diff options
author | Kenneth Graunke <[email protected]> | 2014-09-26 01:44:51 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2014-10-01 01:05:38 -0700 |
commit | 3d31ed0d930fd69b5d3557e25010e7dcea5dd0a3 (patch) | |
tree | 9550ff69521b04b6e296aa1dd4f2141863783481 | |
parent | a114f452aee29db752f895edff2b1062518c30a3 (diff) |
i965: Use "1ull" instead of "1" in BRW_NEW_* defines.
Now that the bitfield is a uint64_t, we should use 1ull. Currently, we
only have 32 entries, so 1 works fine, but it's not future-proof.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 3efd582b2bb..317724fa2e7 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -185,43 +185,43 @@ enum brw_state_id { BRW_NUM_STATE_BITS }; -#define BRW_NEW_URB_FENCE (1 << BRW_STATE_URB_FENCE) -#define BRW_NEW_FRAGMENT_PROGRAM (1 << BRW_STATE_FRAGMENT_PROGRAM) -#define BRW_NEW_GEOMETRY_PROGRAM (1 << BRW_STATE_GEOMETRY_PROGRAM) -#define BRW_NEW_VERTEX_PROGRAM (1 << BRW_STATE_VERTEX_PROGRAM) -#define BRW_NEW_CURBE_OFFSETS (1 << BRW_STATE_CURBE_OFFSETS) -#define BRW_NEW_REDUCED_PRIMITIVE (1 << BRW_STATE_REDUCED_PRIMITIVE) -#define BRW_NEW_PRIMITIVE (1 << BRW_STATE_PRIMITIVE) -#define BRW_NEW_CONTEXT (1 << BRW_STATE_CONTEXT) -#define BRW_NEW_PSP (1 << BRW_STATE_PSP) -#define BRW_NEW_SURFACES (1 << BRW_STATE_SURFACES) -#define BRW_NEW_VS_BINDING_TABLE (1 << BRW_STATE_VS_BINDING_TABLE) -#define BRW_NEW_GS_BINDING_TABLE (1 << BRW_STATE_GS_BINDING_TABLE) -#define BRW_NEW_PS_BINDING_TABLE (1 << BRW_STATE_PS_BINDING_TABLE) -#define BRW_NEW_INDICES (1 << BRW_STATE_INDICES) -#define BRW_NEW_VERTICES (1 << BRW_STATE_VERTICES) +#define BRW_NEW_URB_FENCE (1ull << BRW_STATE_URB_FENCE) +#define BRW_NEW_FRAGMENT_PROGRAM (1ull << BRW_STATE_FRAGMENT_PROGRAM) +#define BRW_NEW_GEOMETRY_PROGRAM (1ull << BRW_STATE_GEOMETRY_PROGRAM) +#define BRW_NEW_VERTEX_PROGRAM (1ull << BRW_STATE_VERTEX_PROGRAM) +#define BRW_NEW_CURBE_OFFSETS (1ull << BRW_STATE_CURBE_OFFSETS) +#define BRW_NEW_REDUCED_PRIMITIVE (1ull << BRW_STATE_REDUCED_PRIMITIVE) +#define BRW_NEW_PRIMITIVE (1ull << BRW_STATE_PRIMITIVE) +#define BRW_NEW_CONTEXT (1ull << BRW_STATE_CONTEXT) +#define BRW_NEW_PSP (1ull << BRW_STATE_PSP) +#define BRW_NEW_SURFACES (1ull << BRW_STATE_SURFACES) +#define BRW_NEW_VS_BINDING_TABLE (1ull << BRW_STATE_VS_BINDING_TABLE) +#define BRW_NEW_GS_BINDING_TABLE (1ull << BRW_STATE_GS_BINDING_TABLE) +#define BRW_NEW_PS_BINDING_TABLE (1ull << BRW_STATE_PS_BINDING_TABLE) +#define BRW_NEW_INDICES (1ull << BRW_STATE_INDICES) +#define