diff options
author | Ben Skeggs <[email protected]> | 2008-10-27 15:40:33 +1100 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2008-10-27 15:40:33 +1100 |
commit | 70a06e03d45f3d2e1cd1d430ba83c4b22471373c (patch) | |
tree | 399cc450107d78041a53b61773635560472ae08a | |
parent | 295d6f8e8f03192320aa8d4ed767427dd06071a5 (diff) | |
parent | 02c9009bb842cd8a47bc36ea274ef54ff47e1528 (diff) |
Merge remote branch 'origin/gallium-0.2' into gallium-0.2
116 files changed, 12266 insertions, 8209 deletions
diff --git a/SConstruct b/SConstruct index c1dc6246519..8c96817daef 100644 --- a/SConstruct +++ b/SConstruct @@ -70,12 +70,14 @@ platform = env['platform'] # derived options x86 = machine == 'x86' +ppc = machine == 'ppc' gcc = platform in ('linux', 'freebsd', 'darwin') msvc = platform in ('windows', 'winddk') Export([ 'debug', 'x86', + 'ppc', 'dri', 'llvm', 'platform', diff --git a/common.py b/common.py index dd64e0f434d..cc2582f1a4e 100644 --- a/common.py +++ b/common.py @@ -24,6 +24,7 @@ _machine_map = { 'i486': 'x86', 'i586': 'x86', 'i686': 'x86', + 'ppc' : 'ppc', 'x86_64': 'x86_64', } if 'PROCESSOR_ARCHITECTURE' in os.environ: @@ -56,7 +57,7 @@ def AddOptions(opts): opts.Add(BoolOption('profile', 'profile build', 'no')) #opts.Add(BoolOption('quiet', 'quiet command lines', 'no')) opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine, - allowed_values=('generic', 'x86', 'x86_64'))) + allowed_values=('generic', 'ppc', 'x86', 'x86_64'))) opts.Add(EnumOption('platform', 'target platform', default_platform, allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince'))) opts.Add(BoolOption('llvm', 'use LLVM', 'no')) diff --git a/configs/linux-cell b/configs/linux-cell index 8d74ee469de..f68a6853c32 100644 --- a/configs/linux-cell +++ b/configs/linux-cell @@ -24,7 +24,7 @@ OPT_FLAGS = -O3 SDK = /opt/cell/sdk/usr -CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -mabi=altivec -maltivec \ +CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -std=c99 -mabi=altivec -maltivec \ -I. -I$(SDK)/include \ -DGALLIUM_CELL -DUSE_XSHM diff --git a/configs/linux-dri b/configs/linux-dri index eb6f307dac5..6a61f0c8dba 100644 --- a/configs/linux-dri +++ b/configs/linux-dri @@ -55,20 +55,15 @@ SRC_DIRS := glx/x11 egl $(SRC_DIRS) # Directories -ifeq ($(USING_EGL), 1) -SRC_DIRS = egl glx/x11 gallium mesa glu glut/glx glw +SRC_DIRS = egl glx/x11 gallium mesa glu glut/glx glw PROGRAM_DIRS = egl xdemos -else -SRC_DIRS = glx/x11 gallium mesa glu glut/glx glw -PROGRAM_DIRS = xdemos -endif # EGL directories -EGL_DRIVERS_DIRS = demo dri xdri +EGL_DRIVERS_DIRS = demo glx DRIVER_DIRS = WINDOW_SYSTEM = dri -GALLIUM_WINSYS_DIRS = drm egl_xlib +GALLIUM_WINSYS_DIRS = drm # gamma are missing because they have not been converted to use the new # interface. diff --git a/docs/cell.html b/docs/cell.html index 34d9a927231..7fbbba7c7e0 100644 --- a/docs/cell.html +++ b/docs/cell.html @@ -83,23 +83,23 @@ Similarly, textures are tiled and brought into local store as needed. <H2>Status</H2> <p> -As of September 2008, the driver supports smooth/flat shaded triangle rendering -with Z testing and simple texture mapping. -Simple demos like gears run successfully. -To test texture mapping, try progs/demos/texcyl (press right mouse button for -rendering options). +As of October 2008, the driver runs quite a few OpenGL demos. +Features that work include: </p> +<ul> +<li>Point/line/triangle rendering, glDrawPixels +<li>2D, NPOT and cube texture maps with nearest/linear/mipmap filtering +<li>Dynamic SPU code generation for fragment shaders, but not complete +<li>Dynamic SPU code generation for fragment ops (blend, Z-test, etc), but not complete +<li>Dynamic PPU/PPC code generation for vertex shaders, but not complete +</ul> <p> -Runtime/dynamic code generation is being done for per-fragment -operations (Z test, blend, etc) and for fragment programs (though only a -few opcodes are implemented now). +Performance has recently improved with the addition of PPC code generation +for vertex shaders, but the code quality isn't too great yet. </p> <p> -In general, however, the driver is rather slow because all vertex -transformation is being done by an interpreter running on the PPU. -Programs with many vertices or complex vertex shaders will run especially -slow. -This will be addressed in the future. +Another bottleneck is SwapBuffers. It may be the limiting factor for +many simple GL tests. </p> @@ -114,9 +114,21 @@ more of the following debug options: <li><b>checker</b> - use a different background clear color for each SPU. This lets you see which SPU is rendering which screen tiles. <li><b>sync</b> - wait/synchronize after each DMA transfer +<li><b>asm</b> - print generated SPU assembly code to stdout +<li><b>fragops</b> - emit fragment ops debug messages +<li><b>fragopfallback</b> - don't use codegen for fragment ops +<li><b>cmd</b> - print SPU commands as their received +<li><b>cache</b> - print texture cache statistics when program exits </ul> +<p> +Note that some of these options may only work for linux-cell-debug builds. +</p> <p> +If the GALLIUM_NOPPC env var is set, PPC code generation will not be used +and vertex shaders will be run with the TGSI interpreter. +</p> +<p> If the GALLIUM_NOCELL env var is set, the softpipe driver will be used intead of the Cell driver. This is useful for comparison/validation. diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c index c7931f4697e..e79b5cc1970 100644 --- a/progs/demos/fslight.c +++ b/progs/demos/fslight.c @@ -45,7 +45,7 @@ static GLint uTexture; static GLuint SphereList, RectList, CurList; static GLint win = 0; -static GLboolean anim = 0*GL_TRUE; +static GLboolean anim = GL_TRUE; static GLboolean wire = GL_FALSE; static GLboolean pixelLight = GL_TRUE; diff --git a/progs/demos/textures.c b/progs/demos/textures.c index 9f116046359..b7bf135d219 100644 --- a/progs/demos/textures.c +++ b/progs/demos/textures.c @@ -9,6 +9,9 @@ #include <GL/glut.h> #include "readtex.h" +#define TEST_CLAMP 0 +#define TEST_MIPMAPS 0 + #define MAX_TEXTURES 8 @@ -16,7 +19,8 @@ static int Win; static GLfloat Xrot = 0, Yrot = 0, Zrot = 0; static GLboolean Anim = GL_TRUE; static GLboolean Blend = GL_FALSE; -static GLboolean MipMap = 1+GL_FALSE; +static GLuint Filter = 0; +static GLboolean Clamp = GL_FALSE; static GLuint NumTextures; static GLuint Textures[MAX_TEXTURES]; @@ -32,6 +36,22 @@ static const char *DefaultFiles[] = { }; +#define NUM_FILTERS 5 +static +struct filter { + GLenum min, mag; + const char *name; +} FilterModes[NUM_FILTERS] = { + { GL_NEAREST, GL_NEAREST, "Nearest,Nearest" }, + { GL_LINEAR, GL_LINEAR, "Linear,Linear" }, + { GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST, "NearestMipmapNearest,Nearest" }, + { GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR, "LinearMipmapNearest,Linear" }, + { GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, "LinearMipmapLinear,Linear" } +}; + + + + static void Idle(void) { @@ -58,10 +78,17 @@ DrawTextures(void) glBindTexture(GL_TEXTURE_2D, Textures[i]); glBegin(GL_POLYGON); +#if TEST_CLAMP + glTexCoord2f( -0.5, -0.5 ); glVertex2f( -ar, -1.0 ); + glTexCoord2f( 1.5, -0.5 ); glVertex2f( ar, -1.0 ); + glTexCoord2f( 1.5, 1.5 ); glVertex2f( ar, 1.0 ); + glTexCoord2f( -0.5, 1.5 ); glVertex2f( -ar, 1.0 ); +#else glTexCoord2f( 0.0, 0.0 ); glVertex2f( -ar, -1.0 ); glTexCoord2f( 1.0, 0.0 ); glVertex2f( ar, -1.0 ); glTexCoord2f( 1.0, 1.0 ); glVertex2f( ar, 1.0 ); glTexCoord2f( 0.0, 1.0 ); glVertex2f( -ar, 1.0 ); +#endif glEnd(); glPopMatrix(); @@ -137,19 +164,23 @@ Randomize(void) static void -SetTexFilters(void) +SetTexParams(void) { GLuint i; for (i = 0; i < NumTextures; i++) { glBindTexture(GL_TEXTURE_2D, Textures[i]); - if (MipMap) { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + FilterModes[Filter].min); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + FilterModes[Filter].mag); + + if (Clamp) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); } else { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); } } } @@ -163,6 +194,7 @@ Key(unsigned char key, int x, int y) (void) y; switch (key) { case 'a': + case ' ': Anim = !Anim; if (Anim) glutIdleFunc(Idle); @@ -172,12 +204,19 @@ Key(unsigned char key, int x, int y) case 'b': Blend = !Blend; break; - case 'm': - MipMap = !MipMap; - SetTexFilters(); + case 'f': + Filter = (Filter + 1) % NUM_FILTERS; + SetTexParams(); break; case 'r': Randomize(); + break; +#if TEST_CLAMP + case 'c': + Clamp = !Clamp; + SetTexParams(); + break; +#endif case 'z': Zrot -= step; break; @@ -190,9 +229,9 @@ Key(unsigned char key, int x, int y) break; } - printf("Blend=%s MipMap=%s\n", + printf("Blend=%s Filter=%s\n", Blend ? "Y" : "n", - MipMap ? "Y" : "n"); + FilterModes[Filter].name); glutPostRedisplay(); } @@ -231,15 +270,46 @@ LoadTextures(GLuint n, const char *files[]) glGenTextures(n, Textures); + SetTexParams(); + for (i = 0; i < n; i++) { GLint w, h; glBindTexture(GL_TEXTURE_2D, Textures[i]); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +#if TEST_MIPMAPS + { + static const GLubyte color[9][4] = { + {255, 0, 0}, + {0, 255, 0}, + {0, 0, 255}, + {0, 255, 255}, + {255, 0, 255}, + {255, 255, 0}, + {255, 128, 255}, + {128, 128, 128}, + {64, 