diff options
author | Ben Skeggs <[email protected]> | 2008-06-23 00:01:17 +1000 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2008-06-23 00:01:17 +1000 |
commit | aa3ab377e6e2e5811cdd704d87c3e24acb5eff72 (patch) | |
tree | ab8a443a58a58a6b88f35d4b5730ed1292e44d26 | |
parent | 8c26a521ee80f5d8a1d0aabd0910233aad400322 (diff) | |
parent | e2c3f06e9649b5b87fc9adbca7d1f07841bba895 (diff) |
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Conflicts:
configs/default
448 files changed, 34803 insertions, 22696 deletions
diff --git a/SConstruct b/SConstruct index e7c10fcf527..4f19b16a0d2 100644 --- a/SConstruct +++ b/SConstruct @@ -30,14 +30,15 @@ import common # Configuration options if common.default_platform in ('linux', 'freebsd', 'darwin'): - default_statetrackers = 'mesa' + default_statetrackers = 'all' default_drivers = 'softpipe,failover,i915simple,i965simple' default_winsys = 'xlib' elif common.default_platform in ('winddk',): - default_statetrackers = 'none' + default_statetrackers = 'all' default_drivers = 'softpipe,i915simple' - default_winsys = 'none' + default_winsys = 'all' else: + default_statetrackers = 'all' default_drivers = 'all' default_winsys = 'all' @@ -48,11 +49,15 @@ opts.Add(ListOption('statetrackers', 'state_trackers to build', default_statetra opts.Add(ListOption('drivers', 'pipe drivers to build', default_drivers, ['softpipe', 'failover', 'i915simple', 'i965simple', 'cell'])) opts.Add(ListOption('winsys', 'winsys drivers to build', default_winsys, - ['xlib', 'intel'])) + ['xlib', 'intel', 'gdi'])) env = Environment( - options = opts, - ENV = os.environ) + options = opts, + tools = ['gallium'], + toolpath = ['scons'], + ENV = os.environ, +) + Help(opts.GenerateHelpText(env)) # replicate options values in local variables @@ -80,22 +85,6 @@ Export([ ####################################################################### # Environment setup -# -# TODO: put the compiler specific settings in separate files -# TODO: auto-detect as much as possible - -if platform == 'winddk': - env.Tool('winddk', ['.']) - - env.Append(CPPPATH = [ - env['SDK_INC_PATH'], - env['DDK_INC_PATH'], - env['WDM_INC_PATH'], - env['CRT_INC_PATH'], - ]) - -common.generate(env) - # Includes env.Append(CPPPATH = [ @@ -106,13 +95,6 @@ env.Append(CPPPATH = [ ]) -# x86 assembly -if x86: - if gcc: - env.Append(CFLAGS = '-m32') - env.Append(CXXFLAGS = '-m32') - - # Posix if platform in ('posix', 'linux', 'freebsd', 'darwin'): env.Append(CPPDEFINES = [ @@ -177,6 +159,6 @@ Export('env') SConscript( 'src/SConscript', - build_dir = common.make_build_dir(env), + build_dir = env['build'], duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html ) diff --git a/bin/mklib b/bin/mklib index 8ee8d8ce49d..e17e2fee0b1 100755 --- a/bin/mklib +++ b/bin/mklib @@ -202,8 +202,13 @@ case $ARCH in if [ $NOPREFIX = 1 ] ; then # No "lib" or ".so" part echo "mklib: Making" $ARCH "shared library: " ${LIBNAME} - #OPTS="-shared -Wl,-soname,${LIBNAME}" # soname??? - OPTS="-shared" + case $ARCH in 'Linux' | 'GNU' | GNU/*) + OPTS="-Xlinker -Bsymbolic -shared" + ;; + *) + OPTS="-shared" + ;; + esac # Check if objects are 32-bit and we're running in 64-bit # environment. If so, pass -m32 flag to linker. diff --git a/bin/win32kprof.py b/bin/win32kprof.py index 836b17e2d29..b4f9ce95dca 100755 --- a/bin/win32kprof.py +++ b/bin/win32kprof.py @@ -1,12 +1,39 @@ #!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + import sys import optparse import re import struct -__version__ = '0.1' +__version__ = '0.1' verbose = False @@ -16,7 +43,7 @@ class ParseError(Exception): class MsvcDemangler: - # http://www.kegel.com/mangle.html + # http://www.kegel.com/mangle.html def __init__(self, symbol): self._symbol = symbol @@ -112,7 +139,8 @@ class Profile: continue if type != 'f': continue - addr = int(addr, 16) + section, offset = section_offset.split(':') + addr = int(offset, 16) name = demangle(name) if last_addr == addr: # TODO: handle collapsed functions diff --git a/common.py b/common.py index d3c0261d71e..dd64e0f434d 100644 --- a/common.py +++ b/common.py @@ -34,7 +34,7 @@ default_machine = _machine_map.get(default_machine, 'generic') if default_platform in ('linux', 'freebsd', 'darwin'): default_dri = 'yes' -elif default_platform in ('winddk', 'windows'): +elif default_platform in ('winddk', 'windows', 'wince'): default_dri = 'no' else: default_dri = 'no' @@ -58,254 +58,7 @@ def AddOptions(opts): opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine, allowed_values=('generic', 'x86', 'x86_64'))) opts.Add(EnumOption('platform', 'target platform', default_platform, - allowed_values=('linux', 'cell', 'windows', 'winddk'))) + allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince'))) opts.Add(BoolOption('llvm', 'use LLVM', 'no')) opts.Add(BoolOption('dri', 'build DRI drivers', default_dri)) - -####################################################################### -# Quiet command lines -# -# See also http://www.scons.org/wiki/HidingCommandLinesInOutput - -def quietCommandLines(env): - env['CCCOMSTR'] = "Compiling $SOURCE ..." - env['CXXCOMSTR'] = "Compiling $SOURCE ..." - env['ARCOMSTR'] = "Archiving $TARGET ..." - env['RANLIBCOMSTR'] = "" - env['LINKCOMSTR'] = "Linking $TARGET ..." - - -####################################################################### -# Convenience Library Builder -# based on the stock StaticLibrary and SharedLibrary builders - -import SCons.Action -import SCons.Builder - -def createConvenienceLibBuilder(env): - """This is a utility function that creates the ConvenienceLibrary - Builder in an Environment if it is not there already. - - If it is already there, we return the existing one. - """ - - try: - convenience_lib = env['BUILDERS']['ConvenienceLibrary'] - except KeyError: - action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ] - if env.Detect('ranlib'): - ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR") - action_list.append(ranlib_action) - - convenience_lib = SCons.Builder.Builder(action = action_list, - emitter = '$LIBEMITTER', - prefix = '$LIBPREFIX', - suffix = '$LIBSUFFIX', - src_suffix = '$SHOBJSUFFIX', - src_builder = 'SharedObject') - env['BUILDERS']['ConvenienceLibrary'] = convenience_lib - env['BUILDERS']['Library'] = convenience_lib - - return convenience_lib - - -####################################################################### -# Build - -def make_build_dir(env): - # Put build output in a separate dir, which depends on the current configuration - # See also http://www.scons.org/wiki/AdvancedBuildExample - build_topdir = 'build' - build_subdir = env['platform'] - if env['dri']: - build_subdir += "-dri" - if env['llvm']: - build_subdir += "-llvm" - if env['machine'] != 'generic': - build_subdir += '-' + env['machine'] - if env['debug']: - build_subdir += "-debug" - if env['profile']: - build_subdir += "-profile" - build_dir = os.path.join(build_topdir, build_subdir) - # Place the .sconsign file on the builddir too, to avoid issues with different scons - # versions building the same source file - env.SConsignFile(os.path.join(build_dir, '.sconsign')) - return build_dir - - -####################################################################### -# Common environment generation code - -def generate(env): - # FIXME: this is already too late - #if env.get('quiet', False): - # quietCommandLines(env) - - # shortcuts - debug = env['debug'] - machine = env['machine'] - platform = env['platform'] - x86 = env['machine'] == 'x86' - gcc = env['platform'] in ('linux', 'freebsd', 'darwin') - msvc = env['platform'] in ('windows', 'winddk') - - # C preprocessor options - cppdefines = [] - if debug: - cppdefines += ['DEBUG'] - else: - cppdefines += ['NDEBUG'] - if env['profile']: - cppdefines += ['PROFILE'] - if platform == 'windows': - cppdefines += [ - 'WIN32', - '_WINDOWS', - '_UNICODE', - 'UNICODE', - # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx, - 'WIN32_LEAN_AND_MEAN', - 'VC_EXTRALEAN', - '_CRT_SECURE_NO_DEPRECATE', - ] - if debug: - cppdefines += ['_DEBUG'] - if platform == 'winddk': - # Mimic WINDDK's builtin flags. See also: - # - WINDDK's bin/makefile.new i386mk.inc for more info. - # - buildchk_wxp_x86.log files, generated by the WINDDK's build - # - http://alter.org.ua/docs/nt_kernel/vc8_proj/ - cppdefines += [ - ('_X86_', '1'), - ('i386', '1'), - 'STD_CALL', - ('CONDITION_HANDLING', '1'), - ('NT_INST', '0'), - ('WIN32', '100'), - ('_NT1X_', '100'), - ('WINNT', '1'), - ('_WIN32_WINNT', '0x0501'), # minimum required OS version - ('WINVER', '0x0501'), - ('_WIN32_IE', '0x0603'), - ('WIN32_LEAN_AND_MEAN', '1'), - ('DEVL', '1'), - ('__BUILDMACHINE__', 'WinDDK'), - ('FPO', '0'), - ] - if debug: - cppdefines += [('DBG', 1)] - if platform == 'windows': - cppdefines += ['PIPE_SUBSYSTEM_USER'] - if platform == 'winddk': - cppdefines += ['PIPE_SUBSYSTEM_KERNEL'] - env.Append(CPPDEFINES = cppdefines) - - # C compiler options - cflags = [] - if gcc: - if debug: - cflags += ['-O0', '-g3'] - else: - cflags += ['-O3', '-g3'] - if env['profile']: - cflags += ['-pg'] - cflags += [ - '-Wall', - '-Wmissing-prototypes', - '-Wno-long-long', - '-ffast-math', - '-pedantic', - '-fmessage-length=0', # be nice to Eclipse - ] - if msvc: - # See also: - # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx - # - cl /? - if debug: - cflags += [ - '/Od', # disable optimizations - '/Oi', # enable intrinsic functions - '/Oy-', # disable frame pointer omission - ] - else: - cflags += [ - '/Ox', # maximum optimizations - '/Oi', # enable intrinsic functions - '/Os', # favor code space - ] - if env['profile']: - cflags += [ - '/Gh', # enable _penter hook function - '/GH', # enable _pexit hook function - ] - if platform == 'windows': - cflags += [ - # TODO - #'/Wp64', # enable 64 bit porting warnings - ] - if platform == 'winddk': - cflags += [ - '/Zl', # omit default library name in .OBJ - '/Zp8', # 8bytes struct member alignment - '/Gy', # separate functions for linker - '/Gm-', # disable minimal rebuild - '/W3', # warning level - '/WX', # treat warnings as errors - '/Gz', # __stdcall Calling convention - '/GX-', # disable C++ EH - '/GR-', # disable C++ RTTI - '/GF', # enable read-only string pooling - '/G6', # optimize for PPro, P-II, P-III - '/Ze', # enable extensions - '/Gi-', # disable incremental compilation - '/QIfdiv-', # disable Pentium FDIV fix - '/hotpatch', # prepares an image for hotpatching. - #'/Z7', #enable old-style debug info - ] - # Put debugging information in a separate .pdb file for each object file as - # descrived in the scons manpage - env['CCPDBFLAGS'] = '/Zi /Fd${TARGET}.pdb' - env.Append(CFLAGS = cflags) - env.Append(CXXFLAGS = cflags) - - # Linker options - if platform == 'winddk': - # See also: - # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx - env.Append(LINKFLAGS = [ - '/merge:_PAGE=PAGE', - '/merge:_TEXT=.text', - '/section:INIT,d', - '/opt:ref', - '/opt:icf', - '/ignore:4198,4010,4037,4039,4065,4070,4078,4087,4089,4221', - '/incremental:no', - '/fullbuild', - '/release', - '/nodefaultlib', - '/wx', - '/debug', - '/debugtype:cv', - '/version:5.1', - '/osversion:5.1', - '/functionpadmin:5', - '/safeseh', - '/pdbcompress', - '/stack:0x40000,0x1000', - '/driver', - '/align:0x80', - '/subsystem:native,5.01', - '/base:0x10000', - - '/entry:DrvEnableDriver', - ]) - - - createConvenienceLibBuilder(env) - - - # for debugging - #print env.Dump() - diff --git a/configs/default b/configs/default index 732ffeb1609..a8d1fe6bec2 100644 --- a/configs/default +++ b/configs/default @@ -60,7 +60,7 @@ GLW_SOURCES = GLwDrawA.c # Directories to build LIB_DIR = lib -SRC_DIRS = gallium mesa gallium/winsys glu glut/glx glw +SRC_DIRS = gallium mesa egl gallium/winsys glu glut/glx glw GLU_DIRS = sgi DRIVER_DIRS = # Which subdirs under $(TOP)/progs/ to enter: @@ -71,8 +71,9 @@ PROGRAM_DIRS = demos redbook samples glsl xdemos GALLIUM_AUXILIARY_DIRS = draw cso_cache pipebuffer tgsi sct translate rtasm util GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a) GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple nv10 nv30 nv40 nv50 failover +GALLIUM_WINSYS_COMMON_DIRS = GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) -GALLIUM_WINSYS_DIRS = xlib +GALLIUM_WINSYS_DIRS = xlib egl_xlib # Library/program dependencies diff --git a/configs/linux-dri b/configs/linux-dri index 4fdef196d96..74f81bf83b6 100644 --- a/configs/linux-dri +++ b/configs/linux-dri @@ -13,7 +13,7 @@ CXX = g++ #MKDEP = gcc -M #MKDEP_OPTIONS = -MF depend -OPT_FLAGS = -O -g +OPT_FLAGS = -O2 -g PIC_FLAGS = -fPIC # Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support. @@ -61,9 +61,10 @@ endif -DRIVER_DIRS = dri +DRIVER_DIRS = WINDOW_SYSTEM = dri -GALLIUM_WINSYS_DIRS = dri +GALLIUM_WINSYS_DIRS = dri egl_xlib +GALLIUM_WINSYS_COMMON_DIRS = intel_drm # gamma are missing because they have not been converted to use the new # interface. diff --git a/doxygen/header.html b/doxygen/header.html index 7fca3ee5d38..378dc9490ca 100644 --- a/doxygen/header.html +++ b/doxygen/header.html @@ -1,17 +1,17 @@ -<html>
-<head>
-<title>Mesa Source Code Documentation</title>
-<link href="doxygen.css" rel="stylesheet" type="text/css">
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-</div>
+<html> +<head> +<title>Mesa Source Code Documentation</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head> +<body> +<div class="qindex"> +<a class="qindex" href="../main/index.html">core</a> | +<a class="qindex" href="../glapi/index.html">glapi</a> | +<a class="qindex" href="../vbo/index.html">vbo</a> | +<a class="qindex" href="../math/index.html">math</a> | +<a class="qindex" href="../shader/index.html">shader</a> | +<a class="qindex" href="../swrast/index.html">swrast</a> | +<a class="qindex" href="../swrast_setup/index.html">swrast_setup</a> | +<a class="qindex" href="../tnl/index.html">tnl</a> | +<a class="qindex" href="../tnl_dd/index.html">tnl_dd</a> +</div> diff --git a/doxygen/header_subset.html b/doxygen/header_subset.html index e7f001060ea..f9a698db842 100644 --- a/doxygen/header_subset.html +++ b/doxygen/header_subset.html @@ -1,11 +1,11 @@ -<html>
-<head><title>Mesa Source Code Documentation</title>
-<link href="doxygen.css" rel="stylesheet" type="text/css">
-</head>
-<body>
-<div class="qindex">
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-<a class="qindex" href="../miniglx/index.html">MiniGLX</a> |
-<a class="qindex" href="../radeon_subset/index.html">radeon_subset</a>
-</div>
+<html> +<head><title>Mesa Source Code Documentation</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head> +<body> +<div class="qindex"> +<a class="qindex" href="../core_subset/index.html">Mesa Core</a> | +<a class="qindex" href="../math_subset/index.html">math</a> | +<a class="qindex" href="../miniglx/index.html">MiniGLX</a> | +<a class="qindex" href="../radeon_subset/index.html">radeon_subset</a> +</div> diff --git a/include/EGL/egl.h b/include/EGL/egl.h new file mode 100644 index 00000000000..e33a315723d --- /dev/null +++ b/include/EGL/egl.h @@ -0,0 +1,300 @@ +/* -*- mode: c; tab-width: 8; -*- */ +/* vi: set sw=4 ts=8: */ +/* Reference version of egl.h for EGL 1.4. + * Last modified 2008/05/02 + */ + +#ifndef __egl_h_ +#define __egl_h_ + +/* All platform-dependent types and macro boilerplate (such as EGLAPI + * and EGLAPIENTRY) should go in eglplatform.h. + */ +#include <EGL/eglplatform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* EGL Types */ +typedef int32_t EGLint; +typedef unsigned int EGLBoolean; +typedef unsigned int EGLenum; +typedef void *EGLConfig; +typedef void *EGLContext; +typedef void *EGLDisplay; +typedef void *EGLSurface; +typedef void *EGLClientBuffer; + +/* EGL Versioning */ +#define EGL_VERSION_1_0 1 +#define EGL_VERSION_1_1 1 +#define EGL_VERSION_1_2 1 +#define EGL_VERSION_1_3 1 +#define EGL_VERSION_1_4 1 + +/* EGL Enumerants. Bitmasks and other exceptional cases aside, most + * enums are assigned unique values starting at 0x3000. + */ + +/* EGL aliases */ +#define EGL_FALSE 0 +#define EGL_TRUE 1 + +/* Out-of-band handle values */ +#define EGL_DEFAULT_DISPLAY ((void *)0) +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_SURFACE ((EGLSurface)0) + +/* Out-of-band attribute value */ +#define EGL_DONT_CARE ((EGLint)-1) + +/* Errors / GetError return values */ +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ + +/* Reserved 0x300F-0x301F for additional errors */ + +/* Config attributes */ +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_PRESERVED_RESOURCES 0x3030 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 /* Attrib list terminator */ +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ +#define EGL_CONFORMANT 0x3042 + +/* Reserved 0x3041-0x304F for additional config attributes */ + +/* Config attribute values */ +#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ +#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ +#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ +#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ +#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ + +/* More config attribute values, for EGL_TEXTURE_FORMAT */ +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_2D 0x305F + +/* Config attribute mask bits */ +#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ + +#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ + +/* QueryString targets */ +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_EXTENSIONS 0x3055 +#define EGL_CLIENT_APIS 0x308D + +/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_TARGET 0x3081 +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_VERTICAL_RESOLUTION 0x3091 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 + +/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ +#define EGL_BACK_BUFFER 0x3084 +#define EGL_SINGLE_BUFFER 0x3085 + +/* OpenVG color spaces */ +#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ +#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ + +/* OpenVG alpha formats */ +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ + +/* Constant scale factor by which fractional display resolutions & + * aspect ratio are scaled when queried as integer values. + */ +#define EGL_DISPLAY_SCALING 10000 + +/* Unknown display resolution/aspect ratio */ +#define EGL_UNKNOWN ((EGLint)-1) + +/* Back buffer swap behaviors */ +#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ +#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ + +/* CreatePbufferFromClientBuffer buffer types */ +#define EGL_OPENVG_IMAGE 0x3096 + +/* QueryContext targets */ +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 + +/* CreateContext attributes */ +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 + +/* Multisample resolution behaviors */ +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ + +/* BindAPI/QueryAPI targets */ +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_OPENGL_API 0x30A2 + +/* GetCurrentSurface targets */ +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A + +/* WaitNative engines */ +#define EGL_CORE_NATIVE_ENGINE 0x305B + +/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ +#define EGL_COLORSPACE EGL_VG_COLORSPACE +#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT +#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB +#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR +#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE +#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE + +/* EGL extensions must request enum blocks from the Khronos + * API Registrar, who maintains the enumerant registry. Submit + * a bug in Khronos Bugzilla against task "Registry". + */ + + + +/* EGL Functions */ + +EGLAPI EGLint EGLAPIENTRY eglGetError(void); + +EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); +EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); +EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); + +EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); + +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, + EGLint config_size, EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, + EGLConfig *configs, EGLint config_size, + EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value); + +EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, + EGLNativeWindowType win, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, + EGLNativePixmapType pixmap, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); +EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); + +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( + EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list); + +EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + + +EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); + + +EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, + EGLContext share_context, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, + EGLSurface read, EGLContext ctx); + +EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); +EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); +EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, + EGLNativePixmapType target); + +EGLAPI void (* EGLAPIENTRY eglGetProcAddress(const char *procname))(void); + +#ifdef __cplusplus +} +#endif + +#endif /* __egl_h_ */ diff --git a/include/EGL/eglext.h b/include/EGL/eglext.h new file mode 100644 index 00000000000..a4698ccd160 --- /dev/null +++ b/include/EGL/eglext.h @@ -0,0 +1,186 @@ +#ifndef __eglext_h_ +#define __eglext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include <EGL/eglplatform.h> + +/*************************************************************/ + +/* Header file version number */ +/* eglext.h last updated 2007/11/20 */ +/* Current version at http://www.khronos.org/registry/egl/ */ +#define EGL_EGLEXT_VERSION 1 + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 +#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */ +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */ +#endif + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */ +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */ +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */ +#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */ +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */ +#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */ +#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */ +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); +#endif + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ +typedef void *EGLImageKHR; +extern const EGLImageKHR EGL_NO_IMAGE_KHR; +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +#endif + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ +#endif + + +/* EGL_MESA_screen extension >>> PRELIMINARY <<< */ +#ifndef EGL_MESA_screen_surface +#define EGL_MESA_screen_surface 1 + +#define EGL_BAD_SCREEN_MESA 0x4000 +#define EGL_BAD_MODE_MESA 0x4001 +#define EGL_SCREEN_COUNT_MESA 0x4002 +#define EGL_SCREEN_POSITION_MESA 0x4003 +#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004 +#define EGL_MODE_ID_MESA 0x4005 +#define EGL_REFRESH_RATE_MESA 0x4006 +#define EGL_OPTIMAL_MESA 0x4007 +#define EGL_INTERLACED_MESA 0x4008 +#define EGL_SCREEN_BIT_MESA 0x08 + +typedef u_int32_t EGLScreenMESA; +typedef u_int32_t EGLModeMESA; + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode); +typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode); + +#endif /* EGL_MESA_screen_surface */ + + +#ifndef EGL_MESA_copy_context +#define EGL_MESA_copy_context 1 + +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); +#endif /* EGL_EGLEXT_PROTOTYPES */ + +typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); + +#endif /* EGL_MESA_copy_context */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h new file mode 100644 index 00000000000..6a67a3d29ff --- /dev/null +++ b/include/EGL/eglplatform.h @@ -0,0 +1,82 @@ +/* -*- mode: c; tab-width: 8; -*- */ +/* vi: set sw=4 ts=8: */ +/* Platform-specific types and definitions for egl.h */ + +#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* Windows calling convention boilerplate */ +#if (defined(WIN32) || defined(_WIN32_WCE)) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers +#endif +#include <windows.h> +#endif + +#include <sys/types.h> + +/* Macros used in EGL function prototype declarations. + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * On Windows, EGLAPIENTRY can be defined like APIENTRY. + * On most other platforms, it should be empty. + */ + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY +#endif +#ifndef EGLAPIENTRYP +#define EGLAPIENTRYP EGLAPIENTRY * +#endif + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + */ + +/* Unix (tentative) + #include <X headers> + typedef Display *NativeDisplayType; + - or maybe, if encoding "hostname:display.head" + typedef const char *NativeWindowType; + etc. + */ + + +#if (defined(WIN32) || defined(_WIN32_WCE)) + +/** BEGIN Added for Windows **/ +#ifndef EGLAPI +#define EGLAPI __declspec(dllexport) +#endif +typedef long int32_t; +typedef HDC NativeDisplayType; +typedef HWND NativeWindowType; +typedef HBITMAP NativePixmapType; +/** END Added for Windows **/ + +#elif defined(__gnu_linux__) + +/** BEGIN Added for X (Mesa) **/ +#ifndef EGLAPI +#define EGLAPI extern +#endif + +#include <X11/Xlib.h> +typedef Display *NativeDisplayType; +typedef Window NativeWindowType; +typedef Pixmap NativePixmapType; +/** END Added for X (Mesa) **/ + +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef NativeDisplayType EGLNativeDisplayType; +typedef NativePixmapType EGLNativePixmapType; +typedef NativeWindowType EGLNativeWindowType; + +#endif /* __eglplatform_h */ diff --git a/include/GLES/egl.h b/include/GLES/egl.h index a211bbc3be6..eb2e046baae 100644 --- a/include/GLES/egl.h +++ b/include/GLES/egl.h @@ -1,265 +1,6 @@ -#ifndef __egl_h_ -#define __egl_h_ - -/* -** Copyright 2002-2003 Promoters of the Khronos Group (3Dlabs, ARM Ltd., -** ATI Technologies, Inc., Discreet, Ericsson Mobile, Imagination -** Technologies Group plc, Motorola, Inc., Nokia, Silicon Graphics, Inc., -** SK Telecom, and Sun Microsystems). -** -** This document is protected by copyright, and contains information -** proprietary to The Khronos Group. Any copying, adaptation, distribution, -** public performance, or public display of this document without the -** express written consent of the copyright holders is strictly prohibited. -** The receipt or possession of this document does not convey any rights to -** reproduce, disclose, or distribute its contents, or to manufacture, use, -** or sell anything that it may describe, in whole or in part. -*/ - +/* For compatibility with early OpenGL ES 1.0 implementations that + * included gl.h in egl.h (and apps that only included egl.h) + * See: http://www.khronos.org/registry/implementers_guide.html + */ +#include <EGL/egl.h> #include <GLES/gl.h> -#include <GLES/egltypes.h> - - -/* -** Versioning and extensions -*/ -#define EGL_VERSION_1_0 1 -#define EGL_VERSION_1_1 1 - -/* -** Boolean -*/ -#define EGL_FALSE 0 -#define EGL_TRUE 1 - -/* -** Errors -*/ -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_CONTEXT_LOST 0x300E -/* 0x300F - 0x301F reserved for additional errors. */ - -/* -** Config attributes -*/ -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_LEVEL 0x3029 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -/*#define EGL_PRESERVED_RESOURCES 0x3030*/ -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_NONE 0x3038 /* Also a config value */ -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MAX_SWAP_INTERVAL 0x303C - -/* -** Config values -*/ -#define EGL_DONT_CARE ((EGLint) -1) - -#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ -#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */ -#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ -#define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */ -#define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */ -#define EGL_TEXTURE_RGBA 0x305E /* " */ -#define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */ - -/* -** Config attribute mask bits -*/ -#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */ -#define EGL_PIXMAP_BIT 0x02 /* " */ -#define EGL_WINDOW_BIT 0x04 /* " */ - -/* -** String names -*/ -#define EGL_VENDOR 0x3053 /* eglQueryString target */ -#define EGL_VERSION 0x3054 /* " */ -#define EGL_EXTENSIONS 0x3055 /* " */ - -/* -** Surface attributes -*/ -#define EGL_HEIGHT 0x3056 -#define EGL_WIDTH 0x3057 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */ -#define EGL_TEXTURE_TARGET 0x3081 /* " */ -#define EGL_MIPMAP_TEXTURE 0x3082 /* " */ -#define EGL_MIPMAP_LEVEL 0x3083 /* " */ - -/* -** BindTexImage / ReleaseTexImage buffer target -*/ -#define EGL_BACK_BUFFER 0x3084 - -/* -** Current surfaces -*/ -#define EGL_DRAW 0x3059 -#define EGL_READ 0x305A - -/* -** Engines -*/ -#define EGL_CORE_NATIVE_ENGINE 0x305B - -/* 0x305C-0x3FFFF reserved for future use */ - -/* -** Functions -*/ -#ifdef __cplusplus -extern "C" { -#endif - -GLAPI EGLint APIENTRY eglGetError (void); - -GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display); -GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); -GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy); -GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name); -GLAPI void (APIENTRY * eglGetProcAddress (const char *procname))(); - -GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); -GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); - -GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list); -GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list); -GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); -GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); - -/* EGL 1.1 render-to-texture APIs */ -GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); - -/* EGL 1.1 swap control API */ -GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); - -GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list); -GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); -GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -GLAPI EGLContext APIENTRY eglGetCurrentContext (void); -GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw); -GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void); -GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); - -GLAPI EGLBoolean APIENTRY eglWaitGL (void); -GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine); -GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw); -GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target); - -#ifdef __cplusplus -} -#endif - -#endif /* ___egl_h_ */ - - - -/* usage - - // ---------------------------------------------------------------------- - // Initialization - // ---------------------------------------------------------------------- - - HDC hdc = GetDC(0); // the screen or window device context, for example - - EGLDisplay display = eglGetDisplay(hdc); - - EGLint major, minor; - - if (!eglInitialize(display, &major, &minor)) { - // could not initialize display - } - - EGLConfig configs[10]; - EGLint matchingConfigs; - EGLint attribList[] = { 0 }; // extend this - - if (!eglChooseConfig(display, attribList, &configs, 10, &matchingConfigs)) { - // could not choose config - } - - if (matchingConfigs < 1) { - // did not find a suitable configuration - } - - EGLConfig config = configs[0]; // pick any - - EGLSurface surface = eglCreatePbufferSurface(display, config, attribList); - - // test for error - - EGLContext context = eglCreateContext(display, config, 0, attribList); - - // test for error - - // ---------------------------------------------------------------------- - // Rendering Loop - // ---------------------------------------------------------------------- - - eglMakeCurrent(display, surface, surface, context); - - // actual GL rendering goes here - - eglWait(); - eglSwapBuffers(display, surface); - - // ---------------------------------------------------------------------- - // Cleanup - // ---------------------------------------------------------------------- - - - if (!eglDestoyContext(display, context)) { - // error deallocating context - } - - if (!eglDestroySurface(display, surface)) { - // error deallocating surface - } - - if (!eglTerminate(display)) { - // error while cleaning up display - } - - -*/ diff --git a/include/GLES/egltypes.h b/include/GLES/egltypes.h deleted file mode 100644 index ca1f5a9cb3e..00000000000 --- a/include/GLES/egltypes.h +++ /dev/null @@ -1,100 +0,0 @@ -#ifndef __egl_types_h_ -#define __egl_types_h_ - -/* -** egltypes.h is platform dependent. It defines: -** -** - EGL types and resources -** - Native types -** - EGL and native handle values -** -** EGL types and resources are to be typedef'ed with appropriate platform -** dependent resource handle types. EGLint must be an integer of at least -** 32-bit. -** -** NativeDisplayType, NativeWindowType and NativePixmapType are to be -** replaced with corresponding types of the native window system in egl.h. -** -** EGL and native handle values must match their types. -*/ - -#if (defined(WIN32) || defined(_WIN32_WCE)) - -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers -#endif - -// Windows Header Files: -#include <windows.h> - -typedef HDC NativeDisplayType; -typedef HWND NativeWindowType; -typedef HBITMAP NativePixmapType; - -#define EGL_DEFAULT_DISPLAY GetDC(0) - -#elif defined(__SYMBIAN32__) - -#include <e32def.h> - -class RWindow; -class CWindowGc; -class CFbsBitmap; - -typedef CWindowGc * NativeDisplayType; -typedef RWindow * NativeWindowType; -typedef CFbsBitmap * NativePixmapType; - -#define EGL_DEFAULT_DISPLAY ((NativeDisplayType) 0) - -#elif defined(__gnu_linux__) - -typedef void * NativeDisplayType; -typedef void * NativeWindowType; -typedef void * NativePixmapType; - -#define EGL_DEFAULT_DISPLAY ((NativeDisplayType) 0) - -#else - -# error "Unsupported Operating System" - -#endif - -#ifdef __cplusplus - -namespace EGL { - class Context; - class Config; - class Surface; -} - -typedef const EGL::Config * EGLConfig; -typedef EGL::Surface * EGLSurface; -typedef EGL::Context * EGLContext; - -#else - -typedef void * EGLConfig; -typedef void * EGLSurface; -typedef void * EGLContext; - -#endif - - -/* -** Types and resources -*/ -typedef int EGLBoolean; -typedef int EGLint; -typedef void * EGLDisplay; - -/* -** EGL and native handle values -*/ -#define EGL_NO_CONTEXT ((EGLContext)0) -#define EGL_NO_DISPLAY ((EGLDisplay)0) -#define EGL_NO_SURFACE ((EGLSurface)0) - - -#endif //ndef __egl_types_h_ diff --git a/include/GLES/gl.h b/include/GLES/gl.h index 5462c724581..76cc947983a 100644 --- a/include/GLES/gl.h +++ b/include/GLES/gl.h @@ -1,6 +1,10 @@ #ifndef __gl_h_ #define __gl_h_ +/* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */ + +#include <GLES/glplatform.h> + #ifdef __cplusplus extern "C" { #endif @@ -39,79 +43,33 @@ extern "C" { ** compliant with the OpenGL(R) version 1.2.1 Specification. */ -#if defined(__SYMBIAN32__) - -# include <e32def.h> - -#elif (defined(WIN32) || defined(_WIN32_WCE)) /*&& !defined(APIENTRY) && !defined(__CYGWIN__)*/ - -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers -# endif - -# include <windows.h> - -#elif defined(__gnu_linux__) - -# define GLAPI - -# ifdef APIENTRY -# undef APIENTRY -# endif - -#else +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef void GLvoid; +typedef int GLfixed; +typedef int GLclampx; + +typedef int GLintptr; +typedef int GLsizeiptr; -# error "Unsupported Operating System" - -#endif - - -#ifndef APIENTRY -#define APIENTRY -#endif - -#ifndef GLAPI - #ifdef OGLES_EXPORTS - #define GLAPI __declspec(dllexport) - #else - #define GLAPI __declspec(dllimport) - #endif -#endif - -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef float GLfloat; -typedef float GLclampf; -typedef void GLvoid; -typedef int GLintptr; -typedef int GLsizeiptr; -typedef int GLfixed; -typedef int GLclampx; -/* Internal convenience typedefs */ -typedef void (*_GLfuncptr)(); /*************************************************************/ /* OpenGL ES core versions */ -#define GL_OES_VERSION_1_0 1 -#define GL_OES_VERSION_1_1 1 - -/* Extensions */ -#define GL_OES_compressed_paletted_texture 1 -/*#define GL_OES_draw_texture 1*/ -#define GL_OES_matrix_get 1 -/*#define GL_OES_matrix_palette 1*/ -#define GL_OES_point_size_array 1 -#define GL_OES_point_sprite 1 -#define GL_OES_read_format 1 +#define GL_VERSION_ES_CM_1_0 1 +#define GL_VERSION_ES_CL_1_0 1 +#define GL_VERSION_ES_CM_1_1 1 +#define GL_VERSION_ES_CL_1_1 1 /* ClearBufferMask */ #define GL_DEPTH_BUFFER_BIT 0x00000100 @@ -311,8 +269,6 @@ typedef void (*_GLfuncptr)(); #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 #define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_MAX_TEXTURE_UNITS 0x84E2 #define GL_SUBPIXEL_BITS 0x0D50 #define GL_RED_BITS 0x0D52 @@ -351,15 +307,8 @@ typedef void (*_GLfuncptr)(); /* GL_TEXTURE_WRAP_S */ /* GL_TEXTURE_WRAP_T */ -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - -/* OES_matrix_get */ -#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS 0x898D -#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS 0x898E -#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS 0x898F +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 /* HintMode */ #define GL_DONT_CARE 0x1100 @@ -370,7 +319,6 @@ typedef void (*_GLfuncptr)(); #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 #define GL_POINT_SMOOTH_HINT 0x0C51 #define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 #define GL_FOG_HINT 0x0C54 #define GL_GENERATE_MIPMAP_HINT 0x8192 @@ -565,18 +513,6 @@ typedef void (*_GLfuncptr)(); #define GL_REPEAT 0x2901 #define GL_CLAMP_TO_EDGE 0x812F -/* PixelInternalFormat */ -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 - /* VertexPointerType */ /* GL_SHORT */ /* GL_FLOAT */ @@ -597,22 +533,18 @@ typedef void (*_GLfuncptr)(); #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A #define GL_STATIC_DRAW 0x88E4 #define GL_DYNAMIC_DRAW 0x88E8 -#define GL_WRITE_ONLY 0x88B9 - #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 -#define GL_BUFFER_ACCESS 0x88BB - /* Texture combine + dot3 */ #define GL_SUBTRACT 0x84E7 @@ -644,218 +576,223 @@ typedef void (*_GLfuncptr)(); #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF -/*****************************************************************************************/ -/* OES extension functions */ -/*****************************************************************************************/ -/* OES_point_sprite */ -#define GL_POINT_SPRITE_OES 0x8861 -#define GL_COORD_REPLACE_OES 0x8862 +/*------------------------------------------------------------------------* + * required OES extension tokens + *------------------------------------------------------------------------*/ + +/* OES_read_format */ +#ifndef GL_OES_read_format +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* OES_point_size_array */ -#define GL_POINT_SIZE_ARRAY_OES 0x8B9C -#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A -#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B -#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C -#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F - -/* OES_matrix_palette */ -#define GL_MAX_VERTEX_UNITS_OES 0x86A4 -#define GL_MAX_PALETTE_MATRICES_OES 0x8842 -#define GL_MATRIX_PALETTE_OES 0x8840 -#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 -#define GL_WEIGHT_ARRAY_OES 0x86AD - -#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 -#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E - -#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB -#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA -#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E - -/* OES_draw_texture */ -#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#ifndef GL_OES_point_size_array +#define GL_POINT_SIZE_ARRAY_OES 0x8B9C +#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A +#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B +#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C +#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F +#endif + +/* GL_OES_point_sprite */ +#ifndef GL_OES_point_sprite +#define GL_POINT_SPRITE_OES 0x8861 +#define GL_COORD_REPLACE_OES 0x8862 +#endif /*************************************************************/ -GLAPI void APIENTRY glActiveTexture (GLenum texture); -GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref); -GLAPI void APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); -GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); -GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GLAPI void APIENTRY glClear (GLbitfield mask); -GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -GLAPI void APIENTRY glClearDepthf (GLclampf depth); -GLAPI void APIENTRY glClearDepthx (GLclampx depth); -GLAPI void APIENTRY glClearStencil (GLint s); -GLAPI void APIENTRY glClientActiveTexture (GLenum texture); -GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation); -GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation); -GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glCullFace (GLenum mode); -GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void APIENTRY glDepthFunc (GLenum func); -GLAPI void APIENTRY glDepthMask (GLboolean flag); -GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); -GLAPI void APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); -GLAPI void APIENTRY glDisable (GLenum cap); -GLAPI void APIENTRY glDisableClientState (GLenum array); -GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY glEnable (GLenum cap); -GLAPI void APIENTRY glEnableClientState (GLenum array); -GLAPI void APIENTRY glFinish (void); -GLAPI void APIENTRY glFlush (void); -GLAPI void APIENTRY glFogf (GLenum pname, GLfloat param); -GLAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFogx (GLenum pname, GLfixed param); -GLAPI void APIENTRY glFogxv (GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glFrontFace (GLenum mode); -GLAPI void APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -GLAPI void APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params); -GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetClipPlanef(GLenum pname, GLfloat eqn[4]); -GLAPI void APIENTRY glGetClipPlanex(GLenum pname, GLfixed eqn[4]); -GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers); -GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI GLenum APIENTRY glGetError (void); -GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params); -GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params); -GLAPI const GLubyte * APIENTRY glGetString (GLenum name); -GLAPI void APIENTRY glGetTexEnviv(GLenum env, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glHint (GLenum target, GLenum mode); -GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); -GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap); -GLAPI GLboolean APIENTRY glIsTexture(GLuint texture); -GLAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param); -GLAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glLightModelx (GLenum pname, GLfixed param); -GLAPI void APIENTRY glLightModelxv (GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); -GLAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); -GLAPI void APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glLineWidth (GLfloat width); -GLAPI void APIENTRY glLineWidthx (GLfixed width); -GLAPI void APIENTRY glLoadIdentity (void); -GLAPI void APIENTRY glLoadMatrixf (const GLfloat *m); -GLAPI void APIENTRY glLoadMatrixx (const GLfixed *m); -GLAPI void APIENTRY glLogicOp (GLenum opcode); -GLAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); -GLAPI void APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glMatrixMode (GLenum mode); -GLAPI void APIENTRY glMultMatrixf (const GLfloat *m); -GLAPI void APIENTRY glMultMatrixx (const GLfixed *m); -GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -GLAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); -GLAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -GLAPI void APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param); -GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glPointSize (GLfloat size); -GLAPI void APIENTRY glPointSizex (GLfixed size); -GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); -GLAPI void APIENTRY glPopMatrix (void); -GLAPI void APIENTRY glPushMatrix (void); -GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); -GLAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glShadeModel (GLenum mode); -GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilMask (GLuint mask); -GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -/*****************************************************************************************/ -/* OES extension functions */ -/*****************************************************************************************/ - -#ifdef GL_OES_matrix_palette - -GLAPI void APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex); -GLAPI void APIENTRY glLoadPaletteFromModelViewMatrixOES (void); -GLAPI void APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); - -#endif /* OES_matrix_palette */ - -#ifdef GL_OES_point_size_array - -GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer); - -#endif /* OES_point_size_array */ - -#ifdef GL_OES_draw_texture - -GLAPI void APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -GLAPI void APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); -GLAPI void APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -GLAPI void APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); - -GLAPI void APIENTRY glDrawTexsvOES (GLshort *coords); -GLAPI void APIENTRY glDrawTexivOES (GLint *coords); -GLAPI void APIENTRY glDrawTexfvOES (GLfloat *coords); -GLAPI void APIENTRY glDrawTexxvOES (GLfixed *coords); - -#endif /* GL_OES_draw_texture */ +/* Available only in Common profile */ +GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); +GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); +GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); +GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glLineWidth (GLfloat width); +GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); +GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); +GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glPointSize (GLfloat size); +GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); + +/* Available in both Common and Common-Lite profiles */ +GL_API void GL_APIENTRY glActiveTexture (GLenum texture); +GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); +GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GL_API void GL_APIENTRY glClear (GLbitfield mask); +GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GL_API void GL_APIENTRY glClearDepthx (GLclampx depth); +GL_API void GL_APIENTRY glClearStencil (GLint s); +GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); +GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); +GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glCullFace (GLenum mode); +GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GL_API void GL_APIENTRY glDepthFunc (GLenum func); +GL_API void GL_APIENTRY glDepthMask (GLboolean flag); +GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); +GL_API void GL_APIENTRY glDisable (GLenum cap); +GL_API void GL_APIENTRY glDisableClientState (GLenum array); +GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GL_API void GL_APIENTRY glEnable (GLenum cap); +GL_API void GL_APIENTRY glEnableClientState (GLenum array); +GL_API void GL_APIENTRY glFinish (void); +GL_API void GL_APIENTRY glFlush (void); +GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glFrontFace (GLenum mode); +GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]); +GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GL_API GLenum GL_APIENTRY glGetError (void); +GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); +GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name); +GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLineWidthx (GLfixed width); +GL_API void GL_APIENTRY glLoadIdentity (void); +GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); +GL_API void GL_APIENTRY glLogicOp (GLenum opcode); +GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glMatrixMode (GLenum mode); +GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); +GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); +GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glPointSizex (GLfixed size); +GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); +GL_API void GL_APIENTRY glPopMatrix (void); +GL_API void GL_APIENTRY glPushMatrix (void); +GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); +GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glShadeModel (GLenum mode); +GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_API void GL_APIENTRY glStencilMask (GLuint mask); +GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +/*------------------------------------------------------------------------* + * Required OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_read_format */ +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#endif + +/* GL_OES_point_size_array */ +#ifndef GL_OES_point_size_array +#define GL_OES_point_size_array 1 +GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +/* GL_OES_point_sprite */ +#ifndef GL_OES_point_sprite +#define GL_OES_point_sprite 1 +#endif #ifdef __cplusplus } #endif #endif /* __gl_h_ */ + diff --git a/include/GLES/glext.h b/include/GLES/glext.h index 059c6bf1bba..4de33bc8b8c 100644 --- a/include/GLES/glext.h +++ b/include/GLES/glext.h @@ -1,80 +1,608 @@ #ifndef __glext_h_ #define __glext_h_ +/* $Id: glext.h 5687 2008-05-13 21:31:32Z oddhack $ */ + #ifdef __cplusplus extern "C" { #endif /* -** Copyright 1992-2003, Silicon Graphics, Inc. -** All Rights Reserved. -** -** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; -** the contents of this file may not be disclosed to third parties, copied or -** duplicated in any form, in whole or in part, without the prior written -** permission of Silicon Graphics, Inc. +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** -** RESTRICTED RIGHTS LEGEND: -** Use, duplication or disclosure by the Government is subject to restrictions -** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data -** and Computer Software clause at DFARS 252.227-7013, and/or in similar or -** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - -** rights reserved under the Copyright Laws of the United States. +** http://oss.sgi.com/projects/FreeB ** -** -------------------------------------------------------------------------- +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** -** Copyright (c) 2004, Hans-Martin Will. All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in the -** documentation and/or other materials provided with the distribution. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, -** OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. ** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. */ -#ifndef WIN32 -#define APIENTRY +#ifndef GL_APIENTRYP +# define GL_APIENTRYP GL_APIENTRY* +#endif + +/*------------------------------------------------------------------------* + * OES extension tokens + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */ +#define GL_BLEND_EQUATION_RGB_OES 0x8009 +#define GL_BLEND_EQUATION_ALPHA_OES 0x883D +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_BLEND_DST_RGB_OES 0x80C8 +#define GL_BLEND_SRC_RGB_OES 0x80C9 +#define GL_BLEND_DST_ALPHA_OES 0x80CA +#define GL_BLEND_SRC_ALPHA_OES 0x80CB +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_BLEND_EQUATION_OES 0x8009 +#define GL_FUNC_ADD_OES 0x8006 +#define GL_FUNC_SUBTRACT_OES 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +/* OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#endif + +/* OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_FIXED_OES 0x140C +#endif + +/* OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_NONE_OES 0 +#define GL_FRAMEBUFFER_OES 0x8D40 +#define GL_RENDERBUFFER_OES 0x8D41 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 +#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 +#define GL_DEPTH_ATTACHMENT_OES 0x8D00 +#define GL_STENCIL_ATTACHMENT_OES 0x8D20 +#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA +#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD +#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 +#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 +#endif + +/* OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D +#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E +#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F +#endif + +/* OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_MAX_VERTEX_UNITS_OES 0x86A4 +#define GL_MAX_PALETTE_MATRICES_OES 0x8842 +#define GL_MATRIX_PALETTE_OES 0x8840 +#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 +#define GL_WEIGHT_ARRAY_OES 0x86AD +#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 +#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 +#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E +#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB +#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA +#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_INCR_WRAP_OES 0x8507 +#define GL_DECR_WRAP_OES 0x8508 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_NORMAL_MAP_OES 0x8511 +#define GL_REFLECTION_MAP_OES 0x8512 +#define GL_TEXTURE_CUBE_MAP_OES 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C +#define GL_TEXTURE_GEN_MODE_OES 0x2500 +#define GL_TEXTURE_GEN_STR_OES 0x8D60 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_OES 0x8370 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +typedef void* GLeglImageOES; #endif -#ifndef APIENTRY -#define APIENTRY +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 #endif -#ifdef EGL_ON_SYMBIAN -# undef GLAPI -# define GLAPI EXPORT_C -#else -# ifndef GLAPI -# define GLAPI -# endif +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 #endif +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif -#define GL_OES_query_matrix 1 +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif -/* OES_query_matrix */ -GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent); +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_STENCIL_INDEX8_OES 0x8D48 +#endif +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +#define GL_OES_blend_equation_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_OES_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_OES_blend_subtract 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode); +#endif + +/* GL_OES_byte_coordinates */ +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#endif + +/* GL_OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_OES_draw_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); +GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); +GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); +GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); +GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords); +#endif +typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords); +#endif + +/* GL_OES_extended_matrix_palette */ +#ifndef GL_OES_extended_matrix_palette +#define GL_OES_extended_matrix_palette 1 +#endif + +/* GL_OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref); +GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); +GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); +GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); +GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width); +GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glPointSizexOES (GLfixed size); +GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); +GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +#endif +typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); +typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); +typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +#endif + +/* GL_OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_OES_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); +GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); +GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); +GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); +GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params); +GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); +GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); +GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); +GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); +GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target); +GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target); +#endif +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target); +#endif + +/* GL_OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_OES_matrix_get 1 +#endif + +/* GL_OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_OES_matrix_palette 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex); +GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void); +GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex); +typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void); +typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +/* GL_OES_query_matrix */ +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); +#endif +typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]); +#endif + +/* GL_OES_single_precision */ +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); +GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]); +GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); +#endif +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); +typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_OES_stencil_wrap 1 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_OES_texture_cube_map 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +#endif +typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +#endif + +/* GL_OES_texture_env_crossbar */ +#ifndef GL_OES_texture_env_crossbar +#define GL_OES_texture_env_crossbar 1 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_OES_texture_mirrored_repeat 1 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif + +/* GL_OES_fbo_render_mipmap */ +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#endif + +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_OES_stencil8 1 +#endif + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif #ifdef __cplusplus } #endif #endif /* __glext_h_ */ + diff --git a/include/GLES/glplatform.h b/include/GLES/glplatform.h new file mode 100644 index 00000000000..afbec74ea5f --- /dev/null +++ b/include/GLES/glplatform.h @@ -0,0 +1,74 @@ +#ifndef __glplatform_h_ +#define __glplatform_h_ + +/* $Id: glplatform.h 4585 2007-11-30 09:49:39Z markc $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/*------------------------------------------------------------------------- + * Definition of GL_API and GL_APIENTRY + *-----------------------------------------------------------------------*/ + +#define __GL_EXPORTS + +#ifdef _WIN32 +# ifdef __GL_EXPORTS +# define GL_API __declspec(dllexport) +# else +# define GL_API __declspec(dllimport) +# endif +#else +# ifdef __GL_EXPORTS +# define GL_API +# else +# define GL_API extern +# endif +#endif + +#define GL_APIENTRY + +#ifndef APIENTRY +# define APIENTRY GL_APIENTRY +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __glplatform_h_ */ diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h new file mode 100644 index 00000000000..6466170be54 --- /dev/null +++ b/include/GLES2/gl2.h @@ -0,0 +1,653 @@ +#ifndef __gl2_h_ +#define __gl2_h_ + +/* $Id: gl2.h 5418 2008-03-26 19:57:12Z oddhack $ */ + +#include <GLES2/gl2platform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/*------------------------------------------------------------------------- + * Data type definitions + *-----------------------------------------------------------------------*/ + +typedef void GLvoid; +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef int GLfixed; +typedef int GLclampx; + +/* GL types for handling large vertex buffer objects */ +typedef int GLintptr; +typedef int GLsizeiptr; + +/* OpenGL ES core versions */ +#define GL_ES_VERSION_2_0 1 + +/* ClearBufferMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* \todo check that this should be in core. */ +#define GL_NONE 0 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 + +/* AlphaFunction (not supported in ES20) */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* BlendEquationSeparate */ +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ +#define GL_BLEND_EQUATION_ALPHA 0x883D + +/* BlendSubtract */ +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B + +/* Separate Blend Functions */ +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 + +/* Buffer Objects */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 + +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 + +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 + +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 + +/* CullFaceMode */ +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* EnableCap */ +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetPName */ +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +/* GL_SCISSOR_TEST */ +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +/* GL_POLYGON_OFFSET_FILL */ +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ + +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C + +/* PixelFormat */ +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelType */ +/* GL_UNSIGNED_BYTE */ +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 + +/* Shaders */ +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D + +/* StencilFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 + +/* TextureTarget */ +/* GL_TEXTURE_2D */ +#define GL_TEXTURE 0x1702 + +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C + +/* TextureUnit */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 + +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 + +/* Uniform Types */ +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 + +/* Vertex Arrays */ +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F + +/* Read Format */ +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B + +/* Shader Source */ +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA + +/* Shader Binary */ +#define GL_PLATFORM_BINARY 0x8D63 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 + +/* Shader Precision-Specified Types */ +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 + +/* Framebuffer Object. */ +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 + +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 + +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 + +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 + +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 0x8CDA +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD + +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 + +/*------------------------------------------------------------------------- + * GL core functions. + *-----------------------------------------------------------------------*/ + +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_APICALL void GL_APIENTRY glBlendEquation( GLenum mode ); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); +GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source); +GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); +GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const char* name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2_h_ */ diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h new file mode 100644 index 00000000000..04418c1434d --- /dev/null +++ b/include/GLES2/gl2ext.h @@ -0,0 +1,389 @@ +#ifndef __gl2ext_h_ +#define __gl2ext_h_ + +/* $Id: gl2ext.h 5767 2008-06-02 17:44:20Z benj $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +#ifndef GL_APIENTRYP +# define GL_APIENTRYP GL_APIENTRY* +#endif + +/*------------------------------------------------------------------------* + * OES extension tokens + *------------------------------------------------------------------------*/ + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +typedef void* GLeglImageOES; +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif + +/* GL_OES_depth_texture */ +/* No new tokens introduced by this extension. */ + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +/* GL_READ_ONLY and GL_READ_WRITE not supported */ +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#endif + +/* GL_OES_standard_derivatives */ +#ifndef GL_OES_standard_derivatives +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif + +/* GL_OES_texture3D */ +#ifndef GL_OES_texture3D +#define GL_TEXTURE_WRAP_R_OES 0x8072 +#define GL_TEXTURE_3D_OES 0x806F +#define GL_TEXTURE_BINDING_3D_OES 0x806A +#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +#define GL_SAMPLER_3D_OES 0x8B5F +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 +#endif + +/* GL_OES_texture_half_float */ +#ifndef GL_OES_texture_half_float +#define GL_HALF_FLOAT_OES 0x8D61 +#endif + +/* GL_OES_vertex_half_float */ +/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ + +/* GL_OES_vertex_type_10_10_10_2 */ +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +#define GL_INT_10_10_10_2_OES 0x8DF7 +#endif + +/* GL_OES_get_program_binary */ +#ifndef GL_OES_get_program_binary +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF +#endif + +/* GL_AMD_program_binary_Z400 */ +#ifndef GL_AMD_program_binary_Z400 +#define GL_Z400_BINARY_AMD 0x8740 +#endif + +/*------------------------------------------------------------------------* + * AMD extension tokens + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif + +/*------------------------------------------------------------------------* + * EXT extension tokens + *------------------------------------------------------------------------*/ + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +/* GL_EXT_texture_type_2_10_10_10_REV */ +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +#endif + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#endif + +/* GL_OES_depth_texture */ +#ifndef GL_OES_depth_texture +#define GL_OES_depth_texture 1 +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif + +/* GL_OES_fbo_render_mipmap */ +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif + +/* GL_OES_fragment_precision_high */ +#ifndef GL_OES_fragment_precision_high +#define GL_OES_fragment_precision_high 1 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_OES_packed_depth_stencil 1 +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif + +/* GL_OES_standard_derivatives */ +#ifndef GL_OES_standard_derivatives +#define GL_OES_standard_derivatives 1 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#endif + +/* GL_OES_texture_3D */ +#ifndef GL_OES_texture_3D +#define GL_OES_texture_3D 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif + +/* GL_OES_texture_float_linear */ +#ifndef GL_OES_texture_float_linear +#define GL_OES_texture_float_linear 1 +#endif + +/* GL_OES_texture_half_float_linear */ +#ifndef GL_OES_texture_half_float_linear +#define GL_OES_texture_half_float_linear 1 +#endif + +/* GL_OES_texture_float */ +#ifndef GL_OES_texture_float +#define GL_OES_texture_float 1 +#endif + +/* GL_OES_texture_half_float */ +#ifndef GL_OES_texture_half_float +#define GL_OES_texture_half_float 1 +#endif + +/* GL_OES_texture_npot */ +#ifndef GL_OES_texture_npot +#define GL_OES_texture_npot 1 +#endif + +/* GL_OES_vertex_half_float */ +#ifndef GL_OES_vertex_half_float +#define GL_OES_vertex_half_float 1 +#endif + +/* GL_OES_vertex_type_10_10_10_2 */ +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_OES_vertex_type_10_10_10_2 1 +#endif + +/* GL_OES_get_program_binary */ +#ifndef GL_OES_get_program_binary +#define GL_OES_get_program_binary 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#endif +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); +#endif + +/*------------------------------------------------------------------------* + * AMD extension functions + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#endif + +/* GL_AMD_program_binary_Z400 */ +#ifndef GL_AMD_program_binary_Z400 +#define GL_AMD_program_binary_Z400 1 +#endif + +/*------------------------------------------------------------------------* + * EXT extension functions + *------------------------------------------------------------------------*/ + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +/* GL_EXT_texture_type_2_10_10_10_REV */ +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2ext_h_ */ diff --git a/include/GLES2/gl2platform.h b/include/GLES2/gl2platform.h new file mode 100644 index 00000000000..62798c34fe2 --- /dev/null +++ b/include/GLES2/gl2platform.h @@ -0,0 +1,72 @@ +#ifndef __gl2platform_h_ +#define __gl2platform_h_ + +/* $Id: gl2platform.h 4532 2007-11-26 11:12:44Z markc $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/*------------------------------------------------------------------------- + * Definition of GL_APICALL and GL_APIENTRY + *-----------------------------------------------------------------------*/ + +#if defined(_WIN32) || defined(__VC32__) /* Win32 */ +# if defined (_DLL_EXPORTS) +# define GL_APICALL __declspec(dllexport) +# else +# define GL_APICALL __declspec(dllimport) +# endif +#elif defined (__ARMCC_VERSION) /* ADS */ +# define GL_APICALL +#elif defined (__SYMBIAN32__) && defined (__GCC32__) /* Symbian GCC */ +# define GL_APICALL __declspec(dllexport) +#elif defined (__GNUC__) /* GCC dependencies (kludge) */ +# define GL_APICALL +#endif + +#if !defined (GL_APICALL) +# error Unsupported platform! +#endif + +#define GL_APIENTRY + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2platform_h_ */ diff --git a/progs/demos/Makefile b/progs/demos/Makefile index cf96828ed7f..43874ecdaa0 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -118,35 +118,35 @@ extfuncs.h: $(TOP)/progs/util/extfuncs.h reflect: reflect.o showbuffer.o readtex.o - $(CC) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@ reflect.o: reflect.c showbuffer.h $(CC) -c -I$(INCDIR) $(CFLAGS) reflect.c shadowtex: shadowtex.o showbuffer.o - $(CC) shadowtex.o showbuffer.o $(APP_LIB_DEPS) -o $@ + $(CC) shadowtex.o showbuffer.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@ shadowtex.o: shadowtex.c showbuffer.h $(CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c gloss: gloss.o trackball.o readtex.o - $(CC) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@ gloss.o: gloss.c trackball.h $(CC) -c -I$(INCDIR) $(CFLAGS) gloss.c engine: engine.o trackball.o readtex.o - $(CC) engine.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) engine.o trackball.o readtex.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@ engine.o: engine.c trackball.h $(CC) -c -I$(INCDIR) $(CFLAGS) engine.c fslight: fslight.o - $(CC) fslight.o $(APP_LIB_DEPS) -o $@ + $(CC) fslight.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@ fslight.o: fslight.c extfuncs.h $(CC) -c -I$(INCDIR) $(CFLAGS) fslight.c diff --git a/progs/egl/.gitignore b/progs/egl/.gitignore index 1751108235a..336d82cd283 100644 --- a/progs/egl/.gitignore +++ b/progs/egl/.gitignore @@ -3,3 +3,6 @@ demo2 demo3 eglgears eglinfo +peglgears +xeglgears +xegl_tri diff --git a/progs/egl/Makefile b/progs/egl/Makefile index da710cbbbfc..3bde6029aca 100644 --- a/progs/egl/Makefile +++ b/progs/egl/Makefile @@ -13,7 +13,10 @@ PROGRAMS = \ demo2 \ demo3 \ eglinfo \ - eglgears + eglgears \ + peglgears \ + xeglgears \ + xegl_tri .c.o: @@ -58,6 +61,25 @@ eglgears: eglgears.o $(TOP)/$(LIB_DIR)/libEGL.so eglgears.o: eglgears.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include eglgears.c +peglgears: peglgears.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) peglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + +peglgears.o: peglgears.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include peglgears.c + +xeglgears: xeglgears.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) xeglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + +xeglgears.o: xeglgears.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include xeglgears.c + + +xegl_tri: xegl_tri.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) xegl_tri.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + +xegl_tri.o: xegl_tri.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include xegl_tri.c + clean: rm -f *.o *~ @@ -65,7 +87,7 @@ clean: rm -f $(PROGRAMS) run: - LD_LIBRARY_PATH=$(TOP)/lib ./eglgears + LD_LIBRARY_PATH=$(TOP)/lib ./peglgears debug: - LD_LIBRARY_PATH=$(TOP)/lib gdb ./eglgears + LD_LIBRARY_PATH=$(TOP)/lib gdb ./peglgears diff --git a/progs/egl/demo1.c b/progs/egl/demo1.c index 0cc6f59777f..49b66245388 100644 --- a/progs/egl/demo1.c +++ b/progs/egl/demo1.c @@ -2,7 +2,10 @@ * Exercise EGL API functions */ -#include <GLES/egl.h> +#define EGL_EGLEXT_PROTOTYPES + +#include <EGL/egl.h> +#include <EGL/eglext.h> #include <assert.h> #include <stdio.h> #include <stdlib.h> @@ -102,7 +105,7 @@ main(int argc, char *argv[]) /* EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); */ - EGLDisplay d = eglGetDisplay("!EGL_i915"); + EGLDisplay d = eglGetDisplay((EGLNativeDisplayType) "!EGL_i915"); assert(d); if (!eglInitialize(d, &maj, &min)) { diff --git a/progs/egl/demo2.c b/progs/egl/demo2.c index 3f6f53c18ef..d7283e13bd3 100644 --- a/progs/egl/demo2.c +++ b/progs/egl/demo2.c @@ -2,35 +2,54 @@ * Exercise EGL API functions */ +#define EGL_EGLEXT_PROTOTYPES + #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> /*#define FRONTBUFFER*/ -static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, + GLfloat r, GLfloat g, GLfloat b) { - glBegin( GL_QUADS ); - glVertex2f( x1, y1 ); - glVertex2f( x2, y1 ); - glVertex2f( x2, y2 ); - glVertex2f( x1, y2 ); - glEnd(); + GLfloat v[4][2], c[4][4]; + int i; + + v[0][0] = x1; v[0][1] = y1; + v[1][0] = x2; v[1][1] = y1; + v[2][0] = x2; v[2][1] = y2; + v[3][0] = x1; v[3][1] = y2; + + for (i = 0; i < 4; i++) { + c[i][0] = r; + c[i][1] = g; + c[i][2] = b; + c[i][3] = 1.0; + } + + glVertexPointer(2, GL_FLOAT, 0, v); + glColorPointer(4, GL_FLOAT, 0, v); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); } static void redraw(EGLDisplay dpy, EGLSurface surf, int rot) { - printf("Redraw event\n"); + GLfloat r, g, b; -#ifdef FRONTBUFFER - glDrawBuffer( GL_FRONT ); -#else - glDrawBuffer( GL_BACK ); -#endif + printf("Redraw event\n"); glClearColor( rand()/(float)RAND_MAX, rand()/(float)RAND_MAX, @@ -39,13 +58,14 @@ static void redraw(EGLDisplay dpy, EGLSurface surf, int rot) glClear( GL_COLOR_BUFFER_BIT ); - glColor3f( rand()/(float)RAND_MAX, - rand()/(float)RAND_MAX, - rand()/(float)RAND_MAX ); + r = rand()/(float)RAND_MAX; + g = rand()/(float)RAND_MAX; + b = rand()/(float)RAND_MAX; + glPushMatrix(); glRotatef(rot, 0, 0, 1); glScalef(.5, .5, .5); - _subset_Rectf( -1, -1, 1, 1 ); + _subset_Rectf( -1, -1, 1, 1, r, g, b ); glPopMatrix(); #ifdef FRONTBUFFER @@ -102,7 +122,7 @@ main(int argc, char *argv[]) /* EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); */ - EGLDisplay d = eglGetDisplay("!EGL_i915"); + EGLDisplay d = eglGetDisplay((EGLNativeDisplayType) "!EGL_i915"); assert(d); if (!eglInitialize(d, &maj, &min)) { @@ -161,7 +181,6 @@ main(int argc, char *argv[]) } glViewport(0, 0, 1024, 768); - glDrawBuffer( GL_FRONT ); glClearColor( 0, 1.0, diff --git a/progs/egl/demo3.c b/progs/egl/demo3.c index e9d2180bf07..a6096a257ec 100644 --- a/progs/egl/demo3.c +++ b/progs/egl/demo3.c @@ -2,7 +2,11 @@ * Exercise EGL API functions */ -#include <GLES/egl.h> +#define EGL_EGLEXT_PROTOTYPES + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GL/gl.h> #include <assert.h> #include <stdio.h> #include <stdlib.h> diff --git a/progs/egl/eglgears.c b/progs/egl/eglgears.c index 909f4837b2a..20f6c1ff6ea 100644 --- a/progs/egl/eglgears.c +++ b/progs/egl/eglgears.c @@ -27,13 +27,16 @@ * Program runs for 5 seconds then exits, outputing framerate to console */ +#define EGL_EGLEXT_PROTOTYPES + +#include <assert.h> #include <math.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <GL/gl.h> -#include <GLES/egl.h> -#include <assert.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> #define MAX_CONFIGS 10 #define MAX_MODES 100 @@ -385,7 +388,7 @@ main(int argc, char *argv[]) } /* DBR : Create EGL context/surface etc */ - d = eglGetDisplay("!EGL_i915"); + d = eglGetDisplay((EGLNativeDisplayType)"!EGL_i915"); assert(d); if (!eglInitialize(d, &maj, &min)) { diff --git a/progs/egl/eglinfo.c b/progs/egl/eglinfo.c index 85de2173fc0..89feec9be42 100644 --- a/progs/egl/eglinfo.c +++ b/progs/egl/eglinfo.c @@ -25,7 +25,7 @@ */ -#include <GLES/egl.h> +#include <EGL/egl.h> #include <assert.h> #include <stdio.h> #include <stdlib.h> @@ -48,8 +48,8 @@ PrintConfigs(EGLDisplay d) eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs); printf("Configurations:\n"); - printf(" bf lv d st colorbuffer dp st supported\n"); - printf(" id sz l b ro r g b a th cl surfaces \n"); + printf(" bf lv d st colorbuffer dp st vis supported\n"); + printf(" id sz l b ro r g b a th cl id surfaces \n"); printf("---------------------------------------------------\n"); for (i = 0; i < numConfigs; i++) { EGLint id, size, level; @@ -57,6 +57,7 @@ PrintConfigs(EGLDisplay d) EGLint depth, stencil; EGLint surfaces; EGLint doubleBuf = 1, stereo = 0; + EGLint vid; char surfString[100] = ""; eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id); @@ -69,6 +70,7 @@ PrintConfigs(EGLDisplay d) eglGetConfigAttrib(d, configs[i], EGL_ALPHA_SIZE, &alpha); eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth); eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil); + eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_ID, &vid); eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces); if (surfaces & EGL_WINDOW_BIT) @@ -84,12 +86,12 @@ PrintConfigs(EGLDisplay d) if (strlen(surfString) > 0) surfString[strlen(surfString) - 1] = 0; - printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d %-12s\n", + printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d 0x%02x %-12s\n", id, size, level, doubleBuf ? 'y' : '.', stereo ? 'y' : '.', red, green, blue, alpha, - depth, stencil, surfString); + depth, stencil, vid, surfString); } } @@ -139,8 +141,7 @@ int main(int argc, char *argv[]) { int maj, min; - /*EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);*/ - EGLDisplay d = eglGetDisplay("!EGL_i915"); + EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); if (!eglInitialize(d, &maj, &min)) { printf("eglinfo: eglInitialize failed\n"); @@ -150,14 +151,14 @@ main(int argc, char *argv[]) printf("EGL API version: %d.%d\n", maj, min); printf("EGL vendor string: %s\n", eglQueryString(d, EGL_VENDOR)); printf("EGL version string: %s\n", eglQueryString(d, EGL_VERSION)); +#ifdef EGL_VERSION_1_2 + printf("EGL client APIs: %s\n", eglQueryString(d, EGL_CLIENT_APIS)); +#endif printf("EGL extensions string:\n"); printf(" %s\n", eglQueryString(d, EGL_EXTENSIONS)); - printf("\n"); PrintConfigs(d); - printf("\n"); - PrintModes(d); eglTerminate(d); diff --git a/progs/egl/peglgears.c b/progs/egl/peglgears.c new file mode 100644 index 00000000000..bac16453c16 --- /dev/null +++ b/progs/egl/peglgears.c @@ -0,0 +1,449 @@ +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * This is a port of the infamous "glxgears" demo to straight EGL + * Port by Dane Rushton 10 July 2005 + * + * No command line options. + * Program runs for 5 seconds then exits, outputing framerate to console + */ + +#define EGL_EGLEXT_PROTOTYPES + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <GL/gl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> + +#define MAX_CONFIGS 10 +#define MAX_MODES 100 + +#define BENCHMARK + +#ifdef BENCHMARK + +/* XXX this probably isn't very portable */ + +#include <sys/time.h> +#include <unistd.h> + +/* return current time (in seconds) */ +static double +current_time(void) +{ + struct timeval tv; +#ifdef __VMS + (void) gettimeofday(&tv, NULL ); +#else + struct timezone tz; + (void) gettimeofday(&tv, &tz); +#endif + return (double) tv.tv_sec + tv.tv_usec / 1000000.0; +} + +#else /*BENCHMARK*/ + +/* dummy */ +static double +current_time(void) +{ + /* update this function for other platforms! */ + static double t = 0.0; + static int warn = 1; + if (warn) { + fprintf(stderr, "Warning: current_time() not implemented!!\n"); + warn = 0; + } + return t += 1.0; +} + +#endif /*BENCHMARK*/ + + +#ifndef M_PI +#define M_PI 3.14159265 +#endif + + +static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; +static GLint gear1, gear2, gear3; +static GLfloat angle = 0.0; + +#if 0 +static GLfloat eyesep = 5.0; /* Eye separation. */ +static GLfloat fix_point = 40.0; /* Fixation point distance. */ +static GLfloat left, right, asp; /* Stereo frustum params. */ +#endif + + +/* + * + * Draw a gear wheel. You'll probably want to call this function when + * building a display list since we do a lot of trig here. + * + * Input: inner_radius - radius of hole at center + * outer_radius - radius at center of teeth + * width - width of gear + * teeth - number of teeth + * tooth_depth - depth of tooth + */ +static void +gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, + GLint teeth, GLfloat tooth_depth) +{ + GLint i; + GLfloat r0, r1, r2; + GLfloat angle, da; + GLfloat u, v, len; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0; + r2 = outer_radius + tooth_depth / 2.0; + + da = 2.0 * M_PI / teeth / 4.0; + + glShadeModel(GL_FLAT); + + glNormal3f(0.0, 0.0, 1.0); + + /* draw front face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + if (i < teeth) { + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + } + glEnd(); + + /* draw front sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + glEnd(); + + glNormal3f(0.0, 0.0, -1.0); + + /* draw back face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + if (i < teeth) { + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + } + } + glEnd(); + + /* draw back sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + } + glEnd(); + + /* draw outward faces of teeth */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + u = r2 * cos(angle + da) - r1 * cos(angle); + v = r2 * sin(angle + da) - r1 * sin(angle); + len = sqrt(u * u + v * v); + u /= len; + v /= len; + glNormal3f(v, -u, 0.0); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); + v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); + glNormal3f(v, -u, 0.0); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + } + + glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); + glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); + + glEnd(); + + glShadeModel(GL_SMOOTH); + + /* draw inside radius cylinder */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glNormal3f(-cos(angle), -sin(angle), 0.0); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + } + glEnd(); +} + + +static void +draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1.0, 0.0, 0.0); + glRotatef(view_roty, 0.0, 1.0, 0.0); + glRotatef(view_rotz, 0.0, 0.0, 1.0); + + glPushMatrix(); + glTranslatef(-3.0, -2.0, 0.0); + glRotatef(angle, 0.0, 0.0, 1.0); + glCallList(gear1); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(3.1, -2.0, 0.0); + glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); + glCallList(gear2); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(-3.1, 4.2, 0.0); + glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); + glCallList(gear3); + glPopMatrix(); + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + glViewport(0, 0, (GLint) width, (GLint) height); + + GLfloat h = (GLfloat) height / (GLfloat) width; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -40.0); +} + + + +static void +init(void) +{ + static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; + static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; + static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 }; + static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 }; + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glEnable(GL_CULL_FACE); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + + /* make the gears */ + gear1 = glGenLists(1); + glNewList(gear1, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); + gear(1.0, 4.0, 1.0, 20, 0.7); + glEndList(); + + gear2 = glGenLists(1); + glNewList(gear2, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); + gear(0.5, 2.0, 2.0, 10, 0.7); + glEndList(); + + gear3 = glGenLists(1); + glNewList(gear3, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); + gear(1.3, 2.0, 0.5, 10, 0.7); + glEndList(); + + glEnable(GL_NORMALIZE); +} + + + + +static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr) +{ + double st = current_time(); + double ct = st; + int frames = 0; + while (ct - st < ttr) + { + double tt = current_time(); + double dt = tt - ct; + ct = tt; + + /* advance rotation for next frame */ + angle += 70.0 * dt; /* 70 degrees per second */ + if (angle > 3600.0) + angle -= 3600.0; + + draw(); + + eglSwapBuffers(dpy, surf); + + + frames++; + } + + GLfloat seconds = ct - st; + GLfloat fps = frames / seconds; + printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps); + +} + + +int +main(int argc, char *argv[]) +{ + int major, minor; + EGLContext ctx; + EGLSurface surface; + EGLConfig configs[MAX_CONFIGS]; + EGLint numConfigs, i; + EGLBoolean b; + EGLDisplay d; + EGLint screenAttribs[10]; + GLboolean printInfo = GL_FALSE; + EGLint width = 300, height = 300; + + /* parse cmd line args */ + for (i = 1; i < argc; i++) + { + if (strcmp(argv[i], "-info") == 0) + { + printInfo = GL_TRUE; + } + else + printf("Warning: unknown parameter: %s\n", argv[i]); + } + + /* DBR : Create EGL context/surface etc */ + d = eglGetDisplay((EGLNativeDisplayType)"!EGL_i915"); + assert(d); + + if (!eglInitialize(d, &major, &minor)) { + printf("peglgears: eglInitialize failed\n"); + return 0; + } + + printf("peglgears: EGL version = %d.%d\n", major, minor); + printf("peglgears: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR)); + + eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs); + + eglBindAPI(EGL_OPENGL_API); + + ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); + if (ctx == EGL_NO_CONTEXT) { + printf("peglgears: failed to create context\n"); + return 0; + } + + /* build up screenAttribs array */ + i = 0; + screenAttribs[i++] = EGL_WIDTH; + screenAttribs[i++] = width; + screenAttribs[i++] = EGL_HEIGHT; + screenAttribs[i++] = height; + screenAttribs[i++] = EGL_NONE; + + surface = eglCreatePbufferSurface(d, configs[0], screenAttribs); + if (surface == EGL_NO_SURFACE) { + printf("peglgears: failed to create pbuffer surface\n"); + return 0; + } + + b = eglMakeCurrent(d, surface, surface, ctx); + if (!b) { + printf("peglgears: make current failed\n"); + return 0; + } + + if (printInfo) + { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + reshape(width, height); + + glDrawBuffer( GL_BACK ); + + run_gears(d, surface, 5.0); + + eglDestroySurface(d, surface); + eglDestroyContext(d, ctx); + eglTerminate(d); + + return 0; +} diff --git a/progs/egl/xegl_tri.c b/progs/egl/xegl_tri.c new file mode 100644 index 00000000000..65f352ddfa9 --- /dev/null +++ b/progs/egl/xegl_tri.c @@ -0,0 +1,359 @@ +/* + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Draw a triangle with X/EGL. + * Brian Paul + * 3 June 2008 + */ + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GL/gl.h> /* using full OpenGL for now */ +#include <GLES/egl.h> + + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + + +static void +draw(void) +{ + static const GLfloat verts[3][2] = { + { -1, -1 }, + { 1, -1 }, + { 0, 1 } + }; + static const GLfloat colors[3][3] = { + { 1, 0, 0 }, + { 0, 1, 0 }, + { 0, 0, 1 } + }; + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + { + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(3, GL_FLOAT, 0, colors); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + + +static void +init(void) +{ + glClearColor(0.4, 0.4, 0.4, 0.0); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: glXCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + int redraw = 0; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "xegl_tri", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/egl/xeglgears.c b/progs/egl/xeglgears.c new file mode 100644 index 00000000000..72ed0052832 --- /dev/null +++ b/progs/egl/xeglgears.c @@ -0,0 +1,608 @@ +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Ported to X/EGL/GLES. XXX Actually, uses full OpenGL ATM. + * Brian Paul + * 30 May 2008 + */ + +/* + * Command line options: + * -info print GL implementation information + * + */ + + +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GL/gl.h> +#include <EGL/egl.h> + + +#define BENCHMARK + +#ifdef BENCHMARK + +/* XXX this probably isn't very portable */ + +#include <sys/time.h> +#include <unistd.h> + +/* return current time (in seconds) */ +static double +current_time(void) +{ + struct timeval tv; +#ifdef __VMS + (void) gettimeofday(&tv, NULL ); +#else + struct timezone tz; + (void) gettimeofday(&tv, &tz); +#endif + return (double) tv.tv_sec + tv.tv_usec / 1000000.0; +} + +#else /*BENCHMARK*/ + +/* dummy */ +static double +current_time(void) +{ + /* update this function for other platforms! */ + static double t = 0.0; + static int warn = 1; + if (warn) { + fprintf(stderr, "Warning: current_time() not implemented!!\n"); + warn = 0; + } + return t += 1.0; +} + +#endif /*BENCHMARK*/ + + + +#ifndef M_PI +#define M_PI 3.14159265 +#endif + + +static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; +static GLint gear1, gear2, gear3; +static GLfloat angle = 0.0; + +static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */ + + +/* + * + * Draw a gear wheel. You'll probably want to call this function when + * building a display list since we do a lot of trig here. + * + * Input: inner_radius - radius of hole at center + * outer_radius - radius at center of teeth + * width - width of gear + * teeth - number of teeth + * tooth_depth - depth of tooth + */ +static void +gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, + GLint teeth, GLfloat tooth_depth) +{ + GLint i; + GLfloat r0, r1, r2; + GLfloat angle, da; + GLfloat u, v, len; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0; + r2 = outer_radius + tooth_depth / 2.0; + + da = 2.0 * M_PI / teeth / 4.0; + + glShadeModel(GL_FLAT); + + glNormal3f(0.0, 0.0, 1.0); + + /* draw front face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + if (i < teeth) { + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + } + glEnd(); + + /* draw front sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + glEnd(); + + glNormal3f(0.0, 0.0, -1.0); + + /* draw back face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + if (i < teeth) { + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + } + } + glEnd(); + + /* draw back sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + } + glEnd(); + + /* draw outward faces of teeth */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + u = r2 * cos(angle + da) - r1 * cos(angle); + v = r2 * sin(angle + da) - r1 * sin(angle); + len = sqrt(u * u + v * v); + u /= len; + v /= len; + glNormal3f(v, -u, 0.0); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); + v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); + glNormal3f(v, -u, 0.0); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + } + + glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); + glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); + + glEnd(); + + glShadeModel(GL_SMOOTH); + + /* draw inside radius cylinder */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glNormal3f(-cos(angle), -sin(angle), 0.0); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + } + glEnd(); +} + + +static void +draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1.0, 0.0, 0.0); + glRotatef(view_roty, 0.0, 1.0, 0.0); + glRotatef(view_rotz, 0.0, 0.0, 1.0); + + glPushMatrix(); + glTranslatef(-3.0, -2.0, 0.0); + glRotatef(angle, 0.0, 0.0, 1.0); + glCallList(gear1); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(3.1, -2.0, 0.0); + glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); + glCallList(gear2); + glPopMatrix(); + + glPushMatrix(); + glTranslatef(-3.1, 4.2, 0.0); + glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); + glCallList(gear3); + glPopMatrix(); + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -40.0); +} + + + +static void +init(void) +{ + static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; + static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; + static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 }; + static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 }; + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glEnable(GL_CULL_FACE); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + + /* make the gears */ + gear1 = glGenLists(1); + glNewList(gear1, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); + gear(1.0, 4.0, 1.0, 20, 0.7); + glEndList(); + + gear2 = glGenLists(1); + glNewList(gear2, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); + gear(0.5, 2.0, 2.0, 10, 0.7); + glEndList(); + + gear3 = glGenLists(1); + glNewList(gear3, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); + gear(1.3, 2.0, 0.5, 10, 0.7); + glEndList(); + + glEnable(GL_NORMALIZE); + + glClearColor(0.2, 0.2, 0.2, 0.0); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + /*EGL_DOUBLEBUFFER,*/ + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs, vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (fullscreen) { + x = 0; y = 0; + width = DisplayWidth( x_dpy, scrnum ); + height = DisplayHeight( x_dpy, scrnum ); + } + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + attr.override_redirect = fullscreen; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: glXCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + while (XPending(dpy) > 0) { + XEvent event; + XNextEvent(dpy, &event); + switch (event.type) { + case Expose: + /* we'll redraw below */ + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + } + } + + { + static int frames = 0; + static double tRot0 = -1.0, tRate0 = -1.0; + double dt, t = current_time(); + if (tRot0 < 0.0) + tRot0 = t; + dt = t - tRot0; + tRot0 = t; + + /* advance rotation for next frame */ + angle += 70.0 * dt; /* 70 degrees per second */ + if (angle > 3600.0) + angle -= 3600.0; + + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + + frames++; + + if (tRate0 < 0.0) + tRate0 = t; + if (t - tRate0 >= 5.0) { + GLfloat seconds = t - tRate0; + GLfloat fps = frames / seconds; + printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, + fps); + tRate0 = t; + frames = 0; + } + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -fullscreen run in fullscreen mode\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else if (strcmp(argv[i], "-fullscreen") == 0) { + fullscreen = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "glxgears", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx); + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + glDeleteLists(gear1, 1); + glDeleteLists(gear2, 1); + glDeleteLists(gear3, 1); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore index a72f552f10b..40cb6850fb9 100644 --- a/progs/tests/.gitignore +++ b/progs/tests/.gitignore @@ -18,6 +18,7 @@ bufferobj bug_3050 bug_3101 bug_3195 +bug_texstore_i8 calibrate_rast copypixrate crossbar diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 75d1eca08ee..7e8c0c8e34d 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -30,6 +30,7 @@ SOURCES = \ bug_3050.c \ bug_3101.c \ bug_3195.c \ + bug_texstore_i8.c \ calibrate_rast.c \ copypixrate.c \ crossbar.c \ diff --git a/progs/tests/bug_texstore_i8.c b/progs/tests/bug_texstore_i8.c new file mode 100644 index 00000000000..f8dac210f7a --- /dev/null +++ b/progs/tests/bug_texstore_i8.c @@ -0,0 +1,194 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ +/* + * Based on the trivial/quad-tex-2d program. + * Modified by Jakob Bornecrantz <[email protected]> + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +static GLenum Target = GL_TEXTURE_2D; +static GLenum Filter = GL_NEAREST; +GLenum doubleBuffer; +static float Rot = 0; +static int win = 0; + +static void Init(void) +{ + int internalFormat; + int sourceFormat; + + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + +#define SIZE 16 + { + GLubyte tex2d[SIZE][SIZE][4]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { + tex2d[t][s][0] = 0xff; + tex2d[t][s][1] = 0xff; + tex2d[t][s][2] = 0xff; + tex2d[t][s][3] = 0xff; + } + } + + internalFormat = GL_LUMINANCE8; + sourceFormat = GL_RGBA; + + glTexImage2D(Target, + 0, + internalFormat, + SIZE, SIZE, + 0, + sourceFormat, + GL_UNSIGNED_BYTE, + //GL_UNSIGNED_INT, + tex2d); + + glEnable(Target); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(Target, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(Target, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameterf(Target, GL_TEXTURE_MAG_FILTER, Filter); + } +} + +static void Reshape(int width, int height) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +#if 0 + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); +#else + glFrustum(-1, 1, -1, 1, 10, 20); +#endif + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0, 0, -15); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 'r': + Rot += 10.0; + break; + case 'R': + Rot -= 10.0; + break; + case 27: + glutDestroyWindow(win); + exit(0); + default: + return; + } + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glPushMatrix(); + glRotatef(Rot, 0, 1, 0); + + glBegin(GL_QUADS); + glTexCoord2f(1,0); + glVertex3f( 0.9, -0.9, 0.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, 0.0); + glTexCoord2f(0,1); + glVertex3f(-0.9, 0.9, 0.0); + glTexCoord2f(0,0); + glVertex3f(-0.9, -0.9, 0.0); + glEnd(); + + glPopMatrix(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); + glutInitWindowSize(250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + win = glutCreateWindow("Tex test"); + if (!win) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore index 30f03e91032..a6629446d11 100644 --- a/progs/trivial/.gitignore +++ b/progs/trivial/.gitignore @@ -2,6 +2,7 @@ clear clear-fbo clear-fbo-tex clear-scissor +clear-undefined dlist-dangling dlist-edgeflag dlist-edgeflag-dangling @@ -37,6 +38,8 @@ point-wide point-wide-smooth poly poly-flat +poly-flat-clip +poly-flat-unfilled-clip poly-unfilled quad quad-clip @@ -73,6 +76,11 @@ tri-cull tri-cull-both tri-dlist tri-edgeflag +trifan +trifan-flat +trifan-flat-clip +trifan-flat-unfilled-clip +trifan-unfilled tri-fbo tri-fbo-tex tri-flat @@ -96,10 +104,12 @@ tri-z tri-z-eq tristrip tristrip-clip +tristrip-flat vbo-drawarrays vbo-drawelements vbo-drawrange vp-array +vp-array-int vp-clip vp-line-clip vp-tri diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index 1dbc4721e87..786576cd13b 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -14,6 +14,7 @@ SOURCES = \ clear-fbo-tex.c \ clear-fbo.c \ clear-scissor.c \ + clear-undefined.c \ clear.c \ dlist-dangling.c \ dlist-edgeflag-dangling.c \ @@ -48,6 +49,8 @@ SOURCES = \ point-wide-smooth.c \ point.c \ poly-flat.c \ + poly-flat-clip.c \ + poly-flat-unfilled-clip.c \ poly-unfilled.c \ poly.c \ quad-clip-all-vertices.c \ @@ -104,12 +107,19 @@ SOURCES = \ tri-z-eq.c \ tri-z.c \ tri.c \ + trifan-flat.c \ + trifan-flat-clip.c \ + trifan-flat-unfilled-clip.c \ + trifan-unfilled.c \ + trifan.c \ tristrip-clip.c \ + tristrip-flat.c \ tristrip.c \ vbo-drawarrays.c \ vbo-drawelements.c \ vbo-drawrange.c \ vp-array.c \ + vp-array-int.c \ vp-clip.c \ vp-line-clip.c \ vp-tri.c \ diff --git a/progs/trivial/clear-undefined.c b/progs/trivial/clear-undefined.c new file mode 100644 index 00000000000..ce066bf8e6f --- /dev/null +++ b/progs/trivial/clear-undefined.c @@ -0,0 +1,137 @@ +/* + * glClear + glScissor + Undefined content of framebuffer + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +GLenum doubleBuffer; +GLint Width = 200, Height = 150; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + fprintf(stderr, "Top right corner should be red\n"); +} + +static void Reshape(int width, int height) +{ + Width = width; + Height = height; + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(1); + default: + glutPostRedisplay(); + return; + } + +} + +static void Draw(void) +{ + glColor4f(1.0, 0.0, 0.0, 1.0); + glBegin(GL_QUADS); + glVertex2d(0.0, 0.0); + glVertex2d(0.0, 1.0); + glVertex2d(1.0, 1.0); + glVertex2d(1.0, 0.0); + glEnd(); + + glBegin(GL_QUADS); + glVertex2d(0.0, 0.0); + glVertex2d(0.0, -1.0); + glVertex2d(1.0, -1.0); + glVertex2d(1.0, 0.0); + glEnd(); + + glEnable(GL_SCISSOR_TEST); + glClearColor(1, 1, 0, 0); + glScissor(Width / 2, 0, Width - Width / 2, Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + + glClearColor(0, 0, 1, 0); + glScissor(0, Height / 2, Width / 2, Height - Height / 2); + glClear(GL_COLOR_BUFFER_BIT); + glDisable(GL_SCISSOR_TEST); + + glColor4f(0.0, 1.0, 0.0, 1.0); + glBegin(GL_QUADS); + glVertex2d( 0.0, 0.0); + glVertex2d( 0.0, -1.0); + glVertex2d(-1.0, -1.0); + glVertex2d(-1.0, 0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_TRUE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( Width, Height ); + + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(argv[0]) == GL_FALSE) { + exit(1); + } + + Init(); + Reshape(Width, Height); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/poly-flat-clip.c b/progs/trivial/poly-flat-clip.c index bd8d347c999..72c2a29a0d2 100644 --- a/progs/trivial/poly-flat-clip.c +++ b/progs/trivial/poly-flat-clip.c @@ -75,13 +75,13 @@ static void Draw(void) glBegin(GL_POLYGON); glColor3f(1,0,0); - glVertex3f( 1.1, -1.1, -30.0); + glVertex3f( 0, 0, -30.0); glColor3f(1,1,0); - glVertex3f( 1.1, 1.1, -30.0); + glVertex3f( 1.3, 1.1, -30.0); glColor3f(1,0,1); - glVertex3f(-1.1, 1.1, -30.0); + glVertex3f(-.9, .9, -30.0); glColor3f(0,1,1); - glVertex3f(-1.1, -1.1, -30.0); + glVertex3f(-1.1, -1.3, -30.0); glEnd(); glFlush(); diff --git a/progs/trivial/poly-flat-unfilled-clip.c b/progs/trivial/poly-flat-unfilled-clip.c new file mode 100644 index 00000000000..d3a14a516a4 --- /dev/null +++ b/progs/trivial/poly-flat-unfilled-clip.c @@ -0,0 +1,144 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + glPolygonMode(GL_FRONT, GL_LINE); + glPolygonMode(GL_BACK, GL_LINE); + glLineWidth(4.0); + + + glBegin(GL_POLYGON); + glColor3f(1,0,0); + glVertex3f( 0, 0, -30.0); + glColor3f(1,1,0); + glVertex3f( 1.3, 1.1, -30.0); + glColor3f(1,0,1); + glVertex3f(-.9, .9, -30.0); + glColor3f(0,1,1); + glVertex3f(-1.1, -1.3, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/trifan-flat-clip.c b/progs/trivial/trifan-flat-clip.c new file mode 100644 index 00000000000..04042fac704 --- /dev/null +++ b/progs/trivial/trifan-flat-clip.c @@ -0,0 +1,140 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0, 0, -30.0); + glColor3f(1,1,0); + glVertex3f( 1.3, 1.1, -30.0); + glColor3f(1,0,1); + glVertex3f(-.9, .9, -30.0); + glColor3f(0,1,1); + glVertex3f(-1.1, -1.3, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/trifan-flat-unfilled-clip.c b/progs/trivial/trifan-flat-unfilled-clip.c new file mode 100644 index 00000000000..25224412cc9 --- /dev/null +++ b/progs/trivial/trifan-flat-unfilled-clip.c @@ -0,0 +1,144 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + glPolygonMode(GL_FRONT, GL_LINE); + glPolygonMode(GL_BACK, GL_LINE); + glLineWidth(4.0); + + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0, 0, -30.0); + glColor3f(1,1,0); + glVertex3f( 1.3, 1.1, -30.0); + glColor3f(1,0,1); + glVertex3f(-.9, .9, -30.0); + glColor3f(0,1,1); + glVertex3f(-1.1, -1.3, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/trifan-flat.c b/progs/trivial/trifan-flat.c new file mode 100644 index 00000000000..737eccdcae7 --- /dev/null +++ b/progs/trivial/trifan-flat.c @@ -0,0 +1,140 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glShadeModel(GL_FLAT); + + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/trifan-unfilled.c b/progs/trivial/trifan-unfilled.c new file mode 100644 index 00000000000..8e7454108c0 --- /dev/null +++ b/progs/trivial/trifan-unfilled.c @@ -0,0 +1,139 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/trifan.c b/progs/trivial/trifan.c new file mode 100644 index 00000000000..ecb0424393e --- /dev/null +++ b/progs/trivial/trifan.c @@ -0,0 +1,138 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLE_FAN); + glColor3f(1,0,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(1,1,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(1,0,1); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,1,1); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/vp-array-int.c b/progs/trivial/vp-array-int.c new file mode 100644 index 00000000000..4d60f2bd5f5 --- /dev/null +++ b/progs/trivial/vp-array-int.c @@ -0,0 +1,117 @@ +/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + +GLint verts[][4] = { + { 1, -1, 0, 1 }, + { 1, 1, 0, 1 }, + { -1, 1, 0, 1 }, + { -1, -1, 0, 1 }, +}; + +GLubyte color[][4] = { + { 0x00, 0x00, 0xff, 0x00 }, + { 0x00, 0xff, 0x00, 0x00 }, + { 0xff, 0x00, 0x00, 0x00 }, + { 0xff, 0xff, 0xff, 0x00 }, +}; + +GLuint indices[] = { 0, 1, 2, 3 }; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + glGenProgramsARB(1, &prognum); + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + glVertexPointer( 3, GL_INT, sizeof(verts[0]), verts ); + glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color ); + +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices ); + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); + glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c index f9e6cdad74d..eb450cb5981 100644 --- a/progs/vp/vp-tris.c +++ b/progs/vp/vp-tris.c @@ -230,7 +230,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); - glutCreateWindow(argv[0]); + glutCreateWindow(argv[argc-1]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/vpglsl/off2f.glsl b/progs/vpglsl/off2f.glsl new file mode 100644 index 00000000000..e06cb42a0ed --- /dev/null +++ b/progs/vpglsl/off2f.glsl @@ -0,0 +1,18 @@ +const int KernelSize = 8; +uniform vec2 Offset2f[KernelSize]; +uniform vec4 KernelValue4f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + vec2 rg, ba; + gl_Position = gl_Vertex; + + rg = Offset2f[4]; + ba = Offset2f[5]; + + + gl_FrontColor = KernelValue4f[0] * vec4(rg, ba); +} diff --git a/progs/vpglsl/varfor1f.glsl b/progs/vpglsl/varfor1f.glsl new file mode 100644 index 00000000000..9c3e8f2a238 --- /dev/null +++ b/progs/vpglsl/varfor1f.glsl @@ -0,0 +1,22 @@ +const int KernelSize = 16; +uniform float KernelValue1f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + gl_Position = gl_Vertex; + + for (i = 0; i < KernelSize; ++i) { + float x, y, z, w; + + x = KernelValue1f[i]; ++i; + y = KernelValue1f[i]; ++i; + z = KernelValue1f[i]; ++i; + w = KernelValue1f[i]; + + sum += tmp * vec4(x, y, z, w); + } + gl_FrontColor = sum; +} diff --git a/progs/vpglsl/varfor2f.glsl b/progs/vpglsl/varfor2f.glsl new file mode 100644 index 00000000000..d98a1100458 --- /dev/null +++ b/progs/vpglsl/varfor2f.glsl @@ -0,0 +1,24 @@ +const int KernelSize = 9; +uniform vec2 KernelValue2f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + gl_Position = gl_Vertex; + + for (i = 0; i < KernelSize; ++i) { + vec2 rg, ba; + + rg = KernelValue2f[i]; + ++i; + if (i < KernelSize) + ba = KernelValue2f[i]; + else + ba = vec2(0, 0); + + sum += tmp * vec4(rg, ba); + } + gl_FrontColor = sum; +} diff --git a/progs/vpglsl/varfor4f.glsl b/progs/vpglsl/varfor4f.glsl new file mode 100644 index 00000000000..c70ba0356fd --- /dev/null +++ b/progs/vpglsl/varfor4f.glsl @@ -0,0 +1,19 @@ +const int KernelSize = 4; +uniform vec4 KernelValue4f[KernelSize]; + +void main(void) +{ + int i; + vec4 sum = vec4(0.0); + vec4 tmp = gl_Color; + gl_Position = gl_Vertex; + + for (i = 0; i < KernelSize; ++i) { + vec4 rgba; + + rgba = KernelValue4f[i]; + + sum += tmp * rgba; + } + gl_FrontColor = sum; +} diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c index 3c2830773a3..9108d3f1978 100644 --- a/progs/vpglsl/vp-tris.c +++ b/progs/vpglsl/vp-tris.c @@ -76,6 +76,52 @@ static void check_link(GLuint prog) } } +static void setup_uniforms() +{ + { + GLuint loc1f = glGetUniformLocationARB(program, "Offset1f"); + GLuint loc2f = glGetUniformLocationARB(program, "Offset2f"); + GLuint loc4f = glGetUniformLocationARB(program, "Offset4f"); + GLfloat vecKer[] = + { 1.0, 0.0, 0.0, 1.0, + 0.0, 1.0, 0.0, 1.0, + 1.0, 0.0, 0.0, 1.0, + 0.0, 0.0, 0.0, 1.0 + }; + if (loc1f >= 0) + glUniform1fv(loc1f, 16, vecKer); + + if (loc2f >= 0) + glUniform2fv(loc2f, 8, vecKer); + + if (loc4f >= 0) + glUniform4fv(loc4f, 4, vecKer); + + } + + GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f"); + GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f"); + GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f"); + GLfloat vecKer[] = + { 1.0, 0.0, 0.0, 0.25, + 0.0, 1.0, 0.0, 0.25, + 0.0, 0.0, 1.0, 0.25, + 0.0, 0.0, 0.0, 0.25, + 0.5, 0.0, 0.0, 0.35, + 0.0, 0.5, 0.0, 0.35, + 0.0, 0.0, 0.5, 0.35, + 0.0, 0.0, 0.0, 0.35 + }; + if (loc1f >= 0) + glUniform1fv(loc1f, 16, vecKer); + + if (loc2f >= 0) + glUniform2fv(loc2f, 8, vecKer); + + if (loc4f >= 0) + glUniform4fv(loc4f, 4, vecKer); +} + static void prepare_shaders() { static const char *fragShaderText = @@ -103,6 +149,8 @@ static void prepare_shaders() glLinkProgram(program); check_link(program); glUseProgram(program); + + setup_uniforms(); } static void args(int argc, char *argv[]) diff --git a/progs/xdemos/glxgears.c b/progs/xdemos/glxgears.c index 75d63e51a2e..c98c3157b5d 100644 --- a/progs/xdemos/glxgears.c +++ b/progs/xdemos/glxgears.c @@ -88,12 +88,18 @@ current_time(void) #endif +/** Event handler results: */ +#define NOP 0 +#define EXIT 1 +#define DRAW 2 + static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; static GLint gear1, gear2, gear3; static GLfloat angle = 0.0; static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */ static GLboolean stereo = GL_FALSE; /* Enable stereo. */ +static GLboolean animate = GL_TRUE; /* Animation */ static GLfloat eyesep = 5.0; /* Eye separation. */ static GLfloat fix_point = 40.0; /* Fixation point distance. */ static GLfloat left, right, asp; /* Stereo frustum params. */ @@ -239,7 +245,7 @@ gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, static void -do_draw(void) +draw(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); @@ -269,8 +275,9 @@ do_draw(void) glPopMatrix(); } + static void -draw(void) +draw_gears(void) { if (stereo) { /* First left eye. */ @@ -284,7 +291,7 @@ draw(void) glPushMatrix(); glTranslated(+0.5 * eyesep, 0.0, 0.0); - do_draw(); + draw(); glPopMatrix(); /* Then right eye. */ @@ -298,10 +305,50 @@ draw(void) glPushMatrix(); glTranslated(-0.5 * eyesep, 0.0, 0.0); - do_draw(); + draw(); glPopMatrix(); - } else - do_draw(); + } + else { + draw(); + } +} + + +/** Draw single frame, do SwapBuffers, compute FPS */ +static void +draw_frame(Display *dpy, Window win) +{ + static int frames = 0; + static double tRot0 = -1.0, tRate0 = -1.0; + double dt, t = current_time(); + + if (tRot0 < 0.0) + tRot0 = t; + dt = t - tRot0; + tRot0 = t; + + if (animate) { + /* advance rotation for next frame */ + angle += 70.0 * dt; /* 70 degrees per second */ + if (angle > 3600.0) + angle -= 3600.0; + } + + draw_gears(); + glXSwapBuffers(dpy, win); + + frames++; + + if (tRate0 < 0.0) + tRate0 = t; + if (t - tRate0 >= 5.0) { + GLfloat seconds = t - tRate0; + GLfloat fps = frames / seconds; + printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, + fps); + tRate0 = t; + frames = 0; + } } @@ -319,7 +366,8 @@ reshape(int width, int height) left = -5.0 * ((w - 0.5 * eyesep) / fix_point); right = 5.0 * ((w + 0.5 * eyesep) / fix_point); - } else { + } + else { GLfloat h = (GLfloat) height / (GLfloat) width; glMatrixMode(GL_PROJECTION); @@ -430,10 +478,11 @@ make_window( Display *dpy, const char *name, attr.border_pixel = 0; attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + /* XXX this is a bad way to get a borderless window! */ attr.override_redirect = fullscreen; mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; - win = XCreateWindow( dpy, root, 0, 0, width, height, + win = XCreateWindow( dpy, root, x, y, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr ); @@ -463,79 +512,70 @@ make_window( Display *dpy, const char *name, } +/** + * Handle one X event. + * \return NOP, EXIT or DRAW + */ +static int +handle_event(Display *dpy, Window win, XEvent *event) +{ + switch (event->type) { + case Expose: + return DRAW; + case ConfigureNotify: + reshape(event->xconfigure.width, event->xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event->xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event->xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return EXIT; + } + else if (buffer[0] == 'a' || buffer[0] == 'A') { + animate = !animate; + } + } + return DRAW; + } + } + return NOP; +} + + static void event_loop(Display *dpy, Window win) { while (1) { - while (XPending(dpy) > 0) { + int op; + while (!animate || XPending(dpy) > 0) { XEvent event; XNextEvent(dpy, &event); - switch (event.type) { - case Expose: - /* we'll redraw below */ - break; - case ConfigureNotify: - reshape(event.xconfigure.width, event.xconfigure.height); - break; - case KeyPress: - { - char buffer[10]; - int r, code; - code = XLookupKeysym(&event.xkey, 0); - if (code == XK_Left) { - view_roty += 5.0; - } - else if (code == XK_Right) { - view_roty -= 5.0; - } - else if (code == XK_Up) { - view_rotx += 5.0; - } - else if (code == XK_Down) { - view_rotx -= 5.0; - } - else { - r = XLookupString(&event.xkey, buffer, sizeof(buffer), - NULL, NULL); - if (buffer[0] == 27) { - /* escape */ - return; - } - } - } - } + op = handle_event(dpy, win, &event); + if (op == EXIT) + return; + else if (op == DRAW) + break; } - { - static int frames = 0; - static double tRot0 = -1.0, tRate0 = -1.0; - double dt, t = current_time(); - if (tRot0 < 0.0) - tRot0 = t; - dt = t - tRot0; - tRot0 = t; - - /* advance rotation for next frame */ - angle += 70.0 * dt; /* 70 degrees per second */ - if (angle > 3600.0) - angle -= 3600.0; - - draw(); - glXSwapBuffers(dpy, win); - - frames++; - - if (tRate0 < 0.0) - tRate0 = t; - if (t - tRate0 >= 5.0) { - GLfloat seconds = t - tRate0; - GLfloat fps = frames / seconds; - printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, - fps); - tRate0 = t; - frames = 0; - } - } + draw_frame(dpy, win); } } @@ -548,13 +588,15 @@ usage(void) printf(" -stereo run in stereo mode\n"); printf(" -fullscreen run in fullscreen mode\n"); printf(" -info display OpenGL renderer info\n"); + printf(" -geometry WxH+X+Y window geometry\n"); } int main(int argc, char *argv[]) { - const int winWidth = 300, winHeight = 300; + unsigned int winWidth = 300, winHeight = 300; + int x = 0, y = 0; Display *dpy; Window win; GLXContext ctx; @@ -576,6 +618,10 @@ main(int argc, char *argv[]) else if (strcmp(argv[i], "-fullscreen") == 0) { fullscreen = GL_TRUE; } + else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) { + XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight); + i++; + } else { usage(); return -1; @@ -589,7 +635,7 @@ main(int argc, char *argv[]) return -1; } - make_window(dpy, "glxgears", 0, 0, winWidth, winHeight, &win, &ctx); + make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx); XMapWindow(dpy, win); glXMakeCurrent(dpy, win, ctx); diff --git a/scons/evc.py b/scons/evc.py new file mode 100644 index 00000000000..22a92607e50 --- /dev/null +++ b/scons/evc.py @@ -0,0 +1,108 @@ +"""evc + +Tool-specific initialization for Microsoft eMbedded Visual C++. + +""" + +# +# Copyright (c) 2001-2007 The SCons Foundation +# Copyright (c) 2008 Tungsten Graphics, Inc. +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path +import re +import string + +import SCons.Action +import SCons.Builder +import SCons.Errors +import SCons.Platform.win32 +import SCons.Tool +import SCons.Util +import SCons.Warnings + +import msvc_sa +import mslib_sa +import mslink_sa + +def get_evc_paths(env, version=None): + """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values + of those three environment variables that should be set + in order to execute the MSVC tools properly.""" + + exe_paths = [] + lib_paths = [] + include_paths = [] + + # mymic the batch files located in Microsoft eMbedded C++ 4.0\EVC\WCExxx\BIN + os_version = os.environ.get('OSVERSION', 'WCE500') + platform = os.environ.get('PLATFORM', 'STANDARDSDK_500') + wce_root = os.environ.get('WCEROOT', 'C:\\Program Files\\Microsoft eMbedded C++ 4.0') + sdk_root = os.environ.get('SDKROOT', 'C:\\Windows CE Tools') + + target_cpu = 'x86' + cfg = 'none' + + exe_paths.append( os.path.join(wce_root, 'COMMON', 'EVC', 'bin') ) + exe_paths.append( os.path.join(wce_root, 'EVC', os_version, 'bin') ) + include_paths.append( os.path.join(sdk_root, os_version, platform, 'include', target_cpu) ) + include_paths.append( os.path.join(sdk_root, os_version, platform, 'MFC', 'include') ) + include_paths.append( os.path.join(sdk_root, os_version, platform, 'ATL', 'include') ) + lib_paths.append( os.path.join(sdk_root, os_version, platform, 'lib', target_cpu) ) + lib_paths.append( os.path.join(sdk_root, os_version, platform, 'MFC', 'lib', target_cpu) ) + lib_paths.append( os.path.join(sdk_root, os_version, platform, 'ATL', 'lib', target_cpu) ) + + include_path = string.join( include_paths, os.pathsep ) + lib_path = string.join(lib_paths, os.pathsep ) + exe_path = string.join(exe_paths, os.pathsep ) + return (include_path, lib_path, exe_path) + +def generate(env): + + msvc_sa.generate(env) + mslib_sa.generate(env) + mslink_sa.generate(env) + + if not env.has_key('ENV'): + env['ENV'] = {} + + try: + include_path, lib_path, exe_path = get_evc_paths(env) + + # since other tools can set these, we just make sure that the + # relevant stuff from WINDDK is in there somewhere. + env.PrependENVPath('INCLUDE', include_path) + env.PrependENVPath('LIB', lib_path) + env.PrependENVPath('PATH', exe_path) + except (SCons.Util.RegError, SCons.Errors.InternalError): + pass + +def exists(env): + if not msvc_sa.exits(env): + return 0 + if not mslib_sa.exits(env): + return 0 + if not mslink_sa.exits(env): + return 0 + return 1 + +# vim:set ts=4 sw=4 et: diff --git a/scons/gallium.py b/scons/gallium.py new file mode 100644 index 00000000000..1787adb3123 --- /dev/null +++ b/scons/gallium.py @@ -0,0 +1,323 @@ +"""gallium + +Frontend-tool for Gallium3D architecture. + +""" + +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + + +import os.path + +import SCons.Action +import SCons.Builder + + +def quietCommandLines(env): + # Quiet command lines + # See also http://www.scons.org/wiki/HidingCommandLinesInOutput + env['CCCOMSTR'] = "Compiling $SOURCE ..." + env['CXXCOMSTR'] = "Compiling $SOURCE ..." + env['ARCOMSTR'] = "Archiving $TARGET ..." + env['RANLIBCOMSTR'] = "" + env['LINKCOMSTR'] = "Linking $TARGET ..." + + +def createConvenienceLibBuilder(env): + """This is a utility function that creates the ConvenienceLibrary + Builder in an Environment if it is not there already. + + If it is already there, we return the existing one. + + Based on the stock StaticLibrary and SharedLibrary builders. + """ + + try: + convenience_lib = env['BUILDERS']['ConvenienceLibrary'] + except KeyError: + action_list = [ SCons.Action.Action("$ARCOM", "$ARCOMSTR") ] + if env.Detect('ranlib'): + ranlib_action = SCons.Action.Action("$RANLIBCOM", "$RANLIBCOMSTR") + action_list.append(ranlib_action) + + convenience_lib = SCons.Builder.Builder(action = action_list, + emitter = '$LIBEMITTER', + prefix = '$LIBPREFIX', + suffix = '$LIBSUFFIX', + src_suffix = '$SHOBJSUFFIX', + src_builder = 'SharedObject') + env['BUILDERS']['ConvenienceLibrary'] = convenience_lib + env['BUILDERS']['Library'] = convenience_lib + + return convenience_lib + + +def generate(env): + """Common environment generation code""" + + # FIXME: this is already too late + #if env.get('quiet', False): + # quietCommandLines(env) + + # shortcuts + debug = env['debug'] + machine = env['machine'] + platform = env['platform'] + x86 = env['machine'] == 'x86' + gcc = env['platform'] in ('linux', 'freebsd', 'darwin') + msvc = env['platform'] in ('windows', 'winddk', 'wince') + + # Tool + if platform == 'winddk': + env.Tool('winddk') + elif platform == 'wince': + env.Tool('evc') + else: + env.Tool('default') + + # Put build output in a separate dir, which depends on the current + # configuration. See also http://www.scons.org/wiki/AdvancedBuildExample + build_topdir = 'build' + build_subdir = env['platform'] + if env['dri']: + build_subdir += "-dri" + if env['llvm']: + build_subdir += "-llvm" + if env['machine'] != 'generic': + build_subdir += '-' + env['machine'] + if env['debug']: + build_subdir += "-debug" + if env['profile']: + build_subdir += "-profile" + build_dir = os.path.join(build_topdir, build_subdir) + # Place the .sconsign file in the build dir too, to avoid issues with + # different scons versions building the same source file + env['build'] = build_dir + env.SConsignFile(os.path.join(build_dir, '.sconsign')) + + # C preprocessor options + cppdefines = [] + if debug: + cppdefines += ['DEBUG'] + else: + cppdefines += ['NDEBUG'] + if env['profile']: + cppdefines += ['PROFILE'] + if platform == 'windows': + cppdefines += [ + 'WIN32', + '_WINDOWS', + '_UNICODE', + 'UNICODE', + # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx, + 'WIN32_LEAN_AND_MEAN', + 'VC_EXTRALEAN', + '_CRT_SECURE_NO_DEPRECATE', + ] + if debug: + cppdefines += ['_DEBUG'] + if platform == 'winddk': + # Mimic WINDDK's builtin flags. See also: + # - WINDDK's bin/makefile.new i386mk.inc for more info. + # - buildchk_wxp_x86.log files, generated by the WINDDK's build + # - http://alter.org.ua/docs/nt_kernel/vc8_proj/ + cppdefines += [ + ('_X86_', '1'), + ('i386', '1'), + 'STD_CALL', + ('CONDITION_HANDLING', '1'), + ('NT_INST', '0'), + ('WIN32', '100'), + ('_NT1X_', '100'), + ('WINNT', '1'), + ('_WIN32_WINNT', '0x0501'), # minimum required OS version + ('WINVER', '0x0501'), + ('_WIN32_IE', '0x0603'), + ('WIN32_LEAN_AND_MEAN', '1'), + ('DEVL', '1'), + ('__BUILDMACHINE__', 'WinDDK'), + ('FPO', '0'), + ] + if debug: + cppdefines += [('DBG', 1)] + if platform == 'wince': + cppdefines += [ + ('_WIN32_WCE', '500'), + 'WCE_PLATFORM_STANDARDSDK_500', + '_i386_', + ('UNDER_CE', '500'), + 'UNICODE', + '_UNICODE', + '_X86_', + 'x86', + '_USRDLL', + 'TEST_EXPORTS' , + ] + if platform == 'windows': + cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_USER'] + if platform == 'winddk': + cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_DISPLAY'] + if platform == 'wince': + cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_CE'] + env.Append(CPPDEFINES = cppdefines) + + # C preprocessor includes + if platform == 'winddk': + env.Append(CPPPATH = [ + env['SDK_INC_PATH'], + env['DDK_INC_PATH'], + env['WDM_INC_PATH'], + env['CRT_INC_PATH'], + ]) + + # C compiler options + cflags = [] + if gcc: + if debug: + cflags += ['-O0', '-g3'] + else: + cflags += ['-O3', '-g3'] + if env['profile']: + cflags += ['-pg'] + if env['machine'] == 'x86': + cflags += ['-m32'] + if env['machine'] == 'x86_64': + cflags += ['-m64'] + cflags += [ + '-Wall', + '-Wmissing-prototypes', + '-Wno-long-long', + '-ffast-math', + '-pedantic', + '-fmessage-length=0', # be nice to Eclipse + ] + if msvc: + # See also: + # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx + # - cl /? + if debug: + cflags += [ + '/Od', # disable optimizations + '/Oi', # enable intrinsic functions + '/Oy-', # disable frame pointer omission + ] + else: + cflags += [ + '/Ox', # maximum optimizations + '/Oi', # enable intrinsic functions + '/Os', # favor code space + ] + if env['profile']: + cflags += [ + '/Gh', # enable _penter hook function + '/GH', # enable _pexit hook function + ] + cflags += [ + '/W3', # warning level + #'/Wp64', # enable 64 bit porting warnings + ] + if platform == 'windows': + cflags += [ + # TODO + ] + if platform == 'winddk': + cflags += [ + '/Zl', # omit default library name in .OBJ + '/Zp8', # 8bytes struct member alignment + '/Gy', # separate functions for linker + '/Gm-', # disable minimal rebuild + '/WX', # treat warnings as errors + '/Gz', # __stdcall Calling convention + '/GX-', # disable C++ EH + '/GR-', # disable C++ RTTI + '/GF', # enable read-only string pooling + '/G6', # optimize for PPro, P-II, P-III + '/Ze', # enable extensions + '/Gi-', # disable incremental compilation + '/QIfdiv-', # disable Pentium FDIV fix + '/hotpatch', # prepares an image for hotpatching. + #'/Z7', #enable old-style debug info + ] + if platform == 'wince': + cflags += [ + '/Gs8192', + '/GF', # enable read-only string pooling + ] + # Automatic pdb generation + # See http://scons.tigris.org/issues/show_bug.cgi?id=1656 + env.EnsureSConsVersion(0, 98, 0) + env['PDB'] = '${TARGET.base}.pdb' + env.Append(CFLAGS = cflags) + env.Append(CXXFLAGS = cflags) + + # Linker options + linkflags = [] + if gcc: + if env['machine'] == 'x86': + linkflags += ['-m32'] + if env['machine'] == 'x86_64': + linkflags += ['-m64'] + if platform == 'winddk': + # See also: + # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx + linkflags += [ + '/merge:_PAGE=PAGE', + '/merge:_TEXT=.text', + '/section:INIT,d', + '/opt:ref', + '/opt:icf', + '/ignore:4198,4010,4037,4039,4065,4070,4078,4087,4089,4221', + '/incremental:no', + '/fullbuild', + '/release', + '/nodefaultlib', + '/wx', + '/debug', + '/debugtype:cv', + '/version:5.1', + '/osversion:5.1', + '/functionpadmin:5', + '/safeseh', + '/pdbcompress', + '/stack:0x40000,0x1000', + '/driver', + '/align:0x80', + '/subsystem:native,5.01', + '/base:0x10000', + + '/entry:DrvEnableDriver', + ] + env.Append(LINKFLAGS = linkflags) + + # Convenience Library Builder + createConvenienceLibBuilder(env) + + # for debugging + #print env.Dump() + + +def exists(env): + return 1 diff --git a/scons/mslib_sa.py b/scons/mslib_sa.py new file mode 100644 index 00000000000..da51c574b62 --- /dev/null +++ b/scons/mslib_sa.py @@ -0,0 +1,49 @@ +"""mslib_sa + +Tool-specific initialization for lib (MicroSoft library archiver). + +Based on SCons.Tool.mslib, without the MSVC detection. + +""" + +# +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import SCons.Defaults +import SCons.Tool +import SCons.Util + +def generate(env): + """Add Builders and construction variables for lib to an Environment.""" + SCons.Tool.createStaticLibBuilder(env) + + env['AR'] = 'lib' + env['ARFLAGS'] = SCons.Util.CLVar('/nologo') + env['ARCOM'] = "${TEMPFILE('$AR $ARFLAGS /OUT:$TARGET $SOURCES')}" + env['LIBPREFIX'] = '' + env['LIBSUFFIX'] = '.lib' + +def exists(env): + return env.Detect('lib') + +# vim:set ts=4 sw=4 et: diff --git a/scons/mslink_sa.py b/scons/mslink_sa.py new file mode 100644 index 00000000000..53331def1aa --- /dev/null +++ b/scons/mslink_sa.py @@ -0,0 +1,211 @@ +"""mslink_sa + +Tool-specific initialization for the Microsoft linker. + +Based on SCons.Tool.mslink, without the MSVS detection. + +""" + +# +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path + +import SCons.Action +import SCons.Defaults +import SCons.Errors +import SCons.Platform.win32 +import SCons.Tool +import SCons.Tool.msvc +import SCons.Util + +def pdbGenerator(env, target, source, for_signature): + try: + return ['/PDB:%s' % target[0].attributes.pdb, '/DEBUG'] + except (AttributeError, IndexError): + return None + +def windowsShlinkTargets(target, source, env, for_signature): + listCmd = [] + dll = env.FindIxes(target, 'SHLIBPREFIX', 'SHLIBSUFFIX') + if dll: listCmd.append("/out:%s"%dll.get_string(for_signature)) + + implib = env.FindIxes(target, 'LIBPREFIX', 'LIBSUFFIX') + if implib: listCmd.append("/implib:%s"%implib.get_string(for_signature)) + + return listCmd + +def windowsShlinkSources(target, source, env, for_signature): + listCmd = [] + + deffile = env.FindIxes(source, "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX") + for src in source: + if src == deffile: + # Treat this source as a .def file. + listCmd.append("/def:%s" % src.get_string(for_signature)) + else: + # Just treat it as a generic source file. + listCmd.append(src) + return listCmd + +def windowsLibEmitter(target, source, env): + SCons.Tool.msvc.validate_vars(env) + + extratargets = [] + extrasources = [] + + dll = env.FindIxes(target, "SHLIBPREFIX", "SHLIBSUFFIX") + no_import_lib = env.get('no_import_lib', 0) + + if not dll: + raise SCons.Errors.UserError, "A shared library should have exactly one target with the suffix: %s" % env.subst("$SHLIBSUFFIX") + + insert_def = env.subst("$WINDOWS_INSERT_DEF") + if not insert_def in ['', '0', 0] and \ + not env.FindIxes(source, "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX"): + + # append a def file to the list of sources + extrasources.append( + env.ReplaceIxes(dll, + "SHLIBPREFIX", "SHLIBSUFFIX", + "WINDOWSDEFPREFIX", "WINDOWSDEFSUFFIX")) + + if env.has_key('PDB') and env['PDB']: + pdb = env.arg2nodes('$PDB', target=target, source=source)[0] + extratargets.append(pdb) + target[0].attributes.pdb = pdb + + if not no_import_lib and \ + not env.FindIxes(target, "LIBPREFIX", "LIBSUFFIX"): + # Append an import library to the list of targets. + extratargets.append( + env.ReplaceIxes(dll, + "SHLIBPREFIX", "SHLIBSUFFIX", + "LIBPREFIX", "LIBSUFFIX")) + # and .exp file is created if there are exports from a DLL + extratargets.append( + env.ReplaceIxes(dll, + "SHLIBPREFIX", "SHLIBSUFFIX", + "WINDOWSEXPPREFIX", "WINDOWSEXPSUFFIX")) + + return (target+extratargets, source+extrasources) + +def prog_emitter(target, source, env): + SCons.Tool.msvc.validate_vars(env) + + extratargets = [] + + exe = env.FindIxes(target, "PROGPREFIX", "PROGSUFFIX") + if not exe: + raise SCons.Errors.UserError, "An executable should have exactly one target with the suffix: %s" % env.subst("$PROGSUFFIX") + + if env.has_key('PDB') and env['PDB']: + pdb = env.arg2nodes('$PDB', target=target, source=source)[0] + extratargets.append(pdb) + target[0].attributes.pdb = pdb + + return (target+extratargets,source) + +def RegServerFunc(target, source, env): + if env.has_key('register') and env['register']: + ret = regServerAction([target[0]], [source[0]], env) + if ret: + raise SCons.Errors.UserError, "Unable to register %s" % target[0] + else: + print "Registered %s sucessfully" % target[0] + return ret + return 0 + +regServerAction = SCons.Action.Action("$REGSVRCOM", "$REGSVRCOMSTR") +regServerCheck = SCons.Action.Action(RegServerFunc, None) +shlibLinkAction = SCons.Action.Action('${TEMPFILE("$SHLINK $SHLINKFLAGS $_SHLINK_TARGETS $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $_SHLINK_SOURCES")}') +compositeLinkAction = shlibLinkAction + regServerCheck + +def generate(env): + """Add Builders and construction variables for ar to an Environment.""" + SCons.Tool.createSharedLibBuilder(env) + SCons.Tool.createProgBuilder(env) + + env['SHLINK'] = '$LINK' + env['SHLINKFLAGS'] = SCons.Util.CLVar('$LINKFLAGS /dll') + env['_SHLINK_TARGETS'] = windowsShlinkTargets + env['_SHLINK_SOURCES'] = windowsShlinkSources + env['SHLINKCOM'] = compositeLinkAction + env.Append(SHLIBEMITTER = [windowsLibEmitter]) + env['LINK'] = 'link' + env['LINKFLAGS'] = SCons.Util.CLVar('/nologo') + env['_PDB'] = pdbGenerator + env['LINKCOM'] = '${TEMPFILE("$LINK $LINKFLAGS /OUT:$TARGET.windows $( $_LIBDIRFLAGS $) $_LIBFLAGS $_PDB $SOURCES.windows")}' + env.Append(PROGEMITTER = [prog_emitter]) + env['LIBDIRPREFIX']='/LIBPATH:' + env['LIBDIRSUFFIX']='' + env['LIBLINKPREFIX']='' + env['LIBLINKSUFFIX']='$LIBSUFFIX' + + env['WIN32DEFPREFIX'] = '' + env['WIN32DEFSUFFIX'] = '.def' + env['WIN32_INSERT_DEF'] = 0 + env['WINDOWSDEFPREFIX'] = '${WIN32DEFPREFIX}' + env['WINDOWSDEFSUFFIX'] = '${WIN32DEFSUFFIX}' + env['WINDOWS_INSERT_DEF'] = '${WIN32_INSERT_DEF}' + + env['WIN32EXPPREFIX'] = '' + env['WIN32EXPSUFFIX'] = '.exp' + env['WINDOWSEXPPREFIX'] = '${WIN32EXPPREFIX}' + env['WINDOWSEXPSUFFIX'] = '${WIN32EXPSUFFIX}' + + env['WINDOWSSHLIBMANIFESTPREFIX'] = '' + env['WINDOWSSHLIBMANIFESTSUFFIX'] = '${SHLIBSUFFIX}.manifest' + env['WINDOWSPROGMANIFESTPREFIX'] = '' + env['WINDOWSPROGMANIFESTSUFFIX'] = '${PROGSUFFIX}.manifest' + + env['REGSVRACTION'] = regServerCheck + env['REGSVR'] = os.path.join(SCons.Platform.win32.get_system_root(),'System32','regsvr32') + env['REGSVRFLAGS'] = '/s ' + env['REGSVRCOM'] = '$REGSVR $REGSVRFLAGS ${TARGET.windows}' + + # For most platforms, a loadable module is the same as a shared + # library. Platforms which are different can override these, but + # setting them the same means that LoadableModule works everywhere. + SCons.Tool.createLoadableModuleBuilder(env) + env['LDMODULE'] = '$SHLINK' + env['LDMODULEPREFIX'] = '$SHLIBPREFIX' + env['LDMODULESUFFIX'] = '$SHLIBSUFFIX' + env['LDMODULEFLAGS'] = '$SHLINKFLAGS' + # We can't use '$SHLINKCOM' here because that will stringify the + # action list on expansion, and will then try to execute expanded + # strings, with the upshot that it would try to execute RegServerFunc + # as a command. + env['LDMODULECOM'] = compositeLinkAction + +def exists(env): + platform = env.get('PLATFORM', '') + if platform in ('win32', 'cygwin'): + # Only explicitly search for a 'link' executable on Windows + # systems. Some other systems (e.g. Ubuntu Linux) have an + # executable named 'link' and we don't want that to make SCons + # think Visual Studio is installed. + return env.Detect('link') + return None + +# vim:set ts=4 sw=4 et: diff --git a/winddk.py b/scons/msvc_sa.py index 58de1838576..136d3052656 100644 --- a/winddk.py +++ b/scons/msvc_sa.py @@ -1,18 +1,13 @@ -"""winddk +"""msvc_sa -Tool-specific initialization for Microsoft Windows DDK. +Tool-specific initialization for Microsoft Visual C/C++. -Based on engine.SCons.Tool.msvc. - -There normally shouldn't be any need to import this module directly. -It will usually be imported through the generic SCons.Tool.Tool() -selection method. +Based on SCons.Tool.msvc, without the MSVS detection. """ # -# Copyright (c) 2001-2007 The SCons Foundation -# Copyright (c) 2008 Tungsten Graphics, Inc. +# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 The SCons Foundation # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the @@ -43,52 +38,12 @@ import SCons.Builder import SCons.Errors import SCons.Platform.win32 import SCons.Tool -import SCons.Tool.mslib -import SCons.Tool.mslink import SCons.Util import SCons.Warnings CSuffixes = ['.c', '.C'] CXXSuffixes = ['.cc', '.cpp', '.cxx', '.c++', '.C++'] -def get_winddk_paths(env, version=None): - """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values - of those three environment variables that should be set - in order to execute the MSVC tools properly.""" - - WINDDKdir = None - exe_paths = [] - lib_paths = [] - include_paths = [] - - if 'BASEDIR' in os.environ: - WINDDKdir = os.environ['BASEDIR'] - else: - WINDDKdir = "C:\\WINDDK\\3790.1830" - - exe_paths.append( os.path.join(WINDDKdir, 'bin') ) - exe_paths.append( os.path.join(WINDDKdir, 'bin', 'x86') ) - include_paths.append( os.path.join(WINDDKdir, 'inc', 'wxp') ) - lib_paths.append( os.path.join(WINDDKdir, 'lib') ) - - target_os = 'wxp' - target_cpu = 'i386' - - env['SDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', target_os) - env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'crt') - env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', target_os) - env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', 'wdm', target_os) - - env['SDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) - env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', 'crt', target_cpu) - env['DDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) - env['WDM_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) - - include_path = string.join( include_paths, os.pathsep ) - lib_path = string.join(lib_paths, os.pathsep ) - exe_path = string.join(exe_paths, os.pathsep ) - return (include_path, lib_path, exe_path) - def validate_vars(env): """Validate the PCH and PCHSTOP construction variables.""" if env.has_key('PCH') and env['PCH']: @@ -207,30 +162,12 @@ def generate(env): env['PCHCOM'] = '$CXX $CXXFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo${TARGETS[1]} /Yc$PCHSTOP /Fp${TARGETS[0]} $CCPDBFLAGS $PCHPDBFLAGS' env['BUILDERS']['PCH'] = pch_builder - env['AR'] = 'lib' - env['ARFLAGS'] = SCons.Util.CLVar('/nologo') - env['ARCOM'] = "${TEMPFILE('$AR $ARFLAGS /OUT:$TARGET $SOURCES')}" - env['LIBPREFIX'] = '' - env['LIBSUFFIX'] = '.lib' - - SCons.Tool.mslink.generate(env) - if not env.has_key('ENV'): env['ENV'] = {} - - try: - include_path, lib_path, exe_path = get_winddk_paths(env) - - # since other tools can set these, we just make sure that the - # relevant stuff from WINDDK is in there somewhere. - env.PrependENVPath('INCLUDE', include_path) - env.PrependENVPath('LIB', lib_path) - env.PrependENVPath('PATH', exe_path) - except (SCons.Util.RegError, SCons.Errors.InternalError): - pass - + if not env['ENV'].has_key('SystemRoot'): # required for dlls in the winsxs folders + env['ENV']['SystemRoot'] = SCons.Platform.win32.get_system_root() def exists(env): return env.Detect('cl') -# vim:set sw=4 et: +# vim:set ts=4 sw=4 et: diff --git a/scons/winddk.py b/scons/winddk.py new file mode 100644 index 00000000000..be81d12ea9e --- /dev/null +++ b/scons/winddk.py @@ -0,0 +1,114 @@ +"""winddk + +Tool-specific initialization for Microsoft Windows DDK. + +""" + +# +# Copyright (c) 2001-2007 The SCons Foundation +# Copyright (c) 2008 Tungsten Graphics, Inc. +# +# Permission is hereby granted, free of charge, to any person obtaining +# a copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sublicense, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY +# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE +# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# + +import os.path +import re +import string + +import SCons.Action +import SCons.Builder +import SCons.Errors +import SCons.Platform.win32 +import SCons.Tool +import SCons.Util +import SCons.Warnings + +import msvc_sa +import mslib_sa +import mslink_sa + +def get_winddk_paths(env, version=None): + """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values + of those three environment variables that should be set + in order to execute the MSVC tools properly.""" + + WINDDKdir = None + exe_paths = [] + lib_paths = [] + include_paths = [] + + if 'BASEDIR' in os.environ: + WINDDKdir = os.environ['BASEDIR'] + else: + WINDDKdir = "C:\\WINDDK\\3790.1830" + + exe_paths.append( os.path.join(WINDDKdir, 'bin') ) + exe_paths.append( os.path.join(WINDDKdir, 'bin', 'x86') ) + include_paths.append( os.path.join(WINDDKdir, 'inc', 'wxp') ) + lib_paths.append( os.path.join(WINDDKdir, 'lib') ) + + target_os = 'wxp' + target_cpu = 'i386' + + env['SDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', target_os) + env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'crt') + env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', target_os) + env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', 'wdm', target_os) + + env['SDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) + env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', 'crt', target_cpu) + env['DDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) + env['WDM_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) + + include_path = string.join( include_paths, os.pathsep ) + lib_path = string.join(lib_paths, os.pathsep ) + exe_path = string.join(exe_paths, os.pathsep ) + return (include_path, lib_path, exe_path) + +def generate(env): + + msvc_sa.generate(env) + mslib_sa.generate(env) + mslink_sa.generate(env) + + if not env.has_key('ENV'): + env['ENV'] = {} + + try: + include_path, lib_path, exe_path = get_winddk_paths(env) + + # since other tools can set these, we just make sure that the + # relevant stuff from WINDDK is in there somewhere. + env.PrependENVPath('INCLUDE', include_path) + env.PrependENVPath('LIB', lib_path) + env.PrependENVPath('PATH', exe_path) + except (SCons.Util.RegError, SCons.Errors.InternalError): + pass + +def exists(env): + if not msvc_sa.exits(env): + return 0 + if not mslib_sa.exits(env): + return 0 + if not mslink_sa.exits(env): + return 0 + return 1 + +# vim:set ts=4 sw=4 et: diff --git a/src/egl/Makefile b/src/egl/Makefile index 931e9d0cb86..082d7621838 100644 --- a/src/egl/Makefile +++ b/src/egl/Makefile @@ -2,7 +2,7 @@ TOP = ../.. -SUBDIRS = main drivers/demo drivers/dri +SUBDIRS = main drivers default: subdirs diff --git a/src/egl/drivers/Makefile b/src/egl/drivers/Makefile new file mode 100644 index 00000000000..a2d67ca5a8a --- /dev/null +++ b/src/egl/drivers/Makefile @@ -0,0 +1,42 @@ +# src/egl/drivers/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + + +SUBDIRS = demo dri xdri + + +default: conditional_subdirs + + +# depending on $DRIVER_DIRS... +conditional_subdirs: + @if [ "${DRIVER_DIRS}" = "dri" ] ; then \ + $(MAKE) dri_subdirs ; \ + fi + + +dri_subdirs: + @ (cd dri ; $(MAKE)) || exit 1 + @ (cd xdri ; $(MAKE)) || exit 1 + +demo_subdir: + @ (cd demo ; $(MAKE)) || exit 1 + + + +subdirs: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir ; $(MAKE)) || exit 1 ; \ + fi \ + done + + +clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir ; $(MAKE) clean) ; \ + fi \ + done diff --git a/src/egl/drivers/demo/demo.c b/src/egl/drivers/demo/demo.c index 45545755c00..6b8b71d16ba 100644 --- a/src/egl/drivers/demo/demo.c +++ b/src/egl/drivers/demo/demo.c @@ -21,7 +21,7 @@ typedef struct demo_driver { _EGLDriver Base; /* base class/object */ - GLuint DemoStuff; + unsigned DemoStuff; } DemoDriver; #define DEMO_DRIVER(D) ((DemoDriver *) (D)) @@ -33,7 +33,7 @@ typedef struct demo_driver typedef struct demo_surface { _EGLSurface Base; /* base class/object */ - GLuint DemoStuff; + unsigned DemoStuff; } DemoSurface; @@ -43,7 +43,7 @@ typedef struct demo_surface typedef struct demo_context { _EGLContext Base; /* base class/object */ - GLuint DemoStuff; + unsigned DemoStuff; } DemoContext; @@ -152,9 +152,9 @@ demoCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext /* generate handle and insert into hash table */ _eglSaveContext(&c->Base); - assert(c->Base.Handle); + assert(_eglGetContextHandle(&c->Base)); - return c->Base.Handle; + return _eglGetContextHandle(&c->Base); } @@ -286,7 +286,7 @@ demoMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface rea * plug in API functions. */ _EGLDriver * -_eglMain(_EGLDisplay *dpy) +_eglMain(_EGLDisplay *dpy, const char *args) { DemoDriver *demo; diff --git a/src/egl/drivers/dri/Makefile b/src/egl/drivers/dri/Makefile index fa3720a16ba..bdc683a0c16 100644 --- a/src/egl/drivers/dri/Makefile +++ b/src/egl/drivers/dri/Makefile @@ -29,6 +29,8 @@ SOURCES = egldri.c OBJECTS = $(SOURCES:.c=.o) +DRM_LIB = `pkg-config --libs libdrm` + .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ @@ -43,7 +45,7 @@ library: $(TOP)/$(LIB_DIR)/libEGLdri.so $(TOP)/$(LIB_DIR)/libEGLdri.so: $(OBJECTS) $(TOP)/bin/mklib -o EGLdri -major 1 -minor 0 \ - -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) + -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) $(DRM_LIB) clean: @@ -55,7 +57,7 @@ depend: $(SOURCES) $(HEADERS) @ rm -f depend @ touch depend $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \ - $(SOURCES) $(HEADERS) > /dev/null + $(SOURCES) $(HEADERS) >/dev/null 2>/dev/null include depend # DO NOT DELETE diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c index cab0be2bd18..57661cc3ab8 100644 --- a/src/egl/drivers/dri/egldri.c +++ b/src/egl/drivers/dri/egldri.c @@ -1,5 +1,6 @@ /** - * Generic EGL driver for DRI. + * Generic EGL driver for DRI. This is basically an "adaptor" driver + * that allows libEGL to load/use regular DRI drivers. * * This file contains all the code needed to interface DRI-based drivers * with libEGL. @@ -23,6 +24,7 @@ #include "egldisplay.h" #include "eglcontext.h" #include "eglconfig.h" +#include "eglconfigutil.h" #include "eglsurface.h" #include "eglscreen.h" #include "eglglobals.h" @@ -32,18 +34,72 @@ #include "egldri.h" const char *sysfs = "/sys/class"; -#define None 0 + static const int empty_attribute_list[1] = { None }; + +/** + * Given a card number, return the name of the DRI driver to use. + * This generally means reading the contents of + * /sys/class/drm/cardX/dri_library_name, where X is the card number + */ +static EGLBoolean +driver_name_from_card_number(int card, char *driverName, int maxDriverName) +{ + char path[2000]; + FILE *f; + int length; + + snprintf(path, sizeof(path), "%s/drm/card%d/dri_library_name", sysfs, card); + + f = fopen(path, "r"); + if (!f) + return EGL_FALSE; + + fgets(driverName, maxDriverName, f); + fclose(f); + + if ((length = strlen(driverName)) > 1) { + /* remove the trailing newline from sysfs */ + driverName[length - 1] = '\0'; + strncat(driverName, "_dri", maxDriverName); + return EGL_TRUE; + } + else { + return EGL_FALSE; + } +} + + + /** * The bootstrap function. * Return a new driDriver object and plug in API functions. * This function, in turn, loads a specific DRI driver (ex: r200_dri.so). */ _EGLDriver * -_eglMain(_EGLDisplay *dpy) +_eglMain(_EGLDisplay *dpy, const char *args) { +#if 1 + const int card = args ? atoi(args) : 0; + _EGLDriver *driver = NULL; + char driverName[1000]; + + if (!driver_name_from_card_number(card, driverName, sizeof(driverName))) { + _eglLog(_EGL_WARNING, + "Unable to determine driver name for card %d\n", card); + return NULL; + } + + _eglLog(_EGL_DEBUG, "Driver name: %s\n", driverName); + + driver = _eglOpenDriver(dpy, driverName, args); + + return driver; + +#else + int length; char path[NAME_MAX]; struct dirent *dirent; @@ -58,14 +114,19 @@ _eglMain(_EGLDisplay *dpy) _eglLog(_EGL_WARNING, "%s DRM devices not found.", path); return EGL_FALSE; } + + /* loop over dir entries looking for cardX where "X" is in the + * dpy->DriverName ":X" string. + */ while ((dirent = readdir(dir))) { if (strncmp(&dirent->d_name[0], "card", 4) != 0) continue; - if (strcmp(&dirent->d_name[4], &dpy->Name[1]) != 0) + if (strcmp(&dirent->d_name[4], &driverName[1]) != 0) continue; - snprintf(path, sizeof(path), "%s/drm/card%s/dri_library_name", sysfs, &dpy->Name[1]); + snprintf(path, sizeof(path), "%s/drm/card%s/dri_library_name", + sysfs, &driverName[1]); _eglLog(_EGL_INFO, "Opening %s", path); #if 1 file = fopen(path, "r"); @@ -89,6 +150,7 @@ _eglMain(_EGLDisplay *dpy) closedir(dir); return driver; +#endif } @@ -141,7 +203,7 @@ _eglDRICreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, /* generate handle and insert into hash table */ _eglSaveContext(&c->Base); - return c->Base.Handle; + return _eglGetContextHandle(&c->Base); } @@ -152,13 +214,15 @@ _eglDRIMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, driDisplay *disp = Lookup_driDisplay(dpy); driContext *ctx = Lookup_driContext(context); EGLBoolean b; + __DRIid drawBuf = (__DRIid) draw; + __DRIid readBuf = (__DRIid) read; b = _eglMakeCurrent(drv, dpy, draw, read, context); if (!b) return EGL_FALSE; if (ctx) { - ctx->driContext.bindContext(disp, 0, read, draw, &ctx->driContext); + ctx->driContext.bindContext(disp, 0, drawBuf, readBuf, &ctx->driContext); } else { /* what's this??? */ @@ -190,7 +254,7 @@ _eglDRICreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, #if 0 GLcontext *ctx = NULL; /* this _should_ be OK */ #endif - GLvisual visMode; + __GLcontextModes visMode; _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); assert(conf); /* bad config should be caught earlier */ _eglConfigToContextModesRec(conf, &visMode); @@ -267,7 +331,8 @@ _eglDRICreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, _EGLConfig *config = _eglLookupConfig(drv, dpy, cfg); driDisplay *disp = Lookup_driDisplay(dpy); driSurface *surface; - GLvisual visMode; + __GLcontextModes visMode; + __DRIid drawBuf; surface = (driSurface *) calloc(1, sizeof(*surface)); if (!surface) { @@ -292,8 +357,10 @@ _eglDRICreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, /* convert EGLConfig to GLvisual */ _eglConfigToContextModesRec(config, &visMode); + drawBuf = (__DRIid) _eglGetSurfaceHandle(&surface->Base); + /* Create a new DRI drawable */ - if (!disp->driScreen.createNewDrawable(disp, &visMode, surface->Base.Handle, + if (!disp->driScreen.createNewDrawable(disp, &visMode, drawBuf, &surface->drawable, GLX_WINDOW_BIT, empty_attribute_list)) { _eglRemoveSurface(&surface->Base); @@ -715,7 +782,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, { __DRIscreen *pDRIScreen; __DRIscreenPrivate *psp; - driSurface *surf = Lookup_driSurface(drawable); + driSurface *surf = Lookup_driSurface((EGLSurface) drawable); pDRIScreen = __eglFindDRIScreen(ndpy, screen); @@ -1019,8 +1086,10 @@ _eglDRICreateDisplay(driDisplay *dpy, __DRIframebuffer *framebuffer) api_ver, & interface_methods, NULL); - if (!dpy->driScreen.private) + if (!dpy->driScreen.private) { + _eglLog(_EGL_WARNING, "egldri.c: DRI create new screen failed"); return EGL_FALSE; + } DRM_UNLOCK( dpy->drmFD, dpy->pSAREA, dpy->serverContext ); @@ -1080,6 +1149,7 @@ _eglDRIInitialize(_EGLDriver *drv, EGLDisplay dpy, { _EGLDisplay *disp = _eglLookupDisplay(dpy); driDisplay *display; + const char *driverName = (const char *) disp->NativeDisplay; assert(disp); @@ -1088,13 +1158,13 @@ _eglDRIInitialize(_EGLDriver *drv, EGLDisplay dpy, */ display = calloc(1, sizeof(*display)); display->Base = *disp; - _eglHashInsert(_eglGlobal.Displays, disp->Handle, display); + _eglSaveDisplay(&display->Base); free(disp); *major = 1; *minor = 0; - sscanf(&disp->Name[1], "%d", &display->minor); + sscanf(driverName + 1, "%d", &display->minor); drv->Initialized = EGL_TRUE; return EGL_TRUE; diff --git a/src/egl/drivers/dri/egldri.h b/src/egl/drivers/dri/egldri.h index 34b12d64fcd..54a9a4ea269 100644 --- a/src/egl/drivers/dri/egldri.h +++ b/src/egl/drivers/dri/egldri.h @@ -1,11 +1,14 @@ #ifndef EGLDRI_INCLUDED #define EGLDRI_INCLUDED +#include <stdlib.h> +#include <string.h> +#include <stdint.h> #include "egldisplay.h" #include "eglscreen.h" #include "eglsurface.h" #include "eglcontext.h" -#include "mtypes.h" + #include "dri_util.h" #include "drm_sarea.h" @@ -14,7 +17,7 @@ */ typedef struct dri_display { - _EGLDisplay Base; /* base class/object */ + _EGLDisplay Base; /**< base class */ void *pFB; int drmFD; /**< \brief DRM device file descriptor */ int minor; @@ -32,7 +35,7 @@ typedef struct dri_display unsigned long FBStart; /**< \brief physical address of the framebuffer */ void *driverClientMsg; int driverClientMsgSize; - int chipset; + unsigned chipset; void *driverPrivate; drm_magic_t magic; diff --git a/src/egl/drivers/xdri/Makefile b/src/egl/drivers/xdri/Makefile new file mode 100644 index 00000000000..477a75184ac --- /dev/null +++ b/src/egl/drivers/xdri/Makefile @@ -0,0 +1,67 @@ +# src/egl/drivers/xdri/Makefile + +# Build XEGL DRI driver loader library: egl_xdri.so + + +TOP = ../../../.. +include $(TOP)/configs/current + + +DRIVER_NAME = egl_xdri.so + + +INCLUDE_DIRS = \ + -I. \ + -I/usr/include \ + -I/usr/include/drm \ + -I$(TOP)/include \ + -I$(TOP)/include/GL/internal \ + -I$(TOP)/src/mesa/glapi \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/src/glx/x11 + +SOURCES = egl_xdri.c + +OBJECTS = $(SOURCES:.c=.o) + +DRM_LIB = `pkg-config --libs libdrm` + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +.PHONY: library + + +default: depend library Makefile + + +library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) + + +# Make the egl_xdri.so library +$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS) + $(TOP)/bin/mklib -o $(DRIVER_NAME) \ + -noprefix \ + -major 1 -minor 0 \ + -install $(TOP)/$(LIB_DIR) \ + -ldl $(OBJECTS) $(DRM_LIB) + + +clean: + rm -f *.o + rm -f *.so + rm -f depend depend.bak + + +depend: $(SOURCES) $(HEADERS) + @ echo "running $(MKDEP)" + @ rm -f depend + @ touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \ + $(SOURCES) $(HEADERS) >/dev/null 2>/dev/null + +include depend +# DO NOT DELETE diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c new file mode 100644 index 00000000000..df80c6a1c4e --- /dev/null +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -0,0 +1,837 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Code to interface a DRI driver to libEGL. + * Note that unlike previous DRI/EGL interfaces, this one is meant to + * be used _with_ X. Applications will use eglCreateWindowSurface() + * to render into X-created windows. + * + * This is an EGL driver that, in turn, loads a regular DRI driver. + * There are some dependencies on code in libGL, but those coudl be + * removed with some effort. + * + * Authors: Brian Paul + */ + + +#include <assert.h> +#include <stdio.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <fcntl.h> +#include "dlfcn.h" +#include <X11/Xlib.h> +#include <GL/gl.h> +#include "xf86dri.h" +#include "glxclient.h" +#include "dri_util.h" +#include "drm_sarea.h" + +#define _EGL_PLATFORM_X + +#include "eglconfig.h" +#include "eglcontext.h" +#include "egldisplay.h" +#include "egldriver.h" +#include "eglglobals.h" +#include "eglhash.h" +#include "egllog.h" +#include "eglsurface.h" + + + +#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) + + +/** subclass of _EGLDriver */ +struct xdri_egl_driver +{ + _EGLDriver Base; /**< base class */ + + const char *dri_driver_name; /**< name of DRI driver to load */ + void *dri_driver_handle; /**< returned by dlopen(dri_driver_name) */ + + int chipset; + int minor; + int drmFD; + + __DRIscreen driScreen; + __DRIframebuffer framebuffer; + drm_handle_t hSAREA; + drmAddress pSAREA; + char *busID; + drm_magic_t magic; +}; + + +/** subclass of _EGLContext */ +struct xdri_egl_context +{ + _EGLContext Base; /**< base class */ + + __DRIcontext driContext; +}; + + +/** subclass of _EGLSurface */ +struct xdri_egl_surface +{ + _EGLSurface Base; /**< base class */ + + __DRIid driDrawable; /**< DRI surface */ + drm_drawable_t hDrawable; +}; + + +/** subclass of _EGLConfig */ +struct xdri_egl_config +{ + _EGLConfig Base; /**< base class */ + + const __GLcontextModes *mode; /**< corresponding GLX mode */ +}; + + +/** cast wrapper */ +static struct xdri_egl_driver * +xdri_egl_driver(_EGLDriver *drv) +{ + return (struct xdri_egl_driver *) drv; +} + + +/** Map EGLSurface handle to xdri_egl_surface object */ +static struct xdri_egl_surface * +lookup_surface(EGLSurface surf) +{ + _EGLSurface *surface = _eglLookupSurface(surf); + return (struct xdri_egl_surface *) surface; +} + + +/** Map EGLContext handle to xdri_egl_context object */ +static struct xdri_egl_context * +lookup_context(EGLContext c) +{ + _EGLContext *context = _eglLookupContext(c); + return (struct xdri_egl_context *) context; +} + + +/** Map EGLConfig handle to xdri_egl_config object */ +static struct xdri_egl_config * +lookup_config(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config) +{ + _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); + return (struct xdri_egl_config *) conf; +} + + + +/** + * Produce a set of EGL configs. + * Note that we get the list of GLcontextModes from the GLX library. + * This dependency on GLX lib will be removed someday. + */ +static void +create_configs(_EGLDisplay *disp) +{ + const __GLcontextModes *m; + __GLXdisplayPrivate *priv = __glXInitialize(disp->Xdpy); + __GLXscreenConfigs *scrn = priv->screenConfigs; + int id = 1; + + for (m = scrn->configs; m; m = m->next) { + /* EGL requires double-buffered configs */ + if (m->doubleBufferMode) { + struct xdri_egl_config *config = CALLOC_STRUCT(xdri_egl_config); + + _eglInitConfig(&config->Base, id++); + + SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, m->rgbBits); + SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, m->redBits); + SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, m->greenBits); + SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, m->blueBits); + SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, m->alphaBits); + SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, m->depthBits); + SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, m->stencilBits); + SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, m->visualID); + SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_TYPE, m->visualType); + /* XXX only window rendering allowed ATM */ + SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + + /* XXX possibly other things to init... */ + + /* Ptr from EGL config to GLcontextMode. Used in CreateContext(). */ + config->mode = m; + + _eglAddConfig(disp, &config->Base); + } + } +} + + +/** + * Called via __DRIinterfaceMethods object + */ +static __DRIfuncPtr +dri_get_proc_address(const char * proc_name) +{ + return NULL; +} + + +static void +dri_context_modes_destroy(__GLcontextModes *modes) +{ + _eglLog(_EGL_DEBUG, "%s", __FUNCTION__); + + while (modes) { + __GLcontextModes * const next = modes->next; + free(modes); + modes = next; + } +} + + +/** + * Create a linked list of 'count' GLcontextModes. + * These are used during the client/server visual negotiation phase, + * then discarded. + */ +static __GLcontextModes * +dri_context_modes_create(unsigned count, size_t minimum_size) +{ + /* This code copied from libGLX, and modified */ + const size_t size = (minimum_size > sizeof(__GLcontextModes)) + ? minimum_size : sizeof(__GLcontextModes); + __GLcontextModes * head = NULL; + __GLcontextModes ** next; + unsigned i; + + next = & head; + for (i = 0 ; i < count ; i++) { + *next = (__GLcontextModes *) calloc(1, size); + if (*next == NULL) { + dri_context_modes_destroy(head); + head = NULL; + break; + } + + (*next)->doubleBufferMode = 1; + (*next)->visualID = GLX_DONT_CARE; + (*next)->visualType = GLX_DONT_CARE; + (*next)->visualRating = GLX_NONE; + (*next)->transparentPixel = GLX_NONE; + (*next)->transparentRed = GLX_DONT_CARE; + (*next)->transparentGreen = GLX_DONT_CARE; + (*next)->transparentBlue = GLX_DONT_CARE; + (*next)->transparentAlpha = GLX_DONT_CARE; + (*next)->transparentIndex = GLX_DONT_CARE; + (*next)->xRenderable = GLX_DONT_CARE; + (*next)->fbconfigID = GLX_DONT_CARE; + (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; + (*next)->bindToTextureRgb = GLX_DONT_CARE; + (*next)->bindToTextureRgba = GLX_DONT_CARE; + (*next)->bindToMipmapTexture = GLX_DONT_CARE; + (*next)->bindToTextureTargets = 0; + (*next)->yInverted = GLX_DONT_CARE; + + next = & ((*next)->next); + } + + return head; +} + + +static __DRIscreen * +dri_find_dri_screen(__DRInativeDisplay *ndpy, int scrn) +{ + /* unused? */ + return NULL; +} + + +static GLboolean +dri_window_exists(__DRInativeDisplay *dpy, __DRIid draw) +{ + return EGL_TRUE; +} + + +static GLboolean +dri_create_context(__DRInativeDisplay *dpy, int screenNum, int configID, + void * contextID, drm_context_t * hw_context) +{ + assert(configID >= 0); + return XF86DRICreateContextWithConfig(dpy, screenNum, + configID, contextID, hw_context); +} + + +static GLboolean +dri_destroy_context(__DRInativeDisplay * ndpy, int screen, __DRIid context) +{ + return XF86DRIDestroyContext(ndpy, screen, context); +} + + +static GLboolean +dri_create_drawable(__DRInativeDisplay * ndpy, int screen, + __DRIid drawable, drm_drawable_t * hHWDrawable) +{ + _eglLog(_EGL_DEBUG, "XDRI: %s", __FUNCTION__); + + /* Create DRI drawable for given window ID (drawable) */ + if (!XF86DRICreateDrawable(ndpy, screen, drawable, hHWDrawable)) + return EGL_FALSE; + + return EGL_TRUE; +} + + +static GLboolean +dri_destroy_drawable(__DRInativeDisplay * ndpy, int screen, __DRIid drawable) +{ + _eglLog(_EGL_DEBUG, "XDRI: %s", __FUNCTION__); + return XF86DRIDestroyDrawable(ndpy, screen, drawable); +} + + +static GLboolean +dri_get_drawable_info(__DRInativeDisplay *dpy, int scrn, + __DRIid draw, unsigned int * index, unsigned int * stamp, + int * x, int * y, int * width, int * height, + int * numClipRects, drm_clip_rect_t ** pClipRects, + int * backX, int * backY, + int * numBackClipRects, + drm_clip_rect_t ** pBackClipRects) +{ + _eglLog(_EGL_DEBUG, "XDRI: %s", __FUNCTION__); + + if (!XF86DRIGetDrawableInfo(dpy, scrn, draw, index, stamp, + x, y, width, height, + numClipRects, pClipRects, + backX, backY, + numBackClipRects, pBackClipRects)) { + return EGL_FALSE; + } + + return EGL_TRUE; +} + + +/** + * Table of functions exported by the loader to the driver. + */ +static const __DRIinterfaceMethods interface_methods = { + dri_get_proc_address, + + dri_context_modes_create, + dri_context_modes_destroy, + + dri_find_dri_screen, + dri_window_exists, + + dri_create_context, + dri_destroy_context, + + dri_create_drawable, + dri_destroy_drawable, + dri_get_drawable_info, + + NULL,/*__eglGetUST,*/ + NULL,/*__eglGetMSCRate,*/ +}; + + + +static EGLBoolean +init_drm(struct xdri_egl_driver *xdri_drv, _EGLDisplay *disp) +{ + static const char createNewScreenName[] = "__driCreateNewScreen_20050727"; + PFNCREATENEWSCREENFUNC createNewScreen; + int api_ver = 0;/*__glXGetInternalVersion();*/ + __DRIversion ddx_version; + __DRIversion dri_version; + __DRIversion drm_version; + drmVersionPtr version; + drm_handle_t hFB; + int newlyopened; + int status; + __GLcontextModes *modes; + int scrn = DefaultScreen(disp->Xdpy); + + createNewScreen = (PFNCREATENEWSCREENFUNC) + dlsym(xdri_drv->dri_driver_handle, createNewScreenName); + if (!createNewScreen) { + _eglLog(_EGL_WARNING, "XDRI: Couldn't find %s function in the driver.", + createNewScreenName); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: Found %s", createNewScreenName); + } + + /* + * Get the DRI X extension version. + */ + dri_version.major = 4; + dri_version.minor = 0; + dri_version.patch = 0; + + + if (!XF86DRIOpenConnection(disp->Xdpy, scrn, + &xdri_drv->hSAREA, &xdri_drv->busID)) { + _eglLog(_EGL_WARNING, "XF86DRIOpenConnection failed"); + } + + xdri_drv->drmFD = drmOpenOnce(NULL, xdri_drv->busID, &newlyopened); + if (xdri_drv->drmFD < 0) { + perror("drmOpenOnce failed: "); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: drmOpenOnce returned %d", xdri_drv->drmFD); + } + + + if (drmGetMagic(xdri_drv->drmFD, &xdri_drv->magic)) { + perror("drmGetMagic failed: "); + return EGL_FALSE; + } + + version = drmGetVersion(xdri_drv->drmFD); + if (version) { + drm_version.major = version->version_major; + drm_version.minor = version->version_minor; + drm_version.patch = version->version_patchlevel; + drmFreeVersion(version); + _eglLog(_EGL_DEBUG, "XDRI: Got DRM version %d.%d.%d", + drm_version.major, + drm_version.minor, + drm_version.patch); + } + else { + drm_version.major = -1; + drm_version.minor = -1; + drm_version.patch = -1; + _eglLog(_EGL_WARNING, "XDRI: drmGetVersion() failed"); + return EGL_FALSE; + } + + /* Authenticate w/ server. + */ + if (!XF86DRIAuthConnection(disp->Xdpy, scrn, xdri_drv->magic)) { + _eglLog(_EGL_WARNING, "XDRI: XF86DRIAuthConnection() failed"); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: XF86DRIAuthConnection() success"); + } + + /* Get ddx version. + */ + { + char *driverName; + + /* + * Get device name (like "tdfx") and the ddx version + * numbers. We'll check the version in each DRI driver's + * "createNewScreen" function. + */ + if (!XF86DRIGetClientDriverName(disp->Xdpy, scrn, + &ddx_version.major, + &ddx_version.minor, + &ddx_version.patch, + &driverName)) { + _eglLog(_EGL_WARNING, "XDRI: XF86DRIGetClientDriverName failed"); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: XF86DRIGetClientDriverName returned %s", driverName); + } + } + + /* Get framebuffer info. + */ + { + int junk; + if (!XF86DRIGetDeviceInfo(disp->Xdpy, scrn, + &hFB, + &junk, + &xdri_drv->framebuffer.size, + &xdri_drv->framebuffer.stride, + &xdri_drv->framebuffer.dev_priv_size, + &xdri_drv->framebuffer.dev_priv)) { + _eglLog(_EGL_WARNING, "XDRI: XF86DRIGetDeviceInfo() failed"); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: XF86DRIGetDeviceInfo() success"); + } + xdri_drv->framebuffer.width = DisplayWidth(disp->Xdpy, scrn); + xdri_drv->framebuffer.height = DisplayHeight(disp->Xdpy, scrn); + } + + /* Map the framebuffer region. (this may not be needed) + */ + status = drmMap(xdri_drv->drmFD, hFB, xdri_drv->framebuffer.size, + (drmAddressPtr) &xdri_drv->framebuffer.base); + if (status != 0) { + _eglLog(_EGL_WARNING, "XDRI: drmMap(framebuffer) failed"); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: drmMap(framebuffer) success"); + } + + /* Map the SAREA region. + */ + status = drmMap(xdri_drv->drmFD, xdri_drv->hSAREA, SAREA_MAX, &xdri_drv->pSAREA); + if (status != 0) { + _eglLog(_EGL_WARNING, "XDRI: drmMap(sarea) failed"); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: drmMap(sarea) success"); + } + + /* Create the DRI screen. + */ + xdri_drv->driScreen.private = createNewScreen(disp->Xdpy, + scrn, /* screen number */ + &xdri_drv->driScreen, + NULL, /* visuals */ + &ddx_version, + &dri_version, + &drm_version, + &xdri_drv->framebuffer, + xdri_drv->pSAREA, + xdri_drv->drmFD, + api_ver, + &interface_methods, + &modes); + if (!xdri_drv->driScreen.private) { + _eglLog(_EGL_WARNING, "XDRI: create new screen failed"); + return EGL_FALSE; + } + else { + _eglLog(_EGL_DEBUG, "XDRI: create new screen success"); + } + + create_configs(disp); + + /* print modes / debug */ + if (0) { + __GLcontextModes *m; + + for (m = modes; m; m = m->next) { + _eglLog(_EGL_DEBUG, + "mode ID 0x%x rgba %d %d %d %d z %d s %d db %d\n", m->visualID, + m->redBits, m->greenBits, m->blueBits, m->alphaBits, + m->depthBits, m->stencilBits, m->doubleBufferMode); + } + } + + return EGL_TRUE; +} + + +static EGLBoolean +load_dri_driver(struct xdri_egl_driver *xdri_drv) +{ + char filename[100]; + int flags = RTLD_NOW; + + snprintf(filename, sizeof(filename), "%s.so", xdri_drv->dri_driver_name); + _eglLog(_EGL_DEBUG, "XDRI: dlopen(%s)", filename); + + xdri_drv->dri_driver_handle = dlopen(filename, flags); + if (!xdri_drv->dri_driver_handle) { + _eglLog(_EGL_WARNING, "XDRI Could not open %s (%s)", + filename, dlerror()); + + return EGL_FALSE; + } + return EGL_TRUE; +} + + +/** + * Called via eglInitialize(), xdri_drv->API.Initialize(). + */ +static EGLBoolean +xdri_eglInitialize(_EGLDriver *drv, EGLDisplay dpy, + EGLint *minor, EGLint *major) +{ + struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + static char name[100]; + + _eglLog(_EGL_DEBUG, "XDRI: eglInitialize"); + + if (!disp->Xdpy) { + disp->Xdpy = XOpenDisplay(NULL); + if (!disp->Xdpy) { + _eglLog(_EGL_WARNING, "XDRI: XOpenDisplay failed"); + return EGL_FALSE; + } + } + + /* choose the DRI driver to load */ + xdri_drv->dri_driver_name = _eglChooseDRMDriver(0); + if (!load_dri_driver(xdri_drv)) + return EGL_FALSE; + + if (!init_drm(xdri_drv, disp)) + return EGL_FALSE; + + xdri_drv->Base.Initialized = EGL_TRUE; + + snprintf(name, sizeof(name), "X/DRI:%s", xdri_drv->dri_driver_name); + xdri_drv->Base.Name = name; + + /* we're supporting EGL 1.4 */ + *minor = 1; + *major = 4; + + return EGL_TRUE; +} + + +/** + * Called via eglTerminate(), drv->API.Terminate(). + */ +static EGLBoolean +xdri_eglTerminate(_EGLDriver *drv, EGLDisplay dpy) +{ + struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv); + + _eglLog(_EGL_DEBUG, "XDRI: eglTerminate"); + + _eglLog(_EGL_DEBUG, "XDRI: Closing %s", xdri_drv->dri_driver_name); + dlclose(xdri_drv->dri_driver_handle); + xdri_drv->dri_driver_handle = NULL; + + free((void*) xdri_drv->dri_driver_name); + + return EGL_TRUE; +} + + +/** + * Called via eglCreateContext(), drv->API.CreateContext(). + */ +static EGLContext +xdri_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + EGLContext share_list, const EGLint *attrib_list) +{ + struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct xdri_egl_config *xdri_config = lookup_config(drv, dpy, config); + void *shared = NULL; + int renderType = GLX_RGBA_BIT; + + struct xdri_egl_context *xdri_ctx = CALLOC_STRUCT(xdri_egl_context); + if (!xdri_ctx) + return EGL_NO_CONTEXT; + + if (!_eglInitContext(drv, dpy, &xdri_ctx->Base, config, attrib_list)) { + free(xdri_ctx); + return EGL_NO_CONTEXT; + } + + assert(xdri_config); + + xdri_ctx->driContext.private = + xdri_drv->driScreen.createNewContext(disp->Xdpy, + xdri_config->mode, renderType, + shared, &xdri_ctx->driContext); + if (!xdri_ctx->driContext.private) { + _eglLog(_EGL_DEBUG, "driScreen.createNewContext failed"); + free(xdri_ctx); + return EGL_NO_CONTEXT; + } + + xdri_ctx->driContext.mode = xdri_config->mode; + + return _eglGetContextHandle(&xdri_ctx->Base); +} + + +/** + * Called via eglMakeCurrent(), drv->API.MakeCurrent(). + */ +static EGLBoolean +xdri_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, + EGLSurface r, EGLContext context) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct xdri_egl_context *xdri_ctx = lookup_context(context); + struct xdri_egl_surface *xdri_draw = lookup_surface(d); + struct xdri_egl_surface *xdri_read = lookup_surface(r); + __DRIid draw = xdri_draw->driDrawable; + __DRIid read = xdri_read->driDrawable; + int scrn = DefaultScreen(disp->Xdpy); + + if (!_eglMakeCurrent(drv, dpy, d, r, context)) + return EGL_FALSE; + + + if (!xdri_ctx->driContext.bindContext(disp->Xdpy, scrn, draw, read, + &xdri_ctx->driContext)) { + return EGL_FALSE; + } + + return EGL_TRUE; +} + + +/** + * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). + */ +static EGLSurface +xdri_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + NativeWindowType window, const EGLint *attrib_list) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct xdri_egl_surface *xdri_surf; + int scrn = DefaultScreen(disp->Xdpy); + + xdri_surf = CALLOC_STRUCT(xdri_egl_surface); + if (!xdri_surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, &xdri_surf->Base, EGL_WINDOW_BIT, + config, attrib_list)) { + free(xdri_surf); + return EGL_FALSE; + } + + if (!XF86DRICreateDrawable(disp->Xdpy, scrn, window, &xdri_surf->hDrawable)) { + free(xdri_surf); + return EGL_FALSE; + } + + xdri_surf->driDrawable = window; + + _eglSaveSurface(&xdri_surf->Base); + + _eglLog(_EGL_DEBUG, + "XDRI: CreateWindowSurface win 0x%x handle %d hDrawable %d", + (int) window, _eglGetSurfaceHandle(&xdri_surf->Base), + (int) xdri_surf->hDrawable); + + return _eglGetSurfaceHandle(&xdri_surf->Base); +} + + +static EGLBoolean +xdri_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) +{ + struct xdri_egl_surface *xdri_surf = lookup_surface(surface); + if (xdri_surf) { + _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface); + if (xdri_surf->Base.IsBound) { + xdri_surf->Base.DeletePending = EGL_TRUE; + } + else { + /* + st_unreference_framebuffer(&surf->Framebuffer); + */ + free(xdri_surf); + } + return EGL_TRUE; + } + else { + _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); + return EGL_FALSE; + } +} + + +static EGLBoolean +xdri_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + + _eglLog(_EGL_DEBUG, "XDRI: EGL SwapBuffers"); + + /* error checking step: */ + if (!_eglSwapBuffers(drv, dpy, draw)) + return EGL_FALSE; + + { + struct xdri_egl_surface *xdri_surf = lookup_surface(draw); + __GLXdisplayPrivate *priv = __glXInitialize(disp->Xdpy); + __GLXscreenConfigs *scrn = priv->screenConfigs; + __DRIscreen *psc = &scrn->driScreen; + __DRIdrawable * const pdraw = psc->getDrawable(disp->Xdpy, + xdri_surf->driDrawable, + psc->private); + + if (pdraw) + pdraw->swapBuffers(disp->Xdpy, pdraw->private); + else + _eglLog(_EGL_WARNING, "pdraw is null in SwapBuffers"); + } + + return EGL_TRUE; +} + + +/** + * This is the main entrypoint into the driver, called by libEGL. + * Create a new _EGLDriver object and init its dispatch table. + */ +_EGLDriver * +_eglMain(_EGLDisplay *disp, const char *args) +{ + struct xdri_egl_driver *xdri_drv = CALLOC_STRUCT(xdri_egl_driver); + if (!xdri_drv) + return NULL; + + _eglInitDriverFallbacks(&xdri_drv->Base); + xdri_drv->Base.API.Initialize = xdri_eglInitialize; + xdri_drv->Base.API.Terminate = xdri_eglTerminate; + + xdri_drv->Base.API.CreateContext = xdri_eglCreateContext; + xdri_drv->Base.API.MakeCurrent = xdri_eglMakeCurrent; + xdri_drv->Base.API.CreateWindowSurface = xdri_eglCreateWindowSurface; + xdri_drv->Base.API.DestroySurface = xdri_eglDestroySurface; + xdri_drv->Base.API.SwapBuffers = xdri_eglSwapBuffers; + + xdri_drv->Base.ClientAPIsMask = EGL_OPENGL_BIT /*| EGL_OPENGL_ES_BIT*/; + xdri_drv->Base.Name = "X/DRI"; + + _eglLog(_EGL_DEBUG, "XDRI: main(%s)", args); + + return &xdri_drv->Base; +} diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index e6844d48524..96742bb4bc6 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -8,34 +8,49 @@ INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi HEADERS = \ eglconfig.h \ + eglconfigutil.h \ eglcontext.h \ + egldefines.h \ egldisplay.h \ egldriver.h \ eglglobals.h \ egllog.h \ eglhash.h \ + eglmisc.h \ eglmode.h \ eglscreen.h \ - eglsurface.h + eglstring.h \ + eglsurface.h \ + eglx.h SOURCES = \ eglapi.c \ eglconfig.c \ + eglconfigutil.c \ eglcontext.c \ egldisplay.c \ egldriver.c \ eglglobals.c \ egllog.c \ eglhash.c \ + eglmisc.c \ eglmode.c \ eglscreen.c \ - eglsurface.c + eglstring.c \ + eglsurface.c \ + eglx.c OBJECTS = $(SOURCES:.c=.o) +# Undefined for now +LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 + +LIBS = -lX11 + + .c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@ @@ -47,7 +62,7 @@ library: $(TOP)/$(LIB_DIR)/libEGL.so $(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) $(TOP)/bin/mklib -o EGL -major 1 -minor 0 \ - -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) + -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) $(LIBS) @@ -61,7 +76,8 @@ depend: $(SOURCES) $(HEADERS) @ rm -f depend @ touch depend $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \ - $(SOURCES) $(HEADERS) > /dev/null + $(SOURCES) $(HEADERS) > /dev/null 2>/dev/null + include depend # DO NOT DELETE diff --git a/src/egl/main/README.txt b/src/egl/main/README.txt new file mode 100644 index 00000000000..b3d253dd133 --- /dev/null +++ b/src/egl/main/README.txt @@ -0,0 +1,71 @@ + + +Notes about the EGL library: + + +The EGL code here basically consists of two things: + +1. An EGL API dispatcher. This directly routes all the eglFooBar() API + calls into driver-specific functions. + +2. Fallbacks for EGL API functions. A driver _could_ implement all the + EGL API calls from scratch. But in many cases, the fallbacks provided + in libEGL (such as eglChooseConfig()) will do the job. + + + +Bootstrapping: + +When the apps calls eglOpenDisplay() a device driver is selected and loaded +(look for dlsym() or LoadLibrary() in egldriver.c). + +The driver's _eglMain() function is then called. This driver function +allocates, initializes and returns a new _EGLDriver object (usually a +subclass of that type). + +As part of initialization, the dispatch table in _EGLDriver->API must be +populated with all the EGL entrypoints. Typically, _eglInitDriverFallbacks() +can be used to plug in default/fallback functions. Some functions like +driver->API.Initialize and driver->API.Terminate _must_ be implemented +with driver-specific code (no default/fallback function is possible). + + +A bit later, the app will call eglInitialize(). This will get routed +to the driver->API.Initialize() function. Any additional driver +initialization that wasn't done in _eglMain() should be done at this +point. Typically, this will involve setting up visual configs, etc. + + + +Special Functions: + +Certain EGL functions _must_ be implemented by the driver. This includes: + +eglCreateContext +eglCreateWindowSurface +eglCreatePixmapSurface +eglCreatePBufferSurface +eglMakeCurrent +eglSwapBuffers + +Most of the EGLConfig-related functions can be implemented with the +defaults/fallbacks. Same thing for the eglGet/Query functions. + + + + +Teardown: + +When eglTerminate() is called, the driver->API.Terminate() function is +called. The driver should clean up after itself. eglTerminate() will +then close/unload the driver (shared library). + + + + +Subclassing: + +The internal libEGL data structures such as _EGLDisplay, _EGLContext, +_EGLSurface, etc should be considered base classes from which drivers +will derive subclasses. + diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index bfa580e6c3f..49d1f3d0eb4 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -43,36 +43,54 @@ /** - * NOTE: displayName is treated as a string in _eglChooseDriver()!!! - * This will probably change! - * See _eglChooseDriver() for details! + * This is typically the first EGL function that an application calls. + * We initialize our global vars and create a private _EGLDisplay object. */ -EGLDisplay APIENTRY -eglGetDisplay(NativeDisplayType displayName) +EGLDisplay EGLAPIENTRY +eglGetDisplay(NativeDisplayType nativeDisplay) { _EGLDisplay *dpy; _eglInitGlobals(); - dpy = _eglNewDisplay(displayName); - if (dpy) - return dpy->Handle; - else - return EGL_NO_DISPLAY; + dpy = _eglNewDisplay(nativeDisplay); + return _eglGetDisplayHandle(dpy); } -EGLBoolean APIENTRY +/** + * This is typically the second EGL function that an application calls. + * Here we load/initialize the actual hardware driver. + */ +EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) { if (dpy) { - _EGLDriver *drv = _eglChooseDriver(dpy); - if (drv) - return drv->API.Initialize(drv, dpy, major, minor); + EGLBoolean retVal; + _EGLDisplay *dpyPriv = _eglLookupDisplay(dpy); + if (!dpyPriv) { + return EGL_FALSE; + } + dpyPriv->Driver = _eglOpenDriver(dpyPriv, + dpyPriv->DriverName, + dpyPriv->DriverArgs); + if (!dpyPriv->Driver) { + return EGL_FALSE; + } + /* Initialize the particular driver now */ + retVal = dpyPriv->Driver->API.Initialize(dpyPriv->Driver, dpy, + major, minor); + + dpyPriv->Driver->APImajor = *major; + dpyPriv->Driver->APIminor = *minor; + snprintf(dpyPriv->Driver->Version, sizeof(dpyPriv->Driver->Version), + "%d.%d (%s)", *major, *minor, dpyPriv->Driver->Name); + + return retVal; } return EGL_FALSE; } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -83,7 +101,7 @@ eglTerminate(EGLDisplay dpy) } -const char * APIENTRY +const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -94,7 +112,7 @@ eglQueryString(EGLDisplay dpy, EGLint name) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -103,7 +121,7 @@ eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *nu } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -111,7 +129,7 @@ eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, E } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -119,7 +137,7 @@ eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *v } -EGLContext APIENTRY +EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -127,7 +145,7 @@ eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list, const } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -135,7 +153,7 @@ eglDestroyContext(EGLDisplay dpy, EGLContext ctx) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -143,7 +161,7 @@ eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -151,7 +169,7 @@ eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) } -EGLSurface APIENTRY +EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -159,7 +177,7 @@ eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window } -EGLSurface APIENTRY +EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -167,7 +185,7 @@ eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap } -EGLSurface APIENTRY +EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -175,7 +193,7 @@ eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_l } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -183,7 +201,7 @@ eglDestroySurface(EGLDisplay dpy, EGLSurface surface) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -191,7 +209,7 @@ eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *va } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -199,7 +217,7 @@ eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint va } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -207,7 +225,7 @@ eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -215,7 +233,7 @@ eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -223,7 +241,7 @@ eglSwapInterval(EGLDisplay dpy, EGLint interval) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -231,7 +249,7 @@ eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -239,7 +257,7 @@ eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglWaitGL(void) { EGLDisplay dpy = eglGetCurrentDisplay(); @@ -252,7 +270,7 @@ eglWaitGL(void) } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine) { EGLDisplay dpy = eglGetCurrentDisplay(); @@ -265,40 +283,31 @@ eglWaitNative(EGLint engine) } -EGLDisplay APIENTRY +EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void) { _EGLDisplay *dpy = _eglGetCurrentDisplay(); - if (dpy) - return dpy->Handle; - else - return EGL_NO_DISPLAY; + return _eglGetDisplayHandle(dpy); } -EGLContext APIENTRY +EGLContext EGLAPIENTRY eglGetCurrentContext(void) { _EGLContext *ctx = _eglGetCurrentContext(); - if (ctx) - return ctx->Handle; - else - return EGL_NO_CONTEXT; + return _eglGetContextHandle(ctx); } -EGLSurface APIENTRY +EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw) { _EGLSurface *s = _eglGetCurrentSurface(readdraw); - if (s) - return s->Handle; - else - return EGL_NO_SURFACE; + return _eglGetSurfaceHandle(s); } -EGLint APIENTRY +EGLint EGLAPIENTRY eglGetError(void) { _EGLThreadInfo *t = _eglGetCurrentThread(); @@ -308,7 +317,7 @@ eglGetError(void) } -void (* APIENTRY eglGetProcAddress(const char *procname))() +void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() { typedef void (*genericFunc)(); struct name_function { @@ -376,12 +385,15 @@ void (* APIENTRY eglGetProcAddress(const char *procname))() return (genericFunc) egl_functions[i].function; } } -#if 0 - /* XXX enable this code someday */ - return (genericFunc) _glapi_get_proc_address(procname); -#else + + /* now loop over drivers to query their procs */ + for (i = 0; i < _eglGlobal.NumDrivers; i++) { + _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname); + if (p) + return p; + } + return NULL; -#endif } @@ -389,7 +401,7 @@ void (* APIENTRY eglGetProcAddress(const char *procname))() * EGL_MESA_screen extension */ -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes) @@ -402,7 +414,7 @@ eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint mode_size, EGLint *num_mode) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -413,7 +425,7 @@ eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -424,7 +436,7 @@ eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint } -EGLBoolean APIENTRY +EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask) { _EGLDriver *drv = _eglLookupDriver(dpy); @@ -508,21 +520,42 @@ eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode) #ifdef EGL_VERSION_1_2 + +/** + * Specify the client API to use for subsequent calls including: + * eglCreateContext() + * eglGetCurrentContext() + * eglGetCurrentDisplay() + * eglGetCurrentSurface() + * eglMakeCurrent(when the ctx parameter is EGL NO CONTEXT) + * eglWaitClient() + * eglWaitNative() + * See section 3.7 "Rendering Context" in the EGL specification for details. + */ EGLBoolean eglBindAPI(EGLenum api) { _EGLThreadInfo *t = _eglGetCurrentThread(); switch (api) { +#ifdef EGL_VERSION_1_4 + case EGL_OPENGL_API: + if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_BIT) { + t->CurrentAPI = api; + return EGL_TRUE; + } + _eglError(EGL_BAD_PARAMETER, "eglBindAPI"); + return EGL_FALSE; +#endif case EGL_OPENGL_ES_API: - if (_eglGlobal.OpenGLESAPISupported) { + if (_eglGlobal.ClientAPIsMask & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)) { t->CurrentAPI = api; return EGL_TRUE; } _eglError(EGL_BAD_PARAMETER, "eglBindAPI"); return EGL_FALSE; case EGL_OPENVG_API: - if (_eglGlobal.OpenVGAPISupported) { + if (_eglGlobal.ClientAPIsMask & EGL_OPENVG_BIT) { t->CurrentAPI = api; return EGL_TRUE; } @@ -535,6 +568,18 @@ eglBindAPI(EGLenum api) } +/** + * Return the last value set with eglBindAPI(). + */ +EGLenum +eglQueryAPI(void) +{ + /* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */ + _EGLThreadInfo *t = _eglGetCurrentThread(); + return t->CurrentAPI; +} + + EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, @@ -546,15 +591,6 @@ eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, } -EGLenum -eglQueryAPI(void) -{ - /* returns one of EGL_OPENGL_ES_API or EGL_OPENVG_API */ - _EGLThreadInfo *t = _eglGetCurrentThread(); - return t->CurrentAPI; -} - - EGLBoolean eglReleaseThread(void) { diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h index 555aa5dd9ef..f6163a0c7a8 100644 --- a/src/egl/main/eglapi.h +++ b/src/egl/main/eglapi.h @@ -2,10 +2,15 @@ #define EGLAPI_INCLUDED /** - * Typedefs for all EGL API entrypoint functions. + * A generic function ptr type */ +typedef void (*_EGLProc)(); +/** + * Typedefs for all EGL API entrypoint functions. + */ + /* driver funcs */ typedef EGLBoolean (*Initialize_t)(_EGLDriver *, EGLDisplay dpy, EGLint *major, EGLint *minor); typedef EGLBoolean (*Terminate_t)(_EGLDriver *, EGLDisplay dpy); @@ -39,6 +44,9 @@ typedef const char *(*QueryString_t)(_EGLDriver *drv, EGLDisplay dpy, EGLint nam typedef EGLBoolean (*WaitGL_t)(_EGLDriver *drv, EGLDisplay dpy); typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, EGLDisplay dpy, EGLint engine); +typedef _EGLProc (*GetProcAddress_t)(const char *procname); + + #ifdef EGL_MESA_screen_surface typedef EGLBoolean (*ChooseModeMESA_t)(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes); @@ -95,6 +103,7 @@ struct _egl_api QueryString_t QueryString; WaitGL_t WaitGL; WaitNative_t WaitNative; + GetProcAddress_t GetProcAddress; /* EGL_MESA_screen extension */ ChooseModeMESA_t ChooseModeMESA; diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index c180e30d7fa..3ef0564a548 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -17,48 +17,6 @@ #define MIN2(A, B) (((A) < (B)) ? (A) : (B)) -/** - * Convert an _EGLConfig to a __GLcontextModes object. - * NOTE: This routine may be incomplete - we're only making sure that - * the fields needed by Mesa (for _mesa_create_context/framebuffer) are - * set correctly. - */ -void -_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode) -{ - memset(mode, 0, sizeof(*mode)); - - mode->rgbMode = GL_TRUE; /* no color index */ - mode->colorIndexMode = GL_FALSE; - mode->doubleBufferMode = GL_TRUE; /* always DB for now */ - mode->stereoMode = GL_FALSE; - - mode->redBits = GET_CONFIG_ATTRIB(config, EGL_RED_SIZE); - mode->greenBits = GET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE); - mode->blueBits = GET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE); - mode->alphaBits = GET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE); - mode->rgbBits = GET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE); - - /* no rgba masks - fix? */ - - mode->depthBits = GET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE); - mode->haveDepthBuffer = mode->depthBits > 0; - - mode->stencilBits = GET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE); - mode->haveStencilBuffer = mode->stencilBits > 0; - - /* no accum */ - - mode->level = GET_CONFIG_ATTRIB(config, EGL_LEVEL); - mode->samples = GET_CONFIG_ATTRIB(config, EGL_SAMPLES); - mode->sampleBuffers = GET_CONFIG_ATTRIB(config, EGL_SAMPLE_BUFFERS); - - /* surface type - not really needed */ - mode->visualType = GLX_TRUE_COLOR; - mode->renderType = GLX_RGBA_BIT; -} - - void _eglSetConfigAttrib(_EGLConfig *config, EGLint attr, EGLint val) { @@ -76,7 +34,7 @@ void _eglInitConfig(_EGLConfig *config, EGLint id) { memset(config, 0, sizeof(*config)); - config->Handle = id; + config->Handle = (EGLConfig) id; _eglSetConfigAttrib(config, EGL_CONFIG_ID, id); _eglSetConfigAttrib(config, EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE); _eglSetConfigAttrib(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_DONT_CARE); @@ -100,7 +58,19 @@ _eglInitConfig(_EGLConfig *config, EGLint id) /** + * Return the public handle for an internal _EGLConfig. + * This is the inverse of _eglLookupConfig(). + */ +EGLConfig +_eglGetConfigHandle(_EGLConfig *config) +{ + return config ? config->Handle : 0; +} + + +/** * Given an EGLConfig handle, return the corresponding _EGLConfig object. + * This is the inverse of _eglGetConfigHandle(). */ _EGLConfig * _eglLookupConfig(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config) @@ -108,8 +78,8 @@ _eglLookupConfig(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config) EGLint i; _EGLDisplay *disp = _eglLookupDisplay(dpy); for (i = 0; i < disp->NumConfigs; i++) { - if (disp->Configs[i].Handle == config) { - return disp->Configs + i; + if (disp->Configs[i]->Handle == config) { + return disp->Configs[i]; } } return NULL; @@ -118,23 +88,24 @@ _eglLookupConfig(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config) /** * Add the given _EGLConfig to the given display. + * Note that we just save the ptr to the config (we don't copy the config). */ _EGLConfig * -_eglAddConfig(_EGLDisplay *display, const _EGLConfig *config) +_eglAddConfig(_EGLDisplay *display, _EGLConfig *config) { - _EGLConfig *newConfigs; + _EGLConfig **newConfigs; EGLint n; n = display->NumConfigs; - newConfigs = (_EGLConfig *) realloc(display->Configs, - (n + 1) * sizeof(_EGLConfig)); + /* realloc array of ptrs */ + newConfigs = (_EGLConfig **) realloc(display->Configs, + (n + 1) * sizeof(_EGLConfig *)); if (newConfigs) { display->Configs = newConfigs; - display->Configs[n] = *config; /* copy struct */ - display->Configs[n].Handle = n; + display->Configs[n] = config; display->NumConfigs++; - return display->Configs + n; + return config; } else { return NULL; @@ -360,8 +331,8 @@ _eglChooseConfig(_EGLDriver *drv, EGLDisplay dpy, const EGLint *attrib_list, /* make array of pointers to qualifying configs */ for (i = count = 0; i < disp->NumConfigs && count < config_size; i++) { - if (_eglConfigQualifies(disp->Configs + i, &criteria)) { - configList[count++] = disp->Configs + i; + if (_eglConfigQualifies(disp->Configs[i], &criteria)) { + configList[count++] = disp->Configs[i]; } } @@ -369,8 +340,10 @@ _eglChooseConfig(_EGLDriver *drv, EGLDisplay dpy, const EGLint *attrib_list, qsort(configList, count, sizeof(_EGLConfig *), _eglCompareConfigs); /* copy config handles to output array */ - for (i = 0; i < count; i++) { - configs[i] = configList[i]->Handle; + if (configs) { + for (i = 0; i < count; i++) { + configs[i] = configList[i]->Handle; + } } free(configList); @@ -419,7 +392,7 @@ _eglGetConfigs(_EGLDriver *drv, EGLDisplay dpy, EGLConfig *configs, EGLint i; *num_config = MIN2(disp->NumConfigs, config_size); for (i = 0; i < *num_config; i++) { - configs[i] = disp->Configs[i].Handle; + configs[i] = disp->Configs[i]->Handle; } } else { @@ -429,210 +402,3 @@ _eglGetConfigs(_EGLDriver *drv, EGLDisplay dpy, EGLConfig *configs, return EGL_TRUE; } - - -/** - * Creates a set of \c __GLcontextModes that a driver will expose. - * - * A set of \c __GLcontextModes will be created based on the supplied - * parameters. The number of modes processed will be 2 * - * \c num_depth_stencil_bits * \c num_db_modes. - * - * For the most part, data is just copied from \c depth_bits, \c stencil_bits, - * \c db_modes, and \c visType into each \c __GLcontextModes element. - * However, the meanings of \c fb_format and \c fb_type require further - * explanation. The \c fb_format specifies which color components are in - * each pixel and what the default order is. For example, \c GL_RGB specifies - * that red, green, blue are available and red is in the "most significant" - * position and blue is in the "least significant". The \c fb_type specifies - * the bit sizes of each component and the actual ordering. For example, if - * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] - * are the blue value, bits [10:5] are the green value, and bits [4:0] are - * the red value. - * - * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either - * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the - * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or - * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as - * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 - * still uses 32-bits. - * - * If in doubt, look at the tables used in the function. - * - * \param ptr_to_modes Pointer to a pointer to a linked list of - * \c __GLcontextModes. Upon completion, a pointer to - * the next element to be process will be stored here. - * If the function fails and returns \c GL_FALSE, this - * value will be unmodified, but some elements in the - * linked list may be modified. - * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, - * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. - * \param fb_type Type of the pixels in the framebuffer. Currently only - * \c GL_UNSIGNED_SHORT_5_6_5, - * \c GL_UNSIGNED_SHORT_5_6_5_REV, - * \c GL_UNSIGNED_INT_8_8_8_8, and - * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. - * \param depth_bits Array of depth buffer sizes to be exposed. - * \param stencil_bits Array of stencil buffer sizes to be exposed. - * \param num_depth_stencil_bits Number of entries in both \c depth_bits and - * \c stencil_bits. - * \param db_modes Array of buffer swap modes. If an element has a - * value of \c GLX_NONE, then it represents a - * single-buffered mode. Other valid values are - * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and - * \c GLX_SWAP_UNDEFINED_OML. See the - * GLX_OML_swap_method extension spec for more details. - * \param num_db_modes Number of entries in \c db_modes. - * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or - * \c GLX_DIRECT_COLOR. - * - * \returns - * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only - * cause of failure is a bad parameter (i.e., unsupported \c fb_format or - * \c fb_type). - * - * \todo - * There is currently no way to support packed RGB modes (i.e., modes with - * exactly 3 bytes per pixel) or floating-point modes. This could probably - * be done by creating some new, private enums with clever names likes - * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, - * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. - */ -GLboolean -_eglFillInConfigs(_EGLConfig * configs, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - int visType) -{ - static const u_int8_t bits_table[3][4] = { - /* R G B A */ - { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ - { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ - { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ - }; - - /* The following arrays are all indexed by the fb_type masked with 0x07. - * Given the four supported fb_type values, this results in valid array - * indices of 3, 4, 5, and 7. - */ - static const u_int32_t masks_table_rgb[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ - {0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */ - }; - - static const u_int32_t masks_table_rgba[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ - {0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */ - }; - - static const u_int32_t masks_table_bgr[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ - {0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */ - }; - - static const u_int32_t masks_table_bgra[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ - {0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */ - }; - - static const u_int8_t bytes_per_pixel[8] = { - 0, 0, 0, 2, 2, 4, 0, 4 - }; - - const u_int8_t * bits; - const u_int32_t * masks; - const int index = fb_type & 0x07; - _EGLConfig *config; - unsigned i; - unsigned j; - unsigned k; - - if ( bytes_per_pixel[index] == 0 ) { - _eglLog(_EGL_INFO, - "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.", - __FUNCTION__, __LINE__, fb_type); - return GL_FALSE; - } - - /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and - * the _REV versions. - * - * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. - */ - switch ( fb_format ) { - case GL_RGB: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; - masks = masks_table_rgb[index]; - break; - - case GL_RGBA: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; - masks = masks_table_rgba[index]; - break; - - case GL_BGR: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; - masks = masks_table_bgr[index]; - break; - - case GL_BGRA: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; - masks = masks_table_bgra[index]; - break; - - default: - _eglLog(_EGL_WARNING, - "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.", - __FUNCTION__, __LINE__, fb_format); - return GL_FALSE; - } - - config = configs; - for (k = 0; k < num_depth_stencil_bits; k++) { - for (i = 0; i < num_db_modes; i++) { - for (j = 0; j < 2; j++) { - _eglSetConfigAttrib(config, EGL_RED_SIZE, bits[0]); - _eglSetConfigAttrib(config, EGL_GREEN_SIZE, bits[1]); - _eglSetConfigAttrib(config, EGL_BLUE_SIZE, bits[2]); - _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, bits[3]); - _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, - bits[0] + bits[1] + bits[2] + bits[3]); - - _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, stencil_bits[k]); - _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, depth_bits[i]); - - _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_SCREEN_BIT_MESA | - EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT); - - config++; - } - } - } - return GL_TRUE; -} diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 1fb976e5b4b..d12f66245c0 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -3,7 +3,7 @@ #include "egltypedefs.h" -#include "GL/internal/glcore.h" +#include <GLES/gl.h> #define MAX_ATTRIBS 100 @@ -25,12 +25,16 @@ extern void _eglInitConfig(_EGLConfig *config, EGLint id); +extern EGLConfig +_eglGetConfigHandle(_EGLConfig *config); + + extern _EGLConfig * _eglLookupConfig(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config); extern _EGLConfig * -_eglAddConfig(_EGLDisplay *display, const _EGLConfig *config); +_eglAddConfig(_EGLDisplay *display, _EGLConfig *config); extern EGLBoolean @@ -52,16 +56,5 @@ _eglGetConfigs(_EGLDriver *drv, EGLDisplay dpy, EGLConfig *configs, EGLint confi extern void _eglSetConfigAttrib(_EGLConfig *config, EGLint attr, EGLint val); -extern GLboolean -_eglFillInConfigs( _EGLConfig *configs, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - int visType ); - -extern void -_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); - #endif /* EGLCONFIG_INCLUDED */ diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c new file mode 100644 index 00000000000..b6585619a53 --- /dev/null +++ b/src/egl/main/eglconfigutil.c @@ -0,0 +1,260 @@ +/** + * Extra utility functions related to EGL configs. + */ + + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include "eglconfigutil.h" +#include "egllog.h" + + +/** + * Convert an _EGLConfig to a __GLcontextModes object. + * NOTE: This routine may be incomplete - we're only making sure that + * the fields needed by Mesa (for _mesa_create_context/framebuffer) are + * set correctly. + */ +void +_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode) +{ + memset(mode, 0, sizeof(*mode)); + + mode->rgbMode = GL_TRUE; /* no color index */ + mode->colorIndexMode = GL_FALSE; + mode->doubleBufferMode = GL_TRUE; /* always DB for now */ + mode->stereoMode = GL_FALSE; + + mode->redBits = GET_CONFIG_ATTRIB(config, EGL_RED_SIZE); + mode->greenBits = GET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE); + mode->blueBits = GET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE); + mode->alphaBits = GET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE); + mode->rgbBits = GET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE); + + /* no rgba masks - fix? */ + + mode->depthBits = GET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE); + mode->haveDepthBuffer = mode->depthBits > 0; + + mode->stencilBits = GET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE); + mode->haveStencilBuffer = mode->stencilBits > 0; + + /* no accum */ + + mode->level = GET_CONFIG_ATTRIB(config, EGL_LEVEL); + mode->samples = GET_CONFIG_ATTRIB(config, EGL_SAMPLES); + mode->sampleBuffers = GET_CONFIG_ATTRIB(config, EGL_SAMPLE_BUFFERS); + + /* surface type - not really needed */ + mode->visualType = GLX_TRUE_COLOR; + mode->renderType = GLX_RGBA_BIT; +} + + + +/** + * Creates a set of \c _EGLConfigs that a driver will expose. + * + * A set of \c __GLcontextModes will be created based on the supplied + * parameters. The number of modes processed will be 2 * + * \c num_depth_stencil_bits * \c num_db_modes. + * + * For the most part, data is just copied from \c depth_bits, \c stencil_bits, + * \c db_modes, and \c visType into each \c __GLcontextModes element. + * However, the meanings of \c fb_format and \c fb_type require further + * explanation. The \c fb_format specifies which color components are in + * each pixel and what the default order is. For example, \c GL_RGB specifies + * that red, green, blue are available and red is in the "most significant" + * position and blue is in the "least significant". The \c fb_type specifies + * the bit sizes of each component and the actual ordering. For example, if + * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] + * are the blue value, bits [10:5] are the green value, and bits [4:0] are + * the red value. + * + * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either + * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the + * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or + * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as + * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 + * still uses 32-bits. + * + * If in doubt, look at the tables used in the function. + * + * \param configs the array of configs generated + * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, + * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. + * \param fb_type Type of the pixels in the framebuffer. Currently only + * \c GL_UNSIGNED_SHORT_5_6_5, + * \c GL_UNSIGNED_SHORT_5_6_5_REV, + * \c GL_UNSIGNED_INT_8_8_8_8, and + * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. + * \param depth_bits Array of depth buffer sizes to be exposed. + * \param stencil_bits Array of stencil buffer sizes to be exposed. + * \param num_depth_stencil_bits Number of entries in both \c depth_bits and + * \c stencil_bits. + * \param db_modes Array of buffer swap modes. If an element has a + * value of \c GLX_NONE, then it represents a + * single-buffered mode. Other valid values are + * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and + * \c GLX_SWAP_UNDEFINED_OML. See the + * GLX_OML_swap_method extension spec for more details. + * \param num_db_modes Number of entries in \c db_modes. + * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or + * \c GLX_DIRECT_COLOR. + * + * \returns + * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only + * cause of failure is a bad parameter (i.e., unsupported \c fb_format or + * \c fb_type). + * + * \todo + * There is currently no way to support packed RGB modes (i.e., modes with + * exactly 3 bytes per pixel) or floating-point modes. This could probably + * be done by creating some new, private enums with clever names likes + * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, + * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. + */ +EGLBoolean +_eglFillInConfigs(_EGLConfig * configs, + GLenum fb_format, GLenum fb_type, + const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes, + int visType) +{ +#if 0 + static const u_int8_t bits_table[3][4] = { + /* R G B A */ + { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ + { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ + { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ + }; + + /* The following arrays are all indexed by the fb_type masked with 0x07. + * Given the four supported fb_type values, this results in valid array + * indices of 3, 4, 5, and 7. + */ + static const u_int32_t masks_table_rgb[8][4] = { + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ + {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ + {0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000}, /* 8_8_8_8 */ + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */ + }; + + static const u_int32_t masks_table_rgba[8][4] = { + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ + {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ + {0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF}, /* 8_8_8_8 */ + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */ + }; + + static const u_int32_t masks_table_bgr[8][4] = { + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ + {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ + {0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000}, /* 8_8_8_8 */ + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */ + }; + + static const u_int32_t masks_table_bgra[8][4] = { + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ + {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ + {0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF}, /* 8_8_8_8 */ + {0x00000000, 0x00000000, 0x00000000, 0x00000000}, + {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */ + }; + + static const u_int8_t bytes_per_pixel[8] = { + 0, 0, 0, 2, 2, 4, 0, 4 + }; + + const u_int8_t * bits; + const u_int32_t * masks; + const int index = fb_type & 0x07; + _EGLConfig *config; + unsigned i; + unsigned j; + unsigned k; + + if ( bytes_per_pixel[index] == 0 ) { + _eglLog(_EGL_INFO, + "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.", + __FUNCTION__, __LINE__, fb_type); + return GL_FALSE; + } + + /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and + * the _REV versions. + * + * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. + */ + switch ( fb_format ) { + case GL_RGB: + bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; + masks = masks_table_rgb[index]; + break; + + case GL_RGBA: + bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; + masks = masks_table_rgba[index]; + break; + + case GL_BGR: + bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; + masks = masks_table_bgr[index]; + break; + + case GL_BGRA: + bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; + masks = masks_table_bgra[index]; + break; + + default: + _eglLog(_EGL_WARNING, + "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.", + __FUNCTION__, __LINE__, fb_format); + return GL_FALSE; + } + + config = configs; + for (k = 0; k < num_depth_stencil_bits; k++) { + for (i = 0; i < num_db_modes; i++) { + for (j = 0; j < 2; j++) { + _eglSetConfigAttrib(config, EGL_RED_SIZE, bits[0]); + _eglSetConfigAttrib(config, EGL_GREEN_SIZE, bits[1]); + _eglSetConfigAttrib(config, EGL_BLUE_SIZE, bits[2]); + _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, bits[3]); + _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, + bits[0] + bits[1] + bits[2] + bits[3]); + + _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, stencil_bits[k]); + _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, depth_bits[i]); + + _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_SCREEN_BIT_MESA | + EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT); + + config++; + } + } + } + return GL_TRUE; +#else + return GL_FALSE; +#endif +} + diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h new file mode 100644 index 00000000000..5db906db651 --- /dev/null +++ b/src/egl/main/eglconfigutil.h @@ -0,0 +1,23 @@ + +#ifndef EGLCONFIGUTIL_INCLUDED +#define EGLCONFIGUTIL_INCLUDED + +#include "eglconfig.h" +#include "GL/internal/glcore.h" + + +extern void +_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); + + +extern EGLBoolean +_eglFillInConfigs( _EGLConfig *configs, + EGLenum fb_format, EGLenum fb_type, + const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const EGLenum * db_modes, unsigned num_db_modes, + int visType ); + + + +#endif /* EGLCONFIGUTIL_INCLUDED */ diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index 374c006dae7..461679db090 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -6,12 +6,12 @@ #include "egldisplay.h" #include "egldriver.h" #include "eglglobals.h" -#include "eglhash.h" #include "eglsurface.h" /** - * Initialize the given _EGLContext object to defaults. + * Initialize the given _EGLContext object to defaults and/or the values + * in the attrib_list. */ EGLBoolean _eglInitContext(_EGLDriver *drv, EGLDisplay dpy, _EGLContext *ctx, @@ -20,42 +20,54 @@ _eglInitContext(_EGLDriver *drv, EGLDisplay dpy, _EGLContext *ctx, _EGLConfig *conf; _EGLDisplay *display = _eglLookupDisplay(dpy); EGLint i; + const EGLenum api = eglQueryAPI(); + + if (api == EGL_NONE) { + _eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)"); + return EGL_FALSE; + } conf = _eglLookupConfig(drv, dpy, config); if (!conf) { - _eglError(EGL_BAD_CONFIG, "eglCreateContext"); + _eglError(EGL_BAD_CONFIG, "_eglInitContext"); return EGL_FALSE; } + memset(ctx, 0, sizeof(_EGLContext)); + + ctx->ClientVersion = 1; /* the default, per EGL spec */ + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { switch (attrib_list[i]) { - /* no attribs defined for now */ + case EGL_CONTEXT_CLIENT_VERSION: + i++; + ctx->ClientVersion = attrib_list[i]; + break; default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext"); - return EGL_NO_CONTEXT; + _eglError(EGL_BAD_ATTRIBUTE, "_eglInitContext"); + return EGL_FALSE; } } - memset(ctx, 0, sizeof(_EGLContext)); ctx->Display = display; ctx->Config = conf; ctx->DrawSurface = EGL_NO_SURFACE; ctx->ReadSurface = EGL_NO_SURFACE; + ctx->ClientAPI = api; return EGL_TRUE; } -/* - * Assign an EGLContext handle to the _EGLContext object then put it into - * the hash table. +/** + * Save a new _EGLContext into the hash table. */ void _eglSaveContext(_EGLContext *ctx) { - assert(ctx); - ctx->Handle = _eglHashGenKey(_eglGlobal.Contexts); - _eglHashInsert(_eglGlobal.Contexts, ctx->Handle, ctx); + /* no-op. + * Public EGLContext handle and private _EGLContext are the same. + */ } @@ -65,19 +77,34 @@ _eglSaveContext(_EGLContext *ctx) void _eglRemoveContext(_EGLContext *ctx) { - _eglHashRemove(_eglGlobal.Contexts, ctx->Handle); + /* no-op. + * Public EGLContext handle and private _EGLContext are the same. + */ +} + + +/** + * Return the public handle for the given private context ptr. + * This is the inverse of _eglLookupContext(). + */ +EGLContext +_eglGetContextHandle(_EGLContext *ctx) +{ + /* just a cast! */ + return (EGLContext) ctx; } /** * Return the _EGLContext object that corresponds to the given * EGLContext handle. + * This is the inverse of _eglGetContextHandle(). */ _EGLContext * _eglLookupContext(EGLContext ctx) { - _EGLContext *c = (_EGLContext *) _eglHashLookup(_eglGlobal.Contexts, ctx); - return c; + /* just a cast since EGLContext is just a void ptr */ + return (_EGLContext *) ctx; } @@ -112,7 +139,7 @@ _eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, } _eglSaveContext(context); - return context->Handle; + return (EGLContext) context; #endif return EGL_NO_CONTEXT; } @@ -126,7 +153,6 @@ _eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx) { _EGLContext *context = _eglLookupContext(ctx); if (context) { - _eglHashRemove(_eglGlobal.Contexts, ctx); if (context->IsBound) { context->DeletePending = EGL_TRUE; } @@ -163,8 +189,11 @@ _eglQueryContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx, #ifdef EGL_VERSION_1_2 case EGL_CONTEXT_CLIENT_TYPE: *value = c->ClientAPI; - return EGL_FALSE; + return EGL_TRUE; #endif /* EGL_VERSION_1_2 */ + case EGL_CONTEXT_CLIENT_VERSION: + *value = c->ClientVersion; + return EGL_TRUE; default: _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext"); return EGL_FALSE; @@ -239,7 +268,7 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, ctx = NULL; } /* really delete context now */ - drv->API.DestroyContext(drv, dpy, oldContext->Handle); + drv->API.DestroyContext(drv, dpy, _eglGetContextHandle(oldContext)); } } diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index 82bfde151f3..34fee9c6376 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -11,8 +11,6 @@ */ struct _egl_context { - EGLContext Handle; /* The public/opaque handle which names this object */ - _EGLDisplay *Display; /* who do I belong to? */ _EGLConfig *Config; @@ -22,9 +20,9 @@ struct _egl_context EGLBoolean IsBound; EGLBoolean DeletePending; -#ifdef EGL_VERSION_1_2 - EGLint ClientAPI; /* Either EGL_OPENGL_ES_API or EGL_OPENVG_API */ -#endif /* EGL_VERSION_1_2 */ + + EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */ + EGLint ClientVersion; /**< 1 = OpenGLES 1.x, 2 = OpenGLES 2.x */ }; @@ -41,6 +39,10 @@ extern void _eglRemoveContext(_EGLContext *ctx); +extern EGLContext +_eglGetContextHandle(_EGLContext *ctx); + + extern _EGLContext * _eglLookupContext(EGLContext ctx); diff --git a/src/mesa/state_tracker/st_atom_fixedfunction.c b/src/egl/main/egldefines.h index 165567af70c..8fc2301b795 100644 --- a/src/mesa/state_tracker/st_atom_fixedfunction.c +++ b/src/egl/main/egldefines.