diff options
author | Ilia Mirkin <[email protected]> | 2015-07-24 17:06:22 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2015-07-24 18:25:06 -0400 |
commit | b42444ffed87114e82522dd81d3e5540c21a128c (patch) | |
tree | 367f2519ca2c93c910fd853f53744711a816a6ca | |
parent | f8059c9f3fdd270370737c9eff369eb6d14caa0b (diff) |
glsl: recognize ARB_shading_language_420pack to be enabled with 4.20+
The 420pack extension enables various GLSL rules that need to be applied
to any GLSL 4.20+ shader even if the extension is not explicitly
enabled.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
-rw-r--r-- | src/glsl/glsl_parser.yy | 18 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 5 |
2 files changed, 14 insertions, 9 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 7de31d9b40e..4cce5b8b284 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -934,7 +934,7 @@ parameter_qualifier: if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out)) _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier"); - if (!state->ARB_shading_language_420pack_enable && $2.flags.q.constant) + if (!state->has_420pack() && $2.flags.q.constant) _mesa_glsl_error(&@1, state, "in/out/inout must come after const " "or precise"); @@ -946,7 +946,7 @@ parameter_qualifier: if ($2.precision != ast_precision_none) _mesa_glsl_error(&@1, state, "duplicate precision qualifier"); - if (!state->ARB_shading_language_420pack_enable && $2.flags.i != 0) + if (!state->has_420pack() && $2.flags.i != 0) _mesa_glsl_error(&@1, state, "precision qualifiers must come last"); $$ = $2; @@ -1458,7 +1458,7 @@ layout_qualifier_id: } } - if ((state->ARB_shading_language_420pack_enable || + if ((state->has_420pack() || state->has_atomic_counters() || state->ARB_shader_storage_buffer_object_enable) && match_layout_qualifier("binding", $1, state) == 0) { @@ -1729,7 +1729,7 @@ type_qualifier: if ($2.flags.q.invariant) _mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier"); - if (!state->ARB_shading_language_420pack_enable && $2.flags.q.precise) + if (!state->has_420pack() && $2.flags.q.precise) _mesa_glsl_error(&@1, state, "\"invariant\" must come after \"precise\""); @@ -1762,7 +1762,7 @@ type_qualifier: if ($2.has_interpolation()) _mesa_glsl_error(&@1, state, "duplicate interpolation qualifier"); - if (!state->ARB_shading_language_420pack_enable && + if (!state->has_420pack() && ($2.flags.q.precise || $2.flags.q.invariant)) { _mesa_glsl_error(&@1, state, "interpolation qualifiers must come " "after \"precise\" or \"invariant\""); @@ -1782,7 +1782,7 @@ type_qualifier: * precise qualifiers since these are useful in ARB_separate_shader_objects. * There is no clear spec guidance on this either. */ - if (!state->ARB_shading_language_420pack_enable && $2.has_layout()) + if (!state->has_420pack() && $2.has_layout()) _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); $$ = $1; @@ -1800,7 +1800,7 @@ type_qualifier: "duplicate auxiliary storage qualifier (centroid or sample)"); } - if (!state->ARB_shading_language_420pack_enable && + if (!state->has_420pack() && ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() || $2.has_layout())) { _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come " @@ -1818,7 +1818,7 @@ type_qualifier: if ($2.has_storage()) _mesa_glsl_error(&@1, state, "duplicate storage qualifier"); - if (!state->ARB_shading_language_420pack_enable && + if (!state->has_420pack() && ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() || $2.has_layout() || $2.has_auxiliary_storage())) { _mesa_glsl_error(&@1, state, "storage qualifiers must come after " @@ -1834,7 +1834,7 @@ type_qualifier: if ($2.precision != ast_precision_none) _mesa_glsl_error(&@1, state, "duplicate precision qualifier"); - if (!state->ARB_shading_language_420pack_enable && $2.flags.i != 0) + if (!state->has_420pack() && $2.flags.i != 0) _mesa_glsl_error(&@1, state, "precision qualifiers must come last"); $$ = $2; diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index b65d53db641..eb325f04eed 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -231,6 +231,11 @@ struct _mesa_glsl_parse_state { return ARB_gpu_shader_fp64_enable || is_version(400, 0); } + bool has_420pack() const + { + return ARB_shading_language_420pack_enable || is_version(420, 0); + } + void process_version_directive(YYLTYPE *locp, int version, const char *ident); |