64, 64} + }; + + GLubyte image[256*256*4]; + int i, level; + w = h = 256; + for (level = 0; level <= 8; level++) { + for (i = 0; i < w * h; i++) { + image[i*4+0] = color[level][0]; + image[i*4+1] = color[level][1]; + image[i*4+2] = color[level][2]; + image[i*4+3] = color[level][3]; + } + printf("Load level %d: %d x %d\n", level, w>>level, h>>level); + glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w>>level, h>>level, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + } + } +#else if (!LoadRGBMipmaps2(files[i], GL_TEXTURE_2D, GL_RGB, &w, &h)) { printf("Error: couldn't load %s\n", files[i]); exit(1); } +#endif TexAspect[i] = (float) w / (float) h; printf("Loaded %s\n", files[i]); } @@ -277,7 +347,7 @@ Usage(void) printf("Keys:\n"); printf(" a - toggle animation\n"); printf(" b - toggle blending\n"); - printf(" m - toggle mipmapping\n"); + printf(" f - change texture filter mode\n"); printf(" r - randomize\n"); printf(" ESC - exit\n"); } @@ -288,7 +358,7 @@ main(int argc, char *argv[]) { glutInit(&argc, argv); glutInitWindowPosition(0, 0); - glutInitWindowSize(400, 400); + glutInitWindowSize(700, 700); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); glutReshapeFunc(Reshape); diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index a4077bd0169..3f26798ca62 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -97,6 +97,7 @@ SOURCES = \ tri-query.c \ tri-scissor-tri.c \ tri-stencil.c \ + tri-tex.c \ tri-tex-3d.c \ tri-tri.c \ tri-unfilled-edgeflag.c \ @@ -126,8 +127,11 @@ SOURCES = \ vp-line-clip.c \ vp-tri.c \ vp-tri-swap.c \ + vp-tri-tex.c \ vp-tri-imm.c \ vp-tri-cb.c \ + vp-tri-cb-pos.c \ + vp-tri-cb-tex.c \ vp-unfilled.c PROGS = $(SOURCES:%.c=%) diff --git a/progs/trivial/tri-tex.c b/progs/trivial/tri-tex.c new file mode 100644 index 00000000000..a0d75b4a331 --- /dev/null +++ b/progs/trivial/tri-tex.c @@ -0,0 +1,168 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + + +#define SIZE 32 + { + GLubyte tex2d[SIZE][SIZE][3]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { +#if 0 + tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; + tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; + tex2d[t][s][2] = 0; +#else + tex2d[t][s][0] = s*255/(SIZE-1); + tex2d[t][s][1] = t*255/(SIZE-1); + tex2d[t][s][2] = 0; +#endif + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex2d); + + glEnable(GL_TEXTURE_2D); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + } + +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glTexCoord2f(1,-1); + glVertex3f( 0.9, -0.9, -0.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, -0.0); + glTexCoord2f(-1,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/tri.c b/progs/trivial/tri.c index aa45adb6c29..d3c6b59ea5d 100644 --- a/progs/trivial/tri.c +++ b/progs/trivial/tri.c @@ -57,16 +57,13 @@ static void Reshape(int width, int height) static void Key(unsigned char key, int x, int y) { - - switch (key) { - case 27: - glutDestroyWindow(win); - exit(0); - default: - return; - } - - glutPostRedisplay(); + switch (key) { + case 27: + exit(0); + default: + glutPostRedisplay(); + return; + } } static void Draw(void) diff --git a/progs/trivial/vp-tri-cb-pos.c b/progs/trivial/vp-tri-cb-pos.c new file mode 100644 index 00000000000..eb3aa0a8dc6 --- /dev/null +++ b/progs/trivial/vp-tri-cb-pos.c @@ -0,0 +1,156 @@ +/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ + +#include <stdio.h> +#include <assert.h> +#include <string.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + + + +GLenum doubleBuffer; + +static void Init(void) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "PARAM Emission = state.material.emission; \n" + "PARAM Ambient = state.material.ambient; \n" + "PARAM Diffuse = state.material.diffuse; \n" + "PARAM Specular = state.material.specular; \n" + "DP4 result.position.x, Ambient, vertex.position;\n" + "DP4 result.position.y, Diffuse, vertex.position;\n" + "DP4 result.position.z, Specular, vertex.position;\n" + "DP4 result.position.w, Emission, vertex.position;\n" + "MOV result.color, vertex.color;\n" + "END\n"; + + const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; + const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; + const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; + const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); + + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + glEnable(GL_VERTEX_PROGRAM_NV); + +} + + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -0.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -0.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/vp-tri-cb-tex.c b/progs/trivial/vp-tri-cb-tex.c new file mode 100644 index 00000000000..1e99d5b6abc --- /dev/null +++ b/progs/trivial/vp-tri-cb-tex.c @@ -0,0 +1,189 @@ +/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ + +#include <stdio.h> +#include <assert.h> +#include <string.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + + + +GLenum doubleBuffer; + +static void Init(void) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "PARAM Emission = state.material.emission; \n" + "PARAM Ambient = state.material.ambient; \n" + "PARAM Diffuse = state.material.diffuse; \n" + "PARAM Specular = state.material.specular; \n" + "DP4 result.position.x, Ambient, vertex.position;\n" + "DP4 result.position.y, Diffuse, vertex.position;\n" + "DP4 result.position.z, Specular, vertex.position;\n" + "DP4 result.position.w, Emission, vertex.position;\n" + "MOV result.texcoord[0], vertex.texcoord[0];\n" + "END\n"; + + const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; + const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; + const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; + const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); + + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + glEnable(GL_VERTEX_PROGRAM_NV); + +#define SIZE 32 + { + GLubyte tex2d[SIZE][SIZE][3]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { +#if 0 + tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; + tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; + tex2d[t][s][2] = 0; +#else + tex2d[t][s][0] = s*255/(SIZE-1); + tex2d[t][s][1] = t*255/(SIZE-1); + tex2d[t][s][2] = 0; +#endif + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex2d); + + glEnable(GL_TEXTURE_2D); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + } + +} + + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + return; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glTexCoord2f(1,-1); + glVertex3f( 0.9, -0.9, -0.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, -0.0); + glTexCoord2f(-1,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow("First Tri") == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/vp-tri-tex.c b/progs/trivial/vp-tri-tex.c new file mode 100644 index 00000000000..83ec1ef2e2f --- /dev/null +++ b/progs/trivial/vp-tri-tex.c @@ -0,0 +1,137 @@ +/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.texcoord[0], vertex.texcoord[0];\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + +#define SIZE 32 + { + GLubyte tex2d[SIZE][SIZE][3]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { +#if 0 + tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; + tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; + tex2d[t][s][2] = 0; +#else + tex2d[t][s][0] = s*255/(SIZE-1); + tex2d[t][s][1] = t*255/(SIZE-1); + tex2d[t][s][2] = 0; +#endif + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex2d); + + glEnable(GL_TEXTURE_2D); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + } + +} + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + + glBegin(GL_TRIANGLES); + glTexCoord2f(1,-1); + glVertex3f( 0.9, -0.9, -0.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, -0.0); + glTexCoord2f(-1,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE ); + glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c index 3fe35f7e3e6..58014dd48de 100644 --- a/progs/vp/vp-tris.c +++ b/progs/vp/vp-tris.c @@ -155,6 +155,17 @@ static void Init( void ) printf("errorpos: %d\n", errorpos); printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); } + + { + const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; + const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; + const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; + const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); + } } diff --git a/progs/vp/xform.txt b/progs/vp/xform.txt new file mode 100644 index 00000000000..d1548f1f10d --- /dev/null +++ b/progs/vp/xform.txt @@ -0,0 +1,11 @@ +!!ARBvp1.0 +PARAM Emission = state.material.emission; +PARAM Ambient = state.material.ambient; +PARAM Diffuse = state.material.diffuse; +PARAM Specular = state.material.specular; +DP4 result.position.x, Ambient, vertex.position; +DP4 result.position.y, Diffuse, vertex.position; +DP4 result.position.z, Specular, vertex.position; +DP4 result.position.w, Emission, vertex.position; +MOV result.color, vertex.color; +END diff --git a/scons/gallium.py b/scons/gallium.py index 3631607e666..2a42bdf2bb9 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -175,6 +175,7 @@ def generate(env): machine = env['machine'] platform = env['platform'] x86 = env['machine'] == 'x86' + ppc = env['machine'] == 