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authorKenneth Graunke <[email protected]>2014-02-02 03:03:39 -0800
committerKenneth Graunke <[email protected]>2014-02-18 18:59:24 -0800
commitc593ad6e467b07ec0c70923d79259dbfb68b1bed (patch)
tree4ddb83bbe085669e0d20a90bb256312d5cfc866d
parent6c044231535b93c5d16404528946cad618d96bd9 (diff)
i965: Bump MaxTexMbytes from 1GB to 1.5GB.
Even with the other limits raised, TestProxyTexImage would still reject textures > 1GB in size. This is an artificial limit; nothing prevents us from having a larger texture. I stayed shy of 2GB to avoid the larger-than-aperture situation. For 3D textures, this raises the effective limit: - RGBA8: 645 -> 738 - RGBA16: 512 -> 586 - RGBA32F: 406 -> 465 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74130 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 339b4934670..ffbdb9470ed 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -313,6 +313,7 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
ctx->Const.Max3DTextureLevels = 12; /* 2048 */
ctx->Const.MaxCubeTextureLevels = 14; /* 8192 */
+ ctx->Const.MaxTextureMbytes = 1536;
if (brw->gen >= 7)
ctx->Const.MaxArrayTextureLayers = 2048;