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authorBrian Paul <[email protected]>2008-09-12 07:57:28 -0600
committerBrian Paul <[email protected]>2008-09-12 07:57:28 -0600
commit2d28c2e3566c80c5ad0b0fd543cb4cd4cf9f36bd (patch)
tree85c1472eacbcb327221c309002723014f89a652a
parentfa0aa1443b3aede0fce960b7a15606ce2ff493eb (diff)
cell: update branch info in docs
-rw-r--r--docs/cell.html8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/cell.html b/docs/cell.html
index f9915d67e54..e1160b24288 100644
--- a/docs/cell.html
+++ b/docs/cell.html
@@ -29,12 +29,12 @@ Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
<H2>Source Code</H2>
<p>
-The Cell driver source code is on the <code>gallium-0.1</code> branch of the
-git repository.
+The latest Cell driver source code is on the <code>gallium-0.2</code> branch
+of the Mesa git repository.
After you've cloned the repository, check out the branch with:
</p>
<pre>
- git-checkout -b gallium-0.1 origin/gallium-0.1
+ git-checkout -b gallium-0.2 origin/gallium-0.2
</pre>
<p>
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
@@ -60,7 +60,7 @@ directory that contains <code>libGL.so</code>.
Verify that the Cell driver is being used by running <code>glxinfo</code>
and looking for:
<pre>
- OpenGL renderer string: Gallium 0.1, Cell on Xlib
+ OpenGL renderer string: Gallium 0.2, Cell on Xlib
</pre>