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -24,43 +24,22 @@ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ - /* - * Authors: - * Keith Whitwell <[email protected]> - * Brian Paul - */ -#include "tnl/t_vp_build.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "st_context.h" -#include "st_atom.h" +/** + * Internal EGL defines + */ -#define TGSI_DEBUG 0 +#ifndef EGLDEFINES_INCLUDED +#define EGLDEFINES_INCLUDED -/** - * When TnL state has changed, need to generate new vertex program. - * This should be done before updating the vertes shader (vs) state. - */ -static void update_tnl( struct st_context *st ) -{ - /* Would be good to avoid this when shaders are active: - */ - _tnl_UpdateFixedFunctionProgram( st->ctx ); -} +#define _EGL_MAX_EXTENSIONS_LEN 1000 +#define _EGL_VENDOR_STRING "Mesa Project" -const struct st_tracked_state st_update_tnl = { - "st_update_tnl", /* name */ - { /* dirty */ - TNL_FIXED_FUNCTION_STATE_FLAGS, /* mesa */ - 0 /* st */ - }, - update_tnl /* update */ -}; +#endif /* EGLDEFINES_INCLUDED */ diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 074a85bf26b..47a2323eafb 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -1,52 +1,88 @@ + +/** + * Functions related to EGLDisplay. + */ + +#include <assert.h> #include <stdlib.h> #include <string.h> #include "eglcontext.h" #include "egldisplay.h" +#include "egldriver.h" #include "eglglobals.h" #include "eglhash.h" - - -static char * -my_strdup(const char *s) -{ - int l = strlen(s); - char *s2 = malloc(l + 1); - strcpy(s2, s); - return s2; -} +#include "eglstring.h" /** - * We're assuming that the NativeDisplayType parameter is actually - * a string. - * Return a new _EGLDisplay object for the given displayName + * Allocate a new _EGLDisplay object for the given nativeDisplay handle. + * We'll also try to determine the device driver name at this time. + * + * Note that nativeDisplay may be an X Display ptr, or a string. */ _EGLDisplay * -_eglNewDisplay(NativeDisplayType displayName) +_eglNewDisplay(NativeDisplayType nativeDisplay) { _EGLDisplay *dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay)); if (dpy) { - dpy->Handle = _eglHashGenKey(_eglGlobal.Displays); - _eglHashInsert(_eglGlobal.Displays, dpy->Handle, dpy); - if (displayName) - dpy->Name = my_strdup(displayName); - else - dpy->Name = NULL; - dpy->Driver = NULL; /* this gets set later */ + EGLuint key = _eglHashGenKey(_eglGlobal.Displays); + + dpy->Handle = (EGLDisplay) key; + _eglHashInsert(_eglGlobal.Displays, key, dpy); + + dpy->NativeDisplay = nativeDisplay; +#if defined(_EGL_PLATFORM_X) + dpy->Xdpy = (Display *) nativeDisplay; +#endif + + dpy->DriverName = _eglChooseDriver(dpy); + if (!dpy->DriverName) { + free(dpy); + return NULL; + } } return dpy; } /** + * Return the public handle for an internal _EGLDisplay. + * This is the inverse of _eglLookupDisplay(). + */ +EGLDisplay +_eglGetDisplayHandle(_EGLDisplay *display) +{ + if (display) + return display->Handle; + else + return EGL_NO_DISPLAY; +} + + +/** * Return the _EGLDisplay object that corresponds to the given public/ * opaque display handle. + * This is the inverse of _eglGetDisplayHandle(). */ _EGLDisplay * _eglLookupDisplay(EGLDisplay dpy) { - _EGLDisplay *d = (_EGLDisplay *) _eglHashLookup(_eglGlobal.Displays, dpy); - return d; + EGLuint key = (EGLuint) dpy; + if (!_eglGlobal.Displays) + return NULL; + return (_EGLDisplay *) _eglHashLookup(_eglGlobal.Displays, key); +} + + +void +_eglSaveDisplay(_EGLDisplay *dpy) +{ + EGLuint key = _eglHashGenKey(_eglGlobal.Displays); + assert(dpy); + assert(!dpy->Handle); + dpy->Handle = (EGLDisplay) key; + assert(dpy->Handle); + _eglHashInsert(_eglGlobal.Displays, key, dpy); } @@ -61,11 +97,25 @@ _eglGetCurrentDisplay(void) } +/** + * Free all the data hanging of an _EGLDisplay object, but not + * the object itself. + */ void _eglCleanupDisplay(_EGLDisplay *disp) { - /* XXX incomplete */ + EGLint i; + + for (i = 0; i < disp->NumConfigs; i++) { + free(disp->Configs[i]); + } free(disp->Configs); - free(disp->Name); - /* driver deletes _EGLDisplay */ + disp->Configs = NULL; + + /* XXX incomplete */ + + free((void *) disp->DriverName); + disp->DriverName = NULL; + + /* driver deletes the _EGLDisplay object */ } diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index 1a03fdd4ad9..ff623ee1c66 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -1,22 +1,31 @@ #ifndef EGLDISPLAY_INCLUDED #define EGLDISPLAY_INCLUDED +#ifdef _EGL_PLATFORM_X +#include <X11/Xlib.h> +#endif #include "egltypedefs.h" struct _egl_display { + EGLNativeDisplayType NativeDisplay; EGLDisplay Handle; - char *Name; + const char *DriverName; + const char *DriverArgs; _EGLDriver *Driver; EGLint NumScreens; _EGLScreen **Screens; /* array [NumScreens] */ EGLint NumConfigs; - _EGLConfig *Configs; /* array [NumConfigs] */ + _EGLConfig **Configs; /* array [NumConfigs] of ptr to _EGLConfig */ + +#ifdef _EGL_PLATFORM_X + Display *Xdpy; +#endif }; @@ -24,10 +33,18 @@ extern _EGLDisplay * _eglNewDisplay(NativeDisplayType displayName); +EGLDisplay +_eglGetDisplayHandle(_EGLDisplay *display); + + extern _EGLDisplay * _eglLookupDisplay(EGLDisplay dpy); +extern void +_eglSaveDisplay(_EGLDisplay *dpy); + + extern _EGLDisplay * _eglGetCurrentDisplay(void); diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c index bda06dd827d..edf85abe012 100644 --- a/src/egl/main/egldriver.c +++ b/src/egl/main/egldriver.c @@ -1,112 +1,261 @@ +/** + * Functions for choosing and opening/loading device drivers. + */ + + #include <assert.h> -#include <dlfcn.h> -#include <stdio.h> #include <string.h> +#include <stdio.h> +#include <stdlib.h> #include "eglconfig.h" #include "eglcontext.h" +#include "egldefines.h" #include "egldisplay.h" #include "egldriver.h" #include "eglglobals.h" #include "egllog.h" +#include "eglmisc.h" #include "eglmode.h" #include "eglscreen.h" +#include "eglstring.h" #include "eglsurface.h" +#if defined(_EGL_PLATFORM_X) +#include <dlfcn.h> +#include "eglx.h" +#elif defined(_EGL_PLATFORM_WINDOWS) +/* XXX to do */ +#elif defined(_EGL_PLATFORM_WINCE) +/* XXX to do */ +#endif + + +static const char *DefaultDriverName = ":0"; +static const char *SysFS = "/sys/class"; -const char *DefaultDriverName = "demodriver"; /** - * Choose and open/init the hardware driver for the given EGLDisplay. - * Previously, the EGLDisplay was created with _eglNewDisplay() where - * we recorded the user's NativeDisplayType parameter. + * Wrappers for dlopen/dlclose() + */ +#if defined(_EGL_PLATFORM_WINDOWS) + + typedef HMODULE lib_handle; + + static HMODULE + open_library(const char *filename) + { + return LoadLibrary(filename); + } + + static void + close_library(HMODULE lib) + { + FreeLibrary(lib); + } + +#elif defined(_EGL_PLATFORM_X) + + typedef void * lib_handle; + + static void * + open_library(const char *filename) + { + return dlopen(filename, RTLD_LAZY); + } + + static void + close_library(void *lib) + { + dlclose(lib); + } + +#endif + + + +/** + * Given a card number, use sysfs to determine the DRI driver name. + */ +const char * +_eglChooseDRMDriver(int card) +{ +#if 0 + return _eglstrdup("libEGLdri"); +#else + char path[2000], driverName[2000]; + FILE *f; + int length; + + snprintf(path, sizeof(path), "%s/drm/card%d/dri_library_name", SysFS, card); + + f = fopen(path, "r"); + if (!f) + return NULL; + + fgets(driverName, sizeof(driverName), f); + fclose(f); + + if ((length = strlen(driverName)) > 1) { + /* remove the trailing newline from sysfs */ + driverName[length - 1] = '\0'; + strncat(driverName, "_dri", sizeof(driverName)); + return _eglstrdup(driverName); + } + else { + return NULL; + } +#endif +} + + +/** + * XXX this function is totally subject change!!! * - * Now we'll use the NativeDisplayType value. * - * Currently, the native display value is treated as a string. + * Determine/return the name of the driver to use for the given _EGLDisplay. + * + * Try to be clever and determine if nativeDisplay is an Xlib Display + * ptr or a string (naming a driver or screen number, etc). + * * If the first character is ':' we interpret it as a screen or card index * number (i.e. ":0" or ":1", etc) * Else if the first character is '!' we interpret it as specific driver name * (i.e. "!r200" or "!i830". + * + * Whatever follows ':' is copied and put into dpy->DriverArgs. + * + * The caller may free() the returned string. */ -_EGLDriver * -_eglChooseDriver(EGLDisplay display) +const char * +_eglChooseDriver(_EGLDisplay *dpy) { - _EGLDisplay *dpy = _eglLookupDisplay(display); - _EGLDriver *drv; - const char *driverName = DefaultDriverName; - const char *name; + const char *displayString = (const char *) dpy->NativeDisplay; + const char *driverName = NULL; + + (void) DefaultDriverName; - assert(dpy); + /* First, if the EGL_DRIVER env var is set, use that */ + driverName = getenv("EGL_DRIVER"); + if (driverName) + return _eglstrdup(driverName); - name = dpy->Name; - if (!name) { - /* use default */ +#if 0 + if (!displayString) { + /* choose a default */ + displayString = DefaultDriverName; + } +#endif + /* extract default DriverArgs = whatever follows ':' */ + if (displayString && + (displayString[0] == '!' || + displayString[0] == ':')) { + const char *args = strchr(displayString, ':'); + if (args) + dpy->DriverArgs = _eglstrdup(args + 1); } - else if (name[0] == ':' && (name[1] >= '0' && name[1] <= '9') && !name[2]) { - /* XXX probe hardware here to determine which driver to open */ - driverName = "libEGLdri"; + + /* determine driver name now */ + if (displayString && displayString[0] == ':' && + (displayString[1] >= '0' && displayString[1] <= '9') && + !displayString[2]) { + int card = atoi(displayString + 1); + driverName = _eglChooseDRMDriver(card); } - else if (name[0] == '!') { - /* use specified driver name */ - driverName = name + 1; + else if (displayString && displayString[0] == '!') { + /* use user-specified driver name */ + driverName = _eglstrdup(displayString + 1); + /* truncate driverName at ':' if present */ + { + char *args = strchr(driverName, ':'); + if (args) { + *args = 0; + } + } } else { - /* Maybe display was returned by XOpenDisplay? */ - _eglLog(_EGL_FATAL, "eglChooseDriver() bad name"); + /* NativeDisplay is not a string! */ +#if defined(_EGL_PLATFORM_X) + driverName = _xeglChooseDriver(dpy); +#elif defined(_EGL_PLATFORM_WINDOWS) + /* XXX to do */ + driverName = _weglChooseDriver(dpy); +#elif defined(_EGL_PLATFORM_WINCE) + /* XXX to do */ +#else + driverName = DefaultDriverName; +#endif } - _eglLog(_EGL_INFO, "eglChooseDriver() choosing %s", driverName); - - drv = _eglOpenDriver(dpy, driverName); - dpy->Driver = drv; - - return drv; + return driverName; } /** * Open/load the named driver and call its bootstrap function: _eglMain(). + * By the time this function is called, the dpy->DriverName should have + * been determined. + * * \return new _EGLDriver object. */ _EGLDriver * -_eglOpenDriver(_EGLDisplay *dpy, const char *driverName) +_eglOpenDriver(_EGLDisplay *dpy, const char *driverName, const char *args) { _EGLDriver *drv; _EGLMain_t mainFunc; - void *lib; + lib_handle lib; char driverFilename[1000]; + assert(driverName); + +#if defined(_EGL_PLATFORM_WINDOWS) + /* XXX untested */ + sprintf(driverFilename, "%s.dll", driverName); + _eglLog(_EGL_DEBUG, "dlopen(%s)", driverFilename); +#elif defined(_EGL_PLATFORM_X) /* XXX also prepend a directory path??? */ sprintf(driverFilename, "%s.so", driverName); - _eglLog(_EGL_DEBUG, "dlopen(%s)", driverFilename); - lib = dlopen(driverFilename, RTLD_NOW); +#endif + lib = open_library(driverFilename); + if (!lib) { _eglLog(_EGL_WARNING, "Could not open %s (%s)", driverFilename, dlerror()); return NULL; } +#if defined(_EGL_PLATFORM_WINDOWS) + mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain"); +#elif defined(_EGL_PLATFORM_X) mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain"); +#endif + if (!mainFunc) { _eglLog(_EGL_WARNING, "_eglMain not found in %s", driverFilename); - dlclose(lib); + close_library(lib); return NULL; } - drv = mainFunc(dpy); + drv = mainFunc(dpy, args); if (!drv) { - dlclose(lib); + close_library(lib); return NULL; } + /* with a recurvise open you want the inner most handle */ - if (!drv->LibHandle) + if (!drv->LibHandle) { drv->LibHandle = lib; - else - dlclose(lib); + } + else { + close_library(lib); + } + + /* update the global notion of supported APIs */ + _eglGlobal.ClientAPIsMask |= drv->ClientAPIsMask; + + _eglSaveDriver(drv); - drv->Display = dpy; return drv; } @@ -117,19 +266,31 @@ _eglCloseDriver(_EGLDriver *drv, EGLDisplay dpy) void *handle = drv->LibHandle; EGLBoolean b; - _eglLog(_EGL_INFO, "Closing driver"); + _eglLog(_EGL_DEBUG, "Closing %s", drv->Name); /* * XXX check for currently bound context/surfaces and delete them? */ b = drv->API.Terminate(drv, dpy); - dlclose(handle); + + close_library(handle); + return b; } /** + * Save the given driver pointer in the list of all known drivers. + */ +void +_eglSaveDriver(_EGLDriver *drv) +{ + _eglGlobal.Drivers[ _eglGlobal.NumDrivers++ ] = drv; +} + + +/** * Given a display handle, return the _EGLDriver for that display. */ _EGLDriver * @@ -201,72 +362,48 @@ _eglInitDriverFallbacks(_EGLDriver *drv) } + /** - * Examine the individual extension enable/disable flags and recompute - * the driver's Extensions string. + * Try to determine which EGL APIs (OpenGL, OpenGL ES, OpenVG, etc) + * are supported on the system by looking for standard library names. */ -static void -_eglUpdateExtensionsString(_EGLDriver *drv) -{ - drv->Extensions.String[0] = 0; - - if (drv->Extensions.MESA_screen_surface) - strcat(drv->Extensions.String, "EGL_MESA_screen_surface "); - if (drv->Extensions.MESA_copy_context) - strcat(drv->Extensions.String, "EGL_MESA_copy_context "); - assert(strlen(drv->Extensions.String) < MAX_EXTENSIONS_LEN); -} - - - -const char * -_eglQueryString(_EGLDriver *drv, EGLDisplay dpy, EGLint name) +EGLint +_eglFindAPIs(void) { - (void) drv; - (void) dpy; - switch (name) { - case EGL_VENDOR: - return "Mesa Project"; - case EGL_VERSION: - return "1.0"; - case EGL_EXTENSIONS: - _eglUpdateExtensionsString(drv); - return drv->Extensions.String; -#ifdef EGL_VERSION_1_2 - case EGL_CLIENT_APIS: - /* XXX need to initialize somewhere */ - return drv->ClientAPIs; + EGLint mask = 0x0; + lib_handle lib; +#if defined(_EGL_PLATFORM_WINDOWS) + /* XXX not sure about these names */ + const char *es1_libname = "libGLESv1_CM.dll"; + const char *es2_libname = "libGLESv2.dll"; + const char *gl_libname = "OpenGL32.dll"; + const char *vg_libname = "libOpenVG.dll"; +#elif defined(_EGL_PLATFORM_X) + const char *es1_libname = "libGLESv1_CM.so"; + const char *es2_libname = "libGLESv2.so"; + const char *gl_libname = "libGL.so"; + const char *vg_libname = "libOpenVG.so"; #endif - default: - _eglError(EGL_BAD_PARAMETER, "eglQueryString"); - return NULL; - } -} + if ((lib = open_library(es1_libname))) { + close_library(lib); + mask |= EGL_OPENGL_ES_BIT; + } -EGLBoolean -_eglWaitGL(_EGLDriver *drv, EGLDisplay dpy) -{ - /* just a placeholder */ - (void) drv; - (void) dpy; - return EGL_TRUE; -} + if ((lib = open_library(es2_libname))) { + close_library(lib); + mask |= EGL_OPENGL_ES2_BIT; + } + if ((lib = open_library(gl_libname))) { + close_library(lib); + mask |= EGL_OPENGL_BIT; + } -EGLBoolean -_eglWaitNative(_EGLDriver *drv, EGLDisplay dpy, EGLint engine) -{ - /* just a placeholder */ - (void) drv; - (void) dpy; - switch (engine) { - case EGL_CORE_NATIVE_ENGINE: - break; - default: - _eglError(EGL_BAD_PARAMETER, "eglWaitNative(engine)"); - return EGL_FALSE; + if ((lib = open_library(vg_libname))) { + close_library(lib); + mask |= EGL_OPENVG_BIT; } - return EGL_TRUE; + return mask; } diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h index 88526e973d1..4066c6ec1df 100644 --- a/src/egl/main/egldriver.h +++ b/src/egl/main/egldriver.h @@ -4,9 +4,7 @@ #include "egltypedefs.h" #include "eglapi.h" - -/* should probably use a dynamic-length string, but this will do */ -#define MAX_EXTENSIONS_LEN 1000 +#include "egldefines.h" /** @@ -17,7 +15,7 @@ struct _egl_extensions EGLBoolean MESA_screen_surface; EGLBoolean MESA_copy_context; - char String[MAX_EXTENSIONS_LEN]; + char String[_EGL_MAX_EXTENSIONS_LEN]; }; @@ -26,37 +24,48 @@ struct _egl_extensions */ struct _egl_driver { - EGLBoolean Initialized; /* set by driver after initialized */ + EGLBoolean Initialized; /**< set by driver after initialized */ + + void *LibHandle; /**< dlopen handle */ - void *LibHandle; /* dlopen handle */ + const char *Name; /**< name of this driver */ - _EGLDisplay *Display; + int APImajor, APIminor; /**< as returned by eglInitialize() */ + char Version[1000]; /**< initialized from APImajor/minor, Name */ - int ABIversion; - int APImajor, APIminor; /* returned through eglInitialize */ - const char *ClientAPIs; + /** Bitmask of supported APIs (EGL_xx_BIT) set by the driver during init */ + EGLint ClientAPIsMask; - _EGLAPI API; + _EGLAPI API; /**< EGL API dispatch table */ _EGLExtensions Extensions; + + int LargestPbuffer; }; -extern _EGLDriver *_eglMain(_EGLDisplay *dpy); +extern _EGLDriver *_eglMain(_EGLDisplay *dpy, const char *args); -extern _EGLDriver * -_eglChooseDriver(EGLDisplay dpy); +extern const char * +_eglChooseDRMDriver(int card); + +extern const char * +_eglChooseDriver(_EGLDisplay *dpy); extern _EGLDriver * -_eglOpenDriver(_EGLDisplay *dpy, const char *driverName); +_eglOpenDriver(_EGLDisplay *dpy, const char *driverName, const char *args); extern EGLBoolean _eglCloseDriver(_EGLDriver *drv, EGLDisplay dpy); +extern void +_eglSaveDriver(_EGLDriver *drv); + + extern _EGLDriver * _eglLookupDriver(EGLDisplay d); @@ -65,17 +74,8 @@ extern void _eglInitDriverFallbacks(_EGLDriver *drv); -extern const char * -_eglQueryString(_EGLDriver *drv, EGLDisplay dpy, EGLint name); - - -extern EGLBoolean -_eglWaitGL(_EGLDriver *drv, EGLDisplay dpy); - - -extern EGLBoolean -_eglWaitNative(_EGLDriver *drv, EGLDisplay dpy, EGLint engine); - +extern EGLint +_eglFindAPIs(void); #endif /* EGLDRIVER_INCLUDED */ diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c index 608311d7494..5da59af91da 100644 --- a/src/egl/main/eglglobals.c +++ b/src/egl/main/eglglobals.c @@ -15,13 +15,11 @@ _eglInitGlobals(void) { if (!_eglGlobal.Initialized) { _eglGlobal.Displays = _eglNewHashTable(); - _eglGlobal.Contexts = _eglNewHashTable(); _eglGlobal.Surfaces = _eglNewHashTable(); _eglGlobal.FreeScreenHandle = 1; _eglGlobal.Initialized = EGL_TRUE; - _eglGlobal.OpenGLESAPISupported = EGL_TRUE; - _eglGlobal.OpenVGAPISupported = EGL_FALSE; + _eglGlobal.ClientAPIsMask = 0x0; /* XXX temporary */ _eglGlobal.ThreadInfo = _eglNewThreadInfo(); @@ -37,7 +35,6 @@ _eglDestroyGlobals(void) { /* XXX TODO walk over table entries, deleting each */ _eglDeleteHashTable(_eglGlobal.Displays); - _eglDeleteHashTable(_eglGlobal.Contexts); _eglDeleteHashTable(_eglGlobal.Surfaces); } @@ -52,7 +49,7 @@ _eglNewThreadInfo(void) if (t) { t->CurrentContext = EGL_NO_CONTEXT; t->LastError = EGL_SUCCESS; - t->CurrentAPI = EGL_NONE; + t->CurrentAPI = EGL_OPENGL_ES_API; /* default, per EGL spec */ } return t; } diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h index c16baa2d6bd..14d8ea487af 100644 --- a/src/egl/main/eglglobals.h +++ b/src/egl/main/eglglobals.h @@ -24,17 +24,20 @@ struct _egl_global EGLBoolean Initialized; _EGLHashtable *Displays; - _EGLHashtable *Contexts; _EGLHashtable *Surfaces; EGLScreenMESA FreeScreenHandle; - /* XXX these may be temporary */ - EGLBoolean OpenGLESAPISupported; - EGLBoolean OpenVGAPISupported; + /* bitmaks of supported APIs (supported by _some_ driver) */ + EGLint ClientAPIsMask; + + char ClientAPIs[1000]; /**< updated by eglQueryString */ /* XXX temporary - should be thread-specific data (TSD) */ _EGLThreadInfo *ThreadInfo; + + EGLint NumDrivers; + _EGLDriver *Drivers[10]; }; diff --git a/src/egl/main/egllog.c b/src/egl/main/egllog.c index dc1daaa996a..23eb523eebe 100644 --- a/src/egl/main/egllog.c +++ b/src/egl/main/egllog.c @@ -1,5 +1,7 @@ /** * Logging facility for debug/info messages. + * _EGL_FATAL messages are printed to stderr + * The EGL_LOG_LEVEL var controls the output of other warning/info/debug msgs. */ @@ -10,37 +12,37 @@ #include "egllog.h" #define MAXSTRING 1000 -#define FALLBACK_LOG_LEVEL _EGL_DEBUG -#define FALLBACK_LOG_LEVEL_STR "debug" +#define FALLBACK_LOG_LEVEL _EGL_WARNING +#define FALLBACK_LOG_LEVEL_STR "warning" static EGLint ReportingLevel = -1; static void -log_level_initialize (void) +log_level_initialize(void) { - char *log_env = getenv ("EGL_LOG_LEVEL"); + char *log_env = getenv("EGL_LOG_LEVEL"); if (log_env == NULL) { ReportingLevel = FALLBACK_LOG_LEVEL; } - else if (strcasecmp (log_env, "fatal") == 0) { + else if (strcasecmp(log_env, "fatal") == 0) { ReportingLevel = _EGL_FATAL; } - else if (strcasecmp (log_env, "warning") == 0) { + else if (strcasecmp(log_env, "warning") == 0) { ReportingLevel = _EGL_WARNING; } - else if (strcasecmp (log_env, "info") == 0) { + else if (strcasecmp(log_env, "info") == 0) { ReportingLevel = _EGL_INFO; } - else if (strcasecmp (log_env, "debug") == 0) { + else if (strcasecmp(log_env, "debug") == 0) { ReportingLevel = _EGL_DEBUG; } else { - fprintf (stderr, "Unrecognized EGL_LOG_LEVEL environment variable value. " - "Expected one of \"fatal\", \"warning\", \"info\", \"debug\". " - "Got \"%s\". Falling back to \"%s\".\n", - log_env, FALLBACK_LOG_LEVEL_STR); + fprintf(stderr, "Unrecognized EGL_LOG_LEVEL environment variable value. " + "Expected one of \"fatal\", \"warning\", \"info\", \"debug\". " + "Got \"%s\". Falling back to \"%s\".\n", + log_env, FALLBACK_LOG_LEVEL_STR); ReportingLevel = FALLBACK_LOG_LEVEL; } } @@ -59,7 +61,7 @@ _eglLog(EGLint level, const char *fmtStr, ...) static int log_level_initialized = 0; if (!log_level_initialized) { - log_level_initialize (); + log_level_initialize(); log_level_initialized = 1; } @@ -85,7 +87,7 @@ _eglLog(EGLint level, const char *fmtStr, ...) vsnprintf(msg, MAXSTRING, fmtStr, args); va_end(args); - fprintf(stderr, "EGL %s: %s\n", levelStr, msg); + fprintf(stderr, "libEGL %s: %s\n", levelStr, msg); if (level == _EGL_FATAL) { exit(1); /* or abort()? */ diff --git a/src/egl/main/eglmisc.c b/src/egl/main/eglmisc.c new file mode 100644 index 00000000000..b5bdc3ea4bf --- /dev/null +++ b/src/egl/main/eglmisc.c @@ -0,0 +1,129 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Small/misc EGL functions + */ + + +#include <assert.h> +#include <string.h> +#include "eglglobals.h" +#include "eglmisc.h" + + +/** + * Examine the individual extension enable/disable flags and recompute + * the driver's Extensions string. + */ +static void +_eglUpdateExtensionsString(_EGLDriver *drv) +{ + drv->Extensions.String[0] = 0; + + if (drv->Extensions.MESA_screen_surface) + strcat(drv->Extensions.String, "EGL_MESA_screen_surface "); + if (drv->Extensions.MESA_copy_context) + strcat(drv->Extensions.String, "EGL_MESA_copy_context "); + assert(strlen(drv->Extensions.String) < _EGL_MAX_EXTENSIONS_LEN); +} + + +static void +_eglUpdateAPIsString(_EGLDriver *drv) +{ + _eglGlobal.ClientAPIs[0] = 0; + + if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_BIT) + strcat(_eglGlobal.ClientAPIs, "OpenGL "); + + if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_ES_BIT) + strcat(_eglGlobal.ClientAPIs, "OpenGL_ES "); + + if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_ES2_BIT) + strcat(_eglGlobal.ClientAPIs, "OpenGL_ES2 "); + + if (_eglGlobal.ClientAPIsMask & EGL_OPENVG_BIT) + strcat(_eglGlobal.ClientAPIs, "OpenVG "); + + assert(strlen(_eglGlobal.ClientAPIs) < sizeof(_eglGlobal.ClientAPIs)); +} + + + +const char * +_eglQueryString(_EGLDriver *drv, EGLDisplay dpy, EGLint name) +{ + (void) drv; + (void) dpy; + switch (name) { + case EGL_VENDOR: + return _EGL_VENDOR_STRING; + case EGL_VERSION: + return drv->Version; + case EGL_EXTENSIONS: + _eglUpdateExtensionsString(drv); + return drv->Extensions.String; +#ifdef EGL_VERSION_1_2 + case EGL_CLIENT_APIS: + _eglUpdateAPIsString(drv); + return _eglGlobal.ClientAPIs; +#endif + default: + _eglError(EGL_BAD_PARAMETER, "eglQueryString"); + return NULL; + } +} + + +EGLBoolean +_eglWaitGL(_EGLDriver *drv, EGLDisplay dpy) +{ + /* just a placeholder */ + (void) drv; + (void) dpy; + return EGL_TRUE; +} + + +EGLBoolean +_eglWaitNative(_EGLDriver *drv, EGLDisplay dpy, EGLint engine) +{ + /* just a placeholder */ + (void) drv; + (void) dpy; + switch (engine) { + case EGL_CORE_NATIVE_ENGINE: + break; + default: + _eglError(EGL_BAD_PARAMETER, "eglWaitNative(engine)"); + return EGL_FALSE; + } + + return EGL_TRUE; +} diff --git a/src/gallium/winsys/dri/intel/intel_winsys.h b/src/egl/main/eglmisc.h index 3d32db10a4a..4e2a40ea991 100644 --- a/src/gallium/winsys/dri/intel/intel_winsys.h +++ b/src/egl/main/eglmisc.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,49 +25,23 @@ * **************************************************************************/ -#ifndef INTEL_WINSYS_H -#define INTEL_WINSYS_H -#include "pipe/p_state.h" +#ifndef EGLMISC_INCLUDED +#define EGLMISC_INCLUDED -struct intel_context; -struct pipe_context; -struct pipe_winsys; -struct pipe_buffer; -struct _DriBufferObject; +#include "egldriver.h" -struct pipe_winsys * -intel_create_pipe_winsys( int fd, struct _DriFreeSlabManager *fMan ); -void -intel_destroy_pipe_winsys( struct pipe_winsys *winsys ); +extern const char * +_eglQueryString(_EGLDriver *drv, EGLDisplay dpy, EGLint name); -struct pipe_context * -intel_create_softpipe( struct intel_context *intel, - struct pipe_winsys *winsys ); -struct pipe_context * -intel_create_i915simple( struct intel_context *intel, - struct pipe_winsys *winsys ); +extern EGLBoolean +_eglWaitGL(_EGLDriver *drv, EGLDisplay dpy); -struct intel_buffer { - struct pipe_buffer base; - struct _DriBufferPool *pool; - struct _DriBufferObject *driBO; -}; +extern EGLBoolean +_eglWaitNative(_EGLDriver *drv, EGLDisplay dpy, EGLint engine); -static INLINE struct intel_buffer * -intel_buffer( struct pipe_buffer *buf ) -{ - return (struct intel_buffer *)buf; -} -static INLINE struct _DriBufferObject * -dri_bo( struct pipe_buffer *buf ) -{ - return intel_buffer(buf)->driBO; -} - - -#endif +#endif /* EGLMISC_INCLUDED */ diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h index e70da857595..52d4875676d 100644 --- a/src/egl/main/eglmode.h +++ b/src/egl/main/eglmode.h @@ -4,6 +4,9 @@ #include "egltypedefs.h" +#define EGL_NO_MODE_MESA 0 + + /** * Data structure which corresponds to an EGLModeMESA. */ diff --git a/src/egl/main/eglstring.c b/src/egl/main/eglstring.c new file mode 100644 index 00000000000..ba7406158c4 --- /dev/null +++ b/src/egl/main/eglstring.c @@ -0,0 +1,24 @@ +/** + * String utils. + */ + +#include <stdlib.h> +#include <string.h> +#include "eglstring.h" + + +char * +_eglstrdup(const char *s) +{ + if (s) { + int l = strlen(s); + char *s2 = malloc(l + 1); + if (s2) + strcpy(s2, s); + return s2; + } + return NULL; +} + + + diff --git a/src/egl/main/eglstring.h b/src/egl/main/eglstring.h new file mode 100644 index 00000000000..10468636e87 --- /dev/null +++ b/src/egl/main/eglstring.h @@ -0,0 +1,9 @@ +#ifndef EGLSTRING_INCLUDED +#define EGLSTRING_INCLUDED + + +extern char * +_eglstrdup(const char *s); + + +#endif /* EGLSTRING_INCLUDED */ diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index 874f318e966..3777049ca6d 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -8,6 +8,7 @@ #include <string.h> #include "eglcontext.h" #include "eglconfig.h" +#include "egldriver.h" #include "eglglobals.h" #include "eglhash.h" #include "egllog.h" @@ -175,7 +176,7 @@ _eglInitSurface(_EGLDriver *drv, EGLDisplay dpy, } } - if (width <= 0 || height <= 0) { + if (width < 0 || height < 0) { _eglError(EGL_BAD_ATTRIBUTE, func); return EGL_FALSE; } @@ -207,25 +208,47 @@ _eglInitSurface(_EGLDriver *drv, EGLDisplay dpy, void _eglSaveSurface(_EGLSurface *surf) { + EGLuint key = _eglHashGenKey(_eglGlobal.Surfaces); assert(surf); assert(!surf->Handle); - surf->Handle = _eglHashGenKey(_eglGlobal.Contexts); + surf->Handle = (EGLSurface) key; assert(surf->Handle); - _eglHashInsert(_eglGlobal.Surfaces, surf->Handle, surf); + _eglHashInsert(_eglGlobal.Surfaces, key, surf); } void _eglRemoveSurface(_EGLSurface *surf) { - _eglHashRemove(_eglGlobal.Surfaces, surf->Handle); + _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surf->Handle); } + +/** + * Return the public handle for an internal _EGLSurface. + * This is the inverse of _eglLookupSurface(). + */ +EGLSurface +_eglGetSurfaceHandle(_EGLSurface *surface) +{ + if (surface) + return surface->Handle; + else + return EGL_NO_SURFACE; +} + + +/** + * Return the private _EGLSurface which corresponds to a public EGLSurface + * handle. + * This is the inverse of _eglGetSurfaceHandle(). + */ _EGLSurface * _eglLookupSurface(EGLSurface surf) { - _EGLSurface *c = (_EGLSurface *) _eglHashLookup(_eglGlobal.Surfaces, surf); + _EGLSurface *c = (_EGLSurface *) _eglHashLookup(_eglGlobal.Surfaces, + (EGLuint) surf); return c; } @@ -297,7 +320,9 @@ _eglQuerySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, case EGL_CONFIG_ID: *value = GET_CONFIG_ATTRIB(surface->Config, EGL_CONFIG_ID); return EGL_TRUE; - /*XXX case EGL_LARGEST_PBUFFER:*/ + case EGL_LARGEST_PBUFFER: + *value = drv->LargestPbuffer; + return EGL_TRUE; case EGL_SURFACE_TYPE: *value = surface->Type; return EGL_TRUE; @@ -439,7 +464,7 @@ _eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { _EGLSurface *surf = _eglLookupSurface(surface); if (surf) { - _eglHashRemove(_eglGlobal.Surfaces, surface); + _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface); if (surf->IsBound) { surf->DeletePending = EGL_TRUE; } diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index 79abeca0b2a..df1e70122e2 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -51,6 +51,10 @@ extern void _eglRemoveSurface(_EGLSurface *surf); +extern EGLSurface +_eglGetSurfaceHandle(_EGLSurface *surface); + + extern _EGLSurface * _eglLookupSurface(EGLSurface surf); diff --git a/src/egl/main/egltypedefs.h b/src/egl/main/egltypedefs.h index fa8cb496f8d..9fbc55352c2 100644 --- a/src/egl/main/egltypedefs.h +++ b/src/egl/main/egltypedefs.h @@ -1,8 +1,10 @@ #ifndef EGLTYPEDEFS_INCLUDED #define EGLTYPEDEFS_INCLUDED +#define EGL_EGLEXT_PROTOTYPES -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> typedef struct _egl_api _EGLAPI; @@ -26,9 +28,7 @@ typedef struct _egl_surface _EGLSurface; typedef struct _egl_thread_info _EGLThreadInfo; -typedef void (*_EGLProc)(); - -typedef _EGLDriver *(*_EGLMain_t)(_EGLDisplay *dpy); +typedef _EGLDriver *(*_EGLMain_t)(_EGLDisplay *dpy, const char *args); #endif /* EGLTYPEDEFS_INCLUDED */ diff --git a/src/egl/main/eglx.c b/src/egl/main/eglx.c new file mode 100644 index 00000000000..1bba149f702 --- /dev/null +++ b/src/egl/main/eglx.c @@ -0,0 +1,101 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * X-specific EGL code. + * + * Any glue code needed to make EGL work with X is placed in this file. + */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <X11/Xlib.h> + +#include "egldriver.h" +#include "egllog.h" +#include "eglstring.h" +#include "eglx.h" + + +static const char *DefaultDRIDriver = "egl_xdri"; +static const char *DefaultSoftDriver = "egl_softpipe"; + + +/** + * Given an X Display ptr (at dpy->Xdpy) try to determine the appropriate + * device driver. Return its name. + * + * This boils down to whether to use the egl_xdri.so driver which will + * load a DRI driver or the egl_softpipe.so driver that'll do software + * rendering on Xlib. + */ +const char * +_xeglChooseDriver(_EGLDisplay *dpy) +{ +#ifdef _EGL_PLATFORM_X + _XPrivDisplay xdpy; + int screen; + const char *driverName; + + assert(dpy); + + if (!dpy->Xdpy) { + dpy->Xdpy = XOpenDisplay(NULL); + if (!dpy->Xdpy) { + /* can't open X display -> can't use X-based driver */ + return NULL; + } + } + xdpy = (_XPrivDisplay) dpy->Xdpy; + + assert(dpy->Xdpy); + + screen = DefaultScreen(dpy->Xdpy); + + /* See if we can choose a DRI/DRM driver */ + driverName = _eglChooseDRMDriver(screen); + if (driverName) { + /* DRI is available */ + free((void *) driverName); + driverName = _eglstrdup(DefaultDRIDriver); + } + else { + driverName = _eglstrdup(DefaultSoftDriver); + } + + _eglLog(_EGL_DEBUG, "_xeglChooseDriver: %s", driverName); + + return driverName; +#else + return NULL; +#endif +} + + diff --git a/src/egl/main/eglx.h b/src/egl/main/eglx.h new file mode 100644 index 00000000000..4323d558381 --- /dev/null +++ b/src/egl/main/eglx.h @@ -0,0 +1,12 @@ +#ifndef EGLX_INCLUDED +#define EGLX_INCLUDED + + +#include "egldisplay.h" + + +extern const char * +_xeglChooseDriver(_EGLDisplay *dpy); + + +#endif /* EGLX_INCLUDED */ diff --git a/src/gallium/Makefile b/src/gallium/Makefile index aa77021daf3..291973c904e 100644 --- a/src/gallium/Makefile +++ b/src/gallium/Makefile @@ -2,7 +2,7 @@ TOP = ../.. include $(TOP)/configs/current -SUBDIRS = auxiliary drivers +SUBDIRS = auxiliary drivers winsys/common default: subdirs diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile index da7eded21f6..f2e36a89e90 100644 --- a/src/gallium/auxiliary/draw/Makefile +++ b/src/gallium/auxiliary/draw/Makefile @@ -26,12 +26,18 @@ C_SOURCES = \ draw_pt_emit.c \ draw_pt_fetch.c \ draw_pt_fetch_emit.c \ + draw_pt_fetch_shade_emit.c \ draw_pt_fetch_shade_pipeline.c \ draw_pt_post_vs.c \ + draw_pt_util.c \ draw_pt_varray.c \ draw_pt_vcache.c \ draw_vertex.c \ draw_vs.c \ + draw_vs_varient.c \ + draw_vs_aos.c \ + draw_vs_aos_io.c \ + draw_vs_aos_machine.c \ draw_vs_exec.c \ draw_vs_llvm.c \ draw_vs_sse.c diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript index 3b5d5ed4921..544a04918b6 100644 --- a/src/gallium/auxiliary/draw/SConscript +++ b/src/gallium/auxiliary/draw/SConscript @@ -15,7 +15,7 @@ draw = env.ConvenienceLibrary( 'draw_pipe_stipple.c', 'draw_pipe_twoside.c', 'draw_pipe_unfilled.c', - 'draw_pipe_util.c', + 'draw_pipe_util.c', 'draw_pipe_validate.c', 'draw_pipe_vbuf.c', 'draw_pipe_wide_line.c', @@ -25,15 +25,21 @@ draw = env.ConvenienceLibrary( 'draw_pt_emit.c', 'draw_pt_fetch.c', 'draw_pt_fetch_emit.c', + 'draw_pt_fetch_shade_emit.c', 'draw_pt_fetch_shade_pipeline.c', 'draw_pt_post_vs.c', + 'draw_pt_util.c', 'draw_pt_varray.c', 'draw_pt_vcache.c', 'draw_vertex.c', 'draw_vs.c', + 'draw_vs_aos.c', + 'draw_vs_aos_io.c', + 'draw_vs_aos_machine.c', 'draw_vs_exec.c', 'draw_vs_llvm.c', 'draw_vs_sse.c', + 'draw_vs_varient.c' ]) auxiliaries.insert(0, draw) diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 98e23fa8305..2f263cf06a9 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -56,12 +56,6 @@ struct draw_context *draw_create( void ) draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */ - tgsi_exec_machine_init(&draw->machine); - - /* FIXME: give this machine thing a proper constructor: - */ - draw->machine.Inputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16); - draw->machine.Outputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16); if (!draw_pipeline_init( draw )) goto fail; @@ -69,6 +63,9 @@ struct draw_context *draw_create( void ) if (!draw_pt_init( draw )) goto fail; + if (!draw_vs_init( draw )) + goto fail; + return draw; fail: @@ -83,13 +80,6 @@ void draw_destroy( struct draw_context *draw ) return; - if (draw->machine.Inputs) - align_free(draw->machine.Inputs); - - if (draw->machine.Outputs) - align_free(draw->machine.Outputs); - - tgsi_exec_machine_free_data(&draw->machine); /* Not so fast -- we're just borrowing this at the moment. * @@ -99,6 +89,7 @@ void draw_destroy( struct draw_context *draw ) draw_pipeline_destroy( draw ); draw_pt_destroy( draw ); + draw_vs_destroy( draw ); FREE( draw ); } @@ -183,6 +174,8 @@ void draw_set_viewport_state( struct draw_context *draw, viewport->translate[1] == 0.0f && viewport->translate[2] == 0.0f && viewport->translate[3] == 0.0f); + + draw_vs_set_viewport( draw, viewport ); } @@ -224,9 +217,11 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw, void draw_set_mapped_constant_buffer(struct draw_context *draw, - const void *buffer) + const void *buffer, + unsigned size ) { draw->pt.user.constants = buffer; + draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); } @@ -295,7 +290,7 @@ int draw_find_vs_output(struct draw_context *draw, uint semantic_name, uint semantic_index) { - const struct draw_vertex_shader *vs = draw->vertex_shader; + const struct draw_vertex_shader *vs = draw->vs.vertex_shader; uint i; for (i = 0; i < vs->info.num_outputs; i++) { if (vs->info.output_semantic_name[i] == semantic_name && @@ -320,7 +315,7 @@ draw_find_vs_output(struct draw_context *draw, uint draw_num_vs_outputs(struct draw_context *draw) { - uint count = draw->vertex_shader->info.num_outputs; + uint count = draw->vs.vertex_shader->info.num_outputs; if (draw->extra_vp_outputs.slot > 0) count++; return count; @@ -354,14 +349,30 @@ void draw_set_edgeflags( struct draw_context *draw, * \param elements the element buffer ptr */ void -draw_set_mapped_element_buffer( struct draw_context *draw, - unsigned eltSize, void *elements ) +draw_set_mapped_element_buffer_range( struct draw_context *draw, + unsigned eltSize, + unsigned min_index, + unsigned max_index, + void *elements ) { draw->pt.user.elts = elements; draw->pt.user.eltSize = eltSize; + draw->pt.user.min_index = min_index; + draw->pt.user.max_index = max_index; } +void +draw_set_mapped_element_buffer( struct draw_context *draw, + unsigned eltSize, + void *elements ) +{ + draw->pt.user.elts = elements; + draw->pt.user.eltSize = eltSize; + draw->pt.user.min_index = 0; + draw->pt.user.max_index = 0xffffffff; +} + /* Revamp me please: */ diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index c5c3d3b09e0..b8f2bfa3327 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -118,14 +118,23 @@ void draw_set_vertex_elements(struct draw_context *draw, unsigned count, const struct pipe_vertex_element *elements); +void +draw_set_mapped_element_buffer_range( struct draw_context *draw, + unsigned eltSize, + unsigned min_index, + unsigned max_index, + void *elements ); + void draw_set_mapped_element_buffer( struct draw_context *draw, - unsigned eltSize, void *elements ); + unsigned eltSize, + void *elements ); void draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer); void draw_set_mapped_constant_buffer(struct draw_context *draw, - const void *buffer); + const void *buffer, + unsigned size ); void draw_set_edgeflags( struct draw_context *draw, const unsigned *edgeflag ); diff --git a/src/gallium/auxiliary/draw/draw_pipe.c b/src/gallium/auxiliary/draw/draw_pipe.c index 46afb0f41f7..3355c871ee3 100644 --- a/src/gallium/auxiliary/draw/draw_pipe.c +++ b/src/gallium/auxiliary/draw/draw_pipe.c @@ -212,6 +212,72 @@ void draw_pipeline_run( struct draw_context *draw, draw->pipeline.vertex_count = 0; } +#define QUAD(i0,i1,i2,i3) \ + do_triangle( draw, \ + ( DRAW_PIPE_RESET_STIPPLE | \ + DRAW_PIPE_EDGE_FLAG_0 | \ + DRAW_PIPE_EDGE_FLAG_2 ), \ + verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i1), \ + verts + stride * (i3)); \ + do_triangle( draw, \ + ( DRAW_PIPE_EDGE_FLAG_0 | \ + DRAW_PIPE_EDGE_FLAG_1 ), \ + verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i2), \ + verts + stride * (i3)) + +#define TRIANGLE(flags,i0,i1,i2) \ + do_triangle( draw, \ + flags, /* flags */ \ + verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i1), \ + verts + stride * (i2)) + +#define LINE(flags,i0,i1) \ + do_line( draw, \ + flags, \ + verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i+1)) + +#define POINT(i0) \ + do_point( draw, \ + verts + stride * i0 ) + +#define FUNC pipe_run_linear +#define ARGS \ + struct draw_context *draw, \ + unsigned prim, \ + struct vertex_header *vertices, \ + unsigned stride + +#define LOCAL_VARS \ + char *verts = (char *)vertices; \ + boolean flatfirst = (draw->rasterizer->flatshade && \ + draw->rasterizer->flatshade_first); \ + unsigned i; \ + ushort flags + +#define FLUSH + +#include "draw_pt_decompose.h" + +void draw_pipeline_run_linear( struct draw_context *draw, + unsigned prim, + struct vertex_header *vertices, + unsigned count, + unsigned stride ) +{ + char *verts = (char *)vertices; + draw->pipeline.verts = verts; + draw->pipeline.vertex_stride = stride; + draw->pipeline.vertex_count = count; + + pipe_run_linear(draw, prim, vertices, stride, count); + + draw->pipeline.verts = NULL; + draw->pipeline.vertex_count = 0; +} void draw_pipeline_flush( struct draw_context *draw, diff --git a/src/gallium/auxiliary/draw/draw_pipe.h b/src/gallium/auxiliary/draw/draw_pipe.h index f1cb0891caa..dbad8f98ac7 100644 --- a/src/gallium/auxiliary/draw/draw_pipe.h +++ b/src/gallium/auxiliary/draw/draw_pipe.h @@ -116,7 +116,7 @@ dup_vert( struct draw_stage *stage, { struct vertex_header *tmp = stage->tmp[idx]; const uint vsize = sizeof(struct vertex_header) - + stage->draw->num_vs_outputs * 4 * sizeof(float); + + stage->draw->vs.num_vs_outputs * 4 * sizeof(float); memcpy(tmp, vert, vsize); tmp->vertex_id = UNDEFINED_VERTEX_ID; return tmp; diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index b1ed8aa24ea..ecdebca5f12 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -78,6 +78,8 @@ struct aaline_stage /** For AA lines, this is the vertex attrib slot for the new texcoords */ uint tex_slot; + /** position, not necessarily output zero */ + uint pos_slot; void *sampler_cso; struct pipe_texture *texture; @@ -141,18 +143,18 @@ aa_transform_decl(struct tgsi_transform_context *ctx, if (decl->Declaration.File == TGSI_FILE_OUTPUT && decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR && decl->Semantic.SemanticIndex == 0) { - aactx->colorOutput = decl->u.DeclarationRange.First; + aactx->colorOutput = decl->DeclarationRange.First; } else if (decl->Declaration.File == TGSI_FILE_SAMPLER) { uint i; - for (i = decl->u.DeclarationRange.First; - i <= decl->u.DeclarationRange.Last; i++) { + for (i = decl->DeclarationRange.First; + i <= decl->DeclarationRange.Last; i++) { aactx->samplersUsed |= 1 << i; } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - if ((int) decl->u.DeclarationRange.Last > aactx->maxInput) - aactx->maxInput = decl->u.DeclarationRange.Last; + if ((int) decl->DeclarationRange.Last > aactx->maxInput) + aactx->maxInput = decl->DeclarationRange.Last; if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC && (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) { aactx->maxGeneric = decl->Semantic.SemanticIndex; @@ -160,8 +162,8 @@ aa_transform_decl(struct tgsi_transform_context *ctx, } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->u.DeclarationRange.First; - i <= decl->u.DeclarationRange.Last; i++) { + for (i = decl->DeclarationRange.First; + i <= decl->DeclarationRange.Last; i++) { aactx->tempsUsed |= (1 << i); } } @@ -225,34 +227,33 @@ aa_transform_inst(struct tgsi_transform_context *ctx, /* declare new generic input/texcoord */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_INPUT; + /* XXX this could be linear... */ + decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; decl.Semantic.SemanticIndex = aactx->maxGeneric + 1; - decl.Declaration.Interpolate = 1; - /* XXX this could be linear... */ - decl.Interpolation.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = aactx->maxInput + 1; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = aactx->maxInput + 1; ctx->emit_declaration(ctx, &decl); /* declare new sampler */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = aactx->freeSampler; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = aactx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = aactx->texTemp; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = aactx->texTemp; ctx->emit_declaration(ctx, &decl); decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = aactx->colorTemp; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = aactx->colorTemp; ctx->emit_declaration(ctx, &decl); aactx->firstInstruction = FALSE; @@ -521,9 +522,10 @@ aaline_line(struct draw_stage *stage, struct prim_header *header) struct prim_header tri; struct vertex_header *v[8]; uint texPos = aaline->tex_slot; + uint posPos = aaline->pos_slot; float *pos, *tex; - float dx = header->v[1]->data[0][0] - header->v[0]->data[0][0]; - float dy = header->v[1]->data[0][1] - header->v[0]->data[0][1]; + float dx = header->v[1]->data[posPos][0] - header->v[0]->data[posPos][0]; + float dy = header->v[1]->data[posPos][1] - header->v[0]->data[posPos][1]; double a = atan2(dy, dx); float c_a = (float) cos(a), s_a = (float) sin(a); uint i; @@ -550,35 +552,35 @@ aaline_line(struct draw_stage *stage, struct prim_header *header) */ /* new verts */ - pos = v[0]->data[0]; + pos = v[0]->data[posPos]; pos[0] += (-dx * c_a - dy * s_a); pos[1] += (-dx * s_a + dy * c_a); - pos = v[1]->data[0]; + pos = v[1]->data[posPos]; pos[0] += (-dx * c_a - -dy * s_a); pos[1] += (-dx * s_a + -dy * c_a); - pos = v[2]->data[0]; + pos = v[2]->data[posPos]; pos[0] += ( dx * c_a - dy * s_a); pos[1] += ( dx * s_a + dy * c_a); - pos = v[3]->data[0]; + pos = v[3]->data[posPos]; pos[0] += ( dx * c_a - -dy * s_a); pos[1] += ( dx * s_a + -dy * c_a); - pos = v[4]->data[0]; + pos = v[4]->data[posPos]; pos[0] += (-dx * c_a - dy * s_a); pos[1] += (-dx * s_a + dy * c_a); - pos = v[5]->data[0]; + pos = v[5]->data[posPos]; pos[0] += (-dx * c_a - -dy * s_a); pos[1] += (-dx * s_a + -dy * c_a); - pos = v[6]->data[0]; + pos = v[6]->data[posPos]; pos[0] += ( dx * c_a - dy * s_a); pos[1] += ( dx * s_a + dy * c_a); - pos = v[7]->data[0]; + pos = v[7]->data[posPos]; pos[0] += ( dx * c_a - -dy * s_a); pos[1] += ( dx * s_a + -dy * c_a); @@ -653,8 +655,8 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) } /* update vertex attrib info */ - aaline->tex_slot = draw->num_vs_outputs; - assert(aaline->tex_slot > 0); /* output[0] is vertex pos */ + aaline->tex_slot = draw->vs.num_vs_outputs; + aaline->pos_slot = draw->vs.position_output; /* advertise the extra post-transformed vertex attribute */ draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index 122a48660ad..87fd3036493 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -85,6 +85,7 @@ struct aapoint_stage /** this is the vertex attrib slot for the new texcoords */ uint tex_slot; + uint pos_slot; /* * Currently bound state @@ -131,11 +132,11 @@ aa_transform_decl(struct tgsi_transform_context *ctx, if (decl->Declaration.File == TGSI_FILE_OUTPUT && decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR && decl->Semantic.SemanticIndex == 0) { - aactx->colorOutput = decl->u.DeclarationRange.First; + aactx->colorOutput = decl->DeclarationRange.First; } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - if ((int) decl->u.DeclarationRange.Last > aactx->maxInput) - aactx->maxInput = decl->u.DeclarationRange.Last; + if ((int) decl->DeclarationRange.Last > aactx->maxInput) + aactx->maxInput = decl->DeclarationRange.Last; if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC && (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) { aactx->maxGeneric = decl->Semantic.SemanticIndex; @@ -143,8 +144,8 @@ aa_transform_decl(struct tgsi_transform_context *ctx, } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->u.DeclarationRange.First; - i <= decl->u.DeclarationRange.Last; i++) { + for (i = decl->DeclarationRange.First; + i <= decl->DeclarationRange.Last; i++) { aactx->tempsUsed |= (1 << i); } } @@ -193,27 +194,26 @@ aa_transform_inst(struct tgsi_transform_context *ctx, /* declare new generic input/texcoord */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_INPUT; + /* XXX this could be linear... */ + decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; decl.Semantic.SemanticIndex = aactx->maxGeneric + 1; - decl.Declaration.Interpolate = 1; - /* XXX this could be linear... */ - decl.Interpolation.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = texInput; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = texInput; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = tmp0; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = tmp0; ctx->emit_declaration(ctx, &decl); decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = aactx->colorTemp; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = aactx->colorTemp; ctx->emit_declaration(ctx, &decl); aactx->firstInstruction = FALSE; @@ -571,6 +571,7 @@ aapoint_point(struct draw_stage *stage, struct prim_header *header) struct prim_header tri; struct vertex_header *v[4]; uint texPos = aapoint->tex_slot; + uint pos_slot = aapoint->pos_slot; float radius, *pos, *tex; uint i; float k; @@ -620,19 +621,19 @@ aapoint_point(struct draw_stage *stage, struct prim_header *header) } /* new verts */ - pos = v[0]->data[0]; + pos = v[0]->data[pos_slot]; pos[0] -= radius; pos[1] -= radius; - pos = v[1]->data[0]; + pos = v[1]->data[pos_slot]; pos[0] += radius; pos[1] -= radius; - pos = v[2]->data[0]; + pos = v[2]->data[pos_slot]; pos[0] += radius; pos[1] += radius; - pos = v[3]->data[0]; + pos = v[3]->data[pos_slot]; pos[0] -= radius; pos[1] += radius; @@ -681,9 +682,11 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header) bind_aapoint_fragment_shader(aapoint); /* update vertex attrib info */ - aapoint->tex_slot = draw->num_vs_outputs; + aapoint->tex_slot = draw->vs.num_vs_outputs; assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ + aapoint->pos_slot = draw->vs.position_output; + draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib; draw->extra_vp_outputs.slot = aapoint->tex_slot; @@ -692,7 +695,7 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header) aapoint->psize_slot = -1; if (draw->rasterizer->point_size_per_vertex) { /* find PSIZ vertex output */ - const struct draw_vertex_shader *vs = draw->vertex_shader; + const struct draw_vertex_shader *vs = draw->vs.vertex_shader; uint i; for (i = 0; i < vs->info.num_outputs; i++) { if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) { diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c index ce80c941639..fa10f8efca2 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_clip.c +++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c @@ -112,7 +112,8 @@ static void interp( const struct clipper *clip, const struct vertex_header *out, const struct vertex_header *in ) { - const unsigned nr_attrs = clip->stage.draw->num_vs_outputs; + const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs; + const unsigned pos_attr = clip->stage.draw->vs.position_output; unsigned j; /* Vertex header. @@ -138,18 +139,17 @@ static void interp( const struct clipper *clip, const float *trans = clip->stage.draw->viewport.translate; const float oow = 1.0f / pos[3]; - dst->data[0][0] = pos[0] * oow * scale[0] + trans[0]; - dst->data[0][1] = pos[1] * oow * scale[1] + trans[1]; - dst->data[0][2] = pos[2] * oow * scale[2] + trans[2]; - dst->data[0][3] = oow; + dst->data[pos_attr][0] = pos[0] * oow * scale[0] + trans[0]; + dst->data[pos_attr][1] = pos[1] * oow * scale[1] + trans[1]; + dst->data[pos_attr][2] = pos[2] * oow * scale[2] + trans[2]; + dst->data[pos_attr][3] = oow; } /* Other attributes - * Note: start at 1 to skip winpos (data[0]) since we just computed - * it above. */ - for (j = 1; j < nr_attrs; j++) { - interp_attr(dst->data[j], t, in->data[j], out->data[j]); + for (j = 0; j < nr_attrs; j++) { + if (j != pos_attr) + interp_attr(dst->data[j], t, in->data[j], out->data[j]); } } @@ -171,7 +171,7 @@ static void emit_poly( struct draw_stage *stage, header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; header.pad = 0; - for (i = 2; i < n; i++, header.flags = 0) { + for (i = 2; i < n; i++, header.flags = edge_middle) { header.v[0] = inlist[i-1]; header.v[1] = inlist[i]; header.v[2] = inlist[0]; /* keep in v[2] for flatshading */ @@ -180,7 +180,7 @@ static void emit_poly( struct draw_stage *stage, header.flags |= edge_last; if (0) { - const struct draw_vertex_shader *vs = stage->draw->vertex_shader; + const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; uint j, k; debug_printf("Clipped tri:\n"); for (j = 0; j < 3; j++) { @@ -425,7 +425,7 @@ clip_init_state( struct draw_stage *stage ) clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE; if (clipper->flat) { - const struct draw_vertex_shader *vs = stage->draw->vertex_shader; + const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; uint i; clipper->num_color_attribs = 0; diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c index 87aaf1f85bd..d0d22a38e07 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_cull.c +++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c @@ -55,10 +55,12 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage ) static void cull_tri( struct draw_stage *stage, struct prim_header *header ) { + const unsigned pos = stage->draw->vs.position_output; + /* Window coords: */ - const float *v0 = header->v[0]->data[0]; - const float *v1 = header->v[1]->data[0]; - const float *v2 = header->v[2]->data[0]; + const float *v0 = header->v[0]->data[pos]; + const float *v1 = header->v[1]->data[pos]; + const float *v2 = header->v[2]->data[pos]; /* edge vectors e = v0 - v2, f = v1 - v2 */ const float ex = v0[0] - v2[0]; diff --git a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c index 09b68c45599..4741b22d023 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c +++ b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c @@ -40,9 +40,19 @@ struct flat_stage struct draw_stage stage; uint num_color_attribs; - uint color_attribs[4]; /* front/back primary/secondary colors */ + uint color_attribs[2]; /* front/back primary colors */ + + uint num_spec_attribs; + uint spec_attribs[2]; /* front/back secondary colors */ }; +#define COPY_3FV( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ +} while (0) + static INLINE struct flat_stage * flat_stage(struct draw_stage *stage) @@ -58,10 +68,16 @@ static INLINE void copy_colors( struct draw_stage *stage, { const struct flat_stage *flat = flat_stage(stage); uint i; + for (i = 0; i < flat->num_color_attribs; i++) { const uint attr = flat->color_attribs[i]; COPY_4FV(dst->data[attr], src->data[attr]); } + + for (i = 0; i < flat->num_spec_attribs; i++) { + const uint attr = flat->spec_attribs[i]; + COPY_3FV(dst->data[attr], src->data[attr]); + } } @@ -78,6 +94,12 @@ static INLINE void copy_colors2( struct draw_stage *stage, COPY_4FV(dst0->data[attr], src->data[attr]); COPY_4FV(dst1->data[attr], src->data[attr]); } + + for (i = 0; i < flat->num_spec_attribs; i++) { + const uint attr = flat->spec_attribs[i]; + COPY_3FV(dst0->data[attr], src->data[attr]); + COPY_3FV(dst1->data[attr], src->data[attr]); + } } @@ -159,15 +181,19 @@ static void flatshade_line_1( struct draw_stage *stage, static void flatshade_init_state( struct draw_stage *stage ) { struct flat_stage *flat = flat_stage(stage); - const struct draw_vertex_shader *vs = stage->draw->vertex_shader; + const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; uint i; /* Find which vertex shader outputs are colors, make a list */ flat->num_color_attribs = 0; + flat->num_spec_attribs = 0; for (i = 0; i < vs->info.num_outputs; i++) { if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR || vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) { - flat->color_attribs[flat->num_color_attribs++] = i; + if (vs->info.output_semantic_index[i] == 0) + flat->color_attribs[flat->num_color_attribs++] = i; + else + flat->spec_attribs[flat->num_spec_attribs++] = i; } } diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c index ea6de8c571e..8f1650e55ca 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_offset.c +++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c @@ -62,14 +62,15 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage ) static void do_offset_tri( struct draw_stage *stage, struct prim_header *header ) { + const unsigned pos = stage->draw->vs.position_output; struct offset_stage *offset = offset_stage(stage); float inv_det = 1.0f / header->det; /* Window coords: */ - float *v0 = header->v[0]->data[0]; - float *v1 = header->v[1]->data[0]; - float *v2 = header->v[2]->data[0]; + float *v0 = header->v[0]->data[pos]; + float *v1 = header->v[1]->data[pos]; + float *v2 = header->v[2]->data[pos]; /* edge vectors e = v0 - v2, f = v1 - v2 */ float ex = v0[0] - v2[0]; diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 4c92416eb19..4087cf7a491 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -132,20 +132,20 @@ pstip_transform_decl(struct tgsi_transform_context *ctx, if (decl->Declaration.File == TGSI_FILE_SAMPLER) { uint i; - for (i = decl->u.DeclarationRange.First; - i <= decl->u.DeclarationRange.Last; i++) { + for (i = decl->DeclarationRange.First; + i <= decl->DeclarationRange.Last; i++) { pctx->samplersUsed |= 1 << i; } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - pctx->maxInput = MAX2(pctx->maxInput, (int) decl->u.DeclarationRange.Last); + pctx->maxInput = MAX2(pctx->maxInput, (int) decl->DeclarationRange.Last); if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) - pctx->wincoordInput = (int) decl->u.DeclarationRange.First; + pctx->wincoordInput = (int) decl->DeclarationRange.First; } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->u.DeclarationRange.First; - i <= decl->u.DeclarationRange.Last; i++) { + for (i = decl->DeclarationRange.First; + i <= decl->DeclarationRange.Last; i++) { pctx->tempsUsed |= (1 << i); } } @@ -223,28 +223,27 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, /* declare new position input reg */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_INPUT; + decl.Declaration.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */ decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = TGSI_SEMANTIC_POSITION; decl.Semantic.SemanticIndex = 0; - decl.Declaration.Interpolate = 1; - decl.Interpolation.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */ - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = wincoordInput; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = wincoordInput; ctx->emit_declaration(ctx, &decl); } /* declare new sampler */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = pctx->freeSampler; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = pctx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = pctx->texTemp; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = pctx->texTemp; ctx->emit_declaration(ctx, &decl); /* emit immediate = {1/32, 1/32, 1, 1} diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c index 3cbced362e8..bf0db18a684 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c @@ -71,7 +71,7 @@ screen_interp( struct draw_context *draw, const struct vertex_header *v1 ) { uint attr; - for (attr = 0; attr < draw->num_vs_outputs; attr++) { + for (attr = 0; attr < draw->vs.num_vs_outputs; attr++) { const float *val0 = v0->data[attr]; const float *val1 = v1->data[attr]; float *newv = dst->data[attr]; @@ -119,8 +119,9 @@ stipple_line(struct draw_stage *stage, struct prim_header *header) struct stipple_stage *stipple = stipple_stage(stage); struct vertex_header *v0 = header->v[0]; struct vertex_header *v1 = header->v[1]; - const float *pos0 = v0->data[0]; - const float *pos1 = v1->data[0]; + const unsigned pos = stage->draw->vs.position_output; + const float *pos0 = v0->data[pos]; + const float *pos1 = v1->data[pos]; float start = 0; int state = 0; @@ -175,6 +176,22 @@ reset_stipple_counter(struct draw_stage *stage) stage->next->reset_stipple_counter( stage->next ); } +static void +stipple_reset_point(struct draw_stage *stage, struct prim_header *header) +{ + struct stipple_stage *stipple = stipple_stage(stage); + stipple->counter = 0; + stage->next->point(stage->next, header); +} + +static void +stipple_reset_tri(struct draw_stage *stage, struct prim_header *header) +{ + struct stipple_stage *stipple = stipple_stage(stage); + stipple->counter = 0; + stage->next->tri(stage->next, header); +} + static void stipple_first_line(struct draw_stage *stage, @@ -220,9 +237,9 @@ struct draw_stage *draw_stipple_stage( struct draw_context *draw ) stipple->stage.draw = draw; stipple->stage.next = NULL; - stipple->stage.point = draw_pipe_passthrough_point; + stipple->stage.point = stipple_reset_point; stipple->stage.line = stipple_first_line; - stipple->stage.tri = draw_pipe_passthrough_tri; + stipple->stage.tri = stipple_reset_tri; stipple->stage.reset_stipple_counter = reset_stipple_counter; stipple->stage.flush = stipple_flush; stipple->stage.destroy = stipple_destroy; diff --git a/src/gallium/auxiliary/draw/draw_pipe_twoside.c b/src/gallium/auxiliary/draw/draw_pipe_twoside.c index 50872fdbe93..3ac825f5656 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_twoside.c +++ b/src/gallium/auxiliary/draw/draw_pipe_twoside.c @@ -105,7 +105,7 @@ static void twoside_first_tri( struct draw_stage *stage, struct prim_header *header ) { struct twoside_stage *twoside = twoside_stage(stage); - const struct draw_vertex_shader *vs = stage->draw->vertex_shader; + const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; uint i; twoside->attrib_front0 = 0; diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 67b9a9503d2..a6fde77a0ed 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -136,6 +136,8 @@ emit_vertex( struct vbuf_stage *vbuf, * set_buffer is efficient. Consider a special one-shot mode for * translate. */ + /* Note: we really do want data[0] here, not data[pos]: + */ vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0); vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr); @@ -145,7 +147,7 @@ emit_vertex( struct vbuf_stage *vbuf, vertex->vertex_id = vbuf->nr_vertices++; } - return vertex->vertex_id; + return (ushort)vertex->vertex_id; } @@ -387,6 +389,15 @@ vbuf_alloc_vertices( struct vbuf_stage *vbuf ) /* Allocate a new vertex buffer */ vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size; + + /* even number */ + vbuf->max_vertices = vbuf->max_vertices & ~1; + + /* Must always succeed -- driver gives us a + * 'max_vertex_buffer_bytes' which it guarantees it can allocate, + * and it will flush itself if necessary to do so. If this does + * fail, we are basically without usable hardware. + */ vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render, (ushort) vbuf->vertex_size, (ushort) vbuf->max_vertices); diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c index 878c9c71698..29649f57879 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c @@ -58,6 +58,7 @@ static void wideline_line( struct draw_stage *stage, struct prim_header *header ) { /*const struct wideline_stage *wide = wideline_stage(stage);*/ + const unsigned pos = stage->draw->vs.position_output; const float half_width = 0.5f * stage->draw->rasterizer->line_width; struct prim_header tri; @@ -67,10 +68,10 @@ static void wideline_line( struct draw_stage *stage, struct vertex_header *v2 = dup_vert(stage, header->v[1], 2); struct vertex_header *v3 = dup_vert(stage, header->v[1], 3); - float *pos0 = v0->data[0]; - float *pos1 = v1->data[0]; - float *pos2 = v2->data[0]; - float *pos3 = v3->data[0]; + float *pos0 = v0->data[pos]; + float *pos1 = v1->data[pos]; + float *pos2 = v2->data[pos]; + float *pos3 = v3->data[pos]; const float dx = FABSF(pos0[0] - pos2[0]); const float dy = FABSF(pos0[1] - pos2[1]); diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index ed08573382d..d40a07f4aed 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -96,6 +96,7 @@ static void widepoint_point( struct draw_stage *stage, struct prim_header *header ) { const struct widepoint_stage *wide = widepoint_stage(stage); + const unsigned pos = stage->draw->vs.position_output; const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite; float half_size; float left_adj, right_adj, bot_adj, top_adj; @@ -108,10 +109,10 @@ static void widepoint_point( struct draw_stage *stage, struct vertex_header *v2 = dup_vert(stage, header->v[0], 2); struct vertex_header *v3 = dup_vert(stage, header->v[0], 3); - float *pos0 = v0->data[0]; - float *pos1 = v1->data[0]; - float *pos2 = v2->data[0]; - float *pos3 = v3->data[0]; + float *pos0 = v0->data[pos]; + float *pos1 = v1->data[pos]; + float *pos2 = v2->data[pos]; + float *pos3 = v3->data[pos]; /* point size is either per-vertex or fixed size */ if (wide->psize_slot >= 0) { @@ -197,7 +198,7 @@ static void widepoint_first_point( struct draw_stage *stage, if (draw->rasterizer->point_sprite) { /* find vertex shader texcoord outputs */ - const struct draw_vertex_shader *vs = draw->vertex_shader; + const struct draw_vertex_shader *vs = draw->vs.vertex_shader; uint i, j = 0; for (i = 0; i < vs->info.num_outputs; i++) { if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_GENERIC) { @@ -212,7 +213,7 @@ static void widepoint_first_point( struct draw_stage *stage, wide->psize_slot = -1; if (draw->rasterizer->point_size_per_vertex) { /* find PSIZ vertex output */ - const struct draw_vertex_shader *vs = draw->vertex_shader; + const struct draw_vertex_shader *vs = draw->vs.vertex_shader; uint i; for (i = 0; i < vs->info.num_outputs; i++) { if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) { diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index cee58bbf73e..7bd1e670b4b 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -124,6 +124,7 @@ struct draw_context struct { struct { struct draw_pt_middle_end *fetch_emit; + struct draw_pt_middle_end *fetch_shade_emit; struct draw_pt_middle_end *general; } middle; @@ -146,6 +147,8 @@ struct draw_context const void *elts; /** bytes per index (0, 1, 2 or 4) */ unsigned eltSize; + unsigned min_index; + unsigned max_index; /** vertex arrays */ const void *vbuffer[PIPE_MAX_ATTRIBS]; @@ -154,6 +157,8 @@ struct draw_context const void *constants; } user; + boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */ + boolean no_fse; /* disable FSE even when it is correct */ } pt; struct { @@ -167,13 +172,36 @@ struct draw_context /* pipe state that we need: */ const struct pipe_rasterizer_state *rasterizer; struct pipe_viewport_state viewport; + boolean identity_viewport; + + struct { + struct draw_vertex_shader *vertex_shader; + uint num_vs_outputs; /**< convenience, from vertex_shader */ + uint position_output; - struct draw_vertex_shader *vertex_shader; + /** TGSI program interpreter runtime state */ + struct tgsi_exec_machine machine; + + /* This (and the tgsi_exec_machine struct) probably need to be moved somewhere private. + */ + struct gallivm_cpu_engine *engine; + + /* Here's another one: + */ + struct aos_machine *aos_machine; - boolean identity_viewport; - uint num_vs_outputs; /**< convenience, from vertex_shader */ + const float (*aligned_constants)[4]; + float (*aligned_constant_storage)[4]; + unsigned const_storage_size; + + + struct translate *fetch; + struct translate_cache *fetch_cache; + struct translate *emit; + struct translate_cache *emit_cache; + } vs; /* Clip derived state: */ @@ -190,17 +218,22 @@ struct draw_context unsigned reduced_prim; - /** TGSI program interpreter runtime state */ - struct tgsi_exec_machine machine; - - /* This (and the tgsi_exec_machine struct) probably need to be moved somewhere private. - */ - struct gallivm_cpu_engine *engine; void *driver_private; }; +/******************************************************************************* + * Vertex shader code: + */ +boolean draw_vs_init( struct draw_context *draw ); +void draw_vs_destroy( struct draw_context *draw ); +void draw_vs_set_viewport( struct draw_context *, + const struct pipe_viewport_state * ); + +void draw_vs_set_constants( struct draw_context *, + const float (*constants)[4], + unsigned size ); @@ -232,6 +265,7 @@ void draw_pipeline_destroy( struct draw_context *draw ); * These flags expected at first vertex of lines & triangles when * unfilled and/or line stipple modes are operational. */ +#define DRAW_PIPE_MAX_VERTICES (0x1<<12) #define DRAW_PIPE_EDGE_FLAG_0 (0x1<<12) #define DRAW_PIPE_EDGE_FLAG_1 (0x2<<12) #define DRAW_PIPE_EDGE_FLAG_2 (0x4<<12) @@ -247,6 +281,12 @@ void draw_pipeline_run( struct draw_context *draw, const ushort *elts, unsigned count ); +void draw_pipeline_run_linear( struct draw_context *draw, + unsigned prim, + struct vertex_header *vertices, + unsigned count, + unsigned stride ); + void draw_pipeline_flush( struct draw_context *draw, diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index c9c5d183135..9140faeea9d 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -35,6 +35,10 @@ #include "draw/draw_private.h" #include "draw/draw_pt.h" +static unsigned trim( unsigned count, unsigned first, unsigned incr ) +{ + return count - (count - first) % incr; +} @@ -54,6 +58,17 @@ draw_pt_arrays(struct draw_context *draw, struct draw_pt_middle_end *middle = NULL; unsigned opt = 0; + /* Sanitize primitive length: + */ + { + unsigned first, incr; + draw_pt_split_prim(prim, &first, &incr); + count = trim(count, first, incr); + if (count < first) + return TRUE; + } + + if (!draw->render) { opt |= PT_PIPELINE; } @@ -64,7 +79,7 @@ draw_pt_arrays(struct draw_context *draw, opt |= PT_PIPELINE; } - if (!draw->bypass_clipping) { + if (!draw->bypass_clipping && !draw->pt.test_fse) { opt |= PT_CLIPTEST; } @@ -72,16 +87,18 @@ draw_pt_arrays(struct draw_context *draw, opt |= PT_SHADE; } - if (opt) - middle = draw->pt.middle.general; - else + + if (opt == 0) middle = draw->pt.middle.fetch_emit; + else if (opt == PT_SHADE && !draw->pt.no_fse) + middle = draw->pt.middle.fetch_shade_emit; + else + middle = draw->pt.middle.general; /* Pick the right frontend */ - if (draw->pt.user.elts || - count >= 256) { + if (draw->pt.user.elts || (opt & PT_PIPELINE)) { frontend = draw->pt.front.vcache; } else { frontend = draw->pt.front.varray; @@ -102,6 +119,9 @@ draw_pt_arrays(struct draw_context *draw, boolean draw_pt_init( struct draw_context *draw ) { + draw->pt.test_fse = debug_get_bool_option("DRAW_FSE", FALSE); + draw->pt.no_fse = debug_get_bool_option("DRAW_NO_FSE", FALSE); + draw->pt.front.vcache = draw_pt_vcache( draw ); if (!draw->pt.front.vcache) return FALSE; @@ -114,6 +134,10 @@ boolean draw_pt_init( struct draw_context *draw ) if (!draw->pt.middle.fetch_emit) return FALSE; + draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw ); + if (!draw->pt.middle.fetch_shade_emit) + return FALSE; + draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw ); if (!draw->pt.middle.general) return FALSE; @@ -134,6 +158,11 @@ void draw_pt_destroy( struct draw_context *draw ) draw->pt.middle.fetch_emit = NULL; } + if (draw->pt.middle.fetch_shade_emit) { + draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit ); + draw->pt.middle.fetch_shade_emit = NULL; + } + if (draw->pt.front.vcache) { draw->pt.front.vcache->destroy( draw->pt.front.vcache ); draw->pt.front.vcache = NULL; @@ -147,19 +176,6 @@ void draw_pt_destroy( struct draw_context *draw ) -static unsigned reduced_prim[PIPE_PRIM_POLYGON + 1] = { - PIPE_PRIM_POINTS, - PIPE_PRIM_LINES, - PIPE_PRIM_LINES, - PIPE_PRIM_LINES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES -}; - /** * Draw vertex arrays @@ -172,9 +188,10 @@ void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count) { - if (reduced_prim[prim] != draw->reduced_prim) { + unsigned reduced_prim = draw_pt_reduced_prim(prim); + if (reduced_prim != draw->reduced_prim) { draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - draw->reduced_prim = reduced_prim[prim]; + draw->reduced_prim = reduced_prim; } /* drawing done here: */ diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index 2dec376ceee..3d2a9c78b70 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -84,7 +84,8 @@ struct draw_pt_front_end { struct draw_pt_middle_end { void (*prepare)( struct draw_pt_middle_end *, unsigned prim, - unsigned opt ); + unsigned opt, + unsigned *max_vertices ); void (*run)( struct draw_pt_middle_end *, const unsigned *fetch_elts, @@ -92,6 +93,21 @@ struct draw_pt_middle_end { const ushort *draw_elts, unsigned draw_count ); + void (*run_linear)(struct draw_pt_middle_end *, + unsigned start, + unsigned count); + + /* Transform all vertices in a linear range and then draw them with + * the supplied element list. + */ + void (*run_linear_elts)( struct draw_pt_middle_end *, + unsigned fetch_start, + unsigned fetch_count, + const ushort *draw_elts, + unsigned draw_count ); + + int (*get_max_vertex_count)( struct draw_pt_middle_end * ); + void (*finish)( struct draw_pt_middle_end * ); void (*destroy)( struct draw_pt_middle_end * ); }; @@ -117,6 +133,7 @@ const void *draw_pt_elt_ptr( struct draw_context *draw, struct draw_pt_front_end *draw_pt_vcache( struct draw_context *draw ); struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw); + /* Middle-ends: * * Currently one general-purpose case which can do all possibilities, @@ -128,6 +145,7 @@ struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw); * vertex_elements. */ struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw ); +struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw ); struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw); @@ -143,7 +161,8 @@ boolean draw_pt_get_edgeflag( struct draw_context *draw, struct pt_emit; void draw_pt_emit_prepare( struct pt_emit *emit, - unsigned prim ); + unsigned prim, + unsigned *max_vertices ); void draw_pt_emit( struct pt_emit *emit, const float (*vertex_data)[4], @@ -152,6 +171,13 @@ void draw_pt_emit( struct pt_emit *emit, const ushort *elts, unsigned count ); +void draw_pt_emit_linear( struct pt_emit *emit, + const float (*vertex_data)[4], + unsigned vertex_count, + unsigned stride, + unsigned start, + unsigned count ); + void draw_pt_emit_destroy( struct pt_emit *emit ); struct pt_emit *draw_pt_emit_create( struct draw_context *draw ); @@ -170,6 +196,11 @@ void draw_pt_fetch_run( struct pt_fetch *fetch, unsigned count, char *verts ); +void draw_pt_fetch_run_linear( struct pt_fetch *fetch, + unsigned start, + unsigned count, + char *verts ); + void draw_pt_fetch_destroy( struct pt_fetch *fetch ); struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw ); @@ -194,4 +225,11 @@ struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw ); void draw_pt_post_vs_destroy( struct pt_post_vs *pvs ); +/******************************************************************************* + * Utils: + */ +void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr); +unsigned draw_pt_reduced_prim(unsigned prim); + + #endif diff --git a/src/gallium/auxiliary/draw/draw_pt_decompose.h b/src/gallium/auxiliary/draw/draw_pt_decompose.h new file mode 100644 index 00000000000..3fb06956878 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_pt_decompose.h @@ -0,0 +1,153 @@ + + +static void FUNC( ARGS, + unsigned count ) +{ + LOCAL_VARS; + + switch (prim) { + case PIPE_PRIM_POINTS: + for (i = 0; i < count; i ++) { + POINT( (i + 0) ); + } + break; + + case PIPE_PRIM_LINES: + for (i = 0; i+1 < count; i += 2) { + LINE( DRAW_PIPE_RESET_STIPPLE, + (i + 0), + (i + 1)); + } + break; + + case PIPE_PRIM_LINE_LOOP: + if (count >= 2) { + flags = DRAW_PIPE_RESET_STIPPLE; + + for (i = 1; i < count; i++, flags = 0) { + LINE( flags, + (i - 1), + (i )); + } + + LINE( flags, + (i - 1), + (0 )); + } + break; + + case PIPE_PRIM_LINE_STRIP: + flags = DRAW_PIPE_RESET_STIPPLE; + for (i = 1; i < count; i++, flags = 0) { + LINE( flags, + (i - 1), + (i )); + } + break; + + case PIPE_PRIM_TRIANGLES: + for (i = 0; i+2 < count; i += 3) { + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 0), + (i + 1), + (i + 2 )); + } + break; + + case PIPE_PRIM_TRIANGLE_STRIP: + if (flatfirst) { + for (i = 0; i+2 < count; i++) { + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 0), + (i + 1 + (i&1)), + (i + 2 - (i&1))); + } + } + else { + for (i = 0; i+2 < count; i++) { + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 0 + (i&1)), + (i + 1 - (i&1)), + (i + 2 )); + } + } + break; + + case PIPE_PRIM_TRIANGLE_FAN: + if (count >= 3) { + if (flatfirst) { + for (i = 0; i+2 < count; i++) { + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 1), + (i + 2), + (0 )); + } + } + else { + for (i = 0; i+2 < count; i++) { + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (0), + (i + 1), + (i + 2 )); + } + } + } + break; + + + case PIPE_PRIM_QUADS: + for (i = 0; i+3 < count; i += 4) { + QUAD( (i + 0), + (i + 1), + (i + 2), + (i + 3)); + } + break; + + case PIPE_PRIM_QUAD_STRIP: + for (i = 0; i+3 < count; i += 2) { + QUAD( (i + 2), + (i + 0), + (i + 1), + (i + 3)); + } + break; + + case PIPE_PRIM_POLYGON: + { + /* These bitflags look a little odd because we submit the + * vertices as (1,2,0) to satisfy flatshade requirements. + */ + const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2; + const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0; + const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1; + + flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; + + for (i = 0; i+2 < count; i++, flags = edge_middle) { + + if (i + 3 == count) + flags |= edge_last; + + TRIANGLE( flags, + (i + 1), + (i + 2), + (0)); + } + } + break; + + default: + assert(0); + break; + } + + FLUSH; +} + + +#undef TRIANGLE +#undef QUAD +#undef POINT +#undef LINE +#undef FUNC diff --git a/src/gallium/auxiliary/draw/draw_pt_elts.c b/src/gallium/auxiliary/draw/draw_pt_elts.c index 2094c081ed4..b7780fb5073 100644 --- a/src/gallium/auxiliary/draw/draw_pt_elts.c +++ b/src/gallium/auxiliary/draw/draw_pt_elts.c @@ -60,10 +60,10 @@ static unsigned elt_vert( const void *elts, unsigned idx ) pt_elt_func draw_pt_elt_func( struct draw_context *draw ) { switch (draw->pt.user.eltSize) { - case 0: return elt_vert; - case 1: return elt_ubyte; - case 2: return elt_ushort; - case 4: return elt_uint; + case 0: return &elt_vert; + case 1: return &elt_ubyte; + case 2: return &elt_ushort; + case 4: return &elt_uint; default: return NULL; } } diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index ce3a153f647..40f05cb9e0b 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -40,10 +40,14 @@ struct pt_emit { struct translate *translate; struct translate_cache *cache; + unsigned prim; + + const struct vertex_info *vinfo; }; void draw_pt_emit_prepare( struct pt_emit *emit, - unsigned prim ) + unsigned prim, + unsigned *max_vertices ) { struct draw_context *draw = emit->draw; const struct vertex_info *vinfo; @@ -51,8 +55,18 @@ void draw_pt_emit_prepare( struct pt_emit *emit, struct translate_key hw_key; unsigned i; boolean ok; + + /* XXX: need to flush to get prim_vbuf.c to release its allocation?? + */ + draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + + + /* XXX: may need to defensively reset this later on as clipping can + * clobber this state in the render backend. + */ + emit->prim = prim; - ok = draw->render->set_primitive(draw->render, prim); + ok = draw->render->set_primitive(draw->render, emit->prim); if (!ok) { assert(0); return; @@ -60,7 +74,7 @@ void draw_pt_emit_prepare( struct pt_emit *emit, /* Must do this after set_primitive() above: */ - vinfo = draw->render->get_vertex_info(draw->render); + emit->vinfo = vinfo = draw->render->get_vertex_info(draw->render); /* Translate from pipeline vertices to hw vertices. @@ -100,6 +114,7 @@ void draw_pt_emit_prepare( struct pt_emit *emit, case EMIT_4UB: output_format = PIPE_FORMAT_B8G8R8A8_UNORM; emit_sz = 4 * sizeof(ubyte); + break; default: assert(0); output_format = PIPE_FORMAT_NONE; @@ -125,6 +140,12 @@ void draw_pt_emit_prepare( struct pt_emit *emit, translate_key_sanitize(&hw_key); emit->translate = translate_cache_find(emit->cache, &hw_key); } + + *max_vertices = (draw->render->max_vertex_buffer_bytes / + (vinfo->size * 4)); + + /* even number */ + *max_vertices = *max_vertices & ~1; } @@ -144,6 +165,14 @@ void draw_pt_emit( struct pt_emit *emit, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + /* XXX: and work out some way to coordinate the render primitive + * between vbuf.c and here... + */ + if (!draw->render->set_primitive(draw->render, emit->prim)) { + assert(0); + return; + } + hw_verts = render->allocate_vertices(render, (ushort)translate->key.output_stride, (ushort)vertex_count); @@ -178,6 +207,72 @@ void draw_pt_emit( struct pt_emit *emit, } +void draw_pt_emit_linear(struct pt_emit *emit, + const float (*vertex_data)[4], + unsigned vertex_count, + unsigned stride, + unsigned start, + unsigned count) +{ + struct draw_context *draw = emit->draw; + struct translate *translate = emit->translate; + struct vbuf_render *render = draw->render; + void *hw_verts; + +#if 0 + debug_printf("Linear emit\n"); +#endif + /* XXX: need to flush to get prim_vbuf.c to release its allocation?? + */ + draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + + /* XXX: and work out some way to coordinate the render primitive + * between vbuf.c and here... + */ + if (!draw->render->set_primitive(draw->render, emit->prim)) { + assert(0); + return; + } + + hw_verts = render->allocate_vertices(render, + (ushort)translate->key.output_stride, + (ushort)count); + if (!hw_verts) { + assert(0); + return; + } + + translate->set_buffer(translate, 0, + vertex_data, stride); + + translate->set_buffer(translate, 1, + &draw->rasterizer->point_size, + 0); + + translate->run(translate, + 0, + vertex_count, + hw_verts); + + if (0) { + unsigned i; + for (i = 0; i < vertex_count; i++) { + debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i); + draw_dump_emitted_vertex( emit->vinfo, + (const uint8_t *)hw_verts + + translate->key.output_stride * i ); + } + } + + + render->draw_arrays(render, start, count); + + render->release_vertices(render, + hw_verts, + translate->key.output_stride, + vertex_count); +} + struct pt_emit *draw_pt_emit_create( struct draw_context *draw ) { struct pt_emit *emit = CALLOC_STRUCT(pt_emit); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c index b96335b7895..07f4c991642 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c @@ -166,6 +166,42 @@ void draw_pt_fetch_run( struct pt_fetch *fetch, } +void draw_pt_fetch_run_linear( struct pt_fetch *fetch, + unsigned start, + unsigned count, + char *verts ) +{ + struct draw_context *draw = fetch->draw; + struct translate *translate = fetch->translate; + unsigned i; + + for (i = 0; i < draw->pt.nr_vertex_buffers; i++) { + translate->set_buffer(translate, + i, + ((char *)draw->pt.user.vbuffer[i] + + draw->pt.vertex_buffer[i].buffer_offset), + draw->pt.vertex_buffer[i].pitch ); + } + + translate->run( translate, + start, + count, + verts ); + + /* Edgeflags are hard to fit into a translate program, populate + * them separately if required. In the setup above they are + * defaulted to one, so only need this if there is reason to change + * that default: + */ + if (fetch->need_edgeflags) { + for (i = 0; i < count; i++) { + struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size); + vh->edgeflag = draw_pt_get_edgeflag( draw, start + i ); + } + } +} + + struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw ) { struct pt_fetch *fetch = CALLOC_STRUCT(pt_fetch); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index 4ea7d4359ff..4a1f3b09536 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -90,7 +90,8 @@ struct fetch_emit_middle_end { static void fetch_emit_prepare( struct draw_pt_middle_end *middle, unsigned prim, - unsigned opt ) + unsigned opt, + unsigned *max_vertices ) { struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle; struct draw_context *draw = feme->draw; @@ -196,6 +197,18 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle, draw->pt.vertex_buffer[i].buffer_offset), draw->pt.vertex_buffer[i].pitch ); } + + *max_vertices = (draw->render->max_vertex_buffer_bytes / + (vinfo->size * 4)); + + /* Return an even number of verts. + * This prevents "parity" errors when splitting long triangle strips which + * can lead to front/back culling mix-ups. + * Every other triangle in a strip has an alternate front/back orientation + * so splitting at an odd position can cause the orientation of subsequent + * triangles to get reversed. + */ + *max_vertices = *max_vertices & ~1; } @@ -258,6 +271,106 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle, } +static void fetch_emit_run_linear( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count ) +{ + struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle; + struct draw_context *draw = feme->draw; + void *hw_verts; + + /* XXX: need to flush to get prim_vbuf.c to release its allocation?? + */ + draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + + hw_verts = draw->render->allocate_vertices( draw->render, + (ushort)feme->translate->key.output_stride, + (ushort)count ); + if (!hw_verts) { + assert(0); + return; + } + + /* Single routine to fetch vertices and emit HW verts. + */ + feme->translate->run( feme->translate, + start, + count, + hw_verts ); + + if (0) { + unsigned i; + for (i = 0; i < count; i++) { + debug_printf("\n\nvertex %d:\n", i); + draw_dump_emitted_vertex( feme->vinfo, + (const uint8_t *)hw_verts + feme->vinfo->size * 4 * i ); + } + } + + /* XXX: Draw arrays path to avoid re-emitting index list again and + * again. + */ + draw->render->draw_arrays( draw->render, + 0, /*start*/ + count ); + + /* Done -- that was easy, wasn't it: + */ + draw->render->release_vertices( draw->render, + hw_verts, + feme->translate->key.output_stride, + count ); + +} + + +static void fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count, + const ushort *draw_elts, + unsigned draw_count ) +{ + struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle; + struct draw_context *draw = feme->draw; + void *hw_verts; + + /* XXX: need to flush to get prim_vbuf.c to release its allocation?? + */ + draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + + hw_verts = draw->render->allocate_vertices( draw->render, + (ushort)feme->translate->key.output_stride, + (ushort)count ); + if (!hw_verts) { + assert(0); + return; + } + + /* Single routine to fetch vertices and emit HW verts. + */ + feme->translate->run( feme->translate, + start, + count, + hw_verts ); + + /* XXX: Draw arrays path to avoid re-emitting index list again and + * again. + */ + draw->render->draw( draw->render, + draw_elts, + draw_count ); + + /* Done -- that was easy, wasn't it: + */ + draw->render->release_vertices( draw->render, + hw_verts, + feme->translate->key.output_stride, + count ); + +} + + + static void fetch_emit_finish( struct draw_pt_middle_end *middle ) { @@ -287,10 +400,12 @@ struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw ) return NULL; } - fetch_emit->base.prepare = fetch_emit_prepare; - fetch_emit->base.run = fetch_emit_run; - fetch_emit->base.finish = fetch_emit_finish; - fetch_emit->base.destroy = fetch_emit_destroy; + fetch_emit->base.prepare = fetch_emit_prepare; + fetch_emit->base.run = fetch_emit_run; + fetch_emit->base.run_linear = fetch_emit_run_linear; + fetch_emit->base.run_linear_elts = fetch_emit_run_linear_elts; + fetch_emit->base.finish = fetch_emit_finish; + fetch_emit->base.destroy = fetch_emit_destroy; fetch_emit->draw = draw; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c new file mode 100644 index 00000000000..fdf9b6fe6a8 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -0,0 +1,406 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + + +#include "pipe/p_util.h" +#include "draw/draw_context.h" +#include "draw/draw_private.h" +#include "draw/draw_vbuf.h" +#include "draw/draw_vertex.h" +#include "draw/draw_pt.h" +#include "draw/draw_vs.h" + +#include "translate/translate.h" + +struct fetch_shade_emit; + + +/* Prototype fetch, shade, emit-hw-verts all in one go. + */ +struct fetch_shade_emit { + struct draw_pt_middle_end base; + struct draw_context *draw; + + + /* Temporaries: + */ + const float *constants; + unsigned pitch[PIPE_MAX_ATTRIBS]; + const ubyte *src[PIPE_MAX_ATTRIBS]; + unsigned prim; + + struct draw_vs_varient_key key; + struct draw_vs_varient *active; + + + const struct vertex_info *vinfo; +}; + + + + +static void fse_prepare( struct draw_pt_middle_end *middle, + unsigned prim, + unsigned opt, + unsigned *max_vertices ) +{ + struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle; + struct draw_context *draw = fse->draw; + unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs; + const struct vertex_info *vinfo; + unsigned i; + + + if (!draw->render->set_primitive( draw->render, + prim )) { + assert(0); + return; + } + + /* Must do this after set_primitive() above: + */ + fse->vinfo = vinfo = draw->render->get_vertex_info(draw->render); + + + + fse->key.output_stride = vinfo->size * 4; + fse->key.nr_outputs = vinfo->num_attribs; + fse->key.nr_inputs = num_vs_inputs; + + fse->key.nr_elements = MAX2(fse->key.nr_outputs, /* outputs - translate to hw format */ + fse->key.nr_inputs); /* inputs - fetch from api format */ + + fse->key.viewport = !draw->identity_viewport; + fse->key.clip = !draw->bypass_clipping; + fse->key.pad = 0; + + memset(fse->key.element, 0, + fse->key.nr_elements * sizeof(fse->key.element[0])); + + for (i = 0; i < num_vs_inputs; i++) { + const struct pipe_vertex_element *src = &draw->pt.vertex_element[i]; + fse->key.element[i].in.format = src->src_format; + + /* Consider ignoring these, ie make generated programs + * independent of this state: + */ + fse->key.element[i].in.buffer = src->vertex_buffer_index; + fse->key.element[i].in.offset = src->src_offset; + } + + + { + unsigned dst_offset = 0; + + for (i = 0; i < vinfo->num_attribs; i++) { + unsigned emit_sz = 0; + + switch (vinfo->emit[i]) { + case EMIT_4F: + emit_sz = 4 * sizeof(float); + break; + case EMIT_3F: + emit_sz = 3 * sizeof(float); + break; + case EMIT_2F: + emit_sz = 2 * sizeof(float); + break; + case EMIT_1F: + emit_sz = 1 * sizeof(float); + break; + case EMIT_1F_PSIZE: + emit_sz = 1 * sizeof(float); + break; + case EMIT_4UB: + emit_sz = 4 * sizeof(ubyte); + break; + default: + assert(0); + break; + } + + /* The elements in the key correspond to vertex shader output + * numbers, not to positions in the hw vertex description -- + * that's handled by the output_offset field. + */ + fse->key.element[i].out.format = vinfo->emit[i]; + fse->key.element[i].out.vs_output = vinfo->src_index[i]; + fse->key.element[i].out.offset = dst_offset; + + dst_offset += emit_sz; + assert(fse->key.output_stride >= dst_offset); + } + } + + + /* Would normally look up a vertex shader and peruse its list of + * varients somehow. We omitted that step and put all the + * hardcoded "shaders" into an array. We're just making the + * assumption that this happens to be a matching shader... ie + * you're running isosurf, aren't you? + */ + fse->active = draw_vs_lookup_varient( draw->vs.vertex_shader, + &fse->key ); + + if (!fse->active) { + assert(0); + return ; + } + + /* Now set buffer pointers: + */ + for (i = 0; i < num_vs_inputs; i++) { + unsigned buf = draw->pt.vertex_element[i].vertex_buffer_index; + + fse->active->set_input( fse->active, + i, + + ((const ubyte *) draw->pt.user.vbuffer[buf] + + draw->pt.vertex_buffer[buf].buffer_offset), + + draw->pt.vertex_buffer[buf].pitch ); + } + + *max_vertices = (draw->render->max_vertex_buffer_bytes / + (vinfo->size * 4)); + + /* Return an even number of verts. + * This prevents "parity" errors when splitting long triangle strips which + * can lead to front/back culling mix-ups. + * Every other triangle in a strip has an alternate front/back orientation + * so splitting at an odd position can cause the orientation of subsequent + * triangles to get reversed. + */ + *max_vertices = *max_vertices & ~1; + + /* Probably need to do this somewhere (or fix exec shader not to + * need it): + */ + if (1) { + struct draw_vertex_shader *vs = draw->vs.vertex_shader; + vs->prepare(vs, draw); + } + + + //return TRUE; +} + + + + + + + +static void fse_run_linear( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count ) +{ + struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle; + struct draw_context *draw = fse->draw; + char *hw_verts; + + /* XXX: need to flush to get prim_vbuf.c to release its allocation?? + */ + draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + + hw_verts = draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)count ); + + if (!hw_verts) { + assert(0); + return; + } + + /* Single routine to fetch vertices, run shader and emit HW verts. + * Clipping is done elsewhere -- either by the API or on hardware, + * or for some other reason not required... + */ + fse->active->run_linear( fse->active, + start, count, + hw_verts ); + + /* Draw arrays path to avoid re-emitting index list again and + * again. + */ + draw->render->draw_arrays( draw->render, + 0, + count ); + + if (0) { + unsigned i; + for (i = 0; i < count; i++) { + debug_printf("\n\n%s vertex %d: (stride %d, offset %d)\n", __FUNCTION__, i, + fse->key.output_stride, + fse->key.output_stride * i); + + draw_dump_emitted_vertex( fse->vinfo, + (const uint8_t *)hw_verts + fse->key.output_stride * i ); + } + } + + + draw->render->release_vertices( draw->render, + hw_verts, + fse->key.output_stride, + count ); +} + + +static void +fse_run(struct draw_pt_middle_end *middle, + const unsigned *fetch_elts, + unsigned fetch_count, + const ushort *draw_elts, + unsigned draw_count ) +{ + struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle; + struct draw_context *draw = fse->draw; + void *hw_verts; + + /* XXX: need to flush to get prim_vbuf.c to release its allocation?? + */ + draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + + hw_verts = draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)fetch_count ); + if (!hw_verts) { + assert(0); + return; + } + + + /* Single routine to fetch vertices, run shader and emit HW verts. + */ + fse->active->run_elts( fse->active, + fetch_elts, + fetch_count, + hw_verts ); + + draw->render->draw( draw->render, + draw_elts, + draw_count ); + + if (0) { + unsigned i; + for (i = 0; i < fetch_count; i++) { + debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i); + draw_dump_emitted_vertex( fse->vinfo, + (const uint8_t *)hw_verts + + fse->key.output_stride * i ); + } + } + + + draw->render->release_vertices( draw->render, + hw_verts, + fse->key.output_stride, + fetch_count ); + +} + + + +static void fse_run_linear_elts( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count, + const ushort *draw_elts, + unsigned draw_count ) +{ + struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle; + struct draw_context *draw = fse->draw; + char *hw_verts; + + /* XXX: need to flush to get prim_vbuf.c to release its allocation?? + */ + draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + + hw_verts = draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)count ); + + if (!hw_verts) { + assert(0); + return; + } + + /* Single routine to fetch vertices, run shader and emit HW verts. + * Clipping is done elsewhere -- either by the API or on hardware, + * or for some other reason not required... + */ + fse->active->run_linear( fse->active, + start, count, + hw_verts ); + + + draw->render->draw( draw->render, + draw_elts, + draw_count ); + + + + draw->render->release_vertices( draw->render, + hw_verts, + fse->key.output_stride, + count ); +} + + + +static void fse_finish( struct draw_pt_middle_end *middle ) +{ +} + + +static void +fse_destroy( struct draw_pt_middle_end *middle ) +{ + FREE(middle); +} + +struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw ) +{ + struct fetch_shade_emit *fse = CALLOC_STRUCT(fetch_shade_emit); + if (!fse) + return NULL; + + fse->base.prepare = fse_prepare; + fse->base.run = fse_run; + fse->base.run_linear = fse_run_linear; + fse->base.run_linear_elts = fse_run_linear_elts; + fse->base.finish = fse_finish; + fse->base.destroy = fse_destroy; + fse->draw = draw; + + return &fse->base; +} diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 4ec20493c4c..0aec4b71baf 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -51,11 +51,12 @@ struct fetch_pipeline_middle_end { static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, unsigned prim, - unsigned opt ) + unsigned opt, + unsigned *max_vertices ) { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *vs = draw->vertex_shader; + struct draw_vertex_shader *vs = draw->vs.vertex_shader; /* Add one to num_outputs because the pipeline occasionally tags on * an additional texcoord, eg for AA lines. @@ -81,24 +82,33 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, * but gl vs dx9 clip spaces. */ draw_pt_post_vs_prepare( fpme->post_vs, - draw->bypass_clipping, - draw->identity_viewport, - draw->rasterizer->gl_rasterization_rules ); + (boolean)draw->bypass_clipping, + (boolean)draw->identity_viewport, + (boolean)draw->rasterizer->gl_rasterization_rules ); - if (!(opt & PT_PIPELINE)) + if (!(opt & PT_PIPELINE)) { draw_pt_emit_prepare( fpme->emit, - prim ); + prim, + max_vertices ); + + *max_vertices = MAX2( *max_vertices, + DRAW_PIPE_MAX_VERTICES ); + } + else { + *max_vertices = DRAW_PIPE_MAX_VERTICES; + } + + /* return even number */ + *max_vertices = *max_vertices & ~1; /* No need to prepare the shader. */ vs->prepare(vs, draw); - } - static void fetch_pipeline_run( struct draw_pt_middle_end *middle, const unsigned *fetch_elts, unsigned fetch_count, @@ -107,7 +117,7 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vertex_shader; + struct draw_vertex_shader *shader = draw->vs.vertex_shader; unsigned opt = fpme->opt; unsigned alloc_count = align_int( fetch_count, 4 ); @@ -162,7 +172,7 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, fpme->vertex_size, draw_elts, draw_count ); - } + } else { draw_pt_emit( fpme->emit, (const float (*)[4])pipeline_verts->data, @@ -177,6 +187,157 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, } +static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count) +{ + struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; + struct draw_context *draw = fpme->draw; + struct draw_vertex_shader *shader = draw->vs.vertex_shader; + unsigned opt = fpme->opt; + unsigned alloc_count = align_int( count, 4 ); + + struct vertex_header *pipeline_verts = + (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); + + if (!pipeline_verts) { + /* Not much we can do here - just skip the rendering. + */ + assert(0); + return; + } + + /* Fetch into our vertex buffer + */ + draw_pt_fetch_run_linear( fpme->fetch, + start, + count, + (char *)pipeline_verts ); + + /* Run the shader, note that this overwrites the data[] parts of + * the pipeline verts. If there is no shader, ie a bypass shader, + * then the inputs == outputs, and are already in the correct + * place. + */ + if (opt & PT_SHADE) + { + shader->run_linear(shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.constants, + count, + fpme->vertex_size, + fpme->vertex_size); + } + + if (draw_pt_post_vs_run( fpme->post_vs, + pipeline_verts, + count, + fpme->vertex_size )) + { + opt |= PT_PIPELINE; + } + + /* Do we need to run the pipeline? + */ + if (opt & PT_PIPELINE) { + draw_pipeline_run_linear( fpme->draw, + fpme->prim, + pipeline_verts, + count, + fpme->vertex_size); + } + else { + draw_pt_emit_linear( fpme->emit, + (const float (*)[4])pipeline_verts->data, + count, + fpme->vertex_size, + 0, /*start*/ + count ); + } + + FREE(pipeline_verts); +} + + + +static void fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count, + const ushort *draw_elts, + unsigned draw_count ) +{ + struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; + struct draw_context *draw = fpme->draw; + struct draw_vertex_shader *shader = draw->vs.vertex_shader; + unsigned opt = fpme->opt; + unsigned alloc_count = align_int( count, 4 ); + + struct vertex_header *pipeline_verts = + (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); + + if (!pipeline_verts) { + /* Not much we can do here - just skip the rendering. + */ + assert(0); + return; + } + + /* Fetch into our vertex buffer + */ + draw_pt_fetch_run_linear( fpme->fetch, + start, + count, + (char *)pipeline_verts ); + + /* Run the shader, note that this overwrites the data[] parts of + * the pipeline verts. If there is no shader, ie a bypass shader, + * then the inputs == outputs, and are already in the correct + * place. + */ + if (opt & PT_SHADE) + { + shader->run_linear(shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.constants, + count, + fpme->vertex_size, + fpme->vertex_size); + } + + if (draw_pt_post_vs_run( fpme->post_vs, + pipeline_verts, + count, + fpme->vertex_size )) + { + opt |= PT_PIPELINE; + } + + /* Do we need to run the pipeline? + */ + if (opt & PT_PIPELINE) { + draw_pipeline_run( fpme->draw, + fpme->prim, + pipeline_verts, + count, + fpme->vertex_size, + draw_elts, + draw_count ); + } + else { + draw_pt_emit( fpme->emit, + (const float (*)[4])pipeline_verts->data, + count, + fpme->vertex_size, + draw_elts, + draw_count ); + } + + FREE(pipeline_verts); +} + + static void fetch_pipeline_finish( struct draw_pt_middle_end *middle ) { @@ -206,10 +367,12 @@ struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit( struct draw_context * if (!fpme) goto fail; - fpme->base.prepare = fetch_pipeline_prepare; - fpme->base.run = fetch_pipeline_run; - fpme->base.finish = fetch_pipeline_finish; - fpme->base.destroy = fetch_pipeline_destroy; + fpme->base.prepare = fetch_pipeline_prepare; + fpme->base.run = fetch_pipeline_run; + fpme->base.run_linear = fetch_pipeline_linear_run; + fpme->base.run_linear_elts = fetch_pipeline_linear_run_elts; + fpme->base.finish = fetch_pipeline_finish; + fpme->base.destroy = fetch_pipeline_destroy; fpme->draw = draw; diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c index c4a67c8289d..af6306b1c67 100644 --- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c +++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c @@ -100,16 +100,19 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; + const unsigned pos = pvs->draw->vs.position_output; unsigned clipped = 0; unsigned j; if (0) debug_printf("%s\n"); for (j = 0; j < count; j++) { - out->clip[0] = out->data[0][0]; - out->clip[1] = out->data[0][1]; - out->clip[2] = out->data[0][2]; - out->clip[3] = out->data[0][3]; + float *position = out->data[pos]; + + out->clip[0] = position[0]; + out->clip[1] = position[1]; + out->clip[2] = position[2]; + out->clip[3] = position[3]; out->vertex_id = 0xffff; out->clipmask = compute_clipmask_gl(out->clip, @@ -120,19 +123,19 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs, if (out->clipmask == 0) { /* divide by w */ - float w = 1.0f / out->data[0][3]; + float w = 1.0f / position[3]; /* Viewport mapping */ - out->data[0][0] = out->data[0][0] * w * scale[0] + trans[0]; - out->data[0][1] = out->data[0][1] * w * scale[1] + trans[1]; - out->data[0][2] = out->data[0][2] * w * scale[2] + trans[2]; - out->data[0][3] = w; + position[0] = position[0] * w * scale[0] + trans[0]; + position[1] = position[1] * w * scale[1] + trans[1]; + position[2] = position[2] * w * scale[2] + trans[2]; + position[3] = w; #if 0 debug_printf("post viewport: %f %f %f %f\n", - out->data[0][0], - out->data[0][1], - out->data[0][2], - out->data[0][3]); + position[0], + position[1], + position[2], + position[3]); #endif } @@ -154,15 +157,18 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; + const unsigned pos = pvs->draw->vs.position_output; unsigned j; if (0) debug_printf("%s\n", __FUNCTION__); for (j = 0; j < count; j++) { + float *position = out->data[pos]; + /* Viewport mapping only, no cliptest/rhw divide */ - out->data[0][0] = out->data[0][0] * scale[0] + trans[0]; - out->data[0][1] = out->data[0][1] * scale[1] + trans[1]; - out->data[0][2] = out->data[0][2] * scale[2] + trans[2]; + position[0] = position[0] * scale[0] + trans[0]; + position[1] = position[1] * scale[1] + trans[1]; + position[2] = position[2] * scale[2] + trans[2]; out = (struct vertex_header *)((char *)out + stride); } diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c new file mode 100644 index 00000000000..32c8a9632cb --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_pt_util.c @@ -0,0 +1,103 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + +#include "pipe/p_util.h" +#include "draw/draw_context.h" +#include "draw/draw_private.h" +#include "draw/draw_pt.h" + +void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr) +{ + switch (prim) { + case PIPE_PRIM_POINTS: + *first = 1; + *incr = 1; + break; + case PIPE_PRIM_LINES: + *first = 2; + *incr = 2; + break; + case PIPE_PRIM_LINE_STRIP: + case PIPE_PRIM_LINE_LOOP: + *first = 2; + *incr = 1; + break; + case PIPE_PRIM_TRIANGLES: + *first = 3; + *incr = 3; + break; + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_TRIANGLE_FAN: + case PIPE_PRIM_POLYGON: + *first = 3; + *incr = 1; + break; + case PIPE_PRIM_QUADS: + *first = 4; + *incr = 4; + break; + case PIPE_PRIM_QUAD_STRIP: + *first = 4; + *incr = 2; + break; + default: + assert(0); + *first = 0; + *incr = 1; /* set to one so that count % incr works */ + break; + } +} + + +unsigned draw_pt_reduced_prim(unsigned prim) +{ + switch (prim) { + case PIPE_PRIM_POINTS: + return PIPE_PRIM_POINTS; + case PIPE_PRIM_LINES: + case PIPE_PRIM_LINE_STRIP: + case PIPE_PRIM_LINE_LOOP: + return PIPE_PRIM_LINES; + case PIPE_PRIM_TRIANGLES: + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_TRIANGLE_FAN: + case PIPE_PRIM_POLYGON: + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + return PIPE_PRIM_TRIANGLES; + default: + assert(0); + return PIPE_PRIM_POINTS; + } +} + + diff --git a/src/gallium/auxiliary/draw/draw_pt_varray.c b/src/gallium/auxiliary/draw/draw_pt_varray.c index 355093f945e..46e722a154e 100644 --- a/src/gallium/auxiliary/draw/draw_pt_varray.c +++ b/src/gallium/auxiliary/draw/draw_pt_varray.c @@ -31,7 +31,7 @@ #include "draw/draw_pt.h" #define FETCH_MAX 256 -#define DRAW_MAX (16*FETCH_MAX) +#define DRAW_MAX (FETCH_MAX+8) struct varray_frontend { struct draw_pt_front_end base; @@ -40,8 +40,8 @@ struct varray_frontend { ushort draw_elts[DRAW_MAX]; unsigned fetch_elts[FETCH_MAX]; - unsigned draw_count; - unsigned fetch_count; + unsigned driver_fetch_max; + unsigned fetch_max; struct draw_pt_middle_end *middle; @@ -49,147 +49,86 @@ struct varray_frontend { unsigned output_prim; }; -static void varray_flush(struct varray_frontend *varray) -{ - if (varray->draw_count) { -#if 0 - debug_printf("FLUSH fc = %d, dc = %d\n", - varray->fetch_count, - varray->draw_count); -#endif - varray->middle->run(varray->middle, - varray->fetch_elts, - varray->fetch_count, - varray->draw_elts, - varray->draw_count); - } - - varray->fetch_count = 0; - varray->draw_count = 0; -} -#if 0 -static void varray_check_flush(struct varray_frontend *varray) +static void varray_flush_linear(struct varray_frontend *varray, + unsigned start, unsigned count) { - if (varray->draw_count + 6 >= DRAW_MAX/* || - varray->fetch_count + 4 >= FETCH_MAX*/) { - varray_flush(varray); + if (count) { + assert(varray->middle->run_linear); + varray->middle->run_linear(varray->middle, start, count); } } -#endif -static INLINE void add_draw_el(struct varray_frontend *varray, - int idx, ushort flags) +static void varray_line_loop_segment(struct varray_frontend *varray, + unsigned start, + unsigned segment_start, + unsigned segment_count, + boolean end ) { - varray->draw_elts[varray->draw_count++] = idx | flags; -} + assert(segment_count+1 < varray->fetch_max); + if (segment_count >= 1) { + unsigned nr = 0, i; + for (i = 0; i < segment_count; i++) + varray->fetch_elts[nr++] = start + segment_start + i; -static INLINE void varray_triangle( struct varray_frontend *varray, - unsigned i0, - unsigned i1, - unsigned i2 ) -{ - add_draw_el(varray, i0, 0); - add_draw_el(varray, i1, 0); - add_draw_el(varray, i2, 0); -} + if (end) + varray->fetch_elts[nr++] = start; -static INLINE void varray_triangle_flags( struct varray_frontend *varray, - ushort flags, - unsigned i0, - unsigned i1, - unsigned i2 ) -{ - add_draw_el(varray, i0, flags); - add_draw_el(varray, i1, 0); - add_draw_el(varray, i2, 0); -} + assert(nr < FETCH_MAX); -static INLINE void varray_line( struct varray_frontend *varray, - unsigned i0, - unsigned i1 ) -{ - add_draw_el(varray, i0, 0); - add_draw_el(varray, i1, 0); + varray->middle->run(varray->middle, + varray->fetch_elts, + nr, + varray->draw_elts, /* ie. linear */ + nr); + } } -static INLINE void varray_line_flags( struct varray_frontend *varray, - ushort flags, - unsigned i0, - unsigned i1 ) -{ - add_draw_el(varray, i0, flags); - add_draw_el(varray, i1, 0); -} - -static INLINE void varray_point( struct varray_frontend *varray, - unsigned i0 ) +static void varray_fan_segment(struct varray_frontend *varray, + unsigned start, + unsigned segment_start, + unsigned segment_count ) { - add_draw_el(varray, i0, 0); -} + assert(segment_count+1 < varray->fetch_max); + if (segment_count >= 2) { + unsigned nr = 0, i; -static INLINE void varray_quad( struct varray_frontend *varray, - unsigned i0, - unsigned i1, - unsigned i2, - unsigned i3 ) -{ - varray_triangle( varray, i0, i1, i3 ); - varray_triangle( varray, i1, i2, i3 ); -} + if (segment_start != 0) + varray->fetch_elts[nr++] = start; -static INLINE void varray_ef_quad( struct varray_frontend *varray, - unsigned i0, - unsigned i1, - unsigned i2, - unsigned i3 ) -{ - const unsigned omitEdge1 = DRAW_PIPE_EDGE_FLAG_0 | DRAW_PIPE_EDGE_FLAG_2; - const unsigned omitEdge2 = DRAW_PIPE_EDGE_FLAG_0 | DRAW_PIPE_EDGE_FLAG_1; + for (i = 0 ; i < segment_count; i++) + varray->fetch_elts[nr++] = start + segment_start + i; - varray_triangle_flags( varray, - DRAW_PIPE_RESET_STIPPLE | omitEdge1, - i0, i1, i3 ); + assert(nr < FETCH_MAX); - varray_triangle_flags( varray, - omitEdge2, - i1, i2, i3 ); + varray->middle->run(varray->middle, + varray->fetch_elts, + nr, + varray->draw_elts, /* ie. linear */ + nr); + } } -/* At least for now, we're back to using a template include file for - * this. The two paths aren't too different though - it may be - * possible to reunify them. - */ -#define TRIANGLE(vc,flags,i0,i1,i2) varray_triangle_flags(vc,flags,i0,i1,i2) -#define QUAD(vc,i0,i1,i2,i3) varray_ef_quad(vc,i0,i1,i2,i3) -#define LINE(vc,flags,i0,i1) varray_line_flags(vc,flags,i0,i1) -#define POINT(vc,i0) varray_point(vc,i0) -#define FUNC varray_run_extras -#include "draw_pt_varray_tmp.h" - -#define TRIANGLE(vc,flags,i0,i1,i2) varray_triangle(vc,i0,i1,i2) -#define QUAD(vc,i0,i1,i2,i3) varray_quad(vc,i0,i1,i2,i3) -#define LINE(vc,flags,i0,i1) varray_line(vc,i0,i1) -#define POINT(vc,i0) varray_point(vc,i0) -#define FUNC varray_run -#include "draw_pt_varray_tmp.h" -static unsigned reduced_prim[PIPE_PRIM_POLYGON + 1] = { +#define FUNC varray_run +#include "draw_pt_varray_tmp_linear.h" + +static unsigned decompose_prim[PIPE_PRIM_POLYGON + 1] = { PIPE_PRIM_POINTS, PIPE_PRIM_LINES, - PIPE_PRIM_LINES, - PIPE_PRIM_LINES, + PIPE_PRIM_LINE_STRIP, /* decomposed LINELOOP */ + PIPE_PRIM_LINE_STRIP, PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES + PIPE_PRIM_TRIANGLE_STRIP, + PIPE_PRIM_TRIANGLE_FAN, + PIPE_PRIM_QUADS, + PIPE_PRIM_QUAD_STRIP, + PIPE_PRIM_POLYGON }; @@ -201,20 +140,18 @@ static void varray_prepare(struct draw_pt_front_end *frontend, { struct varray_frontend *varray = (struct varray_frontend *)frontend; - if (opt & PT_PIPELINE) - { - varray->base.run = varray_run_extras; - } - else - { - varray->base.run = varray_run; - } + varray->base.run = varray_run; varray->input_prim = prim; - varray->output_prim = reduced_prim[prim]; + varray->output_prim = decompose_prim[prim]; varray->middle = middle; - middle->prepare(middle, varray->output_prim, opt); + middle->prepare(middle, varray->output_prim, opt, &varray->driver_fetch_max ); + + /* check that the max is even */ + assert((varray->driver_fetch_max & 1) == 0); + + varray->fetch_max = MIN2(FETCH_MAX, varray->driver_fetch_max); } @@ -235,6 +172,7 @@ static void varray_destroy(struct draw_pt_front_end *frontend) struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw) { + ushort i; struct varray_frontend *varray = CALLOC_STRUCT(varray_frontend); if (varray == NULL) return NULL; @@ -245,5 +183,9 @@ struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw) varray->base.destroy = varray_destroy; varray->draw = draw; + for (i = 0; i < DRAW_MAX; i++) { + varray->draw_elts[i] = i; + } + return &varray->base; } diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp.h index b9a319b2535..7c722457c3c 100644 --- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp.h +++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp.h @@ -10,32 +10,45 @@ static void FUNC(struct draw_pt_front_end *frontend, boolean flatfirst = (draw->rasterizer->flatshade && draw->rasterizer->flatshade_first); - unsigned i, flags; + unsigned i, j; + ushort flags; + unsigned first, incr; + + varray->fetch_start = start; + + draw_pt_split_prim(varray->input_prim, &first, &incr); #if 0 - debug_printf("%s (%d) %d/%d\n", __FUNCTION__, draw->prim, start, count); -#endif -#if 0 - debug_printf("INPUT PRIM = %d (start = %d, count = %d)\n", varray->input_prim, + debug_printf("%s (%d) %d/%d\n", __FUNCTION__, + varray->input_prim, start, count); #endif - for (i = 0; i < count; ++i) { - varray->fetch_elts[i] = start + i; - } - varray->fetch_count = count; - switch (varray->input_prim) { case PIPE_PRIM_POINTS: - for (i = 0; i < count; i ++) { - POINT(varray, i + 0); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i < end; i++) { + POINT(varray, i + 0); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } break; case PIPE_PRIM_LINES: - for (i = 0; i+1 < count; i += 2) { - LINE(varray, DRAW_PIPE_RESET_STIPPLE, - i + 0, i + 1); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+1 < end; i += 2) { + LINE(varray, DRAW_PIPE_RESET_STIPPLE, + i + 0, i + 1); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } break; @@ -43,38 +56,81 @@ static void FUNC(struct draw_pt_front_end *frontend, if (count >= 2) { flags = DRAW_PIPE_RESET_STIPPLE; - for (i = 1; i < count; i++, flags = 0) { - LINE(varray, flags, i - 1, i); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 1; i < end; i++, flags = 0) { + LINE(varray, flags, i - 1, i); + } + LINE(varray, flags, i - 1, 0); + i = end; + fetch_init(varray, end); + varray_flush(varray); } - LINE(varray, flags, i - 1, 0); } break; case PIPE_PRIM_LINE_STRIP: flags = DRAW_PIPE_RESET_STIPPLE; - for (i = 1; i < count; i++, flags = 0) { - LINE(varray, flags, i - 1, i); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 1; i < end; i++, flags = 0) { + LINE(varray, flags, i - 1, i); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } break; case PIPE_PRIM_TRIANGLES: - for (i = 0; i+2 < count; i += 3) { - TRIANGLE(varray, DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - i + 0, i + 1, i + 2); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+2 < end; i += 3) { + TRIANGLE(varray, DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + i + 0, i + 1, i + 2); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } break; case PIPE_PRIM_TRIANGLE_STRIP: if (flatfirst) { - for (i = 0; i+2 < count; i++) { - TRIANGLE(varray, DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - i + 0, i + 1 + (i&1), i + 2 - (i&1)); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+2 < end; i++) { + TRIANGLE(varray, DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + i + 0, i + 1 + (i&1), i + 2 - (i&1)); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); + if (j + first + i <= count) { + varray->fetch_start -= 2; + i -= 2; + } } } else { - for (i = 0; i+2 < count; i++) { - TRIANGLE(varray, DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - i + 0 + (i&1), i + 1 - (i&1), i + 2); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i + 2 < end; i++) { + TRIANGLE(varray, DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + i + 0 + (i&1), i + 1 - (i&1), i + 2); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); + if (j + first + i <= count) { + varray->fetch_start -= 2; + i -= 2; + } } } break; @@ -83,51 +139,89 @@ static void FUNC(struct draw_pt_front_end *frontend, if (count >= 3) { if (flatfirst) { flags = DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL; - for (i = 0; i+2 < count; i++) { - TRIANGLE(varray, flags, i + 1, i + 2, 0); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+2 < end; i++) { + TRIANGLE(varray, flags, i + 1, i + 2, 0); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } } else { flags = DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL; - for (i = 0; i+2 < count; i++) { - TRIANGLE(varray, flags, 0, i + 1, i + 2); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+2 < end; i++) { + TRIANGLE(varray, flags, 0, i + 1, i + 2); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } } } break; case PIPE_PRIM_QUADS: - for (i = 0; i+3 < count; i += 4) { - QUAD(varray, i + 0, i + 1, i + 2, i + 3); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+3 < end; i += 4) { + QUAD(varray, i + 0, i + 1, i + 2, i + 3); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } break; case PIPE_PRIM_QUAD_STRIP: - for (i = 0; i+3 < count; i += 2) { - QUAD(varray, i + 2, i + 0, i + 1, i + 3); + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+3 < end; i += 2) { + QUAD(varray, i + 2, i + 0, i + 1, i + 3); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); + if (j + first + i <= count) { + varray->fetch_start -= 2; + i -= 2; + } } break; case PIPE_PRIM_POLYGON: { - /* These bitflags look a little odd because we submit the - * vertices as (1,2,0) to satisfy flatshade requirements. - */ - const unsigned edge_first = DRAW_PIPE_EDGE_FLAG_2; - const unsigned edge_middle = DRAW_PIPE_EDGE_FLAG_0; - const unsigned edge_last = DRAW_PIPE_EDGE_FLAG_1; - - flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; - - for (i = 0; i+2 < count; i++, flags = edge_middle) { + /* These bitflags look a little odd because we submit the + * vertices as (1,2,0) to satisfy flatshade requirements. + */ + const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2; + const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0; + const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1; + + flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; + for (j = 0; j + first <= count; j += i) { + unsigned end = MIN2(FETCH_MAX, count - j); + end -= (end % incr); + for (i = 0; i+2 < end; i++, flags = edge_middle) { if (i + 3 == count) flags |= edge_last; - TRIANGLE(varray, flags, i + 1, i + 2, 0); - } + TRIANGLE(varray, flags, i + 1, i + 2, 0); + } + i = end; + fetch_init(varray, end); + varray_flush(varray); } - break; + } + break; default: assert(0); diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h new file mode 100644 index 00000000000..55a8e6521dc --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h @@ -0,0 +1,91 @@ +static unsigned trim( unsigned count, unsigned first, unsigned incr ) +{ + return count - (count - first) % incr; +} + +static void FUNC(struct draw_pt_front_end *frontend, + pt_elt_func get_elt, + const void *elts, + unsigned count) +{ + struct varray_frontend *varray = (struct varray_frontend *)frontend; + unsigned start = (unsigned)elts; + + unsigned j; + unsigned first, incr; + + draw_pt_split_prim(varray->input_prim, &first, &incr); + + /* Sanitize primitive length: + */ + count = trim(count, first, incr); + if (count < first) + return; + +#if 0 + debug_printf("%s (%d) %d/%d\n", __FUNCTION__, + varray->input_prim, + start, count); +#endif + + switch (varray->input_prim) { + case PIPE_PRIM_POINTS: + case PIPE_PRIM_LINES: + case PIPE_PRIM_TRIANGLES: + case PIPE_PRIM_LINE_STRIP: + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + for (j = 0; j < count;) { + unsigned remaining = count - j; + unsigned nr = trim( MIN2(varray->driver_fetch_max, remaining), first, incr ); + varray_flush_linear(varray, start + j, nr); + j += nr; + if (nr != remaining) + j -= (first - incr); + } + break; + + case PIPE_PRIM_LINE_LOOP: + /* Always have to decompose as we've stated that this will be + * emitted as a line-strip. + */ + for (j = 0; j < count;) { + unsigned remaining = count - j; + unsigned nr = trim( MIN2(varray->fetch_max-1, remaining), first, incr ); + varray_line_loop_segment(varray, start, j, nr, nr == remaining); + j += nr; + if (nr != remaining) + j -= (first - incr); + } + break; + + + case PIPE_PRIM_POLYGON: + case PIPE_PRIM_TRIANGLE_FAN: + if (count < varray->driver_fetch_max) { + varray_flush_linear(varray, start, count); + } + else { + for ( j = 0; j < count;) { + unsigned remaining = count - j; + unsigned nr = trim( MIN2(varray->fetch_max-1, remaining), first, incr ); + varray_fan_segment(varray, start, j, nr); + j += nr; + if (nr != remaining) + j -= (first - incr); + } + } + break; + + default: + assert(0); + break; + } +} + +#undef TRIANGLE +#undef QUAD +#undef POINT +#undef LINE +#undef FUNC diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c index 6b3fb1406ba..cda2987c9ed 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache.c +++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c @@ -36,8 +36,8 @@ #include "draw/draw_pt.h" -#define CACHE_MAX 32 -#define FETCH_MAX 128 +#define CACHE_MAX 256 +#define FETCH_MAX 256 #define DRAW_MAX (16*1024) struct vcache_frontend { @@ -52,15 +52,27 @@ struct vcache_frontend { unsigned draw_count; unsigned fetch_count; + unsigned fetch_max; struct draw_pt_middle_end *middle; unsigned input_prim; unsigned output_prim; + + unsigned middle_prim; + unsigned opt; }; static void vcache_flush( struct vcache_frontend *vcache ) { + if (vcache->middle_prim != vcache->output_prim) { + vcache->middle_prim = vcache->output_prim; + vcache->middle->prepare( vcache->middle, + vcache->middle_prim, + vcache->opt, + &vcache->fetch_max ); + } + if (vcache->draw_count) { vcache->middle->run( vcache->middle, vcache->fetch_elts, @@ -171,15 +183,15 @@ static void vcache_ef_quad( struct vcache_frontend *vcache, unsigned i2, unsigned i3 ) { - const unsigned omitEdge1 = DRAW_PIPE_EDGE_FLAG_0 | DRAW_PIPE_EDGE_FLAG_2; - const unsigned omitEdge2 = DRAW_PIPE_EDGE_FLAG_0 | DRAW_PIPE_EDGE_FLAG_1; - - vcache_triangle_flags( vcache, - DRAW_PIPE_RESET_STIPPLE | omitEdge1, + vcache_triangle_flags( vcache, + ( DRAW_PIPE_RESET_STIPPLE | + DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_2 ), i0, i1, i3 ); - vcache_triangle_flags( vcache, - omitEdge2, + vcache_triangle_flags( vcache, + ( DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_1 ), i1, i2, i3 ); } @@ -201,21 +213,201 @@ static void vcache_ef_quad( struct vcache_frontend *vcache, #define FUNC vcache_run #include "draw_pt_vcache_tmp.h" +static void rebase_uint_elts( const unsigned *src, + unsigned count, + int delta, + ushort *dest ) +{ + unsigned i; + for (i = 0; i < count; i++) + dest[i] = (ushort)(src[i] + delta); +} +static void rebase_ushort_elts( const ushort *src, + unsigned count, + int delta, + ushort *dest ) +{ + unsigned i; + + for (i = 0; i < count; i++) + dest[i] = (ushort)(src[i] + delta); +} + +static void rebase_ubyte_elts( const ubyte *src, + unsigned count, + int delta, + ushort *dest ) +{ + unsigned i; + + for (i = 0; i < count; i++) + dest[i] = (ushort)(src[i] + delta); +} + + + +static void translate_uint_elts( const unsigned *src, + unsigned count, + ushort *dest ) +{ + unsigned i; + + for (i = 0; i < count; i++) + dest[i] = (ushort)(src[i]); +} + +static void translate_ushort_elts( const ushort *src, + unsigned count, + ushort *dest ) +{ + unsigned i; + + for (i = 0; i < count; i++) + dest[i] = (ushort)(src[i]); +} + +static void translate_ubyte_elts( const ubyte *src, + unsigned count, + ushort *dest ) +{ + unsigned i; + + for (i = 0; i < count; i++) + dest[i] = (ushort)(src[i]); +} + + + + +#if 0 +static enum pipe_format format_from_get_elt( pt_elt_func get_elt ) +{ + switch (draw->pt.user.eltSize) { + case 1: return PIPE_FORMAT_R8_UNORM; + case 2: return PIPE_FORMAT_R16_UNORM; + case 4: return PIPE_FORMAT_R32_UNORM; + default: return PIPE_FORMAT_NONE; + } +} +#endif + +static void vcache_check_run( struct draw_pt_front_end *frontend, + pt_elt_func get_elt, + const void *elts, + unsigned draw_count ) +{ + struct vcache_frontend *vcache = (struct vcache_frontend *)frontend; + struct draw_context *draw = vcache->draw; + unsigned min_index = draw->pt.user.min_index; + unsigned max_index = draw->pt.user.max_index; + unsigned index_size = draw->pt.user.eltSize; + unsigned fetch_count = max_index + 1 - min_index; + const ushort *transformed_elts; + ushort *storage = NULL; + + + if (0) debug_printf("fetch_count %d fetch_max %d draw_count %d\n", fetch_count, + vcache->fetch_max, + draw_count); + + if (max_index == 0xffffffff || + fetch_count >= vcache->fetch_max || + fetch_count > draw_count) { + if (0) debug_printf("fail\n"); + goto fail; + } + + if (vcache->middle_prim != vcache->input_prim) { + vcache->middle_prim = vcache->input_prim; + vcache->middle->prepare( vcache->middle, + vcache->middle_prim, + vcache->opt, + &vcache->fetch_max ); + } + + + if (min_index == 0 && + index_size == 2) + { + transformed_elts = (const ushort *)elts; + } + else + { + storage = MALLOC( draw_count * sizeof(ushort) ); + if (!storage) + goto fail; + + if (min_index == 0) { + switch(index_size) { + case 1: + translate_ubyte_elts( (const ubyte *)elts, + draw_count, + storage ); + break; + + case 2: + translate_ushort_elts( (const ushort *)elts, + draw_count, + storage ); + break; + + case 4: + translate_uint_elts( (const uint *)elts, + draw_count, + storage ); + break; + + default: + assert(0); + return; + } + } + else { + switch(index_size) { + case 1: + rebase_ubyte_elts( (const ubyte *)elts, + draw_count, + 0 - (int)min_index, + storage ); + break; + + case 2: + rebase_ushort_elts( (const ushort *)elts, + draw_count, + 0 - (int)min_index, + storage ); + break; + + case 4: + rebase_uint_elts( (const uint *)elts, + draw_count, + 0 - (int)min_index, + storage ); + break; + + default: + assert(0); + return; + } + } + transformed_elts = storage; + } + + vcache->middle->run_linear_elts( vcache->middle, + min_index, /* start */ + fetch_count, + transformed_elts, + draw_count ); + + FREE(storage); + return; + + fail: + vcache_run( frontend, get_elt, elts, draw_count ); +} -static unsigned reduced_prim[PIPE_PRIM_POLYGON + 1] = { - PIPE_PRIM_POINTS, - PIPE_PRIM_LINES, - PIPE_PRIM_LINES, - PIPE_PRIM_LINES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES, - PIPE_PRIM_TRIANGLES -}; @@ -232,14 +424,20 @@ static void vcache_prepare( struct draw_pt_front_end *frontend, } else { - vcache->base.run = vcache_run; + vcache->base.run = vcache_check_run; } vcache->input_prim = prim; - vcache->output_prim = reduced_prim[prim]; + vcache->output_prim = draw_pt_reduced_prim(prim); vcache->middle = middle; - middle->prepare( middle, vcache->output_prim, opt ); + vcache->opt = opt; + + /* Have to run prepare here, but try and guess a good prim for + * doing so: + */ + vcache->middle_prim = (opt & PT_PIPELINE) ? vcache->output_prim : vcache->input_prim; + middle->prepare( middle, vcache->middle_prim, opt, &vcache->fetch_max ); } diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h index cf9f394aa3b..ec05bbeab40 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h +++ b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h @@ -10,7 +10,10 @@ static void FUNC( struct draw_pt_front_end *frontend, boolean flatfirst = (draw->rasterizer->flatshade && draw->rasterizer->flatshade_first); - unsigned i, flags; + unsigned i; + ushort flags; + + if (0) debug_printf("%s %d\n", __FUNCTION__, count); switch (vcache->input_prim) { @@ -138,9 +141,9 @@ static void FUNC( struct draw_pt_front_end *frontend, /* These bitflags look a little odd because we submit the * vertices as (1,2,0) to satisfy flatshade requirements. */ - const unsigned edge_first = DRAW_PIPE_EDGE_FLAG_2; - const unsigned edge_middle = DRAW_PIPE_EDGE_FLAG_0; - const unsigned edge_last = DRAW_PIPE_EDGE_FLAG_1; + const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2; + const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0; + const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1; flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; diff --git a/src/gallium/auxiliary/draw/draw_vertex.h b/src/gallium/auxiliary/draw/draw_vertex.h index 6d8bac51384..16c65c43175 100644 --- a/src/gallium/auxiliary/draw/draw_vertex.h +++ b/src/gallium/auxiliary/draw/draw_vertex.h @@ -109,4 +109,25 @@ extern void draw_compute_vertex_size(struct vertex_info *vinfo); void draw_dump_emitted_vertex(const struct vertex_info *vinfo, const uint8_t *data); + +static INLINE unsigned draw_translate_vinfo_format(unsigned format ) +{ + switch (format) { + case EMIT_1F: + case EMIT_1F_PSIZE: + return PIPE_FORMAT_R32_FLOAT; + case EMIT_2F: + return PIPE_FORMAT_R32G32_FLOAT; + case EMIT_3F: + return PIPE_FORMAT_R32G32B32_FLOAT; + case EMIT_4F: + return PIPE_FORMAT_R32G32B32A32_FLOAT; + case EMIT_4UB: + return PIPE_FORMAT_R8G8B8A8_UNORM; + default: + return PIPE_FORMAT_NONE; + } +} + + #endif /* DRAW_VERTEX_H */ diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 03fe00a9510..978954e91c9 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -36,6 +36,38 @@ #include "draw_private.h" #include "draw_context.h" #include "draw_vs.h" +#include "translate/translate.h" +#include "translate/translate_cache.h" + + + + +void draw_vs_set_constants( struct draw_context *draw, + const float (*constants)[4], + unsigned size ) +{ + if (((unsigned)constants) & 0xf) { + if (size > draw->vs.const_storage_size) { + if (draw->vs.aligned_constant_storage) + align_free((void *)draw->vs.aligned_constant_storage); + draw->vs.aligned_constant_storage = align_malloc( size, 16 ); + } + memcpy( (void*)draw->vs.aligned_constant_storage, + constants, + size ); + constants = draw->vs.aligned_constant_storage; + } + + draw->vs.aligned_constants = constants; + draw_vs_aos_machine_constants( draw->vs.aos_machine, constants ); +} + + +void draw_vs_set_viewport( struct draw_context *draw, + const struct pipe_viewport_state *viewport ) +{ + draw_vs_aos_machine_viewport( draw->vs.aos_machine, viewport ); +} @@ -53,6 +85,16 @@ draw_create_vertex_shader(struct draw_context *draw, } } + if (vs) + { + uint i; + for (i = 0; i < vs->info.num_outputs; i++) { + if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && + vs->info.output_semantic_index[i] == 0) + vs->position_output = i; + } + } + assert(vs); return vs; } @@ -66,13 +108,14 @@ draw_bind_vertex_shader(struct draw_context *draw, if (dvs) { - draw->vertex_shader = dvs; - draw->num_vs_outputs = dvs->info.num_outputs; + draw->vs.vertex_shader = dvs; + draw->vs.num_vs_outputs = dvs->info.num_outputs; + draw->vs.position_output = dvs->position_output; dvs->prepare( dvs, draw ); } else { - draw->vertex_shader = NULL; - draw->num_vs_outputs = 0; + draw->vs.vertex_shader = NULL; + draw->vs.num_vs_outputs = 0; } } @@ -81,5 +124,135 @@ void draw_delete_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) { + unsigned i; + + for (i = 0; i < dvs->nr_varients; i++) + dvs->varient[i]->destroy( dvs->varient[i] ); + + dvs->nr_varients = 0; + dvs->delete( dvs ); } + + + +boolean +draw_vs_init( struct draw_context *draw ) +{ + tgsi_exec_machine_init(&draw->vs.machine); + + /* FIXME: give this machine thing a proper constructor: + */ + draw->vs.machine.Inputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16); + if (!draw->vs.machine.Inputs) + return FALSE; + + draw->vs.machine.Outputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16); + if (!draw->vs.machine.Outputs) + return FALSE; + + draw->vs.emit_cache = translate_cache_create(); + if (!draw->vs.emit_cache) + return FALSE; + + draw->vs.fetch_cache = translate_cache_create(); + if (!draw->vs.fetch_cache) + return FALSE; + + draw->vs.aos_machine = draw_vs_aos_machine(); + if (!draw->vs.aos_machine) + return FALSE; + + return TRUE; +} + +void +draw_vs_destroy( struct draw_context *draw ) +{ + if (draw->vs.machine.Inputs) + align_free(draw->vs.machine.Inputs); + + if (draw->vs.machine.Outputs) + align_free(draw->vs.machine.Outputs); + + if (draw->vs.fetch_cache) + translate_cache_destroy(draw->vs.fetch_cache); + + if (draw->vs.emit_cache) + translate_cache_destroy(draw->vs.emit_cache); + + if (draw->vs.aos_machine) + draw_vs_aos_machine_destroy(draw->vs.aos_machine); + + if (draw->vs.aligned_constant_storage) + align_free((void*)draw->vs.aligned_constant_storage); + + tgsi_exec_machine_free_data(&draw->vs.machine); + +} + + +struct draw_vs_varient * +draw_vs_lookup_varient( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ) +{ + struct draw_vs_varient *varient; + unsigned i; + + /* Lookup existing varient: + */ + for (i = 0; i < vs->nr_varients; i++) + if (draw_vs_varient_key_compare(key, &vs->varient[i]->key) == 0) + return vs->varient[i]; + + /* Else have to create a new one: + */ + varient = vs->create_varient( vs, key ); + if (varient == NULL) + return NULL; + + /* Add it to our list, could be smarter: + */ + if (vs->nr_varients < Elements(vs->varient)) { + vs->varient[vs->nr_varients++] = varient; + } + else { + vs->last_varient++; + vs->last_varient %= Elements(vs->varient); + vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]); + vs->varient[vs->last_varient] = varient; + } + + /* Done + */ + return varient; +} + + +struct translate * +draw_vs_get_fetch( struct draw_context *draw, + struct translate_key *key ) +{ + if (!draw->vs.fetch || + translate_key_compare(&draw->vs.fetch->key, key) != 0) + { + translate_key_sanitize(key); + draw->vs.fetch = translate_cache_find(draw->vs.fetch_cache, key); + } + + return draw->vs.fetch; +} + +struct translate * +draw_vs_get_emit( struct draw_context *draw, + struct translate_key *key ) +{ + if (!draw->vs.emit || + translate_key_compare(&draw->vs.emit->key, key) != 0) + { + translate_key_sanitize(key); + draw->vs.emit = translate_cache_find(draw->vs.emit_cache, key); + } + + return draw->vs.emit; +} diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index f9772b83b85..45992d19867 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -38,16 +38,88 @@ struct draw_context; struct pipe_shader_state; +struct draw_varient_input +{ + enum pipe_format format; + unsigned buffer; + unsigned offset; +}; + +struct draw_varient_output +{ + enum pipe_format format; /* output format */ + unsigned vs_output:8; /* which vertex shader output is this? */ + unsigned offset:24; /* offset into output vertex */ +}; + +struct draw_varient_element { + struct draw_varient_input in; + struct draw_varient_output out; +}; + +struct draw_vs_varient_key { + unsigned output_stride; + unsigned nr_elements:8; /* max2(nr_inputs, nr_outputs) */ + unsigned nr_inputs:8; + unsigned nr_outputs:8; + unsigned viewport:1; + unsigned clip:1; + unsigned pad:5; + struct draw_varient_element element[PIPE_MAX_ATTRIBS]; +}; + +struct draw_vs_varient; + + +struct draw_vs_varient { + struct draw_vs_varient_key key; + + struct draw_vertex_shader *vs; + + void (*set_input)( struct draw_vs_varient *, + unsigned i, + const void *ptr, + unsigned stride ); + + void (PIPE_CDECL *run_linear)( struct draw_vs_varient *shader, + unsigned start, + unsigned count, + void *output_buffer ); + + void (PIPE_CDECL *run_elts)( struct draw_vs_varient *shader, + const unsigned *elts, + unsigned count, + void *output_buffer ); + + void (*destroy)( struct draw_vs_varient * ); +}; + + /** * Private version of the compiled vertex_shader */ struct draw_vertex_shader { + struct draw_context *draw; /* This member will disappear shortly: */ struct pipe_shader_state state; struct tgsi_shader_info info; + unsigned position_output; + + /* Extracted from shader: + */ + const float (*immediates)[4]; + + /* + */ + struct draw_vs_varient *varient[16]; + unsigned nr_varients; + unsigned last_varient; + struct draw_vs_varient *(*create_varient)( struct draw_vertex_shader *shader, + const struct draw_vs_varient_key *key ); + void (*prepare)( struct draw_vertex_shader *shader, struct draw_context *draw ); @@ -68,6 +140,15 @@ struct draw_vertex_shader { }; +struct draw_vs_varient * +draw_vs_lookup_varient( struct draw_vertex_shader *base, + const struct draw_vs_varient_key *key ); + + +/******************************************************************************** + * Internal functions: + */ + struct draw_vertex_shader * draw_create_vs_exec(struct draw_context *draw, const struct pipe_shader_state *templ); @@ -81,7 +162,59 @@ draw_create_vs_llvm(struct draw_context *draw, const struct pipe_shader_state *templ); + +struct draw_vs_varient_key; +struct draw_vertex_shader; + +struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ); + + + +/******************************************************************************** + * Helpers for vs implementations that don't do their own fetch/emit varients. + * Means these can be shared between shaders. + */ +struct translate; +struct translate_key; + +struct translate *draw_vs_get_fetch( struct draw_context *draw, + struct translate_key *key ); + + +struct translate *draw_vs_get_emit( struct draw_context *draw, + struct translate_key *key ); + +struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ); + + + +static INLINE int draw_vs_varient_keysize( const struct draw_vs_varient_key *key ) +{ + return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_varient_element); +} + +static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key *a, + const struct draw_vs_varient_key *b ) +{ + int keysize = draw_vs_varient_keysize(a); + return memcmp(a, b, keysize); +} + + +struct aos_machine *draw_vs_aos_machine( void ); +void draw_vs_aos_machine_destroy( struct aos_machine *machine ); + +void draw_vs_aos_machine_constants( struct aos_machine *machine, + const float (*constants)[4] ); + +void draw_vs_aos_machine_viewport( struct aos_machine *machine, + const struct pipe_viewport_state *viewport ); + + #define MAX_TGSI_VERTICES 4 + #endif diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c new file mode 100644 index 00000000000..1f926b3e850 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -0,0 +1,2138 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * Translate tgsi vertex programs to x86/x87/SSE/SSE2 machine code + * using the rtasm runtime assembler. Based on the old + * t_vb_arb_program_sse.c + */ + + +#include "pipe/p_util.h" +#include "pipe/p_shader_tokens.h" +#include "tgsi/util/tgsi_parse.h" +#include "tgsi/util/tgsi_util.h" +#include "tgsi/exec/tgsi_exec.h" +#include "tgsi/util/tgsi_dump.h" + +#include "draw_vs.h" +#include "draw_vs_aos.h" + +#include "rtasm/rtasm_x86sse.h" + +#ifdef PIPE_ARCH_X86 +#define DISASSEM 0 + +static const char *files[] = +{ + "NULL", + "CONST", + "IN", + "OUT", + "TEMP", + "SAMP", + "ADDR", + "IMM", + "INTERNAL", +}; + +static INLINE boolean eq( struct x86_reg a, + struct x86_reg b ) +{ + return (a.file == b.file && + a.idx == b.idx && + a.mod == b.mod && + a.disp == b.disp); +} + +struct x86_reg aos_get_x86( struct aos_compilation *cp, + unsigned which_reg, /* quick hack */ + unsigned value ) +{ + struct x86_reg reg; + + if (which_reg == 0) + reg = cp->temp_EBP; + else + reg = cp->tmp_EAX; + + if (cp->x86_reg[which_reg] != value) { + unsigned offset; + + switch (value) { + case X86_IMMEDIATES: + assert(which_reg == 0); + offset = Offset(struct aos_machine, immediates); + break; + case X86_CONSTANTS: + assert(which_reg == 1); + offset = Offset(struct aos_machine, constants); + break; + case X86_ATTRIBS: + assert(which_reg == 0); + offset = Offset(struct aos_machine, attrib); + break; + default: + assert(0); + offset = 0; + } + + + x86_mov(cp->func, reg, + x86_make_disp(cp->machine_EDX, offset)); + + cp->x86_reg[which_reg] = value; + } + + return reg; +} + + +static struct x86_reg get_reg_ptr(struct aos_compilation *cp, + unsigned file, + unsigned idx ) +{ + struct x86_reg ptr = cp->machine_EDX; + + switch (file) { + case TGSI_FILE_INPUT: + return x86_make_disp(ptr, Offset(struct aos_machine, input[idx])); + + case TGSI_FILE_OUTPUT: + return x86_make_disp(ptr, Offset(struct aos_machine, output[idx])); + + case TGSI_FILE_TEMPORARY: + return x86_make_disp(ptr, Offset(struct aos_machine, temp[idx])); + + case AOS_FILE_INTERNAL: + return x86_make_disp(ptr, Offset(struct aos_machine, internal[idx])); + + case TGSI_FILE_IMMEDIATE: + return x86_make_disp(aos_get_x86(cp, 0, X86_IMMEDIATES), idx * 4 * sizeof(float)); + + case TGSI_FILE_CONSTANT: + return x86_make_disp(aos_get_x86(cp, 1, X86_CONSTANTS), idx * 4 * sizeof(float)); + + default: + ERROR(cp, "unknown reg file"); + return x86_make_reg(0,0); + } +} + + + +#define X87_CW_EXCEPTION_INV_OP (1<<0) +#define X87_CW_EXCEPTION_DENORM_OP (1<<1) +#define X87_CW_EXCEPTION_ZERO_DIVIDE (1<<2) +#define X87_CW_EXCEPTION_OVERFLOW (1<<3) +#define X87_CW_EXCEPTION_UNDERFLOW (1<<4) +#define X87_CW_EXCEPTION_PRECISION (1<<5) +#define X87_CW_PRECISION_SINGLE (0<<8) +#define X87_CW_PRECISION_RESERVED (1<<8) +#define X87_CW_PRECISION_DOUBLE (2<<8) +#define X87_CW_PRECISION_DOUBLE_EXT (3<<8) +#define X87_CW_PRECISION_MASK (3<<8) +#define X87_CW_ROUND_NEAREST (0<<10) +#define X87_CW_ROUND_DOWN (1<<10) +#define X87_CW_ROUND_UP (2<<10) +#define X87_CW_ROUND_ZERO (3<<10) +#define X87_CW_ROUND_MASK (3<<10) +#define X87_CW_INFINITY (1<<12) + + + + +static void spill( struct aos_compilation *cp, unsigned idx ) +{ + if (!cp->xmm[idx].dirty || + (cp->xmm[idx].file != TGSI_FILE_INPUT && /* inputs are fetched into xmm & set dirty */ + cp->xmm[idx].file != TGSI_FILE_OUTPUT && + cp->xmm[idx].file != TGSI_FILE_TEMPORARY)) { + ERROR(cp, "invalid spill"); + return; + } + else { + struct x86_reg oldval = get_reg_ptr(cp, + cp->xmm[idx].file, + cp->xmm[idx].idx); + + if (0) debug_printf("\nspill %s[%d]", + files[cp->xmm[idx].file], + cp->xmm[idx].idx); + + assert(cp->xmm[idx].dirty); + sse_movaps(cp->func, oldval, x86_make_reg(file_XMM, idx)); + cp->xmm[idx].dirty = 0; + } +} + + +static struct x86_reg get_xmm_writable( struct aos_compilation *cp, + struct x86_reg reg ) +{ + if (reg.file != file_XMM || + cp->xmm[reg.idx].file != TGSI_FILE_NULL) + { + struct x86_reg tmp = aos_get_xmm_reg(cp); + sse_movaps(cp->func, tmp, reg); + reg = tmp; + } + + cp->xmm[reg.idx].last_used = cp->insn_counter; + return reg; +} + +static struct x86_reg get_xmm( struct aos_compilation *cp, + struct x86_reg reg ) +{ + if (reg.file != file_XMM) + { + struct x86_reg tmp = aos_get_xmm_reg(cp); + sse_movaps(cp->func, tmp, reg); + reg = tmp; + } + + cp->xmm[reg.idx].last_used = cp->insn_counter; + return reg; +} + + +/* Allocate an empty xmm register, either as a temporary or later to + * "adopt" as a shader reg. + */ +struct x86_reg aos_get_xmm_reg( struct aos_compilation *cp ) +{ + unsigned i; + unsigned oldest = 0; + boolean found = FALSE; + + for (i = 0; i < 8; i++) + if (cp->xmm[i].last_used != cp->insn_counter && + cp->xmm[i].file == TGSI_FILE_NULL) { + oldest = i; + found = TRUE; + } + + if (!found) { + for (i = 0; i < 8; i++) + if (cp->xmm[i].last_used < cp->xmm[oldest].last_used) + oldest = i; + } + + /* Need to write out the old value? + */ + if (cp->xmm[oldest].dirty) + spill(cp, oldest); + + assert(cp->xmm[oldest].last_used != cp->insn_counter); + + cp->xmm[oldest].file = TGSI_FILE_NULL; + cp->xmm[oldest].idx = 0; + cp->xmm[oldest].dirty = 0; + cp->xmm[oldest].last_used = cp->insn_counter; + return x86_make_reg(file_XMM, oldest); +} + +void aos_release_xmm_reg( struct aos_compilation *cp, + unsigned idx ) +{ + cp->xmm[idx].file = TGSI_FILE_NULL; + cp->xmm[idx].idx = 0; + cp->xmm[idx].dirty = 0; + cp->xmm[idx].last_used = 0; +} + + + + +/* Mark an xmm reg as holding the current copy of a shader reg. + */ +void aos_adopt_xmm_reg( struct aos_compilation *cp, + struct x86_reg reg, + unsigned file, + unsigned idx, + unsigned dirty ) +{ + unsigned i; + + if (reg.file != file_XMM) { + assert(0); + return; + } + + + /* If any xmm reg thinks it holds this shader reg, break the + * illusion. + */ + for (i = 0; i < 8; i++) { + if (cp->xmm[i].file == file && + cp->xmm[i].idx == idx) + { + /* If an xmm reg is already holding this shader reg, take into account its + * dirty flag... + */ + dirty |= cp->xmm[i].dirty; + aos_release_xmm_reg(cp, i); + } + } + + cp->xmm[reg.idx].file = file; + cp->xmm[reg.idx].idx = idx; + cp->xmm[reg.idx].dirty = dirty; + cp->xmm[reg.idx].last_used = cp->insn_counter; +} + + +/* Return a pointer to the in-memory copy of the reg, making sure it is uptodate. + */ +static struct x86_reg aos_get_shader_reg_ptr( struct aos_compilation *cp, + unsigned file, + unsigned idx ) +{ + unsigned i; + + /* Ensure the in-memory copy of this reg is up-to-date + */ + for (i = 0; i < 8; i++) { + if (cp->xmm[i].file == file && + cp->xmm[i].idx == idx && + cp->xmm[i].dirty) { + spill(cp, i); + } + } + + return get_reg_ptr( cp, file, idx ); +} + + +/* As above, but return a pointer. Note - this pointer may alias + * those returned by get_arg_ptr(). + */ +static struct x86_reg get_dst_ptr( struct aos_compilation *cp, + const struct tgsi_full_dst_register *dst ) +{ + unsigned file = dst->DstRegister.File; + unsigned idx = dst->DstRegister.Index; + unsigned i; + + + /* Ensure in-memory copy of this reg is up-to-date and invalidate + * any xmm copies. + */ + for (i = 0; i < 8; i++) { + if (cp->xmm[i].file == file && + cp->xmm[i].idx == idx) + { + if (cp->xmm[i].dirty) + spill(cp, i); + + aos_release_xmm_reg(cp, i); + } + } + + return get_reg_ptr( cp, file, idx ); +} + + + + + +/* Return an XMM reg if the argument is resident, otherwise return a + * base+offset pointer to the saved value. + */ +struct x86_reg aos_get_shader_reg( struct aos_compilation *cp, + unsigned file, + unsigned idx ) +{ + unsigned i; + + for (i = 0; i < 8; i++) { + if (cp->xmm[i].file == file && + cp->xmm[i].idx == idx) + { + cp->xmm[i].last_used = cp->insn_counter; + return x86_make_reg(file_XMM, i); + } + } + + /* If not found in the XMM register file, return an indirect + * reference to the in-memory copy: + */ + return get_reg_ptr( cp, file, idx ); +} + + + +static struct x86_reg aos_get_shader_reg_xmm( struct aos_compilation *cp, + unsigned file, + unsigned idx ) +{ + struct x86_reg reg = get_xmm( cp, + aos_get_shader_reg( cp, file, idx ) ); + + aos_adopt_xmm_reg( cp, + reg, + file, + idx, + FALSE ); + + return reg; +} + + + +struct x86_reg aos_get_internal_xmm( struct aos_compilation *cp, + unsigned imm ) +{ + return aos_get_shader_reg_xmm( cp, AOS_FILE_INTERNAL, imm ); +} + + +struct x86_reg aos_get_internal( struct aos_compilation *cp, + unsigned imm ) +{ + return aos_get_shader_reg( cp, AOS_FILE_INTERNAL, imm ); +} + + + + + +/* Emulate pshufd insn in regular SSE, if necessary: + */ +static void emit_pshufd( struct aos_compilation *cp, + struct x86_reg dst, + struct x86_reg arg0, + ubyte shuf ) +{ + if (cp->have_sse2) { + sse2_pshufd(cp->func, dst, arg0, shuf); + } + else { + if (!eq(dst, arg0)) + sse_movaps(cp->func, dst, arg0); + + sse_shufps(cp->func, dst, dst, shuf); + } +} + +/* load masks (pack into negs??) + * pshufd - shuffle according to writemask + * and - result, mask + * nand - dest, mask + * or - dest, result + */ +static boolean mask_write( struct aos_compilation *cp, + struct x86_reg dst, + struct x86_reg result, + unsigned mask ) +{ + struct x86_reg imm_swz = aos_get_internal_xmm(cp, IMM_SWZ); + struct x86_reg tmp = aos_get_xmm_reg(cp); + + emit_pshufd(cp, tmp, imm_swz, + SHUF((mask & 1) ? 2 : 3, + (mask & 2) ? 2 : 3, + (mask & 4) ? 2 : 3, + (mask & 8) ? 2 : 3)); + + sse_andps(cp->func, dst, tmp); + sse_andnps(cp->func, tmp, result); + sse_orps(cp->func, dst, tmp); + + aos_release_xmm_reg(cp, tmp.idx); + return TRUE; +} + + + + +/* Helper for writemask: + */ +static boolean emit_shuf_copy2( struct aos_compilation *cp, + struct x86_reg dst, + struct x86_reg arg0, + struct x86_reg arg1, + ubyte shuf ) +{ + struct x86_reg tmp = aos_get_xmm_reg(cp); + + emit_pshufd(cp, dst, arg1, shuf); + emit_pshufd(cp, tmp, arg0, shuf); + sse_shufps(cp->func, dst, tmp, SHUF(X, Y, Z, W)); + emit_pshufd(cp, dst, dst, shuf); + + aos_release_xmm_reg(cp, tmp.idx); + return TRUE; +} + + + +#define SSE_SWIZZLE_NOOP ((0<<0) | (1<<2) | (2<<4) | (3<<6)) + + +/* Locate a source register and perform any required (simple) swizzle. + * + * Just fail on complex swizzles at this point. + */ +static struct x86_reg fetch_src( struct aos_compilation *cp, + const struct tgsi_full_src_register *src ) +{ + struct x86_reg arg0 = aos_get_shader_reg(cp, + src->SrcRegister.File, + src->SrcRegister.Index); + unsigned i; + ubyte swz = 0; + unsigned negs = 0; + unsigned abs = 0; + + for (i = 0; i < 4; i++) { + unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( src, i ); + unsigned neg = tgsi_util_get_full_src_register_sign_mode( src, i ); + + switch (swizzle) { + case TGSI_EXTSWIZZLE_ZERO: + case TGSI_EXTSWIZZLE_ONE: + ERROR(cp, "not supporting full swizzles yet in tgsi_aos_sse2"); + break; + + default: + swz |= (swizzle & 0x3) << (i * 2); + break; + } + + switch (neg) { + case TGSI_UTIL_SIGN_TOGGLE: + negs |= (1<<i); + break; + + case TGSI_UTIL_SIGN_KEEP: + break; + + case TGSI_UTIL_SIGN_CLEAR: + abs |= (1<<i); + break; + + default: + ERROR(cp, "unsupported sign-mode"); + break; + } + } + + if (swz != SSE_SWIZZLE_NOOP || negs != 0 || abs != 0) { + struct x86_reg dst = aos_get_xmm_reg(cp); + + if (swz != SSE_SWIZZLE_NOOP) + emit_pshufd(cp, dst, arg0, swz); + else + sse_movaps(cp->func, dst, arg0); + + if (negs && negs != 0xf) { + struct x86_reg imm_swz = aos_get_internal_xmm(cp, IMM_SWZ); + struct x86_reg tmp = aos_get_xmm_reg(cp); + + /* Load 1,-1,0,0 + * Use neg as arg to pshufd + * Multiply + */ + emit_pshufd(cp, tmp, imm_swz, + SHUF((negs & 1) ? 1 : 0, + (negs & 2) ? 1 : 0, + (negs & 4) ? 1 : 0, + (negs & 8) ? 1 : 0)); + sse_mulps(cp->func, dst, tmp); + + aos_release_xmm_reg(cp, tmp.idx); + } + else if (negs) { + struct x86_reg imm_negs = aos_get_internal_xmm(cp, IMM_NEGS); + sse_mulps(cp->func, dst, imm_negs); + } + + + if (abs && abs != 0xf) { + ERROR(cp, "unsupported partial abs"); + } + else if (abs) { + struct x86_reg neg = aos_get_internal(cp, IMM_NEGS); + struct x86_reg tmp = aos_get_xmm_reg(cp); + + sse_movaps(cp->func, tmp, dst); + sse_mulps(cp->func, tmp, neg); + sse_maxps(cp->func, dst, tmp); + + aos_release_xmm_reg(cp, tmp.idx); + } + + return dst; + } + + return arg0; +} + +static void x87_fld_src( struct aos_compilation *cp, + const struct tgsi_full_src_register *src, + unsigned channel ) +{ + struct x86_reg arg0 = aos_get_shader_reg_ptr(cp, + src->SrcRegister.File, + src->SrcRegister.Index); + + unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( src, channel ); + unsigned neg = tgsi_util_get_full_src_register_sign_mode( src, channel ); + + switch (swizzle) { + case TGSI_EXTSWIZZLE_ZERO: + x87_fldz( cp->func ); + break; + + case TGSI_EXTSWIZZLE_ONE: + x87_fld1( cp->func ); + break; + + default: + x87_fld( cp->func, x86_make_disp(arg0, (swizzle & 3) * sizeof(float)) ); + break; + } + + + switch (neg) { + case TGSI_UTIL_SIGN_TOGGLE: + /* Flip the sign: + */ + x87_fchs( cp->func ); + break; + + case TGSI_UTIL_SIGN_KEEP: + break; + + case TGSI_UTIL_SIGN_CLEAR: + x87_fabs( cp->func ); + break; + + case TGSI_UTIL_SIGN_SET: + x87_fabs( cp->func ); + x87_fchs( cp->func ); + break; + + default: + ERROR(cp, "unsupported sign-mode"); + break; + } +} + + + + + + +/* Used to implement write masking. This and most of the other instructions + * here would be easier to implement if there had been a translation + * to a 2 argument format (dst/arg0, arg1) at the shader level before + * attempting to translate to x86/sse code. + */ +static void store_dest( struct aos_compilation *cp, + const struct tgsi_full_dst_register *reg, + struct x86_reg result ) +{ + struct x86_reg dst; + + switch (reg->DstRegister.WriteMask) { + case 0: + return; + + case TGSI_WRITEMASK_XYZW: + aos_adopt_xmm_reg(cp, + get_xmm_writable(cp, result), + reg->DstRegister.File, + reg->DstRegister.Index, + TRUE); + return; + default: + break; + } + + dst = aos_get_shader_reg_xmm(cp, + reg->DstRegister.File, + reg->DstRegister.Index); + + switch (reg->DstRegister.WriteMask) { + case TGSI_WRITEMASK_X: + sse_movss(cp->func, dst, get_xmm(cp, result)); + break; + + case TGSI_WRITEMASK_ZW: + sse_shufps(cp->func, dst, get_xmm(cp, result), SHUF(X, Y, Z, W)); + break; + + case TGSI_WRITEMASK_XY: + result = get_xmm_writable(cp, result); + sse_shufps(cp->func, result, dst, SHUF(X, Y, Z, W)); + dst = result; + break; + + case TGSI_WRITEMASK_YZW: + result = get_xmm_writable(cp, result); + sse_movss(cp->func, result, dst); + dst = result; + break; + + default: + mask_write(cp, dst, result, reg->DstRegister.WriteMask); + break; + } + + aos_adopt_xmm_reg(cp, + dst, + reg->DstRegister.File, + reg->DstRegister.Index, + TRUE); + +} + +static void inject_scalar( struct aos_compilation *cp, + struct x86_reg dst, + struct x86_reg result, + ubyte swizzle ) +{ + sse_shufps(cp->func, dst, dst, swizzle); + sse_movss(cp->func, dst, result); + sse_shufps(cp->func, dst, dst, swizzle); +} + + +static void store_scalar_dest( struct aos_compilation *cp, + const struct tgsi_full_dst_register *reg, + struct x86_reg result ) +{ + unsigned writemask = reg->DstRegister.WriteMask; + struct x86_reg dst; + + if (writemask != TGSI_WRITEMASK_X && + writemask != TGSI_WRITEMASK_Y && + writemask != TGSI_WRITEMASK_Z && + writemask != TGSI_WRITEMASK_W && + writemask != 0) + { + result = get_xmm_writable(cp, result); /* already true, right? */ + sse_shufps(cp->func, result, result, SHUF(X,X,X,X)); + store_dest(cp, reg, result); + return; + } + + result = get_xmm(cp, result); + dst = aos_get_shader_reg_xmm(cp, + reg->DstRegister.File, + reg->DstRegister.Index); + + + + switch (reg->DstRegister.WriteMask) { + case TGSI_WRITEMASK_X: + sse_movss(cp->func, dst, result); + break; + + case TGSI_WRITEMASK_Y: + inject_scalar(cp, dst, result, SHUF(Y, X, Z, W)); + break; + + case TGSI_WRITEMASK_Z: + inject_scalar(cp, dst, result, SHUF(Z, Y, X, W)); + break; + + case TGSI_WRITEMASK_W: + inject_scalar(cp, dst, result, SHUF(W, Y, Z, X)); + break; + + default: + break; + } + + aos_adopt_xmm_reg(cp, + dst, + reg->DstRegister.File, + reg->DstRegister.Index, + TRUE); +} + + + +static void x87_fst_or_nop( struct x86_function *func, + unsigned writemask, + unsigned channel, + struct x86_reg ptr ) +{ + assert(ptr.file == file_REG32); + if (writemask & (1<<channel)) + x87_fst( func, x86_make_disp(ptr, channel * sizeof(float)) ); +} + +static void x87_fstp_or_pop( struct x86_function *func, + unsigned writemask, + unsigned channel, + struct x86_reg ptr ) +{ + assert(ptr.file == file_REG32); + if (writemask & (1<<channel)) + x87_fstp( func, x86_make_disp(ptr, channel * sizeof(float)) ); + else + x87_fstp( func, x86_make_reg( file_x87, 0 )); +} + + + +/* + */ +static void x87_fstp_dest4( struct aos_compilation *cp, + const struct tgsi_full_dst_register *dst ) +{ + struct x86_reg ptr = get_dst_ptr(cp, dst); + unsigned writemask = dst->DstRegister.WriteMask; + + x87_fst_or_nop(cp->func, writemask, 0, ptr); + x87_fst_or_nop(cp->func, writemask, 1, ptr); + x87_fst_or_nop(cp->func, writemask, 2, ptr); + x87_fstp_or_pop(cp->func, writemask, 3, ptr); +} + +/* Save current x87 state and put it into single precision mode. + */ +static void save_fpu_state( struct aos_compilation *cp ) +{ + x87_fnstcw( cp->func, x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, fpu_restore))); +} + +static void restore_fpu_state( struct aos_compilation *cp ) +{ + x87_fnclex(cp->func); + x87_fldcw( cp->func, x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, fpu_restore))); +} + +static void set_fpu_round_neg_inf( struct aos_compilation *cp ) +{ + if (cp->fpucntl != FPU_RND_NEG) { + cp->fpucntl = FPU_RND_NEG; + x87_fnclex(cp->func); + x87_fldcw( cp->func, x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, fpu_rnd_neg_inf))); + } +} + +static void set_fpu_round_nearest( struct aos_compilation *cp ) +{ + if (cp->fpucntl != FPU_RND_NEAREST) { + cp->fpucntl = FPU_RND_NEAREST; + x87_fnclex(cp->func); + x87_fldcw( cp->func, x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, fpu_rnd_nearest))); + } +} + + +static void x87_emit_ex2( struct aos_compilation *cp ) +{ + struct x86_reg st0 = x86_make_reg(file_x87, 0); + struct x86_reg st1 = x86_make_reg(file_x87, 1); + int stack = cp->func->x87_stack; + +// set_fpu_round_neg_inf( cp ); + + x87_fld(cp->func, st0); /* a a */ + x87_fprndint( cp->func ); /* int(a) a*/ + x87_fsubr(cp->func, st1, st0); /* int(a) frc(a) */ + x87_fxch(cp->func, st1); /* frc(a) int(a) */ + x87_f2xm1(cp->func); /* (2^frc(a))-1 int(a) */ + x87_fld1(cp->func); /* 1 (2^frc(a))-1 int(a) */ + x87_faddp(cp->func, st1); /* 2^frac(a) int(a) */ + x87_fscale(cp->func); /* (2^frac(a)*2^int(int(a))) int(a) */ + /* 2^a int(a) */ + x87_fstp(cp->func, st1); /* 2^a */ + + assert( stack == cp->func->x87_stack); + +} + +static void PIPE_CDECL print_reg( const char *msg, + const float *reg ) +{ + debug_printf("%s: %f %f %f %f\n", msg, reg[0], reg[1], reg[2], reg[3]); +} + +static void emit_print( struct aos_compilation *cp, + const char *message, /* must point to a static string! */ + unsigned file, + unsigned idx ) +{ + struct x86_reg ecx = x86_make_reg( file_REG32, reg_CX ); + struct x86_reg arg = aos_get_shader_reg_ptr( cp, file, idx ); + unsigned i; + + /* There shouldn't be anything on the x87 stack. Can add this + * capacity later if need be. + */ + assert(cp->func->x87_stack == 0); + + /* For absolute correctness, need to spill/invalidate all XMM regs + * too. We're obviously not concerned about performance on this + * debug path, so here goes: + */ + for (i = 0; i < 8; i++) { + if (cp->xmm[i].dirty) + spill(cp, i); + + aos_release_xmm_reg(cp, i); + } + + /* Push caller-save (ie scratch) regs. + */ + x86_cdecl_caller_push_regs( cp->func ); + + + /* Push the arguments: + */ + x86_lea( cp->func, ecx, arg ); + x86_push( cp->func, ecx ); + x86_push_imm32( cp->func, (int)message ); + + /* Call the helper. Could call debug_printf directly, but + * print_reg is a nice place to put a breakpoint if need be. + */ + x86_mov_reg_imm( cp->func, ecx, (int)print_reg ); + x86_call( cp->func, ecx ); + x86_pop( cp->func, ecx ); + x86_pop( cp->func, ecx ); + + /* Pop caller-save regs + */ + x86_cdecl_caller_pop_regs( cp->func ); + + /* Done... + */ +} + +/** + * The traditional instructions. All operate on internal registers + * and ignore write masks and swizzling issues. + */ + +static boolean emit_ABS( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg neg = aos_get_internal(cp, IMM_NEGS); + struct x86_reg tmp = aos_get_xmm_reg(cp); + + sse_movaps(cp->func, tmp, arg0); + sse_mulps(cp->func, tmp, neg); + sse_maxps(cp->func, tmp, arg0); + + store_dest(cp, &op->FullDstRegisters[0], tmp); + return TRUE; +} + +static boolean emit_ADD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_addps(cp->func, dst, arg1); + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_COS( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fcos(cp->func); + x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + return TRUE; +} + +/* The dotproduct instructions don't really do that well in sse: + * XXX: produces wrong results -- disabled. + */ +static boolean emit_DP3( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg tmp = aos_get_xmm_reg(cp); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_mulps(cp->func, dst, arg1); + /* Now the hard bit: sum the first 3 values: + */ + sse_movhlps(cp->func, tmp, dst); + sse_addss(cp->func, dst, tmp); /* a*x+c*z, b*y, ?, ? */ + emit_pshufd(cp, tmp, dst, SHUF(Y,X,W,Z)); + sse_addss(cp->func, dst, tmp); + + aos_release_xmm_reg(cp, tmp.idx); + store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_DP4( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg tmp = aos_get_xmm_reg(cp); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_mulps(cp->func, dst, arg1); + + /* Now the hard bit: sum the values: + */ + sse_movhlps(cp->func, tmp, dst); + sse_addps(cp->func, dst, tmp); /* a*x+c*z, b*y+d*w, a*x+c*z, b*y+d*w */ + emit_pshufd(cp, tmp, dst, SHUF(Y,X,W,Z)); + sse_addss(cp->func, dst, tmp); + + aos_release_xmm_reg(cp, tmp.idx); + store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_DPH( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg tmp = aos_get_xmm_reg(cp); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_mulps(cp->func, dst, arg1); + + /* Now the hard bit: sum the values (from DP3): + */ + sse_movhlps(cp->func, tmp, dst); + sse_addss(cp->func, dst, tmp); /* a*x+c*z, b*y, ?, ? */ + emit_pshufd(cp, tmp, dst, SHUF(Y,X,W,Z)); + sse_addss(cp->func, dst, tmp); + emit_pshufd(cp, tmp, arg1, SHUF(W,W,W,W)); + sse_addss(cp->func, dst, tmp); + + aos_release_xmm_reg(cp, tmp.idx); + store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_DST( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg dst = aos_get_xmm_reg(cp); + struct x86_reg tmp = aos_get_xmm_reg(cp); + struct x86_reg ones = aos_get_internal(cp, IMM_ONES); + +/* dst[0] = 1.0 * 1.0F; */ +/* dst[1] = arg0[1] * arg1[1]; */ +/* dst[2] = arg0[2] * 1.0; */ +/* dst[3] = 1.0 * arg1[3]; */ + + emit_shuf_copy2(cp, dst, arg0, ones, SHUF(X,W,Z,Y)); + emit_shuf_copy2(cp, tmp, arg1, ones, SHUF(X,Z,Y,W)); + sse_mulps(cp->func, dst, tmp); + + aos_release_xmm_reg(cp, tmp.idx); + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_LG2( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + x87_fld1(cp->func); /* 1 */ + x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 1 */ + x87_fyl2x(cp->func); /* log2(a0) */ + x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + return TRUE; +} + + +static boolean emit_EX2( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_emit_ex2(cp); + x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + return TRUE; +} + + +static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); + unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + int i; + + set_fpu_round_neg_inf( cp ); + + /* Load all sources first to avoid aliasing + */ + for (i = 3; i >= 0; i--) { + if (writemask & (1<<i)) { + x87_fld_src(cp, &op->FullSrcRegisters[0], i); + } + } + + for (i = 0; i < 4; i++) { + if (writemask & (1<<i)) { + x87_fprndint( cp->func ); + x87_fstp(cp->func, x86_make_disp(dst, i*4)); + } + } + + return TRUE; +} + + +static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); + unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + int i; + + set_fpu_round_nearest( cp ); + + /* Load all sources first to avoid aliasing + */ + for (i = 3; i >= 0; i--) { + if (writemask & (1<<i)) { + x87_fld_src(cp, &op->FullSrcRegisters[0], i); + } + } + + for (i = 0; i < 4; i++) { + if (writemask & (1<<i)) { + x87_fprndint( cp->func ); + x87_fstp(cp->func, x86_make_disp(dst, i*4)); + } + } + + return TRUE; +} + + +static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); + struct x86_reg st0 = x86_make_reg(file_x87, 0); + struct x86_reg st1 = x86_make_reg(file_x87, 1); + unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + int i; + + set_fpu_round_neg_inf( cp ); + + /* suck all the source values onto the stack before writing out any + * dst, which may alias... + */ + for (i = 3; i >= 0; i--) { + if (writemask & (1<<i)) { + x87_fld_src(cp, &op->FullSrcRegisters[0], i); + } + } + + for (i = 0; i < 4; i++) { + if (writemask & (1<<i)) { + x87_fld(cp->func, st0); /* a a */ + x87_fprndint( cp->func ); /* flr(a) a */ + x87_fsubp(cp->func, st1); /* frc(a) */ + x87_fstp(cp->func, x86_make_disp(dst, i*4)); + } + } + + return TRUE; +} + + + + + + +static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg ecx = x86_make_reg( file_REG32, reg_CX ); + unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + unsigned lit_count = cp->lit_count++; + struct x86_reg result, arg0; + unsigned i; + +#if 1 + /* For absolute correctness, need to spill/invalidate all XMM regs + * too. + */ + for (i = 0; i < 8; i++) { + if (cp->xmm[i].dirty) + spill(cp, i); + aos_release_xmm_reg(cp, i); + } +#endif + + if (writemask != TGSI_WRITEMASK_XYZW) + result = x86_make_disp(cp->machine_EDX, Offset(struct aos_machine, tmp[0])); + else + result = get_dst_ptr(cp, &op->FullDstRegisters[0]); + + + arg0 = fetch_src( cp, &op->FullSrcRegisters[0] ); + if (arg0.file == file_XMM) { + struct x86_reg tmp = x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, tmp[1])); + sse_movaps( cp->func, tmp, arg0 ); + arg0 = tmp; + } + + + + /* Push caller-save (ie scratch) regs. + */ + x86_cdecl_caller_push_regs( cp->func ); + + /* Push the arguments: + */ + x86_push_imm32( cp->func, lit_count ); + + x86_lea( cp->func, ecx, arg0 ); + x86_push( cp->func, ecx ); + + x86_lea( cp->func, ecx, result ); + x86_push( cp->func, ecx ); + + x86_push( cp->func, cp->machine_EDX ); + + if (lit_count < MAX_LIT_INFO) { + x86_mov( cp->func, ecx, x86_make_disp( cp->machine_EDX, + Offset(struct aos_machine, lit_info) + + lit_count * sizeof(struct lit_info) + + Offset(struct lit_info, func))); + } + else { + x86_mov_reg_imm( cp->func, ecx, (int)aos_do_lit ); + } + + x86_call( cp->func, ecx ); + + x86_pop( cp->func, ecx ); /* fixme... */ + x86_pop( cp->func, ecx ); + x86_pop( cp->func, ecx ); + x86_pop( cp->func, ecx ); + + x86_cdecl_caller_pop_regs( cp->func ); + + if (writemask != TGSI_WRITEMASK_XYZW) { + store_dest( cp, + &op->FullDstRegisters[0], + get_xmm_writable( cp, result ) ); + } + + return TRUE; +} + +#if 0 +static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); + unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + + if (writemask & TGSI_WRITEMASK_YZ) { + struct x86_reg st1 = x86_make_reg(file_x87, 1); + struct x86_reg st2 = x86_make_reg(file_x87, 2); + + /* a1' = a1 <= 0 ? 1 : a1; + */ + x87_fldz(cp->func); /* 1 0 */ +#if 1 + x87_fld1(cp->func); /* 1 0 */ +#else + /* Correct but slow due to fp exceptions generated in fyl2x - fix me. + */ + x87_fldz(cp->func); /* 1 0 */ +#endif + x87_fld_src(cp, &op->FullSrcRegisters[0], 1); /* a1 1 0 */ + x87_fcomi(cp->func, st2); /* a1 1 0 */ + x87_fcmovb(cp->func, st1); /* a1' 1 0 */ + x87_fstp(cp->func, st1); /* a1' 0 */ + x87_fstp(cp->func, st1); /* a1' */ + + x87_fld_src(cp, &op->FullSrcRegisters[0], 3); /* a3 a1' */ + x87_fxch(cp->func, st1); /* a1' a3 */ + + + /* Compute pow(a1, a3) + */ + x87_fyl2x(cp->func); /* a3*log2(a1) */ + x87_emit_ex2( cp ); /* 2^(a3*log2(a1)) */ + + + /* a0' = max2(a0, 0): + */ + x87_fldz(cp->func); /* 0 r2 */ + x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 0 r2 */ + x87_fcomi(cp->func, st1); + x87_fcmovb(cp->func, st1); /* a0' 0 r2 */ + + x87_fst_or_nop(cp->func, writemask, 1, dst); /* result[1] = a0' */ + + x87_fcomi(cp->func, st1); /* a0' 0 r2 */ + x87_fcmovnbe(cp->func, st2); /* r2' 0' r2 */ + + x87_fstp_or_pop(cp->func, writemask, 2, dst); /* 0 r2 */ + x87_fpop(cp->func); /* r2 */ + x87_fpop(cp->func); + } + + if (writemask & TGSI_WRITEMASK_XW) { + x87_fld1(cp->func); + x87_fst_or_nop(cp->func, writemask, 0, dst); + x87_fstp_or_pop(cp->func, writemask, 3, dst); + } + + return TRUE; +} +#endif + + + +static boolean emit_MAX( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_maxps(cp->func, dst, arg1); + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + + +static boolean emit_MIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_minps(cp->func, dst, arg1); + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_MOV( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + /* potentially nothing to do */ + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_MUL( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_mulps(cp->func, dst, arg1); + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + + +static boolean emit_MAD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg2 = fetch_src(cp, &op->FullSrcRegisters[2]); + + /* If we can't clobber old contents of arg0, get a temporary & copy + * it there, then clobber it... + */ + arg0 = get_xmm_writable(cp, arg0); + + sse_mulps(cp->func, arg0, arg1); + sse_addps(cp->func, arg0, arg2); + store_dest(cp, &op->FullDstRegisters[0], arg0); + return TRUE; +} + +/* A wrapper for powf(). + * Makes sure it is cdecl and operates on floats. + */ +static float PIPE_CDECL _powerf( float x, float y ) +{ + return powf( x, y ); +} + +/* Really not sufficient -- need to check for conditions that could + * generate inf/nan values, which will slow things down hugely. + */ +static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ +#if 0 + x87_fld_src(cp, &op->FullSrcRegisters[1], 0); /* a1.x */ + x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0.x a1.x */ + x87_fyl2x(cp->func); /* a1*log2(a0) */ + + x87_emit_ex2( cp ); /* 2^(a1*log2(a0)) */ + + x87_fstp_dest4(cp, &op->FullDstRegisters[0]); +#else + uint i; + + /* For absolute correctness, need to spill/invalidate all XMM regs + * too. + */ + for (i = 0; i < 8; i++) { + if (cp->xmm[i].dirty) + spill(cp, i); + aos_release_xmm_reg(cp, i); + } + + /* Push caller-save (ie scratch) regs. + */ + x86_cdecl_caller_push_regs( cp->func ); + + x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, -8) ); + + x87_fld_src( cp, &op->FullSrcRegisters[1], 0 ); + x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 4 ) ); + x87_fld_src( cp, &op->FullSrcRegisters[0], 0 ); + x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 0 ) ); + + /* tmp_EAX has been pushed & will be restored below */ + x86_mov_reg_imm( cp->func, cp->tmp_EAX, (unsigned long) _powerf ); + x86_call( cp->func, cp->tmp_EAX ); + + x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, 8) ); + + x86_cdecl_caller_pop_regs( cp->func ); + + /* Note retval on x87 stack: + */ + cp->func->x87_stack++; + + x87_fstp_dest4( cp, &op->FullDstRegisters[0] ); +#endif + return TRUE; +} + + +static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg dst = aos_get_xmm_reg(cp); + + if (cp->have_sse2) { + sse2_rcpss(cp->func, dst, arg0); + /* extend precision here... + */ + } + else { + struct x86_reg ones = aos_get_internal(cp, IMM_ONES); + sse_movss(cp->func, dst, ones); + sse_divss(cp->func, dst, arg0); + } + + store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + + +/* Although rsqrtps() and rcpps() are low precision on some/all SSE + * implementations, it is possible to improve its precision at + * fairly low cost, using a newton/raphson step, as below: + * + * x1 = 2 * rcpps(a) - a * rcpps(a) * rcpps(a) + * x1 = 0.5 * rsqrtps(a) * [3.0 - (a * rsqrtps(a))* rsqrtps(a)] + * or: + * x1 = rsqrtps(a) * [1.5 - .5 * a * rsqrtps(a) * rsqrtps(a)] + * + * + * See: http://softwarecommunity.intel.com/articles/eng/1818.htm + */ +static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + + if (0) { + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg r = aos_get_xmm_reg(cp); + sse_rsqrtss(cp->func, r, arg0); + store_scalar_dest(cp, &op->FullDstRegisters[0], r); + return TRUE; + } + else { + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg r = aos_get_xmm_reg(cp); + + struct x86_reg neg_half = get_reg_ptr( cp, AOS_FILE_INTERNAL, IMM_RSQ ); + struct x86_reg one_point_five = x86_make_disp( neg_half, 4 ); + struct x86_reg src = get_xmm_writable( cp, arg0 ); + + sse_rsqrtss( cp->func, r, src ); /* rsqrtss(a) */ + sse_mulss( cp->func, src, neg_half ); /* -.5 * a */ + sse_mulss( cp->func, src, r ); /* -.5 * a * r */ + sse_mulss( cp->func, src, r ); /* -.5 * a * r * r */ + sse_addss( cp->func, src, one_point_five ); /* 1.5 - .5 * a * r * r */ + sse_mulss( cp->func, r, src ); /* r * (1.5 - .5 * a * r * r) */ + + store_scalar_dest(cp, &op->FullDstRegisters[0], r); + return TRUE; + } +} + + +static boolean emit_SGE( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg ones = aos_get_internal(cp, IMM_ONES); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_cmpps(cp->func, dst, arg1, cc_NotLessThan); + sse_andps(cp->func, dst, ones); + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_SIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fsin(cp->func); + x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + return TRUE; +} + + + +static boolean emit_SLT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg ones = aos_get_internal(cp, IMM_ONES); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_cmpps(cp->func, dst, arg1, cc_LessThan); + sse_andps(cp->func, dst, ones); + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + +static boolean emit_SUB( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg dst = get_xmm_writable(cp, arg0); + + sse_subps(cp->func, dst, arg1); + + store_dest(cp, &op->FullDstRegisters[0], dst); + return TRUE; +} + + +static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg tmp0 = aos_get_xmm_reg(cp); + struct x86_reg tmp1 = aos_get_xmm_reg(cp); + + emit_pshufd(cp, tmp1, arg1, SHUF(Y, Z, X, W)); + sse_mulps(cp->func, tmp1, arg0); + emit_pshufd(cp, tmp0, arg0, SHUF(Y, Z, X, W)); + sse_mulps(cp->func, tmp0, arg1); + sse_subps(cp->func, tmp1, tmp0); + sse_shufps(cp->func, tmp1, tmp1, SHUF(Y, Z, X, W)); + +/* dst[2] = arg0[0] * arg1[1] - arg0[1] * arg1[0]; */ +/* dst[0] = arg0[1] * arg1[2] - arg0[2] * arg1[1]; */ +/* dst[1] = arg0[2] * arg1[0] - arg0[0] * arg1[2]; */ +/* dst[3] is undef */ + + + aos_release_xmm_reg(cp, tmp0.idx); + store_dest(cp, &op->FullDstRegisters[0], tmp1); + return TRUE; +} + + + +static boolean +emit_instruction( struct aos_compilation *cp, + struct tgsi_full_instruction *inst ) +{ + x87_assert_stack_empty(cp->func); + + switch( inst->Instruction.Opcode ) { + case TGSI_OPCODE_MOV: + return emit_MOV( cp, inst ); + + case TGSI_OPCODE_LIT: + return emit_LIT(cp, inst); + + case TGSI_OPCODE_RCP: + return emit_RCP(cp, inst); + + case TGSI_OPCODE_RSQ: + return emit_RSQ(cp, inst); + + case TGSI_OPCODE_EXP: + /*return emit_EXP(cp, inst);*/ + return FALSE; + + case TGSI_OPCODE_LOG: + /*return emit_LOG(cp, inst);*/ + return FALSE; + + case TGSI_OPCODE_MUL: + return emit_MUL(cp, inst); + + case TGSI_OPCODE_ADD: + return emit_ADD(cp, inst); + + case TGSI_OPCODE_DP3: + return emit_DP3(cp, inst); + + case TGSI_OPCODE_DP4: + return emit_DP4(cp, inst); + + case TGSI_OPCODE_DST: + return emit_DST(cp, inst); + + case TGSI_OPCODE_MIN: + return emit_MIN(cp, inst); + + case TGSI_OPCODE_MAX: + return emit_MAX(cp, inst); + + case TGSI_OPCODE_SLT: + return emit_SLT(cp, inst); + + case TGSI_OPCODE_SGE: + return emit_SGE(cp, inst); + + case TGSI_OPCODE_MAD: + return emit_MAD(cp, inst); + + case TGSI_OPCODE_SUB: + return emit_SUB(cp, inst); + + case TGSI_OPCODE_LERP: +// return emit_LERP(cp, inst); + return FALSE; + + case TGSI_OPCODE_FRAC: + return emit_FRC(cp, inst); + + case TGSI_OPCODE_CLAMP: +// return emit_CLAMP(cp, inst); + return FALSE; + + case TGSI_OPCODE_FLOOR: + return emit_FLR(cp, inst); + + case TGSI_OPCODE_ROUND: + return emit_RND(cp, inst); + + case TGSI_OPCODE_EXPBASE2: +#if 0 + /* this seems to fail for "larger" exponents. + * See glean tvertProg1's EX2 test. + */ + return emit_EX2(cp, inst); +#else + return FALSE; +#endif + + case TGSI_OPCODE_LOGBASE2: + return emit_LG2(cp, inst); + + case TGSI_OPCODE_POWER: + return emit_POW(cp, inst); + + case TGSI_OPCODE_CROSSPRODUCT: + return emit_XPD(cp, inst); + + case TGSI_OPCODE_ABS: + return emit_ABS(cp, inst); + + case TGSI_OPCODE_DPH: + return emit_DPH(cp, inst); + + case TGSI_OPCODE_COS: + return emit_COS(cp, inst); + + case TGSI_OPCODE_SIN: + return emit_SIN(cp, inst); + + case TGSI_OPCODE_END: + return TRUE; + + default: + return FALSE; + } +} + + +static boolean emit_viewport( struct aos_compilation *cp ) +{ + struct x86_reg pos = aos_get_shader_reg_xmm(cp, + TGSI_FILE_OUTPUT, + cp->vaos->draw->vs.position_output ); + + struct x86_reg scale = x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, scale)); + + struct x86_reg translate = x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, translate)); + + sse_mulps(cp->func, pos, scale); + sse_addps(cp->func, pos, translate); + + aos_adopt_xmm_reg( cp, + pos, + TGSI_FILE_OUTPUT, + cp->vaos->draw->vs.position_output, + TRUE ); + return TRUE; +} + + +/* This is useful to be able to see the results on softpipe. Doesn't + * do proper clipping, just assumes the backend can do it during + * rasterization -- for debug only... + */ +static boolean emit_rhw_viewport( struct aos_compilation *cp ) +{ + struct x86_reg tmp = aos_get_xmm_reg(cp); + struct x86_reg pos = aos_get_shader_reg_xmm(cp, + TGSI_FILE_OUTPUT, + cp->vaos->draw->vs.position_output); + + struct x86_reg scale = x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, scale)); + + struct x86_reg translate = x86_make_disp(cp->machine_EDX, + Offset(struct aos_machine, translate)); + + + + emit_pshufd(cp, tmp, pos, SHUF(W, W, W, W)); + sse2_rcpss(cp->func, tmp, tmp); + sse_shufps(cp->func, tmp, tmp, SHUF(X, X, X, X)); + + sse_mulps(cp->func, pos, scale); + sse_mulps(cp->func, pos, tmp); + sse_addps(cp->func, pos, translate); + + /* Set pos[3] = w + */ + mask_write(cp, pos, tmp, TGSI_WRITEMASK_W); + + aos_adopt_xmm_reg( cp, + pos, + TGSI_FILE_OUTPUT, + cp->vaos->draw->vs.position_output, + TRUE ); + return TRUE; +} + + +#if 0 +static boolean note_immediate( struct aos_compilation *cp, + struct tgsi_full_immediate *imm ) +{ + unsigned pos = cp->num_immediates++; + unsigned j; + + for (j = 0; j < imm->Immediate.Size; j++) { + cp->vaos->machine->immediate[pos][j] = imm->u.ImmediateFloat32[j].Float; + } + + return TRUE; +} +#endif + + + + +static void find_last_write_outputs( struct aos_compilation *cp ) +{ + struct tgsi_parse_context parse; + unsigned this_instruction = 0; + unsigned i; + + tgsi_parse_init( &parse, cp->vaos->base.vs->state.tokens ); + + while (!tgsi_parse_end_of_tokens( &parse )) { + + tgsi_parse_token( &parse ); + + if (parse.FullToken.Token.Type != TGSI_TOKEN_TYPE_INSTRUCTION) + continue; + + for (i = 0; i < TGSI_FULL_MAX_DST_REGISTERS; i++) { + if (parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.File == + TGSI_FILE_OUTPUT) + { + unsigned idx = parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.Index; + cp->output_last_write[idx] = this_instruction; + } + } + + this_instruction++; + } + + tgsi_parse_free( &parse ); +} + + +#define ARG_MACHINE 1 +#define ARG_START_ELTS 2 +#define ARG_COUNT 3 +#define ARG_OUTBUF 4 + + +static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient, + boolean linear ) +{ + struct tgsi_parse_context parse; + struct aos_compilation cp; + unsigned fixup, label; + + tgsi_parse_init( &parse, varient->base.vs->state.tokens ); + + memset(&cp, 0, sizeof(cp)); + + cp.insn_counter = 1; + cp.vaos = varient; + cp.have_sse2 = 1; + cp.func = &varient->func[ linear ? 