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authorVivek Kasireddy <[email protected]>2019-02-20 18:29:21 -0800
committerLionel Landwerlin <[email protected]>2019-02-26 13:08:51 +0000
commitff14d06be5f731b1fab5e312281e99487500de6e (patch)
tree75bd6ea3b8b2a8964266bcc55a5e22892f3d9859
parent78fb3fd17ec8cccaa2a0072487f5a89fffd8f8e3 (diff)
drm-uapi: Update headers from drm-next
Pull new updates from drm-next as of the following commit: commit a5f2fafece141ef3509e686cea576366d55cabb6 Merge: 71f4e45a4ed3 860433ed2a55 Author: Dave Airlie <[email protected]> Date: Wed Feb 20 12:16:30 2019 +1000 Merge https://gitlab.freedesktop.org/drm/msm into drm-next Signed-off-by: Vivek Kasireddy <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
-rw-r--r--include/drm-uapi/README8
-rw-r--r--include/drm-uapi/drm.h16
-rw-r--r--include/drm-uapi/drm_fourcc.h211
-rw-r--r--include/drm-uapi/drm_mode.h36
-rw-r--r--include/drm-uapi/i915_drm.h94
-rw-r--r--include/drm-uapi/tegra_drm.h492
-rw-r--r--include/drm-uapi/v3d_drm.h8
7 files changed, 849 insertions, 16 deletions
diff --git a/include/drm-uapi/README b/include/drm-uapi/README
index 5bcc46a8af5..e446a1aae44 100644
--- a/include/drm-uapi/README
+++ b/include/drm-uapi/README
@@ -13,9 +13,9 @@ $ make headers_install INSTALL_HDR_PATH=/path/to/install
The last update was done at the following kernel commit :
-commit 78230c46ec0a91dd4256c9e54934b3c7095a7ee3
-Merge: b65bd4031156 037f03155b7d
+commit a5f2fafece141ef3509e686cea576366d55cabb6
+Merge: 71f4e45a4ed3 860433ed2a55
Author: Dave Airlie <[email protected]>
-Date: Wed Mar 21 14:07:03 2018 +1000
+Date: Wed Feb 20 12:16:30 2019 +1000
- Merge tag 'omapdrm-4.17' of git://git.kernel.org/pub/scm/linux/kernel/git/tomba/linux into drm-next
+ Merge https://gitlab.freedesktop.org/drm/msm into drm-next
diff --git a/include/drm-uapi/drm.h b/include/drm-uapi/drm.h
index f0bd91de0cf..85c685a2075 100644
--- a/include/drm-uapi/drm.h
+++ b/include/drm-uapi/drm.h
@@ -674,6 +674,22 @@ struct drm_get_cap {
*/
#define DRM_CLIENT_CAP_ATOMIC 3
+/**
+ * DRM_CLIENT_CAP_ASPECT_RATIO
+ *
+ * If set to 1, the DRM core will provide aspect ratio information in modes.
+ */
+#define DRM_CLIENT_CAP_ASPECT_RATIO 4
+
+/**
+ * DRM_CLIENT_CAP_WRITEBACK_CONNECTORS
+ *
+ * If set to 1, the DRM core will expose special connectors to be used for
+ * writing back to memory the scene setup in the commit. Depends on client
+ * also supporting DRM_CLIENT_CAP_ATOMIC
+ */
+#define DRM_CLIENT_CAP_WRITEBACK_CONNECTORS 5
+
/** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
struct drm_set_client_cap {
__u64 capability;
diff --git a/include/drm-uapi/drm_fourcc.h b/include/drm-uapi/drm_fourcc.h
index 459c51b1bf2..bab20298f42 100644
--- a/include/drm-uapi/drm_fourcc.h
+++ b/include/drm-uapi/drm_fourcc.h
@@ -30,11 +30,50 @@
extern "C" {
#endif
+/**
+ * DOC: overview
+ *
+ * In the DRM subsystem, framebuffer pixel formats are described using the
+ * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
+ * fourcc code, a Format Modifier may optionally be provided, in order to
+ * further describe the buffer's format - for example tiling or compression.
