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authorDave Airlie <[email protected]>2011-04-12 21:20:48 +1000
committerDave Airlie <[email protected]>2011-04-12 21:23:00 +1000
commitb27f206b0cc9bf31bff6dd1abe66c4f21f3de21e (patch)
treec7d0a5150204de099c4c7c979be5944c931938af
parent16d42af618aa6250bedc7e66e0e2c0b061cc6e99 (diff)
nouveau_vieux: fix build since sampler objects merge
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_tex.c8
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tex.c8
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tex.c8
3 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
index 6c96e580013..648d6b18cf5 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -82,11 +82,11 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
if (t->Sampler.MinFilter != GL_NEAREST &&
t->Sampler.MinFilter != GL_LINEAR) {
- lod_max = CLAMP(MIN2(t->MaxLod, t->_MaxLambda),
+ lod_max = CLAMP(MIN2(t->Sampler.MaxLod, t->_MaxLambda),
0, 15) + 1;
lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias +
- t->LodBias, -16, 15) * 8;
+ t->Sampler.LodBias, -16, 15) * 8;
}
format |= nvgl_wrap_mode(t->Sampler.WrapT) << 28 |
@@ -96,9 +96,9 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
lod_max << 12 |
get_tex_format(ti);
- filter |= log2i(t->MaxAnisotropy) << 31 |
+ filter |= log2i(t->Sampler.MaxAnisotropy) << 31 |
nvgl_filter_mode(t->Sampler.MagFilter) << 28 |
- log2i(t->MaxAnisotropy) << 27 |
+ log2i(t->Sampler.MaxAnisotropy) << 27 |
nvgl_filter_mode(t->Sampler.MinFilter) << 24 |
(lod_bias & 0xff) << 16;
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index 1d98b1970ef..620a686aea0 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -183,7 +183,7 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
| nvgl_filter_mode(t->Sampler.MinFilter) << 24;
tx_enable = NV10_3D_TEX_ENABLE_ENABLE
- | log2i(t->MaxAnisotropy) << 4;
+ | log2i(t->Sampler.MaxAnisotropy) << 4;
if (t->Target == GL_TEXTURE_RECTANGLE) {
BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_PITCH(i), 1);
@@ -198,9 +198,9 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
if (t->Sampler.MinFilter != GL_NEAREST &&
t->Sampler.MinFilter != GL_LINEAR) {
- int lod_min = t->MinLod;
- int lod_max = MIN2(t->MaxLod, t->_MaxLambda);
- int lod_bias = t->LodBias
+ int lod_min = t->Sampler.MinLod;
+ int lod_max = MIN2(t->Sampler.MaxLod, t->_MaxLambda);
+ int lod_bias = t->Sampler.LodBias
+ ctx->Texture.Unit[i].LodBias;
lod_max = CLAMP(lod_max, 0, 15);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
index fdbfdf42595..eab74aed5c2 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -195,7 +195,7 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
| 2 << 12;
tx_enable = NV20_3D_TEX_ENABLE_ENABLE
- | log2i(t->MaxAnisotropy) << 4;
+ | log2i(t->Sampler.MaxAnisotropy) << 4;
if (t->Target == GL_TEXTURE_RECTANGLE) {
BEGIN_RING(chan, kelvin, NV20_3D_TEX_NPOT_PITCH(i), 1);
@@ -210,9 +210,9 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
if (t->Sampler.MinFilter != GL_NEAREST &&
t->Sampler.MinFilter != GL_LINEAR) {
- int lod_min = t->MinLod;
- int lod_max = MIN2(t->MaxLod, t->_MaxLambda);
- int lod_bias = t->LodBias
+ int lod_min = t->Sampler.MinLod;
+ int lod_max = MIN2(t->Sampler.MaxLod, t->_MaxLambda);
+ int lod_bias = t->Sampler.LodBias
+ ctx->Texture.Unit[i].LodBias;
lod_max = CLAMP(lod_max, 0, 15);