diff options
author | Brian Paul <[email protected]> | 2009-05-21 09:50:55 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-05-21 16:10:45 -0600 |
commit | a1f6f82e829d14a9b730f1761ebfc11b4409cb51 (patch) | |
tree | 85150b600cf18a24060c82675d77bf89ea111de8 | |
parent | bd0861e2742c22e4bce83bce40dfdbfd713835df (diff) |
vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuint
-rw-r--r-- | src/mesa/vbo/vbo_context.h | 12 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec.h | 10 |
2 files changed, 14 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index bf405eb6933..1d5e929e849 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -92,13 +92,13 @@ static INLINE struct vbo_context *vbo_context(GLcontext *ctx) return (struct vbo_context *)(ctx->swtnl_im); } -enum { - VP_NONE = 1, - VP_NV, - VP_ARB -}; -static INLINE GLuint get_program_mode( GLcontext *ctx ) +/** + * Return VP_x token to indicate whether we're running fixed-function + * vertex transformation, an NV vertex program or ARB vertex program/shader. + */ +static INLINE enum vp_mode +get_program_mode( GLcontext *ctx ) { if (!ctx->VertexProgram._Current) return VP_NONE; diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index 100bb8a5dec..e0f44892cff 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -48,6 +48,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define ERROR_ATTRIB 16 +/** Current vertex program mode */ +enum vp_mode { + VP_NONE, /**< fixed function */ + VP_NV, /**< NV vertex program */ + VP_ARB /**< ARB vertex program or GLSL vertex shader */ +}; struct vbo_exec_eval1_map { @@ -103,7 +109,7 @@ struct vbo_exec_context * values are squashed down to the 32 attributes passed to the * vertex program below: */ - GLuint program_mode; + enum vp_mode program_mode; GLuint enabled_flags; const struct gl_client_array *inputs[VERT_ATTRIB_MAX]; } vtx; @@ -116,7 +122,7 @@ struct vbo_exec_context } eval; struct { - GLuint program_mode; + enum vp_mode program_mode; GLuint enabled_flags; GLuint array_obj; |