'ppc' gcc = env['platform'] in ('linux', 'freebsd', 'darwin') msvc = env['platform'] in ('windows', 'winddk', 'wince') diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile index f2e36a89e90..bdbf5a08ede 100644 --- a/src/gallium/auxiliary/draw/Makefile +++ b/src/gallium/auxiliary/draw/Makefile @@ -40,6 +40,7 @@ C_SOURCES = \ draw_vs_aos_machine.c \ draw_vs_exec.c \ draw_vs_llvm.c \ + draw_vs_ppc.c \ draw_vs_sse.c diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript index 544a04918b6..5f05aa324a5 100644 --- a/src/gallium/auxiliary/draw/SConscript +++ b/src/gallium/auxiliary/draw/SConscript @@ -38,6 +38,7 @@ draw = env.ConvenienceLibrary( 'draw_vs_aos_machine.c', 'draw_vs_exec.c', 'draw_vs_llvm.c', + 'draw_vs_ppc.c', 'draw_vs_sse.c', 'draw_vs_varient.c' ]) diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 34adbd49b00..7f305304ff7 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -85,7 +85,10 @@ draw_create_vertex_shader(struct draw_context *draw, if (!vs) { vs = draw_create_vs_sse( draw, shader ); if (!vs) { - vs = draw_create_vs_exec( draw, shader ); + vs = draw_create_vs_ppc( draw, shader ); + if (!vs) { + vs = draw_create_vs_exec( draw, shader ); + } } } diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index 68c24abad3b..89ae158751a 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -158,6 +158,10 @@ draw_create_vs_sse(struct draw_context *draw, const struct pipe_shader_state *templ); struct draw_vertex_shader * +draw_create_vs_ppc(struct draw_context *draw, + const struct pipe_shader_state *templ); + +struct draw_vertex_shader * draw_create_vs_llvm(struct draw_context *draw, const struct pipe_shader_state *templ); diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c index dd79bc799aa..39f75b50b76 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c @@ -338,7 +338,7 @@ static void emit_store_R32G32B32A32( struct aos_compilation *cp, struct x86_reg dst_ptr, struct x86_reg dataXMM ) { - sse_movaps(cp->func, dst_ptr, dataXMM); + sse_movups(cp->func, dst_ptr, dataXMM); } static void emit_store_R32G32B32( struct aos_compilation *cp, diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 79a19d6be2b..13d4fcfdbf6 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -46,7 +46,6 @@ struct exec_vertex_shader { struct draw_vertex_shader base; struct tgsi_exec_machine *machine; - const struct tgsi_token *machine_tokens; }; static struct exec_vertex_shader *exec_vertex_shader( struct draw_vertex_shader *vs ) @@ -66,12 +65,11 @@ vs_exec_prepare( struct draw_vertex_shader *shader, /* Specify the vertex program to interpret/execute. * Avoid rebinding when possible. */ - if (evs->machine_tokens != shader->state.tokens) { + if (evs->machine->Tokens != shader->state.tokens) { tgsi_exec_machine_bind_shader(evs->machine, shader->state.tokens, PIPE_MAX_SAMPLERS, NULL /*samplers*/ ); - evs->machine_tokens = shader->state.tokens; } } diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c new file mode 100644 index 00000000000..8eff6d4fda3 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c @@ -0,0 +1,274 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <[email protected]> + * Brian Paul + */ + +#include "util/u_math.h" +#include "util/u_memory.h" +#include "pipe/p_config.h" + +#include "draw_vs.h" + +#if defined(PIPE_ARCH_PPC) + +#include "pipe/p_shader_tokens.h" + +#include "draw_private.h" +#include "draw_context.h" + +#include "rtasm/rtasm_cpu.h" +#include "rtasm/rtasm_ppc.h" +#include "tgsi/tgsi_ppc.h" +#include "tgsi/tgsi_parse.h" + + + +typedef void (PIPE_CDECL *codegen_function) (float (*inputs)[4][4], + float (*outputs)[4][4], + float (*temps)[4][4], + float (*immeds)[4][4], + float (*consts)[4], + const float *builtins); + +#if 0 + const struct tgsi_exec_vector *input, + struct tgsi_exec_vector *output, + float (*constant)[4], /* 3 */ + struct tgsi_exec_vector *temporary, /* 4 */ + float (*immediates)[4], /* 5 */ + const float (*aos_input)[4], /* 6 */ + uint num_inputs, /* 7 */ + uint input_stride, /* 8 */ + float (*aos_output)[4], /* 9 */ + uint num_outputs, /* 10 */ + uint output_stride ); /* 11 */ +#endif + +struct draw_ppc_vertex_shader { + struct draw_vertex_shader base; + struct ppc_function ppc_program; + + codegen_function func; + + struct tgsi_exec_machine *machine; +}; + + +static void +vs_ppc_prepare( struct draw_vertex_shader *base, + struct draw_context *draw ) +{ +} + + + +/* Simplified vertex shader interface for the pt paths. Given the + * complexity of code-generating all the above operations together, + * it's time to try doing all the other stuff separately. + */ +static void +vs_ppc_run_linear( struct draw_vertex_shader *base, + const float (*input)[4], + float (*output)[4], + const float (*constants)[4], + unsigned count, + unsigned input_stride, + unsigned output_stride ) +{ + struct draw_ppc_vertex_shader *shader = (struct draw_ppc_vertex_shader *)base; + struct tgsi_exec_machine *machine = shader->machine; + unsigned int i; + +#define MAX_VERTICES 4 + + /* loop over verts */ + for (i = 0; i < count; i += MAX_VERTICES) { + const uint max_vertices = MIN2(MAX_VERTICES, count - i); + float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4] ALIGN16_ATTRIB; + float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4] ALIGN16_ATTRIB; + float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4] ALIGN16_ATTRIB; + uint attr; + + /* convert (up to) four input verts to SoA format */ + for (attr = 0; attr < base->info.num_inputs; attr++) { + const float *vIn = (const float *) input; + uint vert; + for (vert = 0; vert < max_vertices; vert++) { +#if 0 + if (attr==0) + printf("Input v%d a%d: %f %f %f %f\n", + vert, attr, vIn[0], vIn[1], vIn[2], vIn[3]); +#endif + inputs_soa[attr][0][vert] = vIn[attr * 4 + 0]; + inputs_soa[attr][1][vert] = vIn[attr * 4 + 1]; + inputs_soa[attr][2][vert] = vIn[attr * 4 + 2]; + inputs_soa[attr][3][vert] = vIn[attr * 4 + 3]; + vIn += input_stride / 4; + } + } + + /* run compiled shader + */ +#if 0 + shader->func(machine->Inputs, + machine->Outputs, + (float (*)[4])constants, + machine->Temps, + (float (*)[4])shader->base.immediates, + input, + base->info.num_inputs, + input_stride, + output, + base->info.num_outputs, + output_stride ); +#else + shader->func(inputs_soa, outputs_soa, temps_soa, + (float (*)[4][4]) shader->base.immediates, + (float (*)[4]) constants, + ppc_builtin_constants); + + /*output[0][0] = input[0][0] * 0.5;*/ +#endif + + /* convert (up to) four output verts from SoA back to AoS format */ + for (attr = 0; attr < base->info.num_outputs; attr++) { + float *vOut = (float *) output; + uint vert; + for (vert = 0; vert < max_vertices; vert++) { + vOut[attr * 4 + 0] = outputs_soa[attr][0][vert]; + vOut[attr * 4 + 1] = outputs_soa[attr][1][vert]; + vOut[attr * 4 + 2] = outputs_soa[attr][2][vert]; + vOut[attr * 4 + 3] = outputs_soa[attr][3][vert]; +#if 0 + if (attr==0) + printf("Output v%d a%d: %f %f %f %f\n", + vert, attr, vOut[0], vOut[1], vOut[2], vOut[3]); +#endif + vOut += output_stride / 4; + } + } + + /* advance to next group of four input/output verts */ + input = (const float (*)[4])((const char *)input + input_stride * max_vertices); + output = (float (*)[4])((char *)output + output_stride * max_vertices); + } +} + + + + +static void +vs_ppc_delete( struct draw_vertex_shader *base ) +{ + struct draw_ppc_vertex_shader *shader = (struct draw_ppc_vertex_shader *)base; + + ppc_release_func( &shader->ppc_program ); + + align_free( (void *) shader->base.immediates ); + + FREE( (void*) shader->base.state.tokens ); + FREE( shader ); +} + + +struct draw_vertex_shader * +draw_create_vs_ppc(struct draw_context *draw, + const struct pipe_shader_state *templ) +{ + struct draw_ppc_vertex_shader *vs; + + vs = CALLOC_STRUCT( draw_ppc_vertex_shader ); + if (vs == NULL) + return NULL; + + /* we make a private copy of the tokens */ + vs->base.state.tokens = tgsi_dup_tokens(templ->tokens); + if (!vs->base.state.tokens) + goto fail; + + tgsi_scan_shader(templ->tokens, &vs->base.info); + + vs->base.draw = draw; +#if 0 + if (1) + vs->base.create_varient = draw_vs_varient_aos_ppc; + else +#endif + vs->base.create_varient = draw_vs_varient_generic; + vs->base.prepare = vs_ppc_prepare; + vs->base.run_linear = vs_ppc_run_linear; + vs->base.delete = vs_ppc_delete; + + vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * 4 * + sizeof(float), 16); + + vs->machine = &draw->vs.machine; + + ppc_init_func( &vs->ppc_program, 2000 ); /* XXX fix limit */ + + if (!tgsi_emit_ppc( (struct tgsi_token *) vs->base.state.tokens, + &vs->ppc_program, + (float (*)[4])vs->base.immediates, + TRUE )) + goto fail; + + vs->func = (codegen_function) ppc_get_func( &vs->ppc_program ); + if (!vs->func) { + goto fail; + } + + return &vs->base; + +fail: + /* + debug_error("tgsi_emit_ppc() failed, falling back to interpreter\n"); + */ + + ppc_release_func( &vs->ppc_program ); + + FREE(vs); + return NULL; +} + + + +#else /* PIPE_ARCH_PPC */ + + +struct draw_vertex_shader * +draw_create_vs_ppc( struct draw_context *draw, + const struct pipe_shader_state *templ ) +{ + return (void *) 0; +} + + +#endif /* PIPE_ARCH_PPC */ diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile index 39b8a4dbd7a..252dc5274ab 