diff options
author | Oliver McFadden <[email protected]> | 2007-05-09 13:55:14 +0000 |
---|---|---|
committer | Oliver McFadden <[email protected]> | 2007-05-09 13:55:14 +0000 |
commit | 32c8d002d02194241f4b64234f5dcd6652a1f58d (patch) | |
tree | 957f8a0b6f2325c8cc0bb21cdd3abd0a8a674641 | |
parent | c9b87b8ad880755fb522cf4abd6d2499022312cf (diff) |
r300: Indented r300_context.[ch].
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.c | 118 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 193 |
2 files changed, 165 insertions, 146 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index dd348e223c2..4092ebe0101 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -70,8 +70,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "xmlpool.h" /* for symbolic values of enum-type options */ /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */ -int future_hw_tcl_on=1; -int hw_tcl_on=1; +int future_hw_tcl_on = 1; +int hw_tcl_on = 1; #define need_GL_EXT_stencil_two_side #define need_GL_ARB_multisample @@ -88,6 +88,7 @@ int hw_tcl_on=1; #include "extension_helper.h" const struct dri_extension card_extensions[] = { + /* *INDENT-OFF* */ {"GL_ARB_multisample", GL_ARB_multisample_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_texture_border_clamp", NULL}, @@ -126,6 +127,7 @@ const struct dri_extension card_extensions[] = { {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, {"GL_SGIS_generate_mipmap", NULL}, {NULL, NULL} + /* *INDENT-ON* */ }; extern struct tnl_pipeline_stage _r300_render_stage; @@ -164,7 +166,6 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { 0, }; - /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -183,7 +184,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, assert(screen); /* Allocate the R300 context */ - r300 = (r300ContextPtr)CALLOC(sizeof(*r300)); + r300 = (r300ContextPtr) CALLOC(sizeof(*r300)); if (!r300) return GL_FALSE; @@ -219,13 +220,15 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, } #endif if (!radeonInitContext(&r300->radeon, &functions, - glVisual, driContextPriv, sharedContextPrivate)) { + glVisual, driContextPriv, + sharedContextPrivate)) { FREE(r300); return GL_FALSE; } /* Init r300 context data */ - r300->dma.buf0_address = r300->radeon.radeonScreen->buffers->list[0].address; + r300->dma.buf0_address = + r300->radeon.radeonScreen->buffers->list[0].address; (void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps)); make_empty_list(&r300->swapped); @@ -233,6 +236,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300->nr_heaps = 1 /* screen->numTexHeaps */ ; assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS); for (i = 0; i < r300->nr_heaps; i++) { + /* *INDENT-OFF* */ r300->texture_heaps[i] = driCreateTextureHeap(i, r300, screen-> texSize[i], 12, @@ -248,9 +252,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, (destroy_texture_object_t *) r300DestroyTexObj); + /* *INDENT-ON* */ } r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache, - "texture_depth"); + "texture_depth"); if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) r300->texture_depth = (screen->cpp == 4) ? DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; @@ -262,12 +267,13 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, ctx = r300->radeon.glCtx; - ctx->Const.MaxTextureImageUnits = driQueryOptioni(&r300->radeon.optionCache, - "texture_image_units"); - ctx->Const.MaxTextureCoordUnits = driQueryOptioni(&r300->radeon.optionCache, - "texture_coord_units"); - ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits); + ctx->Const.MaxTextureImageUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_image_units"); + ctx->Const.MaxTextureCoordUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); + ctx->Const.MaxTextureUnits = + MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); ctx->Const.MaxTextureMaxAnisotropy = 16.0; ctx->Const.MinPointSize = 1.0; @@ -283,7 +289,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, #ifdef USER_BUFFERS /* Needs further modifications */ #if 0 - ctx->Const.MaxArrayLockSize = (/*512*/RADEON_BUFFER_SIZE*16*1024) / (4*4); + ctx->Const.MaxArrayLockSize = + ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4); #endif #endif @@ -313,39 +320,48 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_allow_vertex_fog(ctx, GL_TRUE); /* currently bogus data */ - ctx->Const.VertexProgram.MaxInstructions=VSF_MAX_FRAGMENT_LENGTH/4; - ctx->Const.VertexProgram.MaxNativeInstructions=VSF_MAX_FRAGMENT_LENGTH/4; - ctx->Const.VertexProgram.MaxNativeAttribs=16; /* r420 */ - ctx->Const.VertexProgram.MaxTemps=32; - ctx->Const.VertexProgram.MaxNativeTemps=/*VSF_MAX_FRAGMENT_TEMPS*/32; - ctx->Const.VertexProgram.MaxNativeParameters=256; /* r420 */ - ctx->Const.VertexProgram.MaxNativeAddressRegs=1; + ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeInstructions = + VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ + ctx->Const.VertexProgram.MaxTemps = 32; + ctx->Const.VertexProgram.MaxNativeTemps = + /*VSF_MAX_FRAGMENT_TEMPS */ 32; + ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; - ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ + ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS; ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST; ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeInstructions = PFS_MAX_ALU_INST+PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeTexIndirections = PFS_MAX_TEX_INDIRECT; - ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ + ctx->Const.FragmentProgram.MaxNativeInstructions = + PFS_MAX_ALU_INST + PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = + PFS_MAX_TEX_INDIRECT; + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ _tnl_ProgramCacheInit(ctx); ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; driInitExtensions(ctx, card_extensions, GL_TRUE); - if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side")) - _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - - if (r300->radeon.glCtx->Mesa_DXTn && !driQueryOptionb (&r300->radeon.optionCache, "disable_s3tc")) { - _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); - _mesa_enable_extension( ctx, "GL_S3_s3tc" ); - } - else if (driQueryOptionb (&r300->radeon.optionCache, "force_s3tc_enable")) { - _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); + if (driQueryOptionb + (&r300->radeon.optionCache, "disable_stencil_two_side")) + _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); + + if (r300->radeon.glCtx->Mesa_DXTn + && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + _mesa_enable_extension(ctx, "GL_S3_s3tc"); + } else + if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable")) + { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } - r300->disable_lowimpact_fallback = driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); + r300->disable_lowimpact_fallback = + driQueryOptionb(&r300->radeon.optionCache, + "disable_lowimpact_fallback"); radeonInitSpanFuncs(ctx); r300InitCmdBuf(r300); @@ -367,10 +383,12 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (tcl_mode == DRI_CONF_TCL_SW || !