+ *
+ * Format Modifiers
+ * ----------------
+ *
+ * Format modifiers are used in conjunction with a fourcc code, forming a
+ * unique fourcc:modifier pair. This format:modifier pair must fully define the
+ * format and data layout of the buffer, and should be the only way to describe
+ * that particular buffer.
+ *
+ * Having multiple fourcc:modifier pairs which describe the same layout should
+ * be avoided, as such aliases run the risk of different drivers exposing
+ * different names for the same data format, forcing userspace to understand
+ * that they are aliases.
+ *
+ * Format modifiers may change any property of the buffer, including the number
+ * of planes and/or the required allocation size. Format modifiers are
+ * vendor-namespaced, and as such the relationship between a fourcc code and a
+ * modifier is specific to the modifer being used. For example, some modifiers
+ * may preserve meaning - such as number of planes - from the fourcc code,
+ * whereas others may not.
+ *
+ * Vendors should document their modifier usage in as much detail as
+ * possible, to ensure maximum compatibility across devices, drivers and
+ * applications.
+ *
+ * The authoritative list of format modifier codes is found in
+ * `include/uapi/drm/drm_fourcc.h`
+ */
+
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
((__u32)(c) << 16) | ((__u32)(d) << 24))
#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
+/* Reserve 0 for the invalid format specifier */
+#define DRM_FORMAT_INVALID 0
+
/* color index */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
@@ -112,6 +151,21 @@ extern "C" {
#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
+
+/*
+ * packed YCbCr420 2x2 tiled formats
+ * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
+ */
+/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
+#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
+/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
+#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
+
+/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
+#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
+/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
+#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
/*
* 2 plane RGB + A
@@ -142,6 +196,27 @@ extern "C" {
#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y:x [10:6] little endian
+ * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
+ */
+#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
+
+/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y:x [12:4] little endian
+ * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
+ */
+#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
+
+/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y little endian
+ * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
+ */
+#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
+
+/*
* 3 plane YCbCr
* index 0: Y plane, [7:0] Y
* index 1: Cb plane, [7:0] Cb
@@ -183,6 +258,9 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
+#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
+#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
+
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
@@ -299,6 +377,15 @@ extern "C" {
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
/*
+ * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
+ *
+ * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
+ * layout. For YCbCr formats Cb/Cr components are taken in such a way that
+ * they correspond to their 16x16 luma block.
+ */
+#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
+
+/*
* Qualcomm Compressed Format
*
* Refers to a compressed variant of the base format that is compressed.
@@ -309,7 +396,7 @@ extern "C" {
* Pixel data height is aligned with macrotile height.
* Entire pixel data buffer is aligned with 4k(bytes).
*/
-#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
+#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
/* Vivante framebuffer modifiers */
@@ -498,6 +585,128 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
+/*
+ * Arm Framebuffer Compression (AFBC) modifiers
+ *
+ * AFBC is a proprietary lossless image compression protocol and format.
+ * It provides fine-grained random access and minimizes the amount of data
+ * transferred between IP blocks.
+ *
+ * AFBC has several features which may be supported and/or used, which are
+ * represented using bits in the modifier. Not all combinations are valid,
+ * and different devices or use-cases may support different combinations.
+ *
+ * Further information on the use of AFBC modifiers can be found in
+ * Documentation/gpu/afbc.rst
+ */
+#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
+
+/*
+ * AFBC superblock size
+ *
+ * Indicates the superblock size(s) used for the AFBC buffer. The buffer
+ * size (in pixels) must be aligned to a multiple of the superblock size.
+ * Four lowest significant bits(LSBs) are reserved for block size.
+ *
+ * Where one superblock size is specified, it applies to all planes of the
+ * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
+ * the first applies to the Luma plane and the second applies to the Chroma
+ * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
+ * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
+ */
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
+
+/*
+ * AFBC lossless colorspace transform
+ *
+ * Indicates that the buffer makes use of the AFBC lossless colorspace
+ * transform.
+ */
+#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
+
+/*
+ * AFBC block-split
+ *
+ * Indicates that the payload of each superblock is split. The second
+ * half of the payload is positioned at a predefined offset from the start
+ * of the superblock payload.