0 : 1 ]; + + cp.tmp_EAX = x86_make_reg(file_REG32, reg_AX); + cp.idx_EBX = x86_make_reg(file_REG32, reg_BX); + cp.outbuf_ECX = x86_make_reg(file_REG32, reg_CX); + cp.machine_EDX = x86_make_reg(file_REG32, reg_DX); + cp.count_ESI = x86_make_reg(file_REG32, reg_SI); + cp.temp_EBP = x86_make_reg(file_REG32, reg_BP); + cp.stack_ESP = x86_make_reg( file_REG32, reg_SP ); + + x86_init_func(cp.func); + + find_last_write_outputs(&cp); + + x86_push(cp.func, cp.idx_EBX); + x86_push(cp.func, cp.count_ESI); + x86_push(cp.func, cp.temp_EBP); + + + /* Load arguments into regs: + */ + x86_mov(cp.func, cp.machine_EDX, x86_fn_arg(cp.func, ARG_MACHINE)); + x86_mov(cp.func, cp.idx_EBX, x86_fn_arg(cp.func, ARG_START_ELTS)); + x86_mov(cp.func, cp.count_ESI, x86_fn_arg(cp.func, ARG_COUNT)); + x86_mov(cp.func, cp.outbuf_ECX, x86_fn_arg(cp.func, ARG_OUTBUF)); + + + /* Compare count to zero and possibly bail. + */ + x86_xor(cp.func, cp.tmp_EAX, cp.tmp_EAX); + x86_cmp(cp.func, cp.count_ESI, cp.tmp_EAX); + fixup = x86_jcc_forward(cp.func, cc_E); + + + save_fpu_state( &cp ); + set_fpu_round_nearest( &cp ); + + /* Note address for loop jump + */ + label = x86_get_label(cp.func); + { + /* Fetch inputs... TODO: fetch lazily... + */ + if (!aos_fetch_inputs( &cp, linear )) + goto fail; + + /* Emit the shader: + */ + while( !tgsi_parse_end_of_tokens( &parse ) && !cp.error ) + { + tgsi_parse_token( &parse ); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_IMMEDIATE: +#if 0 + if (!note_immediate( &cp, &parse.FullToken.FullImmediate )) + goto fail; +#endif + break; + + case TGSI_TOKEN_TYPE_INSTRUCTION: + if (DISASSEM) + tgsi_dump_instruction( &parse.FullToken.FullInstruction, cp.insn_counter ); + + if (!emit_instruction( &cp, &parse.FullToken.FullInstruction )) + goto fail; + break; + } + + x87_assert_stack_empty(cp.func); + cp.insn_counter++; + + if (DISASSEM) + debug_printf("\n"); + } + + + { + unsigned i; + for (i = 0; i < 8; i++) { + if (cp.xmm[i].file != TGSI_FILE_OUTPUT) { + cp.xmm[i].file = TGSI_FILE_NULL; + cp.xmm[i].dirty = 0; + } + } + } + + if (cp.error) + goto fail; + + if (cp.vaos->base.key.clip) { + /* not really handling clipping, just do the rhw so we can + * see the results... + */ + emit_rhw_viewport(&cp); + } + else if (cp.vaos->base.key.viewport) { + emit_viewport(&cp); + } + + /* Emit output... TODO: do this eagerly after the last write to a + * given output. + */ + if (!aos_emit_outputs( &cp )) + goto fail; + + + /* Next vertex: + */ + x86_lea(cp.func, + cp.outbuf_ECX, + x86_make_disp(cp.outbuf_ECX, + cp.vaos->base.key.output_stride)); + + /* Incr index + */ + if (linear) { + x86_inc(cp.func, cp.idx_EBX); + } + else { + x86_lea(cp.func, cp.idx_EBX, x86_make_disp(cp.idx_EBX, 4)); + } + + } + /* decr count, loop if not zero + */ + x86_dec(cp.func, cp.count_ESI); + x86_jcc(cp.func, cc_NZ, label); + + restore_fpu_state(&cp); + + /* Land forward jump here: + */ + x86_fixup_fwd_jump(cp.func, fixup); + + /* Exit mmx state? + */ + if (cp.func->need_emms) + mmx_emms(cp.func); + + x86_pop(cp.func, cp.temp_EBP); + x86_pop(cp.func, cp.count_ESI); + x86_pop(cp.func, cp.idx_EBX); + + x87_assert_stack_empty(cp.func); + x86_ret(cp.func); + + tgsi_parse_free( &parse ); + return !cp.error; + + fail: + tgsi_parse_free( &parse ); + return FALSE; +} + + + +static void vaos_set_buffer( struct draw_vs_varient *varient, + unsigned buf, + const void *ptr, + unsigned stride ) +{ + struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient; + unsigned i; + + for (i = 0; i < vaos->base.key.nr_inputs; i++) { + if (vaos->base.key.element[i].in.buffer == buf) { + vaos->attrib[i].input_ptr = ((char *)ptr + + vaos->base.key.element[i].in.offset); + vaos->attrib[i].input_stride = stride; + } + } +} + + + +static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient, + const unsigned *elts, + unsigned count, + void *output_buffer ) +{ + struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient; + struct aos_machine *machine = vaos->draw->vs.aos_machine; + + machine->internal[IMM_PSIZE][0] = vaos->draw->rasterizer->point_size; + machine->constants = vaos->draw->vs.aligned_constants; + machine->immediates = vaos->base.vs->immediates; + machine->attrib = vaos->attrib; + + vaos->gen_run_elts( machine, + elts, + count, + output_buffer ); +} + +static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient, + unsigned start, + unsigned count, + void *output_buffer ) +{ + struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient; + struct aos_machine *machine = vaos->draw->vs.aos_machine; + + machine->internal[IMM_PSIZE][0] = vaos->draw->rasterizer->point_size; + machine->constants = vaos->draw->vs.aligned_constants; + machine->immediates = vaos->base.vs->immediates; + machine->attrib = vaos->attrib; + + vaos->gen_run_linear( machine, + start, + count, + output_buffer ); +} + + + +static void vaos_destroy( struct draw_vs_varient *varient ) +{ + struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient; + + FREE( vaos->attrib ); + + x86_release_func( &vaos->func[0] ); + x86_release_func( &vaos->func[1] ); + + FREE(vaos); +} + + + +static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ) +{ + struct draw_vs_varient_aos_sse *vaos = CALLOC_STRUCT(draw_vs_varient_aos_sse); + + if (!vaos) + goto fail; + + vaos->base.key = *key; + vaos->base.vs = vs; + vaos->base.set_input = vaos_set_buffer; + vaos->base.destroy = vaos_destroy; + vaos->base.run_linear = vaos_run_linear; + vaos->base.run_elts = vaos_run_elts; + + vaos->draw = vs->draw; + + vaos->attrib = MALLOC( key->nr_inputs * sizeof(vaos->attrib[0]) ); + if (!vaos->attrib) + goto fail; + +#if 0 + tgsi_dump(vs->state.tokens, 0); +#endif + + if (!build_vertex_program( vaos, TRUE )) + goto fail; + + if (!build_vertex_program( vaos, FALSE )) + goto fail; + + vaos->gen_run_linear = (vaos_run_linear_func)x86_get_func(&vaos->func[0]); + if (!vaos->gen_run_linear) + goto fail; + + vaos->gen_run_elts = (vaos_run_elts_func)x86_get_func(&vaos->func[1]); + if (!vaos->gen_run_elts) + goto fail; + + return &vaos->base; + + fail: + if (vaos && vaos->attrib) + FREE(vaos->attrib); + + if (vaos) + x86_release_func( &vaos->func[0] ); + + if (vaos) + x86_release_func( &vaos->func[1] ); + + FREE(vaos); + + return NULL; +} + + +struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ) +{ + struct draw_vs_varient *varient = varient_aos_sse( vs, key ); + + if (varient == NULL) { + varient = draw_vs_varient_generic( vs, key ); + } + + return varient; +} + + + +#endif diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h new file mode 100644 index 00000000000..64e021ff6b7 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_vs_aos.h @@ -0,0 +1,248 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <[email protected]> + */ + +#ifndef DRAW_VS_AOS_H +#define DRAW_VS_AOS_H + +#include "pipe/p_config.h" + +#ifdef PIPE_ARCH_X86 + +struct tgsi_token; +struct x86_function; + +#include "pipe/p_state.h" +#include "rtasm/rtasm_x86sse.h" + + + + + +#define X 0 +#define Y 1 +#define Z 2 +#define W 3 + +#define MAX_INPUTS PIPE_MAX_ATTRIBS +#define MAX_OUTPUTS PIPE_MAX_ATTRIBS +#define MAX_TEMPS PIPE_MAX_ATTRIBS /* say */ +#define MAX_CONSTANTS PIPE_MAX_ATTRIBS /* say */ +#define MAX_IMMEDIATES PIPE_MAX_ATTRIBS /* say */ +#define MAX_INTERNALS 8 + +#define AOS_FILE_INTERNAL TGSI_FILE_COUNT + +#define FPU_RND_NEG 1 +#define FPU_RND_NEAREST 2 + +struct aos_machine; +typedef void (PIPE_CDECL *lit_func)( struct aos_machine *, + float *result, + const float *in, + unsigned count ); + +void PIPE_CDECL aos_do_lit( struct aos_machine *machine, + float *result, + const float *in, + unsigned count ); + +struct shine_tab { + float exponent; + float values[258]; + unsigned last_used; +}; + +struct lit_info { + lit_func func; + struct shine_tab *shine_tab; +}; + +#define MAX_SHINE_TAB 4 +#define MAX_LIT_INFO 16 + +struct aos_attrib { + const void *input_ptr; + unsigned input_stride; +}; + + + + +/* This is the temporary storage used by all the aos_sse vs varients. + * Create one per context and reuse by passing a pointer in at + * vs_varient creation?? + */ +struct aos_machine { + float input [MAX_INPUTS ][4]; + float output [MAX_OUTPUTS ][4]; + float temp [MAX_TEMPS ][4]; + float internal [MAX_INTERNALS ][4]; + + float scale[4]; /* viewport */ + float translate[4]; /* viewport */ + + float tmp[2][4]; /* scratch space for LIT */ + + struct shine_tab shine_tab[MAX_SHINE_TAB]; + struct lit_info lit_info[MAX_LIT_INFO]; + unsigned now; + + + ushort fpu_rnd_nearest; + ushort fpu_rnd_neg_inf; + ushort fpu_restore; + ushort fpucntl; /* one of FPU_* above */ + + const float (*immediates)[4]; /* points to shader data */ + const float (*constants)[4]; /* points to draw data */ + + const struct aos_attrib *attrib; /* points to ? */ +}; + + + + +struct aos_compilation { + struct x86_function *func; + struct draw_vs_varient_aos_sse *vaos; + + unsigned insn_counter; + unsigned num_immediates; + unsigned count; + unsigned lit_count; + + struct { + unsigned idx:16; + unsigned file:8; + unsigned dirty:8; + unsigned last_used; + } xmm[8]; + + unsigned x86_reg[2]; /* one of X86_* */ + + boolean input_fetched[PIPE_MAX_ATTRIBS]; + unsigned output_last_write[PIPE_MAX_ATTRIBS]; + + boolean have_sse2; + boolean error; + short fpucntl; + + /* these are actually known values, but putting them in a struct + * like this is helpful to keep them in sync across the file. + */ + struct x86_reg tmp_EAX; + struct x86_reg idx_EBX; /* either start+i or &elt[i] */ + struct x86_reg outbuf_ECX; + struct x86_reg machine_EDX; + struct x86_reg count_ESI; /* decrements to zero */ + struct x86_reg temp_EBP; + struct x86_reg stack_ESP; +}; + +struct x86_reg aos_get_xmm_reg( struct aos_compilation *cp ); +void aos_release_xmm_reg( struct aos_compilation *cp, unsigned idx ); + +void aos_adopt_xmm_reg( struct aos_compilation *cp, + struct x86_reg reg, + unsigned file, + unsigned idx, + unsigned dirty ); + +struct x86_reg aos_get_shader_reg( struct aos_compilation *cp, + unsigned file, + unsigned idx ); + +boolean aos_fetch_inputs( struct aos_compilation *cp, + boolean linear ); + +boolean aos_emit_outputs( struct aos_compilation *cp ); + + +#define IMM_ONES 0 /* 1, 1,1,1 */ +#define IMM_SWZ 1 /* 1,-1,0, 0xffffffff */ +#define IMM_IDENTITY 2 /* 0, 0,0,1 */ +#define IMM_INV_255 3 /* 1/255, 1/255, 1/255, 1/255 */ +#define IMM_255 4 /* 255, 255, 255, 255 */ +#define IMM_NEGS 5 /* -1,-1,-1,-1 */ +#define IMM_RSQ 6 /* -.5,1.5,_,_ */ +#define IMM_PSIZE 7 /* not really an immediate - updated each run */ + +struct x86_reg aos_get_internal( struct aos_compilation *cp, + unsigned imm ); +struct x86_reg aos_get_internal_xmm( struct aos_compilation *cp, + unsigned imm ); + + +#define ERROR(cp, msg) \ +do { \ + if (0) debug_printf("%s: x86 translation failed: %s\n", __FUNCTION__, msg); \ + cp->error = 1; \ +} while (0) + + +#define X86_NULL 0 +#define X86_IMMEDIATES 1 +#define X86_CONSTANTS 2 +#define X86_ATTRIBS 3 + +struct x86_reg aos_get_x86( struct aos_compilation *cp, + unsigned which_reg, + unsigned value ); + + +typedef void (PIPE_CDECL *vaos_run_elts_func)( struct aos_machine *, + const unsigned *elts, + unsigned count, + void *output_buffer); + +typedef void (PIPE_CDECL *vaos_run_linear_func)( struct aos_machine *, + unsigned start, + unsigned count, + void *output_buffer); + + +struct draw_vs_varient_aos_sse { + struct draw_vs_varient base; + struct draw_context *draw; + + struct aos_attrib *attrib; + + vaos_run_linear_func gen_run_linear; + vaos_run_elts_func gen_run_elts; + + + struct x86_function func[2]; +}; + + +#endif + +#endif + diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c new file mode 100644 index 00000000000..6b928118707 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c @@ -0,0 +1,325 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_util.h" +#include "pipe/p_shader_tokens.h" +#include "tgsi/util/tgsi_parse.h" +#include "tgsi/util/tgsi_util.h" +#include "tgsi/exec/tgsi_exec.h" +#include "draw_vs.h" +#include "draw_vs_aos.h" +#include "draw_vertex.h" + +#include "rtasm/rtasm_x86sse.h" + +#ifdef PIPE_ARCH_X86 + +/* Note - don't yet have to worry about interacting with the code in + * draw_vs_aos.c as there is no intermingling of generated code... + * That may have to change, we'll see. + */ +static void emit_load_R32G32B32A32( struct aos_compilation *cp, + struct x86_reg data, + struct x86_reg src_ptr ) +{ + sse_movups(cp->func, data, src_ptr); +} + +static void emit_load_R32G32B32( struct aos_compilation *cp, + struct x86_reg data, + struct x86_reg src_ptr ) +{ + sse_movss(cp->func, data, x86_make_disp(src_ptr, 8)); + sse_shufps(cp->func, data, aos_get_internal_xmm( cp, IMM_IDENTITY ), SHUF(X,Y,Z,W) ); + sse_shufps(cp->func, data, data, SHUF(Y,Z,X,W) ); + sse_movlps(cp->func, data, src_ptr); +} + +static void emit_load_R32G32( struct aos_compilation *cp, + struct x86_reg data, + struct x86_reg src_ptr ) +{ + sse_movups(cp->func, data, aos_get_internal_xmm( cp, IMM_IDENTITY ) ); + sse_movlps(cp->func, data, src_ptr); +} + + +static void emit_load_R32( struct aos_compilation *cp, + struct x86_reg data, + struct x86_reg src_ptr ) +{ + sse_movss(cp->func, data, src_ptr); + sse_orps(cp->func, data, aos_get_internal_xmm( cp, IMM_IDENTITY ) ); +} + + +static void emit_load_R8G8B8A8_UNORM( struct aos_compilation *cp, + struct x86_reg data, + struct x86_reg src_ptr ) +{ + sse_movss(cp->func, data, src_ptr); + sse2_punpcklbw(cp->func, data, aos_get_internal_xmm( cp, IMM_IDENTITY )); + sse2_punpcklbw(cp->func, data, aos_get_internal_xmm( cp, IMM_IDENTITY )); + sse2_cvtdq2ps(cp->func, data, data); + sse_mulps(cp->func, data, aos_get_internal(cp, IMM_INV_255)); +} + + + +static void get_src_ptr( struct aos_compilation *cp, + struct x86_reg src, + struct x86_reg elt, + unsigned a ) +{ + struct x86_reg attrib = x86_make_disp(aos_get_x86( cp, 0, X86_ATTRIBS ), + a * sizeof(struct aos_attrib)); + + struct x86_reg input_ptr = x86_make_disp(attrib, + Offset(struct aos_attrib, input_ptr)); + + struct x86_reg input_stride = x86_make_disp(attrib, + Offset(struct aos_attrib, input_stride)); + + /* Calculate pointer to current attrib: + */ + x86_mov(cp->func, src, input_stride); + x86_imul(cp->func, src, elt); + x86_add(cp->func, src, input_ptr); +} + + +/* Extended swizzles? Maybe later. + */ +static void emit_swizzle( struct aos_compilation *cp, + struct x86_reg dest, + struct x86_reg src, + ubyte shuffle ) +{ + sse_shufps(cp->func, dest, src, shuffle); +} + + +static boolean load_input( struct aos_compilation *cp, + unsigned idx, + boolean linear ) +{ + unsigned format = cp->vaos->base.key.element[idx].in.format; + struct x86_reg src = cp->tmp_EAX; + struct x86_reg dataXMM = aos_get_xmm_reg(cp); + + /* Figure out source pointer address: + */ + get_src_ptr(cp, + src, + linear ? cp->idx_EBX : x86_deref(cp->idx_EBX), + idx); + + src = x86_deref(src); + + aos_adopt_xmm_reg( cp, + dataXMM, + TGSI_FILE_INPUT, + idx, + TRUE ); + + switch (format) { + case PIPE_FORMAT_R32_FLOAT: + emit_load_R32(cp, dataXMM, src); + break; + case PIPE_FORMAT_R32G32_FLOAT: + emit_load_R32G32(cp, dataXMM, src); + break; + case PIPE_FORMAT_R32G32B32_FLOAT: + emit_load_R32G32B32(cp, dataXMM, src); + break; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + emit_load_R32G32B32A32(cp, dataXMM, src); + break; + case PIPE_FORMAT_B8G8R8A8_UNORM: + emit_load_R8G8B8A8_UNORM(cp, dataXMM, src); + emit_swizzle(cp, dataXMM, dataXMM, SHUF(Z,Y,X,W)); + break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + emit_load_R8G8B8A8_UNORM(cp, dataXMM, src); + break; + default: + ERROR(cp, "unhandled input format"); + return FALSE; + } + + return TRUE; +} + + +boolean aos_fetch_inputs( struct aos_compilation *cp, boolean linear ) +{ + unsigned i; + + for (i = 0; i < cp->vaos->base.key.nr_inputs; i++) { + if (!load_input( cp, i, linear )) + return FALSE; + cp->insn_counter++; + debug_printf("\n"); + } + + return TRUE; +} + + + + + + + +static void emit_store_R32G32B32A32( struct aos_compilation *cp, + struct x86_reg dst_ptr, + struct x86_reg dataXMM ) +{ + sse_movups(cp->func, dst_ptr, dataXMM); +} + +static void emit_store_R32G32B32( struct aos_compilation *cp, + struct x86_reg dst_ptr, + struct x86_reg dataXMM ) +{ + sse_movlps(cp->func, dst_ptr, dataXMM); + sse_shufps(cp->func, dataXMM, dataXMM, SHUF(Z,Z,Z,Z) ); /* NOTE! destructive */ + sse_movss(cp->func, x86_make_disp(dst_ptr,8), dataXMM); +} + +static void emit_store_R32G32( struct aos_compilation *cp, + struct x86_reg dst_ptr, + struct x86_reg dataXMM ) +{ + sse_movlps(cp->func, dst_ptr, dataXMM); +} + +static void emit_store_R32( struct aos_compilation *cp, + struct x86_reg dst_ptr, + struct x86_reg dataXMM ) +{ + sse_movss(cp->func, dst_ptr, dataXMM); +} + + + +static void emit_store_R8G8B8A8_UNORM( struct aos_compilation *cp, + struct x86_reg dst_ptr, + struct x86_reg dataXMM ) +{ + sse_mulps(cp->func, dataXMM, aos_get_internal(cp, IMM_255)); + sse2_cvtps2dq(cp->func, dataXMM, dataXMM); + sse2_packssdw(cp->func, dataXMM, dataXMM); + sse2_packuswb(cp->func, dataXMM, dataXMM); + sse_movss(cp->func, dst_ptr, dataXMM); +} + + + + + +static boolean emit_output( struct aos_compilation *cp, + struct x86_reg ptr, + struct x86_reg dataXMM, + unsigned format ) +{ + switch (format) { + case EMIT_1F: + case EMIT_1F_PSIZE: + emit_store_R32(cp, ptr, dataXMM); + break; + case EMIT_2F: + emit_store_R32G32(cp, ptr, dataXMM); + break; + case EMIT_3F: + emit_store_R32G32B32(cp, ptr, dataXMM); + break; + case EMIT_4F: + emit_store_R32G32B32A32(cp, ptr, dataXMM); + break; + case EMIT_4UB: + if (1) { + emit_swizzle(cp, dataXMM, dataXMM, SHUF(Z,Y,X,W)); + emit_store_R8G8B8A8_UNORM(cp, ptr, dataXMM); + } + else { + emit_store_R8G8B8A8_UNORM(cp, ptr, dataXMM); + } + break; + default: + ERROR(cp, "unhandled output format"); + return FALSE; + } + + return TRUE; +} + + + +boolean aos_emit_outputs( struct aos_compilation *cp ) +{ + unsigned i; + + for (i = 0; i < cp->vaos->base.key.nr_outputs; i++) { + unsigned format = cp->vaos->base.key.element[i].out.format; + unsigned offset = cp->vaos->base.key.element[i].out.offset; + unsigned vs_output = cp->vaos->base.key.element[i].out.vs_output; + + struct x86_reg data; + + if (format == EMIT_1F_PSIZE) { + data = aos_get_internal_xmm( cp, IMM_PSIZE ); + } + else { + data = aos_get_shader_reg( cp, + TGSI_FILE_OUTPUT, + vs_output ); + } + + if (data.file != file_XMM) { + struct x86_reg tmp = aos_get_xmm_reg( cp ); + sse_movups(cp->func, tmp, data); + data = tmp; + } + + if (!emit_output( cp, + x86_make_disp( cp->outbuf_ECX, offset ), + data, + format )) + return FALSE; + + aos_release_xmm_reg( cp, data.idx ); + + cp->insn_counter++; + debug_printf("\n"); + } + + return TRUE; +} + +#endif diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c new file mode 100644 index 00000000000..6a54917ae38 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c @@ -0,0 +1,323 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_config.h" + + +#include "pipe/p_util.h" +#include "pipe/p_shader_tokens.h" +#include "tgsi/util/tgsi_parse.h" +#include "tgsi/util/tgsi_util.h" +#include "tgsi/exec/tgsi_exec.h" +#include "draw_vs.h" +#include "draw_vs_aos.h" +#include "draw_vertex.h" + +#ifdef PIPE_ARCH_X86 + +#include "rtasm/rtasm_x86sse.h" + + +#define X87_CW_EXCEPTION_INV_OP (1<<0) +#define X87_CW_EXCEPTION_DENORM_OP (1<<1) +#define X87_CW_EXCEPTION_ZERO_DIVIDE (1<<2) +#define X87_CW_EXCEPTION_OVERFLOW (1<<3) +#define X87_CW_EXCEPTION_UNDERFLOW (1<<4) +#define X87_CW_EXCEPTION_PRECISION (1<<5) +#define X87_CW_PRECISION_SINGLE (0<<8) +#define X87_CW_PRECISION_RESERVED (1<<8) +#define X87_CW_PRECISION_DOUBLE (2<<8) +#define X87_CW_PRECISION_DOUBLE_EXT (3<<8) +#define X87_CW_PRECISION_MASK (3<<8) +#define X87_CW_ROUND_NEAREST (0<<10) +#define X87_CW_ROUND_DOWN (1<<10) +#define X87_CW_ROUND_UP (2<<10) +#define X87_CW_ROUND_ZERO (3<<10) +#define X87_CW_ROUND_MASK (3<<10) +#define X87_CW_INFINITY (1<<12) + + +void PIPE_CDECL aos_do_lit( struct aos_machine *machine, + float *result, + const float *in, + unsigned count ) +{ + if (in[0] > 0) + { + if (in[1] <= 0.0) + { + result[0] = 1.0F; + result[1] = in[0]; + result[2] = 1.0; + result[3] = 1.0F; + } + else + { + const float epsilon = 1.0F / 256.0F; + float exponent = CLAMP(in[3], -(128.0F - epsilon), (128.0F - epsilon)); + result[0] = 1.0F; + result[1] = in[0]; + result[2] = powf(in[1], exponent); + result[3] = 1.0; + } + } + else + { + result[0] = 1.0F; + result[1] = 0.0; + result[2] = 0.0; + result[3] = 1.0F; + } +} + + +static void PIPE_CDECL do_lit_lut( struct aos_machine *machine, + float *result, + const float *in, + unsigned count ) +{ + if (in[0] > 0) + { + if (in[1] <= 0.0) + { + result[0] = 1.0F; + result[1] = in[0]; + result[2] = 1.0; + result[3] = 1.0F; + return; + } + + if (machine->lit_info[count].shine_tab->exponent != in[3]) { + machine->lit_info[count].func = aos_do_lit; + goto no_luck; + } + + if (in[1] <= 1.0) + { + const float *tab = machine->lit_info[count].shine_tab->values; + float f = in[1] * 256; + int k = (int)f; + float frac = f - (float)k; + + result[0] = 1.0F; + result[1] = in[0]; + result[2] = tab[k] + frac*(tab[k+1]-tab[k]); + result[3] = 1.0; + return; + } + + no_luck: + { + const float epsilon = 1.0F / 256.0F; + float exponent = CLAMP(in[3], -(128.0F - epsilon), (128.0F - epsilon)); + result[0] = 1.0F; + result[1] = in[0]; + result[2] = powf(in[1], exponent); + result[3] = 1.0; + } + } + else + { + result[0] = 1.0F; + result[1] = 0.0; + result[2] = 0.0; + result[3] = 1.0F; + } +} + + +static void do_populate_lut( struct shine_tab *tab, + float unclamped_exponent ) +{ + const float epsilon = 1.0F / 256.0F; + float exponent = CLAMP(unclamped_exponent, -(128.0F - epsilon), (128.0F - epsilon)); + unsigned i; + + tab->exponent = unclamped_exponent; /* for later comparison */ + + tab->values[0] = 0; + if (exponent == 0) { + for (i = 1; i < 258; i++) { + tab->values[i] = 1.0; + } + } + else { + for (i = 1; i < 258; i++) { + tab->values[i] = powf((float)i * epsilon, exponent); + } + } +} + + + + +static void PIPE_CDECL populate_lut( struct aos_machine *machine, + float *result, + const float *in, + unsigned count ) +{ + unsigned i, tab; + + /* Search for an existing table for this value. Note that without + * static analysis we don't really know if in[3] will be constant, + * but it usually is... + */ + for (tab = 0; tab < 4; tab++) { + if (machine->shine_tab[tab].exponent == in[3]) { + goto found; + } + } + + for (tab = 0, i = 1; i < 4; i++) { + if (machine->shine_tab[i].last_used < machine->shine_tab[tab].last_used) + tab = i; + } + + if (machine->shine_tab[tab].last_used == machine->now) { + /* No unused tables (this is not a ffvertex program...). Just + * call pow each time: + */ + machine->lit_info[count].func = aos_do_lit; + machine->lit_info[count].func( machine, result, in, count ); + return; + } + else { + do_populate_lut( &machine->shine_tab[tab], in[3] ); + } + + found: + machine->shine_tab[tab].last_used = machine->now; + machine->lit_info[count].shine_tab = &machine->shine_tab[tab]; + machine->lit_info[count].func = do_lit_lut; + machine->lit_info[count].func( machine, result, in, count ); +} + + +void draw_vs_aos_machine_constants( struct aos_machine *machine, + const float (*constants)[4] ) +{ + machine->constants = constants; + + { + unsigned i; + for (i = 0; i < MAX_LIT_INFO; i++) { + machine->lit_info[i].func = populate_lut; + machine->now++; + } + } +} + + +void draw_vs_aos_machine_viewport( struct aos_machine *machine, + const struct pipe_viewport_state *viewport ) +{ + memcpy(machine->scale, viewport->scale, 4 * sizeof(float)); + memcpy(machine->translate, viewport->translate, 4 * sizeof(float)); +} + + + +void draw_vs_aos_machine_destroy( struct aos_machine *machine ) +{ + align_free(machine); +} + +struct aos_machine *draw_vs_aos_machine( void ) +{ + struct aos_machine *machine; + unsigned i; + float inv = 1.0f/255.0f; + float f255 = 255.0f; + + machine = align_malloc(sizeof(struct aos_machine), 16); + if (!machine) + return NULL; + + memset(machine, 0, sizeof(*machine)); + + ASSIGN_4V(machine->internal[IMM_SWZ], 1.0f, -1.0f, 0.0f, 1.0f); + *(unsigned *)&machine->internal[IMM_SWZ][3] = 0xffffffff; + + ASSIGN_4V(machine->internal[IMM_ONES], 1.0f, 1.0f, 1.0f, 1.0f); + ASSIGN_4V(machine->internal[IMM_NEGS], -1.0f, -1.0f, -1.0f, -1.0f); + ASSIGN_4V(machine->internal[IMM_IDENTITY], 0.0f, 0.0f, 0.0f, 1.0f); + ASSIGN_4V(machine->internal[IMM_INV_255], inv, inv, inv, inv); + ASSIGN_4V(machine->internal[IMM_255], f255, f255, f255, f255); + ASSIGN_4V(machine->internal[IMM_RSQ], -.5f, 1.5f, 0.0f, 0.0f); + + + machine->fpu_rnd_nearest = (X87_CW_EXCEPTION_INV_OP | + X87_CW_EXCEPTION_DENORM_OP | + X87_CW_EXCEPTION_ZERO_DIVIDE | + X87_CW_EXCEPTION_OVERFLOW | + X87_CW_EXCEPTION_UNDERFLOW | + X87_CW_EXCEPTION_PRECISION | + (1<<6) | + X87_CW_ROUND_NEAREST | + X87_CW_PRECISION_DOUBLE_EXT); + + assert(machine->fpu_rnd_nearest == 0x37f); + + machine->fpu_rnd_neg_inf = (X87_CW_EXCEPTION_INV_OP | + X87_CW_EXCEPTION_DENORM_OP | + X87_CW_EXCEPTION_ZERO_DIVIDE | + X87_CW_EXCEPTION_OVERFLOW | + X87_CW_EXCEPTION_UNDERFLOW | + X87_CW_EXCEPTION_PRECISION | + (1<<6) | + X87_CW_ROUND_DOWN | + X87_CW_PRECISION_DOUBLE_EXT); + + for (i = 0; i < MAX_SHINE_TAB; i++) + do_populate_lut( &machine->shine_tab[i], 1.0f ); + + return machine; +} + +#else + +void draw_vs_aos_machine_viewport( struct aos_machine *machine, + const struct pipe_viewport_state *viewport ) +{ +} + +void draw_vs_aos_machine_constants( struct aos_machine *machine, + const float (*constants)[4] ) +{ +} + +void draw_vs_aos_machine_destroy( struct aos_machine *machine ) +{ +} + +struct aos_machine *draw_vs_aos_machine( void ) +{ + return NULL; +} +#endif + diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 7a02f6334b1..4501877efcf 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -179,10 +179,12 @@ draw_create_vs_exec(struct draw_context *draw, tgsi_scan_shader(state->tokens, &vs->base.info); + vs->base.draw = draw; vs->base.prepare = vs_exec_prepare; vs->base.run_linear = vs_exec_run_linear; vs->base.delete = vs_exec_delete; - vs->machine = &draw->machine; + vs->base.create_varient = draw_vs_varient_generic; + vs->machine = &draw->vs.machine; return &vs->base; } diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index 171da51dd56..621472ec7c8 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -114,7 +114,9 @@ draw_create_vs_llvm(struct draw_context *draw, tgsi_scan_shader(vs->base.state.tokens, &vs->base.info); + vs->base.draw = draw; vs->base.prepare = vs_llvm_prepare; + vs->base.create_varient = draw_vs_varient_generic; vs->base.run_linear = vs_llvm_run_linear; vs->base.delete = vs_llvm_delete; vs->machine = &draw->machine; diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c index e3f4e67472a..c3189c707db 100644 --- a/src/gallium/auxiliary/draw/draw_vs_sse.c +++ b/src/gallium/auxiliary/draw/draw_vs_sse.c @@ -31,9 +31,11 @@ * Brian Paul */ +#include "pipe/p_config.h" + #include "draw_vs.h" -#if defined(__i386__) || defined(__386__) +#if defined(PIPE_ARCH_X86) #include "pipe/p_util.h" #include "pipe/p_shader_tokens.h" @@ -47,10 +49,8 @@ #include "tgsi/util/tgsi_parse.h" #define SSE_MAX_VERTICES 4 -#define SSE_SWIZZLES 1 -#if SSE_SWIZZLES -typedef void (XSTDCALL *codegen_function) ( +typedef void (PIPE_CDECL *codegen_function) ( const struct tgsi_exec_vector *input, /* 1 */ struct tgsi_exec_vector *output, /* 2 */ float (*constant)[4], /* 3 */ @@ -62,14 +62,6 @@ typedef void (XSTDCALL *codegen_function) ( float (*aos_output)[4], /* 9 */ uint num_outputs, /* 10 */ uint output_stride ); /* 11 */ -#else -typedef void (XSTDCALL *codegen_function) ( - const struct tgsi_exec_vector *input, - struct tgsi_exec_vector *output, - float (*constant)[4], - struct tgsi_exec_vector *temporary, - float (*immediates)[4] ); -#endif struct draw_sse_vertex_shader { struct draw_vertex_shader base; @@ -78,8 +70,6 @@ struct draw_sse_vertex_shader { codegen_function func; struct tgsi_exec_machine *machine; - - float immediates[TGSI_EXEC_NUM_IMMEDIATES][4]; }; @@ -111,14 +101,13 @@ vs_sse_run_linear( struct draw_vertex_shader *base, for (i = 0; i < count; i += MAX_TGSI_VERTICES) { unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i); -#if SSE_SWIZZLES /* run compiled shader */ shader->func(machine->Inputs, machine->Outputs, (float (*)[4])constants, machine->Temps, - shader->immediates, + (float (*)[4])shader->base.immediates, input, base->info.num_inputs, input_stride, @@ -128,43 +117,6 @@ vs_sse_run_linear( struct draw_vertex_shader *base, input = (const float (*)[4])((const char *)input + input_stride * max_vertices); output = (float (*)[4])((char *)output + output_stride * max_vertices); -#else - unsigned int j, slot; - - /* Swizzle inputs. - */ - for (j = 0; j < max_vertices; j++) { - for (slot = 0; slot < base->info.num_inputs; slot++) { - machine->Inputs[slot].xyzw[0].f[j] = input[slot][0]; - machine->Inputs[slot].xyzw[1].f[j] = input[slot][1]; - machine->Inputs[slot].xyzw[2].f[j] = input[slot][2]; - machine->Inputs[slot].xyzw[3].f[j] = input[slot][3]; - } - - input = (const float (*)[4])((const char *)input + input_stride); - } - - /* run compiled shader - */ - shader->func(machine->Inputs, - machine->Outputs, - (float (*)[4])constants, - machine->Temps, - shader->immediates); - - /* Unswizzle all output results. - */ - for (j = 0; j < max_vertices; j++) { - for (slot = 0; slot < base->info.num_outputs; slot++) { - output[slot][0] = machine->Outputs[slot].xyzw[0].f[j]; - output[slot][1] = machine->Outputs[slot].xyzw[1].f[j]; - output[slot][2] = machine->Outputs[slot].xyzw[2].f[j]; - output[slot][3] = machine->Outputs[slot].xyzw[3].f[j]; - } - - output = (float (*)[4])((char *)output + output_stride); - } -#endif } } @@ -178,6 +130,8 @@ vs_sse_delete( struct draw_vertex_shader *base ) x86_release_func( &shader->sse2_program ); + align_free( (void *) shader->base.immediates ); + FREE( (void*) shader->base.state.tokens ); FREE( shader ); } @@ -203,15 +157,26 @@ draw_create_vs_sse(struct draw_context *draw, tgsi_scan_shader(templ->tokens, &vs->base.info); + vs->base.draw = draw; + if (1) + vs->base.create_varient = draw_vs_varient_aos_sse; + else + vs->base.create_varient = draw_vs_varient_generic; vs->base.prepare = vs_sse_prepare; vs->base.run_linear = vs_sse_run_linear; vs->base.delete = vs_sse_delete; - vs->machine = &draw->machine; + + vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * + sizeof(float), 16); + + vs->machine = &draw->vs.machine; x86_init_func( &vs->sse2_program ); if (!tgsi_emit_sse2( (struct tgsi_token *) vs->base.state.tokens, - &vs->sse2_program, vs->immediates, SSE_SWIZZLES )) + &vs->sse2_program, + (float (*)[4])vs->base.immediates, + TRUE )) goto fail; vs->func = (codegen_function) x86_get_func( &vs->sse2_program ); @@ -222,7 +187,7 @@ draw_create_vs_sse(struct draw_context *draw, return &vs->base; fail: - fprintf(stderr, "tgsi_emit_sse2() failed, falling back to interpreter\n"); + debug_error("tgsi_emit_sse2() failed, falling back to interpreter\n"); x86_release_func( &vs->sse2_program ); diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c new file mode 100644 index 00000000000..ad0b829afa1 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -0,0 +1,321 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + +#include "pipe/p_util.h" +#include "draw/draw_context.h" +#include "draw/draw_private.h" +#include "draw/draw_vbuf.h" +#include "draw/draw_vertex.h" +#include "draw/draw_vs.h" +#include "translate/translate.h" +#include "translate/translate_cache.h" + +/* A first pass at incorporating vertex fetch/emit functionality into + */ +struct draw_vs_varient_generic { + struct draw_vs_varient base; + + struct draw_vertex_shader *shader; + struct draw_context *draw; + + /* Basic plan is to run these two translate functions before/after + * the vertex shader's existing run_linear() routine to simulate + * the inclusion of this functionality into the shader... + * + * Next will look at actually including it. + */ + struct translate *fetch; + struct translate *emit; + + unsigned temp_vertex_stride; +}; + + + + + +static void vsvg_set_input( struct draw_vs_varient *varient, + unsigned buffer, + const void *ptr, + unsigned stride ) +{ + struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient; + + vsvg->fetch->set_buffer(vsvg->fetch, + buffer, + ptr, + stride); +} + + +/* Mainly for debug at this stage: + */ +static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg, + unsigned count, + void *output_buffer ) +{ + char *ptr = (char *)output_buffer; + const float *scale = vsvg->base.vs->draw->viewport.scale; + const float *trans = vsvg->base.vs->draw->viewport.translate; + unsigned stride = vsvg->temp_vertex_stride; + unsigned j; + + ptr += vsvg->base.vs->position_output * 4 * sizeof(float); + + for (j = 0; j < count; j++, ptr += stride) { + float *data = (float *)ptr; + float w = 1.0f / data[3]; + + data[0] = data[0] * w * scale[0] + trans[0]; + data[1] = data[1] * w * scale[1] + trans[1]; + data[2] = data[2] * w * scale[2] + trans[2]; + data[3] = w; + } +} + +static void do_viewport( struct draw_vs_varient_generic *vsvg, + unsigned count, + void *output_buffer ) +{ + char *ptr = (char *)output_buffer; + const float *scale = vsvg->base.vs->draw->viewport.scale; + const float *trans = vsvg->base.vs->draw->viewport.translate; + unsigned stride = vsvg->temp_vertex_stride; + unsigned j; + + ptr += vsvg->base.vs->position_output * 4 * sizeof(float); + + for (j = 0; j < count; j++, ptr += stride) { + float *data = (float *)ptr; + + data[0] = data[0] * scale[0] + trans[0]; + data[1] = data[1] * scale[1] + trans[1]; + data[2] = data[2] * scale[2] + trans[2]; + } +} + + +static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, + const unsigned *elts, + unsigned count, + void *output_buffer) +{ + struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient; + unsigned temp_vertex_stride = vsvg->temp_vertex_stride; + void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride ); + + if (0) debug_printf("%s %d \n", __FUNCTION__, count); + + /* Want to do this in small batches for cache locality? + */ + + vsvg->fetch->run_elts( vsvg->fetch, + elts, + count, + temp_buffer ); + + vsvg->base.vs->run_linear( vsvg->base.vs, + temp_buffer, + temp_buffer, + (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + count, + temp_vertex_stride, + temp_vertex_stride); + + + if (vsvg->base.key.clip) { + /* not really handling clipping, just do the rhw so we can + * see the results... + */ + do_rhw_viewport( vsvg, + count, + temp_buffer ); + } + else if (vsvg->base.key.viewport) { + do_viewport( vsvg, + count, + temp_buffer ); + } + + + vsvg->emit->set_buffer( vsvg->emit, + 0, + temp_buffer, + temp_vertex_stride ); + + vsvg->emit->set_buffer( vsvg->emit, + 1, + &vsvg->draw->rasterizer->point_size, + 0); + + vsvg->emit->run( vsvg->emit, + 0, count, + output_buffer ); + + FREE(temp_buffer); +} + + +static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, + unsigned start, + unsigned count, + void *output_buffer ) +{ + struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient; + unsigned temp_vertex_stride = vsvg->temp_vertex_stride; + void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride ); + + if (0) debug_printf("%s %d %d (sz %d, %d)\n", __FUNCTION__, start, count, + vsvg->base.key.output_stride, + temp_vertex_stride); + + vsvg->fetch->run( vsvg->fetch, + start, + count, + temp_buffer ); + + vsvg->base.vs->run_linear( vsvg->base.vs, + temp_buffer, + temp_buffer, + (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + count, + temp_vertex_stride, + temp_vertex_stride); + + if (vsvg->base.key.clip) { + /* not really handling clipping, just do the rhw so we can + * see the results... + */ + do_rhw_viewport( vsvg, + count, + temp_buffer ); + } + else if (vsvg->base.key.viewport) { + do_viewport( vsvg, + count, + temp_buffer ); + } + + vsvg->emit->set_buffer( vsvg->emit, + 0, + temp_buffer, + temp_vertex_stride ); + + vsvg->emit->set_buffer( vsvg->emit, + 1, + &vsvg->draw->rasterizer->point_size, + 0); + + vsvg->emit->run( vsvg->emit, + 0, count, + output_buffer ); + + FREE(temp_buffer); +} + + + + + +static void vsvg_destroy( struct draw_vs_varient *varient ) +{ + FREE(varient); +} + + +struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, + const struct draw_vs_varient_key *key ) +{ + unsigned i; + struct translate_key fetch, emit; + + struct draw_vs_varient_generic *vsvg = CALLOC_STRUCT( draw_vs_varient_generic ); + if (vsvg == NULL) + return NULL; + + vsvg->base.key = *key; + vsvg->base.vs = vs; + vsvg->base.set_input = vsvg_set_input; + vsvg->base.run_elts = vsvg_run_elts; + vsvg->base.run_linear = vsvg_run_linear; + vsvg->base.destroy = vsvg_destroy; + + vsvg->draw = vs->draw; + + vsvg->temp_vertex_stride = MAX2(key->nr_inputs, + vsvg->base.vs->info.num_outputs) * 4 * sizeof(float); + + /* Build free-standing fetch and emit functions: + */ + fetch.nr_elements = key->nr_inputs; + fetch.output_stride = vsvg->temp_vertex_stride; + for (i = 0; i < key->nr_inputs; i++) { + fetch.element[i].input_format = key->element[i].in.format; + fetch.element[i].input_buffer = key->element[i].in.buffer; + fetch.element[i].input_offset = key->element[i].in.offset; + fetch.element[i].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + fetch.element[i].output_offset = i * 4 * sizeof(float); + assert(fetch.element[i].output_offset < fetch.output_stride); + } + + + emit.nr_elements = key->nr_outputs; + emit.output_stride = key->output_stride; + for (i = 0; i < key->nr_outputs; i++) { + if (key->element[i].out.format != EMIT_1F_PSIZE) + { + emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + emit.element[i].input_buffer = 0; + emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float); + emit.element[i].output_format = draw_translate_vinfo_format(key->element[i].out.format); + emit.element[i].output_offset = key->element[i].out.offset; + assert(emit.element[i].input_offset < fetch.output_stride); + } + else { + emit.element[i].input_format = PIPE_FORMAT_R32_FLOAT; + emit.element[i].input_buffer = 1; + emit.element[i].input_offset = 0; + emit.element[i].output_format = PIPE_FORMAT_R32_FLOAT; + emit.element[i].output_offset = key->element[i].out.offset; + } + } + + vsvg->fetch = draw_vs_get_fetch( vs->draw, &fetch ); + vsvg->emit = draw_vs_get_emit( vs->draw, &emit ); + + return &vsvg->base; +} + + + + + diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index 9695358ab82..98014bdaa15 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -96,10 +96,8 @@ translate_declaration(struct gallivm_ir *prog, unsigned first, last, mask; uint interp_method; - assert(decl->Declaration.Declare == TGSI_DECLARE_RANGE); - - first = decl->u.DeclarationRange.First; - last = decl->u.DeclarationRange.Last; + first = decl->DeclarationRange.First; + last = decl->DeclarationRange.Last; mask = decl->Declaration.UsageMask; /* Do not touch WPOS.xy */ @@ -113,7 +111,7 @@ translate_declaration(struct gallivm_ir *prog, } } - interp_method = decl->Interpolation.Interpolate; + interp_method = decl->Declaration.Interpolate; if (mask == TGSI_WRITEMASK_XYZW) { unsigned i, j; @@ -153,7 +151,7 @@ translate_declarationir(struct gallivm_ir *, struct tgsi_full_declaration *) { if (decl->Declaration.File == TGSI_FILE_ADDRESS) { - int idx = decl->u.DeclarationRange.First; + int idx = decl->DeclarationRange.First; storage->addAddress(idx); } } diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile index ff09011b660..1d9b036c078 100644 --- a/src/gallium/auxiliary/pipebuffer/Makefile +++ b/src/gallium/auxiliary/pipebuffer/Makefile @@ -6,6 +6,7 @@ LIBNAME = pipebuffer C_SOURCES = \ pb_buffer_fenced.c \ pb_buffer_malloc.c \ + pb_bufmgr_alt.c \ pb_bufmgr_cache.c \ pb_bufmgr_fenced.c \ pb_bufmgr_mm.c \ diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript index 9db0c0eae3b..e52177bc795 100644 --- a/src/gallium/auxiliary/pipebuffer/SConscript +++ b/src/gallium/auxiliary/pipebuffer/SConscript @@ -5,6 +5,7 @@ pipebuffer = env.ConvenienceLibrary( source = [ 'pb_buffer_fenced.c', 'pb_buffer_malloc.c', + 'pb_bufmgr_alt.c', 'pb_bufmgr_cache.c', 'pb_bufmgr_fenced.c', 'pb_bufmgr_mm.c', diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c index 9e8244f909b..e90d2e56231 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c @@ -30,13 +30,14 @@ * Implementation of malloc-based buffers to store data that can't be processed * by the hardware. * - * \author Jos� Fonseca <[email protected]> + * \author Jose Fonseca <[email protected]> */ #include "pipe/p_debug.h" #include "pipe/p_util.h" #include "pb_buffer.h" +#include "pb_bufmgr.h" struct malloc_buffer @@ -119,9 +120,39 @@ pb_malloc_buffer_create(size_t size, buf->data = align_malloc(size, desc->alignment < sizeof(void*) ? sizeof(void*) : desc->alignment); if(!buf->data) { - align_free(buf); + FREE(buf); return NULL; } return &buf->base; } + + +static struct pb_buffer * +pb_malloc_buffer_create_buffer(struct pb_manager *mgr, + size_t size, + const struct pb_desc *desc) +{ + return pb_malloc_buffer_create(size, desc); +} + + +static void +pb_malloc_bufmgr_destroy(struct pb_manager *mgr) +{ + /* No-op */ +} + + +static struct pb_manager +pb_malloc_bufmgr = { + pb_malloc_buffer_create_buffer, + pb_malloc_bufmgr_destroy +}; + + +struct pb_manager * +pb_malloc_bufmgr_create(void) +{ + return &pb_malloc_bufmgr; +} diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h index f6cc7a525b7..00279f7010f 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h @@ -79,6 +79,15 @@ struct pb_manager }; +/** + * Malloc buffer provider. + * + * Simple wrapper around pb_malloc_buffer_create for convenience. + */ +struct pb_manager * +pb_malloc_bufmgr_create(void); + + /** * Static buffer pool sub-allocator. * @@ -162,6 +171,11 @@ fenced_bufmgr_create(struct pb_manager *provider, struct pipe_winsys *winsys); +struct pb_manager * +pb_alt_manager_create(struct pb_manager *provider1, + struct pb_manager *provider2); + + #ifdef __cplusplus } #endif diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c new file mode 100644 index 00000000000..702bef1c043 --- /dev/null +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c @@ -0,0 +1,101 @@ +/************************************************************************** + * + * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * \file + * Allocate buffers from two alternative buffer providers. + * + * \author Jose Fonseca <[email protected]> + */ + + +#include "pipe/p_compiler.h" +#include "pipe/p_debug.h" +#include "pipe/p_util.h" + +#include "pb_buffer.h" +#include "pb_bufmgr.h" + + +struct pb_alt_manager +{ + struct pb_manager base; + + struct pb_manager *provider1; + struct pb_manager *provider2; +}; + + +static INLINE struct pb_alt_manager * +pb_alt_manager(struct pb_manager *mgr) +{ + assert(mgr); + return (struct pb_alt_manager *)mgr; +} + + +static struct pb_buffer * +pb_alt_manager_create_buffer(struct pb_manager *_mgr, + size_t size, + const struct pb_desc *desc) +{ + struct pb_alt_manager *mgr = pb_alt_manager(_mgr); + struct pb_buffer *buf; + + buf = mgr->provider1->create_buffer(mgr->provider1, size, desc); + if(buf) + return buf; + + buf = mgr->provider2->create_buffer(mgr->provider2, size, desc); + return buf; +} + + +static void +pb_alt_manager_destroy(struct pb_manager *mgr) +{ + FREE(mgr); +} + + +struct pb_manager * +pb_alt_manager_create(struct pb_manager *provider1, + struct pb_manager *provider2) +{ + struct pb_alt_manager *mgr; + + mgr = CALLOC_STRUCT(pb_alt_manager); + if (!mgr) + return NULL; + + mgr->base.destroy = pb_alt_manager_destroy; + mgr->base.create_buffer = pb_alt_manager_create_buffer; + mgr->provider1 = provider1; + mgr->provider2 = provider2; + + return &mgr->base; +} diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index 4bd3f94a6c0..f1a457dde4d 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -207,8 +207,11 @@ pb_cache_is_buffer_compat(struct pb_cache_buffer *buf, size_t size, const struct pb_desc *desc) { - /* TODO: be more lenient with size */ - if(buf->base.base.size != size) + if(buf->base.base.size < size) + return FALSE; + + /* be lenient with size */ + if(buf->base.base.size >= 2*size) return FALSE; if(!pb_check_alignment(desc->alignment, buf->base.base.alignment)) diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c index 66256f3fa70..0a1e8c83b10 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c @@ -184,7 +184,6 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr, mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0); if(!mm_buf->block) { - assert(0); FREE(mm_buf); _glthread_UNLOCK_MUTEX(mm->mutex); return NULL; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c index 45ba158a4d9..b9dff09804c 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c @@ -312,8 +312,8 @@ pb_slab_manager_create_buffer(struct pb_manager *_mgr, struct list_head *list; /* check size */ - assert(size == mgr->bufSize); - if(size != mgr->bufSize) + assert(size <= mgr->bufSize); + if(size > mgr->bufSize) return NULL; /* check if we can provide the requested alignment */ diff --git a/src/gallium/auxiliary/rtasm/rtasm_cpu.c b/src/gallium/auxiliary/rtasm/rtasm_cpu.c index f01e12faa07..5499018b219 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_cpu.c +++ b/src/gallium/auxiliary/rtasm/rtasm_cpu.c @@ -47,7 +47,7 @@ static boolean rtasm_sse_enabled(void) int rtasm_cpu_has_sse(void) { /* FIXME: actually detect this at run-time */ -#if defined(__i386__) || defined(__386__) || defined(i386) +#if defined(PIPE_ARCH_X86) return rtasm_sse_enabled(); #else return 0; @@ -57,7 +57,7 @@ int rtasm_cpu_has_sse(void) int rtasm_cpu_has_sse2(void) { /* FIXME: actually detect this at run-time */ -#if defined(__i386__) || defined(__386__) || defined(i386) +#if defined(PIPE_ARCH_X86) return rtasm_sse_enabled(); #else return 0; diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c index 4e036d9032c..f4ca282dd93 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c @@ -21,7 +21,9 @@ * **************************************************************************/ -#if defined(__i386__) || defined(__386__) || defined(i386) +#include "pipe/p_config.h" + +#if defined(PIPE_ARCH_X86) #include "pipe/p_compiler.h" #include "pipe/p_debug.h" @@ -36,11 +38,8 @@ #define DUMP_SSE 0 -#if DUMP_SSE -static void -_print_reg( - struct x86_reg reg ) +void x86_print_reg( struct x86_reg reg ) { if (reg.mod != mod_REG) debug_printf( "[" ); @@ -77,6 +76,7 @@ _print_reg( debug_printf( "]" ); } +#if DUMP_SSE #define DUMP_START() debug_printf( "\n" ) #define DUMP_END() debug_printf( "\n" ) @@ -87,7 +87,7 @@ _print_reg( foo++; \ if (*foo) \ foo++; \ - debug_printf( "\n% 15s ", foo ); \ + debug_printf( "\n% 4x% 15s ", p->csr - p->store, foo ); \ } while (0) #define DUMP_I( I ) do { \ @@ -97,27 +97,27 @@ _print_reg( #define DUMP_R( R0 ) do { \ DUMP(); \ - _print_reg( R0 ); \ + x86_print_reg( R0 ); \ } while( 0 ) #define DUMP_RR( R0, R1 ) do { \ DUMP(); \ - _print_reg( R0 ); \ + x86_print_reg( R0 ); \ debug_printf( ", " ); \ - _print_reg( R1 ); \ + x86_print_reg( R1 ); \ } while( 0 ) #define DUMP_RI( R0, I ) do { \ DUMP(); \ - _print_reg( R0 ); \ + x86_print_reg( R0 ); \ debug_printf( ", %u", I ); \ } while( 0 ) #define DUMP_RRI( R0, R1, I ) do { \ DUMP(); \ - _print_reg( R0 ); \ + x86_print_reg( R0 ); \ debug_printf( ", " ); \ - _print_reg( R1 ); \ + x86_print_reg( R1 ); \ debug_printf( ", %u", I ); \ } while( 0 ) @@ -220,6 +220,8 @@ static void emit_3ub( struct x86_function *p, unsigned char b0, unsigned char b1 /* Build a modRM byte + possible displacement. No treatment of SIB * indexing. BZZT - no way to encode an absolute address. + * + * This is the "/r" field in the x86 manuals... */ static void emit_modrm( struct x86_function *p, struct x86_reg reg, @@ -258,7 +260,8 @@ static void emit_modrm( struct x86_function *p, } } - +/* Emits the "/0".."/7" specialized versions of the modrm ("/r") bytes. + */ static void emit_modrm_noreg( struct x86_function *p, unsigned op, struct x86_reg regmem ) @@ -327,7 +330,7 @@ struct x86_reg x86_make_disp( struct x86_reg reg, else reg.disp += disp; - if (reg.disp == 0) + if (reg.disp == 0 && reg.idx != reg_BP) reg.mod = mod_INDIRECT; else if (reg.disp <= 127 && reg.disp >= -128) reg.mod = mod_DISP8; @@ -367,8 +370,7 @@ void x86_jcc( struct x86_function *p, DUMP_I(cc); if (offset < 0) { - int amt = p->csr - p->store; - assert(amt > -offset); + assert(p->csr - p->store > -offset); } if (offset <= 127 && offset >= -128) { @@ -445,6 +447,16 @@ void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, int imm ) emit_1i(p, imm); } +void x86_add_reg_imm8( struct x86_function *p, struct x86_reg dst, ubyte imm ) +{ + DUMP_RI( dst, imm ); + assert(dst.mod == mod_REG); + emit_1ub(p, 0x80); + emit_modrm_noreg(p, 0, dst); + emit_1ub(p, imm); +} + + void x86_push( struct x86_function *p, struct x86_reg reg ) { @@ -461,6 +473,17 @@ void x86_push( struct x86_function *p, p->stack_offset += 4; } +void x86_push_imm32( struct x86_function *p, + int imm32 ) +{ + DUMP_I( imm32 ); + emit_1ub(p, 0x68); + emit_1i(p, imm32); + + p->stack_offset += 4; +} + + void x86_pop( struct x86_function *p, struct x86_reg reg ) { @@ -865,7 +888,7 @@ void sse_unpcklps( struct x86_function *p, struct x86_reg dst, struct x86_reg sr void sse_cmpps( struct x86_function *p, struct x86_reg dst, struct x86_reg src, - unsigned char cc) + enum sse_cc cc) { DUMP_RRI( dst, src, cc ); emit_2ub(p, X86_TWOB, 0xC2); @@ -988,6 +1011,24 @@ void sse2_movd( struct x86_function *p, /*********************************************************************** * x87 instructions */ +static void note_x87_pop( struct x86_function *p ) +{ + p->x87_stack--; + assert(p->x87_stack >= 0); +} + +static void note_x87_push( struct x86_function *p ) +{ + p->x87_stack++; + assert(p->x87_stack <= 7); +} + +void x87_assert_stack_empty( struct x86_function *p ) +{ + assert (p->x87_stack == 0); +} + + void x87_fist( struct x86_function *p, struct x86_reg dst ) { DUMP_R( dst ); @@ -1000,6 +1041,7 @@ void x87_fistp( struct x86_function *p, struct x86_reg dst ) DUMP_R( dst ); emit_1ub(p, 0xdb); emit_modrm_noreg(p, 3, dst); + note_x87_pop(p); } void x87_fild( struct x86_function *p, struct x86_reg arg ) @@ -1007,12 +1049,14 @@ void x87_fild( struct x86_function *p, struct x86_reg arg ) DUMP_R( arg ); emit_1ub(p, 0xdf); emit_modrm_noreg(p, 0, arg); + note_x87_push(p); } void x87_fldz( struct x86_function *p ) { DUMP(); emit_2ub(p, 0xd9, 0xee); + note_x87_push(p); } @@ -1029,18 +1073,21 @@ void x87_fld1( struct x86_function *p ) { DUMP(); emit_2ub(p, 0xd9, 0xe8); + note_x87_push(p); } void x87_fldl2e( struct x86_function *p ) { DUMP(); emit_2ub(p, 0xd9, 0xea); + note_x87_push(p); } void x87_fldln2( struct x86_function *p ) { DUMP(); emit_2ub(p, 0xd9, 0xed); + note_x87_push(p); } void x87_fwait( struct x86_function *p ) @@ -1061,6 +1108,49 @@ void x87_fclex( struct x86_function *p ) x87_fnclex(p); } +void x87_fcmovb( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + assert(arg.file == file_x87); + emit_2ub(p, 0xda, 0xc0+arg.idx); +} + +void x87_fcmove( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + assert(arg.file == file_x87); + emit_2ub(p, 0xda, 0xc8+arg.idx); +} + +void x87_fcmovbe( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + assert(arg.file == file_x87); + emit_2ub(p, 0xda, 0xd0+arg.idx); +} + +void x87_fcmovnb( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + assert(arg.file == file_x87); + emit_2ub(p, 0xdb, 0xc0+arg.idx); +} + +void x87_fcmovne( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + assert(arg.file == file_x87); + emit_2ub(p, 0xdb, 0xc8+arg.idx); +} + +void x87_fcmovnbe( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + assert(arg.file == file_x87); + emit_2ub(p, 0xdb, 0xd0+arg.idx); +} + + static void x87_arith_op( struct x86_function *p, struct x86_reg dst, struct x86_reg arg, unsigned char dst0ub0, @@ -1148,6 +1238,7 @@ void x87_fmulp( struct x86_function *p, struct x86_reg dst ) assert(dst.file == file_x87); assert(dst.idx >= 1); emit_2ub(p, 0xde, 0xc8+dst.idx); + note_x87_pop(p); } void x87_fsubp( struct x86_function *p, struct x86_reg dst ) @@ -1156,6 +1247,7 @@ void x87_fsubp( struct x86_function *p, struct x86_reg dst ) assert(dst.file == file_x87); assert(dst.idx >= 1); emit_2ub(p, 0xde, 0xe8+dst.idx); + note_x87_pop(p); } void x87_fsubrp( struct x86_function *p, struct x86_reg dst ) @@ -1164,6 +1256,7 @@ void x87_fsubrp( struct x86_function *p, struct x86_reg dst ) assert(dst.file == file_x87); assert(dst.idx >= 1); emit_2ub(p, 0xde, 0xe0+dst.idx); + note_x87_pop(p); } void x87_faddp( struct x86_function *p, struct x86_reg dst ) @@ -1172,6 +1265,7 @@ void x87_faddp( struct x86_function *p, struct x86_reg dst ) assert(dst.file == file_x87); assert(dst.idx >= 1); emit_2ub(p, 0xde, 0xc0+dst.idx); + note_x87_pop(p); } void x87_fdivp( struct x86_function *p, struct x86_reg dst ) @@ -1180,6 +1274,7 @@ void x87_fdivp( struct x86_function *p, struct x86_reg dst ) assert(dst.file == file_x87); assert(dst.idx >= 1); emit_2ub(p, 0xde, 0xf8+dst.idx); + note_x87_pop(p); } void x87_fdivrp( struct x86_function *p, struct x86_reg dst ) @@ -1188,6 +1283,13 @@ void x87_fdivrp( struct x86_function *p, struct x86_reg dst ) assert(dst.file == file_x87); assert(dst.idx >= 1); emit_2ub(p, 0xde, 0xf0+dst.idx); + note_x87_pop(p); +} + +void x87_ftst( struct x86_function *p ) +{ + DUMP(); + emit_2ub(p, 0xd9, 0xe4); } void x87_fucom( struct x86_function *p, struct x86_reg arg ) @@ -1202,12 +1304,15 @@ void x87_fucomp( struct x86_function *p, struct x86_reg arg ) DUMP_R( arg ); assert(arg.file == file_x87); emit_2ub(p, 0xdd, 0xe8+arg.idx); + note_x87_pop(p); } void x87_fucompp( struct x86_function *p ) { DUMP(); emit_2ub(p, 0xda, 0xe9); + note_x87_pop(p); /* pop twice */ + note_x87_pop(p); /* pop twice */ } void x87_fxch( struct x86_function *p, struct x86_reg arg ) @@ -1289,6 +1394,7 @@ void x87_fyl2x( struct x86_function *p ) { DUMP(); emit_2ub(p, 0xd9, 0xf1); + note_x87_pop(p); } /* st1 = st1 * log2(st0 + 1.0); @@ -1300,6 +1406,7 @@ void x87_fyl2xp1( struct x86_function *p ) { DUMP(); emit_2ub(p, 0xd9, 0xf9); + note_x87_pop(p); } @@ -1312,6 +1419,7 @@ void x87_fld( struct x86_function *p, struct x86_reg arg ) emit_1ub(p, 0xd9); emit_modrm_noreg(p, 0, arg); } + note_x87_push(p); } void x87_fst( struct x86_function *p, struct x86_reg dst ) @@ -1334,8 +1442,15 @@ void x87_fstp( struct x86_function *p, struct x86_reg dst ) emit_1ub(p, 0xd9); emit_modrm_noreg(p, 3, dst); } + note_x87_pop(p); } +void x87_fpop( struct x86_function *p ) +{ + x87_fstp( p, x86_make_reg( file_x87, 0 )); +} + + void x87_fcom( struct x86_function *p, struct x86_reg dst ) { DUMP_R( dst ); @@ -1347,6 +1462,7 @@ void x87_fcom( struct x86_function *p, struct x86_reg dst ) } } + void x87_fcomp( struct x86_function *p, struct x86_reg dst ) { DUMP_R( dst ); @@ -1356,6 +1472,20 @@ void x87_fcomp( struct x86_function *p, struct x86_reg dst ) emit_1ub(p, 0xd8); emit_modrm_noreg(p, 3, dst); } + note_x87_pop(p); +} + +void x87_fcomi( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + emit_2ub(p, 0xdb, 0xf0+arg.idx); +} + +void x87_fcomip( struct x86_function *p, struct x86_reg arg ) +{ + DUMP_R( arg ); + emit_2ub(p, 0xdb, 0xf0+arg.idx); + note_x87_pop(p); } @@ -1374,6 +1504,17 @@ void x87_fnstsw( struct x86_function *p, struct x86_reg dst ) } +void x87_fnstcw( struct x86_function *p, struct x86_reg dst ) +{ + DUMP_R( dst ); + assert(dst.file == file_REG32); + + emit_1ub(p, 0x9b); /* WAIT -- needed? */ + emit_1ub(p, 0xd9); + emit_modrm_noreg(p, 7, dst); +} + + /*********************************************************************** @@ -1442,6 +1583,21 @@ void mmx_movq( struct x86_function *p, */ +void x86_cdecl_caller_push_regs( struct x86_function *p ) +{ + x86_push(p, x86_make_reg(file_REG32, reg_AX)); + x86_push(p, x86_make_reg(file_REG32, reg_CX)); + x86_push(p, x86_make_reg(file_REG32, reg_DX)); +} + +void x86_cdecl_caller_pop_regs( struct x86_function *p ) +{ + x86_pop(p, x86_make_reg(file_REG32, reg_DX)); + x86_pop(p, x86_make_reg(file_REG32, reg_CX)); + x86_pop(p, x86_make_reg(file_REG32, reg_AX)); +} + + /* Retreive a reference to one of the function arguments, taking into * account any push/pop activity: */ diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h index eacaeeaf6fe..af94577aaba 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h @@ -24,7 +24,9 @@ #ifndef _RTASM_X86SSE_H_ #define _RTASM_X86SSE_H_ -#if defined(__i386__) || defined(__386__) || defined(i386) +#include "pipe/p_config.h" + +#if defined(PIPE_ARCH_X86) /* It is up to the caller to ensure that instructions issued are * suitable for the host cpu. There are no checks made in this module @@ -41,10 +43,12 @@ struct x86_function { unsigned size; unsigned char *store; unsigned char *csr; - unsigned stack_offset; - int need_emms; + + unsigned stack_offset:16; + unsigned need_emms:8; + int x87_stack:8; + unsigned char error_overflow[4]; - const char *fn; }; enum x86_reg_file { @@ -107,6 +111,9 @@ void x86_init_func_size( struct x86_function *p, unsigned code_size ); void x86_release_func( struct x86_function *p ); void (*x86_get_func( struct x86_function *p ))( void ); +/* Debugging: + */ +void x86_print_reg( struct x86_reg reg ); /* Create and manipulate registers and regmem values: @@ -150,6 +157,7 @@ void x86_call( struct x86_function *p, struct x86_reg reg); * I load the immediate into general purpose register and use it. */ void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, int imm ); +void x86_add_reg_imm8( struct x86_function *p, struct x86_reg dst, ubyte imm ); /* Macro for sse_shufps() and sse2_pshufd(): @@ -183,7 +191,7 @@ void sse_divss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ) void sse_andnps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_andps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_cmpps( struct x86_function *p, struct x86_reg dst, struct x86_reg src, - unsigned char cc ); + enum sse_cc cc ); void sse_maxps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_maxss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_minps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); @@ -220,6 +228,7 @@ void x86_imul( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_or( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_pop( struct x86_function *p, struct x86_reg reg ); void x86_push( struct x86_function *p, struct x86_reg reg ); +void x86_push_imm32( struct x86_function *p, int imm ); void x86_ret( struct x86_function *p ); void x86_retw( struct x86_function *p, unsigned short imm ); void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); @@ -227,13 +236,27 @@ void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_sahf( struct x86_function *p ); + +void x86_cdecl_caller_push_regs( struct x86_function *p ); +void x86_cdecl_caller_pop_regs( struct x86_function *p ); + +void x87_assert_stack_empty( struct x86_function *p ); + void x87_f2xm1( struct x86_function *p ); void x87_fabs( struct x86_function *p ); void x87_fadd( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); void x87_faddp( struct x86_function *p, struct x86_reg dst ); void x87_fchs( struct x86_function *p ); void x87_fclex( struct x86_function *p ); +void x87_fcmovb( struct x86_function *p, struct x86_reg src ); +void x87_fcmovbe( struct x86_function *p, struct x86_reg src ); +void x87_fcmove( struct x86_function *p, struct x86_reg src ); +void x87_fcmovnb( struct x86_function *p, struct x86_reg src ); +void x87_fcmovnbe( struct x86_function *p, struct x86_reg src ); +void x87_fcmovne( struct x86_function *p, struct x86_reg src ); void x87_fcom( struct x86_function *p, struct x86_reg dst ); +void x87_fcomi( struct x86_function *p, struct x86_reg dst ); +void x87_fcomip( struct x86_function *p, struct x86_reg dst ); void x87_fcomp( struct x86_function *p, struct x86_reg dst ); void x87_fcos( struct x86_function *p ); void x87_fdiv( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); @@ -253,6 +276,7 @@ void x87_fmul( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); void x87_fmulp( struct x86_function *p, struct x86_reg dst ); void x87_fnclex( struct x86_function *p ); void x87_fprndint( struct x86_function *p ); +void x87_fpop( struct x86_function *p ); void x87_fscale( struct x86_function *p ); void x87_fsin( struct x86_function *p ); void x87_fsincos( struct x86_function *p ); @@ -263,11 +287,13 @@ void x87_fsub( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); void x87_fsubp( struct x86_function *p, struct x86_reg dst ); void x87_fsubr( struct x86_function *p, struct x86_reg dst, struct x86_reg arg ); void x87_fsubrp( struct x86_function *p, struct x86_reg dst ); +void x87_ftst( struct x86_function *p ); void x87_fxch( struct x86_function *p, struct x86_reg dst ); void x87_fxtract( struct x86_function *p ); void x87_fyl2x( struct x86_function *p ); void x87_fyl2xp1( struct x86_function *p ); void x87_fwait( struct x86_function *p ); +void x87_fnstcw( struct x86_function *p, struct x86_reg dst ); void x87_fnstsw( struct x86_function *p, struct x86_reg dst ); void x87_fucompp( struct x86_function *p ); void x87_fucomp( struct x86_function *p, struct x86_reg arg ); diff --git a/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c b/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c index 826b432f09e..13b8c2e5bf3 100644 --- a/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/exec/tgsi_exec.c @@ -165,9 +165,17 @@ tgsi_exec_machine_bind_shader( declarations = (struct tgsi_full_declaration *) MALLOC( maxDeclarations * sizeof(struct tgsi_full_declaration) ); + if (!declarations) { + return; + } + instructions = (struct tgsi_full_instruction *) MALLOC( maxInstructions * sizeof(struct tgsi_full_instruction) ); + if (!instructions) { + FREE( declarations ); + return; + } while( !tgsi_parse_end_of_tokens( &parse ) ) { uint pointer = parse.Position; @@ -1411,13 +1419,11 @@ exec_declaration( unsigned first, last, mask; eval_coef_func eval; - assert( decl->Declaration.Declare == TGSI_DECLARE_RANGE ); - - first = decl->u.DeclarationRange.First; - last = decl->u.DeclarationRange.Last; + first = decl->DeclarationRange.First; + last = decl->DeclarationRange.Last; mask = decl->Declaration.UsageMask; - switch( decl->Interpolation.Interpolate ) { + switch( decl->Declaration.Interpolate ) { case TGSI_INTERPOLATE_CONSTANT: eval = eval_constant_coef; break; @@ -1479,7 +1485,7 @@ exec_instruction( break; case TGSI_OPCODE_MOV: - /* TGSI_OPCODE_SWZ */ + case TGSI_OPCODE_SWZ: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); STORE( &r[0], 0, chan_index ); diff --git a/src/gallium/auxiliary/tgsi/exec/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/exec/tgsi_sse2.c index 8018bd7fa45..cdbdf5c8827 100755 --- a/src/gallium/auxiliary/tgsi/exec/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/exec/tgsi_sse2.c @@ -194,22 +194,12 @@ get_coef( } -#ifdef WIN32 -static void -emit_retw( - struct x86_function *func, - unsigned size ) -{ - x86_retw( func, size ); -} -#else static void emit_ret( struct x86_function *func ) { x86_ret( func ); } -#endif /** @@ -475,7 +465,7 @@ static void emit_func_call_dst( struct x86_function *func, unsigned xmm_dst, - void (*code)() ) + void (PIPE_CDECL *code)() ) { sse_movaps( func, @@ -496,9 +486,7 @@ emit_func_call_dst( x86_push( func, ecx ); x86_mov_reg_imm( func, ecx, (unsigned long) code ); x86_call( func, ecx ); -#ifndef WIN32 x86_pop(func, ecx ); -#endif } @@ -516,7 +504,7 @@ emit_func_call_dst_src( struct x86_function *func, unsigned xmm_dst, unsigned xmm_src, - void (*code)() ) + void (PIPE_CDECL *code)() ) { sse_movaps( func, @@ -558,7 +546,7 @@ emit_add( make_xmm( xmm_src ) ); } -static void XSTDCALL +static void PIPE_CDECL cos4f( float *store ) { @@ -581,7 +569,7 @@ emit_cos( cos4f ); } -static void XSTDCALL +static void PIPE_CDECL ex24f( float *store ) { @@ -615,7 +603,7 @@ emit_f2it( make_xmm( xmm ) ); } -static void XSTDCALL +static void PIPE_CDECL flr4f( float *store ) { @@ -638,7 +626,7 @@ emit_flr( flr4f ); } -static void XSTDCALL +static void PIPE_CDECL frc4f( float *store ) { @@ -661,7 +649,7 @@ emit_frc( frc4f ); } -static void XSTDCALL +static void PIPE_CDECL lg24f( float *store ) { @@ -720,7 +708,7 @@ emit_neg( TGSI_EXEC_TEMP_80000000_C ) ); } -static void XSTDCALL +static void PIPE_CDECL pow4f( float *store ) { @@ -820,7 +808,7 @@ emit_setsign( TGSI_EXEC_TEMP_80000000_C ) ); } -static void XSTDCALL +static void PIPE_CDECL sin4f( float *store ) { @@ -1190,7 +1178,7 @@ emit_instruction( break; case TGSI_OPCODE_MOV: - /* TGSI_OPCODE_SWZ */ + case TGSI_OPCODE_SWZ: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); STORE( func, *inst, 0, 0, chan_index ); @@ -1736,11 +1724,7 @@ emit_instruction( break; case TGSI_OPCODE_RET: -#ifdef WIN32 - emit_retw( func, 16 ); -#else emit_ret( func ); -#endif break; case TGSI_OPCODE_END: @@ -1923,16 +1907,14 @@ emit_declaration( unsigned first, last, mask; unsigned i, j; - assert( decl->Declaration.Declare == TGSI_DECLARE_RANGE ); - - first = decl->u.DeclarationRange.First; - last = decl->u.DeclarationRange.Last; + first = decl->DeclarationRange.First; + last = decl->DeclarationRange.Last; mask = decl->Declaration.UsageMask; for( i = first; i <= last; i++ ) { for( j = 0; j < NUM_CHANNELS; j++ ) { if( mask & (1 << j) ) { - switch( decl->Interpolation.Interpolate ) { + switch( decl->Declaration.Interpolate ) { case TGSI_INTERPOLATE_CONSTANT: emit_coef_a0( func, 0, i, j ); emit_inputs( func, 0, i, j ); @@ -2283,11 +2265,7 @@ tgsi_emit_sse2( func, get_immediate_base() ); -#ifdef WIN32 - emit_retw( func, 16 ); -#else emit_ret( func ); -#endif tgsi_parse_free( &parse ); diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_build.c b/src/gallium/auxiliary/tgsi/util/tgsi_build.c index 9c883ab7043..18e44b38c24 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/util/tgsi_build.c @@ -90,9 +90,8 @@ tgsi_default_declaration( void ) declaration.Type = TGSI_TOKEN_TYPE_DECLARATION; declaration.Size = 1; declaration.File = TGSI_FILE_NULL; - declaration.Declare = TGSI_DECLARE_RANGE; declaration.UsageMask = TGSI_WRITEMASK_XYZW; - declaration.Interpolate = 0; + declaration.Interpolate = TGSI_INTERPOLATE_CONSTANT; declaration.Semantic = 0; declaration.Padding = 0; declaration.Extended = 0; @@ -103,7 +102,6 @@ tgsi_default_declaration( void ) struct tgsi_declaration tgsi_build_declaration( unsigned file, - unsigned declare, unsigned usage_mask, unsigned interpolate, unsigned semantic, @@ -112,11 +110,10 @@ tgsi_build_declaration( struct tgsi_declaration declaration; assert( file <= TGSI_FILE_IMMEDIATE ); - assert( declare <= TGSI_DECLARE_MASK ); + assert( interpolate <= TGSI_INTERPOLATE_PERSPECTIVE ); declaration = tgsi_default_declaration(); declaration.File = file; - declaration.Declare = declare; declaration.UsageMask = usage_mask; declaration.Interpolate = interpolate; declaration.Semantic = semantic; @@ -144,7 +141,7 @@ tgsi_default_full_declaration( void ) struct tgsi_full_declaration full_declaration; full_declaration.Declaration = tgsi_default_declaration(); - full_declaration.Interpolation = tgsi_default_declaration_interpolation(); + full_declaration.DeclarationRange = tgsi_default_declaration_range(); full_declaration.Semantic = tgsi_default_declaration_semantic(); return full_declaration; @@ -159,6 +156,7 @@ tgsi_build_full_declaration( { unsigned size = 0; struct tgsi_declaration *declaration; + struct tgsi_declaration_range *dr; if( maxsize <= size ) return 0; @@ -167,63 +165,21 @@ tgsi_build_full_declaration( *declaration = tgsi_build_declaration( full_decl->Declaration.File, - full_decl->Declaration.Declare, full_decl->Declaration.UsageMask, full_decl->Declaration.Interpolate, full_decl->Declaration.Semantic, header ); - switch( full_decl->Declaration.Declare ) { - case TGSI_DECLARE_RANGE: - { - struct tgsi_declaration_range *dr; - - if( maxsize <= size ) - return 0; - dr = (struct tgsi_declaration_range *) &tokens[size]; - size++; - - *dr = tgsi_build_declaration_range( - full_decl->u.DeclarationRange.First, - full_decl->u.DeclarationRange.Last, - declaration, - header ); - break; - } - - case TGSI_DECLARE_MASK: - { - struct tgsi_declaration_mask *dm; - - if( maxsize <= size ) - return 0; - dm = (struct tgsi_declaration_mask *) &tokens[size]; - size++; - - *dm = tgsi_build_declaration_mask( - full_decl->u.DeclarationMask.Mask, - declaration, - header ); - break; - } - - default: - assert( 0 ); - } - - if( full_decl->Declaration.Interpolate ) { - struct tgsi_declaration_interpolation *di; - - if( maxsize <= size ) - return 0; - di = (struct tgsi_declaration_interpolation *) &tokens[size]; - size++; + if (maxsize <= size) + return 0; + dr = (struct tgsi_declaration_range *) &tokens[size]; + size++; - *di = tgsi_build_declaration_interpolation( - full_decl->Interpolation.Interpolate, - declaration, - header ); - } + *dr = tgsi_build_declaration_range( + full_decl->DeclarationRange.First, + full_decl->DeclarationRange.Last, + declaration, + header ); if( full_decl->Declaration.Semantic ) { struct tgsi_declaration_semantic *ds; @@ -244,6 +200,17 @@ tgsi_build_full_declaration( } struct tgsi_declaration_range +tgsi_default_declaration_range( void ) +{ + struct tgsi_declaration_range dr; + + dr.First = 0; + dr.Last = 0; + + return dr; +} + +struct tgsi_declaration_range tgsi_build_declaration_range( unsigned first, unsigned last, @@ -255,6 +222,7 @@ tgsi_build_declaration_range( assert( last >= first ); assert( last <= 0xFFFF ); + declaration_range = tgsi_default_declaration_range(); declaration_range.First = first; declaration_range.Last = last; @@ -263,50 +231,6 @@ tgsi_build_declaration_range( return declaration_range; } -struct tgsi_declaration_mask -tgsi_build_declaration_mask( - unsigned mask, - struct tgsi_declaration *declaration, - struct tgsi_header *header ) -{ - struct tgsi_declaration_mask declaration_mask; - - declaration_mask.Mask = mask; - - declaration_grow( declaration, header ); - - return declaration_mask; -} - -struct tgsi_declaration_interpolation -tgsi_default_declaration_interpolation( void ) -{ - struct tgsi_declaration_interpolation di; - - di.Interpolate = TGSI_INTERPOLATE_CONSTANT; - di.Padding = 0; - - return di; -} - -struct tgsi_declaration_interpolation -tgsi_build_declaration_interpolation( - unsigned interpolate, - struct tgsi_declaration *declaration, - struct tgsi_header *header ) -{ - struct tgsi_declaration_interpolation di; - - assert( interpolate <= TGSI_INTERPOLATE_PERSPECTIVE ); - - di = tgsi_default_declaration_interpolation(); - di.Interpolate = interpolate; - - declaration_grow( declaration, header ); - - return di; -} - struct tgsi_declaration_semantic tgsi_default_declaration_semantic( void ) { @@ -704,6 +628,14 @@ tgsi_build_full_instruction( tgsi_default_src_register_ext_swz() ) ) { struct tgsi_src_register_ext_swz *src_register_ext_swz; + /* Use of the extended swizzle requires the simple swizzle to be identity. + */ + assert( reg->SrcRegister.SwizzleX == TGSI_SWIZZLE_X ); + assert( reg->SrcRegister.SwizzleY == TGSI_SWIZZLE_Y ); + assert( reg->SrcRegister.SwizzleZ == TGSI_SWIZZLE_Z ); + assert( reg->SrcRegister.SwizzleW == TGSI_SWIZZLE_W ); + assert( reg->SrcRegister.Negate == FALSE ); + if( maxsize <= size ) return 0; src_register_ext_swz = diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_build.h b/src/gallium/auxiliary/tgsi/util/tgsi_build.h index 80bffc4ae71..423cf141f56 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_build.h +++ b/src/gallium/auxiliary/tgsi/util/tgsi_build.h @@ -37,7 +37,6 @@ tgsi_default_declaration( void ); struct tgsi_declaration tgsi_build_declaration( unsigned file, - unsigned declare, unsigned usage_mask, unsigned interpolate, unsigned semantic, @@ -54,27 +53,15 @@ tgsi_build_full_declaration( unsigned maxsize ); struct tgsi_declaration_range +tgsi_default_declaration_range( void ); + +struct tgsi_declaration_range tgsi_build_declaration_range( unsigned first, unsigned last, struct tgsi_declaration *declaration, struct tgsi_header *header ); -struct tgsi_declaration_mask -tgsi_build_declaration_mask( - unsigned mask, - struct tgsi_declaration *declaration, - struct tgsi_header *header ); - -struct tgsi_declaration_interpolation -tgsi_default_declaration_interpolation( void ); - -struct tgsi_declaration_interpolation -tgsi_build_declaration_interpolation( - unsigned interpolate, - struct tgsi_declaration *declaration, - struct tgsi_header *header ); - struct tgsi_declaration_semantic tgsi_default_declaration_semantic( void ); diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_dump.c b/src/gallium/auxiliary/tgsi/util/tgsi_dump.c index 4c65ffd7807..92aff889259 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/util/tgsi_dump.c @@ -539,26 +539,20 @@ static const char *TGSI_MODULATES[] = "MODULATE_EIGHTH" }; -static void -dump_declaration_short( - struct tgsi_full_declaration *decl ) +void +tgsi_dump_declaration( + const struct tgsi_full_declaration *decl ) { TXT( "\nDCL " ); ENM( decl->Declaration.File, TGSI_FILES_SHORT ); - switch( decl->Declaration.Declare ) { - case TGSI_DECLARE_RANGE: - CHR( '[' ); - UID( decl->u.DeclarationRange.First ); - if( decl->u.DeclarationRange.First != decl->u.DeclarationRange.Last ) { - TXT( ".." ); - UID( decl->u.DeclarationRange.Last ); - } - CHR( ']' ); - break; - default: - assert( 0 ); + CHR( '[' ); + UID( decl->DeclarationRange.First ); + if (decl->DeclarationRange.First != decl->DeclarationRange.Last) { + TXT( ".." ); + UID( decl->DeclarationRange.Last ); } + CHR( ']' ); if( decl->Declaration.UsageMask != TGSI_WRITEMASK_XYZW ) { CHR( '.' ); @@ -586,10 +580,8 @@ dump_declaration_short( } } - if (decl->Declaration.Interpolate) { - TXT( ", " ); - ENM( decl->Interpolation.Interpolate, TGSI_INTERPOLATES_SHORT ); - } + TXT( ", " ); + ENM( decl->Declaration.Interpolate, TGSI_INTERPOLATES_SHORT ); } static void @@ -601,8 +593,6 @@ dump_declaration_verbose( { TXT( "\nFile : " ); ENM( decl->Declaration.File, TGSI_FILES ); - TXT( "\nDeclare : " ); - ENM( decl->Declaration.Declare, TGSI_DECLARES ); if( deflt || fd->Declaration.UsageMask != decl->Declaration.UsageMask ) { TXT( "\nUsageMask : " ); if( decl->Declaration.UsageMask & TGSI_WRITEMASK_X ) { @@ -620,7 +610,7 @@ dump_declaration_verbose( } if( deflt || fd->Declaration.Interpolate != decl->Declaration.Interpolate ) { TXT( "\nInterpolate: " ); - UID( decl->Declaration.Interpolate ); + ENM( decl->Declaration.Interpolate, TGSI_INTERPOLATES ); } if( deflt || fd->Declaration.Semantic != decl->Declaration.Semantic ) { TXT( "\nSemantic : " ); @@ -632,32 +622,10 @@ dump_declaration_verbose( } EOL(); - switch( decl->Declaration.Declare ) { - case TGSI_DECLARE_RANGE: - TXT( "\nFirst: " ); - UID( decl->u.DeclarationRange.First ); - TXT( "\nLast : " ); - UID( decl->u.DeclarationRange.Last ); - break; - - case TGSI_DECLARE_MASK: - TXT( "\nMask: " ); - UIX( decl->u.DeclarationMask.Mask ); - break; - - default: - assert( 0 ); - } - - if( decl->Declaration.Interpolate ) { - EOL(); - TXT( "\nInterpolate: " ); - ENM( decl->Interpolation.Interpolate, TGSI_INTERPOLATES ); - if( ignored ) { - TXT( "\nPadding : " ); - UIX( decl->Interpolation.Padding ); - } - } + TXT( "\nFirst: " ); + UID( decl->DeclarationRange.First ); + TXT( "\nLast : " ); + UID( decl->DeclarationRange.Last ); if( decl->Declaration.Semantic ) { EOL(); @@ -672,9 +640,9 @@ dump_declaration_verbose( } } -static void -dump_immediate_short( - struct tgsi_full_immediate *imm ) +void +tgsi_dump_immediate( + const struct tgsi_full_immediate *imm ) { unsigned i; @@ -727,9 +695,9 @@ dump_immediate_verbose( } } -static void -dump_instruction_short( - struct tgsi_full_instruction *inst, +void +tgsi_dump_instruction( + const struct tgsi_full_instruction *inst, unsigned instno ) { unsigned i; @@ -754,7 +722,7 @@ dump_instruction_short( } for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; + const struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; if( !first_reg ) { CHR( ',' ); @@ -812,7 +780,7 @@ dump_instruction_short( } for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; + const struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; if( !first_reg ) { CHR( ',' ); @@ -835,7 +803,14 @@ dump_instruction_short( ENM( src->SrcRegister.File, TGSI_FILES_SHORT ); CHR( '[' ); - SID( src->SrcRegister.Index ); + if (src->SrcRegister.Indirect) { + TXT( "addr" ); + if (src->SrcRegister.Index > 0) + CHR( '+' ); + SID( src->SrcRegister.Index ); + } + else + SID( src->SrcRegister.Index ); CHR( ']' ); if (src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X || @@ -1281,17 +1256,17 @@ tgsi_dump( switch( parse.FullToken.Token.Type ) { case TGSI_TOKEN_TYPE_DECLARATION: - dump_declaration_short( + tgsi_dump_declaration( &parse.FullToken.FullDeclaration ); break; case TGSI_TOKEN_TYPE_IMMEDIATE: - dump_immediate_short( + tgsi_dump_immediate( &parse.FullToken.FullImmediate ); break; case TGSI_TOKEN_TYPE_INSTRUCTION: - dump_instruction_short( + tgsi_dump_instruction( &parse.FullToken.FullInstruction, instno ); instno++; diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_dump.h b/src/gallium/auxiliary/tgsi/util/tgsi_dump.h index beb0155d56c..ca83bdef206 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_dump.h +++ b/src/gallium/auxiliary/tgsi/util/tgsi_dump.h @@ -14,6 +14,24 @@ tgsi_dump( const struct tgsi_token *tokens, unsigned flags ); +struct tgsi_full_immediate; +struct tgsi_full_instruction; +struct tgsi_full_declaration; + +void +tgsi_dump_immediate( + const struct tgsi_full_immediate *imm ); + +void +tgsi_dump_instruction( + const struct tgsi_full_instruction *inst, + unsigned instno ); + +void +tgsi_dump_declaration( + const struct tgsi_full_declaration *decl ); + + #if defined __cplusplus } #endif diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_parse.c b/src/gallium/auxiliary/tgsi/util/tgsi_parse.c index 5c0b0bfd61b..d16f0cdcad4 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/util/tgsi_parse.c @@ -118,22 +118,7 @@ tgsi_parse_token( *decl = tgsi_default_full_declaration(); decl->Declaration = *(struct tgsi_declaration *) &token; - switch( decl->Declaration.Type ) { - case TGSI_DECLARE_RANGE: - next_token( ctx, &decl->u.DeclarationRange ); - break; - - case TGSI_DECLARE_MASK: - next_token( ctx, &decl->u.DeclarationMask ); - break; - - default: - assert (0); - } - - if( decl->Declaration.Interpolate ) { - next_token( ctx, &decl->Interpolation ); - } + next_token( ctx, &decl->DeclarationRange ); if( decl->Declaration.Semantic ) { next_token( ctx, &decl->Semantic ); diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_parse.h b/src/gallium/auxiliary/tgsi/util/tgsi_parse.h index 41021010936..054350712d8 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_parse.h +++ b/src/gallium/auxiliary/tgsi/util/tgsi_parse.h @@ -65,13 +65,8 @@ struct tgsi_full_src_register struct tgsi_full_declaration { struct tgsi_declaration Declaration; - union - { - struct tgsi_declaration_range DeclarationRange; - struct tgsi_declaration_mask DeclarationMask; - } u; - struct tgsi_declaration_interpolation Interpolation; - struct tgsi_declaration_semantic Semantic; + struct tgsi_declaration_range DeclarationRange; + struct tgsi_declaration_semantic Semantic; }; struct tgsi_full_immediate diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_scan.c b/src/gallium/auxiliary/tgsi/util/tgsi_scan.c index 65650ed22a4..240aaaf362c 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/util/tgsi_scan.c @@ -93,8 +93,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens, = &parse.FullToken.FullDeclaration; uint file = fulldecl->Declaration.File; uint i; - for (i = fulldecl->u.DeclarationRange.First; - i <= fulldecl->u.DeclarationRange.Last; + for (i = fulldecl->DeclarationRange.First; + i <= fulldecl->DeclarationRange.Last; i++) { /* only first 32 regs will appear in this bitfield */ @@ -141,3 +141,86 @@ tgsi_scan_shader(const struct tgsi_token *tokens, tgsi_parse_free (&parse); } + + + +/** + * Check if the given shader is a "passthrough" shader consisting of only + * MOV instructions of the form: MOV OUT[n], IN[n] + * + */ +boolean +tgsi_is_passthrough_shader(const struct tgsi_token *tokens) +{ + struct tgsi_parse_context parse; + + /** + ** Setup to begin parsing input shader + **/ + if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) { + debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n"); + return FALSE; + } + + /** + ** Loop over incoming program tokens/instructions + */ + while (!tgsi_parse_end_of_tokens(&parse)) { + + tgsi_parse_token(&parse); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_INSTRUCTION: + { + struct tgsi_full_instruction *fullinst = + &parse.FullToken.FullInstruction; + const struct tgsi_full_src_register *src = + &fullinst->FullSrcRegisters[0]; + const struct tgsi_full_dst_register *dst = + &fullinst->FullDstRegisters[0]; + + /* Do a whole bunch of checks for a simple move */ + if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV || + src->SrcRegister.File != TGSI_FILE_INPUT || + dst->DstRegister.File != TGSI_FILE_OUTPUT || + src->SrcRegister.Index != dst->DstRegister.Index || + + src->SrcRegister.Negate || + src->SrcRegisterExtMod.Negate || + src->SrcRegisterExtMod.Absolute || + src->SrcRegisterExtMod.Scale2X || + src->SrcRegisterExtMod.Bias || + src->SrcRegisterExtMod.Complement || + + src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X || + src->SrcRegister.SwizzleY != TGSI_SWIZZLE_Y || + src->SrcRegister.SwizzleZ != TGSI_SWIZZLE_Z || + src->SrcRegister.SwizzleW != TGSI_SWIZZLE_W || + + src->SrcRegisterExtSwz.ExtSwizzleX != TGSI_EXTSWIZZLE_X || + src->SrcRegisterExtSwz.ExtSwizzleY != TGSI_EXTSWIZZLE_Y || + src->SrcRegisterExtSwz.ExtSwizzleZ != TGSI_EXTSWIZZLE_Z || + src->SrcRegisterExtSwz.ExtSwizzleW != TGSI_EXTSWIZZLE_W || + + dst->DstRegister.WriteMask != TGSI_WRITEMASK_XYZW) + { + tgsi_parse_free(&parse); + return FALSE; + } + } + break; + + case TGSI_TOKEN_TYPE_DECLARATION: + /* fall-through */ + case TGSI_TOKEN_TYPE_IMMEDIATE: + /* fall-through */ + default: + ; /* no-op */ + } + } + + tgsi_parse_free(&parse); + + /* if we get here, it's a pass-through shader */ + return TRUE; +} diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_scan.h b/src/gallium/auxiliary/tgsi/util/tgsi_scan.h index 0530bc6b510..5cb6efb3439 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_scan.h +++ b/src/gallium/auxiliary/tgsi/util/tgsi_scan.h @@ -67,4 +67,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens, struct tgsi_shader_info *info); +extern boolean +tgsi_is_passthrough_shader(const struct tgsi_token *tokens); + + #endif /* TGSI_SCAN_H */ diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_util.c b/src/gallium/auxiliary/tgsi/util/tgsi_util.c index 4cdd89182ad..56a50d3b210 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_util.c +++ b/src/gallium/auxiliary/tgsi/util/tgsi_util.c @@ -8,7 +8,7 @@ union pointer_hack { void *pointer; - unsigned long long uint64; + uint64_t uint64; }; void * diff --git a/src/gallium/auxiliary/translate/translate.c b/src/gallium/auxiliary/translate/translate.c index b04bc6eefd7..b93fbf9033e 100644 --- a/src/gallium/auxiliary/translate/translate.c +++ b/src/gallium/auxiliary/translate/translate.c @@ -30,6 +30,7 @@ * Keith Whitwell <[email protected]> */ +#include "pipe/p_config.h" #include "pipe/p_util.h" #include "pipe/p_state.h" #include "translate.h" @@ -38,7 +39,7 @@ struct translate *translate_create( const struct translate_key *key ) { struct translate *translate = NULL; -#if defined(__i386__) || defined(__386__) || defined(i386) +#if defined(PIPE_ARCH_X86) translate = translate_sse2_create( key ); if (translate) return translate; diff --git a/src/gallium/auxiliary/translate/translate.h b/src/gallium/auxiliary/translate/translate.h index b8210af50cf..c3b754a902b 100644 --- a/src/gallium/auxiliary/translate/translate.h +++ b/src/gallium/auxiliary/translate/translate.h @@ -71,15 +71,15 @@ struct translate { const void *ptr, unsigned stride ); - void (*run_elts)( struct translate *, - const unsigned *elts, - unsigned count, - void *output_buffer); - - void (*run)( struct translate *, - unsigned start, - unsigned count, - void *output_buffer); + void (PIPE_CDECL *run_elts)( struct translate *, + const unsigned *elts, + unsigned count, + void *output_buffer); + + void (PIPE_CDECL *run)( struct translate *, + unsigned start, + unsigned count, + void *output_buffer); }; diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c index 402780ee539..3fec89b36e9 100644 --- a/src/gallium/auxiliary/translate/translate_generic.c +++ b/src/gallium/auxiliary/translate/translate_generic.c @@ -255,140 +255,140 @@ static fetch_func get_fetch_func( enum pipe_format format ) { switch (format) { case PIPE_FORMAT_R64_FLOAT: - return fetch_R64_FLOAT; + return &fetch_R64_FLOAT; case PIPE_FORMAT_R64G64_FLOAT: - return fetch_R64G64_FLOAT; + return &fetch_R64G64_FLOAT; case PIPE_FORMAT_R64G64B64_FLOAT: - return fetch_R64G64B64_FLOAT; + return &fetch_R64G64B64_FLOAT; case PIPE_FORMAT_R64G64B64A64_FLOAT: - return fetch_R64G64B64A64_FLOAT; + return &fetch_R64G64B64A64_FLOAT; case PIPE_FORMAT_R32_FLOAT: - return fetch_R32_FLOAT; + return &fetch_R32_FLOAT; case PIPE_FORMAT_R32G32_FLOAT: - return fetch_R32G32_FLOAT; + return &fetch_R32G32_FLOAT; case PIPE_FORMAT_R32G32B32_FLOAT: - return fetch_R32G32B32_FLOAT; + return &fetch_R32G32B32_FLOAT; case PIPE_FORMAT_R32G32B32A32_FLOAT: - return fetch_R32G32B32A32_FLOAT; + return &fetch_R32G32B32A32_FLOAT; case PIPE_FORMAT_R32_UNORM: - return fetch_R32_UNORM; + return &fetch_R32_UNORM; case PIPE_FORMAT_R32G32_UNORM: - return fetch_R32G32_UNORM; + return &fetch_R32G32_UNORM; case PIPE_FORMAT_R32G32B32_UNORM: - return fetch_R32G32B32_UNORM; + return &fetch_R32G32B32_UNORM; case PIPE_FORMAT_R32G32B32A32_UNORM: - return fetch_R32G32B32A32_UNORM; + return &fetch_R32G32B32A32_UNORM; case PIPE_FORMAT_R32_USCALED: - return fetch_R32_USCALED; + return &fetch_R32_USCALED; case PIPE_FORMAT_R32G32_USCALED: - return fetch_R32G32_USCALED; + return &fetch_R32G32_USCALED; case PIPE_FORMAT_R32G32B32_USCALED: - return fetch_R32G32B32_USCALED; + return &fetch_R32G32B32_USCALED; case PIPE_FORMAT_R32G32B32A32_USCALED: - return fetch_R32G32B32A32_USCALED; + return &fetch_R32G32B32A32_USCALED; case PIPE_FORMAT_R32_SNORM: - return fetch_R32_SNORM; + return &fetch_R32_SNORM; case PIPE_FORMAT_R32G32_SNORM: - return fetch_R32G32_SNORM; + return &fetch_R32G32_SNORM; case PIPE_FORMAT_R32G32B32_SNORM: - return fetch_R32G32B32_SNORM; + return &fetch_R32G32B32_SNORM; case PIPE_FORMAT_R32G32B32A32_SNORM: - return fetch_R32G32B32A32_SNORM; + return &fetch_R32G32B32A32_SNORM; case PIPE_FORMAT_R32_SSCALED: - return fetch_R32_SSCALED; + return &fetch_R32_SSCALED; case PIPE_FORMAT_R32G32_SSCALED: - return fetch_R32G32_SSCALED; + return &fetch_R32G32_SSCALED; case PIPE_FORMAT_R32G32B32_SSCALED: - return fetch_R32G32B32_SSCALED; + return &fetch_R32G32B32_SSCALED; case PIPE_FORMAT_R32G32B32A32_SSCALED: - return fetch_R32G32B32A32_SSCALED; + return &fetch_R32G32B32A32_SSCALED; case PIPE_FORMAT_R16_UNORM: - return fetch_R16_UNORM; + return &fetch_R16_UNORM; case PIPE_FORMAT_R16G16_UNORM: - return fetch_R16G16_UNORM; + return &fetch_R16G16_UNORM; case PIPE_FORMAT_R16G16B16_UNORM: - return fetch_R16G16B16_UNORM; + return &fetch_R16G16B16_UNORM; case PIPE_FORMAT_R16G16B16A16_UNORM: - return fetch_R16G16B16A16_UNORM; + return &fetch_R16G16B16A16_UNORM; case PIPE_FORMAT_R16_USCALED: - return fetch_R16_USCALED; + return &fetch_R16_USCALED; case PIPE_FORMAT_R16G16_USCALED: - return fetch_R16G16_USCALED; + return &fetch_R16G16_USCALED; case PIPE_FORMAT_R16G16B16_USCALED: - return fetch_R16G16B16_USCALED; + return &fetch_R16G16B16_USCALED; case PIPE_FORMAT_R16G16B16A16_USCALED: - return fetch_R16G16B16A16_USCALED; + return &fetch_R16G16B16A16_USCALED; case PIPE_FORMAT_R16_SNORM: - return fetch_R16_SNORM; + return &fetch_R16_SNORM; case PIPE_FORMAT_R16G16_SNORM: - return fetch_R16G16_SNORM; + return &fetch_R16G16_SNORM; case PIPE_FORMAT_R16G16B16_SNORM: - return fetch_R16G16B16_SNORM; + return &fetch_R16G16B16_SNORM; case PIPE_FORMAT_R16G16B16A16_SNORM: - return fetch_R16G16B16A16_SNORM; + return &fetch_R16G16B16A16_SNORM; case PIPE_FORMAT_R16_SSCALED: - return fetch_R16_SSCALED; + return &fetch_R16_SSCALED; case PIPE_FORMAT_R16G16_SSCALED: - return fetch_R16G16_SSCALED; + return &fetch_R16G16_SSCALED; case PIPE_FORMAT_R16G16B16_SSCALED: - return fetch_R16G16B16_SSCALED; + return &fetch_R16G16B16_SSCALED; case PIPE_FORMAT_R16G16B16A16_SSCALED: - return fetch_R16G16B16A16_SSCALED; + return &fetch_R16G16B16A16_SSCALED; case PIPE_FORMAT_R8_UNORM: - return fetch_R8_UNORM; + return &fetch_R8_UNORM; case PIPE_FORMAT_R8G8_UNORM: - return fetch_R8G8_UNORM; + return &fetch_R8G8_UNORM; case PIPE_FORMAT_R8G8B8_UNORM: - return fetch_R8G8B8_UNORM; + return &fetch_R8G8B8_UNORM; case PIPE_FORMAT_R8G8B8A8_UNORM: - return fetch_R8G8B8A8_UNORM; + return &fetch_R8G8B8A8_UNORM; case PIPE_FORMAT_R8_USCALED: - return fetch_R8_USCALED; + return &fetch_R8_USCALED; case PIPE_FORMAT_R8G8_USCALED: - return fetch_R8G8_USCALED; + return &fetch_R8G8_USCALED; case PIPE_FORMAT_R8G8B8_USCALED: - return fetch_R8G8B8_USCALED; + return &fetch_R8G8B8_USCALED; case PIPE_FORMAT_R8G8B8A8_USCALED: - return fetch_R8G8B8A8_USCALED; + return &fetch_R8G8B8A8_USCALED; case PIPE_FORMAT_R8_SNORM: - return fetch_R8_SNORM; + return &fetch_R8_SNORM; case PIPE_FORMAT_R8G8_SNORM: - return fetch_R8G8_SNORM; + return &fetch_R8G8_SNORM; case PIPE_FORMAT_R8G8B8_SNORM: - return fetch_R8G8B8_SNORM; + return &fetch_R8G8B8_SNORM; case PIPE_FORMAT_R8G8B8A8_SNORM: - return fetch_R8G8B8A8_SNORM; + return &fetch_R8G8B8A8_SNORM; case PIPE_FORMAT_R8_SSCALED: - return fetch_R8_SSCALED; + return &fetch_R8_SSCALED; case PIPE_FORMAT_R8G8_SSCALED: - return fetch_R8G8_SSCALED; + return &fetch_R8G8_SSCALED; case PIPE_FORMAT_R8G8B8_SSCALED: - return fetch_R8G8B8_SSCALED; + return &fetch_R8G8B8_SSCALED; case PIPE_FORMAT_R8G8B8A8_SSCALED: - return fetch_R8G8B8A8_SSCALED; + return &fetch_R8G8B8A8_SSCALED; case PIPE_FORMAT_A8R8G8B8_UNORM: - return fetch_A8R8G8B8_UNORM; + return &fetch_A8R8G8B8_UNORM; case PIPE_FORMAT_B8G8R8A8_UNORM: - return fetch_B8G8R8A8_UNORM; + return &fetch_B8G8R8A8_UNORM; default: assert(0); - return fetch_NULL; + return &fetch_NULL; } } @@ -399,140 +399,140 @@ static emit_func get_emit_func( enum pipe_format format ) { switch (format) { case PIPE_FORMAT_R64_FLOAT: - return emit_R64_FLOAT; + return &emit_R64_FLOAT; case PIPE_FORMAT_R64G64_FLOAT: - return emit_R64G64_FLOAT; + return &emit_R64G64_FLOAT; case PIPE_FORMAT_R64G64B64_FLOAT: - return emit_R64G64B64_FLOAT; + return &emit_R64G64B64_FLOAT; case PIPE_FORMAT_R64G64B64A64_FLOAT: - return emit_R64G64B64A64_FLOAT; + return &emit_R64G64B64A64_FLOAT; case PIPE_FORMAT_R32_FLOAT: - return emit_R32_FLOAT; + return &emit_R32_FLOAT; case PIPE_FORMAT_R32G32_FLOAT: - return emit_R32G32_FLOAT; + return &emit_R32G32_FLOAT; case PIPE_FORMAT_R32G32B32_FLOAT: - return emit_R32G32B32_FLOAT; + return &emit_R32G32B32_FLOAT; case PIPE_FORMAT_R32G32B32A32_FLOAT: - return emit_R32G32B32A32_FLOAT; + return &emit_R32G32B32A32_FLOAT; case PIPE_FORMAT_R32_UNORM: - return emit_R32_UNORM; + return &emit_R32_UNORM; case PIPE_FORMAT_R32G32_UNORM: - return emit_R32G32_UNORM; + return &emit_R32G32_UNORM; case PIPE_FORMAT_R32G32B32_UNORM: - return emit_R32G32B32_UNORM; + return &emit_R32G32B32_UNORM; case PIPE_FORMAT_R32G32B32A32_UNORM: - return emit_R32G32B32A32_UNORM; + return &emit_R32G32B32A32_UNORM; case PIPE_FORMAT_R32_USCALED: - return emit_R32_USCALED; + return &emit_R32_USCALED; case PIPE_FORMAT_R32G32_USCALED: - return emit_R32G32_USCALED; + return &emit_R32G32_USCALED; case PIPE_FORMAT_R32G32B32_USCALED: - return emit_R32G32B32_USCALED; + return &emit_R32G32B32_USCALED; case PIPE_FORMAT_R32G32B32A32_USCALED: - return emit_R32G32B32A32_USCALED; + return &emit_R32G32B32A32_USCALED; case PIPE_FORMAT_R32_SNORM: - return emit_R32_SNORM; + return &emit_R32_SNORM; case PIPE_FORMAT_R32G32_SNORM: - return emit_R32G32_SNORM; + return &emit_R32G32_SNORM; case PIPE_FORMAT_R32G32B32_SNORM: - return emit_R32G32B32_SNORM; + return &emit_R32G32B32_SNORM; case PIPE_FORMAT_R32G32B32A32_SNORM: - return emit_R32G32B32A32_SNORM; + return &emit_R32G32B32A32_SNORM; case PIPE_FORMAT_R32_SSCALED: - return emit_R32_SSCALED; + return &emit_R32_SSCALED; case PIPE_FORMAT_R32G32_SSCALED: - return emit_R32G32_SSCALED; + return &emit_R32G32_SSCALED; case PIPE_FORMAT_R32G32B32_SSCALED: - return emit_R32G32B32_SSCALED; + return &emit_R32G32B32_SSCALED; case PIPE_FORMAT_R32G32B32A32_SSCALED: - return emit_R32G32B32A32_SSCALED; + return &emit_R32G32B32A32_SSCALED; case PIPE_FORMAT_R16_UNORM: - return emit_R16_UNORM; + return &emit_R16_UNORM; case PIPE_FORMAT_R16G16_UNORM: - return emit_R16G16_UNORM; + return &emit_R16G16_UNORM; case PIPE_FORMAT_R16G16B16_UNORM: - return emit_R16G16B16_UNORM; + return &emit_R16G16B16_UNORM; case PIPE_FORMAT_R16G16B16A16_UNORM: - return emit_R16G16B16A16_UNORM; + return &emit_R16G16B16A16_UNORM; case PIPE_FORMAT_R16_USCALED: - return emit_R16_USCALED; + return &emit_R16_USCALED; case PIPE_FORMAT_R16G16_USCALED: - return emit_R16G16_USCALED; + return &emit_R16G16_USCALED; case PIPE_FORMAT_R16G16B16_USCALED: - return emit_R16G16B16_USCALED; + return &emit_R16G16B16_USCALED; case PIPE_FORMAT_R16G16B16A16_USCALED: - return emit_R16G16B16A16_USCALED; + return &emit_R16G16B16A16_USCALED; case PIPE_FORMAT_R16_SNORM: - return emit_R16_SNORM; + return &emit_R16_SNORM; case PIPE_FORMAT_R16G16_SNORM: - return emit_R16G16_SNORM; + return &emit_R16G16_SNORM; case PIPE_FORMAT_R16G16B16_SNORM: - return emit_R16G16B16_SNORM; + return &emit_R16G16B16_SNORM; case PIPE_FORMAT_R16G16B16A16_SNORM: - return emit_R16G16B16A16_SNORM; + return &emit_R16G16B16A16_SNORM; case PIPE_FORMAT_R16_SSCALED: - return emit_R16_SSCALED; + return &emit_R16_SSCALED; case PIPE_FORMAT_R16G16_SSCALED: - return emit_R16G16_SSCALED; + return &emit_R16G16_SSCALED; case PIPE_FORMAT_R16G16B16_SSCALED: - return emit_R16G16B16_SSCALED; + return &emit_R16G16B16_SSCALED; case PIPE_FORMAT_R16G16B16A16_SSCALED: - return emit_R16G16B16A16_SSCALED; + return &emit_R16G16B16A16_SSCALED; case PIPE_FORMAT_R8_UNORM: - return emit_R8_UNORM; + return &emit_R8_UNORM; case PIPE_FORMAT_R8G8_UNORM: - return emit_R8G8_UNORM; + return &emit_R8G8_UNORM; case PIPE_FORMAT_R8G8B8_UNORM: - return emit_R8G8B8_UNORM; + return &emit_R8G8B8_UNORM; case PIPE_FORMAT_R8G8B8A8_UNORM: - return emit_R8G8B8A8_UNORM; + return &emit_R8G8B8A8_UNORM; case PIPE_FORMAT_R8_USCALED: - return emit_R8_USCALED; + return &emit_R8_USCALED; case PIPE_FORMAT_R8G8_USCALED: - return emit_R8G8_USCALED; + return &emit_R8G8_USCALED; case PIPE_FORMAT_R8G8B8_USCALED: - return emit_R8G8B8_USCALED; + return &emit_R8G8B8_USCALED; case PIPE_FORMAT_R8G8B8A8_USCALED: - return emit_R8G8B8A8_USCALED; + return &emit_R8G8B8A8_USCALED; case PIPE_FORMAT_R8_SNORM: - return emit_R8_SNORM; + return &emit_R8_SNORM; case PIPE_FORMAT_R8G8_SNORM: - return emit_R8G8_SNORM; + return &emit_R8G8_SNORM; case PIPE_FORMAT_R8G8B8_SNORM: - return emit_R8G8B8_SNORM; + return &emit_R8G8B8_SNORM; case PIPE_FORMAT_R8G8B8A8_SNORM: - return emit_R8G8B8A8_SNORM; + return &emit_R8G8B8A8_SNORM; case PIPE_FORMAT_R8_SSCALED: - return emit_R8_SSCALED; + return &emit_R8_SSCALED; case PIPE_FORMAT_R8G8_SSCALED: - return emit_R8G8_SSCALED; + return &emit_R8G8_SSCALED; case PIPE_FORMAT_R8G8B8_SSCALED: - return emit_R8G8B8_SSCALED; + return &emit_R8G8B8_SSCALED; case PIPE_FORMAT_R8G8B8A8_SSCALED: - return emit_R8G8B8A8_SSCALED; + return &emit_R8G8B8A8_SSCALED; case PIPE_FORMAT_A8R8G8B8_UNORM: - return emit_A8R8G8B8_UNORM; + return &emit_A8R8G8B8_UNORM; case PIPE_FORMAT_B8G8R8A8_UNORM: - return emit_B8G8R8A8_UNORM; + return &emit_B8G8R8A8_UNORM; default: assert(0); - return emit_NULL; + return &emit_NULL; } } @@ -541,10 +541,10 @@ static emit_func get_emit_func( enum pipe_format format ) /** * Fetch vertex attributes for 'count' vertices. */ -static void generic_run_elts( struct translate *translate, - const unsigned *elts, - unsigned count, - void *output_buffer ) +static void PIPE_CDECL generic_run_elts( struct translate *translate, + const unsigned *elts, + unsigned count, + void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); char *vert = output_buffer; @@ -580,10 +580,10 @@ static void generic_run_elts( struct translate *translate, -static void generic_run( struct translate *translate, - unsigned start, - unsigned count, - void *output_buffer ) +static void PIPE_CDECL generic_run( struct translate *translate, + unsigned start, + unsigned count, + void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); char *vert = output_buffer; diff --git a/src/gallium/auxiliary/translate/translate_sse.c b/src/gallium/auxiliary/translate/translate_sse.c index a54ac5a82ff..18a212ac1cf 100644 --- a/src/gallium/auxiliary/translate/translate_sse.c +++ b/src/gallium/auxiliary/translate/translate_sse.c @@ -26,6 +26,7 @@ */ +#include "pipe/p_config.h" #include "pipe/p_compiler.h" #include "pipe/p_util.h" #include "util/u_simple_list.h" @@ -33,7 +34,7 @@ #include "translate.h" -#if defined(__i386__) || defined(__386__) || defined(i386) +#if defined(PIPE_ARCH_X86) #include "rtasm/rtasm_cpu.h" #include "rtasm/rtasm_x86sse.h" @@ -45,22 +46,16 @@ #define W 3 -#ifdef WIN32 -#define RTASM __cdecl -#else -#define RTASM -#endif - -typedef void (RTASM *run_func)( struct translate *translate, - unsigned start, - unsigned count, - void *output_buffer ); - -typedef void (RTASM *run_elts_func)( struct translate *translate, - const unsigned *elts, +typedef void (PIPE_CDECL *run_func)( struct translate *translate, + unsigned start, unsigned count, void *output_buffer ); +typedef void (PIPE_CDECL *run_elts_func)( struct translate *translate, + const unsigned *elts, + unsigned count, + void *output_buffer ); + struct translate_sse { @@ -315,7 +310,7 @@ static void get_src_ptr( struct translate_sse *p, static void emit_swizzle( struct translate_sse *p, struct x86_reg dest, struct x86_reg src, - unsigned shuffle ) + unsigned char shuffle ) { sse_shufps(p->func, dest, src, shuffle); } @@ -472,13 +467,7 @@ static boolean build_vertex_emit( struct translate_sse *p, x86_lea(p->func, vertexECX, x86_make_disp(vertexECX, p->translate.key.output_stride)); /* Incr index - */ /* Emit code for each of the attributes. Currently routes - * everything through SSE registers, even when it might be more - * efficient to stick with regular old x86. No optimization or - * other tricks - enough new ground to cover here just getting - * things working. - */ - + */ if (linear) { x86_inc(p->func, idxEBX); } @@ -546,7 +535,7 @@ static void translate_sse_release( struct translate *translate ) FREE(p); } -static void translate_sse_run_elts( struct translate *translate, +static void PIPE_CDECL translate_sse_run_elts( struct translate *translate, const unsigned *elts, unsigned count, void *output_buffer ) @@ -559,7 +548,7 @@ static void translate_sse_run_elts( struct translate *translate, output_buffer ); } -static void translate_sse_run( struct translate *translate, +static void PIPE_CDECL translate_sse_run( struct translate *translate, unsigned start, unsigned count, void *output_buffer ) @@ -617,7 +606,7 @@ struct translate *translate_sse2_create( const struct translate_key *key ) #else -void translate_create_sse( const struct translate_key *key ) +struct translate *translate_sse2_create( const struct translate_key *key ) { return NULL; } diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile index 05bc43131a1..db3d810a2ec 100644 --- a/src/gallium/auxiliary/util/Makefile +++ b/src/gallium/auxiliary/util/Makefile @@ -15,8 +15,7 @@ C_SOURCES = \ u_mm.c \ u_simple_shaders.c \ u_snprintf.c \ - u_time.c \ - u_mm.c + u_time.c include ../../Makefile.template diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c index ce7fb589562..9d56f8bfabf 100644 --- a/src/gallium/auxiliary/util/p_debug.c +++ b/src/gallium/auxiliary/util/p_debug.c @@ -153,7 +153,9 @@ const char * debug_get_option(const char *name, const char *dfault) { const char *result; -#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + /* EngMapFile creates the file if it does not exists, so it must either be + * disabled on release versions (or put in a less conspicuous place). */ #ifdef DEBUG ULONG_PTR iFile = 0; const void *pMap = NULL; @@ -161,9 +163,6 @@ debug_get_option(const char *name, const char *dfault) static char output[1024]; result = dfault; - /* XXX: this creates the file if it does not exists, so it must either be - * disabled on release versions, or put in a less conspicuous place. - */ pMap = EngMapFile(L"\\??\\c:\\gallium.cfg", 0, &iFile); if(pMap) { sol = (const char *)pMap; @@ -187,13 +186,15 @@ debug_get_option(const char *name, const char *dfault) #else result = dfault; #endif +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) + /* TODO: implement */ + result = dfault; #else - result = getenv(name); if(!result) result = dfault; #endif - + debug_printf("%s: %s = %s\n", __FUNCTION__, name, result ? result : "(null)"); return result; @@ -229,8 +230,34 @@ debug_get_bool_option(const char *name, boolean dfault) long debug_get_num_option(const char *name, long dfault) { - /* FIXME */ - return dfault; + long result; + const char *str; + + str = debug_get_option(name, NULL); + if(!str) + result = dfault; + else { + long sign; + char c; + c = *str++; + if(c == '-') { + sign = -1; + c = *str++; + } + else { + sign = 1; + } + result = 0; + while('0' <= c && c <= '9') { + result = result*10 + (c - '0'); + c = *str++; + } + result *= sign; + } + + debug_printf("%s: %s = %li\n", __FUNCTION__, name, result); + + return result; } @@ -339,10 +366,12 @@ static const struct debug_named_value pipe_format_names[] = { DEBUG_NAMED_VALUE(PIPE_FORMAT_A1R5G5B5_UNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_A4R4G4B4_UNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_R5G6B5_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A2B10G10R10_UNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_L8_UNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_A8_UNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_I8_UNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_A8L8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_L16_UNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR), DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR_REV), DEBUG_NAMED_VALUE(PIPE_FORMAT_Z16_UNORM), @@ -408,6 +437,9 @@ static const struct debug_named_value pipe_format_names[] = { DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_B6G5R5_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A8B8G8R8_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_X8B8G8R8_SNORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_SSCALED), DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_SSCALED), DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SSCALED), @@ -418,6 +450,8 @@ static const struct debug_named_value pipe_format_names[] = { DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SRGB), DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SRGB), DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SRGB), + DEBUG_NAMED_VALUE(PIPE_FORMAT_X8UB8UG8SR8S_NORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_B6UG5SR5S_NORM), DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGB), DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGBA), DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT3_RGBA), diff --git a/src/gallium/auxiliary/util/p_debug_mem.c b/src/gallium/auxiliary/util/p_debug_mem.c index 78497c5f6af..ed18c6540ea 100644 --- a/src/gallium/auxiliary/util/p_debug_mem.c +++ b/src/gallium/auxiliary/util/p_debug_mem.c @@ -75,6 +75,12 @@ struct debug_memory_header unsigned magic; }; +struct debug_memory_footer +{ + unsigned magic; +}; + + static struct list_head list = { &list, &list }; static unsigned long last_no = 0; @@ -98,14 +104,24 @@ data_from_header(struct debug_memory_header *hdr) return NULL; } +static INLINE struct debug_memory_footer * +footer_from_header(struct debug_memory_header *hdr) +{ + if(hdr) + return (struct debug_memory_footer *)((char *)hdr + sizeof(struct debug_memory_header) + hdr->size); + else + return NULL; +} + void * debug_malloc(const char *file, unsigned line, const char *function, size_t size) { struct debug_memory_header *hdr; + struct debug_memory_footer *ftr; - hdr = real_malloc(sizeof(*hdr) + size); + hdr = real_malloc(sizeof(*hdr) + size + sizeof(*ftr)); if(!hdr) return NULL; @@ -116,6 +132,9 @@ debug_malloc(const char *file, unsigned line, const char *function, hdr->size = size; hdr->magic = DEBUG_MEMORY_MAGIC; + ftr = footer_from_header(hdr); + ftr->magic = DEBUG_MEMORY_MAGIC; + LIST_ADDTAIL(&hdr->head, &list); return data_from_header(hdr); @@ -126,6 +145,7 @@ debug_free(const char *file, unsigned line, const char *function, void *ptr) { struct debug_memory_header *hdr; + struct debug_memory_footer *ftr; if(!ptr) return; @@ -139,8 +159,17 @@ debug_free(const char *file, unsigned line, const char *function, return; } + ftr = footer_from_header(hdr); + if(ftr->magic != DEBUG_MEMORY_MAGIC) { + debug_printf("%s:%u:%s: buffer overflow %p\n", + hdr->file, hdr->line, hdr->function, + ptr); + debug_assert(0); + } + LIST_DEL(&hdr->head); hdr->magic = 0; + ftr->magic = 0; real_free(hdr); } @@ -160,6 +189,7 @@ debug_realloc(const char *file, unsigned line, const char *function, void *old_ptr, size_t old_size, size_t new_size ) { struct debug_memory_header *old_hdr, *new_hdr; + struct debug_memory_footer *old_ftr, *new_ftr; void *new_ptr; if(!old_ptr) @@ -179,8 +209,16 @@ debug_realloc(const char *file, unsigned line, const char *function, return NULL; } + old_ftr = footer_from_header(old_hdr); + if(old_ftr->magic != DEBUG_MEMORY_MAGIC) { + debug_printf("%s:%u:%s: buffer overflow %p\n", + old_hdr->file, old_hdr->line, old_hdr->function, + old_ptr); + debug_assert(0); + } + /* alloc new */ - new_hdr = real_malloc(sizeof(*new_hdr) + new_size); + new_hdr = real_malloc(sizeof(*new_hdr) + new_size + sizeof(*new_ftr)); if(!new_hdr) return NULL; new_hdr->no = old_hdr->no; @@ -189,14 +227,19 @@ debug_realloc(const char *file, unsigned line, const char *function, new_hdr->function = old_hdr->function; new_hdr->size = new_size; new_hdr->magic = DEBUG_MEMORY_MAGIC; - LIST_REPLACE(&old_hdr->head, &new_hdr->head); + new_ftr = footer_from_header(new_hdr); + new_ftr->magic = DEBUG_MEMORY_MAGIC; + + LIST_REPLACE(&old_hdr->head, &new_hdr->head); + /* copy data */ new_ptr = data_from_header(new_hdr); memcpy( new_ptr, old_ptr, old_size < new_size ? old_size : new_size ); /* free old */ old_hdr->magic = 0; + old_ftr->magic = 0; real_free(old_hdr); return new_ptr; @@ -220,8 +263,8 @@ debug_memory_end(unsigned long start_no) void *ptr; hdr = LIST_ENTRY(struct debug_memory_header, entry, head); ptr = data_from_header(hdr); - if(start_no <= hdr->no && hdr->no < last_no || - last_no < start_no && (hdr->no < last_no || start_no <= hdr->no)) { + if((start_no <= hdr->no && hdr->no < last_no) || + (last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) { debug_printf("%s:%u:%s: %u bytes at %p not freed\n", hdr->file, hdr->line, hdr->function, hdr->size, ptr); diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 999a3e50995..7b9415d49ae 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -281,7 +281,7 @@ util_blit_pixels(struct blit_state *ctx, texTemp.height[0] = srcH; texTemp.depth[0] = 1; texTemp.compressed = 0; - texTemp.cpp = pf_get_bits(src->format) / 8; + texTemp.cpp = pf_get_size(src->format); tex = screen->texture_create(screen, &texTemp); if (!tex) diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h index 655e2c82592..06abb34d5a0 100644 --- a/src/gallium/auxiliary/util/u_pack_color.h +++ b/src/gallium/auxiliary/util/u_pack_color.h @@ -255,20 +255,28 @@ util_pack_color(const float rgba[4], enum pipe_format format, void *dest) static INLINE uint util_pack_z(enum pipe_format format, double z) { + if (z == 0.0) + return 0; + switch (format) { case PIPE_FORMAT_Z16_UNORM: + if (z == 1.0) + return 0xffff; return (uint) (z * 0xffff); case PIPE_FORMAT_Z32_UNORM: /* special-case to avoid overflow */ if (z == 1.0) return 0xffffffff; - else - return (uint) (z * 0xffffffff); + return (uint) (z * 0xffffffff); case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: + if (z == 1.0) + return 0xffffff; return (uint) (z * 0xffffff); case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_Z24X8_UNORM: + if (z == 1.0) + return 0xffffff00; return ((uint) (z * 0xffffff)) << 8; default: debug_print_format("gallium: unhandled format in util_pack_z()", format); diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 5f8d12191d4..505d93d7277 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -92,8 +92,8 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, decl.Semantic.SemanticName = semantic_names[i]; decl.Semantic.SemanticIndex = semantic_indexes[i]; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = i; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = i; ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, @@ -107,8 +107,8 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = semantic_names[i]; decl.Semantic.SemanticIndex = semantic_indexes[i]; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = i; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = i; ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, @@ -190,14 +190,13 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, /* declare TEX[0] input */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_INPUT; + /* XXX this could be linear... */ + decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; decl.Semantic.SemanticIndex = 0; - /* XXX this could be linear... */ - decl.Declaration.Interpolate = 1; - decl.Interpolation.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = 0; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = 0; ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, @@ -209,8 +208,8 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR; decl.Semantic.SemanticIndex = 0; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = 0; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = 0; ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, @@ -219,8 +218,8 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, /* declare sampler */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = 0; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = 0; ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, @@ -303,8 +302,8 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe, decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR; decl.Semantic.SemanticIndex = 0; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = 0; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = 0; ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, @@ -316,8 +315,8 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe, decl.Declaration.Semantic = 1; decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR; decl.Semantic.SemanticIndex = 0; - decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = 0; + decl.DeclarationRange.First = + decl.DeclarationRange.Last = 0; ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c index 9b97050d51a..49dce752895 100644 --- a/src/gallium/auxiliary/util/u_time.c +++ b/src/gallium/auxiliary/util/u_time.c @@ -33,26 +33,44 @@ */ -#include "util/u_time.h" +#include "pipe/p_config.h" #if defined(PIPE_OS_LINUX) #include <sys/time.h> #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) #include <windows.h> #include <winddi.h> -#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +#include <windows.h> +extern VOID KeQuerySystemTime(PLARGE_INTEGER); +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) #include <windows.h> #else #error Unsupported OS #endif +#include "util/u_time.h" + -#if defined(PIPE_OS_WINDOWS) -static LONGLONG frequency = 0; -#if !defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) -#define EngQueryPerformanceFrequency(p) QueryPerformanceFrequency((LARGE_INTEGER*)(p)) -#define EngQueryPerformanceCounter(p) QueryPerformanceCounter((LARGE_INTEGER*)(p)) +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + +static int64_t frequency = 0; + +static INLINE void +util_time_get_frequency(void) +{ + if(!frequency) { +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + LONGLONG temp; + EngQueryPerformanceFrequency(&temp); + frequency = temp; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + LARGE_INTEGER temp; + QueryPerformanceFrequency(&temp); + frequency = temp.QuadPart; #endif + } +} #endif @@ -61,8 +79,20 @@ util_time_get(struct util_time *t) { #if defined(PIPE_OS_LINUX) gettimeofday(&t->tv, NULL); -#elif defined(PIPE_OS_WINDOWS) - EngQueryPerformanceCounter(&t->counter); +#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + LONGLONG temp; + EngQueryPerformanceCounter(&temp); + t->counter = temp; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + /* Updated every 10 miliseconds, measured in units of 100 nanoseconds. + * http://msdn.microsoft.com/en-us/library/ms801642.aspx */ + LARGE_INTEGER temp; + KeQuerySystemTime(&temp); + t->counter = temp.QuadPart; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + LARGE_INTEGER temp; + QueryPerformanceCounter(&temp); + t->counter = temp.QuadPart; #endif } @@ -75,10 +105,17 @@ util_time_add(const struct util_time *t1, #if defined(PIPE_OS_LINUX) t2->tv.tv_sec = t1->tv.tv_sec + usecs / 1000000; t2->tv.tv_usec = t1->tv.tv_usec + usecs % 1000000; -#elif defined(PIPE_OS_WINDOWS) - if(!frequency) - EngQueryPerformanceFrequency(&frequency); - t2->counter = t1->counter + (usecs * frequency + 999999LL)/1000000LL; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + util_time_get_frequency(); + t2->counter = t1->counter + (usecs * frequency + INT64_C(999999))/INT64_C(1000000); +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + /* 1 tick = 100 nano seconds. */ + t2->counter = t1->counter + usecs * 10; +#elif + LARGE_INTEGER temp; + LONGLONG freq; + freq = temp.QuadPart; + t2->counter = t1->counter + (usecs * freq)/1000000L; #endif } @@ -90,10 +127,11 @@ util_time_diff(const struct util_time *t1, #if defined(PIPE_OS_LINUX) return (t2->tv.tv_usec - t1->tv.tv_usec) + (t2->tv.tv_sec - t1->tv.tv_sec)*1000000; -#elif defined(PIPE_OS_WINDOWS) - if(!frequency) - EngQueryPerformanceFrequency(&frequency); - return (t2->counter - t1->counter)*1000000LL/frequency; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + util_time_get_frequency(); + return (t2->counter - t1->counter)*INT64_C(1000000)/frequency; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + return (t2->counter - t1->counter)/10; #endif } @@ -142,7 +180,7 @@ util_time_timeout(const struct util_time *start, } -#if defined(PIPE_OS_WINDOWS) +#if defined(PIPE_SUBSYSYEM_WINDOWS_DISPLAY) void util_time_sleep(unsigned usecs) { LONGLONG start, curr, end; diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h index 48ec7a4a963..f9963ce0e27 100644 --- a/src/gallium/auxiliary/util/u_time.h +++ b/src/gallium/auxiliary/util/u_time.h @@ -61,7 +61,7 @@ struct util_time #if defined(PIPE_OS_LINUX) struct timeval tv; #else - long long counter; + int64_t counter; #endif }; diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 48edc62f49b..3a80df427da 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -830,13 +830,11 @@ exec_declaration(struct spu_exec_machine *mach, unsigned first, last, mask; interpolation_func interp; - assert( decl->Declaration.Declare == TGSI_DECLARE_RANGE ); - - first = decl->u.DeclarationRange.First; - last = decl->u.DeclarationRange.Last; + first = decl->DeclarationRange.First; + last = decl->DeclarationRange.Last; mask = decl->Declaration.UsageMask; - switch( decl->Interpolation.Interpolate ) { + switch( decl->Declaration.Interpolate ) { case TGSI_INTERPOLATE_CONSTANT: interp = constant_interpolation; break; @@ -898,7 +896,7 @@ exec_instruction( break; case TGSI_OPCODE_MOV: - /* TGSI_OPCODE_SWZ */ + case TGSI_OPCODE_SWZ: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); STORE( &r[0], 0, chan_index ); diff --git a/src/gallium/drivers/i915simple/i915_batch.h b/src/gallium/drivers/i915simple/i915_batch.h index 4ea06ce02bf..45bf4f4028f 100644 --- a/src/gallium/drivers/i915simple/i915_batch.h +++ b/src/gallium/drivers/i915simple/i915_batch.h @@ -29,26 +29,88 @@ #define I915_BATCH_H #include "i915_winsys.h" -#include "i915_debug.h" -#define BATCH_LOCALS +struct i915_batchbuffer +{ + struct pipe_buffer *buffer; + struct i915_winsys *winsys; + + unsigned char *map; + unsigned char *ptr; + + size_t size; + size_t actual_size; + + size_t relocs; + size_t max_relocs; +}; + +static INLINE boolean +i915_batchbuffer_check( struct i915_batchbuffer *batch, + size_t dwords, + size_t relocs ) +{ + /** TODO JB: Check relocs */ + return dwords * 4 <= batch->size - (batch->ptr - batch->map); +} + +static INLINE size_t +i915_batchbuffer_space( struct i915_batchbuffer *batch ) +{ + return batch->size - (batch->ptr - batch->map); +} + +static INLINE void +i915_batchbuffer_dword( struct i915_batchbuffer *batch, + unsigned dword ) +{ + if (i915_batchbuffer_space(batch) < 4) + return; + + *(unsigned *)batch->ptr = dword; + batch->ptr += 4; +} + +static INLINE void +i915_batchbuffer_write( struct i915_batchbuffer *batch, + void *data, + size_t size ) +{ + if (i915_batchbuffer_space(batch) < size) + return; + + memcpy(data, batch->ptr, size); + batch->ptr += size; +} + +static INLINE void +i915_batchbuffer_reloc( struct i915_batchbuffer *batch, + struct pipe_buffer *buffer, + size_t flags, + size_t offset ) +{ + batch->winsys->batch_reloc( batch->winsys, buffer, flags, offset ); +} + +static INLINE void +i915_batchbuffer_flush( struct i915_batchbuffer *batch, + struct pipe_fence_handle **fence ) +{ + batch->winsys->batch_flush( batch->winsys, fence ); +} #define BEGIN_BATCH( dwords, relocs ) \ - (i915->batch_start = i915->winsys->batch_start( i915->winsys, dwords, relocs )) + (i915_batchbuffer_check( i915->batch, dwords, relocs )) #define OUT_BATCH( dword ) \ - i915->winsys->batch_dword( i915->winsys, dword ) + i915_batchbuffer_dword( i915->batch, dword ) #define OUT_RELOC( buf, flags, delta ) \ - i915->winsys->batch_reloc( i915->winsys, buf, flags, delta ) - -#define ADVANCE_BATCH() + i915_batchbuffer_reloc( i915->batch, buf, flags, delta ) #define FLUSH_BATCH(fence) do { \ - if (0) i915_dump_batchbuffer( i915 ); \ i915->winsys->batch_flush( i915->winsys, fence ); \ - i915->batch_start = NULL; \ i915->hardware_dirty = ~0; \ } while (0) -#endif +#endif diff --git a/src/gallium/drivers/i915simple/i915_blit.c b/src/gallium/drivers/i915simple/i915_blit.c index 24449e3fb33..22f91fab926 100644 --- a/src/gallium/drivers/i915simple/i915_blit.c +++ b/src/gallium/drivers/i915simple/i915_blit.c @@ -31,6 +31,7 @@ #include "i915_blit.h" #include "i915_reg.h" #include "i915_batch.h" +#include "i915_debug.h" #define FILE_DEBUG_FLAG DEBUG_BLIT @@ -45,7 +46,6 @@ i915_fill_blit(struct i915_context *i915, unsigned color) { unsigned BR13, CMD; - BATCH_LOCALS; dst_pitch *= (short) cpp; @@ -79,7 +79,6 @@ i915_fill_blit(struct i915_context *i915, OUT_BATCH(((y + h) << 16) | (x + w)); OUT_RELOC( dst_buffer, I915_BUFFER_ACCESS_WRITE, dst_offset); OUT_BATCH(color); - ADVANCE_BATCH(); } @@ -100,7 +99,6 @@ i915_copy_blit( struct i915_context *i915, unsigned CMD, BR13; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; - BATCH_LOCALS; I915_DBG(i915, @@ -156,7 +154,6 @@ i915_copy_blit( struct i915_context *i915, OUT_BATCH((src_y << 16) | src_x); OUT_BATCH(((int) src_pitch & 0xffff)); OUT_RELOC(src_buffer, I915_BUFFER_ACCESS_READ, src_offset); - ADVANCE_BATCH(); } diff --git a/src/gallium/drivers/i915simple/i915_clear.c b/src/gallium/drivers/i915simple/i915_clear.c index cde69daacc0..8a2d3ca43f1 100644 --- a/src/gallium/drivers/i915simple/i915_clear.c +++ b/src/gallium/drivers/i915simple/i915_clear.c @@ -44,4 +44,5 @@ i915_clear(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue) { pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue); + ps->status = PIPE_SURFACE_STATUS_DEFINED; } diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c index 4bef21619c2..4c01b8d5b17 100644 --- a/src/gallium/drivers/i915simple/i915_context.c +++ b/src/gallium/drivers/i915simple/i915_context.c @@ -50,10 +50,12 @@ static void i915_destroy( struct pipe_context *pipe ) static boolean -i915_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) +i915_draw_range_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned min_index, + unsigned max_index, + unsigned prim, unsigned start, unsigned count) { struct i915_context *i915 = i915_context( pipe ); struct draw_context *draw = i915->draw; @@ -77,7 +79,10 @@ i915_draw_elements( struct pipe_context *pipe, void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); + draw_set_mapped_element_buffer_range(draw, indexSize, + min_index, + max_index, + mapped_indexes); } else { /* no index/element buffer */ @@ -86,7 +91,9 @@ i915_draw_elements( struct pipe_context *pipe, draw_set_mapped_constant_buffer(draw, - i915->current.constants[PIPE_SHADER_VERTEX]); + i915->current.constants[PIPE_SHADER_VERTEX], + ( i915->current.num_user_constants[PIPE_SHADER_VERTEX] * + 4 * sizeof(float) )); /* draw! */ draw_arrays(i915->draw, prim, start, count); @@ -100,12 +107,23 @@ i915_draw_elements( struct pipe_context *pipe, } if (indexBuffer) { pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); - draw_set_mapped_element_buffer(draw, 0, NULL); + draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL); } return TRUE; } +static boolean +i915_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, unsigned start, unsigned count) +{ + return i915_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + prim, start, count ); +} static boolean i915_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) @@ -136,13 +154,14 @@ struct pipe_context *i915_create_context( struct pipe_screen *screen, i915->pipe.draw_arrays = i915_draw_arrays; i915->pipe.draw_elements = i915_draw_elements; + i915->pipe.draw_range_elements = i915_draw_range_elements; /* * Create drawing context and plug our rendering stage into it. */ i915->draw = draw_create(); assert(i915->draw); - if (!GETENV("I915_NO_VBUF")) { + if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) { draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915)); } else { @@ -162,7 +181,8 @@ struct pipe_context *i915_create_context( struct pipe_screen *screen, /* Batch stream debugging is a bit hacked up at the moment: */ - i915->batch_start = NULL; + i915->batch = i915_winsys->batch_get(i915_winsys); + i915->batch->winsys = i915_winsys; return &i915->pipe; } diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h index 53fc5ed0795..892a88fd2cc 100644 --- a/src/gallium/drivers/i915simple/i915_context.h +++ b/src/gallium/drivers/i915simple/i915_context.h @@ -178,6 +178,8 @@ struct i915_rasterizer_state { struct i915_sampler_state { unsigned state[3]; const struct pipe_sampler_state *templ; + unsigned minlod; + unsigned maxlod; }; @@ -209,6 +211,8 @@ struct i915_texture { struct pipe_buffer *buffer; }; +struct i915_batchbuffer; + struct i915_context { struct pipe_context pipe; @@ -241,10 +245,12 @@ struct i915_context unsigned num_vertex_elements; unsigned num_vertex_buffers; - unsigned *batch_start; + struct i915_batchbuffer *batch; /** Vertex buffer */ struct pipe_buffer *vbo; + size_t vbo_offset; + unsigned vbo_flushed; struct i915_state current; unsigned hardware_dirty; diff --git a/src/gallium/drivers/i915simple/i915_debug.c b/src/gallium/drivers/i915simple/i915_debug.c index 9b9111167f8..5e26d1b9057 100644 --- a/src/gallium/drivers/i915simple/i915_debug.c +++ b/src/gallium/drivers/i915simple/i915_debug.c @@ -861,8 +861,9 @@ void i915_dump_batchbuffer( struct i915_context *i915 ) { struct debug_stream stream; - unsigned *start = i915->batch_start; - unsigned *end = i915->winsys->batch_start( i915->winsys, 0, 0 ); + /* TODO fix me */ + unsigned *start = 0;/*i915->batch_start;*/ + unsigned *end = 0;/*i915->winsys->batch_start( i915->winsys, 0, 0 );*/ unsigned long bytes = (unsigned long) (end - start) * 4; boolean done = FALSE; diff --git a/src/gallium/drivers/i915simple/i915_flush.c b/src/gallium/drivers/i915simple/i915_flush.c index 7d23e6b6b90..472e0ab7740 100644 --- a/src/gallium/drivers/i915simple/i915_flush.c +++ b/src/gallium/drivers/i915simple/i915_flush.c @@ -62,12 +62,12 @@ static void i915_flush( struct pipe_context *pipe, assert(BEGIN_BATCH(1, 0)); } OUT_BATCH( flush ); - ADVANCE_BATCH(); } /* If there are no flags, just flush pending commands to hardware: */ FLUSH_BATCH(fence); + i915->vbo_flushed = 1; } diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c index 3ccf74c72c4..23cd909337e 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_translate.c +++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c @@ -676,7 +676,7 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_MOV: - /* aka TGSI_OPCODE_SWZ */ + case TGSI_OPCODE_SWZ: emit_simple_arith(p, inst, A0_MOV, 1); break; @@ -943,8 +943,8 @@ i915_translate_instructions(struct i915_fp_compile *p, if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_CONSTANT) { uint i; - for (i = parse.FullToken.FullDeclaration.u.DeclarationRange.First; - i <= parse.FullToken.FullDeclaration.u.DeclarationRange.Last; + for (i = parse.FullToken.FullDeclaration.DeclarationRange.First; + i <= parse.FullToken.FullDeclaration.DeclarationRange.Last; i++) { assert(ifs->constant_flags[i] == 0x0); ifs->constant_flags[i] = I915_CONSTFLAG_USER; @@ -954,8 +954,8 @@ i915_translate_instructions(struct i915_fp_compile *p, else if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = parse.FullToken.FullDeclaration.u.DeclarationRange.First; - i <= parse.FullToken.FullDeclaration.u.DeclarationRange.Last; + for (i = parse.FullToken.FullDeclaration.DeclarationRange.First; + i <= parse.FullToken.FullDeclaration.DeclarationRange.Last; i++) { assert(i < I915_MAX_TEMPORARY); /* XXX just use shader->info->file_mask[TGSI_FILE_TEMPORARY] */ diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index 7fb2adbb53b..aef3682bbfc 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -38,6 +38,7 @@ */ +#include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "pipe/p_debug.h" #include "pipe/p_util.h" @@ -62,8 +63,21 @@ struct i915_vbuf_render { /** Vertex size in bytes */ unsigned vertex_size; + /** Software primitive */ + unsigned prim; + /** Hardware primitive */ unsigned hwprim; + + /** Genereate a vertex list */ + unsigned fallback; + + /* Stuff for the vbo */ + struct pipe_buffer *vbo; + size_t vbo_size; + size_t vbo_offset; + void *vbo_ptr; + size_t vbo_alloc_size; }; @@ -95,8 +109,8 @@ i915_vbuf_render_get_vertex_info( struct vbuf_render *render ) static void * i915_vbuf_render_allocate_vertices( struct vbuf_render *render, - ushort vertex_size, - ushort nr_vertices ) + ushort vertex_size, + ushort nr_vertices ) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -105,14 +119,31 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render, /* FIXME: handle failure */ assert(!i915->vbo); - i915->vbo = winsys->buffer_create(winsys, 64, I915_BUFFER_USAGE_LIT_VERTEX, - size); - + + if (i915_render->vbo_size > size + i915_render->vbo_offset && !i915->vbo_flushed) { + } else { + i915->vbo_flushed = 0; + pipe_buffer_reference(winsys, &i915_render->vbo, NULL); + } + + if (!i915_render->vbo) { + i915_render->vbo_size = MAX2(size, i915_render->vbo_alloc_size); + i915_render->vbo_offset = 0; + i915_render->vbo = winsys->buffer_create(winsys, + 64, + I915_BUFFER_USAGE_LIT_VERTEX, + i915_render->vbo_size); + i915_render->vbo_ptr = winsys->buffer_map(winsys, + i915_render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); + winsys->buffer_unmap(winsys, i915_render->vbo); + } + + i915->vbo = i915_render->vbo; + i915->vbo_offset = i915_render->vbo_offset; i915->dirty |= I915_NEW_VBO; - - return winsys->buffer_map(winsys, - i915->vbo, - PIPE_BUFFER_USAGE_CPU_WRITE); + + return (unsigned char *)i915_render->vbo_ptr + i915->vbo_offset; } @@ -121,18 +152,51 @@ i915_vbuf_render_set_primitive( struct vbuf_render *render, unsigned prim ) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - + i915_render->prim = prim; + switch(prim) { case PIPE_PRIM_POINTS: i915_render->hwprim = PRIM3D_POINTLIST; + i915_render->fallback = 0; return TRUE; case PIPE_PRIM_LINES: i915_render->hwprim = PRIM3D_LINELIST; + i915_render->fallback = 0; + return TRUE; + case PIPE_PRIM_LINE_LOOP: + i915_render->hwprim = PRIM3D_LINELIST; + i915_render->fallback = PIPE_PRIM_LINE_LOOP; + return TRUE; + case PIPE_PRIM_LINE_STRIP: + i915_render->hwprim = PRIM3D_LINESTRIP; + i915_render->fallback = 0; return TRUE; case PIPE_PRIM_TRIANGLES: i915_render->hwprim = PRIM3D_TRILIST; + i915_render->fallback = 0; + return TRUE; + case PIPE_PRIM_TRIANGLE_STRIP: + i915_render->hwprim = PRIM3D_TRISTRIP; + i915_render->fallback = 0; + return TRUE; + case PIPE_PRIM_TRIANGLE_FAN: + i915_render->hwprim = PRIM3D_TRIFAN; + i915_render->fallback = 0; + return TRUE; + case PIPE_PRIM_QUADS: + i915_render->hwprim = PRIM3D_TRILIST; + i915_render->fallback = PIPE_PRIM_QUADS; + return TRUE; + case PIPE_PRIM_QUAD_STRIP: + i915_render->hwprim = PRIM3D_TRILIST; + i915_render->fallback = PIPE_PRIM_QUAD_STRIP; + return TRUE; + case PIPE_PRIM_POLYGON: + i915_render->hwprim = PRIM3D_POLY; + i915_render->fallback = 0; return TRUE; default: + assert((int)"Error unkown primtive type" & 0); /* Actually, can handle a lot more just fine... Fixme. */ return FALSE; @@ -140,6 +204,205 @@ i915_vbuf_render_set_primitive( struct vbuf_render *render, } + +/** + * Used for fallbacks in draw_arrays + */ +static void +draw_arrays_generate_indices( struct vbuf_render *render, + unsigned start, uint nr, + unsigned type ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + unsigned i; + unsigned end = start + nr; + switch(type) { + case 0: + for (i = start; i+1 < end; i += 2) + OUT_BATCH( (i+0) | (i+1) << 16 ); + if (i < end) + OUT_BATCH( i ); + break; + case PIPE_PRIM_LINE_LOOP: + if (nr >= 2) { + for (i = start + 1; i < end; i++) + OUT_BATCH( (i-0) | (i+0) << 16 ); + OUT_BATCH( (i-0) | ( start) << 16 ); + } + break; + case PIPE_PRIM_QUADS: + for (i = start; i + 3 < end; i += 4) { + OUT_BATCH( (i+0) | (i+1) << 16 ); + OUT_BATCH( (i+3) | (i+1) << 16 ); + OUT_BATCH( (i+2) | (i+3) << 16 ); + } + break; + case PIPE_PRIM_QUAD_STRIP: + for (i = start; i + 3 < end; i += 2) { + OUT_BATCH( (i+0) | (i+1) << 16 ); + OUT_BATCH( (i+3) | (i+2) << 16 ); + OUT_BATCH( (i+0) | (i+3) << 16 ); + } + break; + default: + assert(0); + } +} + +static unsigned +draw_arrays_calc_nr_indices( uint nr, unsigned type ) +{ + switch (type) { + case 0: + return nr; + case PIPE_PRIM_LINE_LOOP: + if (nr >= 2) + return nr * 2; + else + return 0; + case PIPE_PRIM_QUADS: + return (nr / 4) * 6; + case PIPE_PRIM_QUAD_STRIP: + return ((nr - 2) / 2) * 6; + default: + assert(0); + return 0; + } +} + +static void +draw_arrays_fallback( struct vbuf_render *render, + unsigned start, + uint nr ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + unsigned nr_indices; + + if (i915->dirty) + i915_update_derived( i915 ); + + if (i915->hardware_dirty) + i915_emit_hardware_state( i915 ); + + nr_indices = draw_arrays_calc_nr_indices( nr, i915_render->fallback ); + if (!nr_indices) + return; + + if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { + FLUSH_BATCH(NULL); + + /* Make sure state is re-emitted after a flush: + */ + i915_update_derived( i915 ); + i915_emit_hardware_state( i915 ); + i915->vbo_flushed = 1; + + if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { + assert(0); + goto out; + } + } + OUT_BATCH( _3DPRIMITIVE | + PRIM_INDIRECT | + i915_render->hwprim | + PRIM_INDIRECT_ELTS | + nr_indices ); + + draw_arrays_generate_indices( render, start, nr, i915_render->fallback ); + +out: + return; +} + +static void +i915_vbuf_render_draw_arrays( struct vbuf_render *render, + unsigned start, + uint nr ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + + if (i915_render->fallback) { + draw_arrays_fallback( render, start, nr ); + return; + } + + /* JB: TODO submit direct cmds */ + draw_arrays_fallback( render, start, nr ); +} + +/** + * Used for normal and fallback emitting of indices + * If type is zero normal operation assumed. + */ +static void +draw_generate_indices( struct vbuf_render *render, + const ushort *indices, + uint nr_indices, + unsigned type ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + unsigned i; + + switch(type) { + case 0: + for (i = 0; i + 1 < nr_indices; i += 2) { + OUT_BATCH( indices[i] | indices[i+1] << 16 ); + } + if (i < nr_indices) { + OUT_BATCH( indices[i] ); + } + break; + case PIPE_PRIM_LINE_LOOP: + if (nr_indices >= 2) { + for (i = 1; i < nr_indices; i++) + OUT_BATCH( indices[i-1] | indices[i] << 16 ); + OUT_BATCH( indices[i-1] | indices[0] << 16 ); + } + break; + case PIPE_PRIM_QUADS: + for (i = 0; i + 3 < nr_indices; i += 4) { + OUT_BATCH( indices[i+0] | indices[i+1] << 16 ); + OUT_BATCH( indices[i+3] | indices[i+1] << 16 ); + OUT_BATCH( indices[i+2] | indices[i+3] << 16 ); + } + break; + case PIPE_PRIM_QUAD_STRIP: + for (i = 0; i + 3 < nr_indices; i += 2) { + OUT_BATCH( indices[i+0] | indices[i+1] << 16 ); + OUT_BATCH( indices[i+3] | indices[i+2] << 16 ); + OUT_BATCH( indices[i+0] | indices[i+3] << 16 ); + } + break; + default: + assert(0); + break; + } +} + +static unsigned +draw_calc_nr_indices( uint nr_indices, unsigned type ) +{ + switch (type) { + case 0: + return nr_indices; + case PIPE_PRIM_LINE_LOOP: + if (nr_indices >= 2) + return nr_indices * 2; + else + return 0; + case PIPE_PRIM_QUADS: + return (nr_indices / 4) * 6; + case PIPE_PRIM_QUAD_STRIP: + return ((nr_indices - 2) / 2) * 6; + default: + assert(0); + return 0; + } +} + static void i915_vbuf_render_draw( struct vbuf_render *render, const ushort *indices, @@ -147,13 +410,14 @@ i915_vbuf_render_draw( struct vbuf_render *render, { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - unsigned i; + unsigned save_nr_indices; - assert(nr_indices); + save_nr_indices = nr_indices; + + nr_indices = draw_calc_nr_indices( nr_indices, i915_render->fallback ); + if (!nr_indices) + return; - /* this seems to be bogus, since we validate state right after this */ - /*assert((i915->dirty & ~I915_NEW_VBO) == 0);*/ - if (i915->dirty) i915_update_derived( i915 ); @@ -167,25 +431,26 @@ i915_vbuf_render_draw( struct vbuf_render *render, */ i915_update_derived( i915 ); i915_emit_hardware_state( i915 ); + i915->vbo_flushed = 1; if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { assert(0); - return; + goto out; } } OUT_BATCH( _3DPRIMITIVE | - PRIM_INDIRECT | - i915_render->hwprim | - PRIM_INDIRECT_ELTS | - nr_indices ); - for (i = 0; i + 1 < nr_indices; i += 2) { - OUT_BATCH( indices[i] | - (indices[i + 1] << 16) ); - } - if (i < nr_indices) { - OUT_BATCH( indices[i] ); - } + PRIM_INDIRECT | + i915_render->hwprim | + PRIM_INDIRECT_ELTS | + nr_indices ); + draw_generate_indices( render, + indices, + save_nr_indices, + i915_render->fallback ); + +out: + return; } @@ -197,11 +462,13 @@ i915_vbuf_render_release_vertices( struct vbuf_render *render, { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - struct pipe_winsys *winsys = i915->pipe.winsys; + size_t size = (size_t)vertex_size * (size_t)vertices_used; assert(i915->vbo); - winsys->buffer_unmap(winsys, i915->vbo); - pipe_buffer_reference(winsys, &i915->vbo, NULL); + + i915_render->vbo_offset += size; + i915->vbo = NULL; + i915->dirty |= I915_NEW_VBO; } @@ -220,6 +487,7 @@ static struct vbuf_render * i915_vbuf_render_create( struct i915_context *i915 ) { struct i915_vbuf_render *i915_render = CALLOC_STRUCT(i915_vbuf_render); + struct pipe_winsys *winsys = i915->pipe.winsys; i915_render->i915 = i915; @@ -229,14 +497,27 @@ i915_vbuf_render_create( struct i915_context *i915 ) * batch buffer. */ i915_render->base.max_indices = 16*1024; - + i915_render->base.get_vertex_info = i915_vbuf_render_get_vertex_info; i915_render->base.allocate_vertices = i915_vbuf_render_allocate_vertices; i915_render->base.set_primitive = i915_vbuf_render_set_primitive; i915_render->base.draw = i915_vbuf_render_draw; + i915_render->base.draw_arrays = i915_vbuf_render_draw_arrays; i915_render->base.release_vertices = i915_vbuf_render_release_vertices; i915_render->base.destroy = i915_vbuf_render_destroy; - + + i915_render->vbo_alloc_size = 128 * 4096; + i915_render->vbo_size = i915_render->vbo_alloc_size; + i915_render->vbo_offset = 0; + i915_render->vbo = winsys->buffer_create(winsys, + 64, + I915_BUFFER_USAGE_LIT_VERTEX, + i915_render->vbo_size); + i915_render->vbo_ptr = winsys->buffer_map(winsys, + i915_render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); + winsys->buffer_unmap(winsys, i915_render->vbo); + return &i915_render->base; } @@ -258,6 +539,8 @@ struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 ) render->destroy(render); return NULL; } - + /** TODO JB: this shouldn't be here */ + draw_set_render(i915->draw, render); + return stage; } diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c index e6c4671700e..dbb33f26955 100644 --- a/src/gallium/drivers/i915simple/i915_state.c +++ b/src/gallium/drivers/i915simple/i915_state.c @@ -41,7 +41,6 @@ #include "i915_state_inlines.h" #include "i915_fpc.h" - /* The i915 (and related graphics cores) do not support GL_CLAMP. The * Intel drivers for "other operating systems" implement GL_CLAMP as * GL_CLAMP_TO_EDGE, so the same is done here. @@ -178,6 +177,7 @@ static void i915_bind_blend_state(struct pipe_context *pipe, void *blend) { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); i915->blend = (struct i915_blend_state*)blend; @@ -194,6 +194,7 @@ static void i915_set_blend_color( struct pipe_context *pipe, const struct pipe_blend_color *blend_color ) { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); i915->blend_color = *blend_color; @@ -250,11 +251,17 @@ i915_create_sampler_state(struct pipe_context *pipe, if (sampler->normalized_coords) cso->state[1] |= SS3_NORMALIZED_COORDS; - if (0) /* XXX not tested yet */ { int minlod = (int) (16.0 * sampler->min_lod); + int maxlod = (int) (16.0 * sampler->max_lod); minlod = CLAMP(minlod, 0, 16 * 11); - cso->state[1] |= (minlod << SS3_MIN_LOD_SHIFT); + maxlod = CLAMP(maxlod, 0, 16 * 11); + + if (minlod > maxlod) + maxlod = minlod; + + cso->minlod = minlod; + cso->maxlod = maxlod; } { @@ -280,6 +287,8 @@ static void i915_bind_sampler_states(struct pipe_context *pipe, !memcmp(i915->sampler, sampler, num * sizeof(void *))) return; + draw_flush(i915->draw); + for (i = 0; i < num; ++i) i915->sampler[i] = sampler[i]; for (i = num; i < PIPE_MAX_SAMPLERS; ++i) @@ -398,6 +407,7 @@ static void i915_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil; @@ -415,6 +425,7 @@ static void i915_set_scissor_state( struct pipe_context *pipe, const struct pipe_scissor_state *scissor ) { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); memcpy( &i915->scissor, scissor, sizeof(*scissor) ); i915->dirty |= I915_NEW_SCISSOR; @@ -451,6 +462,7 @@ static void i915_bind_fs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); i915->fs = (struct i915_fragment_shader*) shader; @@ -506,6 +518,7 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, { struct i915_context *i915 = i915_context(pipe); struct pipe_winsys *ws = pipe->winsys; + draw_flush(i915->draw); assert(shader < PIPE_SHADER_TYPES); assert(index == 0); @@ -574,6 +587,7 @@ static void i915_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); i915->framebuffer = *fb; /* struct copy */ @@ -586,6 +600,7 @@ static void i915_set_clip_state( struct pipe_context *pipe, const struct pipe_clip_state *clip ) { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); draw_set_clip_state(i915->draw, clip); @@ -698,6 +713,10 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe, const struct pipe_vertex_buffer *buffers) { struct i915_context *i915 = i915_context(pipe); + /* Because we change state before the draw_set_vertex_buffers call + * we need a flush here, just to be sure. + */ + draw_flush(i915->draw); memcpy(i915->vertex_buffer, buffers, count * sizeof(buffers[0])); i915->num_vertex_buffers = count; @@ -711,6 +730,11 @@ static void i915_set_vertex_elements(struct pipe_context *pipe, const struct pipe_vertex_element *elements) { struct i915_context *i915 = i915_context(pipe); + /* Because we change state before the draw_set_vertex_buffers call + * we need a flush here, just to be sure. + */ + draw_flush(i915->draw); + i915->num_vertex_elements = count; /* pass-through to draw module */ draw_set_vertex_elements(i915->draw, count, elements); diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c index 6f947d43468..bc801a82f03 100644 --- a/src/gallium/drivers/i915simple/i915_state_emit.c +++ b/src/gallium/drivers/i915simple/i915_state_emit.c @@ -211,33 +211,43 @@ i915_emit_hardware_state(struct i915_context *i915 ) struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; if (cbuf_surface) { - unsigned pitch = (cbuf_surface->pitch * cbuf_surface->cpp); + unsigned cpitch = (cbuf_surface->pitch * cbuf_surface->cpp); + unsigned ctile = BUF_3D_USE_FENCE; +#if 0 + if (!((cpitch - 1) & cpitch) && cpitch >= 512) + ctile = BUF_3D_TILED_SURFACE; +#endif OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(pitch) | /* pitch in bytes */ - BUF_3D_USE_FENCE); + BUF_3D_PITCH(cpitch) | /* pitch in bytes */ + ctile); OUT_RELOC(cbuf_surface->buffer, I915_BUFFER_ACCESS_WRITE, - 0); + cbuf_surface->offset); } /* What happens if no zbuf?? */ if (depth_surface) { unsigned zpitch = (depth_surface->pitch * depth_surface->cpp); - + unsigned ztile = BUF_3D_USE_FENCE; +#if 0 + if (!((zpitch - 1) & zpitch) && zpitch >= 512) + ztile = BUF_3D_TILED_SURFACE; +#endif + OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(BUF_3D_ID_DEPTH | BUF_3D_PITCH(zpitch) | /* pitch in bytes */ - BUF_3D_USE_FENCE); + ztile); OUT_RELOC(depth_surface->buffer, I915_BUFFER_ACCESS_WRITE, - 0); + depth_surface->offset); } { @@ -376,6 +386,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) { uint w, h; boolean k = framebuffer_size(&i915->framebuffer, &w, &h); + (void)k; assert(k); OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); diff --git a/src/gallium/drivers/i915simple/i915_state_immediate.c b/src/gallium/drivers/i915simple/i915_state_immediate.c index dfbbcab624a..2501f2d7cb8 100644 --- a/src/gallium/drivers/i915simple/i915_state_immediate.c +++ b/src/gallium/drivers/i915simple/i915_state_immediate.c @@ -54,7 +54,7 @@ static void upload_S0S1(struct i915_context *i915) /* INTEL_NEW_VBO */ /* TODO: re-use vertex buffers here? */ - LIS0 = 0; + LIS0 = i915->vbo_offset; /* INTEL_NEW_VERTEX_SIZE -- do this where the vertex size is calculated! */ @@ -156,8 +156,12 @@ const struct i915_tracked_state i915_upload_S5 = { */ static void upload_S6( struct i915_context *i915 ) { - unsigned LIS6 = (S6_COLOR_WRITE_ENABLE | - (2 << S6_TRISTRIP_PV_SHIFT)); + unsigned LIS6 = (2 << S6_TRISTRIP_PV_SHIFT); + + /* I915_NEW_FRAMEBUFFER + */ + if (i915->framebuffer.cbufs[0]) + LIS6 |= S6_COLOR_WRITE_ENABLE; /* I915_NEW_BLEND */ @@ -174,7 +178,7 @@ static void upload_S6( struct i915_context *i915 ) } const struct i915_tracked_state i915_upload_S6 = { - I915_NEW_BLEND | I915_NEW_DEPTH_STENCIL, + I915_NEW_BLEND | I915_NEW_DEPTH_STENCIL | I915_NEW_FRAMEBUFFER, upload_S6 }; diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915simple/i915_state_sampler.c index 982eec4a1b0..24440843f33 100644 --- a/src/gallium/drivers/i915simple/i915_state_sampler.c +++ b/src/gallium/drivers/i915simple/i915_state_sampler.c @@ -35,6 +35,35 @@ #include "i915_state.h" +/* + * A note about min_lod & max_lod. + * + * There is a circular dependancy between the sampler state + * and the map state to be submitted to hw. + * + * Two condition must be meet: + * min_lod =< max_lod == true + * max_lod =< last_level == true + * + * + * This is all fine and dandy if it where for the fact that max_lod + * is set on the map state instead of the sampler state. That is + * the max_lod we submit on map is: + * max_lod = MIN2(last_level, max_lod); + * + * So we need to update the map state when we change samplers and + * we need to be change the sampler state when map state is changed. + * The first part is done by calling i915_update_texture in + * i915_update_samplers and the second part is done else where in + * code tracking the state changes. + */ + +static void +i915_update_texture(struct i915_context *i915, + uint unit, + const struct i915_texture *tex, + const struct i915_sampler_state *sampler, + uint state[6]); /** * Compute i915 texture sampling state. * @@ -50,6 +79,7 @@ static void update_sampler(struct i915_context *i915, unsigned state[3] ) { const struct pipe_texture *pt = &tex->base; + unsigned minlod, lastlod; /* Need to do this after updating the maps, which call the * intel_finalize_mipmap_tree and hence can update firstLevel: @@ -95,6 +125,15 @@ static void update_sampler(struct i915_context *i915, } #endif + /* See note at the top of file */ + minlod = sampler->minlod; + lastlod = pt->last_level << 4; + + if (lastlod < minlod) { + minlod = lastlod; + } + + state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT); state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT); } @@ -112,18 +151,23 @@ void i915_update_samplers( struct i915_context *i915 ) /* could also examine the fragment program? */ if (i915->texture[unit]) { update_sampler( i915, - unit, - i915->sampler[unit], /* sampler state */ - i915->texture[unit], /* texture */ - i915->current.sampler[unit] /* the result */ - ); - - i915->current.sampler_enable_nr++; - i915->current.sampler_enable_flags |= (1 << unit); + unit, + i915->sampler[unit], /* sampler state */ + i915->texture[unit], /* texture */ + i915->current.sampler[unit] /* the result */ + ); + i915_update_texture( i915, + unit, + i915->texture[unit], /* texture */ + i915->sampler[unit], /* sampler state */ + i915->current.texbuffer[unit] ); + + i915->current.sampler_enable_nr++; + i915->current.sampler_enable_flags |= (1 << unit); } } - i915->hardware_dirty |= I915_HW_SAMPLER; + i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP; } @@ -168,7 +212,7 @@ translate_texture_format(enum pipe_format pipeFormat) return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); #endif case PIPE_FORMAT_S8Z24_UNORM: - return (MAPSURF_32BIT | MT_32BIT_xL824); + return (MAPSURF_32BIT | MT_32BIT_xI824); default: debug_printf("i915: translate_texture_format() bad image format %x\n", pipeFormat); @@ -179,14 +223,17 @@ translate_texture_format(enum pipe_format pipeFormat) static void -i915_update_texture(struct i915_context *i915, uint unit, +i915_update_texture(struct i915_context *i915, + uint unit, + const struct i915_texture *tex, + const struct i915_sampler_state *sampler, uint state[6]) { - const struct i915_texture *tex = i915->texture[unit]; const struct pipe_texture *pt = &tex->base; uint format, pitch; const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; const uint num_levels = pt->last_level; + unsigned max_lod = num_levels * 4; assert(tex); assert(width); @@ -207,16 +254,19 @@ i915_update_texture(struct i915_context *i915, uint unit, | MS3_USE_FENCE_REGS); /* - * XXX sampler->max_lod should be used to program the MAX_LOD field below. - * Also, when min_filter != mag_filter and there's just one mipmap level, + * XXX When min_filter != mag_filter and there's just one mipmap level, * set max_lod = 1 to make sure i915 chooses between min/mag filtering. */ + /* See note at the top of file */ + if (max_lod > (sampler->maxlod >> 2)) + max_lod = sampler->maxlod >> 2; + /* MS4 state */ state[1] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK - | ((num_levels * 4) << MS4_MAX_LOD_SHIFT) + | ((max_lod) << MS4_MAX_LOD_SHIFT) | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); } @@ -231,7 +281,11 @@ i915_update_textures(struct i915_context *i915) /* determine unit enable/disable by looking for a bound texture */ /* could also examine the fragment program? */ if (i915->texture[unit]) { - i915_update_texture(i915, unit, i915->current.texbuffer[unit]); + i915_update_texture( i915, + unit, + i915->texture[unit], /* texture */ + i915->sampler[unit], /* sampler state */ + i915->current.texbuffer[unit] ); } } diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index df11ba0544c..9cd32e39191 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -42,12 +42,58 @@ #include "i915_debug.h" #include "i915_screen.h" +/* + * Helper function and arrays + */ + +/** + * Initial offset for Cube map. + */ +static const int initial_offsets[6][2] = { + {0, 0}, + {0, 2}, + {1, 0}, + {1, 2}, + {1, 1}, + {1, 3} +}; + +/** + * Step offsets for Cube map. + */ +static const int step_offsets[6][2] = { + {0, 2}, + {0, 2}, + {-1, 2}, + {-1, 2}, + {-1, 1}, + {-1, 1} +}; static unsigned minify( unsigned d ) { return MAX2(1, d>>1); } +static unsigned +power_of_two(unsigned x) +{ + unsigned value = 1; + while (value <= x) + value = value << 1; + return value; +} + +static unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + + +/* + * More advanced helper funcs + */ static void @@ -86,7 +132,6 @@ i915_miptree_set_level_info(struct i915_texture *tex, tex->image_offset[level][0] = 0; } - static void i915_miptree_set_image_offset(struct i915_texture *tex, unsigned level, unsigned img, unsigned x, unsigned y) @@ -99,57 +144,51 @@ i915_miptree_set_image_offset(struct i915_texture *tex, tex->image_offset[level][img] = (x + y * tex->pitch); /* - DBG("%s level %d img %d pos %d,%d image_offset %x\n", + printf("%s level %d img %d pos %d,%d image_offset %x\n", __FUNCTION__, level, img, x, y, tex->image_offset[level][img]); */ } -/* Hack it up to use the old winsys->surface_alloc_storage() - * method for now: +/* + * Layout functions + */ + + +/** + * Special case to deal with display targets. */ static boolean -i915_displaytarget_layout(struct pipe_screen *screen, - struct i915_texture *tex) +i915_displaytarget_layout(struct i915_texture *tex) { - struct pipe_winsys *ws = screen->winsys; - struct pipe_surface surf; - unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); - - - memset(&surf, 0, sizeof(surf)); - - ws->surface_alloc_storage( ws, - &surf, - tex->base.width[0], - tex->base.height[0], - tex->base.format, - flags, - tex->base.tex_usage); - - /* Now extract the goodies: - */ + struct pipe_texture *pt = &tex->base; + + if (pt->last_level > 0 || pt->cpp != 4) + return 0; + i915_miptree_set_level_info( tex, 0, 1, 0, 0, tex->base.width[0], tex->base.height[0], 1 ); i915_miptree_set_image_offset( tex, 0, 0, 0, 0 ); - tex->buffer = surf.buffer; - tex->pitch = surf.pitch; - tex->total_height = 0; + if (tex->base.width[0] >= 128) { + tex->pitch = power_of_two(tex->base.width[0] * pt->cpp) / pt->cpp; + tex->total_height = round_up(tex->base.height[0], 8); + } else { + tex->pitch = round_up(tex->base.width[0], 64 / pt->cpp); + tex->total_height = tex->base.height[0]; + } + /* + printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, + tex->base.width[0], tex->base.height[0], pt->cpp, + tex->pitch, tex->total_height, tex->pitch * tex->total_height * 4); + */ - return tex->buffer != NULL; + return 1; } - - - - static void i945_miptree_layout_2d( struct i915_texture *tex ) { @@ -161,6 +200,12 @@ i945_miptree_layout_2d( struct i915_texture *tex ) unsigned width = pt->width[0]; unsigned height = pt->height[0]; +#if 0 /* used for tiled display targets */ + if (pt->last_level == 0 && pt->cpp == 4) + if (i915_displaytarget_layout(tex)) + return; +#endif + tex->pitch = pt->width[0]; /* May need to adjust pitch to accomodate the placement of @@ -179,7 +224,7 @@ i945_miptree_layout_2d( struct i915_texture *tex ) /* Pitch must be a whole number of dwords, even though we * express it in texels. */ - tex->pitch = align_int(tex->pitch * pt->cpp, 4) / pt->cpp; + tex->pitch = align_int(tex->pitch * pt->cpp, 64) / pt->cpp; tex->total_height = 0; for (level = 0; level <= pt->last_level; level++) { @@ -212,25 +257,108 @@ i945_miptree_layout_2d( struct i915_texture *tex ) } } +static void +i945_miptree_layout_cube(struct i915_texture *tex) +{ + struct pipe_texture *pt = &tex->base; + unsigned level; -static const int initial_offsets[6][2] = { - {0, 0}, - {0, 2}, - {1, 0}, - {1, 2}, - {1, 1}, - {1, 3} -}; + const unsigned dim = pt->width[0]; + unsigned face; + unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0]; -static const int step_offsets[6][2] = { - {0, 2}, - {0, 2}, - {-1, 2}, - {-1, 2}, - {-1, 1}, - {-1, 1} -}; + /* + printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); + */ + + assert(lvlWidth == lvlHeight); /* cubemap images are square */ + + /* + * XXX Should only be used for compressed formats. But lets + * keep this code active just in case. + * + * Depending on the size of the largest images, pitch can be + * determined either by the old-style packing of cubemap faces, + * or the final row of 4x4, 2x2 and 1x1 faces below this. + */ + if (dim > 32) + tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; + else + tex->pitch = 14 * 8; + + /* + * XXX The 4 is only needed for compressed formats. See above. + */ + tex->total_height = dim * 4 + 4; + + /* Set all the levels to effectively occupy the whole rectangular region. + */ + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 6, 0, 0, lvlWidth, lvlHeight, 1); + lvlWidth /= 2; + lvlHeight /= 2; + } + for (face = 0; face < 6; face++) { + unsigned x = initial_offsets[face][0] * dim; + unsigned y = initial_offsets[face][1] * dim; + unsigned d = dim; + +#if 0 /* Fix and enable this code for compressed formats */ + if (dim == 4 && face >= 4) { + y = tex->total_height - 4; + x = (face - 4) * 8; + } + else if (dim < 4 && (face > 0)) { + y = tex->total_height - 4; + x = face * 8; + } +#endif + + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_image_offset(tex, level, face, x, y); + + d >>= 1; + +#if 0 /* Fix and enable this code for compressed formats */ + switch (d) { + case 4: + switch (face) { + case PIPE_TEX_FACE_POS_X: + case PIPE_TEX_FACE_NEG_X: + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; + break; + case PIPE_TEX_FACE_POS_Y: + case PIPE_TEX_FACE_NEG_Y: + y += 12; + x -= 8; + break; + case PIPE_TEX_FACE_POS_Z: + case PIPE_TEX_FACE_NEG_Z: + y = tex->total_height - 4; + x = (face - 4) * 8; + break; + } + case 2: + y = tex->total_height - 4; + x = 16 + face * 8; + break; + + case 1: + x += 48; + break; + default: +#endif + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; +#if 0 + break; + } +#endif + } + } +} static boolean i915_miptree_layout(struct i915_texture * tex) @@ -363,99 +491,15 @@ i945_miptree_layout(struct i915_texture * tex) unsigned level; switch (pt->target) { - case PIPE_TEXTURE_CUBE:{ - const unsigned dim = pt->width[0]; - unsigned face; - unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0]; - - assert(lvlWidth == lvlHeight); /* cubemap images are square */ - - /* Depending on the size of the largest images, pitch can be - * determined either by the old-style packing of cubemap faces, - * or the final row of 4x4, 2x2 and 1x1 faces below this. - */ - if (dim > 32) - tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; - else - tex->pitch = 14 * 8; - - tex->total_height = dim * 4 + 4; - - /* Set all the levels to effectively occupy the whole rectangular region. - */ - for (level = 0; level <= pt->last_level; level++) { - i915_miptree_set_level_info(tex, level, 6, - 0, 0, - lvlWidth, lvlHeight, 1); - lvlWidth /= 2; - lvlHeight /= 2; - } - - - for (face = 0; face < 6; face++) { - unsigned x = initial_offsets[face][0] * dim; - unsigned y = initial_offsets[face][1] * dim; - unsigned d = dim; - - if (dim == 4 && face >= 4) { - y = tex->total_height - 4; - x = (face - 4) * 8; - } - else if (dim < 4 && (face > 0)) { - y = tex->total_height - 4; - x = face * 8; - } - - for (level = 0; level <= pt->last_level; level++) { - i915_miptree_set_image_offset(tex, level, face, x, y); - - d >>= 1; - - switch (d) { - case 4: - switch (face) { - case PIPE_TEX_FACE_POS_X: - case PIPE_TEX_FACE_NEG_X: - x += step_offsets[face][0] * d; - y += step_offsets[face][1] * d; - break; - case PIPE_TEX_FACE_POS_Y: - case PIPE_TEX_FACE_NEG_Y: - y += 12; - x -= 8; - break; - case PIPE_TEX_FACE_POS_Z: - case PIPE_TEX_FACE_NEG_Z: - y = tex->total_height - 4; - x = (face - 4) * 8; - break; - } - - case 2: - y = tex->total_height - 4; - x = 16 + face * 8; - break; - - case 1: - x += 48; - break; - - default: - x += step_offsets[face][0] * d; - y += step_offsets[face][1] * d; - break; - } - } - } - break; - } + case PIPE_TEXTURE_CUBE: + i945_miptree_layout_cube(tex); + break; case PIPE_TEXTURE_3D:{ unsigned width = pt->width[0]; unsigned height = pt->height[0]; unsigned depth = pt->depth[0]; unsigned pack_x_pitch, pack_x_nr; unsigned pack_y_pitch; - unsigned level; tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; tex->total_height = 0; @@ -532,39 +576,32 @@ i915_texture_create(struct pipe_screen *screen, struct pipe_winsys *ws = screen->winsys; struct i915_texture *tex = CALLOC_STRUCT(i915_texture); - if (!tex) + if (!tex) return NULL; tex->base = *templat; tex->base.refcount = 1; tex->base.screen = screen; - if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { - if (!i915_displaytarget_layout(screen, tex)) - goto fail; - } - else { - if (i915screen->is_i945) { - if (!i945_miptree_layout(tex)) - goto fail; - } - else { - if (!i915_miptree_layout(tex)) - goto fail; - } - - tex->buffer = ws->buffer_create(ws, 64, - PIPE_BUFFER_USAGE_PIXEL, - tex->pitch * tex->base.cpp * - tex->total_height); - - if (!tex->buffer) - goto fail; + if (i915screen->is_i945) { + if (!i945_miptree_layout(tex)) + goto fail; + } else { + if (!i915_miptree_layout(tex)) + goto fail; } + tex->buffer = ws->buffer_create(ws, 64, + PIPE_BUFFER_USAGE_PIXEL, + tex->pitch * tex->base.cpp * + tex->total_height); + + if (!tex->buffer) + goto fail; + return &tex->base; - fail: +fail: FREE(tex); return NULL; } @@ -600,11 +637,6 @@ i915_texture_release(struct pipe_screen *screen, *pt = NULL; } - - -/* - * XXX note: same as code in sp_surface.c - */ static struct pipe_surface * i915_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, @@ -629,10 +661,10 @@ i915_get_tex_surface(struct pipe_screen *screen, assert(zslice == 0); } - ps = ws->surface_alloc(ws); + ps = CALLOC_STRUCT(pipe_surface); if (ps) { - assert(ps->refcount); - assert(ps->winsys); + ps->refcount = 1; + ps->winsys = ws; pipe_texture_reference(&ps->texture, pt); pipe_buffer_reference(ws, &ps->buffer, tex->buffer); ps->format = pt->format; @@ -642,11 +674,11 @@ i915_get_tex_surface(struct pipe_screen *screen, ps->pitch = tex->pitch; ps->offset = offset; ps->usage = flags; + ps->status = PIPE_SURFACE_STATUS_DEFINED; } return ps; } - void i915_init_texture_functions(struct i915_context *i915) { diff --git a/src/gallium/drivers/i915simple/i915_winsys.h b/src/gallium/drivers/i915simple/i915_winsys.h index 5e16543f4ec..9afaa16a62c 100644 --- a/src/gallium/drivers/i915simple/i915_winsys.h +++ b/src/gallium/drivers/i915simple/i915_winsys.h @@ -55,6 +55,7 @@ extern "C" { * etc. */ +struct i915_batchbuffer; struct pipe_buffer; struct pipe_fence_handle; struct pipe_winsys; @@ -75,20 +76,10 @@ struct pipe_screen; struct i915_winsys { /** - * Reserve space on batch buffer. - * - * Returns a null pointer if there is insufficient space in the batch buffer - * to hold the requested number of dwords and relocations. - * - * The number of dwords should also include the number of relocations. + * Get the current batch buffer from the winsys. */ - unsigned *(*batch_start)( struct i915_winsys *sws, - unsigned dwords, - unsigned relocs ); - - void (*batch_dword)( struct i915_winsys *sws, - unsigned dword ); - + struct i915_batchbuffer *(*batch_get)( struct i915_winsys *sws ); + /** * Emit a relocation to a buffer. * @@ -103,7 +94,10 @@ struct i915_winsys { struct pipe_buffer *buf, unsigned access_flags, unsigned delta ); - + + /** + * Flush the batch. + */ void (*batch_flush)( struct i915_winsys *sws, struct pipe_fence_handle **fence ); }; diff --git a/src/gallium/drivers/i965simple/brw_sf.c b/src/gallium/drivers/i965simple/brw_sf.c index c3b815a82be..96f8fb87a3d 100644 --- a/src/gallium/drivers/i965simple/brw_sf.c +++ b/src/gallium/drivers/i965simple/brw_sf.c @@ -169,9 +169,9 @@ static void upload_sf_prog( struct brw_context *brw ) case TGSI_TOKEN_TYPE_DECLARATION: if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_INPUT) { - int first = parse.FullToken.FullDeclaration.u.DeclarationRange.First; - int last = parse.FullToken.FullDeclaration.u.DeclarationRange.Last; - int interp_mode = parse.FullToken.FullDeclaration.Interpolation.Interpolate; + int first = parse.FullToken.FullDeclaration.DeclarationRange.First; + int last = parse.FullToken.FullDeclaration.DeclarationRange.Last; + int interp_mode = parse.FullToken.FullDeclaration.Declaration.Interpolate; //int semantic = parse.FullToken.FullDeclaration.Semantic.SemanticName; //int semantic_index = parse.FullToken.FullDeclaration.Semantic.SemanticIndex; @@ -291,8 +291,8 @@ static void update_sf_linkage( struct brw_context *brw ) case TGSI_TOKEN_TYPE_DECLARATION: if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_INPUT) { - int first = parse.FullToken.FullDeclaration.u.DeclarationRange.First; - int last = parse.FullToken.FullDeclaration.u.DeclarationRange.Last; + int first = parse.FullToken.FullDeclaration.DeclarationRange.First; + int last = parse.FullToken.FullDeclaration.DeclarationRange.Last; for (i = first; i < last; i++) { vp_semantic[i].semantic = diff --git a/src/gallium/drivers/i965simple/brw_shader_info.c b/src/gallium/drivers/i965simple/brw_shader_info.c index f4694a4433b..fb3da92421e 100644 --- a/src/gallium/drivers/i965simple/brw_shader_info.c +++ b/src/gallium/drivers/i965simple/brw_shader_info.c @@ -26,9 +26,7 @@ void brw_shader_info(const struct tgsi_token *tokens, case TGSI_TOKEN_TYPE_DECLARATION: { const struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration; - unsigned last = decl->u.DeclarationRange.Last; - - assert( decl->Declaration.Declare == TGSI_DECLARE_RANGE ); + unsigned last = decl->DeclarationRange.Last; // Broken by crazy wpos init: //assert( info->nr_regs[decl->Declaration.File] <= last); diff --git a/src/gallium/drivers/i965simple/brw_vs_emit.c b/src/gallium/drivers/i965simple/brw_vs_emit.c index 9020fcc0012..81423e2d7d5 100644 --- a/src/gallium/drivers/i965simple/brw_vs_emit.c +++ b/src/gallium/drivers/i965simple/brw_vs_emit.c @@ -988,10 +988,8 @@ post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst ) static void process_declaration(const struct tgsi_full_declaration *decl, struct brw_prog_info *info) { - int first = decl->u.DeclarationRange.First; - int last = decl->u.DeclarationRange.Last; - - assert (decl->Declaration.Declare != TGSI_DECLARE_MASK); + int first = decl->DeclarationRange.First; + int last = decl->DeclarationRange.Last; switch(decl->Declaration.File) { case TGSI_FILE_CONSTANT: @@ -1137,8 +1135,8 @@ static void process_instruction(struct brw_vs_compile *c, emit_min(p, dst, args[0], args[1]); break; case TGSI_OPCODE_MOV: -#if 0 case TGSI_OPCODE_SWZ: +#if 0 /* The args[0] value can't be used here as it won't have * correctly encoded the full swizzle: */ diff --git a/src/gallium/drivers/i965simple/brw_wm_decl.c b/src/gallium/drivers/i965simple/brw_wm_decl.c index 74ccfd494a4..bf1b4d961a7 100644 --- a/src/gallium/drivers/i965simple/brw_wm_decl.c +++ b/src/gallium/drivers/i965simple/brw_wm_decl.c @@ -351,18 +351,16 @@ void brw_wm_emit_decls(struct brw_wm_compile *c) case TGSI_TOKEN_TYPE_DECLARATION: { const struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration; - unsigned first = decl->u.DeclarationRange.First; - unsigned last = decl->u.DeclarationRange.Last; + unsigned first = decl->DeclarationRange.First; + unsigned last = decl->DeclarationRange.Last; unsigned mask = decl->Declaration.UsageMask; /* ? */ unsigned i; if (decl->Declaration.File != TGSI_FILE_INPUT) break; - assert(decl->Declaration.Interpolate); - for( i = first; i <= last; i++ ) { - switch (decl->Interpolation.Interpolate) { + switch (decl->Declaration.Interpolate) { case TGSI_INTERPOLATE_CONSTANT: emit_cinterp(c, i, mask); break; diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 2af0db37143..626c3a9d4e1 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -88,7 +88,8 @@ static void softpipe_destroy( struct pipe_context *pipe ) struct pipe_winsys *ws = pipe->winsys; uint i; - draw_destroy( softpipe->draw ); + if (softpipe->draw) + draw_destroy( softpipe->draw ); softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple ); softpipe->quad.earlyz->destroy( softpipe->quad.earlyz ); @@ -128,12 +129,12 @@ softpipe_create( struct pipe_screen *screen, uint i; #ifdef PIPE_ARCH_X86 - softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL; + softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE ); #else softpipe->use_sse = FALSE; #endif - softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL; + softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); softpipe->pipe.winsys = pipe_winsys; softpipe->pipe.screen = screen; @@ -178,6 +179,7 @@ softpipe_create( struct pipe_screen *screen, softpipe->pipe.draw_arrays = softpipe_draw_arrays; softpipe->pipe.draw_elements = softpipe_draw_elements; + softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; softpipe->pipe.set_edgeflags = softpipe_set_edgeflags; @@ -216,17 +218,23 @@ softpipe_create( struct pipe_screen *screen, * Create drawing context and plug our rendering stage into it. */ softpipe->draw = draw_create(); - assert(softpipe->draw); + if (!softpipe->draw) + goto fail; + softpipe->setup = sp_draw_render_stage(softpipe); + if (!softpipe->setup) + goto fail; - if (GETENV( "SP_NO_RAST" ) != NULL) + if (debug_get_bool_option( "SP_NO_RAST", FALSE )) softpipe->no_rast = TRUE; - if (GETENV( "SP_VBUF" ) != NULL) { - sp_init_vbuf(softpipe); + if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) { + /* Deprecated path -- vbuf is the intended interface to the draw module: + */ + draw_set_rasterize_stage(softpipe->draw, softpipe->setup); } else { - draw_set_rasterize_stage(softpipe->draw, softpipe->setup); + sp_init_vbuf(softpipe); } /* plug in AA line/point stages */ @@ -241,4 +249,8 @@ softpipe_create( struct pipe_screen *screen, sp_init_surface_functions(softpipe); return &softpipe->pipe; + + fail: + softpipe_destroy(&softpipe->pipe); + return NULL; } diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 62eabfb30e8..078886f93c9 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -69,7 +69,7 @@ struct softpipe_context { struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[2]; + struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 6c58f9909da..12b44a82118 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -47,14 +47,15 @@ softpipe_map_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; uint i; - for (i = 0; i < 2; i++) { + for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i].size) sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); } draw_set_mapped_constant_buffer(sp->draw, - sp->mapped_constants[PIPE_SHADER_VERTEX]); + sp->mapped_constants[PIPE_SHADER_VERTEX], + sp->constants[PIPE_SHADER_VERTEX].size); } static void @@ -68,7 +69,7 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) */ draw_flush(sp->draw); - draw_set_mapped_constant_buffer(sp->draw, NULL); + draw_set_mapped_constant_buffer(sp->draw, NULL, 0); for (i = 0; i < 2; i++) { if (sp->constants[i].size) @@ -108,11 +109,14 @@ softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, * * XXX should the element buffer be specified/bound with a separate function? */ + boolean -softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count) +softpipe_draw_range_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned min_index, + unsigned max_index, + unsigned mode, unsigned start, unsigned count) { struct softpipe_context *sp = softpipe_context(pipe); struct draw_context *draw = sp->draw; @@ -141,11 +145,14 @@ softpipe_draw_elements(struct pipe_context *pipe, void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); + draw_set_mapped_element_buffer_range(draw, indexSize, + min_index, + max_index, + mapped_indexes); } else { /* no index/element buffer */ - draw_set_mapped_element_buffer(draw, 0, NULL); + draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL); } @@ -171,6 +178,19 @@ softpipe_draw_elements(struct pipe_context *pipe, return TRUE; } +boolean +softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + return softpipe_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); +} + + void softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags) diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 55741cc1df8..69f7f960aa1 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -46,7 +46,7 @@ /* Surely this should be defined somewhere in a tgsi header: */ -typedef void (XSTDCALL *codegen_function)( +typedef void (PIPE_CDECL *codegen_function)( const struct tgsi_exec_vector *input, struct tgsi_exec_vector *output, const float (*constant)[4], diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c index 1cf9ffa632f..941ab62e00c 100644 --- a/src/gallium/drivers/softpipe/sp_prim_setup.c +++ b/src/gallium/drivers/softpipe/sp_prim_setup.c @@ -64,16 +64,17 @@ static INLINE struct setup_stage *setup_stage( struct draw_stage *stage ) } +typedef const float (*cptrf4)[4]; static void do_tri(struct draw_stage *stage, struct prim_header *prim) { struct setup_stage *setup = setup_stage( stage ); - + setup_tri( setup->setup, - prim->v[0]->data, - prim->v[1]->data, - prim->v[2]->data ); + (cptrf4)prim->v[0]->data, + (cptrf4)prim->v[1]->data, + (cptrf4)prim->v[2]->data ); } static void @@ -82,8 +83,8 @@ do_line(struct draw_stage *stage, struct prim_header *prim) struct setup_stage *setup = setup_stage( stage ); setup_line( setup->setup, - prim->v[0]->data, - prim->v[1]->data ); + (cptrf4)prim->v[0]->data, + (cptrf4)prim->v[1]->data ); } static void @@ -92,7 +93,7 @@ do_point(struct draw_stage *stage, struct prim_header *prim) struct setup_stage *setup = setup_stage( stage ); setup_point( setup->setup, - prim->v[0]->data ); + (cptrf4)prim->v[0]->data ); } diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index e063fe82efc..e9fae951e0b 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -116,30 +116,28 @@ sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) - if (prim == PIPE_PRIM_TRIANGLES || - prim == PIPE_PRIM_LINES || - prim == PIPE_PRIM_POINTS) { - cvbr->prim = prim; - return TRUE; - } - else { - return FALSE; - } + cvbr->prim = prim; + return TRUE; } +static INLINE cptrf4 get_vert( const void *vertex_buffer, + int index, + int stride ) +{ + return (cptrf4)((char *)vertex_buffer + index * stride); +} static void -sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices) +sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; - unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float); - unsigned i, j; - void *vertex_buffer = cvbr->vertex_buffer; - cptrf4 v[3]; + unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float); + unsigned i; + const void *vertex_buffer = cvbr->vertex_buffer; /* XXX: break this dependency - make setup_context live under * softpipe, rename the old "setup" draw stage to something else. @@ -149,40 +147,98 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices) switch (cvbr->prim) { - case PIPE_PRIM_TRIANGLES: - for (i = 0; i < nr_indices; i += 3) { - for (j = 0; j < 3; j++) - v[j] = (cptrf4)((char *)vertex_buffer + - indices[i+j] * vertex_size); - - setup_tri( setup_ctx, - v[0], - v[1], - v[2]); + case PIPE_PRIM_POINTS: + for (i = 0; i < nr; i++) { + setup_point( setup_ctx, + get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_LINES: - for (i = 0; i < nr_indices; i += 2) { - for (j = 0; j < 2; j++) - v[j] = (cptrf4)((char *)vertex_buffer + - indices[i+j] * vertex_size); + for (i = 1; i < nr; i += 2) { + setup_line( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } + break; + case PIPE_PRIM_LINE_STRIP: + for (i = 1; i < nr; i ++) { setup_line( setup_ctx, - v[0], - v[1] ); + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); } break; - case PIPE_PRIM_POINTS: - for (i = 0; i < nr_indices; i++) { - v[0] = (cptrf4)((char *)vertex_buffer + - indices[i] * vertex_size); + case PIPE_PRIM_LINE_LOOP: + for (i = 1; i < nr; i ++) { + setup_line( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } + if (nr) { + setup_line( setup_ctx, + get_vert(vertex_buffer, indices[nr-1], stride), + get_vert(vertex_buffer, indices[0], stride) ); + } + break; - setup_point( setup_ctx, - v[0] ); + + case PIPE_PRIM_TRIANGLES: + for (i = 2; i < nr; i += 3) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride)); + } + break; + + case PIPE_PRIM_TRIANGLE_STRIP: + for (i = 2; i < nr; i += 1) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i+(i&1)-2], stride), + get_vert(vertex_buffer, indices[i-(i&1)-1], stride), + get_vert(vertex_buffer, indices[i-0], stride)); + } + break; + + case PIPE_PRIM_TRIANGLE_FAN: + case PIPE_PRIM_POLYGON: + for (i = 2; i < nr; i += 1) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[0], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride)); } break; + case PIPE_PRIM_QUADS: + for (i = 3; i < nr; i += 4) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride)); + + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride)); + } + break; + case PIPE_PRIM_QUAD_STRIP: + for (i = 3; i < nr; i += 2) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride)); + + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-0], stride)); + } + break; + default: + assert(0); } /* XXX: why are we calling this??? If we had to call something, it @@ -202,131 +258,107 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); struct softpipe_context *softpipe = cvbr->softpipe; struct draw_stage *setup = softpipe->setup; - const void *vertex_buffer = cvbr->vertex_buffer; - const unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float); + const void *vertex_buffer = NULL; + const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float); unsigned i; struct setup_context *setup_ctx = sp_draw_setup_context(setup); - cptrf4 v[3]; -#define VERTEX(I) \ - (cptrf4) ((char *) vertex_buffer + (I) * vertex_size) + vertex_buffer = (void *)get_vert(cvbr->vertex_buffer, start, stride); switch (cvbr->prim) { case PIPE_PRIM_POINTS: for (i = 0; i < nr; i++) { - v[0] = VERTEX(i); - setup_point( setup_ctx, v[0] ); + setup_point( setup_ctx, + get_vert(vertex_buffer, i-0, stride) ); } break; + case PIPE_PRIM_LINES: - assert(nr % 2 == 0); - for (i = 0; i < nr; i += 2) { - v[0] = VERTEX(i); - v[1] = VERTEX(i + 1); - setup_line( setup_ctx, v[0], v[1] ); + for (i = 1; i < nr; i += 2) { + setup_line( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); } break; + case PIPE_PRIM_LINE_STRIP: - for (i = 1; i < nr; i++) { - v[0] = VERTEX(i - 1); - v[1] = VERTEX(i); - setup_line( setup_ctx, v[0], v[1] ); + for (i = 1; i < nr; i ++) { + setup_line( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); } break; + + case PIPE_PRIM_LINE_LOOP: + for (i = 1; i < nr; i ++) { + setup_line( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } + if (nr) { + setup_line( setup_ctx, + get_vert(vertex_buffer, nr-1, stride), + get_vert(vertex_buffer, 0, stride) ); + } + break; + + case PIPE_PRIM_TRIANGLES: - assert(nr % 3 == 0); - for (i = 0; i < nr; i += 3) { - v[0] = VERTEX(i + 0); - v[1] = VERTEX(i + 1); - v[2] = VERTEX(i + 2); + for (i = 2; i < nr; i += 3) { setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride)); } break; + case PIPE_PRIM_TRIANGLE_STRIP: - assert(nr >= 3); - for (i = 2; i < nr; i++) { - v[0] = VERTEX(i - 2); - v[1] = VERTEX(i - 1); - v[2] = VERTEX(i); + for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); + get_vert(vertex_buffer, i+(i&1)-2, stride), + get_vert(vertex_buffer, i-(i&1)-1, stride), + get_vert(vertex_buffer, i-0, stride)); } break; + case PIPE_PRIM_TRIANGLE_FAN: - assert(nr >= 3); - for (i = 2; i < nr; i++) { - v[0] = VERTEX(0); - v[1] = VERTEX(i - 1); - v[2] = VERTEX(i); + case PIPE_PRIM_POLYGON: + for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); + get_vert(vertex_buffer, 0, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride)); } break; case PIPE_PRIM_QUADS: - assert(nr % 4 == 0); - for (i = 0; i < nr; i += 4) { - v[0] = VERTEX(i + 0); - v[1] = VERTEX(i + 1); - v[2] = VERTEX(i + 2); + for (i = 3; i < nr; i += 4) { setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride)); - v[0] = VERTEX(i + 0); - v[1] = VERTEX(i + 2); - v[2] = VERTEX(i + 3); setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride)); } break; case PIPE_PRIM_QUAD_STRIP: - assert(nr >= 4); - for (i = 2; i < nr; i += 2) { - v[0] = VERTEX(i - 2); - v[1] = VERTEX(i); - v[2] = VERTEX(i + 1); + for (i = 3; i < nr; i += 2) { setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride)); - v[0] = VERTEX(i - 2); - v[1] = VERTEX(i + 1); - v[2] = VERTEX(i - 1); setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); - } - break; - case PIPE_PRIM_POLYGON: - /* draw as tri fan */ - for (i = 2; i < nr; i++) { - v[0] = VERTEX(0); - v[1] = VERTEX(i - 1); - v[2] = VERTEX(i); - setup_tri( setup_ctx, - v[0], - v[1], - v[2] ); + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-0, stride)); } break; default: - /* XXX finish remaining prim types */ assert(0); } - -#undef VERTEX } diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index a1859f98832..33888abcc5e 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -230,7 +230,7 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) int x = quad->x0 % TILE_SIZE + (j & 1); int y = quad->y0 % TILE_SIZE + (j >> 1); uint z24s8 = tile->data.depth32[y][x]; - z24s8 = (z24s8 & 0xff) | (bzzzz[j] << 24); + z24s8 = (z24s8 & 0xff) | (bzzzz[j] << 8); tile->data.depth32[y][x] = z24s8; } break; diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 452e51fa791..701e02b295e 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -171,6 +171,13 @@ boolean softpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); +boolean +softpipe_draw_range_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned min_index, + unsigned max_index, + unsigned mode, unsigned start, unsigned count); void softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags); diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 1d7a1fffe4d..ef8c5bd6b0c 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -207,12 +207,19 @@ softpipe_get_tex_surface(struct pipe_screen *screen, * done with the CPU. Let's adjust the flags to take that into * account. */ - if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) - ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE; + if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) { + /* GPU_WRITE means "render" and that can involve reads (blending) */ + ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ; + } if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; + if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_WRITE)) { + /* Mark the surface as dirty. The tile cache will look for this. */ + spt->modified = TRUE; + } pipe_texture_reference(&ps->texture, pt); ps->face = face; diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h index 779a9d8fc97..0e1017632c9 100644 --- a/src/gallium/drivers/softpipe/sp_texture.h +++ b/src/gallium/drivers/softpipe/sp_texture.h @@ -47,6 +47,8 @@ struct softpipe_texture /* The data is held here: */ struct pipe_buffer *buffer; + + boolean modified; }; diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 28c29da87c9..2d5d2b50f51 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -37,6 +37,7 @@ #include "util/p_tile.h" #include "sp_context.h" #include "sp_surface.h" +#include "sp_texture.h" #include "sp_tile_cache.h" #define NUM_ENTRIES 32 @@ -169,6 +170,7 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, PIPE_BUFFER_USAGE_CPU_WRITE); tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM || + ps->format == PIPE_FORMAT_Z24S8_UNORM || ps->format == PIPE_FORMAT_Z16_UNORM || ps->format == PIPE_FORMAT_Z32_UNORM || ps->format == PIPE_FORMAT_S8_UNORM); @@ -505,6 +507,15 @@ sp_get_cached_tile_tex(struct pipe_context *pipe, face, level); struct softpipe_cached_tile *tile = tc->entries + pos; + if (tc->texture) { + struct softpipe_texture *spt = softpipe_texture(tc->texture); + if (spt->modified) { + /* texture was modified, force a cache reload */ + tile->x = -1; + spt->modified = FALSE; + } + } + if (tile_x != tile->x || tile_y != tile->y || z != tile->z || diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index a4b772bc4fd..521ef2d189b 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -52,39 +52,63 @@ #endif /* __MSC__ */ -typedef unsigned int uint; -typedef unsigned char ubyte; -typedef unsigned char boolean; -typedef unsigned short ushort; -typedef unsigned long long uint64; - - #if defined(__MSC__) -typedef char int8_t; -typedef unsigned char uint8_t; -typedef short int16_t; -typedef unsigned short uint16_t; -typedef long int32_t; -typedef unsigned long uint32_t; -typedef long long int64_t; -typedef unsigned long long uint64_t; +typedef __int8 int8_t; +typedef unsigned __int8 uint8_t; +typedef __int16 int16_t; +typedef unsigned __int16 uint16_t; +#ifndef __eglplatform_h_ +typedef __int32 int32_t; +#endif +typedef unsigned __int32 uint32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; #if defined(_WIN64) typedef __int64 intptr_t; typedef unsigned __int64 uintptr_t; #else -typedef int intptr_t; -typedef unsigned int uintptr_t; +typedef __int32 intptr_t; +typedef unsigned __int32 uintptr_t; #endif +#define INT64_C(__val) __val##i64 +#define UINT64_C(__val) __val##ui64 + +#ifndef __cplusplus +#define false 0 +#define true 1 +#define bool _Bool +typedef int _Bool; +#define __bool_true_false_are_defined 1 +#endif /* !__cplusplus */ + #else +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS 1 +#endif #include <stdint.h> +#include <stdbool.h> #endif -#define TRUE 1 -#define FALSE 0 +typedef unsigned int uint; +typedef unsigned char ubyte; +typedef unsigned short ushort; +typedef uint64_t uint64; + +#if 0 +#define boolean bool +#else +typedef unsigned char boolean; +#endif +#ifndef TRUE +#define TRUE true +#endif +#ifndef FALSE +#define FALSE false +#endif /* Function inlining */ @@ -103,6 +127,17 @@ typedef unsigned int uintptr_t; #endif +/* This should match linux gcc cdecl semantics everywhere, so that we + * just codegen one calling convention on all platforms. + */ +#ifdef _MSC_VER +#define PIPE_CDECL __cdecl +#else +#define PIPE_CDECL +#endif + + + #if defined __GNUC__ #define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) )) #define ALIGN16_ASSIGN(NAME) NAME##___aligned @@ -115,14 +150,4 @@ typedef unsigned int uintptr_t; -/** For calling code-gen'd functions */ -#if !defined(XSTDCALL) -#if defined(WIN32) -#define XSTDCALL __stdcall -#else -#define XSTDCALL -#endif -#endif - - #endif /* P_COMPILER_H */ diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h index 5c030bdfff3..af3746c0265 100644 --- a/src/gallium/include/pipe/p_config.h +++ b/src/gallium/include/pipe/p_config.h @@ -33,7 +33,12 @@ * architecture, and operating system being used. These defines should be used * throughout the code to facilitate porting to new platforms. It is likely that * this file is auto-generated by an autoconf-like tool at some point, as some - * things cannot be determined by existing defines alone. + * things cannot be determined by pre-defined environment alone. + * + * See also: + * - http://gcc.gnu.org/onlinedocs/cpp/Common-Predefined-Macros.html + * - echo | gcc -dM -E - | sort + * - http://msdn.microsoft.com/en-us/library/b0084kay.aspx * * @author José Fonseca <[email protected]> */ @@ -50,6 +55,15 @@ #define PIPE_CC_GCC #endif +/* + * Meaning of _MSC_VER value: + * - 1400: Visual C++ 2005 + * - 1310: Visual C++ .NET 2003 + * - 1300: Visual C++ .NET 2002 + * + * __MSC__ seems to be an old macro -- it is not pre-defined on recent MSVC + * versions. + */ #if defined(_MSC_VER) || defined(__MSC__) #define PIPE_CC_MSVC #endif @@ -63,11 +77,11 @@ * Processor architecture */ -#if defined(_X86_) || defined(__i386__) || defined(__386__) || defined(i386) +#if defined(__i386__) /* gcc */ || defined(_M_IX86) /* msvc */ || defined(_X86_) || defined(__386__) || defined(i386) #define PIPE_ARCH_X86 #endif -#if 0 /* FIXME */ +#if defined(__x86_64__) /* gcc */ || defined(_M_X64) /* msvc */ || defined(_M_AMD64) /* msvc */ #define PIPE_ARCH_X86_64 #endif @@ -77,7 +91,9 @@ /* - * Operating system + * Operating system family. + * + * See subsystem below for a more fine-grained distinction. */ #if defined(__linux__) @@ -90,30 +106,30 @@ /* - * Subsystem + * Subsystem. * - * XXX: There is no way to autodetect this. + * NOTE: There is no way to auto-detect most of these. */ #if defined(PIPE_OS_LINUX) #define PIPE_SUBSYSTEM_DRI -#endif +#endif /* PIPE_OS_LINUX */ #if defined(PIPE_OS_WINDOWS) -#if !defined(PIPE_SUBSYSTEM_USER) && !defined(PIPE_SUBSYSTEM_KERNEL) -#error Neither PIPE_SUBSYSTEM_USER or PIPE_SUBSYSTEM_KERNEL defined. -#endif -#if defined(PIPE_SUBSYSTEM_KERNEL) -#define PIPE_SUBSYSTEM_WINDOWS_DISPLAY -#endif -#if 0 /* FIXME */ -#define PIPE_SUBSYSTEM_WINDOWS_MINIPORT -#endif -#if 0 /* FIXME */ +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) +/* Windows 2000/XP Display Driver */ +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +/* Windows 2000/XP Miniport Driver */ +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) +/* Windows User-space Library */ +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) +/* Windows CE 5.0/6.0 */ +#else +#ifdef _WIN32_WCE #define PIPE_SUBSYSTEM_WINDOWS_CE -#endif -#if defined(PIPE_SUBSYSTEM_USER) -#define PIPE_SUBSYSTEM_WINDOWS_USER +#else /* !_WIN32_WCE */ +#error No PIPE_SUBSYSTEM_WINDOWS_xxx subsystem defined. +#endif /* !_WIN32_WCE */ #endif #endif /* PIPE_OS_WINDOWS */ diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 0f68f592f77..faf112c6d61 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -76,6 +76,20 @@ struct pipe_context { struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); + + /* XXX: this is (probably) a temporary entrypoint, as the range + * information should be available from the vertex_buffer state. + * Using this to quickly evaluate a specialized path in the draw + * module. + */ + boolean (*draw_range_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); /*@}*/ diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h index 0af635be573..9011557006d 100644 --- a/src/gallium/include/pipe/p_debug.h +++ b/src/gallium/include/pipe/p_debug.h @@ -59,6 +59,13 @@ extern "C" { #endif #endif + +/* MSVC bebore VC7 does not have the __FUNCTION__ macro */ +#if defined(_MSC_VER) && _MSC_VER < 1300 +#define __FUNCTION__ "???" +#endif + + void _debug_vprintf(const char *format, va_list ap); @@ -127,8 +134,8 @@ void _debug_break(void); #ifdef DEBUG #if (defined(__i386__) || defined(__386__)) && defined(__GNUC__) #define debug_break() __asm("int3") -#elif (defined(__i386__) || defined(__386__)) && defined(__MSC__) -#define debug_break() _asm {int 3} +#elif defined(_M_IX86) && defined(_MSC_VER) +#define debug_break() do { _asm {int 3} } while(0) #else #define debug_break() _debug_break() #endif @@ -282,7 +289,7 @@ boolean debug_get_bool_option(const char *name, boolean dfault); long -debug_get_unsigned_option(const char *name, long dfault); +debug_get_num_option(const char *name, long dfault); unsigned long debug_get_flags_option(const char *name, diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 83330ef22fe..f8fadf31b60 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -274,6 +274,10 @@ enum pipe_texture_target { #define PIPE_CAP_MAX_POINT_WIDTH_AA 17 #define PIPE_CAP_MAX_TEXTURE_ANISOTROPY 18 #define PIPE_CAP_MAX_TEXTURE_LOD_BIAS 19 +#define PIPE_CAP_GUARD_BAND_LEFT 20 /*< float */ +#define PIPE_CAP_GUARD_BAND_TOP 21 /*< float */ +#define PIPE_CAP_GUARD_BAND_RIGHT 22 /*< float */ +#define PIPE_CAP_GUARD_BAND_BOTTOM 23 /*< float */ #ifdef __cplusplus diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index 9ba00f8d7b6..579fdb2957f 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -50,7 +50,7 @@ extern "C" { #define PIPE_FORMAT_LAYOUT_RGBAZS 0 #define PIPE_FORMAT_LAYOUT_YCBCR 1 #define PIPE_FORMAT_LAYOUT_DXT 2 /**< XXX temporary? */ - +#define PIPE_FORMAT_LAYOUT_MIXED 3 static INLINE uint pf_layout(uint f) /**< PIPE_FORMAT_LAYOUT_ */ { @@ -62,7 +62,7 @@ static INLINE uint pf_layout(uint f) /**< PIPE_FORMAT_LAYOUT_ */ */ /** - * Format component selectors for RGBAZS layout. + * Format component selectors for RGBAZS & MIXED layout. */ #define PIPE_FORMAT_COMP_R 0 #define PIPE_FORMAT_COMP_G 1 @@ -109,8 +109,6 @@ static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask) return (f >> shift) & mask; } -/* XXX: The bit layout needs to be revised, can't currently encode 10-bit components. */ - #define pf_swizzle_x(f) pf_get(f, 2, 0x7) /**< PIPE_FORMAT_COMP_ */ #define pf_swizzle_y(f) pf_get(f, 5, 0x7) /**< PIPE_FORMAT_COMP_ */ #define pf_swizzle_z(f) pf_get(f, 8, 0x7) /**< PIPE_FORMAT_COMP_ */ @@ -121,21 +119,21 @@ static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask) #define pf_size_z(f) pf_get(f, 20, 0x7) /**< Size of Z */ #define pf_size_w(f) pf_get(f, 23, 0x7) /**< Size of W */ #define pf_size_xyzw(f,i) pf_get(f, 14+((i)*3), 0x7) -#define pf_exp8(f) pf_get(f, 26, 0x3) /**< Scale size by 8 ^ exp8 */ -#define pf_type(f) pf_get(f, 28, 0xf) /**< PIPE_FORMAT_TYPE_ */ +#define pf_exp2(f) pf_get(f, 26, 0x7) /**< Scale size by 2 ^ exp2 */ +#define pf_type(f) pf_get(f, 29, 0x7) /**< PIPE_FORMAT_TYPE_ */ /** * Helper macro to encode the above structure into a 32-bit value. */ -#define _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP8, TYPE ) (\ +#define _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ) (\ (PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\ ((SWZ) << 2) |\ ((SIZEX) << 14) |\ ((SIZEY) << 17) |\ ((SIZEZ) << 20) |\ ((SIZEW) << 23) |\ - ((EXP8) << 26) |\ - ((TYPE) << 28) ) + ((EXP2) << 26) |\ + ((TYPE) << 29) ) /** * Helper macro to encode the swizzle part of the structure above. @@ -149,16 +147,52 @@ static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask) _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE ) /** + * Shorthand macro for RGBAZS layout with component sizes in 2-bit units. + */ +#define _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\ + _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE ) + +/** * Shorthand macro for RGBAZS layout with component sizes in 8-bit units. */ #define _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\ - _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE ) + _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE ) /** * Shorthand macro for RGBAZS layout with component sizes in 64-bit units. */ #define _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\ - _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 2, TYPE ) + _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE ) + +typedef uint pipe_format_mixed_t; + +/* NOTE: Use pf_swizzle_* and pf_size_* macros for swizzles and sizes. + */ + +#define pf_mixed_sign_x(f) pf_get( f, 26, 0x1 ) /*< Sign of X */ +#define pf_mixed_sign_y(f) pf_get( f, 27, 0x1 ) /*< Sign of Y */ +#define pf_mixed_sign_z(f) pf_get( f, 28, 0x1 ) /*< Sign of Z */ +#define pf_mixed_sign_w(f) pf_get( f, 29, 0x1 ) /*< Sign of W */ +#define pf_mixed_sign_xyzw(f, i) pf_get( f, 26 + (i), 0x1 ) +#define pf_mixed_normalized(f) pf_get( f, 30, 0x1 ) /*< Type is NORM (1) or SCALED (0) */ +#define pf_mixed_scale8(f) pf_get( f, 31, 0x1 ) /*< Scale size by either one (0) or eight (1) */ + +/** + * Helper macro to encode the above structure into a 32-bit value. + */ +#define _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ) (\ + (PIPE_FORMAT_LAYOUT_MIXED << 0) |\ + ((SWZ) << 2) |\ + ((SIZEX) << 14) |\ + ((SIZEY) << 17) |\ + ((SIZEZ) << 20) |\ + ((SIZEW) << 23) |\ + ((SIGNX) << 26) |\ + ((SIGNY) << 27) |\ + ((SIGNZ) << 28) |\ + ((SIGNW) << 29) |\ + ((NORMALIZED) << 30) |\ + ((SCALE8) << 31) ) /** * Shorthand macro for common format swizzles. @@ -168,8 +202,10 @@ static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask) #define _PIPE_FORMAT_RGB1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 ) #define _PIPE_FORMAT_RGBA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A ) #define _PIPE_FORMAT_ARGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) +#define _PIPE_FORMAT_ABGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R ) #define _PIPE_FORMAT_BGRA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A ) #define _PIPE_FORMAT_1RGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) +#define _PIPE_FORMAT_1BGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R ) #define _PIPE_FORMAT_BGR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 ) #define _PIPE_FORMAT_0000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) #define _PIPE_FORMAT_000R _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R ) @@ -238,10 +274,12 @@ enum pipe_format { PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ), PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ), PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM ), + PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ), PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte luminance */ PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha */ PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte intensity */ PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha, luminance */ + PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ushort luminance */ PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 ), PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 ), PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), @@ -322,6 +360,10 @@ enum pipe_format { PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), + /* mixed formats */ + PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 ), + PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 ), + /* compressed formats */ PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0 ), PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8 ), @@ -329,7 +371,6 @@ enum pipe_format { PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8 ) }; - /** * Builds pipe format name from format token. */ @@ -358,7 +399,9 @@ static INLINE uint pf_get_component_bits( enum pipe_format format, uint comp ) else { size = 0; } - return size << (pf_exp8(format) * 3); + if (pf_layout( format ) == PIPE_FORMAT_LAYOUT_RGBAZS) + return size << pf_exp2( format ); + return size << (pf_mixed_scale8( format ) * 3); } /** @@ -368,6 +411,7 @@ static INLINE uint pf_get_bits( enum pipe_format format ) { switch (pf_layout(format)) { case PIPE_FORMAT_LAYOUT_RGBAZS: + case PIPE_FORMAT_LAYOUT_MIXED: return pf_get_component_bits( format, PIPE_FORMAT_COMP_0 ) + pf_get_component_bits( format, PIPE_FORMAT_COMP_1 ) + diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index f05e1a34b32..84e5096418b 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -55,9 +55,6 @@ enum tgsi_file_type { }; -#define TGSI_DECLARE_RANGE 0 -#define TGSI_DECLARE_MASK 1 - #define TGSI_WRITEMASK_NONE 0x00 #define TGSI_WRITEMASK_X 0x01 #define TGSI_WRITEMASK_Y 0x02 @@ -75,16 +72,19 @@ enum tgsi_file_type { #define TGSI_WRITEMASK_YZW 0x0E #define TGSI_WRITEMASK_XYZW 0x0F +#define TGSI_INTERPOLATE_CONSTANT 0 +#define TGSI_INTERPOLATE_LINEAR 1 +#define TGSI_INTERPOLATE_PERSPECTIVE 2 + struct tgsi_declaration { unsigned Type : 4; /* TGSI_TOKEN_TYPE_DECLARATION */ unsigned Size : 8; /* UINT */ unsigned File : 4; /* one of TGSI_FILE_x */ - unsigned Declare : 4; /* one of TGSI_DECLARE_x */ unsigned UsageMask : 4; /* bitmask of TGSI_WRITEMASK_x flags */ - unsigned Interpolate : 1; /* BOOL, any interpolation info? */ + unsigned Interpolate : 4; /* TGSI_INTERPOLATE_ */ unsigned Semantic : 1; /* BOOL, any semantic info? */ - unsigned Padding : 5; + unsigned Padding : 6; unsigned Extended : 1; /* BOOL */ }; @@ -94,21 +94,6 @@ struct tgsi_declaration_range unsigned Last : 16; /* UINT */ }; -struct tgsi_declaration_mask -{ - unsigned Mask : 32; /* UINT */ -}; - -#define TGSI_INTERPOLATE_CONSTANT 0 -#define TGSI_INTERPOLATE_LINEAR 1 -#define TGSI_INTERPOLATE_PERSPECTIVE 2 - -struct tgsi_declaration_interpolation -{ - unsigned Interpolate : 4; /* TGSI_INTERPOLATE_ */ - unsigned Padding : 28; -}; - #define TGSI_SEMANTIC_POSITION 0 #define TGSI_SEMANTIC_COLOR 1 #define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ @@ -247,7 +232,7 @@ struct tgsi_immediate_float32 /* * GL_ARB_vertex_program */ -#define TGSI_OPCODE_SWZ TGSI_OPCODE_MOV +#define TGSI_OPCODE_SWZ 118 #define TGSI_OPCODE_XPD TGSI_OPCODE_CROSSPRODUCT /* @@ -403,7 +388,7 @@ struct tgsi_immediate_float32 #define TGSI_OPCODE_KIL 116 /* unpredicated kill */ #define TGSI_OPCODE_END 117 /* aka HALT */ -#define TGSI_OPCODE_LAST 118 +#define TGSI_OPCODE_LAST 119 #define TGSI_SAT_NONE 0 /* do not saturate */ #define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */ @@ -636,6 +621,10 @@ struct tgsi_src_register_ext * * NegateX, NegateY, NegateZ and NegateW negate individual components of the * source register. + * + * NOTE: To simplify matter, if this token is present, the corresponding Swizzle + * and Negate fields in tgsi_src_register should be set to X,Y,Z,W + * and FALSE, respectively. */ struct tgsi_src_register_ext_swz diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h index 597354ca96c..8b3003bcefb 100644 --- a/src/gallium/include/pipe/p_util.h +++ b/src/gallium/include/pipe/p_util.h @@ -140,8 +140,6 @@ REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) #define CALLOC_STRUCT(T) (struct T *) CALLOC(1, sizeof(struct T)) -#define GETENV( X ) debug_get_option( X, NULL ) - /** * Return memory on given byte alignment @@ -410,10 +408,9 @@ extern void pipe_copy_rect(ubyte * dst, unsigned cpp, unsigned dst_pitch, -#ifdef WIN32 - -#if !defined(_INC_MATH) || !defined(__cplusplus) - +#if defined(_MSC_VER) +#if _MSC_VER < 1400 && !defined(__cplusplus) + static INLINE float cosf( float f ) { return (float) cos( (double) f ); @@ -451,10 +448,17 @@ static INLINE float fabsf( float f ) static INLINE float logf( float f ) { - return (float) cos( (double) f ); + return (float) log( (double) f ); } -#endif /* _INC_MATH */ + +#else +/* Work-around an extra semi-colon in VS 2005 logf definition */ +#ifdef logf +#undef logf +#define logf(x) ((float)log((double)(x))) +#endif /* logf */ #endif +#endif /* _MSC_VER */ #ifdef __cplusplus diff --git a/src/gallium/winsys/SConscript b/src/gallium/winsys/SConscript index e8a581adb21..bf1718e7a57 100644 --- a/src/gallium/winsys/SConscript +++ b/src/gallium/winsys/SConscript @@ -1,11 +1,16 @@ Import('*') -if 'intel' in env['winsys'] and dri: +if env['dri']: SConscript([ 'dri/SConscript', ]) -if 'xlib' in env['winsys'] and not dri: +if 'xlib' in env['winsys']: SConscript([ 'xlib/SConscript', ]) + +if 'gdi' in env['winsys']: + SConscript([ + 'gdi/SConscript', + ]) diff --git a/src/gallium/winsys/common/Makefile b/src/gallium/winsys/common/Makefile new file mode 100644 index 00000000000..4c0f3545a53 --- /dev/null +++ b/src/gallium/winsys/common/Makefile @@ -0,0 +1,20 @@ +TOP = ../../../.. +include $(TOP)/configs/current + + +SUBDIRS = $(GALLIUM_WINSYS_COMMON_DIRS) + + +default: subdirs + + +subdirs: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1 ; \ + fi \ + done + + +clean: + rm -f `find . -name \*.