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { - r300->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL; + r300->radeon.radeonScreen->chip_flags &= + ~RADEON_CHIPSET_TCL; fprintf(stderr, "Disabling HW TCL support\n"); } - TCL_FALLBACK(r300->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1); + TCL_FALLBACK(r300->radeon.glCtx, + RADEON_TCL_FALLBACK_TCL_DISABLE, 1); } return GL_TRUE; @@ -378,7 +396,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, static void r300FreeGartAllocations(r300ContextPtr r300) { - int i, ret, tries=0, done_age, in_use=0; + int i, ret, tries = 0, done_age, in_use = 0; drm_radeon_mem_free_t memfree; memfree.region = RADEON_MEM_REGION_GART; @@ -398,7 +416,7 @@ static void r300FreeGartAllocations(r300ContextPtr r300) if (in_use) r300FlushCmdBuf(r300, __FUNCTION__); - done_age = radeonGetAge((radeonContextPtr)r300); + done_age = radeonGetAge((radeonContextPtr) r300); for (i = r300->rmm->u_last; i > 0; i--) { if (r300->rmm->u_list[i].ptr == NULL) { @@ -413,19 +431,20 @@ static void r300FreeGartAllocations(r300ContextPtr r300) assert(r300->rmm->u_list[i].h_pending == 0); tries = 0; - while(r300->rmm->u_list[i].age > done_age && tries++ < 1000) { + while (r300->rmm->u_list[i].age > done_age && tries++ < 1000) { usleep(10); - done_age = radeonGetAge((radeonContextPtr)r300); + done_age = radeonGetAge((radeonContextPtr) r300); } if (tries >= 1000) { WARN_ONCE("Failed to idle region!"); } memfree.region_offset = (char *)r300->rmm->u_list[i].ptr - - (char *)r300->radeon.radeonScreen->gartTextures.map; + (char *)r300->radeon.radeonScreen->gartTextures.map; ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd, - DRM_RADEON_FREE, &memfree, sizeof(memfree)); + DRM_RADEON_FREE, &memfree, + sizeof(memfree)); if (ret) { fprintf(stderr, "Failed to free at %p\nret = %s\n", r300->rmm->u_list[i].ptr, strerror(-ret)); @@ -439,14 +458,15 @@ static void r300FreeGartAllocations(r300ContextPtr r300) LOCK_HARDWARE(&(r300->radeon)); ret = mmFreeMem(r300->rmm->u_list[i].fb); UNLOCK_HARDWARE(&(r300->radeon)); - if (ret) fprintf(stderr, "failed to free!\n"); + if (ret) + fprintf(stderr, "failed to free!\n"); r300->rmm->u_list[i].fb = NULL; } r300->rmm->u_list[i].ref_count = 0; } } - r300->rmm->u_head = i; -#endif /* USER_BUFFERS */ + r300->rmm->u_head = i; +#endif /* USER_BUFFERS */ } /* Destroy the device specific context. @@ -474,7 +494,8 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) if (r300) { GLboolean release_texture_heaps; - release_texture_heaps = (r300->radeon.glCtx->Shared->RefCount == 1); + release_texture_heaps = + (r300->radeon.glCtx->Shared->RefCount == 1); _swsetup_DestroyContext(r300->radeon.glCtx); _tnl_ProgramCacheDestroy(r300->radeon.glCtx); _tnl_DestroyContext(r300->radeon.glCtx); @@ -482,7 +503,8 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) _swrast_DestroyContext(r300->radeon.glCtx); if (r300->dma.current.buf) { - r300ReleaseDmaRegion(r300, &r300->dma.current, __FUNCTION__ ); + r300ReleaseDmaRegion(r300, &r300->dma.current, + __FUNCTION__); #ifndef USER_BUFFERS r300FlushCmdBuf(r300, __FUNCTION__); #endif diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 0473bc23be8..4cc3352ab0f 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -97,13 +97,15 @@ typedef struct r300_context *r300ContextPtr; static __inline__ uint32_t r300PackFloat32(float fl) { - union { float fl; uint32_t u; } u; + union { + float fl; + uint32_t u; + } u; u.fl = fl; return u.u; } - /************ DMA BUFFERS **************/ /* Need refcounting on dma buffers: @@ -128,10 +130,10 @@ struct r300_dma_region { char *address; /* == buf->address */ int start, end, ptr; /* offsets from start of buf */ - int aos_offset; /* address in GART memory */ - int aos_stride; /* distance between elements, in dwords */ - int aos_size; /* number of components (1-4) */ - int aos_reg; /* VAP register assignment */ + int aos_offset; /* address in GART memory */ + int aos_stride; /* distance between elements, in dwords */ + int aos_size; /* number of components (1-4) */ + int aos_reg; /* VAP register assignment */ }; struct r300_dma { @@ -173,16 +175,15 @@ struct r300_tex_obj { drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS]; /* Six, for