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authorImre Deak <[email protected]>2012-09-10 09:41:37 +0300
committerBrian Paul <[email protected]>2012-09-11 17:38:21 -0600
commit746e82fff4c4d6ccd9535a84266be59fb40d069a (patch)
tree34eb23ceb488130067289aa765458173526fd86f
parent35c75f6777c177a59df8a87adf0777403113ce74 (diff)
mesa: glGet: fix indentation of _mesa_init_get_hash
No functional change. Signed-off-by: Imre Deak <[email protected]> Signed-off-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/get.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 24d2a18fef3..57457efdc28 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1442,20 +1442,20 @@ void _mesa_init_get_hash(struct gl_context *ctx)
for (i = 0; i < Elements(values); i++) {
if (values[i].type == TYPE_API_MASK) {
- api_mask = values[i].offset;
- continue;
+ api_mask = values[i].offset;
+ continue;
}
if (!(api_mask & api_bit))
- continue;
+ continue;
hash = (values[i].pname * prime_factor) & mask;
while (1) {
- index = hash & mask;
- if (!table[index]) {
- table[index] = i;
- break;
- }
- hash += prime_step;
+ index = hash & mask;
+ if (!table[index]) {
+ table[index] = i;
+ break;
+ }
+ hash += prime_step;
}
}