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authorChia-I Wu <[email protected]>2010-03-14 12:01:27 +0800
committerChia-I Wu <[email protected]>2010-03-14 13:16:24 +0800
commitd6262bdcfb64e1f88f6a890829f5c30c26bc372b (patch)
tree64fdc0915f8f4b319b90e6b3d1b2ded50ae35d53
parent48bc3cca89f7aecc40d1661e695796113df6e583 (diff)
st/glx: Sync the back buffer to the front buffer.
Consider this rendering sequence * render to the back buffer * swap buffers * read from the front buffer The front buffer is expected to have the contents of the back buffer.
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_st.c26
1 files changed, 22 insertions, 4 deletions
diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.c b/src/gallium/state_trackers/glx/xlib/xm_st.c
index de5a35edca4..bcb8285d9f5 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_st.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_st.c
@@ -197,18 +197,36 @@ xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
struct pipe_texture **out)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
- unsigned statt_mask, i;
+ unsigned statt_mask, new_mask, i;
+ boolean resized;
statt_mask = 0x0;
for (i = 0; i < count; i++)
statt_mask |= 1 << statts[i];
+ /* record newly allocated textures */
+ new_mask = statt_mask & ~xstfb->texture_mask;
+
+ resized = (xstfb->buffer->width != xstfb->texture_width ||
+ xstfb->buffer->height != xstfb->texture_height);
/* revalidate textures */
- if (xstfb->buffer->width != xstfb->texture_width ||
- xstfb->buffer->height != xstfb->texture_height ||
- (xstfb->texture_mask & statt_mask) != statt_mask) {
+ if (resized || new_mask) {
xmesa_st_framebuffer_validate_textures(stfbi,
xstfb->buffer->width, xstfb->buffer->height, statt_mask);
+
+ if (!resized) {
+ enum st_attachment_type back, front;
+
+ back = ST_ATTACHMENT_BACK_LEFT;
+ front = ST_ATTACHMENT_FRONT_LEFT;
+ /* copy the contents if front is newly allocated and back is not */
+ if ((statt_mask & (1 << back)) &&
+ (new_mask & (1 << front)) &&
+ !(new_mask & (1 << back))) {
+ xmesa_st_framebuffer_copy_textures(stfbi, back, front,
+ 0, 0, xstfb->texture_width, xstfb->texture_height);
+ }
+ }
}
for (i = 0; i < count; i++) {