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authorEric Anholt <[email protected]>2009-07-30 13:40:29 -0700
committerEric Anholt <[email protected]>2009-09-04 14:12:35 -0700
commit9eca0e5350377148976e0d1200f98bd20ac28197 (patch)
tree82937915e2e8c4064973e596495f4c8b9bfffd2a
parent7e26bdb849b75f4aeb69cf8b1fdffbc461265490 (diff)
i965: Don't emit bad packets when no VBs are referenced.
It appears that sometimes Mesa (and I suppose a VS could as well) emits a program which references no vertex data, and thus we end up with nr_enabled == 0 even though some VBs are enabled. We'd end up emitting VB/VE packet headers of 0xffffffff in that case, leading to GPU hangs. Bug #22945 (wine with an uncompiled VS) (cherry picked from commit d1fbfd0f962347e4153db3852292d44de5aea863)
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index c1fe85908b8..e7a87b6e09f 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -479,6 +479,28 @@ static void brw_emit_vertices(struct brw_context *brw)
brw_emit_query_begin(brw);
+ /* If the VS doesn't read any inputs (calculating vertex position from
+ * a state variable for some reason, for example), emit a single pad
+ * VERTEX_ELEMENT struct and bail.
+ *
+ * The stale VB state stays in place, but they don't do anything unless
+ * a VE loads from them.
+ */
+ if (brw->vb.nr_enabled == 0) {
+ BEGIN_BATCH(3, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
+ OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
+ BRW_VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
+ (0 << BRW_VE0_SRC_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
+ ADVANCE_BATCH();
+ return;
+ }
+
/* Now emit VB and VEP state packets.
*
* This still defines a hardware VB for each input, even if they