diff options
author | Brian Paul <[email protected]> | 2008-10-15 11:56:57 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-10-15 12:00:48 -0600 |
commit | 05a8f203cdea768466e5faf1dec4155e1e945c78 (patch) | |
tree | cee3ec8bbaef1348a88321c3c8300265cd0371c0 | |
parent | a7f06dae20c173a0edbb1d310b5f6b06068a61b0 (diff) |
gallium: fix the test in vs_exec_prepare() to avoid redundant bindings
Fixes regressions seen in progs/samples/prim.c, progs/demos/ray.c
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_exec.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 79a19d6be2b..13d4fcfdbf6 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -46,7 +46,6 @@ struct exec_vertex_shader { struct draw_vertex_shader base; struct tgsi_exec_machine *machine; - const struct tgsi_token *machine_tokens; }; static struct exec_vertex_shader *exec_vertex_shader( struct draw_vertex_shader *vs ) @@ -66,12 +65,11 @@ vs_exec_prepare( struct draw_vertex_shader *shader, /* Specify the vertex program to interpret/execute. * Avoid rebinding when possible. */ - if (evs->machine_tokens != shader->state.tokens) { + if (evs->machine->Tokens != shader->state.tokens) { tgsi_exec_machine_bind_shader(evs->machine, shader->state.tokens, PIPE_MAX_SAMPLERS, NULL /*samplers*/ ); - evs->machine_tokens = shader->state.tokens; } } |