diff options
author | Luca Barbieri <[email protected]> | 2010-08-18 12:52:56 +0200 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2010-08-20 13:01:07 -0700 |
commit | fc76d7276393a4617f9898214bc397bb65634b02 (patch) | |
tree | 7f7b6a4be73743c2df7984897aed7332b1b75a16 | |
parent | c108a7927d1dad9e0f641a0ec5a7387fb2626156 (diff) |
glsl: don't crash if a field is specified for a non-struct uniform
This was triggered by the previous bug, but is a separate problem
in the general sense.
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 1fbf574bc8b..fe2d8982d0b 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -1145,7 +1145,7 @@ get_builtin_uniform_reg(struct gl_program *prog, if (!field && statevars[i].field) { assert(!"FINISHME: whole-structure state var dereference"); } - if (field && strcmp(statevars[i].field, field) != 0) + if (field && (!statevars[i].field || strcmp(statevars[i].field, field) != 0)) continue; break; } |