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authorThomas Hellstrom <[email protected]>2014-04-07 02:37:39 -0700
committerThomas Hellstrom <[email protected]>2014-04-07 22:34:10 -0700
commite5d2c5b89944007d69347fd419789312be573d0c (patch)
treec715960e38e90f30a16e3a5a23e466aeed52d5d7
parent34f15903d6f5807b34a4c9be6d8daaedbbdd64bc (diff)
st/xa: Bind destination before setting new state
Binding a new destination may cause the svga driver to emit draw calls while propagating the surface. Make sure this doesn't happen in the middle of sampler state setup where state may be incosistent. In practice, surface propagation should never happen here and even if it did, it wouldn't be a valid reason for the svga driver to emit partially set up state, but to avoid future uncertainties, make sure this doesn't happen anyway. Found while auditing the state tracker for inconsistent sampler state / sampler view setup. Cc: "10.1" <[email protected]> Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
-rw-r--r--src/gallium/state_trackers/xa/xa_renderer.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/xa/xa_renderer.c b/src/gallium/state_trackers/xa/xa_renderer.c
index 9ba78bed4df..0f5044df9e2 100644
--- a/src/gallium/state_trackers/xa/xa_renderer.c
+++ b/src/gallium/state_trackers/xa/xa_renderer.c
@@ -406,6 +406,9 @@ renderer_copy_prepare(struct xa_context *r,
PIPE_BIND_RENDER_TARGET));
(void)screen;
+ renderer_bind_destination(r, dst_surface,
+ dst_surface->width, dst_surface->height);
+
/* set misc state we care about */
{
struct pipe_blend_state blend;
@@ -435,9 +438,6 @@ renderer_copy_prepare(struct xa_context *r,
cso_single_sampler_done(r->cso, PIPE_SHADER_FRAGMENT);
}
- renderer_bind_destination(r, dst_surface,
- dst_surface->width, dst_surface->height);
-
/* texture/sampler view */
{
struct pipe_sampler_view templ;