the cube faces */ - - GLuint pitch; /* this isn't sent to hardware just used in calculations */ + GLuint pitch; /* this isn't sent to hardware just used in calculations */ /* hardware register values */ /* Note that R200 has 8 registers per texture and R300 only 7 */ GLuint filter; GLuint filter_1; GLuint pitch_reg; - GLuint size; /* npot only */ + GLuint size; /* npot only */ GLuint format; - GLuint offset; /* Image location in the card's address space. + GLuint offset; /* Image location in the card's address space. All cube faces follow. */ GLuint unknown4; GLuint unknown5; @@ -196,10 +197,9 @@ struct r300_tex_obj { GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */ GLuint format_x; - GLboolean border_fallback; - GLuint tile_bits; /* hw texture tile bits used on this texture */ + GLuint tile_bits; /* hw texture tile bits used on this texture */ }; struct r300_texture_env_state { @@ -208,7 +208,6 @@ struct r300_texture_env_state { GLenum envMode; }; - /* The blit width for texture uploads */ #define R300_BLIT_WIDTH_BYTES 1024 @@ -216,7 +215,7 @@ struct r300_texture_env_state { struct r300_texture_state { struct r300_texture_env_state unit[R300_MAX_TEXTURE_UNITS]; - int tc_count; /* number of incoming texture coordinates from VAP */ + int tc_count; /* number of incoming texture coordinates from VAP */ }; /** @@ -228,16 +227,15 @@ struct r300_texture_state { */ struct r300_state_atom { struct r300_state_atom *next, *prev; - const char* name; /* for debug */ + const char *name; /* for debug */ int cmd_size; /* maximum size in dwords */ GLuint idx; /* index in an array (e.g. textures) */ - uint32_t* cmd; + uint32_t *cmd; GLboolean dirty; - int (*check)(r300ContextPtr, struct r300_state_atom* atom); + int (*check) (r300ContextPtr, struct r300_state_atom * atom); }; - #define R300_VPT_CMD_0 0 #define R300_VPT_XSCALE 1 #define R300_VPT_XOFFSET 2 @@ -247,7 +245,7 @@ struct r300_state_atom { #define R300_VPT_ZOFFSET 6 #define R300_VPT_CMDSIZE 7 -#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */ +#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */ #define R300_VIR_CNTL_0 1 #define R300_VIR_CNTL_1 2 #define R300_VIR_CNTL_2 3 @@ -268,7 +266,6 @@ struct r300_state_atom { #define R300_VOF_CNTL_1 2 #define R300_VOF_CMDSIZE 3 - #define R300_PVS_CMD_0 0 #define R300_PVS_CNTL_1 1 #define R300_PVS_CNTL_2 2 @@ -318,7 +315,7 @@ struct r300_state_atom { #define R300_RI_INTERP_7 8 #define R300_RI_CMDSIZE 9 -#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */ +#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */ #define R300_RR_ROUTE_0 1 #define R300_RR_ROUTE_1 2 #define R300_RR_ROUTE_2 3 @@ -400,11 +397,11 @@ struct r300_state_atom { #define R300_VPI_CMD_0 0 #define R300_VPI_INSTR_0 1 -#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */ +#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */ #define R300_VPP_CMD_0 0 #define R300_VPP_PARAM_0 1 -#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */ +#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */ #define R300_VPS_CMD_0 0 #define R300_VPS_ZERO_0 1 @@ -426,54 +423,54 @@ struct r300_state_atom { struct r300_hw_state { struct r300_state_atom atomlist; - GLboolean is_dirty; - GLboolean all_dirty; - int max_state_size; /* in dwords */ + GLboolean is_dirty; + GLboolean all_dirty; + int max_state_size; /* in dwords */ struct r300_state_atom vpt; /* viewport (1D98) */ struct r300_state_atom vap_cntl; - struct r300_state_atom vof; /* VAP output format register 0x2090 */ + struct r300_state_atom vof; /* VAP output format register 0x2090 */ struct r300_state_atom vte; /* (20B0) */ struct r300_state_atom unk2134; /* (2134) */ struct r300_state_atom vap_cntl_status; struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */ struct r300_state_atom