[oa]` diff --git a/src/gallium/winsys/common/Makefile.template b/src/gallium/winsys/common/Makefile.template new file mode 100644 index 00000000000..67af7781570 --- /dev/null +++ b/src/gallium/winsys/common/Makefile.template @@ -0,0 +1,64 @@ +# -*-makefile-*- + + +# We still have a dependency on the "dri" buffer manager. Most likely +# the interface can be reused in non-dri environments, and also as a +# frontend to simpler memory managers. +# +COMMON_SOURCES = + +OBJECTS = $(C_SOURCES:.c=.o) \ + $(CPP_SOURCES:.cpp=.o) \ + $(ASM_SOURCES:.S=.o) + + +### Include directories +INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/include \ + $(DRIVER_INCLUDES) + + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + + +##### TARGETS ##### + +default: depend symlinks $(LIBNAME) + + +$(LIBNAME): $(OBJECTS) Makefile $(TOP)/src/gallium/winsys/common/Makefile.template + $(TOP)/bin/mklib -o $@ -static $(OBJECTS) $(DRIVER_LIBS) + + +depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ + $(ASM_SOURCES) 2> /dev/null + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` + + +# Remove .o and backup files +clean:: + -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) + -rm -f depend depend.bak + + +include depend diff --git a/src/gallium/winsys/common/intel_drm/Makefile b/src/gallium/winsys/common/intel_drm/Makefile new file mode 100644 index 00000000000..913dbeff205 --- /dev/null +++ b/src/gallium/winsys/common/intel_drm/Makefile @@ -0,0 +1,23 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = inteldrm + +C_SOURCES = \ + intel_be_batchbuffer.c \ + intel_be_context.c \ + intel_be_device.c \ + ws_dri_bufmgr.c \ + ws_dri_drmpool.c \ + ws_dri_fencemgr.c \ + ws_dri_mallocpool.c \ + ws_dri_slabpool.c + + +include ../Makefile.template + +DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \ + && pkg-config libdrm --atleast-version=2.3.1 \ + && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") +symlinks: + diff --git a/src/gallium/winsys/common/intel_drm/glthread.h b/src/gallium/winsys/common/intel_drm/glthread.h new file mode 100644 index 00000000000..b8e9d5f59b8 --- /dev/null +++ b/src/gallium/winsys/common/intel_drm/glthread.h @@ -0,0 +1,359 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Thread support for gl dispatch. + * + * Initial version by John Stone ([email protected]) ([email protected]) + * and Christoph Poliwoda ([email protected]) + * Revised by Keith Whitwell + * Adapted for new gl dispatcher by Brian Paul + * + * + * + * DOCUMENTATION + * + * This thread module exports the following types: + * _glthread_TSD Thread-specific data area + * _glthread_Thread Thread datatype + * _glthread_Mutex Mutual exclusion lock + * + * Macros: + * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex + * _glthread_INIT_MUTEX(name) Initialize a mutex + * _glthread_LOCK_MUTEX(name) Lock a mutex + * _glthread_UNLOCK_MUTEX(name) Unlock a mutex + * + * Functions: + * _glthread_GetID(v) Get integer thread ID + * _glthread_InitTSD() Initialize thread-specific data + * _glthread_GetTSD() Get thread-specific data + * _glthread_SetTSD() Set thread-specific data + * + */ + +/* + * If this file is accidentally included by a non-threaded build, + * it should not cause the build to fail, or otherwise cause problems. + * In general, it should only be included when needed however. + */ + +#ifndef GLTHREAD_H +#define GLTHREAD_H + + +#if defined(USE_MGL_NAMESPACE) +#define _glapi_Dispatch _mglapi_Dispatch +#endif + + + +#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ + defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ + && !defined(THREADS) +# define THREADS +#endif + +#ifdef VMS +#include <GL/vms_x_fix.h> +#endif + +/* + * POSIX threads. This should be your choice in the Unix world + * whenever possible. When building with POSIX threads, be sure + * to enable any compiler flags which will cause the MT-safe + * libc (if one exists) to be used when linking, as well as any + * header macros for MT-safe errno, etc. For Solaris, this is the -mt + * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable + * proper compiling for MT-safe libc etc. + */ +#if defined(PTHREADS) +#include <pthread.h> /* POSIX threads headers */ + +typedef struct { + pthread_key_t key; + int initMagic; +} _glthread_TSD; + +typedef pthread_t _glthread_Thread; + +typedef pthread_mutex_t _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER + +#define _glthread_INIT_MUTEX(name) \ + pthread_mutex_init(&(name), NULL) + +#define _glthread_DESTROY_MUTEX(name) \ + pthread_mutex_destroy(&(name)) + +#define _glthread_LOCK_MUTEX(name) \ + (void) pthread_mutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) pthread_mutex_unlock(&(name)) + +typedef pthread_cond_t _glthread_Cond; + +#define _glthread_DECLARE_STATIC_COND(name) \ + static _glthread_Cond name = PTHREAD_COND_INITIALIZER + +#define _glthread_INIT_COND(cond) \ + pthread_cond_init(&(cond), NULL) + +#define _glthread_DESTROY_COND(name) \ + pthread_cond_destroy(&(name)) + +#define _glthread_COND_WAIT(cond, mutex) \ + pthread_cond_wait(&(cond), &(mutex)) + +#define _glthread_COND_SIGNAL(cond) \ + pthread_cond_signal(&(cond)) + +#define _glthread_COND_BROADCAST(cond) \ + pthread_cond_broadcast(&(cond)) + + +#else /* PTHREADS */ + +typedef unsigned int _glthread_Cond; +#define _glthread_DECLARE_STATIC_COND(name) \ +// #warning Condition variables not implemented. + +#define _glthread_INIT_COND(cond) \ + abort(); + +#define _glthread_DESTROY_COND(name) \ + abort(); + +#define _glthread_COND_WAIT(cond, mutex) \ + abort(); + +#define _glthread_COND_SIGNAL(cond) \ + abort(); + +#define _glthread_COND_BROADCAST(cond) \ + abort(); + +#endif + + +/* + * Solaris threads. Use only up to Solaris 2.4. + * Solaris 2.5 and higher provide POSIX threads. + * Be sure to compile with -mt on the Solaris compilers, or + * use -D_REENTRANT if using gcc. + */ +#ifdef SOLARIS_THREADS +#include <thread.h> + +typedef struct { + thread_key_t key; + mutex_t keylock; + int initMagic; +} _glthread_TSD; + +typedef thread_t _glthread_Thread; + +typedef mutex_t _glthread_Mutex; + +/* XXX need to really implement mutex-related macros */ +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 +#define _glthread_INIT_MUTEX(name) (void) name +#define _glthread_DESTROY_MUTEX(name) (void) name +#define _glthread_LOCK_MUTEX(name) (void) name +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* SOLARIS_THREADS */ + + + + +/* + * Windows threads. Should work with Windows NT and 95. + * IMPORTANT: Link with multithreaded runtime library when THREADS are + * used! + */ +#ifdef WIN32_THREADS +#include <windows.h> + +typedef struct { + DWORD key; + int initMagic; +} _glthread_TSD; + +typedef HANDLE _glthread_Thread; + +typedef CRITICAL_SECTION _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} +#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) +#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) +#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) +#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) + +#endif /* WIN32_THREADS */ + + + + +/* + * XFree86 has its own thread wrapper, Xthreads.h + * We wrap it again for GL. + */ +#ifdef USE_XTHREADS +#include <X11/Xthreads.h> + +typedef struct { + xthread_key_t key; + int initMagic; +} _glthread_TSD; + +typedef xthread_t _glthread_Thread; + +typedef xmutex_rec _glthread_Mutex; + +#ifdef XMUTEX_INITIALIZER +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = XMUTEX_INITIALIZER +#else +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name +#endif + +#define _glthread_INIT_MUTEX(name) \ + xmutex_init(&(name)) + +#define _glthread_DESTROY_MUTEX(name) \ + xmutex_clear(&(name)) + +#define _glthread_LOCK_MUTEX(name) \ + (void) xmutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) xmutex_unlock(&(name)) + +#endif /* USE_XTHREADS */ + + + +/* + * BeOS threads. R5.x required. + */ +#ifdef BEOS_THREADS + +#include <kernel/OS.h> +#include <support/TLS.h> + +typedef struct { + int32 key; + int initMagic; +} _glthread_TSD; + +typedef thread_id _glthread_Thread; + +/* Use Benaphore, aka speeder semaphore */ +typedef struct { + int32 lock; + sem_id sem; +} benaphore; +typedef benaphore _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } +#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 +#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 +#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) +#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) + +#endif /* BEOS_THREADS */ + + + +#ifndef THREADS + +/* + * THREADS not defined + */ + +typedef GLuint _glthread_TSD; + +typedef GLuint _glthread_Thread; + +typedef GLuint _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 + +#define _glthread_INIT_MUTEX(name) (void) name + +#define _glthread_DESTROY_MUTEX(name) (void) name + +#define _glthread_LOCK_MUTEX(name) (void) name + +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* THREADS */ + + + +/* + * Platform independent thread specific data API. + */ + +extern unsigned long +_glthread_GetID(void); + + +extern void +_glthread_InitTSD(_glthread_TSD *); + + +extern void * +_glthread_GetTSD(_glthread_TSD *); + + +extern void +_glthread_SetTSD(_glthread_TSD *, void *); + +#if defined(GLX_USE_TLS) + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +#define GET_DISPATCH() _glapi_tls_Dispatch + +#elif !defined(GL_CALL) +# if defined(THREADS) +# define GET_DISPATCH() \ + ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ + ? _glapi_Dispatch : _glapi_get_dispatch()) +# else +# define GET_DISPATCH() _glapi_Dispatch +# endif /* defined(THREADS) */ +#endif /* ndef GL_CALL */ + + +#endif /* THREADS_H */ diff --git a/src/gallium/winsys/dri/intel/intel_batchbuffer.c b/src/gallium/winsys/common/intel_drm/intel_be_batchbuffer.c index aa2eed53b84..bc13a5761ef 100644 --- a/src/gallium/winsys/dri/intel/intel_batchbuffer.c +++ b/src/gallium/winsys/common/intel_drm/intel_be_batchbuffer.c @@ -1,52 +1,16 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_batchbuffer.h" -#include "intel_context.h" + +#include "intel_be_batchbuffer.h" +#include "intel_be_context.h" +#include "intel_be_device.h" #include <errno.h> -#if 0 -static void -intel_dump_batchbuffer(GLuint offset, GLuint * ptr, GLuint count) -{ - int i; - fprintf(stderr, "\n\n\nSTART BATCH (%d dwords):\n", count / 4); - for (i = 0; i < count / 4; i += 4) - fprintf(stderr, "0x%x:\t0x%08x 0x%08x 0x%08x 0x%08x\n", - offset + i * 4, ptr[i], ptr[i + 1], ptr[i + 2], ptr[i + 3]); - fprintf(stderr, "END BATCH\n\n\n"); -} -#endif +#include "xf86drm.h" -static void -intel_realloc_relocs(struct intel_batchbuffer *batch, int num_relocs) +static void +intel_realloc_relocs(struct intel_be_batchbuffer *batch, int num_relocs) { unsigned long size = num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER; - + size *= sizeof(uint32_t); batch->reloc = realloc(batch->reloc, size); batch->reloc_size = num_relocs; @@ -54,19 +18,21 @@ intel_realloc_relocs(struct intel_batchbuffer *batch, int num_relocs) void -intel_batchbuffer_reset(struct intel_batchbuffer *batch) +intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch) { /* * Get a new, free batchbuffer. */ drmBO *bo; struct drm_bo_info_req *req; - + driBOUnrefUserList(batch->list); driBOResetList(batch->list); - batch->size = 4 * 4096; // ZZZ JB batch->intel->intelScreen->maxBatchSize; - driBOData(batch->buffer, batch->size, NULL, NULL, 0); + /* base.size is the size available to the i915simple driver */ + batch->base.size = batch->device->max_batch_size - BATCH_RESERVED; + batch->base.actual_size = batch->device->max_batch_size; + driBOData(batch->buffer, batch->base.actual_size, NULL, NULL, 0); /* * Add the batchbuffer to the validate list. @@ -96,18 +62,18 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) */ if (batch->reloc_size > INTEL_MAX_RELOCS || - batch->reloc == NULL) + batch->reloc == NULL) intel_realloc_relocs(batch, INTEL_DEFAULT_RELOCS); - + assert(batch->reloc != NULL); batch->reloc[0] = 0; /* No relocs yet. */ batch->reloc[1] = 1; /* Reloc type 1 */ batch->reloc[2] = 0; /* Only a single relocation list. */ batch->reloc[3] = 0; /* Only a single relocation list. */ - batch->map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0); + batch->base.map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0); batch->poolOffset = driBOPoolOffset(batch->buffer); - batch->ptr = batch->map; + batch->base.ptr = batch->base.map; batch->dirty_state = ~0; batch->nr_relocs = 0; batch->flags = 0; @@ -117,34 +83,35 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) /*====================================================================== * Public functions */ -struct intel_batchbuffer * -intel_batchbuffer_alloc(struct intel_context *intel) +struct intel_be_batchbuffer * +intel_be_batchbuffer_alloc(struct intel_be_context *intel) { - struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1); + struct intel_be_batchbuffer *batch = calloc(sizeof(*batch), 1); batch->intel = intel; + batch->device = intel->device; - driGenBuffers(intel->intelScreen->batchPool, "batchbuffer", 1, + driGenBuffers(intel->device->batchPool, "batchbuffer", 1, &batch->buffer, 4096, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, 0); batch->last_fence = NULL; batch->list = driBOCreateList(20); batch->reloc = NULL; - intel_batchbuffer_reset(batch); + intel_be_batchbuffer_reset(batch); return batch; } void -intel_batchbuffer_free(struct intel_batchbuffer *batch) +intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch) { if (batch->last_fence) { driFenceFinish(batch->last_fence, - DRM_FENCE_TYPE_EXE, GL_FALSE); + DRM_FENCE_TYPE_EXE, FALSE); driFenceUnReference(&batch->last_fence); } - if (batch->map) { + if (batch->base.map) { driBOUnmap(batch->buffer); - batch->map = NULL; + batch->base.map = NULL; } driBOUnReference(batch->buffer); driBOFreeList(batch->list); @@ -155,7 +122,7 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch) } void -intel_offset_relocation(struct intel_batchbuffer *batch, +intel_be_offset_relocation(struct intel_be_batchbuffer *batch, unsigned pre_add, struct _DriBufferObject *driBO, uint64_t val_flags, @@ -165,7 +132,7 @@ intel_offset_relocation(struct intel_batchbuffer *batch, struct _drmBONode *node; uint32_t *reloc; struct drm_bo_info_req *req; - + driBOAddListItem(batch->list, driBO, val_flags, val_mask, &itemLoc, &node); req = &node->bo_arg.d.req.bo_req; @@ -182,17 +149,17 @@ intel_offset_relocation(struct intel_batchbuffer *batch, driReadUnlockKernelBO(); req->hint = DRM_BO_HINT_PRESUMED_OFFSET; } - + pre_add += driBOPoolOffset(driBO); if (batch->nr_relocs == batch->reloc_size) intel_realloc_relocs(batch, batch->reloc_size * 2); - reloc = batch->reloc + + reloc = batch->reloc + (I915_RELOC_HEADER + batch->nr_relocs * I915_RELOC0_STRIDE); - reloc[0] = ((uint8_t *)batch->ptr - batch->drmBOVirtual); - intel_batchbuffer_emit_dword(batch, req->presumed_offset + pre_add); + reloc[0] = ((uint8_t *)batch->base.ptr - batch->drmBOVirtual); + i915_batchbuffer_dword(&batch->base, req->presumed_offset + pre_add); reloc[1] = pre_add; reloc[2] = itemLoc; reloc[3] = batch->dest_location; @@ -214,14 +181,14 @@ i915_drm_copy_reply(const struct drm_bo_info_rep * rep, drmBO * buf) buf->pageAlignment = rep->page_alignment; } -static int -i915_execbuf(struct intel_batchbuffer *batch, - GLuint used, - GLboolean ignore_cliprects, +static int +i915_execbuf(struct intel_be_batchbuffer *batch, + unsigned int used, + boolean ignore_cliprects, drmBOList *list, struct drm_i915_execbuffer *ea) { - struct intel_context *intel = batch->intel; +// struct intel_be_context *intel = batch->intel; drmBONode *node; drmMMListHead *l; struct drm_i915_op_arg *arg, *first; @@ -235,16 +202,16 @@ i915_execbuf(struct intel_batchbuffer *batch, first = NULL; for (l = list->list.next; l != &list->list; l = l->next) { node = DRMLISTENTRY(drmBONode, l, head); - + arg = &node->bo_arg; req = &arg->d.req; - + if (!first) first = arg; - + if (prevNext) *prevNext = (unsigned long)arg; - + prevNext = &arg->next; req->bo_req.handle = node->buf->handle; req->op = drm_bo_validate; @@ -277,7 +244,7 @@ i915_execbuf(struct intel_batchbuffer *batch, //return -EFAULT; do { - ret = drmCommandWriteRead(intel->driFd, DRM_I915_EXECBUFFER, ea, + ret = drmCommandWriteRead(batch->device->fd, DRM_I915_EXECBUFFER, ea, sizeof(*ea)); } while (ret == -EAGAIN); @@ -304,11 +271,11 @@ i915_execbuf(struct intel_batchbuffer *batch, /* TODO: Push this whole function into bufmgr. */ static struct _DriFenceObject * -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, - GLboolean ignore_cliprects, GLboolean allow_unlock) +do_flush_locked(struct intel_be_batchbuffer *batch, + unsigned int used, + boolean ignore_cliprects, boolean allow_unlock) { - struct intel_context *intel = batch->intel; + struct intel_be_context *intel = batch->intel; struct _DriFenceObject *fo; drmFence fence; drmBOList *boList; @@ -356,7 +323,7 @@ do_flush_locked(struct intel_batchbuffer *batch, fence.flags = ea.fence_arg.flags; fence.signaled = ea.fence_arg.signaled; - fo = driBOFenceUserList(batch->intel->intelScreen->mgr, batch->list, + fo = driBOFenceUserList(batch->device->fenceMgr, batch->list, "SuperFence", &fence); if (driFenceType(fo) & DRM_I915_FENCE_TYPE_RW) { @@ -367,7 +334,7 @@ do_flush_locked(struct intel_batchbuffer *batch, */ batch->last_fence = fo; driFenceReference(fo); - } + } out: #if 0 /* ZZZ JB: fix this */ intel->vtbl.lost_hardware(intel); @@ -379,11 +346,11 @@ do_flush_locked(struct intel_batchbuffer *batch, struct _DriFenceObject * -intel_batchbuffer_flush(struct intel_batchbuffer *batch) +intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch) { - struct intel_context *intel = batch->intel; - GLuint used = batch->ptr - batch->map; - GLboolean was_locked = intel->locked; + struct intel_be_context *intel = batch->intel; + unsigned int used = batch->base.ptr - batch->base.map; + boolean was_locked = batch->intel->hardware_locked(intel); struct _DriFenceObject *fence; if (used == 0) { @@ -396,65 +363,67 @@ intel_batchbuffer_flush(struct intel_batchbuffer *batch) */ #if 0 /* ZZZ JB: what should we do here? */ if (used & 4) { - ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->ptr)[1] = 0; - ((int *) batch->ptr)[2] = MI_BATCH_BUFFER_END; + ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); + ((int *) batch->base.ptr)[1] = 0; + ((int *) batch->base.ptr)[2] = MI_BATCH_BUFFER_END; used += 12; } else { - ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->ptr)[1] = MI_BATCH_BUFFER_END; + ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); + ((int *) batch->base.ptr)[1] = MI_BATCH_BUFFER_END; used += 8; } #else if (used & 4) { - ((int *) batch->ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->ptr)[1] = 0; - ((int *) batch->ptr)[2] = (0xA<<23); // MI_BATCH_BUFFER_END; + ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; + ((int *) batch->base.ptr)[1] = 0; + ((int *) batch->base.ptr)[2] = (0xA<<23); // MI_BATCH_BUFFER_END; used += 12; } else { - ((int *) batch->ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->ptr)[1] = (0xA<<23); // MI_BATCH_BUFFER_END; + ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; + ((int *) batch->base.ptr)[1] = (0xA<<23); // MI_BATCH_BUFFER_END; used += 8; } #endif driBOUnmap(batch->buffer); - batch->ptr = NULL; - batch->map = NULL; + batch->base.ptr = NULL; + batch->base.map = NULL; /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ if (!was_locked) - LOCK_HARDWARE(intel); + intel->hardware_lock(intel); fence = do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS), - GL_FALSE); + FALSE); if (!was_locked) - UNLOCK_HARDWARE(intel); + intel->hardware_unlock(intel); /* Reset the buffer: */ - intel_batchbuffer_reset(batch); + intel_be_batchbuffer_reset(batch); return fence; } void -intel_batchbuffer_finish(struct intel_batchbuffer *batch) +intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch) { - struct _DriFenceObject *fence = intel_batchbuffer_flush(batch); - driFenceFinish(fence, driFenceType(fence), GL_FALSE); + struct _DriFenceObject *fence = intel_be_batchbuffer_flush(batch); + driFenceFinish(fence, driFenceType(fence), FALSE); driFenceUnReference(&fence); } +#if 0 void -intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, GLuint flags) +intel_be_batchbuffer_data(struct intel_be_batchbuffer *batch, + const void *data, unsigned int bytes, unsigned int flags) { assert((bytes & 3) == 0); intel_batchbuffer_require_space(batch, bytes, flags); - memcpy(batch->ptr, data, bytes); - batch->ptr += bytes; + memcpy(batch->base.ptr, data, bytes); + batch->base.ptr += bytes; } +#endif diff --git a/src/gallium/winsys/common/intel_drm/intel_be_batchbuffer.h b/src/gallium/winsys/common/intel_drm/intel_be_batchbuffer.h new file mode 100644 index 00000000000..f150e3a6745 --- /dev/null +++ b/src/gallium/winsys/common/intel_drm/intel_be_batchbuffer.h @@ -0,0 +1,69 @@ + +#ifndef INTEL_BE_BATCHBUFFER_H +#define INTEL_BE_BATCHBUFFER_H + +#include "i915simple/i915_batch.h" + +#include "ws_dri_bufmgr.h" + +#define BATCH_RESERVED 16 + +#define INTEL_DEFAULT_RELOCS 100 +#define INTEL_MAX_RELOCS 400 + +#define INTEL_BATCH_NO_CLIPRECTS 0x1 +#define INTEL_BATCH_CLIPRECTS 0x2 + +struct intel_be_context; +struct intel_be_device; + +struct intel_be_batchbuffer +{ + struct i915_batchbuffer base; + + struct intel_be_context *intel; + struct intel_be_device *device; + + struct _DriBufferObject *buffer; + struct _DriFenceObject *last_fence; + uint32_t flags; + + struct _DriBufferList *list; + size_t list_count; + + uint32_t *reloc; + size_t reloc_size; + size_t nr_relocs; + + uint32_t dirty_state; + uint32_t id; + + uint32_t poolOffset; + uint8_t *drmBOVirtual; + struct _drmBONode *node; /* Validation list node for this buffer */ + int dest_location; /* Validation list sequence for this buffer */ +}; + +struct intel_be_batchbuffer * +intel_be_batchbuffer_alloc(struct intel_be_context *intel); + +void +intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch); + +void +intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch); + +struct _DriFenceObject * +intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch); + +void +intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch); + +void +intel_be_offset_relocation(struct intel_be_batchbuffer *batch, + unsigned pre_add, + struct _DriBufferObject *driBO, + uint64_t val_flags, + uint64_t val_mask); + +#endif diff --git a/src/gallium/winsys/common/intel_drm/intel_be_context.c b/src/gallium/winsys/common/intel_drm/intel_be_context.c new file mode 100644 index 00000000000..1af39674f49 --- /dev/null +++ b/src/gallium/winsys/common/intel_drm/intel_be_context.c @@ -0,0 +1,107 @@ + +/* + * Authors: Jakob Bornecrantz <jakob-at-tungstengraphics.com> + */ + +#include "ws_dri_fencemgr.h" +#include "intel_be_device.h" +#include "intel_be_context.h" +#include "intel_be_batchbuffer.h" + +static INLINE struct intel_be_context * +intel_be_context(struct i915_winsys *sws) +{ + return (struct intel_be_context *)sws; +} + +/* Simple batchbuffer interface: + */ + +static struct i915_batchbuffer* +intel_i915_batch_get(struct i915_winsys *sws) +{ + struct intel_be_context *intel = intel_be_context(sws); + return &intel->batch->base; +} + +static void intel_i915_batch_reloc(struct i915_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags, + unsigned delta) +{ + struct intel_be_context *intel = intel_be_context(sws); + + unsigned flags = DRM_BO_FLAG_MEM_TT; + unsigned mask = DRM_BO_MASK_MEM; + + if (access_flags & I915_BUFFER_ACCESS_WRITE) { + flags |= DRM_BO_FLAG_WRITE; + mask |= DRM_BO_FLAG_WRITE; + } + + if (access_flags & I915_BUFFER_ACCESS_READ) { + flags |= DRM_BO_FLAG_READ; + mask |= DRM_BO_FLAG_READ; + } + + intel_be_offset_relocation(intel->batch, + delta, + dri_bo(buf), + flags, + mask); +} + +static void intel_i915_batch_flush(struct i915_winsys *sws, + struct pipe_fence_handle **fence) +{ + struct intel_be_context *intel = intel_be_context(sws); + + union { + struct _DriFenceObject *dri; + struct pipe_fence_handle *pipe; + } fu; + + if (fence) + assert(!*fence); + + fu.dri = intel_be_batchbuffer_flush(intel->batch); + + if (!fu.dri) { + assert(0); + *fence = NULL; + return; + } + + if (fu.dri) { + if (fence) + *fence = fu.pipe; + else + driFenceUnReference(&fu.dri); + } + +} + +boolean +intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device) +{ + assert(intel); + assert(device); + + intel->device = device; + + /* TODO move framebuffer createion to the driver */ + + intel->base.batch_get = intel_i915_batch_get; + intel->base.batch_reloc = intel_i915_batch_reloc; + intel->base.batch_flush = intel_i915_batch_flush; + + intel->batch = intel_be_batchbuffer_alloc(intel); + + return true; +} + +void +intel_be_destroy_context(struct intel_be_context *intel) +{ + intel_be_batchbuffer_free(intel->batch); +} diff --git a/src/gallium/winsys/common/intel_drm/intel_be_context.h b/src/gallium/winsys/common/intel_drm/intel_be_context.h new file mode 100644 index 00000000000..d5cbc93594f --- /dev/null +++ b/src/gallium/winsys/common/intel_drm/intel_be_context.h @@ -0,0 +1,40 @@ +/* These need to be diffrent from the intel winsys */ +#ifndef INTEL_BE_CONTEXT_H +#define INTEL_BE_CONTEXT_H + +#include "i915simple/i915_winsys.h" + +struct intel_be_context +{ + /** Interface to i915simple driver */ + struct i915_winsys base; + + struct intel_be_device *device; + struct intel_be_batchbuffer *batch; + + /* + * Hardware lock functions. + * + * Needs to be filled in by the winsys. + */ + void (*hardware_lock)(struct intel_be_context *context); + void (*hardware_unlock)(struct intel_be_context *context); + boolean (*hardware_locked)(struct intel_be_context *context); +}; + +/** + * Intialize a allocated intel_be_context struct. + * + * Remember to set the hardware_* functions. + */ +boolean +intel_be_init_context(struct intel_be_context *intel, + struct intel_be_device *device); + +/** + * Destroy a intel_be_context. + * Does not free the struct that is up to the winsys. + */ +void +intel_be_destroy_context(struct intel_be_context *intel); +#endif diff --git a/src/gallium/winsys/common/intel_drm/intel_be_device.c b/src/gallium/winsys/common/intel_drm/intel_be_device.c new file mode 100644 index 00000000000..3eed0fe4107 --- /dev/null +++ b/src/gallium/winsys/common/intel_drm/intel_be_device.c @@ -0,0 +1,268 @@ + + +/* + * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + * Jakob Bornecrantz <jakob-at-tungstengraphics-dot-com> + */ + +#include "intel_be_device.h" +#include "ws_dri_bufmgr.h" +#include "ws_dri_bufpool.h" +#include "ws_dri_fencemgr.h" + +#include "pipe/p_winsys.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_util.h" +#include "pipe/p_inlines.h" + +/* Turn a pipe winsys into an intel/pipe winsys: + */ +static INLINE struct intel_be_device * +intel_be_device( struct pipe_winsys *winsys ) +{ + return (struct intel_be_device *)winsys; +} + + +/* + * Buffer functions. + * + * Most callbacks map direcly onto dri_bufmgr operations: + */ + +static void *intel_be_buffer_map(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned flags ) +{ + unsigned drm_flags = 0; + + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + drm_flags |= DRM_BO_FLAG_WRITE; + + if (flags & PIPE_BUFFER_USAGE_CPU_READ) + drm_flags |= DRM_BO_FLAG_READ; + + return driBOMap( dri_bo(buf), drm_flags, 0 ); +} + +static void intel_be_buffer_unmap(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + driBOUnmap( dri_bo(buf) ); +} + +static void +intel_be_buffer_destroy(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + driBOUnReference( dri_bo(buf) ); + FREE(buf); +} + +static struct pipe_buffer * +intel_be_buffer_create(struct pipe_winsys *winsys, + unsigned alignment, + unsigned usage, + unsigned size ) +{ + struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); + struct intel_be_device *iws = intel_be_device(winsys); + unsigned flags = 0; + struct _DriBufferPool *pool; + + buffer->base.refcount = 1; + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + + if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { + flags |= DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; + pool = iws->mallocPool; + } else if (usage & PIPE_BUFFER_USAGE_CUSTOM) { + /* For vertex buffers */ + flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; + pool = iws->vertexPool; + } else { + flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; + pool = iws->regionPool; + } + + if (usage & PIPE_BUFFER_USAGE_GPU_READ) + flags |= DRM_BO_FLAG_READ; + + if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) + flags |= DRM_BO_FLAG_WRITE; + + /* drm complains if we don't set any read/write flags. + */ + if ((flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE)) == 0) + flags |= DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; + + buffer->pool = pool; + driGenBuffers( buffer->pool, + "pipe buffer", 1, &buffer->driBO, alignment, flags, 0 ); + + driBOData( buffer->driBO, size, NULL, buffer->pool, 0 ); + + return &buffer->base; +} + + +static struct pipe_buffer * +intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) +{ + struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); + struct intel_be_device *iws = intel_be_device(winsys); + + driGenUserBuffer( iws->regionPool, + "pipe user buffer", &buffer->driBO, ptr, bytes ); + + buffer->base.refcount = 1; + + return &buffer->base; +} + + +/* + * Surface functions. + * + * Deprecated! + */ + +static struct pipe_surface * +intel_i915_surface_alloc(struct pipe_winsys *winsys) +{ + assert((size_t)"intel_i915_surface_alloc is deprecated" & 0); + return NULL; +} + +static int +intel_i915_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + assert((size_t)"intel_i915_surface_alloc_storage is deprecated" & 0); + return -1; +} + +static void +intel_i915_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + assert((size_t)"intel_i915_surface_release is deprecated" & 0); +} + +/* + * Fence functions + */ + +static void +intel_be_fence_reference( struct pipe_winsys *sws, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence ) +{ + if (*ptr) + driFenceUnReference((struct _DriFenceObject **)ptr); + + if (fence) + *ptr = (struct pipe_fence_handle *)driFenceReference((struct _DriFenceObject *)fence); +} + +static int +intel_be_fence_signalled( struct pipe_winsys *sws, + struct pipe_fence_handle *fence, + unsigned flag ) +{ + return driFenceSignaled((struct _DriFenceObject *)fence, flag); +} + +static int +intel_be_fence_finish( struct pipe_winsys *sws, + struct pipe_fence_handle *fence, + unsigned flag ) +{ + return driFenceFinish((struct _DriFenceObject *)fence, flag, 0); +} + +/* + * Misc functions + */ + +boolean +intel_be_init_device(struct intel_be_device *dev, int fd) +{ + dev->fd = fd; + dev->max_batch_size = 16 * 4096; + dev->max_vertex_size = 128 * 4096; + + dev->base.buffer_create = intel_be_buffer_create; + dev->base.user_buffer_create = intel_be_user_buffer_create; + dev->base.buffer_map = intel_be_buffer_map; + dev->base.buffer_unmap = intel_be_buffer_unmap; + dev->base.buffer_destroy = intel_be_buffer_destroy; + dev->base.surface_alloc = intel_i915_surface_alloc; + dev->base.surface_alloc_storage = intel_i915_surface_alloc_storage; + dev->base.surface_release = intel_i915_surface_release; + dev->base.fence_reference = intel_be_fence_reference; + dev->base.fence_signalled = intel_be_fence_signalled; + dev->base.fence_finish = intel_be_fence_finish; + +#if 0 /* Set by the winsys */ + dev->base.flush_frontbuffer = intel_flush_frontbuffer; + dev->base.get_name = intel_get_name; +#endif + + dev->fMan = driInitFreeSlabManager(10, 10); + dev->fenceMgr = driFenceMgrTTMInit(dev->fd); + + dev->mallocPool = driMallocPoolInit(); + dev->staticPool = driDRMPoolInit(dev->fd); + /* Sizes: 64 128 256 512 1024 2048 4096 8192 16384 32768 */ + dev->regionPool = driSlabPoolInit(dev->fd, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + 64, + 10, 120, 4096 * 64, 0, + dev->fMan); + + dev->vertexPool = driSlabPoolInit(dev->fd, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + DRM_BO_FLAG_READ | + DRM_BO_FLAG_WRITE | + DRM_BO_FLAG_MEM_TT, + dev->max_vertex_size, + 1, 120, dev->max_vertex_size * 4, 0, + dev->fMan); + + dev->batchPool = driSlabPoolInit(dev->fd, + DRM_BO_FLAG_EXE | + DRM_BO_FLAG_MEM_TT, + DRM_BO_FLAG_EXE | + DRM_BO_FLAG_MEM_TT, + dev->max_batch_size, + 1, 40, dev->max_batch_size * 16, 0, + dev->fMan); + + return true; +} + +void +intel_be_destroy_device(struct intel_be_device *dev) +{ + driPoolTakeDown(dev->mallocPool); + driPoolTakeDown(dev->staticPool); + driPoolTakeDown(dev->regionPool); + driPoolTakeDown(dev->vertexPool); + driPoolTakeDown(dev->batchPool); + + /** TODO takedown fenceMgr and fMan */ +} diff --git a/src/gallium/winsys/common/intel_drm/intel_be_device.h b/src/gallium/winsys/common/intel_drm/intel_be_device.h new file mode 100644 index 00000000000..ec5cace71c8 --- /dev/null +++ b/src/gallium/winsys/common/intel_drm/intel_be_device.h @@ -0,0 +1,58 @@ +#ifndef INTEL_DRM_DEVICE_H +#define INTEL_DRM_DEVICE_H + +#include "pipe/p_winsys.h" +#include "pipe/p_context.h" + +/* + * Device + */ + +struct intel_be_device +{ + struct pipe_winsys base; + + int fd; /**< Drm file discriptor */ + + size_t max_batch_size; + size_t max_vertex_size; + + struct _DriFenceMgr *fenceMgr; + + struct _DriBufferPool *batchPool; + struct _DriBufferPool *regionPool; + struct _DriBufferPool *mallocPool; + struct _DriBufferPool *vertexPool; + struct _DriBufferPool *staticPool; + struct _DriFreeSlabManager *fMan; +}; + +boolean +intel_be_init_device(struct intel_be_device *device, int fd); + +void +intel_be_destroy_device(struct intel_be_device *dev); + +/* + * Buffer + */ + +struct intel_be_buffer { + struct pipe_buffer base; + struct _DriBufferPool *pool; + struct _DriBufferObject *driBO; +}; + +static INLINE struct intel_be_buffer * +intel_be_buffer( struct pipe_buffer *buf ) +{ + return (struct intel_be_buffer *)buf; +} + +static INLINE struct _DriBufferObject * +dri_bo( struct pipe_buffer *buf ) +{ + return intel_be_buffer(buf)->driBO; +} + +#endif diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_bufmgr.c b/src/gallium/winsys/common/intel_drm/ws_dri_bufmgr.c index 1bc10893527..b6d901f85e4 100644 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_bufmgr.c +++ b/src/gallium/winsys/common/intel_drm/ws_dri_bufmgr.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,20 +10,20 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * + * **************************************************************************/ /* * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> @@ -32,20 +32,22 @@ #include <xf86drm.h> #include <stdlib.h> +#include <stdio.h> #include "glthread.h" #include "errno.h" #include "ws_dri_bufmgr.h" #include "string.h" -#include "imports.h" +#include "pipe/p_debug.h" #include "ws_dri_bufpool.h" #include "ws_dri_fencemgr.h" + /* * This lock is here to protect drmBO structs changing underneath us during a * validate list call, since validatelist cannot take individiual locks for * each drmBO. Validatelist takes this lock in write mode. Any access to an * individual drmBO should take this lock in read mode, since in that case, the - * driBufferObject mutex will protect the access. Locking order is + * driBufferObject mutex will protect the access. Locking order is * driBufferObject mutex - > this rw lock. */ @@ -84,7 +86,7 @@ static void *drmBOListNext(drmBOList *list, void *iterator) return ret; } -static drmBONode *drmAddListItem(drmBOList *list, drmBO *item, +static drmBONode *drmAddListItem(drmBOList *list, drmBO *item, uint64_t arg0, uint64_t arg1) { @@ -110,8 +112,8 @@ static drmBONode *drmAddListItem(drmBOList *list, drmBO *item, list->numOnList++; return node; } - -static int drmAddValidateItem(drmBOList *list, drmBO *buf, uint64_t flags, + +static int drmAddValidateItem(drmBOList *list, drmBO *buf, uint64_t flags, uint64_t mask, int *newItem) { drmBONode *node, *cur; @@ -243,11 +245,11 @@ void driWriteLockKernelBO(void) while(kernelReaders != 0) _glthread_COND_WAIT(bmCond, bmMutex); } - + void driWriteUnlockKernelBO(void) { _glthread_UNLOCK_MUTEX(bmMutex); -} +} void driReadLockKernelBO(void) { @@ -268,7 +270,7 @@ void driReadUnlockKernelBO(void) /* - * TODO: Introduce fence pools in the same way as + * TODO: Introduce fence pools in the same way as * buffer object pools. */ @@ -298,11 +300,11 @@ typedef struct _DriBufferList { void bmError(int val, const char *file, const char *function, int line) { - _mesa_printf("Fatal video memory manager error \"%s\".\n" - "Check kernel logs or set the LIBGL_DEBUG\n" - "environment variable to \"verbose\" for more info.\n" - "Detected in file %s, line %d, function %s.\n", - strerror(-val), file, line, function); + printf("Fatal video memory manager error \"%s\".\n" + "Check kernel logs or set the LIBGL_DEBUG\n" + "environment variable to \"verbose\" for more info.\n" + "Detected in file %s, line %d, function %s.\n", + strerror(-val), file, line, function); #ifndef NDEBUG abort(); #else @@ -353,7 +355,7 @@ driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint) _glthread_LOCK_MUTEX(buf->mutex); assert(buf->private != NULL); - retval = buf->pool->map(buf->pool, buf->private, flags, hint, + retval = buf->pool->map(buf->pool, buf->private, flags, hint, &buf->mutex, &virtual); _glthread_UNLOCK_MUTEX(buf->mutex); @@ -398,7 +400,7 @@ driBOPoolOffset(struct _DriBufferObject *buf) return ret; } -uint64_t +uint64_t driBOFlags(struct _DriBufferObject *buf) { uint64_t ret; @@ -448,7 +450,7 @@ driBOUnReference(struct _DriBufferObject *buf) else num_buffers--; free(buf); - } else + } else _glthread_UNLOCK_MUTEX(buf->mutex); } @@ -456,8 +458,8 @@ driBOUnReference(struct _DriBufferObject *buf) int driBOData(struct _DriBufferObject *buf, - unsigned size, const void *data, - DriBufferPool *newPool, + unsigned size, const void *data, + DriBufferPool *newPool, uint64_t flags) { void *virtual = NULL; @@ -478,8 +480,7 @@ driBOData(struct _DriBufferObject *buf, newPool = pool; if (!pool->create) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "driBOData called on invalid buffer\n"); + assert((size_t)"driBOData called on invalid buffer\n" & 0); BM_CKFATAL(-EINVAL); } @@ -492,9 +493,7 @@ driBOData(struct _DriBufferObject *buf, if (newBuffer) { if (buf->createdByReference) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "driBOData requiring resizing called on " - "shared buffer.\n"); + assert((size_t)"driBOData requiring resizing called on shared buffer.\n" & 0); BM_CKFATAL(-EINVAL); } @@ -531,7 +530,7 @@ driBOData(struct _DriBufferObject *buf, DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); } else { uint64_t flag_diff = flags ^ buf->flags; - + /* * We might need to change buffer flags. */ @@ -558,7 +557,7 @@ driBOData(struct _DriBufferObject *buf, out: _glthread_UNLOCK_MUTEX(buf->mutex); - + return retval; } @@ -605,23 +604,20 @@ driBOSetReferenced(struct _DriBufferObject *buf, { _glthread_LOCK_MUTEX(buf->mutex); if (buf->private != NULL) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "Invalid buffer for setReferenced\n"); + assert((size_t)"Invalid buffer for setReferenced\n" & 0); BM_CKFATAL(-EINVAL); - + } if (buf->pool->reference == NULL) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "Invalid buffer pool for setReferenced\n"); + assert((size_t)"Invalid buffer pool for setReferenced\n" & 0); BM_CKFATAL(-EINVAL); } buf->private = buf->pool->reference(buf->pool, handle); if (!buf->private) { - _mesa_error(NULL, GL_OUT_OF_MEMORY, - "Invalid buffer pool for setStatic\n"); + assert((size_t)"Invalid buffer pool for setStatic\n" & 0); BM_CKFATAL(-ENOMEM); } - buf->createdByReference = GL_TRUE; + buf->createdByReference = TRUE; buf->flags = buf->pool->kernel(buf->pool, buf->private)->flags; _glthread_UNLOCK_MUTEX(buf->mutex); } @@ -769,7 +765,7 @@ driAddListItem(drmBOList * list, drmBO * item, static int driAddValidateItem(drmBOList * list, drmBO * buf, uint64_t flags, - uint64_t mask, int *itemLoc, + uint64_t mask, int *itemLoc, struct _drmBONode **pnode) { drmBONode *node, *cur; @@ -817,18 +813,18 @@ driAddValidateItem(drmBOList * list, drmBO * buf, uint64_t flags, void driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, - uint64_t flags, uint64_t mask, int *itemLoc, + uint64_t flags, uint64_t mask, int *itemLoc, struct _drmBONode **node) { int newItem; - + _glthread_LOCK_MUTEX(buf->mutex); BM_CKFATAL(driAddValidateItem(&list->drmBuffers, buf->pool->kernel(buf->pool, buf->private), flags, mask, itemLoc, node)); BM_CKFATAL(drmAddValidateItem(&list->driBuffers, (drmBO *) buf, flags, mask, &newItem)); - if (newItem) + if (newItem) buf->refCount++; _glthread_UNLOCK_MUTEX(buf->mutex); @@ -897,7 +893,7 @@ driBOFenceUserList(struct _DriFenceMgr *mgr, driBOResetList(list); return fence; } - + void driBOValidateUserList(struct _DriBufferList * list) { @@ -928,7 +924,7 @@ driPoolTakeDown(struct _DriBufferPool *pool) } -unsigned long +unsigned long driBOSize(struct _DriBufferObject *buf) { unsigned long size; @@ -950,4 +946,4 @@ drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list) { return &list->driBuffers; } - + diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_bufmgr.h b/src/gallium/winsys/common/intel_drm/ws_dri_bufmgr.h index fdaf5ee93ac..e6c0cff0a05 100644 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_bufmgr.h +++ b/src/gallium/winsys/common/intel_drm/ws_dri_bufmgr.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,20 +10,20 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * + * **************************************************************************/ /* * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> @@ -76,7 +76,7 @@ extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf); extern void driBOUnReference(struct _DriBufferObject *buf); extern int driBOData(struct _DriBufferObject *r_buf, - unsigned size, const void *data, + unsigned size, const void *data, struct _DriBufferPool *pool, uint64_t flags); extern void driBOSubData(struct _DriBufferObject *buf, @@ -98,7 +98,7 @@ extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]); extern void driInitBufMgr(int fd); extern struct _DriBufferList *driBOCreateList(int target); extern int driBOResetList(struct _DriBufferList * list); -extern void driBOAddListItem(struct _DriBufferList * list, +extern void driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, uint64_t flags, uint64_t mask, int *itemLoc, struct _drmBONode **node); diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_bufpool.h b/src/gallium/winsys/common/intel_drm/ws_dri_bufpool.h index 3a302e13d3b..bf607989241 100644 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_bufpool.h +++ b/src/gallium/winsys/common/intel_drm/ws_dri_bufpool.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,20 +10,20 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * + * **************************************************************************/ /* * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> @@ -40,7 +40,7 @@ typedef struct _DriBufferPool { int fd; int (*map) (struct _DriBufferPool * pool, void *private, - unsigned flags, int hint, _glthread_Mutex *mutex, + unsigned flags, int hint, _glthread_Mutex *mutex, void **virtual); int (*unmap) (struct _DriBufferPool * pool, void *private); int (*destroy) (struct _DriBufferPool * pool, void *private); diff --git a/src/gallium/winsys/dri/intel/ws_dri_drmpool.c b/src/gallium/winsys/common/intel_drm/ws_dri_drmpool.c index 7c55dbc6740..40929efa2f9 100644 --- a/src/gallium/winsys/dri/intel/ws_dri_drmpool.c +++ b/src/gallium/winsys/common/intel_drm/ws_dri_drmpool.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,20 +10,20 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * + * **************************************************************************/ /* * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> @@ -117,7 +117,7 @@ pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, { drmBO *buf = (drmBO *) private; int ret; - + driReadLockKernelBO(); ret = drmBOMap(pool->fd, buf, flags, hint, virtual); driReadUnlockKernelBO(); @@ -133,7 +133,7 @@ pool_unmap(struct _DriBufferPool *pool, void *private) driReadLockKernelBO(); ret = drmBOUnmap(pool->fd, buf); driReadUnlockKernelBO(); - + return ret; } @@ -144,7 +144,7 @@ pool_offset(struct _DriBufferPool *pool, void *private) unsigned long offset; driReadLockKernelBO(); - assert(buf->flags & DRM_BO_FLAG_NO_MOVE); + assert(buf->flags & DRM_BO_FLAG_NO_MOVE); offset = buf->offset; driReadUnlockKernelBO(); @@ -202,7 +202,7 @@ pool_kernel(struct _DriBufferPool *pool, void *private) } static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, +pool_waitIdle(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, int lazy) { drmBO *buf = (drmBO *) private; @@ -215,7 +215,7 @@ pool_waitIdle(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex return ret; } - + static void pool_takedown(struct _DriBufferPool *pool) { @@ -223,7 +223,7 @@ pool_takedown(struct _DriBufferPool *pool) } /*static int -pool_setStatus(struct _DriBufferPool *pool, void *private, +pool_setStatus(struct _DriBufferPool *pool, void *private, uint64_t flag_diff, uint64_t old_flags) { drmBO *buf = (drmBO *) private; diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_fencemgr.c b/src/gallium/winsys/common/intel_drm/ws_dri_fencemgr.c index 1f893b47ced..b56bc269da5 100644 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_fencemgr.c +++ b/src/gallium/winsys/common/intel_drm/ws_dri_fencemgr.c @@ -261,7 +261,7 @@ driFenceReference(struct _DriFenceObject *fence) void driFenceUnReference(struct _DriFenceObject **pFence) { - struct _DriFenceMgr *mgr; + struct _DriFenceMgr *mgr; if (*pFence == NULL) return; diff --git a/src/gallium/winsys/dri/intel/ws_dri_fencemgr.h b/src/gallium/winsys/common/intel_drm/ws_dri_fencemgr.h index 4ea58dfe183..4ea58dfe183 100644 --- a/src/gallium/winsys/dri/intel/ws_dri_fencemgr.h +++ b/src/gallium/winsys/common/intel_drm/ws_dri_fencemgr.h diff --git a/src/gallium/winsys/dri/intel/ws_dri_mallocpool.c b/src/gallium/winsys/common/intel_drm/ws_dri_mallocpool.c index bf97d7e440b..a80555c9c71 100644 --- a/src/gallium/winsys/dri/intel/ws_dri_mallocpool.c +++ b/src/gallium/winsys/common/intel_drm/ws_dri_mallocpool.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, TX., USA * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,20 +10,20 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * + * **************************************************************************/ /* * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> @@ -32,11 +32,10 @@ #include <xf86drm.h> #include <stdlib.h> #include <errno.h> -#include "imports.h" +#include "pipe/p_debug.h" #include "glthread.h" #include "ws_dri_bufpool.h" #include "ws_dri_bufmgr.h" -#include "intel_screen.h" static void * pool_create(struct _DriBufferPool *pool, @@ -60,7 +59,7 @@ pool_destroy(struct _DriBufferPool *pool, void *private) } static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, +pool_waitIdle(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, int lazy) { return 0; diff --git a/src/gallium/winsys/dri/intel/ws_dri_slabpool.c b/src/gallium/winsys/common/intel_drm/ws_dri_slabpool.c index 62d82bbd946..dfcf6d6b19a 100644 --- a/src/gallium/winsys/dri/intel/ws_dri_slabpool.c +++ b/src/gallium/winsys/common/intel_drm/ws_dri_slabpool.c @@ -636,7 +636,7 @@ pool_destroy(struct _DriBufferPool *driPool, void *private) } static int -pool_waitIdle(struct _DriBufferPool *driPool, void *private, +pool_waitIdle(struct _DriBufferPool *driPool, void *private, _glthread_Mutex *mutex, int lazy) { struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; @@ -688,7 +688,7 @@ pool_unmap(struct _DriBufferPool *pool, void *private) struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; --buf->mapCount; - if (buf->mapCount == 0 && buf->isSlabBuffer) + if (buf->mapCount == 0 && buf->isSlabBuffer) _glthread_COND_BROADCAST(buf->event); return 0; @@ -774,14 +774,14 @@ pool_kernel(struct _DriBufferPool *pool, void *private) } static int -pool_validate(struct _DriBufferPool *pool, void *private, +pool_validate(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex) { struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - if (!buf->isSlabBuffer) + if (!buf->isSlabBuffer) return 0; - + while(buf->mapCount != 0) _glthread_COND_WAIT(buf->event, *mutex); diff --git a/src/gallium/winsys/dri/Makefile.template b/src/gallium/winsys/dri/Makefile.template index 3bc1fdd4d40..07abfa53f38 100644 --- a/src/gallium/winsys/dri/Makefile.template +++ b/src/gallium/winsys/dri/Makefile.template @@ -54,6 +54,7 @@ SHARED_INCLUDES = \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary \ -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/winsys/common \ -I$(TOP)/src/mesa \ -I$(TOP)/src/mesa/main \ -I$(TOP)/src/mesa/glapi \ diff --git a/src/gallium/winsys/dri/SConscript b/src/gallium/winsys/dri/SConscript index 8c56ce917c7..aef5210a32d 100644 --- a/src/gallium/winsys/dri/SConscript +++ b/src/gallium/winsys/dri/SConscript @@ -1,51 +1,54 @@ Import('*') -drienv = env.Clone() - -drienv.Replace(CPPPATH = [ - '#src/mesa/drivers/dri/common', - '#include', - '#include/GL/internal', - '#src/gallium/include', - '#src/gallium/auxiliary', - '#src/gallium/drivers', - '#src/mesa', - '#src/mesa/main', - '#src/mesa/glapi', - '#src/mesa/math', - '#src/mesa/transform', - '#src/mesa/shader', - '#src/mesa/swrast', - '#src/mesa/swrast_setup', - '#src/egl/main', - '#src/egl/drivers/dri', -]) - -drienv.ParseConfig('pkg-config --cflags --libs libdrm') - -COMMON_GALLIUM_SOURCES = [ - '#src/mesa/drivers/dri/common/utils.c', - '#src/mesa/drivers/dri/common/vblank.c', - '#src/mesa/drivers/dri/common/dri_util.c', - '#src/mesa/drivers/dri/common/xmlconfig.c', -] - -COMMON_BM_SOURCES = [ - '#src/mesa/drivers/dri/common/dri_bufmgr.c', - '#src/mesa/drivers/dri/common/dri_drmpool.c', -] - -Export([ - 'drienv', - 'COMMON_GALLIUM_SOURCES', - 'COMMON_BM_SOURCES', -]) - -# TODO: Installation -#install: $(LIBNAME) -# $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR) -# $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR) - -SConscript([ - 'intel/SConscript', -]) +if env['dri']: + + drienv = env.Clone() + + drienv.Replace(CPPPATH = [ + '#src/mesa/drivers/dri/common', + '#include', + '#include/GL/internal', + '#src/gallium/include', + '#src/gallium/auxiliary', + '#src/gallium/drivers', + '#src/mesa', + '#src/mesa/main', + '#src/mesa/glapi', + '#src/mesa/math', + '#src/mesa/transform', + '#src/mesa/shader', + '#src/mesa/swrast', + '#src/mesa/swrast_setup', + '#src/egl/main', + '#src/egl/drivers/dri', + ]) + + drienv.ParseConfig('pkg-config --cflags --libs libdrm') + + COMMON_GALLIUM_SOURCES = [ + '#src/mesa/drivers/dri/common/utils.c', + '#src/mesa/drivers/dri/common/vblank.c', + '#src/mesa/drivers/dri/common/dri_util.c', + '#src/mesa/drivers/dri/common/xmlconfig.c', + ] + + COMMON_BM_SOURCES = [ + '#src/mesa/drivers/dri/common/dri_bufmgr.c', + '#src/mesa/drivers/dri/common/dri_drmpool.c', + ] + + Export([ + 'drienv', + 'COMMON_GALLIUM_SOURCES', + 'COMMON_BM_SOURCES', + ]) + + # TODO: Installation + #install: $(LIBNAME) + # $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR) + # $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR) + + if 'intel' in env['winsys']: + SConscript([ + 'intel/SConscript', + ]) diff --git a/src/gallium/winsys/dri/intel/Makefile b/src/gallium/winsys/dri/intel/Makefile index c0ce2f927bb..00ce21f6903 100644 --- a/src/gallium/winsys/dri/intel/Makefile +++ b/src/gallium/winsys/dri/intel/Makefile @@ -4,26 +4,17 @@ include $(TOP)/configs/current LIBNAME = i915_dri.so -MINIGLX_SOURCES = server/intel_dri.c - PIPE_DRIVERS = \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ + $(TOP)/src/gallium/winsys/common/intel_drm/libinteldrm.a DRIVER_SOURCES = \ - intel_winsys_pipe.c \ intel_winsys_softpipe.c \ - intel_winsys_i915.c \ - intel_batchbuffer.c \ intel_swapbuffers.c \ intel_context.c \ intel_lock.c \ - intel_screen.c \ - ws_dri_bufmgr.c \ - ws_dri_drmpool.c \ - ws_dri_fencemgr.c \ - ws_dri_mallocpool.c \ - ws_dri_slabpool.c + intel_screen.c C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ @@ -36,6 +27,6 @@ DRIVER_DEFINES = -I$(TOP)/src/mesa/drivers/dri/intel $(shell pkg-config libdrm - include ../Makefile.template -intel_tex_layout.o: $(TOP)/src/mesa/drivers/dri/intel/intel_tex_layout.c +#intel_tex_layout.o: $(TOP)/src/mesa/drivers/dri/intel/intel_tex_layout.c symlinks: diff --git a/src/gallium/winsys/dri/intel/SConscript b/src/gallium/winsys/dri/intel/SConscript index 0ad19d42a85..6a4f50afcc9 100644 --- a/src/gallium/winsys/dri/intel/SConscript +++ b/src/gallium/winsys/dri/intel/SConscript @@ -1,39 +1,41 @@ Import('*') -env = drienv.Clone() - -env.Append(CPPPATH = [ - '../intel', - 'server' -]) - -#MINIGLX_SOURCES = server/intel_dri.c - -DRIVER_SOURCES = [ - 'intel_winsys_pipe.c', - 'intel_winsys_softpipe.c', - 'intel_winsys_i915.c', - 'intel_batchbuffer.c', - 'intel_swapbuffers.c', - 'intel_context.c', - 'intel_lock.c', - 'intel_screen.c', - 'intel_batchpool.c', -] - -sources = \ - COMMON_GALLIUM_SOURCES + \ - COMMON_BM_SOURCES + \ - DRIVER_SOURCES - -drivers = [ - softpipe, - i915simple -] - -# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions -env.SharedLibrary( - target ='i915tex_dri.so', - source = sources, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], -)
\ No newline at end of file +if 'mesa' in env['statetrackers']: + + env = drienv.Clone() + + env.Append(CPPPATH = [ + '../intel', + 'server' + ]) + + #MINIGLX_SOURCES = server/intel_dri.c + + DRIVER_SOURCES = [ + 'intel_winsys_pipe.c', + 'intel_winsys_softpipe.c', + 'intel_winsys_i915.c', + 'intel_batchbuffer.c', + 'intel_swapbuffers.c', + 'intel_context.c', + 'intel_lock.c', + 'intel_screen.c', + 'intel_batchpool.c', + ] + + sources = \ + COMMON_GALLIUM_SOURCES + \ + COMMON_BM_SOURCES + \ + DRIVER_SOURCES + + drivers = [ + softpipe, + i915simple + ] + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='i915tex_dri.so', + source = sources, + LIBS = drivers + mesa + auxiliaries + env['LIBS'], + ) diff --git a/src/gallium/winsys/dri/intel/intel_batchbuffer.h b/src/gallium/winsys/dri/intel/intel_batchbuffer.h index 9e4b8043bfb..1fa27198458 100644 --- a/src/gallium/winsys/dri/intel/intel_batchbuffer.h +++ b/src/gallium/winsys/dri/intel/intel_batchbuffer.h @@ -1,134 +1,24 @@ #ifndef INTEL_BATCHBUFFER_H #define INTEL_BATCHBUFFER_H -#include "mtypes.h" -#include "ws_dri_bufmgr.h" +#include "intel_drm/intel_be_batchbuffer.h" -struct intel_context; - -#define BATCH_SZ 16384 -#define BATCH_RESERVED 16 - -#define INTEL_DEFAULT_RELOCS 100 -#define INTEL_MAX_RELOCS 400 - -#define INTEL_BATCH_NO_CLIPRECTS 0x1 -#define INTEL_BATCH_CLIPRECTS 0x2 - -struct intel_batchbuffer -{ - struct bufmgr *bm; - struct intel_context *intel; - - struct _DriBufferObject *buffer; - struct _DriFenceObject *last_fence; - GLuint flags; - - struct _DriBufferList *list; - GLuint list_count; - GLubyte *map; - GLubyte *ptr; - - uint32_t *reloc; - GLuint reloc_size; - GLuint nr_relocs; - - GLuint size; - - GLuint dirty_state; - GLuint id; - - uint32_t poolOffset; - uint8_t *drmBOVirtual; - struct _drmBONode *node; /* Validation list node for this buffer */ - int dest_location; /* Validation list sequence for this buffer */ -}; - -struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context - *intel); - -void intel_batchbuffer_free(struct intel_batchbuffer *batch); - - -void intel_batchbuffer_finish(struct intel_batchbuffer *batch); - -struct _DriFenceObject *intel_batchbuffer_flush(struct intel_batchbuffer - *batch); - -void intel_batchbuffer_reset(struct intel_batchbuffer *batch); - - -/* Unlike bmBufferData, this currently requires the buffer be mapped. - * Consider it a convenience function wrapping multple - * intel_buffer_dword() calls. - */ -void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, GLuint flags); - -void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, - GLuint bytes); - -void -intel_offset_relocation(struct intel_batchbuffer *batch, - unsigned pre_add, - struct _DriBufferObject *driBO, - uint64_t val_flags, - uint64_t val_mask); - -/* Inline functions - might actually be better off with these - * non-inlined. Certainly better off switching all command packets to - * be passed as structs rather than dwords, but that's a little bit of - * work... - */ -static INLINE GLuint -intel_batchbuffer_space(struct intel_batchbuffer *batch) -{ - return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); -} - - -static INLINE void -intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) -{ - assert(batch->map); - assert(intel_batchbuffer_space(batch) >= 4); - *(GLuint *) (batch->ptr) = dword; - batch->ptr += 4; -} - -static INLINE void -intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, GLuint flags) -{ - struct _DriFenceObject *fence; - - assert(sz < batch->size - 8); - if (intel_batchbuffer_space(batch) < sz || - (batch->flags != 0 && flags != 0 && batch->flags != flags)) { - fence = intel_batchbuffer_flush(batch); - driFenceUnReference(&fence); - } - - batch->flags |= flags; -} - -/* Here are the crusty old macros, to be removed: +/* + * Need to redefine the BATCH defines */ -#define BATCH_LOCALS -#define BEGIN_BATCH(n, flags) do { \ - assert(!intel->prim.flush); \ - intel_batchbuffer_require_space(intel->batch, (n)*4, flags); \ -} while (0) +#undef BEGIN_BATCH +#define BEGIN_BATCH(dwords, relocs) \ + (i915_batchbuffer_check(&intel->base.batch->base, dwords, relocs)) -#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) +#undef OUT_BATCH +#define OUT_BATCH(d) \ + i915_batchbuffer_dword(&intel->base.batch->base, d) -#define OUT_RELOC(buf,flags,mask,delta) do { \ +#undef OUT_RELOC +#define OUT_RELOC(buf,flags,mask,delta) do { \ assert((delta) >= 0); \ - intel_offset_relocation(intel->batch, delta, buf, flags, mask); \ + intel_be_offset_relocation(intel->base.batch, delta, buf, flags, mask); \ } while (0) -#define ADVANCE_BATCH() do { } while(0) - - #endif diff --git a/src/gallium/winsys/dri/intel/intel_context.c b/src/gallium/winsys/dri/intel/intel_context.c index cc2fc11c5e7..8284e0edbb9 100644 --- a/src/gallium/winsys/dri/intel/intel_context.c +++ b/src/gallium/winsys/dri/intel/intel_context.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ @@ -31,10 +31,13 @@ #include "intel_screen.h" #include "intel_context.h" #include "intel_swapbuffers.h" -#include "intel_winsys.h" #include "intel_batchbuffer.h" +#include "intel_winsys_softpipe.h" + +#include "i915simple/i915_screen.h" #include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" #include "pipe/p_defines.h" #include "pipe/p_context.h" @@ -131,6 +134,46 @@ static const struct dri_debug_control debug_control[] = { +/** + * Create i915 hardware rendering context. + */ +static struct pipe_context * +intel_create_i915simple(struct intel_context *intel, + struct pipe_winsys *winsys) +{ + struct pipe_screen *screen; + + /* Fill in this struct with callbacks that i915simple will need to + * communicate with the window system, buffer manager, etc. + */ + screen = i915_create_screen(winsys, intel->intelScreen->deviceID); + + /* Create the i915simple context: + */ + return i915_create_context(screen, winsys, &intel->base.base ); +} + +static void +intel_lock_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + LOCK_HARDWARE(intel); +} + +static void +intel_unlock_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + UNLOCK_HARDWARE(intel); +} + +static boolean +intel_locked_hardware(struct intel_be_context *context) +{ + struct intel_context *intel = (struct intel_context *)context; + return intel->locked ? TRUE : FALSE; +} + GLboolean intelCreateContext(const __GLcontextModes * visual, __DRIcontextPrivate * driContextPriv, @@ -178,20 +221,24 @@ intelCreateContext(const __GLcontextModes * visual, intel->iw.irq_seq = -1; intel->irqsEmitted = 0; - intel->batch = intel_batchbuffer_alloc(intel); intel->last_swap_fence = NULL; intel->first_swap_fence = NULL; #ifdef DEBUG __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); #endif + intel->base.hardware_lock = intel_lock_hardware; + intel->base.hardware_unlock = intel_unlock_hardware; + intel->base.hardware_locked = intel_locked_hardware; + + intel_be_init_context(&intel->base, &intelScreen->base); /* * Pipe-related setup */ if (getenv("INTEL_SP")) { /* use softpipe driver instead of hw */ - pipe = intel_create_softpipe( intel, intelScreen->winsys ); + pipe = intel_create_softpipe( intel, &intelScreen->base.base ); } else { switch (intel->intelScreen->deviceID) { @@ -203,13 +250,13 @@ intelCreateContext(const __GLcontextModes * visual, case PCI_CHIP_Q35_G: case PCI_CHIP_I915_G: case PCI_CHIP_I915_GM: - pipe = intel_create_i915simple( intel, intelScreen->winsys ); + pipe = intel_create_i915simple( intel, &intelScreen->base.base ); break; default: - fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", + fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", intel->intelScreen->deviceID, __FUNCTION__); - pipe = intel_create_softpipe( intel, intelScreen->winsys ); + pipe = intel_create_softpipe( intel, &intelScreen->base.base ); break; } } @@ -218,6 +265,8 @@ intelCreateContext(const __GLcontextModes * visual, intel->st = st_create_context(pipe, visual, st_share); + driInitExtensions( intel->st->ctx, card_extensions, GL_TRUE ); + return GL_TRUE; } @@ -231,8 +280,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) if (intel) { st_finish(intel->st); - intel_batchbuffer_free(intel->batch); - if (intel->last_swap_fence) { driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); driFenceUnReference(&intel->last_swap_fence); @@ -248,6 +295,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) intel->intelScreen->dummyContext = NULL; st_destroy_context(intel->st); + intel_be_destroy_context(&intel->base); free(intel); } } diff --git a/src/gallium/winsys/dri/intel/intel_context.h b/src/gallium/winsys/dri/intel/intel_context.h index 597dc13830b..ced18da1433 100644 --- a/src/gallium/winsys/dri/intel/intel_context.h +++ b/src/gallium/winsys/dri/intel/intel_context.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #ifndef INTEL_CONTEXT_H @@ -36,6 +36,8 @@ #include "intel_screen.h" #include "i915_drm.h" +#include "intel_drm/intel_be_context.h" + struct pipe_context; struct intel_context; @@ -50,12 +52,13 @@ struct st_context; */ struct intel_context { + struct intel_be_context base; struct st_context *st; struct _DriFenceObject *last_swap_fence; struct _DriFenceObject *first_swap_fence; - struct intel_batchbuffer *batch; +// struct intel_batchbuffer *batch; boolean locked; char *prevLockFile; @@ -123,7 +126,7 @@ extern int __intel_debug; } while(0) #else -#define DBG(flag, ...) +#define DBG(flag, ...) #endif diff --git a/src/gallium/winsys/dri/intel/intel_lock.c b/src/gallium/winsys/dri/intel/intel_lock.c index 70aa7ea5f46..406284c98fb 100644 --- a/src/gallium/winsys/dri/intel/intel_lock.c +++ b/src/gallium/winsys/dri/intel/intel_lock.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ @@ -87,7 +87,7 @@ void LOCK_HARDWARE( struct intel_context *intel ) } -/* Unlock the hardware using the global current context +/* Unlock the hardware using the global current context */ void UNLOCK_HARDWARE( struct intel_context *intel ) { @@ -99,4 +99,4 @@ void UNLOCK_HARDWARE( struct intel_context *intel ) _glthread_UNLOCK_MUTEX(lockMutex); DBG(LOCK, "%s - unlocked\n", __progname); -} +} diff --git a/src/gallium/winsys/dri/intel/intel_reg.h b/src/gallium/winsys/dri/intel/intel_reg.h index f37c24fda9a..4f33bee4385 100644 --- a/src/gallium/winsys/dri/intel/intel_reg.h +++ b/src/gallium/winsys/dri/intel/intel_reg.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ diff --git a/src/gallium/winsys/dri/intel/intel_screen.c b/src/gallium/winsys/dri/intel/intel_screen.c index 58bebbe9720..8817a80a5a5 100644 --- a/src/gallium/winsys/dri/intel/intel_screen.c +++ b/src/gallium/winsys/dri/intel/intel_screen.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #include "utils.h" @@ -32,12 +32,10 @@ #include "intel_context.h" #include "intel_screen.h" #include "intel_batchbuffer.h" -//#include "intel_batchpool.h" #include "intel_swapbuffers.h" -#include "intel_winsys.h" #include "i830_dri.h" -#include "ws_dri_bufpool.h" +#include "intel_drm/ws_dri_bufpool.h" #include "pipe/p_context.h" #include "state_tracker/st_public.h" @@ -50,11 +48,11 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY - DRI_CONF_FORCE_S3TC_ENABLE(false) +// DRI_CONF_FORCE_S3TC_ENABLE(false) DRI_CONF_ALLOW_LARGE_TEXTURES(1) DRI_CONF_SECTION_END DRI_CONF_END; -const uint __driNConfigOptions = 4; +const uint __driNConfigOptions = 3; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; @@ -152,16 +150,16 @@ intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0); - driBOSetStatic(intelScreen->front.buffer, - intelScreen->front.offset, - intelScreen->front.pitch * intelScreen->front.height, + driBOSetStatic(intelScreen->front.buffer, + intelScreen->front.offset, + intelScreen->front.pitch * intelScreen->front.height, intelScreen->front.map, 0); } #else - if (intelScreen->staticPool) { + if (intelScreen->base.staticPool) { if (intelScreen->front.buffer) driBOUnReference(intelScreen->front.buffer); - driGenBuffers(intelScreen->staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0); + driGenBuffers(intelScreen->base.staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0); driBOSetReferenced(intelScreen->front.buffer, sarea->front_bo_handle); } #endif @@ -177,33 +175,6 @@ intelCreatePools(__DRIscreenPrivate * sPriv) if (intelScreen->havePools) return GL_TRUE; -#if 0 /* ZZZ JB fix this */ - intelScreen->staticPool = driDRMStaticPoolInit(sPriv->fd); - if (!intelScreen->staticPool) - return GL_FALSE; - - batchPoolSize /= BATCH_SZ; - intelScreen->batchPool = driBatchPoolInit(sPriv->fd, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT | - DRM_BO_FLAG_MEM_LOCAL, - BATCH_SZ, - batchPoolSize, 5); - if (!intelScreen->batchPool) { - fprintf(stderr, "Failed to initialize batch pool - possible incorrect agpgart installed\n"); - return GL_FALSE; - } -#else - intelScreen->staticPool = driDRMPoolInit(sPriv->fd); - intelScreen->batchPool = driSlabPoolInit(sPriv->fd, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - 4 * 4096, //intelScreen->maxBatchSize, - 1, 40, 16*16384, 0, - intelScreen->fMan); -#endif intelScreen->havePools = GL_TRUE; intelUpdateScreenRotation(sPriv, intelScreen->sarea); @@ -211,6 +182,27 @@ intelCreatePools(__DRIscreenPrivate * sPriv) return GL_TRUE; } +static const char * +intel_get_name( struct pipe_winsys *winsys ) +{ + return "Intel/DRI/ttm"; +} + +/* + * The state tracker (should!) keep track of whether the fake + * frontbuffer has been touched by any rendering since the last time + * we copied its contents to the real frontbuffer. Our task is easy: + */ +static void +intel_flush_frontbuffer( struct pipe_winsys *winsys, + struct pipe_surface *surf, + void *context_private) +{ + struct intel_context *intel = (struct intel_context *) context_private; + __DRIdrawablePrivate *dPriv = intel->driDrawable; + + intelDisplaySurface(dPriv, surf, NULL); +} static boolean intelInitDriver(__DRIscreenPrivate * sPriv) @@ -231,7 +223,7 @@ intelInitDriver(__DRIscreenPrivate * sPriv) /* Allocate the private area */ intelScreen = CALLOC_STRUCT(intel_screen); - if (!intelScreen) + if (!intelScreen) return GL_FALSE; /* parse information in __driConfigOptions */ @@ -262,26 +254,9 @@ intelInitDriver(__DRIscreenPrivate * sPriv) (*glx_enable_extension) (psc, "GLX_SGI_make_current_read"); } - - -#if 1 // ZZZ JB - intelScreen->mgr = driFenceMgrTTMInit(sPriv->fd); - if (!intelScreen->mgr) { - fprintf(stderr, "Failed to create fence manager.\n"); - return GL_FALSE; - } - - intelScreen->fMan = driInitFreeSlabManager(10, 10); - if (!intelScreen->fMan) { - fprintf(stderr, "Failed to create free slab manager.\n"); - return GL_FALSE; - } - - if (!intelCreatePools(sPriv)) - return GL_FALSE; -#endif - - intelScreen->winsys = intel_create_pipe_winsys(sPriv->fd, intelScreen->fMan); + intel_be_init_device(&intelScreen->base, sPriv->fd); + intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; + intelScreen->base.base.get_name = intel_get_name; return GL_TRUE; } @@ -292,12 +267,9 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) { struct intel_screen *intelScreen = intel_screen(sPriv); + intel_be_destroy_device(&intelScreen->base); /* intelUnmapScreenRegions(intelScreen); */ - if (intelScreen->havePools) { - driPoolTakeDown(intelScreen->staticPool); - driPoolTakeDown(intelScreen->batchPool); - } FREE(intelScreen); sPriv->private = NULL; } @@ -518,8 +490,8 @@ intelFillInModes(unsigned pixel_bits, unsigned depth_bits, * This routine also fills in the linked list pointed to by \c driver_modes * with the \c __GLcontextModes that the driver can support for windows or * pbuffers. - * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on * failure. */ PUBLIC void * diff --git a/src/gallium/winsys/dri/intel/intel_screen.h b/src/gallium/winsys/dri/intel/intel_screen.h index c17f0202e4f..80369179031 100644 --- a/src/gallium/winsys/dri/intel/intel_screen.h +++ b/src/gallium/winsys/dri/intel/intel_screen.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #ifndef _INTEL_SCREEN_H_ @@ -31,13 +31,16 @@ #include "dri_util.h" #include "i830_common.h" #include "xmlconfig.h" -#include "ws_dri_bufpool.h" +#include "intel_drm/ws_dri_bufpool.h" #include "pipe/p_compiler.h" +#include "intel_drm/intel_be_device.h" struct intel_screen { + struct intel_be_device base; + struct { drm_handle_t handle; @@ -51,7 +54,7 @@ struct intel_screen int width; int height; int size; - int cpp; /* for front and back buffers */ + int cpp; /* for front and back buffers */ } front; int deviceID; @@ -64,8 +67,6 @@ struct intel_screen */ driOptionCache optionCache; - struct _DriBufferPool *batchPool; - struct _DriBufferPool *staticPool; /** for the X screen/framebuffer */ boolean havePools; /** @@ -74,13 +75,12 @@ struct intel_screen */ struct intel_context *dummyContext; - /* + /* * New stuff form the i915tex integration */ - struct _DriFenceMgr *mgr; - struct _DriFreeSlabManager *fMan; unsigned batch_id; + struct pipe_winsys *winsys; }; diff --git a/src/gallium/winsys/dri/intel/intel_swapbuffers.c b/src/gallium/winsys/dri/intel/intel_swapbuffers.c index 923b5427714..7f3babd98ef 100644 --- a/src/gallium/winsys/dri/intel/intel_swapbuffers.c +++ b/src/gallium/winsys/dri/intel/intel_swapbuffers.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,21 +22,22 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #include "intel_screen.h" #include "intel_context.h" #include "intel_swapbuffers.h" -#include "intel_batchbuffer.h" + #include "intel_reg.h" -#include "intel_winsys.h" #include "pipe/p_context.h" #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" #include "state_tracker/st_cb_fbo.h" +#include "intel_drm/ws_dri_bufmgr.h" +#include "intel_batchbuffer.h" /** * Display a colorbuffer surface in an X window. @@ -114,7 +115,7 @@ intelDisplaySurface(__DRIdrawablePrivate *dPriv, if (pbox->x1 > pbox->x2 || pbox->y1 > pbox->y2 || - pbox->x2 > intelScreen->front.width || + pbox->x2 > intelScreen->front.width || pbox->y2 > intelScreen->front.height) { /* invalid cliprect, skip it */ continue; @@ -159,13 +160,22 @@ intelDisplaySurface(__DRIdrawablePrivate *dPriv, assert(box.y1 < box.y2); /* XXX this could be done with pipe->surface_copy() */ - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); + /* XXX should have its own batch buffer */ + if (!BEGIN_BATCH(8, 2)) { + /* + * Since we share this batch buffer with a context + * we can't flush it since that risks a GPU lockup + */ + assert(0); + continue; + } + OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((box.y1 << 16) | box.x1); OUT_BATCH((box.y2 << 16) | box.x2); - OUT_RELOC(intelScreen->front.buffer, + OUT_RELOC(intelScreen->front.buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); OUT_BATCH((sbox.y1 << 16) | sbox.x1); @@ -174,12 +184,11 @@ intelDisplaySurface(__DRIdrawablePrivate *dPriv, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - ADVANCE_BATCH(); } if (intel->first_swap_fence) driFenceUnReference(&intel->first_swap_fence); - intel->first_swap_fence = intel_batchbuffer_flush(intel->batch); + intel->first_swap_fence = intel_be_batchbuffer_flush(intel->base.batch); } UNLOCK_HARDWARE(intel); diff --git a/src/gallium/winsys/dri/intel/intel_swapbuffers.h b/src/gallium/winsys/dri/intel/intel_swapbuffers.h index 7ae5fd15a5f..46c9bab3af2 100644 --- a/src/gallium/winsys/dri/intel/intel_swapbuffers.h +++ b/src/gallium/winsys/dri/intel/intel_swapbuffers.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #ifndef INTEL_SWAPBUFFERS_H diff --git a/src/gallium/winsys/dri/intel/intel_winsys_i915.c b/src/gallium/winsys/dri/intel/intel_winsys_i915.c deleted file mode 100644 index a35825d36ab..00000000000 --- a/src/gallium/winsys/dri/intel/intel_winsys_i915.c +++ /dev/null @@ -1,183 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include <stdlib.h> -#include <xf86drm.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" - -#include "intel_context.h" -#include "intel_batchbuffer.h" -#include "intel_winsys.h" - -#include "pipe/p_util.h" -#include "pipe/p_winsys.h" -#include "i915simple/i915_winsys.h" -#include "i915simple/i915_screen.h" - - -struct intel_i915_winsys { - struct i915_winsys winsys; /**< batch buffer funcs */ - struct pipe_winsys *pws; - struct intel_context *intel; -}; - - -/* Turn a i915simple winsys into an intel/i915simple winsys: - */ -static inline struct intel_i915_winsys * -intel_i915_winsys( struct i915_winsys *sws ) -{ - return (struct intel_i915_winsys *)sws; -} - - -/* Simple batchbuffer interface: - */ - -static unsigned *intel_i915_batch_start( struct i915_winsys *sws, - unsigned dwords, - unsigned relocs ) -{ - struct intel_context *intel = intel_i915_winsys(sws)->intel; - - /* XXX: check relocs. - */ - if (intel_batchbuffer_space( intel->batch ) >= dwords * 4) { - /* XXX: Hmm, the driver can't really do much with this pointer: - */ - return (unsigned *)intel->batch->ptr; - } - else - return NULL; -} - -static void intel_i915_batch_dword( struct i915_winsys *sws, - unsigned dword ) -{ - struct intel_context *intel = intel_i915_winsys(sws)->intel; - intel_batchbuffer_emit_dword( intel->batch, dword ); -} - -static void intel_i915_batch_reloc( struct i915_winsys *sws, - struct pipe_buffer *buf, - unsigned access_flags, - unsigned delta ) -{ - struct intel_context *intel = intel_i915_winsys(sws)->intel; - unsigned flags = DRM_BO_FLAG_MEM_TT; - unsigned mask = DRM_BO_MASK_MEM; - - if (access_flags & I915_BUFFER_ACCESS_WRITE) { - flags |= DRM_BO_FLAG_WRITE; - mask |= DRM_BO_FLAG_WRITE; - } - - if (access_flags & I915_BUFFER_ACCESS_READ) { - flags |= DRM_BO_FLAG_READ; - mask |= DRM_BO_FLAG_READ; - } - -#if 0 /* JB old */ - intel_batchbuffer_emit_reloc( intel->batch, - dri_bo( buf ), - flags, mask, - delta ); -#else /* new */ - intel_offset_relocation( intel->batch, - delta, - dri_bo( buf ), - flags, - mask ); -#endif -} - - - -static void intel_i915_batch_flush( struct i915_winsys *sws, - struct pipe_fence_handle **fence ) -{ - struct intel_i915_winsys *iws = intel_i915_winsys(sws); - struct intel_context *intel = iws->intel; - union { - struct _DriFenceObject *dri; - struct pipe_fence_handle *pipe; - } fu; - - if (fence) - assert(!*fence); - - fu.dri = intel_batchbuffer_flush( intel->batch ); - - if (!fu.dri) { - assert(0); - *fence = NULL; - return; - } - - if (fu.dri) { - if (fence) - *fence = fu.pipe; - else - driFenceUnReference(&fu.dri); - } - -} - - -/** - * Create i915 hardware rendering context. - */ -struct pipe_context * -intel_create_i915simple( struct intel_context *intel, - struct pipe_winsys *winsys ) -{ - struct intel_i915_winsys *iws = CALLOC_STRUCT( intel_i915_winsys ); - struct pipe_screen *screen; - - /* Fill in this struct with callbacks that i915simple will need to - * communicate with the window system, buffer manager, etc. - */ - iws->winsys.batch_start = intel_i915_batch_start; - iws->winsys.batch_dword = intel_i915_batch_dword; - iws->winsys.batch_reloc = intel_i915_batch_reloc; - iws->winsys.batch_flush = intel_i915_batch_flush; - iws->pws = winsys; - iws->intel = intel; - - screen = i915_create_screen(winsys, intel->intelScreen->deviceID); - - /* Create the i915simple context: - */ - return i915_create_context( screen, - winsys, - &iws->winsys ); -} diff --git a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c b/src/gallium/winsys/dri/intel/intel_winsys_pipe.c deleted file mode 100644 index 10e1a84cc12..00000000000 --- a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c +++ /dev/null @@ -1,354 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include <stdlib.h> -#include <xf86drm.h> -//#include "dri_bufpool.h" -//#include "dri_bufmgr.h" - -#include "intel_context.h" -#include "intel_winsys.h" -#include "intel_swapbuffers.h" -#include "intel_batchbuffer.h" - -#include "pipe/p_winsys.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_util.h" -#include "pipe/p_inlines.h" - - - -struct intel_pipe_winsys { - struct pipe_winsys winsys; - struct _DriBufferPool *regionPool; - struct _DriBufferPool *mallocPool; - struct _DriBufferPool *vertexPool; - struct _DriFreeSlabManager *fMan; /** shared between all pipes */ -}; - - - -/* Turn a pipe winsys into an intel/pipe winsys: - */ -static inline struct intel_pipe_winsys * -intel_pipe_winsys( struct pipe_winsys *winsys ) -{ - return (struct intel_pipe_winsys *)winsys; -} - - -/* Most callbacks map direcly onto dri_bufmgr operations: - */ -static void *intel_buffer_map(struct pipe_winsys *winsys, - struct pipe_buffer *buf, - unsigned flags ) -{ - unsigned drm_flags = 0; - - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) - drm_flags |= DRM_BO_FLAG_WRITE; - - if (flags & PIPE_BUFFER_USAGE_CPU_READ) - drm_flags |= DRM_BO_FLAG_READ; - - return driBOMap( dri_bo(buf), drm_flags, 0 ); -} - -static void intel_buffer_unmap(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnmap( dri_bo(buf) ); -} - - -static void -intel_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnReference( dri_bo(buf) ); - FREE(buf); -} - - -/* Pipe has no concept of pools. We choose the tex/region pool - * for all buffers. - * Grabs the hardware lock! - */ -static struct pipe_buffer * -intel_buffer_create(struct pipe_winsys *winsys, - unsigned alignment, - unsigned usage, - unsigned size ) -{ - struct intel_buffer *buffer = CALLOC_STRUCT( intel_buffer ); - struct intel_pipe_winsys *iws = intel_pipe_winsys(winsys); - unsigned flags = 0; - struct _DriBufferPool *pool; - - buffer->base.refcount = 1; - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; - - if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { - flags |= DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; - pool = iws->mallocPool; - } else if (usage & PIPE_BUFFER_USAGE_CUSTOM) { - /* For vertex buffers */ - flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; - pool = iws->vertexPool; - } else { - flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; - pool = iws->regionPool; - } - - if (usage & PIPE_BUFFER_USAGE_GPU_READ) - flags |= DRM_BO_FLAG_READ; - - if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) - flags |= DRM_BO_FLAG_WRITE; - - /* drm complains if we don't set any read/write flags. - */ - if ((flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE)) == 0) - flags |= DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; - -#if 0 - if (flags & IWS_BUFFER_USAGE_EXE) - flags |= DRM_BO_FLAG_EXE; - - if (usage & IWS_BUFFER_USAGE_CACHED) - flags |= DRM_BO_FLAG_CACHED; -#endif - - buffer->pool = pool; - driGenBuffers( buffer->pool, - "pipe buffer", 1, &buffer->driBO, alignment, flags, 0 ); - - driBOData( buffer->driBO, size, NULL, buffer->pool, 0 ); - - return &buffer->base; -} - - -static struct pipe_buffer * -intel_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) -{ - struct intel_buffer *buffer = CALLOC_STRUCT( intel_buffer ); - struct intel_pipe_winsys *iws = intel_pipe_winsys(winsys); - - driGenUserBuffer( iws->regionPool, - "pipe user buffer", &buffer->driBO, ptr, bytes ); - - buffer->base.refcount = 1; - - return &buffer->base; -} - - -/* The state tracker (should!) keep track of whether the fake - * frontbuffer has been touched by any rendering since the last time - * we copied its contents to the real frontbuffer. Our task is easy: - */ -static void -intel_flush_frontbuffer( struct pipe_winsys *winsys, - struct pipe_surface *surf, - void *context_private) -{ - struct intel_context *intel = (struct intel_context *) context_private; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - intelDisplaySurface(dPriv, surf, NULL); -} - - -static struct pipe_surface * -intel_i915_surface_alloc(struct pipe_winsys *winsys) -{ - struct pipe_surface *surf = CALLOC_STRUCT(pipe_surface); - if (surf) { - surf->refcount = 1; - surf->winsys = winsys; - } - return surf; -} - - -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - -/** - * Copied from xm_winsys.c - */ -static int -intel_i915_surface_alloc_storage(struct pipe_winsys *winsys, - struct pipe_surface *surf, - unsigned width, unsigned height, - enum pipe_format format, - unsigned flags, - unsigned tex_usage) -{ - const unsigned alignment = 64; - //int ret; - - surf->width = width; - surf->height = height; - surf->format = format; - surf->cpp = pf_get_size(format); - surf->pitch = round_up(width, alignment / surf->cpp); - - assert(!surf->buffer); - surf->buffer = winsys->buffer_create(winsys, alignment, - PIPE_BUFFER_USAGE_PIXEL, - surf->pitch * surf->cpp * height); - if(!surf->buffer) - return -1; - - return 0; -} - - -static void -intel_i915_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) -{ - struct pipe_surface *surf = *s; - surf->refcount--; - if (surf->refcount == 0) { - if (surf->buffer) - pipe_buffer_reference(winsys, &surf->buffer, NULL); - free(surf); - } - *s = NULL; -} - - - -static const char * -intel_get_name( struct pipe_winsys *winsys ) -{ - return "Intel/DRI/ttm"; -} - -static void -intel_fence_reference( struct pipe_winsys *sws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence ) -{ - if (*ptr) - driFenceUnReference((struct _DriFenceObject **)ptr); - - if (fence) - *ptr = (struct pipe_fence_handle *)driFenceReference((struct _DriFenceObject *)fence); -} - -static int -intel_fence_signalled( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - return driFenceSignaled((struct _DriFenceObject *)fence, flag); -} - -static int -intel_fence_finish( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - return driFenceFinish((struct _DriFenceObject *)fence, flag, 0); -} - -struct pipe_winsys * -intel_create_pipe_winsys( int fd, struct _DriFreeSlabManager *fMan ) -{ - struct intel_pipe_winsys *iws = CALLOC_STRUCT( intel_pipe_winsys ); - - /* Fill in this struct with callbacks that pipe will need to - * communicate with the window system, buffer manager, etc. - * - * Pipe would be happy with a malloc based memory manager, but - * the SwapBuffers implementation in this winsys driver requires - * that rendering be done to an appropriate _DriBufferObject. - */ - iws->winsys.buffer_create = intel_buffer_create; - iws->winsys.user_buffer_create = intel_user_buffer_create; - iws->winsys.buffer_map = intel_buffer_map; - iws->winsys.buffer_unmap = intel_buffer_unmap; - iws->winsys.buffer_destroy = intel_buffer_destroy; - iws->winsys.flush_frontbuffer = intel_flush_frontbuffer; - iws->winsys.get_name = intel_get_name; - iws->winsys.surface_alloc = intel_i915_surface_alloc; - iws->winsys.surface_alloc_storage = intel_i915_surface_alloc_storage; - iws->winsys.surface_release = intel_i915_surface_release; - - iws->winsys.fence_reference = intel_fence_reference; - iws->winsys.fence_signalled = intel_fence_signalled; - iws->winsys.fence_finish = intel_fence_finish; - - if (fd) { - iws->regionPool = driDRMPoolInit(fd); - iws->vertexPool = driSlabPoolInit(fd, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - 32 * 4096, - 1, 40, 32 * 4096 * 2, 0, - fMan); - } - - iws->mallocPool = driMallocPoolInit(); - - return &iws->winsys; -} - - -void -intel_destroy_pipe_winsys( struct pipe_winsys *winsys ) -{ - struct intel_pipe_winsys *iws = intel_pipe_winsys(winsys); - if (iws->regionPool) { - driPoolTakeDown(iws->regionPool); - } - if (iws->mallocPool) { - driPoolTakeDown(iws->mallocPool); - } - free(iws); -} - diff --git a/src/gallium/winsys/dri/intel/intel_winsys_softpipe.c b/src/gallium/winsys/dri/intel/intel_winsys_softpipe.c index 0bc2dc40025..0d98d16cf1f 100644 --- a/src/gallium/winsys/dri/intel/intel_winsys_softpipe.c +++ b/src/gallium/winsys/dri/intel/intel_winsys_softpipe.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,27 +10,27 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * + * **************************************************************************/ /* * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> */ #include "intel_context.h" -#include "intel_winsys.h" +#include "intel_winsys_softpipe.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "pipe/p_format.h" @@ -69,9 +69,9 @@ intel_create_softpipe( struct intel_context *intel, { struct intel_softpipe_winsys *isws = CALLOC_STRUCT( intel_softpipe_winsys ); struct pipe_screen *screen = softpipe_create_screen(winsys); - + /* Fill in this struct with callbacks that softpipe will need to - * communicate with the window system, buffer manager, etc. + * communicate with the window system, buffer manager, etc. */ isws->sws.is_format_supported = intel_is_format_supported; isws->intel = intel; diff --git a/src/gallium/winsys/egl_drm/intel/intel_swapbuffers.h b/src/gallium/winsys/dri/intel/intel_winsys_softpipe.h index 904f26732e4..5fa14cb7497 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_swapbuffers.h +++ b/src/gallium/winsys/dri/intel/intel_winsys_softpipe.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,26 +22,18 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef INTEL_SWAPBUFFERS_H -#define INTEL_SWAPBUFFERS_H +#ifndef INTEL_SOFTPIPE_H +#define INTEL_SOFTPIPE_H +struct pipe_winsys; +struct pipe_context; +struct intel_context; -struct pipe_surface; +struct pipe_context * +intel_create_softpipe( struct intel_context *intel, + struct pipe_winsys *winsys ); -#if 0 -extern void intelDisplaySurface(__DRIdrawablePrivate * dPriv, - struct pipe_surface *surf, - const drm_clip_rect_t * rect); - -extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void intelCopySubBuffer(__DRIdrawablePrivate * dPriv, - int x, int y, int w, int h); - -extern void intelUpdateWindowSize(__DRIdrawablePrivate *dPriv); #endif - -#endif /* INTEL_SWAPBUFFERS_H */ diff --git a/src/gallium/winsys/dri/intel/server/i830_common.h b/src/gallium/winsys/dri/intel/server/i830_common.h index f84f4533093..3452ddb3c90 100644 --- a/src/gallium/winsys/dri/intel/server/i830_common.h +++ b/src/gallium/winsys/dri/intel/server/i830_common.h @@ -88,9 +88,9 @@ typedef struct { /** Last context that used the buffer manager. */ int texAge; int pf_enabled; /* is pageflipping allowed? */ - int pf_active; + int pf_active; int pf_current_page; /* which buffer is being displayed? */ - int perf_boxes; /* performance boxes to be displayed */ + int perf_boxes; /* performance boxes to be displayed */ int width, height; /* screen size in pixels */ drm_handle_t front_handle; @@ -173,7 +173,7 @@ typedef struct { int num_cliprects; /* mulitpass with multiple cliprects? */ drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ } drmI830CmdBuffer; - + typedef struct { int *irq_seq; } drmI830IrqEmit; @@ -188,7 +188,7 @@ typedef struct { } drmI830GetParam; #define I830_PARAM_IRQ_ACTIVE 1 -#define I830_PARAM_ALLOW_BATCHBUFFER 2 +#define I830_PARAM_ALLOW_BATCHBUFFER 2 typedef struct { int param; diff --git a/src/gallium/winsys/dri/intel/server/i830_dri.h b/src/gallium/winsys/dri/intel/server/i830_dri.h index 685de4a551b..0d514b6c38f 100644 --- a/src/gallium/winsys/dri/intel/server/i830_dri.h +++ b/src/gallium/winsys/dri/intel/server/i830_dri.h @@ -40,7 +40,7 @@ typedef struct _I830DRIRec { int bitsPerPixel; int unused11[8]; /* was front/back/depth/rotated offset/pitch */ - + int unused12; /* logTextureGranularity */ int unused13; /* textureOffset */ diff --git a/src/gallium/winsys/dri/intel/server/intel.h b/src/gallium/winsys/dri/intel/server/intel.h deleted file mode 100644 index 6ea72499c1c..00000000000 --- a/src/gallium/winsys/dri/intel/server/intel.h +++ /dev/null @@ -1,331 +0,0 @@ -#ifndef _INTEL_H_ -#define _INTEL_H_ - -#include "xf86drm.h" /* drm_handle_t, etc */ - -/* Intel */ -#ifndef PCI_CHIP_I810 -#define PCI_CHIP_I810 0x7121 -#define PCI_CHIP_I810_DC100 0x7123 -#define PCI_CHIP_I810_E 0x7125 -#define PCI_CHIP_I815 0x1132 -#define PCI_CHIP_I810_BRIDGE 0x7120 -#define PCI_CHIP_I810_DC100_BRIDGE 0x7122 -#define PCI_CHIP_I810_E_BRIDGE 0x7124 -#define PCI_CHIP_I815_BRIDGE 0x1130 -#endif - -#define PCI_CHIP_845_G 0x2562 -#define PCI_CHIP_I830_M 0x3577 - -#ifndef PCI_CHIP_I855_GM -#define PCI_CHIP_I855_GM 0x3582 -#define PCI_CHIP_I855_GM_BRIDGE 0x3580 -#endif - -#ifndef PCI_CHIP_I865_G -#define PCI_CHIP_I865_G 0x2572 -#define PCI_CHIP_I865_G_BRIDGE 0x2570 -#endif - -#ifndef PCI_CHIP_I915_G -#define PCI_CHIP_I915_G 0x2582 -#define PCI_CHIP_I915_G_BRIDGE 0x2580 -#endif - -#ifndef PCI_CHIP_I915_GM -#define PCI_CHIP_I915_GM 0x2592 -#define PCI_CHIP_I915_GM_BRIDGE 0x2590 -#endif - -#ifndef PCI_CHIP_E7221_G -#define PCI_CHIP_E7221_G 0x258A -/* Same as I915_G_BRIDGE */ -#define PCI_CHIP_E7221_G_BRIDGE 0x2580 -#endif - -#ifndef PCI_CHIP_I945_G -#define PCI_CHIP_I945_G 0x2772 -#define PCI_CHIP_I945_G_BRIDGE 0x2770 -#endif - -#ifndef PCI_CHIP_I945_GM -#define PCI_CHIP_I945_GM 0x27A2 -#define PCI_CHIP_I945_GM_BRIDGE 0x27A0 -#endif - -#define IS_I810(pI810) (pI810->Chipset == PCI_CHIP_I810 || \ - pI810->Chipset == PCI_CHIP_I810_DC100 || \ - pI810->Chipset == PCI_CHIP_I810_E) -#define IS_I815(pI810) (pI810->Chipset == PCI_CHIP_I815) -#define IS_I830(pI810) (pI810->Chipset == PCI_CHIP_I830_M) -#define IS_845G(pI810) (pI810->Chipset == PCI_CHIP_845_G) -#define IS_I85X(pI810) (pI810->Chipset == PCI_CHIP_I855_GM) -#define IS_I852(pI810) (pI810->Chipset == PCI_CHIP_I855_GM && (pI810->variant == I852_GM || pI810->variant == I852_GME)) -#define IS_I855(pI810) (pI810->Chipset == PCI_CHIP_I855_GM && (pI810->variant == I855_GM || pI810->variant == I855_GME)) -#define IS_I865G(pI810) (pI810->Chipset == PCI_CHIP_I865_G) - -#define IS_I915G(pI810) (pI810->Chipset == PCI_CHIP_I915_G || pI810->Chipset == PCI_CHIP_E7221_G) -#define IS_I915GM(pI810) (pI810->Chipset == PCI_CHIP_I915_GM) -#define IS_I945G(pI810) (pI810->Chipset == PCI_CHIP_I945_G) -#define IS_I945GM(pI810) (pI810->Chipset == PCI_CHIP_I945_GM) -#define IS_I9XX(pI810) (IS_I915G(pI810) || IS_I915GM(pI810) || IS_I945G(pI810) || IS_I945GM(pI810)) - -#define IS_MOBILE(pI810) (IS_I830(pI810) || IS_I85X(pI810) || IS_I915GM(pI810) || IS_I945GM(pI810)) - -#define I830_GMCH_CTRL 0x52 - -#define I830_GMCH_MEM_MASK 0x1 -#define I830_GMCH_MEM_64M 0x1 -#define I830_GMCH_MEM_128M 0 - -#define I830_GMCH_GMS_MASK 0x70 -#define I830_GMCH_GMS_DISABLED 0x00 -#define I830_GMCH_GMS_LOCAL 0x10 -#define I830_GMCH_GMS_STOLEN_512 0x20 -#define I830_GMCH_GMS_STOLEN_1024 0x30 -#define I830_GMCH_GMS_STOLEN_8192 0x40 - -#define I855_GMCH_GMS_MASK (0x7 << 4) -#define I855_GMCH_GMS_DISABLED 0x00 -#define I855_GMCH_GMS_STOLEN_1M (0x1 << 4) -#define I855_GMCH_GMS_STOLEN_4M (0x2 << 4) -#define I855_GMCH_GMS_STOLEN_8M (0x3 << 4) -#define I855_GMCH_GMS_STOLEN_16M (0x4 << 4) -#define I855_GMCH_GMS_STOLEN_32M (0x5 << 4) -#define I915G_GMCH_GMS_STOLEN_48M (0x6 << 4) -#define I915G_GMCH_GMS_STOLEN_64M (0x7 << 4) - -typedef unsigned char Bool; -#define TRUE 1 -#define FALSE 0 - -#define PIPE_NONE 0<<0 -#define PIPE_CRT 1<<0 -#define PIPE_TV 1<<1 -#define PIPE_DFP 1<<2 -#define PIPE_LFP 1<<3 -#define PIPE_CRT2 1<<4 -#define PIPE_TV2 1<<5 -#define PIPE_DFP2 1<<6 -#define PIPE_LFP2 1<<7 - -typedef struct _I830MemPool *I830MemPoolPtr; -typedef struct _I830MemRange *I830MemRangePtr; -typedef struct _I830MemRange { - long Start; - long End; - long Size; - unsigned long Physical; - unsigned long Offset; /* Offset of AGP-allocated portion */ - unsigned long Alignment; - drm_handle_t Key; - unsigned long Pitch; // add pitch - I830MemPoolPtr Pool; -} I830MemRange; - -typedef struct _I830MemPool { - I830MemRange Total; - I830MemRange Free; - I830MemRange Fixed; - I830MemRange Allocated; -} I830MemPool; - -typedef struct { - int tail_mask; - I830MemRange mem; - unsigned char *virtual_start; - int head; - int tail; - int space; -} I830RingBuffer; - -typedef struct _I830Rec { - unsigned char *MMIOBase; - unsigned char *FbBase; - int cpp; - uint32_t aper_size; - unsigned int bios_version; - - /* These are set in PreInit and never changed. */ - long FbMapSize; - long TotalVideoRam; - I830MemRange StolenMemory; /* pre-allocated memory */ - long BIOSMemorySize; /* min stolen pool size */ - int BIOSMemSizeLoc; - - /* These change according to what has been allocated. */ - long FreeMemory; - I830MemRange MemoryAperture; - I830MemPool StolenPool; - long allocatedMemory; - - /* Regions allocated either from the above pools, or from agpgart. */ - /* for single and dual head configurations */ - I830MemRange FrontBuffer; - I830MemRange FrontBuffer2; - I830MemRange Scratch; - I830MemRange Scratch2; - - I830RingBuffer *LpRing; - - I830MemRange BackBuffer; - I830MemRange DepthBuffer; - I830MemRange TexMem; - int TexGranularity; - I830MemRange ContextMem; - int drmMinor; - Bool have3DWindows; - - Bool NeedRingBufferLow; - Bool allowPageFlip; - Bool disableTiling; - - int Chipset; - unsigned long LinearAddr; - unsigned long MMIOAddr; - - drmSize registerSize; /**< \brief MMIO register map size */ - drm_handle_t registerHandle; /**< \brief MMIO register map handle */ - // IOADDRESS ioBase; - int irq; /**< \brief IRQ number */ - int GttBound; - - drm_handle_t ring_map; - unsigned int Fence[8]; - -} I830Rec; - -/* - * 12288 is set as the maximum, chosen because it is enough for - * 1920x1440@32bpp with a 2048 pixel line pitch with some to spare. - */ -#define I830_MAXIMUM_VBIOS_MEM 12288 -#define I830_DEFAULT_VIDEOMEM_2D (MB(32) / 1024) -#define I830_DEFAULT_VIDEOMEM_3D (MB(64) / 1024) - -/* Flags for memory allocation function */ -#define FROM_ANYWHERE 0x00000000 -#define FROM_POOL_ONLY 0x00000001 -#define FROM_NEW_ONLY 0x00000002 -#define FROM_MASK 0x0000000f - -#define ALLOCATE_AT_TOP 0x00000010 -#define ALLOCATE_AT_BOTTOM 0x00000020 -#define FORCE_GAPS 0x00000040 - -#define NEED_PHYSICAL_ADDR 0x00000100 -#define ALIGN_BOTH_ENDS 0x00000200 -#define FORCE_LOW 0x00000400 - -#define ALLOC_NO_TILING 0x00001000 -#define ALLOC_INITIAL 0x00002000 - -#define ALLOCATE_DRY_RUN 0x80000000 - -/* Chipset registers for VIDEO BIOS memory RW access */ -#define _855_DRAM_RW_CONTROL 0x58 -#define _845_DRAM_RW_CONTROL 0x90 -#define DRAM_WRITE 0x33330000 - -#define KB(x) ((x) * 1024) -#define MB(x) ((x) * KB(1024)) - -#define GTT_PAGE_SIZE KB(4) -#define ROUND_TO(x, y) (((x) + (y) - 1) / (y) * (y)) -#define ROUND_DOWN_TO(x, y) ((x) / (y) * (y)) -#define ROUND_TO_PAGE(x) ROUND_TO((x), GTT_PAGE_SIZE) -#define ROUND_TO_MB(x) ROUND_TO((x), MB(1)) -#define PRIMARY_RINGBUFFER_SIZE KB(128) - - -/* Ring buffer registers, p277, overview p19 - */ -#define LP_RING 0x2030 -#define HP_RING 0x2040 - -#define RING_TAIL 0x00 -#define TAIL_ADDR 0x000FFFF8 -#define I830_TAIL_MASK 0x001FFFF8 - -#define RING_HEAD 0x04 -#define HEAD_WRAP_COUNT 0xFFE00000 -#define HEAD_WRAP_ONE 0x00200000 -#define HEAD_ADDR 0x001FFFFC -#define I830_HEAD_MASK 0x001FFFFC - -#define RING_START 0x08 -#define START_ADDR 0x03FFFFF8 -#define I830_RING_START_MASK 0xFFFFF000 - -#define RING_LEN 0x0C -#define RING_NR_PAGES 0x001FF000 -#define I830_RING_NR_PAGES 0x001FF000 -#define RING_REPORT_MASK 0x00000006 -#define RING_REPORT_64K 0x00000002 -#define RING_REPORT_128K 0x00000004 -#define RING_NO_REPORT 0x00000000 -#define RING_VALID_MASK 0x00000001 -#define RING_VALID 0x00000001 -#define RING_INVALID 0x00000000 - - -/* Fence/Tiling ranges [0..7] - */ -#define FENCE 0x2000 -#define FENCE_NR 8 - -#define I915G_FENCE_START_MASK 0x0ff00000 - -#define I830_FENCE_START_MASK 0x07f80000 - -#define FENCE_START_MASK 0x03F80000 -#define FENCE_X_MAJOR 0x00000000 -#define FENCE_Y_MAJOR 0x00001000 -#define FENCE_SIZE_MASK 0x00000700 -#define FENCE_SIZE_512K 0x00000000 -#define FENCE_SIZE_1M 0x00000100 -#define FENCE_SIZE_2M 0x00000200 -#define FENCE_SIZE_4M 0x00000300 -#define FENCE_SIZE_8M 0x00000400 -#define FENCE_SIZE_16M 0x00000500 -#define FENCE_SIZE_32M 0x00000600 -#define FENCE_SIZE_64M 0x00000700 -#define I915G_FENCE_SIZE_1M 0x00000000 -#define I915G_FENCE_SIZE_2M 0x00000100 -#define I915G_FENCE_SIZE_4M 0x00000200 -#define I915G_FENCE_SIZE_8M 0x00000300 -#define I915G_FENCE_SIZE_16M 0x00000400 -#define I915G_FENCE_SIZE_32M 0x00000500 -#define I915G_FENCE_SIZE_64M 0x00000600 -#define I915G_FENCE_SIZE_128M 0x00000700 -#define FENCE_PITCH_1 0x00000000 -#define FENCE_PITCH_2 0x00000010 -#define FENCE_PITCH_4 0x00000020 -#define FENCE_PITCH_8 0x00000030 -#define FENCE_PITCH_16 0x00000040 -#define FENCE_PITCH_32 0x00000050 -#define FENCE_PITCH_64 0x00000060 -#define FENCE_VALID 0x00000001 - -#include <mmio.h> - -# define MMIO_IN8(base, offset) \ - *(volatile unsigned char *)(((unsigned char*)(base)) + (offset)) -# define MMIO_IN32(base, offset) \ - read_MMIO_LE32(base, offset) -# define MMIO_OUT8(base, offset, val) \ - *(volatile unsigned char *)(((unsigned char*)(base)) + (offset)) = (val) -# define MMIO_OUT32(base, offset, val) \ - *(volatile unsigned int *)(void *)(((unsigned char*)(base)) + (offset)) = CPU_TO_LE32(val) - - - /* Memory mapped register access macros */ -#define INREG8(addr) MMIO_IN8(MMIO, addr) -#define INREG(addr) MMIO_IN32(MMIO, addr) -#define OUTREG8(addr, val) MMIO_OUT8(MMIO, addr, val) -#define OUTREG(addr, val) MMIO_OUT32(MMIO, addr, val) - -#define DSPABASE 0x70184 - -#endif diff --git a/src/gallium/winsys/dri/intel/server/intel_dri.c b/src/gallium/winsys/dri/intel/server/intel_dri.c deleted file mode 100644 index e49c4214ad4..00000000000 --- a/src/gallium/winsys/dri/intel/server/intel_dri.c +++ /dev/null @@ -1,1306 +0,0 @@ -/** - * \file server/intel_dri.c - * \brief File to perform the device-specific initialization tasks typically - * done in the X server. - * - * Here they are converted to run in the client (or perhaps a standalone - * process), and to work with the frame buffer device rather than the X - * server infrastructure. - * - * Copyright (C) 2006 Dave Airlie ([email protected]) - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sub license, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial portions - of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR - ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <unistd.h> - -#include "driver.h" -#include "drm.h" - -#include "intel.h" -#include "i830_dri.h" - -#include "memops.h" -#include "pciaccess.h" - -static size_t drm_page_size; -static int nextTile = 0; -#define xf86DrvMsg(...) do {} while(0) - -static const int pitches[] = { - 128 * 8, - 128 * 16, - 128 * 32, - 128 * 64, - 0 -}; - -static Bool I830DRIDoMappings(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea); - -static unsigned long -GetBestTileAlignment(unsigned long size) -{ - unsigned long i; - - for (i = KB(512); i < size; i <<= 1) - ; - - if (i > MB(64)) - i = MB(64); - - return i; -} - -static void SetFenceRegs(const DRIDriverContext *ctx, I830Rec *pI830) -{ - int i; - unsigned char *MMIO = ctx->MMIOAddress; - - for (i = 0; i < 8; i++) { - OUTREG(FENCE + i * 4, pI830->Fence[i]); - // if (I810_DEBUG & DEBUG_VERBOSE_VGA) - fprintf(stderr,"Fence Register : %x\n", pI830->Fence[i]); - } -} - -/* Tiled memory is good... really, really good... - * - * Need to make it less likely that we miss out on this - probably - * need to move the frontbuffer away from the 'guarenteed' alignment - * of the first memory segment, or perhaps allocate a discontigous - * framebuffer to get more alignment 'sweet spots'. - */ -static void -SetFence(const DRIDriverContext *ctx, I830Rec *pI830, - int nr, unsigned int start, unsigned int pitch, - unsigned int size) -{ - unsigned int val; - unsigned int fence_mask = 0; - unsigned int fence_pitch; - - if (nr < 0 || nr > 7) { - fprintf(stderr, - "SetFence: fence %d out of range\n",nr); - return; - } - - pI830->Fence[nr] = 0; - - if (IS_I9XX(pI830)) - fence_mask = ~I915G_FENCE_START_MASK; - else - fence_mask = ~I830_FENCE_START_MASK; - - if (start & fence_mask) { - fprintf(stderr, - "SetFence: %d: start (0x%08x) is not %s aligned\n", - nr, start, (IS_I9XX(pI830)) ? "1MB" : "512k"); - return; - } - - if (start % size) { - fprintf(stderr, - "SetFence: %d: start (0x%08x) is not size (%dk) aligned\n", - nr, start, size / 1024); - return; - } - - if (pitch & 127) { - fprintf(stderr, - "SetFence: %d: pitch (%d) not a multiple of 128 bytes\n", - nr, pitch); - return; - } - - val = (start | FENCE_X_MAJOR | FENCE_VALID); - - if (IS_I9XX(pI830)) { - switch (size) { - case MB(1): - val |= I915G_FENCE_SIZE_1M; - break; - case MB(2): - val |= I915G_FENCE_SIZE_2M; - break; - case MB(4): - val |= I915G_FENCE_SIZE_4M; - break; - case MB(8): - val |= I915G_FENCE_SIZE_8M; - break; - case MB(16): - val |= I915G_FENCE_SIZE_16M; - break; - case MB(32): - val |= I915G_FENCE_SIZE_32M; - break; - case MB(64): - val |= I915G_FENCE_SIZE_64M; - break; - default: - fprintf(stderr, - "SetFence: %d: illegal size (%d kByte)\n", nr, size / 1024); - return; - } - } else { - switch (size) { - case KB(512): - val |= FENCE_SIZE_512K; - break; - case MB(1): - val |= FENCE_SIZE_1M; - break; - case MB(2): - val |= FENCE_SIZE_2M; - break; - case MB(4): - val |= FENCE_SIZE_4M; - break; - case MB(8): - val |= FENCE_SIZE_8M; - break; - case MB(16): - val |= FENCE_SIZE_16M; - break; - case MB(32): - val |= FENCE_SIZE_32M; - break; - case MB(64): - val |= FENCE_SIZE_64M; - break; - default: - fprintf(stderr, - "SetFence: %d: illegal size (%d kByte)\n", nr, size / 1024); - return; - } - } - - if (IS_I9XX(pI830)) - fence_pitch = pitch / 512; - else - fence_pitch = pitch / 128; - - switch (fence_pitch) { - case 1: - val |= FENCE_PITCH_1; - break; - case 2: - val |= FENCE_PITCH_2; - break; - case 4: - val |= FENCE_PITCH_4; - break; - case 8: - val |= FENCE_PITCH_8; - break; - case 16: - val |= FENCE_PITCH_16; - break; - case 32: - val |= FENCE_PITCH_32; - break; - case 64: - val |= FENCE_PITCH_64; - break; - default: - fprintf(stderr, - "SetFence: %d: illegal pitch (%d)\n", nr, pitch); - return; - } - - pI830->Fence[nr] = val; -} - -static Bool -MakeTiles(const DRIDriverContext *ctx, I830Rec *pI830, I830MemRange *pMem) -{ - int pitch, ntiles, i; - - pitch = pMem->Pitch * ctx->cpp; - /* - * Simply try to break the region up into at most four pieces of size - * equal to the alignment. - */ - ntiles = ROUND_TO(pMem->Size, pMem->Alignment) / pMem->Alignment; - if (ntiles >= 4) { - return FALSE; - } - - for (i = 0; i < ntiles; i++, nextTile++) { - SetFence(ctx, pI830, nextTile, pMem->Start + i * pMem->Alignment, - pitch, pMem->Alignment); - } - return TRUE; -} - -static void I830SetupMemoryTiling(const DRIDriverContext *ctx, I830Rec *pI830) -{ - int i; - - /* Clear out */ - for (i = 0; i < 8; i++) - pI830->Fence[i] = 0; - - nextTile = 0; - - if (pI830->BackBuffer.Alignment >= KB(512)) { - if (MakeTiles(ctx, pI830, &(pI830->BackBuffer))) { - fprintf(stderr, - "Activating tiled memory for the back buffer.\n"); - } else { - fprintf(stderr, - "MakeTiles failed for the back buffer.\n"); - pI830->allowPageFlip = FALSE; - } - } - - if (pI830->DepthBuffer.Alignment >= KB(512)) { - if (MakeTiles(ctx, pI830, &(pI830->DepthBuffer))) { - fprintf(stderr, - "Activating tiled memory for the depth buffer.\n"); - } else { - fprintf(stderr, - "MakeTiles failed for the depth buffer.\n"); - } - } - - return; -} - -static int I830DetectMemory(const DRIDriverContext *ctx, I830Rec *pI830) -{ - struct pci_device host_bridge, ig_dev; - uint32_t gmch_ctrl; - int memsize = 0; - int range; - uint32_t aper_size; - uint32_t membase2 = 0; - - memset(&host_bridge, 0, sizeof(host_bridge)); - memset(&ig_dev, 0, sizeof(ig_dev)); - - ig_dev.dev = 2; - - pci_device_cfg_read_u32(&host_bridge, &gmch_ctrl, I830_GMCH_CTRL); - - if (IS_I830(pI830) || IS_845G(pI830)) { - if ((gmch_ctrl & I830_GMCH_MEM_MASK) == I830_GMCH_MEM_128M) { - aper_size = 0x80000000; - } else { - aper_size = 0x40000000; - } - } else { - if (IS_I9XX(pI830)) { - int ret; - ret = pci_device_cfg_read_u32(&ig_dev, &membase2, 0x18); - if (membase2 & 0x08000000) - aper_size = 0x8000000; - else - aper_size = 0x10000000; - - fprintf(stderr,"aper size is %08X %08x %d\n", aper_size, membase2, ret); - } else - aper_size = 0x8000000; - } - - pI830->aper_size = aper_size; - - - /* We need to reduce the stolen size, by the GTT and the popup. - * The GTT varying according the the FbMapSize and the popup is 4KB */ - range = (ctx->shared.fbSize / (1024*1024)) + 4; - - if (IS_I85X(pI830) || IS_I865G(pI830) || IS_I9XX(pI830)) { - switch (gmch_ctrl & I830_GMCH_GMS_MASK) { - case I855_GMCH_GMS_STOLEN_1M: - memsize = MB(1) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_4M: - memsize = MB(4) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_8M: - memsize = MB(8) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_16M: - memsize = MB(16) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_32M: - memsize = MB(32) - KB(range); - break; - case I915G_GMCH_GMS_STOLEN_48M: - if (IS_I9XX(pI830)) - memsize = MB(48) - KB(range); - break; - case I915G_GMCH_GMS_STOLEN_64M: - if (IS_I9XX(pI830)) - memsize = MB(64) - KB(range); - break; - } - } else { - switch (gmch_ctrl & I830_GMCH_GMS_MASK) { - case I830_GMCH_GMS_STOLEN_512: - memsize = KB(512) - KB(range); - break; - case I830_GMCH_GMS_STOLEN_1024: - memsize = MB(1) - KB(range); - break; - case I830_GMCH_GMS_STOLEN_8192: - memsize = MB(8) - KB(range); - break; - case I830_GMCH_GMS_LOCAL: - memsize = 0; - xf86DrvMsg(pScrn->scrnIndex, X_WARNING, - "Local memory found, but won't be used.\n"); - break; - } - } - if (memsize > 0) { - fprintf(stderr, - "detected %d kB stolen memory.\n", memsize / 1024); - } else { - fprintf(stderr, - "no video memory detected.\n"); - } - return memsize; -} - -static int AgpInit(const DRIDriverContext *ctx, I830Rec *info) -{ - unsigned long mode = 0x4; - - if (drmAgpAcquire(ctx->drmFD) < 0) { - fprintf(stderr, "[gart] AGP not available\n"); - return 0; - } - - if (drmAgpEnable(ctx->drmFD, mode) < 0) { - fprintf(stderr, "[gart] AGP not enabled\n"); - drmAgpRelease(ctx->drmFD); - return 0; - } - else - fprintf(stderr, "[gart] AGP enabled at %dx\n", ctx->agpmode); - - return 1; -} - -/* - * Allocate memory from the given pool. Grow the pool if needed and if - * possible. - */ -static unsigned long -AllocFromPool(const DRIDriverContext *ctx, I830Rec *pI830, - I830MemRange *result, I830MemPool *pool, - long size, unsigned long alignment, int flags) -{ - long needed, start, end; - - if (!result || !pool || !size) - return 0; - - /* Calculate how much space is needed. */ - if (alignment <= GTT_PAGE_SIZE) - needed = size; - else { - start = ROUND_TO(pool->Free.Start, alignment); - end = ROUND_TO(start + size, alignment); - needed = end - pool->Free.Start; - } - if (needed > pool->Free.Size) { - return 0; - } - - result->Start = ROUND_TO(pool->Free.Start, alignment); - pool->Free.Start += needed; - result->End = pool->Free.Start; - - pool->Free.Size = pool->Free.End - pool->Free.Start; - result->Size = result->End - result->Start; - result->Pool = pool; - result->Alignment = alignment; - return needed; -} - -static unsigned long AllocFromAGP(const DRIDriverContext *ctx, I830Rec *pI830, long size, unsigned long alignment, I830MemRange *result) -{ - unsigned long start, end; - unsigned long newApStart, newApEnd; - int ret; - if (!result || !size) - return 0; - - if (!alignment) - alignment = 4; - - start = ROUND_TO(pI830->MemoryAperture.Start, alignment); - end = ROUND_TO(start + size, alignment); - newApStart = end; - newApEnd = pI830->MemoryAperture.End; - - ret=drmAgpAlloc(ctx->drmFD, size, 0, &(result->Physical), (drm_handle_t *)&(result->Key)); - - if (ret) - { - fprintf(stderr,"drmAgpAlloc failed %d\n", ret); - return 0; - } - pI830->allocatedMemory += size; - pI830->MemoryAperture.Start = newApStart; - pI830->MemoryAperture.End = newApEnd; - pI830->MemoryAperture.Size = newApEnd - newApStart; - // pI830->FreeMemory -= size; - result->Start = start; - result->End = start + size; - result->Size = size; - result->Offset = start; - result->Alignment = alignment; - result->Pool = NULL; - - return size; -} - -unsigned long -I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830, - I830MemRange *result, I830MemPool *pool, long size, - unsigned long alignment, int flags) -{ - unsigned long ret; - - if (!result) - return 0; - - /* Make sure these are initialised. */ - result->Size = 0; - result->Key = -1; - - if (!size) { - return 0; - } - - if (pool->Free.Size < size) { - ret = AllocFromAGP(ctx, pI830, size, alignment, result); - } - else { - ret = AllocFromPool(ctx, pI830, result, pool, size, alignment, flags); - if (ret == 0) - ret = AllocFromAGP(ctx, pI830, size, alignment, result); - } - return ret; -} - -static Bool BindAgpRange(const DRIDriverContext *ctx, I830MemRange *mem) -{ - if (!mem) - return FALSE; - - if (mem->Key == -1) - return TRUE; - - return !drmAgpBind(ctx->drmFD, mem->Key, mem->Offset); -} - -/* simple memory allocation routines needed */ -/* put ring buffer in low memory */ -/* need to allocate front, back, depth buffers aligned correctly, - allocate ring buffer, -*/ - -/* */ -static Bool -I830AllocateMemory(const DRIDriverContext *ctx, I830Rec *pI830) -{ - unsigned long size, ret; - unsigned long lines, lineSize, align; - - /* allocate ring buffer */ - memset(pI830->LpRing, 0, sizeof(I830RingBuffer)); - pI830->LpRing->mem.Key = -1; - - size = PRIMARY_RINGBUFFER_SIZE; - - ret = I830AllocVidMem(ctx, pI830, &pI830->LpRing->mem, &pI830->StolenPool, size, 0x1000, 0); - - if (ret != size) - { - fprintf(stderr,"unable to allocate ring buffer %ld\n", ret); - return FALSE; - } - - pI830->LpRing->tail_mask = pI830->LpRing->mem.Size - 1; - - - /* allocate front buffer */ - memset(&(pI830->FrontBuffer), 0, sizeof(pI830->FrontBuffer)); - pI830->FrontBuffer.Key = -1; - pI830->FrontBuffer.Pitch = ctx->shared.virtualWidth; - - align = KB(512); - - lineSize = ctx->shared.virtualWidth * ctx->cpp; - lines = (ctx->shared.virtualHeight + 15) / 16 * 16; - size = lineSize * lines; - size = ROUND_TO_PAGE(size); - - align = GetBestTileAlignment(size); - - ret = I830AllocVidMem(ctx, pI830, &pI830->FrontBuffer, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate front buffer %ld\n", ret); - return FALSE; - } - - memset(&(pI830->BackBuffer), 0, sizeof(pI830->BackBuffer)); - pI830->BackBuffer.Key = -1; - pI830->BackBuffer.Pitch = ctx->shared.virtualWidth; - - ret = I830AllocVidMem(ctx, pI830, &pI830->BackBuffer, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate back buffer %ld\n", ret); - return FALSE; - } - - memset(&(pI830->DepthBuffer), 0, sizeof(pI830->DepthBuffer)); - pI830->DepthBuffer.Key = -1; - pI830->DepthBuffer.Pitch = ctx->shared.virtualWidth; - - ret = I830AllocVidMem(ctx, pI830, &pI830->DepthBuffer, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate depth buffer %ld\n", ret); - return FALSE; - } - - memset(&(pI830->ContextMem), 0, sizeof(pI830->ContextMem)); - pI830->ContextMem.Key = -1; - size = KB(32); - - ret = I830AllocVidMem(ctx, pI830, &pI830->ContextMem, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate context buffer %ld\n", ret); - return FALSE; - } - -#if 0 - memset(&(pI830->TexMem), 0, sizeof(pI830->TexMem)); - pI830->TexMem.Key = -1; - - size = 32768 * 1024; - ret = AllocFromAGP(ctx, pI830, size, align, &pI830->TexMem); - if (ret < size) - { - fprintf(stderr,"unable to allocate texture memory %ld\n", ret); - return FALSE; - } -#endif - - return TRUE; -} - -static Bool -I830BindMemory(const DRIDriverContext *ctx, I830Rec *pI830) -{ - if (!BindAgpRange(ctx, &pI830->LpRing->mem)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->FrontBuffer)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->BackBuffer)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->DepthBuffer)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->ContextMem)) - return FALSE; -#if 0 - if (!BindAgpRange(ctx, &pI830->TexMem)) - return FALSE; -#endif - return TRUE; -} - -static void SetupDRIMM(const DRIDriverContext *ctx, I830Rec *pI830) -{ - unsigned long aperEnd = ROUND_DOWN_TO(pI830->aper_size, GTT_PAGE_SIZE) / GTT_PAGE_SIZE; - unsigned long aperStart = ROUND_TO(pI830->aper_size - KB(32768), GTT_PAGE_SIZE) / GTT_PAGE_SIZE; - - fprintf(stderr, "aper size is %08X\n", ctx->shared.fbSize); - if (drmMMInit(ctx->drmFD, aperStart, aperEnd - aperStart, DRM_BO_MEM_TT)) { - fprintf(stderr, - "DRM MM Initialization Failed\n"); - } else { - fprintf(stderr, - "DRM MM Initialized at offset 0x%lx length %d page\n", aperStart, aperEnd-aperStart); - } - -} - -static Bool -I830CleanupDma(const DRIDriverContext *ctx) -{ - drmI830Init info; - - memset(&info, 0, sizeof(drmI830Init)); - info.func = I830_CLEANUP_DMA; - - if (drmCommandWrite(ctx->drmFD, DRM_I830_INIT, - &info, sizeof(drmI830Init))) { - fprintf(stderr, "I830 Dma Cleanup Failed\n"); - return FALSE; - } - - return TRUE; -} - -static Bool -I830InitDma(const DRIDriverContext *ctx, I830Rec *pI830) -{ - I830RingBuffer *ring = pI830->LpRing; - drmI830Init info; - - memset(&info, 0, sizeof(drmI830Init)); - info.func = I830_INIT_DMA; - - info.ring_start = ring->mem.Start + pI830->LinearAddr; - info.ring_end = ring->mem.End + pI830->LinearAddr; - info.ring_size = ring->mem.Size; - - info.mmio_offset = (unsigned int)ctx->MMIOStart; - - info.sarea_priv_offset = sizeof(drm_sarea_t); - - info.front_offset = pI830->FrontBuffer.Start; - info.back_offset = pI830->BackBuffer.Start; - info.depth_offset = pI830->DepthBuffer.Start; - info.w = ctx->shared.virtualWidth; - info.h = ctx->shared.virtualHeight; - info.pitch = ctx->shared.virtualWidth; - info.back_pitch = pI830->BackBuffer.Pitch; - info.depth_pitch = pI830->DepthBuffer.Pitch; - info.cpp = ctx->cpp; - - if (drmCommandWrite(ctx->drmFD, DRM_I830_INIT, - &info, sizeof(drmI830Init))) { - fprintf(stderr, - "I830 Dma Initialization Failed\n"); - return FALSE; - } - - return TRUE; -} - -static int I830CheckDRMVersion( const DRIDriverContext *ctx, - I830Rec *pI830 ) -{ - drmVersionPtr version; - - version = drmGetVersion(ctx->drmFD); - - if (version) { - int req_minor, req_patch; - - req_minor = 4; - req_patch = 0; - - if (version->version_major != 1 || - version->version_minor < req_minor || - (version->version_minor == req_minor && - version->version_patchlevel < req_patch)) { - /* Incompatible drm version */ - fprintf(stderr, - "[dri] I830DRIScreenInit failed because of a version " - "mismatch.\n" - "[dri] i915.o kernel module version is %d.%d.%d " - "but version 1.%d.%d or newer is needed.\n" - "[dri] Disabling DRI.\n", - version->version_major, - version->version_minor, - version->version_patchlevel, - req_minor, - req_patch); - drmFreeVersion(version); - return 0; - } - - pI830->drmMinor = version->version_minor; - drmFreeVersion(version); - } - return 1; -} - -static void -I830SetRingRegs(const DRIDriverContext *ctx, I830Rec *pI830) -{ - unsigned int itemp; - unsigned char *MMIO = ctx->MMIOAddress; - - OUTREG(LP_RING + RING_LEN, 0); - OUTREG(LP_RING + RING_TAIL, 0); - OUTREG(LP_RING + RING_HEAD, 0); - - if ((long)(pI830->LpRing->mem.Start & I830_RING_START_MASK) != - pI830->LpRing->mem.Start) { - fprintf(stderr, - "I830SetRingRegs: Ring buffer start (%lx) violates its " - "mask (%x)\n", pI830->LpRing->mem.Start, I830_RING_START_MASK); - } - /* Don't care about the old value. Reserved bits must be zero anyway. */ - itemp = pI830->LpRing->mem.Start & I830_RING_START_MASK; - OUTREG(LP_RING + RING_START, itemp); - - if (((pI830->LpRing->mem.Size - 4096) & I830_RING_NR_PAGES) != - pI830->LpRing->mem.Size - 4096) { - fprintf(stderr, - "I830SetRingRegs: Ring buffer size - 4096 (%lx) violates its " - "mask (%x)\n", pI830->LpRing->mem.Size - 4096, - I830_RING_NR_PAGES); - } - /* Don't care about the old value. Reserved bits must be zero anyway. */ - itemp = (pI830->LpRing->mem.Size - 4096) & I830_RING_NR_PAGES; - itemp |= (RING_NO_REPORT | RING_VALID); - OUTREG(LP_RING + RING_LEN, itemp); - - pI830->LpRing->head = INREG(LP_RING + RING_HEAD) & I830_HEAD_MASK; - pI830->LpRing->tail = INREG(LP_RING + RING_TAIL); - pI830->LpRing->space = pI830->LpRing->head - (pI830->LpRing->tail + 8); - if (pI830->LpRing->space < 0) - pI830->LpRing->space += pI830->LpRing->mem.Size; - - SetFenceRegs(ctx, pI830); - - /* RESET THE DISPLAY PIPE TO POINT TO THE FRONTBUFFER - hacky - hacky hacky */ - OUTREG(DSPABASE, pI830->FrontBuffer.Start + pI830->LinearAddr); - -} - -static Bool -I830SetParam(const DRIDriverContext *ctx, int param, int value) -{ - drmI830SetParam sp; - - memset(&sp, 0, sizeof(sp)); - sp.param = param; - sp.value = value; - - if (drmCommandWrite(ctx->drmFD, DRM_I830_SETPARAM, &sp, sizeof(sp))) { - fprintf(stderr, "I830 SetParam Failed\n"); - return FALSE; - } - - return TRUE; -} - -static Bool -I830DRIMapScreenRegions(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ - fprintf(stderr, - "[drm] Mapping front buffer\n"); - - if (drmAddMap(ctx->drmFD, - (drm_handle_t)(sarea->front_offset + pI830->LinearAddr), - sarea->front_size, - DRM_FRAME_BUFFER, /*DRM_AGP,*/ - 0, - &sarea->front_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(front_handle) failed. Disabling DRI\n"); - return FALSE; - } - ctx->shared.hFrameBuffer = sarea->front_handle; - ctx->shared.fbSize = sarea->front_size; - fprintf(stderr, "[drm] Front Buffer = 0x%08x\n", - sarea->front_handle); - - if (drmAddMap(ctx->drmFD, - (drm_handle_t)(sarea->back_offset), - sarea->back_size, DRM_AGP, 0, - &sarea->back_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(back_handle) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] Back Buffer = 0x%08x\n", - sarea->back_handle); - - if (drmAddMap(ctx->drmFD, - (drm_handle_t)sarea->depth_offset, - sarea->depth_size, DRM_AGP, 0, - &sarea->depth_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(depth_handle) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] Depth Buffer = 0x%08x\n", - sarea->depth_handle); - -#if 0 - if (drmAddMap(ctx->drmFD, - (drm_handle_t)sarea->tex_offset, - sarea->tex_size, DRM_AGP, 0, - &sarea->tex_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(tex_handle) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] textures = 0x%08x\n", - sarea->tex_handle); -#endif - return TRUE; -} - - -static void -I830DRIUnmapScreenRegions(const DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ -#if 1 - if (sarea->front_handle) { - drmRmMap(ctx->drmFD, sarea->front_handle); - sarea->front_handle = 0; - } -#endif - if (sarea->back_handle) { - drmRmMap(ctx->drmFD, sarea->back_handle); - sarea->back_handle = 0; - } - if (sarea->depth_handle) { - drmRmMap(ctx->drmFD, sarea->depth_handle); - sarea->depth_handle = 0; - } - if (sarea->tex_handle) { - drmRmMap(ctx->drmFD, sarea->tex_handle); - sarea->tex_handle = 0; - } -} - -static Bool -I830DRIDoMappings(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ - if (drmAddMap(ctx->drmFD, - (drm_handle_t)pI830->LpRing->mem.Start, - pI830->LpRing->mem.Size, DRM_AGP, 0, - &pI830->ring_map) < 0) { - fprintf(stderr, - "[drm] drmAddMap(ring_map) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] ring buffer = 0x%08x\n", - pI830->ring_map); - - if (I830InitDma(ctx, pI830) == FALSE) { - return FALSE; - } - - /* init to zero to be safe */ - - I830DRIMapScreenRegions(ctx, pI830, sarea); - SetupDRIMM(ctx, pI830); - - if (ctx->pciDevice != PCI_CHIP_845_G && - ctx->pciDevice != PCI_CHIP_I830_M) { - I830SetParam(ctx, I830_SETPARAM_USE_MI_BATCHBUFFER_START, 1 ); - } - - /* Okay now initialize the dma engine */ - { - pI830->irq = drmGetInterruptFromBusID(ctx->drmFD, - ctx->pciBus, - ctx->pciDevice, - ctx->pciFunc); - - if (drmCtlInstHandler(ctx->drmFD, pI830->irq)) { - fprintf(stderr, - "[drm] failure adding irq handler\n"); - pI830->irq = 0; - return FALSE; - } - else - fprintf(stderr, - "[drm] dma control initialized, using IRQ %d\n", - pI830->irq); - } - - fprintf(stderr, "[dri] visual configs initialized\n"); - - return TRUE; -} - -static Bool -I830ClearScreen(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ - /* need to drmMap front and back buffers and zero them */ - drmAddress map_addr; - int ret; - - ret = drmMap(ctx->drmFD, - sarea->front_handle, - sarea->front_size, - &map_addr); - - if (ret) - { - fprintf(stderr, "Unable to map front buffer\n"); - return FALSE; - } - - drimemsetio((char *)map_addr, - 0, - sarea->front_size); - drmUnmap(map_addr, sarea->front_size); - - - ret = drmMap(ctx->drmFD, - sarea->back_handle, - sarea->back_size, - &map_addr); - - if (ret) - { - fprintf(stderr, "Unable to map back buffer\n"); - return FALSE; - } - - drimemsetio((char *)map_addr, - 0, - sarea->back_size); - drmUnmap(map_addr, sarea->back_size); - - return TRUE; -} - -static Bool -I830ScreenInit(DRIDriverContext *ctx, I830Rec *pI830) - -{ - I830DRIPtr pI830DRI; - drmI830Sarea *pSAREAPriv; - int err; - - drm_page_size = getpagesize(); - - pI830->registerSize = ctx->MMIOSize; - /* This is a hack for now. We have to have more than a 4k page here - * because of the size of the state. However, the state should be - * in a per-context mapping. This will be added in the Mesa 3.5 port - * of the I830 driver. - */ - ctx->shared.SAREASize = SAREA_MAX; - - /* Note that drmOpen will try to load the kernel module, if needed. */ - ctx->drmFD = drmOpen("i915", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08x\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - - } - - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08x to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - - if (drmAddMap(ctx->drmFD, - ctx->MMIOStart, - ctx->MMIOSize, - DRM_REGISTERS, - DRM_READ_ONLY, - &pI830->registerHandle) < 0) { - fprintf(stderr, "[drm] drmAddMap mmio failed\n"); - return 0; - } - fprintf(stderr, - "[drm] register handle = 0x%08x\n", pI830->registerHandle); - - - if (!I830CheckDRMVersion(ctx, pI830)) { - return FALSE; - } - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return 0; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - /* Initialize the SAREA private data structure */ - pSAREAPriv = (drmI830Sarea *)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); - - pI830->StolenMemory.Size = I830DetectMemory(ctx, pI830); - pI830->StolenMemory.Start = 0; - pI830->StolenMemory.End = pI830->StolenMemory.Size; - - pI830->MemoryAperture.Start = pI830->StolenMemory.End; - pI830->MemoryAperture.End = KB(40000); - pI830->MemoryAperture.Size = pI830->MemoryAperture.End - pI830->MemoryAperture.Start; - - pI830->StolenPool.Fixed = pI830->StolenMemory; - pI830->StolenPool.Total = pI830->StolenMemory; - pI830->StolenPool.Free = pI830->StolenPool.Total; - pI830->FreeMemory = pI830->StolenPool.Total.Size; - - if (!AgpInit(ctx, pI830)) - return FALSE; - - if (I830AllocateMemory(ctx, pI830) == FALSE) - { - return FALSE; - } - - if (I830BindMemory(ctx, pI830) == FALSE) - { - return FALSE; - } - - pSAREAPriv->rotated_offset = -1; - pSAREAPriv->rotated_size = 0; - pSAREAPriv->rotated_pitch = ctx->shared.virtualWidth; - - pSAREAPriv->front_offset = pI830->FrontBuffer.Start; - pSAREAPriv->front_size = pI830->FrontBuffer.Size; - pSAREAPriv->width = ctx->shared.virtualWidth; - pSAREAPriv->height = ctx->shared.virtualHeight; - pSAREAPriv->pitch = ctx->shared.virtualWidth; - pSAREAPriv->virtualX = ctx->shared.virtualWidth; - pSAREAPriv->virtualY = ctx->shared.virtualHeight; - pSAREAPriv->back_offset = pI830->BackBuffer.Start; - pSAREAPriv->back_size = pI830->BackBuffer.Size; - pSAREAPriv->depth_offset = pI830->DepthBuffer.Start; - pSAREAPriv->depth_size = pI830->DepthBuffer.Size; -#if 0 - pSAREAPriv->tex_offset = pI830->TexMem.Start; - pSAREAPriv->tex_size = pI830->TexMem.Size; -#endif - pSAREAPriv->log_tex_granularity = pI830->TexGranularity; - - ctx->driverClientMsg = malloc(sizeof(I830DRIRec)); - ctx->driverClientMsgSize = sizeof(I830DRIRec); - pI830DRI = (I830DRIPtr)ctx->driverClientMsg; - pI830DRI->deviceID = pI830->Chipset; - pI830DRI->regsSize = I830_REG_SIZE; - pI830DRI->width = ctx->shared.virtualWidth; - pI830DRI->height = ctx->shared.virtualHeight; - pI830DRI->mem = ctx->shared.fbSize; - pI830DRI->cpp = ctx->cpp; - - pI830DRI->bitsPerPixel = ctx->bpp; - pI830DRI->sarea_priv_offset = sizeof(drm_sarea_t); - - err = I830DRIDoMappings(ctx, pI830, pSAREAPriv); - if (err == FALSE) - return FALSE; - - I830SetupMemoryTiling(ctx, pI830); - - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ - I830ClearScreen(ctx, pI830, pSAREAPriv); - - I830SetRingRegs(ctx, pI830); - - return TRUE; -} - - -/** - * \brief Validate the fbdev mode. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Saves some registers and returns 1. - * - * \sa radeonValidateMode(). - */ -static int i830ValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - -/** - * \brief Examine mode returned by fbdev. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Restores registers that fbdev has clobbered and returns 1. - * - * \sa i810ValidateMode(). - */ -static int i830PostValidateMode( const DRIDriverContext *ctx ) -{ - I830Rec *pI830 = ctx->driverPrivate; - - I830SetRingRegs(ctx, pI830); - return 1; -} - - -/** - * \brief Initialize the framebuffer device mode - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Fills in \p info with some default values and some information from \p ctx - * and then calls I810ScreenInit() for the screen initialization. - * - * Before exiting clears the framebuffer memory accessing it directly. - */ -static int i830InitFBDev( DRIDriverContext *ctx ) -{ - I830Rec *pI830 = calloc(1, sizeof(I830Rec)); - int i; - - { - int dummy = ctx->shared.virtualWidth; - - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; - } - - ctx->shared.virtualWidth = dummy; - ctx->shared.Width = ctx->shared.virtualWidth; - } - - - for (i = 0; pitches[i] != 0; i++) { - if (pitches[i] >= ctx->shared.virtualWidth) { - ctx->shared.virtualWidth = pitches[i]; - break; - } - } - - ctx->driverPrivate = (void *)pI830; - - pI830->LpRing = calloc(1, sizeof(I830RingBuffer)); - pI830->Chipset = ctx->chipset; - pI830->LinearAddr = ctx->FBStart; - - if (!I830ScreenInit( ctx, pI830 )) - return 0; - - - return 1; -} - - -/** - * \brief The screen is being closed, so clean up any state and free any - * resources used by the DRI. - * - * \param ctx display handle. - * - * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver - * private data. - */ -static void i830HaltFBDev( DRIDriverContext *ctx ) -{ - drmI830Sarea *pSAREAPriv; - I830Rec *pI830 = ctx->driverPrivate; - - if (pI830->irq) { - drmCtlUninstHandler(ctx->drmFD); - pI830->irq = 0; } - - I830CleanupDma(ctx); - - pSAREAPriv = (drmI830Sarea *)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - - I830DRIUnmapScreenRegions(ctx, pI830, pSAREAPriv); - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = 0; - } -} - - -extern void i810NotifyFocus( int ); - -/** - * \brief Exported driver interface for Mini GLX. - * - * \sa DRIDriverRec. - */ -const struct DRIDriverRec __driDriver = { - i830ValidateMode, - i830PostValidateMode, - i830InitFBDev, - i830HaltFBDev, - NULL,//I830EngineShutdown, - NULL, //I830EngineRestore, -#ifndef _EMBEDDED - 0, -#else - i810NotifyFocus, -#endif -}; diff --git a/src/gallium/winsys/dri/intel/ws_dri_bufmgr.c b/src/gallium/winsys/dri/intel/ws_dri_bufmgr.c deleted file mode 100644 index 1bc10893527..00000000000 --- a/src/gallium/winsys/dri/intel/ws_dri_bufmgr.c +++ /dev/null @@ -1,953 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - * Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include "glthread.h" -#include "errno.h" -#include "ws_dri_bufmgr.h" -#include "string.h" -#include "imports.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" - -/* - * This lock is here to protect drmBO structs changing underneath us during a - * validate list call, since validatelist cannot take individiual locks for - * each drmBO. Validatelist takes this lock in write mode. Any access to an - * individual drmBO should take this lock in read mode, since in that case, the - * driBufferObject mutex will protect the access. Locking order is - * driBufferObject mutex - > this rw lock. - */ - -_glthread_DECLARE_STATIC_MUTEX(bmMutex); -_glthread_DECLARE_STATIC_COND(bmCond); - -static int kernelReaders = 0; -static int num_buffers = 0; -static int num_user_buffers = 0; - -static drmBO *drmBOListBuf(void *iterator) -{ - drmBONode *node; - drmMMListHead *l = (drmMMListHead *) iterator; - node = DRMLISTENTRY(drmBONode, l, head); - return node->buf; -} - -static void *drmBOListIterator(drmBOList *list) -{ - void *ret = list->list.next; - - if (ret == &list->list) - return NULL; - return ret; -} - -static void *drmBOListNext(drmBOList *list, void *iterator) -{ - void *ret; - - drmMMListHead *l = (drmMMListHead *) iterator; - ret = l->next; - if (ret == &list->list) - return NULL; - return ret; -} - -static drmBONode *drmAddListItem(drmBOList *list, drmBO *item, - uint64_t arg0, - uint64_t arg1) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->free.next; - if (l == &list->free) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - return NULL; - } - list->numCurrent++; - } - else { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - } - node->buf = item; - node->arg0 = arg0; - node->arg1 = arg1; - DRMLISTADD(&node->head, &list->list); - list->numOnList++; - return node; -} - -static int drmAddValidateItem(drmBOList *list, drmBO *buf, uint64_t flags, - uint64_t mask, int *newItem) -{ - drmBONode *node, *cur; - drmMMListHead *l; - - *newItem = 0; - cur = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - if (node->buf == buf) { - cur = node; - break; - } - } - if (!cur) { - cur = drmAddListItem(list, buf, flags, mask); - if (!cur) { - return -ENOMEM; - } - *newItem = 1; - cur->arg0 = flags; - cur->arg1 = mask; - } - else { - uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; - uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; - - if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { - return -EINVAL; - } - - cur->arg1 |= mask; - cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); - - if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && - (cur->arg0 & DRM_BO_MASK_MEM) == 0) { - return -EINVAL; - } - } - return 0; -} - -static void drmBOFreeList(drmBOList *list) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->list.next; - while(l != &list->list) { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - l = list->list.next; - list->numCurrent--; - list->numOnList--; - } - - l = list->free.next; - while(l != &list->free) { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - l = list->free.next; - list->numCurrent--; - } -} - -static int drmAdjustListNodes(drmBOList *list) -{ - drmBONode *node; - drmMMListHead *l; - int ret = 0; - - while(list->numCurrent < list->numTarget) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - ret = -ENOMEM; - break; - } - list->numCurrent++; - DRMLISTADD(&node->head, &list->free); - } - - while(list->numCurrent > list->numTarget) { - l = list->free.next; - if (l == &list->free) - break; - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - list->numCurrent--; - } - return ret; -} - -static int drmBOCreateList(int numTarget, drmBOList *list) -{ - DRMINITLISTHEAD(&list->list); - DRMINITLISTHEAD(&list->free); - list->numTarget = numTarget; - list->numCurrent = 0; - list->numOnList = 0; - return drmAdjustListNodes(list); -} - -static int drmBOResetList(drmBOList *list) -{ - drmMMListHead *l; - int ret; - - ret = drmAdjustListNodes(list); - if (ret) - return ret; - - l = list->list.next; - while (l != &list->list) { - DRMLISTDEL(l); - DRMLISTADD(l, &list->free); - list->numOnList--; - l = list->list.next; - } - return drmAdjustListNodes(list); -} - -void driWriteLockKernelBO(void) -{ - _glthread_LOCK_MUTEX(bmMutex); - while(kernelReaders != 0) - _glthread_COND_WAIT(bmCond, bmMutex); -} - -void driWriteUnlockKernelBO(void) -{ - _glthread_UNLOCK_MUTEX(bmMutex); -} - -void driReadLockKernelBO(void) -{ - _glthread_LOCK_MUTEX(bmMutex); - kernelReaders++; - _glthread_UNLOCK_MUTEX(bmMutex); -} - -void driReadUnlockKernelBO(void) -{ - _glthread_LOCK_MUTEX(bmMutex); - if (--kernelReaders == 0) - _glthread_COND_BROADCAST(bmCond); - _glthread_UNLOCK_MUTEX(bmMutex); -} - - - - -/* - * TODO: Introduce fence pools in the same way as - * buffer object pools. - */ - -typedef struct _DriBufferObject -{ - DriBufferPool *pool; - _glthread_Mutex mutex; - int refCount; - const char *name; - uint64_t flags; - unsigned hint; - unsigned alignment; - unsigned createdByReference; - void *private; - /* user-space buffer: */ - unsigned userBuffer; - void *userData; - unsigned userSize; -} DriBufferObject; - -typedef struct _DriBufferList { - drmBOList drmBuffers; /* List of kernel buffers needing validation */ - drmBOList driBuffers; /* List of user-space buffers needing validation */ -} DriBufferList; - - -void -bmError(int val, const char *file, const char *function, int line) -{ - _mesa_printf("Fatal video memory manager error \"%s\".\n" - "Check kernel logs or set the LIBGL_DEBUG\n" - "environment variable to \"verbose\" for more info.\n" - "Detected in file %s, line %d, function %s.\n", - strerror(-val), file, line, function); -#ifndef NDEBUG - abort(); -#else - abort(); -#endif -} - -extern drmBO * -driBOKernel(struct _DriBufferObject *buf) -{ - drmBO *ret; - - driReadLockKernelBO(); - _glthread_LOCK_MUTEX(buf->mutex); - assert(buf->private != NULL); - ret = buf->pool->kernel(buf->pool, buf->private); - if (!ret) - BM_CKFATAL(-EINVAL); - _glthread_UNLOCK_MUTEX(buf->mutex); - driReadUnlockKernelBO(); - - return ret; -} - -void -driBOWaitIdle(struct _DriBufferObject *buf, int lazy) -{ - - /* - * This function may block. Is it sane to keep the mutex held during - * that time?? - */ - - _glthread_LOCK_MUTEX(buf->mutex); - BM_CKFATAL(buf->pool->waitIdle(buf->pool, buf->private, &buf->mutex, lazy)); - _glthread_UNLOCK_MUTEX(buf->mutex); -} - -void * -driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint) -{ - void *virtual; - int retval; - - if (buf->userBuffer) { - return buf->userData; - } - - _glthread_LOCK_MUTEX(buf->mutex); - assert(buf->private != NULL); - retval = buf->pool->map(buf->pool, buf->private, flags, hint, - &buf->mutex, &virtual); - _glthread_UNLOCK_MUTEX(buf->mutex); - - return retval == 0 ? virtual : NULL; -} - -void -driBOUnmap(struct _DriBufferObject *buf) -{ - if (buf->userBuffer) - return; - - assert(buf->private != NULL); - _glthread_LOCK_MUTEX(buf->mutex); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - _glthread_UNLOCK_MUTEX(buf->mutex); -} - -unsigned long -driBOOffset(struct _DriBufferObject *buf) -{ - unsigned long ret; - - assert(buf->private != NULL); - - _glthread_LOCK_MUTEX(buf->mutex); - ret = buf->pool->offset(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); - return ret; -} - -unsigned long -driBOPoolOffset(struct _DriBufferObject *buf) -{ - unsigned long ret; - - assert(buf->private != NULL); - - _glthread_LOCK_MUTEX(buf->mutex); - ret = buf->pool->poolOffset(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); - return ret; -} - -uint64_t -driBOFlags(struct _DriBufferObject *buf) -{ - uint64_t ret; - - assert(buf->private != NULL); - - driReadLockKernelBO(); - _glthread_LOCK_MUTEX(buf->mutex); - ret = buf->pool->flags(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); - driReadUnlockKernelBO(); - return ret; -} - -struct _DriBufferObject * -driBOReference(struct _DriBufferObject *buf) -{ - _glthread_LOCK_MUTEX(buf->mutex); - if (++buf->refCount == 1) { - _glthread_UNLOCK_MUTEX(buf->mutex); - BM_CKFATAL(-EINVAL); - } - _glthread_UNLOCK_MUTEX(buf->mutex); - return buf; -} - -void -driBOUnReference(struct _DriBufferObject *buf) -{ - int tmp; - - if (!buf) - return; - - _glthread_LOCK_MUTEX(buf->mutex); - tmp = --buf->refCount; - if (!tmp) { - _glthread_UNLOCK_MUTEX(buf->mutex); - if (buf->private) { - if (buf->createdByReference) - buf->pool->unreference(buf->pool, buf->private); - else - buf->pool->destroy(buf->pool, buf->private); - } - if (buf->userBuffer) - num_user_buffers--; - else - num_buffers--; - free(buf); - } else - _glthread_UNLOCK_MUTEX(buf->mutex); - -} - - -int -driBOData(struct _DriBufferObject *buf, - unsigned size, const void *data, - DriBufferPool *newPool, - uint64_t flags) -{ - void *virtual = NULL; - int newBuffer; - int retval = 0; - struct _DriBufferPool *pool; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - _glthread_LOCK_MUTEX(buf->mutex); - pool = buf->pool; - - if (pool == NULL && newPool != NULL) { - buf->pool = newPool; - pool = newPool; - } - if (newPool == NULL) - newPool = pool; - - if (!pool->create) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "driBOData called on invalid buffer\n"); - BM_CKFATAL(-EINVAL); - } - - newBuffer = (!buf->private || pool != newPool || - pool->size(pool, buf->private) < size); - - if (!flags) - flags = buf->flags; - - if (newBuffer) { - - if (buf->createdByReference) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "driBOData requiring resizing called on " - "shared buffer.\n"); - BM_CKFATAL(-EINVAL); - } - - if (buf->private) - buf->pool->destroy(buf->pool, buf->private); - - pool = newPool; - buf->pool = newPool; - buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, - buf->alignment); - if (!buf->private) - retval = -ENOMEM; - - if (retval == 0) - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, - DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual); - } else if (pool->map(pool, buf->private, DRM_BO_FLAG_WRITE, - DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual)) { - /* - * Buffer is busy. need to create a new one. - */ - - void *newBuf; - - newBuf = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, - buf->alignment); - if (newBuf) { - buf->pool->destroy(buf->pool, buf->private); - buf->private = newBuf; - } - - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); - } else { - uint64_t flag_diff = flags ^ buf->flags; - - /* - * We might need to change buffer flags. - */ - - if (flag_diff){ - assert(pool->setStatus != NULL); - BM_CKFATAL(pool->unmap(pool, buf->private)); - BM_CKFATAL(pool->setStatus(pool, buf->private, flag_diff, - buf->flags)); - if (!data) - goto out; - - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); - } - } - - if (retval == 0) { - if (data) - memcpy(virtual, data, size); - - BM_CKFATAL(pool->unmap(pool, buf->private)); - } - - out: - _glthread_UNLOCK_MUTEX(buf->mutex); - - return retval; -} - -void -driBOSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, const void *data) -{ - void *virtual; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - _glthread_LOCK_MUTEX(buf->mutex); - if (size && data) { - BM_CKFATAL(buf->pool->map(buf->pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, - &virtual)); - memcpy((unsigned char *) virtual + offset, data, size); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - } - _glthread_UNLOCK_MUTEX(buf->mutex); -} - -void -driBOGetSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, void *data) -{ - void *virtual; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - _glthread_LOCK_MUTEX(buf->mutex); - if (size && data) { - BM_CKFATAL(buf->pool->map(buf->pool, buf->private, - DRM_BO_FLAG_READ, 0, &buf->mutex, &virtual)); - memcpy(data, (unsigned char *) virtual + offset, size); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - } - _glthread_UNLOCK_MUTEX(buf->mutex); -} - -void -driBOSetReferenced(struct _DriBufferObject *buf, - unsigned long handle) -{ - _glthread_LOCK_MUTEX(buf->mutex); - if (buf->private != NULL) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "Invalid buffer for setReferenced\n"); - BM_CKFATAL(-EINVAL); - - } - if (buf->pool->reference == NULL) { - _mesa_error(NULL, GL_INVALID_OPERATION, - "Invalid buffer pool for setReferenced\n"); - BM_CKFATAL(-EINVAL); - } - buf->private = buf->pool->reference(buf->pool, handle); - if (!buf->private) { - _mesa_error(NULL, GL_OUT_OF_MEMORY, - "Invalid buffer pool for setStatic\n"); - BM_CKFATAL(-ENOMEM); - } - buf->createdByReference = GL_TRUE; - buf->flags = buf->pool->kernel(buf->pool, buf->private)->flags; - _glthread_UNLOCK_MUTEX(buf->mutex); -} - -int -driGenBuffers(struct _DriBufferPool *pool, - const char *name, - unsigned n, - struct _DriBufferObject *buffers[], - unsigned alignment, uint64_t flags, unsigned hint) -{ - struct _DriBufferObject *buf; - int i; - - flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM | - DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; - - ++num_buffers; - - assert(pool); - - for (i = 0; i < n; ++i) { - buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf)); - if (!buf) - return -ENOMEM; - - _glthread_INIT_MUTEX(buf->mutex); - _glthread_LOCK_MUTEX(buf->mutex); - buf->refCount = 1; - buf->flags = flags; - buf->hint = hint; - buf->name = name; - buf->alignment = alignment; - buf->pool = pool; - buf->createdByReference = 0; - _glthread_UNLOCK_MUTEX(buf->mutex); - buffers[i] = buf; - } - return 0; -} - -void -driGenUserBuffer(struct _DriBufferPool *pool, - const char *name, - struct _DriBufferObject **buffers, - void *ptr, unsigned bytes) -{ - const unsigned alignment = 1, flags = 0, hint = 0; - - --num_buffers; /* JB: is inced in GenBuffes */ - driGenBuffers(pool, name, 1, buffers, alignment, flags, hint); - ++num_user_buffers; - - (*buffers)->userBuffer = 1; - (*buffers)->userData = ptr; - (*buffers)->userSize = bytes; -} - -void -driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]) -{ - int i; - - for (i = 0; i < n; ++i) { - driBOUnReference(buffers[i]); - } -} - - -void -driInitBufMgr(int fd) -{ - ; -} - -/* - * Note that lists are per-context and don't need mutex protection. - */ - -struct _DriBufferList * -driBOCreateList(int target) -{ - struct _DriBufferList *list = calloc(sizeof(*list), 1); - - BM_CKFATAL(drmBOCreateList(target, &list->drmBuffers)); - BM_CKFATAL(drmBOCreateList(target, &list->driBuffers)); - return list; -} - -int -driBOResetList(struct _DriBufferList * list) -{ - int ret; - ret = drmBOResetList(&list->drmBuffers); - if (ret) - return ret; - ret = drmBOResetList(&list->driBuffers); - return ret; -} - -void -driBOFreeList(struct _DriBufferList * list) -{ - drmBOFreeList(&list->drmBuffers); - drmBOFreeList(&list->driBuffers); - free(list); -} - - -/* - * Copied from libdrm, because it is needed by driAddValidateItem. - */ - -static drmBONode * -driAddListItem(drmBOList * list, drmBO * item, - uint64_t arg0, uint64_t arg1) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->free.next; - if (l == &list->free) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - return NULL; - } - list->numCurrent++; - } else { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - } - memset(&node->bo_arg, 0, sizeof(node->bo_arg)); - node->buf = item; - node->arg0 = arg0; - node->arg1 = arg1; - DRMLISTADDTAIL(&node->head, &list->list); - list->numOnList++; - return node; -} - -/* - * Slightly modified version compared to the libdrm version. - * This one returns the list index of the buffer put on the list. - */ - -static int -driAddValidateItem(drmBOList * list, drmBO * buf, uint64_t flags, - uint64_t mask, int *itemLoc, - struct _drmBONode **pnode) -{ - drmBONode *node, *cur; - drmMMListHead *l; - int count = 0; - - cur = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - if (node->buf == buf) { - cur = node; - break; - } - count++; - } - if (!cur) { - cur = driAddListItem(list, buf, flags, mask); - if (!cur) - return -ENOMEM; - - cur->arg0 = flags; - cur->arg1 = mask; - } else { - uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; - uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; - - if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { - return -EINVAL; - } - - cur->arg1 |= mask; - cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); - - if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && - (cur->arg0 & DRM_BO_MASK_MEM) == 0) { - return -EINVAL; - } - } - *itemLoc = count; - *pnode = cur; - return 0; -} - - -void -driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, - uint64_t flags, uint64_t mask, int *itemLoc, - struct _drmBONode **node) -{ - int newItem; - - _glthread_LOCK_MUTEX(buf->mutex); - BM_CKFATAL(driAddValidateItem(&list->drmBuffers, - buf->pool->kernel(buf->pool, buf->private), - flags, mask, itemLoc, node)); - BM_CKFATAL(drmAddValidateItem(&list->driBuffers, (drmBO *) buf, - flags, mask, &newItem)); - if (newItem) - buf->refCount++; - - _glthread_UNLOCK_MUTEX(buf->mutex); -} - -drmBOList *driGetdrmBOList(struct _DriBufferList *list) -{ - driWriteLockKernelBO(); - return &list->drmBuffers; -} - -void driPutdrmBOList(struct _DriBufferList *list) -{ - driWriteUnlockKernelBO(); -} - - -void -driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence) -{ - _glthread_LOCK_MUTEX(buf->mutex); - if (buf->pool->fence) - BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence)); - _glthread_UNLOCK_MUTEX(buf->mutex); - -} - -void -driBOUnrefUserList(struct _DriBufferList *list) -{ - struct _DriBufferObject *buf; - void *curBuf; - - curBuf = drmBOListIterator(&list->driBuffers); - while (curBuf) { - buf = (struct _DriBufferObject *)drmBOListBuf(curBuf); - driBOUnReference(buf); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } -} - -struct _DriFenceObject * -driBOFenceUserList(struct _DriFenceMgr *mgr, - struct _DriBufferList *list, const char *name, - drmFence *kFence) -{ - struct _DriFenceObject *fence; - struct _DriBufferObject *buf; - void *curBuf; - - fence = driFenceCreate(mgr, kFence->fence_class, kFence->type, - kFence, sizeof(*kFence)); - curBuf = drmBOListIterator(&list->driBuffers); - - /* - * User-space fencing callbacks. - */ - - while (curBuf) { - buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); - driBOFence(buf, fence); - driBOUnReference(buf); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } - - driBOResetList(list); - return fence; -} - -void -driBOValidateUserList(struct _DriBufferList * list) -{ - void *curBuf; - struct _DriBufferObject *buf; - - curBuf = drmBOListIterator(&list->driBuffers); - - /* - * User-space validation callbacks. - */ - - while (curBuf) { - buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); - _glthread_LOCK_MUTEX(buf->mutex); - if (buf->pool->validate) - BM_CKFATAL(buf->pool->validate(buf->pool, buf->private, &buf->mutex)); - _glthread_UNLOCK_MUTEX(buf->mutex); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } -} - - -void -driPoolTakeDown(struct _DriBufferPool *pool) -{ - pool->takeDown(pool); - -} - -unsigned long -driBOSize(struct _DriBufferObject *buf) -{ - unsigned long size; - - _glthread_LOCK_MUTEX(buf->mutex); - size = buf->pool->size(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); - - return size; - -} - -drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list) -{ - return &list->drmBuffers; -} - -drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list) -{ - return &list->driBuffers; -} - diff --git a/src/gallium/winsys/dri/intel/ws_dri_bufmgr.h b/src/gallium/winsys/dri/intel/ws_dri_bufmgr.h deleted file mode 100644 index fdaf5ee93ac..00000000000 --- a/src/gallium/winsys/dri/intel/ws_dri_bufmgr.h +++ /dev/null @@ -1,138 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - * Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#ifndef _PSB_BUFMGR_H_ -#define _PSB_BUFMGR_H_ -#include <xf86mm.h> -#include "i915_drm.h" -#include "ws_dri_fencemgr.h" - -typedef struct _drmBONode -{ - drmMMListHead head; - drmBO *buf; - struct drm_i915_op_arg bo_arg; - uint64_t arg0; - uint64_t arg1; -} drmBONode; - -typedef struct _drmBOList { - unsigned numTarget; - unsigned numCurrent; - unsigned numOnList; - drmMMListHead list; - drmMMListHead free; -} drmBOList; - - -struct _DriFenceObject; -struct _DriBufferObject; -struct _DriBufferPool; -struct _DriBufferList; - -/* - * Return a pointer to the libdrm buffer object this DriBufferObject - * uses. - */ - -extern drmBO *driBOKernel(struct _DriBufferObject *buf); -extern void *driBOMap(struct _DriBufferObject *buf, unsigned flags, - unsigned hint); -extern void driBOUnmap(struct _DriBufferObject *buf); -extern unsigned long driBOOffset(struct _DriBufferObject *buf); -extern unsigned long driBOPoolOffset(struct _DriBufferObject *buf); - -extern uint64_t driBOFlags(struct _DriBufferObject *buf); -extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf); -extern void driBOUnReference(struct _DriBufferObject *buf); - -extern int driBOData(struct _DriBufferObject *r_buf, - unsigned size, const void *data, - struct _DriBufferPool *pool, uint64_t flags); - -extern void driBOSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, - const void *data); -extern void driBOGetSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, - void *data); -extern int driGenBuffers(struct _DriBufferPool *pool, - const char *name, - unsigned n, - struct _DriBufferObject *buffers[], - unsigned alignment, uint64_t flags, unsigned hint); -extern void driGenUserBuffer(struct _DriBufferPool *pool, - const char *name, - struct _DriBufferObject *buffers[], - void *ptr, unsigned bytes); -extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]); -extern void driInitBufMgr(int fd); -extern struct _DriBufferList *driBOCreateList(int target); -extern int driBOResetList(struct _DriBufferList * list); -extern void driBOAddListItem(struct _DriBufferList * list, - struct _DriBufferObject *buf, - uint64_t flags, uint64_t mask, int *itemLoc, - struct _drmBONode **node); - -extern void driBOValidateList(int fd, struct _DriBufferList * list); -extern void driBOFreeList(struct _DriBufferList * list); -extern struct _DriFenceObject *driBOFenceUserList(struct _DriFenceMgr *mgr, - struct _DriBufferList *list, - const char *name, - drmFence *kFence); -extern void driBOUnrefUserList(struct _DriBufferList *list); -extern void driBOValidateUserList(struct _DriBufferList * list); -extern drmBOList *driGetdrmBOList(struct _DriBufferList *list); -extern void driPutdrmBOList(struct _DriBufferList *list); - -extern void driBOFence(struct _DriBufferObject *buf, - struct _DriFenceObject *fence); - -extern void driPoolTakeDown(struct _DriBufferPool *pool); -extern void driBOSetReferenced(struct _DriBufferObject *buf, - unsigned long handle); -unsigned long driBOSize(struct _DriBufferObject *buf); -extern void driBOWaitIdle(struct _DriBufferObject *buf, int lazy); -extern void driPoolTakeDown(struct _DriBufferPool *pool); - -extern void driReadLockKernelBO(void); -extern void driReadUnlockKernelBO(void); -extern void driWriteLockKernelBO(void); -extern void driWriteUnlockKernelBO(void); - -/* - * For debugging purposes. - */ - -extern drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list); -extern drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list); -#endif diff --git a/src/gallium/winsys/dri/intel/ws_dri_bufpool.h b/src/gallium/winsys/dri/intel/ws_dri_bufpool.h deleted file mode 100644 index 3a302e13d3b..00000000000 --- a/src/gallium/winsys/dri/intel/ws_dri_bufpool.h +++ /dev/null @@ -1,102 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - */ - -#ifndef _PSB_BUFPOOL_H_ -#define _PSB_BUFPOOL_H_ - -#include <xf86drm.h> -#include <glthread.h> -struct _DriFenceObject; - -typedef struct _DriBufferPool -{ - int fd; - int (*map) (struct _DriBufferPool * pool, void *private, - unsigned flags, int hint, _glthread_Mutex *mutex, - void **virtual); - int (*unmap) (struct _DriBufferPool * pool, void *private); - int (*destroy) (struct _DriBufferPool * pool, void *private); - unsigned long (*offset) (struct _DriBufferPool * pool, void *private); - unsigned long (*poolOffset) (struct _DriBufferPool * pool, void *private); - uint64_t (*flags) (struct _DriBufferPool * pool, void *private); - unsigned long (*size) (struct _DriBufferPool * pool, void *private); - void *(*create) (struct _DriBufferPool * pool, unsigned long size, - uint64_t flags, unsigned hint, unsigned alignment); - void *(*reference) (struct _DriBufferPool * pool, unsigned handle); - int (*unreference) (struct _DriBufferPool * pool, void *private); - int (*fence) (struct _DriBufferPool * pool, void *private, - struct _DriFenceObject * fence); - drmBO *(*kernel) (struct _DriBufferPool * pool, void *private); - int (*validate) (struct _DriBufferPool * pool, void *private, _glthread_Mutex *mutex); - int (*waitIdle) (struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, - int lazy); - int (*setStatus) (struct _DriBufferPool *pool, void *private, - uint64_t flag_diff, uint64_t old_flags); - void (*takeDown) (struct _DriBufferPool * pool); - void *data; -} DriBufferPool; - -extern void bmError(int val, const char *file, const char *function, - int line); -#define BM_CKFATAL(val) \ - do{ \ - int tstVal = (val); \ - if (tstVal) \ - bmError(tstVal, __FILE__, __FUNCTION__, __LINE__); \ - } while(0); - - -/* - * Builtin pools. - */ - -/* - * Kernel buffer objects. Size in multiples of page size. Page size aligned. - */ - -extern struct _DriBufferPool *driDRMPoolInit(int fd); -extern struct _DriBufferPool *driMallocPoolInit(void); - -struct _DriFreeSlabManager; -extern struct _DriBufferPool * driSlabPoolInit(int fd, uint64_t flags, - uint64_t validMask, - uint32_t smallestSize, - uint32_t numSizes, - uint32_t desiredNumBuffers, - uint32_t maxSlabSize, - uint32_t pageAlignment, - struct _DriFreeSlabManager *fMan); -extern void driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan); -extern struct _DriFreeSlabManager * -driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec); - - -#endif diff --git a/src/gallium/winsys/dri/intel/ws_dri_fencemgr.c b/src/gallium/winsys/dri/intel/ws_dri_fencemgr.c deleted file mode 100644 index 1f893b47ced..00000000000 --- a/src/gallium/winsys/dri/intel/ws_dri_fencemgr.c +++ /dev/null @@ -1,377 +0,0 @@ -#include "ws_dri_fencemgr.h" -#include "glthread.h" -#include <xf86mm.h> -#include <string.h> -#include <unistd.h> - -/* - * Note: Locking order is - * _DriFenceObject::mutex - * _DriFenceMgr::mutex - */ - -struct _DriFenceMgr { - /* - * Constant members. Need no mutex protection. - */ - struct _DriFenceMgrCreateInfo info; - void *private; - - /* - * These members are protected by this->mutex - */ - _glthread_Mutex mutex; - int refCount; - drmMMListHead *heads; - int num_fences; -}; - -struct _DriFenceObject { - - /* - * These members are constant and need no mutex protection. - */ - struct _DriFenceMgr *mgr; - uint32_t fence_class; - uint32_t fence_type; - - /* - * These members are protected by mgr->mutex. - */ - drmMMListHead head; - int refCount; - - /* - * These members are protected by this->mutex. - */ - _glthread_Mutex mutex; - uint32_t signaled_type; - void *private; -}; - -uint32_t -driFenceType(struct _DriFenceObject *fence) -{ - return fence->fence_type; -} - -struct _DriFenceMgr * -driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info) -{ - struct _DriFenceMgr *tmp; - uint32_t i; - - tmp = calloc(1, sizeof(*tmp)); - if (!tmp) - return NULL; - - _glthread_INIT_MUTEX(tmp->mutex); - _glthread_LOCK_MUTEX(tmp->mutex); - tmp->refCount = 1; - tmp->info = *info; - tmp->num_fences = 0; - tmp->heads = calloc(tmp->info.num_classes, sizeof(*tmp->heads)); - if (!tmp->heads) - goto out_err; - - for (i=0; i<tmp->info.num_classes; ++i) { - DRMINITLISTHEAD(&tmp->heads[i]); - } - _glthread_UNLOCK_MUTEX(tmp->mutex); - return tmp; - - out_err: - if (tmp) - free(tmp); - return NULL; -} - -static void -driFenceMgrUnrefUnlock(struct _DriFenceMgr **pMgr) -{ - struct _DriFenceMgr *mgr = *pMgr; - - *pMgr = NULL; - if (--mgr->refCount == 0) - free(mgr); - else - _glthread_UNLOCK_MUTEX(mgr->mutex); -} - -void -driFenceMgrUnReference(struct _DriFenceMgr **pMgr) -{ - _glthread_LOCK_MUTEX((*pMgr)->mutex); - driFenceMgrUnrefUnlock(pMgr); -} - -static void -driFenceUnReferenceLocked(struct _DriFenceObject **pFence) -{ - struct _DriFenceObject *fence = *pFence; - struct _DriFenceMgr *mgr = fence->mgr; - - *pFence = NULL; - if (--fence->refCount == 0) { - DRMLISTDELINIT(&fence->head); - if (fence->private) - mgr->info.unreference(mgr, &fence->private); - --mgr->num_fences; - fence->mgr = NULL; - --mgr->refCount; - free(fence); - - } -} - - -static void -driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr, - drmMMListHead *list, - uint32_t fence_class, - uint32_t fence_type) -{ - struct _DriFenceObject *entry; - drmMMListHead *prev; - - while(list != &mgr->heads[fence_class]) { - entry = DRMLISTENTRY(struct _DriFenceObject, list, head); - - /* - * Up refcount so that entry doesn't disappear from under us - * when we unlock-relock mgr to get the correct locking order. - */ - - ++entry->refCount; - _glthread_UNLOCK_MUTEX(mgr->mutex); - _glthread_LOCK_MUTEX(entry->mutex); - _glthread_LOCK_MUTEX(mgr->mutex); - - prev = list->prev; - - - - if (list->prev == list) { - - /* - * Somebody else removed the entry from the list. - */ - - _glthread_UNLOCK_MUTEX(entry->mutex); - driFenceUnReferenceLocked(&entry); - return; - } - - entry->signaled_type |= (fence_type & entry->fence_type); - if (entry->signaled_type == entry->fence_type) { - DRMLISTDELINIT(list); - mgr->info.unreference(mgr, &entry->private); - } - _glthread_UNLOCK_MUTEX(entry->mutex); - driFenceUnReferenceLocked(&entry); - list = prev; - } -} - - -int -driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, - int lazy_hint) -{ - struct _DriFenceMgr *mgr = fence->mgr; - int ret = 0; - - _glthread_LOCK_MUTEX(fence->mutex); - - if ((fence->signaled_type & fence_type) == fence_type) - goto out0; - - ret = mgr->info.finish(mgr, fence->private, fence_type, lazy_hint); - if (ret) - goto out0; - - _glthread_LOCK_MUTEX(mgr->mutex); - _glthread_UNLOCK_MUTEX(fence->mutex); - - driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, - fence_type); - _glthread_UNLOCK_MUTEX(mgr->mutex); - return 0; - - out0: - _glthread_UNLOCK_MUTEX(fence->mutex); - return ret; -} - -uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence) -{ - uint32_t ret; - - _glthread_LOCK_MUTEX(fence->mutex); - ret = fence->signaled_type; - _glthread_UNLOCK_MUTEX(fence->mutex); - - return ret; -} - -int -driFenceSignaledType(struct _DriFenceObject *fence, uint32_t flush_type, - uint32_t *signaled) -{ - int ret = 0; - struct _DriFenceMgr *mgr; - - _glthread_LOCK_MUTEX(fence->mutex); - mgr = fence->mgr; - *signaled = fence->signaled_type; - if ((fence->signaled_type & flush_type) == flush_type) - goto out0; - - ret = mgr->info.signaled(mgr, fence->private, flush_type, signaled); - if (ret) { - *signaled = fence->signaled_type; - goto out0; - } - - if ((fence->signaled_type | *signaled) == fence->signaled_type) - goto out0; - - _glthread_LOCK_MUTEX(mgr->mutex); - _glthread_UNLOCK_MUTEX(fence->mutex); - - driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, - *signaled); - - _glthread_UNLOCK_MUTEX(mgr->mutex); - return 0; - out0: - _glthread_UNLOCK_MUTEX(fence->mutex); - return ret; -} - -struct _DriFenceObject * -driFenceReference(struct _DriFenceObject *fence) -{ - _glthread_LOCK_MUTEX(fence->mgr->mutex); - ++fence->refCount; - _glthread_UNLOCK_MUTEX(fence->mgr->mutex); - return fence; -} - -void -driFenceUnReference(struct _DriFenceObject **pFence) -{ - struct _DriFenceMgr *mgr; - - if (*pFence == NULL) - return; - - mgr = (*pFence)->mgr; - _glthread_LOCK_MUTEX(mgr->mutex); - ++mgr->refCount; - driFenceUnReferenceLocked(pFence); - driFenceMgrUnrefUnlock(&mgr); -} - -struct _DriFenceObject -*driFenceCreate(struct _DriFenceMgr *mgr, uint32_t fence_class, - uint32_t fence_type, void *private, size_t private_size) -{ - struct _DriFenceObject *fence; - size_t fence_size = sizeof(*fence); - - if (private_size) - fence_size = ((fence_size + 15) & ~15); - - fence = calloc(1, fence_size + private_size); - - if (!fence) { - int ret = mgr->info.finish(mgr, private, fence_type, 0); - - if (ret) - usleep(10000000); - - return NULL; - } - - _glthread_INIT_MUTEX(fence->mutex); - _glthread_LOCK_MUTEX(fence->mutex); - _glthread_LOCK_MUTEX(mgr->mutex); - fence->refCount = 1; - DRMLISTADDTAIL(&fence->head, &mgr->heads[fence_class]); - fence->mgr = mgr; - ++mgr->refCount; - ++mgr->num_fences; - _glthread_UNLOCK_MUTEX(mgr->mutex); - fence->fence_class = fence_class; - fence->fence_type = fence_type; - fence->signaled_type = 0; - fence->private = private; - if (private_size) { - fence->private = (void *)(((uint8_t *) fence) + fence_size); - memcpy(fence->private, private, private_size); - } - - _glthread_UNLOCK_MUTEX(fence->mutex); - return fence; -} - - -static int -tSignaled(struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, - uint32_t *signaled_type) -{ - long fd = (long) mgr->private; - int dummy; - drmFence *fence = (drmFence *) private; - int ret; - - *signaled_type = 0; - ret = drmFenceSignaled((int) fd, fence, flush_type, &dummy); - if (ret) - return ret; - - *signaled_type = fence->signaled; - - return 0; -} - -static int -tFinish(struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, - int lazy_hint) -{ - long fd = (long) mgr->private; - unsigned flags = lazy_hint ? DRM_FENCE_FLAG_WAIT_LAZY : 0; - - return drmFenceWait((int)fd, flags, (drmFence *) private, fence_type); -} - -static int -tUnref(struct _DriFenceMgr *mgr, void **private) -{ - long fd = (long) mgr->private; - drmFence *fence = (drmFence *) *private; - *private = NULL; - - return drmFenceUnreference(fd, fence); -} - -struct _DriFenceMgr *driFenceMgrTTMInit(int fd) -{ - struct _DriFenceMgrCreateInfo info; - struct _DriFenceMgr *mgr; - - info.flags = DRI_FENCE_CLASS_ORDERED; - info.num_classes = 4; - info.signaled = tSignaled; - info.finish = tFinish; - info.unreference = tUnref; - - mgr = driFenceMgrCreate(&info); - if (mgr == NULL) - return NULL; - - mgr->private = (void *) (long) fd; - return mgr; -} - diff --git a/src/gallium/winsys/egl_drm/Makefile.template b/src/gallium/winsys/egl_drm/Makefile.template index 3bc1fdd4d40..07abfa53f38 100644 --- a/src/gallium/winsys/egl_drm/Makefile.template +++ b/src/gallium/winsys/egl_drm/Makefile.template @@ -54,6 +54,7 @@ SHARED_INCLUDES = \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary \ -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/winsys/common \ -I$(TOP)/src/mesa \ -I$(TOP)/src/mesa/main \ -I$(TOP)/src/mesa/glapi \ diff --git a/src/gallium/winsys/egl_drm/intel/Makefile b/src/gallium/winsys/egl_drm/intel/Makefile index 5778ba77c39..9c7ff065ffb 100644 --- a/src/gallium/winsys/egl_drm/intel/Makefile +++ b/src/gallium/winsys/egl_drm/intel/Makefile @@ -6,22 +6,13 @@ LIBNAME = EGL_i915.so PIPE_DRIVERS = \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ + $(TOP)/src/gallium/winsys/common/intel_drm/libinteldrm.a DRIVER_SOURCES = \ - intel_winsys_pipe.c \ - intel_winsys_softpipe.c \ - intel_winsys_i915.c \ - intel_batchbuffer.c \ intel_swapbuffers.c \ intel_context.c \ - intel_lock.c \ intel_screen.c \ - ws_dri_bufmgr.c \ - ws_dri_drmpool.c \ - ws_dri_fencemgr.c \ - ws_dri_mallocpool.c \ - ws_dri_slabpool.c \ intel_egl.c C_SOURCES = \ @@ -35,6 +26,4 @@ DRIVER_DEFINES = -I$(TOP)/src/mesa/drivers/dri/intel $(shell pkg-config libdrm - include ../Makefile.template -intel_tex_layout.o: $(TOP)/src/mesa/drivers/dri/intel/intel_tex_layout.c - symlinks: diff --git a/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.c b/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.c deleted file mode 100644 index 7ffa05a6e6c..00000000000 --- a/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.c +++ /dev/null @@ -1,465 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_batchbuffer.h" -#include "intel_context.h" -#include "intel_egl.h" - -#include <errno.h> - -#if 0 -static void -intel_dump_batchbuffer(GLuint offset, GLuint * ptr, GLuint count) -{ - int i; - fprintf(stderr, "\n\n\nSTART BATCH (%d dwords):\n", count / 4); - for (i = 0; i < count / 4; i += 4) - fprintf(stderr, "0x%x:\t0x%08x 0x%08x 0x%08x 0x%08x\n", - offset + i * 4, ptr[i], ptr[i + 1], ptr[i + 2], ptr[i + 3]); - fprintf(stderr, "END BATCH\n\n\n"); -} -#endif - -static void -intel_realloc_relocs(struct intel_batchbuffer *batch, int num_relocs) -{ - unsigned long size = num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER; - - size *= sizeof(uint32_t); - batch->reloc = realloc(batch->reloc, size); - batch->reloc_size = num_relocs; -} - - -void -intel_batchbuffer_reset(struct intel_batchbuffer *batch) -{ - /* - * Get a new, free batchbuffer. - */ - drmBO *bo; - struct drm_bo_info_req *req; - int ret; - - driBOUnrefUserList(batch->list); - driBOResetList(batch->list); - - batch->size = 4096; // ZZZ JB batch->intel->intelScreen->maxBatchSize; - ret = driBOData(batch->buffer, batch->size, NULL, NULL, 0); - assert(!ret); - - /* - * Add the batchbuffer to the validate list. - */ - - driBOAddListItem(batch->list, batch->buffer, - DRM_BO_FLAG_EXE | DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | DRM_BO_MASK_MEM, - &batch->dest_location, &batch->node); - - req = &batch->node->bo_arg.d.req.bo_req; - - /* - * Set up information needed for us to make relocations - * relative to the underlying drm buffer objects. - */ - - driReadLockKernelBO(); - bo = driBOKernel(batch->buffer); - req->presumed_offset = (uint64_t) bo->offset; - req->hint = DRM_BO_HINT_PRESUMED_OFFSET; - batch->drmBOVirtual = (uint8_t *) bo->virtual; - driReadUnlockKernelBO(); - - /* - * Adjust the relocation buffer size. - */ - - if (batch->reloc_size > INTEL_MAX_RELOCS || - batch->reloc == NULL) - intel_realloc_relocs(batch, INTEL_DEFAULT_RELOCS); - - assert(batch->reloc != NULL); - batch->reloc[0] = 0; /* No relocs yet. */ - batch->reloc[1] = 1; /* Reloc type 1 */ - batch->reloc[2] = 0; /* Only a single relocation list. */ - batch->reloc[3] = 0; /* Only a single relocation list. */ - - batch->map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0); - batch->poolOffset = driBOPoolOffset(batch->buffer); - batch->ptr = batch->map; - batch->dirty_state = ~0; - batch->nr_relocs = 0; - batch->flags = 0; - batch->id = 0;//batch->intel->intelScreen->batch_id++; -} - -/*====================================================================== - * Public functions - */ -struct intel_batchbuffer * -intel_batchbuffer_alloc(struct intel_screen *intel_screen) -{ - struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1); - - batch->intel_screen = intel_screen; - - driGenBuffers(intel_screen->batchPool, "batchbuffer", 1, - &batch->buffer, 4096, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, 0); - batch->last_fence = NULL; - batch->list = driBOCreateList(20); - batch->reloc = NULL; - intel_batchbuffer_reset(batch); - return batch; -} - -void -intel_batchbuffer_free(struct intel_batchbuffer *batch) -{ - if (batch->last_fence) { - driFenceFinish(batch->last_fence, - DRM_FENCE_TYPE_EXE, GL_FALSE); - driFenceUnReference(&batch->last_fence); - } - if (batch->map) { - driBOUnmap(batch->buffer); - batch->map = NULL; - } - driBOUnReference(batch->buffer); - driBOFreeList(batch->list); - if (batch->reloc) - free(batch->reloc); - batch->buffer = NULL; - free(batch); -} - -void -intel_offset_relocation(struct intel_batchbuffer *batch, - unsigned pre_add, - struct _DriBufferObject *driBO, - uint64_t val_flags, - uint64_t val_mask) -{ - int itemLoc; - struct _drmBONode *node; - uint32_t *reloc; - struct drm_bo_info_req *req; - - driBOAddListItem(batch->list, driBO, val_flags, val_mask, - &itemLoc, &node); - req = &node->bo_arg.d.req.bo_req; - - if (!(req->hint & DRM_BO_HINT_PRESUMED_OFFSET)) { - - /* - * Stop other threads from tampering with the underlying - * drmBO while we're reading its offset. - */ - - driReadLockKernelBO(); - req->presumed_offset = (uint64_t) driBOKernel(driBO)->offset; - driReadUnlockKernelBO(); - req->hint = DRM_BO_HINT_PRESUMED_OFFSET; - } - - pre_add += driBOPoolOffset(driBO); - - if (batch->nr_relocs == batch->reloc_size) - intel_realloc_relocs(batch, batch->reloc_size * 2); - - reloc = batch->reloc + - (I915_RELOC_HEADER + batch->nr_relocs * I915_RELOC0_STRIDE); - - reloc[0] = ((uint8_t *)batch->ptr - batch->drmBOVirtual); - intel_batchbuffer_emit_dword(batch, req->presumed_offset + pre_add); - reloc[1] = pre_add; - reloc[2] = itemLoc; - reloc[3] = batch->dest_location; - batch->nr_relocs++; -} - -static void -i915_drm_copy_reply(const struct drm_bo_info_rep * rep, drmBO * buf) -{ - buf->handle = rep->handle; - buf->flags = rep->flags; - buf->size = rep->size; - buf->offset = rep->offset; - buf->mapHandle = rep->arg_handle; - buf->proposedFlags = rep->proposed_flags; - buf->start = rep->buffer_start; - buf->fenceFlags = rep->fence_flags; - buf->replyFlags = rep->rep_flags; - buf->pageAlignment = rep->page_alignment; -} - -static int -i915_execbuf(struct intel_batchbuffer *batch, - GLuint used, - GLboolean ignore_cliprects, - drmBOList *list, - struct drm_i915_execbuffer *ea) -{ - struct intel_screen *intel_screen = batch->intel_screen; - drmBONode *node; - drmMMListHead *l; - struct drm_i915_op_arg *arg, *first; - struct drm_bo_op_req *req; - struct drm_bo_info_rep *rep; - uint64_t *prevNext = NULL; - drmBO *buf; - int ret = 0; - uint32_t count = 0; - - first = NULL; - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - - arg = &node->bo_arg; - req = &arg->d.req; - - if (!first) - first = arg; - - if (prevNext) - *prevNext = (unsigned long)arg; - - prevNext = &arg->next; - req->bo_req.handle = node->buf->handle; - req->op = drm_bo_validate; - req->bo_req.flags = node->arg0; - req->bo_req.mask = node->arg1; - req->bo_req.hint |= 0; - count++; - } - - memset(ea, 0, sizeof(*ea)); - ea->num_buffers = count; - ea->batch.start = batch->poolOffset; - ea->batch.used = used; -#if 0 /* ZZZ JB: no cliprects used */ - ea->batch.cliprects = intel->pClipRects; - ea->batch.num_cliprects = ignore_cliprects ? 0 : intel->numClipRects; - ea->batch.DR1 = 0; - ea->batch.DR4 = 0;((((GLuint) intel->drawX) & 0xffff) | - (((GLuint) intel->drawY) << 16)); -#else - ea->batch.cliprects = NULL; - ea->batch.num_cliprects = 0; - ea->batch.DR1 = 0; - ea->batch.DR4 = 0; -#endif - ea->fence_arg.flags = DRM_I915_FENCE_FLAG_FLUSHED; - ea->ops_list = (unsigned long) first; - first->reloc_ptr = (unsigned long) batch->reloc; - batch->reloc[0] = batch->nr_relocs; - - //return -EFAULT; - do { - ret = drmCommandWriteRead(intel_screen->device->drmFD, DRM_I915_EXECBUFFER, ea, - sizeof(*ea)); - } while (ret == -EAGAIN); - - if (ret != 0) { - printf("%s somebody set us up the bomb\n", __FUNCTION__); - return ret; - } - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - arg = &node->bo_arg; - rep = &arg->d.rep.bo_info; - - if (!arg->handled) { - return -EFAULT; - } - if (arg->d.rep.ret) - return arg->d.rep.ret; - - buf = node->buf; - i915_drm_copy_reply(rep, buf); - } - return 0; -} - -/* TODO: Push this whole function into bufmgr. - */ -static struct _DriFenceObject * -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, - GLboolean ignore_cliprects, GLboolean allow_unlock) -{ - struct intel_screen *intel_screen = batch->intel_screen; - struct _DriFenceObject *fo; - drmFence fence; - drmBOList *boList; - struct drm_i915_execbuffer ea; - int ret = 0; - - driBOValidateUserList(batch->list); - boList = driGetdrmBOList(batch->list); - -#if 0 /* ZZZ JB Allways run */ - if (!(intel->numClipRects == 0 && !ignore_cliprects)) { -#else - if (1) { -#endif - ret = i915_execbuf(batch, used, ignore_cliprects, boList, &ea); - } else { - driPutdrmBOList(batch->list); - fo = NULL; - goto out; - } - driPutdrmBOList(batch->list); - if (ret) - abort(); - - if (ea.fence_arg.error != 0) { - - /* - * The hardware has been idled by the kernel. - * Don't fence the driBOs. - */ - - if (batch->last_fence) - driFenceUnReference(&batch->last_fence); -#if 0 /* ZZZ JB: no _mesa_* funcs in gallium */ - _mesa_printf("fence error\n"); -#endif - batch->last_fence = NULL; - fo = NULL; - goto out; - } - - fence.handle = ea.fence_arg.handle; - fence.fence_class = ea.fence_arg.fence_class; - fence.type = ea.fence_arg.type; - fence.flags = ea.fence_arg.flags; - fence.signaled = ea.fence_arg.signaled; - - fo = driBOFenceUserList(intel_screen->mgr, batch->list, - "SuperFence", &fence); - - if (driFenceType(fo) & DRM_I915_FENCE_TYPE_RW) { - if (batch->last_fence) - driFenceUnReference(&batch->last_fence); - /* - * FIXME: Context last fence?? - */ - batch->last_fence = fo; - driFenceReference(fo); - } - out: -#if 0 /* ZZZ JB: fix this */ - intel->vtbl.lost_hardware(intel); -#else -#endif - return fo; -} - - -struct _DriFenceObject * -intel_batchbuffer_flush(struct intel_batchbuffer *batch) -{ - //struct intel_context *intel = batch->intel; - GLuint used = batch->ptr - batch->map; - //GLboolean was_locked = 1; - struct _DriFenceObject *fence; - - if (used == 0) { - driFenceReference(batch->last_fence); - return batch->last_fence; - } - - /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a - * performance drain that we would like to avoid. - */ -#if 0 /* ZZZ JB: what should we do here? */ - if (used & 4) { - ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->ptr)[1] = 0; - ((int *) batch->ptr)[2] = MI_BATCH_BUFFER_END; - used += 12; - } - else { - ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->ptr)[1] = MI_BATCH_BUFFER_END; - used += 8; - } -#else - if (used & 4) { - ((int *) batch->ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->ptr)[1] = 0; - ((int *) batch->ptr)[2] = (0xA<<23); // MI_BATCH_BUFFER_END; - used += 12; - } - else { - ((int *) batch->ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->ptr)[1] = (0xA<<23); // MI_BATCH_BUFFER_END; - used += 8; - } -#endif - driBOUnmap(batch->buffer); - batch->ptr = NULL; - batch->map = NULL; - - /* TODO: Just pass the relocation list and dma buffer up to the - * kernel. - */ -/* if (!was_locked) - LOCK_HARDWARE(intel);*/ - - fence = do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS), - GL_FALSE); - -/* if (!was_locked) - UNLOCK_HARDWARE(intel);*/ - - /* Reset the buffer: - */ - intel_batchbuffer_reset(batch); - return fence; -} - -void -intel_batchbuffer_finish(struct intel_batchbuffer *batch) -{ - struct _DriFenceObject *fence = intel_batchbuffer_flush(batch); - driFenceFinish(fence, driFenceType(fence), GL_FALSE); - driFenceUnReference(&fence); -} - -void -intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, GLuint flags) -{ - assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, flags); - memcpy(batch->ptr, data, bytes); - batch->ptr += bytes; -} diff --git a/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h b/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h index 6d35cf8b962..1fa27198458 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h +++ b/src/gallium/winsys/egl_drm/intel/intel_batchbuffer.h @@ -1,133 +1,24 @@ #ifndef INTEL_BATCHBUFFER_H #define INTEL_BATCHBUFFER_H -#include "mtypes.h" -#include "ws_dri_bufmgr.h" +#include "intel_drm/intel_be_batchbuffer.h" -struct intel_screen; - -#define BATCH_SZ 16384 -#define BATCH_RESERVED 16 - -#define INTEL_DEFAULT_RELOCS 100 -#define INTEL_MAX_RELOCS 400 - -#define INTEL_BATCH_NO_CLIPRECTS 0x1 -#define INTEL_BATCH_CLIPRECTS 0x2 - -struct intel_batchbuffer -{ - struct bufmgr *bm; - struct intel_screen *intel_screen; - - struct _DriBufferObject *buffer; - struct _DriFenceObject *last_fence; - GLuint flags; - - struct _DriBufferList *list; - GLuint list_count; - GLubyte *map; - GLubyte *ptr; - - uint32_t *reloc; - GLuint reloc_size; - GLuint nr_relocs; - - GLuint size; - - GLuint dirty_state; - GLuint id; - - uint32_t poolOffset; - uint8_t *drmBOVirtual; - struct _drmBONode *node; /* Validation list node for this buffer */ - int dest_location; /* Validation list sequence for this buffer */ -}; - -struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_screen - *intel); - -void intel_batchbuffer_free(struct intel_batchbuffer *batch); - - -void intel_batchbuffer_finish(struct intel_batchbuffer *batch); - -struct _DriFenceObject *intel_batchbuffer_flush(struct intel_batchbuffer - *batch); - -void intel_batchbuffer_reset(struct intel_batchbuffer *batch); - - -/* Unlike bmBufferData, this currently requires the buffer be mapped. - * Consider it a convenience function wrapping multple - * intel_buffer_dword() calls. - */ -void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, GLuint flags); - -void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, - GLuint bytes); - -void -intel_offset_relocation(struct intel_batchbuffer *batch, - unsigned pre_add, - struct _DriBufferObject *driBO, - uint64_t val_flags, - uint64_t val_mask); - -/* Inline functions - might actually be better off with these - * non-inlined. Certainly better off switching all command packets to - * be passed as structs rather than dwords, but that's a little bit of - * work... +/* + * Need to redefine the BATCH defines */ -static INLINE GLuint -intel_batchbuffer_space(struct intel_batchbuffer *batch) -{ - return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); -} - - -static INLINE void -intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) -{ - assert(batch->map); - assert(intel_batchbuffer_space(batch) >= 4); - *(GLuint *) (batch->ptr) = dword; - batch->ptr += 4; -} -static INLINE void -intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, GLuint flags) -{ - struct _DriFenceObject *fence; +#undef BEGIN_BATCH +#define BEGIN_BATCH(dwords, relocs) \ + (i915_batchbuffer_check(&intel->base.batch->base, dwords, relocs)) - assert(sz < batch->size - 8); - if (intel_batchbuffer_space(batch) < sz || - (batch->flags != 0 && flags != 0 && batch->flags != flags)) { - fence = intel_batchbuffer_flush(batch); - driFenceUnReference(&fence); - } +#undef OUT_BATCH +#define OUT_BATCH(d) \ + i915_batchbuffer_dword(&intel->base.batch->base, d) - batch->flags |= flags; -} - -/* Here are the crusty old macros, to be removed: - */ -#define BATCH_LOCALS - -#define BEGIN_BATCH(n, flags) do { \ - assert(!intel->prim.flush); \ - intel_batchbuffer_require_space(intel->batch, (n)*4, flags); \ -} while (0) - -#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) - -#define OUT_RELOC(buf,flags,mask,delta) do { \ +#undef OUT_RELOC +#define OUT_RELOC(buf,flags,mask,delta) do { \ assert((delta) >= 0); \ - intel_offset_relocation(intel->batch, delta, buf, flags, mask); \ + intel_be_offset_relocation(intel->base.batch, delta, buf, flags, mask); \ } while (0) -#define ADVANCE_BATCH() do { } while(0) - #endif diff --git a/src/gallium/winsys/egl_drm/intel/intel_context.c b/src/gallium/winsys/egl_drm/intel/intel_context.c index 394a40d714a..fdbaa230e57 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_context.c +++ b/src/gallium/winsys/egl_drm/intel/intel_context.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,14 +22,13 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ +#include "i915simple/i915_screen.h" #include "intel_screen.h" #include "intel_context.h" -#include "intel_swapbuffers.h" -#include "intel_winsys.h" #include "intel_batchbuffer.h" #include "state_tracker/st_public.h" @@ -70,74 +69,109 @@ int __intel_debug = 0; * old i830-specific driver. */ const struct dri_extension card_extensions[] = { - {"GL_ARB_multisample", GL_ARB_multisample_functions}, - {"GL_ARB_multitexture", NULL}, - {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, - {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, - {"GL_ARB_texture_cube_map", NULL}, - {"GL_ARB_texture_env_add", NULL}, - {"GL_ARB_texture_env_combine", NULL}, - {"GL_ARB_texture_env_dot3", NULL}, - {"GL_ARB_texture_mirrored_repeat", NULL}, - {"GL_ARB_texture_rectangle", NULL}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - {"GL_ARB_pixel_buffer_object", NULL}, - {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, - {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, - {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, - {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, - {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, - {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, - {"GL_EXT_blend_subtract", NULL}, - {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, - {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, - {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, - {"GL_EXT_packed_depth_stencil", NULL}, - {"GL_EXT_pixel_buffer_object", NULL}, - {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, - {"GL_EXT_stencil_wrap", NULL}, - {"GL_EXT_texture_edge_clamp", NULL}, - {"GL_EXT_texture_env_combine", NULL}, - {"GL_EXT_texture_env_dot3", NULL}, - {"GL_EXT_texture_filter_anisotropic", NULL}, - {"GL_EXT_texture_lod_bias", NULL}, - {"GL_3DFX_texture_compression_FXT1", NULL}, - {"GL_APPLE_client_storage", NULL}, - {"GL_MESA_pack_invert", NULL}, - {"GL_MESA_ycbcr_texture", NULL}, - {"GL_NV_blend_square", NULL}, - {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, - {"GL_NV_vertex_program1_1", NULL}, - {"GL_SGIS_generate_mipmap", NULL }, - {NULL, NULL} + {"GL_ARB_multisample", GL_ARB_multisample_functions}, + {"GL_ARB_multitexture", NULL}, + {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, + {"GL_ARB_texture_border_clamp", NULL}, + {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, + {"GL_ARB_texture_cube_map", NULL}, + {"GL_ARB_texture_env_add", NULL}, + {"GL_ARB_texture_env_combine", NULL}, + {"GL_ARB_texture_env_dot3", NULL}, + {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_rectangle", NULL}, + {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, + {"GL_ARB_pixel_buffer_object", NULL}, + {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, + {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, + {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, + {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, + {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, + {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, + {"GL_EXT_blend_subtract", NULL}, + {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, + {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, + {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, + {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, + {"GL_EXT_packed_depth_stencil", NULL}, + {"GL_EXT_pixel_buffer_object", NULL}, + {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_stencil_wrap", NULL}, + {"GL_EXT_texture_edge_clamp", NULL}, + {"GL_EXT_texture_env_combine", NULL}, + {"GL_EXT_texture_env_dot3", NULL}, + {"GL_EXT_texture_filter_anisotropic", NULL}, + {"GL_EXT_texture_lod_bias", NULL}, + {"GL_3DFX_texture_compression_FXT1", NULL}, + {"GL_APPLE_client_storage", NULL}, + {"GL_MESA_pack_invert", NULL}, + {"GL_MESA_ycbcr_texture", NULL}, + {"GL_NV_blend_square", NULL}, + {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, + {"GL_NV_vertex_program1_1", NULL}, + {"GL_SGIS_generate_mipmap", NULL }, + {NULL, NULL} }; + +/* + * Hardware lock functions. + * Doesn't do anything in EGL + */ + +static void +intel_lock_hardware(struct intel_be_context *context) +{ + (void)context; +} + +static void +intel_unlock_hardware(struct intel_be_context *context) +{ + (void)context; +} + +static boolean +intel_locked_hardware(struct intel_be_context *context) +{ + (void)context; + return FALSE; +} + + +/* + * Misc functions. + */ + int -intel_create_context(struct egl_drm_context *eglCon, const __GLcontextModes *visual, void *sharedContextPrivate) +intel_create_context(struct egl_drm_context *egl_context, const __GLcontextModes *visual, void *sharedContextPrivate) { - struct intel_context *iCon = CALLOC_STRUCT(intel_context); - struct intel_screen *iScrn = (struct intel_screen *)eglCon->device->priv; + struct intel_context *intel = CALLOC_STRUCT(intel_context); + struct intel_screen *screen = (struct intel_screen *)egl_context->device->priv; struct pipe_context *pipe; struct st_context *st_share = NULL; - eglCon->priv = iCon; + egl_context->priv = intel; + + intel->intel_screen = screen; + intel->egl_context = egl_context; + intel->egl_device = egl_context->device; - iCon->intel_screen = iScrn; - iCon->egl_context = eglCon; - iCon->egl_device = eglCon->device; + intel->base.hardware_lock = intel_lock_hardware; + intel->base.hardware_unlock = intel_unlock_hardware; + intel->base.hardware_locked = intel_locked_hardware; - iCon->batch = intel_batchbuffer_alloc(iScrn); - iCon->last_swap_fence = NULL; - iCon->first_swap_fence = NULL; + intel_be_init_context(&intel->base, &screen->base); - pipe = intel_create_i915simple(iCon, iScrn->winsys); -// pipe = intel_create_softpipe(iCon, iScrn->winsys); +#if 0 + pipe = intel_create_softpipe(intel, screen->winsys); +#else + pipe = i915_create_context(screen->pipe, &screen->base.base, &intel->base.base); +#endif - pipe->priv = iCon; + pipe->priv = intel; - iCon->st = st_create_context(pipe, visual, st_share); + intel->st = st_create_context(pipe, visual, st_share); return TRUE; } @@ -161,7 +195,6 @@ intel_make_current(struct egl_drm_context *context, struct egl_drm_drawable *dra if (draw != read) st_resize_framebuffer(read_fb->stfb, read->w, read->h); - //intelUpdateWindowSize(driDrawPriv); } else { st_make_current(NULL, NULL, NULL); } @@ -173,7 +206,9 @@ intel_bind_frontbuffer(struct egl_drm_drawable *draw, struct egl_drm_frontbuffer struct intel_screen *intelScreen = (struct intel_screen *)draw->device->priv; struct intel_framebuffer *draw_fb = (struct intel_framebuffer *)draw->priv; - driBOUnReference(draw_fb->front_buffer); + if (draw_fb->front_buffer) + driBOUnReference(draw_fb->front_buffer); + draw_fb->front_buffer = NULL; draw_fb->front = NULL; @@ -183,184 +218,8 @@ intel_bind_frontbuffer(struct egl_drm_drawable *draw, struct egl_drm_frontbuffer draw_fb->front = front; - driGenBuffers(intelScreen->staticPool, "front", 1, &draw_fb->front_buffer, 0, 0, 0); + driGenBuffers(intelScreen->base.staticPool, "front", 1, &draw_fb->front_buffer, 0, 0, 0); driBOSetReferenced(draw_fb->front_buffer, front->handle); st_resize_framebuffer(draw_fb->stfb, draw->w, draw->h); } - -#if 0 -GLboolean -intelCreateContext(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate) -{ - struct intel_context *intel = CALLOC_STRUCT(intel_context); - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - struct intel_screen *intelScreen = intel_screen(sPriv); - drmI830Sarea *saPriv = intelScreen->sarea; - int fthrottle_mode; - GLboolean havePools; - struct pipe_context *pipe; - struct st_context *st_share = NULL; - - if (sharedContextPrivate) { - st_share = ((struct intel_context *) sharedContextPrivate)->st; - } - - driContextPriv->driverPrivate = intel; - intel->intelScreen = intelScreen; - intel->driScreen = sPriv; - intel->sarea = saPriv; - - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, - intel->driScreen->myNum, "i915"); - - - /* - * memory pools - */ - DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - // ZZZ JB should be per screen and not be done per context - havePools = intelCreatePools(sPriv); - DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - if (!havePools) - return GL_FALSE; - - - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; - - fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - intel->iw.irq_seq = -1; - intel->irqsEmitted = 0; - - intel->batch = intel_batchbuffer_alloc(intel); - intel->last_swap_fence = NULL; - intel->first_swap_fence = NULL; - -#ifdef DEBUG - __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); -#endif - - /* - * Pipe-related setup - */ - if (getenv("INTEL_SP")) { - /* use softpipe driver instead of hw */ - pipe = intel_create_softpipe( intel, intelScreen->winsys ); - } - else { - switch (intel->intelScreen->deviceID) { - case PCI_CHIP_I945_G: - case PCI_CHIP_I945_GM: - case PCI_CHIP_I945_GME: - case PCI_CHIP_G33_G: - case PCI_CHIP_Q33_G: - case PCI_CHIP_Q35_G: - case PCI_CHIP_I915_G: - case PCI_CHIP_I915_GM: - pipe = intel_create_i915simple( intel, intelScreen->winsys ); - break; - default: - fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", - intel->intelScreen->deviceID, __FUNCTION__); - - pipe = intel_create_softpipe( intel, intelScreen->winsys ); - break; - } - } - - pipe->priv = intel; - - intel->st = st_create_context(pipe, visual, st_share); - - return GL_TRUE; -} - - -void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) -{ - struct intel_context *intel = intel_context(driContextPriv); - - assert(intel); /* should never be null */ - if (intel) { - st_finish(intel->st); - - intel_batchbuffer_free(intel->batch); - - if (intel->last_swap_fence) { - driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); - driFenceUnReference(&intel->last_swap_fence); - intel->last_swap_fence = NULL; - } - if (intel->first_swap_fence) { - driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); - driFenceUnReference(&intel->first_swap_fence); - intel->first_swap_fence = NULL; - } - - if (intel->intelScreen->dummyContext == intel) - intel->intelScreen->dummyContext = NULL; - - st_destroy_context(intel->st); - free(intel); - } -} - - -GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) -{ - struct intel_context *intel = intel_context(driContextPriv); - st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL); - /* XXX make_current(NULL)? */ - return GL_TRUE; -} - - -GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) -{ - if (driContextPriv) { - struct intel_context *intel = intel_context(driContextPriv); - struct intel_framebuffer *draw_fb = intel_framebuffer(driDrawPriv); - struct intel_framebuffer *read_fb = intel_framebuffer(driReadPriv); - - assert(draw_fb->stfb); - assert(read_fb->stfb); - - /* This is for situations in which we need a rendering context but - * there may not be any currently bound. - */ - intel->intelScreen->dummyContext = intel; - - st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); - - if ((intel->driDrawable != driDrawPriv) || - (intel->lastStamp != driDrawPriv->lastStamp)) { - intel->driDrawable = driDrawPriv; - intelUpdateWindowSize(driDrawPriv); - intel->lastStamp = driDrawPriv->lastStamp; - } - - /* The size of the draw buffer will have been updated above. - * If the readbuffer is a different window, check/update its size now. - */ - if (driReadPriv != driDrawPriv) { - intelUpdateWindowSize(driReadPriv); - } - - } - else { - st_make_current(NULL, NULL, NULL); - } - - return GL_TRUE; -} -#endif diff --git a/src/gallium/winsys/egl_drm/intel/intel_context.h b/src/gallium/winsys/egl_drm/intel/intel_context.h index aa9903f2742..ccf81207611 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_context.h +++ b/src/gallium/winsys/egl_drm/intel/intel_context.