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authorIan Romanick <[email protected]>2012-07-26 17:49:55 -0700
committerIan Romanick <[email protected]>2012-08-23 10:15:30 -0700
commit4269cace7944b465860213acbaf82ffddb91efcb (patch)
tree06eb8a8362ae9800fb8d5e1ccc2c184e23d3c9d5
parent3f7c8364cf1d763f04413aecfac66df5534aeb34 (diff)
mesa/es: Remove redundant glBindTexture target validation
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
-rw-r--r--src/mesa/main/APIspec.xml8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index b08f2b420f2..c2347e52284 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -1731,14 +1731,6 @@
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
</proto>
-
- <desc name="target">
- <value name="GL_TEXTURE_2D"/>
- <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
- <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
- <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
- <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
- </desc>
</template>
<template name="DeleteTextures">