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authorDave Airlie <[email protected]>2012-01-30 13:19:14 +0000
committerDave Airlie <[email protected]>2012-01-30 13:23:07 +0000
commitcb40165974856e5fc4fb7b138b3d9b1b0679cf18 (patch)
tree2810e7d61f7991ed189338caff6016c3041af77f
parentf9f8ce3ead04b5334bb323c37ec1f905ca5f58b2 (diff)
r600g: fix fragcoord.w test on cayman
-rw-r--r--src/gallium/drivers/r600/r600_shader.c39
1 files changed, 28 insertions, 11 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 08858e77b5b..3085c47c6c0 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -933,18 +933,35 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi
}
if (ctx.fragcoord_input >= 0) {
- struct r600_bytecode_alu alu;
- memset(&alu, 0, sizeof(struct r600_bytecode_alu));
- alu.inst = BC_INST(ctx.bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE);
- alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr;
- alu.src[0].chan = 3;
+ if (ctx.bc->chip_class == CAYMAN) {
+ for (j = 0 ; j < 4; j++) {
+ struct r600_bytecode_alu alu;
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ alu.inst = BC_INST(ctx.bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE);
+ alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr;
+ alu.src[0].chan = 3;
- alu.dst.sel = shader->input[ctx.fragcoord_input].gpr;
- alu.dst.chan = 3;
- alu.dst.write = 1;
- alu.last = 1;
- if ((r = r600_bytecode_add_alu(ctx.bc, &alu)))
- return r;
+ alu.dst.sel = shader->input[ctx.fragcoord_input].gpr;
+ alu.dst.chan = j;
+ alu.dst.write = (j == 3);
+ alu.last = 1;
+ if ((r = r600_bytecode_add_alu(ctx.bc, &alu)))
+ return r;
+ }
+ } else {
+ struct r600_bytecode_alu alu;
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ alu.inst = BC_INST(ctx.bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE);
+ alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr;
+ alu.src[0].chan = 3;
+
+ alu.dst.sel = shader->input[ctx.fragcoord_input].gpr;
+ alu.dst.chan = 3;
+ alu.dst.write = 1;
+ alu.last = 1;
+ if ((r = r600_bytecode_add_alu(ctx.bc, &alu)))
+ return r;
+ }
}
if (shader->two_side && ctx.colors_used) {