+ */
+#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
+
+/*
+ * AFBC sparse layout
+ *
+ * This flag indicates that the payload of each superblock must be stored at a
+ * predefined position relative to the other superblocks in the same AFBC
+ * buffer. This order is the same order used by the header buffer. In this mode
+ * each superblock is given the same amount of space as an uncompressed
+ * superblock of the particular format would require, rounding up to the next
+ * multiple of 128 bytes in size.
+ */
+#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
+
+/*
+ * AFBC copy-block restrict
+ *
+ * Buffers with this flag must obey the copy-block restriction. The restriction
+ * is such that there are no copy-blocks referring across the border of 8x8
+ * blocks. For the subsampled data the 8x8 limitation is also subsampled.
+ */
+#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
+
+/*
+ * AFBC tiled layout
+ *
+ * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
+ * superblocks inside a tile are stored together in memory. 8x8 tiles are used
+ * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
+ * larger bpp formats. The order between the tiles is scan line.
+ * When the tiled layout is used, the buffer size (in pixels) must be aligned
+ * to the tile size.
+ */
+#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
+
+/*
+ * AFBC solid color blocks
+ *
+ * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
+ * can be reduced if a whole superblock is a single color.
+ */
+#define AFBC_FORMAT_MOD_SC (1ULL << 9)
+
+/*
+ * AFBC double-buffer
+ *
+ * Indicates that the buffer is allocated in a layout safe for front-buffer
+ * rendering.
+ */
+#define AFBC_FORMAT_MOD_DB (1ULL << 10)
+
+/*
+ * AFBC buffer content hints
+ *
+ * Indicates that the buffer includes per-superblock content hints.
+ */
+#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
+
+/*
+ * Allwinner tiled modifier
+ *
+ * This tiling mode is implemented by the VPU found on all Allwinner platforms,
+ * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
+ * planes.
+ *
+ * With this tiling, the luminance samples are disposed in tiles representing
+ * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
+ * The pixel order in each tile is linear and the tiles are disposed linearly,
+ * both in row-major order.
+ */
+#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/drm-uapi/drm_mode.h b/include/drm-uapi/drm_mode.h
index 50bcf4214ff..a439c2e6789 100644
--- a/include/drm-uapi/drm_mode.h
+++ b/include/drm-uapi/drm_mode.h
@@ -93,6 +93,15 @@ extern "C" {
#define DRM_MODE_PICTURE_ASPECT_NONE 0
#define DRM_MODE_PICTURE_ASPECT_4_3 1
#define DRM_MODE_PICTURE_ASPECT_16_9 2
+#define DRM_MODE_PICTURE_ASPECT_64_27 3
+#define DRM_MODE_PICTURE_ASPECT_256_135 4
+
+/* Content type options */
+#define DRM_MODE_CONTENT_TYPE_NO_DATA 0
+#define DRM_MODE_CONTENT_TYPE_GRAPHICS 1
+#define DRM_MODE_CONTENT_TYPE_PHOTO 2
+#define DRM_MODE_CONTENT_TYPE_CINEMA 3
+#define DRM_MODE_CONTENT_TYPE_GAME 4
/* Aspect ratio flag bitmask (4 bits 22:19) */
#define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19)
@@ -102,6 +111,10 @@ extern "C" {
(DRM_MODE_PICTURE_ASPECT_4_3<<19)
#define DRM_MODE_FLAG_PIC_AR_16_9 \
(DRM_MODE_PICTURE_ASPECT_16_9<<19)
+#define DRM_MODE_FLAG_PIC_AR_64_27 \
+ (DRM_MODE_PICTURE_ASPECT_64_27<<19)
+#define DRM_MODE_FLAG_PIC_AR_256_135 \
+ (DRM_MODE_PICTURE_ASPECT_256_135<<19)
#define DRM_MODE_FLAG_ALL (DRM_MODE_FLAG_PHSYNC | \
DRM_MODE_FLAG_NHSYNC | \
@@ -173,8 +186,9 @@ extern "C" {
/*
* DRM_MODE_REFLECT_<axis>
*
- * Signals that the contents of a drm plane is reflected in the <axis> axis,
+ * Signals that the contents of a drm plane is reflected along the <axis> axis,
* in the same way as mirroring.
