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authorBrian Paul <[email protected]>2009-09-29 10:24:27 -0600
committerBrian Paul <[email protected]>2009-09-30 15:15:10 -0600
commit521e4b9b7e3c79e7362f7cbd594a2e8cf74cdfe4 (patch)
tree5fec00e8c23d54bc9ef83073bf79fbf011345678
parent49fbdd18ed738feaf73b7faba4d3577cd9cc3e59 (diff)
glx: fix glXQueryContext(GLX_RENDER_TYPE)
The renderType parameter to CreateContext() was never used. Also, it was often passed as zero. Now when it's zero we check if the context is RGBA or CI mode and set it accordingly. Fixes bug 24211.
-rw-r--r--src/glx/x11/glxcmds.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
index af3e559f999..cd4aede74e4 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/x11/glxcmds.c
@@ -398,6 +398,10 @@ CreateContext(Display * dpy, XVisualInfo * vis,
_XError(dpy, &error);
return None;
}
+ if (renderType == 0) {
+ /* Initialize renderType now */
+ renderType = mode->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE;
+ }
}
else {
mode = fbconfig;
@@ -484,6 +488,8 @@ CreateContext(Display * dpy, XVisualInfo * vis,
gc->imported = GL_TRUE;
}
+ gc->renderType = renderType;
+
return gc;
}