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authorBen Skeggs <[email protected]>2014-05-09 15:55:55 +1000
committerBen Skeggs <[email protected]>2014-05-15 09:54:29 +1000
commitc42d7556d3343c41977a2852d0c9028fd01a4c86 (patch)
tree17cdb02c25ebf310eb0c88bae8eabf6503e6315a
parentedb1020ea5ac85a6216041281e784b2dbc9a35a2 (diff)
nvc0: use vertex arrays for eng3d blit
Maxwell doesn't have immediate-mode. Signed-off-by: Ben Skeggs <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_surface.c95
1 files changed, 64 insertions, 31 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
index acadb2cc4f1..066b63b05d1 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
@@ -848,7 +848,7 @@ nvc0_blitctx_post_blit(struct nvc0_blitctx *blit)
NVC0_NEW_TEXTURES | NVC0_NEW_SAMPLERS |
NVC0_NEW_VERTPROG | NVC0_NEW_FRAGPROG |
NVC0_NEW_TCTLPROG | NVC0_NEW_TEVLPROG | NVC0_NEW_GMTYPROG |
- NVC0_NEW_TFB_TARGETS);
+ NVC0_NEW_TFB_TARGETS | NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS);
nvc0->base.pipe.set_min_samples(&nvc0->base.pipe, blit->saved.min_samples);
}
@@ -860,8 +860,11 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_resource *src = info->src.resource;
struct pipe_resource *dst = info->dst.resource;
+ struct nouveau_bo *vtxbuf_bo;
+ uint32_t stride, length, *vbuf;
+ uint64_t vtxbuf;
int32_t minx, maxx, miny, maxy;
- int32_t i;
+ int32_t i, n;
float x0, x1, y0, y1, z;
float dz;
float x_range, y_range;
@@ -939,43 +942,73 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
PUSH_DATA (push, (maxx << 16) | minx);
PUSH_DATA (push, (maxy << 16) | miny);
+ stride = (3 + 2) * 4;
+ length = stride * 3 * info->dst.box.depth;
+
+ vbuf = nouveau_scratch_get(&nvc0->base, length, &vtxbuf, &vtxbuf_bo);
+ if (!vbuf) {
+ assert(vbuf);
+ return;
+ }
+
+ BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, vtxbuf_bo);
+ nouveau_pushbuf_validate(push);
+
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 4);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | stride <<
+ NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT);
+ PUSH_DATAh(push, vtxbuf);
+ PUSH_DATA (push, vtxbuf);
+ PUSH_DATA (push, 0);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(0)), 2);
+ PUSH_DATAh(push, vtxbuf + length - 1);
+ PUSH_DATA (push, vtxbuf + length - 1);
+
+ n = MAX2(2, nvc0->state.num_vtxelts);
+
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT |
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32 | 0x00 <<
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT);
+ PUSH_DATA (push, NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT |
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32 | 0x08 <<
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT);
+ for (i = 2; i < n; i++) {
+ PUSH_DATA(push, NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT |
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 |
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST);
+ }
+ nvc0->state.num_vtxelts = 2;
+
for (i = 0; i < info->dst.box.depth; ++i, z += dz) {
if (info->dst.box.z + i) {
BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
PUSH_DATA (push, info->dst.box.z + i);
}
- IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL),
- NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
+ *(vbuf++) = fui(0.0f);
+ *(vbuf++) = fui(0.0f);
+ *(vbuf++) = fui(x0);
+ *(vbuf++) = fui(y0);
+ *(vbuf++) = fui(z);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4);
- PUSH_DATA (push, 0x74301);
- PUSH_DATAf(push, x0);
- PUSH_DATAf(push, y0);
- PUSH_DATAf(push, z);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3);
- PUSH_DATA (push, 0x74200);
- PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, 0.0f);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4);
- PUSH_DATA (push, 0x74301);
- PUSH_DATAf(push, x1);
- PUSH_DATAf(push, y0);
- PUSH_DATAf(push, z);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3);
- PUSH_DATA (push, 0x74200);
- PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_x);
- PUSH_DATAf(push, 0.0f);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4);
- PUSH_DATA (push, 0x74301);
- PUSH_DATAf(push, x0);
- PUSH_DATAf(push, y1);
- PUSH_DATAf(push, z);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3);
- PUSH_DATA (push, 0x74200);
- PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_y);
+ *(vbuf++) = fui(16384 << nv50_miptree(dst)->ms_x);
+ *(vbuf++) = fui(0.0f);
+ *(vbuf++) = fui(x1);
+ *(vbuf++) = fui(y0);
+ *(vbuf++) = fui(z);
+ *(vbuf++) = fui(0.0f);
+ *(vbuf++) = fui(16384 << nv50_miptree(dst)->ms_y);
+ *(vbuf++) = fui(x0);
+ *(vbuf++) = fui(y1);
+ *(vbuf++) = fui(z);
+
+ IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL),
+ NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
+ PUSH_DATA (push, i * 3);
+ PUSH_DATA (push, 3);
IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
}
if (info->dst.box.z + info->dst.box.depth - 1)