+ * See kerneldoc chapter "Plane Composition Properties" for more details.
*
* This define is provided as a convenience, looking up the property id
* using the name->prop id lookup is the preferred method.
@@ -338,6 +352,7 @@ enum drm_mode_subconnector {
#define DRM_MODE_CONNECTOR_VIRTUAL 15
#define DRM_MODE_CONNECTOR_DSI 16
#define DRM_MODE_CONNECTOR_DPI 17
+#define DRM_MODE_CONNECTOR_WRITEBACK 18
struct drm_mode_get_connector {
@@ -873,6 +888,25 @@ struct drm_mode_revoke_lease {
__u32 lessee_id;
};
+/**
+ * struct drm_mode_rect - Two dimensional rectangle.
+ * @x1: Horizontal starting coordinate (inclusive).
+ * @y1: Vertical starting coordinate (inclusive).
+ * @x2: Horizontal ending coordinate (exclusive).
+ * @y2: Vertical ending coordinate (exclusive).
+ *
+ * With drm subsystem using struct drm_rect to manage rectangular area this
+ * export it to user-space.
+ *
+ * Currently used by drm_mode_atomic blob property FB_DAMAGE_CLIPS.
+ */
+struct drm_mode_rect {
+ __s32 x1;
+ __s32 y1;
+ __s32 x2;
+ __s32 y2;
+};
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/drm-uapi/i915_drm.h b/include/drm-uapi/i915_drm.h
index 16e452aa12d..d2792ab3640 100644
--- a/include/drm-uapi/i915_drm.h
+++ b/include/drm-uapi/i915_drm.h
@@ -412,6 +412,14 @@ typedef struct drm_i915_irq_wait {
int irq_seq;
} drm_i915_irq_wait_t;
+/*
+ * Different modes of per-process Graphics Translation Table,
+ * see I915_PARAM_HAS_ALIASING_PPGTT
+ */
+#define I915_GEM_PPGTT_NONE 0
+#define I915_GEM_PPGTT_ALIASING 1
+#define I915_GEM_PPGTT_FULL 2
+
/* Ioctl to query kernel params:
*/
#define I915_PARAM_IRQ_ACTIVE 1
@@ -529,6 +537,28 @@ typedef struct drm_i915_irq_wait {
*/
#define I915_PARAM_CS_TIMESTAMP_FREQUENCY 51
+/*
+ * Once upon a time we supposed that writes through the GGTT would be
+ * immediately in physical memory (once flushed out of the CPU path). However,
+ * on a few different processors and chipsets, this is not necessarily the case
+ * as the writes appear to be buffered internally. Thus a read of the backing
+ * storage (physical memory) via a different path (with different physical tags
+ * to the indirect write via the GGTT) will see stale values from before
+ * the GGTT write. Inside the kernel, we can for the most part keep track of
+ * the different read/write domains in use (e.g. set-domain), but the assumption
+ * of coherency is baked into the ABI, hence reporting its true state in this
+ * parameter.
+ *
+ * Reports true when writes via mmap_gtt are immediately visible following an
+ * lfence to flush the WCB.
+ *
+ * Reports false when writes via mmap_gtt are indeterminately delayed in an in
+ * internal buffer and are _not_ immediately visible to third parties accessing
+ * directly via mmap_cpu/mmap_wc. Use of mmap_gtt as part of an IPC
+ * communications channel when reporting false is strongly disadvised.
+ */
+#define I915_PARAM_MMAP_GTT_COHERENT 52
+
typedef struct drm_i915_getparam {
__s32 param;
/*
@@ -1456,9 +1486,73 @@ struct drm_i915_gem_context_param {
#define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */
#define I915_CONTEXT_DEFAULT_PRIORITY 0
#define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */
+ /*
+ * When using the following param, value should be a pointer to
+ * drm_i915_gem_context_param_sseu.
+ */
+#define I915_CONTEXT_PARAM_SSEU 0x7
__u64 value;
};
+/**
+ * Context SSEU programming
+ *
+ * It may be necessary for either functional or performance reason to configure
+ * a context to run with a reduced number of SSEU (where SSEU stands for Slice/
+ * Sub-slice/EU).
