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authorIan Romanick <[email protected]>2011-09-20 16:07:04 -0700
committerIan Romanick <[email protected]>2012-08-20 16:05:11 -0700
commite39ea674d0a51bdd10205a1c554f5e25df09156f (patch)
tree5cbcbab3dbda3bbf8957a30c6151e50370b89ccf
parent386e2f32895b5e66982fc4c18a636ceabfb762fd (diff)
mesa/es: Remove redundant texture target validation
Mesa doesn't check the parameter passed to glMultiTexCoord*. It does, however, mask the texture value to prevent out-of-bounds writes. This patch will promote this non-conformant behavior to OpenGL ES 1. I don't think anyone will care, and the gets some silly code out of a hot path. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/APIspec.xml12
-rw-r--r--src/mesa/main/es1_conversion.c51
2 files changed, 0 insertions, 63 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 68e6535ae7a..b957db425f3 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -2345,10 +2345,6 @@
<param name="q" type="GLtype"/>
</vector>
</proto>
-
- <desc name="texture">
- <range base="GL_TEXTURE" from="0" to="31"/>
- </desc>
</template>
<template name="CompressedTexImage3D">
@@ -2404,10 +2400,6 @@
<return type="void"/>
<param name="texture" type="GLenum"/>
</proto>
-
- <desc name="texture">
- <range base="GL_TEXTURE" from="0" to="31"/>
- </desc>
</template>
<template name="ClientActiveTexture">
@@ -2415,10 +2407,6 @@
<return type="void"/>
<param name="texture" type="GLenum"/>
</proto>
-
- <desc name="texture">
- <range base="GL_TEXTURE" from="0" to="31"/>
- </desc>
</template>
<template name="SampleCoverage">
diff --git a/src/mesa/main/es1_conversion.c b/src/mesa/main/es1_conversion.c
index 9e8dbf2045a..12cbcd4070f 100644
--- a/src/mesa/main/es1_conversion.c
+++ b/src/mesa/main/es1_conversion.c
@@ -801,47 +801,6 @@ _es_MultMatrixx(const GLfixed *m)
void GL_APIENTRY
_es_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
- switch(texture) {
- case GL_TEXTURE0:
- case GL_TEXTURE1:
- case GL_TEXTURE2:
- case GL_TEXTURE3:
- case GL_TEXTURE4:
- case GL_TEXTURE5:
- case GL_TEXTURE6:
- case GL_TEXTURE7:
- case GL_TEXTURE8:
- case GL_TEXTURE9:
- case GL_TEXTURE10:
- case GL_TEXTURE11:
- case GL_TEXTURE12:
- case GL_TEXTURE13:
- case GL_TEXTURE14:
- case GL_TEXTURE15:
- case GL_TEXTURE16:
- case GL_TEXTURE17:
- case GL_TEXTURE18:
- case GL_TEXTURE19:
- case GL_TEXTURE20:
- case GL_TEXTURE21:
- case GL_TEXTURE22:
- case GL_TEXTURE23:
- case GL_TEXTURE24:
- case GL_TEXTURE25:
- case GL_TEXTURE26:
- case GL_TEXTURE27:
- case GL_TEXTURE28:
- case GL_TEXTURE29:
- case GL_TEXTURE30:
- case GL_TEXTURE31:
- break;
- default:
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glMultiTexCoord4x(texture=0x%x)", texture);
- return;
- }
-
-
_es_MultiTexCoord4f(texture,
(GLfloat) (s / 65536.0f),
(GLfloat) (t / 65536.0f),
@@ -1041,11 +1000,6 @@ _es_TexEnvx(GLenum target, GLenum pname, GLfixed param)
case GL_SRC0_ALPHA:
case GL_SRC1_ALPHA:
case GL_SRC2_ALPHA:
- if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) {
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glTexEnvx(pname=0x%x)", pname);
- return;
- }
convert_param_value = false;
break;
case GL_OPERAND0_RGB:
@@ -1167,11 +1121,6 @@ _es_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
case GL_SRC0_ALPHA:
case GL_SRC1_ALPHA:
case GL_SRC2_ALPHA:
- if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) {
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glTexEnvxv(pname=0x%x)", pname);
- return;
- }
convert_params_value = false;
n_params = 1;
break;