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,61 +22,37 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #ifndef INTEL_CONTEXT_H #define INTEL_CONTEXT_H -#include <stdint.h> -#include "drm.h" - #include "pipe/p_debug.h" - -#include "intel_screen.h" -#include "i915_drm.h" +#include "intel_drm/intel_be_context.h" -struct pipe_context; -struct intel_context; -struct _DriBufferObject; struct st_context; struct egl_drm_device; struct egl_drm_context; struct egl_drm_frontbuffer; -#define INTEL_MAX_FIXUP 64 - /** * Intel rendering context, contains a state tracker and intel-specific info. */ struct intel_context { - struct st_context *st; - - struct _DriFenceObject *last_swap_fence; - struct _DriFenceObject *first_swap_fence; + struct intel_be_context base; - struct intel_batchbuffer *batch; + struct st_context *st; -#if 0 - boolean locked; - char *prevLockFile; - int prevLockLine; -#endif - - /* pick this up from the screen instead - int drmFd; - */ + struct intel_screen *intel_screen; - struct intel_screen *intel_screen; - - uint lastStamp; - /* new egl stuff */ - struct egl_drm_device *egl_device; - struct egl_drm_context *egl_context; - struct egl_drm_drawable *egl_drawable; + /* new egl stuff */ + struct egl_drm_device *egl_device; + struct egl_drm_context *egl_context; + struct egl_drm_drawable *egl_drawable; }; @@ -86,12 +62,12 @@ struct intel_context */ struct intel_framebuffer { - struct st_framebuffer *stfb; + struct st_framebuffer *stfb; - /* other fields TBD */ - int other; - struct _DriBufferObject *front_buffer; - struct egl_drm_frontbuffer *front; + /* other fields TBD */ + int other; + struct _DriBufferObject *front_buffer; + struct egl_drm_frontbuffer *front; }; @@ -123,11 +99,10 @@ extern int __intel_debug; } while(0) #else -#define DBG(flag, ...) +#define DBG(flag, ...) #endif - #define PCI_CHIP_845_G 0x2562 #define PCI_CHIP_I830_M 0x3577 #define PCI_CHIP_I855_GM 0x3582 @@ -141,22 +116,4 @@ extern int __intel_debug; #define PCI_CHIP_Q35_G 0x29B2 #define PCI_CHIP_Q33_G 0x29D2 - -#if 0 -/** Cast wrapper */ -static INLINE struct intel_context * -intel_context(__DRIcontextPrivate *driContextPriv) -{ - return (struct intel_context *) driContextPriv->driverPrivate; -} - - -/** Cast wrapper */ -static INLINE struct intel_framebuffer * -intel_framebuffer(__DRIdrawablePrivate * driDrawPriv) -{ - return (struct intel_framebuffer *) driDrawPriv->driverPrivate; -} -#endif - #endif diff --git a/src/gallium/winsys/egl_drm/intel/intel_egl.c b/src/gallium/winsys/egl_drm/intel/intel_egl.c index ac1825210eb..3b4ab330f5b 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_egl.c +++ b/src/gallium/winsys/egl_drm/intel/intel_egl.c @@ -3,6 +3,7 @@ #include <stdlib.h> #include <string.h> #include <stdio.h> +#include <stdint.h> #include "eglconfig.h" #include "eglcontext.h" @@ -13,7 +14,6 @@ #include "eglscreen.h" #include "eglsurface.h" -#include "glapi.h" #include "intel_egl.h" #include "xf86drm.h" @@ -21,9 +21,6 @@ #include "intel_context.h" -#include "ws_dri_bufmgr.h" - -#include "intel_winsys.h" #include "state_tracker/st_public.h" struct egl_drm_device* egl_drm_create_device(int drmFD); @@ -114,6 +111,7 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor) struct drm_screen *screen = NULL; drmModeOutputPtr output = NULL; drmModeResPtr res = NULL; + unsigned count_outputs = 0; EGLint i; int fd; @@ -131,8 +129,10 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor) drm_update_res(drm_drv); res = drm_drv->res; + if (res) + count_outputs = res->count_outputs; - for(i = 0; i < res->count_outputs; i++) { + for(i = 0; i < count_outputs; i++) { output = drmModeGetOutput(fd, res->outputs[i]); if (!output) @@ -280,9 +280,9 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext /* generate handle and insert into hash table */ _eglSaveContext(&c->base); - assert(c->base.Handle); + assert(_eglGetContextHandle(&c->base)); - return c->base.Handle; + return _eglGetContextHandle(&c->base); err_gl: free(context); err_c: @@ -431,10 +431,12 @@ prettyColors(int fd, unsigned int handle, size_t pitch) { drmBO bo; unsigned int *ptr; + void *p; int i; drmBOReference(fd, handle, &bo); - drmBOMap(fd, &bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0, (void**)&ptr); + drmBOMap(fd, &bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0, &p); + ptr = (unsigned int*)p; for (i = 0; i < (bo.size / 4); i++) ptr[i] = 0xFFFFFFFF; @@ -457,8 +459,6 @@ drm_show_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy, struct drm_driver *drm_drv = (struct drm_driver *)drv; struct drm_surface *surf = lookup_drm_surface(surface); struct drm_screen *scrn = lookup_drm_screen(dpy, screen); - //struct intel_framebuffer *intel_fb = NULL; - //struct pipe_surface *front_surf = NULL; _EGLMode *mode = _eglLookupMode(dpy, m); size_t pitch = 2048 * 4; size_t size = mode->Height * pitch; @@ -466,8 +466,6 @@ drm_show_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy, /* TODO if allready shown take down */ - printf("setting mode to %i x %i\n", mode->Width, mode->Height); - ret = drmBOCreate(drm_drv->device->drmFD, size, 0, 0, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | @@ -476,12 +474,13 @@ drm_show_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy, DRM_BO_FLAG_NO_EVICT, DRM_BO_HINT_DONT_FENCE, &scrn->buffer); - prettyColors(drm_drv->device->drmFD, scrn->buffer.handle, pitch); if (ret) { printf("failed to create framebuffer (ret %d)\n", ret); return EGL_FALSE; } + prettyColors(drm_drv->device->drmFD, scrn->buffer.handle, pitch); + ret = drmModeAddFB(drm_drv->device->drmFD, mode->Width, mode->Height, 32, 32, pitch, scrn->buffer.handle, @@ -550,6 +549,7 @@ drm_make_current(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface re struct drm_context *ctx = lookup_drm_context(context); EGLBoolean b; + printf("drm_make_current\n"); b = _eglMakeCurrent(drv, dpy, draw, read, context); if (!b) return EGL_FALSE; @@ -559,6 +559,7 @@ drm_make_current(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface re (void) readSurf; (void) ctx; + printf("enter intel_make_current\n"); intel_make_current(ctx->context, drawSurf->drawable, readSurf->drawable); return EGL_TRUE; } @@ -584,7 +585,7 @@ drm_swap_buffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) * plug in API functions. */ _EGLDriver * -_eglMain(_EGLDisplay *dpy) +_eglMain(_EGLDisplay *dpy, const char *args) { struct drm_driver *drm; @@ -609,6 +610,8 @@ _eglMain(_EGLDisplay *dpy) drm->base.API.ShowScreenSurfaceMESA = drm_show_screen_surface_mesa; drm->base.API.SwapBuffers = drm_swap_buffers; + drm->base.ClientAPIsMask = EGL_OPENGL_BIT /*| EGL_OPENGL_ES_BIT*/; + /* enable supported extensions */ drm->base.Extensions.MESA_screen_surface = EGL_TRUE; drm->base.Extensions.MESA_copy_context = EGL_TRUE; diff --git a/src/gallium/winsys/egl_drm/intel/intel_lock.c b/src/gallium/winsys/egl_drm/intel/intel_lock.c deleted file mode 100644 index cec83c75858..00000000000 --- a/src/gallium/winsys/egl_drm/intel/intel_lock.c +++ /dev/null @@ -1,102 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "main/glheader.h" -#include "glapi/glthread.h" -#include <GL/internal/glcore.h> -#include "state_tracker/st_public.h" -#include "intel_context.h" - -#if 0 - -_glthread_DECLARE_STATIC_MUTEX( lockMutex ); - - -static void -intelContendedLock(struct intel_context *intel, uint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - struct intel_screen *intelScreen = intel_screen(sPriv); - drmI830Sarea *sarea = intel->sarea; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - DBG(LOCK, "%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea->width != intelScreen->front.width || - sarea->height != intelScreen->front.height) { - - intelUpdateScreenRotation(sPriv, sarea); - } -} - - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - char __ret = 0; - - _glthread_LOCK_MUTEX(lockMutex); - assert(!intel->locked); - - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - - DBG(LOCK, "%s - locked\n", __progname); - - intel->locked = 1; -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - assert(intel->locked); - intel->locked = 0; - - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - - _glthread_UNLOCK_MUTEX(lockMutex); - - DBG(LOCK, "%s - unlocked\n", __progname); -} -#endif diff --git a/src/gallium/winsys/egl_drm/intel/intel_reg.h b/src/gallium/winsys/egl_drm/intel/intel_reg.h index f37c24fda9a..4f33bee4385 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_reg.h +++ b/src/gallium/winsys/egl_drm/intel/intel_reg.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ diff --git a/src/gallium/winsys/egl_drm/intel/intel_screen.c b/src/gallium/winsys/egl_drm/intel/intel_screen.c index 38c40980873..96b0bf1b851 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_screen.c +++ b/src/gallium/winsys/egl_drm/intel/intel_screen.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,62 +22,24 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ + #include "utils.h" -#include "vblank.h" -#include "xmlpool.h" + +#include "state_tracker/st_public.h" +#include "i915simple/i915_screen.h" #include "intel_context.h" #include "intel_screen.h" #include "intel_batchbuffer.h" -//#include "intel_batchpool.h" -#include "intel_swapbuffers.h" -#include "intel_winsys.h" - -#include "ws_dri_bufpool.h" - -#include "pipe/p_context.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_cb_fbo.h" #include "intel_egl.h" -static boolean -intel_create_pools(struct intel_screen *intel_screen) -{ - if (intel_screen->havePools) - return GL_TRUE; - - intel_screen->mgr = driFenceMgrTTMInit(intel_screen->device->drmFD); - if (!intel_screen->mgr) { - fprintf(stderr, "Failed to create fence manager.\n"); - return FALSE; - } - - intel_screen->fMan = driInitFreeSlabManager(10, 10); - if (!intel_screen->fMan) { - fprintf(stderr, "Failed to create free slab manager.\n"); - return FALSE; - } - - intel_screen->staticPool = driDRMPoolInit(intel_screen->device->drmFD); - intel_screen->batchPool = driSlabPoolInit(intel_screen->device->drmFD, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - 4096, //intelScreen->maxBatchSize, - 1, 40, 16*16384, 0, - intel_screen->fMan); - - intel_screen->havePools = GL_TRUE; - - return GL_TRUE; -} extern const struct dri_extension card_extensions[]; + int intel_init_driver(struct egl_drm_device *device) { @@ -85,18 +47,18 @@ intel_init_driver(struct egl_drm_device *device) /* Allocate the private area */ intel_screen = CALLOC_STRUCT(intel_screen); - if (!intel_screen) + if (!intel_screen) return FALSE; device->priv = (void *)intel_screen; intel_screen->device = device; - if (!intel_create_pools(intel_screen)) - return FALSE; + /** TODO JB: ugly hack */ + intel_screen->deviceID = PCI_CHIP_I945_GM; - intel_screen->batch = intel_batchbuffer_alloc(intel_screen); + intel_be_init_device(&intel_screen->base, device->drmFD); - intel_screen->winsys = intel_create_pipe_winsys(device->drmFD, intel_screen->fMan); + intel_screen->pipe = i915_create_screen(&intel_screen->base.base, intel_screen->deviceID); /* hack */ driInitExtensions(NULL, card_extensions, GL_FALSE); @@ -147,534 +109,3 @@ intel_create_drawable(struct egl_drm_drawable *drawable, drawable->priv = (void *) intelfb; return GL_TRUE; } - -#if 0 -PUBLIC const char __driConfigOptions[] = - DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) - DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) - DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY - DRI_CONF_FORCE_S3TC_ENABLE(false) - DRI_CONF_ALLOW_LARGE_TEXTURES(1) - DRI_CONF_SECTION_END DRI_CONF_END; - -const uint __driNConfigOptions = 4; - -#ifdef USE_NEW_INTERFACE -static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; -#endif /*USE_NEW_INTERFACE */ - -extern const struct dri_extension card_extensions[]; - - - - -static void -intelPrintDRIInfo(struct intel_screen * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) -{ - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->front.pitch); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} - -static void -intelPrintSAREA(const drmI830Sarea * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); - fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); - fprintf(stderr, - "SAREA: rotated offset: 0x%08x size: 0x%x\n", - sarea->rotated_offset, sarea->rotated_size); - fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); -} - -/** - * Use the information in the sarea to update the screen parameters - * related to screen rotation. Needs to be called locked. - */ -void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) -{ - struct intel_screen *intelScreen = intel_screen(sPriv); - - if (intelScreen->front.map) { - drmUnmap(intelScreen->front.map, intelScreen->front.size); - intelScreen->front.map = NULL; - } - - if (intelScreen->front.buffer) - driDeleteBuffers(1, &intelScreen->front.buffer); - - intelScreen->front.width = sarea->width; - intelScreen->front.height = sarea->height; - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.pitch = sarea->pitch * intelScreen->front.cpp; - intelScreen->front.size = sarea->front_size; - intelScreen->front.handle = sarea->front_handle; - - assert( sarea->front_size >= - intelScreen->front.pitch * intelScreen->front.height ); - -#if 0 /* JB not important */ - if (!sarea->front_handle) - return; - - if (drmMap(sPriv->fd, - sarea->front_handle, - intelScreen->front.size, - (drmAddress *) & intelScreen->front.map) != 0) { - fprintf(stderr, "drmMap(frontbuffer) failed!\n"); - return; - } -#endif - -#if 0 /* JB */ - if (intelScreen->staticPool) { - driGenBuffers(intelScreen->staticPool, "static region", 1, - &intelScreen->front.buffer, 64, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE | - DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0); - - driBOSetStatic(intelScreen->front.buffer, - intelScreen->front.offset, - intelScreen->front.pitch * intelScreen->front.height, - intelScreen->front.map, 0); - } -#else - if (intelScreen->staticPool) { - if (intelScreen->front.buffer) - driBOUnReference(intelScreen->front.buffer); - driGenBuffers(intelScreen->staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0); - driBOSetReferenced(intelScreen->front.buffer, sarea->front_bo_handle); - } -#endif -} - - -boolean -intelCreatePools(__DRIscreenPrivate * sPriv) -{ - //unsigned batchPoolSize = 1024*1024; - struct intel_screen *intelScreen = intel_screen(sPriv); - - if (intelScreen->havePools) - return GL_TRUE; - -#if 0 /* ZZZ JB fix this */ - intelScreen->staticPool = driDRMStaticPoolInit(sPriv->fd); - if (!intelScreen->staticPool) - return GL_FALSE; - - batchPoolSize /= BATCH_SZ; - intelScreen->batchPool = driBatchPoolInit(sPriv->fd, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT | - DRM_BO_FLAG_MEM_LOCAL, - BATCH_SZ, - batchPoolSize, 5); - if (!intelScreen->batchPool) { - fprintf(stderr, "Failed to initialize batch pool - possible incorrect agpgart installed\n"); - return GL_FALSE; - } -#else - intelScreen->staticPool = driDRMPoolInit(sPriv->fd); - intelScreen->batchPool = driSlabPoolInit(sPriv->fd, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - 4096, //intelScreen->maxBatchSize, - 1, 40, 16*16384, 0, - intelScreen->fMan); -#endif - intelScreen->havePools = GL_TRUE; - - //intelUpdateScreenRotation(sPriv, intelScreen->sarea); - - return GL_TRUE; -} - - -static boolean -intelInitDriver(__DRIscreenPrivate * sPriv) -{ - struct intel_screen *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - - PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension = - (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface-> - getProcAddress("glxEnableExtension")); - void *const psc = sPriv->psc->screenConfigs; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = CALLOC_STRUCT(intel_screen); - if (!intelScreen) - return GL_FALSE; - - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - sPriv->private = (void *) intelScreen; - - intelScreen->sarea = (drmI830Sarea *) (((GLubyte *) sPriv->pSAREA) + - gDRIPriv->sarea_priv_offset); - intelScreen->deviceID = gDRIPriv->deviceID; - intelScreen->front.cpp = gDRIPriv->cpp; - intelScreen->drmMinor = sPriv->drmMinor; - - - assert(gDRIPriv->bitsPerPixel == 16 || - gDRIPriv->bitsPerPixel == 32); - - - intelUpdateScreenRotation(sPriv, intelScreen->sarea); - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - if (glx_enable_extension != NULL) { - (*glx_enable_extension) (psc, "GLX_SGI_swap_control"); - (*glx_enable_extension) (psc, "GLX_SGI_video_sync"); - (*glx_enable_extension) (psc, "GLX_MESA_swap_control"); - (*glx_enable_extension) (psc, "GLX_MESA_swap_frame_usage"); - (*glx_enable_extension) (psc, "GLX_SGI_make_current_read"); - } - - - -#if 1 // ZZZ JB - intelScreen->mgr = driFenceMgrTTMInit(sPriv->fd); - if (!intelScreen->mgr) { - fprintf(stderr, "Failed to create fence manager.\n"); - return GL_FALSE; - } - - intelScreen->fMan = driInitFreeSlabManager(10, 10); - if (!intelScreen->fMan) { - fprintf(stderr, "Failed to create free slab manager.\n"); - return GL_FALSE; - } - - if (!intelCreatePools(sPriv)) - return GL_FALSE; -#endif - - intelScreen->winsys = intel_create_pipe_winsys(sPriv->fd, intelScreen->fMan); - - return GL_TRUE; -} - - -static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) -{ - struct intel_screen *intelScreen = intel_screen(sPriv); - - /* intelUnmapScreenRegions(intelScreen); */ - - if (intelScreen->havePools) { - driPoolTakeDown(intelScreen->staticPool); - driPoolTakeDown(intelScreen->batchPool); - } - FREE(intelScreen); - sPriv->private = NULL; -} - - -/** - * This is called when we need to set up GL rendering to a new X window. - */ -static boolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, - const __GLcontextModes * visual, boolean isPixmap) -{ - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - enum pipe_format colorFormat, depthFormat, stencilFormat; - struct intel_framebuffer *intelfb = CALLOC_STRUCT(intel_framebuffer); - - if (!intelfb) - return GL_FALSE; - - if (visual->redBits == 5) - colorFormat = PIPE_FORMAT_R5G6B5_UNORM; - else - colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; - - if (visual->depthBits == 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits == 24) - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else - depthFormat = PIPE_FORMAT_NONE; - - if (visual->stencilBits == 8) - stencilFormat = PIPE_FORMAT_S8Z24_UNORM; - else - stencilFormat = PIPE_FORMAT_NONE; - - intelfb->stfb = st_create_framebuffer(visual, - colorFormat, - depthFormat, - stencilFormat, - driDrawPriv->w, - driDrawPriv->h, - (void*) intelfb); - if (!intelfb->stfb) { - free(intelfb); - return GL_FALSE; - } - - driDrawPriv->driverPrivate = (void *) intelfb; - return GL_TRUE; - } -} - -static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct intel_framebuffer *intelfb = intel_framebuffer(driDrawPriv); - assert(intelfb->stfb); - st_unreference_framebuffer(&intelfb->stfb); - free(intelfb); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) -{ - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - return 0; -} - - -static void -intelSetTexOffset(__DRIcontext *pDRICtx, int texname, - unsigned long long offset, int depth, uint pitch) -{ - abort(); -#if 0 - struct intel_context *intel = (struct intel_context*) - ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; - struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); - struct st_texture_object *stObj = st_texture_object(tObj); - - if (!stObj) - return; - - if (stObj->pt) - st->pipe->texture_release(intel->st->pipe, &stObj->pt); - - stObj->imageOverride = GL_TRUE; - stObj->depthOverride = depth; - stObj->pitchOverride = pitch; - - if (offset) - stObj->textureOffset = offset; -#endif -} - - -static const struct __DriverAPIRec intelAPI = { - .InitDriver = intelInitDriver, - .DestroyScreen = intelDestroyScreen, - .CreateContext = intelCreateContext, - .DestroyContext = intelDestroyContext, - .CreateBuffer = intelCreateBuffer, - .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, - .MakeCurrent = intelMakeCurrent, - .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetMSC = driGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL, - .CopySubBuffer = intelCopySubBuffer, - .setTexOffset = intelSetTexOffset, -}; - - -static __GLcontextModes * -intelFillInModes(unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, boolean have_back_buffer) -{ - __GLcontextModes *modes; - __GLcontextModes *m; - unsigned num_modes; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; - - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - modes = - (*dri_interface->createContextModes) (num_modes, - sizeof(__GLcontextModes)); - m = modes; - if (!driFillInModes(&m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, GLX_TRUE_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - if (!driFillInModes(&m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, GLX_DIRECT_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (m = modes; m != NULL; m = m->next) { - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return modes; -} - - -/** - * This is the bootstrap function for the driver. libGL supplies all of the - * requisite information about the system, and the driver initializes itself. - * This routine also fills in the linked list pointed to by \c driver_modes - * with the \c __GLcontextModes that the driver can support for windows or - * pbuffers. - * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on - * failure. - */ -PUBLIC void * -__driCreateNewScreen_20050727(__DRInativeDisplay * dpy, int scrn, - __DRIscreen * psc, - const __GLcontextModes * modes, - const __DRIversion * ddx_version, - const __DRIversion * dri_version, - const __DRIversion * drm_version, - const __DRIframebuffer * frame_buffer, - drmAddress pSAREA, int fd, - int internal_api_version, - const __DRIinterfaceMethods * interface, - __GLcontextModes ** driver_modes) -{ - __DRIscreenPrivate *psp; - static const __DRIversion ddx_expected = { 1, 7, 0 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 7, 0 }; - - dri_interface = interface; - - if (!driCheckDriDdxDrmVersions2("i915", - dri_version, &dri_expected, - ddx_version, &ddx_expected, - drm_version, &drm_expected)) { - return NULL; - } - - psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, - ddx_version, dri_version, drm_version, - frame_buffer, pSAREA, fd, - internal_api_version, &intelAPI); - - if (psp != NULL) { - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - *driver_modes = intelFillInModes(dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); - - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create - * is called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions(NULL, card_extensions, GL_FALSE); - } - - return (void *) psp; -} -#endif diff --git a/src/gallium/winsys/egl_drm/intel/intel_screen.h b/src/gallium/winsys/egl_drm/intel/intel_screen.h index e8c1cdfca4b..87c4406f54d 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_screen.h +++ b/src/gallium/winsys/egl_drm/intel/intel_screen.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,112 +22,26 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #ifndef _INTEL_SCREEN_H_ #define _INTEL_SCREEN_H_ -#include "ws_dri_bufpool.h" +#include "intel_drm/intel_be_device.h" #include "pipe/p_compiler.h" -struct egl_drm_device *device; +struct pipe_screen; +struct egl_drm_device; struct intel_screen { -#if 0 - struct { - drm_handle_t handle; + struct intel_be_device base; + struct pipe_screen *pipe; - /* We create a static dri buffer for the frontbuffer. - */ - struct _DriBufferObject *buffer; - - char *map; /* memory map */ - int offset; /* from start of video mem, in bytes */ - int pitch; /* row stride, in bytes */ - int width; - int height; - int size; - int cpp; /* for front and back buffers */ - } front; -#endif - - int drmFB; - -#if 0 - int deviceID; - int drmMinor; - - - drmI830Sarea *sarea;*/ - - - /** - * Configuration cache with default values for all contexts - */ - driOptionCache optionCache; -#endif - - struct _DriBufferPool *batchPool; - struct _DriBufferPool *staticPool; /** for the X screen/framebuffer */ - boolean havePools; - -#if 0 - /** - * Temporary(?) context to use for SwapBuffers or other situations in - * which we need a rendering context, but none is currently bound. - */ - struct intel_context *dummyContext; -#endif - - /* - * New stuff form the i915tex integration - */ - struct _DriFenceMgr *mgr; - struct _DriFreeSlabManager *fMan; - unsigned batch_id; - - struct pipe_winsys *winsys; - struct egl_drm_device *device; - - /* batch buffer used for swap buffers */ - struct intel_batchbuffer *batch; + int deviceID; + struct egl_drm_device *device; }; - - -/** cast wrapper */ -#if 0 -static INLINE struct intel_screen * -intel_screen(__DRIscreenPrivate *sPriv) -{ - return (struct intel_screen *) sPriv->private; -} - - -extern void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea); - - -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); - -extern boolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); - -extern boolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); - - -extern boolean -intelCreatePools(__DRIscreenPrivate *sPriv); - -extern boolean -intelCreateContext(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate); - -#endif #endif diff --git a/src/gallium/winsys/egl_drm/intel/intel_swapbuffers.c b/src/gallium/winsys/egl_drm/intel/intel_swapbuffers.c index 1ce4b2754ab..24e55f15681 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_swapbuffers.c +++ b/src/gallium/winsys/egl_drm/intel/intel_swapbuffers.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,15 +22,13 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #include "intel_screen.h" #include "intel_context.h" -#include "intel_swapbuffers.h" #include "intel_batchbuffer.h" #include "intel_reg.h" -#include "intel_winsys.h" #include "pipe/p_context.h" #include "state_tracker/st_public.h" @@ -54,7 +52,8 @@ void intel_swap_buffers(struct egl_drm_drawable *draw) back_surf = st_get_framebuffer_surface(intel_fb->stfb, ST_SURFACE_BACK_LEFT); if (back_surf) { st_notify_swapbuffers(intel_fb->stfb); - intel_display_surface(draw, back_surf); + if (intel_fb->front) + intel_display_surface(draw, back_surf); st_notify_swapbuffers_complete(intel_fb->stfb); } } @@ -63,7 +62,7 @@ static void intel_display_surface(struct egl_drm_drawable *draw, struct pipe_surface *surf) { - struct intel_screen *intel = (struct intel_screen *)draw->device->priv; + struct intel_context *intel = NULL; struct intel_framebuffer *intel_fb = (struct intel_framebuffer *)draw->priv; struct _DriFenceObject *fence; @@ -85,8 +84,7 @@ intel_display_surface(struct egl_drm_drawable *draw, CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | XY_SRC_COPY_BLT_WRITE_RGB); - printf("srcPitch: %u, dstWidth: %u, dstHeight: %u, dstPitch: %u, cpp: %u\n", srcPitch, dstWidth, dstHeight, dstPitch, cpp); - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); + BEGIN_BATCH(8, 2); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((0 << 16) | 0); @@ -102,226 +100,7 @@ intel_display_surface(struct egl_drm_drawable *draw, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - ADVANCE_BATCH(); - - fence = intel_batchbuffer_flush(intel->batch); + fence = intel_be_batchbuffer_flush(intel->base.batch); driFenceUnReference(&fence); - intel_batchbuffer_finish(intel->batch); -} - -#if 0 -/** - * Display a colorbuffer surface in an X window. - * Used for SwapBuffers and flushing front buffer rendering. - * - * \param dPriv the window/drawable to display into - * \param surf the surface to display - * \param rect optional subrect of surface to display (may be NULL). - */ -void -intelDisplaySurface(__DRIdrawablePrivate *dPriv, - struct pipe_surface *surf, - const drm_clip_rect_t *rect) -{ - struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv); - //struct intel_context *intel = intelScreen->dummyContext; - - DBG(SWAP, "%s\n", __FUNCTION__); - -#if 0 - if (!intel) { - /* XXX this is where some kind of extra/meta context could be useful */ - return; - } -#endif - - if (intel->last_swap_fence) { - driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, TRUE); - driFenceUnReference(&intel->last_swap_fence); - intel->last_swap_fence = NULL; - } - intel->last_swap_fence = intel->first_swap_fence; - intel->first_swap_fence = NULL; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - /* if this drawable isn't currently bound the LOCK_HARDWARE done on the - * current context (which is what intelScreenContext should return) might - * not get a contended lock and thus cliprects not updated (tests/manywin) - */ - if (intel_context(dPriv->driContextPriv) != intel) - DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv); - - - if (dPriv && dPriv->numClipRects) { - const int srcWidth = surf->width; - const int srcHeight = surf->height; - const int nbox = dPriv->numClipRects; - const drm_clip_rect_t *pbox = dPriv->pClipRects; - const int pitch = intelScreen->front.pitch / intelScreen->front.cpp; - const int cpp = intelScreen->front.cpp; - const int srcpitch = surf->pitch; - int BR13, CMD; - int i; - - ASSERT(surf->buffer); - ASSERT(surf->cpp == cpp); - - DBG(SWAP, "screen pitch %d src surface pitch %d\n", - pitch, surf->pitch); - - if (cpp == 2) { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); - CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | - XY_SRC_COPY_BLT_WRITE_RGB); - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box; - drm_clip_rect_t sbox; - - if (pbox->x1 > pbox->x2 || - pbox->y1 > pbox->y2 || - pbox->x2 > intelScreen->front.width || - pbox->y2 > intelScreen->front.height) { - /* invalid cliprect, skip it */ - continue; - } - - box = *pbox; - - if (rect) { - /* intersect cliprect with user-provided src rect */ - drm_clip_rect_t rrect; - - rrect.x1 = dPriv->x + rect->x1; - rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y; - rrect.x2 = rect->x2 + rrect.x1; - rrect.y2 = rect->y2 + rrect.y1; - if (rrect.x1 > box.x1) - box.x1 = rrect.x1; - if (rrect.y1 > box.y1) - box.y1 = rrect.y1; - if (rrect.x2 < box.x2) - box.x2 = rrect.x2; - if (rrect.y2 < box.y2) - box.y2 = rrect.y2; - - if (box.x1 > box.x2 || box.y1 > box.y2) - continue; - } - - /* restrict blit to size of actually rendered area */ - if (box.x2 - box.x1 > srcWidth) - box.x2 = srcWidth + box.x1; - if (box.y2 - box.y1 > srcHeight) - box.y2 = srcHeight + box.y1; - - DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n", - box.x1, box.x2, box.y1, box.y2); - - sbox.x1 = box.x1 - dPriv->x; - sbox.y1 = box.y1 - dPriv->y; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - - /* XXX this could be done with pipe->surface_copy() */ - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(intelScreen->front.buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); - OUT_BATCH((sbox.y1 << 16) | sbox.x1); - OUT_BATCH((srcpitch * cpp) & 0xffff); - OUT_RELOC(dri_bo(surf->buffer), - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - - ADVANCE_BATCH(); - } - - if (intel->first_swap_fence) - driFenceUnReference(&intel->first_swap_fence); - intel->first_swap_fence = intel_batchbuffer_flush(intel->batch); - } - - UNLOCK_HARDWARE(intel); - - if (intel->lastStamp != dPriv->lastStamp) { - intelUpdateWindowSize(dPriv); - intel->lastStamp = dPriv->lastStamp; - } -} - - - -/** - * This will be called whenever the currently bound window is moved/resized. - */ -void -intelUpdateWindowSize(__DRIdrawablePrivate *dPriv) -{ - struct intel_framebuffer *intelfb = intel_framebuffer(dPriv); - assert(intelfb->stfb); - st_resize_framebuffer(intelfb->stfb, dPriv->w, dPriv->h); -} - - - -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); - struct pipe_surface *back_surf; - - assert(intel_fb); - assert(intel_fb->stfb); - - back_surf = st_get_framebuffer_surface(intel_fb->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - st_notify_swapbuffers(intel_fb->stfb); - intelDisplaySurface(dPriv, back_surf, NULL); - st_notify_swapbuffers_complete(intel_fb->stfb); - } -} - - -/** - * Called via glXCopySubBufferMESA() to copy a subrect of the back - * buffer to the front buffer/screen. - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); - struct pipe_surface *back_surf; - - assert(intel_fb); - assert(intel_fb->stfb); - - back_surf = st_get_framebuffer_surface(intel_fb->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - drm_clip_rect_t rect; - rect.x1 = x; - rect.y1 = y; - rect.x2 = w; - rect.y2 = h; - - st_notify_swapbuffers(intel_fb->stfb); - intelDisplaySurface(dPriv, back_surf, &rect); - } + intel_be_batchbuffer_finish(intel->base.batch); } -#endif diff --git a/src/gallium/winsys/egl_drm/intel/intel_winsys_i915.c b/src/gallium/winsys/egl_drm/intel/intel_winsys_i915.c deleted file mode 100644 index 8ec5c7e82ad..00000000000 --- a/src/gallium/winsys/egl_drm/intel/intel_winsys_i915.c +++ /dev/null @@ -1,184 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include <stdlib.h> -#include <xf86drm.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" - -#include "intel_context.h" -#include "intel_batchbuffer.h" -#include "intel_winsys.h" - -#include "pipe/p_util.h" -#include "pipe/p_winsys.h" -#include "i915simple/i915_winsys.h" -#include "i915simple/i915_screen.h" - - -struct intel_i915_winsys { - struct i915_winsys winsys; /**< batch buffer funcs */ - struct pipe_winsys *pws; - struct intel_context *intel; -}; - - -/* Turn a i915simple winsys into an intel/i915simple winsys: - */ -static inline struct intel_i915_winsys * -intel_i915_winsys( struct i915_winsys *sws ) -{ - return (struct intel_i915_winsys *)sws; -} - - -/* Simple batchbuffer interface: - */ - -static unsigned *intel_i915_batch_start( struct i915_winsys *sws, - unsigned dwords, - unsigned relocs ) -{ - struct intel_context *intel = intel_i915_winsys(sws)->intel; - - /* XXX: check relocs. - */ - if (intel_batchbuffer_space( intel->batch ) >= dwords * 4) { - /* XXX: Hmm, the driver can't really do much with this pointer: - */ - return (unsigned *)intel->batch->ptr; - } - else - return NULL; -} - -static void intel_i915_batch_dword( struct i915_winsys *sws, - unsigned dword ) -{ - struct intel_context *intel = intel_i915_winsys(sws)->intel; - intel_batchbuffer_emit_dword( intel->batch, dword ); -} - -static void intel_i915_batch_reloc( struct i915_winsys *sws, - struct pipe_buffer *buf, - unsigned access_flags, - unsigned delta ) -{ - struct intel_context *intel = intel_i915_winsys(sws)->intel; - unsigned flags = DRM_BO_FLAG_MEM_TT; - unsigned mask = DRM_BO_MASK_MEM; - - if (access_flags & I915_BUFFER_ACCESS_WRITE) { - flags |= DRM_BO_FLAG_WRITE; - mask |= DRM_BO_FLAG_WRITE; - } - - if (access_flags & I915_BUFFER_ACCESS_READ) { - flags |= DRM_BO_FLAG_READ; - mask |= DRM_BO_FLAG_READ; - } - -#if 0 /* JB old */ - intel_batchbuffer_emit_reloc( intel->batch, - dri_bo( buf ), - flags, mask, - delta ); -#else /* new */ - intel_offset_relocation( intel->batch, - delta, - dri_bo( buf ), - flags, - mask ); -#endif -} - - - -static void intel_i915_batch_flush( struct i915_winsys *sws, - struct pipe_fence_handle **fence ) -{ - struct intel_i915_winsys *iws = intel_i915_winsys(sws); - struct intel_context *intel = iws->intel; - union { - struct _DriFenceObject *dri; - struct pipe_fence_handle *pipe; - } fu; - - if (fence) - assert(!*fence); - - fu.dri = intel_batchbuffer_flush( intel->batch ); - - if (!fu.dri) { - assert(0); - *fence = NULL; - return; - } - - if (fu.dri) { - if (fence) - *fence = fu.pipe; - else - driFenceUnReference(&fu.dri); - } - -} - - -/** - * Create i915 hardware rendering context. - */ -struct pipe_context * -intel_create_i915simple( struct intel_context *intel, - struct pipe_winsys *winsys ) -{ - struct intel_i915_winsys *iws = CALLOC_STRUCT( intel_i915_winsys ); - struct pipe_screen *screen; - - /* Fill in this struct with callbacks that i915simple will need to - * communicate with the window system, buffer manager, etc. - */ - iws->winsys.batch_start = intel_i915_batch_start; - iws->winsys.batch_dword = intel_i915_batch_dword; - iws->winsys.batch_reloc = intel_i915_batch_reloc; - iws->winsys.batch_flush = intel_i915_batch_flush; - iws->pws = winsys; - iws->intel = intel; - - screen = i915_create_screen(winsys, PCI_CHIP_I945_GM); - assert(screen); - - /* Create the i915simple context: - */ - return i915_create_context( screen, - winsys, - &iws->winsys ); -} diff --git a/src/gallium/winsys/egl_drm/intel/intel_winsys_pipe.c b/src/gallium/winsys/egl_drm/intel/intel_winsys_pipe.c deleted file mode 100644 index 8bf8c214395..00000000000 --- a/src/gallium/winsys/egl_drm/intel/intel_winsys_pipe.c +++ /dev/null @@ -1,338 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include <stdlib.h> -#include <xf86drm.h> -//#include "dri_bufpool.h" -//#include "dri_bufmgr.h" - -#include "intel_context.h" -#include "intel_winsys.h" -#include "intel_swapbuffers.h" -#include "intel_batchbuffer.h" - -#include "pipe/p_winsys.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_util.h" -#include "pipe/p_inlines.h" - - - -struct intel_pipe_winsys { - struct pipe_winsys winsys; - struct _DriBufferPool *regionPool; - struct _DriFreeSlabManager *fMan; -}; - - - -/* Turn a pipe winsys into an intel/pipe winsys: - */ -static inline struct intel_pipe_winsys * -intel_pipe_winsys( struct pipe_winsys *winsys ) -{ - return (struct intel_pipe_winsys *)winsys; -} - - -/* Most callbacks map direcly onto dri_bufmgr operations: - */ -static void *intel_buffer_map(struct pipe_winsys *winsys, - struct pipe_buffer *buf, - unsigned flags ) -{ - unsigned drm_flags = 0; - - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) - drm_flags |= DRM_BO_FLAG_WRITE; - - if (flags & PIPE_BUFFER_USAGE_CPU_READ) - drm_flags |= DRM_BO_FLAG_READ; - - return driBOMap( dri_bo(buf), drm_flags, 0 ); -} - -static void intel_buffer_unmap(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnmap( dri_bo(buf) ); -} - - -static void -intel_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnReference( dri_bo(buf) ); - FREE(buf); -} - - -/* Pipe has no concept of pools. We choose the tex/region pool - * for all buffers. - * Grabs the hardware lock! - */ -static struct pipe_buffer * -intel_buffer_create(struct pipe_winsys *winsys, - unsigned alignment, - unsigned usage, - unsigned size ) -{ - struct intel_buffer *buffer = CALLOC_STRUCT( intel_buffer ); - struct intel_pipe_winsys *iws = intel_pipe_winsys(winsys); - unsigned flags = 0; - - buffer->base.refcount = 1; - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; - - if (usage & (PIPE_BUFFER_USAGE_VERTEX /*| IWS_BUFFER_USAGE_LOCAL*/)) { - flags |= DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; - } else { - flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; - } - - if (usage & PIPE_BUFFER_USAGE_GPU_READ) - flags |= DRM_BO_FLAG_READ; - - if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) - flags |= DRM_BO_FLAG_WRITE; - - /* drm complains if we don't set any read/write flags. - */ - if ((flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE)) == 0) - flags |= DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; - -#if 0 - if (flags & IWS_BUFFER_USAGE_EXE) - flags |= DRM_BO_FLAG_EXE; - - if (usage & IWS_BUFFER_USAGE_CACHED) - flags |= DRM_BO_FLAG_CACHED; -#endif - - driGenBuffers( iws->regionPool, - "pipe buffer", 1, &buffer->driBO, alignment, flags, 0 ); - - driBOData( buffer->driBO, size, NULL, iws->regionPool, 0 ); - - return &buffer->base; -} - - -static struct pipe_buffer * -intel_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) -{ - struct intel_buffer *buffer = CALLOC_STRUCT( intel_buffer ); - struct intel_pipe_winsys *iws = intel_pipe_winsys(winsys); - - driGenUserBuffer( iws->regionPool, - "pipe user buffer", &buffer->driBO, ptr, bytes ); - - buffer->base.refcount = 1; - - return &buffer->base; -} - - -/* The state tracker (should!) keep track of whether the fake - * frontbuffer has been touched by any rendering since the last time - * we copied its contents to the real frontbuffer. Our task is easy: - */ -static void -intel_flush_frontbuffer( struct pipe_winsys *winsys, - struct pipe_surface *surf, - void *context_private) -{ -#if 0 - struct intel_context *intel = (struct intel_context *) context_private; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - intelDisplaySurface(dPriv, surf, NULL); -#endif -} - - -static struct pipe_surface * -intel_i915_surface_alloc(struct pipe_winsys *winsys) -{ - struct pipe_surface *surf = CALLOC_STRUCT(pipe_surface); - if (surf) { - surf->refcount = 1; - surf->winsys = winsys; - } - return surf; -} - - -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - -/** - * Copied from xm_winsys.c - */ -static int -intel_i915_surface_alloc_storage(struct pipe_winsys *winsys, - struct pipe_surface *surf, - unsigned width, unsigned height, - enum pipe_format format, - unsigned flags) -{ - const unsigned alignment = 64; - //int ret; - - surf->width = width; - surf->height = height; - surf->format = format; - surf->cpp = pf_get_size(format); - surf->pitch = round_up(width, alignment / surf->cpp); - - assert(!surf->buffer); - surf->buffer = winsys->buffer_create(winsys, alignment, - PIPE_BUFFER_USAGE_PIXEL, - surf->pitch * surf->cpp * height); - if(!surf->buffer) - return -1; - - return 0; -} - - -static void -intel_i915_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) -{ - struct pipe_surface *surf = *s; - surf->refcount--; - if (surf->refcount == 0) { - if (surf->buffer) - pipe_buffer_reference(winsys, &surf->buffer, NULL); - free(surf); - } - *s = NULL; -} - - - -static const char * -intel_get_name( struct pipe_winsys *winsys ) -{ - return "Intel/EGL/ttm"; -} - -static void -intel_fence_reference( struct pipe_winsys *sws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence ) -{ - if (*ptr) - driFenceUnReference((struct _DriFenceObject **)ptr); - - if (fence) - *ptr = (struct pipe_fence_handle *)driFenceReference((struct _DriFenceObject *)fence); -} - -static int -intel_fence_signalled( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - return driFenceSignaled((struct _DriFenceObject *)fence, flag); -} - -static int -intel_fence_finish( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - /* JB: Lets allways lazy wait */ - return driFenceFinish((struct _DriFenceObject *)fence, flag, 1); -} - -struct pipe_winsys * -intel_create_pipe_winsys( int fd, struct _DriFreeSlabManager *fMan ) -{ - struct intel_pipe_winsys *iws = CALLOC_STRUCT( intel_pipe_winsys ); - - /* Fill in this struct with callbacks that pipe will need to - * communicate with the window system, buffer manager, etc. - * - * Pipe would be happy with a malloc based memory manager, but - * the SwapBuffers implementation in this winsys driver requires - * that rendering be done to an appropriate _DriBufferObject. - */ - iws->winsys.buffer_create = intel_buffer_create; - iws->winsys.user_buffer_create = intel_user_buffer_create; - iws->winsys.buffer_map = intel_buffer_map; - iws->winsys.buffer_unmap = intel_buffer_unmap; - iws->winsys.buffer_destroy = intel_buffer_destroy; - iws->winsys.flush_frontbuffer = intel_flush_frontbuffer; - iws->winsys.get_name = intel_get_name; - iws->winsys.surface_alloc = intel_i915_surface_alloc; - iws->winsys.surface_alloc_storage = intel_i915_surface_alloc_storage; - iws->winsys.surface_release = intel_i915_surface_release; - - iws->winsys.fence_reference = intel_fence_reference; - iws->winsys.fence_signalled = intel_fence_signalled; - iws->winsys.fence_finish = intel_fence_finish; - - if (fd) - iws->regionPool = driSlabPoolInit(fd, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - 64, 6, 16, 4096, 0, - fMan); - - return &iws->winsys; -} - - -void -intel_destroy_pipe_winsys( struct pipe_winsys *winsys ) -{ - struct intel_pipe_winsys *iws = intel_pipe_winsys(winsys); - if (iws->regionPool) { - driPoolTakeDown(iws->regionPool); - } - free(iws); -} - diff --git a/src/gallium/winsys/egl_drm/intel/intel_winsys_softpipe.c b/src/gallium/winsys/egl_drm/intel/intel_winsys_softpipe.c deleted file mode 100644 index 0bc2dc40025..00000000000 --- a/src/gallium/winsys/egl_drm/intel/intel_winsys_softpipe.c +++ /dev/null @@ -1,82 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include "intel_context.h" -#include "intel_winsys.h" -#include "pipe/p_defines.h" -#include "pipe/p_util.h" -#include "pipe/p_format.h" -#include "softpipe/sp_winsys.h" - - -struct intel_softpipe_winsys { - struct softpipe_winsys sws; - struct intel_context *intel; -}; - -/** - * Return list of surface formats supported by this driver. - */ -static boolean -intel_is_format_supported(struct softpipe_winsys *sws, - enum pipe_format format) -{ - switch(format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - return TRUE; - default: - return FALSE; - } -} - - -/** - * Create rendering context which uses software rendering. - */ -struct pipe_context * -intel_create_softpipe( struct intel_context *intel, - struct pipe_winsys *winsys ) -{ - struct intel_softpipe_winsys *isws = CALLOC_STRUCT( intel_softpipe_winsys ); - struct pipe_screen *screen = softpipe_create_screen(winsys); - - /* Fill in this struct with callbacks that softpipe will need to - * communicate with the window system, buffer manager, etc. - */ - isws->sws.is_format_supported = intel_is_format_supported; - isws->intel = intel; - - /* Create the softpipe context: - */ - return softpipe_create( screen, winsys, &isws->sws ); -} diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_drmpool.c b/src/gallium/winsys/egl_drm/intel/ws_dri_drmpool.c deleted file mode 100644 index 7c55dbc6740..00000000000 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_drmpool.c +++ /dev/null @@ -1,268 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <unistd.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" -#include "assert.h" - -/* - * Buffer pool implementation using DRM buffer objects as DRI buffer objects. - */ - -static void * -pool_create(struct _DriBufferPool *pool, - unsigned long size, uint64_t flags, unsigned hint, - unsigned alignment) -{ - drmBO *buf = (drmBO *) malloc(sizeof(*buf)); - int ret; - unsigned pageSize = getpagesize(); - - if (!buf) - return NULL; - - if ((alignment > pageSize) && (alignment % pageSize)) { - free(buf); - return NULL; - } - - ret = drmBOCreate(pool->fd, size, alignment / pageSize, - NULL, - flags, hint, buf); - if (ret) { - free(buf); - return NULL; - } - - return (void *) buf; -} - -static void * -pool_reference(struct _DriBufferPool *pool, unsigned handle) -{ - drmBO *buf = (drmBO *) malloc(sizeof(*buf)); - int ret; - - if (!buf) - return NULL; - - ret = drmBOReference(pool->fd, handle, buf); - - if (ret) { - free(buf); - return NULL; - } - - return (void *) buf; -} - -static int -pool_destroy(struct _DriBufferPool *pool, void *private) -{ - int ret; - drmBO *buf = (drmBO *) private; - driReadLockKernelBO(); - ret = drmBOUnreference(pool->fd, buf); - free(buf); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_unreference(struct _DriBufferPool *pool, void *private) -{ - int ret; - drmBO *buf = (drmBO *) private; - driReadLockKernelBO(); - ret = drmBOUnreference(pool->fd, buf); - free(buf); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, _glthread_Mutex *mutex, void **virtual) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOMap(pool->fd, buf, flags, hint, virtual); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOUnmap(pool->fd, buf); - driReadUnlockKernelBO(); - - return ret; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - unsigned long offset; - - driReadLockKernelBO(); - assert(buf->flags & DRM_BO_FLAG_NO_MOVE); - offset = buf->offset; - driReadUnlockKernelBO(); - - return buf->offset; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - return 0; -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - uint64_t flags; - - driReadLockKernelBO(); - flags = buf->flags; - driReadUnlockKernelBO(); - - return flags; -} - - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - unsigned long size; - - driReadLockKernelBO(); - size = buf->size; - driReadUnlockKernelBO(); - - return buf->size; -} - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - /* - * Noop. The kernel handles all fencing. - */ - - return 0; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - return (drmBO *) private; -} - -static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, - int lazy) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOWaitIdle(pool->fd, buf, (lazy) ? DRM_BO_HINT_WAIT_LAZY:0); - driReadUnlockKernelBO(); - - return ret; -} - - -static void -pool_takedown(struct _DriBufferPool *pool) -{ - free(pool); -} - -/*static int -pool_setStatus(struct _DriBufferPool *pool, void *private, - uint64_t flag_diff, uint64_t old_flags) -{ - drmBO *buf = (drmBO *) private; - uint64_t new_flags = old_flags ^ flag_diff; - int ret; - - driReadLockKernelBO(); - ret = drmBOSetStatus(pool->fd, buf, new_flags, flag_diff, - 0, 0, 0); - driReadUnlockKernelBO(); - return ret; -}*/ - -struct _DriBufferPool * -driDRMPoolInit(int fd) -{ - struct _DriBufferPool *pool; - - pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); - - if (!pool) - return NULL; - - pool->fd = fd; - pool->map = &pool_map; - pool->unmap = &pool_unmap; - pool->destroy = &pool_destroy; - pool->offset = &pool_offset; - pool->poolOffset = &pool_poolOffset; - pool->flags = &pool_flags; - pool->size = &pool_size; - pool->create = &pool_create; - pool->fence = &pool_fence; - pool->kernel = &pool_kernel; - pool->validate = NULL; - pool->waitIdle = &pool_waitIdle; - pool->takeDown = &pool_takedown; - pool->reference = &pool_reference; - pool->unreference = &pool_unreference; - pool->data = NULL; - return pool; -} diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_fencemgr.h b/src/gallium/winsys/egl_drm/intel/ws_dri_fencemgr.h deleted file mode 100644 index 4ea58dfe183..00000000000 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_fencemgr.h +++ /dev/null @@ -1,115 +0,0 @@ -#ifndef DRI_FENCEMGR_H -#define DRI_FENCEMGR_H - -#include <stdint.h> -#include <stdlib.h> - -struct _DriFenceObject; -struct _DriFenceMgr; - -/* - * Do a quick check to see if the fence manager has registered the fence - * object as signaled. Note that this function may return a false negative - * answer. - */ -extern uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence); - -/* - * Check if the fence object is signaled. This function can be substantially - * more expensive to call than the above function, but will not return a false - * negative answer. The argument "flush_type" sets the types that the - * underlying mechanism must make sure will eventually signal. - */ -extern int driFenceSignaledType(struct _DriFenceObject *fence, - uint32_t flush_type, uint32_t *signaled); - -/* - * Convenience functions. - */ - -static inline int driFenceSignaled(struct _DriFenceObject *fence, - uint32_t flush_type) -{ - uint32_t signaled_types; - int ret = driFenceSignaledType(fence, flush_type, &signaled_types); - if (ret) - return 0; - return ((signaled_types & flush_type) == flush_type); -} - -static inline int driFenceSignaledCached(struct _DriFenceObject *fence, - uint32_t flush_type) -{ - uint32_t signaled_types = - driFenceSignaledTypeCached(fence); - - return ((signaled_types & flush_type) == flush_type); -} - -/* - * Reference a fence object. - */ -extern struct _DriFenceObject *driFenceReference(struct _DriFenceObject *fence); - -/* - * Unreference a fence object. The fence object pointer will be reset to NULL. - */ - -extern void driFenceUnReference(struct _DriFenceObject **pFence); - - -/* - * Wait for a fence to signal the indicated fence_type. - * If "lazy_hint" is true, it indicates that the wait may sleep to avoid - * busy-wait polling. - */ -extern int driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, - int lazy_hint); - -/* - * Create a DriFenceObject for manager "mgr". - * - * "private" is a pointer that should be used for the callbacks in - * struct _DriFenceMgrCreateInfo. - * - * if private_size is nonzero, then the info stored at *private, with size - * private size will be copied and the fence manager will instead use a - * pointer to the copied data for the callbacks in - * struct _DriFenceMgrCreateInfo. In that case, the object pointed to by - * "private" may be destroyed after the call to driFenceCreate. - */ -extern struct _DriFenceObject *driFenceCreate(struct _DriFenceMgr *mgr, - uint32_t fence_class, - uint32_t fence_type, - void *private, - size_t private_size); - -extern uint32_t driFenceType(struct _DriFenceObject *fence); - -/* - * Fence creations are ordered. If a fence signals a fence_type, - * it is safe to assume that all fences of the same class that was - * created before that fence has signaled the same type. - */ - -#define DRI_FENCE_CLASS_ORDERED (1 << 0) - -struct _DriFenceMgrCreateInfo { - uint32_t flags; - uint32_t num_classes; - int (*signaled) (struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, - uint32_t *signaled_type); - int (*finish) (struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, int lazy_hint); - int (*unreference) (struct _DriFenceMgr *mgr, void **private); -}; - -extern struct _DriFenceMgr * -driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info); - -void -driFenceMgrUnReference(struct _DriFenceMgr **pMgr); - -extern struct _DriFenceMgr * -driFenceMgrTTMInit(int fd); - -#endif diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_mallocpool.c b/src/gallium/winsys/egl_drm/intel/ws_dri_mallocpool.c deleted file mode 100644 index bf97d7e440b..00000000000 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_mallocpool.c +++ /dev/null @@ -1,162 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, TX., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <errno.h> -#include "imports.h" -#include "glthread.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" -#include "intel_screen.h" - -static void * -pool_create(struct _DriBufferPool *pool, - unsigned long size, uint64_t flags, unsigned hint, - unsigned alignment) -{ - unsigned long *private = malloc(size + 2*sizeof(unsigned long)); - if ((flags & DRM_BO_MASK_MEM) != DRM_BO_FLAG_MEM_LOCAL) - abort(); - - *private = size; - return (void *)private; -} - - -static int -pool_destroy(struct _DriBufferPool *pool, void *private) -{ - free(private); - return 0; -} - -static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, - _glthread_Mutex *mutex, int lazy) -{ - return 0; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, _glthread_Mutex *mutex, void **virtual) -{ - *virtual = (void *)((unsigned long *)private + 2); - return 0; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - return 0; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - /* - * BUG - */ - abort(); - return 0UL; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - /* - * BUG - */ - abort(); -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - return DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; -} - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - return *(unsigned long *) private; -} - - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - abort(); - return 0UL; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - abort(); - return NULL; -} - -static void -pool_takedown(struct _DriBufferPool *pool) -{ - free(pool); -} - - -struct _DriBufferPool * -driMallocPoolInit(void) -{ - struct _DriBufferPool *pool; - - pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); - if (!pool) - return NULL; - - pool->data = NULL; - pool->fd = -1; - pool->map = &pool_map; - pool->unmap = &pool_unmap; - pool->destroy = &pool_destroy; - pool->offset = &pool_offset; - pool->poolOffset = &pool_poolOffset; - pool->flags = &pool_flags; - pool->size = &pool_size; - pool->create = &pool_create; - pool->fence = &pool_fence; - pool->kernel = &pool_kernel; - pool->validate = NULL; - pool->waitIdle = &pool_waitIdle; - pool->takeDown = &pool_takedown; - return pool; -} diff --git a/src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c b/src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c deleted file mode 100644 index e69519a01f4..00000000000 --- a/src/gallium/winsys/egl_drm/intel/ws_dri_slabpool.c +++ /dev/null @@ -1,970 +0,0 @@ -/************************************************************************** - * - * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstrom <thomas-at-tungstengraphics-dot-com> - */ - -#include <stdint.h> -#include <sys/time.h> -#include <errno.h> -#include <unistd.h> -#include <assert.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" -#include "ws_dri_bufmgr.h" -#include "glthread.h" - -#define DRI_SLABPOOL_ALLOC_RETRIES 100 - -struct _DriSlab; - -struct _DriSlabBuffer { - int isSlabBuffer; - drmBO *bo; - struct _DriFenceObject *fence; - struct _DriSlab *parent; - drmMMListHead head; - uint32_t mapCount; - uint32_t start; - uint32_t fenceType; - int unFenced; - _glthread_Cond event; -}; - -struct _DriKernelBO { - int fd; - drmBO bo; - drmMMListHead timeoutHead; - drmMMListHead head; - struct timeval timeFreed; - uint32_t pageAlignment; - void *virtual; -}; - -struct _DriSlab{ - drmMMListHead head; - drmMMListHead freeBuffers; - uint32_t numBuffers; - uint32_t numFree; - struct _DriSlabBuffer *buffers; - struct _DriSlabSizeHeader *header; - struct _DriKernelBO *kbo; -}; - - -struct _DriSlabSizeHeader { - drmMMListHead slabs; - drmMMListHead freeSlabs; - drmMMListHead delayedBuffers; - uint32_t numDelayed; - struct _DriSlabPool *slabPool; - uint32_t bufSize; - _glthread_Mutex mutex; -}; - -struct _DriFreeSlabManager { - struct timeval slabTimeout; - struct timeval checkInterval; - struct timeval nextCheck; - drmMMListHead timeoutList; - drmMMListHead unCached; - drmMMListHead cached; - _glthread_Mutex mutex; -}; - - -struct _DriSlabPool { - - /* - * The data of this structure remains constant after - * initialization and thus needs no mutex protection. - */ - - struct _DriFreeSlabManager *fMan; - uint64_t proposedFlags; - uint64_t validMask; - uint32_t *bucketSizes; - uint32_t numBuckets; - uint32_t pageSize; - int fd; - int pageAlignment; - int maxSlabSize; - int desiredNumBuffers; - struct _DriSlabSizeHeader *headers; -}; - -/* - * FIXME: Perhaps arrange timeout slabs in size buckets for fast - * retreival?? - */ - - -static inline int -driTimeAfterEq(struct timeval *arg1, struct timeval *arg2) -{ - return ((arg1->tv_sec > arg2->tv_sec) || - ((arg1->tv_sec == arg2->tv_sec) && - (arg1->tv_usec > arg2->tv_usec))); -} - -static inline void -driTimeAdd(struct timeval *arg, struct timeval *add) -{ - unsigned int sec; - - arg->tv_sec += add->tv_sec; - arg->tv_usec += add->tv_usec; - sec = arg->tv_usec / 1000000; - arg->tv_sec += sec; - arg->tv_usec -= sec*1000000; -} - -static void -driFreeKernelBO(struct _DriKernelBO *kbo) -{ - if (!kbo) - return; - - (void) drmBOUnreference(kbo->fd, &kbo->bo); - free(kbo); -} - - -static void -driFreeTimeoutKBOsLocked(struct _DriFreeSlabManager *fMan, - struct timeval *time) -{ - drmMMListHead *list, *next; - struct _DriKernelBO *kbo; - - if (!driTimeAfterEq(time, &fMan->nextCheck)) - return; - - for (list = fMan->timeoutList.next, next = list->next; - list != &fMan->timeoutList; - list = next, next = list->next) { - - kbo = DRMLISTENTRY(struct _DriKernelBO, list, timeoutHead); - - if (!driTimeAfterEq(time, &kbo->timeFreed)) - break; - - DRMLISTDELINIT(&kbo->timeoutHead); - DRMLISTDELINIT(&kbo->head); - driFreeKernelBO(kbo); - } - - fMan->nextCheck = *time; - driTimeAdd(&fMan->nextCheck, &fMan->checkInterval); -} - - -/* - * Add a _DriKernelBO to the free slab manager. - * This means that it is available for reuse, but if it's not - * reused in a while, it will be freed. - */ - -static void -driSetKernelBOFree(struct _DriFreeSlabManager *fMan, - struct _DriKernelBO *kbo) -{ - struct timeval time; - - _glthread_LOCK_MUTEX(fMan->mutex); - gettimeofday(&time, NULL); - driTimeAdd(&time, &fMan->slabTimeout); - - kbo->timeFreed = time; - - if (kbo->bo.flags & DRM_BO_FLAG_CACHED) - DRMLISTADD(&kbo->head, &fMan->cached); - else - DRMLISTADD(&kbo->head, &fMan->unCached); - - DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList); - driFreeTimeoutKBOsLocked(fMan, &time); - - _glthread_UNLOCK_MUTEX(fMan->mutex); -} - -/* - * Get a _DriKernelBO for us to use as storage for a slab. - * - */ - -static struct _DriKernelBO * -driAllocKernelBO(struct _DriSlabSizeHeader *header) - -{ - struct _DriSlabPool *slabPool = header->slabPool; - struct _DriFreeSlabManager *fMan = slabPool->fMan; - drmMMListHead *list, *next, *head; - uint32_t size = header->bufSize * slabPool->desiredNumBuffers; - struct _DriKernelBO *kbo; - struct _DriKernelBO *kboTmp; - int ret; - - /* - * FIXME: We should perhaps allow some variation in slabsize in order - * to efficiently reuse slabs. - */ - - size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize; - size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1); - _glthread_LOCK_MUTEX(fMan->mutex); - - kbo = NULL; - - retry: - head = (slabPool->proposedFlags & DRM_BO_FLAG_CACHED) ? - &fMan->cached : &fMan->unCached; - - for (list = head->next, next = list->next; - list != head; - list = next, next = list->next) { - - kboTmp = DRMLISTENTRY(struct _DriKernelBO, list, head); - - if ((kboTmp->bo.size == size) && - (slabPool->pageAlignment == 0 || - (kboTmp->pageAlignment % slabPool->pageAlignment) == 0)) { - - if (!kbo) - kbo = kboTmp; - - if ((kbo->bo.proposedFlags ^ slabPool->proposedFlags) == 0) - break; - - } - } - - if (kbo) { - DRMLISTDELINIT(&kbo->head); - DRMLISTDELINIT(&kbo->timeoutHead); - } - - _glthread_UNLOCK_MUTEX(fMan->mutex); - - if (kbo) { - uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags; - - ret = 0; - if (new_mask) { - ret = drmBOSetStatus(kbo->fd, &kbo->bo, slabPool->proposedFlags, - new_mask, DRM_BO_HINT_DONT_FENCE, 0, 0); - } - if (ret == 0) - return kbo; - - driFreeKernelBO(kbo); - kbo = NULL; - goto retry; - } - - kbo = calloc(1, sizeof(struct _DriKernelBO)); - if (!kbo) - return NULL; - - kbo->fd = slabPool->fd; - DRMINITLISTHEAD(&kbo->head); - DRMINITLISTHEAD(&kbo->timeoutHead); - ret = drmBOCreate(kbo->fd, size, slabPool->pageAlignment, NULL, - slabPool->proposedFlags, - DRM_BO_HINT_DONT_FENCE, &kbo->bo); - if (ret) - goto out_err0; - - ret = drmBOMap(kbo->fd, &kbo->bo, - DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, &kbo->virtual); - - if (ret) - goto out_err1; - - ret = drmBOUnmap(kbo->fd, &kbo->bo); - if (ret) - goto out_err1; - - return kbo; - - out_err1: - drmBOUnreference(kbo->fd, &kbo->bo); - out_err0: - free(kbo); - return NULL; -} - - -static int -driAllocSlab(struct _DriSlabSizeHeader *header) -{ - struct _DriSlab *slab; - struct _DriSlabBuffer *buf; - uint32_t numBuffers; - int ret; - int i; - - slab = calloc(1, sizeof(*slab)); - if (!slab) - return -ENOMEM; - - slab->kbo = driAllocKernelBO(header); - if (!slab->kbo) { - ret = -ENOMEM; - goto out_err0; - } - - numBuffers = slab->kbo->bo.size / header->bufSize; - - slab->buffers = calloc(numBuffers, sizeof(*slab->buffers)); - if (!slab->buffers) { - ret = -ENOMEM; - goto out_err1; - } - - DRMINITLISTHEAD(&slab->head); - DRMINITLISTHEAD(&slab->freeBuffers); - slab->numBuffers = numBuffers; - slab->numFree = 0; - slab->header = header; - - buf = slab->buffers; - for (i=0; i < numBuffers; ++i) { - buf->parent = slab; - buf->start = i* header->bufSize; - buf->mapCount = 0; - buf->isSlabBuffer = 1; - _glthread_INIT_COND(buf->event); - DRMLISTADDTAIL(&buf->head, &slab->freeBuffers); - slab->numFree++; - buf++; - } - - DRMLISTADDTAIL(&slab->head, &header->slabs); - - return 0; - - out_err1: - driSetKernelBOFree(header->slabPool->fMan, slab->kbo); - free(slab->buffers); - out_err0: - free(slab); - return ret; -} - -/* - * Delete a buffer from the slab header delayed list and put - * it on the slab free list. - */ - -static void -driSlabFreeBufferLocked(struct _DriSlabBuffer *buf) -{ - struct _DriSlab *slab = buf->parent; - struct _DriSlabSizeHeader *header = slab->header; - drmMMListHead *list = &buf->head; - - DRMLISTDEL(list); - DRMLISTADDTAIL(list, &slab->freeBuffers); - slab->numFree++; - - if (slab->head.next == &slab->head) - DRMLISTADDTAIL(&slab->head, &header->slabs); - - if (slab->numFree == slab->numBuffers) { - list = &slab->head; - DRMLISTDEL(list); - DRMLISTADDTAIL(list, &header->freeSlabs); - } - - if (header->slabs.next == &header->slabs || - slab->numFree != slab->numBuffers) { - - drmMMListHead *next; - struct _DriFreeSlabManager *fMan = header->slabPool->fMan; - - for (list = header->freeSlabs.next, next = list->next; - list != &header->freeSlabs; - list = next, next = list->next) { - - slab = DRMLISTENTRY(struct _DriSlab, list, head); - - DRMLISTDELINIT(list); - driSetKernelBOFree(fMan, slab->kbo); - free(slab->buffers); - free(slab); - } - } -} - -static void -driSlabCheckFreeLocked(struct _DriSlabSizeHeader *header, int wait) -{ - drmMMListHead *list, *prev, *first; - struct _DriSlabBuffer *buf; - struct _DriSlab *slab; - int firstWasSignaled = 1; - int signaled; - int i; - int ret; - - /* - * Rerun the freeing test if the youngest tested buffer - * was signaled, since there might be more idle buffers - * in the delay list. - */ - - while (firstWasSignaled) { - firstWasSignaled = 0; - signaled = 0; - first = header->delayedBuffers.next; - - /* Only examine the oldest 1/3 of delayed buffers: - */ - if (header->numDelayed > 3) { - for (i = 0; i < header->numDelayed; i += 3) { - first = first->next; - } - } - - for (list = first, prev = list->prev; - list != &header->delayedBuffers; - list = prev, prev = list->prev) { - buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); - slab = buf->parent; - - if (!signaled) { - if (wait) { - ret = driFenceFinish(buf->fence, buf->fenceType, 0); - if (ret) - break; - signaled = 1; - wait = 0; - } else { - signaled = driFenceSignaled(buf->fence, buf->fenceType); - } - if (signaled) { - if (list == first) - firstWasSignaled = 1; - driFenceUnReference(&buf->fence); - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - } else if (driFenceSignaledCached(buf->fence, buf->fenceType)) { - driFenceUnReference(&buf->fence); - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - } - } -} - - -static struct _DriSlabBuffer * -driSlabAllocBuffer(struct _DriSlabSizeHeader *header) -{ - static struct _DriSlabBuffer *buf; - struct _DriSlab *slab; - drmMMListHead *list; - int count = DRI_SLABPOOL_ALLOC_RETRIES; - - _glthread_LOCK_MUTEX(header->mutex); - while(header->slabs.next == &header->slabs && count > 0) { - driSlabCheckFreeLocked(header, 0); - if (header->slabs.next != &header->slabs) - break; - - _glthread_UNLOCK_MUTEX(header->mutex); - if (count != DRI_SLABPOOL_ALLOC_RETRIES) - usleep(1); - _glthread_LOCK_MUTEX(header->mutex); - (void) driAllocSlab(header); - count--; - } - - list = header->slabs.next; - if (list == &header->slabs) { - _glthread_UNLOCK_MUTEX(header->mutex); - return NULL; - } - slab = DRMLISTENTRY(struct _DriSlab, list, head); - if (--slab->numFree == 0) - DRMLISTDELINIT(list); - - list = slab->freeBuffers.next; - DRMLISTDELINIT(list); - - _glthread_UNLOCK_MUTEX(header->mutex); - buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); - return buf; -} - -static void * -pool_create(struct _DriBufferPool *driPool, unsigned long size, - uint64_t flags, unsigned hint, unsigned alignment) -{ - struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; - struct _DriSlabSizeHeader *header; - struct _DriSlabBuffer *buf; - void *dummy; - int i; - int ret; - - /* - * FIXME: Check for compatibility. - */ - header = pool->headers; - for (i=0; i<pool->numBuckets; ++i) { - if (header->bufSize >= size) - break; - header++; - } - - if (i < pool->numBuckets) - return driSlabAllocBuffer(header); - - - /* - * Fall back to allocate a buffer object directly from DRM. - * and wrap it in a driBO structure. - */ - - - buf = calloc(1, sizeof(*buf)); - - if (!buf) - return NULL; - - buf->bo = calloc(1, sizeof(*buf->bo)); - if (!buf->bo) - goto out_err0; - - if (alignment) { - if ((alignment < pool->pageSize) && (pool->pageSize % alignment)) - goto out_err1; - if ((alignment > pool->pageSize) && (alignment % pool->pageSize)) - goto out_err1; - } - - ret = drmBOCreate(pool->fd, size, alignment / pool->pageSize, NULL, - flags, hint, buf->bo); - if (ret) - goto out_err1; - - ret = drmBOMap(pool->fd, buf->bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, &dummy); - if (ret) - goto out_err2; - - ret = drmBOUnmap(pool->fd, buf->bo); - if (ret) - goto out_err2; - - return buf; - out_err2: - drmBOUnreference(pool->fd, buf->bo); - out_err1: - free(buf->bo); - out_err0: - free(buf); - return NULL; -} - -static int -pool_destroy(struct _DriBufferPool *driPool, void *private) -{ - struct _DriSlabBuffer *buf = - (struct _DriSlabBuffer *) private; - struct _DriSlab *slab; - struct _DriSlabSizeHeader *header; - - if (!buf->isSlabBuffer) { - struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; - int ret; - - ret = drmBOUnreference(pool->fd, buf->bo); - free(buf->bo); - free(buf); - return ret; - } - - slab = buf->parent; - header = slab->header; - - _glthread_LOCK_MUTEX(header->mutex); - buf->unFenced = 0; - buf->mapCount = 0; - - if (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)) { - DRMLISTADDTAIL(&buf->head, &header->delayedBuffers); - header->numDelayed++; - } else { - if (buf->fence) - driFenceUnReference(&buf->fence); - driSlabFreeBufferLocked(buf); - } - - _glthread_UNLOCK_MUTEX(header->mutex); - return 0; -} - -static int -pool_waitIdle(struct _DriBufferPool *driPool, void *private, - _glthread_Mutex *mutex, int lazy) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - while(buf->unFenced) - _glthread_COND_WAIT(buf->event, *mutex); - - if (!buf->fence) - return 0; - - driFenceFinish(buf->fence, buf->fenceType, lazy); - driFenceUnReference(&buf->fence); - - return 0; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, _glthread_Mutex *mutex, void **virtual) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - int busy; - - if (buf->isSlabBuffer) - busy = buf->unFenced || (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)); - else - busy = buf->fence && !driFenceSignaled(buf->fence, buf->fenceType); - - - if (busy) { - if (hint & DRM_BO_HINT_DONT_BLOCK) - return -EBUSY; - else { - (void) pool_waitIdle(pool, private, mutex, 0); - } - } - - ++buf->mapCount; - *virtual = (buf->isSlabBuffer) ? - (void *) ((uint8_t *) buf->parent->kbo->virtual + buf->start) : - (void *) buf->bo->virtual; - - return 0; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - --buf->mapCount; - if (buf->mapCount == 0 && buf->isSlabBuffer) - _glthread_COND_BROADCAST(buf->event); - - return 0; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - struct _DriSlab *slab; - struct _DriSlabSizeHeader *header; - - if (!buf->isSlabBuffer) { - assert(buf->bo->proposedFlags & DRM_BO_FLAG_NO_MOVE); - return buf->bo->offset; - } - - slab = buf->parent; - header = slab->header; - - (void) header; - assert(header->slabPool->proposedFlags & DRM_BO_FLAG_NO_MOVE); - return slab->kbo->bo.offset + buf->start; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - return buf->start; -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - if (!buf->isSlabBuffer) - return buf->bo->flags; - - return buf->parent->kbo->bo.flags; -} - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - if (!buf->isSlabBuffer) - return buf->bo->size; - - return buf->parent->header->bufSize; -} - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - drmBO *bo; - - if (buf->fence) - driFenceUnReference(&buf->fence); - - buf->fence = driFenceReference(fence); - bo = (buf->isSlabBuffer) ? - &buf->parent->kbo->bo: - buf->bo; - buf->fenceType = bo->fenceFlags; - - buf->unFenced = 0; - _glthread_COND_BROADCAST(buf->event); - - return 0; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - if (!buf) - return NULL; - - return (buf->isSlabBuffer) ? &buf->parent->kbo->bo : buf->bo; -} - -static int -pool_validate(struct _DriBufferPool *pool, void *private, - _glthread_Mutex *mutex) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - if (!buf->isSlabBuffer) - return 0; - - while(buf->mapCount != 0) - _glthread_COND_WAIT(buf->event, *mutex); - - buf->unFenced = 1; - return 0; -} - - -struct _DriFreeSlabManager * -driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec) -{ - struct _DriFreeSlabManager *tmp; - - tmp = calloc(1, sizeof(*tmp)); - if (!tmp) - return NULL; - - _glthread_INIT_MUTEX(tmp->mutex); - _glthread_LOCK_MUTEX(tmp->mutex); - tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000; - tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000; - tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000; - - tmp->checkInterval.tv_usec = checkIntervalMsec*1000; - tmp->checkInterval.tv_sec = tmp->checkInterval.tv_usec / 1000000; - tmp->checkInterval.tv_usec -= tmp->checkInterval.tv_sec*1000000; - - gettimeofday(&tmp->nextCheck, NULL); - driTimeAdd(&tmp->nextCheck, &tmp->checkInterval); - DRMINITLISTHEAD(&tmp->timeoutList); - DRMINITLISTHEAD(&tmp->unCached); - DRMINITLISTHEAD(&tmp->cached); - _glthread_UNLOCK_MUTEX(tmp->mutex); - - return tmp; -} - -void -driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan) -{ - struct timeval time; - - time = fMan->nextCheck; - driTimeAdd(&time, &fMan->checkInterval); - - _glthread_LOCK_MUTEX(fMan->mutex); - driFreeTimeoutKBOsLocked(fMan, &time); - _glthread_UNLOCK_MUTEX(fMan->mutex); - - assert(fMan->timeoutList.next == &fMan->timeoutList); - assert(fMan->unCached.next == &fMan->unCached); - assert(fMan->cached.next == &fMan->cached); - - free(fMan); -} - -static void -driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size, - struct _DriSlabSizeHeader *header) -{ - _glthread_INIT_MUTEX(header->mutex); - _glthread_LOCK_MUTEX(header->mutex); - - DRMINITLISTHEAD(&header->slabs); - DRMINITLISTHEAD(&header->freeSlabs); - DRMINITLISTHEAD(&header->delayedBuffers); - - header->numDelayed = 0; - header->slabPool = pool; - header->bufSize = size; - - _glthread_UNLOCK_MUTEX(header->mutex); -} - -static void -driFinishSizeHeader(struct _DriSlabSizeHeader *header) -{ - drmMMListHead *list, *next; - struct _DriSlabBuffer *buf; - - _glthread_LOCK_MUTEX(header->mutex); - for (list = header->delayedBuffers.next, next = list->next; - list != &header->delayedBuffers; - list = next, next = list->next) { - - buf = DRMLISTENTRY(struct _DriSlabBuffer, list , head); - if (buf->fence) { - (void) driFenceFinish(buf->fence, buf->fenceType, 0); - driFenceUnReference(&buf->fence); - } - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - _glthread_UNLOCK_MUTEX(header->mutex); -} - -static void -pool_takedown(struct _DriBufferPool *driPool) -{ - struct _DriSlabPool *pool = driPool->data; - int i; - - for (i=0; i<pool->numBuckets; ++i) { - driFinishSizeHeader(&pool->headers[i]); - } - - free(pool->headers); - free(pool->bucketSizes); - free(pool); - free(driPool); -} - -struct _DriBufferPool * -driSlabPoolInit(int fd, uint64_t flags, - uint64_t validMask, - uint32_t smallestSize, - uint32_t numSizes, - uint32_t desiredNumBuffers, - uint32_t maxSlabSize, - uint32_t pageAlignment, - struct _DriFreeSlabManager *fMan) -{ - struct _DriBufferPool *driPool; - struct _DriSlabPool *pool; - uint32_t i; - - driPool = calloc(1, sizeof(*driPool)); - if (!driPool) - return NULL; - - pool = calloc(1, sizeof(*pool)); - if (!pool) - goto out_err0; - - pool->bucketSizes = calloc(numSizes, sizeof(*pool->bucketSizes)); - if (!pool->bucketSizes) - goto out_err1; - - pool->headers = calloc(numSizes, sizeof(*pool->headers)); - if (!pool->headers) - goto out_err2; - - pool->fMan = fMan; - pool->proposedFlags = flags; - pool->validMask = validMask; - pool->numBuckets = numSizes; - pool->pageSize = getpagesize(); - pool->fd = fd; - pool->pageAlignment = pageAlignment; - pool->maxSlabSize = maxSlabSize; - pool->desiredNumBuffers = desiredNumBuffers; - - for (i=0; i<pool->numBuckets; ++i) { - pool->bucketSizes[i] = (smallestSize << i); - driInitSizeHeader(pool, pool->bucketSizes[i], - &pool->headers[i]); - } - - driPool->data = (void *) pool; - driPool->map = &pool_map; - driPool->unmap = &pool_unmap; - driPool->destroy = &pool_destroy; - driPool->offset = &pool_offset; - driPool->poolOffset = &pool_poolOffset; - driPool->flags = &pool_flags; - driPool->size = &pool_size; - driPool->create = &pool_create; - driPool->fence = &pool_fence; - driPool->kernel = &pool_kernel; - driPool->validate = &pool_validate; - driPool->waitIdle = &pool_waitIdle; - driPool->takeDown = &pool_takedown; - - return driPool; - - out_err2: - free(pool->bucketSizes); - out_err1: - free(pool); - out_err0: - free(driPool); - - return NULL; -} diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile new file mode 100644 index 00000000000..76f1b56da42 --- /dev/null +++ b/src/gallium/winsys/egl_xlib/Makefile @@ -0,0 +1,89 @@ +# src/gallium/winsys/egl_xlib/Makefile + +# Build softpipe/xlib/EGL driver library/object: "egl_softpipe.so" + + +TOP = ../../../.. +include $(TOP)/configs/current + + +DRIVER_NAME = egl_softpipe.so + + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/auxiliary + +WINSYS_SOURCES = \ + egl_xlib.c \ + sw_winsys.c + +WINSYS_OBJECTS = $(WINSYS_SOURCES:.c=.o) + + +LIBS = \ + $(GALLIUM_DRIVERS) \ + $(GALLIUM_AUXILIARIES) + +# XXX temporary (should create a separate lib with the GL API funcs and +# mesa code, as done for ES 1.x, 2.x, OpenVG, etc) +UNUSED_LIBS = \ + $(TOP)/src/mesa/libglapi.a \ + $(TOP)/src/mesa/libmesa.a \ + + +LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@ + + +.PHONY: library + + +default: depend library Makefile + + +library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) + + +# Make the egl_softpipe.so library +$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(WINSYS_OBJECTS) $(LIBS) + $(TOP)/bin/mklib -o $(DRIVER_NAME) \ + -linker "$(CC)" \ + -noprefix \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) \ + --whole-archive $(LIBS) --no-whole-archive + + +depend: $(ALL_SOURCES) + @ echo "running $(MKDEP)" + @ rm -f depend # workaround oops on gutsy?!? + @ touch depend + @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ + > /dev/null 2>/dev/null + + +install: default + $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) + @if [ -e $(TOP)/$(LIB_DIR) ]; then \ + $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \ + fi + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h + +clean: + -rm -f *.o *~ *.bak + + +include depend diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c new file mode 100644 index 00000000000..eeb15e30a92 --- /dev/null +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -0,0 +1,645 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * EGL / softpipe / xlib winsys module + * + * Authors: Brian Paul + */ + + +#include <dlfcn.h> +#include <X11/Xutil.h> + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_state.h" +#include "pipe/p_util.h" +#include "pipe/p_winsys.h" +#include "softpipe/sp_winsys.h" + +#include "eglconfig.h" +#include "eglconfigutil.h" +#include "eglcontext.h" +#include "egldisplay.h" +#include "egldriver.h" +#include "eglglobals.h" +#include "egllog.h" +#include "eglsurface.h" + +#include "state_tracker/st_public.h" + +#include "sw_winsys.h" + + +/** subclass of _EGLDriver */ +struct xlib_egl_driver +{ + _EGLDriver Base; /**< base class */ + + struct pipe_winsys *winsys; + struct pipe_screen *screen; +}; + + +/** subclass of _EGLContext */ +struct xlib_egl_context +{ + _EGLContext Base; /**< base class */ + + struct pipe_context *pipe; /**< Gallium driver context */ + struct st_context *Context; /**< Mesa/gallium state tracker context */ +}; + + +/** subclass of _EGLSurface */ +struct xlib_egl_surface +{ + _EGLSurface Base; /**< base class */ + + Display *Dpy; /**< The X Display of the window */ + Window Win; /**< The user-created window ID */ + GC Gc; + XVisualInfo VisInfo; + + struct pipe_winsys *winsys; + + struct st_framebuffer *Framebuffer; +}; + + +/** cast wrapper */ +static INLINE struct xlib_egl_driver * +xlib_egl_driver(_EGLDriver *drv) +{ + return (struct xlib_egl_driver *) drv; +} + + +static struct xlib_egl_surface * +lookup_surface(EGLSurface surf) +{ + _EGLSurface *surface = _eglLookupSurface(surf); + return (struct xlib_egl_surface *) surface; +} + + +static struct xlib_egl_context * +lookup_context(EGLContext surf) +{ + _EGLContext *context = _eglLookupContext(surf); + return (struct xlib_egl_context *) context; +} + + +static unsigned int +bitcount(unsigned int n) +{ + unsigned int bits; + for (bits = 0; n > 0; n = n >> 1) { + bits += (n & 1); + } + return bits; +} + + +/** + * Create the EGLConfigs. (one per X visual) + */ +static void +create_configs(_EGLDriver *drv, EGLDisplay dpy) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + XVisualInfo *visInfo, visTemplate; + int num_visuals, i; + + /* get list of all X visuals, create an EGL config for each */ + visTemplate.screen = DefaultScreen(disp->Xdpy); + visInfo = XGetVisualInfo(disp->Xdpy, VisualScreenMask, + &visTemplate, &num_visuals); + if (!visInfo) { + printf("egl_xlib.c: couldn't get any X visuals\n"); + abort(); + } + + for (i = 0; i < num_visuals; i++) { + _EGLConfig *config = calloc(1, sizeof(_EGLConfig)); + int id = i + 1; + int rbits = bitcount(visInfo[i].red_mask); + int gbits = bitcount(visInfo[i].green_mask); + int bbits = bitcount(visInfo[i].blue_mask); + int abits = bbits == 8 ? 8 : 0; + int zbits = 24; + int sbits = 8; + int visid = visInfo[i].visualid; +#if defined(__cplusplus) || defined(c_plusplus) + int vistype = visInfo[i].c_class; +#else + int vistype = visInfo[i].class; +#endif + + _eglInitConfig(config, id); + SET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE, rbits + gbits + bbits + abits); + SET_CONFIG_ATTRIB(config, EGL_RED_SIZE, rbits); + SET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE, gbits); + SET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE, bbits); + SET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE, abits); + SET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE, zbits); + SET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE, sbits); + SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_ID, visid); + SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, vistype); + + _eglAddConfig(disp, config); + } +} + + +/** + * Called via eglInitialize(), drv->API.Initialize(). + */ +static EGLBoolean +xlib_eglInitialize(_EGLDriver *drv, EGLDisplay dpy, + EGLint *minor, EGLint *major) +{ + create_configs(drv, dpy); + + drv->Initialized = EGL_TRUE; + + /* we're supporting EGL 1.4 */ + *minor = 1; + *major = 4; + + return EGL_TRUE; +} + + +/** + * Called via eglTerminate(), drv->API.Terminate(). + */ +static EGLBoolean +xlib_eglTerminate(_EGLDriver *drv, EGLDisplay dpy) +{ + return EGL_TRUE; +} + + +static _EGLProc +xlib_eglGetProcAddress(const char *procname) +{ + return (_EGLProc) st_get_proc_address(procname); +} + + +static void +get_drawable_visual_info(Display *dpy, Drawable d, XVisualInfo *visInfo) +{ + XWindowAttributes attr; + XVisualInfo visTemp, *vis; + int num_visuals; + + XGetWindowAttributes(dpy, d, &attr); + + visTemp.screen = DefaultScreen(dpy); + visTemp.visualid = attr.visual->visualid; + vis = XGetVisualInfo(dpy, + (VisualScreenMask | VisualIDMask), + &visTemp, &num_visuals); + if (vis) + *visInfo = *vis; + + XFree(vis); +} + + + +/** Get size of given window */ +static Status +get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) +{ + Window root; + Status stat; + int xpos, ypos; + unsigned int w, h, bw, depth; + stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); + *width = w; + *height = h; + return stat; +} + + +static void +check_and_update_buffer_size(struct xlib_egl_surface *surface) +{ + uint width, height; + get_drawable_size(surface->Dpy, surface->Win, &width, &height); + st_resize_framebuffer(surface->Framebuffer, width, height); + surface->Base.Width = width; + surface->Base.Height = height; +} + + + +static void +display_surface(struct pipe_winsys *pws, + struct pipe_surface *psurf, + struct xlib_egl_surface *xsurf) +{ + XImage *ximage; + void *data; + + ximage = XCreateImage(xsurf->Dpy, + xsurf->VisInfo.visual, + xsurf->VisInfo.depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ + + + assert(ximage->format); + assert(ximage->bitmap_unit); + + data = pws->buffer_map(pws, psurf->buffer, 0); + + /* update XImage's fields */ + ximage->data = data; + ximage->width = psurf->width; + ximage->height = psurf->height; + ximage->bytes_per_line = psurf->pitch * psurf->cpp; + + XPutImage(xsurf->Dpy, xsurf->Win, xsurf->Gc, + ximage, 0, 0, 0, 0, psurf->width, psurf->height); + + XSync(xsurf->Dpy, 0); + + ximage->data = NULL; + XDestroyImage(ximage); + + pws->buffer_unmap(pws, psurf->buffer); +} + + + +/** Display gallium surface in X window */ +static void +flush_frontbuffer(struct pipe_winsys *pws, + struct pipe_surface *psurf, + void *context_private) +{ + struct xlib_egl_surface *xsurf = (struct xlib_egl_surface *) context_private; + display_surface(pws, psurf, xsurf); +} + + + +/** + * Called via eglCreateContext(), drv->API.CreateContext(). + */ +static EGLContext +xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + EGLContext share_list, const EGLint *attrib_list) +{ + struct xlib_egl_driver *xdrv = xlib_egl_driver(drv); + _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); + struct xlib_egl_context *ctx; + struct st_context *share_ctx = NULL; /* XXX fix */ + __GLcontextModes visual; + + ctx = CALLOC_STRUCT(xlib_egl_context); + if (!ctx) + return EGL_NO_CONTEXT; + + /* let EGL lib init the common stuff */ + if (!_eglInitContext(drv, dpy, &ctx->Base, config, attrib_list)) { + free(ctx); + return EGL_NO_CONTEXT; + } + + /* API-dependent context creation */ + switch (ctx->Base.ClientAPI) { + case EGL_OPENGL_ES_API: + _eglLog(_EGL_DEBUG, "Create Context for ES version %d\n", + ctx->Base.ClientVersion); + /* fall-through */ + case EGL_OPENGL_API: + /* create a softpipe context */ + ctx->pipe = softpipe_create(xdrv->screen, xdrv->winsys, NULL); + /* Now do xlib / state tracker inits here */ + _eglConfigToContextModesRec(conf, &visual); + ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx); + break; + default: + _eglError(EGL_BAD_MATCH, "eglCreateContext(unsupported API)"); + free(ctx); + return EGL_NO_CONTEXT; + } + + _eglSaveContext(&ctx->Base); + + return _eglGetContextHandle(&ctx->Base); +} + + +static EGLBoolean +xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx) +{ + struct xlib_egl_context *context = lookup_context(ctx); + if (context) { + if (context->Base.IsBound) { + context->Base.DeletePending = EGL_TRUE; + } + else { + /* API-dependent clean-up */ + switch (context->Base.ClientAPI) { + case EGL_OPENGL_ES_API: + /* fall-through */ + case EGL_OPENGL_API: + st_destroy_context(context->Context); + break; + default: + assert(0); + } + free(context); + } + return EGL_TRUE; + } + else { + _eglError(EGL_BAD_CONTEXT, "eglDestroyContext"); + return EGL_TRUE; + } +} + + +/** + * Called via eglMakeCurrent(), drv->API.MakeCurrent(). + */ +static EGLBoolean +xlib_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, + EGLSurface draw, EGLSurface read, EGLContext ctx) +{ + struct xlib_egl_context *context = lookup_context(ctx); + struct xlib_egl_surface *draw_surf = lookup_surface(draw); + struct xlib_egl_surface *read_surf = lookup_surface(read); + + if (!_eglMakeCurrent(drv, dpy, draw, read, context)) + return EGL_FALSE; + + st_make_current((context ? context->Context : NULL), + (draw_surf ? draw_surf->Framebuffer : NULL), + (read_surf ? read_surf->Framebuffer : NULL)); + + if (draw_surf) + check_and_update_buffer_size(draw_surf); + if (read_surf && read_surf != draw_surf) + check_and_update_buffer_size(draw_surf); + + return EGL_TRUE; +} + + +static enum pipe_format +choose_color_format(const __GLcontextModes *visual) +{ + if (visual->redBits == 8 && + visual->greenBits == 8 && + visual->blueBits == 8 && + visual->alphaBits == 8) { + /* XXX this really also depends on the ordering of R,G,B,A */ + return PIPE_FORMAT_A8R8G8B8_UNORM; + } + else { + assert(0); + return PIPE_FORMAT_NONE; + } +} + + +static enum pipe_format +choose_depth_format(const __GLcontextModes *visual) +{ + if (visual->depthBits > 0) + return PIPE_FORMAT_S8Z24_UNORM; + else + return PIPE_FORMAT_NONE; +} + + +static enum pipe_format +choose_stencil_format(const __GLcontextModes *visual) +{ + if (visual->stencilBits > 0) + return PIPE_FORMAT_S8Z24_UNORM; + else + return PIPE_FORMAT_NONE; +} + + +/** + * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). + */ +static EGLSurface +xlib_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + NativeWindowType window, const EGLint *attrib_list) +{ + struct xlib_egl_driver *xdrv = xlib_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); + + struct xlib_egl_surface *surf; + __GLcontextModes visual; + uint width, height; + + surf = CALLOC_STRUCT(xlib_egl_surface); + if (!surf) + return EGL_NO_SURFACE; + + /* Let EGL lib init the common stuff */ + if (!_eglInitSurface(drv, dpy, &surf->Base, EGL_WINDOW_BIT, + config, attrib_list)) { + free(surf); + return EGL_NO_SURFACE; + } + + _eglSaveSurface(&surf->Base); + + /* + * Now init the Xlib and gallium stuff + */ + surf->Win = (Window) window; /* The X window ID */ + surf->Dpy = disp->Xdpy; /* The X display */ + surf->Gc = XCreateGC(surf->Dpy, surf->Win, 0, NULL); + + surf->winsys = xdrv->winsys; + + _eglConfigToContextModesRec(conf, &visual); + get_drawable_size(surf->Dpy, surf->Win, &width, &height); + get_drawable_visual_info(surf->Dpy, surf->Win, &surf->VisInfo); + + surf->Base.Width = width; + surf->Base.Height = height; + + /* Create GL statetracker framebuffer */ + surf->Framebuffer = st_create_framebuffer(&visual, + choose_color_format(&visual), + choose_depth_format(&visual), + choose_stencil_format(&visual), + width, height, + (void *) surf); + + st_resize_framebuffer(surf->Framebuffer, width, height); + + return _eglGetSurfaceHandle(&surf->Base); +} + + +static EGLBoolean +xlib_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) +{ + struct xlib_egl_surface *surf = lookup_surface(surface); + if (surf) { + _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface); + if (surf->Base.IsBound) { + surf->Base.DeletePending = EGL_TRUE; + } + else { + st_unreference_framebuffer(&surf->Framebuffer); + free(surf); + } + return EGL_TRUE; + } + else { + _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); + return EGL_FALSE; + } +} + + +static EGLBoolean +xlib_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) +{ + /* error checking step: */ + if (!_eglSwapBuffers(drv, dpy, draw)) + return EGL_FALSE; + + { + struct xlib_egl_surface *xsurf = lookup_surface(draw); + struct pipe_winsys *pws = xsurf->winsys; + struct pipe_surface *psurf = + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT); + + st_notify_swapbuffers(xsurf->Framebuffer); + + display_surface(pws, psurf, xsurf); + + check_and_update_buffer_size(xsurf); + } + + return EGL_TRUE; +} + + +/** + * Determine which API(s) is(are) present by looking for some specific + * global symbols. + */ +static EGLint +find_supported_apis(void) +{ + EGLint mask = 0; + void *handle; + + handle = dlopen(NULL, 0); + + if (dlsym(handle, "st_api_OpenGL_ES1")) + mask |= EGL_OPENGL_ES_BIT; + + if (dlsym(handle, "st_api_OpenGL_ES2")) + mask |= EGL_OPENGL_ES2_BIT; + + if (dlsym(handle, "st_api_OpenGL")) + mask |= EGL_OPENGL_BIT; + + if (dlsym(handle, "st_api_OpenVG")) + mask |= EGL_OPENVG_BIT; + + dlclose(handle); + + return mask; +} + + +/** + * This is the main entrypoint into the driver. + * Called by libEGL to instantiate an _EGLDriver object. + */ +_EGLDriver * +_eglMain(_EGLDisplay *dpy, const char *args) +{ + struct xlib_egl_driver *xdrv; + + _eglLog(_EGL_INFO, "Entering EGL/Xlib _eglMain(%s)", args); + + xdrv = CALLOC_STRUCT(xlib_egl_driver); + if (!xdrv) + return NULL; + + if (!dpy->Xdpy) { + dpy->Xdpy = XOpenDisplay(NULL); + } + + _eglInitDriverFallbacks(&xdrv->Base); + xdrv->Base.API.Initialize = xlib_eglInitialize; + xdrv->Base.API.Terminate = xlib_eglTerminate; + xdrv->Base.API.GetProcAddress = xlib_eglGetProcAddress; + xdrv->Base.API.CreateContext = xlib_eglCreateContext; + xdrv->Base.API.DestroyContext = xlib_eglDestroyContext; + xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface; + xdrv->Base.API.DestroySurface = xlib_eglDestroySurface; + xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent; + xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers; + + xdrv->Base.ClientAPIsMask = find_supported_apis(); + if (xdrv->Base.ClientAPIsMask == 0x0) { + /* the app isn't directly linked with any EGL-supprted APIs + * (such as libGLESv2.so) so use an EGL utility to see what + * APIs might be loaded dynamically on this system. + */ + xdrv->Base.ClientAPIsMask = _eglFindAPIs(); + } + + xdrv->Base.Name = "Xlib/softpipe"; + + /* create one winsys and use it for all contexts/surfaces */ + xdrv->winsys = create_sw_winsys(); + xdrv->winsys->flush_frontbuffer = flush_frontbuffer; + + xdrv->screen = softpipe_create_screen(xdrv->winsys); + + return &xdrv->Base; +} + diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c new file mode 100644 index 00000000000..28cca9e581f --- /dev/null +++ b/src/gallium/winsys/egl_xlib/sw_winsys.c @@ -0,0 +1,283 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Totally software-based winsys layer. + * Note that the one winsys function that we can't implement here + * is flush_frontbuffer(). + * Whoever uses this code will have to provide that. + * + * Authors: Brian Paul + */ + + +#include "pipe/p_winsys.h" +#include "pipe/p_state.h" +#include "pipe/p_util.h" +#include "pipe/p_inlines.h" + +#include "sw_winsys.h" + + + +/** Subclass of pipe_winsys */ +struct sw_pipe_winsys +{ + struct pipe_winsys Base; + /* no extra fields for now */ +}; + + +/** subclass of pipe_buffer */ +struct sw_pipe_buffer +{ + struct pipe_buffer Base; + boolean UserBuffer; /** Is this a user-space buffer? */ + void *Data; + void *Mapped; +}; + + +/** cast wrapper */ +static INLINE struct sw_pipe_buffer * +sw_pipe_buffer(struct pipe_buffer *b) +{ + return (struct sw_pipe_buffer *) b; +} + + +/** + * Round n up to next multiple. + */ +static INLINE unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + + +static const char * +get_name(struct pipe_winsys *pws) +{ + return "software"; +} + + +/** Create new pipe_buffer and allocate storage of given size */ +static struct pipe_buffer * +buffer_create(struct pipe_winsys *pws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + buffer->Base.refcount = 1; + buffer->Base.alignment = alignment; + buffer->Base.usage = usage; + buffer->Base.size = size; + + /* align to 16-byte multiple for Cell */ + buffer->Data = align_malloc(size, MAX2(alignment, 16)); + + return &buffer->Base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + buffer->Base.refcount = 1; + buffer->Base.size = bytes; + buffer->UserBuffer = TRUE; + buffer->Data = ptr; + + return &buffer->Base; +} + + +static void * +buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, unsigned flags) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = buffer->Data; + return buffer->Mapped; +} + + +static void +buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = NULL; +} + + +static void +buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + + if (buffer->Data && !buffer->UserBuffer) { + align_free(buffer->Data); + buffer->Data = NULL; + } + + free(buffer); +} + + +/** + * Called via winsys->surface_alloc() to create new surfaces. + */ +static struct pipe_surface * +surface_alloc(struct pipe_winsys *ws) +{ + struct pipe_surface *surf = CALLOC_STRUCT(pipe_surface); + if (!surf) + return NULL; + + surf->refcount = 1; + surf->winsys = ws; + + return surf; +} + + +static int +surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + const unsigned alignment = 64; + + surf->width = width; + surf->height = height; + surf->format = format; + surf->cpp = pf_get_size(format); + surf->pitch = round_up(width, alignment / surf->cpp); + surf->usage = flags; + + assert(surf->cpp >= 1); + assert(surf->cpp <= 16); + assert(!surf->buffer); + surf->buffer = winsys->buffer_create(winsys, alignment, + PIPE_BUFFER_USAGE_PIXEL, + surf->pitch * surf->cpp * height); + if(!surf->buffer) + return -1; + + return 0; +} + + +static void +surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + assert(!surf->texture); + surf->refcount--; + if (surf->refcount == 0) { + if (surf->buffer) + pipe_buffer_reference(winsys, &surf->buffer, NULL); + free(surf); + } + *s = NULL; +} + + +static void +fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ + /* no-op */ +} + + +static int +fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +static int +fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +/** + * Create/return a new pipe_winsys object. + */ +struct pipe_winsys * +create_sw_winsys(void) +{ + struct sw_pipe_winsys *ws = CALLOC_STRUCT(sw_pipe_winsys); + if (!ws) + return NULL; + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + */ + ws->Base.buffer_create = buffer_create; + ws->Base.user_buffer_create = user_buffer_create; + ws->Base.buffer_map = buffer_map; + ws->Base.buffer_unmap = buffer_unmap; + ws->Base.buffer_destroy = buffer_destroy; + + ws->Base.surface_alloc = surface_alloc; + ws->Base.surface_alloc_storage = surface_alloc_storage; + ws->Base.surface_release = surface_release; + + ws->Base.fence_reference = fence_reference; + ws->Base.fence_signalled = fence_signalled; + ws->Base.fence_finish = fence_finish; + + ws->Base.flush_frontbuffer = NULL; /* not implemented here! */ + + ws->Base.get_name = get_name; + + return &ws->Base; +} diff --git a/src/gallium/winsys/egl_drm/intel/intel_winsys.h b/src/gallium/winsys/egl_xlib/sw_winsys.h index d0a319f9a4f..f96c5a14b0a 100644 --- a/src/gallium/winsys/egl_drm/intel/intel_winsys.h +++ b/src/gallium/winsys/egl_xlib/sw_winsys.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,49 +25,16 @@ * **************************************************************************/ -#ifndef INTEL_WINSYS_H -#define INTEL_WINSYS_H -#include "pipe/p_state.h" +#ifndef SW_WINSYS_H +#define SW_WINSYS_H -struct intel_context; -struct pipe_context; -struct pipe_winsys; -struct pipe_buffer; -struct _DriBufferObject; - -struct pipe_winsys * -intel_create_pipe_winsys( int fd, struct _DriFreeSlabManager *fMan ); - -void -intel_destroy_pipe_winsys( struct pipe_winsys *winsys ); - -struct pipe_context * -intel_create_softpipe( struct intel_context *intel, - struct pipe_winsys *winsys ); -struct pipe_context * -intel_create_i915simple( struct intel_context *intel, - struct pipe_winsys *winsys ); - - -struct intel_buffer { - struct pipe_buffer base; - struct _DriBufferObject *driBO; -}; - -static INLINE struct intel_buffer * -intel_buffer( struct pipe_buffer *buf ) -{ - return (struct intel_buffer *)buf; -} +struct pipe_winsys; -static INLINE struct _DriBufferObject * -dri_bo( struct pipe_buffer *buf ) -{ - return intel_buffer(buf)->driBO; -} +extern struct pipe_winsys * +create_sw_winsys(void); -#endif +#endif /* SW_WINSYS_H */ diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript new file mode 100644 index 00000000000..170fdf51270 --- /dev/null +++ b/src/gallium/winsys/gdi/SConscript @@ -0,0 +1,33 @@ +####################################################################### +# SConscript for gdi winsys + +Import('*') + +if env['platform'] == 'windows': + + env = env.Clone() + + env.Append(CPPPATH = [ + '#src/mesa/glapi', + '#src/mesa', + '#src/mesa/main', + ]) + + sources = [ + 'opengl32.def', + 'wgl.c', + 'wmesa.c', + ] + + drivers = [ + softpipe, + ] + + env.Append(LIBS = ['gdi32', 'user32']) + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='opengl32', + source = sources, + LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], + ) diff --git a/src/gallium/winsys/gdi/colors.h b/src/gallium/winsys/gdi/colors.h new file mode 100644 index 00000000000..03e512c1fa9 --- /dev/null +++ b/src/gallium/winsys/gdi/colors.h @@ -0,0 +1,29 @@ +/* Values for wmesa->pixelformat: */ + +#define PF_8A8B8G8R 3 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */ +#define PF_8R8G8B 4 /* 32-bit TrueColor: 8-R, 8-G, 8-B */ +#define PF_5R6G5B 5 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */ +#define PF_DITHER8 6 /* Dithered RGB using a lookup table */ +#define PF_LOOKUP 7 /* Undithered RGB using a lookup table */ +#define PF_GRAYSCALE 10 /* Grayscale or StaticGray */ +#define PF_BADFORMAT 11 +#define PF_INDEX8 12 + + +#define BGR8(r,g,b) (unsigned)(((BYTE)((b & 0xc0) | ((g & 0xe0)>>2) | \ + ((r & 0xe0)>>5)))) + +/* Windows uses 5,5,5 for 16-bit */ +#define BGR16(r,g,b) ( (((unsigned short)b ) >> 3) | \ + (((unsigned short)g & 0xf8) << 2) | \ + (((unsigned short)r & 0xf8) << 7) ) + +#define BGR24(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \ + ((WORD)((BYTE)(g))<<8))| \ + (((DWORD)(BYTE)(r))<<16))) + +#define BGR32(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)| \ + ((WORD)((BYTE)(g))<<8))| \ + (((DWORD)(BYTE)(r))<<16))) + + diff --git a/src/gallium/winsys/gdi/opengl32.def b/src/gallium/winsys/gdi/opengl32.def new file mode 100644 index 00000000000..54e72f57b19 --- /dev/null +++ b/src/gallium/winsys/gdi/opengl32.def @@ -0,0 +1,859 @@ +; DO NOT EDIT - This file generated automatically by mesadef.py script +;DESCRIPTION 'Mesa (OpenGL work-alike) for Win32' +VERSION 6.5 +; +; Module definition file for Mesa (OPENGL32.DLL) +; +; Note: The OpenGL functions use the STDCALL +; function calling convention. Microsoft's +; OPENGL32 uses this convention and so must the +; Mesa OPENGL32 so that the Mesa DLL can be used +; as a drop-in replacement. +; +; The linker exports STDCALL entry points with +; 'decorated' names; e.g., _glBegin@0, where the +; trailing number is the number of bytes of +; parameter data pushed onto the stack. The +; callee is responsible for popping this data +; off the stack, usually via a RETF n instruction. +; +; However, the Microsoft OPENGL32.DLL does not export +; the decorated names, even though the calling convention +; is STDCALL. So, this module definition file is +; needed to force the Mesa OPENGL32.DLL to export the +; symbols in the same manner as the Microsoft DLL. +; Were it not for this problem, this file would not +; be needed (for the gl* functions) since the entry +; points are compiled with dllexport declspec. +; +; However, this file is still needed to export "internal" +; Mesa symbols for the benefit of the OSMESA32.DLL. +; +EXPORTS + glNewList + glEndList + glCallList + glCallLists + glDeleteLists + glGenLists + glListBase + glBegin + glBitmap + glColor3b + glColor3bv + glColor3d + glColor3dv + glColor3f + glColor3fv + glColor3i + glColor3iv + glColor3s + glColor3sv + glColor3ub + glColor3ubv + glColor3ui + glColor3uiv + glColor3us + glColor3usv + glColor4b + glColor4bv + glColor4d + glColor4dv + glColor4f + glColor4fv + glColor4i + glColor4iv + glColor4s + glColor4sv + glColor4ub + glColor4ubv + glColor4ui + glColor4uiv + glColor4us + glColor4usv + glEdgeFlag + glEdgeFlagv + glEnd + glIndexd + glIndexdv + glIndexf + glIndexfv + glIndexi + glIndexiv + glIndexs + glIndexsv + glNormal3b + glNormal3bv + glNormal3d + glNormal3dv + glNormal3f + glNormal3fv + glNormal3i + glNormal3iv + glNormal3s + glNormal3sv + glRasterPos2d + glRasterPos2dv + glRasterPos2f + glRasterPos2fv + glRasterPos2i + glRasterPos2iv + glRasterPos2s + glRasterPos2sv + glRasterPos3d + glRasterPos3dv + glRasterPos3f + glRasterPos3fv + glRasterPos3i + glRasterPos3iv + glRasterPos3s + glRasterPos3sv + glRasterPos4d + glRasterPos4dv + glRasterPos4f + glRasterPos4fv + glRasterPos4i + glRasterPos4iv + glRasterPos4s + glRasterPos4sv + glRectd + glRectdv + glRectf + glRectfv + glRecti + glRectiv + glRects + glRectsv + glTexCoord1d + glTexCoord1dv + glTexCoord1f + glTexCoord1fv + glTexCoord1i + glTexCoord1iv + glTexCoord1s + glTexCoord1sv + glTexCoord2d + glTexCoord2dv + glTexCoord2f + glTexCoord2fv + glTexCoord2i + glTexCoord2iv + glTexCoord2s + glTexCoord2sv + glTexCoord3d + glTexCoord3dv + glTexCoord3f + glTexCoord3fv + glTexCoord3i + glTexCoord3iv + glTexCoord3s + glTexCoord3sv + glTexCoord4d + glTexCoord4dv + glTexCoord4f + glTexCoord4fv + glTexCoord4i + glTexCoord4iv + glTexCoord4s + glTexCoord4sv + glVertex2d + glVertex2dv + glVertex2f + glVertex2fv + glVertex2i + glVertex2iv + glVertex2s + glVertex2sv + glVertex3d + glVertex3dv + glVertex3f + glVertex3fv + glVertex3i + glVertex3iv + glVertex3s + glVertex3sv + glVertex4d + glVertex4dv + glVertex4f + glVertex4fv + glVertex4i + glVertex4iv + glVertex4s + glVertex4sv + glClipPlane + glColorMaterial + glCullFace + glFogf + glFogfv + glFogi + glFogiv + glFrontFace + glHint + glLightf + glLightfv + glLighti + glLightiv + glLightModelf + glLightModelfv + glLightModeli + glLightModeliv + glLineStipple + glLineWidth + glMaterialf + glMaterialfv + glMateriali + glMaterialiv + glPointSize + glPolygonMode + glPolygonStipple + glScissor + glShadeModel + glTexParameterf + glTexParameterfv + glTexParameteri + glTexParameteriv + glTexImage1D + glTexImage2D + glTexEnvf + glTexEnvfv + glTexEnvi + glTexEnviv + glTexGend + glTexGendv + glTexGenf + glTexGenfv + glTexGeni + glTexGeniv + glFeedbackBuffer + glSelectBuffer + glRenderMode + glInitNames + glLoadName + glPassThrough + glPopName + glPushName + glDrawBuffer + glClear + glClearAccum + glClearIndex + glClearColor + glClearStencil + glClearDepth + glStencilMask + glColorMask + glDepthMask + glIndexMask + glAccum + glDisable + glEnable + glFinish + glFlush + glPopAttrib + glPushAttrib + glMap1d + glMap1f + glMap2d + glMap2f + glMapGrid1d + glMapGrid1f + glMapGrid2d + glMapGrid2f + glEvalCoord1d + glEvalCoord1dv + glEvalCoord1f + glEvalCoord1fv + glEvalCoord2d + glEvalCoord2dv + glEvalCoord2f + glEvalCoord2fv + glEvalMesh1 + glEvalPoint1 + glEvalMesh2 + glEvalPoint2 + glAlphaFunc + glBlendFunc + glLogicOp + glStencilFunc + glStencilOp + glDepthFunc + glPixelZoom + glPixelTransferf + glPixelTransferi + glPixelStoref + glPixelStorei + glPixelMapfv + glPixelMapuiv + glPixelMapusv + glReadBuffer + glCopyPixels + glReadPixels + glDrawPixels + glGetBooleanv + glGetClipPlane + glGetDoublev + glGetError + glGetFloatv + glGetIntegerv + glGetLightfv + glGetLightiv + glGetMapdv + glGetMapfv + glGetMapiv + glGetMaterialfv + glGetMaterialiv + glGetPixelMapfv + glGetPixelMapuiv + glGetPixelMapusv + glGetPolygonStipple + glGetString + glGetTexEnvfv + glGetTexEnviv + glGetTexGendv + glGetTexGenfv + glGetTexGeniv + glGetTexImage + glGetTexParameterfv + glGetTexParameteriv + glGetTexLevelParameterfv + glGetTexLevelParameteriv + glIsEnabled + glIsList + glDepthRange + glFrustum + glLoadIdentity + glLoadMatrixf + glLoadMatrixd + glMatrixMode + glMultMatrixf + glMultMatrixd + glOrtho + glPopMatrix + glPushMatrix + glRotated + glRotatef + glScaled + glScalef + glTranslated + glTranslatef + glViewport + glArrayElement + glColorPointer + glDisableClientState + glDrawArrays + glDrawElements + glEdgeFlagPointer + glEnableClientState + glGetPointerv + glIndexPointer + glInterleavedArrays + glNormalPointer + glTexCoordPointer + glVertexPointer + glPolygonOffset + glCopyTexImage1D + glCopyTexImage2D + glCopyTexSubImage1D + glCopyTexSubImage2D + glTexSubImage1D + glTexSubImage2D + glAreTexturesResident + glBindTexture + glDeleteTextures + glGenTextures + glIsTexture + glPrioritizeTextures + glIndexub + glIndexubv + glPopClientAttrib + glPushClientAttrib + glBlendColor + glBlendEquation + glDrawRangeElements + glColorTable + glColorTableParameterfv + glColorTableParameteriv + glCopyColorTable + glGetColorTable + glGetColorTableParameterfv + glGetColorTableParameteriv + glColorSubTable + glCopyColorSubTable + glConvolutionFilter1D + glConvolutionFilter2D + glConvolutionParameterf + glConvolutionParameterfv + glConvolutionParameteri + glConvolutionParameteriv + glCopyConvolutionFilter1D + glCopyConvolutionFilter2D + glGetConvolutionFilter + glGetConvolutionParameterfv + glGetConvolutionParameteriv + glGetSeparableFilter + glSeparableFilter2D + glGetHistogram + glGetHistogramParameterfv + glGetHistogramParameteriv + glGetMinmax + glGetMinmaxParameterfv + glGetMinmaxParameteriv + glHistogram + glMinmax + glResetHistogram + glResetMinmax + glTexImage3D + glTexSubImage3D + glCopyTexSubImage3D + glActiveTextureARB + glClientActiveTextureARB + glMultiTexCoord1dARB + glMultiTexCoord1dvARB + glMultiTexCoord1fARB + glMultiTexCoord1fvARB + glMultiTexCoord1iARB + glMultiTexCoord1ivARB + glMultiTexCoord1sARB + glMultiTexCoord1svARB + glMultiTexCoord2dARB + glMultiTexCoord2dvARB + glMultiTexCoord2fARB + glMultiTexCoord2fvARB + glMultiTexCoord2iARB + glMultiTexCoord2ivARB + glMultiTexCoord2sARB + glMultiTexCoord2svARB + glMultiTexCoord3dARB + glMultiTexCoord3dvARB + glMultiTexCoord3fARB + glMultiTexCoord3fvARB + glMultiTexCoord3iARB + glMultiTexCoord3ivARB + glMultiTexCoord3sARB + glMultiTexCoord3svARB + glMultiTexCoord4dARB + glMultiTexCoord4dvARB + glMultiTexCoord4fARB + glMultiTexCoord4fvARB + glMultiTexCoord4iARB + glMultiTexCoord4ivARB + glMultiTexCoord4sARB + glMultiTexCoord4svARB + glLoadTransposeMatrixfARB + glLoadTransposeMatrixdARB + glMultTransposeMatrixfARB + glMultTransposeMatrixdARB + glSampleCoverageARB + glCompressedTexImage3DARB + glCompressedTexImage2DARB + glCompressedTexImage1DARB + glCompressedTexSubImage3DARB + glCompressedTexSubImage2DARB + glCompressedTexSubImage1DARB + glGetCompressedTexImageARB + glActiveTexture + glClientActiveTexture + glMultiTexCoord1d + glMultiTexCoord1dv + glMultiTexCoord1f + glMultiTexCoord1fv + glMultiTexCoord1i + glMultiTexCoord1iv + glMultiTexCoord1s + glMultiTexCoord1sv + glMultiTexCoord2d + glMultiTexCoord2dv + glMultiTexCoord2f + glMultiTexCoord2fv + glMultiTexCoord2i + glMultiTexCoord2iv + glMultiTexCoord2s + glMultiTexCoord2sv + glMultiTexCoord3d + glMultiTexCoord3dv + glMultiTexCoord3f + glMultiTexCoord3fv + glMultiTexCoord3i + glMultiTexCoord3iv + glMultiTexCoord3s + glMultiTexCoord3sv + glMultiTexCoord4d + glMultiTexCoord4dv + glMultiTexCoord4f + glMultiTexCoord4fv + glMultiTexCoord4i + glMultiTexCoord4iv + glMultiTexCoord4s + glMultiTexCoord4sv + glLoadTransposeMatrixf + glLoadTransposeMatrixd + glMultTransposeMatrixf + glMultTransposeMatrixd + glSampleCoverage + glCompressedTexImage3D + glCompressedTexImage2D + glCompressedTexImage1D + glCompressedTexSubImage3D + glCompressedTexSubImage2D + glCompressedTexSubImage1D + glGetCompressedTexImage + glBlendColorEXT + glPolygonOffsetEXT + glTexImage3DEXT + glTexSubImage3DEXT + glTexSubImage1DEXT + glTexSubImage2DEXT + glCopyTexImage1DEXT + glCopyTexImage2DEXT + glCopyTexSubImage1DEXT + glCopyTexSubImage2DEXT + glCopyTexSubImage3DEXT + glAreTexturesResidentEXT + glBindTextureEXT + glDeleteTexturesEXT + glGenTexturesEXT + glIsTextureEXT + glPrioritizeTexturesEXT + glArrayElementEXT + glColorPointerEXT + glDrawArraysEXT + glEdgeFlagPointerEXT + glGetPointervEXT + glIndexPointerEXT + glNormalPointerEXT + glTexCoordPointerEXT + glVertexPointerEXT + glBlendEquationEXT + glPointParameterfEXT + glPointParameterfvEXT + glPointParameterfARB + glPointParameterfvARB + glColorTableEXT + glGetColorTableEXT + glGetColorTableParameterivEXT + glGetColorTableParameterfvEXT + glLockArraysEXT + glUnlockArraysEXT + glDrawRangeElementsEXT + glSecondaryColor3bEXT + glSecondaryColor3bvEXT + glSecondaryColor3dEXT + glSecondaryColor3dvEXT + glSecondaryColor3fEXT + glSecondaryColor3fvEXT + glSecondaryColor3iEXT + glSecondaryColor3ivEXT + glSecondaryColor3sEXT + glSecondaryColor3svEXT + glSecondaryColor3ubEXT + glSecondaryColor3ubvEXT + glSecondaryColor3uiEXT + glSecondaryColor3uivEXT + glSecondaryColor3usEXT + glSecondaryColor3usvEXT + glSecondaryColorPointerEXT + glMultiDrawArraysEXT + glMultiDrawElementsEXT + glFogCoordfEXT + glFogCoordfvEXT + glFogCoorddEXT + glFogCoorddvEXT + glFogCoordPointerEXT + glBlendFuncSeparateEXT + glFlushVertexArrayRangeNV + glVertexArrayRangeNV + glCombinerParameterfvNV + glCombinerParameterfNV + glCombinerParameterivNV + glCombinerParameteriNV + glCombinerInputNV + glCombinerOutputNV + glFinalCombinerInputNV + glGetCombinerInputParameterfvNV + glGetCombinerInputParameterivNV + glGetCombinerOutputParameterfvNV + glGetCombinerOutputParameterivNV + glGetFinalCombinerInputParameterfvNV + glGetFinalCombinerInputParameterivNV + glResizeBuffersMESA + glWindowPos2dMESA + glWindowPos2dvMESA + glWindowPos2fMESA + glWindowPos2fvMESA + glWindowPos2iMESA + glWindowPos2ivMESA + glWindowPos2sMESA + glWindowPos2svMESA + glWindowPos3dMESA + glWindowPos3dvMESA + glWindowPos3fMESA + glWindowPos3fvMESA + glWindowPos3iMESA + glWindowPos3ivMESA + glWindowPos3sMESA + glWindowPos3svMESA + glWindowPos4dMESA + glWindowPos4dvMESA + glWindowPos4fMESA + glWindowPos4fvMESA + glWindowPos4iMESA + glWindowPos4ivMESA + glWindowPos4sMESA + glWindowPos4svMESA + glWindowPos2dARB + glWindowPos2fARB + glWindowPos2iARB + glWindowPos2sARB + glWindowPos2dvARB + glWindowPos2fvARB + glWindowPos2ivARB + glWindowPos2svARB + glWindowPos3dARB + glWindowPos3fARB + glWindowPos3iARB + glWindowPos3sARB + glWindowPos3dvARB + glWindowPos3fvARB + glWindowPos3ivARB + glWindowPos3svARB + glAreProgramsResidentNV + glBindProgramNV + glDeleteProgramsNV + glExecuteProgramNV + glGenProgramsNV + glGetProgramParameterdvNV + glGetProgramParameterfvNV + glGetProgramivNV + glGetProgramStringNV + glGetTrackMatrixivNV + glGetVertexAttribdvNV + glGetVertexAttribfvNV + glGetVertexAttribivNV + glGetVertexAttribPointervNV + glIsProgramNV + glLoadProgramNV + glProgramParameter4dNV + glProgramParameter4dvNV + glProgramParameter4fNV + glProgramParameter4fvNV + glProgramParameters4dvNV + glProgramParameters4fvNV + glRequestResidentProgramsNV + glTrackMatrixNV + glVertexAttribPointerNV + glVertexAttrib1dNV + glVertexAttrib1dvNV + glVertexAttrib1fNV + glVertexAttrib1fvNV + glVertexAttrib1sNV + glVertexAttrib1svNV + glVertexAttrib2dNV + glVertexAttrib2dvNV + glVertexAttrib2fNV + glVertexAttrib2fvNV + glVertexAttrib2sNV + glVertexAttrib2svNV + glVertexAttrib3dNV + glVertexAttrib3dvNV + glVertexAttrib3fNV + glVertexAttrib3fvNV + glVertexAttrib3sNV + glVertexAttrib3svNV + glVertexAttrib4dNV + glVertexAttrib4dvNV + glVertexAttrib4fNV + glVertexAttrib4fvNV + glVertexAttrib4sNV + glVertexAttrib4svNV + glVertexAttrib4ubNV + glVertexAttrib4ubvNV + glVertexAttribs1dvNV + glVertexAttribs1fvNV + glVertexAttribs1svNV + glVertexAttribs2dvNV + glVertexAttribs2fvNV + glVertexAttribs2svNV + glVertexAttribs3dvNV + glVertexAttribs3fvNV + glVertexAttribs3svNV + glVertexAttribs4dvNV + glVertexAttribs4fvNV + glVertexAttribs4svNV + glVertexAttribs4ubvNV + glPointParameteriNV + glPointParameterivNV + glFogCoordf + glFogCoordfv + glFogCoordd + glFogCoorddv + glFogCoordPointer + glMultiDrawArrays + glMultiDrawElements + glPointParameterf + glPointParameterfv + glPointParameteri + glPointParameteriv + glSecondaryColor3b + glSecondaryColor3bv + glSecondaryColor3d + glSecondaryColor3dv + glSecondaryColor3f + glSecondaryColor3fv + glSecondaryColor3i + glSecondaryColor3iv + glSecondaryColor3s + glSecondaryColor3sv + glSecondaryColor3ub + glSecondaryColor3ubv + glSecondaryColor3ui + glSecondaryColor3uiv + glSecondaryColor3us + glSecondaryColor3usv + glSecondaryColorPointer + glWindowPos2d + glWindowPos2dv + glWindowPos2f + glWindowPos2fv + glWindowPos2i + glWindowPos2iv + glWindowPos2s + glWindowPos2sv + glWindowPos3d + glWindowPos3dv + glWindowPos3f + glWindowPos3fv + glWindowPos3i + glWindowPos3iv + glWindowPos3s + glWindowPos3sv + glVertexAttrib1sARB + glVertexAttrib1fARB + glVertexAttrib1dARB + glVertexAttrib2sARB + glVertexAttrib2fARB + glVertexAttrib2dARB + glVertexAttrib3sARB + glVertexAttrib3fARB + glVertexAttrib3dARB + glVertexAttrib4sARB + glVertexAttrib4fARB + glVertexAttrib4dARB + glVertexAttrib4NubARB + glVertexAttrib1svARB + glVertexAttrib1fvARB + glVertexAttrib1dvARB + glVertexAttrib2svARB + glVertexAttrib2fvARB + glVertexAttrib2dvARB + glVertexAttrib3svARB + glVertexAttrib3fvARB + glVertexAttrib3dvARB + glVertexAttrib4bvARB + glVertexAttrib4svARB + glVertexAttrib4ivARB + glVertexAttrib4ubvARB + glVertexAttrib4usvARB + glVertexAttrib4uivARB + glVertexAttrib4fvARB + glVertexAttrib4dvARB + glVertexAttrib4NbvARB + glVertexAttrib4NsvARB + glVertexAttrib4NivARB + glVertexAttrib4NubvARB + glVertexAttrib4NusvARB + glVertexAttrib4NuivARB + glVertexAttribPointerARB + glEnableVertexAttribArrayARB + glDisableVertexAttribArrayARB + glProgramStringARB + glBindProgramARB + glDeleteProgramsARB + glGenProgramsARB + glIsProgramARB + glProgramEnvParameter4dARB + glProgramEnvParameter4dvARB + glProgramEnvParameter4fARB + glProgramEnvParameter4fvARB + glProgramLocalParameter4dARB + glProgramLocalParameter4dvARB + glProgramLocalParameter4fARB + glProgramLocalParameter4fvARB + glGetProgramEnvParameterdvARB + glGetProgramEnvParameterfvARB + glGetProgramLocalParameterdvARB + glGetProgramLocalParameterfvARB + glGetProgramivARB + glGetProgramStringARB + glGetVertexAttribdvARB + glGetVertexAttribfvARB + glGetVertexAttribivARB + glGetVertexAttribPointervARB + glProgramNamedParameter4fNV + glProgramNamedParameter4dNV + glProgramNamedParameter4fvNV + glProgramNamedParameter4dvNV + glGetProgramNamedParameterfvNV + glGetProgramNamedParameterdvNV + glBindBufferARB + glBufferDataARB + glBufferSubDataARB + glDeleteBuffersARB + glGenBuffersARB + glGetBufferParameterivARB + glGetBufferPointervARB + glGetBufferSubDataARB + glIsBufferARB + glMapBufferARB + glUnmapBufferARB + glGenQueriesARB + glDeleteQueriesARB + glIsQueryARB + glBeginQueryARB + glEndQueryARB + glGetQueryivARB + glGetQueryObjectivARB + glGetQueryObjectuivARB + glBindBuffer + glBufferData + glBufferSubData + glDeleteBuffers + glGenBuffers + glGetBufferParameteriv + glGetBufferPointerv + glGetBufferSubData + glIsBuffer + glMapBuffer + glUnmapBuffer + glGenQueries + glDeleteQueries + glIsQuery + glBeginQuery + glEndQuery + glGetQueryiv + glGetQueryObjectiv + glGetQueryObjectuiv +; +; WGL API + wglChoosePixelFormat + wglCopyContext + wglCreateContext + wglCreateLayerContext + wglDeleteContext + wglDescribeLayerPlane + wglDescribePixelFormat + wglGetCurrentContext + wglGetCurrentDC + wglGetLayerPaletteEntries + wglGetPixelFormat + wglGetProcAddress + wglMakeCurrent + wglRealizeLayerPalette + wglSetLayerPaletteEntries + wglSetPixelFormat + wglShareLists + wglSwapBuffers + wglSwapLayerBuffers + wglUseFontBitmapsA + wglUseFontBitmapsW + wglUseFontOutlinesA + wglUseFontOutlinesW + wglGetExtensionsStringARB diff --git a/src/gallium/winsys/gdi/wgl.c b/src/gallium/winsys/gdi/wgl.c new file mode 100644 index 00000000000..50126014a86 --- /dev/null +++ b/src/gallium/winsys/gdi/wgl.c @@ -0,0 +1,703 @@ +/* $Id: wgl.c,v 1.12 2006/03/30 07:58:24 kschultz Exp $ */ + +/* + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ + +/* + * File name : wgl.c + * WGL stuff. Added by Oleg Letsinsky, [email protected] + * Some things originated from the 3Dfx WGL functions + */ + +/* + * This file contains the implementation of the wgl* functions for + * Mesa on Windows. Since these functions are provided by Windows in + * GDI/OpenGL, we must supply our versions that work with Mesa here. + */ + + +/* We're essentially building part of GDI here, so define this so that + * we get the right export linkage. */ +#ifdef __MINGW32__ + +#include <stdarg.h> +#include <windef.h> +#include <wincon.h> +#include <winbase.h> + +# if defined(BUILD_GL32) +# define WINGDIAPI __declspec(dllexport) +# else +# define __W32API_USE_DLLIMPORT__ +# endif + +#include <wingdi.h> +#include "GL/mesa_wgl.h" +#include <stdlib.h> + +#else + +#define _GDI32_ +#include <windows.h> + +#endif + +#include "glapi.h" +#include "GL/wmesa.h" /* protos for wmesa* functions */ + +/* + * Pixel Format Descriptors + */ + +/* Extend the PFD to include DB flag */ +struct __pixelformat__ +{ + PIXELFORMATDESCRIPTOR pfd; + GLboolean doubleBuffered; +}; + +/* These are the PFD's supported by this driver. */ +struct __pixelformat__ pfd[] = +{ + /* Double Buffer, alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 8, 24, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_TRUE + }, + /* Single Buffer, alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 8, 24, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_FALSE + }, + /* Double Buffer, no alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 0, 0, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_TRUE + }, + /* Single Buffer, no alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 0, 0, + 0, 0, 0, 0, 0, + 16, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_FALSE + }, +}; + +int npfd = sizeof(pfd) / sizeof(pfd[0]); + + +/* + * Contexts + */ + +typedef struct { + WMesaContext ctx; +} MesaWglCtx; + +#define MESAWGL_CTX_MAX_COUNT 20 + +static MesaWglCtx wgl_ctx[MESAWGL_CTX_MAX_COUNT]; + +static unsigned ctx_count = 0; +static int ctx_current = -1; +static unsigned curPFD = 0; + +static HDC CurrentHDC = 0; + + +WINGDIAPI HGLRC GLAPIENTRY wglCreateContext(HDC hdc) +{ + int i = 0; + if (!ctx_count) { + for(i=0;i<MESAWGL_CTX_MAX_COUNT;i++) { + wgl_ctx[i].ctx = NULL; + } + } + for( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == NULL ) { + wgl_ctx[i].ctx = + WMesaCreateContext(hdc, NULL, (GLboolean)GL_TRUE, + (GLboolean) (pfd[curPFD-1].doubleBuffered ? + GL_TRUE : GL_FALSE), + (GLboolean)(pfd[curPFD-1].pfd.cAlphaBits ? + GL_TRUE : GL_FALSE) ); + if (wgl_ctx[i].ctx == NULL) + break; + ctx_count++; + return ((HGLRC)wgl_ctx[i].ctx); + } + } + SetLastError(0); + return(NULL); +} + +WINGDIAPI BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc) +{ + int i; + for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ){ + WMesaMakeCurrent((WMesaContext) hglrc, NULL); + WMesaDestroyContext(wgl_ctx[i].ctx); + wgl_ctx[i].ctx = NULL; + ctx_count--; + return(TRUE); + } + } + SetLastError(0); + return(FALSE); +} + +WINGDIAPI HGLRC GLAPIENTRY wglGetCurrentContext(VOID) +{ + if (ctx_current < 0) + return 0; + else + return (HGLRC) wgl_ctx[ctx_current].ctx; +} + +WINGDIAPI HDC GLAPIENTRY wglGetCurrentDC(VOID) +{ + return CurrentHDC; +} + +WINGDIAPI BOOL GLAPIENTRY wglMakeCurrent(HDC hdc, HGLRC hglrc) +{ + int i; + + CurrentHDC = hdc; + + if (!hdc || !hglrc) { + WMesaMakeCurrent(NULL, NULL); + ctx_current = -1; + return TRUE; + } + + for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ) { + WMesaMakeCurrent( (WMesaContext) hglrc, hdc ); + ctx_current = i; + return TRUE; + } + } + return FALSE; +} + + +WINGDIAPI int GLAPIENTRY wglChoosePixelFormat(HDC hdc, + CONST + PIXELFORMATDESCRIPTOR *ppfd) +{ + int i,best = -1,bestdelta = 0x7FFFFFFF,delta; + (void) hdc; + + if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) + { + SetLastError(0); + return(0); + } + for(i = 0; i < npfd;i++) + { + delta = 0; + if( + (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && + !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) + continue; + if( + (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) && + !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) + continue; + if( + (ppfd->dwFlags & PFD_SUPPORT_GDI) && + !(pfd[i].pfd.dwFlags & PFD_SUPPORT_GDI)) + continue; + if( + (ppfd->dwFlags & PFD_SUPPORT_OPENGL) && + !(pfd[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) + continue; + if( + !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && + ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != + (pfd[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) + continue; + if( + !(ppfd->dwFlags & PFD_STEREO_DONTCARE) && + ((ppfd->dwFlags & PFD_STEREO) != + (pfd[i].pfd.dwFlags & PFD_STEREO))) + continue; + if(ppfd->iPixelType != pfd[i].pfd.iPixelType) + delta++; + if(ppfd->cAlphaBits != pfd[i].pfd.cAlphaBits) + delta++; + if(delta < bestdelta) + { + best = i + 1; + bestdelta = delta; + if(bestdelta == 0) + break; + } + } + if(best == -1) + { + SetLastError(0); + return(0); + } + return(best); +} + +WINGDIAPI int GLAPIENTRY wglDescribePixelFormat(HDC hdc, + int iPixelFormat, + UINT nBytes, + LPPIXELFORMATDESCRIPTOR ppfd) +{ + (void) hdc; + + if(ppfd == NULL) + return(npfd); + if(iPixelFormat < 1 || iPixelFormat > npfd || + nBytes != sizeof(PIXELFORMATDESCRIPTOR)) + { + SetLastError(0); + return(0); + } + *ppfd = pfd[iPixelFormat - 1].pfd; + return(npfd); +} + +WINGDIAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc) +{ + PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc); + if (p) + return p; + + SetLastError(0); + return(NULL); +} + +WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) +{ + (void) hdc; + if(curPFD == 0) { + SetLastError(0); + return(0); + } + return(curPFD); +} + +WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, + const PIXELFORMATDESCRIPTOR *ppfd) +{ + (void) hdc; + + if(iPixelFormat < 1 || iPixelFormat > npfd || + ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) { + SetLastError(0); + return(FALSE); + } + curPFD = iPixelFormat; + return(TRUE); +} + +WINGDIAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc) +{ + WMesaSwapBuffers(hdc); + return TRUE; +} + +static FIXED FixedFromDouble(double d) +{ + long l = (long) (d * 65536L); + return *(FIXED *) (void *) &l; +} + + +/* +** This is cribbed from FX/fxwgl.c, and seems to implement support +** for bitmap fonts where the wglUseFontBitmapsA() code implements +** support for outline fonts. In combination they hopefully give +** fairly generic support for fonts. +*/ +static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, + DWORD numChars, DWORD listBase) +{ +#define VERIFY(a) a + + TEXTMETRIC metric; + BITMAPINFO *dibInfo; + HDC bitDevice; + COLORREF tempColor; + int i; + + VERIFY(GetTextMetrics(fontDevice, &metric)); + + dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); + dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + dibInfo->bmiHeader.biPlanes = 1; + dibInfo->bmiHeader.biBitCount = 1; + dibInfo->bmiHeader.biCompression = BI_RGB; + + bitDevice = CreateCompatibleDC(fontDevice); + + /* Swap fore and back colors so the bitmap has the right polarity */ + tempColor = GetBkColor(bitDevice); + SetBkColor(bitDevice, GetTextColor(bitDevice)); + SetTextColor(bitDevice, tempColor); + + /* Place chars based on base line */ + VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); + + for(i = 0; i < (int)numChars; i++) { + SIZE size; + char curChar; + int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res; + HBITMAP bitObject; + HGDIOBJ origBmap; + unsigned char *bmap; + + curChar = (char)(i + firstChar); + + /* Find how high/wide this character is */ + VERIFY(GetTextExtentPoint32(bitDevice, (LPCWSTR)&curChar, 1, &size)); + + /* Create the output bitmap */ + charWidth = size.cx; + charHeight = size.cy; + /* Round up to the next multiple of 32 bits */ + bmapWidth = ((charWidth + 31) / 32) * 32; + bmapHeight = charHeight; + bitObject = CreateCompatibleBitmap(bitDevice, + bmapWidth, + bmapHeight); + /* VERIFY(bitObject); */ + + /* Assign the output bitmap to the device */ + origBmap = SelectObject(bitDevice, bitObject); + (void) VERIFY(origBmap); + + VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); + + /* Use our source font on the device */ + VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); + + /* Draw the character */ + VERIFY(TextOut(bitDevice, 0, metric.tmAscent, (LPCWSTR)&curChar, 1)); + + /* Unselect our bmap object */ + VERIFY(SelectObject(bitDevice, origBmap)); + + /* Convert the display dependant representation to a 1 bit deep DIB */ + numBytes = (bmapWidth * bmapHeight) / 8; + bmap = (unsigned char *)malloc(numBytes); + dibInfo->bmiHeader.biWidth = bmapWidth; + dibInfo->bmiHeader.biHeight = bmapHeight; + res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, + dibInfo, + DIB_RGB_COLORS); + /* VERIFY(res); */ + + /* Create the GL object */ + glNewList(i + listBase, GL_COMPILE); + glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, + (GLfloat)charWidth, 0.0, + bmap); + glEndList(); + /* CheckGL(); */ + + /* Destroy the bmap object */ + DeleteObject(bitObject); + + /* Deallocate the bitmap data */ + free(bmap); + } + + /* Destroy the DC */ + VERIFY(DeleteDC(bitDevice)); + + free(dibInfo); + + return TRUE; +#undef VERIFY +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first, + DWORD count, DWORD listBase) +{ + int i; + GLuint font_list; + DWORD size; + GLYPHMETRICS gm; + HANDLE hBits; + LPSTR lpBits; + MAT2 mat; + int success = TRUE; + + if (count == 0) + return FALSE; + + font_list = listBase; + + mat.eM11 = FixedFromDouble(1); + mat.eM12 = FixedFromDouble(0); + mat.eM21 = FixedFromDouble(0); + mat.eM22 = FixedFromDouble(-1); + + memset(&gm,0,sizeof(gm)); + + /* + ** If we can't get the glyph outline, it may be because this is a fixed + ** font. Try processing it that way. + */ + if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat) + == GDI_ERROR ) { + return wglUseFontBitmaps_FX( hdc, first, count, listBase ); + } + + /* + ** Otherwise process all desired characters. + */ + for (i = 0; i < (int)count; i++) { + DWORD err; + + glNewList( font_list+i, GL_COMPILE ); + + /* allocate space for the bitmap/outline */ + size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, + &gm, 0, NULL, &mat); + if (size == GDI_ERROR) { + glEndList( ); + err = GetLastError(); + success = FALSE; + continue; + } + + hBits = GlobalAlloc(GHND, size+1); + lpBits = GlobalLock(hBits); + + err = + GetGlyphOutline(hdc, /* handle to device context */ + first + i, /* character to query */ + GGO_BITMAP, /* format of data to return */ + &gm, /* ptr to structure for metrics*/ + size, /* size of buffer for data */ + lpBits, /* pointer to buffer for data */ + &mat /* pointer to transformation */ + /* matrix structure */ + ); + + if (err == GDI_ERROR) { + GlobalUnlock(hBits); + GlobalFree(hBits); + + glEndList( ); + err = GetLastError(); + success = FALSE; + continue; + } + + glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY, + (GLfloat)-gm.gmptGlyphOrigin.x, + (GLfloat)gm.gmptGlyphOrigin.y, + (GLfloat)gm.gmCellIncX, + (GLfloat)gm.gmCellIncY, + (const GLubyte * )lpBits); + + GlobalUnlock(hBits); + GlobalFree(hBits); + + glEndList( ); + } + + return success; +} + + + +/* NOT IMPLEMENTED YET */ +WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc, + HGLRC hglrcDst, + UINT mask) +{ + (void) hglrcSrc; (void) hglrcDst; (void) mask; + return(FALSE); +} + +WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc, + int iLayerPlane) +{ + (void) hdc; (void) iLayerPlane; + SetLastError(0); + return(NULL); +} + +WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, + HGLRC hglrc2) +{ + (void) hglrc1; (void) hglrc2; + return(TRUE); +} + + +WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase) +{ + (void) hdc; (void) first; (void) count; (void) listBase; + return FALSE; +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf) +{ + (void) hdc; (void) first; (void) count; + (void) listBase; (void) deviation; (void) extrusion; (void) format; + (void) lpgmf; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf) +{ + (void) hdc; (void) first; (void) count; + (void) listBase; (void) deviation; (void) extrusion; (void) format; + (void) lpgmf; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc, + int iPixelFormat, + int iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd) +{ + (void) hdc; (void) iPixelFormat; (void) iLayerPlane; + (void) nBytes; (void) plpd; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + CONST COLORREF *pcr) +{ + (void) hdc; (void) iLayerPlane; (void) iStart; + (void) cEntries; (void) pcr; + SetLastError(0); + return(0); +} + +WINGDIAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + COLORREF *pcr) +{ + (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr; + SetLastError(0); + return(0); +} + +WINGDIAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc, + int iLayerPlane, + BOOL bRealize) +{ + (void) hdc; (void) iLayerPlane; (void) bRealize; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc, + UINT fuPlanes) +{ + (void) hdc; (void) fuPlanes; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc) +{ + return "WGL_ARB_extensions_string"; +} diff --git a/src/gallium/winsys/gdi/wmesa.c b/src/gallium/winsys/gdi/wmesa.c new file mode 100644 index 00000000000..74a82923524 --- /dev/null +++ b/src/gallium/winsys/gdi/wmesa.c @@ -0,0 +1,890 @@ +/* + * Windows (Win32/Win64) device driver for Mesa + * + */ + +#include "mtypes.h" +#include <GL/wmesa.h> +#include "wmesadef.h" + +#undef Elements + +#include "pipe/p_winsys.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_util.h" +#include "pipe/p_inlines.h" +#include "softpipe/sp_winsys.h" +#include "glapi/glapi.h" +#include "colors.h" + +extern GLvisual * +_mesa_create_visual( GLboolean rgbFlag, + GLboolean dbFlag, + GLboolean stereoFlag, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits, + GLint indexBits, + GLint depthBits, + GLint stencilBits, + GLint accumRedBits, + GLint accumGreenBits, + GLint accumBlueBits, + GLint accumAlphaBits, + GLint numSamples ); + +/* linked list of our Framebuffers (windows) */ +WMesaFramebuffer FirstFramebuffer = NULL; + +struct wmesa_pipe_winsys +{ + struct pipe_winsys base; +}; + +/** + * Choose the pixel format for the given visual. + * This will tell the gallium driver how to pack pixel data into + * drawing surfaces. + */ +static GLuint +choose_pixel_format(GLvisual *v) +{ +#if 1 + return PIPE_FORMAT_A8R8G8B8_UNORM; +#else + if ( GET_REDMASK(v) == 0x0000ff + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0xff0000 + && v->BitsPerPixel == 32) { + if (CHECK_BYTE_ORDER(v)) { + /* no byteswapping needed */ + return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */; + } + else { + return PIPE_FORMAT_R8G8B8A8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xff0000 + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0x0000ff + && v->BitsPerPixel == 32) { + if (CHECK_BYTE_ORDER(v)) { + /* no byteswapping needed */ + return PIPE_FORMAT_A8R8G8B8_UNORM; + } + else { + return PIPE_FORMAT_B8G8R8A8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xf800 + && GET_GREENMASK(v) == 0x07e0 + && GET_BLUEMASK(v) == 0x001f + && CHECK_BYTE_ORDER(v) + && v->BitsPerPixel == 16) { + /* 5-6-5 RGB */ + return PIPE_FORMAT_R5G6B5_UNORM; + } + +printf("BITS %d\n",v->BitsPerPixel); + assert(0); + return 0; +#endif +} + +/* + * Determine the pixel format based on the pixel size. + */ +static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) +{ + /* Only 16 and 32 bit targets are supported now */ + assert(pwfb->cColorBits == 0 || + pwfb->cColorBits == 16 || + pwfb->cColorBits == 32); + + switch(pwfb->cColorBits){ + case 8: + pwfb->pixelformat = PF_INDEX8; + break; + case 16: + pwfb->pixelformat = PF_5R6G5B; + break; + case 32: + pwfb->pixelformat = PF_8R8G8B; + break; + default: + pwfb->pixelformat = PF_BADFORMAT; + } +} + + +/** + * Create DIB for back buffer. + * We write into this memory with the span routines and then blit it + * to the window on a buffer swap. + */ +BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) +{ + HDC hdc = pwfb->hDC; + BITMAPINFO bmi; + LPBITMAPINFO pbmi = &bmi; + HDC hic; + + pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + pbmi->bmiHeader.biWidth = lxSize; + pbmi->bmiHeader.biHeight= -lySize; + pbmi->bmiHeader.biPlanes = 1; + pbmi->bmiHeader.biBitCount = pwfb->cColorBits; + pbmi->bmiHeader.biCompression = BI_RGB; + pbmi->bmiHeader.biSizeImage = 0; + pbmi->bmiHeader.biXPelsPerMeter = 0; + pbmi->bmiHeader.biYPelsPerMeter = 0; + pbmi->bmiHeader.biClrUsed = 0; + pbmi->bmiHeader.biClrImportant = 0; + + hic = CreateIC("display", NULL, NULL, NULL); + pwfb->dib_hDC = CreateCompatibleDC(hic); + + pwfb->hbmDIB = CreateDIBSection(hic, + pbmi, + DIB_RGB_COLORS, + (void **)&(pwfb->pbPixels), + 0, + 0); + pwfb->hOldBitmap = SelectObject(pwfb->dib_hDC, pwfb->hbmDIB); + + DeleteDC(hic); + + wmSetPixelFormat(pwfb, pwfb->hDC); + return TRUE; +} + +/** + * Create a new WMesaFramebuffer object which will correspond to the + * given HDC (Window handle). + */ +WMesaFramebuffer +wmesa_new_framebuffer(HDC hdc, GLvisual *visual, GLuint width, GLuint height) +{ + WMesaFramebuffer pwfb + = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); + if (pwfb) { + enum pipe_format colorFormat, depthFormat, stencilFormat; + + /* determine PIPE_FORMATs for buffers */ + colorFormat = choose_pixel_format(visual); + + if (visual->depthBits == 0) + depthFormat = PIPE_FORMAT_NONE; + else if (visual->depthBits <= 16) + depthFormat = PIPE_FORMAT_Z16_UNORM; + else if (visual->depthBits <= 24) + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + else + depthFormat = PIPE_FORMAT_Z32_UNORM; + + if (visual->stencilBits == 8) { + if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) + stencilFormat = depthFormat; + else + stencilFormat = PIPE_FORMAT_S8_UNORM; + } + else { + stencilFormat = PIPE_FORMAT_NONE; + } + + pwfb->stfb = st_create_framebuffer(visual, + colorFormat, depthFormat, stencilFormat, + width, height, + (void *) pwfb); + + pwfb->cColorBits = GetDeviceCaps(hdc, BITSPIXEL); + +#if 0 + wmCreateBackingStore(pwfb, width, height); +#endif + + pwfb->hDC = hdc; + /* insert at head of list */ + pwfb->next = FirstFramebuffer; + FirstFramebuffer = pwfb; + } + return pwfb; +} + +/** + * Given an hdc, free the corresponding WMesaFramebuffer + */ +void +wmesa_free_framebuffer(HDC hdc) +{ + WMesaFramebuffer pwfb, prev; + for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { + if (pwfb->hDC == hdc) + break; + prev = pwfb; + } + if (pwfb) { + if (pwfb == FirstFramebuffer) + FirstFramebuffer = pwfb->next; + else + prev->next = pwfb->next; + free(pwfb); + } +} + +/** + * Given an hdc, return the corresponding WMesaFramebuffer + */ +WMesaFramebuffer +wmesa_lookup_framebuffer(HDC hdc) +{ + WMesaFramebuffer pwfb; + for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { + if (pwfb->hDC == hdc) + return pwfb; + } + return NULL; +} + + +/** + * Given a GLframebuffer, return the corresponding WMesaFramebuffer. + */ +static WMesaFramebuffer wmesa_framebuffer(GLframebuffer *fb) +{ + return (WMesaFramebuffer) fb; +} + + +/** + * Given a GLcontext, return the corresponding WMesaContext. + */ +static WMesaContext wmesa_context(const GLcontext *ctx) +{ + return (WMesaContext) ctx; +} + +static wmDeleteBackingStore(WMesaFramebuffer pwfb) +{ + if (pwfb->hbmDIB) { + SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap); + DeleteDC(pwfb->dib_hDC); + DeleteObject(pwfb->hbmDIB); + } +} + + +/** + * Find the width and height of the window named by hdc. + */ +static void +get_window_size(HDC hdc, GLuint *width, GLuint *height) +{ + if (WindowFromDC(hdc)) { + RECT rect; + GetClientRect(WindowFromDC(hdc), &rect); + *width = rect.right - rect.left; + *height = rect.bottom - rect.top; + } + else { /* Memory context */ + /* From contributed code - use the size of the desktop + * for the size of a memory context (?) */ + *width = GetDeviceCaps(hdc, HORZRES); + *height = GetDeviceCaps(hdc, VERTRES); + } +} + +/** + * Low-level OS/window system memory buffer + */ +struct wm_buffer +{ + struct pipe_buffer base; + boolean userBuffer; /** Is this a user-space buffer? */ + void *data; + void *mapped; +}; + +struct wmesa_surface +{ + struct pipe_surface surface; + + int no_swap; +}; + + +/** Cast wrapper */ +static INLINE struct wmesa_surface * +wmesa_surface(struct pipe_surface *ps) +{ +// assert(0); + return (struct wmesa_surface *) ps; +} + +/** + * Turn the softpipe opaque buffer pointer into a dri_bufmgr opaque + * buffer pointer... + */ +static INLINE struct wm_buffer * +wm_buffer( struct pipe_buffer *buf ) +{ + return (struct wm_buffer *)buf; +} + + + +/* Most callbacks map direcly onto dri_bufmgr operations: + */ +static void * +wm_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, + unsigned flags) +{ + struct wm_buffer *wm_buf = wm_buffer(buf); + wm_buf->mapped = wm_buf->data; + return wm_buf->mapped; +} + +static void +wm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct wm_buffer *wm_buf = wm_buffer(buf); + wm_buf->mapped = NULL; +} + +static void +wm_buffer_destroy(struct pipe_winsys *pws, + struct pipe_buffer *buf) +{ + struct wm_buffer *oldBuf = wm_buffer(buf); + + if (oldBuf->data) { + { + if (!oldBuf->userBuffer) { + align_free(oldBuf->data); + } + } + + oldBuf->data = NULL; + } + + free(oldBuf); +} + + +static void +wm_flush_frontbuffer(struct pipe_winsys *pws, + struct pipe_surface *surf, + void *context_private) +{ + WMesaContext pwc = context_private; + WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC); + struct wm_buffer *wm_buf; + BITMAPINFO bmi, *pbmi; + +#if 0 + if (pwfb) + BitBlt(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, + pwfb->dib_hDC, 0, 0, SRCCOPY); +#else + wm_buf = wm_buffer(surf->buffer); + + pbmi = &bmi; + memset(pbmi, 0, sizeof(BITMAPINFO)); + pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + pbmi->bmiHeader.biWidth = pwfb->stfb->Base.Width; + pbmi->bmiHeader.biHeight= -((long)pwfb->stfb->Base.Height); + pbmi->bmiHeader.biPlanes = 1; + pbmi->bmiHeader.biBitCount = pwfb->cColorBits; + pbmi->bmiHeader.biCompression = BI_RGB; + pbmi->bmiHeader.biSizeImage = 0; + pbmi->bmiHeader.biXPelsPerMeter = 0; + pbmi->bmiHeader.biYPelsPerMeter = 0; + pbmi->bmiHeader.biClrUsed = 0; + pbmi->bmiHeader.biClrImportant = 0; + + StretchDIBits(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, wm_buf->data, pbmi, 0, SRCCOPY); +#endif +} + + + +static const char * +wm_get_name(struct pipe_winsys *pws) +{ + return "gdi"; +} + +static struct pipe_buffer * +wm_buffer_create(struct pipe_winsys *pws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct wm_buffer *buffer = CALLOC_STRUCT(wm_buffer); + + buffer->base.refcount = 1; + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + + if (buffer->data == NULL) { + /* align to 16-byte multiple for Cell */ + buffer->data = align_malloc(size, max(alignment, 16)); + } + + return &buffer->base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +wm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct wm_buffer *buffer = CALLOC_STRUCT(wm_buffer); + buffer->base.refcount = 1; + buffer->base.size = bytes; + buffer->userBuffer = TRUE; + buffer->data = ptr; + + return &buffer->base; +} + + + +/** + * Round n up to next multiple. + */ +static INLINE unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + +static int +wm_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags) +{ + const unsigned alignment = 64; + + surf->width = width; + surf->height = height; + surf->format = format; + surf->cpp = pf_get_size(format); + surf->pitch = round_up(width, alignment / surf->cpp); + + assert(!surf->buffer); + surf->buffer = winsys->buffer_create(winsys, alignment, + PIPE_BUFFER_USAGE_PIXEL, + surf->pitch * surf->cpp * height); + if(!surf->buffer) + return -1; + + return 0; +} + + +/** + * Called via winsys->surface_alloc() to create new surfaces. + */ +static struct pipe_surface * +wm_surface_alloc(struct pipe_winsys *ws) +{ + struct wmesa_surface *wms = CALLOC_STRUCT(wmesa_surface); + static boolean no_swap = 0; + static boolean firsttime = 1; + + if (firsttime) { + no_swap = getenv("SP_NO_RAST") != NULL; + firsttime = 0; + } + + assert(ws); + + wms->surface.refcount = 1; + wms->surface.winsys = ws; + + wms->no_swap = no_swap; + + return &wms->surface; +} + +static void +wm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + surf->refcount--; + if (surf->refcount == 0) { + if (surf->buffer) + pipe_buffer_reference(winsys, &surf->buffer, NULL); + free(surf); + } + *s = NULL; +} + + +/* + * Fence functions - basically nothing to do, as we don't create any actual + * fence objects. + */ + +static void +wm_fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + + +static int +wm_fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static int +wm_fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + + +struct pipe_winsys * +wmesa_get_pipe_winsys(GLvisual *visual) +{ + static struct wmesa_pipe_winsys *ws = NULL; + + if (!ws) { + ws = CALLOC_STRUCT(wmesa_pipe_winsys); + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + */ + ws->base.buffer_create = wm_buffer_create; + ws->base.user_buffer_create = wm_user_buffer_create; + ws->base.buffer_map = wm_buffer_map; + ws->base.buffer_unmap = wm_buffer_unmap; + ws->base.buffer_destroy = wm_buffer_destroy; + + ws->base.surface_alloc = wm_surface_alloc; + ws->base.surface_alloc_storage = wm_surface_alloc_storage; + ws->base.surface_release = wm_surface_release; + + ws->base.fence_reference = wm_fence_reference; + ws->base.fence_signalled = wm_fence_signalled; + ws->base.fence_finish = wm_fence_finish; + + ws->base.flush_frontbuffer = wm_flush_frontbuffer; + ws->base.get_name = wm_get_name; + } + + return &ws->base; +} + + + +/**********************************************************************/ +/***** WMESA Functions *****/ +/**********************************************************************/ + +WMesaContext WMesaCreateContext(HDC hDC, + HPALETTE* Pal, + GLboolean rgb_flag, + GLboolean db_flag, + GLboolean alpha_flag) +{ + WMesaContext c; + struct pipe_winsys *pws; + struct pipe_context *pipe; + struct pipe_screen *screen; + GLint red_bits, green_bits, blue_bits, alpha_bits; + GLvisual *visual; + + (void) Pal; + + /* Indexed mode not supported */ + if (!rgb_flag) + return NULL; + + /* Allocate wmesa context */ + c = CALLOC_STRUCT(wmesa_context); + if (!c) + return NULL; + + c->hDC = hDC; + + /* Get data for visual */ + /* Dealing with this is actually a bit of overkill because Mesa will end + * up treating all color component size requests less than 8 by using + * a single byte per channel. In addition, the interface to the span + * routines passes colors as an entire byte per channel anyway, so there + * is nothing to be saved by telling the visual to be 16 bits if the device + * is 16 bits. That is, Mesa is going to compute colors down to 8 bits per + * channel anyway. + * But we go through the motions here anyway. + */ + c->cColorBits = GetDeviceCaps(c->hDC, BITSPIXEL); + + switch (c->cColorBits) { + case 16: + red_bits = green_bits = blue_bits = 5; + alpha_bits = 0; + break; + default: + red_bits = green_bits = blue_bits = 8; + alpha_bits = 8; + break; + } + /* Create visual based on flags */ + visual = _mesa_create_visual(rgb_flag, + db_flag, /* db_flag */ + GL_FALSE, /* stereo */ + red_bits, green_bits, blue_bits, /* color RGB */ + alpha_flag ? alpha_bits : 0, /* color A */ + 0, /* index bits */ + DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */ + 8, /* stencil_bits */ + 16,16,16, /* accum RGB */ + alpha_flag ? 16 : 0, /* accum A */ + 1); /* num samples */ + + if (!visual) { + _mesa_free(c); + return NULL; + } + + pws = wmesa_get_pipe_winsys(visual); + + screen = softpipe_create_screen(pws); + + if (!screen) { + _mesa_free(c); + return NULL; + } + + pipe = softpipe_create(screen, pws, NULL); + + if (!pipe) { + /* FIXME - free screen */ + _mesa_free(c); + return NULL; + } + + pipe->priv = c; + + c->st = st_create_context(pipe, visual, NULL); + + c->st->ctx->DriverCtx = c; + + return c; +} + + +void WMesaDestroyContext( WMesaContext pwc ) +{ + GLcontext *ctx = pwc->st->ctx; + WMesaFramebuffer pwfb; + GET_CURRENT_CONTEXT(cur_ctx); + + if (cur_ctx == ctx) { + /* unbind current if deleting current context */ + WMesaMakeCurrent(NULL, NULL); + } + + /* clean up frame buffer resources */ + pwfb = wmesa_lookup_framebuffer(pwc->hDC); + if (pwfb) { +#if 0 + wmDeleteBackingStore(pwfb); +#endif + wmesa_free_framebuffer(pwc->hDC); + } + + /* Release for device, not memory contexts */ + if (WindowFromDC(pwc->hDC) != NULL) + { + ReleaseDC(WindowFromDC(pwc->hDC), pwc->hDC); + } + + st_destroy_context(pwc->st); + _mesa_free(pwc); +} + + +void WMesaMakeCurrent(WMesaContext c, HDC hdc) +{ + GLuint width = 0, height = 0; + WMesaFramebuffer pwfb; + + { + /* return if already current */ + GET_CURRENT_CONTEXT(ctx); + WMesaContext pwc = wmesa_context(ctx); + if (pwc && c == pwc && pwc->hDC == hdc) + return; + } + + pwfb = wmesa_lookup_framebuffer(hdc); + + if (hdc) { + get_window_size(hdc, &width, &height); + } + + /* Lazy creation of framebuffers */ + if (c && !pwfb && (hdc != 0)) { + GLvisual *visual = &c->st->ctx->Visual; + + pwfb = wmesa_new_framebuffer(hdc, visual, width, height); + } + + if (c && pwfb) { + st_make_current(c->st, pwfb->stfb, pwfb->stfb); + + st_resize_framebuffer(pwfb->stfb, width, height); + } + else { + /* Detach */ + st_make_current( NULL, NULL, NULL ); + } +} + + +void WMesaSwapBuffers( HDC hdc ) +{ + struct pipe_surface *surf; + struct wm_buffer *wm_buf; + WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(hdc); + BITMAPINFO bmi, *pbmi; + + if (!pwfb) { + _mesa_problem(NULL, "wmesa: swapbuffers on unknown hdc"); + return; + } + + + /* If we're swapping the buffer associated with the current context + * we have to flush any pending rendering commands first. + */ + st_notify_swapbuffers(pwfb->stfb); + +#if 0 + BitBlt(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, + pwfb->dib_hDC, 0, 0, SRCCOPY); +#else + surf = st_get_framebuffer_surface(pwfb->stfb, ST_SURFACE_BACK_LEFT); + wm_buf = wm_buffer(surf->buffer); + + pbmi = &bmi; + memset(pbmi, 0, sizeof(BITMAPINFO)); + pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + pbmi->bmiHeader.biWidth = pwfb->stfb->Base.Width; + pbmi->bmiHeader.biHeight= -((long)pwfb->stfb->Base.Height); + pbmi->bmiHeader.biPlanes = 1; + pbmi->bmiHeader.biBitCount = pwfb->cColorBits; + pbmi->bmiHeader.biCompression = BI_RGB; + pbmi->bmiHeader.biSizeImage = 0; + pbmi->bmiHeader.biXPelsPerMeter = 0; + pbmi->bmiHeader.biYPelsPerMeter = 0; + pbmi->bmiHeader.biClrUsed = 0; + pbmi->bmiHeader.biClrImportant = 0; + + StretchDIBits(pwfb->hDC, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, 0, 0, pwfb->stfb->Base.Width, pwfb->stfb->Base.Height, wm_buf->data, pbmi, 0, SRCCOPY); + + { + GLuint width = 0, height = 0; + + get_window_size(pwfb->hDC, &width, &height); + + st_resize_framebuffer(pwfb->stfb, width, height); + } +#endif +} + +/* This is hopefully a temporary hack to define some needed dispatch + * table entries. Hopefully, I'll find a better solution. The + * dispatch table generation scripts ought to be making these dummy + * stubs as well. */ +#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) +void gl_dispatch_stub_543(void){} +void gl_dispatch_stub_544(void){} +void gl_dispatch_stub_545(void){} +void gl_dispatch_stub_546(void){} +void gl_dispatch_stub_547(void){} +void gl_dispatch_stub_548(void){} +void gl_dispatch_stub_549(void){} +void gl_dispatch_stub_550(void){} +void gl_dispatch_stub_551(void){} +void gl_dispatch_stub_552(void){} +void gl_dispatch_stub_553(void){} +void gl_dispatch_stub_554(void){} +void gl_dispatch_stub_555(void){} +void gl_dispatch_stub_556(void){} +void gl_dispatch_stub_557(void){} +void gl_dispatch_stub_558(void){} +void gl_dispatch_stub_559(void){} +void gl_dispatch_stub_560(void){} +void gl_dispatch_stub_561(void){} +void gl_dispatch_stub_565(void){} +void gl_dispatch_stub_566(void){} +void gl_dispatch_stub_577(void){} +void gl_dispatch_stub_578(void){} +void gl_dispatch_stub_603(void){} +void gl_dispatch_stub_645(void){} +void gl_dispatch_stub_646(void){} +void gl_dispatch_stub_647(void){} +void gl_dispatch_stub_648(void){} +void gl_dispatch_stub_649(void){} +void gl_dispatch_stub_650(void){} +void gl_dispatch_stub_651(void){} +void gl_dispatch_stub_652(void){} +void gl_dispatch_stub_653(void){} +void gl_dispatch_stub_733(void){} +void gl_dispatch_stub_734(void){} +void gl_dispatch_stub_735(void){} +void gl_dispatch_stub_736(void){} +void gl_dispatch_stub_737(void){} +void gl_dispatch_stub_738(void){} +void gl_dispatch_stub_744(void){} +void gl_dispatch_stub_745(void){} +void gl_dispatch_stub_746(void){} +void gl_dispatch_stub_760(void){} +void gl_dispatch_stub_761(void){} +void gl_dispatch_stub_763(void){} +void gl_dispatch_stub_765(void){} +void gl_dispatch_stub_766(void){} +void gl_dispatch_stub_767(void){} +void gl_dispatch_stub_768(void){} + +void gl_dispatch_stub_562(void){} +void gl_dispatch_stub_563(void){} +void gl_dispatch_stub_564(void){} +void gl_dispatch_stub_567(void){} +void gl_dispatch_stub_568(void){} +void gl_dispatch_stub_569(void){} +void gl_dispatch_stub_580(void){} +void gl_dispatch_stub_581(void){} +void gl_dispatch_stub_606(void){} +void gl_dispatch_stub_654(void){} +void gl_dispatch_stub_655(void){} +void gl_dispatch_stub_656(void){} +void gl_dispatch_stub_739(void){} +void gl_dispatch_stub_740(void){} +void gl_dispatch_stub_741(void){} +void gl_dispatch_stub_748(void){} +void gl_dispatch_stub_749(void){} +void gl_dispatch_stub_769(void){} +void gl_dispatch_stub_770(void){} +void gl_dispatch_stub_771(void){} +void gl_dispatch_stub_772(void){} +void gl_dispatch_stub_773(void){} + +#endif diff --git a/src/gallium/winsys/gdi/wmesadef.h b/src/gallium/winsys/gdi/wmesadef.h new file mode 100644 index 00000000000..fb8ce30a082 --- /dev/null +++ b/src/gallium/winsys/gdi/wmesadef.h @@ -0,0 +1,40 @@ +#ifndef WMESADEF_H +#define WMESADEF_H +#ifdef __MINGW32__ +#include <windows.h> +#endif +#if 0 +#include "context.h" +#endif +#include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" + + +/** + * The Windows Mesa rendering context, derived from GLcontext. + */ +struct wmesa_context { + struct st_context *st; + HDC hDC; + BYTE cColorBits; +}; + +/** + * Windows framebuffer, derived from gl_framebuffer + */ +struct wmesa_framebuffer +{ + struct st_framebuffer *stfb; + HDC hDC; + int pixelformat; + BYTE cColorBits; + HDC dib_hDC; + HBITMAP hbmDIB; + HBITMAP hOldBitmap; + PBYTE pbPixels; + struct wmesa_framebuffer *next; +}; + +typedef struct wmesa_framebuffer *WMesaFramebuffer; + +#endif /* WMESADEF_H */ diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index c4433309420..ec92c790685 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -1,5 +1,9 @@ # src/gallium/winsys/xlib/Makefile +# This makefile produces a "stand-alone" libGL.so which is based on +# Xlib (no DRI HW acceleration) + + TOP = ../../../.. include $(TOP)/configs/current diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index 218b89285f7..5e98a36abc2 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -3,30 +3,32 @@ Import('*') -env = env.Clone() +if env['platform'] == 'linux' and 'mesa' in env['statetrackers'] and not env['dri']: -env.Append(CPPPATH = [ - '#/src/mesa', - '#/src/mesa/main', -]) + env = env.Clone() -sources = [ - 'glxapi.c', - 'fakeglx.c', - 'xfonts.c', - 'xm_api.c', - 'xm_winsys.c', - 'xm_winsys_aub.c', - 'brw_aub.c', -] - -drivers = [ - softpipe, -] + env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/main', + ]) -# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions -env.SharedLibrary( - target ='GL', - source = sources, - LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], -) + sources = [ + 'glxapi.c', + 'fakeglx.c', + 'xfonts.c', + 'xm_api.c', + 'xm_winsys.c', + 'xm_winsys_aub.c', + 'brw_aub.c', + ] + + drivers = [ + softpipe, + ] + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='GL', + source = sources, + LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], + ) diff --git a/src/gallium/winsys/xlib/xm_api.c b/src/gallium/winsys/xlib/xm_api.c index 26b722f3439..8a32c54349b 100644 --- a/src/gallium/winsys/xlib/xm_api.c +++ b/src/gallium/winsys/xlib/xm_api.c @@ -797,8 +797,14 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) pipe = xmesa_create_i965simple(xmesa_get_pipe_winsys_aub(v)); } + if (pipe == NULL) + goto fail; + c->st = st_create_context(pipe, &v->mesa_visual, share_list ? share_list->st : NULL); + if (c->st == NULL) + goto fail; + mesaCtx = c->st->ctx; c->st->ctx->DriverCtx = c; @@ -818,6 +824,14 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) #endif return c; + + fail: + if (c->st) + st_destroy_context(c->st); + if (pipe) + pipe->destroy(pipe); + FREE(c); + return NULL; } diff --git a/src/glut/os2/WarpWin.cpp b/src/glut/os2/WarpWin.cpp index ee746ecc764..bd5a6e80c7f 100644 --- a/src/glut/os2/WarpWin.cpp +++ b/src/glut/os2/WarpWin.cpp @@ -1,420 +1,420 @@ -/* WarpWin.c */
-/* glut for Warp */
-#include <stdio.h>
-#include <string.h>
-
-#include "WarpWin.h"
-#include "WarpGL.h"
-
-#define POKA 0
-
-/* global variables that must be set for some functions to operate
- correctly. */
-HDC XHDC;
-HWND XHWND;
-
-
-void
-XStoreColor(Display* display, Colormap colormap, XColor* color)
-{
- /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after
- setting the color. set XHDC to the correct HDC if it should. */
-
- LONG pe;
- ULONG cclr;
- int r,g,b;
- /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so
- twiddle the bits ( / 256). */
- r = color->red / 256;
- g = color->green / 256;
- b = color->blue / 256;
- pe = LONGFromRGB(r,g,b);
- /* make sure we use this flag, otherwise the colors might get mapped
- to another place in the colormap, and when we glIndex() that
- color, it may have moved (argh!!) */
- pe |= (PC_NOCOLLAPSE<<24);
-/* This function changes the entries in a palette. */
-#if POKA
-OS2:
- rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe);
- GpiSelectPalette(hps,colormap);
- WinRealizePalette(hwnd,hps,&cclr);
-source Win:
- if (XHDC) {
- UnrealizeObject(colormap);
- SelectPalette(XHDC, colormap, FALSE);
- RealizePalette(XHDC);
-
- }
-#endif
-}
-
-void
-XSetWindowColormap(Display* display, Window window, Colormap colormap)
-{
-#if POKA
- HDC hdc = GetDC(window);
-
- /* if the third parameter is FALSE, the logical colormap is copied
- into the device palette when the application is in the
- foreground, if it is TRUE, the colors are mapped into the current
- palette in the best possible way. */
- SelectPalette(hdc, colormap, FALSE);
- RealizePalette(hdc);
-
- /* note that we don't have to release the DC, since our window class
- uses the WC_OWNDC flag! */
-#endif
-}
-
-
-/* display, root and visual - don't used at all */
-Colormap
-XCreateColormap(Display* display, Window root, Visual* visual, int alloc)
-{
- /* KLUDGE: this function needs XHDC to be set to the HDC currently
- being operated on before it is invoked! */
-
- HPAL palette;
- int n;
-#if POKA
- PIXELFORMATDESCRIPTOR pfd;
- LOGPALETTE *logical;
-
- /* grab the pixel format */
- memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
- DescribePixelFormat(XHDC, GetPixelFormat(XHDC),
- sizeof(PIXELFORMATDESCRIPTOR), &pfd);
-
- if (!(pfd.dwFlags & PFD_NEED_PALETTE ||
- pfd.iPixelType == PFD_TYPE_COLORINDEX))
- {
- return 0;
- }
-
- n = 1 << pfd.cColorBits;
-
- /* allocate a bunch of memory for the logical palette (assume 256
- colors in a Win32 palette */
- logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) +
- sizeof(PALETTEENTRY) * n);
- memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n);
-
- /* set the entries in the logical palette */
- logical->palVersion = 0x300;
- logical->palNumEntries = n;
-
- /* start with a copy of the current system palette */
- GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]);
-
- if (pfd.iPixelType == PFD_TYPE_RGBA) {
- int redMask = (1 << pfd.cRedBits) - 1;
- int greenMask = (1 << pfd.cGreenBits) - 1;
- int blueMask = (1 << pfd.cBlueBits) - 1;
- int i;
-
- /* fill in an RGBA color palette */
- for (i = 0; i < n; ++i) {
- logical->palPalEntry[i].peRed =
- (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
- logical->palPalEntry[i].peGreen =
- (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
- logical->palPalEntry[i].peBlue =
- (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
- logical->palPalEntry[i].peFlags = 0;
- }
- }
-
- palette = CreatePalette(logical);
- free(logical);
-
- SelectPalette(XHDC, palette, FALSE);
- RealizePalette(XHDC);
-#endif /* POKA */
-
- return palette;
-}
-
-
-
-int GetSystemMetrics( int mode)
-{ RECTL rect;
-
- switch(mode)
- { case SM_CXSCREEN:
- WinQueryWindowRect(HWND_DESKTOP,&rect);
- return (rect.xRight-rect.xLeft);
- break;
- case SM_CYSCREEN:
- WinQueryWindowRect(HWND_DESKTOP,&rect);
- return (rect.yTop-rect.yBottom);
- break;
- default: ;
- }
- return 0;
-}
-/*
- * XParseGeometry parses strings of the form
- * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
- * width, height, xoffset, and yoffset are unsigned integers.
- * Example: "=80x24+300-49"
- * The equal sign is optional.
- * It returns a bitmask that indicates which of the four values
- * were actually found in the string. For each value found,
- * the corresponding argument is updated; for each value
- * not found, the corresponding argument is left unchanged.
- */
-
-static int
-ReadInteger(char *string, char **NextString)
-{
- register int Result = 0;
- int Sign = 1;
-
- if (*string == '+')
- string++;
- else if (*string == '-')
- {
- string++;
- Sign = -1;
- }
- for (; (*string >= '0') && (*string <= '9'); string++)
- {
- Result = (Result * 10) + (*string - '0');
- }
- *NextString = string;
- if (Sign >= 0)
- return (Result);
- else
- return (-Result);
-}
-
-int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height)
-{
- int mask = NoValue;
- register char *strind;
- unsigned int tempWidth, tempHeight;
- int tempX, tempY;
- char *nextCharacter;
-
- if ( (string == NULL) || (*string == '\0')) return(mask);
- if (*string == '=')
- string++; /* ignore possible '=' at beg of geometry spec */
-
- strind = (char *)string;
- if (*strind != '+' && *strind != '-' && *strind != 'x') {
- tempWidth = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= WidthValue;
- }
-
- if (*strind == 'x' || *strind == 'X') {
- strind++;
- tempHeight = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= HeightValue;
- }
-
- if ((*strind == '+') || (*strind == '-')) {
- if (*strind == '-') {
- strind++;
- tempX = -ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= XNegative;
-
- }
- else
- { strind++;
- tempX = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- }
- mask |= XValue;
- if ((*strind == '+') || (*strind == '-')) {
- if (*strind == '-') {
- strind++;
- tempY = -ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- mask |= YNegative;
-
- }
- else
- {
- strind++;
- tempY = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- }
- mask |= YValue;
- }
- }
-
- /* If strind isn't at the end of the string the it's an invalid
- geometry specification. */
-
- if (*strind != '\0') return (0);
-
- if (mask & XValue)
- *x = tempX;
- if (mask & YValue)
- *y = tempY;
- if (mask & WidthValue)
- *width = tempWidth;
- if (mask & HeightValue)
- *height = tempHeight;
- return (mask);
-}
-
-int gettimeofday(struct timeval* tp, void* tzp)
-{
- DATETIME DateTime;
- APIRET ulrc; /* Return Code. */
-
- ulrc = DosGetDateTime(&DateTime);
- tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds;
- tp->tv_usec = DateTime.hundredths * 10000;
- return 0;
-}
-
-
-int
-XPending(Display* display)
-{
- /* similar functionality...I don't think that it is exact, but this
- will have to do. */
- QMSG msg;
- extern HAB hab; /* PM anchor block handle */
-
-//?? WinPeekMsg(hab
- return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE);
-}
-
-void
-__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height)
-{
- RECTL rect;
-
- /* adjust the window rectangle because Win32 thinks that the x, y,
- width & height are the WHOLE window (including decorations),
- whereas GLUT treats the x, y, width & height as only the CLIENT
- area of the window. */
- rect.xLeft = *x; rect.yTop = *y;
- rect.xRight = *x + *width; rect.yBottom = *y + *height;
-
- /* must adjust the coordinates according to the correct style
- because depending on the style, there may or may not be
- borders. */
-//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
-//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW),
-//?? FALSE);
- /* FALSE in the third parameter = window has no menu bar */
-
- /* readjust if the x and y are offscreen */
- if(rect.xLeft < 0) {
- *x = 0;
- } else {
- *x = rect.xLeft;
- }
-
- if(rect.yTop < 0) {
- *y = 0;
- } else {
- *y = rect.yTop;
- }
-
- *width = rect.xRight - rect.xLeft; /* adjusted width */
- *height = -(rect.yBottom - rect.yTop); /* adjusted height */
-}
-
-
-int
-__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo)
-{
- /* the transparent pixel on Win32 is always index number 0. So if
- we put this routine in this file, we can avoid compiling the
- whole of layerutil.c which is where this routine normally comes
- from. */
- return 0;
-}
-
-/* Translate point coordinates src_x and src_y from src to dst */
-
-Bool
-XTranslateCoordinates(Display *display, Window src, Window dst,
- int src_x, int src_y,
- int* dest_x_return, int* dest_y_return,
- Window* child_return)
-{
- SWP swp_src,swp_dst;
-
- WinQueryWindowPos(src,&swp_src);
- WinQueryWindowPos(dst,&swp_dst);
-
- *dest_x_return = src_x + swp_src.x - swp_dst.x;
- *dest_y_return = src_y + swp_src.y - swp_dst.y;
-
- /* just to make compilers happy...we don't use the return value. */
- return True;
-}
-
-Status
-XGetGeometry(Display* display, Window window, Window* root_return,
- int* x_return, int* y_return,
- unsigned int* width_return, unsigned int* height_return,
- unsigned int *border_width_return, unsigned int* depth_return)
-{
- /* KLUDGE: doesn't return the border_width or depth or root, x & y
- are in screen coordinates. */
- SWP swp_src;
- WinQueryWindowPos(window,&swp_src);
-
- *x_return = swp_src.x;
- *y_return = swp_src.y;
- *width_return = swp_src.cx;
- *height_return = swp_src.cy;
-
- /* just to make compilers happy...we don't use the return value. */
- return 1;
-}
-
-/* Get Display Width in millimeters */
-int
-DisplayWidthMM(Display* display, int screen)
-{
- int width;
- LONG *pVC_Caps;
- pVC_Caps = GetVideoConfig(NULLHANDLE);
- width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */
- return width;
-}
-
-/* Get Display Height in millimeters */
-int
-DisplayHeightMM(Display* display, int screen)
-{
- int height;
- LONG *pVC_Caps;
- pVC_Caps = GetVideoConfig(NULLHANDLE);
- height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */
- return height;
-}
-
-void ScreenToClient( HWND hwnd, POINTL *point)
-{
- SWP swp_src;
- WinQueryWindowPos(hwnd,&swp_src);
- point->x -= swp_src.x;
- point->y -= swp_src.y;
-}
-
+/* WarpWin.c */ +/* glut for Warp */ +#include <stdio.h> +#include <string.h> + +#include "WarpWin.h" +#include "WarpGL.h" + +#define POKA 0 + +/* global variables that must be set for some functions to operate + correctly. */ +HDC XHDC; +HWND XHWND; + + +void +XStoreColor(Display* display, Colormap colormap, XColor* color) +{ + /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after + setting the color. set XHDC to the correct HDC if it should. */ + + LONG pe; + ULONG cclr; + int r,g,b; + /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so + twiddle the bits ( / 256). */ + r = color->red / 256; + g = color->green / 256; + b = color->blue / 256; + pe = LONGFromRGB(r,g,b); + /* make sure we use this flag, otherwise the colors might get mapped + to another place in the colormap, and when we glIndex() that + color, it may have moved (argh!!) */ + pe |= (PC_NOCOLLAPSE<<24); +/* This function changes the entries in a palette. */ +#if POKA +OS2: + rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe); + GpiSelectPalette(hps,colormap); + WinRealizePalette(hwnd,hps,&cclr); +source Win: + if (XHDC) { + UnrealizeObject(colormap); + SelectPalette(XHDC, colormap, FALSE); + RealizePalette(XHDC); + + } +#endif +} + +void +XSetWindowColormap(Display* display, Window window, Colormap colormap) +{ +#if POKA + HDC hdc = GetDC(window); + + /* if the third parameter is FALSE, the logical colormap is copied + into the device palette when the application is in the + foreground, if it is TRUE, the colors are mapped into the current + palette in the best possible way. */ + SelectPalette(hdc, colormap, FALSE); + RealizePalette(hdc); + + /* note that we don't have to release the DC, since our window class + uses the WC_OWNDC flag! */ +#endif +} + + +/* display, root and visual - don't used at all */ +Colormap +XCreateColormap(Display* display, Window root, Visual* visual, int alloc) +{ + /* KLUDGE: this function needs XHDC to be set to the HDC currently + being operated on before it is invoked! */ + + HPAL palette; + int n; +#if POKA + PIXELFORMATDESCRIPTOR pfd; + LOGPALETTE *logical; + + /* grab the pixel format */ + memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); + DescribePixelFormat(XHDC, GetPixelFormat(XHDC), + sizeof(PIXELFORMATDESCRIPTOR), &pfd); + + if (!(pfd.dwFlags & PFD_NEED_PALETTE || + pfd.iPixelType == PFD_TYPE_COLORINDEX)) + { + return 0; + } + + n = 1 << pfd.cColorBits; + + /* allocate a bunch of memory for the logical palette (assume 256 + colors in a Win32 palette */ + logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) + + sizeof(PALETTEENTRY) * n); + memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n); + + /* set the entries in the logical palette */ + logical->palVersion = 0x300; + logical->palNumEntries = n; + + /* start with a copy of the current system palette */ + GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]); + + if (pfd.iPixelType == PFD_TYPE_RGBA) { + int redMask = (1 << pfd.cRedBits) - 1; + int greenMask = (1 << pfd.cGreenBits) - 1; + int blueMask = (1 << pfd.cBlueBits) - 1; + int i; + + /* fill in an RGBA color palette */ + for (i = 0; i < n; ++i) { + logical->palPalEntry[i].peRed = + (((i >> pfd.cRedShift) & redMask) * 255) / redMask; + logical->palPalEntry[i].peGreen = + (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; + logical->palPalEntry[i].peBlue = + (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; + logical->palPalEntry[i].peFlags = 0; + } + } + + palette = CreatePalette(logical); + free(logical); + + SelectPalette(XHDC, palette, FALSE); + RealizePalette(XHDC); +#endif /* POKA */ + + return palette; +} + + + +int GetSystemMetrics( int mode) +{ RECTL rect; + + switch(mode) + { case SM_CXSCREEN: + WinQueryWindowRect(HWND_DESKTOP,&rect); + return (rect.xRight-rect.xLeft); + break; + case SM_CYSCREEN: + WinQueryWindowRect(HWND_DESKTOP,&rect); + return (rect.yTop-rect.yBottom); + break; + default: ; + } + return 0; +} +/* + * XParseGeometry parses strings of the form + * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where + * width, height, xoffset, and yoffset are unsigned integers. + * Example: "=80x24+300-49" + * The equal sign is optional. + * It returns a bitmask that indicates which of the four values + * were actually found in the string. For each value found, + * the corresponding argument is updated; for each value + * not found, the corresponding argument is left unchanged. + */ + +static int +ReadInteger(char *string, char **NextString) +{ + register int Result = 0; + int Sign = 1; + + if (*string == '+') + string++; + else if (*string == '-') + { + string++; + Sign = -1; + } + for (; (*string >= '0') && (*string <= '9'); string++) + { + Result = (Result * 10) + (*string - '0'); + } + *NextString = string; + if (Sign >= 0) + return (Result); + else + return (-Result); +} + +int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height) +{ + int mask = NoValue; + register char *strind; + unsigned int tempWidth, tempHeight; + int tempX, tempY; + char *nextCharacter; + + if ( (string == NULL) || (*string == '\0')) return(mask); + if (*string == '=') + string++; /* ignore possible '=' at beg of geometry spec */ + + strind = (char *)string; + if (*strind != '+' && *strind != '-' && *strind != 'x') { + tempWidth = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= WidthValue; + } + + if (*strind == 'x' || *strind == 'X') { + strind++; + tempHeight = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= HeightValue; + } + + if ((*strind == '+') || (*strind == '-')) { + if (*strind == '-') { + strind++; + tempX = -ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= XNegative; + + } + else + { strind++; + tempX = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + } + mask |= XValue; + if ((*strind == '+') || (*strind == '-')) { + if (*strind == '-') { + strind++; + tempY = -ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + mask |= YNegative; + + } + else + { + strind++; + tempY = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + } + mask |= YValue; + } + } + + /* If strind isn't at the end of the string the it's an invalid + geometry specification. */ + + if (*strind != '\0') return (0); + + if (mask & XValue) + *x = tempX; + if (mask & YValue) + *y = tempY; + if (mask & WidthValue) + *width = tempWidth; + if (mask & HeightValue) + *height = tempHeight; + return (mask); +} + +int gettimeofday(struct timeval* tp, void* tzp) +{ + DATETIME DateTime; + APIRET ulrc; /* Return Code. */ + + ulrc = DosGetDateTime(&DateTime); + tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds; + tp->tv_usec = DateTime.hundredths * 10000; + return 0; +} + + +int +XPending(Display* display) +{ + /* similar functionality...I don't think that it is exact, but this + will have to do. */ + QMSG msg; + extern HAB hab; /* PM anchor block handle */ + +//?? WinPeekMsg(hab + return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE); +} + +void +__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height) +{ + RECTL rect; + + /* adjust the window rectangle because Win32 thinks that the x, y, + width & height are the WHOLE window (including decorations), + whereas GLUT treats the x, y, width & height as only the CLIENT + area of the window. */ + rect.xLeft = *x; rect.yTop = *y; + rect.xRight = *x + *width; rect.yBottom = *y + *height; + + /* must adjust the coordinates according to the correct style + because depending on the style, there may or may not be + borders. */ +//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | +//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW), +//?? FALSE); + /* FALSE in the third parameter = window has no menu bar */ + + /* readjust if the x and y are offscreen */ + if(rect.xLeft < 0) { + *x = 0; + } else { + *x = rect.xLeft; + } + + if(rect.yTop < 0) { + *y = 0; + } else { + *y = rect.yTop; + } + + *width = rect.xRight - rect.xLeft; /* adjusted width */ + *height = -(rect.yBottom - rect.yTop); /* adjusted height */ +} + + +int +__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo) +{ + /* the transparent pixel on Win32 is always index number 0. So if + we put this routine in this file, we can avoid compiling the + whole of layerutil.c which is where this routine normally comes + from. */ + return 0; +} + +/* Translate point coordinates src_x and src_y from src to dst */ + +Bool +XTranslateCoordinates(Display *display, Window src, Window dst, + int src_x, int src_y, + int* dest_x_return, int* dest_y_return, + Window* child_return) +{ + SWP swp_src,swp_dst; + + WinQueryWindowPos(src,&swp_src); + WinQueryWindowPos(dst,&swp_dst); + + *dest_x_return = src_x + swp_src.x - swp_dst.x; + *dest_y_return = src_y + swp_src.y - swp_dst.y; + + /* just to make compilers happy...we don't use the return value. */ + return True; +} + +Status +XGetGeometry(Display* display, Window window, Window* root_return, + int* x_return, int* y_return, + unsigned int* width_return, unsigned int* height_return, + unsigned int *border_width_return, unsigned int* depth_return) +{ + /* KLUDGE: doesn't return the border_width or depth or root, x & y + are in screen coordinates. */ + SWP swp_src; + WinQueryWindowPos(window,&swp_src); + + *x_return = swp_src.x; + *y_return = swp_src.y; + *width_return = swp_src.cx; + *height_return = swp_src.cy; + + /* just to make compilers happy...we don't use the return value. */ + return 1; +} + +/* Get Display Width in millimeters */ +int +DisplayWidthMM(Display* display, int screen) +{ + int width; + LONG *pVC_Caps; + pVC_Caps = GetVideoConfig(NULLHANDLE); + width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */ + return width; +} + +/* Get Display Height in millimeters */ +int +DisplayHeightMM(Display* display, int screen) +{ + int height; + LONG *pVC_Caps; + pVC_Caps = GetVideoConfig(NULLHANDLE); + height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */ + return height; +} + +void ScreenToClient( HWND hwnd, POINTL *point) +{ + SWP swp_src; + WinQueryWindowPos(hwnd,&swp_src); + point->x -= swp_src.x; + point->y -= swp_src.y; +} +
\ No newline at end of file diff --git a/src/glut/os2/glut_cindex.cpp b/src/glut/os2/glut_cindex.cpp index 0897a3cf85c..34841850519 100644 --- a/src/glut/os2/glut_cindex.cpp +++ b/src/glut/os2/glut_cindex.cpp @@ -1,259 +1,259 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-#include "glutint.h"
-
-#if defined(__OS2PM__)
- #define IsWindowVisible WinIsWindowVisible
-#endif
-
-#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i)))
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue)
-{
- GLUTcolormap *cmap, *newcmap;
- XVisualInfo *vis;
- XColor color;
- int i;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- cmap = __glutCurrentWindow->colormap;
- vis = __glutCurrentWindow->vis;
- } else {
- cmap = __glutCurrentWindow->overlay->colormap;
- vis = __glutCurrentWindow->overlay->vis;
- if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
- __glutWarning(
- "glutSetColor: cannot set color of overlay transparent index %d\n",
- ndx);
- return;
- }
- }
-
- if (!cmap) {
- __glutWarning("glutSetColor: current window is RGBA");
- return;
- }
-#if defined(_WIN32) || defined(__OS2PM__)
- if (ndx >= 256 || /* always assume 256 colors on Win32 */
-#else
- if (ndx >= vis->visual->map_entries ||
-#endif
- ndx < 0) {
- __glutWarning("glutSetColor: index %d out of range", ndx);
- return;
- }
- if (cmap->refcnt > 1) {
- newcmap = __glutAssociateNewColormap(vis);
- cmap->refcnt--;
- /* Wouldn't it be nice if XCopyColormapAndFree could be
- told not to free the old colormap's entries! */
- for (i = cmap->size - 1; i >= 0; i--) {
- if (i == ndx) {
- /* We are going to set this cell shortly! */
- continue;
- }
- if (cmap->cells[i].component[GLUT_RED] >= 0.0) {
- color.pixel = i;
- newcmap->cells[i].component[GLUT_RED] =
- cmap->cells[i].component[GLUT_RED];
- color.red = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_RED];
- newcmap->cells[i].component[GLUT_GREEN] =
- cmap->cells[i].component[GLUT_GREEN];
- color.green = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_GREEN];
- newcmap->cells[i].component[GLUT_BLUE] =
- cmap->cells[i].component[GLUT_BLUE];
- color.blue = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_BLUE];
- color.flags = DoRed | DoGreen | DoBlue;
-#if defined(_WIN32) || defined(__OS2PM__)
- if (IsWindowVisible(__glutCurrentWindow->win)) {
- XHDC = __glutCurrentWindow->hdc;
- } else {
- XHDC = 0;
- }
-#endif
- XStoreColor(__glutDisplay, newcmap->cmap, &color);
- } else {
- /* Leave unallocated entries unallocated. */
- }
- }
- cmap = newcmap;
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- __glutCurrentWindow->colormap = cmap;
- __glutCurrentWindow->cmap = cmap->cmap;
- } else {
- __glutCurrentWindow->overlay->colormap = cmap;
- __glutCurrentWindow->overlay->cmap = cmap->cmap;
- }
- XSetWindowColormap(__glutDisplay,
- __glutCurrentWindow->renderWin, cmap->cmap);
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
- {
- GLUTwindow *toplevel;
-
- toplevel = __glutToplevelOf(__glutCurrentWindow);
- if (toplevel->cmap != cmap->cmap) {
- __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
- }
- }
-#endif
- }
- color.pixel = ndx;
- red = CLAMP(red);
- cmap->cells[ndx].component[GLUT_RED] = red;
- color.red = (GLfloat) 0xffff *red;
- green = CLAMP(green);
- cmap->cells[ndx].component[GLUT_GREEN] = green;
- color.green = (GLfloat) 0xffff *green;
- blue = CLAMP(blue);
- cmap->cells[ndx].component[GLUT_BLUE] = blue;
- color.blue = (GLfloat) 0xffff *blue;
- color.flags = DoRed | DoGreen | DoBlue;
-#if defined(_WIN32) || defined(__OS2PM__)
- if (IsWindowVisible(__glutCurrentWindow->win)) {
- XHDC = __glutCurrentWindow->hdc;
- } else {
- XHDC = 0;
- }
-#endif
- XStoreColor(__glutDisplay, cmap->cmap, &color);
-}
-
-GLfloat GLUTAPIENTRY
-glutGetColor(int ndx, int comp)
-{
- GLUTcolormap *colormap;
- XVisualInfo *vis;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- colormap = __glutCurrentWindow->colormap;
- vis = __glutCurrentWindow->vis;
- } else {
- colormap = __glutCurrentWindow->overlay->colormap;
- vis = __glutCurrentWindow->overlay->vis;
- if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
- __glutWarning("glutGetColor: requesting overlay transparent index %d\n",
- ndx);
- return -1.0;
- }
- }
-
- if (!colormap) {
- __glutWarning("glutGetColor: current window is RGBA");
- return -1.0;
- }
-#if defined(_WIN32) || defined(__OS2PM__)
-#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0)
-#else
-#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0)
-#endif
- if (OUT_OF_RANGE_NDX(ndx)) {
- __glutWarning("glutGetColor: index %d out of range", ndx);
- return -1.0;
- }
- return colormap->cells[ndx].component[comp];
-}
-
-void GLUTAPIENTRY
-glutCopyColormap(int winnum)
-{
- GLUTwindow *window = __glutWindowList[winnum - 1];
- GLUTcolormap *oldcmap, *newcmap;
- XVisualInfo *dstvis;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- oldcmap = __glutCurrentWindow->colormap;
- dstvis = __glutCurrentWindow->vis;
- newcmap = window->colormap;
- } else {
- oldcmap = __glutCurrentWindow->overlay->colormap;
- dstvis = __glutCurrentWindow->overlay->vis;
- if (!window->overlay) {
- __glutWarning("glutCopyColormap: window %d has no overlay", winnum);
- return;
- }
- newcmap = window->overlay->colormap;
- }
-
- if (!oldcmap) {
- __glutWarning("glutCopyColormap: destination colormap must be color index");
- return;
- }
- if (!newcmap) {
- __glutWarning(
- "glutCopyColormap: source colormap of window %d must be color index",
- winnum);
- return;
- }
- if (newcmap == oldcmap) {
- /* Source and destination are the same; now copy needed. */
- return;
- }
-#if !defined(_WIN32) && !defined(__OS2PM__)
- /* Play safe: compare visual IDs, not Visual*'s. */
- if (newcmap->visual->visualid == oldcmap->visual->visualid) {
-#endif
- /* Visuals match! "Copy" by reference... */
- __glutFreeColormap(oldcmap);
- newcmap->refcnt++;
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- __glutCurrentWindow->colormap = newcmap;
- __glutCurrentWindow->cmap = newcmap->cmap;
- } else {
- __glutCurrentWindow->overlay->colormap = newcmap;
- __glutCurrentWindow->overlay->cmap = newcmap->cmap;
- }
- XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin,
- newcmap->cmap);
-#if !defined(_WIN32) && !defined(__OS2PM__)
- __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK);
-bla bla bla
-
- } else {
- GLUTcolormap *copycmap;
- XColor color;
- int i, last;
-
- /* Visuals different - need a distinct X colormap! */
- copycmap = __glutAssociateNewColormap(dstvis);
- /* Wouldn't it be nice if XCopyColormapAndFree could be
- told not to free the old colormap's entries! */
- last = newcmap->size;
- if (last > copycmap->size) {
- last = copycmap->size;
- }
- for (i = last - 1; i >= 0; i--) {
- if (newcmap->cells[i].component[GLUT_RED] >= 0.0) {
- color.pixel = i;
- copycmap->cells[i].component[GLUT_RED] =
- newcmap->cells[i].component[GLUT_RED];
- color.red = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_RED];
- copycmap->cells[i].component[GLUT_GREEN] =
- newcmap->cells[i].component[GLUT_GREEN];
- color.green = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_GREEN];
- copycmap->cells[i].component[GLUT_BLUE] =
- newcmap->cells[i].component[GLUT_BLUE];
- color.blue = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_BLUE];
- color.flags = DoRed | DoGreen | DoBlue;
- XStoreColor(__glutDisplay, copycmap->cmap, &color);
- }
- }
- }
-#endif
-}
-/* ENDCENTRY */
+ +/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <stdlib.h> +#include "glutint.h" + +#if defined(__OS2PM__) + #define IsWindowVisible WinIsWindowVisible +#endif + +#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i))) + +/* CENTRY */ +void GLUTAPIENTRY +glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue) +{ + GLUTcolormap *cmap, *newcmap; + XVisualInfo *vis; + XColor color; + int i; + + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + cmap = __glutCurrentWindow->colormap; + vis = __glutCurrentWindow->vis; + } else { + cmap = __glutCurrentWindow->overlay->colormap; + vis = __glutCurrentWindow->overlay->vis; + if (ndx == __glutCurrentWindow->overlay->transparentPixel) { + __glutWarning( + "glutSetColor: cannot set color of overlay transparent index %d\n", + ndx); + return; + } + } + + if (!cmap) { + __glutWarning("glutSetColor: current window is RGBA"); + return; + } +#if defined(_WIN32) || defined(__OS2PM__) + if (ndx >= 256 || /* always assume 256 colors on Win32 */ +#else + if (ndx >= vis->visual->map_entries || +#endif + ndx < 0) { + __glutWarning("glutSetColor: index %d out of range", ndx); + return; + } + if (cmap->refcnt > 1) { + newcmap = __glutAssociateNewColormap(vis); + cmap->refcnt--; + /* Wouldn't it be nice if XCopyColormapAndFree could be + told not to free the old colormap's entries! */ + for (i = cmap->size - 1; i >= 0; i--) { + if (i == ndx) { + /* We are going to set this cell shortly! */ + continue; + } + if (cmap->cells[i].component[GLUT_RED] >= 0.0) { + color.pixel = i; + newcmap->cells[i].component[GLUT_RED] = + cmap->cells[i].component[GLUT_RED]; + color.red = (GLfloat) 0xffff * + cmap->cells[i].component[GLUT_RED]; + newcmap->cells[i].component[GLUT_GREEN] = + cmap->cells[i].component[GLUT_GREEN]; + color.green = (GLfloat) 0xffff * + cmap->cells[i].component[GLUT_GREEN]; + newcmap->cells[i].component[GLUT_BLUE] = + cmap->cells[i].component[GLUT_BLUE]; + color.blue = (GLfloat) 0xffff * + cmap->cells[i].component[GLUT_BLUE]; + color.flags = DoRed | DoGreen | DoBlue; +#if defined(_WIN32) || defined(__OS2PM__) + if (IsWindowVisible(__glutCurrentWindow->win)) { + XHDC = __glutCurrentWindow->hdc; + } else { + XHDC = 0; + } +#endif + XStoreColor(__glutDisplay, newcmap->cmap, &color); + } else { + /* Leave unallocated entries unallocated. */ + } + } + cmap = newcmap; + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + __glutCurrentWindow->colormap = cmap; + __glutCurrentWindow->cmap = cmap->cmap; + } else { + __glutCurrentWindow->overlay->colormap = cmap; + __glutCurrentWindow->overlay->cmap = cmap->cmap; + } + XSetWindowColormap(__glutDisplay, + __glutCurrentWindow->renderWin, cmap->cmap); + +#if !defined(_WIN32) && !defined(__OS2PM__) + { + GLUTwindow *toplevel; + + toplevel = __glutToplevelOf(__glutCurrentWindow); + if (toplevel->cmap != cmap->cmap) { + __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK); + } + } +#endif + } + color.pixel = ndx; + red = CLAMP(red); + cmap->cells[ndx].component[GLUT_RED] = red; + color.red = (GLfloat) 0xffff *red; + green = CLAMP(green); + cmap->cells[ndx].component[GLUT_GREEN] = green; + color.green = (GLfloat) 0xffff *green; + blue = CLAMP(blue); + cmap->cells[ndx].component[GLUT_BLUE] = blue; + color.blue = (GLfloat) 0xffff *blue; + color.flags = DoRed | DoGreen | DoBlue; +#if defined(_WIN32) || defined(__OS2PM__) + if (IsWindowVisible(__glutCurrentWindow->win)) { + XHDC = __glutCurrentWindow->hdc; + } else { + XHDC = 0; + } +#endif + XStoreColor(__glutDisplay, cmap->cmap, &color); +} + +GLfloat GLUTAPIENTRY +glutGetColor(int ndx, int comp) +{ + GLUTcolormap *colormap; + XVisualInfo *vis; + + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + colormap = __glutCurrentWindow->colormap; + vis = __glutCurrentWindow->vis; + } else { + colormap = __glutCurrentWindow->overlay->colormap; + vis = __glutCurrentWindow->overlay->vis; + if (ndx == __glutCurrentWindow->overlay->transparentPixel) { + __glutWarning("glutGetColor: requesting overlay transparent index %d\n", + ndx); + return -1.0; + } + } + + if (!colormap) { + __glutWarning("glutGetColor: current window is RGBA"); + return -1.0; + } +#if defined(_WIN32) || defined(__OS2PM__) +#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0) +#else +#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0) +#endif + if (OUT_OF_RANGE_NDX(ndx)) { + __glutWarning("glutGetColor: index %d out of range", ndx); + return -1.0; + } + return colormap->cells[ndx].component[comp]; +} + +void GLUTAPIENTRY +glutCopyColormap(int winnum) +{ + GLUTwindow *window = __glutWindowList[winnum - 1]; + GLUTcolormap *oldcmap, *newcmap; + XVisualInfo *dstvis; + + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + oldcmap = __glutCurrentWindow->colormap; + dstvis = __glutCurrentWindow->vis; + newcmap = window->colormap; + } else { + oldcmap = __glutCurrentWindow->overlay->colormap; + dstvis = __glutCurrentWindow->overlay->vis; + if (!window->overlay) { + __glutWarning("glutCopyColormap: window %d has no overlay", winnum); + return; + } + newcmap = window->overlay->colormap; + } + + if (!oldcmap) { + __glutWarning("glutCopyColormap: destination colormap must be color index"); + return; + } + if (!newcmap) { + __glutWarning( + "glutCopyColormap: source colormap of window %d must be color index", + winnum); + return; + } + if (newcmap == oldcmap) { + /* Source and destination are the same; now copy needed. */ + return; + } +#if !defined(_WIN32) && !defined(__OS2PM__) + /* Play safe: compare visual IDs, not Visual*'s. */ + if (newcmap->visual->visualid == oldcmap->visual->visualid) { +#endif + /* Visuals match! "Copy" by reference... */ + __glutFreeColormap(oldcmap); + newcmap->refcnt++; + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + __glutCurrentWindow->colormap = newcmap; + __glutCurrentWindow->cmap = newcmap->cmap; + } else { + __glutCurrentWindow->overlay->colormap = newcmap; + __glutCurrentWindow->overlay->cmap = newcmap->cmap; + } + XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin, + newcmap->cmap); +#if !defined(_WIN32) && !defined(__OS2PM__) + __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK); +bla bla bla + + } else { + GLUTcolormap *copycmap; + XColor color; + int i, last; + + /* Visuals different - need a distinct X colormap! */ + copycmap = __glutAssociateNewColormap(dstvis); + /* Wouldn't it be nice if XCopyColormapAndFree could be + told not to free the old colormap's entries! */ + last = newcmap->size; + if (last > copycmap->size) { + last = copycmap->size; + } + for (i = last - 1; i >= 0; i--) { + if (newcmap->cells[i].component[GLUT_RED] >= 0.0) { + color.pixel = i; + copycmap->cells[i].component[GLUT_RED] = + newcmap->cells[i].component[GLUT_RED]; + color.red = (GLfloat) 0xffff * + newcmap->cells[i].component[GLUT_RED]; + copycmap->cells[i].component[GLUT_GREEN] = + newcmap->cells[i].component[GLUT_GREEN]; + color.green = (GLfloat) 0xffff * + newcmap->cells[i].component[GLUT_GREEN]; + copycmap->cells[i].component[GLUT_BLUE] = + newcmap->cells[i].component[GLUT_BLUE]; + color.blue = (GLfloat) 0xffff * + newcmap->cells[i].component[GLUT_BLUE]; + color.flags = DoRed | DoGreen | DoBlue; + XStoreColor(__glutDisplay, copycmap->cmap, &color); + } + } + } +#endif +} +/* ENDCENTRY */
\ No newline at end of file diff --git a/src/glut/os2/glut_gamemode.cpp b/src/glut/os2/glut_gamemode.cpp index 50185d7b9d4..39918fdf39b 100644 --- a/src/glut/os2/glut_gamemode.cpp +++ b/src/glut/os2/glut_gamemode.cpp @@ -1,680 +1,680 @@ -
-/* Copyright (c) Mark J. Kilgard, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "glutint.h"
-
-#if !defined(_WIN32) && !defined(__OS2__)
-#include <X11/Xlib.h>
-#include <X11/Xatom.h>
-
-/* SGI optimization introduced in IRIX 6.3 to avoid X server
- round trips for interning common X atoms. */
-#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
-#include <X11/SGIFastAtom.h>
-#else
-#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
-#endif
-#endif /* not _WIN32 */
-
-int __glutDisplaySettingsChanged = 0;
-static DisplayMode *dmodes, *currentDm = NULL;
-static int ndmodes = -1;
-GLUTwindow *__glutGameModeWindow = NULL;
-
-#ifdef TEST
-static char *compstr[] =
-{
- "none", "=", "!=", "<=", ">=", ">", "<", "~"
-};
-static char *capstr[] =
-{
- "width", "height", "bpp", "hertz", "num"
-};
-#endif
-
-#if defined(__OS2__)
-void
-#else
-void __cdecl
-#endif
-__glutCloseDownGameMode(void)
-{
- if (__glutDisplaySettingsChanged) {
-#ifdef _WIN32
- /* Assumes that display settings have been changed, that
- is __glutDisplaySettingsChanged is true. */
- ChangeDisplaySettings(NULL, 0);
-#endif
- __glutDisplaySettingsChanged = 0;
- }
- __glutGameModeWindow = NULL;
-}
-
-void GLUTAPIENTRY
-glutLeaveGameMode(void)
-{
- if (__glutGameModeWindow == NULL) {
- __glutWarning("not in game mode so cannot leave game mode");
- return;
- }
- __glutDestroyWindow(__glutGameModeWindow,
- __glutGameModeWindow);
- XFlush(__glutDisplay);
- __glutGameModeWindow = NULL;
-}
-
-#ifdef _WIN32
-
-/* Same values as from MSDN's SetDisp.c example. */
-#define MIN_WIDTH 400
-#define MIN_FREQUENCY 60
-
-static void
-initGameModeSupport(void)
-{
- DEVMODE dm;
- DWORD mode;
- int i;
-
- if (ndmodes >= 0) {
- /* ndmodes is initially -1 to indicate no
- dmodes allocated yet. */
- return;
- }
-
- /* Determine how many display modes there are. */
- ndmodes = 0;
- mode = 0;
- while (EnumDisplaySettings(NULL, mode, &dm)) {
- if (dm.dmPelsWidth >= MIN_WIDTH &&
- (dm.dmDisplayFrequency == 0 ||
- dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
- ndmodes++;
- }
- mode++;
- }
-
- /* Allocate memory for a list of all the display modes. */
- dmodes = (DisplayMode*)
- malloc(ndmodes * sizeof(DisplayMode));
-
- /* Now that we know how many display modes to expect,
- enumerate them again and save the information in
- the list we allocated above. */
- i = 0;
- mode = 0;
- while (EnumDisplaySettings(NULL, mode, &dm)) {
- /* Try to reject any display settings that seem unplausible. */
- if (dm.dmPelsWidth >= MIN_WIDTH &&
- (dm.dmDisplayFrequency == 0 ||
- dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
- dmodes[i].devmode = dm;
- dmodes[i].valid = 1; /* XXX Not used for now. */
- dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth;
- dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight;
- dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel;
- if (dm.dmDisplayFrequency == 0) {
- /* Guess a reasonable guess. */
- /* Lame Windows 95 version of EnumDisplaySettings. */
- dmodes[i].cap[DM_HERTZ] = 60;
- } else {
- dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency;
- }
- i++;
- }
- mode++;
- }
-
- assert(i == ndmodes);
-}
-
-#else
-
-/* X Windows version of initGameModeSupport. */
-static void
-initGameModeSupport(void)
-{
- if (ndmodes >= 0) {
- /* ndmodes is initially -1 to indicate no
- dmodes allocated yet. */
- return;
- }
-
- /* Determine how many display modes there are. */
- ndmodes = 0;
-}
-
-#endif
-
-/* This routine is based on similiar code in glut_dstr.c */
-static DisplayMode *
-findMatch(DisplayMode * dmodes, int ndmodes,
- Criterion * criteria, int ncriteria)
-{
- DisplayMode *found;
- int *bestScore, *thisScore;
- int i, j, numok, result = 0, worse, better;
-
- found = NULL;
- numok = 1; /* "num" capability is indexed from 1,
- not 0. */
-
- /* XXX alloca canidate. */
- bestScore = (int *) malloc(ncriteria * sizeof(int));
- if (!bestScore) {
- __glutFatalError("out of memory.");
- }
- for (j = 0; j < ncriteria; j++) {
- /* Very negative number. */
- bestScore[j] = -32768;
- }
-
- /* XXX alloca canidate. */
- thisScore = (int *) malloc(ncriteria * sizeof(int));
- if (!thisScore) {
- __glutFatalError("out of memory.");
- }
-
- for (i = 0; i < ndmodes; i++) {
- if (dmodes[i].valid) {
- worse = 0;
- better = 0;
-
- for (j = 0; j < ncriteria; j++) {
- int cap, cvalue, dvalue;
-
- cap = criteria[j].capability;
- cvalue = criteria[j].value;
- if (cap == NUM) {
- dvalue = numok;
- } else {
- dvalue = dmodes[i].cap[cap];
- }
-#ifdef TEST
- if (verbose)
- printf(" %s %s %d to %d\n",
- capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue);
-#endif
- switch (criteria[j].comparison) {
- case EQ:
- result = cvalue == dvalue;
- thisScore[j] = 1;
- break;
- case NEQ:
- result = cvalue != dvalue;
- thisScore[j] = 1;
- break;
- case LT:
- result = dvalue < cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case GT:
- result = dvalue > cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case LTE:
- result = dvalue <= cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case GTE:
- result = (dvalue >= cvalue);
- thisScore[j] = dvalue - cvalue;
- break;
- case MIN:
- result = dvalue >= cvalue;
- thisScore[j] = cvalue - dvalue;
- break;
- }
-
-#ifdef TEST
- if (verbose)
- printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]);
-#endif
-
- if (result) {
- if (better || thisScore[j] > bestScore[j]) {
- better = 1;
- } else if (thisScore[j] == bestScore[j]) {
- /* Keep looking. */
- } else {
- goto nextDM;
- }
- } else {
- if (cap == NUM) {
- worse = 1;
- } else {
- goto nextDM;
- }
- }
-
- }
-
- if (better && !worse) {
- found = &dmodes[i];
- for (j = 0; j < ncriteria; j++) {
- bestScore[j] = thisScore[j];
- }
- }
- numok++;
-
- nextDM:;
-
- }
- }
- free(bestScore);
- free(thisScore);
- return found;
-}
-
-/**
- * Parses strings in the form of:
- * 800x600
- * 800x600:16
- * 800x600@60
- * 800x600:16@60
- * @60
- * :16
- * :16@60
- * NOTE that @ before : is not parsed.