+ *
+ * This is done by configuring SSEU configuration using the below
+ * @struct drm_i915_gem_context_param_sseu for every supported engine which
+ * userspace intends to use.
+ *
+ * Not all GPUs or engines support this functionality in which case an error
+ * code -ENODEV will be returned.
+ *
+ * Also, flexibility of possible SSEU configuration permutations varies between
+ * GPU generations and software imposed limitations. Requesting such a
+ * combination will return an error code of -EINVAL.
+ *
+ * NOTE: When perf/OA is active the context's SSEU configuration is ignored in
+ * favour of a single global setting.
+ */
+struct drm_i915_gem_context_param_sseu {
+ /*
+ * Engine class & instance to be configured or queried.
+ */
+ __u16 engine_class;
+ __u16 engine_instance;
+
+ /*
+ * Unused for now. Must be cleared to zero.
+ */
+ __u32 flags;
+
+ /*
+ * Mask of slices to enable for the context. Valid values are a subset
+ * of the bitmask value returned for I915_PARAM_SLICE_MASK.
+ */
+ __u64 slice_mask;
+
+ /*
+ * Mask of subslices to enable for the context. Valid values are a
+ * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK.
+ */
+ __u64 subslice_mask;
+
+ /*
+ * Minimum/Maximum number of EUs to enable per subslice for the
+ * context. min_eus_per_subslice must be inferior or equal to
+ * max_eus_per_subslice.
+ */
+ __u16 min_eus_per_subslice;
+ __u16 max_eus_per_subslice;
+
+ /*
+ * Unused for now. Must be cleared to zero.
+ */
+ __u32 rsvd;
+};
+
enum drm_i915_oa_format {
I915_OA_FORMAT_A13 = 1, /* HSW only */
I915_OA_FORMAT_A29, /* HSW only */
diff --git a/include/drm-uapi/tegra_drm.h b/include/drm-uapi/tegra_drm.h
index 12f9bf848db..6c07919c04e 100644
--- a/include/drm-uapi/tegra_drm.h
+++ b/include/drm-uapi/tegra_drm.h
@@ -32,143 +32,615 @@ extern "C" {
#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
+/**
+ * struct drm_tegra_gem_create - parameters for the GEM object creation IOCTL
+ */
struct drm_tegra_gem_create {
+ /**
+ * @size:
+ *
+ * The size, in bytes, of the buffer object to be created.
+ */
__u64 size;
+
+ /**
+ * @flags:
+ *
+ * A bitmask of flags that influence the creation of GEM objects:
+ *
+ * DRM_TEGRA_GEM_CREATE_TILED
+ * Use the 16x16 tiling format for this buffer.
+ *
+ * DRM_TEGRA_GEM_CREATE_BOTTOM_UP
+ * The buffer has a bottom-up layout.
+ */
__u32 flags;
+
+ /**
+ * @handle:
+ *
+ * The handle of the created GEM object. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
__u32 handle;
};
+/**
+ * struct drm_tegra_gem_mmap - parameters for the GEM mmap IOCTL
+ */
struct drm_tegra_gem_mmap {
+ /**
+ * @handle:
+ *
+ * Handle of the GEM object to obtain an mmap offset for.
+ */
__u32 handle;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
+
+ /**
+ * @offset:
+ *
+ * The mmap offset for the given GEM object. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
__u64 offset;
};
+/**
+ * struct drm_tegra_syncpt_read - parameters for the read syncpoint IOCTL
+ */
struct drm_tegra_syncpt_read {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to read the current value from.
+ */
__u32 id;
+
+ /**
+ * @value:
+ *
+ * The current syncpoint value. Set by the kernel upon successful
+ * completion of the IOCTL.
+ */
__u32 value;
};
+/**
+ * struct drm_tegra_syncpt_incr - parameters for the increment syncpoint IOCTL
+ */
struct drm_tegra_syncpt_incr {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to increment.
+ */
__u32 id;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_syncpt_wait - parameters for the wait syncpoint IOCTL
+ */
struct drm_tegra_syncpt_wait {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to wait on.
