diff options
author | Brian <[email protected]> | 2008-03-25 19:19:14 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2008-03-25 19:21:36 -0600 |
commit | e55dccd0bfc41dbcf306f864c01758f8e28fc660 (patch) | |
tree | ce190cc68b3922cf7b28b71754f19965c9b80864 | |
parent | 9f7cd571e01569abd0898fdee62d0e0f946bf3a8 (diff) |
gallium: the generic attrib we use for computing coverage is per-shader
Fixes a very tricky conformance failure.
-rw-r--r-- | src/gallium/auxiliary/draw/draw_aapoint.c | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/gallium/auxiliary/draw/draw_aapoint.c b/src/gallium/auxiliary/draw/draw_aapoint.c index 67a7a8ebaba..fcebe3e7a0c 100644 --- a/src/gallium/auxiliary/draw/draw_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_aapoint.c @@ -68,6 +68,7 @@ struct aapoint_fragment_shader struct pipe_shader_state state; void *driver_fs; /**< the regular shader */ void *aapoint_fs; /**< the aa point-augmented shader */ + int generic_attrib; /**< The generic input attrib/texcoord we'll use */ }; @@ -486,7 +487,6 @@ static void generate_aapoint_fs(struct aapoint_stage *aapoint) { const struct pipe_shader_state *orig_fs = &aapoint->fs->state; - struct draw_context *draw = aapoint->stage.draw; struct pipe_shader_state aapoint_fs; struct aa_transform_context transform; @@ -510,18 +510,16 @@ generate_aapoint_fs(struct aapoint_stage *aapoint) MAX, &transform.base); #if 0 /* DEBUG */ + printf("draw_aapoint, orig shader:\n"); tgsi_dump(orig_fs->tokens, 0); + printf("draw_aapoint, new shader:\n"); tgsi_dump(aapoint_fs.tokens, 0); #endif aapoint->fs->aapoint_fs = aapoint->driver_create_fs_state(aapoint->pipe, &aapoint_fs); - /* advertise the extra post-transform vertex attributes which will have - * the texcoords. - */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = transform.maxGeneric + 1; + aapoint->fs->generic_attrib = transform.maxGeneric + 1; } @@ -675,15 +673,19 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header) else aapoint->radius = 0.5f * draw->rasterizer->point_size; - aapoint->tex_slot = draw->num_vs_outputs; - assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ - draw->extra_vp_outputs.slot = aapoint->tex_slot; - /* - * Bind our fragprog. + * Bind (generate) our fragprog. */ bind_aapoint_fragment_shader(aapoint); + /* update vertex attrib info */ + aapoint->tex_slot = draw->num_vs_outputs; + assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ + + draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib; + draw->extra_vp_outputs.slot = aapoint->tex_slot; + /* find psize slot in post-transform vertex */ aapoint->psize_slot = -1; if (draw->rasterizer->point_size_per_vertex) { |