100644 --- a/src/gallium/auxiliary/rtasm/Makefile +++ b/src/gallium/auxiliary/rtasm/Makefile @@ -7,6 +7,7 @@ C_SOURCES = \ rtasm_cpu.c \ rtasm_execmem.c \ rtasm_x86sse.c \ + rtasm_ppc.c \ rtasm_ppc_spe.c include ../../Makefile.template diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript index 8ea25922aa1..eb48368accb 100644 --- a/src/gallium/auxiliary/rtasm/SConscript +++ b/src/gallium/auxiliary/rtasm/SConscript @@ -6,6 +6,7 @@ rtasm = env.ConvenienceLibrary( 'rtasm_cpu.c', 'rtasm_execmem.c', 'rtasm_x86sse.c', + 'rtasm_ppc.c', 'rtasm_ppc_spe.c', ]) diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.c b/src/gallium/auxiliary/rtasm/rtasm_ppc.c index 534a23568d5..7dd82637494 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc.c +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.c @@ -23,10 +23,19 @@ /** * PPC code generation. + * For reference, see http://www.power.org/resources/reading/PowerISA_V2.05.pdf + * ABI info: http://www.cs.utsa.edu/~whaley/teach/cs6463FHPO/LEC/lec12_ho.pdf + * + * Other PPC refs: + * http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/852569B20050FF778525699600719DF2 + * http://www.ibm.com/developerworks/eserver/library/es-archguide-v2.html + * http://www.freescale.com/files/product/doc/MPCFPE32B.pdf + * * \author Brian Paul */ +#include <stdio.h> #include "util/u_memory.h" #include "pipe/p_debug.h" #include "rtasm_ppc.h" @@ -35,40 +44,148 @@ void ppc_init_func(struct ppc_function *p, unsigned max_inst) { - p->store = align_malloc(max_inst * PPC_INST_SIZE, 16); - p->num_inst = 0; - p->max_inst = max_inst; - p->vec_used = ~0; + uint i; + + p->store = align_malloc(max_inst * PPC_INST_SIZE, 16); + p->num_inst = 0; + p->max_inst = max_inst; + p->reg_used = 0x0; + p->fp_used = 0x0; + p->vec_used = 0x0; + + /* only allow using gp registers 3..12 for now */ + for (i = 0; i < 3; i++) + ppc_reserve_register(p, i); + for (i = 12; i < PPC_NUM_REGS; i++) + ppc_reserve_register(p, i); } void ppc_release_func(struct ppc_function *p) { - assert(p->num_inst <= p->max_inst); - if (p->store != NULL) { - align_free(p->store); - } - p->store = NULL; + assert(p->num_inst <= p->max_inst); + if (p->store != NULL) { + align_free(p->store); + } + p->store = NULL; +} + + +void (*ppc_get_func(struct ppc_function *p))(void) +{ +#if 0 + DUMP_END(); + if (DISASSEM && p->store) + debug_printf("disassemble %p %p\n", p->store, p->csr); + + if (p->store == p->error_overflow) + return (void (*)(void)) NULL; + else +#endif + return (void (*)(void)) p->store; +} + + +void +ppc_dump_func(const struct ppc_function *p) +{ + uint i; + for (i = 0; i < p->num_inst; i++) { + debug_printf("%3u: 0x%08x\n", i, p->store[i]); + } +} + + +/** + * Mark a register as being unavailable. + */ +int +ppc_reserve_register(struct ppc_function *p, int reg) +{ + assert(reg < PPC_NUM_REGS); + p->reg_used |= (1 << reg); + return reg; } /** - * Alloate a vector register. + * Allocate a general purpose register. * \return register index or -1 if none left. */ int -ppc_allocate_vec_register(struct ppc_function *p, int reg) +ppc_allocate_register(struct ppc_function *p) { unsigned i; - for (i = 0; i < PPC_NUM_VEC_REGS; i++) { + for (i = 0; i < PPC_NUM_REGS; i++) { const uint64_t mask = 1 << i; - if ((p->vec_used & mask) != 0) { - p->vec_used &= ~mask; + if ((p->reg_used & mask) == 0) { + p->reg_used |= mask; return i; } } + return -1; +} + + +/** + * Mark the given general purpose register as "unallocated". + */ +void +ppc_release_register(struct ppc_function *p, int reg) +{ + assert(reg < PPC_NUM_REGS); + assert(p->reg_used & (1 << reg)); + p->reg_used &= ~(1 << reg); +} + +/** + * Allocate a floating point register. + * \return register index or -1 if none left. + */ +int +ppc_allocate_fp_register(struct ppc_function *p) +{ + unsigned i; + for (i = 0; i < PPC_NUM_FP_REGS; i++) { + const uint64_t mask = 1 << i; + if ((p->fp_used & mask) == 0) { + p->fp_used |= mask; + return i; + } + } + return -1; +} + + +/** + * Mark the given floating point register as "unallocated". + */ +void +ppc_release_fp_register(struct ppc_function *p, int reg) +{ + assert(reg < PPC_NUM_FP_REGS); + assert(p->fp_used & (1 << reg)); + p->fp_used &= ~(1 << reg); +} + + +/** + * Allocate a vector register. + * \return register index or -1 if none left. + */ +int +ppc_allocate_vec_register(struct ppc_function *p) +{ + unsigned i; + for (i = 0; i < PPC_NUM_VEC_REGS; i++) { + const uint64_t mask = 1 << i; + if ((p->vec_used & mask) == 0) { + p->vec_used |= mask; + return i; + } + } return -1; } @@ -80,9 +197,8 @@ void ppc_release_vec_register(struct ppc_function *p, int reg) { assert(reg < PPC_NUM_VEC_REGS); - assert((p->vec_used & (1 << reg)) == 0); - - p->vec_used |= (1 << reg); + assert(p->vec_used & (1 << reg)); + p->vec_used &= ~(1 << reg); } @@ -98,6 +214,20 @@ union vx_inst { } inst; }; +static inline void +emit_vx(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB) +{ + union vx_inst inst; + inst.inst.op = 4; + inst.inst.vD = vD; + inst.inst.vA = vA; + inst.inst.vB = vB; + inst.inst.op2 = op2; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); +}; + + union vxr_inst { uint32_t bits; struct { @@ -110,6 +240,21 @@ union vxr_inst { } inst; }; +static inline void +emit_vxr(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB) +{ + union vxr_inst inst; + inst.inst.op = 4; + inst.inst.vD = vD; + inst.inst.vA = vA; + inst.inst.vB = vB; + inst.inst.rC = 0; + inst.inst.op2 = op2; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); +}; + + union va_inst { uint32_t bits; struct { @@ -122,49 +267,204 @@ union va_inst { } inst; }; - static inline void -emit_vx(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB) +emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC) { - union vx_inst inst; + union va_inst inst; inst.inst.op = 4; inst.inst.vD = vD; inst.inst.vA = vA; inst.inst.vB = vB; + inst.inst.vC = vC; inst.inst.op2 = op2; p->store[p->num_inst++] = inst.bits; assert(p->num_inst <= p->max_inst); }; -static inline void -emit_vxr(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB) + +union i_inst { + uint32_t bits; + struct { + unsigned op:6; + unsigned li:24; + unsigned aa:1; + unsigned lk:1; + } inst; +}; + +static INLINE void +emit_i(struct ppc_function *p, uint op, uint li, uint aa, uint lk) { - union vxr_inst inst; - inst.inst.op = 4; - inst.inst.vD = vD; - inst.inst.vA = vA; - inst.inst.vB = vB; - inst.inst.rC = 0; + union i_inst inst; + inst.inst.op = op; + inst.inst.li = li; + inst.inst.aa = aa; + inst.inst.lk = lk; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); +} + + +union xl_inst { + uint32_t bits; + struct { + unsigned op:6; + unsigned bo:5; + unsigned bi:5; + unsigned unused:3; + unsigned bh:2; + unsigned op2:10; + unsigned lk:1; + } inst; +}; + +static INLINE void +emit_xl(struct ppc_function *p, uint op, uint bo, uint bi, uint bh, + uint op2, uint lk) +{ + union xl_inst inst; + inst.inst.op = op; + inst.inst.bo = bo; + inst.inst.bi = bi; + inst.inst.unused = 0x0; + inst.inst.bh = bh; inst.inst.op2 = op2; + inst.inst.lk = lk; p->store[p->num_inst++] = inst.bits; assert(p->num_inst <= p->max_inst); +} + +static INLINE void +dump_xl(const char *name, uint inst) +{ + union xl_inst i; + + i.bits = inst; + debug_printf("%s = 0x%08x\n", name, inst); + debug_printf(" op: %d 0x%x\n", i.inst.op, i.inst.op); + debug_printf(" bo: %d 0x%x\n", i.inst.bo, i.inst.bo); + debug_printf(" bi: %d 0x%x\n", i.inst.bi, i.inst.bi); + debug_printf(" unused: %d 0x%x\n", i.inst.unused, i.inst.unused); + debug_printf(" bh: %d 0x%x\n", i.inst.bh, i.inst.bh); + debug_printf(" op2: %d 0x%x\n", i.inst.op2, i.inst.op2); + debug_printf(" lk: %d 0x%x\n", i.inst.lk, i.inst.lk); +} + + +union x_inst { + uint32_t bits; + struct { + unsigned op:6; + unsigned vrs:5; + unsigned ra:5; + unsigned rb:5; + unsigned op2:10; + unsigned unused:1; + } inst; }; -static inline void -emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC) +static INLINE void +emit_x(struct ppc_function *p, uint op, uint vrs, uint ra, uint rb, uint op2) { - union va_inst inst; - inst.inst.op = 4; - inst.inst.vD = vD; - inst.inst.vA = vA; - inst.inst.vB = vB; - inst.inst.vC = vC; + union x_inst inst; + inst.inst.op = op; + inst.inst.vrs = vrs; + inst.inst.ra = ra; + inst.inst.rb = rb; + inst.inst.op2 = op2; + inst.inst.unused = 0x0; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); +} + + +union d_inst { + uint32_t bits; + struct { + unsigned op:6; + unsigned rt:5; + unsigned ra:5; + unsigned si:16; + } inst; +}; + +static inline void +emit_d(struct ppc_function *p, uint op, uint rt, uint ra, int si) +{ + union d_inst inst; + assert(si >= -32768); + assert(si <= 32767); + inst.inst.op = op; + inst.inst.rt = rt; + inst.inst.ra = ra; + inst.inst.si = (unsigned) (si & 0xffff); + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); +}; + + +union a_inst { + uint32_t bits; + struct { + unsigned op:6; + unsigned frt:5; + unsigned fra:5; + unsigned frb:5; + unsigned unused:5; + unsigned op2:5; + unsigned rc:1; + } inst; +}; + +static inline void +emit_a(struct ppc_function *p, uint op, uint frt, uint fra, uint frb, uint op2, + uint rc) +{ + union a_inst inst; + inst.inst.op = op; + inst.inst.frt = frt; + inst.inst.fra = fra; + inst.inst.frb = frb; + inst.inst.unused = 0x0; inst.inst.op2 = op2; + inst.inst.rc = rc; p->store[p->num_inst++] = inst.bits; assert(p->num_inst <= p->max_inst); }; +union xo_inst { + uint32_t bits; + struct { + unsigned op:6; + unsigned rt:5; + unsigned ra:5; + unsigned rb:5; + unsigned oe:1; + unsigned op2:9; + unsigned rc:1; + } inst; +}; + +static INLINE void +emit_xo(struct ppc_function *p, uint op, uint rt, uint ra, uint rb, uint oe, + uint op2, uint rc) +{ + union xo_inst inst; + inst.inst.op = op; + inst.inst.rt = rt; + inst.inst.ra = ra; + inst.inst.rb = rb; + inst.inst.oe = oe; + inst.inst.op2 = op2; + inst.inst.rc = rc; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); +} + + + + /** ** float vector arithmetic @@ -172,7 +472,7 @@ emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC) /** vector float add */ void -ppc_vaddfp(struct ppc_function *p,uint vD, uint vA, uint vB) +ppc_vaddfp(struct ppc_function *p, uint vD, uint vA, uint vB) { emit_vx(p, 10, vD, vA, vB); } @@ -198,11 +498,11 @@ ppc_vmaxfp(struct ppc_function *p, uint vD, uint vA, uint vB) emit_vx(p, 1034, vD, vA, vB); } -/** vector float mult add */ +/** vector float mult add: vD = vA * vB + vC */ void ppc_vmaddfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC) { - emit_va(p, 46, vD, vA, vB, vC); + emit_va(p, 46, vD, vA, vC, vB); /* note arg order */ } /** vector float compare greater than */ @@ -282,13 +582,34 @@ ppc_vrfiz(struct ppc_function *p, uint vD, uint vB) emit_vx(p, 586, vD, 0, vB); } +/** vector store: store vR at mem[vA+vB] */ +void +ppc_stvx(struct ppc_function *p, uint vR, uint vA, uint vB) +{ + emit_x(p, 31, vR, vA, vB, 231); +} + +/** vector load: vR = mem[vA+vB] */ +void +ppc_lvx(struct ppc_function *p, uint vR, uint vA, uint vB) +{ + emit_x(p, 31, vR, vA, vB, 103); +} + +/** load vector element word: vR = mem_word[ra+rb] */ +void +ppc_lvewx(struct ppc_function *p, uint vr, uint ra, uint rb) +{ + emit_x(p, 31, vr, ra, rb, 71); +} + + /** - ** bitwise operations + ** vector bitwise operations **/ - /** vector and */ void ppc_vand(struct ppc_function *p, uint vD, uint vA, uint vB) @@ -324,6 +645,22 @@ ppc_vxor(struct ppc_function *p, uint vD, uint vA, uint vB) emit_vx(p, 1220, vD, vA, vB); } +/** Pseudo-instruction: vector move */ +void +ppc_vmove(struct ppc_function *p, uint vD, uint vA) +{ + ppc_vor(p, vD, vA, vA); +} + +/** Set vector register to {0,0,0,0} */ +void +ppc_vzero(struct ppc_function *p, uint vr) +{ + ppc_vxor(p, vr, vr, vr); +} + + + /** ** Vector shuffle / select / splat / etc @@ -363,3 +700,225 @@ ppc_vspltw(struct ppc_function *p, uint vD, uint vB, uint imm) { emit_vx(p, 652, vD, imm, vB); } + +/** vector splat signed immediate word */ +void +ppc_vspltisw(struct ppc_function *p, uint vD, int imm) +{ + assert(imm >= -16); + assert(imm < 15); + emit_vx(p, 908, vD, imm, 0); +} + +/** vector shift left word: vD[word] = vA[word] << (vB[word] & 0x1f) */ +void +ppc_vslw(struct ppc_function *p, uint vD, uint vA, uint vB) +{ + emit_vx(p, 388, vD, vA, vB); +} + + + + +/** + ** integer arithmetic + **/ + +/** rt = ra + imm */ +void +ppc_addi(struct ppc_function *p, uint rt, uint ra, int imm) +{ + emit_d(p, 14, rt, ra, imm); +} + +/** rt = ra + (imm << 16) */ +void +ppc_addis(struct ppc_function *p, uint rt, uint ra, int imm) +{ + emit_d(p, 15, rt, ra, imm); +} + +/** rt = ra + rb */ +void +ppc_add(struct ppc_function *p, uint rt, uint ra, uint rb) +{ + emit_xo(p, 31, rt, ra, rb, 0, 266, 0); +} + +/** rt = ra AND ra */ +void +ppc_and(struct ppc_function *p, uint rt, uint ra, uint rb) +{ + emit_x(p, 31, ra, rt, rb, 28); /* note argument order */ +} + +/** rt = ra AND imm */ +void +ppc_andi(struct ppc_function *p, uint rt, uint ra, int imm) +{ + emit_d(p, 28, ra, rt, imm); /* note argument order */ +} + +/** rt = ra OR ra */ +void +ppc_or(struct ppc_function *p, uint rt, uint ra, uint rb) +{ + emit_x(p, 31, ra, rt, rb, 444); /* note argument order */ +} + +/** rt = ra OR imm */ +void +ppc_ori(struct ppc_function *p, uint rt, uint ra, int imm) +{ + emit_d(p, 24, ra, rt, imm); /* note argument order */ +} + +/** rt = ra XOR ra */ +void +ppc_xor(struct ppc_function *p, uint rt, uint ra, uint rb) +{ + emit_x(p, 31, ra, rt, rb, 316); /* note argument order */ +} + +/** rt = ra XOR imm */ +void +ppc_xori(struct ppc_function *p, uint rt, uint ra, int imm) +{ + emit_d(p, 26, ra, rt, imm); /* note argument order */ +} + +/** pseudo instruction: move: rt = ra */ +void +ppc_mr(struct ppc_function *p, uint rt, uint ra) +{ + ppc_or(p, rt, ra, ra); +} + +/** pseudo instruction: load immediate: rt = imm */ +void +ppc_li(struct ppc_function *p, uint rt, int imm) +{ + ppc_addi(p, rt, 0, imm); +} + +/** rt = imm << 16 */ +void +ppc_lis(struct ppc_function *p, uint rt, int imm) +{ + ppc_addis(p, rt, 0, imm); +} + +/** rt = imm */ +void +ppc_load_int(struct ppc_function *p, uint rt, int imm) +{ + ppc_lis(p, rt, (imm >> 16)); /* rt = imm >> 16 */ + ppc_ori(p, rt, rt, (imm & 0xffff)); /* rt = rt | (imm & 0xffff) */ +} + + + + +/** + ** integer load/store + **/ + +/** store rs at memory[(ra)+d], + * then update ra = (ra)+d + */ +void +ppc_stwu(struct ppc_function *p, uint rs, uint ra, int d) +{ + emit_d(p, 37, rs, ra, d); +} + +/** store rs at memory[(ra)+d] */ +void +ppc_stw(struct ppc_function *p, uint rs, uint ra, int d) +{ + emit_d(p, 36, rs, ra, d); +} + +/** Load rt = mem[(ra)+d]; then zero set high 32 bits to zero. */ +void +ppc_lwz(struct ppc_function *p, uint rt, uint ra, int d) +{ + emit_d(p, 32, rt, ra, d); +} + + + +/** + ** Float (non-vector) arithmetic + **/ + +/** add: frt = fra + frb */ +void +ppc_fadd(struct ppc_function *p, uint frt, uint fra, uint frb) +{ + emit_a(p, 63, frt, fra, frb, 21, 0); +} + +/** sub: frt = fra - frb */ +void +ppc_fsub(struct ppc_function *p, uint frt, uint fra, uint frb) +{ + emit_a(p, 63, frt, fra, frb, 20, 0); +} + +/** convert to int: rt = (int) ra */ +void +ppc_fctiwz(struct ppc_function *p, uint rt, uint fra) +{ + emit_x(p, 63, rt, 0, fra, 15); +} + +/** store frs at mem[(ra)+offset] */ +void +ppc_stfs(struct ppc_function *p, uint frs, uint ra, int offset) +{ + emit_d(p, 52, frs, ra, offset); +} + +/** store frs at mem[(ra)+(rb)] */ +void +ppc_stfiwx(struct ppc_function *p, uint frs, uint ra, uint rb) +{ + emit_x(p, 31, frs, ra, rb, 983); +} + +/** load frt = mem[(ra)+offset] */ +void +ppc_lfs(struct ppc_function *p, uint frt, uint ra, int offset) +{ + emit_d(p, 48, frt, ra, offset); +} + + + + + +/** + ** branch instructions + **/ + +/** BLR: Branch to link register (p. 35) */ +void +ppc_blr(struct ppc_function *p) +{ + emit_i(p, 18, 0, 0, 1); +} + +/** Branch Conditional to Link Register (p. 36) */ +void +ppc_bclr(struct ppc_function *p, uint condOp, uint branchHint, uint condReg) +{ + emit_xl(p, 19, condOp, condReg, branchHint, 16, 0); +} + +/** Pseudo instruction: return from subroutine */ +void +ppc_return(struct ppc_function *p) +{ + ppc_bclr(p, BRANCH_COND_ALWAYS, BRANCH_HINT_SUB_RETURN, 0); +} diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.h b/src/gallium/auxiliary/rtasm/rtasm_ppc.h index ed14e943df6..f938d8d759c 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc.h +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.h @@ -36,27 +36,47 @@ #define PPC_INST_SIZE 4 /**< 4 bytes / instruction */ +#define PPC_NUM_REGS 32 +#define PPC_NUM_FP_REGS 32 #define PPC_NUM_VEC_REGS 32 +/** Stack pointer register */ +#define PPC_REG_SP 1 + +/** Branch conditions */ +#define BRANCH_COND_ALWAYS 0x14 /* binary 1z1zz (z=ignored) */ + +/** Branch hints */ +#define BRANCH_HINT_SUB_RETURN 0x0 /* binary 00 */ + struct ppc_function { uint32_t *store; /**< instruction buffer */ uint num_inst; uint max_inst; - uint32_t vec_used; /** used/free vector registers bitmask */ uint32_t reg_used; /** used/free general-purpose registers bitmask */ + uint32_t fp_used; /** used/free floating point registers bitmask */ + uint32_t vec_used; /** used/free vector registers bitmask */ }; extern void ppc_init_func(struct ppc_function *p, unsigned max_inst); extern void ppc_release_func(struct ppc_function *p); - -extern int ppc_allocate_vec_register(struct ppc_function *p, int reg); +extern void (*ppc_get_func( struct ppc_function *p ))( void ); +extern void ppc_dump_func(const struct ppc_function *p); + +extern int ppc_reserve_register(struct ppc_function *p, int reg); +extern int ppc_allocate_register(struct ppc_function *p); +extern void ppc_release_register(struct ppc_function *p, int reg); +extern int ppc_allocate_fp_register(struct ppc_function *p); +extern void ppc_release_fp_register(struct ppc_function *p, int reg); +extern int ppc_allocate_vec_register(struct ppc_function *p); extern void ppc_release_vec_register(struct ppc_function *p, int reg); + /** ** float vector arithmetic **/ @@ -126,9 +146,22 @@ extern void ppc_vrfiz(struct ppc_function *p, uint vD, uint vB); +/** vector store: store vR at mem[vA+vB] */ +extern void +ppc_stvx(struct ppc_function *p, uint vR, uint vA, uint vB); + +/** vector load: vR = mem[vA+vB] */ +extern void +ppc_lvx(struct ppc_function *p, uint vR, uint vA, uint vB); + +/** load vector element word: vR = mem_word[vA+vB] */ +extern void +ppc_lvewx(struct