vic; /* vap input control (2180) */ - struct r300_state_atom unk21DC; /* (21DC) */ - struct r300_state_atom unk221C; /* (221C) */ - struct r300_state_atom unk2220; /* (2220) */ - struct r300_state_atom unk2288; /* (2288) */ + struct r300_state_atom unk21DC; /* (21DC) */ + struct r300_state_atom unk221C; /* (221C) */ + struct r300_state_atom unk2220; /* (2220) */ + struct r300_state_atom unk2288; /* (2288) */ struct r300_state_atom pvs; /* pvs_cntl (22D0) */ - struct r300_state_atom gb_enable; /* (4008) */ - struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */ - struct r300_state_atom unk4200; /* (4200) */ - struct r300_state_atom unk4214; /* (4214) */ + struct r300_state_atom gb_enable; /* (4008) */ + struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */ + struct r300_state_atom unk4200; /* (4200) */ + struct r300_state_atom unk4214; /* (4214) */ struct r300_state_atom ps; /* pointsize (421C) */ - struct r300_state_atom unk4230; /* (4230) */ + struct r300_state_atom unk4230; /* (4230) */ struct r300_state_atom lcntl; /* line control */ - struct r300_state_atom unk4260; /* (4260) */ + struct r300_state_atom unk4260; /* (4260) */ struct r300_state_atom shade; struct r300_state_atom polygon_mode; struct r300_state_atom fogp; /* fog parameters (4294) */ - struct r300_state_atom unk429C; /* (429C) */ + struct r300_state_atom unk429C; /* (429C) */ struct r300_state_atom zbias_cntl; struct r300_state_atom zbs; /* zbias (42A4) */ struct r300_state_atom occlusion_cntl; struct r300_state_atom cul; /* cull cntl (42B8) */ - struct r300_state_atom unk42C0; /* (42C0) */ + struct r300_state_atom unk42C0; /* (42C0) */ struct r300_state_atom rc; /* rs control (4300) */ struct r300_state_atom ri; /* rs interpolators (4310) */ struct r300_state_atom rr; /* rs route (4330) */ struct r300_state_atom unk43A4; /* (43A4) */ struct r300_state_atom unk43E8; /* (43E8) */ struct r300_state_atom fp; /* fragment program cntl + nodes (4600) */ - struct r300_state_atom fpt; /* texi - (4620) */ + struct r300_state_atom fpt; /* texi - (4620) */ struct r300_state_atom unk46A4; /* (46A4) */ struct r300_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */ struct r300_state_atom fogs; /* fog state (4BC0) */ struct r300_state_atom fogc; /* fog color (4BC8) */ struct r300_state_atom at; /* alpha test (4BD4) */ struct r300_state_atom unk4BD8; /* (4BD8) */ - struct r300_state_atom fpp; /* 0x4C00 and following */ + struct r300_state_atom fpp; /* 0x4C00 and following */ struct r300_state_atom unk4E00; /* (4E00) */ struct r300_state_atom bld; /* blending (4E04) */ struct r300_state_atom cmk; /* colormask (4E0C) */ @@ -493,11 +490,11 @@ struct r300_hw_state { struct r300_state_atom vpi; /* vp instructions */ struct r300_state_atom vpp; /* vp parameters */ struct r300_state_atom vps; /* vertex point size (?) */ - /* 8 texture units */ - /* the state is grouped by function and not by - texture unit. This makes single unit updates - really awkward - we are much better off - updating the whole thing at once */ + /* 8 texture units */ + /* the state is grouped by function and not by + texture unit. This makes single unit updates + really awkward - we are much better off + updating the whole thing at once */ struct { struct r300_state_atom filter; struct r300_state_atom filter_1; @@ -507,11 +504,10 @@ struct r300_hw_state { struct r300_state_atom offset; struct r300_state_atom chroma_key; struct r300_state_atom border_color; - } tex; + } tex; struct r300_state_atom txe; /* tex enable (4104) */ }; - /** * This structure holds the command buffer while it is being constructed. * @@ -520,13 +516,12 @@ struct r300_hw_state { * otherwise. */ struct r300_cmdbuf { - int size; /* DWORDs allocated for buffer */ - uint32_t* cmd_buf; - int