+ */
__u32 id;
+
+ /**
+ * @thresh:
+ *
+ * Threshold value for which to wait.
+ */
__u32 thresh;
+
+ /**
+ * @timeout:
+ *
+ * Timeout, in milliseconds, to wait.
+ */
__u32 timeout;
+
+ /**
+ * @value:
+ *
+ * The new syncpoint value after the wait. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
__u32 value;
};
#define DRM_TEGRA_NO_TIMEOUT (0xffffffff)
+/**
+ * struct drm_tegra_open_channel - parameters for the open channel IOCTL
+ */
struct drm_tegra_open_channel {
+ /**
+ * @client:
+ *
+ * The client ID for this channel.
+ */
__u32 client;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
+
+ /**
+ * @context:
+ *
+ * The application context of this channel. Set by the kernel upon
+ * successful completion of the IOCTL. This context needs to be passed
+ * to the DRM_TEGRA_CHANNEL_CLOSE or the DRM_TEGRA_SUBMIT IOCTLs.
+ */
__u64 context;
};
+/**
+ * struct drm_tegra_close_channel - parameters for the close channel IOCTL
+ */
struct drm_tegra_close_channel {
+ /**
+ * @context:
+ *
+ * The application context of this channel. This is obtained from the
+ * DRM_TEGRA_OPEN_CHANNEL IOCTL.
+ */
__u64 context;
};
+/**
+ * struct drm_tegra_get_syncpt - parameters for the get syncpoint IOCTL
+ */
struct drm_tegra_get_syncpt {
+ /**
+ * @context:
+ *
+ * The application context identifying the channel for which to obtain
+ * the syncpoint ID.
+ */
__u64 context;
+
+ /**
+ * @index:
+ *
+ * Index of the client syncpoint for which to obtain the ID.
+ */
__u32 index;
+
+ /**
+ * @id:
+ *
+ * The ID of the given syncpoint. Set by the kernel upon successful
+ * completion of the IOCTL.
+ */
__u32 id;
};
+/**
+ * struct drm_tegra_get_syncpt_base - parameters for the get wait base IOCTL
+ */
struct drm_tegra_get_syncpt_base {
+ /**
+ * @context:
+ *
+ * The application context identifying for which channel to obtain the
+ * wait base.
+ */
__u64 context;
+
+ /**
+ * @syncpt:
+ *
+ * ID of the syncpoint for which to obtain the wait base.
+ */
__u32 syncpt;
+
+ /**
+ * @id:
+ *
+ * The ID of the wait base corresponding to the client syncpoint. Set
+ * by the kernel upon successful completion of the IOCTL.
+ */
__u32 id;
};
+/**
+ * struct drm_tegra_syncpt - syncpoint increment operation
+ */
struct drm_tegra_syncpt {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to operate on.
+ */
__u32 id;
+
+ /**
+ * @incrs:
+ *
+ * Number of increments to perform for the syncpoint.
+ */
__u32 incrs;
};
+/**
+ * struct drm_tegra_cmdbuf - structure describing a command buffer
+ */
struct drm_tegra_cmdbuf {
+ /**
+ * @handle:
+ *
+ * Handle to a GEM object containing the command buffer.
+ */
__u32 handle;
+
+ /**
+ * @offset:
+ *
+ * Offset, in bytes, into the GEM object identified by @handle at
+ * which the command buffer starts.
+ */
__u32 offset;
+
+ /**
+ * @words:
+ *
+ * Number of 32-bit words in this command buffer.
+ */
__u32 words;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_reloc - GEM object relocation structure
+ */
struct drm_tegra_reloc {
struct {
+ /**
+ * @cmdbuf.handle:
+ *
+ * Handle to the GEM object containing the command buffer for
+ * which to perform this GEM object relocation.
+ */
__u32 handle;
+
+ /**
+ * @cmdbuf.offset:
+ *
+ * Offset, in bytes, into the command buffer at which to
+ * insert the relocated address.
+ */
__u32 offset;
} cmdbuf;
struct {
+ /**
+ * @target.handle:
+ *
+ * Handle to the GEM object to be relocated.