ppc_function *p, uint vR, uint vA, uint vB); + + /** - ** bitwise operations + ** vector bitwise operations **/ @@ -152,6 +185,15 @@ ppc_vnor(struct ppc_function *p, uint vD, uint vA, uint vB); extern void ppc_vxor(struct ppc_function *p, uint vD, uint vA, uint vB); +/** Pseudo-instruction: vector move */ +extern void +ppc_vmove(struct ppc_function *p, uint vD, uint vA); + +/** Set vector register to {0,0,0,0} */ +extern void +ppc_vzero(struct ppc_function *p, uint vr); + + /** ** Vector shuffle / select / splat / etc @@ -177,5 +219,106 @@ ppc_vsplthw(struct ppc_function *p, uint vD, uint vB, uint imm); extern void ppc_vspltw(struct ppc_function *p, uint vD, uint vB, uint imm); +/** vector splat signed immediate word */ +extern void +ppc_vspltisw(struct ppc_function *p, uint vD, int imm); + +/** vector shift left word: vD[word] = vA[word] << (vB[word] & 0x1f) */ +extern void +ppc_vslw(struct ppc_function *p, uint vD, uint vA, uint vB); + + + +/** + ** scalar arithmetic + **/ + +extern void +ppc_add(struct ppc_function *p, uint rt, uint ra, uint rb); + +extern void +ppc_addi(struct ppc_function *p, uint rt, uint ra, int imm); + +extern void +ppc_and(struct ppc_function *p, uint rt, uint ra, uint rb); + +extern void +ppc_andi(struct ppc_function *p, uint rt, uint ra, int imm); + +extern void +ppc_or(struct ppc_function *p, uint rt, uint ra, uint rb); + +extern void +ppc_ori(struct ppc_function *p, uint rt, uint ra, int imm); + +extern void +ppc_xor(struct ppc_function *p, uint rt, uint ra, uint rb); + +extern void +ppc_xori(struct ppc_function *p, uint rt, uint ra, int imm); + +extern void +ppc_mr(struct ppc_function *p, uint rt, uint ra); + +extern void +ppc_li(struct ppc_function *p, uint rt, int imm); + +extern void +ppc_lis(struct ppc_function *p, uint rt, int imm); + +extern void +ppc_load_int(struct ppc_function *p, uint rt, int imm); + + + +/** + ** scalar load/store + **/ + +extern void +ppc_stwu(struct ppc_function *p, uint rs, uint ra, int d); + +extern void +ppc_stw(struct ppc_function *p, uint rs, uint ra, int d); + +extern void +ppc_lwz(struct ppc_function *p, uint rs, uint ra, int d); + + + +/** + ** Float (non-vector) arithmetic + **/ + +extern void +ppc_fadd(struct ppc_function *p, uint frt, uint fra, uint frb); + +extern void +ppc_fsub(struct ppc_function *p, uint frt, uint fra, uint frb); + +extern void +ppc_fctiwz(struct ppc_function *p, uint rt, uint ra); + +extern void +ppc_stfs(struct ppc_function *p, uint frs, uint ra, int offset); + +extern void +ppc_stfiwx(struct ppc_function *p, uint frs, uint ra, uint rb); + + + +/** + ** branch instructions + **/ + +extern void +ppc_blr(struct ppc_function *p); + +void +ppc_bclr(struct ppc_function *p, uint condOp, uint branchHint, uint condReg); + +extern void +ppc_return(struct ppc_function *p); + #endif /* RTASM_PPC_H */ diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile index c7155a93168..d7df9490cfa 100644 --- a/src/gallium/auxiliary/tgsi/Makefile +++ b/src/gallium/auxiliary/tgsi/Makefile @@ -11,6 +11,7 @@ C_SOURCES = \ tgsi_info.c \ tgsi_iterate.c \ tgsi_parse.c \ + tgsi_ppc.c \ tgsi_scan.c \ tgsi_sse2.c \ tgsi_text.c \ diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript index 45bf3f6d577..8200cce42f5 100644 --- a/src/gallium/auxiliary/tgsi/SConscript +++ b/src/gallium/auxiliary/tgsi/SConscript @@ -12,6 +12,7 @@ tgsi = env.ConvenienceLibrary( 'tgsi_parse.c', 'tgsi_sanity.c', 'tgsi_scan.c', + 'tgsi_ppc.c', 'tgsi_sse2.c', 'tgsi_text.c', 'tgsi_transform.c', diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c new file mode 100644 index 00000000000..9ad7ecd7cfe --- /dev/null +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -0,0 +1,910 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * TGSI to PowerPC code generation. + */ + +#include "pipe/p_config.h" + +#if defined(PIPE_ARCH_PPC) + +#include "pipe/p_debug.h" +#include "pipe/p_shader_tokens.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_sse.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" +#include "tgsi_exec.h" +#include "tgsi_ppc.h" +#include "rtasm/rtasm_ppc.h" + + +/** + * Since it's pretty much impossible to form PPC vector immediates, load + * them from memory here: + */ +const float ppc_builtin_constants[] ALIGN16_ATTRIB = { + 1.0f, -128.0f, 128.0, 0.0 +}; + + +#define FOR_EACH_CHANNEL( CHAN )\ + for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++) + +#define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ + ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + +#define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ + if (IS_DST0_CHANNEL_ENABLED( INST, CHAN )) + +#define FOR_EACH_DST0_ENABLED_CHANNEL( INST, CHAN )\ + FOR_EACH_CHANNEL( CHAN )\ + IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN ) + +#define CHAN_X 0 +#define CHAN_Y 1 +#define CHAN_Z 2 +#define CHAN_W 3 + +#define TEMP_ONE_I TGSI_EXEC_TEMP_ONE_I +#define TEMP_ONE_C TGSI_EXEC_TEMP_ONE_C + +#define TEMP_R0 TGSI_EXEC_TEMP_R0 +#define TEMP_ADDR TGSI_EXEC_TEMP_ADDR + + +/** + * Context/state used during code gen. + */ +struct gen_context +{ + struct ppc_function *f; + int inputs_reg; /**< GP register pointing to input params */ + int outputs_reg; /**< GP register pointing to output params */ + int temps_reg; /**< GP register pointing to temporary "registers" */ + int immed_reg; /**< GP register pointing to immediates buffer */ + int const_reg; /**< GP register pointing to constants buffer */ + int builtins_reg; /**< GP register pointint to built-in constants */ + + int one_vec; /**< vector register with {1.0, 1.0, 1.0, 1.0} */ + int bit31_vec; /**< vector register with {1<<31, 1<<31, 1<<31, 1<<31} */ +}; + + +/** + * Load the given vector register with {value, value, value, value}. + * The value must be in the ppu_builtin_constants[] array. + * We wouldn't need this if there was a simple way to load PPC vector + * registers with immediate values! + */ +static void +load_constant_vec(struct gen_context *gen, int dst_vec, float value) +{ + uint pos; + for (pos = 0; pos < Elements(ppc_builtin_constants); pos++) { + if (ppc_builtin_constants[pos] == value) { + int offset_reg = ppc_allocate_register(gen->f); + int offset = pos * 4; + + ppc_li(gen->f, offset_reg, offset); + /* Load 4-byte word into vector register. + * The vector slot depends on the effective address we load from. + * We know that our builtins start at a 16-byte boundary so we + * know that 'swizzle' tells us which vector slot will have the + * loaded word. The other vector slots will be undefined. + */ + ppc_lvewx(gen->f, dst_vec, gen->builtins_reg, offset_reg); + /* splat word[pos % 4] across the vector reg */ + ppc_vspltw(gen->f, dst_vec, dst_vec, pos % 4); + ppc_release_register(gen->f, offset_reg); + return; + } + } + assert(0 && "Need to add new constant to ppc_builtin_constants array"); +} + + +/** + * Return index of vector register containing {1.0, 1.0, 1.0, 1.0}. + */ +static int +gen_one_vec(struct gen_context *gen) +{ + if (gen->one_vec < 0) { + gen->one_vec = ppc_allocate_vec_register(gen->f); + load_constant_vec(gen, gen->one_vec, 1.0f); + } + return gen->one_vec; +} + +/** + * Return index of vector register containing {1<<31, 1<<31, 1<<31, 1<<31}. + */ +static int +gen_get_bit31_vec(struct gen_context *gen) +{ + if (gen->bit31_vec < 0) { + gen->bit31_vec = ppc_allocate_vec_register(gen->f); + ppc_vspltisw(gen->f, gen->bit31_vec, -1); + ppc_vslw(gen->f, gen->bit31_vec, gen->bit31_vec, gen->bit31_vec); + } + return gen->bit31_vec; +} + + +/** + * Register fetch, put result in 'dst_vec'. + */ +static void +emit_fetch(struct gen_context *gen, + unsigned dst_vec, + const struct tgsi_full_src_register *reg, + const unsigned chan_index) +{ + uint swizzle = tgsi_util_get_full_src_register_extswizzle(reg, chan_index); + + switch (swizzle) { + case TGSI_EXTSWIZZLE_X: + case TGSI_EXTSWIZZLE_Y: + case TGSI_EXTSWIZZLE_Z: + case TGSI_EXTSWIZZLE_W: + switch (reg->SrcRegister.File) { + case TGSI_FILE_INPUT: + { + int offset_reg = ppc_allocate_register(gen->f); + int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; + ppc_li(gen->f, offset_reg, offset); + ppc_lvx(gen->f, dst_vec, gen->inputs_reg, offset_reg); + ppc_release_register(gen->f, offset_reg); + } + break; + case TGSI_FILE_TEMPORARY: + { + int offset_reg = ppc_allocate_register(gen->f); + int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; + ppc_li(gen->f, offset_reg, offset); + ppc_lvx(gen->f, dst_vec, gen->temps_reg, offset_reg); + ppc_release_register(gen->f, offset_reg); + } + break; + case TGSI_FILE_IMMEDIATE: + { + int offset_reg = ppc_allocate_register(gen->f); + int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; + ppc_li(gen->f, offset_reg, offset); + ppc_lvx(gen->f, dst_vec, gen->immed_reg, offset_reg); + ppc_release_register(gen->f, offset_reg); + } + break; + case TGSI_FILE_CONSTANT: + { + int offset_reg = ppc_allocate_register(gen->f); + int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4; + ppc_li(gen->f, offset_reg, offset); + /* Load 4-byte word into vector register. + * The vector slot depends on the effective address we load from. + * We know that our constants start at a 16-byte boundary so we + * know that 'swizzle' tells us which