count_used; /* DWORDs filled so far */ - int count_reemit; /* size of re-emission batch */ + int size; /* DWORDs allocated for buffer */ + uint32_t *cmd_buf; + int count_used; /* DWORDs filled so far */ + int count_reemit; /* size of re-emission batch */ }; - /** * State cache */ @@ -558,9 +553,9 @@ struct r300_vertex_shader_fragment { union { GLuint d[VSF_MAX_FRAGMENT_LENGTH]; float f[VSF_MAX_FRAGMENT_LENGTH]; - VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH/4]; - } body; - }; + VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH / 4]; + } body; +}; #define VSF_DEST_PROGRAM 0x0 #define VSF_DEST_MATRIX0 0x200 @@ -578,15 +573,15 @@ struct r300_vertex_shader_state { struct r300_vertex_shader_fragment unknown2; int program_start; - int unknown_ptr1; /* pointer within program space */ + int unknown_ptr1; /* pointer within program space */ int program_end; int param_offset; int param_count; - int unknown_ptr2; /* pointer within program space */ - int unknown_ptr3; /* pointer within program space */ - }; + int unknown_ptr2; /* pointer within program space */ + int unknown_ptr3; /* pointer within program space */ +}; extern int hw_tcl_on; @@ -596,7 +591,6 @@ extern int hw_tcl_on; /* Should but doesnt work */ //#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp) - /* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday. * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly. */ @@ -614,7 +608,7 @@ struct r300_vertex_program { struct r300_vertex_shader_fragment program; int pos_end; - int num_temporaries; /* Number of temp vars used by program */ + int num_temporaries; /* Number of temp vars used by program */ int wpos_idx; int inputs[VERT_ATTRIB_MAX]; int outputs[VERT_RESULT_MAX]; @@ -624,7 +618,7 @@ struct r300_vertex_program { }; struct r300_vertex_program_cont { - struct gl_vertex_program mesa_program; /* Must be first */ + struct gl_vertex_program mesa_program; /* Must be first */ struct r300_vertex_shader_fragment params; struct r300_vertex_program *progs; }; @@ -637,8 +631,8 @@ struct r300_vertex_program_cont { /* Mapping Mesa registers to R300 temporaries */ struct reg_acc { - int reg; /* Assigned hw temp */ - unsigned int refcount; /* Number of uses by mesa program */ + int reg; /* Assigned hw temp */ + unsigned int refcount; /* Number of uses by mesa program */ }; /** @@ -669,7 +663,6 @@ struct reg_lifetime { int scalar_lastread; }; - /** * Store usage information about an ALU instruction slot during the * compilation of a fragment program. @@ -695,7 +688,7 @@ struct r300_pfs_compile_slot { * Store information during compilation of fragment programs. */ struct r300_pfs_compile_state { - int nrslots; /* number of ALU slots used so far */ + int nrslots; /* number of ALU slots used so far */ /* Track which (parts of) slots are already filled with instructions */ struct r300_pfs_compile_slot slot[PFS_MAX_ALU_INST]; @@ -706,7 +699,7 @@ struct r300_pfs_compile_state { /* Used to map Mesa's inputs/temps onto hardware temps */ int temp_in_use; struct reg_acc temps[PFS_NUM_TEMP_REGS]; - struct reg_acc inputs[32]; /* don't actually need 32... */ + struct reg_acc inputs[32]; /* don't actually need 32... */ /* Track usage of hardware temps, for register allocation, * indirection detection, etc. */ @@ -762,7 +755,7 @@ struct r300_fragment_program { * gl_program_parameter_list::ParameterValues, or a pointer to a * global constant (e.g. for sin/cos-approximation) */ - const GLfloat* constant[PFS_NUM_CONST_REGS]; + const GLfloat *constant[PFS_NUM_CONST_REGS]; int const_nr; int max_temp_idx; @@ -792,12 +785,12 @@ struct radeon_vertex_buffer { int Count; void *Elts; int elt_size; - int elt_min, elt_max; /* debug */ + int elt_min, elt_max; /* debug */ struct dt AttribPtr[VERT_ATTRIB_MAX]; - const