BRW_NEW_VERTICES (1ull << BRW_STATE_VERTICES) /** * Used for any batch entry with a relocated pointer that will be used * by any 3D rendering. */ -#define BRW_NEW_BATCH (1 << BRW_STATE_BATCH) +#define BRW_NEW_BATCH (1ull << BRW_STATE_BATCH) /** \see brw.state.depth_region */ -#define BRW_NEW_INDEX_BUFFER (1 << BRW_STATE_INDEX_BUFFER) -#define BRW_NEW_VS_CONSTBUF (1 << BRW_STATE_VS_CONSTBUF) -#define BRW_NEW_GS_CONSTBUF (1 << BRW_STATE_GS_CONSTBUF) -#define BRW_NEW_PROGRAM_CACHE (1 << BRW_STATE_PROGRAM_CACHE) -#define BRW_NEW_STATE_BASE_ADDRESS (1 << BRW_STATE_STATE_BASE_ADDRESS) -#define BRW_NEW_VUE_MAP_VS (1 << BRW_STATE_VUE_MAP_VS) -#define BRW_NEW_VUE_MAP_GEOM_OUT (1 << BRW_STATE_VUE_MAP_GEOM_OUT) -#define BRW_NEW_TRANSFORM_FEEDBACK (1 << BRW_STATE_TRANSFORM_FEEDBACK) -#define BRW_NEW_RASTERIZER_DISCARD (1 << BRW_STATE_RASTERIZER_DISCARD) -#define BRW_NEW_STATS_WM (1 << BRW_STATE_STATS_WM) -#define BRW_NEW_UNIFORM_BUFFER (1 << BRW_STATE_UNIFORM_BUFFER) -#define BRW_NEW_ATOMIC_BUFFER (1 << BRW_STATE_ATOMIC_BUFFER) -#define BRW_NEW_META_IN_PROGRESS (1 << BRW_STATE_META_IN_PROGRESS) -#define BRW_NEW_INTERPOLATION_MAP (1 << BRW_STATE_INTERPOLATION_MAP) -#define BRW_NEW_PUSH_CONSTANT_ALLOCATION (1 << BRW_STATE_PUSH_CONSTANT_ALLOCATION) -#define BRW_NEW_NUM_SAMPLES (1 << BRW_STATE_NUM_SAMPLES) +#define BRW_NEW_INDEX_BUFFER (1ull << BRW_STATE_INDEX_BUFFER) +#define BRW_NEW_VS_CONSTBUF (1ull << BRW_STATE_VS_CONSTBUF) +#define BRW_NEW_GS_CONSTBUF (1ull << BRW_STATE_GS_CONSTBUF) +#define BRW_NEW_PROGRAM_CACHE (1ull << BRW_STATE_PROGRAM_CACHE) +#define BRW_NEW_STATE_BASE_ADDRESS (1ull << BRW_STATE_STATE_BASE_ADDRESS) +#define BRW_NEW_VUE_MAP_VS (1ull << BRW_STATE_VUE_MAP_VS) +#define BRW_NEW_VUE_MAP_GEOM_OUT (1ull << BRW_STATE_VUE_MAP_GEOM_OUT) +#define BRW_NEW_TRANSFORM_FEEDBACK (1ull << BRW_STATE_TRANSFORM_FEEDBACK) +#define BRW_NEW_RASTERIZER_DISCARD (1ull << BRW_STATE_RASTERIZER_DISCARD) +#define BRW_NEW_STATS_WM (1ull << BRW_STATE_STATS_WM) +#define BRW_NEW_UNIFORM_BUFFER (1ull << BRW_STATE_UNIFORM_BUFFER) +#define BRW_NEW_ATOMIC_BUFFER (1ull << BRW_STATE_ATOMIC_BUFFER) +#define BRW_NEW_META_IN_PROGRESS (1ull << BRW_STATE_META_IN_PROGRESS) +#define BRW_NEW_INTERPOLATION_MAP (1ull << BRW_STATE_INTERPOLATION_MAP) +#define BRW_NEW_PUSH_CONSTANT_ALLOCATION (1ull << BRW_STATE_PUSH_CONSTANT_ALLOCATION) +#define BRW_NEW_NUM_SAMPLES (1ull << BRW_STATE_NUM_SAMPLES) struct brw_state_flags { /** State update flags signalled by mesa internals */ |