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authorBrian Paul <[email protected]>2004-01-30 17:39:11 +0000
committerBrian Paul <[email protected]>2004-01-30 17:39:11 +0000
commit2726d77b2e0610c45019d0070ba21ee8ff47668d (patch)
treeef8a38d9b537febff9cb1f546944b86e443bb293
parentbacd9d1739da02bf67a522820ea6c580dc96c39c (diff)
more descriptive error strings
-rw-r--r--src/mesa/main/buffers.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 519bfb34b94..30fa4332804 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.0.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -124,7 +124,7 @@ _mesa_Clear( GLbitfield mask )
GL_STENCIL_BUFFER_BIT |
GL_ACCUM_BUFFER_BIT)) {
/* invalid bit set */
- _mesa_error( ctx, GL_INVALID_VALUE, "glClear(mask)");
+ _mesa_error( ctx, GL_INVALID_VALUE, "glClear(0x%x)", mask);
return;
}
@@ -198,7 +198,7 @@ _mesa_DrawBuffer( GLenum mode )
break;
case GL_BACK:
if (!ctx->Visual.doubleBufferMode) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(GL_BACK)");
return;
}
if (ctx->Visual.stereoMode)
@@ -213,7 +213,7 @@ _mesa_DrawBuffer( GLenum mode )
#if _HAVE_FULL_GL
case GL_RIGHT:
if (!ctx->Visual.stereoMode) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(GL_RIGHT)");
return;}
if (ctx->Visual.doubleBufferMode)
ctx->Color._DrawDestMask = FRONT_RIGHT_BIT | BACK_RIGHT_BIT;
@@ -222,28 +222,28 @@ _mesa_DrawBuffer( GLenum mode )
break;
case GL_FRONT_RIGHT:
if (!ctx->Visual.stereoMode) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(GL_FRONT_RIGHT)");
return;
}
ctx->Color._DrawDestMask = FRONT_RIGHT_BIT;
break;
case GL_BACK_RIGHT:
if (!ctx->Visual.stereoMode || !ctx->Visual.doubleBufferMode) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(GL_BACK_RIGHT)");
return;
}
ctx->Color._DrawDestMask = BACK_RIGHT_BIT;
break;
case GL_BACK_LEFT:
if (!ctx->Visual.doubleBufferMode) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(GL_BACK_LEFT)");
return;
}
ctx->Color._DrawDestMask = BACK_LEFT_BIT;
break;
case GL_FRONT_AND_BACK:
if (!ctx->Visual.doubleBufferMode) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(GL_FRONT_AND_BACK)");
return;
}
if (ctx->Visual.stereoMode)