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authorKeith Whitwell <[email protected]>2009-05-31 19:07:21 -0700
committerKeith Whitwell <[email protected]>2009-06-30 16:14:08 +0100
commita9ae89d104161c1052beda7e3dcb21b8b7af5ba3 (patch)
tree0683ad81ae56d366fa15e8c698c125155028e305
parent6dfb89e4a09a269cbd5c4dc725881fbd42eaa18a (diff)
progs/isosurf: add materials mode for glVertex + TRISTRIP
-rw-r--r--progs/demos/isosurf.c25
1 files changed, 20 insertions, 5 deletions
diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c
index e280d8f507c..6923ca2bba8 100644
--- a/progs/demos/isosurf.c
+++ b/progs/demos/isosurf.c
@@ -514,12 +514,27 @@ static void draw_surface( unsigned int with_state )
break;
case (GLVERTEX|STRIPS):
- glBegin( GL_TRIANGLE_STRIP );
- for (i=0;i<numverts;i++) {
- glNormal3fv( &data[i][3] );
- glVertex3fv( &data[i][0] );
+ if (with_state & MATERIALS) {
+ glBegin( GL_TRIANGLE_STRIP );
+ for (i=0;i<numverts;i++) {
+ if (i % 600 == 0 && i != 0) {
+ unsigned j = i / 600;
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, col[j]);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, col[j]);
+ }
+ glNormal3fv( &data[i][3] );
+ glVertex3fv( &data[i][0] );
+ }
+ glEnd();
+ }
+ else {
+ glBegin( GL_TRIANGLE_STRIP );
+ for (i=0;i<numverts;i++) {
+ glNormal3fv( &data[i][3] );
+ glVertex3fv( &data[i][0] );
+ }
+ glEnd();
}
- glEnd();
break;
default: