diff options
author | Brian Paul <[email protected]> | 2000-04-05 15:33:44 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-04-05 15:33:44 +0000 |
commit | db5c2748515e401a203e69246c43c61a75c23cc0 (patch) | |
tree | 509d64a34e96e8d0baa0ba4bcd9534cb8b9522cf | |
parent | 9c4f016d2171319ad8cde2366d76fd7f70520621 (diff) |
updated to version 6
-rw-r--r-- | include/GL/glext.h | 53 |
1 files changed, 49 insertions, 4 deletions
diff --git a/include/GL/glext.h b/include/GL/glext.h index 9ad3426c741..09787b97999 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -44,8 +44,10 @@ extern "C" { * Now have all extenions up to number 197 * 5. Brian Paul, 27 Mar 2000 * Added GL_ARB_texture_compression + * 6. Brian Paul, 5 Apr 2000 + * Added GL_ARB_multisample tokens, added GL_ARB_texture_env_add */ -#define GL_GLEXT_VERSION_EXT 5 +#define GL_GLEXT_VERSION_EXT 6 /* @@ -2879,7 +2881,7 @@ typedef void (APIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *p); /* - * ARB 0. GL_ARB_multitexture + * ARB 1. GL_ARB_multitexture */ #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 @@ -2995,7 +2997,12 @@ typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLs /* - * ARB 2. GL_ARB_tranpose_matrix + * ARB 2. GLX_ARB_get_proc_address + */ + + +/* + * ARB 3. GL_ARB_tranpose_matrix */ #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 @@ -3020,11 +3027,37 @@ typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) ( const GLfloat m[16] /* - * ARB 4. GL_ARB_multisample + * ARB 4. WGL_ARB_buffer_region + */ + + + +/* + * ARB 5. GL_ARB_multisample */ #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 +#define GL_MULTISAMPLE_ARBfunda 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#define GL_1PASS_ARB 0x80A1 +#define GL_2PASS_0_ARB 0x80A2 +#define GL_2PASS_1_ARB 0x80A3 +#define GL_4PASS_0_ARB 0x80A4 +#define GL_4PASS_1_ARB 0x80A5 +#define GL_4PASS_2_ARB 0x80A6 +#define GL_4PASS_3_ARB 0x80A7 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_MAX_PASSES_ARB 0x84E7 +#define GL_SAMPLE_PASS_ARB 0x84E8 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +/* Note: there are more tokens for GLX and WGL */ + GLAPI void APIENTRY glSamplePassARB(GLenum pass); GLAPI void APIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert); @@ -3036,6 +3069,18 @@ typedef void (APIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean /* + * ARB 6. GL_ARB_texture_env_add + */ +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 + +/* No new tokens or functions */ + +#endif /* GL_ARB_texture_env_add */ + + + +/* * ARB ?. GL_ARB_texture_compression */ #ifndef GL_ARB_texture_compression |