diff options
author | Philippe Houdoin <[email protected]> | 2004-08-16 08:39:36 +0000 |
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committer | Philippe Houdoin <[email protected]> | 2004-08-16 08:39:36 +0000 |
commit | ac07d89fd37cb2b145c175b5557ef0475179c7f3 (patch) | |
tree | 48b9da5c8ba19fd0b31d6ea999a03d5ae3cbb930 | |
parent | ddff3525869850229a6a79ee2bd58b391c8bbfe6 (diff) |
Stupid me. I don't know why I moved the GLView.h here at first, but now I know why
I shouldn't:
Official BeOS GLView.h defines a virtual ErrorCallback(GLenum) method, assuming
a unsigned long GLenum.
But under Mesa, GLenum is unsigned int.
To keep binary compatibility, BeOS apps including Mesa GL/gl.h MUST include *our*
GLView.h, or linker will report a missing ErrorCallback(unsigned int) symbol. Glup.
-rw-r--r-- | include/GLView.h (renamed from src/mesa/drivers/beos/GLView.h) | 0 | ||||
-rw-r--r-- | src/mesa/drivers/beos/GLView.cpp | 2 |
2 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/beos/GLView.h b/include/GLView.h index 8d9d25bb1cb..8d9d25bb1cb 100644 --- a/src/mesa/drivers/beos/GLView.h +++ b/include/GLView.h diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp index 80af9bd4168..69f4cf90747 100644 --- a/src/mesa/drivers/beos/GLView.cpp +++ b/src/mesa/drivers/beos/GLView.cpp @@ -59,7 +59,7 @@ extern "C" { } // extern "C" #include <interface/Screen.h> -#include "GLView.h" +#include <GLView.h> // BeOS component ordering for B_RGBA32 bitmap format #if B_HOST_IS_LENDIAN |