+ */
__u32 handle;
+
+ /**
+ * @target.offset:
+ *
+ * Offset, in bytes, into the target GEM object at which the
+ * relocated data starts.
+ */
__u32 offset;
} target;
+
+ /**
+ * @shift:
+ *
+ * The number of bits by which to shift relocated addresses.
+ */
__u32 shift;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_waitchk - wait check structure
+ */
struct drm_tegra_waitchk {
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object containing a command stream on which to
+ * perform the wait check.
+ */
__u32 handle;
+
+ /**
+ * @offset:
+ *
+ * Offset, in bytes, of the location in the command stream to perform
+ * the wait check on.
+ */
__u32 offset;
+
+ /**
+ * @syncpt:
+ *
+ * ID of the syncpoint to wait check.
+ */
__u32 syncpt;
+
+ /**
+ * @thresh:
+ *
+ * Threshold value for which to check.
+ */
__u32 thresh;
};
+/**
+ * struct drm_tegra_submit - job submission structure
+ */
struct drm_tegra_submit {
+ /**
+ * @context:
+ *
+ * The application context identifying the channel to use for the
+ * execution of this job.
+ */
__u64 context;
+
+ /**
+ * @num_syncpts:
+ *
+ * The number of syncpoints operated on by this job. This defines the
+ * length of the array pointed to by @syncpts.
+ */
__u32 num_syncpts;
+
+ /**
+ * @num_cmdbufs:
+ *
+ * The number of command buffers to execute as part of this job. This
+ * defines the length of the array pointed to by @cmdbufs.
+ */
__u32 num_cmdbufs;
+
+ /**
+ * @num_relocs:
+ *
+ * The number of relocations to perform before executing this job.
+ * This defines the length of the array pointed to by @relocs.
+ */
__u32 num_relocs;
+
+ /**
+ * @num_waitchks:
+ *
+ * The number of wait checks to perform as part of this job. This
+ * defines the length of the array pointed to by @waitchks.
+ */
__u32 num_waitchks;
+
+ /**
+ * @waitchk_mask:
+ *
+ * Bitmask of valid wait checks.
+ */
__u32 waitchk_mask;
+
+ /**
+ * @timeout:
+ *
+ * Timeout, in milliseconds, before this job is cancelled.
+ */
__u32 timeout;
+
+ /**
+ * @syncpts:
+ *
+ * A pointer to an array of &struct drm_tegra_syncpt structures that
+ * specify the syncpoint operations performed as part of this job.
+ * The number of elements in the array must be equal to the value
+ * given by @num_syncpts.
+ */
__u64 syncpts;
+
+ /**
+ * @cmdbufs:
+ *
+ * A pointer to an array of &struct drm_tegra_cmdbuf structures that
+ * define the command buffers to execute as part of this job. The
+ * number of elements in the array must be equal to the value given
+ * by @num_syncpts.
+ */
__u64 cmdbufs;
+
+ /**
+ * @relocs:
+ *
+ * A pointer to an array of &struct drm_tegra_reloc structures that
+ * specify the relocations that need to be performed before executing
+ * this job. The number of elements in the array must be equal to the
+ * value given by @num_relocs.
+ */
__u64 relocs;
+
+ /**
+ * @waitchks:
+ *
+ * A pointer to an array of &struct drm_tegra_waitchk structures that
+ * specify the wait checks to be performed while executing this job.
+ * The number of elements in the array must be equal to the value
+ * given by @num_waitchks.
+ */
__u64 waitchks;
- __u32 fence; /* Return value */
- __u32 reserved[5]; /* future expansion */
+ /**
+ * @fence:
+ *
+ * The threshold of the syncpoint associated with this job after it
+ * has been completed. Set by the kernel upon successful completion of
+ * the IOCTL. This can be used with the DRM_TEGRA_SYNCPT_WAIT IOCTL to
+ * wait for this job to be finished.
+ */
+ __u32 fence;
+
+ /**
+ * @reserved:
+ *
+ * This field is reserved for future use. Must be 0.
