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authorChia-I Wu <[email protected]>2011-09-20 14:01:26 +0800
committerChia-I Wu <[email protected]>2011-09-20 17:44:15 +0800
commit5eca41665bbd6deb5ffff011e47ff0cec41916da (patch)
treef136471780d9a1a54ec5d2e6bf706c1df5f4e474
parentfb4ceb9638cbedc09446e3c21c15d9dfd72b7a6d (diff)
egl: add null platform
The null platform has no window or pixmap surface (but pbuffer surface). And the only valid display is EGL_DEFAULT_DISPLAY. It is useful for offscreen rendering. It works everywhere becase no window system is required.
-rw-r--r--src/egl/main/Makefile6
-rw-r--r--src/egl/main/egldisplay.c1
-rw-r--r--src/egl/main/egldisplay.h1
3 files changed, 8 insertions, 0 deletions
diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile
index 5e5090ebc04..57fb691ea9d 100644
--- a/src/egl/main/Makefile
+++ b/src/egl/main/Makefile
@@ -94,6 +94,9 @@ endif
ifeq ($(firstword $(EGL_PLATFORMS)),fbdev)
EGL_NATIVE_PLATFORM=_EGL_PLATFORM_FBDEV
endif
+ifeq ($(firstword $(EGL_PLATFORMS)),null)
+EGL_NATIVE_PLATFORM=_EGL_PLATFORM_NULL
+endif
ifneq ($(findstring x11, $(EGL_PLATFORMS)),)
LOCAL_CFLAGS += -DHAVE_X11_PLATFORM
@@ -107,6 +110,9 @@ endif
ifneq ($(findstring fbdev, $(EGL_PLATFORMS)),)
LOCAL_CFLAGS += -DHAVE_FBDEV_PLATFORM
endif
+ifneq ($(findstring null, $(EGL_PLATFORMS)),)
+LOCAL_CFLAGS += -DHAVE_NULL_PLATFORM
+endif
LOCAL_CFLAGS += \
-D_EGL_NATIVE_PLATFORM=$(EGL_NATIVE_PLATFORM) \
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c
index 1d05e57c429..39ba8830cda 100644
--- a/src/egl/main/egldisplay.c
+++ b/src/egl/main/egldisplay.c
@@ -73,6 +73,7 @@ static const struct {
{ _EGL_PLATFORM_WAYLAND, "wayland" },
{ _EGL_PLATFORM_DRM, "drm" },
{ _EGL_PLATFORM_FBDEV, "fbdev" },
+ { _EGL_PLATFORM_NULL, "null" },
{ _EGL_PLATFORM_ANDROID, "android" }
};
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index cddea803c24..67a2e244e20 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -44,6 +44,7 @@ enum _egl_platform_type {
_EGL_PLATFORM_WAYLAND,
_EGL_PLATFORM_DRM,
_EGL_PLATFORM_FBDEV,
+ _EGL_PLATFORM_NULL,
_EGL_PLATFORM_ANDROID,
_EGL_NUM_PLATFORMS,