struct _mesa_prim *Primitive; - GLuint PrimitiveCount; + const struct _mesa_prim *Primitive; + GLuint PrimitiveCount; GLint LockFirst; GLsizei LockCount; int lock_uptodate; @@ -805,16 +798,16 @@ struct radeon_vertex_buffer { struct r300_aos_rec { GLuint offset; - int element_size; /* in dwords */ - int stride; /* distance between elements, in dwords */ + int element_size; /* in dwords */ + int stride; /* distance between elements, in dwords */ int format; - int ncomponents; /* number of components - between 1 and 4, inclusive */ + int ncomponents; /* number of components - between 1 and 4, inclusive */ - int reg; /* which register they are assigned to. */ + int reg; /* which register they are assigned to. */ - }; +}; struct r300_state { struct r300_depthbuffer_state depth; @@ -829,12 +822,12 @@ struct r300_state { GLuint *Elts; struct r300_dma_region elt_dma; - DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. - They are the same as tnl->render_inputs for fixed pipeline */ + DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. + They are the same as tnl->render_inputs for fixed pipeline */ struct { - int transform_offset; /* Transform matrix offset, -1 if none */ - } vap_param; /* vertex processor parameter allocation - tells where to write parameters */ + int transform_offset; /* Transform matrix offset, -1 if none */ + } vap_param; /* vertex processor parameter allocation - tells where to write parameters */ struct r300_stencilbuffer_state stencil; @@ -848,7 +841,7 @@ struct r300_state { * R300 context structure. */ struct r300_context { - struct radeon_context radeon; /* parent class, must be first */ + struct radeon_context radeon; /* parent class, must be first */ struct r300_hw_state hw; struct r300_cmdbuf cmdbuf; @@ -892,18 +885,17 @@ struct r300_buffer_object { #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) -static __inline GLuint r300PackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) +static __inline GLuint r300PackColor(GLuint cpp, + GLubyte r, GLubyte g, GLubyte b, GLubyte a) { - switch ( cpp ) { - case 2: - return PACK_COLOR_565( r, g, b ); - case 4: - return PACK_COLOR_8888( r, g, b, a ); - default: - return 0; - } + switch (cpp) { + case 2: + return PACK_COLOR_565(r, g, b); + case 4: + return PACK_COLOR_8888(r, g, b, a); + default: + return 0; + } } extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv); extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -914,11 +906,16 @@ extern int r300_get_num_verts(r300ContextPtr rmesa, int num_verts, int prim); extern void r300_select_vertex_shader(r300ContextPtr r300); extern void r300InitShaderFuncs(struct dd_function_table *functions); -extern int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program_cont *vp, float *dst); -extern int r300Fallback(GLcontext *ctx); +extern int r300VertexProgUpdateParams(GLcontext * ctx, + struct r300_vertex_program_cont *vp, + float *dst); +extern int r300Fallback(GLcontext * ctx); -extern void radeon_vb_to_rvb(r300ContextPtr rmesa, struct radeon_vertex_buffer *rvb, struct vertex_buffer *vb); -extern GLboolean r300_run_vb_render(GLcontext *ctx, struct tnl_pipeline_stage *stage); +extern void radeon_vb_to_rvb(r300ContextPtr rmesa, + struct radeon_vertex_buffer *rvb, + struct vertex_buffer *vb); +extern GLboolean r300_run_vb_render(GLcontext * ctx, + struct tnl_pipeline_stage *stage); #ifdef RADEON_VTXFMT_A extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa); @@ -926,7 +923,7 @@ extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa); #ifdef HW_VBOS extern void r300InitVBOFuncs(struct dd_function_table *functions); -extern void r300EvictVBOs(GLcontext *ctx, int amount); +extern void r300EvictVBOs(GLcontext * ctx, int amount); #endif #define RADEON_D_CAPTURE 0 |