+ */
+ __u32 reserved[5];
};
#define DRM_TEGRA_GEM_TILING_MODE_PITCH 0
#define DRM_TEGRA_GEM_TILING_MODE_TILED 1
#define DRM_TEGRA_GEM_TILING_MODE_BLOCK 2
+/**
+ * struct drm_tegra_gem_set_tiling - parameters for the set tiling IOCTL
+ */
struct drm_tegra_gem_set_tiling {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to set the tiling parameters.
+ */
__u32 handle;
+
+ /**
+ * @mode:
+ *
+ * The tiling mode to set. Must be one of:
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_PITCH
+ * pitch linear format
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_TILED
+ * 16x16 tiling format
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_BLOCK
+ * 16Bx2 tiling format
+ */
__u32 mode;
+
+ /**
+ * @value:
+ *
+ * The value to set for the tiling mode parameter.
+ */
__u32 value;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_gem_get_tiling - parameters for the get tiling IOCTL
+ */
struct drm_tegra_gem_get_tiling {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to query the tiling parameters.
+ */
__u32 handle;
- /* output */
+
+ /**
+ * @mode:
+ *
+ * The tiling mode currently associated with the GEM object. Set by
+ * the kernel upon successful completion of the IOCTL.
+ */
__u32 mode;
+
+ /**
+ * @value:
+ *
+ * The tiling mode parameter currently associated with the GEM object.
+ * Set by the kernel upon successful completion of the IOCTL.
+ */
__u32 value;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
#define DRM_TEGRA_GEM_BOTTOM_UP (1 << 0)
#define DRM_TEGRA_GEM_FLAGS (DRM_TEGRA_GEM_BOTTOM_UP)
+/**
+ * struct drm_tegra_gem_set_flags - parameters for the set flags IOCTL
+ */
struct drm_tegra_gem_set_flags {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to set the flags.
+ */
__u32 handle;
- /* output */
+
+ /**
+ * @flags:
+ *
+ * The flags to set for the GEM object.
+ */
__u32 flags;
};
+/**
+ * struct drm_tegra_gem_get_flags - parameters for the get flags IOCTL
+ */
struct drm_tegra_gem_get_flags {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to query the flags.
+ */
__u32 handle;
- /* output */
+
+ /**
+ * @flags:
+ *
+ * The flags currently associated with the GEM object. Set by the
+ * kernel upon successful completion of the IOCTL.
+ */
__u32 flags;
};
@@ -193,7 +665,7 @@ struct drm_tegra_gem_get_flags {
#define DRM_IOCTL_TEGRA_SYNCPT_INCR DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_INCR, struct drm_tegra_syncpt_incr)
#define DRM_IOCTL_TEGRA_SYNCPT_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_WAIT, struct drm_tegra_syncpt_wait)
#define DRM_IOCTL_TEGRA_OPEN_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_OPEN_CHANNEL, struct drm_tegra_open_channel)
-#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_open_channel)
+#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_close_channel)
#define DRM_IOCTL_TEGRA_GET_SYNCPT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT, struct drm_tegra_get_syncpt)
#define DRM_IOCTL_TEGRA_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SUBMIT, struct drm_tegra_submit)
#define DRM_IOCTL_TEGRA_GET_SYNCPT_BASE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT_BASE, struct drm_tegra_get_syncpt_base)
diff --git a/include/drm-uapi/v3d_drm.h b/include/drm-uapi/v3d_drm.h
index 35c7d813c66..ea70669d213 100644
--- a/include/drm-uapi/v3d_drm.h
+++ b/include/drm-uapi/v3d_drm.h
@@ -52,6 +52,14 @@ extern "C" {
*
* This asks the kernel to have the GPU execute an optional binner
* command list, and a render command list.
+ *
+ * The L1T, slice, L2C, L2T, and GCA caches will be flushed before
+ * each CL executes. The VCD cache should be flushed (if necessary)
+ * by the submitted CLs. The TLB writes are guaranteed to have been
+ * flushed by the time the render done IRQ happens, which is the
+ * trigger for out_sync. Any dirtying of cachelines by the job (only
+ * possible using TMU writes) must be flushed by the caller using the
+ * CL's cache flush commands.
*/
struct drm_v3d_submit_cl {
/* Pointer to the binner command list.