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authorJosé Fonseca <[email protected]>2011-11-28 16:54:09 +0000
committerJosé Fonseca <[email protected]>2011-12-08 17:59:33 +0000
commitf32c7232a8a16887af710a11f025381bc73640f0 (patch)
treebf9a3911c3b0cdd87e6310bd744a195c6d8502dc
parent24e648490921a386fc3f65d1b1ed330067a4bb25 (diff)
llvmpipe,draw,gallivm: Ensure we don't walk beyond the end of the shader variant list.
u_simple_list.h uses a sentinel element, and not a NULL element. So ensure list is not empty when reducing the list of shader variants. Something I noticed while trying to free variants more aggressively. Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c9
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_setup.c8
3 files changed, 18 insertions, 5 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
index 7698f5ff2af..de6ce7fad40 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
@@ -160,8 +160,13 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
* XXX: should we flush here ?
*/
for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
- struct draw_llvm_variant_list_item *item =
- last_elem(&fpme->llvm->vs_variants_list);
+ struct draw_llvm_variant_list_item *item;
+ if (is_empty_list(&fpme->llvm->vs_variants_list)) {
+ break;
+ }
+ item = last_elem(&fpme->llvm->vs_variants_list);
+ assert(item);
+ assert(item->base);
draw_llvm_destroy_variant(item->base);
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 90f9271223c..26f8d7ff765 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -1373,10 +1373,12 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
if (lp->nr_fs_variants >= LP_MAX_SHADER_VARIANTS) {
for (i = 0; i < LP_MAX_SHADER_VARIANTS / 4; i++) {
struct lp_fs_variant_list_item *item;
- item = last_elem(&lp->fs_variants_list);
- if (!item) {
+ if (is_empty_list(&lp->fs_variants_list)) {
break;
}
+ item = last_elem(&lp->fs_variants_list);
+ assert(item);
+ assert(item->base);
llvmpipe_remove_shader_variant(lp, item->base);
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c
index 97c9238f989..3243abff6e0 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c
@@ -837,7 +837,13 @@ cull_setup_variants(struct llvmpipe_context *lp)
llvmpipe_finish(pipe, __FUNCTION__);
for (i = 0; i < LP_MAX_SETUP_VARIANTS / 4; i++) {
- struct lp_setup_variant_list_item *item = last_elem(&lp->setup_variants_list);
+ struct lp_setup_variant_list_item *item;
+ if (is_empty_list(&lp->setup_variants_list)) {
+ break;
+ }
+ item = last_elem(&lp->setup_variants_list);
+ assert(item);
+ assert(item->base);
remove_setup_variant(lp, item->base);
}
}