diff options
author | Dave Airlie <[email protected]> | 2009-06-12 11:35:10 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2009-06-12 11:35:10 +1000 |
commit | a5d92d7ed208d20c788889640503fa61b2d38851 (patch) | |
tree | 0254ffc774a6f1c5ec53adb4f1432b16ed2fe19f | |
parent | 7f223ff89172069dbad987f592aea2a8ba16355f (diff) |
radeon/r200/r300: fix max texture levels assert
use the actual value set in the context
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 4 |
2 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 9004a3ffab5..394521a051f 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -265,10 +265,7 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); - /* FIXME: When no memory manager is available we should set this - * to some reasonable value based on texture memory pool size */ - /* FIXME: r5xx limit is 4096 */ - ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureMaxAnisotropy = 16.0; ctx->Const.MaxTextureLodBias = 16.0; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 8d1ba1cdbab..55aa4502dae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -141,7 +141,7 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_ GLuint face; numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS); + assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(face = 0; face < mt->faces; face++) { @@ -165,7 +165,7 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ GLuint i; numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS); + assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(i = 0; i < numLevels; i++) { |