diff options
author | Brian Paul <[email protected]> | 2005-09-03 16:54:20 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-09-03 16:54:20 +0000 |
commit | 2b81c8999f32999ee2e5822c4828c7325e3fe1ca (patch) | |
tree | bc1ca6355ae29b562b95110ec667c33a4ba9375d | |
parent | 6e57725061813a3b8cee30bb857f6c59a88a8592 (diff) |
SetBuffer, renderbuffer changes
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_context.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_screen.c | 15 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_span.c | 153 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_state.c | 9 |
4 files changed, 32 insertions, 147 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index da1ef701bf5..20e2660dc37 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -206,8 +206,6 @@ struct intel_context /* These refer to the current draw (front vs. back) buffer: */ - char *drawMap; /* draw buffer address in virtual mem */ - char *readMap; GLuint drawOffset; /* agp offset of drawbuffer */ int drawX; /* origin of drawable in draw buffer */ int drawY; diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c index 57c7504bf28..27faf6ba127 100644 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -239,14 +239,6 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); -#if 0 - driDrawPriv->driverPrivate = (void *) - _mesa_create_framebuffer(mesaVis, - GL_FALSE, /* software depth buffer? */ - swStencil, - mesaVis->accumRedBits > 0, - GL_FALSE /* s/w alpha planes */); -#else struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); { @@ -255,6 +247,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, screen->frontOffset, screen->frontPitch); intelSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + frontRb->Base.Data = driScrnPriv->pFB; } if (mesaVis->doubleBufferMode) { @@ -263,6 +256,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, screen->backOffset, screen->backPitch); intelSetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + backRb->Base.Data = screen->back.map; } if (mesaVis->depthBits == 16) { @@ -271,6 +265,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, screen->depthOffset, screen->depthPitch); intelSetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + depthRb->Base.Data = screen->depth.map; } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb @@ -278,6 +273,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, screen->depthOffset, screen->depthPitch); intelSetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + depthRb->Base.Data = screen->depth.map; } if (mesaVis->stencilBits > 0 && !swStencil) { @@ -286,6 +282,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, screen->depthOffset, screen->depthPitch); intelSetSpanFunctions(stencilRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + stencilRb->Base.Data = screen->depth.map; } _mesa_add_soft_renderbuffers(fb, @@ -296,7 +293,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, GL_FALSE, /* alpha */ GL_FALSE /* aux */); driDrawPriv->driverPrivate = (void *) fb; -#endif + return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/i915/intel_span.c b/src/mesa/drivers/dri/i915/intel_span.c index 3522f4f38fc..9a9decff014 100644 --- a/src/mesa/drivers/dri/i915/intel_span.c +++ b/src/mesa/drivers/dri/i915/intel_span.c @@ -40,29 +40,27 @@ #define DBG 0 #define LOCAL_VARS \ - intelContextPtr intel = INTEL_CONTEXT(ctx); \ + intelContextPtr intel = INTEL_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = intel->driDrawable; \ - intelScreenPrivate *intelScreen = intel->intelScreen; \ - GLuint pitch = intelScreen->backPitch * intelScreen->cpp; \ + driRenderbuffer *drb = (driRenderbuffer *) rb; \ + GLuint pitch = drb->pitch * drb->cpp; \ GLuint height = dPriv->h; \ - char *buf = (char *)(intel->drawMap + \ - dPriv->x * intelScreen->cpp + \ - dPriv->y * pitch); \ - char *read_buf = (char *)(intel->readMap + \ - dPriv->x * intelScreen->cpp + \ - dPriv->y * pitch); \ - GLushort p; \ + char *buf = (char *) drb->Base.Data + \ + dPriv->x * drb->cpp + \ + dPriv->y * pitch; \ + char *read_buf = buf; \ + GLushort p; \ (void) read_buf; (void) buf; (void) p #define LOCAL_DEPTH_VARS \ - intelContextPtr intel = INTEL_CONTEXT(ctx); \ + intelContextPtr intel = INTEL_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = intel->driDrawable; \ - intelScreenPrivate *intelScreen = intel->intelScreen; \ - GLuint pitch = intelScreen->backPitch * intelScreen->cpp; \ + driRenderbuffer *drb = (driRenderbuffer *) rb; \ + GLuint pitch = drb->pitch * drb->cpp; \ GLuint height = dPriv->h; \ - char *buf = (char *)(intelScreen->depth.map + \ - dPriv->x * intelScreen->cpp + \ - dPriv->y * pitch) + char *buf = (char *) drb->Base.Data + \ + dPriv->x * drb->cpp + \ + dPriv->y * pitch #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS @@ -127,7 +125,7 @@ do { \ d = *(GLushort *)(buf + (_x)*2 + (_y)*pitch); -#define TAG(x) intel##x##_16 +#define TAG(x) intel##x##_z16 #include "depthtmp.h" @@ -135,15 +133,13 @@ do { \ #define LOCAL_VARS \ intelContextPtr intel = INTEL_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = intel->driDrawable; \ - intelScreenPrivate *intelScreen = intel->intelScreen; \ - GLuint pitch = intelScreen->backPitch * intelScreen->cpp; \ + driRenderbuffer *drb = (driRenderbuffer *) rb; \ + GLuint pitch = drb->pitch * drb->cpp; \ GLuint height = dPriv->h; \ - char *buf = (char *)(intel->drawMap + \ - dPriv->x * intelScreen->cpp + \ - dPriv->y * pitch); \ - char *read_buf = (char *)(intel->readMap + \ - dPriv->x * intelScreen->cpp + \ - dPriv->y * pitch); \ + char *buf = (char *)drb->Base.Data + \ + dPriv->x * drb->cpp + \ + dPriv->y * pitch; \ + char *read_buf = buf; \ GLuint p; \ (void) read_buf; (void) buf; (void) p @@ -189,7 +185,7 @@ do { \ d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) & 0xffffff; -#define TAG(x) intel##x##_24_8 +#define TAG(x) intel##x##_z24_s8 #include "depthtmp.h" #define WRITE_STENCIL( _x, _y, d ) { \ @@ -202,31 +198,10 @@ do { \ #define READ_STENCIL( d, _x, _y ) \ d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) >> 24; -#define TAG(x) intel##x##_24_8 +#define TAG(x) intel##x##_z24_s8 #include "stenciltmp.h" -/* - * This function is called to specify which buffer to read and write - * for software rasterization (swrast) fallbacks. This doesn't necessarily - * correspond to glDrawBuffer() or glReadBuffer() calls. - */ -static void intelSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, - GLuint bufferBit) -{ - intelContextPtr intel = INTEL_CONTEXT(ctx); - if (bufferBit == BUFFER_BIT_FRONT_LEFT) { - intel->drawMap = (char *)intel->driScreen->pFB; - intel->readMap = (char *)intel->driScreen->pFB; - } else if (bufferBit == BUFFER_BIT_BACK_LEFT) { - intel->drawMap = intel->intelScreen->back.map; - intel->readMap = intel->intelScreen->back.map; - } else { - ASSERT(0); - } -} - - /* Move locking out to get reasonable span performance. */ void intelSpanRenderStart( GLcontext *ctx ) @@ -247,68 +222,7 @@ void intelSpanRenderFinish( GLcontext *ctx ) void intelInitSpanFuncs( GLcontext *ctx ) { - intelContextPtr intel = INTEL_CONTEXT(ctx); - intelScreenPrivate *intelScreen = intel->intelScreen; - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - - swdd->SetBuffer = intelSetBuffer; - - switch (intelScreen->fbFormat) { - case DV_PF_555: -#if 0 - swdd->WriteRGBASpan = intelWriteRGBASpan_555; - swdd->WriteRGBSpan = intelWriteRGBSpan_555; - swdd->WriteMonoRGBASpan = intelWriteMonoRGBASpan_555; - swdd->WriteRGBAPixels = intelWriteRGBAPixels_555; - swdd->WriteMonoRGBAPixels = intelWriteMonoRGBAPixels_555; - swdd->ReadRGBASpan = intelReadRGBASpan_555; - swdd->ReadRGBAPixels = intelReadRGBAPixels_555; - swdd->ReadDepthSpan = intelReadDepthSpan_16; - swdd->WriteDepthSpan = intelWriteDepthSpan_16; - swdd->ReadDepthPixels = intelReadDepthPixels_16; - swdd->WriteDepthPixels = intelWriteDepthPixels_16; -#endif - break; - - case DV_PF_565: -#if 0 - swdd->WriteRGBASpan = intelWriteRGBASpan_565; - swdd->WriteRGBSpan = intelWriteRGBSpan_565; - swdd->WriteMonoRGBASpan = intelWriteMonoRGBASpan_565; - swdd->WriteRGBAPixels = intelWriteRGBAPixels_565; - swdd->WriteMonoRGBAPixels = intelWriteMonoRGBAPixels_565; - swdd->ReadRGBASpan = intelReadRGBASpan_565; - swdd->ReadRGBAPixels = intelReadRGBAPixels_565; - swdd->ReadDepthSpan = intelReadDepthSpan_16; - swdd->WriteDepthSpan = intelWriteDepthSpan_16; - swdd->ReadDepthPixels = intelReadDepthPixels_16; - swdd->WriteDepthPixels = intelWriteDepthPixels_16; -#endif - break; - - case DV_PF_8888: -#if 0 - swdd->WriteRGBASpan = intelWriteRGBASpan_8888; - swdd->WriteRGBSpan = intelWriteRGBSpan_8888; - swdd->WriteMonoRGBASpan = intelWriteMonoRGBASpan_8888; - swdd->WriteRGBAPixels = intelWriteRGBAPixels_8888; - swdd->WriteMonoRGBAPixels = intelWriteMonoRGBAPixels_8888; - swdd->ReadRGBASpan = intelReadRGBASpan_8888; - swdd->ReadRGBAPixels = intelReadRGBAPixels_8888; - swdd->ReadDepthSpan = intelReadDepthSpan_24_8; - swdd->WriteDepthSpan = intelWriteDepthSpan_24_8; - swdd->ReadDepthPixels = intelReadDepthPixels_24_8; - swdd->WriteDepthPixels = intelWriteDepthPixels_24_8; - - swdd->WriteStencilSpan = intelWriteStencilSpan_24_8; - swdd->ReadStencilSpan = intelReadStencilSpan_24_8; - swdd->WriteStencilPixels = intelWriteStencilPixels_24_8; - swdd->ReadStencilPixels = intelReadStencilPixels_24_8; -#endif - break; - } - swdd->SpanRenderStart = intelSpanRenderStart; swdd->SpanRenderFinish = intelSpanRenderFinish; } @@ -353,27 +267,12 @@ intelSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) } } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - drb->Base.GetRow = intelReadDepthSpan_16; - drb->Base.GetValues = intelReadDepthPixels_16; - drb->Base.PutRow = intelWriteDepthSpan_16; - drb->Base.PutMonoRow = intelWriteMonoDepthSpan_16; - drb->Base.PutValues = intelWriteDepthPixels_16; - drb->Base.PutMonoValues = NULL; + intelInitDepthPointers_z16(&drb->Base); } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { - drb->Base.GetRow = intelReadDepthSpan_24_8; - drb->Base.GetValues = intelReadDepthPixels_24_8; - drb->Base.PutRow = intelWriteDepthSpan_24_8; - drb->Base.PutMonoRow = intelWriteMonoDepthSpan_24_8; - drb->Base.PutValues = intelWriteDepthPixels_24_8; - drb->Base.PutMonoValues = NULL; + intelInitDepthPointers_z24_s8(&drb->Base); } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { - drb->Base.GetRow = intelReadStencilSpan_24_8; - drb->Base.GetValues = intelReadStencilPixels_24_8; - drb->Base.PutRow = intelWriteStencilSpan_24_8; - drb->Base.PutMonoRow = intelWriteMonoStencilSpan_24_8; - drb->Base.PutValues = intelWriteStencilPixels_24_8; - drb->Base.PutMonoValues = NULL; + intelInitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/i915/intel_state.c b/src/mesa/drivers/dri/i915/intel_state.c index cf1f3c58036..f018f01762f 100644 --- a/src/mesa/drivers/dri/i915/intel_state.c +++ b/src/mesa/drivers/dri/i915/intel_state.c @@ -187,11 +187,6 @@ static void intelDrawBuffer(GLcontext *ctx, GLenum mode ) return; } - /* We want to update the s/w rast state too so that r200SetBuffer() - * gets called. - */ - _swrast_DrawBuffer(ctx, mode); - if ( intel->sarea->pf_current_page == 1 ) front ^= 1; @@ -199,12 +194,8 @@ static void intelDrawBuffer(GLcontext *ctx, GLenum mode ) if (front) { intel->drawOffset = screen->frontOffset; - intel->drawMap = (char *)intel->driScreen->pFB; - intel->readMap = (char *)intel->driScreen->pFB; } else { intel->drawOffset = screen->backOffset; - intel->drawMap = screen->back.map; - intel->readMap = screen->back.map; } intel->vtbl.set_draw_offset( intel, intel->drawOffset ); |