- */
-static int
-specialCaseParse(char *word, Criterion * criterion, int mask)
-{
- char *xstr, *response;
- int got;
- int width, height, bpp, hertz;
-
- switch(word[0]) {
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9':
- /* The WWWxHHH case. */
- if (mask & (1 << DM_WIDTH)) {
- return -1;
- }
- xstr = strpbrk(&word[1], "x");
- if (xstr) {
- width = (int) strtol(word, &response, 0);
- if (response == word || response[0] != 'x') {
- /* Not a valid number OR needs to be followed by 'x'. */
- return -1;
- }
- height = (int) strtol(&xstr[1], &response, 0);
- if (response == &xstr[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_WIDTH;
- criterion[0].comparison = EQ;
- criterion[0].value = width;
- criterion[1].capability = DM_HEIGHT;
- criterion[1].comparison = EQ;
- criterion[1].value = height;
- got = specialCaseParse(response,
- &criterion[2], 1 << DM_WIDTH);
- if (got >= 0) {
- return got + 2;
- } else {
- return -1;
- }
- }
- return -1;
- case ':':
- /* The :BPP case. */
- if (mask & (1 << DM_PIXEL_DEPTH)) {
- return -1;
- }
- bpp = (int) strtol(&word[1], &response, 0);
- if (response == &word[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_PIXEL_DEPTH;
- criterion[0].comparison = EQ;
- criterion[0].value = bpp;
- got = specialCaseParse(response,
- &criterion[1], (1 << DM_WIDTH) | (1 << DM_PIXEL_DEPTH));
- if (got >= 0) {
- return got + 1;
- } else {
- return -1;
- }
- case '@':
- /* The @HZ case. */
- if (mask & (1 << DM_HERTZ)) {
- return -1;
- }
- hertz = (int) strtol(&word[1], &response, 0);
- if (response == &word[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_HERTZ;
- criterion[0].comparison = EQ;
- criterion[0].value = hertz;
- got = specialCaseParse(response,
- &criterion[1], ~DM_HERTZ);
- if (got >= 0) {
- return got + 1;
- } else {
- return -1;
- }
- case '\0':
- return 0;
- }
- return -1;
-}
-
-/* This routine is based on similiar code in glut_dstr.c */
-static int
-parseCriteria(char *word, Criterion * criterion)
-{
- char *cstr, *vstr, *response;
- int comparator, value = 0;
-
- cstr = strpbrk(word, "=><!~");
- if (cstr) {
- switch (cstr[0]) {
- case '=':
- comparator = EQ;
- vstr = &cstr[1];
- break;
- case '~':
- comparator = MIN;
- vstr = &cstr[1];
- break;
- case '>':
- if (cstr[1] == '=') {
- comparator = GTE;
- vstr = &cstr[2];
- } else {
- comparator = GT;
- vstr = &cstr[1];
- }
- break;
- case '<':
- if (cstr[1] == '=') {
- comparator = LTE;
- vstr = &cstr[2];
- } else {
- comparator = LT;
- vstr = &cstr[1];
- }
- break;
- case '!':
- if (cstr[1] == '=') {
- comparator = NEQ;
- vstr = &cstr[2];
- } else {
- return -1;
- }
- break;
- default:
- return -1;
- }
- value = (int) strtol(vstr, &response, 0);
- if (response == vstr) {
- /* Not a valid number. */
- return -1;
- }
- *cstr = '\0';
- } else {
- comparator = NONE;
- }
- switch (word[0]) {
- case 'b':
- if (!strcmp(word, "bpp")) {
- criterion[0].capability = DM_PIXEL_DEPTH;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'h':
- if (!strcmp(word, "height")) {
- criterion[0].capability = DM_HEIGHT;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- if (!strcmp(word, "hertz")) {
- criterion[0].capability = DM_HERTZ;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'n':
- if (!strcmp(word, "num")) {
- criterion[0].capability = DM_NUM;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'w':
- if (!strcmp(word, "width")) {
- criterion[0].capability = DM_WIDTH;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- }
- if (comparator == NONE) {
- return specialCaseParse(word, criterion, 0);
- }
- return -1;
-}
-
-/* This routine is based on similiar code in glut_dstr.c */
-static Criterion *
-parseDisplayString(const char *display, int *ncriteria)
-{
- Criterion *criteria = NULL;
- int n, parsed;
- char *copy, *word;
-
- copy = __glutStrdup(display);
- /* Attempt to estimate how many criteria entries should be
- needed. */
- n = 0;
- word = strtok(copy, " \t");
- while (word) {
- n++;
- word = strtok(NULL, " \t");
- }
- /* Allocate number of words of criteria. A word
- could contain as many as four criteria in the
- worst case. Example: 800x600:16@60 */
- criteria = (Criterion *) malloc(4 * n * sizeof(Criterion));
- if (!criteria) {
- __glutFatalError("out of memory.");
- }
-
- /* Re-copy the copy of the display string. */
- strcpy(copy, display);
-
- n = 0;
- word = strtok(copy, " \t");
- while (word) {
- parsed = parseCriteria(word, &criteria[n]);
- if (parsed >= 0) {
- n += parsed;
- } else {
- __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word);
- }
- word = strtok(NULL, " \t");
- }
-
- free(copy);
- *ncriteria = n;
- return criteria;
-}
-
-void GLUTAPIENTRY
-glutGameModeString(const char *string)
-{
- Criterion *criteria;
- int ncriteria;
-
- initGameModeSupport();
- criteria = parseDisplayString(string, &ncriteria);
- currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria);
- free(criteria);
-}
-
-int GLUTAPIENTRY
-glutEnterGameMode(void)
-{
- GLUTwindow *window;
- int width, height;
- Window win;
-
- if (__glutMappedMenu) {
- __glutFatalUsage("entering game mode not allowed while menus in use");
- }
- if (__glutGameModeWindow) {
- /* Already in game mode, so blow away game mode
- window so apps can change resolutions. */
- window = __glutGameModeWindow;
- /* Setting the game mode window to NULL tricks
- the window destroy code into not undoing the
- screen display change since we plan on immediately
- doing another mode change. */
- __glutGameModeWindow = NULL;
- __glutDestroyWindow(window, window);
- }
-
- /* Assume default screen size until we find out if we
- can actually change the display settings. */
- width = __glutScreenWidth;
- height = __glutScreenHeight;
-
- if (currentDm) {
-#ifdef _WIN32
- LONG status;
- static int registered = 0;
-
- status = ChangeDisplaySettings(¤tDm->devmode,
- CDS_FULLSCREEN);
- if (status == DISP_CHANGE_SUCCESSFUL) {
- __glutDisplaySettingsChanged = 1;
- width = currentDm->cap[DM_WIDTH];
- height = currentDm->cap[DM_HEIGHT];
- if (!registered) {
- atexit(__glutCloseDownGameMode);
- registered = 1;
- }
- } else {
- /* Switch back to default resolution. */
- ChangeDisplaySettings(NULL, 0);
- }
-#endif
- }
-
- window = __glutCreateWindow(NULL, 0, 0,
- width, height, /* game mode */ 1);
- win = window->win;
-
-#if !defined(_WIN32) && !defined(__OS2__)
- if (__glutMotifHints == None) {
- __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
- SGI_XA__MOTIF_WM_HINTS, 0);
- if (__glutMotifHints == None) {
- __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
- }
- }
-
- /* Game mode window is a toplevel window. */
- XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
-#endif
-
- /* Schedule the fullscreen property to be added and to
- make sure the window is configured right. Win32
- doesn't need this. */
- window->desiredX = 0;
- window->desiredY = 0;
- window->desiredWidth = width;
- window->desiredHeight = height;
- window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
-#ifdef _WIN32
- /* Win32 does not want to use GLUT_FULL_SCREEN_WORK
- for game mode because we need to be maximizing
- the window in game mode, not just sizing it to
- take up the full screen. The Win32-ness of game
- mode happens when you pass 1 in the gameMode parameter
- to __glutCreateWindow above. A gameMode of creates
- a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW
- window. WS_POPUP ensures the taskbar is hidden. */
- __glutPutOnWorkList(window,
- GLUT_CONFIGURE_WORK);
-#else
- __glutPutOnWorkList(window,
- GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
-#endif
-
- __glutGameModeWindow = window;
- return window->num + 1;
-}
-
-int GLUTAPIENTRY
-glutGameModeGet(GLenum mode)
-{
- switch (mode) {
- case GLUT_GAME_MODE_ACTIVE:
- return __glutGameModeWindow != NULL;
- case GLUT_GAME_MODE_POSSIBLE:
- return currentDm != NULL;
- case GLUT_GAME_MODE_WIDTH:
- return currentDm ? currentDm->cap[DM_WIDTH] : -1;
- case GLUT_GAME_MODE_HEIGHT:
- return currentDm ? currentDm->cap[DM_HEIGHT] : -1;
- case GLUT_GAME_MODE_PIXEL_DEPTH:
- return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1;
- case GLUT_GAME_MODE_REFRESH_RATE:
- return currentDm ? currentDm->cap[DM_HERTZ] : -1;
- case GLUT_GAME_MODE_DISPLAY_CHANGED:
- return __glutDisplaySettingsChanged;
- default:
- return -1;
- }
-}
+ +/* Copyright (c) Mark J. Kilgard, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "glutint.h" + +#if !defined(_WIN32) && !defined(__OS2__) +#include <X11/Xlib.h> +#include <X11/Xatom.h> + +/* SGI optimization introduced in IRIX 6.3 to avoid X server + round trips for interning common X atoms. */ +#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS) +#include <X11/SGIFastAtom.h> +#else +#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how) +#endif +#endif /* not _WIN32 */ + +int __glutDisplaySettingsChanged = 0; +static DisplayMode *dmodes, *currentDm = NULL; +static int ndmodes = -1; +GLUTwindow *__glutGameModeWindow = NULL; + +#ifdef TEST +static char *compstr[] = +{ + "none", "=", "!=", "<=", ">=", ">", "<", "~" +}; +static char *capstr[] = +{ + "width", "height", "bpp", "hertz", "num" +}; +#endif + +#if defined(__OS2__) +void +#else +void __cdecl +#endif +__glutCloseDownGameMode(void) +{ + if (__glutDisplaySettingsChanged) { +#ifdef _WIN32 + /* Assumes that display settings have been changed, that + is __glutDisplaySettingsChanged is true. */ + ChangeDisplaySettings(NULL, 0); +#endif + __glutDisplaySettingsChanged = 0; + } + __glutGameModeWindow = NULL; +} + +void GLUTAPIENTRY +glutLeaveGameMode(void) +{ + if (__glutGameModeWindow == NULL) { + __glutWarning("not in game mode so cannot leave game mode"); + return; + } + __glutDestroyWindow(__glutGameModeWindow, + __glutGameModeWindow); + XFlush(__glutDisplay); + __glutGameModeWindow = NULL; +} + +#ifdef _WIN32 + +/* Same values as from MSDN's SetDisp.c example. */ +#define MIN_WIDTH 400 +#define MIN_FREQUENCY 60 + +static void +initGameModeSupport(void) +{ + DEVMODE dm; + DWORD mode; + int i; + + if (ndmodes >= 0) { + /* ndmodes is initially -1 to indicate no + dmodes allocated yet. */ + return; + } + + /* Determine how many display modes there are. */ + ndmodes = 0; + mode = 0; + while (EnumDisplaySettings(NULL, mode, &dm)) { + if (dm.dmPelsWidth >= MIN_WIDTH && + (dm.dmDisplayFrequency == 0 || + dm.dmDisplayFrequency >= MIN_FREQUENCY)) { + ndmodes++; + } + mode++; + } + + /* Allocate memory for a list of all the display modes. */ + dmodes = (DisplayMode*) + malloc(ndmodes * sizeof(DisplayMode)); + + /* Now that we know how many display modes to expect, + enumerate them again and save the information in + the list we allocated above. */ + i = 0; + mode = 0; + while (EnumDisplaySettings(NULL, mode, &dm)) { + /* Try to reject any display settings that seem unplausible. */ + if (dm.dmPelsWidth >= MIN_WIDTH && + (dm.dmDisplayFrequency == 0 || + dm.dmDisplayFrequency >= MIN_FREQUENCY)) { + dmodes[i].devmode = dm; + dmodes[i].valid = 1; /* XXX Not used for now. */ + dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth; + dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight; + dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel; + if (dm.dmDisplayFrequency == 0) { + /* Guess a reasonable guess. */ + /* Lame Windows 95 version of EnumDisplaySettings. */ + dmodes[i].cap[DM_HERTZ] = 60; + } else { + dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency; + } + i++; + } + mode++; + } + + assert(i == ndmodes); +} + +#else + +/* X Windows version of initGameModeSupport. */ +static void +initGameModeSupport(void) +{ + if (ndmodes >= 0) { + /* ndmodes is initially -1 to indicate no + dmodes allocated yet. */ + return; + } + + /* Determine how many display modes there are. */ + ndmodes = 0; +} + +#endif + +/* This routine is based on similiar code in glut_dstr.c */ +static DisplayMode * +findMatch(DisplayMode * dmodes, int ndmodes, + Criterion * criteria, int ncriteria) +{ + DisplayMode *found; + int *bestScore, *thisScore; + int i, j, numok, result = 0, worse, better; + + found = NULL; + numok = 1; /* "num" capability is indexed from 1, + not 0. */ + + /* XXX alloca canidate. */ + bestScore = (int *) malloc(ncriteria * sizeof(int)); + if (!bestScore) { + __glutFatalError("out of memory."); + } + for (j = 0; j < ncriteria; j++) { + /* Very negative number. */ + bestScore[j] = -32768; + } + + /* XXX alloca canidate. */ + thisScore = (int *) malloc(ncriteria * sizeof(int)); + if (!thisScore) { + __glutFatalError("out of memory."); + } + + for (i = 0; i < ndmodes; i++) { + if (dmodes[i].valid) { + worse = 0; + better = 0; + + for (j = 0; j < ncriteria; j++) { + int cap, cvalue, dvalue; + + cap = criteria[j].capability; + cvalue = criteria[j].value; + if (cap == NUM) { + dvalue = numok; + } else { + dvalue = dmodes[i].cap[cap]; + } +#ifdef TEST + if (verbose) + printf(" %s %s %d to %d\n", + capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue); +#endif + switch (criteria[j].comparison) { + case EQ: + result = cvalue == dvalue; + thisScore[j] = 1; + break; + case NEQ: + result = cvalue != dvalue; + thisScore[j] = 1; + break; + case LT: + result = dvalue < cvalue; + thisScore[j] = dvalue - cvalue; + break; + case GT: + result = dvalue > cvalue; + thisScore[j] = dvalue - cvalue; + break; + case LTE: + result = dvalue <= cvalue; + thisScore[j] = dvalue - cvalue; + break; + case GTE: + result = (dvalue >= cvalue); + thisScore[j] = dvalue - cvalue; + break; + case MIN: + result = dvalue >= cvalue; + thisScore[j] = cvalue - dvalue; + break; + } + +#ifdef TEST + if (verbose) + printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]); +#endif + + if (result) { + if (better || thisScore[j] > bestScore[j]) { + better = 1; + } else if (thisScore[j] == bestScore[j]) { + /* Keep looking. */ + } else { + goto nextDM; + } + } else { + if (cap == NUM) { + worse = 1; + } else { + goto nextDM; + } + } + + } + + if (better && !worse) { + found = &dmodes[i]; + for (j = 0; j < ncriteria; j++) { + bestScore[j] = thisScore[j]; + } + } + numok++; + + nextDM:; + + } + } + free(bestScore); + free(thisScore); + return found; +} + +/** + * Parses strings in the form of: + * 800x600 + * 800x600:16 + * 800x600@60 + * 800x600:16@60 + * @60 + * :16 + * :16@60 + * NOTE that @ before : is not parsed. + */ +static int +specialCaseParse(char *word, Criterion * criterion, int mask) +{ + char *xstr, *response; + int got; + int width, height, bpp, hertz; + + switch(word[0]) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + /* The WWWxHHH case. */ + if (mask & (1 << DM_WIDTH)) { + return -1; + } + xstr = strpbrk(&word[1], "x"); + if (xstr) { + width = (int) strtol(word, &response, 0); + if (response == word || response[0] != 'x') { + /* Not a valid number OR needs to be followed by 'x'. */ + return -1; + } + height = (int) strtol(&xstr[1], &response, 0); + if (response == &xstr[1]) { + /* Not a valid number. */ + return -1; + } + criterion[0].capability = DM_WIDTH; + criterion[0].comparison = EQ; + criterion[0].value = width; + criterion[1].capability = DM_HEIGHT; + criterion[1].comparison = EQ; + criterion[1].value = height; + got = specialCaseParse(response, + &criterion[2], 1 << DM_WIDTH); + if (got >= 0) { + return got + 2; + } else { + return -1; + } + } + return -1; + case ':': + /* The :BPP case. */ + if (mask & (1 << DM_PIXEL_DEPTH)) { + return -1; + } + bpp = (int) strtol(&word[1], &response, 0); + if (response == &word[1]) { + /* Not a valid number. */ + return -1; + } + criterion[0].capability = DM_PIXEL_DEPTH; + criterion[0].comparison = EQ; + criterion[0].value = bpp; + got = specialCaseParse(response, + &criterion[1], (1 << DM_WIDTH) | (1 << DM_PIXEL_DEPTH)); + if (got >= 0) { + return got + 1; + } else { + return -1; + } + case '@': + /* The @HZ case. */ + if (mask & (1 << DM_HERTZ)) { + return -1; + } + hertz = (int) strtol(&word[1], &response, 0); + if (response == &word[1]) { + /* Not a valid number. */ + return -1; + } + criterion[0].capability = DM_HERTZ; + criterion[0].comparison = EQ; + criterion[0].value = hertz; + got = specialCaseParse(response, + &criterion[1], ~DM_HERTZ); + if (got >= 0) { + return got + 1; + } else { + return -1; + } + case '\0': + return 0; + } + return -1; +} + +/* This routine is based on similiar code in glut_dstr.c */ +static int +parseCriteria(char *word, Criterion * criterion) +{ + char *cstr, *vstr, *response; + int comparator, value = 0; + + cstr = strpbrk(word, "=><!~"); + if (cstr) { + switch (cstr[0]) { + case '=': + comparator = EQ; + vstr = &cstr[1]; + break; + case '~': + comparator = MIN; + vstr = &cstr[1]; + break; + case '>': + if (cstr[1] == '=') { + comparator = GTE; + vstr = &cstr[2]; + } else { + comparator = GT; + vstr = &cstr[1]; + } + break; + case '<': + if (cstr[1] == '=') { + comparator = LTE; + vstr = &cstr[2]; + } else { + comparator = LT; + vstr = &cstr[1]; + } + break; + case '!': + if (cstr[1] == '=') { + comparator = NEQ; + vstr = &cstr[2]; + } else { + return -1; + } + break; + default: + return -1; + } + value = (int) strtol(vstr, &response, 0); + if (response == vstr) { + /* Not a valid number. */ + return -1; + } + *cstr = '\0'; + } else { + comparator = NONE; + } + switch (word[0]) { + case 'b': + if (!strcmp(word, "bpp")) { + criterion[0].capability = DM_PIXEL_DEPTH; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + case 'h': + if (!strcmp(word, "height")) { + criterion[0].capability = DM_HEIGHT; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + if (!strcmp(word, "hertz")) { + criterion[0].capability = DM_HERTZ; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + case 'n': + if (!strcmp(word, "num")) { + criterion[0].capability = DM_NUM; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + case 'w': + if (!strcmp(word, "width")) { + criterion[0].capability = DM_WIDTH; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + } + if (comparator == NONE) { + return specialCaseParse(word, criterion, 0); + } + return -1; +} + +/* This routine is based on similiar code in glut_dstr.c */ +static Criterion * +parseDisplayString(const char *display, int *ncriteria) +{ + Criterion *criteria = NULL; + int n, parsed; + char *copy, *word; + + copy = __glutStrdup(display); + /* Attempt to estimate how many criteria entries should be + needed. */ + n = 0; + word = strtok(copy, " \t"); + while (word) { + n++; + word = strtok(NULL, " \t"); + } + /* Allocate number of words of criteria. A word + could contain as many as four criteria in the + worst case. Example: 800x600:16@60 */ + criteria = (Criterion *) malloc(4 * n * sizeof(Criterion)); + if (!criteria) { + __glutFatalError("out of memory."); + } + + /* Re-copy the copy of the display string. */ + strcpy(copy, display); + + n = 0; + word = strtok(copy, " \t"); + while (word) { + parsed = parseCriteria(word, &criteria[n]); + if (parsed >= 0) { + n += parsed; + } else { + __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word); + } + word = strtok(NULL, " \t"); + } + + free(copy); + *ncriteria = n; + return criteria; +} + +void GLUTAPIENTRY +glutGameModeString(const char *string) +{ + Criterion *criteria; + int ncriteria; + + initGameModeSupport(); + criteria = parseDisplayString(string, &ncriteria); + currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria); + free(criteria); +} + +int GLUTAPIENTRY +glutEnterGameMode(void) +{ + GLUTwindow *window; + int width, height; + Window win; + + if (__glutMappedMenu) { + __glutFatalUsage("entering game mode not allowed while menus in use"); + } + if (__glutGameModeWindow) { + /* Already in game mode, so blow away game mode + window so apps can change resolutions. */ + window = __glutGameModeWindow; + /* Setting the game mode window to NULL tricks + the window destroy code into not undoing the + screen display change since we plan on immediately + doing another mode change. */ + __glutGameModeWindow = NULL; + __glutDestroyWindow(window, window); + } + + /* Assume default screen size until we find out if we + can actually change the display settings. */ + width = __glutScreenWidth; + height = __glutScreenHeight; + + if (currentDm) { +#ifdef _WIN32 + LONG status; + static int registered = 0; + + status = ChangeDisplaySettings(¤tDm->devmode, + CDS_FULLSCREEN); + if (status == DISP_CHANGE_SUCCESSFUL) { + __glutDisplaySettingsChanged = 1; + width = currentDm->cap[DM_WIDTH]; + height = currentDm->cap[DM_HEIGHT]; + if (!registered) { + atexit(__glutCloseDownGameMode); + registered = 1; + } + } else { + /* Switch back to default resolution. */ + ChangeDisplaySettings(NULL, 0); + } +#endif + } + + window = __glutCreateWindow(NULL, 0, 0, + width, height, /* game mode */ 1); + win = window->win; + +#if !defined(_WIN32) && !defined(__OS2__) + if (__glutMotifHints == None) { + __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS", + SGI_XA__MOTIF_WM_HINTS, 0); + if (__glutMotifHints == None) { + __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS."); + } + } + + /* Game mode window is a toplevel window. */ + XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1); +#endif + + /* Schedule the fullscreen property to be added and to + make sure the window is configured right. Win32 + doesn't need this. */ + window->desiredX = 0; + window->desiredY = 0; + window->desiredWidth = width; + window->desiredHeight = height; + window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight; +#ifdef _WIN32 + /* Win32 does not want to use GLUT_FULL_SCREEN_WORK + for game mode because we need to be maximizing + the window in game mode, not just sizing it to + take up the full screen. The Win32-ness of game + mode happens when you pass 1 in the gameMode parameter + to __glutCreateWindow above. A gameMode of creates + a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW + window. WS_POPUP ensures the taskbar is hidden. */ + __glutPutOnWorkList(window, + GLUT_CONFIGURE_WORK); +#else + __glutPutOnWorkList(window, + GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK); +#endif + + __glutGameModeWindow = window; + return window->num + 1; +} + +int GLUTAPIENTRY +glutGameModeGet(GLenum mode) +{ + switch (mode) { + case GLUT_GAME_MODE_ACTIVE: + return __glutGameModeWindow != NULL; + case GLUT_GAME_MODE_POSSIBLE: + return currentDm != NULL; + case GLUT_GAME_MODE_WIDTH: + return currentDm ? currentDm->cap[DM_WIDTH] : -1; + case GLUT_GAME_MODE_HEIGHT: + return currentDm ? currentDm->cap[DM_HEIGHT] : -1; + case GLUT_GAME_MODE_PIXEL_DEPTH: + return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1; + case GLUT_GAME_MODE_REFRESH_RATE: + return currentDm ? currentDm->cap[DM_HERTZ] : -1; + case GLUT_GAME_MODE_DISPLAY_CHANGED: + return __glutDisplaySettingsChanged; + default: + return -1; + } +}
\ No newline at end of file diff --git a/src/glut/os2/glut_win.cpp b/src/glut/os2/glut_win.cpp index 82abba87e48..53ff5d5d953 100644 --- a/src/glut/os2/glut_win.cpp +++ b/src/glut/os2/glut_win.cpp @@ -1,1221 +1,1221 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-#if defined(__OS2__)
-#define POKA 0
- #include "WarpGL.h"
- #include "glutos2.h"
- #include "glutint.h"
-
- #include "gl\os2mesa.h"
-
-//
-//define for resource id for main GLUT window, in samples it is defined in GL_TEST.h
- #define ID_WINDOW 256
-
- int evglSetPixelFormat(int iPixelFormat);
- HPS hpsCurrent;
-
-#elif !defined(_WIN32)
-
-#include <X11/Xlib.h>
-#include <X11/Xatom.h>
-#endif
-
-#include "glutint.h"
-
-GLUTwindow *__glutCurrentWindow = NULL;
-GLUTwindow **__glutWindowList = NULL;
-int __glutWindowListSize = 0;
-#if !defined(_WIN32) && !defined(__OS2__)
-GLUTstale *__glutStaleWindowList = NULL;
-#endif
-GLUTwindow *__glutMenuWindow = NULL;
-
-void (*__glutFreeOverlayFunc) (GLUToverlay *);
-XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
- Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL;
-
-static Criterion requiredWindowCriteria[] =
-{
- {LEVEL, EQ, 0},
- {TRANSPARENT, EQ, 0}
-};
-static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion);
-static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT);
-
-static void
-cleanWindowWorkList(GLUTwindow * window)
-{
- GLUTwindow **pEntry = &__glutWindowWorkList;
- GLUTwindow *entry = __glutWindowWorkList;
-
- /* Tranverse singly-linked window work list look for the
- window. */
- while (entry) {
- if (entry == window) {
- /* Found it; delete it. */
- *pEntry = entry->prevWorkWin;
- return;
- } else {
- pEntry = &entry->prevWorkWin;
- entry = *pEntry;
- }
- }
-}
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
-
-static void
-cleanStaleWindowList(GLUTwindow * window)
-{
- GLUTstale **pEntry = &__glutStaleWindowList;
- GLUTstale *entry = __glutStaleWindowList;
-
- /* Tranverse singly-linked stale window list look for the
- window ID. */
- while (entry) {
- if (entry->window == window) {
- /* Found it; delete it. */
- *pEntry = entry->next;
- free(entry);
- return;
- } else {
- pEntry = &entry->next;
- entry = *pEntry;
- }
- }
-}
-
-#endif
-
-static GLUTwindow *__glutWindowCache = NULL;
-
-GLUTwindow *
-__glutGetWindow(Window win)
-{
- int i;
-
- /* Does win belong to the last window ID looked up? */
- if (__glutWindowCache && (win == __glutWindowCache->win ||
- (__glutWindowCache->overlay && win ==
- __glutWindowCache->overlay->win))) {
- return
- __glutWindowCache;
- }
- /* Otherwise scan the window list looking for the window ID. */
- for (i = 0; i < __glutWindowListSize; i++) {
- if (__glutWindowList[i]) {
- if (win == __glutWindowList[i]->win) {
- __glutWindowCache = __glutWindowList[i];
- return __glutWindowCache;
- }
- if (__glutWindowList[i]->overlay) {
- if (win == __glutWindowList[i]->overlay->win) {
- __glutWindowCache = __glutWindowList[i];
- return __glutWindowCache;
- }
- }
- }
- }
-#if !defined(_WIN32) && !defined(__OS2PM__)
- {
- GLUTstale *entry;
-
- /* Scan through destroyed overlay window IDs for which no
- DestroyNotify has yet been received. */
- for (entry = __glutStaleWindowList; entry; entry = entry->next) {
- if (entry->win == win)
- return entry->window;
- }
- }
-#endif
- return NULL;
-}
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutGetWindow(void)
-{
- if (__glutCurrentWindow) {
- return __glutCurrentWindow->num + 1;
- } else {
- return 0;
- }
-}
-/* ENDCENTRY */
-
-void
-__glutSetWindow(GLUTwindow * window)
-{
- /* It is tempting to try to short-circuit the call to
- glXMakeCurrent if we "know" we are going to make current
- to a window we are already current to. In fact, this
- assumption breaks when GLUT is expected to integrated with
- other OpenGL windowing APIs that also make current to
- OpenGL contexts. Since glXMakeCurrent short-circuits the
- "already bound" case, GLUT avoids the temptation to do so
- too. */
- __glutCurrentWindow = window;
-
- MAKE_CURRENT_LAYER(__glutCurrentWindow);
-
-#if !defined(_WIN32) && !defined(__OS2__)
- /* We should be careful to force a finish between each
- iteration through the GLUT main loop if indirect OpenGL
- contexts are in use; indirect contexts tend to have much
- longer latency because lots of OpenGL extension requests
- can queue up in the X protocol stream. We accomplish this
- by posting GLUT_FINISH_WORK to be done. */
- if (!__glutCurrentWindow->isDirect)
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK);
-#endif
-
- /* If debugging is enabled, we'll want to check this window
- for any OpenGL errors every iteration through the GLUT
- main loop. To accomplish this, we post the
- GLUT_DEBUG_WORK to be done on this window. */
- if (__glutDebug) {
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK);
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetWindow(int win)
-{
- GLUTwindow *window;
-
- if (win < 1 || win > __glutWindowListSize) {
- __glutWarning("glutSetWindow attempted on bogus window.");
- return;
- }
- window = __glutWindowList[win - 1];
- if (!window) {
- __glutWarning("glutSetWindow attempted on bogus window.");
- return;
- }
- __glutSetWindow(window);
-}
-/* ENDCENTRY */
-
-static int
-getUnusedWindowSlot(void)
-{
- int i;
-
- /* Look for allocated, unused slot. */
- for (i = 0; i < __glutWindowListSize; i++) {
- if (!__glutWindowList[i]) {
- return i;
- }
- }
- /* Allocate a new slot. */
- __glutWindowListSize++;
- if (__glutWindowList) {
- __glutWindowList = (GLUTwindow **)
- realloc(__glutWindowList,
- __glutWindowListSize * sizeof(GLUTwindow *));
- } else {
- /* XXX Some realloc's do not correctly perform a malloc
- when asked to perform a realloc on a NULL pointer,
- though the ANSI C library spec requires this. */
- __glutWindowList = (GLUTwindow **)
- malloc(sizeof(GLUTwindow *));
- }
- if (!__glutWindowList)
- __glutFatalError("out of memory.");
- __glutWindowList[__glutWindowListSize - 1] = NULL;
- return __glutWindowListSize - 1;
-}
-
-static XVisualInfo *
-getVisualInfoCI(unsigned int mode)
-{
-#if POKA
- static int bufSizeList[] =
- {16, 12, 8, 4, 2, 1, 0};
- XVisualInfo *vi;
- int list[32];
- int i, n = 0;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- list[n++] = GLX_BUFFER_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_IS_DOUBLE(mode)) {
- list[n++] = GLX_DOUBLEBUFFER;
- }
- if (GLUT_WIND_IS_STEREO(mode)) {
- list[n++] = GLX_STEREO;
- }
- if (GLUT_WIND_HAS_DEPTH(mode)) {
- list[n++] = GLX_DEPTH_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_STENCIL(mode)) {
- list[n++] = GLX_STENCIL_SIZE;
- list[n++] = 1;
- }
- list[n] = (int) None; /* terminate list */
-
- /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the
- "smallest index buffer of at least the specified size".
- This would be reasonable if GLUT allowed the user to
- specify the required buffe size, but GLUT's display mode
- is too simplistic (easy to use?). GLUT should try to find
- the "largest". So start with a large buffer size and
- shrink until we find a matching one that exists. */
-
- for (i = 0; bufSizeList[i]; i++) {
- /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter
- is. */
- list[1] = bufSizeList[i];
- vi = glXChooseVisual(__glutDisplay,
- __glutScreen, list);
- if (vi)
- return vi;
- }
- return NULL;
-#else
- return
- glXChooseVisual(mode);
-
-#endif
-}
-
-static XVisualInfo *
-getVisualInfoRGB(unsigned int mode)
-{
-#if POKA
- int list[32];
- int n = 0;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- /* XXX Would a caching mechanism to minize the calls to
- glXChooseVisual? You'd have to reference count
- XVisualInfo* pointers. Would also have to properly
- interact with glutInitDisplayString. */
-
- list[n++] = GLX_RGBA;
- list[n++] = GLX_RED_SIZE;
- list[n++] = 1;
- list[n++] = GLX_GREEN_SIZE;
- list[n++] = 1;
- list[n++] = GLX_BLUE_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_HAS_ALPHA(mode)) {
- list[n++] = GLX_ALPHA_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_IS_DOUBLE(mode)) {
- list[n++] = GLX_DOUBLEBUFFER;
- }
- if (GLUT_WIND_IS_STEREO(mode)) {
- list[n++] = GLX_STEREO;
- }
- if (GLUT_WIND_HAS_DEPTH(mode)) {
- list[n++] = GLX_DEPTH_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_STENCIL(mode)) {
- list[n++] = GLX_STENCIL_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_ACCUM(mode)) {
- list[n++] = GLX_ACCUM_RED_SIZE;
- list[n++] = 1;
- list[n++] = GLX_ACCUM_GREEN_SIZE;
- list[n++] = 1;
- list[n++] = GLX_ACCUM_BLUE_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_HAS_ALPHA(mode)) {
- list[n++] = GLX_ACCUM_ALPHA_SIZE;
- list[n++] = 1;
- }
- }
-#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample))
- if (GLUT_WIND_IS_MULTISAMPLE(mode)) {
- if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") &&
- !__glutIsSupportedByGLX("GLX_ARB_multisample"))
- return NULL;
-#if defined(GLX_ARB_multisample)
- list[n++] = GLX_SAMPLES_ARB;
-#elif defined(GLX_SGIS_multisample)
- list[n++] = GLX_SAMPLES_SGIS;
-#endif
- /* XXX Is 4 a reasonable minimum acceptable number of
- samples? */
- list[n++] = 4;
- }
-#endif
- list[n] = (int) None; /* terminate list */
-
- return glXChooseVisual(__glutDisplay,
- __glutScreen, list);
-#else /* POKA */
-
- return
- glXChooseVisual(mode);
-
-#endif
-}
-
-XVisualInfo *
-__glutGetVisualInfo(unsigned int mode)
-{
- /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */
- if (GLUT_WIND_IS_LUMINANCE(mode))
- return NULL;
-
- if (GLUT_WIND_IS_RGB(mode))
- return getVisualInfoRGB(mode);
- else
- return getVisualInfoCI(mode);
-}
-
-XVisualInfo *
-__glutDetermineVisual(
- unsigned int displayMode,
- Bool * treatAsSingle,
- XVisualInfo * (getVisualInfo) (unsigned int))
-{
- XVisualInfo *vis;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode);
- vis = getVisualInfo(displayMode);
- if (!vis) {
- /* Fallback cases when can't get exactly what was asked
- for... */
- if (GLUT_WIND_IS_SINGLE(displayMode)) {
- /* If we can't find a single buffered visual, try looking
- for a double buffered visual. We can treat a double
- buffered visual as a single buffer visual by changing
- the draw buffer to GL_FRONT and treating any swap
- buffers as no-ops. */
- displayMode |= GLUT_DOUBLE;
- vis = getVisualInfo(displayMode);
- *treatAsSingle = True;
- }
- if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) {
- /* If we can't seem to get multisampling (ie, not Reality
- Engine class graphics!), go without multisampling. It
- is up to the application to query how many multisamples
- were allocated (0 equals no multisampling) if the
- application is going to use multisampling for more than
- just antialiasing. */
- displayMode &= ~GLUT_MULTISAMPLE;
- vis = getVisualInfo(displayMode);
- }
- }
- return vis;
-}
-
-static void GLUTCALLBACK
-__glutDefaultDisplay(void)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- __glutWarning("The following is a new check for GLUT 3.0; update your code.");
- __glutFatalError(
- "redisplay needed for window %d, but no display callback.",
- __glutCurrentWindow->num + 1);
-}
-
-void GLUTCALLBACK
-__glutDefaultReshape(int width, int height)
-{
- GLUToverlay *overlay;
-
- /* Adjust the viewport of the window (and overlay if one
- exists). */
- MAKE_CURRENT_WINDOW(__glutCurrentWindow);
- glViewport(0, 0, (GLsizei) width, (GLsizei) height);
- overlay = __glutCurrentWindow->overlay;
- if (overlay) {
- MAKE_CURRENT_OVERLAY(overlay);
- glViewport(0, 0, (GLsizei) width, (GLsizei) height);
- }
- /* Make sure we are current to the current layer (application
- should be able to count on the current layer not changing
- unless the application explicitly calls glutUseLayer). */
- MAKE_CURRENT_LAYER(__glutCurrentWindow);
-}
-
-XVisualInfo *
-__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc)
-{
- if (__glutDisplayString) {
-
- /* __glutDisplayString should be NULL except if
- glutInitDisplayString has been called to register a
- different display string. Calling glutInitDisplayString
- means using a string instead of an integer mask determine
- the visual to use. Using the function pointer variable
- __glutDetermineVisualFromString below avoids linking in
- the code for implementing glutInitDisplayString (ie,
- glut_dstr.o) unless glutInitDisplayString gets called by
- the application. */
-
- assert(__glutDetermineVisualFromString);
- *visAlloced = False;
- *fbc = NULL;
- return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle,
- requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc);
- } else {
- *visAlloced = True;
- *fbc = NULL;
- return __glutDetermineVisual(__glutDisplayMode,
- treatAsSingle, __glutGetVisualInfo);
- }
-}
-
-/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */
-GLUTwindow *
-__glutCreateWindow(GLUTwindow * parent,
- int x, int y, int width, int height, int gameMode)
-{
- GLUTwindow *window;
- XSetWindowAttributes wa;
- unsigned long attribMask;
- int winnum;
- int i;
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
- GLXFBConfigSGIX fbc;
-#else
- void *fbc;
-#endif
-
-#if defined(__OS2PM__)
- {
- extern HAB hab; /* PM anchor block handle */
- CLASSINFO classinfo;
-
- if(!WinQueryClassInfo(hab,"GLUT", &classinfo) )
- __glutOpenOS2Connection(NULL);
- }
-#elif defined(_WIN32)
- WNDCLASS wc;
- int style;
-
- if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) {
- __glutOpenWin32Connection(NULL);
- }
-#else
- if (!__glutDisplay) {
- __glutOpenXConnection(NULL);
- }
-#endif
-
-#ifndef __OS2PM__
- if (__glutGameModeWindow) {
- __glutFatalError("cannot create windows in game mode.");
- }
-#endif
-
- winnum = getUnusedWindowSlot();
- window = (GLUTwindow *) malloc(sizeof(GLUTwindow));
- if (!window) {
- __glutFatalError("out of memory.");
- }
- window->num = winnum;
-
-#if defined(__OS2PM__)
- /* Add this new window to the window list. */
- __glutWindowList[winnum] = window;
- window->shownState = -1;
-#endif
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, (void**) &fbc);
- if (!window->vis) {
- __glutFatalError(
- "visual with necessary capabilities not found.");
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
-#endif
- window->eventMask = StructureNotifyMask | ExposureMask;
-
- attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
- wa.background_pixmap = None;
- wa.border_pixel = 0;
- wa.colormap = window->cmap;
- wa.event_mask = window->eventMask;
- if (parent) {
- if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
- wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK;
- attribMask |= CWDontPropagate;
- wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
- } else {
- wa.do_not_propagate_mask = 0;
- }
-
- /* Stash width and height before Win32's __glutAdjustCoords
- possibly overwrites the values. */
- window->width = width;
- window->height = height;
- window->forceReshape = True;
- window->ignoreKeyRepeat = False;
-
-#if defined(__OS2PM__)
-
- { ULONG flStyle=0;
- int ii;
- ERRORID erridErrorCode;/* last error id code */
- extern HAB hab; /* PM anchor block handle */
-
- if (parent) {
- flStyle = WS_CLIPCHILDREN|WS_VISIBLE;
- } else {
- if (gameMode) {
- /* Game mode window should be a WS_POPUP window to
- ensure that the taskbar is hidden by it. A standard
- WS_OVERLAPPEDWINDOW does not hide the task bar. */
- flStyle = FCF_STANDARD | WS_MAXIMIZED;
- } else {
- /* A standard toplevel window with borders and such. */
- flStyle = FCF_STANDARD | WS_CLIPCHILDREN;
-// flStyle = WS_OVERLAPPEDWINDOW;
- }
- }
-{
- HWND hwnd; /* Window */
- ULONG ListBoxId; /* Window id */
- /* (supplied by application) */
-
-
- HWND hwndClient; /* handle to the client */
- HWND hwndFrame; /* handle to the frame */
- PFNWP GenericWndProc;
- FRAMECDATA fcd;
- RECTL rect; /* Boundary rectangle */
-
-
-
-/************************************************/
-// flCreate = (FCF_STANDARD) & ~FCF_TASKLIST;
-/**********************************/
- if (parent)
- { window->frame = NULL;
-
- hwnd = WinCreateWindow(parent->win, /* Parent window */
- "GLUTCHILD", /* Class name */
- "", /* Window text */
- flStyle, /* Window style */
- x, y, /* Position (x,y) */
- width, height, /* Size (width,height) */
- parent->win, /* Owner window */
- HWND_TOP, /* Sibling window */
- 0, /* Window id */
- NULL, /* Control data */
- NULL); /* Pres parameters */
-
- erridErrorCode = WinGetLastError(hab);
- window->win = hwnd;
-
- window->hdc = WinOpenWindowDC(window->win);
- window->hpsBuffer = hpsCurrent;
-
-
- rect.xLeft = x;
- rect.xRight = x+width;
- rect.yBottom = y;
- rect.yTop = y + height;
-
-/***** else parent *****************************/
- } else {
- hwnd = WinCreateStdWindow(HWND_DESKTOP,
- 0, /* WS_VISIBLE frame-window style */
- &flStyle, /* window style */
- "GLUT", /* class name */
- "GLUT",/* window title */
- 0L, /* default client style */
- NULLHANDLE, /* resource in executable file */
- ID_WINDOW, /* resource id */
- &hwndClient); /* receives client window handle */
-
- erridErrorCode = WinGetLastError(hab);
- window->win = hwndClient;
- window->frame = hwnd;
- window->hdc = WinOpenWindowDC(window->win);
-
- window->hpsBuffer = hpsCurrent;
-
-
-/* converts a client window's boundaries into an equivalent frame rectangle */
- rect.xLeft = x;
- rect.xRight = x+width;
- rect.yBottom = y;
- rect.yTop = y + height;
-
- /* calculate equivalent frame boundary from boundary data */
- WinCalcFrameRect(window->frame, &rect, FALSE);
- }
-/***** endof if(parent) *****************************/
-
- /* Must set the XHDC for fake glXChooseVisual & fake
- glXCreateContext & fake XAllocColorCells. */
- XHDC = window->hdc;
- XHWND = window->win;
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, &fbc);
- if (!window->vis)
- { __glutFatalError(
- "pixel format with necessary capabilities not found.");
- }
- { int rc;
- rc = wglChoosePixelFormat(window->hdc, window->vis),
-
-// evglSetPixelFormat(2); /* int iPixelFormat 1 - doublebuffer/2 - single buffer ??*/
- wglSetPixelFormat(window->hdc,rc,window->vis);
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
-
- window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
- None, __glutTryDirect);
-
- WinSetWindowPos(hwnd,
- HWND_TOP,rect.xLeft,rect.yBottom,
- rect.xRight-rect.xLeft, rect.yTop-rect.yBottom,
- SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW|SWP_ZORDER); /* flags*/
-
- /* Make sure subwindows get a windowStatus callback. */
- if (parent)
- WinPostMsg(parent->win, WM_ACTIVATE, 0, 0);
-
- }
-}
-
-#elif defined(_WIN32)
-
- __glutAdjustCoords(parent ? parent->win : NULL,
- &x, &y, &width, &height);
- if (parent) {
- style = WS_CHILD;
- } else {
- if (gameMode) {
- /* Game mode window should be a WS_POPUP window to
- ensure that the taskbar is hidden by it. A standard
- WS_OVERLAPPEDWINDOW does not hide the task bar. */
- style = WS_POPUP | WS_MAXIMIZE;
- } else {
- /* A standard toplevel window with borders and such. */
- style = WS_OVERLAPPEDWINDOW;
- }
- }
- window->win = CreateWindow("GLUT", "GLUT",
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
- x, y, width, height, parent ? parent->win : __glutRoot,
- NULL, GetModuleHandle(NULL), 0);
- window->hdc = GetDC(window->win);
- /* Must set the XHDC for fake glXChooseVisual & fake
- glXCreateContext & fake XAllocColorCells. */
- XHDC = window->hdc;
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, &fbc);
- if (!window->vis) {
- __glutFatalError(
- "pixel format with necessary capabilities not found.");
- }
- if (!SetPixelFormat(window->hdc,
- ChoosePixelFormat(window->hdc, window->vis),
- window->vis)) {
- __glutFatalError("SetPixelFormat failed during window create.");
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
- /* Make sure subwindows get a windowStatus callback. */
- if (parent) {
- PostMessage(parent->win, WM_ACTIVATE, 0, 0);
- }
- window->renderDc = window->hdc;
-#else
- window->win = XCreateWindow(__glutDisplay,
- parent == NULL ? __glutRoot : parent->win,
- x, y, width, height, 0,
- window->vis->depth, InputOutput, window->vis->visual,
- attribMask, &wa);
-#endif
- window->renderWin = window->win;
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
- if (fbc) {
- window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc,
- GLX_RGBA_TYPE_SGIX, None, __glutTryDirect);
- } else
-#endif
-#if defined(__OS2PM__)
-// window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
-// None, __glutTryDirect);
-#else
- window->ctx = glXCreateContext(__glutDisplay, window->vis,
- None, __glutTryDirect);
-#endif
- if (!window->ctx) {
- __glutFatalError(
- "failed to create OpenGL rendering context.");
- }
- window->renderCtx = window->ctx;
-#if !defined(_WIN32) && !defined(__OS2PM__)
- window->isDirect = glXIsDirect(__glutDisplay, window->ctx);
- if (__glutForceDirect) {
- if (!window->isDirect)
- __glutFatalError("direct rendering not possible.");
- }
-#endif
-
- window->parent = parent;
- if (parent) {
- window->siblings = parent->children;
- parent->children = window;
- } else {
- window->siblings = NULL;
- }
- window->overlay = NULL;
- window->children = NULL;
- window->display = __glutDefaultDisplay;
- window->reshape = __glutDefaultReshape;
- window->mouse = NULL;
- window->motion = NULL;
- window->passive = NULL;
- window->entry = NULL;
- window->keyboard = NULL;
- window->keyboardUp = NULL;
- window->windowStatus = NULL;
- window->visibility = NULL;
- window->special = NULL;
- window->specialUp = NULL;
- window->buttonBox = NULL;
- window->dials = NULL;
- window->spaceMotion = NULL;
- window->spaceRotate = NULL;
- window->spaceButton = NULL;
- window->tabletMotion = NULL;
- window->tabletButton = NULL;
-#ifdef _WIN32
- window->joystick = NULL;
- window->joyPollInterval = 0;
-#endif
-
-#if defined(__OS2PM__)
- window->wm_command = NULL;
-#endif
-
- window->tabletPos[0] = -1;
- window->tabletPos[1] = -1;
-#if defined(__OS2PM__)
- if(window->shownState == -1)
- window->shownState = 0;
- window->visState = window->shownState;
-#else
- window->shownState = 0;
- window->visState = -1; /* not VisibilityUnobscured,
- VisibilityPartiallyObscured, or
- VisibilityFullyObscured */
-#endif
- window->entryState = -1; /* not EnterNotify or LeaveNotify */
-
- window->desiredConfMask = 0;
- window->buttonUses = 0;
- window->cursor = GLUT_CURSOR_INHERIT;
-
- /* Setup window to be mapped when glutMainLoop starts. */
- window->workMask = GLUT_MAP_WORK;
-#ifdef _WIN32
- if (gameMode) {
- /* When mapping a game mode window, just show
- the window. We have already created the game
- mode window with a maximize flag at creation
- time. Doing a ShowWindow(window->win, SW_SHOWNORMAL)
- would be wrong for a game mode window since it
- would unmaximize the window. */
- window->desiredMapState = GameModeState;
- } else {
- window->desiredMapState = NormalState;
- }
-#else
- window->desiredMapState = NormalState;
-#endif
- window->prevWorkWin = __glutWindowWorkList;
- __glutWindowWorkList = window;
-
- /* Initially, no menus attached. */
- for (i = 0; i < GLUT_MAX_MENUS; i++) {
- window->menu[i] = 0;
- }
-
- /* Add this new window to the window list. */
- __glutWindowList[winnum] = window;
-
- /* Make the new window the current window. */
- __glutSetWindow(window);
-
- __glutDetermineMesaSwapHackSupport();
-
- if (window->treatAsSingle) {
- /* We do this because either the window really is single
- buffered (in which case this is redundant, but harmless,
- because this is the initial single-buffered context
- state); or we are treating a double buffered window as a
- single-buffered window because the system does not appear
- to export any suitable single- buffered visuals (in which
- the following are necessary). */
- glDrawBuffer(GL_FRONT);
- glReadBuffer(GL_FRONT);
- }
- return window;
-}
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutCreateWindow(const char *title)
-{
- static int firstWindow = 1;
- GLUTwindow *window;
-#if !defined(_WIN32) && !defined(__OS2__)
- XWMHints *wmHints;
-#endif
- Window win;
- XTextProperty textprop;
-
- if (__glutGameModeWindow) {
- __glutFatalError("cannot create windows in game mode.");
- }
- window = __glutCreateWindow(NULL,
- __glutSizeHints.x, __glutSizeHints.y,
- __glutInitWidth, __glutInitHeight,
- /* not game mode */ 0);
- win = window->win;
- /* Setup ICCCM properties. */
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
-#if defined(__OS2__)
- WinSetWindowText(window->frame, (PCSZ)title);
- if (__glutIconic) {
- window->desiredMapState = IconicState;
- }
-#elif defined(_WIN32)
- SetWindowText(win, title);
- if (__glutIconic) {
- window->desiredMapState = IconicState;
- }
-#else
- wmHints = XAllocWMHints();
- wmHints->initial_state =
- __glutIconic ? IconicState : NormalState;
- wmHints->flags = StateHint;
- XSetWMProperties(__glutDisplay, win, &textprop, &textprop,
- /* Only put WM_COMMAND property on first window. */
- firstWindow ? __glutArgv : NULL,
- firstWindow ? __glutArgc : 0,
- &__glutSizeHints, wmHints, NULL);
- XFree(wmHints);
- XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
-#endif
- firstWindow = 0;
- return window->num + 1;
-}
-
-#ifdef _WIN32
-int GLUTAPIENTRY
-__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int))
-{
- __glutExitFunc = exitfunc;
- return glutCreateWindow(title);
-}
-#endif
-
-int GLUTAPIENTRY
-glutCreateSubWindow(int win, int x, int y, int width, int height)
-{
- GLUTwindow *window;
-
- window = __glutCreateWindow(__glutWindowList[win - 1],
- x, y, width, height, /* not game mode */ 0);
-#if !defined(_WIN32) && !defined(__OS2__)
- {
- GLUTwindow *toplevel;
-
- toplevel = __glutToplevelOf(window);
- if (toplevel->cmap != window->cmap) {
- __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
- }
- }
-#endif
- return window->num + 1;
-}
-/* ENDCENTRY */
-
-void
-__glutDestroyWindow(GLUTwindow * window,
- GLUTwindow * initialWindow)
-{
- GLUTwindow **prev, *cur, *parent, *siblings;
-
- /* Recursively destroy any children. */
- cur = window->children;
- while (cur) {
- siblings = cur->siblings;
- __glutDestroyWindow(cur, initialWindow);
- cur = siblings;
- }
- /* Remove from parent's children list (only necessary for
- non-initial windows and subwindows!). */
- parent = window->parent;
- if (parent && parent == initialWindow->parent) {
- prev = &parent->children;
- cur = parent->children;
- while (cur) {
- if (cur == window) {
- *prev = cur->siblings;
- break;
- }
- prev = &(cur->siblings);
- cur = cur->siblings;
- }
- }
- /* Unbind if bound to this window. */
- if (window == __glutCurrentWindow) {
- UNMAKE_CURRENT();
- __glutCurrentWindow = NULL;
- }
- /* Begin tearing down window itself. */
- if (window->overlay) {
- __glutFreeOverlayFunc(window->overlay);
- }
- XDestroyWindow(__glutDisplay, window->win);
- glXDestroyContext(__glutDisplay, window->ctx);
- if (window->colormap) {
- /* Only color index windows have colormap data structure. */
- __glutFreeColormap(window->colormap);
- }
- /* NULLing the __glutWindowList helps detect is a window
- instance has been destroyed, given a window number. */
- __glutWindowList[window->num] = NULL;
-
- /* Cleanup data structures that might contain window. */
- cleanWindowWorkList(window);
-#if !defined(_WIN32) && !defined(__OS2__)
- cleanStaleWindowList(window);
-#endif
- /* Remove window from the "get window cache" if it is there. */
- if (__glutWindowCache == window)
- __glutWindowCache = NULL;
-
- if (window->visAlloced) {
- /* Only free XVisualInfo* gotten from glXChooseVisual. */
- XFree(window->vis);
- }
-
- if (window == __glutGameModeWindow) {
- /* Destroying the game mode window should implicitly
- have GLUT leave game mode. */
- __glutCloseDownGameMode();
- }
-
- free(window);
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutDestroyWindow(int win)
-{
- GLUTwindow *window = __glutWindowList[win - 1];
-
- if (__glutMappedMenu && __glutMenuWindow == window) {
- __glutFatalUsage("destroying menu window not allowed while menus in use");
- }
-#if !defined(_WIN32) && !defined(__OS2__)
- /* If not a toplevel window... */
- if (window->parent) {
- /* Destroying subwindows may change colormap requirements;
- recalculate toplevel window's WM_COLORMAP_WINDOWS
- property. */
- __glutPutOnWorkList(__glutToplevelOf(window->parent),
- GLUT_COLORMAP_WORK);
- }
-#endif
- __glutDestroyWindow(window, window);
- XFlush(__glutDisplay);
-}
-/* ENDCENTRY */
-
-void
-__glutChangeWindowEventMask(long eventMask, Bool add)
-{
- if (add) {
- /* Add eventMask to window's event mask. */
- if ((__glutCurrentWindow->eventMask & eventMask) !=
- eventMask) {
- __glutCurrentWindow->eventMask |= eventMask;
- __glutPutOnWorkList(__glutCurrentWindow,
- GLUT_EVENT_MASK_WORK);
- }
- } else {
- /* Remove eventMask from window's event mask. */
- if (__glutCurrentWindow->eventMask & eventMask) {
- __glutCurrentWindow->eventMask &= ~eventMask;
- __glutPutOnWorkList(__glutCurrentWindow,
- GLUT_EVENT_MASK_WORK);
- }
- }
-}
-
-void GLUTAPIENTRY
-glutDisplayFunc(GLUTdisplayCB displayFunc)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- if (!displayFunc)
- __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code.");
- __glutCurrentWindow->display = displayFunc;
-}
-
-void GLUTAPIENTRY
-glutMouseFunc(GLUTmouseCB mouseFunc)
-{
- if (__glutCurrentWindow->mouse) {
- if (!mouseFunc) {
- /* Previous mouseFunc being disabled. */
- __glutCurrentWindow->buttonUses--;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask,
- __glutCurrentWindow->buttonUses > 0);
- }
- } else {
- if (mouseFunc) {
- /* Previously no mouseFunc, new one being installed. */
- __glutCurrentWindow->buttonUses++;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask, True);
- }
- }
- __glutCurrentWindow->mouse = mouseFunc;
-}
-
-void GLUTAPIENTRY
-glutMotionFunc(GLUTmotionCB motionFunc)
-{
- /* Hack. Some window managers (4Dwm by default) will mask
- motion events if the client is not selecting for button
- press and release events. So we select for press and
- release events too (being careful to use reference
- counting). */
- if (__glutCurrentWindow->motion) {
- if (!motionFunc) {
- /* previous mouseFunc being disabled */
- __glutCurrentWindow->buttonUses--;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask,
- __glutCurrentWindow->buttonUses > 0);
- }
- } else {
- if (motionFunc) {
- /* Previously no mouseFunc, new one being installed. */
- __glutCurrentWindow->buttonUses++;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask, True);
- }
- }
- /* Real work of selecting for passive mouse motion. */
- __glutChangeWindowEventMask(
- Button1MotionMask | Button2MotionMask | Button3MotionMask,
- motionFunc != NULL);
- __glutCurrentWindow->motion = motionFunc;
-}
-
-void GLUTAPIENTRY
-glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc)
-{
- __glutChangeWindowEventMask(PointerMotionMask,
- passiveMotionFunc != NULL);
-
- /* Passive motion also requires watching enters and leaves so
- that a fake passive motion event can be generated on an
- enter. */
- __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
- __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL);
-
- __glutCurrentWindow->passive = passiveMotionFunc;
-}
-
-void GLUTAPIENTRY
-glutEntryFunc(GLUTentryCB entryFunc)
-{
- __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
- entryFunc != NULL || __glutCurrentWindow->passive);
- __glutCurrentWindow->entry = entryFunc;
- if (!entryFunc) {
- __glutCurrentWindow->entryState = -1;
- }
-}
-
-void GLUTAPIENTRY
-glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
-{
- __glutChangeWindowEventMask(VisibilityChangeMask,
- windowStatusFunc != NULL);
- __glutCurrentWindow->windowStatus = windowStatusFunc;
- if (!windowStatusFunc) {
- /* Make state invalid. */
- __glutCurrentWindow->visState = -1;
- }
-}
-
-static void GLUTCALLBACK
-visibilityHelper(int status)
-{
- if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
- __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE);
- else
- __glutCurrentWindow->visibility(GLUT_VISIBLE);
-}
-
-
-void GLUTAPIENTRY
-glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
-{
- __glutCurrentWindow->visibility = visibilityFunc;
-
- if (visibilityFunc)
- { glutWindowStatusFunc(visibilityHelper);
-#if defined(__OS2PM__)
- if(__glutCurrentWindow->shownState >= 0)
- { visibilityHelper(__glutCurrentWindow->shownState);
- }
-#endif
- }
- else
- glutWindowStatusFunc(NULL);
-}
-
-void GLUTAPIENTRY
-glutReshapeFunc(GLUTreshapeCB reshapeFunc)
-{
- if (reshapeFunc) {
- __glutCurrentWindow->reshape = reshapeFunc;
- } else {
- __glutCurrentWindow->reshape = __glutDefaultReshape;
- }
-}
+ +/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#ifdef __VMS +#include <GL/vms_x_fix.h> +#endif + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <assert.h> +#if defined(__OS2__) +#define POKA 0 + #include "WarpGL.h" + #include "glutos2.h" + #include "glutint.h" + + #include "gl\os2mesa.h" + +// +//define for resource id for main GLUT window, in samples it is defined in GL_TEST.h + #define ID_WINDOW 256 + + int evglSetPixelFormat(int iPixelFormat); + HPS hpsCurrent; + +#elif !defined(_WIN32) + +#include <X11/Xlib.h> +#include <X11/Xatom.h> +#endif + +#include "glutint.h" + +GLUTwindow *__glutCurrentWindow = NULL; +GLUTwindow **__glutWindowList = NULL; +int __glutWindowListSize = 0; +#if !defined(_WIN32) && !defined(__OS2__) +GLUTstale *__glutStaleWindowList = NULL; +#endif +GLUTwindow *__glutMenuWindow = NULL; + +void (*__glutFreeOverlayFunc) (GLUToverlay *); +XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle, + Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL; + +static Criterion requiredWindowCriteria[] = +{ + {LEVEL, EQ, 0}, + {TRANSPARENT, EQ, 0} +}; +static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion); +static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT); + +static void +cleanWindowWorkList(GLUTwindow * window) +{ + GLUTwindow **pEntry = &__glutWindowWorkList; + GLUTwindow *entry = __glutWindowWorkList; + + /* Tranverse singly-linked window work list look for the + window. */ + while (entry) { + if (entry == window) { + /* Found it; delete it. */ + *pEntry = entry->prevWorkWin; + return; + } else { + pEntry = &entry->prevWorkWin; + entry = *pEntry; + } + } +} + +#if !defined(_WIN32) && !defined(__OS2PM__) + +static void +cleanStaleWindowList(GLUTwindow * window) +{ + GLUTstale **pEntry = &__glutStaleWindowList; + GLUTstale *entry = __glutStaleWindowList; + + /* Tranverse singly-linked stale window list look for the + window ID. */ + while (entry) { + if (entry->window == window) { + /* Found it; delete it. */ + *pEntry = entry->next; + free(entry); + return; + } else { + pEntry = &entry->next; + entry = *pEntry; + } + } +} + +#endif + +static GLUTwindow *__glutWindowCache = NULL; + +GLUTwindow * +__glutGetWindow(Window win) +{ + int i; + + /* Does win belong to the last window ID looked up? */ + if (__glutWindowCache && (win == __glutWindowCache->win || + (__glutWindowCache->overlay && win == + __glutWindowCache->overlay->win))) { + return + __glutWindowCache; + } + /* Otherwise scan the window list looking for the window ID. */ + for (i = 0; i < __glutWindowListSize; i++) { + if (__glutWindowList[i]) { + if (win == __glutWindowList[i]->win) { + __glutWindowCache = __glutWindowList[i]; + return __glutWindowCache; + } + if (__glutWindowList[i]->overlay) { + if (win == __glutWindowList[i]->overlay->win) { + __glutWindowCache = __glutWindowList[i]; + return __glutWindowCache; + } + } + } + } +#if !defined(_WIN32) && !defined(__OS2PM__) + { + GLUTstale *entry; + + /* Scan through destroyed overlay window IDs for which no + DestroyNotify has yet been received. */ + for (entry = __glutStaleWindowList; entry; entry = entry->next) { + if (entry->win == win) + return entry->window; + } + } +#endif + return NULL; +} + +/* CENTRY */ +int GLUTAPIENTRY +glutGetWindow(void) +{ + if (__glutCurrentWindow) { + return __glutCurrentWindow->num + 1; + } else { + return 0; + } +} +/* ENDCENTRY */ + +void +__glutSetWindow(GLUTwindow * window) +{ + /* It is tempting to try to short-circuit the call to + glXMakeCurrent if we "know" we are going to make current + to a window we are already current to. In fact, this + assumption breaks when GLUT is expected to integrated with + other OpenGL windowing APIs that also make current to + OpenGL contexts. Since glXMakeCurrent short-circuits the + "already bound" case, GLUT avoids the temptation to do so + too. */ + __glutCurrentWindow = window; + + MAKE_CURRENT_LAYER(__glutCurrentWindow); + +#if !defined(_WIN32) && !defined(__OS2__) + /* We should be careful to force a finish between each + iteration through the GLUT main loop if indirect OpenGL + contexts are in use; indirect contexts tend to have much + longer latency because lots of OpenGL extension requests + can queue up in the X protocol stream. We accomplish this + by posting GLUT_FINISH_WORK to be done. */ + if (!__glutCurrentWindow->isDirect) + __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK); +#endif + + /* If debugging is enabled, we'll want to check this window + for any OpenGL errors every iteration through the GLUT + main loop. To accomplish this, we post the + GLUT_DEBUG_WORK to be done on this window. */ + if (__glutDebug) { + __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK); + } +} + +/* CENTRY */ +void GLUTAPIENTRY +glutSetWindow(int win) +{ + GLUTwindow *window; + + if (win < 1 || win > __glutWindowListSize) { + __glutWarning("glutSetWindow attempted on bogus window."); + return; + } + window = __glutWindowList[win - 1]; + if (!window) { + __glutWarning("glutSetWindow attempted on bogus window."); + return; + } + __glutSetWindow(window); +} +/* ENDCENTRY */ + +static int +getUnusedWindowSlot(void) +{ + int i; + + /* Look for allocated, unused slot. */ + for (i = 0; i < __glutWindowListSize; i++) { + if (!__glutWindowList[i]) { + return i; + } + } + /* Allocate a new slot. */ + __glutWindowListSize++; + if (__glutWindowList) { + __glutWindowList = (GLUTwindow **) + realloc(__glutWindowList, + __glutWindowListSize * sizeof(GLUTwindow *)); + } else { + /* XXX Some realloc's do not correctly perform a malloc + when asked to perform a realloc on a NULL pointer, + though the ANSI C library spec requires this. */ + __glutWindowList = (GLUTwindow **) + malloc(sizeof(GLUTwindow *)); + } + if (!__glutWindowList) + __glutFatalError("out of memory."); + __glutWindowList[__glutWindowListSize - 1] = NULL; + return __glutWindowListSize - 1; +} + +static XVisualInfo * +getVisualInfoCI(unsigned int mode) +{ +#if POKA + static int bufSizeList[] = + {16, 12, 8, 4, 2, 1, 0}; + XVisualInfo *vi; + int list[32]; + int i, n = 0; + + /* Should not be looking at display mode mask if + __glutDisplayString is non-NULL. */ + assert(!__glutDisplayString); + + list[n++] = GLX_BUFFER_SIZE; + list[n++] = 1; + if (GLUT_WIND_IS_DOUBLE(mode)) { + list[n++] = GLX_DOUBLEBUFFER; + } + if (GLUT_WIND_IS_STEREO(mode)) { + list[n++] = GLX_STEREO; + } + if (GLUT_WIND_HAS_DEPTH(mode)) { + list[n++] = GLX_DEPTH_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_HAS_STENCIL(mode)) { + list[n++] = GLX_STENCIL_SIZE; + list[n++] = 1; + } + list[n] = (int) None; /* terminate list */ + + /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the + "smallest index buffer of at least the specified size". + This would be reasonable if GLUT allowed the user to + specify the required buffe size, but GLUT's display mode + is too simplistic (easy to use?). GLUT should try to find + the "largest". So start with a large buffer size and + shrink until we find a matching one that exists. */ + + for (i = 0; bufSizeList[i]; i++) { + /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter + is. */ + list[1] = bufSizeList[i]; + vi = glXChooseVisual(__glutDisplay, + __glutScreen, list); + if (vi) + return vi; + } + return NULL; +#else + return + glXChooseVisual(mode); + +#endif +} + +static XVisualInfo * +getVisualInfoRGB(unsigned int mode) +{ +#if POKA + int list[32]; + int n = 0; + + /* Should not be looking at display mode mask if + __glutDisplayString is non-NULL. */ + assert(!__glutDisplayString); + + /* XXX Would a caching mechanism to minize the calls to + glXChooseVisual? You'd have to reference count + XVisualInfo* pointers. Would also have to properly + interact with glutInitDisplayString. */ + + list[n++] = GLX_RGBA; + list[n++] = GLX_RED_SIZE; + list[n++] = 1; + list[n++] = GLX_GREEN_SIZE; + list[n++] = 1; + list[n++] = GLX_BLUE_SIZE; + list[n++] = 1; + if (GLUT_WIND_HAS_ALPHA(mode)) { + list[n++] = GLX_ALPHA_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_IS_DOUBLE(mode)) { + list[n++] = GLX_DOUBLEBUFFER; + } + if (GLUT_WIND_IS_STEREO(mode)) { + list[n++] = GLX_STEREO; + } + if (GLUT_WIND_HAS_DEPTH(mode)) { + list[n++] = GLX_DEPTH_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_HAS_STENCIL(mode)) { + list[n++] = GLX_STENCIL_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_HAS_ACCUM(mode)) { + list[n++] = GLX_ACCUM_RED_SIZE; + list[n++] = 1; + list[n++] = GLX_ACCUM_GREEN_SIZE; + list[n++] = 1; + list[n++] = GLX_ACCUM_BLUE_SIZE; + list[n++] = 1; + if (GLUT_WIND_HAS_ALPHA(mode)) { + list[n++] = GLX_ACCUM_ALPHA_SIZE; + list[n++] = 1; + } + } +#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample)) + if (GLUT_WIND_IS_MULTISAMPLE(mode)) { + if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") && + !__glutIsSupportedByGLX("GLX_ARB_multisample")) + return NULL; +#if defined(GLX_ARB_multisample) + list[n++] = GLX_SAMPLES_ARB; +#elif defined(GLX_SGIS_multisample) + list[n++] = GLX_SAMPLES_SGIS; +#endif + /* XXX Is 4 a reasonable minimum acceptable number of + samples? */ + list[n++] = 4; + } +#endif + list[n] = (int) None; /* terminate list */ + + return glXChooseVisual(__glutDisplay, + __glutScreen, list); +#else /* POKA */ + + return + glXChooseVisual(mode); + +#endif +} + +XVisualInfo * +__glutGetVisualInfo(unsigned int mode) +{ + /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */ + if (GLUT_WIND_IS_LUMINANCE(mode)) + return NULL; + + if (GLUT_WIND_IS_RGB(mode)) + return getVisualInfoRGB(mode); + else + return getVisualInfoCI(mode); +} + +XVisualInfo * +__glutDetermineVisual( + unsigned int displayMode, + Bool * treatAsSingle, + XVisualInfo * (getVisualInfo) (unsigned int)) +{ + XVisualInfo *vis; + + /* Should not be looking at display mode mask if + __glutDisplayString is non-NULL. */ + assert(!__glutDisplayString); + + *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode); + vis = getVisualInfo(displayMode); + if (!vis) { + /* Fallback cases when can't get exactly what was asked + for... */ + if (GLUT_WIND_IS_SINGLE(displayMode)) { + /* If we can't find a single buffered visual, try looking + for a double buffered visual. We can treat a double + buffered visual as a single buffer visual by changing + the draw buffer to GL_FRONT and treating any swap + buffers as no-ops. */ + displayMode |= GLUT_DOUBLE; + vis = getVisualInfo(displayMode); + *treatAsSingle = True; + } + if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) { + /* If we can't seem to get multisampling (ie, not Reality + Engine class graphics!), go without multisampling. It + is up to the application to query how many multisamples + were allocated (0 equals no multisampling) if the + application is going to use multisampling for more than + just antialiasing. */ + displayMode &= ~GLUT_MULTISAMPLE; + vis = getVisualInfo(displayMode); + } + } + return vis; +} + +static void GLUTCALLBACK +__glutDefaultDisplay(void) +{ + /* XXX Remove the warning after GLUT 3.0. */ + __glutWarning("The following is a new check for GLUT 3.0; update your code."); + __glutFatalError( + "redisplay needed for window %d, but no display callback.", + __glutCurrentWindow->num + 1); +} + +void GLUTCALLBACK +__glutDefaultReshape(int width, int height) +{ + GLUToverlay *overlay; + + /* Adjust the viewport of the window (and overlay if one + exists). */ + MAKE_CURRENT_WINDOW(__glutCurrentWindow); + glViewport(0, 0, (GLsizei) width, (GLsizei) height); + overlay = __glutCurrentWindow->overlay; + if (overlay) { + MAKE_CURRENT_OVERLAY(overlay); + glViewport(0, 0, (GLsizei) width, (GLsizei) height); + } + /* Make sure we are current to the current layer (application + should be able to count on the current layer not changing + unless the application explicitly calls glutUseLayer). */ + MAKE_CURRENT_LAYER(__glutCurrentWindow); +} + +XVisualInfo * +__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc) +{ + if (__glutDisplayString) { + + /* __glutDisplayString should be NULL except if + glutInitDisplayString has been called to register a + different display string. Calling glutInitDisplayString + means using a string instead of an integer mask determine + the visual to use. Using the function pointer variable + __glutDetermineVisualFromString below avoids linking in + the code for implementing glutInitDisplayString (ie, + glut_dstr.o) unless glutInitDisplayString gets called by + the application. */ + + assert(__glutDetermineVisualFromString); + *visAlloced = False; + *fbc = NULL; + return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle, + requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc); + } else { + *visAlloced = True; + *fbc = NULL; + return __glutDetermineVisual(__glutDisplayMode, + treatAsSingle, __glutGetVisualInfo); + } +} + +/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */ +GLUTwindow * +__glutCreateWindow(GLUTwindow * parent, + int x, int y, int width, int height, int gameMode) +{ + GLUTwindow *window; + XSetWindowAttributes wa; + unsigned long attribMask; + int winnum; + int i; +#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig) + GLXFBConfigSGIX fbc; +#else + void *fbc; +#endif + +#if defined(__OS2PM__) + { + extern HAB hab; /* PM anchor block handle */ + CLASSINFO classinfo; + + if(!WinQueryClassInfo(hab,"GLUT", &classinfo) ) + __glutOpenOS2Connection(NULL); + } +#elif defined(_WIN32) + WNDCLASS wc; + int style; + + if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) { + __glutOpenWin32Connection(NULL); + } +#else + if (!__glutDisplay) { + __glutOpenXConnection(NULL); + } +#endif + +#ifndef __OS2PM__ + if (__glutGameModeWindow) { + __glutFatalError("cannot create windows in game mode."); + } +#endif + + winnum = getUnusedWindowSlot(); + window = (GLUTwindow *) malloc(sizeof(GLUTwindow)); + if (!window) { + __glutFatalError("out of memory."); + } + window->num = winnum; + +#if defined(__OS2PM__) + /* Add this new window to the window list. */ + __glutWindowList[winnum] = window; + window->shownState = -1; +#endif + +#if !defined(_WIN32) && !defined(__OS2PM__) + window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, + &window->visAlloced, (void**) &fbc); + if (!window->vis) { + __glutFatalError( + "visual with necessary capabilities not found."); + } + __glutSetupColormap(window->vis, &window->colormap, &window->cmap); +#endif + window->eventMask = StructureNotifyMask | ExposureMask; + + attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask; + wa.background_pixmap = None; + wa.border_pixel = 0; + wa.colormap = window->cmap; + wa.event_mask = window->eventMask; + if (parent) { + if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) + wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK; + attribMask |= CWDontPropagate; + wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK; + } else { + wa.do_not_propagate_mask = 0; + } + + /* Stash width and height before Win32's __glutAdjustCoords + possibly overwrites the values. */ + window->width = width; + window->height = height; + window->forceReshape = True; + window->ignoreKeyRepeat = False; + +#if defined(__OS2PM__) + + { ULONG flStyle=0; + int ii; + ERRORID erridErrorCode;/* last error id code */ + extern HAB hab; /* PM anchor block handle */ + + if (parent) { + flStyle = WS_CLIPCHILDREN|WS_VISIBLE; + } else { + if (gameMode) { + /* Game mode window should be a WS_POPUP window to + ensure that the taskbar is hidden by it. A standard + WS_OVERLAPPEDWINDOW does not hide the task bar. */ + flStyle = FCF_STANDARD | WS_MAXIMIZED; + } else { + /* A standard toplevel window with borders and such. */ + flStyle = FCF_STANDARD | WS_CLIPCHILDREN; +// flStyle = WS_OVERLAPPEDWINDOW; + } + } +{ + HWND hwnd; /* Window */ + ULONG ListBoxId; /* Window id */ + /* (supplied by application) */ + + + HWND hwndClient; /* handle to the client */ + HWND hwndFrame; /* handle to the frame */ + PFNWP GenericWndProc; + FRAMECDATA fcd; + RECTL rect; /* Boundary rectangle */ + + + +/************************************************/ +// flCreate = (FCF_STANDARD) & ~FCF_TASKLIST; +/**********************************/ + if (parent) + { window->frame = NULL; + + hwnd = WinCreateWindow(parent->win, /* Parent window */ + "GLUTCHILD", /* Class name */ + "", /* Window text */ + flStyle, /* Window style */ + x, y, /* Position (x,y) */ + width, height, /* Size (width,height) */ + parent->win, /* Owner window */ + HWND_TOP, /* Sibling window */ + 0, /* Window id */ + NULL, /* Control data */ + NULL); /* Pres parameters */ + + erridErrorCode = WinGetLastError(hab); + window->win = hwnd; + + window->hdc = WinOpenWindowDC(window->win); + window->hpsBuffer = hpsCurrent; + + + rect.xLeft = x; + rect.xRight = x+width; + rect.yBottom = y; + rect.yTop = y + height; + +/***** else parent *****************************/ + } else { + hwnd = WinCreateStdWindow(HWND_DESKTOP, + 0, /* WS_VISIBLE frame-window style */ + &flStyle, /* window style */ + "GLUT", /* class name */ + "GLUT",/* window title */ + 0L, /* default client style */ + NULLHANDLE, /* resource in executable file */ + ID_WINDOW, /* resource id */ + &hwndClient); /* receives client window handle */ + + erridErrorCode = WinGetLastError(hab); + window->win = hwndClient; + window->frame = hwnd; + window->hdc = WinOpenWindowDC(window->win); + + window->hpsBuffer = hpsCurrent; + + +/* converts a client window's boundaries into an equivalent frame rectangle */ + rect.xLeft = x; + rect.xRight = x+width; + rect.yBottom = y; + rect.yTop = y + height; + + /* calculate equivalent frame boundary from boundary data */ + WinCalcFrameRect(window->frame, &rect, FALSE); + } +/***** endof if(parent) *****************************/ + + /* Must set the XHDC for fake glXChooseVisual & fake + glXCreateContext & fake XAllocColorCells. */ + XHDC = window->hdc; + XHWND = window->win; + window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, + &window->visAlloced, &fbc); + if (!window->vis) + { __glutFatalError( + "pixel format with necessary capabilities not found."); + } + { int rc; + rc = wglChoosePixelFormat(window->hdc, window->vis), + +// evglSetPixelFormat(2); /* int iPixelFormat 1 - doublebuffer/2 - single buffer ??*/ + wglSetPixelFormat(window->hdc,rc,window->vis); + } + __glutSetupColormap(window->vis, &window->colormap, &window->cmap); + + window->ctx = glXCreateContext(window->hpsBuffer, window->vis, + None, __glutTryDirect); + + WinSetWindowPos(hwnd, + HWND_TOP,rect.xLeft,rect.yBottom, + rect.xRight-rect.xLeft, rect.yTop-rect.yBottom, + SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW|SWP_ZORDER); /* flags*/ + + /* Make sure subwindows get a windowStatus callback. */ + if (parent) + WinPostMsg(parent->win, WM_ACTIVATE, 0, 0); + + } +} + +#elif defined(_WIN32) + + __glutAdjustCoords(parent ? parent->win : NULL, + &x, &y, &width, &height); + if (parent) { + style = WS_CHILD; + } else { + if (gameMode) { + /* Game mode window should be a WS_POPUP window to + ensure that the taskbar is hidden by it. A standard + WS_OVERLAPPEDWINDOW does not hide the task bar. */ + style = WS_POPUP | WS_MAXIMIZE; + } else { + /* A standard toplevel window with borders and such. */ + style = WS_OVERLAPPEDWINDOW; + } + } + window->win = CreateWindow("GLUT", "GLUT", + WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style, + x, y, width, height, parent ? parent->win : __glutRoot, + NULL, GetModuleHandle(NULL), 0); + window->hdc = GetDC(window->win); + /* Must set the XHDC for fake glXChooseVisual & fake + glXCreateContext & fake XAllocColorCells. */ + XHDC = window->hdc; + window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, + &window->visAlloced, &fbc); + if (!window->vis) { + __glutFatalError( + "pixel format with necessary capabilities not found."); + } + if (!SetPixelFormat(window->hdc, + ChoosePixelFormat(window->hdc, window->vis), + window->vis)) { + __glutFatalError("SetPixelFormat failed during window create."); + } + __glutSetupColormap(window->vis, &window->colormap, &window->cmap); + /* Make sure subwindows get a windowStatus callback. */ + if (parent) { + PostMessage(parent->win, WM_ACTIVATE, 0, 0); + } + window->renderDc = window->hdc; +#else + window->win = XCreateWindow(__glutDisplay, + parent == NULL ? __glutRoot : parent->win, + x, y, width, height, 0, + window->vis->depth, InputOutput, window->vis->visual, + attribMask, &wa); +#endif + window->renderWin = window->win; +#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig) + if (fbc) { + window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc, + GLX_RGBA_TYPE_SGIX, None, __glutTryDirect); + } else +#endif +#if defined(__OS2PM__) +// window->ctx = glXCreateContext(window->hpsBuffer, window->vis, +// None, __glutTryDirect); +#else + window->ctx = glXCreateContext(__glutDisplay, window->vis, + None, __glutTryDirect); +#endif + if (!window->ctx) { + __glutFatalError( + "failed to create OpenGL rendering context."); + } + window->renderCtx = window->ctx; +#if !defined(_WIN32) && !defined(__OS2PM__) + window->isDirect = glXIsDirect(__glutDisplay, window->ctx); + if (__glutForceDirect) { + if (!window->isDirect) + __glutFatalError("direct rendering not possible."); + } +#endif + + window->parent = parent; + if (parent) { + window->siblings = parent->children; + parent->children = window; + } else { + window->siblings = NULL; + } + window->overlay = NULL; + window->children = NULL; + window->display = __glutDefaultDisplay; + window->reshape = __glutDefaultReshape; + window->mouse = NULL; + window->motion = NULL; + window->passive = NULL; + window->entry = NULL; + window->keyboard = NULL; + window->keyboardUp = NULL; + window->windowStatus = NULL; + window->visibility = NULL; + window->special = NULL; + window->specialUp = NULL; + window->buttonBox = NULL; + window->dials = NULL; + window->spaceMotion = NULL; + window->spaceRotate = NULL; + window->spaceButton = NULL; + window->tabletMotion = NULL; + window->tabletButton = NULL; +#ifdef _WIN32 + window->joystick = NULL; + window->joyPollInterval = 0; +#endif + +#if defined(__OS2PM__) + window->wm_command = NULL; +#endif + + window->tabletPos[0] = -1; + window->tabletPos[1] = -1; +#if defined(__OS2PM__) + if(window->shownState == -1) + window->shownState = 0; + window->visState = window->shownState; +#else + window->shownState = 0; + window->visState = -1; /* not VisibilityUnobscured, + VisibilityPartiallyObscured, or + VisibilityFullyObscured */ +#endif + window->entryState = -1; /* not EnterNotify or LeaveNotify */ + + window->desiredConfMask = 0; + window->buttonUses = 0; + window->cursor = GLUT_CURSOR_INHERIT; + + /* Setup window to be mapped when glutMainLoop starts. */ + window->workMask = GLUT_MAP_WORK; +#ifdef _WIN32 + if (gameMode) { + /* When mapping a game mode window, just show + the window. We have already created the game + mode window with a maximize flag at creation + time. Doing a ShowWindow(window->win, SW_SHOWNORMAL) + would be wrong for a game mode window since it + would unmaximize the window. */ + window->desiredMapState = GameModeState; + } else { + window->desiredMapState = NormalState; + } +#else + window->desiredMapState = NormalState; +#endif + window->prevWorkWin = __glutWindowWorkList; + __glutWindowWorkList = window; + + /* Initially, no menus attached. */ + for (i = 0; i < GLUT_MAX_MENUS; i++) { + window->menu[i] = 0; + } + + /* Add this new window to the window list. */ + __glutWindowList[winnum] = window; + + /* Make the new window the current window. */ + __glutSetWindow(window); + + __glutDetermineMesaSwapHackSupport(); + + if (window->treatAsSingle) { + /* We do this because either the window really is single + buffered (in which case this is redundant, but harmless, + because this is the initial single-buffered context + state); or we are treating a double buffered window as a + single-buffered window because the system does not appear + to export any suitable single- buffered visuals (in which + the following are necessary). */ + glDrawBuffer(GL_FRONT); + glReadBuffer(GL_FRONT); + } + return window; +} + +/* CENTRY */ +int GLUTAPIENTRY +glutCreateWindow(const char *title) +{ + static int firstWindow = 1; + GLUTwindow *window; +#if !defined(_WIN32) && !defined(__OS2__) + XWMHints *wmHints; +#endif + Window win; + XTextProperty textprop; + + if (__glutGameModeWindow) { + __glutFatalError("cannot create windows in game mode."); + } + window = __glutCreateWindow(NULL, + __glutSizeHints.x, __glutSizeHints.y, + __glutInitWidth, __glutInitHeight, + /* not game mode */ 0); + win = window->win; + /* Setup ICCCM properties. */ + textprop.value = (unsigned char *) title; + textprop.encoding = XA_STRING; + textprop.format = 8; + textprop.nitems = strlen(title); +#if defined(__OS2__) + WinSetWindowText(window->frame, (PCSZ)title); + if (__glutIconic) { + window->desiredMapState = IconicState; + } +#elif defined(_WIN32) + SetWindowText(win, title); + if (__glutIconic) { + window->desiredMapState = IconicState; + } +#else + wmHints = XAllocWMHints(); + wmHints->initial_state = + __glutIconic ? IconicState : NormalState; + wmHints->flags = StateHint; + XSetWMProperties(__glutDisplay, win, &textprop, &textprop, + /* Only put WM_COMMAND property on first window. */ + firstWindow ? __glutArgv : NULL, + firstWindow ? __glutArgc : 0, + &__glutSizeHints, wmHints, NULL); + XFree(wmHints); + XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1); +#endif + firstWindow = 0; + return window->num + 1; +} + +#ifdef _WIN32 +int GLUTAPIENTRY +__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)) +{ + __glutExitFunc = exitfunc; + return glutCreateWindow(title); +} +#endif + +int GLUTAPIENTRY +glutCreateSubWindow(int win, int x, int y, int width, int height) +{ + GLUTwindow *window; + + window = __glutCreateWindow(__glutWindowList[win - 1], + x, y, width, height, /* not game mode */ 0); +#if !defined(_WIN32) && !defined(__OS2__) + { + GLUTwindow *toplevel; + + toplevel = __glutToplevelOf(window); + if (toplevel->cmap != window->cmap) { + __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK); + } + } +#endif + return window->num + 1; +} +/* ENDCENTRY */ + +void +__glutDestroyWindow(GLUTwindow * window, + GLUTwindow * initialWindow) +{ + GLUTwindow **prev, *cur, *parent, *siblings; + + /* Recursively destroy any children. */ + cur = window->children; + while (cur) { + siblings = cur->siblings; + __glutDestroyWindow(cur, initialWindow); + cur = siblings; + } + /* Remove from parent's children list (only necessary for + non-initial windows and subwindows!). */ + parent = window->parent; + if (parent && parent == initialWindow->parent) { + prev = &parent->children; + cur = parent->children; + while (cur) { + if (cur == window) { + *prev = cur->siblings; + break; + } + prev = &(cur->siblings); + cur = cur->siblings; + } + } + /* Unbind if bound to this window. */ + if (window == __glutCurrentWindow) { + UNMAKE_CURRENT(); + __glutCurrentWindow = NULL; + } + /* Begin tearing down window itself. */ + if (window->overlay) { + __glutFreeOverlayFunc(window->overlay); + } + XDestroyWindow(__glutDisplay, window->win); + glXDestroyContext(__glutDisplay, window->ctx); + if (window->colormap) { + /* Only color index windows have colormap data structure. */ + __glutFreeColormap(window->colormap); + } + /* NULLing the __glutWindowList helps detect is a window + instance has been destroyed, given a window number. */ + __glutWindowList[window->num] = NULL; + + /* Cleanup data structures that might contain window. */ + cleanWindowWorkList(window); +#if !defined(_WIN32) && !defined(__OS2__) + cleanStaleWindowList(window); +#endif + /* Remove window from the "get window cache" if it is there. */ + if (__glutWindowCache == window) + __glutWindowCache = NULL; + + if (window->visAlloced) { + /* Only free XVisualInfo* gotten from glXChooseVisual. */ + XFree(window->vis); + } + + if (window == __glutGameModeWindow) { + /* Destroying the game mode window should implicitly + have GLUT leave game mode. */ + __glutCloseDownGameMode(); + } + + free(window); +} + +/* CENTRY */ +void GLUTAPIENTRY +glutDestroyWindow(int win) +{ + GLUTwindow *window = __glutWindowList[win - 1]; + + if (__glutMappedMenu && __glutMenuWindow == window) { + __glutFatalUsage("destroying menu window not allowed while menus in use"); + } +#if !defined(_WIN32) && !defined(__OS2__) + /* If not a toplevel window... */ + if (window->parent) { + /* Destroying subwindows may change colormap requirements; + recalculate toplevel window's WM_COLORMAP_WINDOWS + property. */ + __glutPutOnWorkList(__glutToplevelOf(window->parent), + GLUT_COLORMAP_WORK); + } +#endif + __glutDestroyWindow(window, window); + XFlush(__glutDisplay); +} +/* ENDCENTRY */ + +void +__glutChangeWindowEventMask(long eventMask, Bool add) +{ + if (add) { + /* Add eventMask to window's event mask. */ + if ((__glutCurrentWindow->eventMask & eventMask) != + eventMask) { + __glutCurrentWindow->eventMask |= eventMask; + __glutPutOnWorkList(__glutCurrentWindow, + GLUT_EVENT_MASK_WORK); + } + } else { + /* Remove eventMask from window's event mask. */ + if (__glutCurrentWindow->eventMask & eventMask) { + __glutCurrentWindow->eventMask &= ~eventMask; + __glutPutOnWorkList(__glutCurrentWindow, + GLUT_EVENT_MASK_WORK); + } + } +} + +void GLUTAPIENTRY +glutDisplayFunc(GLUTdisplayCB displayFunc) +{ + /* XXX Remove the warning after GLUT 3.0. */ + if (!displayFunc) + __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code."); + __glutCurrentWindow->display = displayFunc; +} + +void GLUTAPIENTRY +glutMouseFunc(GLUTmouseCB mouseFunc) +{ + if (__glutCurrentWindow->mouse) { + if (!mouseFunc) { + /* Previous mouseFunc being disabled. */ + __glutCurrentWindow->buttonUses--; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, + __glutCurrentWindow->buttonUses > 0); + } + } else { + if (mouseFunc) { + /* Previously no mouseFunc, new one being installed. */ + __glutCurrentWindow->buttonUses++; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, True); + } + } + __glutCurrentWindow->mouse = mouseFunc; +} + +void GLUTAPIENTRY +glutMotionFunc(GLUTmotionCB motionFunc) +{ + /* Hack. Some window managers (4Dwm by default) will mask + motion events if the client is not selecting for button + press and release events. So we select for press and + release events too (being careful to use reference + counting). */ + if (__glutCurrentWindow->motion) { + if (!motionFunc) { + /* previous mouseFunc being disabled */ + __glutCurrentWindow->buttonUses--; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, + __glutCurrentWindow->buttonUses > 0); + } + } else { + if (motionFunc) { + /* Previously no mouseFunc, new one being installed. */ + __glutCurrentWindow->buttonUses++; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, True); + } + } + /* Real work of selecting for passive mouse motion. */ + __glutChangeWindowEventMask( + Button1MotionMask | Button2MotionMask | Button3MotionMask, + motionFunc != NULL); + __glutCurrentWindow->motion = motionFunc; +} + +void GLUTAPIENTRY +glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc) +{ + __glutChangeWindowEventMask(PointerMotionMask, + passiveMotionFunc != NULL); + + /* Passive motion also requires watching enters and leaves so + that a fake passive motion event can be generated on an + enter. */ + __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask, + __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL); + + __glutCurrentWindow->passive = passiveMotionFunc; +} + +void GLUTAPIENTRY +glutEntryFunc(GLUTentryCB entryFunc) +{ + __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask, + entryFunc != NULL || __glutCurrentWindow->passive); + __glutCurrentWindow->entry = entryFunc; + if (!entryFunc) { + __glutCurrentWindow->entryState = -1; + } +} + +void GLUTAPIENTRY +glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc) +{ + __glutChangeWindowEventMask(VisibilityChangeMask, + windowStatusFunc != NULL); + __glutCurrentWindow->windowStatus = windowStatusFunc; + if (!windowStatusFunc) { + /* Make state invalid. */ + __glutCurrentWindow->visState = -1; + } +} + +static void GLUTCALLBACK +visibilityHelper(int status) +{ + if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED) + __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE); + else + __glutCurrentWindow->visibility(GLUT_VISIBLE); +} + + +void GLUTAPIENTRY +glutVisibilityFunc(GLUTvisibilityCB visibilityFunc) +{ + __glutCurrentWindow->visibility = visibilityFunc; + + if (visibilityFunc) + { glutWindowStatusFunc(visibilityHelper); +#if defined(__OS2PM__) + if(__glutCurrentWindow->shownState >= 0) + { visibilityHelper(__glutCurrentWindow->shownState); + } +#endif + } + else + glutWindowStatusFunc(NULL); +} + +void GLUTAPIENTRY +glutReshapeFunc(GLUTreshapeCB reshapeFunc) +{ + if (reshapeFunc) { + __glutCurrentWindow->reshape = reshapeFunc; + } else { + __glutCurrentWindow->reshape = __glutDefaultReshape; + } +}
\ No newline at end of file diff --git a/src/glut/os2/glut_winmisc.cpp b/src/glut/os2/glut_winmisc.cpp index ffa31c021c0..456d19a8c18 100644 --- a/src/glut/os2/glut_winmisc.cpp +++ b/src/glut/os2/glut_winmisc.cpp @@ -1,127 +1,127 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetWindowTitle(const char *title)
-{
-#if defined(__OS2PM__)
- __glutSetWindowText(__glutCurrentWindow->win, (char *)title);
-
-#else
- XTextProperty textprop;
-
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
-#endif
-}
-
-void GLUTAPIENTRY
-glutSetIconTitle(const char *title)
-{
-#if defined(__OS2PM__)
-//todo ?
-#else
-
- XTextProperty textprop;
-
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMIconName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
-#endif
-}
-
-void GLUTAPIENTRY
-glutPositionWindow(int x, int y)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredX = x;
- __glutCurrentWindow->desiredY = y;
- __glutCurrentWindow->desiredConfMask |= CWX | CWY;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutReshapeWindow(int w, int h)
-{
- IGNORE_IN_GAME_MODE();
- if (w <= 0 || h <= 0)
- __glutWarning("glutReshapeWindow: non-positive width or height not allowed");
-
- __glutCurrentWindow->desiredWidth = w;
- __glutCurrentWindow->desiredHeight = h;
- __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutPopWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Above;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutPushWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Below;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutIconifyWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- assert(!__glutCurrentWindow->parent);
- __glutCurrentWindow->desiredMapState = IconicState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY
-glutShowWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = NormalState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY
-glutHideWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = WithdrawnState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-/* ENDCENTRY */
+ +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <assert.h> + + +#include "glutint.h" + +/* CENTRY */ +void GLUTAPIENTRY +glutSetWindowTitle(const char *title) +{ +#if defined(__OS2PM__) + __glutSetWindowText(__glutCurrentWindow->win, (char *)title); + +#else + XTextProperty textprop; + + assert(!__glutCurrentWindow->parent); + IGNORE_IN_GAME_MODE(); + textprop.value = (unsigned char *) title; + textprop.encoding = XA_STRING; + textprop.format = 8; + textprop.nitems = strlen(title); + XSetWMName(__glutDisplay, + __glutCurrentWindow->win, &textprop); + XFlush(__glutDisplay); +#endif +} + +void GLUTAPIENTRY +glutSetIconTitle(const char *title) +{ +#if defined(__OS2PM__) +//todo ? +#else + + XTextProperty textprop; + + assert(!__glutCurrentWindow->parent); + IGNORE_IN_GAME_MODE(); + textprop.value = (unsigned char *) title; + textprop.encoding = XA_STRING; + textprop.format = 8; + textprop.nitems = strlen(title); + XSetWMIconName(__glutDisplay, + __glutCurrentWindow->win, &textprop); + XFlush(__glutDisplay); +#endif +} + +void GLUTAPIENTRY +glutPositionWindow(int x, int y) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredX = x; + __glutCurrentWindow->desiredY = y; + __glutCurrentWindow->desiredConfMask |= CWX | CWY; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutReshapeWindow(int w, int h) +{ + IGNORE_IN_GAME_MODE(); + if (w <= 0 || h <= 0) + __glutWarning("glutReshapeWindow: non-positive width or height not allowed"); + + __glutCurrentWindow->desiredWidth = w; + __glutCurrentWindow->desiredHeight = h; + __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutPopWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredStack = Above; + __glutCurrentWindow->desiredConfMask |= CWStackMode; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutPushWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredStack = Below; + __glutCurrentWindow->desiredConfMask |= CWStackMode; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutIconifyWindow(void) +{ + IGNORE_IN_GAME_MODE(); + assert(!__glutCurrentWindow->parent); + __glutCurrentWindow->desiredMapState = IconicState; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); +} + +void GLUTAPIENTRY +glutShowWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredMapState = NormalState; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); +} + +void GLUTAPIENTRY +glutHideWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredMapState = WithdrawnState; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); +} + +/* ENDCENTRY */
\ No newline at end of file diff --git a/src/glut/os2/os2_glx.cpp b/src/glut/os2/os2_glx.cpp index ca345ea05b5..5e135bc17e9 100644 --- a/src/glut/os2/os2_glx.cpp +++ b/src/glut/os2/os2_glx.cpp @@ -1,146 +1,146 @@ -/* os2_glx.c */
-
-#include <stdio.h>
-#include <string.h>
-#include <malloc.h>
-#include "gl/gl.h"
-#include "WarpGL.h"
-#include "GL/os2mesa.h"
-
-#define POKA 0
-/* global current HDC */
-
-XVisualInfo *wglDescribePixelFormat(int iPixelFormat);
-
-extern HDC XHDC;
-extern HWND XHWND;
-//extern HPS hpsCurrent;
-extern HAB hab; /* PM anchor block handle */
-
-GLXContext
-glXCreateContext(HPS hps, XVisualInfo * visinfo,
- GLXContext share, Bool direct)
-{
- /* KLUDGE: GLX really expects a display pointer to be passed
- in as the first parameter, but Win32 needs an HDC instead,
- so BE SURE that the global XHDC is set before calling this
- routine. */
- HGLRC context;
-
- context = wglCreateContext(XHDC,hps,hab);
-
-
- /* Since direct rendering is implicit, the direct flag is
- ignored. */
-
- return context;
-}
-
-
-int
-glXGetConfig(XVisualInfo * visual, int attrib, int *value)
-{
- if (!visual)
- return GLX_BAD_VISUAL;
-
- switch (attrib) {
- case GLX_USE_GL:
- if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
- /* XXX Brad's Matrix Millenium II has problems creating
- color index windows in 24-bit mode (lead to GDI crash)
- and 32-bit mode (lead to black window). The cColorBits
- filed of the PIXELFORMATDESCRIPTOR returned claims to
- have 24 and 32 bits respectively of color indices. 2^24
- and 2^32 are ridiculously huge writable colormaps.
- Assume that if we get back a color index
- PIXELFORMATDESCRIPTOR with 24 or more bits, the
- PIXELFORMATDESCRIPTOR doesn't really work and skip it.
- -mjk */
- if (visual->iPixelType == PFD_TYPE_COLORINDEX
- && visual->cColorBits >= 24) {
- *value = 0;
- } else {
- *value = 1;
- }
- } else {
- *value = 0;
- }
- break;
- case GLX_BUFFER_SIZE:
- /* KLUDGE: if we're RGBA, return the number of bits/pixel,
- otherwise, return 8 (we guessed at 256 colors in CI
- mode). */
- if (visual->iPixelType == PFD_TYPE_RGBA)
- *value = visual->cColorBits;
- else
- *value = 8;
- break;
- case GLX_LEVEL:
- /* The bReserved flag of the pfd contains the
- overlay/underlay info. */
- *value = visual->bReserved;
- break;
- case GLX_RGBA:
- *value = visual->iPixelType == PFD_TYPE_RGBA;
- break;
- case GLX_DOUBLEBUFFER:
- *value = visual->dwFlags & PFD_DOUBLEBUFFER;
- break;
- case GLX_STEREO:
- *value = visual->dwFlags & PFD_STEREO;
- break;
- case GLX_AUX_BUFFERS:
- *value = visual->cAuxBuffers;
- break;
- case GLX_RED_SIZE:
- *value = visual->cRedBits;
- break;
- case GLX_GREEN_SIZE:
- *value = visual->cGreenBits;
- break;
- case GLX_BLUE_SIZE:
- *value = visual->cBlueBits;
- break;
- case GLX_ALPHA_SIZE:
- *value = visual->cAlphaBits;
- break;
- case GLX_DEPTH_SIZE:
- *value = visual->cDepthBits;
- break;
- case GLX_STENCIL_SIZE:
- *value = visual->cStencilBits;
- break;
- case GLX_ACCUM_RED_SIZE:
- *value = visual->cAccumRedBits;
- break;
- case GLX_ACCUM_GREEN_SIZE:
- *value = visual->cAccumGreenBits;
- break;
- case GLX_ACCUM_BLUE_SIZE:
- *value = visual->cAccumBlueBits;
- break;
- case GLX_ACCUM_ALPHA_SIZE:
- *value = visual->cAccumAlphaBits;
- break;
-#if POKA == 100
-#endif /* POKA == 100 */
- default:
- return GLX_BAD_ATTRIB;
- }
- return 0;
-}
-
-
-XVisualInfo * glXChooseVisual(int mode)
-{ int imode = 2;
- if(mode & GLUT_DOUBLE)
- imode = 1;
- return
- wglDescribePixelFormat(imode);
-}
-
-
-#if POKA
-#endif /* POKA */
-
+/* os2_glx.c */ + +#include <stdio.h> +#include <string.h> +#include <malloc.h> +#include "gl/gl.h" +#include "WarpGL.h" +#include "GL/os2mesa.h" + +#define POKA 0 +/* global current HDC */ + +XVisualInfo *wglDescribePixelFormat(int iPixelFormat); + +extern HDC XHDC; +extern HWND XHWND; +//extern HPS hpsCurrent; +extern HAB hab; /* PM anchor block handle */ + +GLXContext +glXCreateContext(HPS hps, XVisualInfo * visinfo, + GLXContext share, Bool direct) +{ + /* KLUDGE: GLX really expects a display pointer to be passed + in as the first parameter, but Win32 needs an HDC instead, + so BE SURE that the global XHDC is set before calling this + routine. */ + HGLRC context; + + context = wglCreateContext(XHDC,hps,hab); + + + /* Since direct rendering is implicit, the direct flag is + ignored. */ + + return context; +} + + +int +glXGetConfig(XVisualInfo * visual, int attrib, int *value) +{ + if (!visual) + return GLX_BAD_VISUAL; + + switch (attrib) { + case GLX_USE_GL: + if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) { + /* XXX Brad's Matrix Millenium II has problems creating + color index windows in 24-bit mode (lead to GDI crash) + and 32-bit mode (lead to black window). The cColorBits + filed of the PIXELFORMATDESCRIPTOR returned claims to + have 24 and 32 bits respectively of color indices. 2^24 + and 2^32 are ridiculously huge writable colormaps. + Assume that if we get back a color index + PIXELFORMATDESCRIPTOR with 24 or more bits, the + PIXELFORMATDESCRIPTOR doesn't really work and skip it. + -mjk */ + if (visual->iPixelType == PFD_TYPE_COLORINDEX + && visual->cColorBits >= 24) { + *value = 0; + } else { + *value = 1; + } + } else { + *value = 0; + } + break; + case GLX_BUFFER_SIZE: + /* KLUDGE: if we're RGBA, return the number of bits/pixel, + otherwise, return 8 (we guessed at 256 colors in CI + mode). */ + if (visual->iPixelType == PFD_TYPE_RGBA) + *value = visual->cColorBits; + else + *value = 8; + break; + case GLX_LEVEL: + /* The bReserved flag of the pfd contains the + overlay/underlay info. */ + *value = visual->bReserved; + break; + case GLX_RGBA: + *value = visual->iPixelType == PFD_TYPE_RGBA; + break; + case GLX_DOUBLEBUFFER: + *value = visual->dwFlags & PFD_DOUBLEBUFFER; + break; + case GLX_STEREO: + *value = visual->dwFlags & PFD_STEREO; + break; + case GLX_AUX_BUFFERS: + *value = visual->cAuxBuffers; + break; + case GLX_RED_SIZE: + *value = visual->cRedBits; + break; + case GLX_GREEN_SIZE: + *value = visual->cGreenBits; + break; + case GLX_BLUE_SIZE: + *value = visual->cBlueBits; + break; + case GLX_ALPHA_SIZE: + *value = visual->cAlphaBits; + break; + case GLX_DEPTH_SIZE: + *value = visual->cDepthBits; + break; + case GLX_STENCIL_SIZE: + *value = visual->cStencilBits; + break; + case GLX_ACCUM_RED_SIZE: + *value = visual->cAccumRedBits; + break; + case GLX_ACCUM_GREEN_SIZE: + *value = visual->cAccumGreenBits; + break; + case GLX_ACCUM_BLUE_SIZE: + *value = visual->cAccumBlueBits; + break; + case GLX_ACCUM_ALPHA_SIZE: + *value = visual->cAccumAlphaBits; + break; +#if POKA == 100 +#endif /* POKA == 100 */ + default: + return GLX_BAD_ATTRIB; + } + return 0; +} + + +XVisualInfo * glXChooseVisual(int mode) +{ int imode = 2; + if(mode & GLUT_DOUBLE) + imode = 1; + return + wglDescribePixelFormat(imode); +} + + +#if POKA +#endif /* POKA */ +
\ No newline at end of file diff --git a/src/glut/os2/os2_menu.cpp b/src/glut/os2/os2_menu.cpp index 4eef308e5a9..56f2cdef8b2 100644 --- a/src/glut/os2/os2_menu.cpp +++ b/src/glut/os2/os2_menu.cpp @@ -1,533 +1,533 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
-/* Copyright (c) Nate Robins, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-/* This file completely re-implements glut_menu.c and glut_menu2.c
- for Win32. Note that neither glut_menu.c nor glut_menu2.c are
- compiled into Win32 GLUT. */
-
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h>
-#include <errno.h>
-#include <assert.h>
-
-#include "glutint.h"
-
-void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int);
-//GLUTmenu *__glutMappedMenu;
-//GLUTwindow *__glutMenuWindow;
-GLUTmenuItem *__glutItemSelected;
-unsigned __glutMenuButton;
-
-static GLUTmenu **menuList = NULL;
-static int menuListSize = 0;
-static UINT uniqueMenuHandler = 1;
-
-/* DEPRICATED, use glutMenuStatusFunc instead. */
-void GLUTAPIENTRY
-glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
-{
- __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc;
-}
-
-void GLUTAPIENTRY
-glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
-{
- __glutMenuStatusFunc = menuStatusFunc;
-}
-
-void
-__glutSetMenu(GLUTmenu * menu)
-{
- __glutCurrentMenu = menu;
-}
-
-static void
-unmapMenu(GLUTmenu * menu)
-{
- if (menu->cascade) {
- unmapMenu(menu->cascade);
- menu->cascade = NULL;
- }
- menu->anchor = NULL;
- menu->highlighted = NULL;
-}
-
-void
-__glutFinishMenu(Window win, int x, int y)
-{
-
- unmapMenu(__glutMappedMenu);
-
- /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */
-// GdiFlush();
-
- if (__glutMenuStatusFunc) {
- __glutSetWindow(__glutMenuWindow);
- __glutSetMenu(__glutMappedMenu);
-
- /* Setting __glutMappedMenu to NULL permits operations that
- change menus or destroy the menu window again. */
- __glutMappedMenu = NULL;
-
- __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y);
- }
- /* Setting __glutMappedMenu to NULL permits operations that
- change menus or destroy the menu window again. */
- __glutMappedMenu = NULL;
-
- /* If an item is selected and it is not a submenu trigger,
- generate menu callback. */
- if (__glutItemSelected && !__glutItemSelected->isTrigger) {
- __glutSetWindow(__glutMenuWindow);
- /* When menu callback is triggered, current menu should be
- set to the callback menu. */
- __glutSetMenu(__glutItemSelected->menu);
- __glutItemSelected->menu->select(__glutItemSelected->value);
- }
- __glutMenuWindow = NULL;
-}
-
-static void
-mapMenu(GLUTmenu * menu, int x, int y)
-{
-//todo
-// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN |
-// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON,
-// x, y, 0, __glutCurrentWindow->win, NULL);
-}
-
-void
-__glutStartMenu(GLUTmenu * menu, GLUTwindow * window,
- int x, int y, int x_win, int y_win)
-{
- assert(__glutMappedMenu == NULL);
- __glutMappedMenu = menu;
- __glutMenuWindow = window;
- __glutItemSelected = NULL;
- if (__glutMenuStatusFunc) {
- __glutSetMenu(menu);
- __glutSetWindow(window);
- __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win);
- }
- mapMenu(menu, x, y);
-}
-
-GLUTmenuItem *
-__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique)
-{
- GLUTmenuItem *item;
- int i;
-
- i = menu->num;
- item = menu->list;
- while (item) {
- if (item->unique == unique) {
- return item;
- }
- if (item->isTrigger) {
- GLUTmenuItem *subitem;
- subitem = __glutGetUniqueMenuItem(menuList[item->value], unique);
- if (subitem) {
- return subitem;
- }
- }
- i--;
- item = item->next;
- }
- return NULL;
-}
-
-GLUTmenuItem *
-__glutGetMenuItem(GLUTmenu * menu, Window win, int *which)
-{
- GLUTmenuItem *item;
- int i;
-
- i = menu->num;
- item = menu->list;
- while (item) {
- if (item->win == win) {
- *which = i;
- return item;
- }
- if (item->isTrigger) {
- GLUTmenuItem *subitem;
-
- subitem = __glutGetMenuItem(menuList[item->value],
- win, which);
- if (subitem) {
- return subitem;
- }
- }
- i--;
- item = item->next;
- }
- return NULL;
-}
-
-GLUTmenu *
-__glutGetMenu(Window win)
-{
- GLUTmenu *menu;
-
- menu = __glutMappedMenu;
- while (menu) {
- if (win == menu->win) {
- return menu;
- }
- menu = menu->cascade;
- }
- return NULL;
-}
-
-GLUTmenu *
-__glutGetMenuByNum(int menunum)
-{
- if (menunum < 1 || menunum > menuListSize) {
- return NULL;
- }
- return menuList[menunum - 1];
-}
-
-static int
-getUnusedMenuSlot(void)
-{
- int i;
-
- /* Look for allocated, unused slot. */
- for (i = 0; i < menuListSize; i++) {
- if (!menuList[i]) {
- return i;
- }
- }
- /* Allocate a new slot. */
- menuListSize++;
- if (menuList) {
- menuList = (GLUTmenu **)
- realloc(menuList, menuListSize * sizeof(GLUTmenu *));
- } else {
- /* XXX Some realloc's do not correctly perform a malloc
- when asked to perform a realloc on a NULL pointer,
- though the ANSI C library spec requires this. */
- menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *));
- }
- if (!menuList) {
- __glutFatalError("out of memory.");
- }
- menuList[menuListSize - 1] = NULL;
- return menuListSize - 1;
-}
-
-static void
-menuModificationError(void)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- __glutWarning("The following is a new check for GLUT 3.0; update your code.");
- __glutFatalError("menu manipulation not allowed while menus in use.");
-}
-
-int GLUTAPIENTRY
-glutCreateMenu(GLUTselectCB selectFunc)
-{
- GLUTmenu *menu;
- int menuid;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- menuid = getUnusedMenuSlot();
- menu = (GLUTmenu *) malloc(sizeof(GLUTmenu));
- if (!menu) {
- __glutFatalError("out of memory.");
- }
- menu->id = menuid;
- menu->num = 0;
- menu->submenus = 0;
- menu->select = selectFunc;
- menu->list = NULL;
- menu->cascade = NULL;
- menu->highlighted = NULL;
- menu->anchor = NULL;
-//todo
-// menu->win = (HWND) CreatePopupMenu();
- menuList[menuid] = menu;
- __glutSetMenu(menu);
- return menuid + 1;
-}
-
-
-void GLUTAPIENTRY
-glutDestroyMenu(int menunum)
-{
- GLUTmenu *menu = __glutGetMenuByNum(menunum);
- GLUTmenuItem *item, *next;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- assert(menu->id == menunum - 1);
-//todo DestroyMenu( (HMENU) menu->win);
- menuList[menunum - 1] = NULL;
- /* free all menu entries */
- item = menu->list;
- while (item) {
- assert(item->menu == menu);
- next = item->next;
- free(item->label);
- free(item);
- item = next;
- }
- if (__glutCurrentMenu == menu) {
- __glutCurrentMenu = NULL;
- }
- free(menu);
-}
-
-int GLUTAPIENTRY
-glutGetMenu(void)
-{
- if (__glutCurrentMenu) {
- return __glutCurrentMenu->id + 1;
- } else {
- return 0;
- }
-}
-
-void GLUTAPIENTRY
-glutSetMenu(int menuid)
-{
- GLUTmenu *menu;
-
- if (menuid < 1 || menuid > menuListSize) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- menu = menuList[menuid - 1];
- if (!menu) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- __glutSetMenu(menu);
-}
-
-static void
-setMenuItem(GLUTmenuItem * item, const char *label,
- int value, Bool isTrigger)
-{
- GLUTmenu *menu;
-
- menu = item->menu;
- item->label = __glutStrdup(label);
- if (!item->label) {
- __glutFatalError("out of memory.");
- }
- item->isTrigger = isTrigger;
- item->len = (int) strlen(label);
- item->value = value;
- item->unique = uniqueMenuHandler++;
-//todo
-// if (isTrigger) {
-// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label);
-// } else {
-// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label);
-// }
-}
-
-void GLUTAPIENTRY
-glutAddMenuEntry(const char *label, int value)
-{
- GLUTmenuItem *entry;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
- if (!entry) {
- __glutFatalError("out of memory.");
- }
- entry->menu = __glutCurrentMenu;
- setMenuItem(entry, label, value, FALSE);
- __glutCurrentMenu->num++;
- entry->next = __glutCurrentMenu->list;
- __glutCurrentMenu->list = entry;
-}
-
-void GLUTAPIENTRY
-glutAddSubMenu(const char *label, int menu)
-{
- GLUTmenuItem *submenu;
- GLUTmenu *popupmenu;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
- if (!submenu) {
- __glutFatalError("out of memory.");
- }
- __glutCurrentMenu->submenus++;
- submenu->menu = __glutCurrentMenu;
- popupmenu = __glutGetMenuByNum(menu);
- if (popupmenu) {
- submenu->win = popupmenu->win;
- }
- setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE);
- __glutCurrentMenu->num++;
- submenu->next = __glutCurrentMenu->list;
- __glutCurrentMenu->list = submenu;
-}
-
-void GLUTAPIENTRY
-glutChangeToMenuEntry(int num, const char *label, int value)
-{
- GLUTmenuItem *item;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- if (item->isTrigger) {
- /* If changing a submenu trigger to a menu entry, we
- need to account for submenus. */
- item->menu->submenus--;
- /* Nuke the Win32 menu. */
-//todo
-// DestroyMenu((HMENU) item->win);
- }
- free(item->label);
-
- item->label = strdup(label);
- if (!item->label)
- __glutFatalError("out of memory");
- item->isTrigger = FALSE;
- item->len = (int) strlen(label);
- item->value = value;
- item->unique = uniqueMenuHandler++;
-//todo
-// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
-// MF_BYPOSITION | MFT_STRING, item->unique, label);
-
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutChangeToSubMenu(int num, const char *label, int menu)
-{
- GLUTmenu *popupmenu;
- GLUTmenuItem *item;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- if (!item->isTrigger) {
- /* If changing a menu entry to as submenu trigger, we
- need to account for submenus. */
- item->menu->submenus++;
-//todo
-// item->win = (HWND) CreatePopupMenu();
- }
- free(item->label);
-
- item->label = strdup(label);
- if (!item->label)
- __glutFatalError("out of memory");
- item->isTrigger = TRUE;
- item->len = (int) strlen(label);
- item->value = menu - 1;
- item->unique = uniqueMenuHandler++;
- popupmenu = __glutGetMenuByNum(menu);
- if (popupmenu)
- item->win = popupmenu->win;
-//todo
-// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
-// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label);
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutRemoveMenuItem(int num)
-{
- GLUTmenuItem *item, **prev;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- prev = &__glutCurrentMenu->list;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- /* Found the menu item in list to remove. */
- __glutCurrentMenu->num--;
-
- /* Patch up menu's item list. */
- *prev = item->next;
-//todo
-// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION);
-
- free(item->label);
- free(item);
- return;
- }
- i--;
- prev = &item->next;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutAttachMenu(int button)
-{
- if (__glutCurrentWindow == __glutGameModeWindow) {
- __glutWarning("cannot attach menus in game mode.");
- return;
- }
- if (__glutMappedMenu) {
- menuModificationError();
- }
- if (__glutCurrentWindow->menu[button] < 1) {
- __glutCurrentWindow->buttonUses++;
- }
- __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1;
-}
-
-void GLUTAPIENTRY
-glutDetachMenu(int button)
-{
- if (__glutMappedMenu) {
- menuModificationError();
- }
- if (__glutCurrentWindow->menu[button] > 0) {
- __glutCurrentWindow->buttonUses--;
- __glutCurrentWindow->menu[button] = 0;
- }
-}
-
+ +/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */ +/* Copyright (c) Nate Robins, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +/* This file completely re-implements glut_menu.c and glut_menu2.c + for Win32. Note that neither glut_menu.c nor glut_menu2.c are + compiled into Win32 GLUT. */ + +#include <stdlib.h> +#include <string.h> +#include <stdio.h> +#include <errno.h> +#include <assert.h> + +#include "glutint.h" + +void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int); +//GLUTmenu *__glutMappedMenu; +//GLUTwindow *__glutMenuWindow; +GLUTmenuItem *__glutItemSelected; +unsigned __glutMenuButton; + +static GLUTmenu **menuList = NULL; +static int menuListSize = 0; +static UINT uniqueMenuHandler = 1; + +/* DEPRICATED, use glutMenuStatusFunc instead. */ +void GLUTAPIENTRY +glutMenuStateFunc(GLUTmenuStateCB menuStateFunc) +{ + __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc; +} + +void GLUTAPIENTRY +glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc) +{ + __glutMenuStatusFunc = menuStatusFunc; +} + +void +__glutSetMenu(GLUTmenu * menu) +{ + __glutCurrentMenu = menu; +} + +static void +unmapMenu(GLUTmenu * menu) +{ + if (menu->cascade) { + unmapMenu(menu->cascade); + menu->cascade = NULL; + } + menu->anchor = NULL; + menu->highlighted = NULL; +} + +void +__glutFinishMenu(Window win, int x, int y) +{ + + unmapMenu(__glutMappedMenu); + + /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */ +// GdiFlush(); + + if (__glutMenuStatusFunc) { + __glutSetWindow(__glutMenuWindow); + __glutSetMenu(__glutMappedMenu); + + /* Setting __glutMappedMenu to NULL permits operations that + change menus or destroy the menu window again. */ + __glutMappedMenu = NULL; + + __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y); + } + /* Setting __glutMappedMenu to NULL permits operations that + change menus or destroy the menu window again. */ + __glutMappedMenu = NULL; + + /* If an item is selected and it is not a submenu trigger, + generate menu callback. */ + if (__glutItemSelected && !__glutItemSelected->isTrigger) { + __glutSetWindow(__glutMenuWindow); + /* When menu callback is triggered, current menu should be + set to the callback menu. */ + __glutSetMenu(__glutItemSelected->menu); + __glutItemSelected->menu->select(__glutItemSelected->value); + } + __glutMenuWindow = NULL; +} + +static void +mapMenu(GLUTmenu * menu, int x, int y) +{ +//todo +// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN | +// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON, +// x, y, 0, __glutCurrentWindow->win, NULL); +} + +void +__glutStartMenu(GLUTmenu * menu, GLUTwindow * window, + int x, int y, int x_win, int y_win) +{ + assert(__glutMappedMenu == NULL); + __glutMappedMenu = menu; + __glutMenuWindow = window; + __glutItemSelected = NULL; + if (__glutMenuStatusFunc) { + __glutSetMenu(menu); + __glutSetWindow(window); + __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win); + } + mapMenu(menu, x, y); +} + +GLUTmenuItem * +__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique) +{ + GLUTmenuItem *item; + int i; + + i = menu->num; + item = menu->list; + while (item) { + if (item->unique == unique) { + return item; + } + if (item->isTrigger) { + GLUTmenuItem *subitem; + subitem = __glutGetUniqueMenuItem(menuList[item->value], unique); + if (subitem) { + return subitem; + } + } + i--; + item = item->next; + } + return NULL; +} + +GLUTmenuItem * +__glutGetMenuItem(GLUTmenu * menu, Window win, int *which) +{ + GLUTmenuItem *item; + int i; + + i = menu->num; + item = menu->list; + while (item) { + if (item->win == win) { + *which = i; + return item; + } + if (item->isTrigger) { + GLUTmenuItem *subitem; + + subitem = __glutGetMenuItem(menuList[item->value], + win, which); + if (subitem) { + return subitem; + } + } + i--; + item = item->next; + } + return NULL; +} + +GLUTmenu * +__glutGetMenu(Window win) +{ + GLUTmenu *menu; + + menu = __glutMappedMenu; + while (menu) { + if (win == menu->win) { + return menu; + } + menu = menu->cascade; + } + return NULL; +} + +GLUTmenu * +__glutGetMenuByNum(int menunum) +{ + if (menunum < 1 || menunum > menuListSize) { + return NULL; + } + return menuList[menunum - 1]; +} + +static int +getUnusedMenuSlot(void) +{ + int i; + + /* Look for allocated, unused slot. */ + for (i = 0; i < menuListSize; i++) { + if (!menuList[i]) { + return i; + } + } + /* Allocate a new slot. */ + menuListSize++; + if (menuList) { + menuList = (GLUTmenu **) + realloc(menuList, menuListSize * sizeof(GLUTmenu *)); + } else { + /* XXX Some realloc's do not correctly perform a malloc + when asked to perform a realloc on a NULL pointer, + though the ANSI C library spec requires this. */ + menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *)); + } + if (!menuList) { + __glutFatalError("out of memory."); + } + menuList[menuListSize - 1] = NULL; + return menuListSize - 1; +} + +static void +menuModificationError(void) +{ + /* XXX Remove the warning after GLUT 3.0. */ + __glutWarning("The following is a new check for GLUT 3.0; update your code."); + __glutFatalError("menu manipulation not allowed while menus in use."); +} + +int GLUTAPIENTRY +glutCreateMenu(GLUTselectCB selectFunc) +{ + GLUTmenu *menu; + int menuid; + + if (__glutMappedMenu) { + menuModificationError(); + } + menuid = getUnusedMenuSlot(); + menu = (GLUTmenu *) malloc(sizeof(GLUTmenu)); + if (!menu) { + __glutFatalError("out of memory."); + } + menu->id = menuid; + menu->num = 0; + menu->submenus = 0; + menu->select = selectFunc; + menu->list = NULL; + menu->cascade = NULL; + menu->highlighted = NULL; + menu->anchor = NULL; +//todo +// menu->win = (HWND) CreatePopupMenu(); + menuList[menuid] = menu; + __glutSetMenu(menu); + return menuid + 1; +} + + +void GLUTAPIENTRY +glutDestroyMenu(int menunum) +{ + GLUTmenu *menu = __glutGetMenuByNum(menunum); + GLUTmenuItem *item, *next; + + if (__glutMappedMenu) { + menuModificationError(); + } + assert(menu->id == menunum - 1); +//todo DestroyMenu( (HMENU) menu->win); + menuList[menunum - 1] = NULL; + /* free all menu entries */ + item = menu->list; + while (item) { + assert(item->menu == menu); + next = item->next; + free(item->label); + free(item); + item = next; + } + if (__glutCurrentMenu == menu) { + __glutCurrentMenu = NULL; + } + free(menu); +} + +int GLUTAPIENTRY +glutGetMenu(void) +{ + if (__glutCurrentMenu) { + return __glutCurrentMenu->id + 1; + } else { + return 0; + } +} + +void GLUTAPIENTRY +glutSetMenu(int menuid) +{ + GLUTmenu *menu; + + if (menuid < 1 || menuid > menuListSize) { + __glutWarning("glutSetMenu attempted on bogus menu."); + return; + } + menu = menuList[menuid - 1]; + if (!menu) { + __glutWarning("glutSetMenu attempted on bogus menu."); + return; + } + __glutSetMenu(menu); +} + +static void +setMenuItem(GLUTmenuItem * item, const char *label, + int value, Bool isTrigger) +{ + GLUTmenu *menu; + + menu = item->menu; + item->label = __glutStrdup(label); + if (!item->label) { + __glutFatalError("out of memory."); + } + item->isTrigger = isTrigger; + item->len = (int) strlen(label); + item->value = value; + item->unique = uniqueMenuHandler++; +//todo +// if (isTrigger) { +// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label); +// } else { +// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label); +// } +} + +void GLUTAPIENTRY +glutAddMenuEntry(const char *label, int value) +{ + GLUTmenuItem *entry; + + if (__glutMappedMenu) { + menuModificationError(); + } + entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); + if (!entry) { + __glutFatalError("out of memory."); + } + entry->menu = __glutCurrentMenu; + setMenuItem(entry, label, value, FALSE); + __glutCurrentMenu->num++; + entry->next = __glutCurrentMenu->list; + __glutCurrentMenu->list = entry; +} + +void GLUTAPIENTRY +glutAddSubMenu(const char *label, int menu) +{ + GLUTmenuItem *submenu; + GLUTmenu *popupmenu; + + if (__glutMappedMenu) { + menuModificationError(); + } + submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); + if (!submenu) { + __glutFatalError("out of memory."); + } + __glutCurrentMenu->submenus++; + submenu->menu = __glutCurrentMenu; + popupmenu = __glutGetMenuByNum(menu); + if (popupmenu) { + submenu->win = popupmenu->win; + } + setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE); + __glutCurrentMenu->num++; + submenu->next = __glutCurrentMenu->list; + __glutCurrentMenu->list = submenu; +} + +void GLUTAPIENTRY +glutChangeToMenuEntry(int num, const char *label, int value) +{ + GLUTmenuItem *item; + int i; + + if (__glutMappedMenu) { + menuModificationError(); + } + i = __glutCurrentMenu->num; + item = __glutCurrentMenu->list; + while (item) { + if (i == num) { + if (item->isTrigger) { + /* If changing a submenu trigger to a menu entry, we + need to account for submenus. */ + item->menu->submenus--; + /* Nuke the Win32 menu. */ +//todo +// DestroyMenu((HMENU) item->win); + } + free(item->label); + + item->label = strdup(label); + if (!item->label) + __glutFatalError("out of memory"); + item->isTrigger = FALSE; + item->len = (int) strlen(label); + item->value = value; + item->unique = uniqueMenuHandler++; +//todo +// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, +// MF_BYPOSITION | MFT_STRING, item->unique, label); + + return; + } + i--; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +void GLUTAPIENTRY +glutChangeToSubMenu(int num, const char *label, int menu) +{ + GLUTmenu *popupmenu; + GLUTmenuItem *item; + int i; + + if (__glutMappedMenu) { + menuModificationError(); + } + i = __glutCurrentMenu->num; + item = __glutCurrentMenu->list; + while (item) { + if (i == num) { + if (!item->isTrigger) { + /* If changing a menu entry to as submenu trigger, we + need to account for submenus. */ + item->menu->submenus++; +//todo +// item->win = (HWND) CreatePopupMenu(); + } + free(item->label); + + item->label = strdup(label); + if (!item->label) + __glutFatalError("out of memory"); + item->isTrigger = TRUE; + item->len = (int) strlen(label); + item->value = menu - 1; + item->unique = uniqueMenuHandler++; + popupmenu = __glutGetMenuByNum(menu); + if (popupmenu) + item->win = popupmenu->win; +//todo +// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, +// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label); + return; + } + i--; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +void GLUTAPIENTRY +glutRemoveMenuItem(int num) +{ + GLUTmenuItem *item, **prev; + int i; + + if (__glutMappedMenu) { + menuModificationError(); + } + i = __glutCurrentMenu->num; + prev = &__glutCurrentMenu->list; + item = __glutCurrentMenu->list; + while (item) { + if (i == num) { + /* Found the menu item in list to remove. */ + __glutCurrentMenu->num--; + + /* Patch up menu's item list. */ + *prev = item->next; +//todo +// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION); + + free(item->label); + free(item); + return; + } + i--; + prev = &item->next; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +void GLUTAPIENTRY +glutAttachMenu(int button) +{ + if (__glutCurrentWindow == __glutGameModeWindow) { + __glutWarning("cannot attach menus in game mode."); + return; + } + if (__glutMappedMenu) { + menuModificationError(); + } + if (__glutCurrentWindow->menu[button] < 1) { + __glutCurrentWindow->buttonUses++; + } + __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1; +} + +void GLUTAPIENTRY +glutDetachMenu(int button) +{ + if (__glutMappedMenu) { + menuModificationError(); + } + if (__glutCurrentWindow->menu[button] > 0) { + __glutCurrentWindow->buttonUses--; + __glutCurrentWindow->menu[button] = 0; + } +} +
\ No newline at end of file diff --git a/src/glut/os2/os2_winproc.cpp b/src/glut/os2/os2_winproc.cpp index e2d4ba9d550..6ffe0d4624b 100644 --- a/src/glut/os2/os2_winproc.cpp +++ b/src/glut/os2/os2_winproc.cpp @@ -1,1297 +1,1297 @@ -/* os2_winproc.c */
-
-
-#define INCL_DEV
-#include "WarpGL.h"
-#include "GL/os2mesa.h"
-
-
-#define _MEERROR_H_
-#include <mmioos2.h> /* It is from MMPM toolkit */
-#include <dive.h>
-#include <fourcc.h>
-
-
-#include "os2mesadef.h"
-#include "glutint.h"
-
-
-#define POKA 0
-
-#if POKA
-
-extern unsigned __glutMenuButton;
-extern GLUTidleCB __glutIdleFunc;
-extern GLUTtimer *__glutTimerList;
-extern void handleTimeouts(void);
-extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique);
-static HMENU __glutHMenu;
-
-#endif
-
-extern void _mesa_ResizeBuffersMESA( void );
-
-
-MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-void updateWindowState(GLUTwindow *window, int visState);
-
-volatile extern HAB hab; /* PM anchor block handle */
-volatile extern HPS hpsCurrent;
-
-RECTL rCtls[52];
-ULONG ulNumRcls;
-
-MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
-{ MRESULT rc;
- rc = GlutWindowProc(hwnd, msg, mp1, mp2 );
- return rc;
-}
-
-MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
-{
- HPS hps = NULLHANDLE; /* presentation space handle */
- GLUTwindow* window; /* GLUT window associated with message. */
- GLUTmenu* menu; /* GLUT menu associated with message. */
- RECTL rclClient;
- POINTL point;
- int button = -1,rc,key;
-
-
-/* Process the message. */
-
- switch( msg )
- {
- case WM_CREATE:
- {
- SIZEL sizl = { 0L, 0L };
- LONG *alCaps;
- HDC hdc;
-
- /*+-----------------------------------------------------------------+*/
- /*| The client window is being created. Create the semaphore to |*/
- /*| control access to the presentation space. Then create the |*/
- /*| thread that will draw the lines. |*/
- /*+-----------------------------------------------------------------+*/
- // DosCreateMutexSem( (PSZ)NULL, &hmtxPS, 0UL, FALSE );
-
- hdc = WinOpenWindowDC(hwnd);
-
- /*+-----------------------------------------------------------------+*/
- /*| Create a non-cached presentation space. We will not release |*/
- /*| this PS, as we will be Selecting a Palette to this PS and then |*/
- /*| animating the palette. Upon releasing a PS the palette is no |*/
- /*| longer selected for obvious reasons. |*/
- /*+-----------------------------------------------------------------+*/
- hpsCurrent = GpiCreatePS( hab,
- hdc,
- &sizl,
- PU_PELS | GPIF_DEFAULT |
- GPIT_MICRO | GPIA_ASSOC );
-// DevQueryCaps( hdc, lStart, lCount, alCaps );
-// fPaletteCaps = alCaps[CAPS_ADDITIONAL_GRAPHICS] & CAPS_PALETTE_MANAGER;
-// PaletteInit(3);
- /* ��p���� hpsBuffer � p���� RGB color table */
-
- GpiCreateLogColorTable(hpsCurrent,0 ,LCOLF_RGB,0,0,NULL);
- GpiSetPattern(hpsCurrent,PATSYM_SOLID);
- GpiSetPatternSet(hpsCurrent,LCID_DEFAULT);
-
- }
- break;
-
- return 0;
- case WM_CLOSE:
- WinPostMsg( hwnd, WM_QUIT, NULL, NULL );
-
- return 0;
-
- case WM_PAINT:
- window = __glutGetWindow(hwnd);
- if (window)
- {
- PWMC ctx;
-// hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- // blit Dive buffer to screen.
-
- {
- SWP swp; // Window position
- POINTL pointl; // Point to offset from Desktop
-
- // Convert the point to offset from desktop lower left.
- pointl.x = 0;
- pointl.y = 0;
- WinMapWindowPoints ( hwnd, HWND_DESKTOP, &pointl, 1 );
-
-
-// ctx = window->ctx;
-// ctx->xDiveScr = pointl.x;
-// ctx->yDiveScr = pointl.y;
- }
-// rc = DiveBlitImage (ctx->hDive,
-// ctx->ulDiveBufferNumber,
-// DIVE_BUFFER_SCREEN );
-//
-
- if (window->win == hwnd) {
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- } else if (window->overlay && window->overlay->win == hwnd) {
- __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
- }
- WinEndPaint(hps);
- } else {
-
- hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- WinFillRect(hps, &rclClient, CLR_WHITE);
- WinEndPaint(hps);
- }
- break;
-
- case WM_VRNDISABLED:
-
-// pwinData->fDataInProcess = TRUE;
-// DiveSetupBlitter ( pwinData->hDive, 0 );
-// pwinData->fVrnDisabled = TRUE;
- break;
-
- case WM_VRNENABLED:
- { HRGN hrgn; /* Region handle */
- RGNRECT rgnCtl; /* Processing control structure */
-// RECTL rCtls[52];
-// ULONG ulNumRcls;
-
-// pwinData->fDataInProcess = TRUE;
- hps = WinGetPS ( hwnd );
- if ( !hps )
- break;
- hrgn = GpiCreateRegion ( hps, 0L, NULL );
- if ( hrgn )
- { /* NOTE: If mp1 is zero, then this was just a move message.
- ** Illustrate the visible region on a WM_VRNENABLE.
- */
- WinQueryVisibleRegion ( hwnd, hrgn );
- rgnCtl.ircStart = 0;
- rgnCtl.crc = 50;
- rgnCtl.ulDirection = 1;
-
- /* Get the all ORed rectangles */
- if ( GpiQueryRegionRects ( hps, hrgn, NULL,
- &rgnCtl, rCtls) )
- {
- ulNumRcls = rgnCtl.crcReturned;
-
- /* Now find the window position and size, relative to parent.
- */
-// WinQueryWindowPos ( pwinData->hwndClient, &pwinData->swp );
-
-// rcl.xLeft = 0;
-// rcl.yBottom = 0;
-
- /* Convert the point to offset from desktop lower left.
- */
-// pointl.x = pwinData->swp.x;
-// pointl.y = pwinData->swp.y;
-
-// WinMapWindowPoints ( pwinData->hwndFrame,
-// HWND_DESKTOP, &pointl, 1 );
-
-// pwinData->cxWindowPos = pointl.x;
-// pwinData->cyWindowPos = pointl.y;
-
- }
- GpiDestroyRegion( hps, hrgn );
- }
- WinReleasePS( hps );
-
- }
- break;
-
- case WM_SIZE:
- window = __glutGetWindow(hwnd);
- if (window)
- { int width,height;
- width = SHORT1FROMMP(mp2);
- height = SHORT2FROMMP(mp2);
- if (width != window->width || height != window->height) {
-#if 0 /* Win32 GLUT does not support overlays for now. */
- if (window->overlay) {
- XResizeWindow(__glutDisplay, window->overlay->win, width, height);
- }
-#endif
- window->width = width;
- window->height = height;
- __glutSetWindow(window);
- if(width <= 0 || height <= 0)
- break;
- _mesa_ResizeBuffersMESA();
-
- /* Do not execute OpenGL out of sequence with respect
- to the SetWindowPos request! */
- window->reshape(width, height);
- window->forceReshape = FALSE;
- /* A reshape should be considered like posting a
- repair request. */
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- }
- }
- return 0;
- case WM_SHOW:
- window = __glutGetWindow(hwnd);
- if (window) {
- int visState;
- visState = SHORT1FROMMP( mp1 );
- updateWindowState(window, visState);
- }
- return 0;
-
- case WM_ACTIVATE:
- window = __glutGetWindow(hwnd);
-// /* Make sure we re-select the correct palette if needed. */
-// if (LOWORD(wParam)) {
-// PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
-// }
- if (window) {
- int visState;
- visState = SHORT1FROMMP( mp1 );
- updateWindowState(window, visState);
- }
- return 0;
-
- case WM_CHAR:
- { USHORT fsflags;
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
- fsflags = SHORT1FROMMP(mp1);
-/* ?? */
- if((fsflags & KC_KEYUP) ) /* ����p�p㥬 �⦠⨥ ������, p����p㥬 ⮫쪮 �� ����⨥ */
- break;
-///////////////////////////////////////////////////
- if(!(fsflags & KC_CHAR) )
- {
- if (!(fsflags & KC_VIRTUALKEY))
- break;
- key = 0;
- /* Get the virtual key from mp2. */
- switch (SHORT2FROMMP(mp2))
- {
-/* directional keys */
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
-
- case VK_PAGEUP: key = GLUT_KEY_PAGE_UP; break;
- case VK_PAGEDOWN:key = GLUT_KEY_PAGE_DOWN; break;
- case VK_HOME: key = GLUT_KEY_HOME;break;
- case VK_END: key = GLUT_KEY_END; break;
- case VK_INSERT: key = GLUT_KEY_INSERT; break;
-
-/* function keys */
- case VK_F1 : key = GLUT_KEY_F1; break;
- case VK_F2 : key = GLUT_KEY_F2; break;
- case VK_F3 : key = GLUT_KEY_F3; break;
- case VK_F4 : key = GLUT_KEY_F4; break;
- case VK_F5 : key = GLUT_KEY_F5; break;
- case VK_F6 : key = GLUT_KEY_F6; break;
- case VK_F7 : key = GLUT_KEY_F7; break;
- case VK_F8 : key = GLUT_KEY_F8; break;
- case VK_F9 : key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10;break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- case VK_ESC: key = -1; break; /* Character codes */
- case VK_SPACE: key = -1; break;
- case VK_TAB: key = -1; break;
- }
- if(!key)
- { break; /* Key Not implemented */
- }
- if(key > 0)
- { if (!window->special) /* �� ��⠭������ ��ࠡ��稪� */
- break;
-
- WinQueryPointerPos(HWND_DESKTOP,&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
- __glutModifierMask |= ShiftMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->special(key, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- }
-
- }
-/////////////////////////////////////////////////////
- /* If we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (CHAR3FROMMP(mp1)) )
- break;
- if(!((unsigned char)SHORT1FROMMP(mp2)) ) /* ����p�p㥬 ��ᨬ����� ���� */
- break;
- if (window->keyboard) {
- WinQueryPointerPos(HWND_DESKTOP,&point);
-
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
- __glutModifierMask |= ShiftMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char)SHORT1FROMMP(mp2), point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
- } /* endof case WM_CHAR: */
-////////////////////////////////////////////////
- case WM_BUTTON1DOWN:
- button = GLUT_LEFT_BUTTON;
- case WM_BUTTON3DOWN:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_BUTTON2DOWN:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
- /* finish the menu if we get a button down message (user must have
- cancelled the menu). */
- if (__glutMappedMenu) {
- /* TODO: take this out once the menu on middle mouse stuff works
- properly. */
- if (button == GLUT_MIDDLE_BUTTON)
- return 0;
- /* get current mouse pointer position */
-// WinQueryPointerPos(HWND_DESKTOP,&point);
- /* map from desktop to client window */
-// WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- return 0;
- }
- window = __glutGetWindow(hwnd);
- if (window) {
- window->buttonDownState = button+1;
- menu = __glutGetMenuByNum(window->menu[button]);
- if (menu) {
-//todo
-// __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
-// button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
-// 0x0001;
-// __glutStartMenu(menu, window, point.x, point.y, x, y);
- } else if (window->mouse) {
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on. */
- __glutModifierMask |= ShiftMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_DOWN, point.x, point.y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Stray mouse events. Ignore. */
- }
- }
- return 0;
-
- break;
-/********************************************/
- case WM_BUTTON1UP:
- button = GLUT_LEFT_BUTTON;
- case WM_BUTTON3UP:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_BUTTON2UP:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
- /* Bail out if we're processing a menu. */
- /* Bail out = �������� � �����⮬ */
- if (__glutMappedMenu) {
- WinQueryPointerPos(HWND_DESKTOP,&point);
- WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
- /* if we're getting the middle button up signal, then something
- on the menu was selected. */
- if (button == GLUT_MIDDLE_BUTTON) {
- return 0;
- /* For some reason, the code below always returns -1 even
- though the point IS IN THE ITEM! Therefore, just bail out if
- we get a middle mouse up. The user must select using the
- left mouse button. Stupid Win32. */
-#if 0
- int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
- if (item != -1)
- __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
- else
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
-#endif
- } else {
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
- }
-
- window = __glutGetWindow(hwnd);
- if(window)
- window->buttonDownState = 0;
-
- if (window && window->mouse) {
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_UP, point.x, point.y);
-
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Window might have been destroyed and all the
- events for the window may not yet be received. */
- }
- return 0;
-
-
- break;
-//////////////////////////////////////////////////
- case WM_COMMAND:
- window = __glutGetWindow(hwnd);
- if (window)
- { if (window->wm_command)
- window->wm_command(hwnd,mp1,mp2);
- }
- break;
-
- case WM_MOUSEMOVE:
- if (!__glutMappedMenu) {
- window = __glutGetWindow(hwnd);
- if (window) {
- /* If motion function registered _and_ buttons held *
- down, call motion function... */
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
-
- if (window->motion && window->buttonDownState) {
- __glutSetWindow(window);
- window->motion(point.x, point.y);
- }
- /* If passive motion function registered _and_
- buttons not held down, call passive motion
- function... */
- else if (window->passive && !window->buttonDownState) {
- __glutSetWindow(window);
- window->passive(point.x, point.y);
- }
- }
- } else {
- /* Motion events are thrown away when a pop up menu is
- active. */
- }
- return 0;
-
-
- default:
- /* For all other messages, let the default window procedure process them. */
- return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
-
- } //endof switch( msg )
- return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
-// return NULL;
-}
-
-void APIENTRY glutCommandFunc(GLUTcommandCB Func)
-{
-extern GLUTwindow *__glutCurrentWindow;
- __glutCurrentWindow->wm_command = Func;
-}
-
-
-
-
-void
-updateWindowState(GLUTwindow *window, int visState)
-{
- GLUTwindow* child;
-
- /* XXX shownState and visState are the same in Win32. */
- window->shownState = visState;
- if (visState != window->visState) {
- if (window->windowStatus) {
- window->visState = visState;
- __glutSetWindow(window);
- window->windowStatus(visState);
- }
- }
- /* Since Win32 only sends an activate for the toplevel window,
- update the visibility for all the child windows. */
- child = window->children;
- while (child) {
- updateWindowState(child, visState);
- child = child->siblings;
- }
-}
-
-#if POKA
-
-LONG WINAPI
-__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- POINT point; /* Point structure. */
- PAINTSTRUCT ps; /* Paint structure. */
- LPMINMAXINFO minmax; /* Minimum/maximum info structure. */
- GLUTwindow* window; /* GLUT window associated with message. */
- GLUTmenu* menu; /* GLUT menu associated with message. */
- int x, y, width, height, key;
- int button = -1;
-
- switch(msg) {
- case WM_CREATE:
- return 0;
- case WM_CLOSE:
- PostQuitMessage(0);
- return 0;
-#if 0
- case WM_DESTROY:
- /* XXX NVidia's NT OpenGL can have problems closing down
- its OpenGL internal data structures if we just allow
- the process to terminate without unbinding and deleting
- the windows context. Apparently, DirectDraw unloads
- before OPENGL32.DLL in the close down sequence, but
- NVidia's NT OpenGL needs DirectDraw to close down its
- data structures. */
- window = __glutGetWindow(hwnd);
- if (window) {
- if (window->ctx) {
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(window->ctx);
- }
- }
- return 0;
-#endif
-
- case WM_SYSKEYUP:
- case WM_KEYUP:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->specialUp || window->keyboardUp) {
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- switch (wParam) {
- /* *INDENT-OFF* */
- case VK_F1: key = GLUT_KEY_F1; break;
- case VK_F2: key = GLUT_KEY_F2; break;
- case VK_F3: key = GLUT_KEY_F3; break;
- case VK_F4: key = GLUT_KEY_F4; break;
- case VK_F5: key = GLUT_KEY_F5; break;
- case VK_F6: key = GLUT_KEY_F6; break;
- case VK_F7: key = GLUT_KEY_F7; break;
- case VK_F8: key = GLUT_KEY_F8; break;
- case VK_F9: key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10; break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
- case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break;
- case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break;
- case VK_HOME: key = GLUT_KEY_HOME; break;
- case VK_END: key = GLUT_KEY_END; break;
- case VK_INSERT: key = GLUT_KEY_INSERT; break;
- case VK_DELETE:
- /* Delete is an ASCII character. */
- if (window->keyboardUp) {
- window->keyboardUp((unsigned char) 127, point.x, point.y);
- }
- return 0;
- /* *INDENT-ON* */
- default:
- if (window->keyboardUp) {
- key = MapVirtualKey(wParam, 2); /* Map to ASCII. */
- if (isascii(key) && (key != 0)) {
-
- /* XXX Attempt to determine modified ASCII character
- is quite incomplete. Digits, symbols, CapsLock,
- Ctrl, and numeric keypad are all ignored. Fix this. */
-
- if (!(__glutModifierMask & ShiftMask))
- key = tolower(key);
- window->keyboardUp((unsigned char) key, point.x, point.y);
- }
- }
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- }
- if (window->specialUp) {
- window->specialUp(key, point.x, point.y);
- }
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
-
- case WM_SYSCHAR:
- case WM_CHAR:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
-
- /* Bit 30 of lParam is set if key already held down. If
- we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
- break;
- }
-
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->keyboard) {
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char)wParam, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
-
- case WM_SYSKEYDOWN:
- case WM_KEYDOWN:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
-
- /* Bit 30 of lParam is set if key already held down. If
- we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
- break;
- }
-
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->special) {
- switch (wParam) {
- /* *INDENT-OFF* */
- /* function keys */
- case VK_F1: key = GLUT_KEY_F1; break;
- case VK_F2: key = GLUT_KEY_F2; break;
- case VK_F3: key = GLUT_KEY_F3; break;
- case VK_F4: key = GLUT_KEY_F4; break;
- case VK_F5: key = GLUT_KEY_F5; break;
- case VK_F6: key = GLUT_KEY_F6; break;
- case VK_F7: key = GLUT_KEY_F7; break;
- case VK_F8: key = GLUT_KEY_F8; break;
- case VK_F9: key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10; break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- /* directional keys */
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
- /* *INDENT-ON* */
-
- case VK_PRIOR:
- /* VK_PRIOR is Win32's Page Up */
- key = GLUT_KEY_PAGE_UP;
- break;
- case VK_NEXT:
- /* VK_NEXT is Win32's Page Down */
- key = GLUT_KEY_PAGE_DOWN;
- break;
- case VK_HOME:
- key = GLUT_KEY_HOME;
- break;
- case VK_END:
- key = GLUT_KEY_END;
- break;
- case VK_INSERT:
- key = GLUT_KEY_INSERT;
- break;
- case VK_DELETE:
- goto handleDelete;
- default:
- goto defproc;
- }
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->special(key, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- } else if (window->keyboard) {
- /* Specially handle any keys that match ASCII values but
- do not generate Windows WM_SYSCHAR or WM_CHAR messages. */
- switch (wParam) {
- case VK_DELETE:
- handleDelete:
- /* Delete is an ASCII character. */
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char) 127, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- default:
- /* Let the following WM_SYSCHAR or WM_CHAR message generate
- the keyboard callback. */
- break;
- }
- }
- return 0;
-
- case WM_LBUTTONDOWN:
- button = GLUT_LEFT_BUTTON;
- case WM_MBUTTONDOWN:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_RBUTTONDOWN:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
-
- /* finish the menu if we get a button down message (user must have
- cancelled the menu). */
- if (__glutMappedMenu) {
- /* TODO: take this out once the menu on middle mouse stuff works
- properly. */
- if (button == GLUT_MIDDLE_BUTTON)
- return 0;
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- return 0;
- }
-
- /* set the capture so we can get mouse events outside the window */
- SetCapture(hwnd);
-
- /* Win32 doesn't return the same numbers as X does when the mouse
- goes beyond the upper or left side of the window. roll the
- Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- window = __glutGetWindow(hwnd);
- if (window) {
- menu = __glutGetMenuByNum(window->menu[button]);
- if (menu) {
- point.x = LOWORD(lParam); point.y = HIWORD(lParam);
- ClientToScreen(window->win, &point);
- __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
- button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
- 0x0001;
- __glutStartMenu(menu, window, point.x, point.y, x, y);
- } else if (window->mouse) {
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_DOWN, x, y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Stray mouse events. Ignore. */
- }
- }
- return 0;
-
- case WM_LBUTTONUP:
- button = GLUT_LEFT_BUTTON;
- case WM_MBUTTONUP:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_RBUTTONUP:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
-
- /* Bail out if we're processing a menu. */
- if (__glutMappedMenu) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- /* if we're getting the middle button up signal, then something
- on the menu was selected. */
- if (button == GLUT_MIDDLE_BUTTON) {
- return 0;
- /* For some reason, the code below always returns -1 even
- though the point IS IN THE ITEM! Therefore, just bail out if
- we get a middle mouse up. The user must select using the
- left mouse button. Stupid Win32. */
-#if 0
- int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
- if (item != -1)
- __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
- else
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
-#endif
- } else {
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
- }
-
- /* Release the mouse capture. */
- ReleaseCapture();
-
- window = __glutGetWindow(hwnd);
- if (window && window->mouse) {
- /* Win32 doesn't return the same numbers as X does when the
- mouse goes beyond the upper or left side of the window. roll
- the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_UP, x, y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Window might have been destroyed and all the
- events for the window may not yet be received. */
- }
- return 0;
-
- case WM_ENTERMENULOOP:
- /* KLUDGE: create a timer that fires every 100 ms when we start a
- menu so that we can still process the idle & timer events (that
- way, the timers will fire during a menu pick and so will the
- idle func. */
- SetTimer(hwnd, 1, 1, NULL);
- return 0;
-
- case WM_TIMER:
-#if 0
- /* If the timer id is 2, then this is the timer that is set up in
- the main glut message processing loop, and we don't want to do
- anything but acknowledge that we got it. It is used to prevent
- CPU spiking when an idle function is installed. */
- if (wParam == 2)
- return 0;
-#endif
-
- /* only worry about the idle function and the timeouts, since
- these are the only events we expect to process during
- processing of a menu. */
- /* we no longer process the idle functions (as outlined in the
- README), since drawing can't be done until the menu has
- finished...it's pretty lame when the animation goes on, but
- doesn't update, so you get this weird jerkiness. */
-#if 0
- if (__glutIdleFunc)
- __glutIdleFunc();
-#endif
- if (__glutTimerList)
- handleTimeouts();
- return 0;
-
- case WM_EXITMENULOOP:
- /* nuke the above created timer...we don't need it anymore, since
- the menu is gone now. */
- KillTimer(hwnd, 1);
- return 0;
-
- case WM_MENUSELECT:
- if (lParam != 0)
- __glutHMenu = (HMENU)lParam;
- return 0;
-
- case WM_COMMAND:
- if (__glutMappedMenu) {
- if (GetSubMenu(__glutHMenu, LOWORD(wParam)))
- __glutItemSelected = NULL;
- else
- __glutItemSelected =
- __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam));
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
-
- case WM_MOUSEMOVE:
- if (!__glutMappedMenu) {
- window = __glutGetWindow(hwnd);
- if (window) {
- /* If motion function registered _and_ buttons held *
- down, call motion function... */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
-
- /* Win32 doesn't return the same numbers as X does when the
- mouse goes beyond the upper or left side of the window.
- roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- if (window->motion && wParam &
- (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) {
- __glutSetWindow(window);
- window->motion(x, y);
- }
- /* If passive motion function registered _and_
- buttons not held down, call passive motion
- function... */
- else if (window->passive &&
- ((wParam &
- (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) ==
- 0)) {
- __glutSetWindow(window);
- window->passive(x, y);
- }
- }
- } else {
- /* Motion events are thrown away when a pop up menu is
- active. */
- }
- return 0;
-
- case WM_GETMINMAXINFO:
- /* this voodoo is brought to you by Win32 (again). It allows the
- window to be bigger than the screen, and smaller than 100x100
- (although it doesn't seem to help the y minimum). */
- minmax = (LPMINMAXINFO)lParam;
- minmax->ptMaxSize.x = __glutScreenWidth;
- minmax->ptMaxSize.y = __glutScreenHeight;
- minmax->ptMinTrackSize.x = 0;
- minmax->ptMinTrackSize.y = 0;
- minmax->ptMaxTrackSize.x = __glutScreenWidth +
- GetSystemMetrics(SM_CXSIZE) * 2;
- minmax->ptMaxTrackSize.y = __glutScreenHeight +
- GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION);
- return 0;
-
- case WM_SIZE:
- window = __glutGetWindow(hwnd);
- if (window) {
- width = LOWORD(lParam);
- height = HIWORD(lParam);
- if (width != window->width || height != window->height) {
-#if 0 /* Win32 GLUT does not support overlays for now. */
- if (window->overlay) {
- XResizeWindow(__glutDisplay, window->overlay->win, width, height);
- }
-#endif
- window->width = width;
- window->height = height;
- __glutSetWindow(window);
- /* Do not execute OpenGL out of sequence with respect
- to the SetWindowPos request! */
- GdiFlush();
- window->reshape(width, height);
- window->forceReshape = FALSE;
- /* A reshape should be considered like posting a
- repair request. */
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- }
- }
- return 0;
-
- case WM_SETCURSOR:
- /* If the cursor is not in the client area, then we want to send
- this message to the default window procedure ('cause its
- probably in the border or title, and we don't handle that
- cursor. otherwise, set our cursor. Win32 makes us set the
- cursor every time the mouse moves (DUMB!). */
- if(LOWORD(lParam) != HTCLIENT) {
- goto defproc;
- }
- window = __glutGetWindow(hwnd);
- if (window) {
- __glutSetCursor(window);
- }
- /* TODO: check out the info in DevStudio on WM_SETCURSOR in the
- DefaultAction section. */
- return 1;
-
- case WM_SETFOCUS:
- window = __glutGetWindow(hwnd);
- if (window) {
- window->entryState = WM_SETFOCUS;
- if (window->entry) {
- __glutSetWindow(window);
- window->entry(GLUT_ENTERED);
- /* XXX Generation of fake passive notify? See how much
- work the X11 code does to support fake passive notify
- callbacks. */
- }
- if (window->joystick && __glutCurrentWindow) {
- if (__glutCurrentWindow->joyPollInterval > 0) {
- MMRESULT result;
-
- /* Because Win32 will only let one window capture the
- joystick at a time, we must capture it when we get the
- focus and release it when we lose the focus. */
- result = joySetCapture(__glutCurrentWindow->win,
- JOYSTICKID1, 0, TRUE);
- if (result != JOYERR_NOERROR) {
- return 0;
- }
- (void) joySetThreshold(JOYSTICKID1,
- __glutCurrentWindow->joyPollInterval);
- }
- }
- }
- return 0;
-
- case WM_KILLFOCUS:
- window = __glutGetWindow(hwnd);
- if (window) {
- window->entryState = WM_KILLFOCUS;
- if (window->entry) {
- __glutSetWindow(window);
- window->entry(GLUT_LEFT);
- }
- if (window->joystick && __glutCurrentWindow) {
- if (__glutCurrentWindow->joyPollInterval > 0) {
- /* Because Win32 will only let one window capture the
- joystick at a time, we must capture it when we get the
- focus and release it when we lose the focus. */
- (void) joyReleaseCapture(JOYSTICKID1);
- }
- }
- }
- return 0;
- case WM_ACTIVATE:
- window = __glutGetWindow(hwnd);
- /* Make sure we re-select the correct palette if needed. */
- if (LOWORD(wParam)) {
- PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
- }
- if (window) {
- int visState;
-
- /* HIWORD(wParam) is the minimized flag. */
- visState = !HIWORD(wParam);
- updateWindowState(window, visState);
- }
- return 0;
-
- /* Colour Palette Management */
- case WM_PALETTECHANGED:
- if (hwnd == (HWND)wParam) {
- /* Don't respond to the message that we sent! */
- break;
- }
- /* fall through to WM_QUERYNEWPALETTE */
-
- case WM_QUERYNEWPALETTE:
- window = __glutGetWindow(hwnd);
- if (window && window->colormap) {
- UnrealizeObject(window->colormap->cmap);
- SelectPalette(window->hdc, window->colormap->cmap, FALSE);
- RealizePalette(window->hdc);
- return TRUE;
- }
- return FALSE;
-
- case MM_JOY1MOVE:
- case MM_JOY1ZMOVE:
- window = __glutGetWindow(hwnd);
- if (window->joystick) {
- JOYINFOEX jix;
- int x, y, z;
-
- /* Because WIN32 only supports messages for X, Y, and Z
- translations, we must poll for the rest */
- jix.dwSize = sizeof(jix);
- jix.dwFlags = JOY_RETURNALL;
- joyGetPosEx(JOYSTICKID1,&jix);
-
-#define SCALE(v) ((int) ((v - 32767)/32.768))
-
- /* Convert to integer for scaling. */
- x = jix.dwXpos;
- y = jix.dwYpos;
- z = jix.dwZpos;
- window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z));
-
- return TRUE;
- }
- return FALSE;
- case MM_JOY1BUTTONDOWN:
- case MM_JOY1BUTTONUP:
- window = __glutGetWindow(hwnd);
- if (window->joystick) {
- JOYINFOEX jix;
-
- /* Because WIN32 only supports messages for X, Y, and Z
- translations, we must poll for the rest */
- jix.dwSize = sizeof(jix);
- jix.dwFlags = JOY_RETURNALL;
- joyGetPosEx(JOYSTICKID1,&jix);
-
- return TRUE;
- }
- return FALSE;
-
-#if 0
- /* Miscellaneous messages (don't really need to enumerate them,
- but it's good to know what you're not getting sometimes). */
- case WM_DISPLAYCHANGE:
- break;
- case WM_NCHITTEST:
- /* This event is generated by every mouse move event. */
- goto defproc;
- case WM_NCMOUSEMOVE:
- goto defproc;
- case WM_NCACTIVATE:
- goto defproc;
- case WM_NCPAINT:
- goto defproc;
- case WM_NCCALCSIZE:
- goto defproc;
- case WM_NCCREATE:
- goto defproc;
- case WM_NCDESTROY:
- goto defproc;
- case WM_NCLBUTTONDOWN:
- goto defproc;
- case WM_SETTEXT:
- goto defproc;
- case WM_GETTEXT:
- goto defproc;
- case WM_ACTIVATEAPP:
- goto defproc;
- case WM_GETICON:
- goto defproc;
- case WM_ERASEBKGND:
- goto defproc;
- case WM_WINDOWPOSCHANGING:
- goto defproc;
- case WM_WINDOWPOSCHANGED:
- goto defproc;
- case WM_MOUSEACTIVATE:
- goto defproc;
- case WM_SHOWWINDOW:
- goto defproc;
- case WM_MOVING:
- goto defproc;
- case WM_MOVE:
- goto defproc;
- case WM_KEYUP:
- goto defproc;
- case WM_CAPTURECHANGED:
- goto defproc;
- case WM_SYSCOMMAND:
- goto defproc;
- case WM_ENTERSIZEMOVE:
- goto defproc;
- case WM_ENTERIDLE:
- goto defproc;
-#endif
-
- default:
- goto defproc;
- }
-
-defproc:
- return DefWindowProc(hwnd, msg, wParam, lParam);
-}
-
-#endif
-
-#if defined(__OS2PM__)
-Bool __glutSetWindowText(Window window, char *text)
-{
- return WinSetWindowText(window, (PCSZ)text);
-
-}
-
-#endif
+/* os2_winproc.c */ + + +#define INCL_DEV +#include "WarpGL.h" +#include "GL/os2mesa.h" + + +#define _MEERROR_H_ +#include <mmioos2.h> /* It is from MMPM toolkit */ +#include <dive.h> +#include <fourcc.h> + + +#include "os2mesadef.h" +#include "glutint.h" + + +#define POKA 0 + +#if POKA + +extern unsigned __glutMenuButton; +extern GLUTidleCB __glutIdleFunc; +extern GLUTtimer *__glutTimerList; +extern void handleTimeouts(void); +extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique); +static HMENU __glutHMenu; + +#endif + +extern void _mesa_ResizeBuffersMESA( void ); + + +MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); +MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); +void updateWindowState(GLUTwindow *window, int visState); + +volatile extern HAB hab; /* PM anchor block handle */ +volatile extern HPS hpsCurrent; + +RECTL rCtls[52]; +ULONG ulNumRcls; + +MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ) +{ MRESULT rc; + rc = GlutWindowProc(hwnd, msg, mp1, mp2 ); + return rc; +} + +MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ) +{ + HPS hps = NULLHANDLE; /* presentation space handle */ + GLUTwindow* window; /* GLUT window associated with message. */ + GLUTmenu* menu; /* GLUT menu associated with message. */ + RECTL rclClient; + POINTL point; + int button = -1,rc,key; + + +/* Process the message. */ + + switch( msg ) + { + case WM_CREATE: + { + SIZEL sizl = { 0L, 0L }; + LONG *alCaps; + HDC hdc; + + /*+-----------------------------------------------------------------+*/ + /*| The client window is being created. Create the semaphore to |*/ + /*| control access to the presentation space. Then create the |*/ + /*| thread that will draw the lines. |*/ + /*+-----------------------------------------------------------------+*/ + // DosCreateMutexSem( (PSZ)NULL, &hmtxPS, 0UL, FALSE ); + + hdc = WinOpenWindowDC(hwnd); + + /*+-----------------------------------------------------------------+*/ + /*| Create a non-cached presentation space. We will not release |*/ + /*| this PS, as we will be Selecting a Palette to this PS and then |*/ + /*| animating the palette. Upon releasing a PS the palette is no |*/ + /*| longer selected for obvious reasons. |*/ + /*+-----------------------------------------------------------------+*/ + hpsCurrent = GpiCreatePS( hab, + hdc, + &sizl, + PU_PELS | GPIF_DEFAULT | + GPIT_MICRO | GPIA_ASSOC ); +// DevQueryCaps( hdc, lStart, lCount, alCaps ); +// fPaletteCaps = alCaps[CAPS_ADDITIONAL_GRAPHICS] & CAPS_PALETTE_MANAGER; +// PaletteInit(3); + /* ��p���� hpsBuffer � p���� RGB color table */ + + GpiCreateLogColorTable(hpsCurrent,0 ,LCOLF_RGB,0,0,NULL); + GpiSetPattern(hpsCurrent,PATSYM_SOLID); + GpiSetPatternSet(hpsCurrent,LCID_DEFAULT); + + } + break; + + return 0; + case WM_CLOSE: + WinPostMsg( hwnd, WM_QUIT, NULL, NULL ); + + return 0; + + case WM_PAINT: + window = __glutGetWindow(hwnd); + if (window) + { + PWMC ctx; +// hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); + hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); + // blit Dive buffer to screen. + + { + SWP swp; // Window position + POINTL pointl; // Point to offset from Desktop + + // Convert the point to offset from desktop lower left. + pointl.x = 0; + pointl.y = 0; + WinMapWindowPoints ( hwnd, HWND_DESKTOP, &pointl, 1 ); + + +// ctx = window->ctx; +// ctx->xDiveScr = pointl.x; +// ctx->yDiveScr = pointl.y; + } +// rc = DiveBlitImage (ctx->hDive, +// ctx->ulDiveBufferNumber, +// DIVE_BUFFER_SCREEN ); +// + + if (window->win == hwnd) { + __glutPostRedisplay(window, GLUT_REPAIR_WORK); + } else if (window->overlay && window->overlay->win == hwnd) { + __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK); + } + WinEndPaint(hps); + } else { + + hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); + WinFillRect(hps, &rclClient, CLR_WHITE); + WinEndPaint(hps); + } + break; + + case WM_VRNDISABLED: + +// pwinData->fDataInProcess = TRUE; +// DiveSetupBlitter ( pwinData->hDive, 0 ); +// pwinData->fVrnDisabled = TRUE; + break; + + case WM_VRNENABLED: + { HRGN hrgn; /* Region handle */ + RGNRECT rgnCtl; /* Processing control structure */ +// RECTL rCtls[52]; +// ULONG ulNumRcls; + +// pwinData->fDataInProcess = TRUE; + hps = WinGetPS ( hwnd ); + if ( !hps ) + break; + hrgn = GpiCreateRegion ( hps, 0L, NULL ); + if ( hrgn ) + { /* NOTE: If mp1 is zero, then this was just a move message. + ** Illustrate the visible region on a WM_VRNENABLE. + */ + WinQueryVisibleRegion ( hwnd, hrgn ); + rgnCtl.ircStart = 0; + rgnCtl.crc = 50; + rgnCtl.ulDirection = 1; + + /* Get the all ORed rectangles */ + if ( GpiQueryRegionRects ( hps, hrgn, NULL, + &rgnCtl, rCtls) ) + { + ulNumRcls = rgnCtl.crcReturned; + + /* Now find the window position and size, relative to parent. + */ +// WinQueryWindowPos ( pwinData->hwndClient, &pwinData->swp ); + +// rcl.xLeft = 0; +// rcl.yBottom = 0; + + /* Convert the point to offset from desktop lower left. + */ +// pointl.x = pwinData->swp.x; +// pointl.y = pwinData->swp.y; + +// WinMapWindowPoints ( pwinData->hwndFrame, +// HWND_DESKTOP, &pointl, 1 ); + +// pwinData->cxWindowPos = pointl.x; +// pwinData->cyWindowPos = pointl.y; + + } + GpiDestroyRegion( hps, hrgn ); + } + WinReleasePS( hps ); + + } + break; + + case WM_SIZE: + window = __glutGetWindow(hwnd); + if (window) + { int width,height; + width = SHORT1FROMMP(mp2); + height = SHORT2FROMMP(mp2); + if (width != window->width || height != window->height) { +#if 0 /* Win32 GLUT does not support overlays for now. */ + if (window->overlay) { + XResizeWindow(__glutDisplay, window->overlay->win, width, height); + } +#endif + window->width = width; + window->height = height; + __glutSetWindow(window); + if(width <= 0 || height <= 0) + break; + _mesa_ResizeBuffersMESA(); + + /* Do not execute OpenGL out of sequence with respect + to the SetWindowPos request! */ + window->reshape(width, height); + window->forceReshape = FALSE; + /* A reshape should be considered like posting a + repair request. */ + __glutPostRedisplay(window, GLUT_REPAIR_WORK); + } + } + return 0; + case WM_SHOW: + window = __glutGetWindow(hwnd); + if (window) { + int visState; + visState = SHORT1FROMMP( mp1 ); + updateWindowState(window, visState); + } + return 0; + + case WM_ACTIVATE: + window = __glutGetWindow(hwnd); +// /* Make sure we re-select the correct palette if needed. */ +// if (LOWORD(wParam)) { +// PostMessage(hwnd, WM_PALETTECHANGED, 0, 0); +// } + if (window) { + int visState; + visState = SHORT1FROMMP( mp1 ); + updateWindowState(window, visState); + } + return 0; + + case WM_CHAR: + { USHORT fsflags; + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + fsflags = SHORT1FROMMP(mp1); +/* ?? */ + if((fsflags & KC_KEYUP) ) /* ����p�p㥬 �⦠⨥ ������, p����p㥬 ⮫쪮 �� ����⨥ */ + break; +/////////////////////////////////////////////////// + if(!(fsflags & KC_CHAR) ) + { + if (!(fsflags & KC_VIRTUALKEY)) + break; + key = 0; + /* Get the virtual key from mp2. */ + switch (SHORT2FROMMP(mp2)) + { +/* directional keys */ + case VK_LEFT: key = GLUT_KEY_LEFT; break; + case VK_UP: key = GLUT_KEY_UP; break; + case VK_RIGHT: key = GLUT_KEY_RIGHT; break; + case VK_DOWN: key = GLUT_KEY_DOWN; break; + + case VK_PAGEUP: key = GLUT_KEY_PAGE_UP; break; + case VK_PAGEDOWN:key = GLUT_KEY_PAGE_DOWN; break; + case VK_HOME: key = GLUT_KEY_HOME;break; + case VK_END: key = GLUT_KEY_END; break; + case VK_INSERT: key = GLUT_KEY_INSERT; break; + +/* function keys */ + case VK_F1 : key = GLUT_KEY_F1; break; + case VK_F2 : key = GLUT_KEY_F2; break; + case VK_F3 : key = GLUT_KEY_F3; break; + case VK_F4 : key = GLUT_KEY_F4; break; + case VK_F5 : key = GLUT_KEY_F5; break; + case VK_F6 : key = GLUT_KEY_F6; break; + case VK_F7 : key = GLUT_KEY_F7; break; + case VK_F8 : key = GLUT_KEY_F8; break; + case VK_F9 : key = GLUT_KEY_F9; break; + case VK_F10: key = GLUT_KEY_F10;break; + case VK_F11: key = GLUT_KEY_F11; break; + case VK_F12: key = GLUT_KEY_F12; break; + case VK_ESC: key = -1; break; /* Character codes */ + case VK_SPACE: key = -1; break; + case VK_TAB: key = -1; break; + } + if(!key) + { break; /* Key Not implemented */ + } + if(key > 0) + { if (!window->special) /* �� ��⠭������ ��ࠡ��稪� */ + break; + + WinQueryPointerPos(HWND_DESKTOP,&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */ + __glutModifierMask |= ShiftMask; + if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->special(key, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + return 0; + } + + } +///////////////////////////////////////////////////// + /* If we are ignoring auto repeated key strokes for the window, bail. */ + if (window->ignoreKeyRepeat && (CHAR3FROMMP(mp1)) ) + break; + if(!((unsigned char)SHORT1FROMMP(mp2)) ) /* ����p�p㥬 ��ᨬ����� ���� */ + break; + if (window->keyboard) { + WinQueryPointerPos(HWND_DESKTOP,&point); + + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */ + __glutModifierMask |= ShiftMask; + if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->keyboard((unsigned char)SHORT1FROMMP(mp2), point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + } + return 0; + } /* endof case WM_CHAR: */ +//////////////////////////////////////////////// + case WM_BUTTON1DOWN: + button = GLUT_LEFT_BUTTON; + case WM_BUTTON3DOWN: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_BUTTON2DOWN: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + { POINTS psh; + psh = *((POINTS *)&mp1); + point.x = psh.x; + point.y = psh.y; + } + /* finish the menu if we get a button down message (user must have + cancelled the menu). */ + if (__glutMappedMenu) { + /* TODO: take this out once the menu on middle mouse stuff works + properly. */ + if (button == GLUT_MIDDLE_BUTTON) + return 0; + /* get current mouse pointer position */ +// WinQueryPointerPos(HWND_DESKTOP,&point); + /* map from desktop to client window */ +// WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1); + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + return 0; + } + window = __glutGetWindow(hwnd); + if (window) { + window->buttonDownState = button+1; + menu = __glutGetMenuByNum(window->menu[button]); + if (menu) { +//todo +// __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON : +// button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON : +// 0x0001; +// __glutStartMenu(menu, window, point.x, point.y, x, y); + } else if (window->mouse) { + + __glutSetWindow(window); + __glutModifierMask = 0; + if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on. */ + __glutModifierMask |= ShiftMask; + if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_DOWN, point.x, point.y); + __glutModifierMask = (unsigned int)~0; + } else { + /* Stray mouse events. Ignore. */ + } + } + return 0; + + break; +/********************************************/ + case WM_BUTTON1UP: + button = GLUT_LEFT_BUTTON; + case WM_BUTTON3UP: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_BUTTON2UP: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + { POINTS psh; + psh = *((POINTS *)&mp1); + point.x = psh.x; + point.y = psh.y; + } + /* Bail out if we're processing a menu. */ + /* Bail out = �������� � �����⮬ */ + if (__glutMappedMenu) { + WinQueryPointerPos(HWND_DESKTOP,&point); + WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1); + /* if we're getting the middle button up signal, then something + on the menu was selected. */ + if (button == GLUT_MIDDLE_BUTTON) { + return 0; + /* For some reason, the code below always returns -1 even + though the point IS IN THE ITEM! Therefore, just bail out if + we get a middle mouse up. The user must select using the + left mouse button. Stupid Win32. */ +#if 0 + int item = MenuItemFromPoint(hwnd, __glutHMenu, point); + if (item != -1) + __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item); + else + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); +#endif + } else { + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + } + return 0; + } + + window = __glutGetWindow(hwnd); + if(window) + window->buttonDownState = 0; + + if (window && window->mouse) { + __glutSetWindow(window); + __glutModifierMask = 0; + if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_UP, point.x, point.y); + + __glutModifierMask = (unsigned int)~0; + } else { + /* Window might have been destroyed and all the + events for the window may not yet be received. */ + } + return 0; + + + break; +////////////////////////////////////////////////// + case WM_COMMAND: + window = __glutGetWindow(hwnd); + if (window) + { if (window->wm_command) + window->wm_command(hwnd,mp1,mp2); + } + break; + + case WM_MOUSEMOVE: + if (!__glutMappedMenu) { + window = __glutGetWindow(hwnd); + if (window) { + /* If motion function registered _and_ buttons held * + down, call motion function... */ + { POINTS psh; + psh = *((POINTS *)&mp1); + point.x = psh.x; + point.y = psh.y; + } + + if (window->motion && window->buttonDownState) { + __glutSetWindow(window); + window->motion(point.x, point.y); + } + /* If passive motion function registered _and_ + buttons not held down, call passive motion + function... */ + else if (window->passive && !window->buttonDownState) { + __glutSetWindow(window); + window->passive(point.x, point.y); + } + } + } else { + /* Motion events are thrown away when a pop up menu is + active. */ + } + return 0; + + + default: + /* For all other messages, let the default window procedure process them. */ + return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) ); + + } //endof switch( msg ) + return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) ); +// return NULL; +} + +void APIENTRY glutCommandFunc(GLUTcommandCB Func) +{ +extern GLUTwindow *__glutCurrentWindow; + __glutCurrentWindow->wm_command = Func; +} + + + + +void +updateWindowState(GLUTwindow *window, int visState) +{ + GLUTwindow* child; + + /* XXX shownState and visState are the same in Win32. */ + window->shownState = visState; + if (visState != window->visState) { + if (window->windowStatus) { + window->visState = visState; + __glutSetWindow(window); + window->windowStatus(visState); + } + } + /* Since Win32 only sends an activate for the toplevel window, + update the visibility for all the child windows. */ + child = window->children; + while (child) { + updateWindowState(child, visState); + child = child->siblings; + } +} + +#if POKA + +LONG WINAPI +__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) +{ + POINT point; /* Point structure. */ + PAINTSTRUCT ps; /* Paint structure. */ + LPMINMAXINFO minmax; /* Minimum/maximum info structure. */ + GLUTwindow* window; /* GLUT window associated with message. */ + GLUTmenu* menu; /* GLUT menu associated with message. */ + int x, y, width, height, key; + int button = -1; + + switch(msg) { + case WM_CREATE: + return 0; + case WM_CLOSE: + PostQuitMessage(0); + return 0; +#if 0 + case WM_DESTROY: + /* XXX NVidia's NT OpenGL can have problems closing down + its OpenGL internal data structures if we just allow + the process to terminate without unbinding and deleting + the windows context. Apparently, DirectDraw unloads + before OPENGL32.DLL in the close down sequence, but + NVidia's NT OpenGL needs DirectDraw to close down its + data structures. */ + window = __glutGetWindow(hwnd); + if (window) { + if (window->ctx) { + wglMakeCurrent(NULL, NULL); + wglDeleteContext(window->ctx); + } + } + return 0; +#endif + + case WM_SYSKEYUP: + case WM_KEYUP: + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + /* Win32 is dumb and sends these messages only to the parent + window. Therefore, find out if we're in a child window and + call the child windows keyboard callback if we are. */ + if (window->parent) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + hwnd = ChildWindowFromPoint(hwnd, point); + window = __glutGetWindow(hwnd); + } + if (window->specialUp || window->keyboardUp) { + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + switch (wParam) { + /* *INDENT-OFF* */ + case VK_F1: key = GLUT_KEY_F1; break; + case VK_F2: key = GLUT_KEY_F2; break; + case VK_F3: key = GLUT_KEY_F3; break; + case VK_F4: key = GLUT_KEY_F4; break; + case VK_F5: key = GLUT_KEY_F5; break; + case VK_F6: key = GLUT_KEY_F6; break; + case VK_F7: key = GLUT_KEY_F7; break; + case VK_F8: key = GLUT_KEY_F8; break; + case VK_F9: key = GLUT_KEY_F9; break; + case VK_F10: key = GLUT_KEY_F10; break; + case VK_F11: key = GLUT_KEY_F11; break; + case VK_F12: key = GLUT_KEY_F12; break; + case VK_LEFT: key = GLUT_KEY_LEFT; break; + case VK_UP: key = GLUT_KEY_UP; break; + case VK_RIGHT: key = GLUT_KEY_RIGHT; break; + case VK_DOWN: key = GLUT_KEY_DOWN; break; + case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break; + case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break; + case VK_HOME: key = GLUT_KEY_HOME; break; + case VK_END: key = GLUT_KEY_END; break; + case VK_INSERT: key = GLUT_KEY_INSERT; break; + case VK_DELETE: + /* Delete is an ASCII character. */ + if (window->keyboardUp) { + window->keyboardUp((unsigned char) 127, point.x, point.y); + } + return 0; + /* *INDENT-ON* */ + default: + if (window->keyboardUp) { + key = MapVirtualKey(wParam, 2); /* Map to ASCII. */ + if (isascii(key) && (key != 0)) { + + /* XXX Attempt to determine modified ASCII character + is quite incomplete. Digits, symbols, CapsLock, + Ctrl, and numeric keypad are all ignored. Fix this. */ + + if (!(__glutModifierMask & ShiftMask)) + key = tolower(key); + window->keyboardUp((unsigned char) key, point.x, point.y); + } + } + __glutModifierMask = (unsigned int) ~0; + return 0; + } + if (window->specialUp) { + window->specialUp(key, point.x, point.y); + } + __glutModifierMask = (unsigned int) ~0; + } + return 0; + + case WM_SYSCHAR: + case WM_CHAR: + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + + /* Bit 30 of lParam is set if key already held down. If + we are ignoring auto repeated key strokes for the window, bail. */ + if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) { + break; + } + + /* Win32 is dumb and sends these messages only to the parent + window. Therefore, find out if we're in a child window and + call the child windows keyboard callback if we are. */ + if (window->parent) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + hwnd = ChildWindowFromPoint(hwnd, point); + window = __glutGetWindow(hwnd); + } + if (window->keyboard) { + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->keyboard((unsigned char)wParam, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + } + return 0; + + case WM_SYSKEYDOWN: + case WM_KEYDOWN: + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + + /* Bit 30 of lParam is set if key already held down. If + we are ignoring auto repeated key strokes for the window, bail. */ + if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) { + break; + } + + /* Win32 is dumb and sends these messages only to the parent + window. Therefore, find out if we're in a child window and + call the child windows keyboard callback if we are. */ + if (window->parent) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + hwnd = ChildWindowFromPoint(hwnd, point); + window = __glutGetWindow(hwnd); + } + if (window->special) { + switch (wParam) { + /* *INDENT-OFF* */ + /* function keys */ + case VK_F1: key = GLUT_KEY_F1; break; + case VK_F2: key = GLUT_KEY_F2; break; + case VK_F3: key = GLUT_KEY_F3; break; + case VK_F4: key = GLUT_KEY_F4; break; + case VK_F5: key = GLUT_KEY_F5; break; + case VK_F6: key = GLUT_KEY_F6; break; + case VK_F7: key = GLUT_KEY_F7; break; + case VK_F8: key = GLUT_KEY_F8; break; + case VK_F9: key = GLUT_KEY_F9; break; + case VK_F10: key = GLUT_KEY_F10; break; + case VK_F11: key = GLUT_KEY_F11; break; + case VK_F12: key = GLUT_KEY_F12; break; + /* directional keys */ + case VK_LEFT: key = GLUT_KEY_LEFT; break; + case VK_UP: key = GLUT_KEY_UP; break; + case VK_RIGHT: key = GLUT_KEY_RIGHT; break; + case VK_DOWN: key = GLUT_KEY_DOWN; break; + /* *INDENT-ON* */ + + case VK_PRIOR: + /* VK_PRIOR is Win32's Page Up */ + key = GLUT_KEY_PAGE_UP; + break; + case VK_NEXT: + /* VK_NEXT is Win32's Page Down */ + key = GLUT_KEY_PAGE_DOWN; + break; + case VK_HOME: + key = GLUT_KEY_HOME; + break; + case VK_END: + key = GLUT_KEY_END; + break; + case VK_INSERT: + key = GLUT_KEY_INSERT; + break; + case VK_DELETE: + goto handleDelete; + default: + goto defproc; + } + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->special(key, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + } else if (window->keyboard) { + /* Specially handle any keys that match ASCII values but + do not generate Windows WM_SYSCHAR or WM_CHAR messages. */ + switch (wParam) { + case VK_DELETE: + handleDelete: + /* Delete is an ASCII character. */ + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->keyboard((unsigned char) 127, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + return 0; + default: + /* Let the following WM_SYSCHAR or WM_CHAR message generate + the keyboard callback. */ + break; + } + } + return 0; + + case WM_LBUTTONDOWN: + button = GLUT_LEFT_BUTTON; + case WM_MBUTTONDOWN: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_RBUTTONDOWN: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + + /* finish the menu if we get a button down message (user must have + cancelled the menu). */ + if (__glutMappedMenu) { + /* TODO: take this out once the menu on middle mouse stuff works + properly. */ + if (button == GLUT_MIDDLE_BUTTON) + return 0; + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + return 0; + } + + /* set the capture so we can get mouse events outside the window */ + SetCapture(hwnd); + + /* Win32 doesn't return the same numbers as X does when the mouse + goes beyond the upper or left side of the window. roll the + Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */ + x = LOWORD(lParam); + y = HIWORD(lParam); + if(x & 1 << 15) x -= (1 << 16); + if(y & 1 << 15) y -= (1 << 16); + + window = __glutGetWindow(hwnd); + if (window) { + menu = __glutGetMenuByNum(window->menu[button]); + if (menu) { + point.x = LOWORD(lParam); point.y = HIWORD(lParam); + ClientToScreen(window->win, &point); + __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON : + button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON : + 0x0001; + __glutStartMenu(menu, window, point.x, point.y, x, y); + } else if (window->mouse) { + + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_DOWN, x, y); + __glutModifierMask = (unsigned int)~0; + } else { + /* Stray mouse events. Ignore. */ + } + } + return 0; + + case WM_LBUTTONUP: + button = GLUT_LEFT_BUTTON; + case WM_MBUTTONUP: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_RBUTTONUP: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + + /* Bail out if we're processing a menu. */ + if (__glutMappedMenu) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + /* if we're getting the middle button up signal, then something + on the menu was selected. */ + if (button == GLUT_MIDDLE_BUTTON) { + return 0; + /* For some reason, the code below always returns -1 even + though the point IS IN THE ITEM! Therefore, just bail out if + we get a middle mouse up. The user must select using the + left mouse button. Stupid Win32. */ +#if 0 + int item = MenuItemFromPoint(hwnd, __glutHMenu, point); + if (item != -1) + __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item); + else + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); +#endif + } else { + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + } + return 0; + } + + /* Release the mouse capture. */ + ReleaseCapture(); + + window = __glutGetWindow(hwnd); + if (window && window->mouse) { + /* Win32 doesn't return the same numbers as X does when the + mouse goes beyond the upper or left side of the window. roll + the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */ + x = LOWORD(lParam); + y = HIWORD(lParam); + if(x & 1 << 15) x -= (1 << 16); + if(y & 1 << 15) y -= (1 << 16); + + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_UP, x, y); + __glutModifierMask = (unsigned int)~0; + } else { + /* Window might have been destroyed and all the + events for the window may not yet be received. */ + } + return 0; + + case WM_ENTERMENULOOP: + /* KLUDGE: create a timer that fires every 100 ms when we start a + menu so that we can still process the idle & timer events (that + way, the timers will fire during a menu pick and so will the + idle func. */ + SetTimer(hwnd, 1, 1, NULL); + return 0; + + case WM_TIMER: +#if 0 + /* If the timer id is 2, then this is the timer that is set up in + the main glut message processing loop, and we don't want to do + anything but acknowledge that we got it. It is used to prevent + CPU spiking when an idle function is installed. */ + if (wParam == 2) + return 0; +#endif + + /* only worry about the idle function and the timeouts, since + these are the only events we expect to process during + processing of a menu. */ + /* we no longer process the idle functions (as outlined in the + README), since drawing can't be done until the menu has + finished...it's pretty lame when the animation goes on, but + doesn't update, so you get this weird jerkiness. */ +#if 0 + if (__glutIdleFunc) + __glutIdleFunc(); +#endif + if (__glutTimerList) + handleTimeouts(); + return 0; + + case WM_EXITMENULOOP: + /* nuke the above created timer...we don't need it anymore, since + the menu is gone now. */ + KillTimer(hwnd, 1); + return 0; + + case WM_MENUSELECT: + if (lParam != 0) + __glutHMenu = (HMENU)lParam; + return 0; + + case WM_COMMAND: + if (__glutMappedMenu) { + if (GetSubMenu(__glutHMenu, LOWORD(wParam))) + __glutItemSelected = NULL; + else + __glutItemSelected = + __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam)); + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + __glutFinishMenu(hwnd, point.x, point.y); + } + return 0; + + case WM_MOUSEMOVE: + if (!__glutMappedMenu) { + window = __glutGetWindow(hwnd); + if (window) { + /* If motion function registered _and_ buttons held * + down, call motion function... */ + x = LOWORD(lParam); + y = HIWORD(lParam); + + /* Win32 doesn't return the same numbers as X does when the + mouse goes beyond the upper or left side of the window. + roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */ + if(x & 1 << 15) x -= (1 << 16); + if(y & 1 << 15) y -= (1 << 16); + + if (window->motion && wParam & + (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) { + __glutSetWindow(window); + window->motion(x, y); + } + /* If passive motion function registered _and_ + buttons not held down, call passive motion + function... */ + else if (window->passive && + ((wParam & + (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) == + 0)) { + __glutSetWindow(window); + window->passive(x, y); + } + } + } else { + /* Motion events are thrown away when a pop up menu is + active. */ + } + return 0; + + case WM_GETMINMAXINFO: + /* this voodoo is brought to you by Win32 (again). It allows the + window to be bigger than the screen, and smaller than 100x100 + (although it doesn't seem to help the y minimum). */ + minmax = (LPMINMAXINFO)lParam; + minmax->ptMaxSize.x = __glutScreenWidth; + minmax->ptMaxSize.y = __glutScreenHeight; + minmax->ptMinTrackSize.x = 0; + minmax->ptMinTrackSize.y = 0; + minmax->ptMaxTrackSize.x = __glutScreenWidth + + GetSystemMetrics(SM_CXSIZE) * 2; + minmax->ptMaxTrackSize.y = __glutScreenHeight + + GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION); + return 0; + + case WM_SIZE: + window = __glutGetWindow(hwnd); + if (window) { + width = LOWORD(lParam); + height = HIWORD(lParam); + if (width != window->width || height != window->height) { +#if 0 /* Win32 GLUT does not support overlays for now. */ + if (window->overlay) { + XResizeWindow(__glutDisplay, window->overlay->win, width, height); + } +#endif + window->width = width; + window->height = height; + __glutSetWindow(window); + /* Do not execute OpenGL out of sequence with respect + to the SetWindowPos request! */ + GdiFlush(); + window->reshape(width, height); + window->forceReshape = FALSE; + /* A reshape should be considered like posting a + repair request. */ + __glutPostRedisplay(window, GLUT_REPAIR_WORK); + } + } + return 0; + + case WM_SETCURSOR: + /* If the cursor is not in the client area, then we want to send + this message to the default window procedure ('cause its + probably in the border or title, and we don't handle that + cursor. otherwise, set our cursor. Win32 makes us set the + cursor every time the mouse moves (DUMB!). */ + if(LOWORD(lParam) != HTCLIENT) { + goto defproc; + } + window = __glutGetWindow(hwnd); + if (window) { + __glutSetCursor(window); + } + /* TODO: check out the info in DevStudio on WM_SETCURSOR in the + DefaultAction section. */ + return 1; + + case WM_SETFOCUS: + window = __glutGetWindow(hwnd); + if (window) { + window->entryState = WM_SETFOCUS; + if (window->entry) { + __glutSetWindow(window); + window->entry(GLUT_ENTERED); + /* XXX Generation of fake passive notify? See how much + work the X11 code does to support fake passive notify + callbacks. */ + } + if (window->joystick && __glutCurrentWindow) { + if (__glutCurrentWindow->joyPollInterval > 0) { + MMRESULT result; + + /* Because Win32 will only let one window capture the + joystick at a time, we must capture it when we get the + focus and release it when we lose the focus. */ + result = joySetCapture(__glutCurrentWindow->win, + JOYSTICKID1, 0, TRUE); + if (result != JOYERR_NOERROR) { + return 0; + } + (void) joySetThreshold(JOYSTICKID1, + __glutCurrentWindow->joyPollInterval); + } + } + } + return 0; + + case WM_KILLFOCUS: + window = __glutGetWindow(hwnd); + if (window) { + window->entryState = WM_KILLFOCUS; + if (window->entry) { + __glutSetWindow(window); + window->entry(GLUT_LEFT); + } + if (window->joystick && __glutCurrentWindow) { + if (__glutCurrentWindow->joyPollInterval > 0) { + /* Because Win32 will only let one window capture the + joystick at a time, we must capture it when we get the + focus and release it when we lose the focus. */ + (void) joyReleaseCapture(JOYSTICKID1); + } + } + } + return 0; + case WM_ACTIVATE: + window = __glutGetWindow(hwnd); + /* Make sure we re-select the correct palette if needed. */ + if (LOWORD(wParam)) { + PostMessage(hwnd, WM_PALETTECHANGED, 0, 0); + } + if (window) { + int visState; + + /* HIWORD(wParam) is the minimized flag. */ + visState = !HIWORD(wParam); + updateWindowState(window, visState); + } + return 0; + + /* Colour Palette Management */ + case WM_PALETTECHANGED: + if (hwnd == (HWND)wParam) { + /* Don't respond to the message that we sent! */ + break; + } + /* fall through to WM_QUERYNEWPALETTE */ + + case WM_QUERYNEWPALETTE: + window = __glutGetWindow(hwnd); + if (window && window->colormap) { + UnrealizeObject(window->colormap->cmap); + SelectPalette(window->hdc, window->colormap->cmap, FALSE); + RealizePalette(window->hdc); + return TRUE; + } + return FALSE; + + case MM_JOY1MOVE: + case MM_JOY1ZMOVE: + window = __glutGetWindow(hwnd); + if (window->joystick) { + JOYINFOEX jix; + int x, y, z; + + /* Because WIN32 only supports messages for X, Y, and Z + translations, we must poll for the rest */ + jix.dwSize = sizeof(jix); + jix.dwFlags = JOY_RETURNALL; + joyGetPosEx(JOYSTICKID1,&jix); + +#define SCALE(v) ((int) ((v - 32767)/32.768)) + + /* Convert to integer for scaling. */ + x = jix.dwXpos; + y = jix.dwYpos; + z = jix.dwZpos; + window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z)); + + return TRUE; + } + return FALSE; + case MM_JOY1BUTTONDOWN: + case MM_JOY1BUTTONUP: + window = __glutGetWindow(hwnd); + if (window->joystick) { + JOYINFOEX jix; + + /* Because WIN32 only supports messages for X, Y, and Z + translations, we must poll for the rest */ + jix.dwSize = sizeof(jix); + jix.dwFlags = JOY_RETURNALL; + joyGetPosEx(JOYSTICKID1,&jix); + + return TRUE; + } + return FALSE; + +#if 0 + /* Miscellaneous messages (don't really need to enumerate them, + but it's good to know what you're not getting sometimes). */ + case WM_DISPLAYCHANGE: + break; + case WM_NCHITTEST: + /* This event is generated by every mouse move event. */ + goto defproc; + case WM_NCMOUSEMOVE: + goto defproc; + case WM_NCACTIVATE: + goto defproc; + case WM_NCPAINT: + goto defproc; + case WM_NCCALCSIZE: + goto defproc; + case WM_NCCREATE: + goto defproc; + case WM_NCDESTROY: + goto defproc; + case WM_NCLBUTTONDOWN: + goto defproc; + case WM_SETTEXT: + goto defproc; + case WM_GETTEXT: + goto defproc; + case WM_ACTIVATEAPP: + goto defproc; + case WM_GETICON: + goto defproc; + case WM_ERASEBKGND: + goto defproc; + case WM_WINDOWPOSCHANGING: + goto defproc; + case WM_WINDOWPOSCHANGED: + goto defproc; + case WM_MOUSEACTIVATE: + goto defproc; + case WM_SHOWWINDOW: + goto defproc; + case WM_MOVING: + goto defproc; + case WM_MOVE: + goto defproc; + case WM_KEYUP: + goto defproc; + case WM_CAPTURECHANGED: + goto defproc; + case WM_SYSCOMMAND: + goto defproc; + case WM_ENTERSIZEMOVE: + goto defproc; + case WM_ENTERIDLE: + goto defproc; +#endif + + default: + goto defproc; + } + +defproc: + return DefWindowProc(hwnd, msg, wParam, lParam); +} + +#endif + +#if defined(__OS2PM__) +Bool __glutSetWindowText(Window window, char *text) +{ + return WinSetWindowText(window, (PCSZ)text); + +} + +#endif
\ No newline at end of file diff --git a/src/glx/x11/glcontextmodes.c b/src/glx/x11/glcontextmodes.c index c1651849031..788ecf6a3aa 100644 --- a/src/glx/x11/glcontextmodes.c +++ b/src/glx/x11/glcontextmodes.c @@ -118,7 +118,7 @@ _gl_convert_to_x_visual_type( int visualType ) * of the fields in \c config are copied to \c mode. Additional fields in * \c mode that can be derrived from the fields of \c config (i.e., * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode - * that cannot be derrived are set to default values. + * that cannot be derived are set to default values. * * \param mode Destination GL context mode. * \param config Source GLX visual config. @@ -184,6 +184,9 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, mode->transparentBlue = config->transparentBlue; mode->transparentAlpha = config->transparentAlpha; mode->transparentIndex = config->transparentIndex; + mode->samples = config->multiSampleSize; + mode->sampleBuffers = config->nMultiSampleBuffers; + /* mode->visualSelectGroup = config->visualSelectGroup; ? */ mode->swapMethod = GLX_SWAP_UNDEFINED_OML; diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index 2852217ba39..6403cbd56df 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -671,8 +671,10 @@ filter_modes( __GLcontextModes ** server_modes, if ( do_delete && (m->visualID != 0) ) { do_delete = GL_FALSE; - fprintf(stderr, "libGL warning: 3D driver claims to not support " - "visual 0x%02x\n", m->visualID); + if (getenv("LIBGL_DEBUG")) { + fprintf(stderr, "libGL warning: 3D driver claims to not support " + "visual 0x%02x\n", m->visualID); + } } if ( do_delete ) { diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 2403223db21..2d0a6e01678 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -6,11 +6,6 @@ include $(TOP)/configs/current include sources -GL_MAJOR = 1 -GL_MINOR = 5 -GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) - - .SUFFIXES : .cpp .c.o: @@ -23,120 +18,129 @@ GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ -default: depend subdirs libmesa.a -ifneq ($(DRIVER_DIRS),dri) -default: libglapi.a -endif +GLAPI_LIB = libglapi.a + + +# Default: build dependencies, then asm_subdirs, then convenience +# libs (.a) and finally the device drivers: +default: depend asm_subdirs libmesa.a $(GLAPI_LIB) driver_subdirs + ###################################################################### -# Make archive of core object files -libmesa.a: $(SOLO_OBJECTS) - @ $(TOP)/bin/mklib -o mesa -static $(SOLO_OBJECTS); - @if [ "${CONFIG_NAME}" = "beos" ] ; then \ - mimeset -f "$@" ; \ +# Helper libraries used by many drivers: + +# Make archive of core mesa object files +libmesa.a: $(MESA_OBJECTS) asm_subdirs + @ $(TOP)/bin/mklib -o mesa -static $(MESA_OBJECTS) + +# Make archive of gl* API dispatcher functions only +$(GLAPI_LIB): $(GLAPI_OBJECTS) asm_subdirs + @if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \ + touch libglapi.a ; \ + else \ + $(TOP)/bin/mklib -o glapi -static $(GLAPI_OBJECTS) ; \ fi -libglapi.a: $(GLAPI_OBJECTS) - @ $(TOP)/bin/mklib -o glapi -static $(GLAPI_OBJECTS) + +###################################################################### +# Device drivers +driver_subdirs: libmesa.a $(GLAPI_LIB) + (cd drivers && $(MAKE)) ###################################################################### -# Stand-alone Mesa libGL and libOSMesa -STAND_ALONE_DRIVER_SOURCES = \ - $(COMMON_DRIVER_SOURCES) \ - $(X11_DRIVER_SOURCES) - -STAND_ALONE_DRIVER_OBJECTS = $(STAND_ALONE_DRIVER_SOURCES:.c=.o) - -STAND_ALONE_OBJECTS = \ - $(CORE_OBJECTS) \ - $(STAND_ALONE_DRIVER_OBJECTS) - -# For libOSMesa16 or libOSMesa32 we link _all_ the objects into the library, -# not just the osmesa.o object (i.e. we don't have a libGL). -OSMESA16_OBJECTS = \ - $(CORE_OBJECTS) \ - $(COMMON_DRIVER_OBJECTS) \ - $(OSMESA_DRIVER_OBJECTS) - - -stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) - -osmesa-only: depend subdirs $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) - -# Make the GL library -$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS) $(PIPE_LIB) $(CELL_LIB) $(CELL_LIB_SPU) - @ $(TOP)/bin/mklib -o $(GL_LIB) \ - -linker "$(CC)" \ - -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ - -install $(TOP)/$(LIB_DIR) \ - $(MKLIB_OPTIONS) $(STAND_ALONE_OBJECTS) \ - $(PIPE_LIB) $(CELL_LIB) $(CELL_LIB_SPU) $(GL_LIB_DEPS) - -# Make the OSMesa library -$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) \ - $(OSMESA16_OBJECTS) $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) - @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \ - $(TOP)/bin/mklib -o $(OSMESA_LIB) \ - -linker "$(CC)" \ - -major $(MESA_MAJOR) \ - -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ - $(OSMESA_LIB_DEPS) $(OSMESA16_OBJECTS) ; \ - else \ - $(TOP)/bin/mklib -o $(OSMESA_LIB) \ - -linker "$(CC)" \ - -major $(MESA_MAJOR) \ - -minor $(MESA_MINOR) -patch $(GL_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ - $(OSMESA_LIB_DEPS) $(OSMESA_DRIVER_OBJECTS) ; \ +# Assembly subdirs +asm_subdirs: + @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_ASM ; then \ + (cd x86 && $(MAKE)) || exit 1 ; \ + fi + @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_64_ASM ; then \ + (cd x86 && $(MAKE)) || exit 1 ; \ + (cd x86-64 && $(MAKE)) || exit 1 ; \ fi ###################################################################### -# Generic stuff +# Dependency generation depend: $(ALL_SOURCES) @ echo "running $(MKDEP)" - @ rm -f depend # workaround oops on gutsy?!? @ touch depend - @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ + @$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ > /dev/null 2>/dev/null -subdirs: - @ (cd x86 ; $(MAKE)) - @ (cd x86-64 ; $(MAKE)) +###################################################################### +# Installation rules +# this isn't fleshed out yet but is probably the way to go in the future +new_install: + (cd drivers && $(MAKE) install) + + +# XXX replace this with new_install above someday install: default - $(INSTALL) -d $(INSTALL_DIR)/include/GL - $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) - $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL - @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \ - $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \ - fi - @if [ -e $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) ]; then \ - $(INSTALL) $(TOP)/$(LIB_DIR)/libOSMesa* $(INSTALL_DIR)/$(LIB_DIR); \ - fi + @for driver in $(DRIVER_DIRS) ; do \ + case "$$driver" in \ + osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \ + $(MAKE) install-headers install-osmesa || exit 1 ; \ + else \ + $(MAKE) install-osmesa || exit 1 ; \ + fi ;; \ + dri) $(MAKE) install-libgl install-dri || exit 1 ;; \ + *) $(MAKE) install-libgl || exit 1 ;; \ + esac ; \ + done + + +pcedit = sed \ + -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ + -e 's,@LIB_DIR@,$(LIB_DIR),' \ + -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' + +gl.pc: gl.pc.in + $(pcedit) $< > $@ + +install-headers: + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL + $(INSTALL) -m 644 $(TOP)/include/GL/*.h \ + $(DESTDIR)$(INSTALL_DIR)/include/GL + +install-libgl: default gl.pc install-headers + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)/pkgconfig + $(INSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)* \ + $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + $(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)/pkgconfig + +install-osmesa: default + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + $(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)* \ + $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + +install-dri: + cd drivers/dri && $(MAKE) install -## NOT INSTALLED YET: -## $(INSTALL) -d $(INSTALL_DIR)/include/GLES -## $(INSTALL) -m 644 include/GLES/*.h $(INSTALL_DIR)/include/GLES # Emacs tags tags: etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h + clean: -rm -f */*.o -rm -f */*/*.o - -rm -f depend depend.bak libmesa.a libglapi.a + -rm -f depend depend.bak libmesa.a $(GLAPI_LIB) -rm -f drivers/*/*.o - (cd x86 && $(MAKE) clean) - (cd x86-64 && $(MAKE) clean) + -@cd drivers/dri && $(MAKE) clean + -@cd drivers/xorg && $(MAKE) clean + -@cd drivers/x11 && $(MAKE) clean + -@cd drivers/osmesa && $(MAKE) clean + -@cd x86 && $(MAKE) clean + -@cd x86-64 && $(MAKE) clean -include depend +-include depend diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 6b99dacf2a6..af83db0b5f5 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -4,307 +4,331 @@ Import('*') -env = env.Clone() +if env['platform'] != 'winddk': -# Includes -env.Append(CPPPATH = [ - '#/src/mesa', - '#/src/mesa/main', -]) - -if gcc: - env.Append(CFLAGS = [ - '-std=c99', - ]) - -# x86 assembly -if x86 and gcc: - env.Append(CPPDEFINES = [ - 'USE_X86_ASM', - 'USE_MMX_ASM', - 'USE_3DNOW_ASM', - 'USE_SSE_ASM', + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/main', ]) + + if gcc: + env.Append(CFLAGS = [ + '-std=c99', + ]) + # + # Source files + # + + main_sources = [ + 'main/api_arrayelt.c', + 'main/api_exec.c', + 'main/api_loopback.c', + 'main/api_noop.c', + 'main/api_validate.c', + 'main/accum.c', + 'main/attrib.c', + 'main/arrayobj.c', + 'main/blend.c', + 'main/bufferobj.c', + 'main/buffers.c', + 'main/clear.c', + 'main/clip.c', + 'main/colortab.c', + 'main/context.c', + 'main/convolve.c', + 'main/debug.c', + 'main/depth.c', + 'main/depthstencil.c', + 'main/dlist.c', + 'main/drawpix.c', + 'main/enable.c', + 'main/enums.c', + 'main/eval.c', + 'main/execmem.c', + 'main/extensions.c', + 'main/fbobject.c', + 'main/feedback.c', + 'main/ffvertex_prog.c', + 'main/fog.c', + 'main/framebuffer.c', + 'main/get.c', + 'main/getstring.c', + 'main/hash.c', + 'main/hint.c', + 'main/histogram.c', + 'main/image.c', + 'main/imports.c', + 'main/light.c', + 'main/lines.c', + 'main/matrix.c', + 'main/mipmap.c', + 'main/mm.c', + 'main/multisample.c', + 'main/pixel.c', + 'main/pixelstore.c', + 'main/points.c', + 'main/polygon.c', + 'main/queryobj.c', + 'main/rastpos.c', + 'main/rbadaptors.c', + 'main/readpix.c', + 'main/renderbuffer.c', + 'main/scissor.c', + 'main/shaders.c', + 'main/state.c', + 'main/stencil.c', + 'main/texcompress.c', + 'main/texcompress_s3tc.c', + 'main/texcompress_fxt1.c', + 'main/texenv.c', + 'main/texenvprogram.c', + 'main/texformat.c', + 'main/texgen.c', + 'main/teximage.c', + 'main/texobj.c', + 'main/texparam.c', + 'main/texrender.c', + 'main/texstate.c', + 'main/texstore.c', + 'main/varray.c', + 'main/vtxfmt.c', + ] + + math_sources = [ + 'math/m_debug_clip.c', + 'math/m_debug_norm.c', + 'math/m_debug_xform.c', + 'math/m_eval.c', + 'math/m_matrix.c', + 'math/m_translate.c', + 'math/m_vector.c', + 'math/m_xform.c', + ] + + vbo_sources = [ + 'vbo/vbo_context.c', + 'vbo/vbo_exec.c', + 'vbo/vbo_exec_api.c', + 'vbo/vbo_exec_array.c', + 'vbo/vbo_exec_draw.c', + 'vbo/vbo_exec_eval.c', + 'vbo/vbo_rebase.c', + 'vbo/vbo_split.c', + 'vbo/vbo_split_copy.c', + 'vbo/vbo_split_inplace.c', + 'vbo/vbo_save.c', + 'vbo/vbo_save_api.c', + 'vbo/vbo_save_draw.c', + 'vbo/vbo_save_loopback.c', + ] + + vf_sources = [ + 'vf/vf.c', + 'vf/vf_generic.c', + 'vf/vf_sse.c', + ] + + statetracker_sources = [ + 'state_tracker/st_atom.c', + 'state_tracker/st_atom_blend.c', + 'state_tracker/st_atom_clip.c', + 'state_tracker/st_atom_constbuf.c', + 'state_tracker/st_atom_depth.c', + 'state_tracker/st_atom_framebuffer.c', + 'state_tracker/st_atom_pixeltransfer.c', + 'state_tracker/st_atom_sampler.c', + 'state_tracker/st_atom_scissor.c', + 'state_tracker/st_atom_shader.c', + 'state_tracker/st_atom_rasterizer.c', + 'state_tracker/st_atom_stipple.c', + 'state_tracker/st_atom_texture.c', + 'state_tracker/st_atom_viewport.c', + 'state_tracker/st_cb_accum.c', + 'state_tracker/st_cb_bitmap.c', + 'state_tracker/st_cb_blit.c', + 'state_tracker/st_cb_bufferobjects.c', + 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_flush.c', + 'state_tracker/st_cb_drawpixels.c', + 'state_tracker/st_cb_fbo.c', + 'state_tracker/st_cb_feedback.c', + 'state_tracker/st_cb_program.c', + 'state_tracker/st_cb_queryobj.c', + 'state_tracker/st_cb_rasterpos.c', + 'state_tracker/st_cb_readpixels.c', + 'state_tracker/st_cb_strings.c', + 'state_tracker/st_cb_texture.c', + 'state_tracker/st_context.c', + 'state_tracker/st_debug.c', + 'state_tracker/st_draw.c', + 'state_tracker/st_extensions.c', + 'state_tracker/st_format.c', + 'state_tracker/st_framebuffer.c', + 'state_tracker/st_gen_mipmap.c', + 'state_tracker/st_mesa_to_tgsi.c', + 'state_tracker/st_program.c', + 'state_tracker/st_texture.c', + ] + + shader_sources = [ + 'shader/arbprogparse.c', + 'shader/arbprogram.c', + 'shader/atifragshader.c', + 'shader/grammar/grammar_mesa.c', + 'shader/nvfragparse.c', + 'shader/nvprogram.c', + 'shader/nvvertparse.c', + 'shader/program.c', + 'shader/prog_cache.c', + 'shader/prog_debug.c', + 'shader/prog_execute.c', + 'shader/prog_instruction.c', + 'shader/prog_parameter.c', + 'shader/prog_print.c', + 'shader/prog_statevars.c', + 'shader/prog_uniform.c', + 'shader/programopt.c', + 'shader/shader_api.c', + ] + + slang_sources = [ + 'shader/slang/slang_builtin.c', + 'shader/slang/slang_codegen.c', + 'shader/slang/slang_compile.c', + 'shader/slang/slang_compile_function.c', + 'shader/slang/slang_compile_operation.c', + 'shader/slang/slang_compile_struct.c', + 'shader/slang/slang_compile_variable.c', + 'shader/slang/slang_emit.c', + 'shader/slang/slang_ir.c', + 'shader/slang/slang_label.c', + 'shader/slang/slang_library_noise.c', + 'shader/slang/slang_link.c', + 'shader/slang/slang_log.c', + 'shader/slang/slang_mem.c', + 'shader/slang/slang_preprocess.c', + 'shader/slang/slang_print.c', + 'shader/slang/slang_simplify.c', + 'shader/slang/slang_storage.c', + 'shader/slang/slang_typeinfo.c', + 'shader/slang/slang_vartable.c', + 'shader/slang/slang_utility.c', + ] + + mesa_sources = ( + main_sources + + math_sources + + vbo_sources + + vf_sources + + statetracker_sources + + shader_sources + + slang_sources + ) -####################################################################### -# Core sources - -MAIN_SOURCES = [ - 'main/api_arrayelt.c', - 'main/api_loopback.c', - 'main/api_noop.c', - 'main/api_validate.c', - 'main/accum.c', - 'main/attrib.c', - 'main/arrayobj.c', - 'main/blend.c', - 'main/bufferobj.c', - 'main/buffers.c', - 'main/clip.c', - 'main/colortab.c', - 'main/context.c', - 'main/convolve.c', - 'main/debug.c', - 'main/depth.c', - 'main/depthstencil.c', - 'main/dlist.c', - 'main/drawpix.c', - 'main/enable.c', - 'main/enums.c', - 'main/eval.c', - 'main/execmem.c', - 'main/extensions.c', - 'main/fbobject.c', - 'main/feedback.c', - 'main/ffvertex_prog.c', - 'main/fog.c', - 'main/framebuffer.c', - 'main/get.c', - 'main/getstring.c', - 'main/hash.c', - 'main/hint.c', - 'main/histogram.c', - 'main/image.c', - 'main/imports.c', - 'main/light.c', - 'main/lines.c', - 'main/matrix.c', - 'main/mipmap.c', - 'main/mm.c', - 'main/pixel.c', - 'main/points.c', - 'main/polygon.c', - 'main/queryobj.c', - 'main/rastpos.c', - 'main/rbadaptors.c', - 'main/renderbuffer.c', - 'main/shaders.c', - 'main/state.c', - 'main/stencil.c', - 'main/texcompress.c', - 'main/texcompress_s3tc.c', - 'main/texcompress_fxt1.c', - 'main/texenvprogram.c', - 'main/texformat.c', - 'main/teximage.c', - 'main/texobj.c', - 'main/texrender.c', - 'main/texstate.c', - 'main/texstore.c', - 'main/varray.c', - 'main/vtxfmt.c', -] - -GLAPI_SOURCES = [ - 'main/dispatch.c', - 'glapi/glapi.c', - 'glapi/glthread.c', -] - -MATH_SOURCES = [ - 'math/m_debug_clip.c', - 'math/m_debug_norm.c', - 'math/m_debug_xform.c', - 'math/m_eval.c', - 'math/m_matrix.c', - 'math/m_translate.c', - 'math/m_vector.c', - 'math/m_xform.c', -] - -VBO_SOURCES = [ - 'vbo/vbo_context.c', - 'vbo/vbo_exec.c', - 'vbo/vbo_exec_api.c', - 'vbo/vbo_exec_array.c', - 'vbo/vbo_exec_draw.c', - 'vbo/vbo_exec_eval.c', - 'vbo/vbo_rebase.c', - 'vbo/vbo_split.c', - 'vbo/vbo_split_copy.c', - 'vbo/vbo_split_inplace.c', - 'vbo/vbo_save.c', - 'vbo/vbo_save_api.c', - 'vbo/vbo_save_draw.c', - 'vbo/vbo_save_loopback.c', -] - -VF_SOURCES = [ - 'vf/vf.c', - 'vf/vf_generic.c', - 'vf/vf_sse.c', -] - -STATETRACKER_SOURCES = [ - 'state_tracker/st_atom.c', - 'state_tracker/st_atom_blend.c', - 'state_tracker/st_atom_clip.c', - 'state_tracker/st_atom_constbuf.c', - 'state_tracker/st_atom_depth.c', - 'state_tracker/st_atom_framebuffer.c', - 'state_tracker/st_atom_pixeltransfer.c', - 'state_tracker/st_atom_sampler.c', - 'state_tracker/st_atom_scissor.c', - 'state_tracker/st_atom_shader.c', - 'state_tracker/st_atom_rasterizer.c', - 'state_tracker/st_atom_stipple.c', - 'state_tracker/st_atom_texture.c', - 'state_tracker/st_atom_viewport.c', - 'state_tracker/st_cb_accum.c', - 'state_tracker/st_cb_bitmap.c', - 'state_tracker/st_cb_blit.c', - 'state_tracker/st_cb_bufferobjects.c', - 'state_tracker/st_cb_clear.c', - 'state_tracker/st_cb_flush.c', - 'state_tracker/st_cb_drawpixels.c', - 'state_tracker/st_cb_fbo.c', - 'state_tracker/st_cb_feedback.c', - 'state_tracker/st_cb_program.c', - 'state_tracker/st_cb_queryobj.c', - 'state_tracker/st_cb_rasterpos.c', - 'state_tracker/st_cb_readpixels.c', - 'state_tracker/st_cb_strings.c', - 'state_tracker/st_cb_texture.c', - 'state_tracker/st_context.c', - 'state_tracker/st_debug.c', - 'state_tracker/st_draw.c', - 'state_tracker/st_extensions.c', - 'state_tracker/st_format.c', - 'state_tracker/st_framebuffer.c', - 'state_tracker/st_gen_mipmap.c', - 'state_tracker/st_mesa_to_tgsi.c', - 'state_tracker/st_program.c', - 'state_tracker/st_texture.c', -] - -SHADER_SOURCES = [ - 'shader/arbprogparse.c', - 'shader/arbprogram.c', - 'shader/atifragshader.c', - 'shader/grammar/grammar_mesa.c', - 'shader/nvfragparse.c', - 'shader/nvprogram.c', - 'shader/nvvertparse.c', - 'shader/program.c', - 'shader/prog_cache.c', - 'shader/prog_debug.c', - 'shader/prog_execute.c', - 'shader/prog_instruction.c', - 'shader/prog_parameter.c', - 'shader/prog_print.c', - 'shader/prog_statevars.c', - 'shader/prog_uniform.c', - 'shader/programopt.c', - 'shader/shader_api.c', -] - -SLANG_SOURCES = [ - 'shader/slang/slang_builtin.c', - 'shader/slang/slang_codegen.c', - 'shader/slang/slang_compile.c', - 'shader/slang/slang_compile_function.c', - 'shader/slang/slang_compile_operation.c', - 'shader/slang/slang_compile_struct.c', - 'shader/slang/slang_compile_variable.c', - 'shader/slang/slang_emit.c', - 'shader/slang/slang_ir.c', - 'shader/slang/slang_label.c', - 'shader/slang/slang_library_noise.c', - 'shader/slang/slang_link.c', - 'shader/slang/slang_log.c', - 'shader/slang/slang_mem.c', - 'shader/slang/slang_preprocess.c', - 'shader/slang/slang_print.c', - 'shader/slang/slang_simplify.c', - 'shader/slang/slang_storage.c', - 'shader/slang/slang_typeinfo.c', - 'shader/slang/slang_vartable.c', - 'shader/slang/slang_utility.c', -] - - -####################################################################### -# Assembly sources - -ASM_C_SOURCES = [ - 'x86/common_x86.c', - 'x86/x86.c', - 'x86/3dnow.c', - 'x86/sse.c', - 'sparc/sparc.c', - 'ppc/common_ppc.c', - 'x86-64/x86-64.c', -] - -X86_SOURCES = [ - 'x86/common_x86_asm.S', - 'x86/x86_xform2.S', - 'x86/x86_xform3.S', - 'x86/x86_xform4.S', - 'x86/x86_cliptest.S', - 'x86/mmx_blend.S', - 'x86/3dnow_xform1.S', - 'x86/3dnow_xform2.S', - 'x86/3dnow_xform3.S', - 'x86/3dnow_xform4.S', - 'x86/3dnow_normal.S', - 'x86/sse_xform1.S', - 'x86/sse_xform2.S', - 'x86/sse_xform3.S', - 'x86/sse_xform4.S', - 'x86/sse_normal.S', - 'x86/read_rgba_span_x86.S', -] - -X86_API = [ - 'x86/glapi_x86.S', -] - -X86_64_SOURCES = [ - 'x86-64/xform4.S', -] - -X86_64_API = [ - 'x86-64/glapi_x86-64.S', -] - -SPARC_SOURCES = [ - 'sparc/clip.S', - 'sparc/norm.S', - 'sparc/xform.S', -] - -SPARC_API = [ - 'sparc/glapi_sparc.S', -] - -if x86 and gcc: - ASM_SOURCES = ASM_C_SOURCES + X86_SOURCES - API_SOURCES = X86_API -else: - ASM_SOURCES = [] - API_SOURCES = [] - -SOLO_SOURCES = \ - MAIN_SOURCES + \ - MATH_SOURCES + \ - VBO_SOURCES + \ - VF_SOURCES + \ - STATETRACKER_SOURCES + \ - SHADER_SOURCES + \ - ASM_SOURCES + \ - SLANG_SOURCES - -mesa = env.ConvenienceLibrary( - target = 'mesa', - source = SOLO_SOURCES, -) -Export('mesa') + glapi_sources = [ + 'main/dispatch.c', + 'glapi/glapi.c', + 'glapi/glthread.c', + ] + + # + # Assembly sources + # + if gcc and env['machine'] == 'x86': + env.Append(CPPDEFINES = [ + 'USE_X86_ASM', + 'USE_MMX_ASM', + 'USE_3DNOW_ASM', + 'USE_SSE_ASM', + ]) + mesa_sources += [ + 'x86/common_x86.c', + 'x86/x86.c', + 'x86/3dnow.c', + 'x86/sse.c', + 'x86/common_x86_asm.S', + 'x86/x86_xform2.S', + 'x86/x86_xform3.S', + 'x86/x86_xform4.S', + 'x86/x86_cliptest.S', + 'x86/mmx_blend.S', + 'x86/3dnow_xform1.S', + 'x86/3dnow_xform2.S', + 'x86/3dnow_xform3.S', + 'x86/3dnow_xform4.S', + 'x86/3dnow_normal.S', + 'x86/sse_xform1.S', + 'x86/sse_xform2.S', + 'x86/sse_xform3.S', + 'x86/sse_xform4.S', + 'x86/sse_normal.S', + 'x86/read_rgba_span_x86.S', + ] + glapi_sources += [ + 'x86/glapi_x86.S', + ] + elif gcc and env['machine'] == 'x86_64': + env.Append(CPPDEFINES = [ + 'USE_X86_64_ASM', + ]) + mesa_sources += [ + 'x86-64/x86-64.c', + 'x86-64/xform4.S', + ] + glapi_sources += [ + 'x86-64/glapi_x86-64.S' + ] + elif gcc and env['machine'] == 'ppc': + mesa_sources += [ + 'ppc/common_ppc.c', + ] + glapi_sources += [ + ] + elif gcc and env['machine'] == 'sparc': + mesa_sources += [ + 'sparc/sparc.c', + 'sparc/clip.S', + 'sparc/norm.S', + 'sparc/xform.S', + ] + glapi_sources += [ + 'sparc/glapi_sparc.S' + ] + else: + pass + + # Generate matypes.h + if gcc and env['machine'] in ('x86', 'x86_64'): + # See http://www.scons.org/wiki/UsingCodeGenerators + gen_matypes = env.Program( + target = 'gen_matypes', + source = 'x86/gen_matypes.c', + ) + matypes = env.Command( + 'matypes.h', + gen_matypes, + gen_matypes[0].abspath + ' > $TARGET', + ) + # Add the dir containing the generated header (somewhere inside the + # build dir) to the include path + env.Append(CPPPATH = [matypes[0].dir]) + + # + # Libraries + # -if not dri: - glapi = env.ConvenienceLibrary( - target = 'glapi', - source = GLAPI_SOURCES + API_SOURCES, + mesa = env.ConvenienceLibrary( + target = 'mesa', + source = mesa_sources, ) - Export('glapi') + Export('mesa') + + if not dri: + glapi = env.ConvenienceLibrary( + target = 'glapi', + source = glapi_sources, + ) + Export('glapi') diff --git a/src/mesa/drivers/Makefile b/src/mesa/drivers/Makefile new file mode 100644 index 00000000000..c5998413e86 --- /dev/null +++ b/src/mesa/drivers/Makefile @@ -0,0 +1,29 @@ +# src/mesa/drivers/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + + +default: + @for dir in $(DRIVER_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1; \ + fi \ + done + + +clean: + @for dir in $(DRIVER_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) clean) || exit 1; \ + fi \ + done + + +install: + @for dir in $(DRIVER_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) install) || exit 1; \ + fi \ + done + diff --git a/src/mesa/drivers/beos/Makefile b/src/mesa/drivers/beos/Makefile index f8b7eb69a4e..342d7ce0243 100644 --- a/src/mesa/drivers/beos/Makefile +++ b/src/mesa/drivers/beos/Makefile @@ -169,28 +169,30 @@ OBJECTS := $(DRIVER_OBJECTS:.cpp=.o) default: depend $(TOP)/$(LIB_DIR) $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) +# XXX FIXME: mesa.a might be libmesa.a now $(MESA_MODULES): - cd $(TOP)/src/mesa; $(MAKE) mesa.a ; + cd $(TOP)/src/mesa && $(MAKE) mesa.a ; + mimeset -f "$@" $(GLU_MODULES): - cd $(GLU_DIR); $(MAKE) $(subst $(GLU_DIR)/,,$(GLU_MODULES)) ; + cd $(GLU_DIR) && $(MAKE) $(subst $(GLU_DIR)/,,$(GLU_MODULES)) ; $(TOP)/$(LIB_DIR): mkdir $(TOP)/$(LIB_DIR) $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(MESA_MODULES) $(GLU_MODULES) - @$(TOP)/bin/mklib -o $(GL_LIB) -install $(TOP)/$(LIB_DIR) -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + @$(TOP)/bin/mklib -o $(GL_LIB) -ldflags '$(LDFLAGS)' -install $(TOP)/$(LIB_DIR) \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ $(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(OBJECTS) $(MESA_MODULES) $(GLU_MODULES) # $(GLU_OBJECTS): -# cd $(GLU_DIR); $(MAKE) $< ; +# cd $(GLU_DIR) && $(MAKE) $< ; depend: $(DRIVER_SOURCES) $(GLU_SOURCES) - rm -f depend touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(DRIVER_SOURCES) $(GLU_SOURCES) > /dev/null clean: - rm -f depend $(OBJECTS) + -rm -f depend depend.bak $(OBJECTS) include depend diff --git a/src/mesa/drivers/directfb/Makefile b/src/mesa/drivers/directfb/Makefile index c515785b2a1..ece0457cffa 100644 --- a/src/mesa/drivers/directfb/Makefile +++ b/src/mesa/drivers/directfb/Makefile @@ -25,11 +25,24 @@ DIRECTFBGL_MESA_OBJECTS = $(DIRECTFBGL_MESA_SOURCES:.c=.o) DIRECTFBGL_MESA = libidirectfbgl_mesa.so +LIBS = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DFB_CFLAGS) $< -o $@ -default: directfbgl_mesa +default: directfb-libgl directfbgl_mesa + + +# XXX this used to be in src/mesa/Makefile and is probably broken now +directfb-libgl: $(LIBS) + @ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) $(LIBS) \ + $(GL_LIB_DEPS) + + # Mesa DirectFBGL module directfbgl_mesa: $(DIRECTFBGL_MESA_OBJECTS) @@ -50,5 +63,5 @@ install: clean: - rm -f *.o *.so + -rm -f *.o *.so diff --git a/src/mesa/drivers/fbdev/Makefile b/src/mesa/drivers/fbdev/Makefile new file mode 100644 index 00000000000..c0ef54f604f --- /dev/null +++ b/src/mesa/drivers/fbdev/Makefile @@ -0,0 +1,36 @@ +# src/mesa/drivers/fbdev/Makefile for libGL.so + +TOP = ../../../.. + +include $(TOP)/configs/current + + +SOURCES = glfbdev.c + +OBJECTS = $(SOURCES:.c=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main + +CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + + +$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(CORE_MESA) $(OBJECTS) + @ $(TOP)/bin/mklib -o $(GL_LIB) \ + -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ + $(CORE_MESA) $(OBJECTS) $(GL_LIB_DEPS) + + +clean: + -rm -f $(OBJECTS) diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile new file mode 100644 index 00000000000..fa8dffcb3ef --- /dev/null +++ b/src/mesa/drivers/osmesa/Makefile @@ -0,0 +1,74 @@ +# src/mesa/drivers/osmesa/Makefile for libOSMesa.so + +# Note that we may generate libOSMesa.so or libOSMesa16.so or libOSMesa32.so +# with this Makefile + + +TOP = ../../../.. + +include $(TOP)/configs/current + + + +SOURCES = osmesa.c + +OBJECTS = $(SOURCES:.c=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main + +CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + +.PHONY: osmesa8 +.PHONY: osmesa16 + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +default: +# $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) + @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \ + $(MAKE) osmesa16 ; \ + else \ + $(MAKE) osmesa8 ; \ + fi + + + + +# The normal libOSMesa is used in conjuction with libGL +osmesa8: $(TOP)/lib/$(OSMESA_LIB_NAME) + +$(TOP)/lib/$(OSMESA_LIB_NAME): $(OBJECTS) + $(TOP)/bin/mklib -o $(OSMESA_LIB) \ + -linker "$(CC)" \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) \ + $(OSMESA_LIB_DEPS) $(OBJECTS) + + + + +# The libOSMesa16/libOSMesa32 libraries do not use libGL but rather are built +# with all the other Mesa sources (compiled with -DCHAN_BITS=16/32 +osmesa16: $(OBJECTS) $(CORE_MESA) + $(TOP)/bin/mklib -o $(OSMESA_LIB) \ + -linker "$(CC)" \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) \ + $(OSMESA_LIB_DEPS) $(OBJECTS) $(CORE_MESA) + + + +clean: + -rm -f *.o *~ + + +# XXX todo install rule? diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index ad8b20283ce..399997bdecb 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -33,14 +33,14 @@ */ -#include "glheader.h" +#include "main/glheader.h" #include "GL/osmesa.h" -#include "context.h" -#include "extensions.h" -#include "framebuffer.h" -#include "imports.h" -#include "mtypes.h" -#include "renderbuffer.h" +#include "main/context.h" +#include "main/extensions.h" +#include "main/framebuffer.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/renderbuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "swrast/s_context.h" diff --git a/src/mesa/drivers/x11/Makefile b/src/mesa/drivers/x11/Makefile index 0ab1dc6e6bd..51226eeae11 100644 --- a/src/mesa/drivers/x11/Makefile +++ b/src/mesa/drivers/x11/Makefile @@ -1,2 +1,79 @@ -default: - cd ../.. ; make
\ No newline at end of file +# src/mesa/drivers/x11/Makefile for libGL.so + +# This builds "stand-alone" Mesa, a version of libGL that does not need the +# GLX extension. All rendering is converted to Xlib calls. No hardware +# acceleration. + + +TOP = ../../../.. + +include $(TOP)/configs/current + + +GL_MAJOR = 1 +GL_MINOR = 5 +GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) + + +HEADERS = \ + glxapi.h \ + glxheader.h \ + xfonts.h \ + xmesaP.h \ + xm_glide.h \ + xm_image.h + +SOURCES = \ + fakeglx.c \ + glxapi.c \ + xfonts.c \ + xm_api.c \ + xm_buffer.c \ + xm_dd.c \ + xm_glide.c \ + xm_image.c \ + xm_line.c \ + xm_span.c \ + xm_tri.c + +OBJECTS = $(SOURCES:.c=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main + +CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + + +$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(CORE_MESA) + @ $(TOP)/bin/mklib -o $(GL_LIB) \ + -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(OBJECTS) $(CORE_MESA) + + + +clean: + -rm -f *.o *~ + -rm -f depend depend.bak + + + +depend: $(SOURCES) $(HEADERS) + @ echo "running $(MKDEP)" + @ touch depend + @$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(SOURCES) $(HEADERS) \ + > /dev/null 2>/dev/null + + +-include depend diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 71231560852..98f654f4022 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -28,6 +28,9 @@ #if !defined( _DISPATCH_H_ ) # define _DISPATCH_H_ +#include "glapitable.h" + + /** * \file dispatch.h * Macros for handling GL dispatch tables. diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index 69f7bd7c7b5..7023a4b71a3 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -56,7 +56,6 @@ class PrintGlTable(gl_XML.gl_print_base): print '# define GLAPIENTRYP GLAPIENTRY *' print '#endif' print '' - print 'typedef void (*_glapi_proc)(void); /* generic function pointer */' print '' print 'struct _glapi_table' print '{' diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 47c57822732..ed59ddb0b73 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -55,18 +55,12 @@ #include "glapioffsets.h" #include "glapitable.h" + /***** BEGIN NO-OP DISPATCH *****/ static GLboolean WarnFlag = GL_FALSE; static _glapi_warning_func warning_func; -#if defined(PTHREADS) || defined(GLX_USE_TLS) -static void init_glapi_relocs(void); -#endif - -static _glapi_proc generate_entrypoint(GLuint functionOffset); -static void fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); - /* * Enable/disable printing of warning messages. */ @@ -205,21 +199,6 @@ PUBLIC void *_glapi_Context = NULL; /*@}*/ -/** - * strdup() is actually not a standard ANSI C or POSIX routine. - * Irix will not define it if ANSI mode is in effect. - */ -static char * -str_dup(const char *str) -{ - char *copy; - copy = (char*) malloc(strlen(str) + 1); - if (!copy) - return NULL; - strcpy(copy, str); - return copy; -} - /** @@ -297,6 +276,32 @@ _glapi_get_context(void) +#if defined(PTHREADS) || defined(GLX_USE_TLS) +/** + * Perform platform-specific GL API entry-point fixups. + */ +static void +init_glapi_relocs( void ) +{ +#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) + extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + }; + GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte * const get_disp = (const GLubyte *) run_time_patch; + GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + + *offset = _x86_get_dispatch(); + while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { + (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); + curr_func += DISPATCH_FUNCTION_SIZE; + } +#endif +} +#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ + + /** * Set the global or per-thread dispatch table pointer. * If the dispatch parameter is NULL we'll plug in the no-op dispatch @@ -353,132 +358,6 @@ _glapi_get_dispatch(void) -/*** - *** The rest of this file is pretty much concerned with GetProcAddress - *** functionality. - ***/ - -#if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 16 -#elif defined(USE_X86_ASM) -# if defined(THREADS) && !defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 32 -# else -# define DISPATCH_FUNCTION_SIZE 16 -# endif -#endif - -#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer) -# define NEED_FUNCTION_POINTER -#endif - -/* The code in this file is auto-generated with Python */ -#include "glprocs.h" - - -/** - * Search the table of static entrypoint functions for the named function - * and return the corresponding glprocs_table_t entry. - */ -static const glprocs_table_t * -find_entry( const char * n ) -{ - GLuint i; - for (i = 0; static_functions[i].Name_offset >= 0; i++) { - const char *testName = gl_string_table + static_functions[i].Name_offset; - if (strcmp(testName, n) == 0) { - return &static_functions[i]; - } - } - return NULL; -} - - -/** - * Return dispatch table offset of the named static (built-in) function. - * Return -1 if function not found. - */ -static GLint -get_static_proc_offset(const char *funcName) -{ - const glprocs_table_t * const f = find_entry( funcName ); - if (f) { - return f->Offset; - } - return -1; -} - - -#if !defined(XFree86Server) && !defined(XGLServer) -#ifdef USE_X86_ASM - -#if defined( GLX_USE_TLS ) -extern GLubyte gl_dispatch_functions_start[]; -extern GLubyte gl_dispatch_functions_end[]; -#else -extern const GLubyte gl_dispatch_functions_start[]; -#endif - -#endif /* USE_X86_ASM */ - - -/** - * Return dispatch function address for the named static (built-in) function. - * Return NULL if function not found. - */ -static _glapi_proc -get_static_proc_address(const char *funcName) -{ - const glprocs_table_t * const f = find_entry( funcName ); - if (f) { -#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING) - return (f->Address == NULL) - ? (_glapi_proc) (gl_dispatch_functions_start - + (DISPATCH_FUNCTION_SIZE * f->Offset)) - : f->Address; -#elif defined(DISPATCH_FUNCTION_SIZE) - return (_glapi_proc) (gl_dispatch_functions_start - + (DISPATCH_FUNCTION_SIZE * f->Offset)); -#else - return f->Address; -#endif - } - else { - return NULL; - } -} - -#endif /* !defined(XFree86Server) && !defined(XGLServer) */ - - - -/** - * Return the name of the function at the given offset in the dispatch - * table. For debugging only. - */ -static const char * -get_static_proc_name( GLuint offset ) -{ - GLuint i; - for (i = 0; static_functions[i].Name_offset >= 0; i++) { - if (static_functions[i].Offset == offset) { - return gl_string_table + static_functions[i].Name_offset; - } - } - return NULL; -} - - - -/********************************************************************** - * Extension function management. - */ - -/* - * Number of extension functions which we can dynamically add at runtime. - */ -#define MAX_EXTENSION_FUNCS 300 - /* * The dispatch table size (number of entries) is the size of the @@ -490,450 +369,6 @@ get_static_proc_name( GLuint offset ) /** - * Track information about a function added to the GL API. - */ -struct _glapi_function { - /** - * Name of the function. - */ - const char * name; - - - /** - * Text string that describes the types of the parameters passed to the - * named function. Parameter types are converted to characters using the - * following rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - */ - const char * parameter_signature; - - - /** - * Offset in the dispatch table where the pointer to the real function is - * located. If the driver has not requested that the named function be - * added to the dispatch table, this will have the value ~0. - */ - unsigned dispatch_offset; - - - /** - * Pointer to the dispatch stub for the named function. - * - * \todo - * The semantic of this field should be changed slightly. Currently, it - * is always expected to be non-\c NULL. However, it would be better to - * only allocate the entry-point stub when the application requests the - * function via \c glXGetProcAddress. This would save memory for all the - * functions that the driver exports but that the application never wants - * to call. - */ - _glapi_proc dispatch_stub; -}; - - -static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; -static GLuint NumExtEntryPoints = 0; - -#ifdef USE_SPARC_ASM -extern void __glapi_sparc_icache_flush(unsigned int *); -#endif - -/** - * Generate a dispatch function (entrypoint) which jumps through - * the given slot number (offset) in the current dispatch table. - * We need assembly language in order to accomplish this. - */ -static _glapi_proc -generate_entrypoint(GLuint functionOffset) -{ -#if defined(USE_X86_ASM) - /* 32 is chosen as something of a magic offset. For x86, the dispatch - * at offset 32 is the first one where the offset in the - * "jmp OFFSET*4(%eax)" can't be encoded in a single byte. - */ - const GLubyte * const template_func = gl_dispatch_functions_start - + (DISPATCH_FUNCTION_SIZE * 32); - GLubyte * const code = (GLubyte *) malloc(DISPATCH_FUNCTION_SIZE); - - - if ( code != NULL ) { - (void) memcpy(code, template_func, DISPATCH_FUNCTION_SIZE); - fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset ); - } - - return (_glapi_proc) code; -#elif defined(USE_SPARC_ASM) - -#ifdef __arch64__ - static const unsigned int insn_template[] = { - 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */ - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */ - 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */ - 0x8528b020, /* sllx %g2, 32, %g2 */ - 0xc2584002, /* ldx [%g1 + %g2], %g1 */ - 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */ - 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */ - 0xc6584002, /* ldx [%g1 + %g2], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ - }; -#else - static const unsigned int insn_template[] = { - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ - 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ - }; -#endif /* __arch64__ */ - unsigned int *code = (unsigned int *) malloc(sizeof(insn_template)); - unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch; - if (code) { - memcpy(code, insn_template, sizeof(insn_template)); - -#ifdef __arch64__ - code[0] |= (glapi_addr >> (32 + 10)); - code[1] |= ((glapi_addr & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&code[0]); - code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1)); - code[3] |= (glapi_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[2]); - code[6] |= ((functionOffset * 8) >> 10); - code[7] |= ((functionOffset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else - code[0] |= (glapi_addr >> 10); - code[1] |= (glapi_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[0]); - code[2] |= (functionOffset * 4); - __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ - } - return (_glapi_proc) code; -#else - (void) functionOffset; - return NULL; -#endif /* USE_*_ASM */ -} - - -/** - * This function inserts a new dispatch offset into the assembly language - * stub that was generated with the preceeding function. - */ -static void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) -{ -#if defined(USE_X86_ASM) - GLubyte * const code = (GLubyte *) entrypoint; - -#if DISPATCH_FUNCTION_SIZE == 32 - *((unsigned int *)(code + 11)) = 4 * offset; - *((unsigned int *)(code + 22)) = 4 * offset; -#elif DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS ) - *((unsigned int *)(code + 8)) = 4 * offset; -#elif DISPATCH_FUNCTION_SIZE == 16 - *((unsigned int *)(code + 7)) = 4 * offset; -#else -# error Invalid DISPATCH_FUNCTION_SIZE! -#endif - -#elif defined(USE_SPARC_ASM) - - /* XXX this hasn't been tested! */ - unsigned int *code = (unsigned int *) entrypoint; -#ifdef __arch64__ - code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */ - code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */ - code[6] |= ((offset * 8) >> 10); - code[7] |= ((offset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else /* __arch64__ */ - code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - code[2] |= (offset * 4); - __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ - -#else - - /* an unimplemented architecture */ - (void) entrypoint; - (void) offset; - -#endif /* USE_*_ASM */ -} - - -/** - * Generate new entrypoint - * - * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver - * calls \c _glapi_add_dispatch we'll put in the proper offset. If that - * never happens, and the user calls this function, he'll segfault. That's - * what you get when you try calling a GL function that doesn't really exist. - * - * \param funcName Name of the function to create an entry-point for. - * - * \sa _glapi_add_entrypoint - */ - -static struct _glapi_function * -add_function_name( const char * funcName ) -{ - struct _glapi_function * entry = NULL; - - if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { - _glapi_proc entrypoint = generate_entrypoint(~0); - if (entrypoint != NULL) { - entry = & ExtEntryTable[NumExtEntryPoints]; - - ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName); - ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; - ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; - ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint; - NumExtEntryPoints++; - } - } - - return entry; -} - - -/** - * Fill-in the dispatch stub for the named function. - * - * This function is intended to be called by a hardware driver. When called, - * a dispatch stub may be created created for the function. A pointer to this - * dispatch function will be returned by glXGetProcAddress. - * - * \param function_names Array of pointers to function names that should - * share a common dispatch offset. - * \param parameter_signature String representing the types of the parameters - * passed to the named function. Parameter types - * are converted to characters using the following - * rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - * - * \returns - * The offset in the dispatch table of the named function. A pointer to the - * driver's implementation of the named function should be stored at - * \c dispatch_table[\c offset]. - * - * \sa glXGetProcAddress - * - * \warning - * This function can only handle up to 8 names at a time. As far as I know, - * the maximum number of names ever associated with an existing GL function is - * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, - * \c glPointParameterfARB, and \c glPointParameterf), so this should not be - * too painful of a limitation. - * - * \todo - * Determine whether or not \c parameter_signature should be allowed to be - * \c NULL. It doesn't seem like much of a hardship for drivers to have to - * pass in an empty string. - * - * \todo - * Determine if code should be added to reject function names that start with - * 'glX'. - * - * \bug - * Add code to compare \c parameter_signature with the parameter signature of - * a static function. In order to do that, we need to find a way to \b get - * the parameter signature of a static function. - */ - -PUBLIC int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ) -{ - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; - const char * const real_sig = (parameter_signature != NULL) - ? parameter_signature : ""; - struct _glapi_function * entry[8]; - GLboolean is_static[8]; - unsigned i; - unsigned j; - int offset = ~0; - int new_offset; - - - (void) memset( is_static, 0, sizeof( is_static ) ); - (void) memset( entry, 0, sizeof( entry ) ); - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - /* Do some trivial validation on the name of the function. - */ - - if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l') - return GL_FALSE; - - /* Determine if the named function already exists. If the function does - * exist, it must have the same parameter signature as the function - * being added. - */ - - new_offset = get_static_proc_offset(function_names[i]); - if (new_offset >= 0) { - /* FIXME: Make sure the parameter signatures match! How do we get - * FIXME: the parameter signature for static functions? - */ - - if ( (offset != ~0) && (new_offset != offset) ) { - return -1; - } - - is_static[i] = GL_TRUE; - offset = new_offset; - } - - - for ( j = 0 ; j < NumExtEntryPoints ; j++ ) { - if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { - /* The offset may be ~0 if the function name was added by - * glXGetProcAddress but never filled in by the driver. - */ - - if (ExtEntryTable[j].dispatch_offset != ~0) { - if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) - != 0) { - return -1; - } - - if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) { - return -1; - } - - offset = ExtEntryTable[j].dispatch_offset; - } - - entry[i] = & ExtEntryTable[j]; - break; - } - } - } - - if (offset == ~0) { - offset = next_dynamic_offset; - next_dynamic_offset++; - } - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - if (! is_static[i] ) { - if (entry[i] == NULL) { - entry[i] = add_function_name( function_names[i] ); - if (entry[i] == NULL) { - /* FIXME: Possible memory leak here. - */ - return -1; - } - } - - entry[i]->parameter_signature = str_dup(real_sig); - fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset); - entry[i]->dispatch_offset = offset; - } - } - - return offset; -} - - -/** - * Return offset of entrypoint for named function within dispatch table. - */ -PUBLIC GLint -_glapi_get_proc_offset(const char *funcName) -{ - /* search extension functions first */ - GLuint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_offset; - } - } - /* search static functions */ - return get_static_proc_offset(funcName); -} - - - -/** - * Return pointer to the named function. If the function name isn't found - * in the name of static functions, try generating a new API entrypoint on - * the fly with assembly language. - */ -_glapi_proc -_glapi_get_proc_address(const char *funcName) -{ - struct _glapi_function * entry; - GLuint i; - -#ifdef MANGLE - if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l') - return NULL; -#else - if (funcName[0] != 'g' || funcName[1] != 'l') - return NULL; -#endif - - /* search extension functions first */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_stub; - } - } - -#if !defined( XFree86Server ) && !defined( XGLServer ) - /* search static functions */ - { - const _glapi_proc func = get_static_proc_address(funcName); - if (func) - return func; - } -#endif /* !defined( XFree86Server ) */ - - entry = add_function_name(funcName); - return (entry == NULL) ? NULL : entry->dispatch_stub; -} - - - -/** - * Return the name of the function at the given dispatch offset. - * This is only intended for debugging. - */ -const char * -_glapi_get_proc_name(GLuint offset) -{ - GLuint i; - const char * n; - - /* search built-in functions */ - n = get_static_proc_name(offset); - if ( n != NULL ) { - return n; - } - - /* search added extension functions */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (ExtEntryTable[i].dispatch_offset == offset) { - return ExtEntryTable[i].name; - } - } - return NULL; -} - - - -/** * Return size of dispatch table struct as number of functions (or * slots). */ @@ -944,7 +379,6 @@ _glapi_get_dispatch_table_size(void) } - /** * Make sure there are no NULL pointers in the given dispatch table. * Intended for debugging purposes. @@ -952,7 +386,7 @@ _glapi_get_dispatch_table_size(void) void _glapi_check_table(const struct _glapi_table *table) { -#ifdef DEBUG +#ifdef EXTRA_DEBUG const GLuint entries = _glapi_get_dispatch_table_size(); const void **tab = (const void **) table; GLuint i; @@ -1023,29 +457,3 @@ _glapi_check_table(const struct _glapi_table *table) (void) table; #endif } - - -#if defined(PTHREADS) || defined(GLX_USE_TLS) -/** - * Perform platform-specific GL API entry-point fixups. - */ -static void -init_glapi_relocs( void ) -{ -#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) - extern unsigned long _x86_get_dispatch(void); - char run_time_patch[] = { - 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ - }; - GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ - const GLubyte * const get_disp = (const GLubyte *) run_time_patch; - GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; - - *offset = _x86_get_dispatch(); - while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); - curr_func += DISPATCH_FUNCTION_SIZE; - } -#endif -} -#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ diff --git a/src/mesa/glapi/glapi.h b/src/mesa/glapi/glapi.h index ddfb1cffb91..8f2cf662183 100644 --- a/src/mesa/glapi/glapi.h +++ b/src/mesa/glapi/glapi.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -44,12 +44,17 @@ #ifndef _GLAPI_H #define _GLAPI_H +#define GL_GLEXT_PROTOTYPES #include "GL/gl.h" -#include "glapitable.h" +#include "GL/glext.h" #include "glthread.h" +struct _glapi_table; + +typedef void (*_glapi_proc)(void); /* generic function pointer */ + typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); @@ -63,6 +68,12 @@ typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); #endif +/* + * Number of extension functions which we can dynamically add at runtime. + */ +#define MAX_EXTENSION_FUNCS 300 + + /** ** Define the GET_CURRENT_CONTEXT() macro. ** \param C local variable which will hold the current context. diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c new file mode 100644 index 00000000000..5e0af26a013 --- /dev/null +++ b/src/mesa/glapi/glapi_getproc.c @@ -0,0 +1,619 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glapi_getproc. + * + * Code for implementing glXGetProcAddress(), etc. + * This was originally in glapi.c but refactored out. + */ + + +#include <stdlib.h> +#include <string.h> +#include "glheader.h" +#include "glapi.h" +#include "glapioffsets.h" +#include "glapitable.h" + + +static void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); + + +/** + * strdup() is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + */ +static char * +str_dup(const char *str) +{ + char *copy; + copy = (char*) malloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + + + +#if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) +# define DISPATCH_FUNCTION_SIZE 16 +#elif defined(USE_X86_ASM) +# if defined(THREADS) && !defined(GLX_USE_TLS) +# define DISPATCH_FUNCTION_SIZE 32 +# else +# define DISPATCH_FUNCTION_SIZE 16 +# endif +#endif + +#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer) +# define NEED_FUNCTION_POINTER +#endif + +/* The code in this file is auto-generated with Python */ +#include "glprocs.h" + + +/** + * Search the table of static entrypoint functions for the named function + * and return the corresponding glprocs_table_t entry. + */ +static const glprocs_table_t * +find_entry( const char * n ) +{ + GLuint i; + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + const char *testName = gl_string_table + static_functions[i].Name_offset; + if (strcmp(testName, n) == 0) { + return &static_functions[i]; + } + } + return NULL; +} + + +/** + * Return dispatch table offset of the named static (built-in) function. + * Return -1 if function not found. + */ +static GLint +get_static_proc_offset(const char *funcName) +{ + const glprocs_table_t * const f = find_entry( funcName ); + if (f) { + return f->Offset; + } + return -1; +} + + +#if !defined(XFree86Server) && !defined(XGLServer) +#ifdef USE_X86_ASM + +#if defined( GLX_USE_TLS ) +extern GLubyte gl_dispatch_functions_start[]; +extern GLubyte gl_dispatch_functions_end[]; +#else +extern const GLubyte gl_dispatch_functions_start[]; +#endif + +#endif /* USE_X86_ASM */ + + +/** + * Return dispatch function address for the named static (built-in) function. + * Return NULL if function not found. + */ +static _glapi_proc +get_static_proc_address(const char *funcName) +{ + const glprocs_table_t * const f = find_entry( funcName ); + if (f) { +#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING) + return (f->Address == NULL) + ? (_glapi_proc) (gl_dispatch_functions_start + + (DISPATCH_FUNCTION_SIZE * f->Offset)) + : f->Address; +#elif defined(DISPATCH_FUNCTION_SIZE) + return (_glapi_proc) (gl_dispatch_functions_start + + (DISPATCH_FUNCTION_SIZE * f->Offset)); +#else + return f->Address; +#endif + } + else { + return NULL; + } +} + +#endif /* !defined(XFree86Server) && !defined(XGLServer) */ + + + +/** + * Return the name of the function at the given offset in the dispatch + * table. For debugging only. + */ +static const char * +get_static_proc_name( GLuint offset ) +{ + GLuint i; + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + if (static_functions[i].Offset == offset) { + return gl_string_table + static_functions[i].Name_offset; + } + } + return NULL; +} + + + +/********************************************************************** + * Extension function management. + */ + + +/** + * Track information about a function added to the GL API. + */ +struct _glapi_function { + /** + * Name of the function. + */ + const char * name; + + + /** + * Text string that describes the types of the parameters passed to the + * named function. Parameter types are converted to characters using the + * following rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + */ + const char * parameter_signature; + + + /** + * Offset in the dispatch table where the pointer to the real function is + * located. If the driver has not requested that the named function be + * added to the dispatch table, this will have the value ~0. + */ + unsigned dispatch_offset; + + + /** + * Pointer to the dispatch stub for the named function. + * + * \todo + * The semantic of this field should be changed slightly. Currently, it + * is always expected to be non-\c NULL. However, it would be better to + * only allocate the entry-point stub when the application requests the + * function via \c glXGetProcAddress. This would save memory for all the + * functions that the driver exports but that the application never wants + * to call. + */ + _glapi_proc dispatch_stub; +}; + + +static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; +static GLuint NumExtEntryPoints = 0; + +#ifdef USE_SPARC_ASM +extern void __glapi_sparc_icache_flush(unsigned int *); +#endif + +/** + * Generate a dispatch function (entrypoint) which jumps through + * the given slot number (offset) in the current dispatch table. + * We need assembly language in order to accomplish this. + */ +static _glapi_proc +generate_entrypoint(GLuint functionOffset) +{ +#if defined(USE_X86_ASM) + /* 32 is chosen as something of a magic offset. For x86, the dispatch + * at offset 32 is the first one where the offset in the + * "jmp OFFSET*4(%eax)" can't be encoded in a single byte. + */ + const GLubyte * const template_func = gl_dispatch_functions_start + + (DISPATCH_FUNCTION_SIZE * 32); + GLubyte * const code = (GLubyte *) malloc(DISPATCH_FUNCTION_SIZE); + + + if ( code != NULL ) { + (void) memcpy(code, template_func, DISPATCH_FUNCTION_SIZE); + fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset ); + } + + return (_glapi_proc) code; +#elif defined(USE_SPARC_ASM) + +#ifdef __arch64__ + static const unsigned int insn_template[] = { + 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */ + 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ + 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */ + 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */ + 0x8528b020, /* sllx %g2, 32, %g2 */ + 0xc2584002, /* ldx [%g1 + %g2], %g1 */ + 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */ + 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */ + 0xc6584002, /* ldx [%g1 + %g2], %g3 */ + 0x81c0c000, /* jmpl %g3, %g0 */ + 0x01000000 /* nop */ + }; +#else + static const unsigned int insn_template[] = { + 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ + 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ + 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */ + 0x81c0c000, /* jmpl %g3, %g0 */ + 0x01000000 /* nop */ + }; +#endif /* __arch64__ */ + unsigned int *code = (unsigned int *) malloc(sizeof(insn_template)); + unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch; + if (code) { + memcpy(code, insn_template, sizeof(insn_template)); + +#ifdef __arch64__ + code[0] |= (glapi_addr >> (32 + 10)); + code[1] |= ((glapi_addr & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&code[0]); + code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1)); + code[3] |= (glapi_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[2]); + code[6] |= ((functionOffset * 8) >> 10); + code[7] |= ((functionOffset * 8) & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[6]); +#else + code[0] |= (glapi_addr >> 10); + code[1] |= (glapi_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[0]); + code[2] |= (functionOffset * 4); + __glapi_sparc_icache_flush(&code[2]); +#endif /* __arch64__ */ + } + return (_glapi_proc) code; +#else + (void) functionOffset; + return NULL; +#endif /* USE_*_ASM */ +} + + +/** + * This function inserts a new dispatch offset into the assembly language + * stub that was generated with the preceeding function. + */ +static void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) +{ +#if defined(USE_X86_ASM) + GLubyte * const code = (GLubyte *) entrypoint; + +#if DISPATCH_FUNCTION_SIZE == 32 + *((unsigned int *)(code + 11)) = 4 * offset; + *((unsigned int *)(code + 22)) = 4 * offset; +#elif DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS ) + *((unsigned int *)(code + 8)) = 4 * offset; +#elif DISPATCH_FUNCTION_SIZE == 16 + *((unsigned int *)(code + 7)) = 4 * offset; +#else +# error Invalid DISPATCH_FUNCTION_SIZE! +#endif + +#elif defined(USE_SPARC_ASM) + + /* XXX this hasn't been tested! */ + unsigned int *code = (unsigned int *) entrypoint; +#ifdef __arch64__ + code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */ + code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */ + code[6] |= ((offset * 8) >> 10); + code[7] |= ((offset * 8) & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&code[6]); +#else /* __arch64__ */ + code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */ + code[2] |= (offset * 4); + __glapi_sparc_icache_flush(&code[2]); +#endif /* __arch64__ */ + +#else + + /* an unimplemented architecture */ + (void) entrypoint; + (void) offset; + +#endif /* USE_*_ASM */ +} + + +/** + * Generate new entrypoint + * + * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver + * calls \c _glapi_add_dispatch we'll put in the proper offset. If that + * never happens, and the user calls this function, he'll segfault. That's + * what you get when you try calling a GL function that doesn't really exist. + * + * \param funcName Name of the function to create an entry-point for. + * + * \sa _glapi_add_entrypoint + */ + +static struct _glapi_function * +add_function_name( const char * funcName ) +{ + struct _glapi_function * entry = NULL; + + if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { + _glapi_proc entrypoint = generate_entrypoint(~0); + if (entrypoint != NULL) { + entry = & ExtEntryTable[NumExtEntryPoints]; + + ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName); + ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; + ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; + ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint; + NumExtEntryPoints++; + } + } + + return entry; +} + + +/** + * Fill-in the dispatch stub for the named function. + * + * This function is intended to be called by a hardware driver. When called, + * a dispatch stub may be created created for the function. A pointer to this + * dispatch function will be returned by glXGetProcAddress. + * + * \param function_names Array of pointers to function names that should + * share a common dispatch offset. + * \param parameter_signature String representing the types of the parameters + * passed to the named function. Parameter types + * are converted to characters using the following + * rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + * + * \returns + * The offset in the dispatch table of the named function. A pointer to the + * driver's implementation of the named function should be stored at + * \c dispatch_table[\c offset]. + * + * \sa glXGetProcAddress + * + * \warning + * This function can only handle up to 8 names at a time. As far as I know, + * the maximum number of names ever associated with an existing GL function is + * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, + * \c glPointParameterfARB, and \c glPointParameterf), so this should not be + * too painful of a limitation. + * + * \todo + * Determine whether or not \c parameter_signature should be allowed to be + * \c NULL. It doesn't seem like much of a hardship for drivers to have to + * pass in an empty string. + * + * \todo + * Determine if code should be added to reject function names that start with + * 'glX'. + * + * \bug + * Add code to compare \c parameter_signature with the parameter signature of + * a static function. In order to do that, we need to find a way to \b get + * the parameter signature of a static function. + */ + +PUBLIC int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ) +{ + static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; + const char * const real_sig = (parameter_signature != NULL) + ? parameter_signature : ""; + struct _glapi_function * entry[8]; + GLboolean is_static[8]; + unsigned i; + unsigned j; + int offset = ~0; + int new_offset; + + + (void) memset( is_static, 0, sizeof( is_static ) ); + (void) memset( entry, 0, sizeof( entry ) ); + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + /* Do some trivial validation on the name of the function. + */ + + if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l') + return GL_FALSE; + + /* Determine if the named function already exists. If the function does + * exist, it must have the same parameter signature as the function + * being added. + */ + + new_offset = get_static_proc_offset(function_names[i]); + if (new_offset >= 0) { + /* FIXME: Make sure the parameter signatures match! How do we get + * FIXME: the parameter signature for static functions? + */ + + if ( (offset != ~0) && (new_offset != offset) ) { + return -1; + } + + is_static[i] = GL_TRUE; + offset = new_offset; + } + + + for ( j = 0 ; j < NumExtEntryPoints ; j++ ) { + if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { + /* The offset may be ~0 if the function name was added by + * glXGetProcAddress but never filled in by the driver. + */ + + if (ExtEntryTable[j].dispatch_offset != ~0) { + if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) + != 0) { + return -1; + } + + if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) { + return -1; + } + + offset = ExtEntryTable[j].dispatch_offset; + } + + entry[i] = & ExtEntryTable[j]; + break; + } + } + } + + if (offset == ~0) { + offset = next_dynamic_offset; + next_dynamic_offset++; + } + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + if (! is_static[i] ) { + if (entry[i] == NULL) { + entry[i] = add_function_name( function_names[i] ); + if (entry[i] == NULL) { + /* FIXME: Possible memory leak here. + */ + return -1; + } + } + + entry[i]->parameter_signature = str_dup(real_sig); + fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset); + entry[i]->dispatch_offset = offset; + } + } + + return offset; +} + + +/** + * Return offset of entrypoint for named function within dispatch table. + */ +PUBLIC GLint +_glapi_get_proc_offset(const char *funcName) +{ + /* search extension functions first */ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].name, funcName) == 0) { + return ExtEntryTable[i].dispatch_offset; + } + } + /* search static functions */ + return get_static_proc_offset(funcName); +} + + + +/** + * Return pointer to the named function. If the function name isn't found + * in the name of static functions, try generating a new API entrypoint on + * the fly with assembly language. + */ +_glapi_proc +_glapi_get_proc_address(const char *funcName) +{ + struct _glapi_function * entry; + GLuint i; + +#ifdef MANGLE + if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l') + return NULL; +#else + if (funcName[0] != 'g' || funcName[1] != 'l') + return NULL; +#endif + + /* search extension functions first */ + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].name, funcName) == 0) { + return ExtEntryTable[i].dispatch_stub; + } + } + +#if !defined( XFree86Server ) && !defined( XGLServer ) + /* search static functions */ + { + const _glapi_proc func = get_static_proc_address(funcName); + if (func) + return func; + } +#endif /* !defined( XFree86Server ) */ + + entry = add_function_name(funcName); + return (entry == NULL) ? NULL : entry->dispatch_stub; +} + + + +/** + * Return the name of the function at the given dispatch offset. + * This is only intended for debugging. + */ +const char * +_glapi_get_proc_name(GLuint offset) +{ + GLuint i; + const char * n; + + /* search built-in functions */ + n = get_static_proc_name(offset); + if ( n != NULL ) { + return n; + } + + /* search added extension functions */ + for (i = 0; i < NumExtEntryPoints; i++) { + if (ExtEntryTable[i].dispatch_offset == offset) { + return ExtEntryTable[i].name; + } + } + return NULL; +} diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 48941f5590e..5d9d40a8a25 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -37,7 +37,6 @@ # define GLAPIENTRYP GLAPIENTRY * #endif -typedef void (*_glapi_proc)(void); /* generic function pointer */ struct _glapi_table { diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 72091b0789c..d124c724c99 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -166,7 +166,7 @@ static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v) { - CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v) @@ -176,7 +176,7 @@ static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v) @@ -188,7 +188,7 @@ static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) @@ -201,7 +201,7 @@ static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ @@ -213,7 +213,7 @@ static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v) static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v) @@ -224,7 +224,7 @@ static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v) static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v) @@ -235,7 +235,7 @@ static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v) } static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v) @@ -248,7 +248,7 @@ static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v) static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_SHORT attributes */ @@ -260,7 +260,7 @@ static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v) @@ -271,7 +271,7 @@ static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v) @@ -283,7 +283,7 @@ static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) @@ -296,7 +296,7 @@ static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ @@ -308,7 +308,7 @@ static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v) @@ -319,7 +319,7 @@ static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v) @@ -331,7 +331,7 @@ static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) @@ -344,7 +344,7 @@ static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ @@ -356,7 +356,7 @@ static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v) @@ -367,7 +367,7 @@ static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v) @@ -379,7 +379,7 @@ static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v) @@ -392,7 +392,7 @@ static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ @@ -404,7 +404,7 @@ static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v) @@ -415,7 +415,7 @@ static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v) @@ -427,7 +427,7 @@ static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) @@ -440,7 +440,7 @@ static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ @@ -602,7 +602,7 @@ static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v) { - CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v) @@ -612,7 +612,7 @@ static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v) @@ -624,7 +624,7 @@ static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) @@ -637,7 +637,7 @@ static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ @@ -649,7 +649,7 @@ static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v) static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v) @@ -660,7 +660,7 @@ static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v) static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v) @@ -671,7 +671,7 @@ static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v) } static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v) @@ -684,7 +684,7 @@ static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v) static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_SHORT attributes */ @@ -696,7 +696,7 @@ static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v) @@ -707,7 +707,7 @@ static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v) @@ -719,7 +719,7 @@ static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v) @@ -732,7 +732,7 @@ static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v) static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ @@ -744,7 +744,7 @@ static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v) @@ -755,7 +755,7 @@ static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v) @@ -767,7 +767,7 @@ static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) @@ -780,7 +780,7 @@ static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ @@ -792,7 +792,7 @@ static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v) @@ -803,7 +803,7 @@ static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v) @@ -815,7 +815,7 @@ static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) @@ -828,7 +828,7 @@ static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ @@ -840,7 +840,7 @@ static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0])); + CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v) @@ -851,7 +851,7 @@ static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, v[0], v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v) @@ -863,7 +863,7 @@ static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, v[0], v[1], v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v) @@ -876,7 +876,7 @@ static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v) static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c new file mode 100644 index 00000000000..0c3c9c4de49 --- /dev/null +++ b/src/mesa/main/api_exec.c @@ -0,0 +1,884 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file api_exec.c + * Initialize dispatch table with the immidiate mode functions. + */ + + +#include "glheader.h" +#if FEATURE_accum +#include "accum.h" +#endif +#include "api_loopback.h" +#include "api_exec.h" +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program +#include "shader/arbprogram.h" +#endif +#if FEATURE_ATI_fragment_shader +#include "shader/atifragshader.h" +#endif +#if FEATURE_attrib_stack +#include "attrib.h" +#endif +#include "blend.h" +#if FEATURE_ARB_vertex_buffer_object +#include "bufferobj.h" +#endif +#include "arrayobj.h" +#if FEATURE_draw_read_buffer +#include "buffers.h" +#endif +#include "clear.h" +#include "clip.h" +#if FEATURE_colortable +#include "colortab.h" +#endif +#include "context.h" +#if FEATURE_convolution +#include "convolve.h" +#endif +#include "depth.h" +#if FEATURE_dlist +#include "dlist.h" +#endif +#if FEATURE_drawpix +#include "drawpix.h" +#include "rastpos.h" +#endif +#include "enable.h" +#if FEATURE_evaluators +#include "eval.h" +#endif +#include "get.h" +#if FEATURE_feedback +#include "feedback.h" +#endif +#include "fog.h" +#if FEATURE_EXT_framebuffer_object +#include "fbobject.h" +#endif +#include "ffvertex_prog.h" +#include "framebuffer.h" +#include "hint.h" +#if FEATURE_histogram +#include "histogram.h" +#endif +#include "imports.h" +#include "light.h" +#include "lines.h" +#include "macros.h" +#include "matrix.h" +#include "multisample.h" +#if FEATURE_pixel_transfer +#include "pixel.h" +#endif +#include "pixelstore.h" +#include "points.h" +#include "polygon.h" +#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query +#include "queryobj.h" +#endif +#include "readpix.h" +#include "scissor.h" +#include "state.h" +#include "stencil.h" +#include "texenv.h" +#include "teximage.h" +#if FEATURE_texgen +#include "texgen.h" +#endif +#include "texobj.h" +#include "texparam.h" +#include "texstate.h" +#include "mtypes.h" +#include "varray.h" +#if FEATURE_NV_vertex_program +#include "shader/nvprogram.h" +#endif +#if FEATURE_NV_fragment_program +#include "shader/nvprogram.h" +#include "shader/program.h" +#include "texenvprogram.h" +#endif +#if FEATURE_ARB_shader_objects +#include "shaders.h" +#endif +#include "debug.h" +#include "glapi/dispatch.h" + + + +/** + * Initialize a dispatch table with pointers to Mesa's immediate-mode + * commands. + * + * Pointers to glBegin()/glEnd() object commands and a few others + * are provided via the GLvertexformat interface. + * + * \param ctx GL context to which \c exec belongs. + * \param exec dispatch table. + */ +void +_mesa_init_exec_table(struct _glapi_table *exec) +{ +#if _HAVE_FULL_GL + _mesa_loopback_init_api_table( exec ); +#endif + + /* load the dispatch slots we understand */ + SET_AlphaFunc(exec, _mesa_AlphaFunc); + SET_BlendFunc(exec, _mesa_BlendFunc); + SET_Clear(exec, _mesa_Clear); + SET_ClearColor(exec, _mesa_ClearColor); + SET_ClearStencil(exec, _mesa_ClearStencil); + SET_ColorMask(exec, _mesa_ColorMask); + SET_CullFace(exec, _mesa_CullFace); + SET_Disable(exec, _mesa_Disable); +#if FEATURE_draw_read_buffer + SET_DrawBuffer(exec, _mesa_DrawBuffer); + SET_ReadBuffer(exec, _mesa_ReadBuffer); +#endif + SET_Enable(exec, _mesa_Enable); + SET_Finish(exec, _mesa_Finish); + SET_Flush(exec, _mesa_Flush); + SET_FrontFace(exec, _mesa_FrontFace); + SET_Frustum(exec, _mesa_Frustum); + SET_GetError(exec, _mesa_GetError); + SET_GetFloatv(exec, _mesa_GetFloatv); + SET_GetString(exec, _mesa_GetString); + SET_LineStipple(exec, _mesa_LineStipple); + SET_LineWidth(exec, _mesa_LineWidth); + SET_LoadIdentity(exec, _mesa_LoadIdentity); + SET_LoadMatrixf(exec, _mesa_LoadMatrixf); + SET_LogicOp(exec, _mesa_LogicOp); + SET_MatrixMode(exec, _mesa_MatrixMode); + SET_MultMatrixf(exec, _mesa_MultMatrixf); + SET_Ortho(exec, _mesa_Ortho); + SET_PixelStorei(exec, _mesa_PixelStorei); + SET_PopMatrix(exec, _mesa_PopMatrix); + SET_PushMatrix(exec, _mesa_PushMatrix); + SET_Rotatef(exec, _mesa_Rotatef); + SET_Scalef(exec, _mesa_Scalef); + SET_Scissor(exec, _mesa_Scissor); + SET_ShadeModel(exec, _mesa_ShadeModel); + SET_StencilFunc(exec, _mesa_StencilFunc); + SET_StencilMask(exec, _mesa_StencilMask); + SET_StencilOp(exec, _mesa_StencilOp); + SET_TexEnvfv(exec, _mesa_TexEnvfv); + SET_TexEnvi(exec, _mesa_TexEnvi); + SET_TexImage2D(exec, _mesa_TexImage2D); + SET_TexParameteri(exec, _mesa_TexParameteri); + SET_Translatef(exec, _mesa_Translatef); + SET_Viewport(exec, _mesa_Viewport); +#if FEATURE_accum + SET_Accum(exec, _mesa_Accum); + SET_ClearAccum(exec, _mesa_ClearAccum); +#endif +#if FEATURE_dlist + SET_CallList(exec, _mesa_CallList); + SET_CallLists(exec, _mesa_CallLists); + SET_DeleteLists(exec, _mesa_DeleteLists); + SET_EndList(exec, _mesa_EndList); + SET_GenLists(exec, _mesa_GenLists); + SET_IsList(exec, _mesa_IsList); + SET_ListBase(exec, _mesa_ListBase); + SET_NewList(exec, _mesa_NewList); +#endif + SET_ClearDepth(exec, _mesa_ClearDepth); + SET_ClearIndex(exec, _mesa_ClearIndex); + SET_ClipPlane(exec, _mesa_ClipPlane); + SET_ColorMaterial(exec, _mesa_ColorMaterial); + SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); + SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); + SET_DepthFunc(exec, _mesa_DepthFunc); + SET_DepthMask(exec, _mesa_DepthMask); + SET_DepthRange(exec, _mesa_DepthRange); +#if FEATURE_drawpix + SET_Bitmap(exec, _mesa_Bitmap); + SET_CopyPixels(exec, _mesa_CopyPixels); + SET_DrawPixels(exec, _mesa_DrawPixels); +#endif +#if FEATURE_feedback + SET_InitNames(exec, _mesa_InitNames); + SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer); + SET_LoadName(exec, _mesa_LoadName); + SET_PassThrough(exec, _mesa_PassThrough); + SET_PopName(exec, _mesa_PopName); + SET_PushName(exec, _mesa_PushName); + SET_SelectBuffer(exec, _mesa_SelectBuffer); + SET_RenderMode(exec, _mesa_RenderMode); +#endif + SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); + SET_Fogf(exec, _mesa_Fogf); + SET_Fogfv(exec, _mesa_Fogfv); + SET_Fogi(exec, _mesa_Fogi); + SET_Fogiv(exec, _mesa_Fogiv); + SET_GetClipPlane(exec, _mesa_GetClipPlane); + SET_GetBooleanv(exec, _mesa_GetBooleanv); + SET_GetDoublev(exec, _mesa_GetDoublev); + SET_GetIntegerv(exec, _mesa_GetIntegerv); + SET_GetLightfv(exec, _mesa_GetLightfv); + SET_GetLightiv(exec, _mesa_GetLightiv); + SET_GetMaterialfv(exec, _mesa_GetMaterialfv); + SET_GetMaterialiv(exec, _mesa_GetMaterialiv); + SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); + SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); + SET_GetTexEnviv(exec, _mesa_GetTexEnviv); + SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); + SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); + SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); + SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); + SET_GetTexImage(exec, _mesa_GetTexImage); + SET_Hint(exec, _mesa_Hint); + SET_IndexMask(exec, _mesa_IndexMask); + SET_IsEnabled(exec, _mesa_IsEnabled); + SET_LightModelf(exec, _mesa_LightModelf); + SET_LightModelfv(exec, _mesa_LightModelfv); + SET_LightModeli(exec, _mesa_LightModeli); + SET_LightModeliv(exec, _mesa_LightModeliv); + SET_Lightf(exec, _mesa_Lightf); + SET_Lightfv(exec, _mesa_Lightfv); + SET_Lighti(exec, _mesa_Lighti); + SET_Lightiv(exec, _mesa_Lightiv); + SET_LoadMatrixd(exec, _mesa_LoadMatrixd); +#if FEATURE_evaluators + SET_GetMapdv(exec, _mesa_GetMapdv); + SET_GetMapfv(exec, _mesa_GetMapfv); + SET_GetMapiv(exec, _mesa_GetMapiv); + SET_Map1d(exec, _mesa_Map1d); + SET_Map1f(exec, _mesa_Map1f); + SET_Map2d(exec, _mesa_Map2d); + SET_Map2f(exec, _mesa_Map2f); + SET_MapGrid1d(exec, _mesa_MapGrid1d); + SET_MapGrid1f(exec, _mesa_MapGrid1f); + SET_MapGrid2d(exec, _mesa_MapGrid2d); + SET_MapGrid2f(exec, _mesa_MapGrid2f); +#endif + SET_MultMatrixd(exec, _mesa_MultMatrixd); +#if FEATURE_pixel_transfer + SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv); + SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv); + SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv); + SET_PixelMapfv(exec, _mesa_PixelMapfv); + SET_PixelMapuiv(exec, _mesa_PixelMapuiv); + SET_PixelMapusv(exec, _mesa_PixelMapusv); + SET_PixelTransferf(exec, _mesa_PixelTransferf); + SET_PixelTransferi(exec, _mesa_PixelTransferi); + SET_PixelZoom(exec, _mesa_PixelZoom); +#endif + SET_PixelStoref(exec, _mesa_PixelStoref); + SET_PointSize(exec, _mesa_PointSize); + SET_PolygonMode(exec, _mesa_PolygonMode); + SET_PolygonOffset(exec, _mesa_PolygonOffset); + SET_PolygonStipple(exec, _mesa_PolygonStipple); +#if FEATURE_attrib_stack + SET_PopAttrib(exec, _mesa_PopAttrib); + SET_PushAttrib(exec, _mesa_PushAttrib); + SET_PopClientAttrib(exec, _mesa_PopClientAttrib); + SET_PushClientAttrib(exec, _mesa_PushClientAttrib); +#endif +#if FEATURE_drawpix + SET_RasterPos2f(exec, _mesa_RasterPos2f); + SET_RasterPos2fv(exec, _mesa_RasterPos2fv); + SET_RasterPos2i(exec, _mesa_RasterPos2i); + SET_RasterPos2iv(exec, _mesa_RasterPos2iv); + SET_RasterPos2d(exec, _mesa_RasterPos2d); + SET_RasterPos2dv(exec, _mesa_RasterPos2dv); + SET_RasterPos2s(exec, _mesa_RasterPos2s); + SET_RasterPos2sv(exec, _mesa_RasterPos2sv); + SET_RasterPos3d(exec, _mesa_RasterPos3d); + SET_RasterPos3dv(exec, _mesa_RasterPos3dv); + SET_RasterPos3f(exec, _mesa_RasterPos3f); + SET_RasterPos3fv(exec, _mesa_RasterPos3fv); + SET_RasterPos3i(exec, _mesa_RasterPos3i); + SET_RasterPos3iv(exec, _mesa_RasterPos3iv); + SET_RasterPos3s(exec, _mesa_RasterPos3s); + SET_RasterPos3sv(exec, _mesa_RasterPos3sv); + SET_RasterPos4d(exec, _mesa_RasterPos4d); + SET_RasterPos4dv(exec, _mesa_RasterPos4dv); + SET_RasterPos4f(exec, _mesa_RasterPos4f); + SET_RasterPos4fv(exec, _mesa_RasterPos4fv); + SET_RasterPos4i(exec, _mesa_RasterPos4i); + SET_RasterPos4iv(exec, _mesa_RasterPos4iv); + SET_RasterPos4s(exec, _mesa_RasterPos4s); + SET_RasterPos4sv(exec, _mesa_RasterPos4sv); +#endif + SET_ReadPixels(exec, _mesa_ReadPixels); + SET_Rotated(exec, _mesa_Rotated); + SET_Scaled(exec, _mesa_Scaled); + SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); + SET_TexEnvf(exec, _mesa_TexEnvf); + SET_TexEnviv(exec, _mesa_TexEnviv); + +#if FEATURE_texgen + SET_GetTexGendv(exec, _mesa_GetTexGendv); + SET_GetTexGenfv(exec, _mesa_GetTexGenfv); + SET_GetTexGeniv(exec, _mesa_GetTexGeniv); + SET_TexGend(exec, _mesa_TexGend); + SET_TexGendv(exec, _mesa_TexGendv); + SET_TexGenf(exec, _mesa_TexGenf); + SET_TexGenfv(exec, _mesa_TexGenfv); + SET_TexGeni(exec, _mesa_TexGeni); + SET_TexGeniv(exec, _mesa_TexGeniv); +#endif + + SET_TexImage1D(exec, _mesa_TexImage1D); + SET_TexParameterf(exec, _mesa_TexParameterf); + SET_TexParameterfv(exec, _mesa_TexParameterfv); + SET_TexParameteriv(exec, _mesa_TexParameteriv); + SET_Translated(exec, _mesa_Translated); + + /* 1.1 */ + SET_BindTexture(exec, _mesa_BindTexture); + SET_DeleteTextures(exec, _mesa_DeleteTextures); + SET_GenTextures(exec, _mesa_GenTextures); +#if _HAVE_FULL_GL + SET_AreTexturesResident(exec, _mesa_AreTexturesResident); + SET_ColorPointer(exec, _mesa_ColorPointer); + SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); + SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); + SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); + SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); + SET_DisableClientState(exec, _mesa_DisableClientState); + SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); + SET_EnableClientState(exec, _mesa_EnableClientState); + SET_GetPointerv(exec, _mesa_GetPointerv); + SET_IndexPointer(exec, _mesa_IndexPointer); + SET_InterleavedArrays(exec, _mesa_InterleavedArrays); + SET_IsTexture(exec, _mesa_IsTexture); + SET_NormalPointer(exec, _mesa_NormalPointer); + SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); + SET_TexCoordPointer(exec, _mesa_TexCoordPointer); + SET_TexSubImage1D(exec, _mesa_TexSubImage1D); + SET_TexSubImage2D(exec, _mesa_TexSubImage2D); + SET_VertexPointer(exec, _mesa_VertexPointer); +#endif + + /* 1.2 */ +#if _HAVE_FULL_GL + SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); + SET_TexImage3D(exec, _mesa_TexImage3D); + SET_TexSubImage3D(exec, _mesa_TexSubImage3D); +#endif + + /* OpenGL 1.2 GL_ARB_imaging */ + SET_BlendColor(exec, _mesa_BlendColor); + SET_BlendEquation(exec, _mesa_BlendEquation); + SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); + +#if FEATURE_colortable + SET_ColorSubTable(exec, _mesa_ColorSubTable); + SET_ColorTable(exec, _mesa_ColorTable); + SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv); + SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv); + SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable); + SET_CopyColorTable(exec, _mesa_CopyColorTable); + SET_GetColorTable(exec, _mesa_GetColorTable); + SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv); +#endif + +#if FEATURE_convolution + SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D); + SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D); + SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf); + SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv); + SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri); + SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv); + SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D); + SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D); + SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter); + SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv); + SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv); + SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D); +#endif +#if FEATURE_histogram + SET_GetHistogram(exec, _mesa_GetHistogram); + SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv); + SET_GetMinmax(exec, _mesa_GetMinmax); + SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv); + SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter); + SET_Histogram(exec, _mesa_Histogram); + SET_Minmax(exec, _mesa_Minmax); + SET_ResetHistogram(exec, _mesa_ResetHistogram); + SET_ResetMinmax(exec, _mesa_ResetMinmax); +#endif + + /* OpenGL 2.0 */ + SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); + SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); + SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); +#if FEATURE_ARB_shader_objects + SET_AttachShader(exec, _mesa_AttachShader); + SET_CreateProgram(exec, _mesa_CreateProgram); + SET_CreateShader(exec, _mesa_CreateShader); + SET_DeleteProgram(exec, _mesa_DeleteProgram); + SET_DeleteShader(exec, _mesa_DeleteShader); + SET_DetachShader(exec, _mesa_DetachShader); + SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); + SET_GetProgramiv(exec, _mesa_GetProgramiv); + SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); + SET_GetShaderiv(exec, _mesa_GetShaderiv); + SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); + SET_IsProgram(exec, _mesa_IsProgram); + SET_IsShader(exec, _mesa_IsShader); +#endif + + /* OpenGL 2.1 */ +#if FEATURE_ARB_shader_objects + SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); + SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); + SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); + SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); + SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); + SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); +#endif + + + /* 2. GL_EXT_blend_color */ +#if 0 +/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ +#endif + + /* 3. GL_EXT_polygon_offset */ +#if _HAVE_FULL_GL + SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); +#endif + + /* 6. GL_EXT_texture3d */ +#if 0 +/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ +/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ +/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ +#endif + + /* 11. GL_EXT_histogram */ +#if 0 + SET_GetHistogramEXT(exec, _mesa_GetHistogram); + SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); + SET_GetMinmaxEXT(exec, _mesa_GetMinmax); + SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); +#endif + + /* 14. SGI_color_table */ +#if 0 + SET_ColorTableSGI(exec, _mesa_ColorTable); + SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); + SET_GetColorTableSGI(exec, _mesa_GetColorTable); + SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); +#endif + + /* 30. GL_EXT_vertex_array */ +#if _HAVE_FULL_GL + SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); + SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); + SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); + SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); + SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); + SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); +#endif + + /* 37. GL_EXT_blend_minmax */ +#if 0 + SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); +#endif + + /* 54. GL_EXT_point_parameters */ +#if _HAVE_FULL_GL + SET_PointParameterfEXT(exec, _mesa_PointParameterf); + SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); +#endif + + /* 97. GL_EXT_compiled_vertex_array */ +#if _HAVE_FULL_GL + SET_LockArraysEXT(exec, _mesa_LockArraysEXT); + SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); +#endif + + /* 148. GL_EXT_multi_draw_arrays */ +#if _HAVE_FULL_GL + SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); + SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT); +#endif + + /* 173. GL_INGR_blend_func_separate */ +#if _HAVE_FULL_GL + SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); +#endif + + /* 196. GL_MESA_resize_buffers */ +#if _HAVE_FULL_GL + SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); +#endif + + /* 197. GL_MESA_window_pos */ +#if FEATURE_drawpix + SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA); + SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA); + SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA); + SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA); + SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA); + SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA); + SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA); + SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA); + SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA); + SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA); + SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA); + SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA); + SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA); + SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA); + SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA); + SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA); + SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA); + SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA); + SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA); + SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA); + SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA); + SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA); + SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA); + SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA); +#endif + + /* 200. GL_IBM_multimode_draw_arrays */ +#if _HAVE_FULL_GL + SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); + SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); +#endif + + /* 233. GL_NV_vertex_program */ +#if FEATURE_NV_vertex_program + SET_BindProgramNV(exec, _mesa_BindProgram); + SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); + SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); + SET_GenProgramsNV(exec, _mesa_GenPrograms); + SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); + SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); + SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); + SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); + SET_GetProgramivNV(exec, _mesa_GetProgramivNV); + SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); + SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); + SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); + SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); + SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); + SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); + SET_IsProgramNV(exec, _mesa_IsProgramARB); + SET_LoadProgramNV(exec, _mesa_LoadProgramNV); + SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ + SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ + SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ + SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ + SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); + SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); + SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); + SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); + /* glVertexAttrib*NV functions handled in api_loopback.c */ +#endif + + /* 273. GL_APPLE_vertex_array_object */ + SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); + SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); + SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); + SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); + + /* 282. GL_NV_fragment_program */ +#if FEATURE_NV_fragment_program + SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); + SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); + SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); + SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); + SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); + SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); + SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); + SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); +#endif + + /* 262. GL_NV_point_sprite */ +#if _HAVE_FULL_GL + SET_PointParameteriNV(exec, _mesa_PointParameteri); + SET_PointParameterivNV(exec, _mesa_PointParameteriv); +#endif + + /* 268. GL_EXT_stencil_two_side */ +#if _HAVE_FULL_GL + SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); +#endif + + /* ???. GL_EXT_depth_bounds_test */ + SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); + + /* ARB 1. GL_ARB_multitexture */ +#if _HAVE_FULL_GL + SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); + SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); +#endif + + /* ARB 3. GL_ARB_transpose_matrix */ +#if _HAVE_FULL_GL + SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); + SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); + SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); + SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); +#endif + + /* ARB 5. GL_ARB_multisample */ +#if _HAVE_FULL_GL + SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); +#endif + + /* ARB 12. GL_ARB_texture_compression */ +#if _HAVE_FULL_GL + SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); + SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); + SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); + SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); + SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); + SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); + SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); +#endif + + /* ARB 14. GL_ARB_point_parameters */ + /* reuse EXT_point_parameters functions */ + + /* ARB 26. GL_ARB_vertex_program */ + /* ARB 27. GL_ARB_fragment_program */ +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program + /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ + /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ + /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ + /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ + /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ + /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ + /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ + /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ + /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ + /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ + /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ + /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ + /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ + /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ + /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ + /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ + /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ + /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ + /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ + /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ + /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ + /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ + /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ + /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ + /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ + /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ + /* glVertexAttrib4bvARB handled in api_loopback.c */ + /* glVertexAttrib4ivARB handled in api_loopback.c */ + /* glVertexAttrib4ubvARB handled in api_loopback.c */ + /* glVertexAttrib4usvARB handled in api_loopback.c */ + /* glVertexAttrib4uivARB handled in api_loopback.c */ + /* glVertexAttrib4NbvARB handled in api_loopback.c */ + /* glVertexAttrib4NsvARB handled in api_loopback.c */ + /* glVertexAttrib4NivARB handled in api_loopback.c */ + /* glVertexAttrib4NusvARB handled in api_loopback.c */ + /* glVertexAttrib4NuivARB handled in api_loopback.c */ + SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); + SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); + SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); + SET_ProgramStringARB(exec, _mesa_ProgramStringARB); + /* glBindProgramARB aliases glBindProgramNV */ + /* glDeleteProgramsARB aliases glDeleteProgramsNV */ + /* glGenProgramsARB aliases glGenProgramsNV */ + /* glIsProgramARB aliases glIsProgramNV */ + SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); + SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); + SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); + /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ + SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); + SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); + SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); + SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); + SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); + SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); + SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); + SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); + SET_GetProgramivARB(exec, _mesa_GetProgramivARB); + SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); +#endif + + /* ARB 28. GL_ARB_vertex_buffer_object */ +#if FEATURE_ARB_vertex_buffer_object + SET_BindBufferARB(exec, _mesa_BindBufferARB); + SET_BufferDataARB(exec, _mesa_BufferDataARB); + SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); + SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); + SET_GenBuffersARB(exec, _mesa_GenBuffersARB); + SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); + SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); + SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); + SET_IsBufferARB(exec, _mesa_IsBufferARB); + SET_MapBufferARB(exec, _mesa_MapBufferARB); + SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); +#endif + + /* ARB 29. GL_ARB_occlusion_query */ +#if FEATURE_ARB_occlusion_query + SET_GenQueriesARB(exec, _mesa_GenQueriesARB); + SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB); + SET_IsQueryARB(exec, _mesa_IsQueryARB); + SET_BeginQueryARB(exec, _mesa_BeginQueryARB); + SET_EndQueryARB(exec, _mesa_EndQueryARB); + SET_GetQueryivARB(exec, _mesa_GetQueryivARB); + SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB); + SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB); +#endif + + /* ARB 37. GL_ARB_draw_buffers */ +#if FEATURE_draw_read_buffer + SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); +#endif + +#if FEATURE_ARB_shader_objects + SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); + SET_GetHandleARB(exec, _mesa_GetHandleARB); + SET_DetachObjectARB(exec, _mesa_DetachObjectARB); + SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); + SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); + SET_CompileShaderARB(exec, _mesa_CompileShaderARB); + SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); + SET_AttachObjectARB(exec, _mesa_AttachObjectARB); + SET_LinkProgramARB(exec, _mesa_LinkProgramARB); + SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); + SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); + SET_Uniform1fARB(exec, _mesa_Uniform1fARB); + SET_Uniform2fARB(exec, _mesa_Uniform2fARB); + SET_Uniform3fARB(exec, _mesa_Uniform3fARB); + SET_Uniform4fARB(exec, _mesa_Uniform4fARB); + SET_Uniform1iARB(exec, _mesa_Uniform1iARB); + SET_Uniform2iARB(exec, _mesa_Uniform2iARB); + SET_Uniform3iARB(exec, _mesa_Uniform3iARB); + SET_Uniform4iARB(exec, _mesa_Uniform4iARB); + SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); + SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); + SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); + SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); + SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); + SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); + SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); + SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); + SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); + SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); + SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); + SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); + SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); + SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); + SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); + SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); + SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); + SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); + SET_GetUniformivARB(exec, _mesa_GetUniformivARB); + SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); +#endif /* FEATURE_ARB_shader_objects */ + +#if FEATURE_ARB_vertex_shader + SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); + SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); + SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); +#endif /* FEATURE_ARB_vertex_shader */ + + /* GL_ATI_fragment_shader */ +#if FEATURE_ATI_fragment_shader + SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); + SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI); + SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI); + SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI); + SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI); + SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI); + SET_SampleMapATI(exec, _mesa_SampleMapATI); + SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI); + SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI); + SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI); + SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI); + SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI); + SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI); + SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); +#endif + +#if FEATURE_EXT_framebuffer_object + SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); + SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); + SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); + SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); + SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); + SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); + SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); + SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); + SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); + SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); + SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); + SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); + SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); + SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); + SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); + SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); + SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); +#endif + +#if FEATURE_EXT_timer_query + SET_GetQueryObjecti64vEXT(exec, _mesa_GetQueryObjecti64vEXT); + SET_GetQueryObjectui64vEXT(exec, _mesa_GetQueryObjectui64vEXT); +#endif + +#if FEATURE_EXT_framebuffer_blit + SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); +#endif + + /* GL_EXT_gpu_program_parameters */ +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program + SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); + SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); +#endif + + /* GL_MESA_texture_array / GL_EXT_texture_array */ +#if FEATURE_EXT_framebuffer_object + SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); +#endif + + /* GL_ATI_separate_stencil */ + SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); +} + diff --git a/src/mesa/main/api_exec.h b/src/mesa/main/api_exec.h new file mode 100644 index 00000000000..4bd715053ab --- /dev/null +++ b/src/mesa/main/api_exec.h @@ -0,0 +1,37 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef API_EXEC_H +#define API_EXEC_H + + +struct _glapi_table; + + +extern void +_mesa_init_exec_table(struct _glapi_table *exec); + + +#endif diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index 3df64362eab..a1cc3a2a4b8 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -30,7 +30,9 @@ #include "context.h" #include "light.h" #include "macros.h" +#if FEATURE_dlist #include "dlist.h" +#endif #include "glapi/dispatch.h" @@ -621,6 +623,8 @@ static void GLAPIENTRY _mesa_noop_Vertex4f( GLfloat a, GLfloat b, GLfloat c, GLf (void) a; (void) b; (void) c; (void) d; } + +#if FEATURE_evaluators /* Similarly, these have no effect outside begin/end: */ static void GLAPIENTRY _mesa_noop_EvalCoord1f( GLfloat a ) @@ -652,6 +656,7 @@ static void GLAPIENTRY _mesa_noop_EvalPoint2( GLint a, GLint b ) { (void) a; (void) b; } +#endif /* FEATURE_evaluators */ /* Begin -- call into driver, should result in the vtxfmt being @@ -904,20 +909,24 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) { vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ vfmt->Begin = _mesa_noop_Begin; +#if FEATURE_dlist vfmt->CallList = _mesa_CallList; vfmt->CallLists = _mesa_CallLists; +#endif vfmt->Color3f = _mesa_noop_Color3f; vfmt->Color3fv = _mesa_noop_Color3fv; vfmt->Color4f = _mesa_noop_Color4f; vfmt->Color4fv = _mesa_noop_Color4fv; vfmt->EdgeFlag = _mesa_noop_EdgeFlag; vfmt->End = _mesa_noop_End; +#if FEATURE_evaluators vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f; vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv; vfmt->EvalCoord2f = _mesa_noop_EvalCoord2f; vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv; vfmt->EvalPoint1 = _mesa_noop_EvalPoint1; vfmt->EvalPoint2 = _mesa_noop_EvalPoint2; +#endif vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT; vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT; vfmt->Indexf = _mesa_noop_Indexf; diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 64ab324af22..9144b4bc663 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -87,7 +87,7 @@ _mesa_validate_DrawElements(GLcontext *ctx, indexBytes = count * sizeof(GLushort); } - if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) { + if (indexBytes > (GLuint) ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); return GL_FALSE; } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index b422198f929..2e6bb76586e 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -30,6 +30,7 @@ #include "blend.h" #include "buffers.h" #include "bufferobj.h" +#include "clear.h" #include "colormac.h" #include "colortab.h" #include "context.h" @@ -41,11 +42,16 @@ #include "light.h" #include "lines.h" #include "matrix.h" +#include "multisample.h" #include "points.h" #include "polygon.h" +#include "scissor.h" #include "simple_list.h" #include "stencil.h" +#include "texenv.h" +#include "texgen.h" #include "texobj.h" +#include "texparam.h" #include "texstate.h" #include "mtypes.h" #include "math/m_xform.h" @@ -1074,14 +1080,14 @@ _mesa_PopAttrib(void) _mesa_PointSize(point->Size); _mesa_set_enable(ctx, GL_POINT_SMOOTH, point->SmoothFlag); if (ctx->Extensions.EXT_point_parameters) { - _mesa_PointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, - point->Params); - _mesa_PointParameterfEXT(GL_POINT_SIZE_MIN_EXT, - point->MinSize); - _mesa_PointParameterfEXT(GL_POINT_SIZE_MAX_EXT, - point->MaxSize); - _mesa_PointParameterfEXT(GL_POINT_FADE_THRESHOLD_SIZE_EXT, - point->Threshold); + _mesa_PointParameterfv(GL_DISTANCE_ATTENUATION_EXT, + point->Params); + _mesa_PointParameterf(GL_POINT_SIZE_MIN_EXT, + point->MinSize); + _mesa_PointParameterf(GL_POINT_SIZE_MAX_EXT, + point->MaxSize); + _mesa_PointParameterf(GL_POINT_FADE_THRESHOLD_SIZE_EXT, + point->Threshold); } if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) { @@ -1091,10 +1097,10 @@ _mesa_PopAttrib(void) (GLint) point->CoordReplace[u]); } _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite); - _mesa_PointParameteriNV(GL_POINT_SPRITE_R_MODE_NV, - ctx->Point.SpriteRMode); - _mesa_PointParameterfEXT(GL_POINT_SPRITE_COORD_ORIGIN, - (GLfloat)ctx->Point.SpriteOrigin); + _mesa_PointParameteri(GL_POINT_SPRITE_R_MODE_NV, + ctx->Point.SpriteRMode); + _mesa_PointParameterf(GL_POINT_SPRITE_COORD_ORIGIN, + (GLfloat)ctx->Point.SpriteOrigin); } } break; diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 81bd4c2f320..4d4a8971419 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -36,6 +36,7 @@ #include "enums.h" #include "macros.h" #include "mtypes.h" +#include "glapi/glapitable.h" /** @@ -45,19 +46,11 @@ * \param dfactor destination factor operator. * * \sa glBlendFunc, glBlendFuncSeparateEXT - * - * Swizzles the inputs and calls \c glBlendFuncSeparateEXT. This is done - * using the \c CurrentDispatch table in the context, so this same function - * can be used while compiling display lists. Therefore, there is no need - * for the display list code to save and restore this function. */ void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) { - GET_CURRENT_CONTEXT(ctx); - - (*ctx->CurrentDispatch->BlendFuncSeparateEXT)( sfactor, dfactor, - sfactor, dfactor ); + _mesa_BlendFuncSeparateEXT(sfactor, dfactor, sfactor, dfactor); } diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 3cbd671baba..1d07c68633c 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -25,7 +25,7 @@ /** * \file buffers.c - * General framebuffer-related functions, like glClear, glScissor, etc. + * glReadBuffer, DrawBuffer functions. */ @@ -42,148 +42,6 @@ #define BAD_MASK ~0u -#if _HAVE_FULL_GL -void GLAPIENTRY -_mesa_ClearIndex( GLfloat c ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Color.ClearIndex == (GLuint) c) - return; - - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.ClearIndex = (GLuint) c; - - if (!ctx->Visual.rgbMode && ctx->Driver.ClearIndex) { - /* it's OK to call glClearIndex in RGBA mode but it should be a NOP */ - (*ctx->Driver.ClearIndex)( ctx, ctx->Color.ClearIndex ); - } -} -#endif - - -/** - * Specify the clear values for the color buffers. - * - * \param red red color component. - * \param green green color component. - * \param blue blue color component. - * \param alpha alpha component. - * - * \sa glClearColor(). - * - * Clamps the parameters and updates gl_colorbuffer_attrib::ClearColor. On a - * change, flushes the vertices and notifies the driver via the - * dd_function_table::ClearColor callback. - */ -void GLAPIENTRY -_mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) -{ - GLfloat tmp[4]; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - tmp[0] = CLAMP(red, 0.0F, 1.0F); - tmp[1] = CLAMP(green, 0.0F, 1.0F); - tmp[2] = CLAMP(blue, 0.0F, 1.0F); - tmp[3] = CLAMP(alpha, 0.0F, 1.0F); - - if (TEST_EQ_4V(tmp, ctx->Color.ClearColor)) - return; /* no change */ - - FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4V(ctx->Color.ClearColor, tmp); - - if (ctx->Visual.rgbMode && ctx->Driver.ClearColor) { - /* it's OK to call glClearColor in CI mode but it should be a NOP */ - (*ctx->Driver.ClearColor)(ctx, ctx->Color.ClearColor); - } -} - - -/** - * Clear buffers. - * - * \param mask bit-mask indicating the buffers to be cleared. - * - * Flushes the vertices and verifies the parameter. If __GLcontextRec::NewState - * is set then calls _mesa_update_state() to update gl_frame_buffer::_Xmin, - * etc. If the rasterization mode is set to GL_RENDER then requests the driver - * to clear the buffers, via the dd_function_table::Clear callback. - */ -void GLAPIENTRY -_mesa_Clear( GLbitfield mask ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - FLUSH_CURRENT(ctx, 0); - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glClear 0x%x\n", mask); - - if (mask & ~(GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT | - GL_STENCIL_BUFFER_BIT | - GL_ACCUM_BUFFER_BIT)) { - /* invalid bit set */ - _mesa_error( ctx, GL_INVALID_VALUE, "glClear(0x%x)", mask); - return; - } - - if (ctx->NewState) { - _mesa_update_state( ctx ); /* update _Xmin, etc */ - } - - if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glClear(incomplete framebuffer)"); - return; - } - - if (ctx->DrawBuffer->Width == 0 || ctx->DrawBuffer->Height == 0) - return; - - if (ctx->RenderMode == GL_RENDER) { - GLbitfield bufferMask; - - /* don't clear depth buffer if depth writing disabled */ - if (!ctx->Depth.Mask) - mask &= ~GL_DEPTH_BUFFER_BIT; - - /* Build the bitmask to send to device driver's Clear function. - * Note that the GL_COLOR_BUFFER_BIT flag will expand to 0, 1, 2 or 4 - * of the BUFFER_BIT_FRONT/BACK_LEFT/RIGHT flags, or one of the - * BUFFER_BIT_COLORn flags. - */ - bufferMask = 0; - if (mask & GL_COLOR_BUFFER_BIT) { - bufferMask |= ctx->DrawBuffer->_ColorDrawBufferMask[0]; - } - - if ((mask & GL_DEPTH_BUFFER_BIT) - && ctx->DrawBuffer->Visual.haveDepthBuffer) { - bufferMask |= BUFFER_BIT_DEPTH; - } - - if ((mask & GL_STENCIL_BUFFER_BIT) - && ctx->DrawBuffer->Visual.haveStencilBuffer) { - bufferMask |= BUFFER_BIT_STENCIL; - } - - if ((mask & GL_ACCUM_BUFFER_BIT) - && ctx->DrawBuffer->Visual.haveAccumBuffer) { - bufferMask |= BUFFER_BIT_ACCUM; - } - - ASSERT(ctx->Driver.Clear); - ctx->Driver.Clear(ctx, bufferMask); - } -} - - - /** * Return bitmask of BUFFER_BIT_* flags indicating which color buffers are * available to the rendering context (for drawing or reading). @@ -596,195 +454,3 @@ _mesa_ReadBuffer(GLenum buffer) if (ctx->Driver.ReadBuffer) (*ctx->Driver.ReadBuffer)(ctx, buffer); } - - -#if _HAVE_FULL_GL - -/** - * XXX THIS IS OBSOLETE - drivers should take care of detecting window - * size changes and act accordingly, likely calling _mesa_resize_framebuffer(). - * - * GL_MESA_resize_buffers extension. - * - * When this function is called, we'll ask the window system how large - * the current window is. If it's a new size, we'll call the driver's - * ResizeBuffers function. The driver will then resize its color buffers - * as needed, and maybe call the swrast's routine for reallocating - * swrast-managed depth/stencil/accum/etc buffers. - * \note This function should only be called through the GL API, not - * from device drivers (as was done in the past). - */ - -void _mesa_resizebuffers( GLcontext *ctx ) -{ - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glResizeBuffersMESA\n"); - - if (!ctx->Driver.GetBufferSize) { - return; - } - - if (ctx->WinSysDrawBuffer) { - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - - assert(buffer->Name == 0); - - /* ask device driver for size of output buffer */ - ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); - - /* see if size of device driver's color buffer (window) has changed */ - if (buffer->Width != newWidth || buffer->Height != newHeight) { - if (ctx->Driver.ResizeBuffers) - ctx->Driver.ResizeBuffers(ctx, buffer, newWidth, newHeight ); - } - } - - if (ctx->WinSysReadBuffer - && ctx->WinSysReadBuffer != ctx->WinSysDrawBuffer) { - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysReadBuffer; - - assert(buffer->Name == 0); - - /* ask device driver for size of read buffer */ - ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); - - /* see if size of device driver's color buffer (window) has changed */ - if (buffer->Width != newWidth || buffer->Height != newHeight) { - if (ctx->Driver.ResizeBuffers) - ctx->Driver.ResizeBuffers(ctx, buffer, newWidth, newHeight ); - } - } - - ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ -} - - -/* - * XXX THIS IS OBSOLETE - */ -void GLAPIENTRY -_mesa_ResizeBuffersMESA( void ) -{ - GET_CURRENT_CONTEXT(ctx); - - if (ctx->Extensions.MESA_resize_buffers) - _mesa_resizebuffers( ctx ); -} - - -/* - * XXX move somewhere else someday? - */ -void GLAPIENTRY -_mesa_SampleCoverageARB(GLclampf value, GLboolean invert) -{ - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->Extensions.ARB_multisample) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleCoverageARB"); - return; - } - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); - ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0); - ctx->Multisample.SampleCoverageInvert = invert; - ctx->NewState |= _NEW_MULTISAMPLE; -} - -#endif /* _HAVE_FULL_GL */ - - - -/** - * Define the scissor box. - * - * \param x, y coordinates of the scissor box lower-left corner. - * \param width width of the scissor box. - * \param height height of the scissor box. - * - * \sa glScissor(). - * - * Verifies the parameters and updates __GLcontextRec::Scissor. On a - * change flushes the vertices and notifies the driver via - * the dd_function_table::Scissor callback. - */ -void -_mesa_set_scissor(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - if (x == ctx->Scissor.X && - y == ctx->Scissor.Y && - width == ctx->Scissor.Width && - height == ctx->Scissor.Height) - return; - - FLUSH_VERTICES(ctx, _NEW_SCISSOR); - ctx->Scissor.X = x; - ctx->Scissor.Y = y; - ctx->Scissor.Width = width; - ctx->Scissor.Height = height; - - if (ctx->Driver.Scissor) - ctx->Driver.Scissor( ctx, x, y, width, height ); -} - - -void GLAPIENTRY -_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (width < 0 || height < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glScissor" ); - return; - } - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); - - _mesa_set_scissor(ctx, x, y, width, height); -} - - - -/**********************************************************************/ -/** \name Initialization */ -/*@{*/ - -/** - * Initialize the context's scissor state. - * \param ctx the GL context. - */ -void -_mesa_init_scissor(GLcontext *ctx) -{ - /* Scissor group */ - ctx->Scissor.Enabled = GL_FALSE; - ctx->Scissor.X = 0; - ctx->Scissor.Y = 0; - ctx->Scissor.Width = 0; - ctx->Scissor.Height = 0; -} - - -/** - * Initialize the context's multisample state. - * \param ctx the GL context. - */ -void -_mesa_init_multisample(GLcontext *ctx) -{ - ctx->Multisample.Enabled = GL_FALSE; - ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; - ctx->Multisample.SampleAlphaToOne = GL_FALSE; - ctx->Multisample.SampleCoverage = GL_FALSE; - ctx->Multisample.SampleCoverageValue = 1.0; - ctx->Multisample.SampleCoverageInvert = GL_FALSE; -} - -/*@}*/ diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index 208e7af2b93..53d5fb80d40 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -37,16 +37,6 @@ extern void GLAPIENTRY -_mesa_ClearIndex( GLfloat c ); - -extern void GLAPIENTRY -_mesa_ClearColor( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ); - -extern void GLAPIENTRY -_mesa_Clear( GLbitfield mask ); - -extern void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ); extern void GLAPIENTRY @@ -62,25 +52,5 @@ _mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer); extern void GLAPIENTRY _mesa_ReadBuffer( GLenum mode ); -extern void GLAPIENTRY -_mesa_ResizeBuffersMESA( void ); - -extern void GLAPIENTRY -_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ); - -extern void GLAPIENTRY -_mesa_SampleCoverageARB(GLclampf value, GLboolean invert); - -extern void -_mesa_init_scissor(GLcontext *ctx); - -extern void -_mesa_init_multisample(GLcontext *ctx); - -extern void -_mesa_set_scissor(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height); - -extern void _mesa_resizebuffers( GLcontext *ctx ); #endif diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c new file mode 100644 index 00000000000..434685984d1 --- /dev/null +++ b/src/mesa/main/clear.c @@ -0,0 +1,179 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file clear.c + * glClearColor, glClearIndex, glClear() functions. + */ + + + +#include "glheader.h" +#include "clear.h" +#include "context.h" +#include "colormac.h" +#include "state.h" + + + +#if _HAVE_FULL_GL +void GLAPIENTRY +_mesa_ClearIndex( GLfloat c ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Color.ClearIndex == (GLuint) c) + return; + + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.ClearIndex = (GLuint) c; + + if (!ctx->Visual.rgbMode && ctx->Driver.ClearIndex) { + /* it's OK to call glClearIndex in RGBA mode but it should be a NOP */ + (*ctx->Driver.ClearIndex)( ctx, ctx->Color.ClearIndex ); + } +} +#endif + + +/** + * Specify the clear values for the color buffers. + * + * \param red red color component. + * \param green green color component. + * \param blue blue color component. + * \param alpha alpha component. + * + * \sa glClearColor(). + * + * Clamps the parameters and updates gl_colorbuffer_attrib::ClearColor. On a + * change, flushes the vertices and notifies the driver via the + * dd_function_table::ClearColor callback. + */ +void GLAPIENTRY +_mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) +{ + GLfloat tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + tmp[0] = CLAMP(red, 0.0F, 1.0F); + tmp[1] = CLAMP(green, 0.0F, 1.0F); + tmp[2] = CLAMP(blue, 0.0F, 1.0F); + tmp[3] = CLAMP(alpha, 0.0F, 1.0F); + + if (TEST_EQ_4V(tmp, ctx->Color.ClearColor)) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + COPY_4V(ctx->Color.ClearColor, tmp); + + if (ctx->Visual.rgbMode && ctx->Driver.ClearColor) { + /* it's OK to call glClearColor in CI mode but it should be a NOP */ + (*ctx->Driver.ClearColor)(ctx, ctx->Color.ClearColor); + } +} + + +/** + * Clear buffers. + * + * \param mask bit-mask indicating the buffers to be cleared. + * + * Flushes the vertices and verifies the parameter. If __GLcontextRec::NewState + * is set then calls _mesa_update_state() to update gl_frame_buffer::_Xmin, + * etc. If the rasterization mode is set to GL_RENDER then requests the driver + * to clear the buffers, via the dd_function_table::Clear callback. + */ +void GLAPIENTRY +_mesa_Clear( GLbitfield mask ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glClear 0x%x\n", mask); + + if (mask & ~(GL_COLOR_BUFFER_BIT | + GL_DEPTH_BUFFER_BIT | + GL_STENCIL_BUFFER_BIT | + GL_ACCUM_BUFFER_BIT)) { + /* invalid bit set */ + _mesa_error( ctx, GL_INVALID_VALUE, "glClear(0x%x)", mask); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); /* update _Xmin, etc */ + } + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glClear(incomplete framebuffer)"); + return; + } + + if (ctx->DrawBuffer->Width == 0 || ctx->DrawBuffer->Height == 0) + return; + + if (ctx->RenderMode == GL_RENDER) { + GLbitfield bufferMask; + + /* don't clear depth buffer if depth writing disabled */ + if (!ctx->Depth.Mask) + mask &= ~GL_DEPTH_BUFFER_BIT; + + /* Build the bitmask to send to device driver's Clear function. + * Note that the GL_COLOR_BUFFER_BIT flag will expand to 0, 1, 2 or 4 + * of the BUFFER_BIT_FRONT/BACK_LEFT/RIGHT flags, or one of the + * BUFFER_BIT_COLORn flags. + */ + bufferMask = 0; + if (mask & GL_COLOR_BUFFER_BIT) { + bufferMask |= ctx->DrawBuffer->_ColorDrawBufferMask[0]; + } + + if ((mask & GL_DEPTH_BUFFER_BIT) + && ctx->DrawBuffer->Visual.haveDepthBuffer) { + bufferMask |= BUFFER_BIT_DEPTH; + } + + if ((mask & GL_STENCIL_BUFFER_BIT) + && ctx->DrawBuffer->Visual.haveStencilBuffer) { + bufferMask |= BUFFER_BIT_STENCIL; + } + + if ((mask & GL_ACCUM_BUFFER_BIT) + && ctx->DrawBuffer->Visual.haveAccumBuffer) { + bufferMask |= BUFFER_BIT_ACCUM; + } + + ASSERT(ctx->Driver.Clear); + ctx->Driver.Clear(ctx, bufferMask); + } +} diff --git a/src/mesa/main/api_eval.h b/src/mesa/main/clear.h index d6cb38c9f8c..9a54ba14bcc 100644 --- a/src/mesa/main/api_eval.h +++ b/src/mesa/main/clear.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,19 +23,22 @@ */ -#ifndef API_EVAL_H -#define API_EVAL_H +#ifndef CLEAR_H +#define CLEAR_H -#include "mtypes.h" -extern void _mesa_EvalPoint1( GLint i ); -extern void _mesa_EvalPoint2( GLint i, GLint j ); -extern void _mesa_EvalCoord1f( GLfloat u ); -extern void _mesa_EvalCoord2f( GLfloat u, GLfloat v ); -extern void _mesa_EvalCoord1fv( const GLfloat *u ); -extern void _mesa_EvalCoord2fv( const GLfloat *u ); +#include "main/mtypes.h" -#endif +extern void GLAPIENTRY +_mesa_ClearIndex( GLfloat c ); + +extern void GLAPIENTRY +_mesa_ClearColor( GLclampf red, GLclampf green, + GLclampf blue, GLclampf alpha ); +extern void GLAPIENTRY +_mesa_Clear( GLbitfield mask ); + +#endif diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 232e698f50c..9ff0b708ddb 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -31,6 +31,10 @@ #ifndef MESA_CONFIG_H_INCLUDED #define MESA_CONFIG_H_INCLUDED + +#include "main/mfeatures.h" + + /** * \name OpenGL implementation limits */ @@ -283,40 +287,6 @@ #define ACOMP 3 -/* - * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1. - */ -#ifndef _HAVE_FULL_GL -#define _HAVE_FULL_GL 1 -#endif - -#define FEATURE_userclip _HAVE_FULL_GL -#define FEATURE_texgen _HAVE_FULL_GL -#define FEATURE_windowpos _HAVE_FULL_GL -#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL -#define FEATURE_ARB_fragment_program _HAVE_FULL_GL -#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL -#define FEATURE_ARB_vertex_program _HAVE_FULL_GL - -#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL -#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL -#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) -#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects -#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects - -#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL -#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL -#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL -#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL -#define FEATURE_EXT_timer_query _HAVE_FULL_GL -#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL -#define FEATURE_MESA_program_debug _HAVE_FULL_GL -#define FEATURE_NV_fence _HAVE_FULL_GL -#define FEATURE_NV_fragment_program _HAVE_FULL_GL -#define FEATURE_NV_vertex_program _HAVE_FULL_GL -/*@}*/ - - /** * Maximum number of temporary vertices required for clipping. * diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 2158eb68738..be93d844e0d 100755..100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -78,37 +78,61 @@ #include "glheader.h" #include "imports.h" +#if FEATURE_accum #include "accum.h" +#endif +#include "api_exec.h" #include "arrayobj.h" +#if FEATURE_attrib_stack #include "attrib.h" +#endif #include "blend.h" #include "buffers.h" #include "bufferobj.h" +#if FEATURE_colortable #include "colortab.h" +#endif #include "context.h" #include "debug.h" #include "depth.h" +#if FEATURE_dlist #include "dlist.h" +#endif +#if FEATURE_evaluators #include "eval.h" +#endif #include "enums.h" #include "extensions.h" #include "fbobject.h" +#if FEATURE_feedback #include "feedback.h" +#endif #include "fog.h" #include "framebuffer.h" #include "get.h" +#if FEATURE_histogram #include "histogram.h" +#endif #include "hint.h" #include "hash.h" #include "light.h" #include "lines.h" #include "macros.h" #include "matrix.h" +#include "multisample.h" +#if FEATURE_pixel_transfer #include "pixel.h" +#endif +#include "pixelstore.h" #include "points.h" #include "polygon.h" +#if FEATURE_ARB_occlusion_query #include "queryobj.h" +#endif +#if FEATURE_drawpix #include "rastpos.h" +#endif +#include "scissor.h" #include "simple_list.h" #include "state.h" #include "stencil.h" @@ -122,11 +146,12 @@ #include "vtxfmt.h" #include "glapi/glthread.h" #include "glapi/glapioffsets.h" -#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program +#include "glapi/glapitable.h" #include "shader/program.h" -#endif #include "shader/shader_api.h" +#if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" +#endif #if _HAVE_FULL_GL #include "math/m_translate.h" #include "math/m_matrix.h" @@ -416,9 +441,7 @@ alloc_shared_state( GLcontext *ctx ) ss->DisplayList = _mesa_NewHashTable(); ss->TexObjects = _mesa_NewHashTable(); -#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program ss->Programs = _mesa_NewHashTable(); -#endif #if FEATURE_ARB_vertex_program ss->DefaultVertexProgram = (struct gl_vertex_program *) @@ -508,10 +531,8 @@ alloc_shared_state( GLcontext *ctx ) _mesa_DeleteHashTable(ss->DisplayList); if (ss->TexObjects) _mesa_DeleteHashTable(ss->TexObjects); -#if FEATURE_NV_vertex_program if (ss->Programs) _mesa_DeleteHashTable(ss->Programs); -#endif #if FEATURE_ARB_vertex_program _mesa_reference_vertprog(ctx, &ss->DefaultVertexProgram, NULL); #endif @@ -569,9 +590,11 @@ alloc_shared_state( GLcontext *ctx ) static void delete_displaylist_cb(GLuint id, void *data, void *userData) { +#if FEATURE_dlist struct mesa_display_list *list = (struct mesa_display_list *) data; GLcontext *ctx = (GLcontext *) userData; _mesa_delete_list(ctx, list); +#endif } /** @@ -598,6 +621,7 @@ delete_program_cb(GLuint id, void *data, void *userData) ctx->Driver.DeleteProgram(ctx, prog); } +#if FEATURE_ATI_fragment_shader /** * Callback for deleting an ATI fragment shader object. * Called by _mesa_HashDeleteAll(). @@ -609,6 +633,7 @@ delete_fragshader_cb(GLuint id, void *data, void *userData) GLcontext *ctx = (GLcontext *) userData; _mesa_delete_ati_fragment_shader(ctx, shader); } +#endif /** * Callback for deleting a buffer object. Called by _mesa_HashDeleteAll(). @@ -694,10 +719,9 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) _mesa_DeleteHashTable(ss->ShaderObjects); #endif -#if defined(FEATURE_NV_vertex_program) || defined(FEATURE_NV_fragment_program) _mesa_HashDeleteAll(ss->Programs, delete_program_cb, ctx); _mesa_DeleteHashTable(ss->Programs); -#endif + #if FEATURE_ARB_vertex_program _mesa_reference_vertprog(ctx, &ss->DefaultVertexProgram, NULL); #endif @@ -950,30 +974,55 @@ init_attrib_groups(GLcontext *ctx) _mesa_init_extensions( ctx ); /* Attribute Groups */ +#if FEATURE_accum _mesa_init_accum( ctx ); +#endif +#if FEATURE_attrib_stack _mesa_init_attrib( ctx ); +#endif _mesa_init_buffer_objects( ctx ); _mesa_init_color( ctx ); +#if FEATURE_colortable _mesa_init_colortables( ctx ); +#endif _mesa_init_current( ctx ); _mesa_init_depth( ctx ); _mesa_init_debug( ctx ); +#if FEATURE_dlist _mesa_init_display_list( ctx ); +#endif +#if FEATURE_evaluators _mesa_init_eval( ctx ); +#endif +#if FEATURE_feedback _mesa_init_feedback( ctx ); +#else + ctx->RenderMode = GL_RENDER; +#endif _mesa_init_fog( ctx ); +#if FEATURE_histogram _mesa_init_histogram( ctx ); +#endif _mesa_init_hint( ctx ); _mesa_init_line( ctx ); _mesa_init_lighting( ctx ); _mesa_init_matrix( ctx ); _mesa_init_multisample( ctx ); +#if FEATURE_pixel_transfer _mesa_init_pixel( ctx ); +#else + ctx->Pixel.ReadBuffer = ctx->Visual.doubleBufferMode ? GL_BACK : GL_FRONT; +#endif + _mesa_init_pixelstore( ctx ); _mesa_init_point( ctx ); _mesa_init_polygon( ctx ); _mesa_init_program( ctx ); +#if FEATURE_ARB_occlusion_query _mesa_init_query( ctx ); +#endif +#if FEATURE_drawpix _mesa_init_rastpos( ctx ); +#endif _mesa_init_scissor( ctx ); _mesa_init_shader_state( ctx ); _mesa_init_stencil( ctx ); @@ -984,8 +1033,12 @@ init_attrib_groups(GLcontext *ctx) if (!_mesa_init_texture( ctx )) return GL_FALSE; +#if FEATURE_texture_s3tc _mesa_init_texture_s3tc( ctx ); +#endif +#if FEATURE_texture_fxt1 _mesa_init_texture_fxt1( ctx ); +#endif /* Miscellaneous */ ctx->NewState = _NEW_ALL; @@ -1116,16 +1169,18 @@ _mesa_initialize_context(GLcontext *ctx, if (ctx->Exec) _mesa_free(ctx->Exec); } +#if FEATURE_dispatch _mesa_init_exec_table(ctx->Exec); +#endif ctx->CurrentDispatch = ctx->Exec; -#if _HAVE_FULL_GL +#if FEATURE_dlist _mesa_init_dlist_table(ctx->Save); _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); +#endif /* Neutral tnl module stuff */ _mesa_init_exec_vtxfmt( ctx ); ctx->TnlModule.Current = NULL; ctx->TnlModule.SwapCount = 0; -#endif ctx->FragmentProgram._MaintainTexEnvProgram = (_mesa_getenv("MESA_TEX_PROG") != NULL); @@ -1215,14 +1270,20 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); _mesa_free_lighting_data( ctx ); +#if FEATURE_evaluators _mesa_free_eval_data( ctx ); +#endif _mesa_free_texture_data( ctx ); _mesa_free_matrix_data( ctx ); _mesa_free_viewport_data( ctx ); +#if FEATURE_colortable _mesa_free_colortables_data( ctx ); +#endif _mesa_free_program_data(ctx); _mesa_free_shader_state(ctx); +#if FEATURE_ARB_occlusion_query _mesa_free_query_data(ctx); +#endif #if FEATURE_ARB_vertex_buffer_object _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); @@ -1532,7 +1593,7 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, * if the DRIdrawable changes, and everything relies on them. * This is a bit messy (same as needed in _mesa_BindFramebufferEXT) */ - int i; + unsigned int i; GLenum buffers[MAX_DRAW_BUFFERS]; _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 37ef2a865b9..a24021c63fd 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -912,9 +912,9 @@ struct dd_function_table { void (*ValidateTnlModule)( GLcontext *ctx, GLuint new_state ); -#define PRIM_OUTSIDE_BEGIN_END GL_POLYGON+1 -#define PRIM_INSIDE_UNKNOWN_PRIM GL_POLYGON+2 -#define PRIM_UNKNOWN GL_POLYGON+3 +#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) +#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) +#define PRIM_UNKNOWN (GL_POLYGON+3) /** * Set by the driver-supplied T&L engine. diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 13ebd4dd0d4..b4ed300b2e6 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -52,6 +52,7 @@ #include "eval.h" #include "extensions.h" #include "feedback.h" +#include "framebuffer.h" #include "get.h" #include "glapi/glapi.h" #include "hash.h" @@ -925,6 +926,13 @@ save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, static void GLAPIENTRY +save_BlendFunc(GLenum srcfactor, GLenum dstfactor) +{ + save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor); +} + + +static void GLAPIENTRY save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GET_CURRENT_CONTEXT(ctx); @@ -5069,7 +5077,7 @@ save_Indexfv(const GLfloat * v) static void GLAPIENTRY save_EdgeFlag(GLboolean x) { - save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? 1.0 : 0.0); + save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? (GLfloat)1.0 : (GLfloat)0.0); } static void GLAPIENTRY @@ -7601,7 +7609,7 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_Accum(table, save_Accum); SET_AlphaFunc(table, save_AlphaFunc); SET_Bitmap(table, save_Bitmap); - SET_BlendFunc(table, _mesa_BlendFunc); /* loops-back to BlendFuncSeparate */ + SET_BlendFunc(table, save_BlendFunc); SET_CallList(table, _mesa_save_CallList); SET_CallLists(table, _mesa_save_CallLists); SET_Clear(table, save_Clear); diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index fa422bb3c76..6db198ea3bb 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -30,114 +30,10 @@ #include "feedback.h" #include "framebuffer.h" #include "image.h" +#include "readpix.h" #include "state.h" -/** - * Do error checking of the format/type parameters to glReadPixels and - * glDrawPixels. - * \param drawing if GL_TRUE do checking for DrawPixels, else do checking - * for ReadPixels. - * \return GL_TRUE if error detected, GL_FALSE if no errors - */ -static GLboolean -error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, - GLboolean drawing) -{ - const char *readDraw = drawing ? "Draw" : "Read"; - - if (ctx->Extensions.EXT_packed_depth_stencil - && type == GL_UNSIGNED_INT_24_8_EXT - && format != GL_DEPTH_STENCIL_EXT) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw); - return GL_TRUE; - } - - /* basic combinations test */ - if (!_mesa_is_legal_format_and_type(ctx, format, type)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "gl%sPixels(format or type)", readDraw); - return GL_TRUE; - } - - /* additional checks */ - switch (format) { - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_RGB: - case GL_BGR: - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - if (drawing && !ctx->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(drawing RGB pixels into color index buffer)"); - return GL_TRUE; - } - if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(no color buffer)"); - return GL_TRUE; - } - break; - case GL_COLOR_INDEX: - if (!drawing && ctx->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(reading color index format from RGB buffer)"); - return GL_TRUE; - } - if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(no color buffer)"); - return GL_TRUE; - } - break; - case GL_STENCIL_INDEX: - if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || - (!drawing && !_mesa_source_buffer_exists(ctx, format))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "gl%sPixels(no stencil buffer)", readDraw); - return GL_TRUE; - } - break; - case GL_DEPTH_COMPONENT: - if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || - (!drawing && !_mesa_source_buffer_exists(ctx, format))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "gl%sPixels(no depth buffer)", readDraw); - return GL_TRUE; - } - break; - case GL_DEPTH_STENCIL_EXT: - if (!ctx->Extensions.EXT_packed_depth_stencil || - type != GL_UNSIGNED_INT_24_8_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw); - return GL_TRUE; - } - if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || - (!drawing && !_mesa_source_buffer_exists(ctx, format))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "gl%sPixels(no depth or stencil buffer)", readDraw); - return GL_TRUE; - } - break; - default: - /* this should have been caught in _mesa_is_legal_format_type() */ - _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw); - return GL_TRUE; - } - - /* no errors */ - return GL_FALSE; -} - - - #if _HAVE_FULL_GL /* @@ -165,7 +61,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, return; } - if (error_check_format_type(ctx, format, type, GL_TRUE)) { + if (_mesa_error_check_format_type(ctx, format, type, GL_TRUE)) { /* found an error */ return; } @@ -288,61 +184,6 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, void GLAPIENTRY -_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - FLUSH_CURRENT(ctx, 0); - - if (width < 0 || height < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, - "glReadPixels(width=%d height=%d)", width, height ); - return; - } - - if (ctx->NewState) - _mesa_update_state(ctx); - - if (error_check_format_type(ctx, format, type, GL_FALSE)) { - /* found an error */ - return; - } - - if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glReadPixels(incomplete framebuffer)" ); - return; - } - - if (!_mesa_source_buffer_exists(ctx, format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)"); - return; - } - - if (ctx->Pack.BufferObj->Name) { - if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(invalid PBO access)"); - return; - } - - if (ctx->Pack.BufferObj->Pointer) { - /* buffer is mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)"); - return; - } - } - - ctx->Driver.ReadPixels(ctx, x, y, width, height, - format, type, &ctx->Pack, pixels); -} - - - -void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) @@ -377,7 +218,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, if (ctx->RenderMode == GL_RENDER) { /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ - const GLfloat epsilon = 0.0001; + const GLfloat epsilon = (const GLfloat)0.0001; GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 2a2d7de8d81..6177adad6da 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,7 +27,7 @@ #define DRAWPIXELS_H -#include "mtypes.h" +#include "main/glheader.h" extern void GLAPIENTRY @@ -37,11 +36,6 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, extern void GLAPIENTRY -_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid *pixels ); - - -extern void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ); diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 52dd63f2cef..6b4ad8eea35 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -904,6 +904,7 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) break; /* GL_MESA_program_debug */ +#if FEATURE_MESA_program_debug case GL_FRAGMENT_PROGRAM_CALLBACK_MESA: CHECK_EXTENSION(MESA_program_debug, cap); ctx->FragmentProgram.CallbackEnabled = state; @@ -912,6 +913,7 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) CHECK_EXTENSION(MESA_program_debug, cap); ctx->VertexProgram.CallbackEnabled = state; break; +#endif #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: @@ -1349,12 +1351,15 @@ _mesa_IsEnabled( GLenum cap ) return ctx->Depth.BoundsTest; /* GL_MESA_program_debug */ +#if FEATURE_MESA_program_debug case GL_FRAGMENT_PROGRAM_CALLBACK_MESA: CHECK_EXTENSION(MESA_program_debug); return ctx->FragmentProgram.CallbackEnabled; case GL_VERTEX_PROGRAM_CALLBACK_MESA: CHECK_EXTENSION(MESA_program_debug); return ctx->VertexProgram.CallbackEnabled; +#endif + #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader); diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 810af9e33e6..e6c7c1040fa 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -53,7 +53,9 @@ struct state_key { unsigned light_color_material:1; unsigned light_color_material_mask:12; unsigned light_material_mask:12; + unsigned material_shininess_is_zero:1; + unsigned need_eye_coords:1; unsigned normalize:1; unsigned rescale_normals:1; unsigned fog_source_is_depth:1; @@ -154,6 +156,26 @@ tnl_get_per_vertex_fog(GLcontext *ctx) #endif } +static GLboolean check_active_shininess( GLcontext *ctx, + const struct state_key *key, + GLuint side ) +{ + GLuint bit = 1 << (MAT_ATTRIB_FRONT_SHININESS + side); + + if (key->light_color_material_mask & bit) + return GL_TRUE; + + if (key->light_material_mask & bit) + return GL_TRUE; + + if (ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS + side][0] != 0.0F) + return GL_TRUE; + + return GL_FALSE; +} + + + static struct state_key *make_state_key( GLcontext *ctx ) { @@ -167,6 +189,8 @@ static struct state_key *make_state_key( GLcontext *ctx ) */ assert(fp); + key->need_eye_coords = ctx->_NeedEyeCoords; + key->fragprog_inputs_read = fp->Base.InputsRead; if (ctx->RenderMode == GL_FEEDBACK) { @@ -211,6 +235,17 @@ static struct state_key *make_state_key( GLcontext *ctx ) key->unit[i].light_attenuated = 1; } } + + if (check_active_shininess(ctx, key, 0)) { + key->material_shininess_is_zero = 0; + } + else if (key->light_twoside && + check_active_shininess(ctx, key, 1)) { + key->material_shininess_is_zero = 0; + } + else { + key->material_shininess_is_zero = 1; + } } if (ctx->Transform.Normalize) @@ -270,7 +305,7 @@ static struct state_key *make_state_key( GLcontext *ctx ) * generated program with line/function references for each * instruction back into this file: */ -#define DISASSEM (MESA_VERBOSE&VERBOSE_DISASSEM) +#define DISASSEM 0 /* Should be tunable by the driver - do we want to do matrix * multiplications with DP4's or with MUL/MAD's? SSE works better @@ -309,8 +344,9 @@ struct tnl_program { GLuint temp_reserved; struct ureg eye_position; + struct ureg eye_position_z; struct ureg eye_position_normalized; - struct ureg eye_normal; + struct ureg transformed_normal; struct ureg identity; GLuint materials; @@ -653,9 +689,9 @@ static void emit_normalize_vec3( struct tnl_program *p, struct ureg src ) { struct ureg tmp = get_temp(p); - emit_op2(p, OPCODE_DP3, tmp, 0, src, src); - emit_op1(p, OPCODE_RSQ, tmp, 0, tmp); - emit_op2(p, OPCODE_MUL, dest, 0, src, tmp); + emit_op2(p, OPCODE_DP3, tmp, WRITEMASK_X, src, src); + emit_op1(p, OPCODE_RSQ, tmp, WRITEMASK_X, tmp); + emit_op2(p, OPCODE_MUL, dest, 0, src, swizzle1(tmp, X)); release_temp(p, tmp); } @@ -693,6 +729,28 @@ static struct ureg get_eye_position( struct tnl_program *p ) } +static struct ureg get_eye_position_z( struct tnl_program *p ) +{ + if (!is_undef(p->eye_position)) + return swizzle1(p->eye_position, Z); + + if (is_undef(p->eye_position_z)) { + struct ureg pos = register_input( p, VERT_ATTRIB_POS ); + struct ureg modelview[4]; + + p->eye_position_z = reserve_temp(p); + + register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, + 0, modelview ); + + emit_op2(p, OPCODE_DP4, p->eye_position_z, 0, pos, modelview[2]); + } + + return p->eye_position_z; +} + + + static struct ureg get_eye_position_normalized( struct tnl_program *p ) { if (is_undef(p->eye_position_normalized)) { @@ -705,36 +763,52 @@ static struct ureg get_eye_position_normalized( struct tnl_program *p ) } -static struct ureg get_eye_normal( struct tnl_program *p ) +static struct ureg get_transformed_normal( struct tnl_program *p ) { - if (is_undef(p->eye_normal)) { + if (is_undef(p->transformed_normal) && + !p->state->need_eye_coords && + !p->state->normalize && + !(p->state->need_eye_coords == p->state->rescale_normals)) + { + p->transformed_normal = register_input(p, VERT_ATTRIB_NORMAL ); + } + else if (is_undef(p->transformed_normal)) + { struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL ); struct ureg mvinv[3]; + struct ureg transformed_normal = reserve_temp(p); - register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 2, - STATE_MATRIX_INVTRANS, mvinv ); - - p->eye_normal = reserve_temp(p); + if (p->state->need_eye_coords) { + register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 2, + STATE_MATRIX_INVTRANS, mvinv ); - /* Transform to eye space: - */ - emit_matrix_transform_vec3( p, p->eye_normal, mvinv, normal ); + /* Transform to eye space: + */ + emit_matrix_transform_vec3( p, transformed_normal, mvinv, normal ); + normal = transformed_normal; + } /* Normalize/Rescale: */ if (p->state->normalize) { - emit_normalize_vec3( p, p->eye_normal, p->eye_normal ); + emit_normalize_vec3( p, transformed_normal, normal ); + normal = transformed_normal; } - else if (p->state->rescale_normals) { + else if (p->state->need_eye_coords == p->state->rescale_normals) { + /* This is already adjusted for eye/non-eye rendering: + */ struct ureg rescale = register_param2(p, STATE_INTERNAL, - STATE_NORMAL_SCALE); + STATE_NORMAL_SCALE); - emit_op2( p, OPCODE_MUL, p->eye_normal, 0, p->eye_normal, - swizzle1(rescale, X)); + emit_op2( p, OPCODE_MUL, transformed_normal, 0, normal, rescale ); + normal = transformed_normal; } + + assert(normal.file == PROGRAM_TEMPORARY); + p->transformed_normal = normal; } - return p->eye_normal; + return p->transformed_normal; } @@ -856,7 +930,7 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p, */ if (!p->state->unit[i].light_spotcutoff_is_180) { struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL, - STATE_SPOT_DIR_NORMALIZED, i); + STATE_LIGHT_SPOT_DIR_NORMALIZED, i); struct ureg spot = get_temp(p); struct ureg slt = get_temp(p); @@ -895,7 +969,30 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p, } +/** + * Compute: + * lit.y = MAX(0, dots.x) + * lit.z = SLT(0, dots.x) + */ +static void emit_degenerate_lit( struct tnl_program *p, + struct ureg lit, + struct ureg dots ) +{ + struct ureg id = get_identity_param(p); /* id = {0,0,0,1} */ + /* Note that lit.x & lit.w will not be examined. Note also that + * dots.xyzw == dots.xxxx. + */ + + /* MAX lit, id, dots; + */ + emit_op2(p, OPCODE_MAX, lit, WRITEMASK_XYZW, id, dots); + + /* result[2] = (in > 0 ? 1 : 0) + * SLT lit.z, id.z, dots; # lit.z = (0 < dots.z) ? 1 : 0 + */ + emit_op2(p, OPCODE_SLT, lit, WRITEMASK_Z, swizzle1(id,Z), dots); +} /* Need to add some addtional parameters to allow lighting in object @@ -907,13 +1004,21 @@ static void build_lighting( struct tnl_program *p ) const GLboolean twoside = p->state->light_twoside; const GLboolean separate = p->state->separate_specular; GLuint nr_lights = 0, count = 0; - struct ureg normal = get_eye_normal(p); + struct ureg normal = get_transformed_normal(p); struct ureg lit = get_temp(p); struct ureg dots = get_temp(p); struct ureg _col0 = undef, _col1 = undef; struct ureg _bfc0 = undef, _bfc1 = undef; GLuint i; + /* + * NOTE: + * dot.x = dot(normal, VPpli) + * dot.y = dot(normal, halfAngle) + * dot.z = back.shininess + * dot.w = front.shininess + */ + for (i = 0; i < MAX_LIGHTS; i++) if (p->state->unit[i].light_enabled) nr_lights++; @@ -921,9 +1026,11 @@ static void build_lighting( struct tnl_program *p ) set_material_flags(p); { - struct ureg shininess = get_material(p, 0, STATE_SHININESS); - emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); - release_temp(p, shininess); + if (!p->state->material_shininess_is_zero) { + struct ureg shininess = get_material(p, 0, STATE_SHININESS); + emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); + release_temp(p, shininess); + } _col0 = make_temp(p, get_scenecolor(p, 0)); if (separate) @@ -934,10 +1041,12 @@ static void build_lighting( struct tnl_program *p ) } if (twoside) { - struct ureg shininess = get_material(p, 1, STATE_SHININESS); - emit_op1(p, OPCODE_MOV, dots, WRITEMASK_Z, - negate(swizzle1(shininess,X))); - release_temp(p, shininess); + if (!p->state->material_shininess_is_zero) { + struct ureg shininess = get_material(p, 1, STATE_SHININESS); + emit_op1(p, OPCODE_MOV, dots, WRITEMASK_Z, + negate(swizzle1(shininess,X))); + release_temp(p, shininess); + } _bfc0 = make_temp(p, get_scenecolor(p, 1)); if (separate) @@ -984,25 +1093,28 @@ static void build_lighting( struct tnl_program *p ) /* Can used precomputed constants in this case. * Attenuation never applies to infinite lights. */ - VPpli = register_param3(p, STATE_LIGHT, i, - STATE_POSITION_NORMALIZED); - if (p->state->light_local_viewer) { - struct ureg eye_hat = get_eye_position_normalized(p); - half = get_temp(p); - emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat); - emit_normalize_vec3(p, half, half); - } else { - half = register_param3(p, STATE_LIGHT, i, STATE_HALF_VECTOR); + VPpli = register_param3(p, STATE_INTERNAL, + STATE_LIGHT_POSITION_NORMALIZED, i); + + if (!p->state->material_shininess_is_zero) { + if (p->state->light_local_viewer) { + struct ureg eye_hat = get_eye_position_normalized(p); + half = get_temp(p); + emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat); + emit_normalize_vec3(p, half, half); + } else { + half = register_param3(p, STATE_INTERNAL, + STATE_LIGHT_HALF_VECTOR, i); + } } } else { - struct ureg Ppli = register_param3(p, STATE_LIGHT, i, - STATE_POSITION); + struct ureg Ppli = register_param3(p, STATE_INTERNAL, + STATE_LIGHT_POSITION, i); struct ureg V = get_eye_position(p); struct ureg dist = get_temp(p); VPpli = get_temp(p); - half = get_temp(p); /* Calculate VPpli vector */ @@ -1024,24 +1136,33 @@ static void build_lighting( struct tnl_program *p ) /* Calculate viewer direction, or use infinite viewer: */ - if (p->state->light_local_viewer) { - struct ureg eye_hat = get_eye_position_normalized(p); - emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat); - } - else { - struct ureg z_dir = swizzle(get_identity_param(p),X,Y,W,Z); - emit_op2(p, OPCODE_ADD, half, 0, VPpli, z_dir); - } - - emit_normalize_vec3(p, half, half); + if (!p->state->material_shininess_is_zero) { + half = get_temp(p); + + if (p->state->light_local_viewer) { + struct ureg eye_hat = get_eye_position_normalized(p); + emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat); + } + else { + struct ureg z_dir = swizzle(get_identity_param(p),X,Y,W,Z); + emit_op2(p, OPCODE_ADD, half, 0, VPpli, z_dir); + } + + emit_normalize_vec3(p, half, half); + } release_temp(p, dist); } /* Calculate dot products: */ - emit_op2(p, OPCODE_DP3, dots, WRITEMASK_X, normal, VPpli); - emit_op2(p, OPCODE_DP3, dots, WRITEMASK_Y, normal, half); + if (p->state->material_shininess_is_zero) { + emit_op2(p, OPCODE_DP3, dots, 0, normal, VPpli); + } + else { + emit_op2(p, OPCODE_DP3, dots, WRITEMASK_X, normal, VPpli); + emit_op2(p, OPCODE_DP3, dots, WRITEMASK_Y, normal, half); + } /* Front face lighting: */ @@ -1052,11 +1173,6 @@ static void build_lighting( struct tnl_program *p ) struct ureg res0, res1; GLuint mask0, mask1; - emit_op1(p, OPCODE_LIT, lit, 0, dots); - - if (!is_undef(att)) - emit_op2(p, OPCODE_MUL, lit, 0, lit, att); - if (count == nr_lights) { if (separate) { @@ -1078,7 +1194,24 @@ static void build_lighting( struct tnl_program *p ) res1 = _col1; } - emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); + + if (!is_undef(att)) { + /* light is attenuated by distance */ + emit_op1(p, OPCODE_LIT, lit, 0, dots); + emit_op2(p, OPCODE_MUL, lit, 0, lit, att); + emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); + } + else if (!p->state->material_shininess_is_zero) { + /* there's a non-zero specular term */ + emit_op1(p, OPCODE_LIT, lit, 0, dots); + emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); + } + else { + /* no attenutation, no specular */ + emit_degenerate_lit(p, lit, dots); + emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); + } + emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _col1); @@ -1096,11 +1229,6 @@ static void build_lighting( struct tnl_program *p ) struct ureg res0, res1; GLuint mask0, mask1; - emit_op1(p, OPCODE_LIT, lit, 0, negate(swizzle(dots,X,Y,W,Z))); - - if (!is_undef(att)) - emit_op2(p, OPCODE_MUL, lit, 0, lit, att); - if (count == nr_lights) { if (separate) { mask0 = WRITEMASK_XYZ; @@ -1121,7 +1249,23 @@ static void build_lighting( struct tnl_program *p ) mask1 = 0; } - emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); + dots = negate(swizzle(dots,X,Y,W,Z)); + + if (!is_undef(att)) { + emit_op1(p, OPCODE_LIT, lit, 0, dots); + emit_op2(p, OPCODE_MUL, lit, 0, lit, att); + emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); + } + else if (!p->state->material_shininess_is_zero) { + emit_op1(p, OPCODE_LIT, lit, 0, dots); + emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); + } + else { + emit_degenerate_lit(p, lit, dots); + emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); + } + + emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1); @@ -1146,7 +1290,7 @@ static void build_fog( struct tnl_program *p ) struct ureg input; if (p->state->fog_source_is_depth) { - input = swizzle1(get_eye_position(p), Z); + input = get_eye_position_z(p); } else { input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); @@ -1201,7 +1345,7 @@ static void build_reflect_texgen( struct tnl_program *p, struct ureg dest, GLuint writemask ) { - struct ureg normal = get_eye_normal(p); + struct ureg normal = get_transformed_normal(p); struct ureg eye_hat = get_eye_position_normalized(p); struct ureg tmp = get_temp(p); @@ -1219,7 +1363,7 @@ static void build_sphere_texgen( struct tnl_program *p, struct ureg dest, GLuint writemask ) { - struct ureg normal = get_eye_normal(p); + struct ureg normal = get_transformed_normal(p); struct ureg eye_hat = get_eye_position_normalized(p); struct ureg tmp = get_temp(p); struct ureg half = register_scalar_const(p, .5); @@ -1338,7 +1482,7 @@ static void build_texture_transform( struct tnl_program *p ) } if (normal_mask) { - struct ureg normal = get_eye_normal(p); + struct ureg normal = get_transformed_normal(p); emit_op1(p, OPCODE_MOV, out_texgen, normal_mask, normal ); } @@ -1376,7 +1520,7 @@ static void build_texture_transform( struct tnl_program *p ) static void build_pointsize( struct tnl_program *p ) { - struct ureg eye = get_eye_position(p); + struct ureg eye = get_eye_position_z(p); struct ureg state_size = register_param1(p, STATE_POINT_SIZE); struct ureg state_attenuation = register_param1(p, STATE_POINT_ATTENUATION); struct ureg out = register_output(p, VERT_RESULT_PSIZ); @@ -1474,8 +1618,9 @@ create_new_program( const struct state_key *key, p.state = key; p.program = program; p.eye_position = undef; + p.eye_position_z = undef; p.eye_position_normalized = undef; - p.eye_normal = undef; + p.transformed_normal = undef; p.identity = undef; p.temp_in_use = 0; diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index c9b30d32528..96f1b30c9b2 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -67,7 +67,7 @@ compute_depth_max(struct gl_framebuffer *fb) fb->_DepthMaxF = (GLfloat) fb->_DepthMax; /* Minimum resolvable depth value, for polygon offset */ - fb->_MRD = 1.0 / fb->_DepthMaxF; + fb->_MRD = (GLfloat)1.0 / fb->_DepthMaxF; } @@ -338,6 +338,84 @@ _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, } + +/** + * XXX THIS IS OBSOLETE - drivers should take care of detecting window + * size changes and act accordingly, likely calling _mesa_resize_framebuffer(). + * + * GL_MESA_resize_buffers extension. + * + * When this function is called, we'll ask the window system how large + * the current window is. If it's a new size, we'll call the driver's + * ResizeBuffers function. The driver will then resize its color buffers + * as needed, and maybe call the swrast's routine for reallocating + * swrast-managed depth/stencil/accum/etc buffers. + * \note This function should only be called through the GL API, not + * from device drivers (as was done in the past). + */ +void +_mesa_resizebuffers( GLcontext *ctx ) +{ + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glResizeBuffersMESA\n"); + + if (!ctx->Driver.GetBufferSize) { + return; + } + + if (ctx->WinSysDrawBuffer) { + GLuint newWidth, newHeight; + GLframebuffer *buffer = ctx->WinSysDrawBuffer; + + assert(buffer->Name == 0); + + /* ask device driver for size of output buffer */ + ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); + + /* see if size of device driver's color buffer (window) has changed */ + if (buffer->Width != newWidth || buffer->Height != newHeight) { + if (ctx->Driver.ResizeBuffers) + ctx->Driver.ResizeBuffers(ctx, buffer, newWidth, newHeight ); + } + } + + if (ctx->WinSysReadBuffer + && ctx->WinSysReadBuffer != ctx->WinSysDrawBuffer) { + GLuint newWidth, newHeight; + GLframebuffer *buffer = ctx->WinSysReadBuffer; + + assert(buffer->Name == 0); + + /* ask device driver for size of read buffer */ + ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); + + /* see if size of device driver's color buffer (window) has changed */ + if (buffer->Width != newWidth || buffer->Height != newHeight) { + if (ctx->Driver.ResizeBuffers) + ctx->Driver.ResizeBuffers(ctx, buffer, newWidth, newHeight ); + } + } + + ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ +} + + +/* + * XXX THIS IS OBSOLETE + */ +void GLAPIENTRY +_mesa_ResizeBuffersMESA( void ) +{ + GET_CURRENT_CONTEXT(ctx); + + if (ctx->Extensions.MESA_resize_buffers) + _mesa_resizebuffers( ctx ); +} + + + /** * Examine all the framebuffer's renderbuffers to update the Width/Height * fields of the framebuffer. If we have renderbuffers with different diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index 4d76f3a90f7..e9eeed28cb5 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -53,6 +53,14 @@ extern void _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height); + +extern void +_mesa_resizebuffers( GLcontext *ctx ); + +extern void GLAPIENTRY +_mesa_ResizeBuffersMESA( void ); + + extern void _mesa_update_draw_buffer_bounds(GLcontext *ctx); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index eb81ee4a528..ac437a86e29 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -19,10 +19,6 @@ #define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) -#define ENUM_TO_BOOLEAN(E) ( (E) ? GL_TRUE : GL_FALSE ) -#define ENUM_TO_INT(E) ( (GLint) (E) ) -#define ENUM_TO_FLOAT(E) ( (GLfloat) (E) ) - #define BOOLEAN_TO_INT(B) ( (GLint) (B) ) #define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) @@ -870,6 +866,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_TEXTURE_3D: params[0] = _mesa_IsEnabled(GL_TEXTURE_3D); break; + case GL_TEXTURE_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = _mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = _mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT); + break; case GL_TEXTURE_BINDING_1D: params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name); break; @@ -879,6 +883,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_TEXTURE_BINDING_3D: params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name); break; + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name); + break; + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name); + break; case GL_TEXTURE_ENV_COLOR: { const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor; @@ -2701,6 +2713,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) case GL_TEXTURE_3D: params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_3D)); break; + case GL_TEXTURE_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); + break; case GL_TEXTURE_BINDING_1D: params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name); break; @@ -2710,6 +2730,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) case GL_TEXTURE_BINDING_3D: params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name); break; + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name); + break; + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name); + break; case GL_TEXTURE_ENV_COLOR: { const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor; @@ -4532,6 +4560,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) case GL_TEXTURE_3D: params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_3D)); break; + case GL_TEXTURE_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); + break; case GL_TEXTURE_BINDING_1D: params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name; break; @@ -4541,6 +4577,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) case GL_TEXTURE_BINDING_3D: params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name; break; + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name; + break; + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name; + break; case GL_TEXTURE_ENV_COLOR: { const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor; diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 90554332814..c307058da65 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1127,10 +1127,6 @@ def EmitHeader(): #define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) -#define ENUM_TO_BOOLEAN(E) ( (E) ? GL_TRUE : GL_FALSE ) -#define ENUM_TO_INT(E) ( (GLint) (E) ) -#define ENUM_TO_FLOAT(E) ( (GLfloat) (E) ) - #define BOOLEAN_TO_INT(B) ( (GLint) (B) ) #define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index fd4127558a8..0f74bc83ccc 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -145,6 +145,11 @@ #include "GL/glext.h" +#ifndef GL_FIXED +#define GL_FIXED 0x140C +#endif + + #if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP) #define CAPI _cdecl #endif diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index 6a7f09489c5..77c458d540c 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -31,71 +31,6 @@ #include "histogram.h" -/********************************************************************** - * Internal functions - */ - - -/* - * Update the min/max values from an array of fragment colors. - */ -void -_mesa_update_minmax(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]) -{ - GLuint i; - for (i = 0; i < n; i++) { - /* update mins */ - if (rgba[i][RCOMP] < ctx->MinMax.Min[RCOMP]) - ctx->MinMax.Min[RCOMP] = rgba[i][RCOMP]; - if (rgba[i][GCOMP] < ctx->MinMax.Min[GCOMP]) - ctx->MinMax.Min[GCOMP] = rgba[i][GCOMP]; - if (rgba[i][BCOMP] < ctx->MinMax.Min[BCOMP]) - ctx->MinMax.Min[BCOMP] = rgba[i][BCOMP]; - if (rgba[i][ACOMP] < ctx->MinMax.Min[ACOMP]) - ctx->MinMax.Min[ACOMP] = rgba[i][ACOMP]; - - /* update maxs */ - if (rgba[i][RCOMP] > ctx->MinMax.Max[RCOMP]) - ctx->MinMax.Max[RCOMP] = rgba[i][RCOMP]; - if (rgba[i][GCOMP] > ctx->MinMax.Max[GCOMP]) - ctx->MinMax.Max[GCOMP] = rgba[i][GCOMP]; - if (rgba[i][BCOMP] > ctx->MinMax.Max[BCOMP]) - ctx->MinMax.Max[BCOMP] = rgba[i][BCOMP]; - if (rgba[i][ACOMP] > ctx->MinMax.Max[ACOMP]) - ctx->MinMax.Max[ACOMP] = rgba[i][ACOMP]; - } -} - - -/* - * Update the histogram values from an array of fragment colors. - */ -void -_mesa_update_histogram(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]) -{ - const GLint max = ctx->Histogram.Width - 1; - GLfloat w = (GLfloat) max; - GLuint i; - - if (ctx->Histogram.Width == 0) - return; - - for (i = 0; i < n; i++) { - GLint ri = IROUND(rgba[i][RCOMP] * w); - GLint gi = IROUND(rgba[i][GCOMP] * w); - GLint bi = IROUND(rgba[i][BCOMP] * w); - GLint ai = IROUND(rgba[i][ACOMP] * w); - ri = CLAMP(ri, 0, max); - gi = CLAMP(gi, 0, max); - bi = CLAMP(bi, 0, max); - ai = CLAMP(ai, 0, max); - ctx->Histogram.Count[ri][RCOMP]++; - ctx->Histogram.Count[gi][GCOMP]++; - ctx->Histogram.Count[bi][BCOMP]++; - ctx->Histogram.Count[ai][ACOMP]++; - } -} - /* * XXX the packed pixel formats haven't been tested. diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 974447231dd..367e9b11ba1 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -71,12 +71,6 @@ _mesa_ResetHistogram(GLenum target); extern void GLAPIENTRY _mesa_ResetMinmax(GLenum target); -extern void -_mesa_update_minmax(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]); - -extern void -_mesa_update_histogram(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]); - extern void _mesa_init_histogram( GLcontext * ctx ); #else diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 76e105e65ee..52c4999e16e 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 7.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -34,7 +34,6 @@ #include "context.h" #include "image.h" #include "imports.h" -#include "histogram.h" #include "macros.h" #include "pixel.h" @@ -1011,6 +1010,488 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, } +/**********************************************************************/ +/***** Pixel processing functions ******/ +/**********************************************************************/ + +/* + * Apply scale and bias factors to an array of RGBA pixels. + */ +void +_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], + GLfloat rScale, GLfloat gScale, + GLfloat bScale, GLfloat aScale, + GLfloat rBias, GLfloat gBias, + GLfloat bBias, GLfloat aBias) +{ + if (rScale != 1.0 || rBias != 0.0) { + GLuint i; + for (i = 0; i < n; i++) { + rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias; + } + } + if (gScale != 1.0 || gBias != 0.0) { + GLuint i; + for (i = 0; i < n; i++) { + rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias; + } + } + if (bScale != 1.0 || bBias != 0.0) { + GLuint i; + for (i = 0; i < n; i++) { + rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias; + } + } + if (aScale != 1.0 || aBias != 0.0) { + GLuint i; + for (i = 0; i < n; i++) { + rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias; + } + } +} + + +/* + * Apply pixel mapping to an array of floating point RGBA pixels. + */ +void +_mesa_map_rgba( const GLcontext *ctx, GLuint n, GLfloat rgba[][4] ) +{ + const GLfloat rscale = (GLfloat) (ctx->PixelMaps.RtoR.Size - 1); + const GLfloat gscale = (GLfloat) (ctx->PixelMaps.GtoG.Size - 1); + const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1); + const GLfloat ascale = (GLfloat) (ctx->PixelMaps.AtoA.Size - 1); + const GLfloat *rMap = ctx->PixelMaps.RtoR.Map; + const GLfloat *gMap = ctx->PixelMaps.GtoG.Map; + const GLfloat *bMap = ctx->PixelMaps.BtoB.Map; + const GLfloat *aMap = ctx->PixelMaps.AtoA.Map; + GLuint i; + for (i=0;i<n;i++) { + GLfloat r = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F); + GLfloat g = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F); + GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); + GLfloat a = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F); + rgba[i][RCOMP] = rMap[IROUND(r * rscale)]; + rgba[i][GCOMP] = gMap[IROUND(g * gscale)]; + rgba[i][BCOMP] = bMap[IROUND(b * bscale)]; + rgba[i][ACOMP] = aMap[IROUND(a * ascale)]; + } +} + + +/* + * Apply the color matrix and post color matrix scaling and biasing. + */ +void +_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]) +{ + const GLfloat rs = ctx->Pixel.PostColorMatrixScale[0]; + const GLfloat rb = ctx->Pixel.PostColorMatrixBias[0]; + const GLfloat gs = ctx->Pixel.PostColorMatrixScale[1]; + const GLfloat gb = ctx->Pixel.PostColorMatrixBias[1]; + const GLfloat bs = ctx->Pixel.PostColorMatrixScale[2]; + const GLfloat bb = ctx->Pixel.PostColorMatrixBias[2]; + const GLfloat as = ctx->Pixel.PostColorMatrixScale[3]; + const GLfloat ab = ctx->Pixel.PostColorMatrixBias[3]; + const GLfloat *m = ctx->ColorMatrixStack.Top->m; + GLuint i; + for (i = 0; i < n; i++) { + const GLfloat r = rgba[i][RCOMP]; + const GLfloat g = rgba[i][GCOMP]; + const GLfloat b = rgba[i][BCOMP]; + const GLfloat a = rgba[i][ACOMP]; + rgba[i][RCOMP] = (m[0] * r + m[4] * g + m[ 8] * b + m[12] * a) * rs + rb; + rgba[i][GCOMP] = (m[1] * r + m[5] * g + m[ 9] * b + m[13] * a) * gs + gb; + rgba[i][BCOMP] = (m[2] * r + m[6] * g + m[10] * b + m[14] * a) * bs + bb; + rgba[i][ACOMP] = (m[3] * r + m[7] * g + m[11] * b + m[15] * a) * as + ab; + } +} + + +/** + * Apply a color table lookup to an array of floating point RGBA colors. + */ +void +_mesa_lookup_rgba_float(const struct gl_color_table *table, + GLuint n, GLfloat rgba[][4]) +{ + const GLint max = table->Size - 1; + const GLfloat scale = (GLfloat) max; + const GLfloat *lut = table->TableF; + GLuint i; + + if (!table->TableF || table->Size == 0) + return; + + switch (table->_BaseFormat) { + case GL_INTENSITY: + /* replace RGBA with I */ + for (i = 0; i < n; i++) { + GLint j = IROUND(rgba[i][RCOMP] * scale); + GLfloat c = lut[CLAMP(j, 0, max)]; + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = + rgba[i][ACOMP] = c; + } + break; + case GL_LUMINANCE: + /* replace RGB with L */ + for (i = 0; i < n; i++) { + GLint j = IROUND(rgba[i][RCOMP] * scale); + GLfloat c = lut[CLAMP(j, 0, max)]; + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = c; + } + break; + case GL_ALPHA: + /* replace A with A */ + for (i = 0; i < n; i++) { + GLint j = IROUND(rgba[i][ACOMP] * scale); + rgba[i][ACOMP] = lut[CLAMP(j, 0, max)]; + } + break; + case GL_LUMINANCE_ALPHA: + /* replace RGBA with LLLA */ + for (i = 0; i < n; i++) { + GLint jL = IROUND(rgba[i][RCOMP] * scale); + GLint jA = IROUND(rgba[i][ACOMP] * scale); + GLfloat luminance, alpha; + jL = CLAMP(jL, 0, max); + jA = CLAMP(jA, 0, max); + luminance = lut[jL * 2 + 0]; + alpha = lut[jA * 2 + 1]; + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = luminance; + rgba[i][ACOMP] = alpha;; + } + break; + case GL_RGB: + /* replace RGB with RGB */ + for (i = 0; i < n; i++) { + GLint jR = IROUND(rgba[i][RCOMP] * scale); + GLint jG = IROUND(rgba[i][GCOMP] * scale); + GLint jB = IROUND(rgba[i][BCOMP] * scale); + jR = CLAMP(jR, 0, max); + jG = CLAMP(jG, 0, max); + jB = CLAMP(jB, 0, max); + rgba[i][RCOMP] = lut[jR * 3 + 0]; + rgba[i][GCOMP] = lut[jG * 3 + 1]; + rgba[i][BCOMP] = lut[jB * 3 + 2]; + } + break; + case GL_RGBA: + /* replace RGBA with RGBA */ + for (i = 0; i < n; i++) { + GLint jR = IROUND(rgba[i][RCOMP] * scale); + GLint jG = IROUND(rgba[i][GCOMP] * scale); + GLint jB = IROUND(rgba[i][BCOMP] * scale); + GLint jA = IROUND(rgba[i][ACOMP] * scale); + jR = CLAMP(jR, 0, max); + jG = CLAMP(jG, 0, max); + jB = CLAMP(jB, 0, max); + jA = CLAMP(jA, 0, max); + rgba[i][RCOMP] = lut[jR * 4 + 0]; + rgba[i][GCOMP] = lut[jG * 4 + 1]; + rgba[i][BCOMP] = lut[jB * 4 + 2]; + rgba[i][ACOMP] = lut[jA * 4 + 3]; + } + break; + default: + _mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_float"); + return; + } +} + + + +/** + * Apply a color table lookup to an array of ubyte/RGBA colors. + */ +void +_mesa_lookup_rgba_ubyte(const struct gl_color_table *table, + GLuint n, GLubyte rgba[][4]) +{ + const GLubyte *lut = table->TableUB; + const GLfloat scale = (GLfloat) (table->Size - 1) / (GLfloat)255.0; + GLuint i; + + if (!table->TableUB || table->Size == 0) + return; + + switch (table->_BaseFormat) { + case GL_INTENSITY: + /* replace RGBA with I */ + if (table->Size == 256) { + for (i = 0; i < n; i++) { + const GLubyte c = lut[rgba[i][RCOMP]]; + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = + rgba[i][ACOMP] = c; + } + } + else { + for (i = 0; i < n; i++) { + GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale); + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = + rgba[i][ACOMP] = lut[j]; + } + } + break; + case GL_LUMINANCE: + /* replace RGB with L */ + if (table->Size == 256) { + for (i = 0; i < n; i++) { + const GLubyte c = lut[rgba[i][RCOMP]]; + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = c; + } + } + else { + for (i = 0; i < n; i++) { + GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale); + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = lut[j]; + } + } + break; + case GL_ALPHA: + /* replace A with A */ + if (table->Size == 256) { + for (i = 0; i < n; i++) { + rgba[i][ACOMP] = lut[rgba[i][ACOMP]]; + } + } + else { + for (i = 0; i < n; i++) { + GLint j = IROUND((GLfloat) rgba[i][ACOMP] * scale); + rgba[i][ACOMP] = lut[j]; + } + } + break; + case GL_LUMINANCE_ALPHA: + /* replace RGBA with LLLA */ + if (table->Size == 256) { + for (i = 0; i < n; i++) { + GLubyte l = lut[rgba[i][RCOMP] * 2 + 0]; + GLubyte a = lut[rgba[i][ACOMP] * 2 + 1];; + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = l; + rgba[i][ACOMP] = a; + } + } + else { + for (i = 0; i < n; i++) { + GLint jL = IROUND((GLfloat) rgba[i][RCOMP] * scale); + GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale); + GLubyte luminance = lut[jL * 2 + 0]; + GLubyte alpha = lut[jA * 2 + 1]; + rgba[i][RCOMP] = + rgba[i][GCOMP] = + rgba[i][BCOMP] = luminance; + rgba[i][ACOMP] = alpha; + } + } + break; + case GL_RGB: + if (table->Size == 256) { + for (i = 0; i < n; i++) { + rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 3 + 0]; + rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 3 + 1]; + rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 3 + 2]; + } + } + else { + for (i = 0; i < n; i++) { + GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale); + GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale); + GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale); + rgba[i][RCOMP] = lut[jR * 3 + 0]; + rgba[i][GCOMP] = lut[jG * 3 + 1]; + rgba[i][BCOMP] = lut[jB * 3 + 2]; + } + } + break; + case GL_RGBA: + if (table->Size == 256) { + for (i = 0; i < n; i++) { + rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 4 + 0]; + rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 4 + 1]; + rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 4 + 2]; + rgba[i][ACOMP] = lut[rgba[i][ACOMP] * 4 + 3]; + } + } + else { + for (i = 0; i < n; i++) { + GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale); + GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale); + GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale); + GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale); + CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 4 + 0]); + CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 4 + 1]); + CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 4 + 2]); + CLAMPED_FLOAT_TO_CHAN(rgba[i][ACOMP], lut[jA * 4 + 3]); + } + } + break; + default: + _mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_chan"); + return; + } +} + + + +/* + * Map color indexes to float rgba values. + */ +void +_mesa_map_ci_to_rgba( const GLcontext *ctx, GLuint n, + const GLuint index[], GLfloat rgba[][4] ) +{ + GLuint rmask = ctx->PixelMaps.ItoR.Size - 1; + GLuint gmask = ctx->PixelMaps.ItoG.Size - 1; + GLuint bmask = ctx->PixelMaps.ItoB.Size - 1; + GLuint amask = ctx->PixelMaps.ItoA.Size - 1; + const GLfloat *rMap = ctx->PixelMaps.ItoR.Map; + const GLfloat *gMap = ctx->PixelMaps.ItoG.Map; + const GLfloat *bMap = ctx->PixelMaps.ItoB.Map; + const GLfloat *aMap = ctx->PixelMaps.ItoA.Map; + GLuint i; + for (i=0;i<n;i++) { + rgba[i][RCOMP] = rMap[index[i] & rmask]; + rgba[i][GCOMP] = gMap[index[i] & gmask]; + rgba[i][BCOMP] = bMap[index[i] & bmask]; + rgba[i][ACOMP] = aMap[index[i] & amask]; + } +} + + +/** + * Map ubyte color indexes to ubyte/RGBA values. + */ +void +_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], + GLubyte rgba[][4]) +{ + GLuint rmask = ctx->PixelMaps.ItoR.Size - 1; + GLuint gmask = ctx->PixelMaps.ItoG.Size - 1; + GLuint bmask = ctx->PixelMaps.ItoB.Size - 1; + GLuint amask = ctx->PixelMaps.ItoA.Size - 1; + const GLubyte *rMap = ctx->PixelMaps.ItoR.Map8; + const GLubyte *gMap = ctx->PixelMaps.ItoG.Map8; + const GLubyte *bMap = ctx->PixelMaps.ItoB.Map8; + const GLubyte *aMap = ctx->PixelMaps.ItoA.Map8; + GLuint i; + for (i=0;i<n;i++) { + rgba[i][RCOMP] = rMap[index[i] & rmask]; + rgba[i][GCOMP] = gMap[index[i] & gmask]; + rgba[i][BCOMP] = bMap[index[i] & bmask]; + rgba[i][ACOMP] = aMap[index[i] & amask]; + } +} + + +void +_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, + GLfloat depthValues[]) +{ + const GLfloat scale = ctx->Pixel.DepthScale; + const GLfloat bias = ctx->Pixel.DepthBias; + GLuint i; + for (i = 0; i < n; i++) { + GLfloat d = depthValues[i] * scale + bias; + depthValues[i] = CLAMP(d, 0.0F, 1.0F); + } +} + + +void +_mesa_scale_and_bias_depth_uint(const GLcontext *ctx, GLuint n, + GLuint depthValues[]) +{ + const GLdouble max = (double) 0xffffffff; + const GLdouble scale = ctx->Pixel.DepthScale; + const GLdouble bias = ctx->Pixel.DepthBias * max; + GLuint i; + for (i = 0; i < n; i++) { + GLdouble d = (GLdouble) depthValues[i] * scale + bias; + d = CLAMP(d, 0.0, max); + depthValues[i] = (GLuint) d; + } +} + + + +/* + * Update the min/max values from an array of fragment colors. + */ +static void +update_minmax(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]) +{ + GLuint i; + for (i = 0; i < n; i++) { + /* update mins */ + if (rgba[i][RCOMP] < ctx->MinMax.Min[RCOMP]) + ctx->MinMax.Min[RCOMP] = rgba[i][RCOMP]; + if (rgba[i][GCOMP] < ctx->MinMax.Min[GCOMP]) + ctx->MinMax.Min[GCOMP] = rgba[i][GCOMP]; + if (rgba[i][BCOMP] < ctx->MinMax.Min[BCOMP]) + ctx->MinMax.Min[BCOMP] = rgba[i][BCOMP]; + if (rgba[i][ACOMP] < ctx->MinMax.Min[ACOMP]) + ctx->MinMax.Min[ACOMP] = rgba[i][ACOMP]; + + /* update maxs */ + if (rgba[i][RCOMP] > ctx->MinMax.Max[RCOMP]) + ctx->MinMax.Max[RCOMP] = rgba[i][RCOMP]; + if (rgba[i][GCOMP] > ctx->MinMax.Max[GCOMP]) + ctx->MinMax.Max[GCOMP] = rgba[i][GCOMP]; + if (rgba[i][BCOMP] > ctx->MinMax.Max[BCOMP]) + ctx->MinMax.Max[BCOMP] = rgba[i][BCOMP]; + if (rgba[i][ACOMP] > ctx->MinMax.Max[ACOMP]) + ctx->MinMax.Max[ACOMP] = rgba[i][ACOMP]; + } +} + + +/* + * Update the histogram values from an array of fragment colors. + */ +static void +update_histogram(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]) +{ + const GLint max = ctx->Histogram.Width - 1; + GLfloat w = (GLfloat) max; + GLuint i; + + if (ctx->Histogram.Width == 0) + return; + + for (i = 0; i < n; i++) { + GLint ri = IROUND(rgba[i][RCOMP] * w); + GLint gi = IROUND(rgba[i][GCOMP] * w); + GLint bi = IROUND(rgba[i][BCOMP] * w); + GLint ai = IROUND(rgba[i][ACOMP] * w); + ri = CLAMP(ri, 0, max); + gi = CLAMP(gi, 0, max); + bi = CLAMP(bi, 0, max); + ai = CLAMP(ai, 0, max); + ctx->Histogram.Count[ri][RCOMP]++; + ctx->Histogram.Count[gi][GCOMP]++; + ctx->Histogram.Count[bi][BCOMP]++; + ctx->Histogram.Count[ai][ACOMP]++; + } +} + + /** * Apply various pixel transfer operations to an array of RGBA pixels * as indicated by the transferOps bitmask @@ -1066,11 +1547,11 @@ _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps, } /* update histogram count */ if (transferOps & IMAGE_HISTOGRAM_BIT) { - _mesa_update_histogram(ctx, n, (CONST GLfloat (*)[4]) rgba); + update_histogram(ctx, n, (CONST GLfloat (*)[4]) rgba); } /* update min/max values */ if (transferOps & IMAGE_MIN_MAX_BIT) { - _mesa_update_minmax(ctx, n, (CONST GLfloat (*)[4]) rgba); + update_minmax(ctx, n, (CONST GLfloat (*)[4]) rgba); } /* clamping to [0,1] */ if (transferOps & IMAGE_CLAMP_BIT) { @@ -1169,7 +1650,7 @@ _mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n, GLuint mask = ctx->PixelMaps.StoS.Size - 1; GLuint i; for (i = 0; i < n; i++) { - stencil[i] = ctx->PixelMaps.StoS.Map[ stencil[i] & mask ]; + stencil[i] = (GLstencil)ctx->PixelMaps.StoS.Map[ stencil[i] & mask ]; } } } @@ -3680,7 +4161,7 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, const GLuint mask = ctx->PixelMaps.StoS.Size - 1; GLuint i; for (i = 0; i < n; i++) { - indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; + indexes[i] = (GLuint)ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; } } @@ -3966,7 +4447,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, DEPTH_VALUES(GLuint, UINT_TO_FLOAT); break; case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ - if (dstType == GL_UNSIGNED_INT && + if (dstType == GL_UNSIGNED_INT_24_8_EXT && depthMax == 0xffffff && ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) { @@ -4035,7 +4516,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, if (needClamp) { GLuint i; for (i = 0; i < n; i++) { - depthValues[i] = CLAMP(depthValues[i], 0.0, 1.0); + depthValues[i] = (GLfloat)CLAMP(depthValues[i], 0.0, 1.0); } } diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index c379d5fa7d1..38e1374c20c 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 7.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -111,6 +111,51 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, GLubyte *dest, const struct gl_pixelstore_attrib *packing ); +/** \name Pixel processing functions */ +/*@{*/ + +extern void +_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], + GLfloat rScale, GLfloat gScale, + GLfloat bScale, GLfloat aScale, + GLfloat rBias, GLfloat gBias, + GLfloat bBias, GLfloat aBias); + +extern void +_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); + + +extern void +_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); + + +extern void +_mesa_lookup_rgba_float(const struct gl_color_table *table, + GLuint n, GLfloat rgba[][4]); + +extern void +_mesa_lookup_rgba_ubyte(const struct gl_color_table *table, + GLuint n, GLubyte rgba[][4]); + + +extern void +_mesa_map_ci_to_rgba(const GLcontext *ctx, + GLuint n, const GLuint index[], GLfloat rgba[][4]); + + +extern void +_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], + GLubyte rgba[][4]); + + +extern void +_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, + GLfloat depthValues[]); + +extern void +_mesa_scale_and_bias_depth_uint(const GLcontext *ctx, GLuint n, + GLuint depthValues[]); + extern void _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps, GLuint n, GLfloat rgba[][4]); diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 6e057614bad..f37d1f216fc 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1119,7 +1119,7 @@ compute_light_positions( GLcontext *ctx ) } else { /* positional light w/ homogeneous coordinate, divide by W */ - GLfloat wInv = 1.0 / light->_Position[3]; + GLfloat wInv = (GLfloat)1.0 / light->_Position[3]; light->_Position[0] *= wInv; light->_Position[1] *= wInv; light->_Position[2] *= wInv; @@ -1357,6 +1357,7 @@ _mesa_init_lighting( GLcontext *ctx ) /* Miscellaneous */ ctx->Light._NeedEyeCoords = GL_FALSE; ctx->_NeedEyeCoords = GL_FALSE; + ctx->_ForceEyeCoords = GL_FALSE; ctx->_ModelViewInvScale = 1.0; } diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index fbbcd4e269e..2630855a0ea 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -657,4 +657,11 @@ do { \ #define LEN_SQUARED_2FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]) +/** casts to silence warnings with some compilers */ +#define ENUM_TO_INT(E) ((GLint)(E)) +#define ENUM_TO_FLOAT(E) ((GLfloat)(GLint)(E)) +#define ENUM_TO_DOUBLE(E) ((GLdouble)(GLint)(E)) +#define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE) + + #endif diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h new file mode 100644 index 00000000000..a305bbd6059 --- /dev/null +++ b/src/mesa/main/mfeatures.h @@ -0,0 +1,80 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file mfeatures.h + * Flags to enable/disable specific parts of the API. + */ + +#ifndef FEATURES_H +#define FEATURES_H + + +#ifndef _HAVE_FULL_GL +#define _HAVE_FULL_GL 1 +#endif + +#define FEATURE_accum _HAVE_FULL_GL +#define FEATURE_attrib_stack _HAVE_FULL_GL +#define FEATURE_colortable _HAVE_FULL_GL +#define FEATURE_convolution _HAVE_FULL_GL +#define FEATURE_dispatch _HAVE_FULL_GL +#define FEATURE_dlist _HAVE_FULL_GL +#define FEATURE_draw_read_buffer _HAVE_FULL_GL +#define FEATURE_drawpix _HAVE_FULL_GL +#define FEATURE_evaluators _HAVE_FULL_GL +#define FEATURE_feedback _HAVE_FULL_GL +#define FEATURE_fixedpt 0 +#define FEATURE_histogram _HAVE_FULL_GL +#define FEATURE_pixel_transfer _HAVE_FULL_GL +#define FEATURE_texgen _HAVE_FULL_GL +#define FEATURE_texture_fxt1 _HAVE_FULL_GL +#define FEATURE_texture_s3tc _HAVE_FULL_GL +#define FEATURE_userclip _HAVE_FULL_GL +#define FEATURE_vertex_array_byte 0 + +#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL +#define FEATURE_ARB_fragment_program _HAVE_FULL_GL +#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL +#define FEATURE_ARB_vertex_program _HAVE_FULL_GL +#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL +#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL +#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) +#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects +#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects + +#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL +#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL +#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL +#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL +#define FEATURE_EXT_timer_query _HAVE_FULL_GL +#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL +#define FEATURE_MESA_program_debug _HAVE_FULL_GL +#define FEATURE_NV_fence _HAVE_FULL_GL +#define FEATURE_NV_fragment_program _HAVE_FULL_GL +#define FEATURE_NV_vertex_program _HAVE_FULL_GL + + +#endif /* FEATURES_H */ diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index d3d19589518..061378f3b77 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -292,7 +292,7 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, GLfloat *dst = (GLfloat *) dstRow; for (i = j = 0, k = k0; i < (GLuint) dstWidth; i++, j += colStride, k += colStride) { - dst[i] = rowA[j] / 4 + rowA[k] / 4 + rowB[j] / 4 + rowB[k] / 4; + dst[i] = (GLfloat)(rowA[j] / 4 + rowA[k] / 4 + rowB[j] / 4 + rowB[k] / 4); } } diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c index 846c329c70d..fb7809ed221 100644 --- a/src/mesa/main/mm.c +++ b/src/mesa/main/mm.c @@ -53,7 +53,7 @@ mmDumpMemInfo(const struct mem_block *heap) } struct mem_block * -mmInit(int ofs, int size) +mmInit(unsigned int ofs, int size) { struct mem_block *heap, *block; @@ -91,7 +91,7 @@ mmInit(int ofs, int size) static struct mem_block * SliceBlock(struct mem_block *p, - int startofs, int size, + unsigned int startofs, int size, int reserved, int alignment) { struct mem_block *newblock; @@ -164,8 +164,8 @@ mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch) { struct mem_block *p; const int mask = (1 << align2)-1; - int startofs = 0; - int endofs; + unsigned int startofs = 0; + unsigned int endofs; if (!heap || align2 < 0 || size <= 0) return NULL; diff --git a/src/mesa/main/mm.h b/src/mesa/main/mm.h index 26d59fff139..5ad3ffd6d15 100644 --- a/src/mesa/main/mm.h +++ b/src/mesa/main/mm.h @@ -39,7 +39,8 @@ struct mem_block { struct mem_block *next, *prev; struct mem_block *next_free, *prev_free; struct mem_block *heap; - int ofs,size; + unsigned int ofs; + int size; unsigned int free:1; unsigned int reserved:1; }; @@ -50,7 +51,7 @@ struct mem_block { * input: total size in bytes * return: a heap pointer if OK, NULL if error */ -extern struct mem_block *mmInit(int ofs, int size); +extern struct mem_block *mmInit(unsigned int ofs, int size); /** * Allocate 'size' bytes with 2^align2 bytes alignment, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 463142fe395..8a6c84368a4 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -38,8 +38,7 @@ #include "glheader.h" #include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */ #include "config.h" /* Hardwired parameters */ -#include "glapi/glapitable.h" -#include "glapi/glthread.h" +#include "glapi/glapi.h" #include "math/m_matrix.h" /* GLmatrix */ #include "bitset.h" diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c new file mode 100644 index 00000000000..e138087436e --- /dev/null +++ b/src/mesa/main/multisample.c @@ -0,0 +1,66 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/multisample.h" + + +/** + * Called via glSampleCoverageARB + */ +void GLAPIENTRY +_mesa_SampleCoverageARB(GLclampf value, GLboolean invert) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.ARB_multisample) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleCoverageARB"); + return; + } + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); + + ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0); + ctx->Multisample.SampleCoverageInvert = invert; + ctx->NewState |= _NEW_MULTISAMPLE; +} + + +/** + * Initialize the context's multisample state. + * \param ctx the GL context. + */ +void +_mesa_init_multisample(GLcontext *ctx) +{ + ctx->Multisample.Enabled = GL_FALSE; + ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; + ctx->Multisample.SampleAlphaToOne = GL_FALSE; + ctx->Multisample.SampleCoverage = GL_FALSE; + ctx->Multisample.SampleCoverageValue = 1.0; + ctx->Multisample.SampleCoverageInvert = GL_FALSE; +} diff --git a/src/mesa/main/multisample.h b/src/mesa/main/multisample.h new file mode 100644 index 00000000000..4305900cc49 --- /dev/null +++ b/src/mesa/main/multisample.h @@ -0,0 +1,38 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef MULTISAMPLE_H +#define MULTISAMPLE_H + + +extern void GLAPIENTRY +_mesa_SampleCoverageARB(GLclampf value, GLboolean invert); + + +extern void +_mesa_init_multisample(GLcontext *ctx); + + +#endif diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 0e9915dd38f..c98506b2bb0 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,6 +22,12 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +/** + * \file pixel.c + * Pixel transfer functions (glPixelZoom, glPixelMap, glPixelTransfer) + */ + #include "glheader.h" #include "bufferobj.h" #include "colormac.h" @@ -36,8 +42,6 @@ /***** glPixelZoom *****/ /**********************************************************************/ - - void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { @@ -55,200 +59,6 @@ _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) /**********************************************************************/ -/***** glPixelStore *****/ -/**********************************************************************/ - - -void GLAPIENTRY -_mesa_PixelStorei( GLenum pname, GLint param ) -{ - /* NOTE: this call can't be compiled into the display list */ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - switch (pname) { - case GL_PACK_SWAP_BYTES: - if (param == (GLint)ctx->Pack.SwapBytes) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; - break; - case GL_PACK_LSB_FIRST: - if (param == (GLint)ctx->Pack.LsbFirst) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; - break; - case GL_PACK_ROW_LENGTH: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Pack.RowLength == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.RowLength = param; - break; - case GL_PACK_IMAGE_HEIGHT: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Pack.ImageHeight == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.ImageHeight = param; - break; - case GL_PACK_SKIP_PIXELS: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Pack.SkipPixels == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.SkipPixels = param; - break; - case GL_PACK_SKIP_ROWS: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Pack.SkipRows == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.SkipRows = param; - break; - case GL_PACK_SKIP_IMAGES: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Pack.SkipImages == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.SkipImages = param; - break; - case GL_PACK_ALIGNMENT: - if (param!=1 && param!=2 && param!=4 && param!=8) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Pack.Alignment == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.Alignment = param; - break; - case GL_PACK_INVERT_MESA: - if (!ctx->Extensions.MESA_pack_invert) { - _mesa_error( ctx, GL_INVALID_ENUM, "glPixelstore(pname)" ); - return; - } - if (ctx->Pack.Invert == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Pack.Invert = param; - break; - - case GL_UNPACK_SWAP_BYTES: - if (param == (GLint)ctx->Unpack.SwapBytes) - return; - if ((GLint)ctx->Unpack.SwapBytes == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; - break; - case GL_UNPACK_LSB_FIRST: - if (param == (GLint)ctx->Unpack.LsbFirst) - return; - if ((GLint)ctx->Unpack.LsbFirst == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; - break; - case GL_UNPACK_ROW_LENGTH: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Unpack.RowLength == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.RowLength = param; - break; - case GL_UNPACK_IMAGE_HEIGHT: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Unpack.ImageHeight == param) - return; - - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.ImageHeight = param; - break; - case GL_UNPACK_SKIP_PIXELS: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Unpack.SkipPixels == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.SkipPixels = param; - break; - case GL_UNPACK_SKIP_ROWS: - if (param<0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Unpack.SkipRows == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.SkipRows = param; - break; - case GL_UNPACK_SKIP_IMAGES: - if (param < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); - return; - } - if (ctx->Unpack.SkipImages == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.SkipImages = param; - break; - case GL_UNPACK_ALIGNMENT: - if (param!=1 && param!=2 && param!=4 && param!