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authorPauli Nieminen <[email protected]>2010-02-06 13:13:18 +0200
committerPauli Nieminen <[email protected]>2010-02-06 19:25:13 +0200
commitcdb0a51e8a8de605c4f2155396609fbb98ada65d (patch)
treeafaccd6f9dffa377a2203f7430c9330d0672f754
parente6f2819e7af8222ac443c76e91803f2c282fc1e7 (diff)
radeon: Add some debug output to texture function.\n
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c110
1 files changed, 84 insertions, 26 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 4538e74eea1..86b213c05cb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/convolve.h"
+#include "main/enums.h"
#include "main/mipmap.h"
#include "main/texcompress.h"
#include "main/texstore.h"
@@ -53,6 +54,13 @@ void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
assert(rowsize <= dststride);
assert(rowsize <= srcstride);
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s dst %p, stride %u, src %p, stride %u, "
+ "numrows %u, rowsize %u.\n",
+ __func__, dst, dststride,
+ src, srcstride,
+ numrows, rowsize);
+
if (rowsize == srcstride && rowsize == dststride) {
memcpy(dst, src, numrows*rowsize);
} else {
@@ -102,8 +110,12 @@ static void teximage_set_map_data(radeon_texture_image *image)
{
radeon_mipmap_level *lvl;
- if (!image->mt)
+ if (!image->mt) {
+ radeon_warning("%s(%p) Trying to set map data without miptree.\n",
+ __func__, image);
+
return;
+ }
lvl = &image->mt->levels[image->mtlevel];
@@ -162,15 +174,31 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeonTexObj* t = radeon_tex_obj(texObj);
int face, level;
- if (!radeon_validate_texture_miptree(ctx, texObj))
- return;
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p)\n",
+ __func__, ctx, texObj);
+
+ if (!radeon_validate_texture_miptree(ctx, texObj)) {
+ radeon_error("%s(%p, tex %p) Failed to validate miptree for "
+ "sw fallback.\n",
+ __func__, ctx, texObj);
+ return;
+ }
+
+ if (t->image_override && t->bo) {
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p) Work around for missing miptree in r100.\n",
+ __func__, ctx, texObj);
- /* for r100 3D sw fallbacks don't have mt */
- if (t->image_override && t->bo)
map_override(ctx, t);
+ }
- if (!t->mt)
+ /* for r100 3D sw fallbacks don't have mt */
+ if (!t->mt) {
+ radeon_warning("%s(%p, tex %p) No miptree in texture.\n",
+ __func__, ctx, texObj);
return;
+ }
radeon_bo_map(t->mt->bo, GL_FALSE);
for(face = 0; face < t->mt->faces; ++face) {
@@ -184,6 +212,10 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeonTexObj* t = radeon_tex_obj(texObj);
int face, level;
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p)\n",
+ __func__, ctx, texObj);
+
if (t->image_override && t->bo)
unmap_override(ctx, t);
/* for r100 3D sw fallbacks don't have mt */
@@ -210,6 +242,10 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
int i, face;
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s(%p, tex %p) Target type %s.\n",
+ __func__, ctx, texObj,
+ _mesa_lookup_enum_by_nr(target));
_mesa_generate_mipmap(ctx, target, texObj);
@@ -240,6 +276,10 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec
bo = !baseimage->mt ? baseimage->bo : baseimage->mt->bo;
if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s(%p, tex %p) Trying to generate mipmap for texture "
+ "in processing by GPU.\n",
+ __func__, ctx, texObj);
radeon_firevertices(rmesa);
}
@@ -304,12 +344,14 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx,
(rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
(void)format;
-#if 0
- fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s InternalFormat=%s(%d) type=%s format=%s\n",
+ __func__,
_mesa_lookup_enum_by_nr(internalFormat), internalFormat,
_mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
- fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt);
-#endif
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s do32bpt=%d force16bpt=%d\n",
+ __func__, do32bpt, force16bpt);
switch (internalFormat) {
case 4:
@@ -558,11 +600,10 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
radeon_miptree_unreference(&t->mt);
radeon_try_alloc_miptree(rmesa, t);
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, "
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s: texObj %p, texImage %p, face %d, level %d, "
"texObj miptree doesn't match, allocated new miptree %p\n",
__FUNCTION__, texObj, texImage, face, level, t->mt);
- }
}
/* Miptree alocation may have failed,
@@ -571,7 +612,9 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
image->mtface = face;
image->mtlevel = level;
radeon_miptree_reference(t->mt, &image->mt);
- }
+ } else
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s Failed to allocate miptree.\n", __func__);
}
static GLuint * allocate_image_offsets(GLcontext *ctx,
@@ -615,6 +658,10 @@ static void radeon_store_teximage(GLcontext* ctx, int dims,
GLuint dstRowStride;
GLuint *dstImageOffsets;
+ radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+ "%s(%p, tex %p, image %p) compressed %d\n",
+ __func__, ctx, texObj, texImage, compressed);
+
if (image->mt) {
dstRowStride = image->mt->levels[image->mtlevel].rowstride;
} else if (t->bo) {
@@ -631,6 +678,7 @@ static void radeon_store_teximage(GLcontext* ctx, int dims,
unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat);
dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth);
if (!dstImageOffsets) {
+ radeon_warning("%s Failed to allocate dstImaeOffset.\n", __func__);
return;
}
} else {
@@ -704,18 +752,21 @@ static void radeon_teximage(
GLint postConvHeight = height;
GLuint face = _mesa_tex_target_to_face(target);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
+ __func__, dims, texObj, texImage, face, level);
{
struct radeon_bo *bo;
bo = !image->mt ? image->bo : image->mt->bo;
if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s Calling teximage for texture that is "
+ "queued for GPU processing.\n",
+ __func__);
radeon_firevertices(rmesa);
}
}
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n",
- dims, texObj, texImage, face, level);
- }
t->validated = GL_FALSE;
@@ -747,11 +798,10 @@ static void radeon_teximage(
texImage->Height,
texImage->Depth);
texImage->Data = _mesa_alloc_texmemory(size);
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, "
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s %dd: texObj %p, texImage %p, "
" no miptree assigned, using local memory %p\n",
- dims, texObj, texImage, texImage->Data);
- }
+ __func__, dims, texObj, texImage, texImage->Data);
}
}
@@ -845,18 +895,22 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
+ __func__, dims, texObj, texImage,
+ _mesa_tex_target_to_face(target), level);
{
struct radeon_bo *bo;
bo = !image->mt ? image->bo : image->mt->bo;
if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+ "%s Calling texsubimage for texture that is "
+ "queued for GPU processing.\n",
+ __func__);
radeon_firevertices(rmesa);
}
}
- if (RADEON_DEBUG & RADEON_TEXTURE) {
- fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n",
- dims, texObj, texImage, _mesa_tex_target_to_face(target), level);
- }
t->validated = GL_FALSE;
if (compressed) {
@@ -945,6 +999,10 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
{
radeon_texture_image *image = get_radeon_texture_image(texImage);
+ radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
+ "%s(%p, tex %p, image %p) compressed %d.\n",
+ __func__, ctx, texObj, image, compressed);
+
if (image->mt) {
/* Map the texture image read-only */
radeon_teximage_map(image, GL_FALSE);