diff options
author | Brian Paul <brianp@vmware.com> | 2009-06-09 15:07:39 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-06-09 15:07:39 -0600 |
commit | a03b349153660e449daf4f56d750f1caef23b1a5 (patch) | |
tree | 2367ebb756f721b47c11dcf25459c6636687c9e6 | |
parent | 29c79a03a42365b4bf828c81ab8676e3e42cfbaf (diff) |
i965: added intelFlush() call in intel_get_tex_image()
Fixes the render-to-texture test in progs/tests/getteximage.c
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 7339015d750..e9a3823078a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -628,6 +628,12 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); + /* If we're reading from a texture that has been rendered to, need to + * make sure rendering is complete. + * We could probably predicate this on texObj->_RenderToTexture + */ + intelFlush(ctx); + /* Map */ if (intelImage->mt) { /* Image is stored in hardware format in a buffer managed by the |