=8) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore" ); - return; - } - if (ctx->Unpack.Alignment == param) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.Alignment = param; - break; - case GL_UNPACK_CLIENT_STORAGE_APPLE: - if (param == (GLint)ctx->Unpack.ClientStorage) - return; - FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); - ctx->Unpack.ClientStorage = param ? GL_TRUE : GL_FALSE; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glPixelStore" ); - return; - } -} - - -void GLAPIENTRY -_mesa_PixelStoref( GLenum pname, GLfloat param ) -{ - _mesa_PixelStorei( pname, (GLint) param ); -} - - - -/**********************************************************************/ /***** glPixelMap *****/ /**********************************************************************/ @@ -304,7 +114,7 @@ store_pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize, /* special case */ ctx->PixelMaps.StoS.Size = mapsize; for (i = 0; i < mapsize; i++) { - ctx->PixelMaps.StoS.Map[i] = IROUND(values[i]); + ctx->PixelMaps.StoS.Map[i] = (GLfloat)IROUND(values[i]); } break; case GL_PIXEL_MAP_I_TO_I: @@ -938,426 +748,6 @@ _mesa_PixelTransferi( GLenum pname, GLint param ) /**********************************************************************/ -/***** Pixel processing functions ******/ -/**********************************************************************/ - -/* - * Apply scale and bias factors to an array of RGBA pixels. - */ -void -_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], - GLfloat rScale, GLfloat gScale, - GLfloat bScale, GLfloat aScale, - GLfloat rBias, GLfloat gBias, - GLfloat bBias, GLfloat aBias) -{ - if (rScale != 1.0 || rBias != 0.0) { - GLuint i; - for (i = 0; i < n; i++) { - rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias; - } - } - if (gScale != 1.0 || gBias != 0.0) { - GLuint i; - for (i = 0; i < n; i++) { - rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias; - } - } - if (bScale != 1.0 || bBias != 0.0) { - GLuint i; - for (i = 0; i < n; i++) { - rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias; - } - } - if (aScale != 1.0 || aBias != 0.0) { - GLuint i; - for (i = 0; i < n; i++) { - rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias; - } - } -} - - -/* - * Apply pixel mapping to an array of floating point RGBA pixels. - */ -void -_mesa_map_rgba( const GLcontext *ctx, GLuint n, GLfloat rgba[][4] ) -{ - const GLfloat rscale = (GLfloat) (ctx->PixelMaps.RtoR.Size - 1); - const GLfloat gscale = (GLfloat) (ctx->PixelMaps.GtoG.Size - 1); - const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1); - const GLfloat ascale = (GLfloat) (ctx->PixelMaps.AtoA.Size - 1); - const GLfloat *rMap = ctx->PixelMaps.RtoR.Map; - const GLfloat *gMap = ctx->PixelMaps.GtoG.Map; - const GLfloat *bMap = ctx->PixelMaps.BtoB.Map; - const GLfloat *aMap = ctx->PixelMaps.AtoA.Map; - GLuint i; - for (i=0;i<n;i++) { - GLfloat r = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F); - GLfloat g = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F); - GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); - GLfloat a = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F); - rgba[i][RCOMP] = rMap[IROUND(r * rscale)]; - rgba[i][GCOMP] = gMap[IROUND(g * gscale)]; - rgba[i][BCOMP] = bMap[IROUND(b * bscale)]; - rgba[i][ACOMP] = aMap[IROUND(a * ascale)]; - } -} - - -/* - * Apply the color matrix and post color matrix scaling and biasing. - */ -void -_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]) -{ - const GLfloat rs = ctx->Pixel.PostColorMatrixScale[0]; - const GLfloat rb = ctx->Pixel.PostColorMatrixBias[0]; - const GLfloat gs = ctx->Pixel.PostColorMatrixScale[1]; - const GLfloat gb = ctx->Pixel.PostColorMatrixBias[1]; - const GLfloat bs = ctx->Pixel.PostColorMatrixScale[2]; - const GLfloat bb = ctx->Pixel.PostColorMatrixBias[2]; - const GLfloat as = ctx->Pixel.PostColorMatrixScale[3]; - const GLfloat ab = ctx->Pixel.PostColorMatrixBias[3]; - const GLfloat *m = ctx->ColorMatrixStack.Top->m; - GLuint i; - for (i = 0; i < n; i++) { - const GLfloat r = rgba[i][RCOMP]; - const GLfloat g = rgba[i][GCOMP]; - const GLfloat b = rgba[i][BCOMP]; - const GLfloat a = rgba[i][ACOMP]; - rgba[i][RCOMP] = (m[0] * r + m[4] * g + m[ 8] * b + m[12] * a) * rs + rb; - rgba[i][GCOMP] = (m[1] * r + m[5] * g + m[ 9] * b + m[13] * a) * gs + gb; - rgba[i][BCOMP] = (m[2] * r + m[6] * g + m[10] * b + m[14] * a) * bs + bb; - rgba[i][ACOMP] = (m[3] * r + m[7] * g + m[11] * b + m[15] * a) * as + ab; - } -} - - -/** - * Apply a color table lookup to an array of floating point RGBA colors. - */ -void -_mesa_lookup_rgba_float(const struct gl_color_table *table, - GLuint n, GLfloat rgba[][4]) -{ - const GLint max = table->Size - 1; - const GLfloat scale = (GLfloat) max; - const GLfloat *lut = table->TableF; - GLuint i; - - if (!table->TableF || table->Size == 0) - return; - - switch (table->_BaseFormat) { - case GL_INTENSITY: - /* replace RGBA with I */ - for (i = 0; i < n; i++) { - GLint j = IROUND(rgba[i][RCOMP] * scale); - GLfloat c = lut[CLAMP(j, 0, max)]; - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = - rgba[i][ACOMP] = c; - } - break; - case GL_LUMINANCE: - /* replace RGB with L */ - for (i = 0; i < n; i++) { - GLint j = IROUND(rgba[i][RCOMP] * scale); - GLfloat c = lut[CLAMP(j, 0, max)]; - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = c; - } - break; - case GL_ALPHA: - /* replace A with A */ - for (i = 0; i < n; i++) { - GLint j = IROUND(rgba[i][ACOMP] * scale); - rgba[i][ACOMP] = lut[CLAMP(j, 0, max)]; - } - break; - case GL_LUMINANCE_ALPHA: - /* replace RGBA with LLLA */ - for (i = 0; i < n; i++) { - GLint jL = IROUND(rgba[i][RCOMP] * scale); - GLint jA = IROUND(rgba[i][ACOMP] * scale); - GLfloat luminance, alpha; - jL = CLAMP(jL, 0, max); - jA = CLAMP(jA, 0, max); - luminance = lut[jL * 2 + 0]; - alpha = lut[jA * 2 + 1]; - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = luminance; - rgba[i][ACOMP] = alpha;; - } - break; - case GL_RGB: - /* replace RGB with RGB */ - for (i = 0; i < n; i++) { - GLint jR = IROUND(rgba[i][RCOMP] * scale); - GLint jG = IROUND(rgba[i][GCOMP] * scale); - GLint jB = IROUND(rgba[i][BCOMP] * scale); - jR = CLAMP(jR, 0, max); - jG = CLAMP(jG, 0, max); - jB = CLAMP(jB, 0, max); - rgba[i][RCOMP] = lut[jR * 3 + 0]; - rgba[i][GCOMP] = lut[jG * 3 + 1]; - rgba[i][BCOMP] = lut[jB * 3 + 2]; - } - break; - case GL_RGBA: - /* replace RGBA with RGBA */ - for (i = 0; i < n; i++) { - GLint jR = IROUND(rgba[i][RCOMP] * scale); - GLint jG = IROUND(rgba[i][GCOMP] * scale); - GLint jB = IROUND(rgba[i][BCOMP] * scale); - GLint jA = IROUND(rgba[i][ACOMP] * scale); - jR = CLAMP(jR, 0, max); - jG = CLAMP(jG, 0, max); - jB = CLAMP(jB, 0, max); - jA = CLAMP(jA, 0, max); - rgba[i][RCOMP] = lut[jR * 4 + 0]; - rgba[i][GCOMP] = lut[jG * 4 + 1]; - rgba[i][BCOMP] = lut[jB * 4 + 2]; - rgba[i][ACOMP] = lut[jA * 4 + 3]; - } - break; - default: - _mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_float"); - return; - } -} - - - -/** - * Apply a color table lookup to an array of ubyte/RGBA colors. - */ -void -_mesa_lookup_rgba_ubyte(const struct gl_color_table *table, - GLuint n, GLubyte rgba[][4]) -{ - const GLubyte *lut = table->TableUB; - const GLfloat scale = (GLfloat) (table->Size - 1) / 255.0; - GLuint i; - - if (!table->TableUB || table->Size == 0) - return; - - switch (table->_BaseFormat) { - case GL_INTENSITY: - /* replace RGBA with I */ - if (table->Size == 256) { - for (i = 0; i < n; i++) { - const GLubyte c = lut[rgba[i][RCOMP]]; - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = - rgba[i][ACOMP] = c; - } - } - else { - for (i = 0; i < n; i++) { - GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale); - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = - rgba[i][ACOMP] = lut[j]; - } - } - break; - case GL_LUMINANCE: - /* replace RGB with L */ - if (table->Size == 256) { - for (i = 0; i < n; i++) { - const GLubyte c = lut[rgba[i][RCOMP]]; - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = c; - } - } - else { - for (i = 0; i < n; i++) { - GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale); - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = lut[j]; - } - } - break; - case GL_ALPHA: - /* replace A with A */ - if (table->Size == 256) { - for (i = 0; i < n; i++) { - rgba[i][ACOMP] = lut[rgba[i][ACOMP]]; - } - } - else { - for (i = 0; i < n; i++) { - GLint j = IROUND((GLfloat) rgba[i][ACOMP] * scale); - rgba[i][ACOMP] = lut[j]; - } - } - break; - case GL_LUMINANCE_ALPHA: - /* replace RGBA with LLLA */ - if (table->Size == 256) { - for (i = 0; i < n; i++) { - GLubyte l = lut[rgba[i][RCOMP] * 2 + 0]; - GLubyte a = lut[rgba[i][ACOMP] * 2 + 1];; - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = l; - rgba[i][ACOMP] = a; - } - } - else { - for (i = 0; i < n; i++) { - GLint jL = IROUND((GLfloat) rgba[i][RCOMP] * scale); - GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale); - GLubyte luminance = lut[jL * 2 + 0]; - GLubyte alpha = lut[jA * 2 + 1]; - rgba[i][RCOMP] = - rgba[i][GCOMP] = - rgba[i][BCOMP] = luminance; - rgba[i][ACOMP] = alpha; - } - } - break; - case GL_RGB: - if (table->Size == 256) { - for (i = 0; i < n; i++) { - rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 3 + 0]; - rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 3 + 1]; - rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 3 + 2]; - } - } - else { - for (i = 0; i < n; i++) { - GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale); - GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale); - GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale); - rgba[i][RCOMP] = lut[jR * 3 + 0]; - rgba[i][GCOMP] = lut[jG * 3 + 1]; - rgba[i][BCOMP] = lut[jB * 3 + 2]; - } - } - break; - case GL_RGBA: - if (table->Size == 256) { - for (i = 0; i < n; i++) { - rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 4 + 0]; - rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 4 + 1]; - rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 4 + 2]; - rgba[i][ACOMP] = lut[rgba[i][ACOMP] * 4 + 3]; - } - } - else { - for (i = 0; i < n; i++) { - GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale); - GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale); - GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale); - GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale); - CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 4 + 0]); - CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 4 + 1]); - CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 4 + 2]); - CLAMPED_FLOAT_TO_CHAN(rgba[i][ACOMP], lut[jA * 4 + 3]); - } - } - break; - default: - _mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_chan"); - return; - } -} - - - -/* - * Map color indexes to float rgba values. - */ -void -_mesa_map_ci_to_rgba( const GLcontext *ctx, GLuint n, - const GLuint index[], GLfloat rgba[][4] ) -{ - GLuint rmask = ctx->PixelMaps.ItoR.Size - 1; - GLuint gmask = ctx->PixelMaps.ItoG.Size - 1; - GLuint bmask = ctx->PixelMaps.ItoB.Size - 1; - GLuint amask = ctx->PixelMaps.ItoA.Size - 1; - const GLfloat *rMap = ctx->PixelMaps.ItoR.Map; - const GLfloat *gMap = ctx->PixelMaps.ItoG.Map; - const GLfloat *bMap = ctx->PixelMaps.ItoB.Map; - const GLfloat *aMap = ctx->PixelMaps.ItoA.Map; - GLuint i; - for (i=0;i<n;i++) { - rgba[i][RCOMP] = rMap[index[i] & rmask]; - rgba[i][GCOMP] = gMap[index[i] & gmask]; - rgba[i][BCOMP] = bMap[index[i] & bmask]; - rgba[i][ACOMP] = aMap[index[i] & amask]; - } -} - - -/** - * Map ubyte color indexes to ubyte/RGBA values. - */ -void -_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], - GLubyte rgba[][4]) -{ - GLuint rmask = ctx->PixelMaps.ItoR.Size - 1; - GLuint gmask = ctx->PixelMaps.ItoG.Size - 1; - GLuint bmask = ctx->PixelMaps.ItoB.Size - 1; - GLuint amask = ctx->PixelMaps.ItoA.Size - 1; - const GLubyte *rMap = ctx->PixelMaps.ItoR.Map8; - const GLubyte *gMap = ctx->PixelMaps.ItoG.Map8; - const GLubyte *bMap = ctx->PixelMaps.ItoB.Map8; - const GLubyte *aMap = ctx->PixelMaps.ItoA.Map8; - GLuint i; - for (i=0;i<n;i++) { - rgba[i][RCOMP] = rMap[index[i] & rmask]; - rgba[i][GCOMP] = gMap[index[i] & gmask]; - rgba[i][BCOMP] = bMap[index[i] & bmask]; - rgba[i][ACOMP] = aMap[index[i] & amask]; - } -} - - -void -_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, - GLfloat depthValues[]) -{ - const GLfloat scale = ctx->Pixel.DepthScale; - const GLfloat bias = ctx->Pixel.DepthBias; - GLuint i; - for (i = 0; i < n; i++) { - GLfloat d = depthValues[i] * scale + bias; - depthValues[i] = CLAMP(d, 0.0F, 1.0F); - } -} - - -void -_mesa_scale_and_bias_depth_uint(const GLcontext *ctx, GLuint n, - GLuint depthValues[]) -{ - const GLdouble max = (double) 0xffffffff; - const GLdouble scale = ctx->Pixel.DepthScale; - const GLdouble bias = ctx->Pixel.DepthBias * max; - GLuint i; - for (i = 0; i < n; i++) { - GLdouble d = (GLdouble) depthValues[i] * scale + bias; - d = CLAMP(d, 0.0, max); - depthValues[i] = (GLuint) d; - } -} - - -/**********************************************************************/ /***** State Management *****/ /**********************************************************************/ @@ -1428,6 +818,9 @@ update_image_transfer_state(GLcontext *ctx) } +/** + * Update meas pixel transfer derived state. + */ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) { if (new_state & _NEW_COLOR_MATRIX) @@ -1517,54 +910,6 @@ _mesa_init_pixel( GLcontext *ctx ) ASSIGN_4V(ctx->Pixel.TextureColorTableScale, 1.0, 1.0, 1.0, 1.0); ASSIGN_4V(ctx->Pixel.TextureColorTableBias, 0.0, 0.0, 0.0, 0.0); - /* Pixel transfer */ - ctx->Pack.Alignment = 4; - ctx->Pack.RowLength = 0; - ctx->Pack.ImageHeight = 0; - ctx->Pack.SkipPixels = 0; - ctx->Pack.SkipRows = 0; - ctx->Pack.SkipImages = 0; - ctx->Pack.SwapBytes = GL_FALSE; - ctx->Pack.LsbFirst = GL_FALSE; - ctx->Pack.ClientStorage = GL_FALSE; - ctx->Pack.Invert = GL_FALSE; -#if FEATURE_EXT_pixel_buffer_object - ctx->Pack.BufferObj = ctx->Array.NullBufferObj; -#endif - ctx->Unpack.Alignment = 4; - ctx->Unpack.RowLength = 0; - ctx->Unpack.ImageHeight = 0; - ctx->Unpack.SkipPixels = 0; - ctx->Unpack.SkipRows = 0; - ctx->Unpack.SkipImages = 0; - ctx->Unpack.SwapBytes = GL_FALSE; - ctx->Unpack.LsbFirst = GL_FALSE; - ctx->Unpack.ClientStorage = GL_FALSE; - ctx->Unpack.Invert = GL_FALSE; -#if FEATURE_EXT_pixel_buffer_object - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; -#endif - - /* - * _mesa_unpack_image() returns image data in this format. When we - * execute image commands (glDrawPixels(), glTexImage(), etc) from - * within display lists we have to be sure to set the current - * unpacking parameters to these values! - */ - ctx->DefaultPacking.Alignment = 1; - ctx->DefaultPacking.RowLength = 0; - ctx->DefaultPacking.SkipPixels = 0; - ctx->DefaultPacking.SkipRows = 0; - ctx->DefaultPacking.ImageHeight = 0; - ctx->DefaultPacking.SkipImages = 0; - ctx->DefaultPacking.SwapBytes = GL_FALSE; - ctx->DefaultPacking.LsbFirst = GL_FALSE; - ctx->DefaultPacking.ClientStorage = GL_FALSE; - ctx->DefaultPacking.Invert = GL_FALSE; -#if FEATURE_EXT_pixel_buffer_object - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; -#endif - if (ctx->Visual.doubleBufferMode) { ctx->Pixel.ReadBuffer = GL_BACK; } diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index 3ba5b6689ab..cb6c5262a39 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -1,13 +1,8 @@ -/** - * \file pixel.h - * Pixel operations. - */ - /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,6 +23,12 @@ */ +/** + * \file pixel.h + * Pixel operations. + */ + + #ifndef PIXEL_H #define PIXEL_H @@ -57,13 +58,6 @@ extern void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ); extern void GLAPIENTRY -_mesa_PixelStoref( GLenum pname, GLfloat param ); - - -extern void GLAPIENTRY -_mesa_PixelStorei( GLenum pname, GLint param ); - -extern void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ); extern void GLAPIENTRY @@ -75,51 +69,6 @@ _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); /*@}*/ -/** \name Pixel processing functions */ -/*@{*/ - -extern void -_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], - GLfloat rScale, GLfloat gScale, - GLfloat bScale, GLfloat aScale, - GLfloat rBias, GLfloat gBias, - GLfloat bBias, GLfloat aBias); - -extern void -_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); - - -extern void -_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); - - -extern void -_mesa_lookup_rgba_float(const struct gl_color_table *table, - GLuint n, GLfloat rgba[][4]); - -extern void -_mesa_lookup_rgba_ubyte(const struct gl_color_table *table, - GLuint n, GLubyte rgba[][4]); - - -extern void -_mesa_map_ci_to_rgba(const GLcontext *ctx, - GLuint n, const GLuint index[], GLfloat rgba[][4]); - - -extern void -_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], - GLubyte rgba[][4]); - - -extern void -_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, - GLfloat depthValues[]); - -extern void -_mesa_scale_and_bias_depth_uint(const GLcontext *ctx, GLuint n, - GLuint depthValues[]); - extern void _mesa_update_pixel( GLcontext *ctx, GLuint newstate ); diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c new file mode 100644 index 00000000000..ff1a6344cc9 --- /dev/null +++ b/src/mesa/main/pixelstore.c @@ -0,0 +1,283 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file pixelstore.c + * glPixelStore functions. + */ + + +#include "glheader.h" +#include "bufferobj.h" +#include "colormac.h" +#include "context.h" +#include "image.h" +#include "macros.h" +#include "pixelstore.h" +#include "mtypes.h" + + +void GLAPIENTRY +_mesa_PixelStorei( GLenum pname, GLint param ) +{ + /* NOTE: this call can't be compiled into the display list */ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + switch (pname) { + case GL_PACK_SWAP_BYTES: + if (param == (GLint)ctx->Pack.SwapBytes) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; + break; + case GL_PACK_LSB_FIRST: + if (param == (GLint)ctx->Pack.LsbFirst) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; + break; + case GL_PACK_ROW_LENGTH: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Pack.RowLength == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.RowLength = param; + break; + case GL_PACK_IMAGE_HEIGHT: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Pack.ImageHeight == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.ImageHeight = param; + break; + case GL_PACK_SKIP_PIXELS: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Pack.SkipPixels == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.SkipPixels = param; + break; + case GL_PACK_SKIP_ROWS: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Pack.SkipRows == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.SkipRows = param; + break; + case GL_PACK_SKIP_IMAGES: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Pack.SkipImages == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.SkipImages = param; + break; + case GL_PACK_ALIGNMENT: + if (param!=1 && param!=2 && param!=4 && param!=8) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Pack.Alignment == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.Alignment = param; + break; + case GL_PACK_INVERT_MESA: + if (!ctx->Extensions.MESA_pack_invert) { + _mesa_error( ctx, GL_INVALID_ENUM, "glPixelstore(pname)" ); + return; + } + if (ctx->Pack.Invert == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Pack.Invert = param; + break; + + case GL_UNPACK_SWAP_BYTES: + if (param == (GLint)ctx->Unpack.SwapBytes) + return; + if ((GLint)ctx->Unpack.SwapBytes == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; + break; + case GL_UNPACK_LSB_FIRST: + if (param == (GLint)ctx->Unpack.LsbFirst) + return; + if ((GLint)ctx->Unpack.LsbFirst == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; + break; + case GL_UNPACK_ROW_LENGTH: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Unpack.RowLength == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.RowLength = param; + break; + case GL_UNPACK_IMAGE_HEIGHT: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Unpack.ImageHeight == param) + return; + + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.ImageHeight = param; + break; + case GL_UNPACK_SKIP_PIXELS: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Unpack.SkipPixels == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.SkipPixels = param; + break; + case GL_UNPACK_SKIP_ROWS: + if (param<0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Unpack.SkipRows == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.SkipRows = param; + break; + case GL_UNPACK_SKIP_IMAGES: + if (param < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); + return; + } + if (ctx->Unpack.SkipImages == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.SkipImages = param; + break; + case GL_UNPACK_ALIGNMENT: + if (param!=1 && param!=2 && param!=4 && param!=8) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore" ); + return; + } + if (ctx->Unpack.Alignment == param) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.Alignment = param; + break; + case GL_UNPACK_CLIENT_STORAGE_APPLE: + if (param == (GLint)ctx->Unpack.ClientStorage) + return; + FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); + ctx->Unpack.ClientStorage = param ? GL_TRUE : GL_FALSE; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glPixelStore" ); + return; + } +} + + +void GLAPIENTRY +_mesa_PixelStoref( GLenum pname, GLfloat param ) +{ + _mesa_PixelStorei( pname, (GLint) param ); +} + + + +/** + * Initialize the context's pixel store state. + */ +void +_mesa_init_pixelstore( GLcontext *ctx ) +{ + /* Pixel transfer */ + ctx->Pack.Alignment = 4; + ctx->Pack.RowLength = 0; + ctx->Pack.ImageHeight = 0; + ctx->Pack.SkipPixels = 0; + ctx->Pack.SkipRows = 0; + ctx->Pack.SkipImages = 0; + ctx->Pack.SwapBytes = GL_FALSE; + ctx->Pack.LsbFirst = GL_FALSE; + ctx->Pack.ClientStorage = GL_FALSE; + ctx->Pack.Invert = GL_FALSE; +#if FEATURE_EXT_pixel_buffer_object + ctx->Pack.BufferObj = ctx->Array.NullBufferObj; +#endif + ctx->Unpack.Alignment = 4; + ctx->Unpack.RowLength = 0; + ctx->Unpack.ImageHeight = 0; + ctx->Unpack.SkipPixels = 0; + ctx->Unpack.SkipRows = 0; + ctx->Unpack.SkipImages = 0; + ctx->Unpack.SwapBytes = GL_FALSE; + ctx->Unpack.LsbFirst = GL_FALSE; + ctx->Unpack.ClientStorage = GL_FALSE; + ctx->Unpack.Invert = GL_FALSE; +#if FEATURE_EXT_pixel_buffer_object + ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; +#endif + + /* + * _mesa_unpack_image() returns image data in this format. When we + * execute image commands (glDrawPixels(), glTexImage(), etc) from + * within display lists we have to be sure to set the current + * unpacking parameters to these values! + */ + ctx->DefaultPacking.Alignment = 1; + ctx->DefaultPacking.RowLength = 0; + ctx->DefaultPacking.SkipPixels = 0; + ctx->DefaultPacking.SkipRows = 0; + ctx->DefaultPacking.ImageHeight = 0; + ctx->DefaultPacking.SkipImages = 0; + ctx->DefaultPacking.SwapBytes = GL_FALSE; + ctx->DefaultPacking.LsbFirst = GL_FALSE; + ctx->DefaultPacking.ClientStorage = GL_FALSE; + ctx->DefaultPacking.Invert = GL_FALSE; +#if FEATURE_EXT_pixel_buffer_object + ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; +#endif +} diff --git a/src/mesa/main/pixelstore.h b/src/mesa/main/pixelstore.h new file mode 100644 index 00000000000..ee963f9ba3c --- /dev/null +++ b/src/mesa/main/pixelstore.h @@ -0,0 +1,50 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file pixelstore.h + * glPixelStore functions. + */ + + +#ifndef PIXELSTORE_H +#define PIXELSTORE_H + + +#include "glheader.h" + + +extern void GLAPIENTRY +_mesa_PixelStorei( GLenum pname, GLint param ); + + +extern void GLAPIENTRY +_mesa_PixelStoref( GLenum pname, GLfloat param ); + + +extern void +_mesa_init_pixelstore( GLcontext *ctx ); + + +#endif diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index e83db5de78d..fbedbcb22c4 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -65,45 +65,32 @@ _mesa_PointSize( GLfloat size ) #if _HAVE_FULL_GL -/* - * Added by GL_NV_point_sprite - */ + void GLAPIENTRY -_mesa_PointParameteriNV( GLenum pname, GLint param ) +_mesa_PointParameteri( GLenum pname, GLint param ) { const GLfloat value = (GLfloat) param; - _mesa_PointParameterfvEXT(pname, &value); + _mesa_PointParameterfv(pname, &value); } -/* - * Added by GL_NV_point_sprite - */ void GLAPIENTRY -_mesa_PointParameterivNV( GLenum pname, const GLint *params ) +_mesa_PointParameteriv( GLenum pname, const GLint *params ) { const GLfloat value = (GLfloat) params[0]; - _mesa_PointParameterfvEXT(pname, &value); + _mesa_PointParameterfv(pname, &value); } - -/* - * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters. - */ void GLAPIENTRY -_mesa_PointParameterfEXT( GLenum pname, GLfloat param) +_mesa_PointParameterf( GLenum pname, GLfloat param) { - _mesa_PointParameterfvEXT(pname, ¶m); + _mesa_PointParameterfv(pname, ¶m); } - -/* - * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters. - */ void GLAPIENTRY -_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) +_mesa_PointParameterfv( GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h index 951ff677db4..156641eab91 100644 --- a/src/mesa/main/points.h +++ b/src/mesa/main/points.h @@ -39,16 +39,16 @@ extern void GLAPIENTRY _mesa_PointSize( GLfloat size ); extern void GLAPIENTRY -_mesa_PointParameteriNV( GLenum pname, GLint param ); +_mesa_PointParameteri( GLenum pname, GLint param ); extern void GLAPIENTRY -_mesa_PointParameterivNV( GLenum pname, const GLint *params ); +_mesa_PointParameteriv( GLenum pname, const GLint *params ); extern void GLAPIENTRY -_mesa_PointParameterfEXT( GLenum pname, GLfloat param ); +_mesa_PointParameterf( GLenum pname, GLfloat param ); extern void GLAPIENTRY -_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params ); +_mesa_PointParameterfv( GLenum pname, const GLfloat *params ); extern void _mesa_init_point( GLcontext * ctx ); diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index e30f5480da3..a1e32e70ba9 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -382,7 +382,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) *params = 0x7fffffff; } else { - *params = q->Result; + *params = (GLint)q->Result; } break; case GL_QUERY_RESULT_AVAILABLE_ARB: @@ -422,7 +422,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) *params = 0xffffffff; } else { - *params = q->Result; + *params = (GLuint)q->Result; } break; case GL_QUERY_RESULT_AVAILABLE_ARB: diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index ee163e0c71a..155140f3ccc 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -63,7 +63,7 @@ rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y) { - rasterpos(x, y, 0.0F, 1.0F); + rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); } void GLAPIENTRY @@ -211,7 +211,7 @@ _mesa_RasterPos4sv(const GLshort *v) /*** GL_ARB_window_pos / GL_MESA_window_pos ***/ /**********************************************************************/ -#if FEATURE_windowpos +#if FEATURE_drawpix /** * All glWindowPosMESA and glWindowPosARB commands call this function to * update the current raster position. diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c new file mode 100644 index 00000000000..dc22808e5bb --- /dev/null +++ b/src/mesa/main/readpix.c @@ -0,0 +1,191 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "imports.h" +#include "bufferobj.h" +#include "context.h" +#include "readpix.h" +#include "framebuffer.h" +#include "image.h" +#include "state.h" + + +/** + * Do error checking of the format/type parameters to glReadPixels and + * glDrawPixels. + * \param drawing if GL_TRUE do checking for DrawPixels, else do checking + * for ReadPixels. + * \return GL_TRUE if error detected, GL_FALSE if no errors + */ +GLboolean +_mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, + GLboolean drawing) +{ + const char *readDraw = drawing ? "Draw" : "Read"; + + if (ctx->Extensions.EXT_packed_depth_stencil + && type == GL_UNSIGNED_INT_24_8_EXT + && format != GL_DEPTH_STENCIL_EXT) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw); + return GL_TRUE; + } + + /* basic combinations test */ + if (!_mesa_is_legal_format_and_type(ctx, format, type)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sPixels(format or type)", readDraw); + return GL_TRUE; + } + + /* additional checks */ + switch (format) { + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_RGB: + case GL_BGR: + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + if (drawing && !ctx->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels(drawing RGB pixels into color index buffer)"); + return GL_TRUE; + } + if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(no color buffer)"); + return GL_TRUE; + } + break; + case GL_COLOR_INDEX: + if (!drawing && ctx->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(reading color index format from RGB buffer)"); + return GL_TRUE; + } + if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(no color buffer)"); + return GL_TRUE; + } + break; + case GL_STENCIL_INDEX: + if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || + (!drawing && !_mesa_source_buffer_exists(ctx, format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(no stencil buffer)", readDraw); + return GL_TRUE; + } + break; + case GL_DEPTH_COMPONENT: + if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || + (!drawing && !_mesa_source_buffer_exists(ctx, format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(no depth buffer)", readDraw); + return GL_TRUE; + } + break; + case GL_DEPTH_STENCIL_EXT: + if (!ctx->Extensions.EXT_packed_depth_stencil || + type != GL_UNSIGNED_INT_24_8_EXT) { + _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw); + return GL_TRUE; + } + if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || + (!drawing && !_mesa_source_buffer_exists(ctx, format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sPixels(no depth or stencil buffer)", readDraw); + return GL_TRUE; + } + break; + default: + /* this should have been caught in _mesa_is_legal_format_type() */ + _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw); + return GL_TRUE; + } + + /* no errors */ + return GL_FALSE; +} + + + +void GLAPIENTRY +_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glReadPixels(width=%d height=%d)", width, height ); + return; + } + + if (ctx->NewState) + _mesa_update_state(ctx); + + if (_mesa_error_check_format_type(ctx, format, type, GL_FALSE)) { + /* found an error */ + return; + } + + if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glReadPixels(incomplete framebuffer)" ); + return; + } + + if (!_mesa_source_buffer_exists(ctx, format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)"); + return; + } + + if (ctx->Pack.BufferObj->Name) { + if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1, + format, type, pixels)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(invalid PBO access)"); + return; + } + + if (ctx->Pack.BufferObj->Pointer) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)"); + return; + } + } + + ctx->Driver.ReadPixels(ctx, x, y, width, height, + format, type, &ctx->Pack, pixels); +} diff --git a/src/mesa/main/readpix.h b/src/mesa/main/readpix.h new file mode 100644 index 00000000000..1bf02fb8e4d --- /dev/null +++ b/src/mesa/main/readpix.h @@ -0,0 +1,42 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef READPIXELS_H +#define READPIXELS_H + + +#include "main/mtypes.h" + + +extern GLboolean +_mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, + GLboolean drawing); + +extern void GLAPIENTRY +_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLvoid *pixels ); + + +#endif diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index d576a7a1215..3c37d05b40a 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -49,8 +49,6 @@ #include "rbadaptors.h" -#include "state_tracker/st_context.h" - /* 32-bit color index format. Not a public format. */ #define COLOR_INDEX32 0x424243 diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c new file mode 100644 index 00000000000..b5f4cde7898 --- /dev/null +++ b/src/mesa/main/scissor.c @@ -0,0 +1,99 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/scissor.h" + + +/** + * Called via glScissor + */ +void GLAPIENTRY +_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glScissor" ); + return; + } + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); + + _mesa_set_scissor(ctx, x, y, width, height); +} + + +/** + * Define the scissor box. + * + * \param x, y coordinates of the scissor box lower-left corner. + * \param width width of the scissor box. + * \param height height of the scissor box. + * + * \sa glScissor(). + * + * Verifies the parameters and updates __GLcontextRec::Scissor. On a + * change flushes the vertices and notifies the driver via + * the dd_function_table::Scissor callback. + */ +void +_mesa_set_scissor(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + if (x == ctx->Scissor.X && + y == ctx->Scissor.Y && + width == ctx->Scissor.Width && + height == ctx->Scissor.Height) + return; + + FLUSH_VERTICES(ctx, _NEW_SCISSOR); + ctx->Scissor.X = x; + ctx->Scissor.Y = y; + ctx->Scissor.Width = width; + ctx->Scissor.Height = height; + + if (ctx->Driver.Scissor) + ctx->Driver.Scissor( ctx, x, y, width, height ); +} + + +/** + * Initialize the context's scissor state. + * \param ctx the GL context. + */ +void +_mesa_init_scissor(GLcontext *ctx) +{ + /* Scissor group */ + ctx->Scissor.Enabled = GL_FALSE; + ctx->Scissor.X = 0; + ctx->Scissor.Y = 0; + ctx->Scissor.Width = 0; + ctx->Scissor.Height = 0; +} diff --git a/src/mesa/main/scissor.h b/src/mesa/main/scissor.h new file mode 100644 index 00000000000..b852a2122d0 --- /dev/null +++ b/src/mesa/main/scissor.h @@ -0,0 +1,46 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef SCISSOR_H +#define SCISSOR_H + + +#include "main/mtypes.h" + + +extern void GLAPIENTRY +_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ); + + +extern void +_mesa_set_scissor(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height); + + +extern void +_mesa_init_scissor(GLcontext *ctx); + + +#endif diff --git a/src/mesa/main/sources b/src/mesa/main/sources index dfcff89e4b6..468121bd1dc 100644 --- a/src/mesa/main/sources +++ b/src/mesa/main/sources @@ -2,6 +2,7 @@ MESA_MAIN_SOURCES = \ accum.c \ api_arrayelt.c \ +api_exec.c \ api_loopback.c \ api_noop.c \ api_validate.c \ @@ -10,6 +11,7 @@ attrib.c \ blend.c \ bufferobj.c \ buffers.c \ +clear.c \ clip.c \ colortab.c \ context.c \ @@ -40,22 +42,29 @@ lines.c \ matrix.c \ mipmap.c \ mm.c \ +multisample.c \ occlude.c \ pixel.c \ +pixelstore.c \ points.c \ polygon.c \ +readpix.c \ rastpos.c \ rbadaptors.c \ renderbuffer.c \ +scissor.c \ state.c \ stencil.c \ texcompress.c \ texcompress_fxt1.c \ texcompress_s3tc.c \ +texenv.c \ texenvprogram.c \ texformat.c \ +texgen.c \ teximage.c \ texobj.c \ +texparam.c \ texrender.c \ texstate.c \ texstore.c \ @@ -69,7 +78,7 @@ vsnprintf.c MESA_MAIN_HEADERS = \ accum.h \ api_arrayelt.h \ -api_eval.h \ +api_exec.h \ api_loopback.h \ api_noop.h \ api_validate.h \ @@ -79,6 +88,7 @@ bitset.h \ blend.h \ bufferobj.h \ buffers.h \ +clear.h \ clip.h \ colormac.h \ colortab.h \ @@ -113,22 +123,29 @@ matrix.h \ mipmap.h \ mm.h \ mtypes.h \ +multisample.h \ occlude.h \ pixel.h \ +pixelstore.h \ points.h \ polygon.h \ rastpos.h \ rbadaptors.h \ +readpix.h \ renderbuffer.h \ simple_list.h \ +scissor.h \ state.h \ stencil.h \ texcompress.h \ +texenv.h \ texenvprogram.h \ texformat.h \ texformat_tmp.h \ +texgen.h \ teximage.h \ texobj.h \ +texparam.h \ texrender.h \ texstate.h \ texstore.h \ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index f8cb943e643..4d1fdbf47c4 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,807 +27,28 @@ * \file state.c * State management. * - * This file manages recalculation of derived values in the __GLcontextRec. - * Also, this is where we initialize the API dispatch table. + * This file manages recalculation of derived values in GLcontext. */ + #include "glheader.h" -#include "accum.h" -#include "api_loopback.h" -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "shader/arbprogram.h" -#endif -#if FEATURE_ATI_fragment_shader -#include "shader/atifragshader.h" -#endif -#include "attrib.h" -#include "blend.h" -#if FEATURE_ARB_vertex_buffer_object -#include "bufferobj.h" -#endif -#include "arrayobj.h" -#include "buffers.h" -#include "clip.h" -#include "colortab.h" +#include "mtypes.h" #include "context.h" -#include "convolve.h" -#include "depth.h" -#include "dlist.h" -#include "drawpix.h" -#include "enable.h" -#include "eval.h" -#include "get.h" -#include "feedback.h" -#include "fog.h" -#if FEATURE_EXT_framebuffer_object -#include "fbobject.h" -#endif +#include "debug.h" +#include "macros.h" #include "ffvertex_prog.h" #include "framebuffer.h" -#include "hint.h" -#include "histogram.h" -#include "imports.h" #include "light.h" -#include "lines.h" -#include "macros.h" #include "matrix.h" +#if FEATURE_pixel_transfer #include "pixel.h" -#include "points.h" -#include "polygon.h" -#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query -#include "queryobj.h" #endif -#include "rastpos.h" +#include "shader/program.h" #include "state.h" #include "stencil.h" -#include "teximage.h" +#include "texenvprogram.h" #include "texobj.h" #include "texstate.h" -#include "mtypes.h" -#include "varray.h" -#if FEATURE_NV_vertex_program -#include "shader/nvprogram.h" -#endif -#if FEATURE_NV_fragment_program -#include "shader/nvprogram.h" -#include "shader/program.h" -#include "texenvprogram.h" -#endif -#if FEATURE_ARB_shader_objects -#include "shaders.h" -#endif -#include "debug.h" -#include "glapi/dispatch.h" - - - -/** - * Initialize a dispatch table with pointers to Mesa's immediate-mode - * commands. - * - * Pointers to glBegin()/glEnd() object commands and a few others - * are provided via the GLvertexformat interface. - * - * \param ctx GL context to which \c exec belongs. - * \param exec dispatch table. - */ -void -_mesa_init_exec_table(struct _glapi_table *exec) -{ -#if _HAVE_FULL_GL - _mesa_loopback_init_api_table( exec ); -#endif - - /* load the dispatch slots we understand */ - SET_AlphaFunc(exec, _mesa_AlphaFunc); - SET_BlendFunc(exec, _mesa_BlendFunc); - SET_Clear(exec, _mesa_Clear); - SET_ClearColor(exec, _mesa_ClearColor); - SET_ClearStencil(exec, _mesa_ClearStencil); - SET_ColorMask(exec, _mesa_ColorMask); - SET_CullFace(exec, _mesa_CullFace); - SET_Disable(exec, _mesa_Disable); - SET_DrawBuffer(exec, _mesa_DrawBuffer); - SET_Enable(exec, _mesa_Enable); - SET_Finish(exec, _mesa_Finish); - SET_Flush(exec, _mesa_Flush); - SET_FrontFace(exec, _mesa_FrontFace); - SET_Frustum(exec, _mesa_Frustum); - SET_GetError(exec, _mesa_GetError); - SET_GetFloatv(exec, _mesa_GetFloatv); - SET_GetString(exec, _mesa_GetString); - SET_InitNames(exec, _mesa_InitNames); - SET_LineStipple(exec, _mesa_LineStipple); - SET_LineWidth(exec, _mesa_LineWidth); - SET_LoadIdentity(exec, _mesa_LoadIdentity); - SET_LoadMatrixf(exec, _mesa_LoadMatrixf); - SET_LoadName(exec, _mesa_LoadName); - SET_LogicOp(exec, _mesa_LogicOp); - SET_MatrixMode(exec, _mesa_MatrixMode); - SET_MultMatrixf(exec, _mesa_MultMatrixf); - SET_Ortho(exec, _mesa_Ortho); - SET_PixelStorei(exec, _mesa_PixelStorei); - SET_PopMatrix(exec, _mesa_PopMatrix); - SET_PopName(exec, _mesa_PopName); - SET_PushMatrix(exec, _mesa_PushMatrix); - SET_PushName(exec, _mesa_PushName); - SET_RasterPos2f(exec, _mesa_RasterPos2f); - SET_RasterPos2fv(exec, _mesa_RasterPos2fv); - SET_RasterPos2i(exec, _mesa_RasterPos2i); - SET_RasterPos2iv(exec, _mesa_RasterPos2iv); - SET_ReadBuffer(exec, _mesa_ReadBuffer); - SET_RenderMode(exec, _mesa_RenderMode); - SET_Rotatef(exec, _mesa_Rotatef); - SET_Scalef(exec, _mesa_Scalef); - SET_Scissor(exec, _mesa_Scissor); - SET_SelectBuffer(exec, _mesa_SelectBuffer); - SET_ShadeModel(exec, _mesa_ShadeModel); - SET_StencilFunc(exec, _mesa_StencilFunc); - SET_StencilMask(exec, _mesa_StencilMask); - SET_StencilOp(exec, _mesa_StencilOp); - SET_TexEnvfv(exec, _mesa_TexEnvfv); - SET_TexEnvi(exec, _mesa_TexEnvi); - SET_TexImage2D(exec, _mesa_TexImage2D); - SET_TexParameteri(exec, _mesa_TexParameteri); - SET_Translatef(exec, _mesa_Translatef); - SET_Viewport(exec, _mesa_Viewport); -#if _HAVE_FULL_GL - SET_Accum(exec, _mesa_Accum); - SET_Bitmap(exec, _mesa_Bitmap); - SET_CallList(exec, _mesa_CallList); - SET_CallLists(exec, _mesa_CallLists); - SET_ClearAccum(exec, _mesa_ClearAccum); - SET_ClearDepth(exec, _mesa_ClearDepth); - SET_ClearIndex(exec, _mesa_ClearIndex); - SET_ClipPlane(exec, _mesa_ClipPlane); - SET_ColorMaterial(exec, _mesa_ColorMaterial); - SET_CopyPixels(exec, _mesa_CopyPixels); - SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); - SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); - SET_DeleteLists(exec, _mesa_DeleteLists); - SET_DepthFunc(exec, _mesa_DepthFunc); - SET_DepthMask(exec, _mesa_DepthMask); - SET_DepthRange(exec, _mesa_DepthRange); - SET_DrawPixels(exec, _mesa_DrawPixels); - SET_EndList(exec, _mesa_EndList); - SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer); - SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); - SET_Fogf(exec, _mesa_Fogf); - SET_Fogfv(exec, _mesa_Fogfv); - SET_Fogi(exec, _mesa_Fogi); - SET_Fogiv(exec, _mesa_Fogiv); - SET_GenLists(exec, _mesa_GenLists); - SET_GetClipPlane(exec, _mesa_GetClipPlane); - SET_GetBooleanv(exec, _mesa_GetBooleanv); - SET_GetDoublev(exec, _mesa_GetDoublev); - SET_GetIntegerv(exec, _mesa_GetIntegerv); - SET_GetLightfv(exec, _mesa_GetLightfv); - SET_GetLightiv(exec, _mesa_GetLightiv); - SET_GetMapdv(exec, _mesa_GetMapdv); - SET_GetMapfv(exec, _mesa_GetMapfv); - SET_GetMapiv(exec, _mesa_GetMapiv); - SET_GetMaterialfv(exec, _mesa_GetMaterialfv); - SET_GetMaterialiv(exec, _mesa_GetMaterialiv); - SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv); - SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv); - SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv); - SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); - SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); - SET_GetTexEnviv(exec, _mesa_GetTexEnviv); - SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); - SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); - SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); - SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); - SET_GetTexGendv(exec, _mesa_GetTexGendv); - SET_GetTexGenfv(exec, _mesa_GetTexGenfv); - SET_GetTexGeniv(exec, _mesa_GetTexGeniv); - SET_GetTexImage(exec, _mesa_GetTexImage); - SET_Hint(exec, _mesa_Hint); - SET_IndexMask(exec, _mesa_IndexMask); - SET_IsEnabled(exec, _mesa_IsEnabled); - SET_IsList(exec, _mesa_IsList); - SET_LightModelf(exec, _mesa_LightModelf); - SET_LightModelfv(exec, _mesa_LightModelfv); - SET_LightModeli(exec, _mesa_LightModeli); - SET_LightModeliv(exec, _mesa_LightModeliv); - SET_Lightf(exec, _mesa_Lightf); - SET_Lightfv(exec, _mesa_Lightfv); - SET_Lighti(exec, _mesa_Lighti); - SET_Lightiv(exec, _mesa_Lightiv); - SET_ListBase(exec, _mesa_ListBase); - SET_LoadMatrixd(exec, _mesa_LoadMatrixd); - SET_Map1d(exec, _mesa_Map1d); - SET_Map1f(exec, _mesa_Map1f); - SET_Map2d(exec, _mesa_Map2d); - SET_Map2f(exec, _mesa_Map2f); - SET_MapGrid1d(exec, _mesa_MapGrid1d); - SET_MapGrid1f(exec, _mesa_MapGrid1f); - SET_MapGrid2d(exec, _mesa_MapGrid2d); - SET_MapGrid2f(exec, _mesa_MapGrid2f); - SET_MultMatrixd(exec, _mesa_MultMatrixd); - SET_NewList(exec, _mesa_NewList); - SET_PassThrough(exec, _mesa_PassThrough); - SET_PixelMapfv(exec, _mesa_PixelMapfv); - SET_PixelMapuiv(exec, _mesa_PixelMapuiv); - SET_PixelMapusv(exec, _mesa_PixelMapusv); - SET_PixelStoref(exec, _mesa_PixelStoref); - SET_PixelTransferf(exec, _mesa_PixelTransferf); - SET_PixelTransferi(exec, _mesa_PixelTransferi); - SET_PixelZoom(exec, _mesa_PixelZoom); - SET_PointSize(exec, _mesa_PointSize); - SET_PolygonMode(exec, _mesa_PolygonMode); - SET_PolygonOffset(exec, _mesa_PolygonOffset); - SET_PolygonStipple(exec, _mesa_PolygonStipple); - SET_PopAttrib(exec, _mesa_PopAttrib); - SET_PushAttrib(exec, _mesa_PushAttrib); - SET_RasterPos2d(exec, _mesa_RasterPos2d); - SET_RasterPos2dv(exec, _mesa_RasterPos2dv); - SET_RasterPos2s(exec, _mesa_RasterPos2s); - SET_RasterPos2sv(exec, _mesa_RasterPos2sv); - SET_RasterPos3d(exec, _mesa_RasterPos3d); - SET_RasterPos3dv(exec, _mesa_RasterPos3dv); - SET_RasterPos3f(exec, _mesa_RasterPos3f); - SET_RasterPos3fv(exec, _mesa_RasterPos3fv); - SET_RasterPos3i(exec, _mesa_RasterPos3i); - SET_RasterPos3iv(exec, _mesa_RasterPos3iv); - SET_RasterPos3s(exec, _mesa_RasterPos3s); - SET_RasterPos3sv(exec, _mesa_RasterPos3sv); - SET_RasterPos4d(exec, _mesa_RasterPos4d); - SET_RasterPos4dv(exec, _mesa_RasterPos4dv); - SET_RasterPos4f(exec, _mesa_RasterPos4f); - SET_RasterPos4fv(exec, _mesa_RasterPos4fv); - SET_RasterPos4i(exec, _mesa_RasterPos4i); - SET_RasterPos4iv(exec, _mesa_RasterPos4iv); - SET_RasterPos4s(exec, _mesa_RasterPos4s); - SET_RasterPos4sv(exec, _mesa_RasterPos4sv); - SET_ReadPixels(exec, _mesa_ReadPixels); - SET_Rotated(exec, _mesa_Rotated); - SET_Scaled(exec, _mesa_Scaled); - SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); - SET_TexEnvf(exec, _mesa_TexEnvf); - SET_TexEnviv(exec, _mesa_TexEnviv); - SET_TexGend(exec, _mesa_TexGend); - SET_TexGendv(exec, _mesa_TexGendv); - SET_TexGenf(exec, _mesa_TexGenf); - SET_TexGenfv(exec, _mesa_TexGenfv); - SET_TexGeni(exec, _mesa_TexGeni); - SET_TexGeniv(exec, _mesa_TexGeniv); - SET_TexImage1D(exec, _mesa_TexImage1D); - SET_TexParameterf(exec, _mesa_TexParameterf); - SET_TexParameterfv(exec, _mesa_TexParameterfv); - SET_TexParameteriv(exec, _mesa_TexParameteriv); - SET_Translated(exec, _mesa_Translated); -#endif - - /* 1.1 */ - SET_BindTexture(exec, _mesa_BindTexture); - SET_DeleteTextures(exec, _mesa_DeleteTextures); - SET_GenTextures(exec, _mesa_GenTextures); -#if _HAVE_FULL_GL - SET_AreTexturesResident(exec, _mesa_AreTexturesResident); - SET_ColorPointer(exec, _mesa_ColorPointer); - SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); - SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); - SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); - SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); - SET_DisableClientState(exec, _mesa_DisableClientState); - SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); - SET_EnableClientState(exec, _mesa_EnableClientState); - SET_GetPointerv(exec, _mesa_GetPointerv); - SET_IndexPointer(exec, _mesa_IndexPointer); - SET_InterleavedArrays(exec, _mesa_InterleavedArrays); - SET_IsTexture(exec, _mesa_IsTexture); - SET_NormalPointer(exec, _mesa_NormalPointer); - SET_PopClientAttrib(exec, _mesa_PopClientAttrib); - SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); - SET_PushClientAttrib(exec, _mesa_PushClientAttrib); - SET_TexCoordPointer(exec, _mesa_TexCoordPointer); - SET_TexSubImage1D(exec, _mesa_TexSubImage1D); - SET_TexSubImage2D(exec, _mesa_TexSubImage2D); - SET_VertexPointer(exec, _mesa_VertexPointer); -#endif - - /* 1.2 */ -#if _HAVE_FULL_GL - SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); - SET_TexImage3D(exec, _mesa_TexImage3D); - SET_TexSubImage3D(exec, _mesa_TexSubImage3D); -#endif - - /* OpenGL 1.2 GL_ARB_imaging */ -#if _HAVE_FULL_GL - SET_BlendColor(exec, _mesa_BlendColor); - SET_BlendEquation(exec, _mesa_BlendEquation); - SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); - SET_ColorSubTable(exec, _mesa_ColorSubTable); - SET_ColorTable(exec, _mesa_ColorTable); - SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv); - SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv); - SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D); - SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D); - SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf); - SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv); - SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri); - SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv); - SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable); - SET_CopyColorTable(exec, _mesa_CopyColorTable); - SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D); - SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D); - SET_GetColorTable(exec, _mesa_GetColorTable); - SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv); - SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv); - SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter); - SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv); - SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv); - SET_GetHistogram(exec, _mesa_GetHistogram); - SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv); - SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv); - SET_GetMinmax(exec, _mesa_GetMinmax); - SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv); - SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv); - SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter); - SET_Histogram(exec, _mesa_Histogram); - SET_Minmax(exec, _mesa_Minmax); - SET_ResetHistogram(exec, _mesa_ResetHistogram); - SET_ResetMinmax(exec, _mesa_ResetMinmax); - SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D); -#endif - - /* OpenGL 2.0 */ - SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); - SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); - SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); -#if FEATURE_ARB_shader_objects - SET_AttachShader(exec, _mesa_AttachShader); - SET_CreateProgram(exec, _mesa_CreateProgram); - SET_CreateShader(exec, _mesa_CreateShader); - SET_DeleteProgram(exec, _mesa_DeleteProgram); - SET_DeleteShader(exec, _mesa_DeleteShader); - SET_DetachShader(exec, _mesa_DetachShader); - SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); - SET_GetProgramiv(exec, _mesa_GetProgramiv); - SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); - SET_GetShaderiv(exec, _mesa_GetShaderiv); - SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); - SET_IsProgram(exec, _mesa_IsProgram); - SET_IsShader(exec, _mesa_IsShader); -#endif - - /* OpenGL 2.1 */ -#if FEATURE_ARB_shader_objects - SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); - SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); - SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); - SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); - SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); - SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); -#endif - - - /* 2. GL_EXT_blend_color */ -#if 0 -/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ -#endif - - /* 3. GL_EXT_polygon_offset */ -#if _HAVE_FULL_GL - SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); -#endif - - /* 6. GL_EXT_texture3d */ -#if 0 -/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ -/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ -/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ -#endif - - /* 11. GL_EXT_histogram */ -#if 0 - SET_GetHistogramEXT(exec, _mesa_GetHistogram); - SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); - SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); - SET_GetMinmaxEXT(exec, _mesa_GetMinmax); - SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); - SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); -#endif - - /* 14. SGI_color_table */ -#if 0 - SET_ColorTableSGI(exec, _mesa_ColorTable); - SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); - SET_GetColorTableSGI(exec, _mesa_GetColorTable); - SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); - SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); -#endif - - /* 30. GL_EXT_vertex_array */ -#if _HAVE_FULL_GL - SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); - SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); - SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); - SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); - SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); - SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); -#endif - - /* 37. GL_EXT_blend_minmax */ -#if 0 - SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); -#endif - - /* 54. GL_EXT_point_parameters */ -#if _HAVE_FULL_GL - SET_PointParameterfEXT(exec, _mesa_PointParameterfEXT); - SET_PointParameterfvEXT(exec, _mesa_PointParameterfvEXT); -#endif - - /* 97. GL_EXT_compiled_vertex_array */ -#if _HAVE_FULL_GL - SET_LockArraysEXT(exec, _mesa_LockArraysEXT); - SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); -#endif - - /* 148. GL_EXT_multi_draw_arrays */ -#if _HAVE_FULL_GL - SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); - SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT); -#endif - - /* 173. GL_INGR_blend_func_separate */ -#if _HAVE_FULL_GL - SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); -#endif - - /* 196. GL_MESA_resize_buffers */ -#if _HAVE_FULL_GL - SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); -#endif - - /* 197. GL_MESA_window_pos */ -#if _HAVE_FULL_GL - SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA); - SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA); - SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA); - SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA); - SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA); - SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA); - SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA); - SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA); - SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA); - SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA); - SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA); - SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA); - SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA); - SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA); - SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA); - SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA); - SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA); - SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA); - SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA); - SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA); - SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA); - SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA); - SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA); - SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA); -#endif - - /* 200. GL_IBM_multimode_draw_arrays */ -#if _HAVE_FULL_GL - SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); - SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); -#endif - - /* 233. GL_NV_vertex_program */ -#if FEATURE_NV_vertex_program - SET_BindProgramNV(exec, _mesa_BindProgram); - SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); - SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); - SET_GenProgramsNV(exec, _mesa_GenPrograms); - SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); - SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); - SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); - SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); - SET_GetProgramivNV(exec, _mesa_GetProgramivNV); - SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); - SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); - SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); - SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); - SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); - SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); - SET_IsProgramNV(exec, _mesa_IsProgramARB); - SET_LoadProgramNV(exec, _mesa_LoadProgramNV); - SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ - SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ - SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ - SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ - SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); - SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); - SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); - SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); - /* glVertexAttrib*NV functions handled in api_loopback.c */ -#endif - - /* 273. GL_APPLE_vertex_array_object */ - SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); - SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); - SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); - SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); - - /* 282. GL_NV_fragment_program */ -#if FEATURE_NV_fragment_program - SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); - SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); - SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); - SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); - SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); - SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); - SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); - SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); -#endif - - /* 262. GL_NV_point_sprite */ -#if _HAVE_FULL_GL - SET_PointParameteriNV(exec, _mesa_PointParameteriNV); - SET_PointParameterivNV(exec, _mesa_PointParameterivNV); -#endif - - /* 268. GL_EXT_stencil_two_side */ -#if _HAVE_FULL_GL - SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); -#endif - - /* ???. GL_EXT_depth_bounds_test */ - SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); - - /* ARB 1. GL_ARB_multitexture */ -#if _HAVE_FULL_GL - SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); - SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); -#endif - - /* ARB 3. GL_ARB_transpose_matrix */ -#if _HAVE_FULL_GL - SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); - SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); - SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); - SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); -#endif - - /* ARB 5. GL_ARB_multisample */ -#if _HAVE_FULL_GL - SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); -#endif - - /* ARB 12. GL_ARB_texture_compression */ -#if _HAVE_FULL_GL - SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); - SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); - SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); - SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); - SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); - SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); - SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); -#endif - - /* ARB 14. GL_ARB_point_parameters */ - /* reuse EXT_point_parameters functions */ - - /* ARB 26. GL_ARB_vertex_program */ - /* ARB 27. GL_ARB_fragment_program */ -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ - /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ - /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ - /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ - /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ - /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ - /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ - /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ - /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ - /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ - /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ - /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ - /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ - /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ - /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ - /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ - /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ - /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ - /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ - /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ - /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ - /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ - /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ - /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ - /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ - /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ - /* glVertexAttrib4bvARB handled in api_loopback.c */ - /* glVertexAttrib4ivARB handled in api_loopback.c */ - /* glVertexAttrib4ubvARB handled in api_loopback.c */ - /* glVertexAttrib4usvARB handled in api_loopback.c */ - /* glVertexAttrib4uivARB handled in api_loopback.c */ - /* glVertexAttrib4NbvARB handled in api_loopback.c */ - /* glVertexAttrib4NsvARB handled in api_loopback.c */ - /* glVertexAttrib4NivARB handled in api_loopback.c */ - /* glVertexAttrib4NusvARB handled in api_loopback.c */ - /* glVertexAttrib4NuivARB handled in api_loopback.c */ - SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); - SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); - SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); - SET_ProgramStringARB(exec, _mesa_ProgramStringARB); - /* glBindProgramARB aliases glBindProgramNV */ - /* glDeleteProgramsARB aliases glDeleteProgramsNV */ - /* glGenProgramsARB aliases glGenProgramsNV */ - /* glIsProgramARB aliases glIsProgramNV */ - SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); - SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); - SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); - /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ - SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); - SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); - SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); - SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); - SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); - SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); - SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); - SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); - SET_GetProgramivARB(exec, _mesa_GetProgramivARB); - SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); -#endif - - /* ARB 28. GL_ARB_vertex_buffer_object */ -#if FEATURE_ARB_vertex_buffer_object - SET_BindBufferARB(exec, _mesa_BindBufferARB); - SET_BufferDataARB(exec, _mesa_BufferDataARB); - SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); - SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); - SET_GenBuffersARB(exec, _mesa_GenBuffersARB); - SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); - SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); - SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); - SET_IsBufferARB(exec, _mesa_IsBufferARB); - SET_MapBufferARB(exec, _mesa_MapBufferARB); - SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); -#endif - - /* ARB 29. GL_ARB_occlusion_query */ -#if FEATURE_ARB_occlusion_query - SET_GenQueriesARB(exec, _mesa_GenQueriesARB); - SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB); - SET_IsQueryARB(exec, _mesa_IsQueryARB); - SET_BeginQueryARB(exec, _mesa_BeginQueryARB); - SET_EndQueryARB(exec, _mesa_EndQueryARB); - SET_GetQueryivARB(exec, _mesa_GetQueryivARB); - SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB); - SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB); -#endif - - /* ARB 37. GL_ARB_draw_buffers */ - SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); - -#if FEATURE_ARB_shader_objects - SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); - SET_GetHandleARB(exec, _mesa_GetHandleARB); - SET_DetachObjectARB(exec, _mesa_DetachObjectARB); - SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); - SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); - SET_CompileShaderARB(exec, _mesa_CompileShaderARB); - SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); - SET_AttachObjectARB(exec, _mesa_AttachObjectARB); - SET_LinkProgramARB(exec, _mesa_LinkProgramARB); - SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); - SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); - SET_Uniform1fARB(exec, _mesa_Uniform1fARB); - SET_Uniform2fARB(exec, _mesa_Uniform2fARB); - SET_Uniform3fARB(exec, _mesa_Uniform3fARB); - SET_Uniform4fARB(exec, _mesa_Uniform4fARB); - SET_Uniform1iARB(exec, _mesa_Uniform1iARB); - SET_Uniform2iARB(exec, _mesa_Uniform2iARB); - SET_Uniform3iARB(exec, _mesa_Uniform3iARB); - SET_Uniform4iARB(exec, _mesa_Uniform4iARB); - SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); - SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); - SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); - SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); - SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); - SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); - SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); - SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); - SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); - SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); - SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); - SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); - SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); - SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); - SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); - SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); - SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); - SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); - SET_GetUniformivARB(exec, _mesa_GetUniformivARB); - SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); -#endif /* FEATURE_ARB_shader_objects */ - -#if FEATURE_ARB_vertex_shader - SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); - SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); - SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); -#endif /* FEATURE_ARB_vertex_shader */ - - /* GL_ATI_fragment_shader */ -#if FEATURE_ATI_fragment_shader - SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); - SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI); - SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI); - SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI); - SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI); - SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI); - SET_SampleMapATI(exec, _mesa_SampleMapATI); - SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI); - SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI); - SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI); - SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI); - SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI); - SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI); - SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); -#endif - -#if FEATURE_EXT_framebuffer_object - SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); - SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); - SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); - SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); - SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); - SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); - SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); - SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); - SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); - SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); - SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); - SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); - SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); - SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); - SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); - SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); - SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); -#endif - -#if FEATURE_EXT_timer_query - SET_GetQueryObjecti64vEXT(exec, _mesa_GetQueryObjecti64vEXT); - SET_GetQueryObjectui64vEXT(exec, _mesa_GetQueryObjectui64vEXT); -#endif - -#if FEATURE_EXT_framebuffer_blit - SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); -#endif - - /* GL_EXT_gpu_program_parameters */ -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); - SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); -#endif - - /* GL_MESA_texture_array / GL_EXT_texture_array */ -#if FEATURE_EXT_framebuffer_object - SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); -#endif - - /* GL_ATI_separate_stencil */ - SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); -} - - - -/**********************************************************************/ -/** \name State update logic */ -/*@{*/ /** @@ -1193,8 +414,10 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _NEW_STENCIL) _mesa_update_stencil( ctx ); +#if FEATURE_pixel_transfer if (new_state & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_pixel( ctx, new_state ); +#endif if (new_state & (_NEW_ARRAY | _NEW_PROGRAM)) update_arrays( ctx ); @@ -1209,18 +432,6 @@ _mesa_update_state_locked( GLcontext *ctx ) | _NEW_STENCIL | _DD_NEW_SEPARATE_SPECULAR)) update_tricaps( ctx, new_state ); - if (ctx->FragmentProgram._MaintainTexEnvProgram) { - prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR); - } - if (ctx->VertexProgram._MaintainTnlProgram) { - prog_flags |= (_NEW_TEXTURE | _NEW_TEXTURE_MATRIX | - _NEW_TRANSFORM | _NEW_POINT | - _NEW_FOG | _NEW_LIGHT); - } - if (new_state & prog_flags) - update_program( ctx ); - - /* ctx->_NeedEyeCoords is now up to date. * * If the truth value of this variable has changed, update for the @@ -1233,6 +444,20 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _MESA_NEW_NEED_EYE_COORDS) _mesa_update_tnl_spaces( ctx, new_state ); + if (ctx->FragmentProgram._MaintainTexEnvProgram) { + prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR); + } + if (ctx->VertexProgram._MaintainTnlProgram) { + prog_flags |= (_NEW_TEXTURE | _NEW_TEXTURE_MATRIX | + _NEW_TRANSFORM | _NEW_POINT | + _NEW_FOG | _NEW_LIGHT | + _MESA_NEW_NEED_EYE_COORDS); + } + if (new_state & prog_flags) + update_program( ctx ); + + + /* * Give the driver a chance to act upon the new_state flags. * The driver might plug in different span functions, for example. @@ -1258,9 +483,3 @@ _mesa_update_state( GLcontext *ctx ) _mesa_update_state_locked(ctx); _mesa_unlock_context_textures(ctx); } - - - -/*@}*/ - - diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 5240d4bf935..bb7cb8f32a3 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -1,13 +1,8 @@ -/** - * \file state.h - * State management. - */ - /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 7.1 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -34,9 +29,6 @@ #include "mtypes.h" extern void -_mesa_init_exec_table(struct _glapi_table *exec); - -extern void _mesa_update_state( GLcontext *ctx ); /* As above but can only be called between _mesa_lock_context_textures() and diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index c44d594d683..5ad936419b6 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -137,8 +137,10 @@ _mesa_compressed_texture_size( GLcontext *ctx, ASSERT(depth == 1); (void) depth; + (void) size; switch (mesaFormat) { +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: /* round up width to next multiple of 8, height to next multiple of 4 */ @@ -152,6 +154,8 @@ _mesa_compressed_texture_size( GLcontext *ctx, if (size < 16) size = 16; return size; +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: /* round up width, height to next multiple of 4 */ @@ -178,6 +182,7 @@ _mesa_compressed_texture_size( GLcontext *ctx, if (size < 16) size = 16; return size; +#endif default: _mesa_problem(ctx, "bad mesaFormat in _mesa_compressed_texture_size"); return 0; @@ -202,12 +207,15 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, GLuint mesaFormat; switch (glformat) { +#if FEATURE_texture_fxt1 case GL_COMPRESSED_RGB_FXT1_3DFX: mesaFormat = MESA_FORMAT_RGB_FXT1; break; case GL_COMPRESSED_RGBA_FXT1_3DFX: mesaFormat = MESA_FORMAT_RGBA_FXT1; break; +#endif +#if FEATURE_texture_s3tc case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: mesaFormat = MESA_FORMAT_RGB_DXT1; @@ -224,6 +232,7 @@ _mesa_compressed_texture_size_glenum(GLcontext *ctx, case GL_RGBA4_S3TC: mesaFormat = MESA_FORMAT_RGBA_DXT5; break; +#endif default: return 0; } @@ -245,10 +254,13 @@ _mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) GLint stride; switch (mesaFormat) { +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: stride = ((width + 7) / 8) * 16; /* 16 bytes per 8x4 tile */ break; +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: stride = ((width + 3) / 4) * 8; /* 8 bytes per 4x4 tile */ @@ -257,6 +269,7 @@ _mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) case MESA_FORMAT_RGBA_DXT5: stride = ((width + 3) / 4) * 16; /* 16 bytes per 4x4 tile */ break; +#endif default: _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_row_stride"); return 0; @@ -293,10 +306,13 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, */ switch (mesaFormat) { +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: addr = (GLubyte *) image + 16 * (((width + 7) / 8) * (row / 4) + col / 8); break; +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: addr = (GLubyte *) image + 8 * (((width + 3) / 4) * (row / 4) + col / 4); @@ -305,6 +321,7 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, case MESA_FORMAT_RGBA_DXT5: addr = (GLubyte *) image + 16 * (((width + 3) / 4) * (row / 4) + col / 4); break; +#endif default: _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_image_address"); addr = NULL; diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c new file mode 100644 index 00000000000..e072cea136e --- /dev/null +++ b/src/mesa/main/texenv.c @@ -0,0 +1,861 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texenv.c + * + * glTexEnv-related functions + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/macros.h" +#include "main/texenv.h" +#include "math/m_xform.h" + + + +void GLAPIENTRY +_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) +{ + GLuint maxUnit; + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + if (ctx->Texture.CurrentUnit >= maxUnit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + +#define TE_ERROR(errCode, msg, value) \ + _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value)); + + if (target == GL_TEXTURE_ENV) { + switch (pname) { + case GL_TEXTURE_ENV_MODE: + { + GLenum mode = (GLenum) (GLint) *param; + if (mode == GL_REPLACE_EXT) + mode = GL_REPLACE; + if (texUnit->EnvMode == mode) + return; + if (mode == GL_MODULATE || + mode == GL_BLEND || + mode == GL_DECAL || + mode == GL_REPLACE || + (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) || + (mode == GL_COMBINE && + (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine))) { + /* legal */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->EnvMode = mode; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + } + break; + case GL_TEXTURE_ENV_COLOR: + { + GLfloat tmp[4]; + tmp[0] = CLAMP( param[0], 0.0F, 1.0F ); + tmp[1] = CLAMP( param[1], 0.0F, 1.0F ); + tmp[2] = CLAMP( param[2], 0.0F, 1.0F ); + tmp[3] = CLAMP( param[3], 0.0F, 1.0F ); + if (TEST_EQ_4V(tmp, texUnit->EnvColor)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->EnvColor, tmp); + } + break; + case GL_COMBINE_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const GLenum mode = (GLenum) (GLint) *param; + if (texUnit->Combine.ModeRGB == mode) + return; + switch (mode) { + case GL_REPLACE: + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_INTERPOLATE: + /* OK */ + break; + case GL_SUBTRACT: + if (!ctx->Extensions.ARB_texture_env_combine) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + if (!ctx->Extensions.EXT_texture_env_dot3) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + if (!ctx->Extensions.ARB_texture_env_dot3) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + if (!ctx->Extensions.ATI_texture_env_combine3) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ModeRGB = mode; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_COMBINE_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const GLenum mode = (GLenum) (GLint) *param; + if (texUnit->Combine.ModeA == mode) + return; + switch (mode) { + case GL_REPLACE: + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_INTERPOLATE: + /* OK */ + break; + case GL_SUBTRACT: + if (!ctx->Extensions.ARB_texture_env_combine) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + if (!ctx->Extensions.ATI_texture_env_combine3) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ModeA = mode; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const GLenum source = (GLenum) (GLint) *param; + const GLuint s = pname - GL_SOURCE0_RGB; + if (texUnit->Combine.SourceRGB[s] == source) + return; + if (source == GL_TEXTURE || + source == GL_CONSTANT || + source == GL_PRIMARY_COLOR || + source == GL_PREVIOUS || + (ctx->Extensions.ARB_texture_env_crossbar && + source >= GL_TEXTURE0 && + source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || + (ctx->Extensions.ATI_texture_env_combine3 && + (source == GL_ZERO || source == GL_ONE))) { + /* legal */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.SourceRGB[s] = source; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); + return; + } + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const GLenum source = (GLenum) (GLint) *param; + const GLuint s = pname - GL_SOURCE0_ALPHA; + if (texUnit->Combine.SourceA[s] == source) + return; + if (source == GL_TEXTURE || + source == GL_CONSTANT || + source == GL_PRIMARY_COLOR || + source == GL_PREVIOUS || + (ctx->Extensions.ARB_texture_env_crossbar && + source >= GL_TEXTURE0 && + source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || + (ctx->Extensions.ATI_texture_env_combine3 && + (source == GL_ZERO || source == GL_ONE))) { + /* legal */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.SourceA[s] = source; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); + return; + } + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const GLenum operand = (GLenum) (GLint) *param; + const GLuint s = pname - GL_OPERAND0_RGB; + if (texUnit->Combine.OperandRGB[s] == operand) + return; + switch (operand) { + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.OperandRGB[s] = operand; + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); + return; + } + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand) + return; + switch (operand) { + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand; + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); + return; + } + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_OPERAND2_RGB: + if (ctx->Extensions.ARB_texture_env_combine) { + const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandRGB[2] == operand) + return; + switch (operand) { + case GL_SRC_COLOR: /* ARB combine only */ + case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */ + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.OperandRGB[2] = operand; + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); + return; + } + } + else if (ctx->Extensions.EXT_texture_env_combine) { + const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandRGB[2] == operand) + return; + /* operand must be GL_SRC_ALPHA which is the initial value - thus + don't need to actually compare the operand to the possible value */ + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); + return; + } + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_OPERAND2_ALPHA: + if (ctx->Extensions.ARB_texture_env_combine) { + const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandA[2] == operand) + return; + switch (operand) { + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.OperandA[2] = operand; + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); + return; + } + } + else if (ctx->Extensions.EXT_texture_env_combine) { + const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandA[2] == operand) + return; + /* operand must be GL_SRC_ALPHA which is the initial value - thus + don't need to actually compare the operand to the possible value */ + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); + return; + } + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_RGB_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + GLuint newshift; + if (*param == 1.0) { + newshift = 0; + } + else if (*param == 2.0) { + newshift = 1; + } + else if (*param == 4.0) { + newshift = 2; + } + else { + _mesa_error( ctx, GL_INVALID_VALUE, + "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" ); + return; + } + if (texUnit->Combine.ScaleShiftRGB == newshift) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ScaleShiftRGB = newshift; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_ALPHA_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + GLuint newshift; + if (*param == 1.0) { + newshift = 0; + } + else if (*param == 2.0) { + newshift = 1; + } + else if (*param == 4.0) { + newshift = 2; + } + else { + _mesa_error( ctx, GL_INVALID_VALUE, + "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" ); + return; + } + if (texUnit->Combine.ScaleShiftA == newshift) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ScaleShiftA = newshift; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); + return; + } + } + else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { + /* GL_EXT_texture_lod_bias */ + if (!ctx->Extensions.EXT_texture_lod_bias) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); + return; + } + if (pname == GL_TEXTURE_LOD_BIAS_EXT) { + if (texUnit->LodBias == param[0]) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->LodBias = param[0]; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + } + else if (target == GL_POINT_SPRITE_NV) { + /* GL_ARB_point_sprite / GL_NV_point_sprite */ + if (!ctx->Extensions.NV_point_sprite + && !ctx->Extensions.ARB_point_sprite) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); + return; + } + if (pname == GL_COORD_REPLACE_NV) { + const GLenum value = (GLenum) param[0]; + if (value == GL_TRUE || value == GL_FALSE) { + /* It's kind of weird to set point state via glTexEnv, + * but that's what the spec calls for. + */ + const GLboolean state = (GLboolean) value; + if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) + return; + FLUSH_VERTICES(ctx, _NEW_POINT); + ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; + } + else { + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value); + return; + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); + return; + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target ); + return; + } + + if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n", + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(pname), + *param, + _mesa_lookup_enum_by_nr((GLenum) (GLint) *param)); + + /* Tell device driver about the new texture environment */ + if (ctx->Driver.TexEnv) { + (*ctx->Driver.TexEnv)( ctx, target, pname, param ); + } +} + + +void GLAPIENTRY +_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) +{ + _mesa_TexEnvfv( target, pname, ¶m ); +} + + + +void GLAPIENTRY +_mesa_TexEnvi( GLenum target, GLenum pname, GLint param ) +{ + GLfloat p[4]; + p[0] = (GLfloat) param; + p[1] = p[2] = p[3] = 0.0; + _mesa_TexEnvfv( target, pname, p ); +} + + +void GLAPIENTRY +_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) +{ + GLfloat p[4]; + if (pname == GL_TEXTURE_ENV_COLOR) { + p[0] = INT_TO_FLOAT( param[0] ); + p[1] = INT_TO_FLOAT( param[1] ); + p[2] = INT_TO_FLOAT( param[2] ); + p[3] = INT_TO_FLOAT( param[3] ); + } + else { + p[0] = (GLfloat) param[0]; + p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */ + } + _mesa_TexEnvfv( target, pname, p ); +} + + +void GLAPIENTRY +_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) +{ + GLuint maxUnit; + const struct gl_texture_unit *texUnit; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + if (ctx->Texture.CurrentUnit >= maxUnit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + if (target == GL_TEXTURE_ENV) { + switch (pname) { + case GL_TEXTURE_ENV_MODE: + *params = ENUM_TO_FLOAT(texUnit->EnvMode); + break; + case GL_TEXTURE_ENV_COLOR: + COPY_4FV( params, texUnit->EnvColor ); + break; + case GL_COMBINE_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + *params = (GLfloat) texUnit->Combine.ModeRGB; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_COMBINE_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + *params = (GLfloat) texUnit->Combine.ModeA; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned rgb_idx = pname - GL_SOURCE0_RGB; + *params = (GLfloat) texUnit->Combine.SourceRGB[rgb_idx]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; + *params = (GLfloat) texUnit->Combine.SourceA[alpha_idx]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned op_rgb = pname - GL_OPERAND0_RGB; + *params = (GLfloat) texUnit->Combine.OperandRGB[op_rgb]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; + *params = (GLfloat) texUnit->Combine.OperandA[op_alpha]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_RGB_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + if (texUnit->Combine.ScaleShiftRGB == 0) + *params = 1.0; + else if (texUnit->Combine.ScaleShiftRGB == 1) + *params = 2.0; + else + *params = 4.0; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + return; + } + break; + case GL_ALPHA_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + if (texUnit->Combine.ScaleShiftA == 0) + *params = 1.0; + else if (texUnit->Combine.ScaleShiftA == 1) + *params = 2.0; + else + *params = 4.0; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + return; + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname); + } + } + else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { + /* GL_EXT_texture_lod_bias */ + if (!ctx->Extensions.EXT_texture_lod_bias) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); + return; + } + if (pname == GL_TEXTURE_LOD_BIAS_EXT) { + *params = texUnit->LodBias; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" ); + return; + } + } + else if (target == GL_POINT_SPRITE_NV) { + /* GL_ARB_point_sprite / GL_NV_point_sprite */ + if (!ctx->Extensions.NV_point_sprite + && !ctx->Extensions.ARB_point_sprite) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); + return; + } + if (pname == GL_COORD_REPLACE_NV) { + *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" ); + return; + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); + return; + } +} + + +void GLAPIENTRY +_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) +{ + GLuint maxUnit; + const struct gl_texture_unit *texUnit; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + if (ctx->Texture.CurrentUnit >= maxUnit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + if (target == GL_TEXTURE_ENV) { + switch (pname) { + case GL_TEXTURE_ENV_MODE: + *params = (GLint) texUnit->EnvMode; + break; + case GL_TEXTURE_ENV_COLOR: + params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] ); + params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] ); + params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] ); + params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] ); + break; + case GL_COMBINE_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + *params = (GLint) texUnit->Combine.ModeRGB; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + } + break; + case GL_COMBINE_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + *params = (GLint) texUnit->Combine.ModeA; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + } + break; + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned rgb_idx = pname - GL_SOURCE0_RGB; + *params = (GLint) texUnit->Combine.SourceRGB[rgb_idx]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + } + break; + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; + *params = (GLint) texUnit->Combine.SourceA[alpha_idx]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + } + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned op_rgb = pname - GL_OPERAND0_RGB; + *params = (GLint) texUnit->Combine.OperandRGB[op_rgb]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + } + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; + *params = (GLint) texUnit->Combine.OperandA[op_alpha]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + } + break; + case GL_RGB_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + if (texUnit->Combine.ScaleShiftRGB == 0) + *params = 1; + else if (texUnit->Combine.ScaleShiftRGB == 1) + *params = 2; + else + *params = 4; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + return; + } + break; + case GL_ALPHA_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + if (texUnit->Combine.ScaleShiftA == 0) + *params = 1; + else if (texUnit->Combine.ScaleShiftA == 1) + *params = 2; + else + *params = 4; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); + return; + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)", + pname); + } + } + else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { + /* GL_EXT_texture_lod_bias */ + if (!ctx->Extensions.EXT_texture_lod_bias) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); + return; + } + if (pname == GL_TEXTURE_LOD_BIAS_EXT) { + *params = (GLint) texUnit->LodBias; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" ); + return; + } + } + else if (target == GL_POINT_SPRITE_NV) { + /* GL_ARB_point_sprite / GL_NV_point_sprite */ + if (!ctx->Extensions.NV_point_sprite + && !ctx->Extensions.ARB_point_sprite) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); + return; + } + if (pname == GL_COORD_REPLACE_NV) { + *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" ); + return; + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); + return; + } +} + + diff --git a/src/mesa/main/texenv.h b/src/mesa/main/texenv.h new file mode 100644 index 00000000000..bdff7fdb82b --- /dev/null +++ b/src/mesa/main/texenv.h @@ -0,0 +1,52 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXENV_H +#define TEXENV_H + + +#include "main/glheader.h" + + +extern void GLAPIENTRY +_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); + +extern void GLAPIENTRY +_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ); + +extern void GLAPIENTRY +_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ); + +extern void GLAPIENTRY +_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ); + +extern void GLAPIENTRY +_mesa_TexEnvi( GLenum target, GLenum pname, GLint param ); + +extern void GLAPIENTRY +_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ); + + +#endif /* TEXENV_H */ diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 644b1f39c7c..6877ef96f21 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -904,14 +904,14 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) */ if (alpha_shift || rgb_shift) { if (rgb_shift == alpha_shift) { - shift = register_scalar_const(p, 1<<rgb_shift); + shift = register_scalar_const(p, (GLfloat)(1<<rgb_shift)); } else { shift = register_const4f(p, - 1<<rgb_shift, - 1<<rgb_shift, - 1<<rgb_shift, - 1<<alpha_shift); + (GLfloat)(1<<rgb_shift), + (GLfloat)(1<<rgb_shift), + (GLfloat)(1<<rgb_shift), + (GLfloat)(1<<alpha_shift)); } return emit_arith( p, OPCODE_MUL, dest, WRITEMASK_XYZW, saturate, out, shift, undef ); diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 88fbd8f07c2..11e7755960a 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1207,6 +1207,30 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = { store_texel_z24_s8 /* StoreTexel */ }; +const struct gl_texture_format _mesa_texformat_s8_z24 = { + MESA_FORMAT_S8_Z24, /* MesaFormat */ + GL_DEPTH_STENCIL_EXT, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 24, /* DepthBits */ + 8, /* StencilBits */ + 4, /* TexelBytes */ + _mesa_texstore_s8_z24, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */ + fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */ + fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */ + store_texel_s8_z24 /* StoreTexel */ +}; + const struct gl_texture_format _mesa_texformat_z16 = { MESA_FORMAT_Z16, /* MesaFormat */ GL_DEPTH_COMPONENT, /* BaseFormat */ @@ -1421,21 +1445,27 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_COMPRESSED_INTENSITY_ARB: return &_mesa_texformat_intensity; case GL_COMPRESSED_RGB_ARB: +#if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) return &_mesa_texformat_rgb_fxt1; - else if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.S3_s3tc) +#endif +#if FEATURE_texture_s3tc + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.S3_s3tc) return &_mesa_texformat_rgb_dxt1; - else - return &_mesa_texformat_rgb; +#endif + return &_mesa_texformat_rgb; case GL_COMPRESSED_RGBA_ARB: +#if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) return &_mesa_texformat_rgba_fxt1; - else if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.S3_s3tc) +#endif +#if FEATURE_texture_s3tc + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.S3_s3tc) return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ - else - return &_mesa_texformat_rgba; +#endif + return &_mesa_texformat_rgba; default: ; /* fallthrough */ } @@ -1450,6 +1480,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, } } +#if FEATURE_texture_fxt1 if (ctx->Extensions.TDFX_texture_compression_FXT1) { switch (internalFormat) { case GL_COMPRESSED_RGB_FXT1_3DFX: @@ -1460,7 +1491,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, ; /* fallthrough */ } } +#endif +#if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: @@ -1488,6 +1521,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, ; /* fallthrough */ } } +#endif if (ctx->Extensions.ARB_texture_float) { switch (internalFormat) { @@ -1640,6 +1674,11 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, *comps = 1; /* XXX OK? */ return; + case MESA_FORMAT_S8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + case MESA_FORMAT_Z16: *datatype = GL_UNSIGNED_SHORT; *comps = 1; @@ -1650,6 +1689,7 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, *comps = 1; return; +#if FEATURE_EXT_texture_sRGB case MESA_FORMAT_SRGB8: *datatype = GL_UNSIGNED_BYTE; *comps = 3; @@ -1666,9 +1706,13 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, *datatype = GL_UNSIGNED_BYTE; *comps = 2; return; +#endif +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: case MESA_FORMAT_RGBA_DXT3: @@ -1677,6 +1721,7 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, *datatype = GL_UNSIGNED_BYTE; *comps = 0; return; +#endif case MESA_FORMAT_RGBA: *datatype = CHAN_TYPE; diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 48f0fe99f27..3b6d05612dd 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -84,6 +84,7 @@ enum _format { MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ + MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ /*@}*/ @@ -104,12 +105,16 @@ enum _format { * \name Compressed texture formats. */ /*@{*/ +#if FEATURE_texture_fxt1 MESA_FORMAT_RGB_FXT1, MESA_FORMAT_RGBA_FXT1, +#endif +#if FEATURE_texture_s3tc MESA_FORMAT_RGB_DXT1, MESA_FORMAT_RGBA_DXT1, MESA_FORMAT_RGBA_DXT3, MESA_FORMAT_RGBA_DXT5, +#endif /*@}*/ /** @@ -209,6 +214,7 @@ extern const struct gl_texture_format _mesa_texformat_l8; extern const struct gl_texture_format _mesa_texformat_i8; extern const struct gl_texture_format _mesa_texformat_ci8; extern const struct gl_texture_format _mesa_texformat_z24_s8; +extern const struct gl_texture_format _mesa_texformat_s8_z24; extern const struct gl_texture_format _mesa_texformat_z16; extern const struct gl_texture_format _mesa_texformat_z32; /*@}*/ @@ -221,12 +227,16 @@ extern const struct gl_texture_format _mesa_texformat_ycbcr_rev; /** \name Compressed formats */ /*@{*/ +#if FEATURE_texture_fxt1 extern const struct gl_texture_format _mesa_texformat_rgb_fxt1; extern const struct gl_texture_format _mesa_texformat_rgba_fxt1; +#endif +#if FEATURE_texture_s3tc extern const struct gl_texture_format _mesa_texformat_rgb_dxt1; extern const struct gl_texture_format _mesa_texformat_rgba_dxt1; extern const struct gl_texture_format _mesa_texformat_rgba_dxt3; extern const struct gl_texture_format _mesa_texformat_rgba_dxt5; +#endif /*@}*/ /** \name The null format */ diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 99785da1a0a..63939f40111 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -1363,6 +1363,32 @@ static void store_texel_z24_s8(struct gl_texture_image *texImage, #endif +/* MESA_TEXFORMAT_S8_Z24 ***************************************************/ + +static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + /* only return Z, not stencil data */ + const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + const GLfloat scale = 1.0F / (GLfloat) 0xffffff; + texel[0] = ((*src) & 0x00ffffff) * scale; + ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_S8_Z24); + ASSERT(texel[0] >= 0.0F); + ASSERT(texel[0] <= 1.0F); +} + +#if DIM == 3 +static void store_texel_s8_z24(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + /* only store Z, not stencil */ + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + GLfloat depth = *((GLfloat *) texel); + GLuint zi = (GLuint) (depth * 0xffffff); + *dst = zi | (*dst & 0xff000000); +} +#endif + #undef TEXEL_ADDR #undef DIM diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c new file mode 100644 index 00000000000..244c7aaafc4 --- /dev/null +++ b/src/mesa/main/texgen.c @@ -0,0 +1,601 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texgen.c + * + * glTexGen-related functions + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/macros.h" +#include "main/texgen.h" +#include "math/m_xform.h" + + + +void GLAPIENTRY +_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n", + _mesa_lookup_enum_by_nr(coord), + _mesa_lookup_enum_by_nr(pname), + *params, + _mesa_lookup_enum_by_nr((GLenum) (GLint) *params)); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexGen(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + switch (coord) { + case GL_S: + if (pname==GL_TEXTURE_GEN_MODE) { + GLenum mode = (GLenum) (GLint) *params; + GLbitfield bits; + switch (mode) { + case GL_OBJECT_LINEAR: + bits = TEXGEN_OBJ_LINEAR; + break; + case GL_EYE_LINEAR: + bits = TEXGEN_EYE_LINEAR; + break; + case GL_REFLECTION_MAP_NV: + bits = TEXGEN_REFLECTION_MAP_NV; + break; + case GL_NORMAL_MAP_NV: + bits = TEXGEN_NORMAL_MAP_NV; + break; + case GL_SPHERE_MAP: + bits = TEXGEN_SPHERE_MAP; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } + if (texUnit->GenModeS == mode) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->GenModeS = mode; + texUnit->_GenBitS = bits; + } + else if (pname==GL_OBJECT_PLANE) { + if (TEST_EQ_4V(texUnit->ObjectPlaneS, params)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->ObjectPlaneS, params); + } + else if (pname==GL_EYE_PLANE) { + GLfloat tmp[4]; + /* Transform plane equation by the inverse modelview matrix */ + if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); + } + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); + if (TEST_EQ_4V(texUnit->EyePlaneS, tmp)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->EyePlaneS, tmp); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); + return; + } + break; + case GL_T: + if (pname==GL_TEXTURE_GEN_MODE) { + GLenum mode = (GLenum) (GLint) *params; + GLbitfield bitt; + switch (mode) { + case GL_OBJECT_LINEAR: + bitt = TEXGEN_OBJ_LINEAR; + break; + case GL_EYE_LINEAR: + bitt = TEXGEN_EYE_LINEAR; + break; + case GL_REFLECTION_MAP_NV: + bitt = TEXGEN_REFLECTION_MAP_NV; + break; + case GL_NORMAL_MAP_NV: + bitt = TEXGEN_NORMAL_MAP_NV; + break; + case GL_SPHERE_MAP: + bitt = TEXGEN_SPHERE_MAP; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } + if (texUnit->GenModeT == mode) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->GenModeT = mode; + texUnit->_GenBitT = bitt; + } + else if (pname==GL_OBJECT_PLANE) { + if (TEST_EQ_4V(texUnit->ObjectPlaneT, params)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->ObjectPlaneT, params); + } + else if (pname==GL_EYE_PLANE) { + GLfloat tmp[4]; + /* Transform plane equation by the inverse modelview matrix */ + if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); + } + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); + if (TEST_EQ_4V(texUnit->EyePlaneT, tmp)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->EyePlaneT, tmp); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); + return; + } + break; + case GL_R: + if (pname==GL_TEXTURE_GEN_MODE) { + GLenum mode = (GLenum) (GLint) *params; + GLbitfield bitr; + switch (mode) { + case GL_OBJECT_LINEAR: + bitr = TEXGEN_OBJ_LINEAR; + break; + case GL_REFLECTION_MAP_NV: + bitr = TEXGEN_REFLECTION_MAP_NV; + break; + case GL_NORMAL_MAP_NV: + bitr = TEXGEN_NORMAL_MAP_NV; + break; + case GL_EYE_LINEAR: + bitr = TEXGEN_EYE_LINEAR; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } + if (texUnit->GenModeR == mode) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->GenModeR = mode; + texUnit->_GenBitR = bitr; + } + else if (pname==GL_OBJECT_PLANE) { + if (TEST_EQ_4V(texUnit->ObjectPlaneR, params)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->ObjectPlaneR, params); + } + else if (pname==GL_EYE_PLANE) { + GLfloat tmp[4]; + /* Transform plane equation by the inverse modelview matrix */ + if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); + } + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); + if (TEST_EQ_4V(texUnit->EyePlaneR, tmp)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->EyePlaneR, tmp); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); + return; + } + break; + case GL_Q: + if (pname==GL_TEXTURE_GEN_MODE) { + GLenum mode = (GLenum) (GLint) *params; + GLbitfield bitq; + switch (mode) { + case GL_OBJECT_LINEAR: + bitq = TEXGEN_OBJ_LINEAR; + break; + case GL_EYE_LINEAR: + bitq = TEXGEN_EYE_LINEAR; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } + if (texUnit->GenModeQ == mode) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->GenModeQ = mode; + texUnit->_GenBitQ = bitq; + } + else if (pname==GL_OBJECT_PLANE) { + if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->ObjectPlaneQ, params); + } + else if (pname==GL_EYE_PLANE) { + GLfloat tmp[4]; + /* Transform plane equation by the inverse modelview matrix */ + if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); + } + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); + if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->EyePlaneQ, tmp); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); + return; + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" ); + return; + } + + if (ctx->Driver.TexGen) + ctx->Driver.TexGen( ctx, coord, pname, params ); +} + + +void GLAPIENTRY +_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) +{ + GLfloat p[4]; + p[0] = (GLfloat) params[0]; + if (pname == GL_TEXTURE_GEN_MODE) { + p[1] = p[2] = p[3] = 0.0F; + } + else { + p[1] = (GLfloat) params[1]; + p[2] = (GLfloat) params[2]; + p[3] = (GLfloat) params[3]; + } + _mesa_TexGenfv(coord, pname, p); +} + + +void GLAPIENTRY +_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) +{ + GLfloat p = (GLfloat) param; + _mesa_TexGenfv( coord, pname, &p ); +} + + +void GLAPIENTRY +_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) +{ + GLfloat p[4]; + p[0] = (GLfloat) params[0]; + if (pname == GL_TEXTURE_GEN_MODE) { + p[1] = p[2] = p[3] = 0.0F; + } + else { + p[1] = (GLfloat) params[1]; + p[2] = (GLfloat) params[2]; + p[3] = (GLfloat) params[3]; + } + _mesa_TexGenfv( coord, pname, p ); +} + + +void GLAPIENTRY +_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) +{ + _mesa_TexGenfv(coord, pname, ¶m); +} + + +void GLAPIENTRY +_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) +{ + _mesa_TexGeniv( coord, pname, ¶m ); +} + + + +void GLAPIENTRY +_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) +{ + const struct gl_texture_unit *texUnit; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGendv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + switch (coord) { + case GL_S: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneS ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneS ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); + return; + } + break; + case GL_T: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneT ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneT ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); + return; + } + break; + case GL_R: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneR ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneR ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); + return; + } + break; + case GL_Q: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneQ ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneQ ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); + return; + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" ); + return; + } +} + + + +void GLAPIENTRY +_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) +{ + const struct gl_texture_unit *texUnit; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGenfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + switch (coord) { + case GL_S: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_FLOAT(texUnit->GenModeS); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneS ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneS ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); + return; + } + break; + case GL_T: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_FLOAT(texUnit->GenModeT); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneT ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneT ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); + return; + } + break; + case GL_R: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_FLOAT(texUnit->GenModeR); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneR ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneR ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); + return; + } + break; + case GL_Q: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ); + } + else if (pname==GL_OBJECT_PLANE) { + COPY_4V( params, texUnit->ObjectPlaneQ ); + } + else if (pname==GL_EYE_PLANE) { + COPY_4V( params, texUnit->EyePlaneQ ); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); + return; + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" ); + return; + } +} + + + +void GLAPIENTRY +_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) +{ + const struct gl_texture_unit *texUnit; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGeniv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + switch (coord) { + case GL_S: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = texUnit->GenModeS; + } + else if (pname==GL_OBJECT_PLANE) { + params[0] = (GLint) texUnit->ObjectPlaneS[0]; + params[1] = (GLint) texUnit->ObjectPlaneS[1]; + params[2] = (GLint) texUnit->ObjectPlaneS[2]; + params[3] = (GLint) texUnit->ObjectPlaneS[3]; + } + else if (pname==GL_EYE_PLANE) { + params[0] = (GLint) texUnit->EyePlaneS[0]; + params[1] = (GLint) texUnit->EyePlaneS[1]; + params[2] = (GLint) texUnit->EyePlaneS[2]; + params[3] = (GLint) texUnit->EyePlaneS[3]; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); + return; + } + break; + case GL_T: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = texUnit->GenModeT; + } + else if (pname==GL_OBJECT_PLANE) { + params[0] = (GLint) texUnit->ObjectPlaneT[0]; + params[1] = (GLint) texUnit->ObjectPlaneT[1]; + params[2] = (GLint) texUnit->ObjectPlaneT[2]; + params[3] = (GLint) texUnit->ObjectPlaneT[3]; + } + else if (pname==GL_EYE_PLANE) { + params[0] = (GLint) texUnit->EyePlaneT[0]; + params[1] = (GLint) texUnit->EyePlaneT[1]; + params[2] = (GLint) texUnit->EyePlaneT[2]; + params[3] = (GLint) texUnit->EyePlaneT[3]; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); + return; + } + break; + case GL_R: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = texUnit->GenModeR; + } + else if (pname==GL_OBJECT_PLANE) { + params[0] = (GLint) texUnit->ObjectPlaneR[0]; + params[1] = (GLint) texUnit->ObjectPlaneR[1]; + params[2] = (GLint) texUnit->ObjectPlaneR[2]; + params[3] = (GLint) texUnit->ObjectPlaneR[3]; + } + else if (pname==GL_EYE_PLANE) { + params[0] = (GLint) texUnit->EyePlaneR[0]; + params[1] = (GLint) texUnit->EyePlaneR[1]; + params[2] = (GLint) texUnit->EyePlaneR[2]; + params[3] = (GLint) texUnit->EyePlaneR[3]; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); + return; + } + break; + case GL_Q: + if (pname==GL_TEXTURE_GEN_MODE) { + params[0] = texUnit->GenModeQ; + } + else if (pname==GL_OBJECT_PLANE) { + params[0] = (GLint) texUnit->ObjectPlaneQ[0]; + params[1] = (GLint) texUnit->ObjectPlaneQ[1]; + params[2] = (GLint) texUnit->ObjectPlaneQ[2]; + params[3] = (GLint) texUnit->ObjectPlaneQ[3]; + } + else if (pname==GL_EYE_PLANE) { + params[0] = (GLint) texUnit->EyePlaneQ[0]; + params[1] = (GLint) texUnit->EyePlaneQ[1]; + params[2] = (GLint) texUnit->EyePlaneQ[2]; + params[3] = (GLint) texUnit->EyePlaneQ[3]; + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); + return; + } + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" ); + return; + } +} + + diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h new file mode 100644 index 00000000000..073588efcdb --- /dev/null +++ b/src/mesa/main/texgen.h @@ -0,0 +1,62 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXGEN_H +#define TEXGEN_H + + +#include "main/glheader.h" + + +extern void GLAPIENTRY +_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); + +extern void GLAPIENTRY +_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); + +extern void GLAPIENTRY +_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); + +extern void GLAPIENTRY +_mesa_TexGend( GLenum coord, GLenum pname, GLdouble param ); + +extern void GLAPIENTRY +_mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params ); + +extern void GLAPIENTRY +_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); + +extern void GLAPIENTRY +_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); + +extern void GLAPIENTRY +_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); + +extern void GLAPIENTRY +_mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params ); + + + +#endif /* TEXGEN_H */ diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 384e1455203..eed19375176 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -32,7 +32,9 @@ #include "glheader.h" #include "bufferobj.h" #include "context.h" +#if FEATURE_convolve #include "convolve.h" +#endif #include "fbobject.h" #include "framebuffer.h" #include "image.h" @@ -2429,9 +2431,11 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); +#if FEATURE_convolve if (is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } +#endif if (target == GL_TEXTURE_1D) { /* non-proxy target */ @@ -2524,10 +2528,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); +#if FEATURE_convolve if (is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } +#endif if (target == GL_TEXTURE_2D || (ctx->Extensions.ARB_texture_cube_map && @@ -2746,10 +2752,12 @@ _mesa_TexSubImage1D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); +#if FEATURE_convolve /* XXX should test internal format */ if (is_color_format(format)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } +#endif if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0, postConvWidth, 1, 1, format, type)) { @@ -2804,11 +2812,13 @@ _mesa_TexSubImage2D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); +#if FEATURE_convolve /* XXX should test internal format */ if (is_color_format(format)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } +#endif if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0, postConvWidth, postConvHeight, 1, format, type)) { @@ -2918,9 +2928,11 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); +#if FEATURE_convolve if (is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } +#endif if (copytexture_error_check(ctx, 1, target, level, internalFormat, postConvWidth, 1, border)) @@ -2981,11 +2993,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); +#if FEATURE_convolve if (is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } - +#endif if (copytexture_error_check(ctx, 2, target, level, internalFormat, postConvWidth, postConvHeight, border)) return; @@ -3047,8 +3060,10 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); +#if FEATURE_convolve /* XXX should test internal format */ _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); +#endif if (copytexsubimage_error_check(ctx, 1, target, level, xoffset, 0, 0, postConvWidth, 1)) @@ -3100,8 +3115,10 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); +#if FEATURE_convolve /* XXX should test internal format */ _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); +#endif if (copytexsubimage_error_check(ctx, 2, target, level, xoffset, yoffset, 0, postConvWidth, postConvHeight)) @@ -3152,8 +3169,10 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); +#if FEATURE_convolve /* XXX should test internal format */ _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); +#endif if (copytexsubimage_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset, postConvWidth, postConvHeight)) diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index df64002f994..606e62d7a08 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -29,7 +29,9 @@ #include "glheader.h" +#if FEATURE_colortable #include "colortab.h" +#endif #include "context.h" #include "enums.h" #include "fbobject.h" @@ -153,7 +155,9 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) (void) ctx; +#if FEATURE_colortable _mesa_free_colortable_data(&texObj->Palette); +#endif /* free the texture images */ for (face = 0; face < 6; face++) { diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c new file mode 100644 index 00000000000..af288c4e18c --- /dev/null +++ b/src/mesa/main/texparam.c @@ -0,0 +1,1035 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texparam.c + * + * glTexParameter-related functions + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/colormac.h" +#include "main/macros.h" +#include "main/texcompress.h" +#include "main/texparam.h" +#include "main/teximage.h" + + +/** + * Check if a coordinate wrap mode is supported for the texture target. + * \return GL_TRUE if legal, GL_FALSE otherwise + */ +static GLboolean +validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) +{ + const struct gl_extensions * const e = & ctx->Extensions; + + if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE || + (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) { + /* any texture target */ + return GL_TRUE; + } + else if (target != GL_TEXTURE_RECTANGLE_NV && + (wrap == GL_REPEAT || + (wrap == GL_MIRRORED_REPEAT && + e->ARB_texture_mirrored_repeat) || + (wrap == GL_MIRROR_CLAMP_EXT && + (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || + (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT && + (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || + (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT && + (e->EXT_texture_mirror_clamp)))) { + /* non-rectangle texture */ + return GL_TRUE; + } + + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + return GL_FALSE; +} + + +void GLAPIENTRY +_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) +{ + _mesa_TexParameterfv(target, pname, ¶m); +} + + +void GLAPIENTRY +_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) +{ + const GLenum eparam = (GLenum) (GLint) params[0]; + struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexParameter %s %s %.1f(%s)...\n", + _mesa_lookup_enum_by_nr(target), + _mesa_lookup_enum_by_nr(pname), + *params, + _mesa_lookup_enum_by_nr(eparam)); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameterfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + switch (target) { + case GL_TEXTURE_1D: + texObj = texUnit->Current1D; + break; + case GL_TEXTURE_2D: + texObj = texUnit->Current2D; + break; + case GL_TEXTURE_3D: + texObj = texUnit->Current3D; + break; + case GL_TEXTURE_CUBE_MAP: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); + return; + } + texObj = texUnit->CurrentCubeMap; + break; + case GL_TEXTURE_RECTANGLE_NV: + if (!ctx->Extensions.NV_texture_rectangle) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); + return; + } + texObj = texUnit->CurrentRect; + break; + case GL_TEXTURE_1D_ARRAY_EXT: + if (!ctx->Extensions.MESA_texture_array) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); + return; + } + texObj = texUnit->Current1DArray; + break; + case GL_TEXTURE_2D_ARRAY_EXT: + if (!ctx->Extensions.MESA_texture_array) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); + return; + } + texObj = texUnit->Current2DArray; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); + return; + } + + switch (pname) { + case GL_TEXTURE_MIN_FILTER: + /* A small optimization */ + if (texObj->MinFilter == eparam) + return; + if (eparam==GL_NEAREST || eparam==GL_LINEAR) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->MinFilter = eparam; + } + else if ((eparam==GL_NEAREST_MIPMAP_NEAREST || + eparam==GL_LINEAR_MIPMAP_NEAREST || + eparam==GL_NEAREST_MIPMAP_LINEAR || + eparam==GL_LINEAR_MIPMAP_LINEAR) && + texObj->Target != GL_TEXTURE_RECTANGLE_NV) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->MinFilter = eparam; + } + else { + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + return; + } + break; + case GL_TEXTURE_MAG_FILTER: + /* A small optimization */ + if (texObj->MagFilter == eparam) + return; + + if (eparam==GL_NEAREST || eparam==GL_LINEAR) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->MagFilter = eparam; + } + else { + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + return; + } + break; + case GL_TEXTURE_WRAP_S: + if (texObj->WrapS == eparam) + return; + if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->WrapS = eparam; + } + else { + return; + } + break; + case GL_TEXTURE_WRAP_T: + if (texObj->WrapT == eparam) + return; + if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->WrapT = eparam; + } + else { + return; + } + break; + case GL_TEXTURE_WRAP_R: + if (texObj->WrapR == eparam) + return; + if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->WrapR = eparam; + } + else { + return; + } + break; + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->BorderColor[RCOMP] = params[0]; + texObj->BorderColor[GCOMP] = params[1]; + texObj->BorderColor[BCOMP] = params[2]; + texObj->BorderColor[ACOMP] = params[3]; + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[RCOMP], params[0]); + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]); + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]); + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]); + break; + case GL_TEXTURE_MIN_LOD: + if (texObj->MinLod == params[0]) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->MinLod = params[0]; + break; + case GL_TEXTURE_MAX_LOD: + if (texObj->MaxLod == params[0]) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->MaxLod = params[0]; + break; + case GL_TEXTURE_BASE_LEVEL: + if (params[0] < 0.0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); + return; + } + if (target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0.0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); + return; + } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->BaseLevel = (GLint) params[0]; + break; + case GL_TEXTURE_MAX_LEVEL: + if (params[0] < 0.0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); + return; + } + if (target == GL_TEXTURE_RECTANGLE_ARB) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)"); + return; + } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->MaxLevel = (GLint) params[0]; + break; + case GL_TEXTURE_PRIORITY: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->Priority = CLAMP( params[0], 0.0F, 1.0F ); + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + if (ctx->Extensions.EXT_texture_filter_anisotropic) { + if (params[0] < 1.0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + return; + } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* clamp to max, that's what NVIDIA does */ + texObj->MaxAnisotropy = MIN2(params[0], + ctx->Const.MaxTextureMaxAnisotropy); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); + return; + } + break; + case GL_TEXTURE_COMPARE_SGIX: + if (ctx->Extensions.SGIX_shadow) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)"); + return; + } + break; + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + if (ctx->Extensions.SGIX_shadow) { + GLenum op = (GLenum) params[0]; + if (op == GL_TEXTURE_LEQUAL_R_SGIX || + op == GL_TEXTURE_GEQUAL_R_SGIX) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->CompareOperator = op; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_COMPARE_OPERATOR_SGIX)"); + return; + } + break; + case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + if (ctx->Extensions.SGIX_shadow_ambient) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->ShadowAmbient = CLAMP(params[0], 0.0F, 1.0F); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)"); + return; + } + break; + case GL_GENERATE_MIPMAP_SGIS: + if (ctx->Extensions.SGIS_generate_mipmap) { + texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)"); + return; + } + break; + case GL_TEXTURE_COMPARE_MODE_ARB: + if (ctx->Extensions.ARB_shadow) { + const GLenum mode = (GLenum) params[0]; + if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->CompareMode = mode; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB: 0x%x)", mode); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_COMPARE_MODE_ARB)"); + return; + } + break; + case GL_TEXTURE_COMPARE_FUNC_ARB: + if (ctx->Extensions.ARB_shadow) { + const GLenum func = (GLenum) params[0]; + if (func == GL_LEQUAL || func == GL_GEQUAL) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->CompareFunc = func; + } + else if (ctx->Extensions.EXT_shadow_funcs && + (func == GL_EQUAL || + func == GL_NOTEQUAL || + func == GL_LESS || + func == GL_GREATER || + func == GL_ALWAYS || + func == GL_NEVER)) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->CompareFunc = func; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_COMPARE_FUNC_ARB)"); + return; + } + break; + case GL_DEPTH_TEXTURE_MODE_ARB: + if (ctx->Extensions.ARB_depth_texture) { + const GLenum result = (GLenum) params[0]; + if (result == GL_LUMINANCE || result == GL_INTENSITY + || result == GL_ALPHA) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->DepthMode = result; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)"); + return; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_DEPTH_TEXTURE_MODE_ARB)"); + return; + } + break; + case GL_TEXTURE_LOD_BIAS: + /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias*/ + if (ctx->Extensions.EXT_texture_lod_bias) { + if (texObj->LodBias != params[0]) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->LodBias = params[0]; + } + } + break; + + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=0x%x)", pname); + return; + } + + texObj->_Complete = GL_FALSE; + + if (ctx->Driver.TexParameter) { + (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params ); + } +} + + +void GLAPIENTRY +_mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) +{ + GLfloat fparam[4]; + if (pname == GL_TEXTURE_PRIORITY) + fparam[0] = INT_TO_FLOAT(param); + else + fparam[0] = (GLfloat) param; + fparam[1] = fparam[2] = fparam[3] = 0.0; + _mesa_TexParameterfv(target, pname, fparam); +} + + +void GLAPIENTRY +_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) +{ + GLfloat fparam[4]; + if (pname == GL_TEXTURE_BORDER_COLOR) { + fparam[0] = INT_TO_FLOAT(params[0]); + fparam[1] = INT_TO_FLOAT(params[1]); + fparam[2] = INT_TO_FLOAT(params[2]); + fparam[3] = INT_TO_FLOAT(params[3]); + } + else { + if (pname == GL_TEXTURE_PRIORITY) + fparam[0] = INT_TO_FLOAT(params[0]); + else + fparam[0] = (GLfloat) params[0]; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + } + _mesa_TexParameterfv(target, pname, fparam); +} + + +void GLAPIENTRY +_mesa_GetTexLevelParameterfv( GLenum target, GLint level, + GLenum pname, GLfloat *params ) +{ + GLint iparam; + _mesa_GetTexLevelParameteriv( target, level, pname, &iparam ); + *params = (GLfloat) iparam; +} + + +static GLuint +tex_image_dimensions(GLcontext *ctx, GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + return 1; + case GL_TEXTURE_2D: + case GL_PROXY_TEXTURE_2D: + return 2; + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + return 3; + case GL_TEXTURE_CUBE_MAP: + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + return ctx->Extensions.ARB_texture_cube_map ? 2 : 0; + case GL_TEXTURE_RECTANGLE_NV: + case GL_PROXY_TEXTURE_RECTANGLE_NV: + return ctx->Extensions.NV_texture_rectangle ? 2 : 0; + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + return ctx->Extensions.MESA_texture_array ? 2 : 0; + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + return ctx->Extensions.MESA_texture_array ? 3 : 0; + default: + _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()"); + return 0; + } +} + + +void GLAPIENTRY +_mesa_GetTexLevelParameteriv( GLenum target, GLint level, + GLenum pname, GLint *params ) +{ + const struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + const struct gl_texture_image *img = NULL; + GLuint dimensions; + GLboolean isProxy; + GLint maxLevels; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexLevelParameteriv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + /* this will catch bad target values */ + dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */ + if (dimensions == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); + return; + } + + maxLevels = _mesa_max_texture_levels(ctx, target); + if (maxLevels == 0) { + /* should not happen since <target> was just checked above */ + _mesa_problem(ctx, "maxLevels=0 in _mesa_GetTexLevelParameter"); + return; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" ); + return; + } + + texObj = _mesa_select_tex_object(ctx, texUnit, target); + _mesa_lock_texture(ctx, texObj); + + img = _mesa_select_tex_image(ctx, texObj, target, level); + if (!img || !img->TexFormat) { + /* undefined texture image */ + if (pname == GL_TEXTURE_COMPONENTS) + *params = 1; + else + *params = 0; + goto out; + } + + isProxy = _mesa_is_proxy_texture(target); + + switch (pname) { + case GL_TEXTURE_WIDTH: + *params = img->Width; + break; + case GL_TEXTURE_HEIGHT: + *params = img->Height; + break; + case GL_TEXTURE_DEPTH: + *params = img->Depth; + break; + case GL_TEXTURE_INTERNAL_FORMAT: + *params = img->InternalFormat; + break; + case GL_TEXTURE_BORDER: + *params = img->Border; + break; + case GL_TEXTURE_RED_SIZE: + if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) + *params = img->TexFormat->RedBits; + else + *params = 0; + break; + case GL_TEXTURE_GREEN_SIZE: + if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) + *params = img->TexFormat->GreenBits; + else + *params = 0; + break; + case GL_TEXTURE_BLUE_SIZE: + if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) + *params = img->TexFormat->BlueBits; + else + *params = 0; + break; + case GL_TEXTURE_ALPHA_SIZE: + if (img->_BaseFormat == GL_ALPHA || + img->_BaseFormat == GL_LUMINANCE_ALPHA || + img->_BaseFormat == GL_RGBA) + *params = img->TexFormat->AlphaBits; + else + *params = 0; + break; + case GL_TEXTURE_INTENSITY_SIZE: + if (img->_BaseFormat != GL_INTENSITY) + *params = 0; + else if (img->TexFormat->IntensityBits > 0) + *params = img->TexFormat->IntensityBits; + else /* intensity probably stored as rgb texture */ + *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + break; + case GL_TEXTURE_LUMINANCE_SIZE: + if (img->_BaseFormat != GL_LUMINANCE && + img->_BaseFormat != GL_LUMINANCE_ALPHA) + *params = 0; + else if (img->TexFormat->LuminanceBits > 0) + *params = img->TexFormat->LuminanceBits; + else /* luminance probably stored as rgb texture */ + *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + break; + case GL_TEXTURE_INDEX_SIZE_EXT: + if (img->_BaseFormat == GL_COLOR_INDEX) + *params = img->TexFormat->IndexBits; + else + *params = 0; + break; + case GL_TEXTURE_DEPTH_SIZE_ARB: + if (ctx->Extensions.SGIX_depth_texture || + ctx->Extensions.ARB_depth_texture) + *params = img->TexFormat->DepthBits; + else + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + break; + case GL_TEXTURE_STENCIL_SIZE_EXT: + if (ctx->Extensions.EXT_packed_depth_stencil) { + *params = img->TexFormat->StencilBits; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + + /* GL_ARB_texture_compression */ + case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: + if (ctx->Extensions.ARB_texture_compression) { + if (img->IsCompressed && !isProxy) { + /* Don't use ctx->Driver.CompressedTextureSize() since that + * may returned a padded hardware size. + */ + *params = _mesa_compressed_texture_size(ctx, img->Width, + img->Height, img->Depth, + img->TexFormat->MesaFormat); + } + else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexLevelParameter[if]v(pname)"); + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + case GL_TEXTURE_COMPRESSED: + if (ctx->Extensions.ARB_texture_compression) { + *params = (GLint) img->IsCompressed; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + + /* GL_ARB_texture_float */ + case GL_TEXTURE_RED_TYPE_ARB: + if (ctx->Extensions.ARB_texture_float) { + *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + case GL_TEXTURE_GREEN_TYPE_ARB: + if (ctx->Extensions.ARB_texture_float) { + *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + case GL_TEXTURE_BLUE_TYPE_ARB: + if (ctx->Extensions.ARB_texture_float) { + *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + case GL_TEXTURE_ALPHA_TYPE_ARB: + if (ctx->Extensions.ARB_texture_float) { + *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + case GL_TEXTURE_LUMINANCE_TYPE_ARB: + if (ctx->Extensions.ARB_texture_float) { + *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + case GL_TEXTURE_INTENSITY_TYPE_ARB: + if (ctx->Extensions.ARB_texture_float) { + *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + case GL_TEXTURE_DEPTH_TYPE_ARB: + if (ctx->Extensions.ARB_texture_float) { + *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; + + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + + out: + _mesa_unlock_texture(ctx, texObj); +} + + + +void GLAPIENTRY +_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) +{ + struct gl_texture_unit *texUnit; + struct gl_texture_object *obj; + GLboolean error = GL_FALSE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexParameterfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + obj = _mesa_select_tex_object(ctx, texUnit, target); + if (!obj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); + return; + } + + _mesa_lock_texture(ctx, obj); + switch (pname) { + case GL_TEXTURE_MAG_FILTER: + *params = ENUM_TO_FLOAT(obj->MagFilter); + break; + case GL_TEXTURE_MIN_FILTER: + *params = ENUM_TO_FLOAT(obj->MinFilter); + break; + case GL_TEXTURE_WRAP_S: + *params = ENUM_TO_FLOAT(obj->WrapS); + break; + case GL_TEXTURE_WRAP_T: + *params = ENUM_TO_FLOAT(obj->WrapT); + break; + case GL_TEXTURE_WRAP_R: + *params = ENUM_TO_FLOAT(obj->WrapR); + break; + case GL_TEXTURE_BORDER_COLOR: + params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + break; + case GL_TEXTURE_RESIDENT: + { + GLboolean resident; + if (ctx->Driver.IsTextureResident) + resident = ctx->Driver.IsTextureResident(ctx, obj); + else + resident = GL_TRUE; + *params = ENUM_TO_FLOAT(resident); + } + break; + case GL_TEXTURE_PRIORITY: + *params = obj->Priority; + break; + case GL_TEXTURE_MIN_LOD: + *params = obj->MinLod; + break; + case GL_TEXTURE_MAX_LOD: + *params = obj->MaxLod; + break; + case GL_TEXTURE_BASE_LEVEL: + *params = (GLfloat) obj->BaseLevel; + break; + case GL_TEXTURE_MAX_LEVEL: + *params = (GLfloat) obj->MaxLevel; + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + if (ctx->Extensions.EXT_texture_filter_anisotropic) { + *params = obj->MaxAnisotropy; + } + else + error = 1; + break; + case GL_TEXTURE_COMPARE_SGIX: + if (ctx->Extensions.SGIX_shadow) { + *params = (GLfloat) obj->CompareFlag; + } + else + error = 1; + break; + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + if (ctx->Extensions.SGIX_shadow) { + *params = (GLfloat) obj->CompareOperator; + } + else + error = 1; + break; + case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + if (ctx->Extensions.SGIX_shadow_ambient) { + *params = obj->ShadowAmbient; + } + else + error = 1; + break; + case GL_GENERATE_MIPMAP_SGIS: + if (ctx->Extensions.SGIS_generate_mipmap) { + *params = (GLfloat) obj->GenerateMipmap; + } + else + error = 1; + break; + case GL_TEXTURE_COMPARE_MODE_ARB: + if (ctx->Extensions.ARB_shadow) { + *params = (GLfloat) obj->CompareMode; + } + else + error = 1; + break; + case GL_TEXTURE_COMPARE_FUNC_ARB: + if (ctx->Extensions.ARB_shadow) { + *params = (GLfloat) obj->CompareFunc; + } + else + error = 1; + break; + case GL_DEPTH_TEXTURE_MODE_ARB: + if (ctx->Extensions.ARB_depth_texture) { + *params = (GLfloat) obj->DepthMode; + } + else + error = 1; + break; + case GL_TEXTURE_LOD_BIAS: + if (ctx->Extensions.EXT_texture_lod_bias) { + *params = obj->LodBias; + } + else + error = 1; + break; + default: + error = 1; + break; + } + if (error) + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", + pname); + + _mesa_unlock_texture(ctx, obj); +} + + +void GLAPIENTRY +_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) +{ + struct gl_texture_unit *texUnit; + struct gl_texture_object *obj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexParameteriv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + obj = _mesa_select_tex_object(ctx, texUnit, target); + if (!obj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); + return; + } + + switch (pname) { + case GL_TEXTURE_MAG_FILTER: + *params = (GLint) obj->MagFilter; + return; + case GL_TEXTURE_MIN_FILTER: + *params = (GLint) obj->MinFilter; + return; + case GL_TEXTURE_WRAP_S: + *params = (GLint) obj->WrapS; + return; + case GL_TEXTURE_WRAP_T: + *params = (GLint) obj->WrapT; + return; + case GL_TEXTURE_WRAP_R: + *params = (GLint) obj->WrapR; + return; + case GL_TEXTURE_BORDER_COLOR: + { + GLfloat b[4]; + b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = FLOAT_TO_INT(b[0]); + params[1] = FLOAT_TO_INT(b[1]); + params[2] = FLOAT_TO_INT(b[2]); + params[3] = FLOAT_TO_INT(b[3]); + } + return; + case GL_TEXTURE_RESIDENT: + { + GLboolean resident; + if (ctx->Driver.IsTextureResident) + resident = ctx->Driver.IsTextureResident(ctx, obj); + else + resident = GL_TRUE; + *params = (GLint) resident; + } + return; + case GL_TEXTURE_PRIORITY: + *params = FLOAT_TO_INT(obj->Priority); + return; + case GL_TEXTURE_MIN_LOD: + *params = (GLint) obj->MinLod; + return; + case GL_TEXTURE_MAX_LOD: + *params = (GLint) obj->MaxLod; + return; + case GL_TEXTURE_BASE_LEVEL: + *params = obj->BaseLevel; + return; + case GL_TEXTURE_MAX_LEVEL: + *params = obj->MaxLevel; + return; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + if (ctx->Extensions.EXT_texture_filter_anisotropic) { + *params = (GLint) obj->MaxAnisotropy; + return; + } + break; + case GL_TEXTURE_COMPARE_SGIX: + if (ctx->Extensions.SGIX_shadow) { + *params = (GLint) obj->CompareFlag; + return; + } + break; + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + if (ctx->Extensions.SGIX_shadow) { + *params = (GLint) obj->CompareOperator; + return; + } + break; + case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + if (ctx->Extensions.SGIX_shadow_ambient) { + *params = (GLint) FLOAT_TO_INT(obj->ShadowAmbient); + return; + } + break; + case GL_GENERATE_MIPMAP_SGIS: + if (ctx->Extensions.SGIS_generate_mipmap) { + *params = (GLint) obj->GenerateMipmap; + return; + } + break; + case GL_TEXTURE_COMPARE_MODE_ARB: + if (ctx->Extensions.ARB_shadow) { + *params = (GLint) obj->CompareMode; + return; + } + break; + case GL_TEXTURE_COMPARE_FUNC_ARB: + if (ctx->Extensions.ARB_shadow) { + *params = (GLint) obj->CompareFunc; + return; + } + break; + case GL_DEPTH_TEXTURE_MODE_ARB: + if (ctx->Extensions.ARB_depth_texture) { + *params = (GLint) obj->DepthMode; + return; + } + break; + case GL_TEXTURE_LOD_BIAS: + if (ctx->Extensions.EXT_texture_lod_bias) { + *params = (GLint) obj->LodBias; + return; + } + break; + default: + ; /* silence warnings */ + } + /* If we get here, pname was an unrecognized enum */ + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname); +} diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h new file mode 100644 index 00000000000..454b96350ee --- /dev/null +++ b/src/mesa/main/texparam.h @@ -0,0 +1,63 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXPARAM_H +#define TEXPARAM_H + + +#include "main/glheader.h" + + +extern void GLAPIENTRY +_mesa_GetTexLevelParameterfv( GLenum target, GLint level, + GLenum pname, GLfloat *params ); + +extern void GLAPIENTRY +_mesa_GetTexLevelParameteriv( GLenum target, GLint level, + GLenum pname, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); + +extern void GLAPIENTRY +_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); + + + +extern void GLAPIENTRY +_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); + +extern void GLAPIENTRY +_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ); + + +extern void GLAPIENTRY +_mesa_TexParameteri( GLenum target, GLenum pname, GLint param ); + +extern void GLAPIENTRY +_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); + + +#endif /* TEXPARAM_H */ diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 84acfbd92cb..421f9128493 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -30,7 +30,9 @@ #include "glheader.h" #include "colormac.h" +#if FEATURE_colortable #include "colortab.h" +#endif #include "context.h" #include "enums.h" #include "macros.h" @@ -43,9 +45,6 @@ #include "math/m_xform.h" -#define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X)) -#define ENUM_TO_DOUBLE(X) ((GLdouble)(GLint)(X)) - /** * Default texture combine environment state. This is used to initialize @@ -319,2396 +318,6 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, } -void GLAPIENTRY -_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) -{ - GLuint maxUnit; - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit; - ASSERT_OUTSIDE_BEGIN_END(ctx); - - maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; - if (ctx->Texture.CurrentUnit >= maxUnit) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - -#define TE_ERROR(errCode, msg, value) \ - _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value)); - - if (target == GL_TEXTURE_ENV) { - switch (pname) { - case GL_TEXTURE_ENV_MODE: - { - GLenum mode = (GLenum) (GLint) *param; - if (mode == GL_REPLACE_EXT) - mode = GL_REPLACE; - if (texUnit->EnvMode == mode) - return; - if (mode == GL_MODULATE || - mode == GL_BLEND || - mode == GL_DECAL || - mode == GL_REPLACE || - (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) || - (mode == GL_COMBINE && - (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine))) { - /* legal */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->EnvMode = mode; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - } - break; - case GL_TEXTURE_ENV_COLOR: - { - GLfloat tmp[4]; - tmp[0] = CLAMP( param[0], 0.0F, 1.0F ); - tmp[1] = CLAMP( param[1], 0.0F, 1.0F ); - tmp[2] = CLAMP( param[2], 0.0F, 1.0F ); - tmp[3] = CLAMP( param[3], 0.0F, 1.0F ); - if (TEST_EQ_4V(tmp, texUnit->EnvColor)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EnvColor, tmp); - } - break; - case GL_COMBINE_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum mode = (GLenum) (GLint) *param; - if (texUnit->Combine.ModeRGB == mode) - return; - switch (mode) { - case GL_REPLACE: - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_INTERPOLATE: - /* OK */ - break; - case GL_SUBTRACT: - if (!ctx->Extensions.ARB_texture_env_combine) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_DOT3_RGB_EXT: - case GL_DOT3_RGBA_EXT: - if (!ctx->Extensions.EXT_texture_env_dot3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_DOT3_RGB: - case GL_DOT3_RGBA: - if (!ctx->Extensions.ARB_texture_env_dot3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - if (!ctx->Extensions.ATI_texture_env_combine3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ModeRGB = mode; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_COMBINE_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum mode = (GLenum) (GLint) *param; - if (texUnit->Combine.ModeA == mode) - return; - switch (mode) { - case GL_REPLACE: - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_INTERPOLATE: - /* OK */ - break; - case GL_SUBTRACT: - if (!ctx->Extensions.ARB_texture_env_combine) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - if (!ctx->Extensions.ATI_texture_env_combine3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ModeA = mode; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum source = (GLenum) (GLint) *param; - const GLuint s = pname - GL_SOURCE0_RGB; - if (texUnit->Combine.SourceRGB[s] == source) - return; - if (source == GL_TEXTURE || - source == GL_CONSTANT || - source == GL_PRIMARY_COLOR || - source == GL_PREVIOUS || - (ctx->Extensions.ARB_texture_env_crossbar && - source >= GL_TEXTURE0 && - source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || - (ctx->Extensions.ATI_texture_env_combine3 && - (source == GL_ZERO || source == GL_ONE))) { - /* legal */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.SourceRGB[s] = source; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum source = (GLenum) (GLint) *param; - const GLuint s = pname - GL_SOURCE0_ALPHA; - if (texUnit->Combine.SourceA[s] == source) - return; - if (source == GL_TEXTURE || - source == GL_CONSTANT || - source == GL_PRIMARY_COLOR || - source == GL_PREVIOUS || - (ctx->Extensions.ARB_texture_env_crossbar && - source >= GL_TEXTURE0 && - source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || - (ctx->Extensions.ATI_texture_env_combine3 && - (source == GL_ZERO || source == GL_ONE))) { - /* legal */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.SourceA[s] = source; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - const GLuint s = pname - GL_OPERAND0_RGB; - if (texUnit->Combine.OperandRGB[s] == operand) - return; - switch (operand) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandRGB[s] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand) - return; - switch (operand) { - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_OPERAND2_RGB: - if (ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandRGB[2] == operand) - return; - switch (operand) { - case GL_SRC_COLOR: /* ARB combine only */ - case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */ - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandRGB[2] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else if (ctx->Extensions.EXT_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandRGB[2] == operand) - return; - /* operand must be GL_SRC_ALPHA which is the initial value - thus - don't need to actually compare the operand to the possible value */ - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_OPERAND2_ALPHA: - if (ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandA[2] == operand) - return; - switch (operand) { - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandA[2] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else if (ctx->Extensions.EXT_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandA[2] == operand) - return; - /* operand must be GL_SRC_ALPHA which is the initial value - thus - don't need to actually compare the operand to the possible value */ - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_RGB_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - GLuint newshift; - if (*param == 1.0) { - newshift = 0; - } - else if (*param == 2.0) { - newshift = 1; - } - else if (*param == 4.0) { - newshift = 2; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, - "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" ); - return; - } - if (texUnit->Combine.ScaleShiftRGB == newshift) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ScaleShiftRGB = newshift; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_ALPHA_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - GLuint newshift; - if (*param == 1.0) { - newshift = 0; - } - else if (*param == 2.0) { - newshift = 1; - } - else if (*param == 4.0) { - newshift = 2; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, - "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" ); - return; - } - if (texUnit->Combine.ScaleShiftA == newshift) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ScaleShiftA = newshift; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); - return; - } - } - else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); - return; - } - if (pname == GL_TEXTURE_LOD_BIAS_EXT) { - if (texUnit->LodBias == param[0]) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->LodBias = param[0]; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - } - else if (target == GL_POINT_SPRITE_NV) { - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - if (!ctx->Extensions.NV_point_sprite - && !ctx->Extensions.ARB_point_sprite) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); - return; - } - if (pname == GL_COORD_REPLACE_NV) { - const GLenum value = (GLenum) param[0]; - if (value == GL_TRUE || value == GL_FALSE) { - /* It's kind of weird to set point state via glTexEnv, - * but that's what the spec calls for. - */ - const GLboolean state = (GLboolean) value; - if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) - return; - FLUSH_VERTICES(ctx, _NEW_POINT); - ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value); - return; - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); - return; - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n", - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(pname), - *param, - _mesa_lookup_enum_by_nr((GLenum) (GLint) *param)); - - /* Tell device driver about the new texture environment */ - if (ctx->Driver.TexEnv) { - (*ctx->Driver.TexEnv)( ctx, target, pname, param ); - } -} - - -void GLAPIENTRY -_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) -{ - _mesa_TexEnvfv( target, pname, ¶m ); -} - - - -void GLAPIENTRY -_mesa_TexEnvi( GLenum target, GLenum pname, GLint param ) -{ - GLfloat p[4]; - p[0] = (GLfloat) param; - p[1] = p[2] = p[3] = 0.0; - _mesa_TexEnvfv( target, pname, p ); -} - - -void GLAPIENTRY -_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) -{ - GLfloat p[4]; - if (pname == GL_TEXTURE_ENV_COLOR) { - p[0] = INT_TO_FLOAT( param[0] ); - p[1] = INT_TO_FLOAT( param[1] ); - p[2] = INT_TO_FLOAT( param[2] ); - p[3] = INT_TO_FLOAT( param[3] ); - } - else { - p[0] = (GLfloat) param[0]; - p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */ - } - _mesa_TexEnvfv( target, pname, p ); -} - - -void GLAPIENTRY -_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) -{ - GLuint maxUnit; - const struct gl_texture_unit *texUnit; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; - if (ctx->Texture.CurrentUnit >= maxUnit) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - if (target == GL_TEXTURE_ENV) { - switch (pname) { - case GL_TEXTURE_ENV_MODE: - *params = ENUM_TO_FLOAT(texUnit->EnvMode); - break; - case GL_TEXTURE_ENV_COLOR: - COPY_4FV( params, texUnit->EnvColor ); - break; - case GL_COMBINE_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->Combine.ModeRGB; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_COMBINE_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->Combine.ModeA; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned rgb_idx = pname - GL_SOURCE0_RGB; - *params = (GLfloat) texUnit->Combine.SourceRGB[rgb_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; - *params = (GLfloat) texUnit->Combine.SourceA[alpha_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_rgb = pname - GL_OPERAND0_RGB; - *params = (GLfloat) texUnit->Combine.OperandRGB[op_rgb]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; - *params = (GLfloat) texUnit->Combine.OperandA[op_alpha]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_RGB_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftRGB == 0) - *params = 1.0; - else if (texUnit->Combine.ScaleShiftRGB == 1) - *params = 2.0; - else - *params = 4.0; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - return; - } - break; - case GL_ALPHA_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftA == 0) - *params = 1.0; - else if (texUnit->Combine.ScaleShiftA == 1) - *params = 2.0; - else - *params = 4.0; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - return; - } - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname); - } - } - else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); - return; - } - if (pname == GL_TEXTURE_LOD_BIAS_EXT) { - *params = texUnit->LodBias; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" ); - return; - } - } - else if (target == GL_POINT_SPRITE_NV) { - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - if (!ctx->Extensions.NV_point_sprite - && !ctx->Extensions.ARB_point_sprite) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); - return; - } - if (pname == GL_COORD_REPLACE_NV) { - *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" ); - return; - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); - return; - } -} - - -void GLAPIENTRY -_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) -{ - GLuint maxUnit; - const struct gl_texture_unit *texUnit; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; - if (ctx->Texture.CurrentUnit >= maxUnit) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - if (target == GL_TEXTURE_ENV) { - switch (pname) { - case GL_TEXTURE_ENV_MODE: - *params = (GLint) texUnit->EnvMode; - break; - case GL_TEXTURE_ENV_COLOR: - params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] ); - params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] ); - params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] ); - params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] ); - break; - case GL_COMBINE_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->Combine.ModeRGB; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_COMBINE_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->Combine.ModeA; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned rgb_idx = pname - GL_SOURCE0_RGB; - *params = (GLint) texUnit->Combine.SourceRGB[rgb_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; - *params = (GLint) texUnit->Combine.SourceA[alpha_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_rgb = pname - GL_OPERAND0_RGB; - *params = (GLint) texUnit->Combine.OperandRGB[op_rgb]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; - *params = (GLint) texUnit->Combine.OperandA[op_alpha]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_RGB_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftRGB == 0) - *params = 1; - else if (texUnit->Combine.ScaleShiftRGB == 1) - *params = 2; - else - *params = 4; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - return; - } - break; - case GL_ALPHA_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftA == 0) - *params = 1; - else if (texUnit->Combine.ScaleShiftA == 1) - *params = 2; - else - *params = 4; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - return; - } - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)", - pname); - } - } - else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); - return; - } - if (pname == GL_TEXTURE_LOD_BIAS_EXT) { - *params = (GLint) texUnit->LodBias; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" ); - return; - } - } - else if (target == GL_POINT_SPRITE_NV) { - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - if (!ctx->Extensions.NV_point_sprite - && !ctx->Extensions.ARB_point_sprite) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); - return; - } - if (pname == GL_COORD_REPLACE_NV) { - *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" ); - return; - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); - return; - } -} - - - - -/**********************************************************************/ -/* Texture Parameters */ -/**********************************************************************/ - -/** - * Check if a coordinate wrap mode is supported for the texture target. - * \return GL_TRUE if legal, GL_FALSE otherwise - */ -static GLboolean -validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) -{ - const struct gl_extensions * const e = & ctx->Extensions; - - if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE || - (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) { - /* any texture target */ - return GL_TRUE; - } - else if (target != GL_TEXTURE_RECTANGLE_NV && - (wrap == GL_REPEAT || - (wrap == GL_MIRRORED_REPEAT && - e->ARB_texture_mirrored_repeat) || - (wrap == GL_MIRROR_CLAMP_EXT && - (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || - (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT && - (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || - (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT && - (e->EXT_texture_mirror_clamp)))) { - /* non-rectangle texture */ - return GL_TRUE; - } - - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return GL_FALSE; -} - - -void GLAPIENTRY -_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) -{ - _mesa_TexParameterfv(target, pname, ¶m); -} - - -void GLAPIENTRY -_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) -{ - const GLenum eparam = (GLenum) (GLint) params[0]; - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexParameter %s %s %.1f(%s)...\n", - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(pname), - *params, - _mesa_lookup_enum_by_nr(eparam)); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameterfv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - switch (target) { - case GL_TEXTURE_1D: - texObj = texUnit->Current1D; - break; - case GL_TEXTURE_2D: - texObj = texUnit->Current2D; - break; - case GL_TEXTURE_3D: - texObj = texUnit->Current3D; - break; - case GL_TEXTURE_CUBE_MAP: - if (!ctx->Extensions.ARB_texture_cube_map) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - texObj = texUnit->CurrentCubeMap; - break; - case GL_TEXTURE_RECTANGLE_NV: - if (!ctx->Extensions.NV_texture_rectangle) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - texObj = texUnit->CurrentRect; - break; - case GL_TEXTURE_1D_ARRAY_EXT: - if (!ctx->Extensions.MESA_texture_array) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - texObj = texUnit->Current1DArray; - break; - case GL_TEXTURE_2D_ARRAY_EXT: - if (!ctx->Extensions.MESA_texture_array) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - texObj = texUnit->Current2DArray; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - /* A small optimization */ - if (texObj->MinFilter == eparam) - return; - if (eparam==GL_NEAREST || eparam==GL_LINEAR) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MinFilter = eparam; - } - else if ((eparam==GL_NEAREST_MIPMAP_NEAREST || - eparam==GL_LINEAR_MIPMAP_NEAREST || - eparam==GL_NEAREST_MIPMAP_LINEAR || - eparam==GL_LINEAR_MIPMAP_LINEAR) && - texObj->Target != GL_TEXTURE_RECTANGLE_NV) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MinFilter = eparam; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return; - } - break; - case GL_TEXTURE_MAG_FILTER: - /* A small optimization */ - if (texObj->MagFilter == eparam) - return; - - if (eparam==GL_NEAREST || eparam==GL_LINEAR) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MagFilter = eparam; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return; - } - break; - case GL_TEXTURE_WRAP_S: - if (texObj->WrapS == eparam) - return; - if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->WrapS = eparam; - } - else { - return; - } - break; - case GL_TEXTURE_WRAP_T: - if (texObj->WrapT == eparam) - return; - if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->WrapT = eparam; - } - else { - return; - } - break; - case GL_TEXTURE_WRAP_R: - if (texObj->WrapR == eparam) - return; - if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->WrapR = eparam; - } - else { - return; - } - break; - case GL_TEXTURE_BORDER_COLOR: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[RCOMP], params[0]); - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]); - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]); - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]); - break; - case GL_TEXTURE_MIN_LOD: - if (texObj->MinLod == params[0]) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MinLod = params[0]; - break; - case GL_TEXTURE_MAX_LOD: - if (texObj->MaxLod == params[0]) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MaxLod = params[0]; - break; - case GL_TEXTURE_BASE_LEVEL: - if (params[0] < 0.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); - return; - } - if (target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->BaseLevel = (GLint) params[0]; - break; - case GL_TEXTURE_MAX_LEVEL: - if (params[0] < 0.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); - return; - } - if (target == GL_TEXTURE_RECTANGLE_ARB) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)"); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MaxLevel = (GLint) params[0]; - break; - case GL_TEXTURE_PRIORITY: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->Priority = CLAMP( params[0], 0.0F, 1.0F ); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - if (params[0] < 1.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - /* clamp to max, that's what NVIDIA does */ - texObj->MaxAnisotropy = MIN2(params[0], - ctx->Const.MaxTextureMaxAnisotropy); - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); - return; - } - break; - case GL_TEXTURE_COMPARE_SGIX: - if (ctx->Extensions.SGIX_shadow) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)"); - return; - } - break; - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - if (ctx->Extensions.SGIX_shadow) { - GLenum op = (GLenum) params[0]; - if (op == GL_TEXTURE_LEQUAL_R_SGIX || - op == GL_TEXTURE_GEQUAL_R_SGIX) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareOperator = op; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_OPERATOR_SGIX)"); - return; - } - break; - case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - if (ctx->Extensions.SGIX_shadow_ambient) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->ShadowAmbient = CLAMP(params[0], 0.0F, 1.0F); - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)"); - return; - } - break; - case GL_GENERATE_MIPMAP_SGIS: - if (ctx->Extensions.SGIS_generate_mipmap) { - texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)"); - return; - } - break; - case GL_TEXTURE_COMPARE_MODE_ARB: - if (ctx->Extensions.ARB_shadow) { - const GLenum mode = (GLenum) params[0]; - if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareMode = mode; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB: 0x%x)", mode); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_MODE_ARB)"); - return; - } - break; - case GL_TEXTURE_COMPARE_FUNC_ARB: - if (ctx->Extensions.ARB_shadow) { - const GLenum func = (GLenum) params[0]; - if (func == GL_LEQUAL || func == GL_GEQUAL) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareFunc = func; - } - else if (ctx->Extensions.EXT_shadow_funcs && - (func == GL_EQUAL || - func == GL_NOTEQUAL || - func == GL_LESS || - func == GL_GREATER || - func == GL_ALWAYS || - func == GL_NEVER)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareFunc = func; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_FUNC_ARB)"); - return; - } - break; - case GL_DEPTH_TEXTURE_MODE_ARB: - if (ctx->Extensions.ARB_depth_texture) { - const GLenum result = (GLenum) params[0]; - if (result == GL_LUMINANCE || result == GL_INTENSITY - || result == GL_ALPHA) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->DepthMode = result; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_DEPTH_TEXTURE_MODE_ARB)"); - return; - } - break; - case GL_TEXTURE_LOD_BIAS: - /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias*/ - if (ctx->Extensions.EXT_texture_lod_bias) { - if (texObj->LodBias != params[0]) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->LodBias = params[0]; - } - } - break; - - default: - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=0x%x)", pname); - return; - } - - texObj->_Complete = GL_FALSE; - - if (ctx->Driver.TexParameter) { - (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params ); - } -} - - -void GLAPIENTRY -_mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) -{ - GLfloat fparam[4]; - if (pname == GL_TEXTURE_PRIORITY) - fparam[0] = INT_TO_FLOAT(param); - else - fparam[0] = (GLfloat) param; - fparam[1] = fparam[2] = fparam[3] = 0.0; - _mesa_TexParameterfv(target, pname, fparam); -} - - -void GLAPIENTRY -_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) -{ - GLfloat fparam[4]; - if (pname == GL_TEXTURE_BORDER_COLOR) { - fparam[0] = INT_TO_FLOAT(params[0]); - fparam[1] = INT_TO_FLOAT(params[1]); - fparam[2] = INT_TO_FLOAT(params[2]); - fparam[3] = INT_TO_FLOAT(params[3]); - } - else { - if (pname == GL_TEXTURE_PRIORITY) - fparam[0] = INT_TO_FLOAT(params[0]); - else - fparam[0] = (GLfloat) params[0]; - fparam[1] = fparam[2] = fparam[3] = 0.0F; - } - _mesa_TexParameterfv(target, pname, fparam); -} - - -void GLAPIENTRY -_mesa_GetTexLevelParameterfv( GLenum target, GLint level, - GLenum pname, GLfloat *params ) -{ - GLint iparam; - _mesa_GetTexLevelParameteriv( target, level, pname, &iparam ); - *params = (GLfloat) iparam; -} - - -static GLuint -tex_image_dimensions(GLcontext *ctx, GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return 1; - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return 2; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return 3; - case GL_TEXTURE_CUBE_MAP: - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map ? 2 : 0; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle ? 2 : 0; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return ctx->Extensions.MESA_texture_array ? 2 : 0; - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return ctx->Extensions.MESA_texture_array ? 3 : 0; - default: - _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()"); - return 0; - } -} - - -void GLAPIENTRY -_mesa_GetTexLevelParameteriv( GLenum target, GLint level, - GLenum pname, GLint *params ) -{ - const struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - const struct gl_texture_image *img = NULL; - GLuint dimensions; - GLboolean isProxy; - GLint maxLevels; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexLevelParameteriv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - /* this will catch bad target values */ - dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */ - if (dimensions == 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); - return; - } - - maxLevels = _mesa_max_texture_levels(ctx, target); - if (maxLevels == 0) { - /* should not happen since <target> was just checked above */ - _mesa_problem(ctx, "maxLevels=0 in _mesa_GetTexLevelParameter"); - return; - } - - if (level < 0 || level >= maxLevels) { - _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" ); - return; - } - - texObj = _mesa_select_tex_object(ctx, texUnit, target); - _mesa_lock_texture(ctx, texObj); - - img = _mesa_select_tex_image(ctx, texObj, target, level); - if (!img || !img->TexFormat) { - /* undefined texture image */ - if (pname == GL_TEXTURE_COMPONENTS) - *params = 1; - else - *params = 0; - goto out; - } - - isProxy = _mesa_is_proxy_texture(target); - - switch (pname) { - case GL_TEXTURE_WIDTH: - *params = img->Width; - break; - case GL_TEXTURE_HEIGHT: - *params = img->Height; - break; - case GL_TEXTURE_DEPTH: - *params = img->Depth; - break; - case GL_TEXTURE_INTERNAL_FORMAT: - *params = img->InternalFormat; - break; - case GL_TEXTURE_BORDER: - *params = img->Border; - break; - case GL_TEXTURE_RED_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->RedBits; - else - *params = 0; - break; - case GL_TEXTURE_GREEN_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->GreenBits; - else - *params = 0; - break; - case GL_TEXTURE_BLUE_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->BlueBits; - else - *params = 0; - break; - case GL_TEXTURE_ALPHA_SIZE: - if (img->_BaseFormat == GL_ALPHA || - img->_BaseFormat == GL_LUMINANCE_ALPHA || - img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->AlphaBits; - else - *params = 0; - break; - case GL_TEXTURE_INTENSITY_SIZE: - if (img->_BaseFormat != GL_INTENSITY) - *params = 0; - else if (img->TexFormat->IntensityBits > 0) - *params = img->TexFormat->IntensityBits; - else /* intensity probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); - break; - case GL_TEXTURE_LUMINANCE_SIZE: - if (img->_BaseFormat != GL_LUMINANCE && - img->_BaseFormat != GL_LUMINANCE_ALPHA) - *params = 0; - else if (img->TexFormat->LuminanceBits > 0) - *params = img->TexFormat->LuminanceBits; - else /* luminance probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); - break; - case GL_TEXTURE_INDEX_SIZE_EXT: - if (img->_BaseFormat == GL_COLOR_INDEX) - *params = img->TexFormat->IndexBits; - else - *params = 0; - break; - case GL_TEXTURE_DEPTH_SIZE_ARB: - if (ctx->Extensions.SGIX_depth_texture || - ctx->Extensions.ARB_depth_texture) - *params = img->TexFormat->DepthBits; - else - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - break; - case GL_TEXTURE_STENCIL_SIZE_EXT: - if (ctx->Extensions.EXT_packed_depth_stencil) { - *params = img->TexFormat->StencilBits; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - - /* GL_ARB_texture_compression */ - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - if (ctx->Extensions.ARB_texture_compression) { - if (img->IsCompressed && !isProxy) { - /* Don't use ctx->Driver.CompressedTextureSize() since that - * may returned a padded hardware size. - */ - *params = _mesa_compressed_texture_size(ctx, img->Width, - img->Height, img->Depth, - img->TexFormat->MesaFormat); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexLevelParameter[if]v(pname)"); - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_COMPRESSED: - if (ctx->Extensions.ARB_texture_compression) { - *params = (GLint) img->IsCompressed; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - - /* GL_ARB_texture_float */ - case GL_TEXTURE_RED_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_GREEN_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_BLUE_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_ALPHA_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_LUMINANCE_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_INTENSITY_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - case GL_TEXTURE_DEPTH_TYPE_ARB: - if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - break; - - default: - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } - - out: - _mesa_unlock_texture(ctx, texObj); -} - - - -void GLAPIENTRY -_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *obj; - GLboolean error = GL_FALSE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); - return; - } - - _mesa_lock_texture(ctx, obj); - switch (pname) { - case GL_TEXTURE_MAG_FILTER: - *params = ENUM_TO_FLOAT(obj->MagFilter); - break; - case GL_TEXTURE_MIN_FILTER: - *params = ENUM_TO_FLOAT(obj->MinFilter); - break; - case GL_TEXTURE_WRAP_S: - *params = ENUM_TO_FLOAT(obj->WrapS); - break; - case GL_TEXTURE_WRAP_T: - *params = ENUM_TO_FLOAT(obj->WrapT); - break; - case GL_TEXTURE_WRAP_R: - *params = ENUM_TO_FLOAT(obj->WrapR); - break; - case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); - break; - case GL_TEXTURE_RESIDENT: - { - GLboolean resident; - if (ctx->Driver.IsTextureResident) - resident = ctx->Driver.IsTextureResident(ctx, obj); - else - resident = GL_TRUE; - *params = ENUM_TO_FLOAT(resident); - } - break; - case GL_TEXTURE_PRIORITY: - *params = obj->Priority; - break; - case GL_TEXTURE_MIN_LOD: - *params = obj->MinLod; - break; - case GL_TEXTURE_MAX_LOD: - *params = obj->MaxLod; - break; - case GL_TEXTURE_BASE_LEVEL: - *params = (GLfloat) obj->BaseLevel; - break; - case GL_TEXTURE_MAX_LEVEL: - *params = (GLfloat) obj->MaxLevel; - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = obj->MaxAnisotropy; - } - else - error = 1; - break; - case GL_TEXTURE_COMPARE_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLfloat) obj->CompareFlag; - } - else - error = 1; - break; - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLfloat) obj->CompareOperator; - } - else - error = 1; - break; - case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - if (ctx->Extensions.SGIX_shadow_ambient) { - *params = obj->ShadowAmbient; - } - else - error = 1; - break; - case GL_GENERATE_MIPMAP_SGIS: - if (ctx->Extensions.SGIS_generate_mipmap) { - *params = (GLfloat) obj->GenerateMipmap; - } - else - error = 1; - break; - case GL_TEXTURE_COMPARE_MODE_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareMode; - } - else - error = 1; - break; - case GL_TEXTURE_COMPARE_FUNC_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareFunc; - } - else - error = 1; - break; - case GL_DEPTH_TEXTURE_MODE_ARB: - if (ctx->Extensions.ARB_depth_texture) { - *params = (GLfloat) obj->DepthMode; - } - else - error = 1; - break; - case GL_TEXTURE_LOD_BIAS: - if (ctx->Extensions.EXT_texture_lod_bias) { - *params = obj->LodBias; - } - else - error = 1; - break; - default: - error = 1; - break; - } - if (error) - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", - pname); - - _mesa_unlock_texture(ctx, obj); -} - - -void GLAPIENTRY -_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *obj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } - - switch (pname) { - case GL_TEXTURE_MAG_FILTER: - *params = (GLint) obj->MagFilter; - return; - case GL_TEXTURE_MIN_FILTER: - *params = (GLint) obj->MinFilter; - return; - case GL_TEXTURE_WRAP_S: - *params = (GLint) obj->WrapS; - return; - case GL_TEXTURE_WRAP_T: - *params = (GLint) obj->WrapT; - return; - case GL_TEXTURE_WRAP_R: - *params = (GLint) obj->WrapR; - return; - case GL_TEXTURE_BORDER_COLOR: - { - GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); - params[0] = FLOAT_TO_INT(b[0]); - params[1] = FLOAT_TO_INT(b[1]); - params[2] = FLOAT_TO_INT(b[2]); - params[3] = FLOAT_TO_INT(b[3]); - } - return; - case GL_TEXTURE_RESIDENT: - { - GLboolean resident; - if (ctx->Driver.IsTextureResident) - resident = ctx->Driver.IsTextureResident(ctx, obj); - else - resident = GL_TRUE; - *params = (GLint) resident; - } - return; - case GL_TEXTURE_PRIORITY: - *params = FLOAT_TO_INT(obj->Priority); - return; - case GL_TEXTURE_MIN_LOD: - *params = (GLint) obj->MinLod; - return; - case GL_TEXTURE_MAX_LOD: - *params = (GLint) obj->MaxLod; - return; - case GL_TEXTURE_BASE_LEVEL: - *params = obj->BaseLevel; - return; - case GL_TEXTURE_MAX_LEVEL: - *params = obj->MaxLevel; - return; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = (GLint) obj->MaxAnisotropy; - return; - } - break; - case GL_TEXTURE_COMPARE_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLint) obj->CompareFlag; - return; - } - break; - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLint) obj->CompareOperator; - return; - } - break; - case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - if (ctx->Extensions.SGIX_shadow_ambient) { - *params = (GLint) FLOAT_TO_INT(obj->ShadowAmbient); - return; - } - break; - case GL_GENERATE_MIPMAP_SGIS: - if (ctx->Extensions.SGIS_generate_mipmap) { - *params = (GLint) obj->GenerateMipmap; - return; - } - break; - case GL_TEXTURE_COMPARE_MODE_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareMode; - return; - } - break; - case GL_TEXTURE_COMPARE_FUNC_ARB: - if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareFunc; - return; - } - break; - case GL_DEPTH_TEXTURE_MODE_ARB: - if (ctx->Extensions.ARB_depth_texture) { - *params = (GLint) obj->DepthMode; - return; - } - break; - case GL_TEXTURE_LOD_BIAS: - if (ctx->Extensions.EXT_texture_lod_bias) { - *params = (GLint) obj->LodBias; - return; - } - break; - default: - ; /* silence warnings */ - } - /* If we get here, pname was an unrecognized enum */ - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname); -} - - - - -/**********************************************************************/ -/* Texture Coord Generation */ -/**********************************************************************/ - -#if FEATURE_texgen -void GLAPIENTRY -_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) -{ - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit; - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n", - _mesa_lookup_enum_by_nr(coord), - _mesa_lookup_enum_by_nr(pname), - *params, - _mesa_lookup_enum_by_nr((GLenum) (GLint) *params)); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexGen(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bits; - switch (mode) { - case GL_OBJECT_LINEAR: - bits = TEXGEN_OBJ_LINEAR; - break; - case GL_EYE_LINEAR: - bits = TEXGEN_EYE_LINEAR; - break; - case GL_REFLECTION_MAP_NV: - bits = TEXGEN_REFLECTION_MAP_NV; - break; - case GL_NORMAL_MAP_NV: - bits = TEXGEN_NORMAL_MAP_NV; - break; - case GL_SPHERE_MAP: - bits = TEXGEN_SPHERE_MAP; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeS == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeS = mode; - texUnit->_GenBitS = bits; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneS, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneS, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneS, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneS, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bitt; - switch (mode) { - case GL_OBJECT_LINEAR: - bitt = TEXGEN_OBJ_LINEAR; - break; - case GL_EYE_LINEAR: - bitt = TEXGEN_EYE_LINEAR; - break; - case GL_REFLECTION_MAP_NV: - bitt = TEXGEN_REFLECTION_MAP_NV; - break; - case GL_NORMAL_MAP_NV: - bitt = TEXGEN_NORMAL_MAP_NV; - break; - case GL_SPHERE_MAP: - bitt = TEXGEN_SPHERE_MAP; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeT == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeT = mode; - texUnit->_GenBitT = bitt; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneT, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneT, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneT, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneT, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bitr; - switch (mode) { - case GL_OBJECT_LINEAR: - bitr = TEXGEN_OBJ_LINEAR; - break; - case GL_REFLECTION_MAP_NV: - bitr = TEXGEN_REFLECTION_MAP_NV; - break; - case GL_NORMAL_MAP_NV: - bitr = TEXGEN_NORMAL_MAP_NV; - break; - case GL_EYE_LINEAR: - bitr = TEXGEN_EYE_LINEAR; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeR == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeR = mode; - texUnit->_GenBitR = bitr; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneR, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneR, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneR, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneR, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bitq; - switch (mode) { - case GL_OBJECT_LINEAR: - bitq = TEXGEN_OBJ_LINEAR; - break; - case GL_EYE_LINEAR: - bitq = TEXGEN_EYE_LINEAR; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeQ == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeQ = mode; - texUnit->_GenBitQ = bitq; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneQ, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneQ, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" ); - return; - } - - if (ctx->Driver.TexGen) - ctx->Driver.TexGen( ctx, coord, pname, params ); -} - - -void GLAPIENTRY -_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) -{ - GLfloat p[4]; - p[0] = (GLfloat) params[0]; - if (pname == GL_TEXTURE_GEN_MODE) { - p[1] = p[2] = p[3] = 0.0F; - } - else { - p[1] = (GLfloat) params[1]; - p[2] = (GLfloat) params[2]; - p[3] = (GLfloat) params[3]; - } - _mesa_TexGenfv(coord, pname, p); -} - - -void GLAPIENTRY -_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) -{ - GLfloat p = (GLfloat) param; - _mesa_TexGenfv( coord, pname, &p ); -} - - -void GLAPIENTRY -_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) -{ - GLfloat p[4]; - p[0] = (GLfloat) params[0]; - if (pname == GL_TEXTURE_GEN_MODE) { - p[1] = p[2] = p[3] = 0.0F; - } - else { - p[1] = (GLfloat) params[1]; - p[2] = (GLfloat) params[2]; - p[3] = (GLfloat) params[3]; - } - _mesa_TexGenfv( coord, pname, p ); -} - - -void GLAPIENTRY -_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) -{ - _mesa_TexGenfv(coord, pname, ¶m); -} - - -void GLAPIENTRY -_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) -{ - _mesa_TexGeniv( coord, pname, ¶m ); -} - - - -void GLAPIENTRY -_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -{ - const struct gl_texture_unit *texUnit; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGendv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneS ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneS ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneT ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneT ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneR ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneR ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneQ ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneQ ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" ); - return; - } -} - - - -void GLAPIENTRY -_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) -{ - const struct gl_texture_unit *texUnit; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGenfv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeS); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneS ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneS ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeT); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneT ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneT ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeR); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneR ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneR ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneQ ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneQ ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" ); - return; - } -} - - - -void GLAPIENTRY -_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) -{ - const struct gl_texture_unit *texUnit; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGeniv(current unit)"); - return; - } - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeS; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneS[0]; - params[1] = (GLint) texUnit->ObjectPlaneS[1]; - params[2] = (GLint) texUnit->ObjectPlaneS[2]; - params[3] = (GLint) texUnit->ObjectPlaneS[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneS[0]; - params[1] = (GLint) texUnit->EyePlaneS[1]; - params[2] = (GLint) texUnit->EyePlaneS[2]; - params[3] = (GLint) texUnit->EyePlaneS[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeT; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneT[0]; - params[1] = (GLint) texUnit->ObjectPlaneT[1]; - params[2] = (GLint) texUnit->ObjectPlaneT[2]; - params[3] = (GLint) texUnit->ObjectPlaneT[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneT[0]; - params[1] = (GLint) texUnit->EyePlaneT[1]; - params[2] = (GLint) texUnit->EyePlaneT[2]; - params[3] = (GLint) texUnit->EyePlaneT[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeR; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneR[0]; - params[1] = (GLint) texUnit->ObjectPlaneR[1]; - params[2] = (GLint) texUnit->ObjectPlaneR[2]; - params[3] = (GLint) texUnit->ObjectPlaneR[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneR[0]; - params[1] = (GLint) texUnit->EyePlaneR[1]; - params[2] = (GLint) texUnit->EyePlaneR[2]; - params[3] = (GLint) texUnit->EyePlaneR[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeQ; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneQ[0]; - params[1] = (GLint) texUnit->ObjectPlaneQ[1]; - params[2] = (GLint) texUnit->ObjectPlaneQ[2]; - params[3] = (GLint) texUnit->ObjectPlaneQ[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneQ[0]; - params[1] = (GLint) texUnit->EyePlaneQ[1]; - params[2] = (GLint) texUnit->EyePlaneQ[2]; - params[3] = (GLint) texUnit->EyePlaneQ[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" ); - return; - } -} -#endif /* GL_ARB_multitexture */ @@ -3213,7 +822,9 @@ _mesa_init_texture(GLcontext *ctx) for (i=0; i<MAX_TEXTURE_UNITS; i++) init_texture_unit( ctx, i ); ctx->Texture.SharedPalette = GL_FALSE; +#if FEATURE_colortable _mesa_init_colortable(&ctx->Texture.Palette); +#endif /* Allocate proxy textures */ if (!alloc_proxy_textures( ctx )) @@ -3229,8 +840,6 @@ _mesa_init_texture(GLcontext *ctx) void _mesa_free_texture_data(GLcontext *ctx) { - GLuint i; - /* Free proxy texture objects */ (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1D ); (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2D ); @@ -3240,6 +849,11 @@ _mesa_free_texture_data(GLcontext *ctx) (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1DArray ); (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2DArray ); - for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) - _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable ); +#if FEATURE_colortable + { + GLuint i; + for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) + _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable ); + } +#endif } diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index 60145691b8c..b5003d5d6ec 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -48,81 +48,6 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); */ /*@{*/ -extern void GLAPIENTRY -_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); - -extern void GLAPIENTRY -_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ); - -extern void GLAPIENTRY -_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); - -extern void GLAPIENTRY -_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); - -extern void GLAPIENTRY -_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); - -extern void GLAPIENTRY -_mesa_GetTexLevelParameterfv( GLenum target, GLint level, - GLenum pname, GLfloat *params ); - -extern void GLAPIENTRY -_mesa_GetTexLevelParameteriv( GLenum target, GLint level, - GLenum pname, GLint *params ); - -extern void GLAPIENTRY -_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); - -extern void GLAPIENTRY -_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); - - -extern void GLAPIENTRY -_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ); - -extern void GLAPIENTRY -_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ); - -extern void GLAPIENTRY -_mesa_TexEnvi( GLenum target, GLenum pname, GLint param ); - -extern void GLAPIENTRY -_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ); - - -extern void GLAPIENTRY -_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); - -extern void GLAPIENTRY -_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ); - - -extern void GLAPIENTRY -_mesa_TexParameteri( GLenum target, GLenum pname, GLint param ); - -extern void GLAPIENTRY -_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); - - -extern void GLAPIENTRY -_mesa_TexGend( GLenum coord, GLenum pname, GLdouble param ); - -extern void GLAPIENTRY -_mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params ); - -extern void GLAPIENTRY -_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); - -extern void GLAPIENTRY -_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); - -extern void GLAPIENTRY -_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); - -extern void GLAPIENTRY -_mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params ); - /* * GL_ARB_multitexture diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index a6a18910fc7..519a73b9604 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -55,7 +55,9 @@ #include "bufferobj.h" #include "colormac.h" #include "context.h" +#if FEATURE_convolve #include "convolve.h" +#endif #include "image.h" #include "macros.h" #include "mipmap.h" @@ -269,6 +271,16 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, } +#if !FEATURE_convolve +static void +_mesa_adjust_image_for_convolution(GLcontext *ctx, GLuint dims, + GLsizei *srcWidth, GLsizei *srcHeight) +{ + /* no-op */ +} +#endif + + /** * Make a temporary (color) texture image with GLfloat components. * Apply all needed pixel unpacking and pixel transfer operations. @@ -368,6 +380,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, dst += srcWidth * 4; } +#if FEATURE_convolve /* do convolution */ { GLfloat *src = tempImage + img * (srcWidth * srcHeight * 4); @@ -389,7 +402,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, } } } - +#endif /* do post-convolution transfer and pack into tempImage */ { const GLint logComponents @@ -546,6 +559,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, textureBaseFormat == GL_ALPHA || textureBaseFormat == GL_INTENSITY); +#if FEATURE_convolve if ((dims == 1 && ctx->Pixel.Convolution1DEnabled) || (dims >= 2 && ctx->Pixel.Convolution2DEnabled) || (dims >= 2 && ctx->Pixel.Separable2DEnabled)) { @@ -567,6 +581,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, transferOps = 0; freeSrcImage = GL_TRUE; } +#endif /* unpack and transfer the source image */ tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth @@ -808,7 +823,8 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, /* _mesa_printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ - if (srcRowStride == dstRowStride && + if (srcComponents == dstComponents && + srcRowStride == dstRowStride && srcRowStride == srcWidth * srcComponents && dimensions < 3) { /* 1 and 2D images only */ @@ -2321,7 +2337,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { - const GLuint depthScale = 0xffffff; + const GLfloat depthScale = (GLfloat) 0xffffff; ASSERT(dstFormat == &_mesa_texformat_z24_s8); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT); @@ -2359,7 +2375,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) GLint i; /* the 24 depth bits will be in the high position: */ _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, /* dst type */ + GL_UNSIGNED_INT_24_8_EXT, /* dst type */ dstRow, /* dst addr */ depthScale, srcType, src, srcPacking); @@ -2382,6 +2398,88 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) } +/** + * Store a combined depth/stencil texture image. + */ +GLboolean +_mesa_texstore_s8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + + ASSERT(dstFormat == &_mesa_texformat_s8_z24); + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); + ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); + + const GLint srcRowStride + = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) + / sizeof(GLuint); + GLint img, row; + + /* Incase we only upload depth we need to preserve the stencil */ + if (srcFormat == GL_DEPTH_COMPONENT) { + for (img = 0; img < srcDepth; img++) { + GLuint *dstRow = (GLuint *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLuint depth[MAX_WIDTH]; + GLint i; + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, /* dst type */ + depth, /* dst addr */ + depthScale, + srcType, src, srcPacking); + + for (i = 0; i < srcWidth; i++) + dstRow[i] = depth[i] | (dstRow[i] & 0xFF000000); + + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLuint); + } + } + } else { + for (img = 0; img < srcDepth; img++) { + GLuint *dstRow = (GLuint *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLubyte stencil[MAX_WIDTH]; + GLint i; + /* the 24 depth bits will be in the high position: */ + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, /* dst type */ + dstRow, /* dst addr */ + depthScale, + srcType, src, srcPacking); + /* get the 8-bit stencil values */ + _mesa_unpack_stencil_span(ctx, srcWidth, + GL_UNSIGNED_BYTE, /* dst type */ + stencil, /* dst addr */ + srcType, src, srcPacking, + ctx->_ImageTransferState); + /* merge stencil values into depth values */ + for (i = 0; i < srcWidth; i++) + dstRow[i] = stencil[i] << 24; + + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLuint); + } + } + } + return GL_TRUE; +} /** * Store an image in any of the formats: diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index da0c7cb78e5..c5813fbeeec 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -57,6 +57,7 @@ extern GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS); diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index fe4a7c684f6..220db35855f 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -121,6 +121,16 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; +#if FEATURE_fixedpt + case GL_FIXED: + elementSize = size * sizeof(GLfixed); + break; +#endif +#if FEATURE_vertex_array_byte + case GL_BYTE: + elementSize = size * sizeof(GLbyte); + break; +#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" ); return; @@ -166,6 +176,11 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) case GL_DOUBLE: elementSize = 3 * sizeof(GLdouble); break; +#if FEATURE_fixedpt + case GL_FIXED: + elementSize = 3 * sizeof(GLfixed); + break; +#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" ); return; @@ -224,6 +239,11 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; +#if FEATURE_fixedpt + case GL_FIXED: + elementSize = size * sizeof(GLfixed); + break; +#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" ); return; @@ -405,6 +425,16 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; +#if FEATURE_fixedpt + case GL_FIXED: + elementSize = size * sizeof(GLfixed); + break; +#endif +#if FEATURE_vertex_array_byte + case GL_BYTE: + elementSize = size * sizeof(GLbyte); + break; +#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" ); return; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index 3589735f684..ba91ecf5f6a 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -147,6 +147,20 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, GLsizei primcount, GLint modestride ); + +extern void GLAPIENTRY +_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count); + +extern void GLAPIENTRY +_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices); + +extern void GLAPIENTRY +_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, + GLenum type, const GLvoid *indices); + + + extern void _mesa_init_varray( GLcontext * ctx ); diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index b60b9656c62..a6bbdc64f16 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3880,7 +3880,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, } #if DEBUG_FP - _mesa_printf("____________Fragment program %u ________\n", program->Base.ID); + _mesa_printf("____________Fragment program %u ________\n", program->Base.Id); _mesa_print_program(&program->Base); #endif } diff --git a/src/mesa/shader/atifragshader.h b/src/mesa/shader/atifragshader.h index 32fb3a80190..e1dc20e6065 100644 --- a/src/mesa/shader/atifragshader.h +++ b/src/mesa/shader/atifragshader.h @@ -8,6 +8,8 @@ #ifndef ATIFRAGSHADER_H #define ATIFRAGSHADER_H +#include "main/mtypes.h" + #define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8 #define MAX_NUM_PASSES_ATI 2 #define MAX_NUM_FRAGMENT_REGISTERS_ATI 6 diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 8ce2ca39641..abb143c4b9e 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -92,7 +92,7 @@ get_register_pointer(const struct prog_src_register *source, source->File == PROGRAM_CONSTANT || source->File == PROGRAM_STATE_VAR); params = machine->CurProgram->Parameters; - if (reg < 0 || reg >= params->NumParameters) + if (reg < 0 || reg >= (GLint)params->NumParameters) return ZeroVec; else return params->ParameterValues[reg]; @@ -227,7 +227,7 @@ fetch_vector4_deriv(GLcontext * ctx, const struct gl_program_machine *machine, char xOrY, GLfloat result[4]) { - if (source->File == PROGRAM_INPUT && source->Index < machine->NumDeriv) { + if (source->File == PROGRAM_INPUT && source->Index < (GLint)machine->NumDeriv) { const GLint col = machine->CurElement; const GLfloat w = machine->Attribs[FRAG_ATTRIB_WPOS][col][3]; const GLfloat invQ = 1.0f / w; @@ -506,7 +506,7 @@ _mesa_execute_program(GLcontext * ctx, { const GLuint numInst = program->NumInstructions; const GLuint maxExec = 10000; - GLint pc, numExec = 0; + GLuint pc, numExec = 0; machine->CurProgram = program; diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 152bd79f695..afdd7e5489c 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -62,6 +62,28 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList) } +static GLint +_mesa_fit_type_in_vec4(GLenum type) +{ + switch (type) { + case GL_FLOAT: + case GL_INT: + return 4; + break; + case GL_FLOAT_VEC2: + case GL_INT_VEC2: + return 2; + break; + case GL_FLOAT_VEC3: + case GL_INT_VEC3: + return 1; + break; + case GL_FLOAT_VEC4: + case GL_INT_VEC4: + default: + return 1; + } +} /** * Add a new parameter to a parameter list. @@ -272,7 +294,7 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList, } else { i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name, - size, datatype, NULL, NULL); + size * _mesa_fit_type_in_vec4(datatype), datatype, NULL, NULL); return i; } } diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 1c35ce3fecf..2c5e03acc25 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -206,7 +206,7 @@ arb_output_attrib_string(GLint index, GLenum progType) */ static const char * reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, - const struct gl_program *prog) + GLboolean relAddr, const struct gl_program *prog) { static char str[100]; @@ -214,7 +214,10 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, switch (mode) { case PROG_PRINT_DEBUG: - sprintf(str, "%s[%d]", file_string(f, mode), index); + if (relAddr) + sprintf(str, "%s[ADDR%s%d]", file_string(f, mode), (index > 0) ? "+" : "", index); + else + sprintf(str, "%s[%d]", file_string(f, mode), index); break; case PROG_PRINT_ARB: @@ -401,7 +404,7 @@ print_dst_reg(const struct prog_dst_register *dstReg, gl_prog_print_mode mode, { _mesa_printf("%s%s", reg_string((enum register_file) dstReg->File, - dstReg->Index, mode, prog), + dstReg->Index, mode, GL_FALSE, prog), writemask_string(dstReg->WriteMask)); if (dstReg->CondMask != COND_TR) { @@ -424,9 +427,9 @@ print_src_reg(const struct prog_src_register *srcReg, gl_prog_print_mode mode, { _mesa_printf("%s%s", reg_string((enum register_file) srcReg->File, - srcReg->Index, mode, prog), + srcReg->Index, mode, srcReg->RelAddr, prog), _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE)); + srcReg->NegateBase, GL_FALSE)); #if 0 _mesa_printf("%s[%d]%s", file_string((enum register_file) srcReg->File, mode), @@ -590,7 +593,9 @@ _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, break; case OPCODE_ARL: - _mesa_printf("ARL addr.x, "); + _mesa_printf("ARL "); + print_dst_reg(&inst->DstReg, mode, prog); + _mesa_printf(", "); print_src_reg(&inst->SrcReg[0], mode, prog); print_comment(inst); break; diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index ba3c9884456..7e444de3043 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -37,7 +37,6 @@ #include "mtypes.h" #include "prog_statevars.h" #include "prog_parameter.h" -#include "nvvertparse.h" /** @@ -134,10 +133,6 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], value[3] = 1.0; } return; - case STATE_POSITION_NORMALIZED: - COPY_4V(value, ctx->Light.Light[ln].EyePosition); - NORMALIZE_3FV( value ); - return; default: _mesa_problem(ctx, "Invalid light state in fetch_state"); return; @@ -254,7 +249,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], value[1] = ctx->Fog.Start; value[2] = ctx->Fog.End; value[3] = (ctx->Fog.End == ctx->Fog.Start) - ? 1.0 : 1.0F / (ctx->Fog.End - ctx->Fog.Start); + ? 1.0 : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start)); return; case STATE_CLIPPLANE: { @@ -401,7 +396,11 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], case STATE_INTERNAL: switch (state[1]) { case STATE_NORMAL_SCALE: - ASSIGN_4V(value, ctx->_ModelViewInvScale, 0, 0, 1); + ASSIGN_4V(value, + ctx->_ModelViewInvScale, + ctx->_ModelViewInvScale, + ctx->_ModelViewInvScale, + 1); return; case STATE_TEXRECT_SCALE: { @@ -411,7 +410,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], if (texObj) { struct gl_texture_image *texImage = texObj->Image[0][0]; ASSIGN_4V(value, 1.0 / texImage->Width, - 1.0 / texImage->Height, + (GLfloat)(1.0 / texImage->Height), 0.0, 1.0); } } @@ -426,20 +425,51 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], * exp2: 2^-((density/(ln(2)^2) * fogcoord)^2) */ value[0] = (ctx->Fog.End == ctx->Fog.Start) - ? 1.0 : -1.0F / (ctx->Fog.End - ctx->Fog.Start); + ? 1.0 : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start)); value[1] = ctx->Fog.End * -value[0]; - value[2] = ctx->Fog.Density * ONE_DIV_LN2; - value[3] = ctx->Fog.Density * ONE_DIV_SQRT_LN2; + value[2] = (GLfloat)(ctx->Fog.Density * ONE_DIV_LN2); + value[3] = (GLfloat)(ctx->Fog.Density * ONE_DIV_SQRT_LN2); return; - case STATE_SPOT_DIR_NORMALIZED: { + + case STATE_LIGHT_SPOT_DIR_NORMALIZED: { /* here, state[2] is the light number */ /* pre-normalize spot dir */ const GLuint ln = (GLuint) state[2]; - COPY_3V(value, ctx->Light.Light[ln].EyeDirection); - NORMALIZE_3FV(value); + COPY_3V(value, ctx->Light.Light[ln]._NormDirection); value[3] = ctx->Light.Light[ln]._CosCutoff; return; } + + case STATE_LIGHT_POSITION: { + const GLuint ln = (GLuint) state[2]; + COPY_4V(value, ctx->Light.Light[ln]._Position); + return; + } + + case STATE_LIGHT_POSITION_NORMALIZED: { + const GLuint ln = (GLuint) state[2]; + COPY_4V(value, ctx->Light.Light[ln]._Position); + NORMALIZE_3FV( value ); + return; + } + + case STATE_LIGHT_HALF_VECTOR: { + const GLuint ln = (GLuint) state[2]; + GLfloat p[3]; + /* Compute infinite half angle vector: + * halfVector = normalize(normalize(lightPos) + (0, 0, 1)) + * light.EyePosition.w should be 0 for infinite lights. + */ + COPY_3V(p, ctx->Light.Light[ln]._Position); + NORMALIZE_3FV(p); + ADD_3V(value, p, ctx->_EyeZDir); + NORMALIZE_3FV(value); + value[3] = 1.0; + return; + } + + + case STATE_PT_SCALE: value[0] = ctx->Pixel.RedScale; value[1] = ctx->Pixel.GreenScale; @@ -696,7 +726,6 @@ append_token(char *dst, gl_state_index k) append(dst, "normalScale"); break; case STATE_INTERNAL: - case STATE_POSITION_NORMALIZED: append(dst, "(internal)"); break; case STATE_PT_SCALE: diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h index d12142055fc..a515fda3aae 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/shader/prog_statevars.h @@ -106,9 +106,11 @@ typedef enum gl_state_index_ { STATE_INTERNAL, /* Mesa additions */ STATE_NORMAL_SCALE, STATE_TEXRECT_SCALE, - STATE_POSITION_NORMALIZED, /* normalized light position */ STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */ - STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */ + STATE_LIGHT_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */ + STATE_LIGHT_POSITION, /* object vs eye space */ + STATE_LIGHT_POSITION_NORMALIZED, /* object vs eye space */ + STATE_LIGHT_HALF_VECTOR, /* object vs eye space */ STATE_PT_SCALE, /**< Pixel transfer RGBA scale */ STATE_PT_BIAS, /**< Pixel transfer RGBA bias */ STATE_PCM_SCALE, /**< Post color matrix RGBA scale */ diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c index 20e004b350c..d96a916533b 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/shader/prog_uniform.c @@ -135,7 +135,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list) GLuint i; for (i = 0; i < list->NumUniforms; i++) { GLuint len = _mesa_strlen(list->Uniforms[i].Name); - if (len > max) + if (len > (GLuint)max) max = len; } return max; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index 7d560c74a54..f3511ba00ec 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -367,20 +367,22 @@ _mesa_count_texture_instructions(struct gl_program *prog) /** - * Scan/rewrite program to remove reads of varying (output) registers. + * Scan/rewrite program to remove reads of custom (output) registers. + * The passed type has to be either PROGRAM_VARYING or PROGRAM_OUTPUT. * In GLSL vertex shaders, varying vars can be read and written. * Normally, vertex varying vars are implemented as output registers. * On some hardware, trying to read an output register causes trouble. * So, rewrite the program to use a temporary register in this case. */ void -_mesa_remove_varying_reads(struct gl_program *prog) +_mesa_remove_output_reads(struct gl_program *prog, enum register_file type) { GLuint i; GLint outputMap[VERT_RESULT_MAX]; GLuint numVaryingReads = 0; assert(prog->Target == GL_VERTEX_PROGRAM_ARB); + assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT); for (i = 0; i < VERT_RESULT_MAX; i++) outputMap[i] = -1; @@ -391,7 +393,7 @@ _mesa_remove_varying_reads(struct gl_program *prog) const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); GLuint j; for (j = 0; j < numSrc; j++) { - if (inst->SrcReg[j].File == PROGRAM_VARYING) { + if (inst->SrcReg[j].File == type) { /* replace the read with a temp reg */ const GLuint var = inst->SrcReg[j].Index; if (outputMap[var] == -1) { @@ -414,7 +416,7 @@ _mesa_remove_varying_reads(struct gl_program *prog) const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); GLuint j; for (j = 0; j < numSrc; j++) { - if (inst->DstReg.File == PROGRAM_VARYING && + if (inst->DstReg.File == type && outputMap[inst->DstReg.Index] >= 0) { /* change inst to write to the temp reg, instead of the varying */ inst->DstReg.File = PROGRAM_TEMPORARY; @@ -447,7 +449,7 @@ _mesa_remove_varying_reads(struct gl_program *prog) if (outputMap[var] >= 0) { /* MOV VAR[var], TEMP[tmp]; */ inst->Opcode = OPCODE_MOV; - inst->DstReg.File = PROGRAM_VARYING; + inst->DstReg.File = type; inst->DstReg.Index = var; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = outputMap[var]; diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h index 47ff2f0c7be..11572e64f5a 100644 --- a/src/mesa/shader/programopt.h +++ b/src/mesa/shader/programopt.h @@ -40,6 +40,6 @@ extern void _mesa_count_texture_instructions(struct gl_program *prog); extern void -_mesa_remove_varying_reads(struct gl_program *prog); +_mesa_remove_output_reads(struct gl_program *prog, enum register_file type); #endif /* PROGRAMOPT_H */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 24ab7568d6c..856179e1d5b 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -719,7 +719,7 @@ _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); if (shProg) { - GLint i; + GLuint i; for (i = 0; i < maxCount && i < shProg->NumShaders; i++) { obj[i] = shProg->Shaders[i]->Name; } @@ -893,7 +893,7 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, = _mesa_lookup_shader_program(ctx, program); if (shProg) { if (location < shProg->Uniforms->NumUniforms) { - GLint progPos, i; + GLuint progPos, i; const struct gl_program *prog = NULL; progPos = shProg->Uniforms->Uniforms[location].VertPos; @@ -1111,7 +1111,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location, } else { /* ordinary uniform variable */ - GLint k, i; + GLuint k, i; if (count * elems > program->Parameters->Parameters[location].Size) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 46b5c54bbeb..cdea1c51287 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -258,9 +258,33 @@ parse_array_len(slang_parse_ctx * C, slang_output_ctx * O, GLuint * len) /* evaluate compile-time expression which is array size */ _slang_simplify(&array_size, &space, C->atoms); - result = (array_size.type == SLANG_OPER_LITERAL_INT); - *len = (GLint) array_size.literal[0]; + if (array_size.type == SLANG_OPER_LITERAL_INT) { + result = GL_TRUE; + *len = (GLint) array_size.literal[0]; + } else if (array_size.type == SLANG_OPER_IDENTIFIER) { + slang_variable *var = _slang_locate_variable(array_size.locals, array_size.a_id, GL_TRUE); + if (!var) { + slang_info_log_error(C->L, "undefined variable '%s'", + (char *) array_size.a_id); + result = GL_FALSE; + } else if (var->type.qualifier == SLANG_QUAL_CONST && + var->type.specifier.type == SLANG_SPEC_INT) { + if (var->initializer && + var->initializer->type == SLANG_OPER_LITERAL_INT) { + *len = (GLint) var->initializer->literal[0]; + result = GL_TRUE; + } else { + slang_info_log_error(C->L, "unable to parse array size declaration"); + result = GL_FALSE; + } + } else { + slang_info_log_error(C->L, "unable to parse array size declaration"); + result = GL_FALSE; + } + } else { + result = GL_FALSE; + } slang_operation_destruct(&array_size); return result; @@ -2188,7 +2212,8 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) printf("Pre-remove output reads:\n"); _mesa_print_program(shader->Programs[0]); #endif - _mesa_remove_varying_reads(shader->Programs[0]); + _mesa_remove_output_reads(shader->Programs[0], PROGRAM_VARYING); + _mesa_remove_output_reads(shader->Programs[0], PROGRAM_OUTPUT); #if 0 printf("Post-remove output reads:\n"); _mesa_print_program(shader->Programs[0]); diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index ff63e05dd20..93256f8647c 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -223,6 +223,7 @@ storage_to_src_reg(struct prog_src_register *src, const slang_ir_storage *st) assert(st->Size <= 4); src->File = st->File; src->Index = st->Index; + src->RelAddr = st->RelAddr; if (st->Swizzle != SWIZZLE_NOOP) src->Swizzle = st->Swizzle; else @@ -1488,11 +1489,16 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) n->Store->Index = arrayAddr + index; } else { - /* Variable index - PROBLEM */ - const GLint arrayAddr = n->Children[0]->Store->Index; - const GLint index = 0; - _mesa_problem(NULL, "variable array indexes not supported yet!"); - n->Store->Index = arrayAddr + index; + /* Variable index*/ + struct prog_instruction *inst; + inst = new_instruction(emitInfo, OPCODE_ARL); + storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); + storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); + inst->DstReg.File = PROGRAM_ADDRESS; + inst->Comment = _mesa_strdup("ARL ADDR"); + n->Store->RelAddr = GL_TRUE; + n->Store->Index = inst->DstReg.Index;/*index of the array*/ + inst->DstReg.Index = 0; /*addr index is always 0*/ } return NULL; /* no instruction */ } diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h index c7c0ddbf9a6..ba0735d64dd 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/shader/slang/slang_ir.h @@ -146,6 +146,7 @@ struct _slang_ir_storage GLint Size; /**< number of floats */ GLuint Swizzle; GLint RefCount; /**< Used during IR tree delete */ + GLboolean RelAddr; }; typedef struct _slang_ir_storage slang_ir_storage; diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 80cd4b6df62..dd4990ba023 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -262,6 +262,9 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, return GL_FALSE; } _mesa_add_attribute(shProg->Attributes, name, size, attr); + + /* set the attribute as used */ + usedAttributes |= 1<<attr; } inst->SrcReg[j].Index = VERT_ATTRIB_GENERIC0 + attr; diff --git a/src/mesa/sources b/src/mesa/sources index 5c7ff50cc6b..e6b050c3f28 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -2,6 +2,7 @@ MAIN_SOURCES = \ main/api_arrayelt.c \ + main/api_exec.c \ main/api_loopback.c \ main/api_noop.c \ main/api_validate.c \ @@ -11,6 +12,7 @@ MAIN_SOURCES = \ main/blend.c \ main/bufferobj.c \ main/buffers.c \ + main/clear.c \ main/clip.c \ main/colortab.c \ main/context.c \ @@ -42,23 +44,30 @@ MAIN_SOURCES = \ main/matrix.c \ main/mipmap.c \ main/mm.c \ + main/multisample.c \ main/pixel.c \ + main/pixelstore.c \ main/points.c \ main/polygon.c \ main/queryobj.c \ main/rastpos.c \ main/rbadaptors.c \ + main/readpix.c \ main/renderbuffer.c \ + main/scissor.c \ main/shaders.c \ main/state.c \ main/stencil.c \ main/texcompress.c \ main/texcompress_s3tc.c \ main/texcompress_fxt1.c \ + main/texenv.c \ main/texenvprogram.c \ main/texformat.c \ + main/texgen.c \ main/teximage.c \ main/texobj.c \ + main/texparam.c \ main/texrender.c \ main/texstate.c \ main/texstore.c \ @@ -68,6 +77,7 @@ MAIN_SOURCES = \ GLAPI_SOURCES = \ main/dispatch.c \ glapi/glapi.c \ + glapi/glapi_getproc.c \ glapi/glthread.c MATH_SOURCES = \ @@ -151,7 +161,7 @@ VBO_SOURCES = \ vbo/vbo_save_draw.c \ vbo/vbo_save_loopback.c -VF_SOURCES = \ +__VF_SOURCES = \ vf/vf.c \ vf/vf_generic.c \ vf/vf_sse.c @@ -186,6 +196,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_readpixels.c \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ + state_tracker/st_api.c \ state_tracker/st_context.c \ state_tracker/st_debug.c \ state_tracker/st_draw.c \ @@ -288,54 +299,14 @@ SPARC_API = \ __COMMON_DRIVER_SOURCES = \ drivers/common/driverfuncs.c -OSMESA_DRIVER_SOURCES = \ - drivers/osmesa/osmesa.c - -GLIDE_DRIVER_SOURCES = \ - drivers/glide/fxapi.c \ - drivers/glide/fxdd.c \ - drivers/glide/fxddspan.c \ - drivers/glide/fxddtex.c \ - drivers/glide/fxsetup.c \ - drivers/glide/fxtexman.c \ - drivers/glide/fxtris.c \ - drivers/glide/fxvb.c \ - drivers/glide/fxglidew.c \ - drivers/glide/fxg.c - -SVGA_DRIVER_SOURCES = \ - drivers/svga/svgamesa.c \ - drivers/svga/svgamesa8.c \ - drivers/svga/svgamesa15.c \ - drivers/svga/svgamesa16.c \ - drivers/svga/svgamesa24.c \ - drivers/svga/svgamesa32.c - -FBDEV_DRIVER_SOURCES = \ - drivers/fbdev/glfbdev.c ### All the core C sources -ALL_SOURCES = \ - $(GLAPI_SOURCES) \ - $(SOLO_SOURCES) \ - $(MESA_ASM_SOURCES) \ - $(COMMON_DRIVER_SOURCES)\ - $(X11_DRIVER_SOURCES) \ - $(FBDEV_DRIVER_SOURCES) \ - $(OSMESA_DRIVER_SOURCES) - -SOLO_SOURCES = \ +MESA_SOURCES = \ $(MAIN_SOURCES) \ $(MATH_SOURCES) \ $(VBO_SOURCES) \ - $(VF_SOURCES) \ - $(DRAW_SOURCES) \ - $(TGSIEXEC_SOURCES) \ - $(TGSIUTIL_SOURCES) \ - $(PIPEUTIL_SOURCES) \ - $(STATECACHE_SOURCES) \ $(STATETRACKER_SOURCES) \ $(TNL_SOURCES) \ $(SHADER_SOURCES) \ @@ -344,29 +315,26 @@ SOLO_SOURCES = \ $(ASM_C_SOURCES) \ $(SLANG_SOURCES) -CORE_SOURCES = \ +ALL_SOURCES = \ + $(MESA_SOURCES) \ $(GLAPI_SOURCES) \ - $(SOLO_SOURCES) + $(MESA_ASM_SOURCES) \ + $(COMMON_DRIVER_SOURCES) ### Object files -SOLO_OBJECTS = \ - $(SOLO_SOURCES:.c=.o) \ +MESA_OBJECTS = \ + $(MESA_SOURCES:.c=.o) \ $(MESA_ASM_SOURCES:.S=.o) GLAPI_OBJECTS = \ $(GLAPI_SOURCES:.c=.o) \ $(GLAPI_ASM_SOURCES:.S=.o) -CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS) - -OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o) COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) -FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o) - ### Include directories @@ -378,13 +346,3 @@ INCLUDE_DIRS = \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/drivers \ -I$(TOP)/src/gallium/auxiliary - -OLD_INCLUDE_DIRS = \ - -I$(TOP)/src/mesa/tnl \ - -I$(TOP)/src/mesa/math \ - -I$(TOP)/src/mesa/swrast \ - -I$(TOP)/src/mesa/swrast_setup \ - -I$(TOP)/src/mesa/shader \ - -I$(TOP)/src/mesa/shader/grammar \ - -I$(TOP)/src/mesa/shader/slang \ - -I$(TOP)/s$(TOP)/src/gallium/auxiliary/tgsi diff --git a/src/mesa/state_tracker/st_api.c b/src/mesa/state_tracker/st_api.c new file mode 100644 index 00000000000..fc0e9a23164 --- /dev/null +++ b/src/mesa/state_tracker/st_api.c @@ -0,0 +1,33 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Just a global symbol for EGL to look for to identify the supported + * graphics API. + */ +int st_api_OpenGL = 1; diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index e500ac8684d..e4de875e8c9 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -77,7 +77,7 @@ is_identity(const GLfloat m[16]) GLuint i; for (i = 0; i < 16; i++) { const int row = i % 4, col = i / 4; - const float val = (row == col); + const float val = (GLfloat)(row == col); if (m[i] != val) return GL_FALSE; } diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 10283d31a19..9abd0b3531d 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -153,6 +153,15 @@ update_samplers(struct st_context *st) sampler->min_lod = MAX2(0.0f, texobj->MinLod); sampler->max_lod = MIN2(texobj->MaxLevel - texobj->BaseLevel, texobj->MaxLod); + if (sampler->max_lod < sampler->min_lod) { + /* The GL spec doesn't seem to specify what to do in this case. + * Swap the values. + */ + float tmp = sampler->max_lod; + sampler->max_lod = sampler->min_lod; + sampler->min_lod = tmp; + assert(sampler->min_lod <= sampler->max_lod); + } sampler->border_color[0] = texobj->BorderColor[RCOMP]; sampler->border_color[1] = texobj->BorderColor[GCOMP]; diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c index f5db4924037..3fd59e1945c 100644 --- a/src/mesa/state_tracker/st_atom_scissor.c +++ b/src/mesa/state_tracker/st_atom_scissor.c @@ -52,14 +52,14 @@ update_scissor( struct st_context *st ) scissor.maxy = fb->Height; if (st->ctx->Scissor.Enabled) { - if (st->ctx->Scissor.X > scissor.minx) + if ((GLuint)st->ctx->Scissor.X > scissor.minx) scissor.minx = st->ctx->Scissor.X; - if (st->ctx->Scissor.Y > scissor.miny) + if ((GLuint)st->ctx->Scissor.Y > scissor.miny) scissor.miny = st->ctx->Scissor.Y; - if (st->ctx->Scissor.X + st->ctx->Scissor.Width < scissor.maxx) + if ((GLuint)st->ctx->Scissor.X + st->ctx->Scissor.Width < scissor.maxx) scissor.maxx = st->ctx->Scissor.X + st->ctx->Scissor.Width; - if (st->ctx->Scissor.Y + st->ctx->Scissor.Height < scissor.maxy) + if ((GLuint)st->ctx->Scissor.Y + st->ctx->Scissor.Height < scissor.maxy) scissor.maxy = st->ctx->Scissor.Y + st->ctx->Scissor.Height; /* check for null space */ diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index 4b51521470b..b105909e96b 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -49,7 +49,7 @@ update_viewport( struct st_context *st ) */ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { yScale = -1; - yBias = ctx->DrawBuffer->Height ; + yBias = (GLfloat)ctx->DrawBuffer->Height; } else { yScale = 1.0; @@ -59,12 +59,12 @@ update_viewport( struct st_context *st ) /* _NEW_VIEWPORT */ { - GLfloat x = ctx->Viewport.X; - GLfloat y = ctx->Viewport.Y; + GLfloat x = (GLfloat)ctx->Viewport.X; + GLfloat y = (GLfloat)ctx->Viewport.Y; GLfloat z = ctx->Viewport.Near; - GLfloat half_width = ctx->Viewport.Width / 2.0; - GLfloat half_height = ctx->Viewport.Height / 2.0; - GLfloat half_depth = (ctx->Viewport.Far - ctx->Viewport.Near) / 2.0; + GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0; + GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0; + GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0; st->state.viewport.scale[0] = half_width; st->state.viewport.scale[1] = half_height * yScale; diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 3a102df67f1..9e32ee2eb40 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -90,6 +90,8 @@ struct bitmap_cache /** Bounds of region used in window coords */ GLint xmin, ymin, xmax, ymax; + GLfloat color[4]; + struct pipe_texture *texture; struct pipe_surface *surf; @@ -360,18 +362,18 @@ setup_bitmap_vertex_data(struct st_context *st, { struct pipe_context *pipe = st->pipe; const struct gl_framebuffer *fb = st->ctx->DrawBuffer; - const GLfloat fb_width = fb->Width; - const GLfloat fb_height = fb->Height; - const GLfloat x0 = x; - const GLfloat x1 = x + width; - const GLfloat y0 = y; - const GLfloat y1 = y + height; - const GLfloat sLeft = 0.0F, sRight = 1.0F; - const GLfloat tTop = 0.0, tBot = 1.0 - tTop; - const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0; - const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0; - const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0; - const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0; + const GLfloat fb_width = (GLfloat)fb->Width; + const GLfloat fb_height = (GLfloat)fb->Height; + const GLfloat x0 = (GLfloat)x; + const GLfloat x1 = (GLfloat)(x + width); + const GLfloat y0 = (GLfloat)y; + const GLfloat y1 = (GLfloat)(y + height); + const GLfloat sLeft = (GLfloat)0.0, sRight = (GLfloat)1.0; + const GLfloat tTop = (GLfloat)0.0, tBot = (GLfloat)1.0 - tTop; + const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0); + const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0); + const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0); + const GLfloat clip_y1 = (GLfloat)(y1 / fb_height * 2.0 - 1.0); GLuint i; void *buf; @@ -429,7 +431,8 @@ setup_bitmap_vertex_data(struct st_context *st, static void draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, GLsizei width, GLsizei height, - struct pipe_texture *pt) + struct pipe_texture *pt, + const GLfloat *color) { struct st_context *st = ctx->st; struct pipe_context *pipe = ctx->st->pipe; @@ -444,8 +447,8 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, * it up into chunks. */ maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); - assert(width <= maxSize); - assert(height <= maxSize); + assert(width <= (GLsizei)maxSize); + assert(height <= (GLsizei)maxSize); cso_save_rasterizer(cso); cso_save_samplers(cso); @@ -488,15 +491,15 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, { const struct gl_framebuffer *fb = st->ctx->DrawBuffer; const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP); - const float width = fb->Width; - const float height = fb->Height; + const GLfloat width = (GLfloat)fb->Width; + const GLfloat height = (GLfloat)fb->Height; struct pipe_viewport_state vp; vp.scale[0] = 0.5 * width; - vp.scale[1] = height * (invert ? -0.5 : 0.5); + vp.scale[1] = (GLfloat)(height * (invert ? -0.5 : 0.5)); vp.scale[2] = 1.0; vp.scale[3] = 1.0; - vp.translate[0] = 0.5 * width; - vp.translate[1] = 0.5 * height; + vp.translate[0] = (GLfloat)(0.5 * width); + vp.translate[1] = (GLfloat)(0.5 * height); vp.translate[2] = 0.0; vp.translate[3] = 0.0; cso_set_viewport(cso, &vp); @@ -505,7 +508,7 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* draw textured quad */ setup_bitmap_vertex_data(st, x, y, width, height, ctx->Current.RasterPos[2], - ctx->Current.RasterColor); + color); util_draw_vertex_buffer(pipe, st->bitmap.vbuf, PIPE_PRIM_TRIANGLE_FAN, @@ -567,8 +570,9 @@ void st_flush_bitmap_cache(struct st_context *st) { if (!st->bitmap.cache->empty) { + struct bitmap_cache *cache = st->bitmap.cache; + if (st->ctx->DrawBuffer) { - struct bitmap_cache *cache = st->bitmap.cache; struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; @@ -591,11 +595,13 @@ st_flush_bitmap_cache(struct st_context *st) cache->ypos, st->ctx->Current.RasterPos[2], BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, - cache->texture); - - /* release/free the texture */ - pipe_texture_reference(&cache->texture, NULL); + cache->texture, + cache->color); } + + /* release/free the texture */ + pipe_texture_reference(&cache->texture, NULL); + reset_cache(st); } } @@ -622,8 +628,10 @@ accum_bitmap(struct st_context *st, px = x - cache->xpos; /* pos in buffer */ py = y - cache->ypos; if (px < 0 || px + width > BITMAP_CACHE_WIDTH || - py < 0 || py + height > BITMAP_CACHE_HEIGHT) { - /* This bitmap would extend beyond cache bounds, + py < 0 || py + height > BITMAP_CACHE_HEIGHT || + !TEST_EQ_4V(st->ctx->Current.RasterColor, cache->color)) { + /* This bitmap would extend beyond cache bounds, or the bitmap + * color is changing * so flush and continue. */ st_flush_bitmap_cache(st); @@ -637,6 +645,7 @@ accum_bitmap(struct st_context *st, cache->xpos = x; cache->ypos = y - py; cache->empty = GL_FALSE; + COPY_4FV(cache->color, st->ctx->Current.RasterColor); } assert(px != -999); @@ -692,7 +701,8 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (pt) { assert(pt->target == PIPE_TEXTURE_2D); draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2], - width, height, pt); + width, height, pt, + st->ctx->Current.RasterColor); /* release/free the texture */ pipe_texture_reference(&pt, NULL); } diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index 0533d9460fe..327bafeb986 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -40,7 +40,6 @@ #include "st_context.h" #include "st_program.h" -#include "st_cb_drawpixels.h" #include "st_cb_blit.h" #include "st_cb_fbo.h" @@ -106,5 +105,7 @@ st_BlitFramebuffer(GLcontext *ctx, void st_init_blit_functions(struct dd_function_table *functions) { +#if FEATURE_EXT_framebuffer_blit functions->BlitFramebuffer = st_BlitFramebuffer; +#endif } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 3560a040c85..db25ddd6152 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -92,10 +92,11 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, struct pipe_texture template; unsigned surface_usage; - /* Free the old surface (and texture if we hold the last - * reference): + /* Free the old surface and texture */ pipe_surface_reference( &strb->surface, NULL ); + pipe_texture_reference( &strb->texture, NULL ); + memset(&template, 0, sizeof(template)); @@ -346,11 +347,8 @@ st_render_texture(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { - struct st_context *st = ctx->st; struct st_renderbuffer *strb; struct gl_renderbuffer *rb; - struct pipe_context *pipe = st->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_texture *pt; struct st_texture_object *stObj; const struct gl_texture_image *texImage = diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index e15ccec89b4..ed65f3b0aad 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -26,7 +26,9 @@ **************************************************************************/ #include "main/imports.h" +#if FEATURE_convolution #include "main/convolve.h" +#endif #include "main/enums.h" #include "main/image.h" #include "main/macros.h" @@ -95,14 +97,18 @@ static int compressed_num_bytes(GLuint mesaFormat) { switch(mesaFormat) { +#if FEATURE_texture_fxt1 case MESA_FORMAT_RGB_FXT1: case MESA_FORMAT_RGBA_FXT1: +#endif +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: case MESA_FORMAT_RGBA_DXT1: return 2; case MESA_FORMAT_RGBA_DXT3: case MESA_FORMAT_RGBA_DXT5: return 4; +#endif default: return 0; } @@ -517,10 +523,12 @@ st_TexImage(GLcontext * ctx, stImage->face = _mesa_tex_target_to_face(target); stImage->level = level; +#if FEATURE_convolution if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth, &postConvHeight); } +#endif /* choose the texture format */ texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 4081722bc71..bf78cacb8ea 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -30,8 +30,10 @@ #include "main/extensions.h" #include "main/matrix.h" #include "main/buffers.h" +#include "main/scissor.h" #include "vbo/vbo.h" #include "shader/shader_api.h" +#include "glapi/glapi.h" #include "st_public.h" #include "st_context.h" #include "st_cb_accum.h" @@ -39,12 +41,16 @@ #include "st_cb_blit.h" #include "st_cb_bufferobjects.h" #include "st_cb_clear.h" +#if FEATURE_drawpix #include "st_cb_drawpixels.h" +#include "st_cb_rasterpos.h" +#endif #include "st_cb_fbo.h" +#if FEATURE_feedback #include "st_cb_feedback.h" +#endif #include "st_cb_program.h" #include "st_cb_queryobj.h" -#include "st_cb_rasterpos.h" #include "st_cb_readpixels.h" #include "st_cb_texture.h" #include "st_cb_flush.h" @@ -162,10 +168,14 @@ static void st_destroy_context_priv( struct st_context *st ) st_destroy_atoms( st ); st_destroy_draw( st ); st_destroy_generate_mipmap(st); - st_destroy_bitmap(st); +#if FEATURE_EXT_framebuffer_blit st_destroy_blit(st); +#endif st_destroy_clear(st); +#if FEATURE_drawpix + st_destroy_bitmap(st); st_destroy_drawpix(st); +#endif _vbo_DestroyContext(st->ctx); @@ -242,21 +252,39 @@ void st_copy_context_state(struct st_context *dst, } + +st_proc st_get_proc_address(const char *procname) +{ + return (st_proc) _glapi_get_proc_address(procname); +} + + + void st_init_driver_functions(struct dd_function_table *functions) { _mesa_init_glsl_driver_functions(functions); +#if FEATURE_accum st_init_accum_functions(functions); - st_init_bitmap_functions(functions); +#endif +#if FEATURE_EXT_framebuffer_blit st_init_blit_functions(functions); +#endif st_init_bufferobject_functions(functions); st_init_clear_functions(functions); +#if FEATURE_drawpix + st_init_bitmap_functions(functions); st_init_drawpixels_functions(functions); + st_init_rasterpos_functions(functions); +#endif st_init_fbo_functions(functions); +#if FEATURE_feedback st_init_feedback_functions(functions); +#endif st_init_program_functions(functions); +#if FEATURE_ARB_occlusion_query st_init_query_functions(functions); - st_init_rasterpos_functions(functions); +#endif st_init_readpixels_functions(functions); st_init_texture_functions(functions); st_init_flush_functions(functions); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index a3bffbfc95b..5300848ef6a 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -365,14 +365,33 @@ st_draw_vbo(GLcontext *ctx, } /* draw */ - for (i = 0; i < nr_prims; i++) { + if (nr_prims == 1 && pipe->draw_range_elements != NULL) { + i = 0; + + /* XXX: exercise temporary path to pass min/max directly + * through to driver & draw module. These interfaces still + * need a bit of work... + */ setup_edgeflags(ctx, prims[i].mode, prims[i].start + indexOffset, prims[i].count, arrays[VERT_ATTRIB_EDGEFLAG]); - pipe->draw_elements(pipe, indexBuf, indexSize, - prims[i].mode, - prims[i].start + indexOffset, prims[i].count); + pipe->draw_range_elements(pipe, indexBuf, indexSize, + min_index, + max_index, + prims[i].mode, + prims[i].start + indexOffset, prims[i].count); + } + else { + for (i = 0; i < nr_prims; i++) { + setup_edgeflags(ctx, prims[i].mode, + prims[i].start + indexOffset, prims[i].count, + arrays[VERT_ATTRIB_EDGEFLAG]); + + pipe->draw_elements(pipe, indexBuf, indexSize, + prims[i].mode, + prims[i].start + indexOffset, prims[i].count); + } } pipe_reference_buffer(pipe, &indexBuf, NULL); @@ -577,9 +596,10 @@ st_feedback_draw_vbo(GLcontext *ctx, /* map constant buffers */ mapped_constants = pipe_buffer_map(pipe, - st->state.constants[PIPE_SHADER_VERTEX].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(st->draw, mapped_constants); + st->state.constants[PIPE_SHADER_VERTEX].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_constant_buffer(st->draw, mapped_constants, + st->state.constants[PIPE_SHADER_VERTEX].buffer->size); /* draw here */ diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 17a3cfd5a46..03ec558a367 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -49,24 +49,7 @@ format_bits( pipe_format_rgbazs_t info, GLuint comp ) { - GLuint size; - - if (pf_swizzle_x(info) == comp) { - size = pf_size_x(info); - } - else if (pf_swizzle_y(info) == comp) { - size = pf_size_y(info); - } - else if (pf_swizzle_z(info) == comp) { - size = pf_size_z(info); - } - else if (pf_swizzle_w(info) == comp) { - size = pf_size_w(info); - } - else { - size = 0; - } - return size << (pf_exp8(info) * 3); + return pf_get_component_bits( (enum pipe_format) info, comp ); } static GLuint @@ -274,8 +257,11 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) return PIPE_FORMAT_Z32_UNORM; case MESA_FORMAT_Z24_S8: return PIPE_FORMAT_Z24S8_UNORM; + case MESA_FORMAT_S8_Z24: + return PIPE_FORMAT_S8Z24_UNORM; case MESA_FORMAT_YCBCR: return PIPE_FORMAT_YCBCR; +#if FEATURE_texture_s3tc case MESA_FORMAT_RGB_DXT1: return PIPE_FORMAT_DXT1_RGB; case MESA_FORMAT_RGBA_DXT1: @@ -284,6 +270,7 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) return PIPE_FORMAT_DXT3_RGBA; case MESA_FORMAT_RGBA_DXT5: return PIPE_FORMAT_DXT5_RGBA; +#endif default: assert(0); return 0; @@ -559,14 +546,15 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) return &_mesa_texformat_z16; case PIPE_FORMAT_Z32_UNORM: return &_mesa_texformat_z32; - case PIPE_FORMAT_S8Z24_UNORM: - /* XXX fallthrough OK? */ case PIPE_FORMAT_Z24S8_UNORM: return &_mesa_texformat_z24_s8; + case PIPE_FORMAT_S8Z24_UNORM: + return &_mesa_texformat_s8_z24; case PIPE_FORMAT_YCBCR: return &_mesa_texformat_ycbcr; case PIPE_FORMAT_YCBCR_REV: return &_mesa_texformat_ycbcr_rev; +#if FEATURE_texture_s3tc case PIPE_FORMAT_DXT1_RGB: return &_mesa_texformat_rgb_dxt1; case PIPE_FORMAT_DXT1_RGBA: @@ -575,6 +563,7 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) return &_mesa_texformat_rgba_dxt3; case PIPE_FORMAT_DXT5_RGBA: return &_mesa_texformat_rgba_dxt5; +#endif /* XXX add additional cases */ default: assert(0); diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 47466c97d81..7e6db467576 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -32,11 +32,13 @@ #include "main/framebuffer.h" #include "main/matrix.h" #include "main/renderbuffer.h" +#include "main/scissor.h" #include "st_public.h" #include "st_context.h" #include "st_cb_fbo.h" #include "pipe/p_defines.h" #include "pipe/p_context.h" +#include "pipe/p_inlines.h" struct st_framebuffer * @@ -154,6 +156,61 @@ void st_unreference_framebuffer( struct st_framebuffer **stfb ) /** + * Set/replace a framebuffer surface. + * The user of the state tracker can use this instead of + * st_resize_framebuffer() to provide new surfaces when a window is resized. + */ +void +st_set_framebuffer_surface(struct st_framebuffer *stfb, + uint surfIndex, struct pipe_surface *surf) +{ + static const GLuint invalid_size = 9999999; + struct st_renderbuffer *strb; + GLuint width, height, i; + + assert(surfIndex < BUFFER_COUNT); + + strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); + assert(strb); + + /* replace the renderbuffer's surface/texture pointers */ + pipe_surface_reference( &strb->surface, surf ); + pipe_texture_reference( &strb->texture, surf->texture ); + + /* update renderbuffer's width/height */ + strb->Base.Width = surf->width; + strb->Base.Height = surf->height; + + /* Try to update the framebuffer's width/height from the renderbuffer + * sizes. Before we start drawing, all the rbs _should_ be the same size. + */ + width = height = invalid_size; + for (i = 0; i < BUFFER_COUNT; i++) { + if (stfb->Base.Attachment[i].Renderbuffer) { + if (width == invalid_size) { + width = stfb->Base.Attachment[i].Renderbuffer->Width; + height = stfb->Base.Attachment[i].Renderbuffer->Height; + } + else if (width != stfb->Base.Attachment[i].Renderbuffer->Width || + height != stfb->Base.Attachment[i].Renderbuffer->Height) { + /* inconsistant renderbuffer sizes, bail out */ + return; + } + } + } + + if (width != invalid_size) { + /* OK, the renderbuffers are of a consistant size, so update the + * parent framebuffer's size. + */ + stfb->Base.Width = width; + stfb->Base.Height = height; + } +} + + + +/** * Return the pipe_surface for the given renderbuffer. */ struct pipe_surface * diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index f51eff05dce..851f17c3b46 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -46,7 +46,6 @@ #include "st_gen_mipmap.h" #include "st_program.h" #include "st_texture.h" -#include "st_cb_drawpixels.h" #include "st_cb_texture.h" diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index d2be450bdb9..a8b6faad1c2 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -68,8 +68,8 @@ map_register_file( case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: - if (immediateMapping[index] != ~0) - return TGSI_FILE_IMMEDIATE; + if (immediateMapping && immediateMapping[index] != ~0) + return TGSI_FILE_IMMEDIATE; else return TGSI_FILE_CONSTANT; case PROGRAM_CONSTANT: @@ -550,18 +550,16 @@ make_input_decl( decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.Declare = TGSI_DECLARE_RANGE; decl.Declaration.UsageMask = usage_mask; decl.Declaration.Semantic = semantic_info; - decl.u.DeclarationRange.First = index; - decl.u.DeclarationRange.Last = index; + decl.DeclarationRange.First = index; + decl.DeclarationRange.Last = index; if (semantic_info) { decl.Semantic.SemanticName = semantic_name; decl.Semantic.SemanticIndex = semantic_index; } if (interpolate_info) { - decl.Declaration.Interpolate = 1; - decl.Interpolation.Interpolate = interpolate; + decl.Declaration.Interpolate = interpolate; } return decl; @@ -583,11 +581,10 @@ make_output_decl( decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_OUTPUT; - decl.Declaration.Declare = TGSI_DECLARE_RANGE; decl.Declaration.UsageMask = usage_mask; decl.Declaration.Semantic = 1; - decl.u.DeclarationRange.First = index; - decl.u.DeclarationRange.Last = index; + decl.DeclarationRange.First = index; + decl.DeclarationRange.Last = index; decl.Semantic.SemanticName = semantic_name; decl.Semantic.SemanticIndex = semantic_index; @@ -603,9 +600,8 @@ make_temp_decl( struct tgsi_full_declaration decl; decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.Declaration.Declare = TGSI_DECLARE_RANGE; - decl.u.DeclarationRange.First = start_index; - decl.u.DeclarationRange.Last = end_index; + decl.DeclarationRange.First = start_index; + decl.DeclarationRange.Last = end_index; return decl; } @@ -616,9 +612,8 @@ make_sampler_decl(GLuint index) struct tgsi_full_declaration decl; decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.Declaration.Declare = TGSI_DECLARE_RANGE; - decl.u.DeclarationRange.First = index; - decl.u.DeclarationRange.Last = index; + decl.DeclarationRange.First = index; + decl.DeclarationRange.Last = index; return decl; } @@ -629,9 +624,8 @@ make_constant_decl(GLuint first, GLuint last) struct tgsi_full_declaration decl; decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_CONSTANT; - decl.Declaration.Declare = TGSI_DECLARE_RANGE; - decl.u.DeclarationRange.First = first; - decl.u.DeclarationRange.Last = last; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; return decl; } diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 9d88ce9764d..b99984215f7 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -68,6 +68,9 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, void st_resize_framebuffer( struct st_framebuffer *stfb, uint width, uint height ); +void st_set_framebuffer_surface(struct st_framebuffer *stfb, + uint surfIndex, struct pipe_surface *surf); + struct pipe_surface *st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex); @@ -86,4 +89,11 @@ void st_finish( struct st_context *st ); void st_notify_swapbuffers(struct st_framebuffer *stfb); void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); + +/** Generic function type */ +typedef void (*st_proc)(); + +st_proc st_get_proc_address(const char *procname); + + #endif diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 4ac7222daa5..4c5e22618ee 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -28,7 +28,7 @@ #include "colormac.h" #include "imports.h" #include "macros.h" -#include "pixel.h" +#include "image.h" #include "s_context.h" #include "s_texcombine.h" diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 79d33d09c16..bd10956ee48 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -120,4 +120,17 @@ void vbo_use_buffer_objects(GLcontext *ctx); void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func); +void +_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); + +void +_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z); + +void +_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); + +void +_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params); + + #endif diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 235cee24298..dc7c534251e 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -225,9 +225,10 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) * vtxfmt mechanism can be removed now. */ vbo_exec_init( ctx ); +#if FEATURE_dlist vbo_save_init( ctx ); +#endif - return GL_TRUE; } @@ -246,7 +247,9 @@ void _vbo_DestroyContext( GLcontext *ctx ) } vbo_exec_destroy(ctx); +#if FEATURE_dlist vbo_save_destroy(ctx); +#endif FREE(vbo_context(ctx)); ctx->swtnl_im = NULL; } diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index 013f81bdd5c..bf405eb6933 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -53,8 +53,10 @@ #include "vbo.h" #include "vbo_attrib.h" -#include "vbo_save.h" #include "vbo_exec.h" +#if FEATURE_dlist +#include "vbo_save.h" +#endif struct vbo_context { @@ -74,7 +76,9 @@ struct vbo_context { struct vbo_exec_context exec; +#if FEATURE_dlist struct vbo_save_context save; +#endif /* Callback into the driver. This must always succeed, the driver * is responsible for initiating any fallback actions required: diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index 1efa74945dd..635f239acc8 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -32,7 +32,6 @@ #include "main/context.h" #include "main/macros.h" #include "main/mtypes.h" -#include "main/dlist.h" #include "main/vtxfmt.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 98580170e32..1e2a08bc8e1 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -34,7 +34,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/vtxfmt.h" +#if FEATURE_dlist #include "main/dlist.h" +#endif #include "main/state.h" #include "main/light.h" #include "main/api_arrayelt.h" @@ -65,7 +67,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin; GLuint last_count; - if (exec->ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) { + if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { GLint i = exec->vtx.prim_count - 1; assert(i >= 0); exec->vtx.prim[i].count = (exec->vtx.vert_count - @@ -87,7 +89,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) */ assert(exec->vtx.prim_count == 0); - if (exec->ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) { + if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { exec->vtx.prim[0].mode = exec->ctx->Driver.CurrentExecPrimitive; exec->vtx.prim[0].start = 0; exec->vtx.prim[0].count = 0; @@ -501,7 +503,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) { GET_CURRENT_CONTEXT( ctx ); - if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1) { + if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; int i; @@ -545,7 +547,7 @@ static void GLAPIENTRY vbo_exec_End( void ) { GET_CURRENT_CONTEXT( ctx ); - if (ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) { + if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; int idx = exec->vtx.vert_count; int i = exec->vtx.prim_count - 1; @@ -553,7 +555,7 @@ static void GLAPIENTRY vbo_exec_End( void ) exec->vtx.prim[i].end = 1; exec->vtx.prim[i].count = idx - exec->vtx.prim[i].start; - ctx->Driver.CurrentExecPrimitive = GL_POLYGON+1; + ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; if (exec->vtx.prim_count == VBO_MAX_PRIM) vbo_exec_vtx_flush( exec ); @@ -569,8 +571,10 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ vfmt->Begin = vbo_exec_Begin; +#if FEATURE_dlist vfmt->CallList = _mesa_CallList; vfmt->CallLists = _mesa_CallLists; +#endif vfmt->End = vbo_exec_End; vfmt->EvalCoord1f = vbo_exec_EvalCoord1f; vfmt->EvalCoord1fv = vbo_exec_EvalCoord1fv; @@ -765,3 +769,29 @@ static void reset_attrfv( struct vbo_exec_context *exec ) exec->vtx.vertex_size = 0; } + +void +_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) +{ + vbo_Color4f(r, g, b, a); +} + + +void +_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z) +{ + vbo_Normal3f(x, y, z); +} + + +void +_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + vbo_MultiTexCoord4f(target, s, t, r, q); +} + +void +_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params) +{ + vbo_Materialfv(face, pname, params); +} diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index a52521db642..e3d2fc51cb7 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -30,6 +30,7 @@ #include "main/state.h" #include "main/api_validate.h" #include "main/api_noop.h" +#include "main/varray.h" #include "glapi/dispatch.h" #include "vbo_context.h" @@ -41,7 +42,7 @@ static void get_minmax_index( GLuint count, GLuint type, GLuint *min_index, GLuint *max_index) { - GLint i; + GLuint i; switch(type) { case GL_UNSIGNED_INT: { @@ -400,3 +401,29 @@ void vbo_exec_array_destroy( struct vbo_exec_context *exec ) { /* nothing to do */ } + + +/* This API entrypoint is not ordinarily used */ +void GLAPIENTRY +_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count) +{ + vbo_exec_DrawArrays(mode, first, count); +} + + +/* This API entrypoint is not ordinarily used */ +void GLAPIENTRY +_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) +{ + vbo_exec_DrawElements(mode, count, type, indices); +} + + +/* This API entrypoint is not ordinarily used */ +void GLAPIENTRY +_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, + GLenum type, const GLvoid *indices) +{ + vbo_exec_DrawRangeElements(mode, start, end, count, type, indices); +} diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 6bb6849a6a5..3609a7452af 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -128,7 +128,7 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) for (i = 0 ; i < ovf ; i++) _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; - case GL_POLYGON+1: + case PRIM_OUTSIDE_BEGIN_END: return 0; default: assert(0); diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c index 0ba5585d246..0c691b3a5cd 100644 --- a/src/mesa/vbo/vbo_exec_eval.c +++ b/src/mesa/vbo/vbo_exec_eval.c @@ -26,7 +26,6 @@ */ #include "main/glheader.h" -#include "main/api_eval.h" #include "main/context.h" #include "main/macros.h" #include "math/m_eval.h" diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index aded7381436..f62be5c14cf 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -864,6 +864,9 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum _ae_map_vbos( ctx ); + if (ctx->Array.ElementArrayBufferObj->Name) + indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices); + vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK ); switch (type) { diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index f2cef698fbe..92ca4ea95d3 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -25,9 +25,6 @@ * **************************************************************************/ -#include "swrast_setup/swrast_setup.h" -#include "swrast/swrast.h" -#include "tnl/tnl.h" #include "main/context.h" #include "main/glheader.h" #include "main/enums.h" diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index 958afccd0c0..fbc856e93b0 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -58,7 +58,7 @@ struct split_context { static void flush_vertex( struct split_context *split ) { - GLint min_index, max_index; + GLuint min_index, max_index; if (!split->dstprim_nr) return; diff --git a/src/mesa/x86-64/Makefile b/src/mesa/x86-64/Makefile index 252218ca86b..ab58aa6c23d 100644 --- a/src/mesa/x86-64/Makefile +++ b/src/mesa/x86-64/Makefile @@ -24,6 +24,6 @@ clean: # need some special rules here, unfortunately matypes.h: ../main/mtypes.h ../tnl/t_context.h ../x86/gen_matypes - ../x86/gen_matypes | grep -v '#include "assyntax.h' > matypes.h + ../x86/gen_matypes > matypes.h xform4.o: matypes.h diff --git a/src/mesa/x86/3dnow_normal.S b/src/mesa/x86/3dnow_normal.S index 693a7864dbd..7f5f6b357f4 100644 --- a/src/mesa/x86/3dnow_normal.S +++ b/src/mesa/x86/3dnow_normal.S @@ -29,6 +29,7 @@ #ifdef USE_3DNOW_ASM +#include "assyntax.h" #include "matypes.h" #include "norm_args.h" diff --git a/src/mesa/x86/3dnow_xform1.S b/src/mesa/x86/3dnow_xform1.S index 7665c0ff8b6..a73301a8d6b 100644 --- a/src/mesa/x86/3dnow_xform1.S +++ b/src/mesa/x86/3dnow_xform1.S @@ -24,6 +24,7 @@ */ #ifdef USE_3DNOW_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/3dnow_xform2.S b/src/mesa/x86/3dnow_xform2.S index b201d1e901c..2988fb7bfd3 100644 --- a/src/mesa/x86/3dnow_xform2.S +++ b/src/mesa/x86/3dnow_xform2.S @@ -24,6 +24,7 @@ */ #ifdef USE_3DNOW_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/3dnow_xform3.S b/src/mesa/x86/3dnow_xform3.S index 46f155697d7..a356aaee76b 100644 --- a/src/mesa/x86/3dnow_xform3.S +++ b/src/mesa/x86/3dnow_xform3.S @@ -24,6 +24,7 @@ */ #ifdef USE_3DNOW_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/3dnow_xform4.S b/src/mesa/x86/3dnow_xform4.S index a0c6b193cdc..b2b7c64f23d 100644 --- a/src/mesa/x86/3dnow_xform4.S +++ b/src/mesa/x86/3dnow_xform4.S @@ -24,6 +24,7 @@ */ #ifdef USE_3DNOW_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index e95f3d4f3d8..afb4b11529f 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -92,7 +92,6 @@ int main( int argc, char **argv ) printf( "#ifndef __ASM_TYPES_H__\n" ); printf( "#define __ASM_TYPES_H__\n" ); printf( "\n" ); - printf( "#include \"assyntax.h\"\n" ); /* GLcontext offsets: diff --git a/src/mesa/x86/mmx_blend.S b/src/mesa/x86/mmx_blend.S index 20ac5a20adf..eeaf43ea937 100644 --- a/src/mesa/x86/mmx_blend.S +++ b/src/mesa/x86/mmx_blend.S @@ -1,10 +1,11 @@ ; /* - * Written by Jos� Fonseca <[email protected]> + * Written by Jos� Fonseca <[email protected]> */ #ifdef USE_MMX_ASM +#include "assyntax.h" #include "matypes.h" /* integer multiplication - alpha plus one diff --git a/src/mesa/x86/sse_normal.S b/src/mesa/x86/sse_normal.S index 1c32e3b2fe5..a8c0d38c7e8 100644 --- a/src/mesa/x86/sse_normal.S +++ b/src/mesa/x86/sse_normal.S @@ -31,6 +31,7 @@ */ #ifdef USE_SSE_ASM +#include "assyntax.h" #include "matypes.h" #include "norm_args.h" diff --git a/src/mesa/x86/sse_xform1.S b/src/mesa/x86/sse_xform1.S index 22fd8dd27b5..4aa9de607c3 100644 --- a/src/mesa/x86/sse_xform1.S +++ b/src/mesa/x86/sse_xform1.S @@ -31,6 +31,7 @@ */ #ifdef USE_SSE_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/sse_xform2.S b/src/mesa/x86/sse_xform2.S index 52eeb27ef58..91b82e72971 100644 --- a/src/mesa/x86/sse_xform2.S +++ b/src/mesa/x86/sse_xform2.S @@ -31,6 +31,7 @@ */ #ifdef USE_SSE_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/sse_xform3.S b/src/mesa/x86/sse_xform3.S index 5e0cd8b666c..1fc79ef21bd 100644 --- a/src/mesa/x86/sse_xform3.S +++ b/src/mesa/x86/sse_xform3.S @@ -31,6 +31,7 @@ */ #ifdef USE_SSE_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/sse_xform4.S b/src/mesa/x86/sse_xform4.S index 13680528db7..fb1fa741c01 100644 --- a/src/mesa/x86/sse_xform4.S +++ b/src/mesa/x86/sse_xform4.S @@ -24,6 +24,7 @@ */ #ifdef USE_SSE_ASM +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/x86_cliptest.S b/src/mesa/x86/x86_cliptest.S index c7a3a9b57e1..e413aee61ed 100644 --- a/src/mesa/x86/x86_cliptest.S +++ b/src/mesa/x86/x86_cliptest.S @@ -29,6 +29,7 @@ * in there will break the build on some platforms. */ +#include "assyntax.h" #include "matypes.h" #include "clip_args.h" diff --git a/src/mesa/x86/x86_xform2.S b/src/mesa/x86/x86_xform2.S index e41661d546c..980725ef518 100644 --- a/src/mesa/x86/x86_xform2.S +++ b/src/mesa/x86/x86_xform2.S @@ -29,6 +29,7 @@ * in there will break the build on some platforms. */ +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/x86_xform3.S b/src/mesa/x86/x86_xform3.S index 067ddd7d7cf..1c782f1c5c4 100644 --- a/src/mesa/x86/x86_xform3.S +++ b/src/mesa/x86/x86_xform3.S @@ -29,6 +29,7 @@ * in there will break the build on some platforms. */ +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" diff --git a/src/mesa/x86/x86_xform4.S b/src/mesa/x86/x86_xform4.S index 77621ac4bd5..97a841138ee 100644 --- a/src/mesa/x86/x86_xform4.S +++ b/src/mesa/x86/x86_xform4.S @@ -29,6 +29,7 @@ * in there will break the build on some platforms. */ +#include "assyntax.h" #include "matypes.h" #include "xform_args.h" |