vector slot will have the + * loaded word. The other vector slots will be undefined. + */ + ppc_lvewx(gen->f, dst_vec, gen->const_reg, offset_reg); + /* splat word[swizzle] across the vector reg */ + ppc_vspltw(gen->f, dst_vec, dst_vec, swizzle); + ppc_release_register(gen->f, offset_reg); + } + break; + default: + assert( 0 ); + } + break; + case TGSI_EXTSWIZZLE_ZERO: + ppc_vzero(gen->f, dst_vec); + break; + case TGSI_EXTSWIZZLE_ONE: + { + int one_vec = gen_one_vec(gen); + ppc_vmove(gen->f, dst_vec, one_vec); + } + break; + default: + assert( 0 ); + } + + { + uint sign_op = tgsi_util_get_full_src_register_sign_mode(reg, chan_index); + if (sign_op != TGSI_UTIL_SIGN_KEEP) { + int bit31_vec = gen_get_bit31_vec(gen); + + switch (sign_op) { + case TGSI_UTIL_SIGN_CLEAR: + /* vec = vec & ~bit31 */ + ppc_vandc(gen->f, dst_vec, dst_vec, bit31_vec); + break; + case TGSI_UTIL_SIGN_SET: + /* vec = vec | bit31 */ + ppc_vor(gen->f, dst_vec, dst_vec, bit31_vec); + break; + case TGSI_UTIL_SIGN_TOGGLE: + /* vec = vec ^ bit31 */ + ppc_vxor(gen->f, dst_vec, dst_vec, bit31_vec); + break; + default: + assert(0); + } + } + } +} + +#define FETCH( GEN, INST, DST_VEC, SRC_REG, CHAN ) \ + emit_fetch( GEN, DST_VEC, &(INST).FullSrcRegisters[SRC_REG], CHAN ) + + + +/** + * Register store. Store 'src_vec' at location indicated by 'reg'. + */ +static void +emit_store(struct gen_context *gen, + unsigned src_vec, + const struct tgsi_full_dst_register *reg, + const struct tgsi_full_instruction *inst, + unsigned chan_index) +{ + switch (reg->DstRegister.File) { + case TGSI_FILE_OUTPUT: + { + int offset_reg = ppc_allocate_register(gen->f); + int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; + ppc_li(gen->f, offset_reg, offset); + ppc_stvx(gen->f, src_vec, gen->outputs_reg, offset_reg); + ppc_release_register(gen->f, offset_reg); + } + break; + case TGSI_FILE_TEMPORARY: + { + int offset_reg = ppc_allocate_register(gen->f); + int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; + ppc_li(gen->f, offset_reg, offset); + ppc_stvx(gen->f, src_vec, gen->temps_reg, offset_reg); + ppc_release_register(gen->f, offset_reg); + } + break; +#if 0 + case TGSI_FILE_ADDRESS: + emit_addrs( + func, + xmm, + reg->DstRegister.Index, + chan_index ); + break; +#endif + default: + assert( 0 ); + } + +#if 0 + switch( inst->Instruction.Saturate ) { + case TGSI_SAT_NONE: + break; + + case TGSI_SAT_ZERO_ONE: + /* assert( 0 ); */ + break; + + case TGSI_SAT_MINUS_PLUS_ONE: + assert( 0 ); + break; + } +#endif +} + + +#define STORE( GEN, INST, XMM, INDEX, CHAN )\ + emit_store( GEN, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN ) + + + +static void +emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int v0 = ppc_allocate_vec_register(gen->f); + int v1 = ppc_allocate_vec_register(gen->f); + uint chan_index; + + FETCH(gen, *inst, v0, 0, CHAN_X); + + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_RSQ: + /* v1 = 1.0 / sqrt(v0) */ + ppc_vrsqrtefp(gen->f, v1, v0); + break; + case TGSI_OPCODE_RCP: + /* v1 = 1.0 / v0 */ + ppc_vrefp(gen->f, v1, v0); + break; + default: + assert(0); + } + + FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { + STORE(gen, *inst, v1, 0, chan_index); + } + ppc_release_vec_register(gen->f, v0); + ppc_release_vec_register(gen->f, v1); +} + + +static void +emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int v0 = ppc_allocate_vec_register(gen->f); + uint chan_index; + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { + FETCH(gen, *inst, 0, 0, chan_index); /* v0 = srcreg[0] */ + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_ABS: + /* turn off the most significant bit of each vector float word */ + { + int v1 = ppc_allocate_vec_register(gen->f); + ppc_vspltisw(gen->f, v1, -1); /* v1 = {-1, -1, -1, -1} */ + ppc_vslw(gen->f, v1, v1, v1); /* v1 = {1<<31, 1<<31, 1<<31, 1<<31} */ + ppc_vandc(gen->f, v0, v0, v1); /* v0 = v0 & ~v1 */ + ppc_release_vec_register(gen->f, v1); + } + break; + case TGSI_OPCODE_FLOOR: + ppc_vrfim(gen->f, v0, v0); /* v0 = floor(v0) */ + break; + case TGSI_OPCODE_FRAC: + { + int v1 = ppc_allocate_vec_register(gen->f); + ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */ + ppc_vsubfp(gen->f, v0, v0, v1); /* v0 = v0 - v1 */ + ppc_release_vec_register(gen->f, v1); + } + break; + case TGSI_OPCODE_EXPBASE2: + ppc_vexptefp(gen->f, v0, v0); /* v0 = 2^v0 */ + break; + case TGSI_OPCODE_LOGBASE2: + /* XXX this may be broken! */ + ppc_vlogefp(gen->f, v0, v0); /* v0 = log2(v0) */ + break; + case TGSI_OPCODE_MOV: + /* nothing */ + break; + default: + assert(0); + } + STORE(gen, *inst, v0, 0, chan_index); /* store v0 */ + } + ppc_release_vec_register(gen->f, v0); +} + + +static void +emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int v0 = ppc_allocate_vec_register(gen->f); + int v1 = ppc_allocate_vec_register(gen->f); + int v2 = ppc_allocate_vec_register(gen->f); + uint chan_index; + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { + FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */ + FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */ + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_ADD: + ppc_vaddfp(gen->f, v2, v0, v1); + break; + case TGSI_OPCODE_SUB: + ppc_vsubfp(gen->f, v2, v0, v1); + break; + case TGSI_OPCODE_MUL: + ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */ + ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v0 */ + break; + case TGSI_OPCODE_MIN: + ppc_vminfp(gen->f, v2, v0, v1); + break; + case TGSI_OPCODE_MAX: + ppc_vmaxfp(gen->f, v2, v0, v1); + break; + default: + assert(0); + } + STORE(gen, *inst, v2, 0, chan_index); /* store v2 */ + } + ppc_release_vec_register(gen->f, v0); + ppc_release_vec_register(gen->f, v1); + ppc_release_vec_register(gen->f, v2); +} + + +/** + * Vector comparisons, resulting in 1.0 or 0.0 values. + */ +static void +emit_inequality(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int v0 = ppc_allocate_vec_register(gen->f); + int v1 = ppc_allocate_vec_register(gen->f); + int v2 = ppc_allocate_vec_register(gen->f); + uint chan_index; + boolean complement = FALSE; + int one_vec = gen_one_vec(gen); + + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { + FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */ + FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */ + + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_SNE: + complement = TRUE; + /* fall-through */ + case TGSI_OPCODE_SEQ: + ppc_vcmpeqfpx(gen->f, v2, v0, v1); /* v2 = v0 == v1 ? ~0 : 0 */ + break; + + case TGSI_OPCODE_SGE: + complement = TRUE; + /* fall-through */ + case TGSI_OPCODE_SLT: + ppc_vcmpgtfpx(gen->f, v2, v1, v0); /* v2 = v1 > v0 ? ~0 : 0 */ + break; + + case TGSI_OPCODE_SLE: + complement = TRUE; + /* fall-through */ + case TGSI_OPCODE_SGT: + ppc_vcmpgtfpx(gen->f, v2, v0, v1); /* v2 = v0 > v1 ? ~0 : 0 */ + break; + default: + assert(0); + } + + /* v2 is now {0,0,0,0} or {~0,~0,~0,~0} */ + + if (complement) + ppc_vandc(gen->f, v2, one_vec, v2); /* v2 = one_vec & ~v2 */ + else + ppc_vand(gen->f, v2, one_vec, v2); /* v2 = one_vec & v2 */ + + STORE(gen, *inst, v2, 0, chan_index); /* store v2 */ + } + + ppc_release_vec_register(gen->f, v0); + ppc_release_vec_register(gen->f, v1); + ppc_release_vec_register(gen->f, v2); +} + + +static void +emit_dotprod(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int v0 = ppc_allocate_vec_register(gen->f); + int v1 = ppc_allocate_vec_register(gen->f); + int v2 = ppc_allocate_vec_register(gen->f); + uint chan_index; + + ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */ + + FETCH(gen, *inst, v0, 0, CHAN_X); /* v0 = src0.XXXX */ + FETCH(gen, *inst, v1, 1, CHAN_X); /* v1 = src1.XXXX */ + ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ + + FETCH(gen, *inst, v0, 0, CHAN_Y); /* v0 = src0.YYYY */ + FETCH(gen, *inst, v1, 1, CHAN_Y); /* v1 = src1.YYYY */ + ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ + + FETCH(gen, *inst, v0, 0, CHAN_Z); /* v0 = src0.ZZZZ */ + FETCH(gen, *inst, v1, 1, CHAN_Z); /* v1 = src1.ZZZZ */ + ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ + + if (inst->Instruction.Opcode == TGSI_OPCODE_DP4) { + FETCH(gen, *inst, v0, 0, CHAN_W); /* v0 = src0.WWWW */ + FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */ + ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ + } + else if (inst->Instruction.Opcode == TGSI_OPCODE_DPH) { + FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */ + ppc_vaddfp(gen->f, v2, v2, v1); /* v2 = v2 + v1 */ + } + + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { + STORE(gen, *inst, v2, 0, chan_index); /* store v2 */ + } + ppc_release_vec_register(gen->f, v0); + ppc_release_vec_register(gen->f, v1); + ppc_release_vec_register(gen->f, v2); +} + + +static void +emit_triop(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int v0 = ppc_allocate_vec_register(gen->f); + int v1 = ppc_allocate_vec_register(gen->f); + int v2 = ppc_allocate_vec_register(gen->f); + int v3 = ppc_allocate_vec_register(gen->f); + uint chan_index; + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { + FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */ + FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */ + FETCH(gen, *inst, v2, 2, chan_index); /* v2 = srcreg[2] */ + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_MAD: + ppc_vmaddfp(gen->f, v3, v0, v1, v2); /* v3 = v0 * v1 + v2 */ + break; + case TGSI_OPCODE_LRP: + ppc_vsubfp(gen->f, v3, v1, v2); /* v3 = v1 - v2 */ + ppc_vmaddfp(gen->f, v3, v0, v3, v2); /* v3 = v0 * v3 + v2 */ + break; + default: + assert(0); + } + STORE(gen, *inst, v3, 0, chan_index); /* store v3 */ + } + ppc_release_vec_register(gen->f, v0); + ppc_release_vec_register(gen->f, v1); + ppc_release_vec_register(gen->f, v2); + ppc_release_vec_register(gen->f, v3); +} + + + +/** Approximation for vr = pow(va, vb) */ +static void +ppc_vec_pow(struct ppc_function *f, int vr, int va, int vb) +{ + /* pow(a,b) ~= exp2(log2(a) * b) */ + int t_vec = ppc_allocate_vec_register(f); + int zero_vec = ppc_allocate_vec_register(f); + + ppc_vzero(f, zero_vec); + + ppc_vlogefp(f, t_vec, va); /* t = log2(va) */ + ppc_vmaddfp(f, t_vec, t_vec, vb, zero_vec); /* t = t * vb */ + ppc_vexptefp(f, vr, t_vec); /* vr = 2^t */ + + ppc_release_vec_register(f, t_vec); + ppc_release_vec_register(f, zero_vec); +} + + +static void +emit_lit(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int one_vec = gen_one_vec(gen); + + /* Compute X */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(gen, *inst, one_vec, 0, CHAN_X); + } + + /* Compute Y, Z */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) || + IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + int x_vec = ppc_allocate_vec_register(gen->f); + int zero_vec = ppc_allocate_vec_register(gen->f); + + FETCH(gen, *inst, x_vec, 0, CHAN_X); /* x_vec = src[0].x */ + + ppc_vzero(gen->f, zero_vec); /* zero = {0,0,0,0} */ + ppc_vmaxfp(gen->f, x_vec, x_vec, zero_vec); /* x_vec = max(x_vec, 0) */ + + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(gen, *inst, x_vec, 0, CHAN_Y); /* store Y */ + } + + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + int y_vec = ppc_allocate_vec_register(gen->f); + int z_vec = ppc_allocate_vec_register(gen->f); + int w_vec = ppc_allocate_vec_register(gen->f); + int pow_vec = ppc_allocate_vec_register(gen->f); + int pos_vec = ppc_allocate_vec_register(gen->f); + int p128_vec = ppc_allocate_vec_register(gen->f); + int n128_vec = ppc_allocate_vec_register(gen->f); + + FETCH(gen, *inst, y_vec, 0, CHAN_Y); /* y_vec = src[0].y */ + ppc_vmaxfp(gen->f, y_vec, y_vec, zero_vec); /* y_vec = max(y_vec, 0) */ + + FETCH(gen, *inst, w_vec, 0, CHAN_W); /* w_vec = src[0].w */ + + /* clamp Y to [-128, 128] */ + load_constant_vec(gen, p128_vec, 128.0f); + load_constant_vec(gen, n128_vec, -128.0f); + ppc_vmaxfp(gen->f, y_vec, y_vec, n128_vec); /* y = max(y, -128) */ + ppc_vminfp(gen->f, y_vec, y_vec, p128_vec); /* y = min(y, 128) */ + + /* if temp.x > 0 + * z = pow(tmp.y, tmp.w) + * else + * z = 0.0 + */ + ppc_vec_pow(gen->f, pow_vec, y_vec, w_vec); /* pow = pow(y, w) */ + ppc_vcmpgtfpx(gen->f, pos_vec, x_vec, zero_vec); /* pos = x > 0 */ + ppc_vand(gen->f, z_vec, pow_vec, pos_vec); /* z = pow & pos */ + + STORE(gen, *inst, z_vec, 0, CHAN_Z); /* store Z */ + + ppc_release_vec_register(gen->f, y_vec); + ppc_release_vec_register(gen->f, z_vec); + ppc_release_vec_register(gen->f, w_vec); + ppc_release_vec_register(gen->f, pow_vec); + ppc_release_vec_register(gen->f, pos_vec); + ppc_release_vec_register(gen->f, p128_vec); + ppc_release_vec_register(gen->f, n128_vec); + } + + ppc_release_vec_register(gen->f, x_vec); + ppc_release_vec_register(gen->f, zero_vec); + } + + /* Compute W */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(gen, *inst, one_vec, 0, CHAN_W); + } +} + + +static int +emit_instruction(struct gen_context *gen, + struct tgsi_full_instruction *inst) +{ + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_MOV: + case TGSI_OPCODE_ABS: + case TGSI_OPCODE_FLOOR: + case TGSI_OPCODE_FRAC: + case TGSI_OPCODE_EXPBASE2: + case TGSI_OPCODE_LOGBASE2: + emit_unaryop(gen, inst); + break; + case TGSI_OPCODE_RSQ: + case TGSI_OPCODE_RCP: + emit_scalar_unaryop(gen, inst); + break; + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_SUB: + case TGSI_OPCODE_MUL: + case TGSI_OPCODE_MIN: + case TGSI_OPCODE_MAX: + emit_binop(gen, inst); + break; + case TGSI_OPCODE_SEQ: + case TGSI_OPCODE_SNE: + case TGSI_OPCODE_SLT: + case TGSI_OPCODE_SGT: + case TGSI_OPCODE_SLE: + case TGSI_OPCODE_SGE: + emit_inequality(gen, inst); + break; + case TGSI_OPCODE_MAD: + case TGSI_OPCODE_LRP: + emit_triop(gen, inst); + break; + case TGSI_OPCODE_DP3: + case TGSI_OPCODE_DP4: + case TGSI_OPCODE_DPH: + emit_dotprod(gen, inst); + break; + case TGSI_OPCODE_LIT: + emit_lit(gen, inst); + break; + case TGSI_OPCODE_END: + /* normal end */ + return 1; + default: + return 0; + } + + + return 1; +} + +static void +emit_declaration( + struct ppc_function *func, + struct tgsi_full_declaration *decl ) +{ + if( decl->Declaration.File == TGSI_FILE_INPUT ) { +#if 0 + unsigned first, last, mask; + unsigned i, j; + + first = decl->DeclarationRange.First; + last = decl->DeclarationRange.Last; + mask = decl->Declaration.UsageMask; + + for( i = first; i <= last; i++ ) { + for( j = 0; j < NUM_CHANNELS; j++ ) { + if( mask & (1 << j) ) { + switch( decl->Declaration.Interpolate ) { + case TGSI_INTERPOLATE_CONSTANT: + emit_coef_a0( func, 0, i, j ); + emit_inputs( func, 0, i, j ); + break; + + case TGSI_INTERPOLATE_LINEAR: + emit_tempf( func, 0, 0, TGSI_SWIZZLE_X ); + emit_coef_dadx( func, 1, i, j ); + emit_tempf( func, 2, 0, TGSI_SWIZZLE_Y ); + emit_coef_dady( func, 3, i, j ); + emit_mul( func, 0, 1 ); /* x * dadx */ + emit_coef_a0( func, 4, i, j ); + emit_mul( func, 2, 3 ); /* y * dady */ + emit_add( func, 0, 4 ); /* x * dadx + a0 */ + emit_add( func, 0, 2 ); /* x * dadx + y * dady + a0 */ + emit_inputs( func, 0, i, j ); + break; + + case TGSI_INTERPOLATE_PERSPECTIVE: + emit_tempf( func, 0, 0, TGSI_SWIZZLE_X ); + emit_coef_dadx( func, 1, i, j ); + emit_tempf( func, 2, 0, TGSI_SWIZZLE_Y ); + emit_coef_dady( func, 3, i, j ); + emit_mul( func, 0, 1 ); /* x * dadx */ + emit_tempf( func, 4, 0, TGSI_SWIZZLE_W ); + emit_coef_a0( func, 5, i, j ); + emit_rcp( func, 4, 4 ); /* 1.0 / w */ + emit_mul( func, 2, 3 ); /* y * dady */ + emit_add( func, 0, 5 ); /* x * dadx + a0 */ + emit_add( func, 0, 2 ); /* x * dadx + y * dady + a0 */ + emit_mul( func, 0, 4 ); /* (x * dadx + y * dady + a0) / w */ + emit_inputs( func, 0, i, j ); + break; + + default: + assert( 0 ); + break; + } + } + } + } +#endif + } +} + + + +static void +emit_prologue(struct ppc_function *func) +{ + /* XXX set up stack frame */ +} + + +static void +emit_epilogue(struct ppc_function *func) +{ + ppc_return(func); + /* XXX restore prev stack frame */ +} + + + +/** + * Translate a TGSI vertex/fragment shader to PPC code. + * + * \param tokens the TGSI input shader + * \param func the output PPC code/function + * \param immediates buffer to place immediates, later passed to PPC func + * \return TRUE for success, FALSE if translation failed + */ +boolean +tgsi_emit_ppc(const struct tgsi_token *tokens, + struct ppc_function *func, + float (*immediates)[4], + boolean do_swizzles ) +{ + static int use_ppc_asm = -1; + struct tgsi_parse_context parse; + /*boolean instruction_phase = FALSE;*/ + unsigned ok = 1; + uint num_immediates = 0; + struct gen_context gen; + + if (use_ppc_asm < 0) { + /* If GALLIUM_NOPPC is set, don't use PPC codegen */ + use_ppc_asm = !debug_get_bool_option("GALLIUM_NOPPC", FALSE); + } + if (!use_ppc_asm) + return FALSE; + + util_init_math(); + + gen.f = func; + gen.inputs_reg = ppc_reserve_register(func, 3); /* first function param */ + gen.outputs_reg = ppc_reserve_register(func, 4); /* second function param */ + gen.temps_reg = ppc_reserve_register(func, 5); /* ... */ + gen.immed_reg = ppc_reserve_register(func, 6); + gen.const_reg = ppc_reserve_register(func, 7); + gen.builtins_reg = ppc_reserve_register(func, 8); + gen.one_vec = -1; + gen.bit31_vec = -1; + + emit_prologue(func); + + tgsi_parse_init( &parse, tokens ); + + while (!tgsi_parse_end_of_tokens(&parse) && ok) { + tgsi_parse_token(&parse); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_FRAGMENT) { + emit_declaration(func, &parse.FullToken.FullDeclaration ); + } + break; + + case TGSI_TOKEN_TYPE_INSTRUCTION: + ok = emit_instruction(&gen, &parse.FullToken.FullInstruction); + + if (!ok) { + debug_printf("failed to translate tgsi opcode %d to PPC (%s)\n", + parse.FullToken.FullInstruction.Instruction.Opcode, + parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX ? + "vertex shader" : "fragment shader"); + } + break; + + case TGSI_TOKEN_TYPE_IMMEDIATE: + /* splat each immediate component into a float[4] vector for SoA */ + { + const uint size = parse.FullToken.FullImmediate.Immediate.Size - 1; + float *imm = (float *) immediates; + uint i; + assert(size <= 4); + assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES); + for (i = 0; i < size; i++) { + const float value = + parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float; + imm[num_immediates * 4 + 0] = + imm[num_immediates * 4 + 1] = + imm[num_immediates * 4 + 2] = + imm[num_immediates * 4 + 3] = value; + num_immediates++; + } + } + break; + + default: + ok = 0; + assert( 0 ); + } + } + + emit_epilogue(func); + + tgsi_parse_free( &parse ); + + return ok; +} + +#endif /* PIPE_ARCH_PPC */ diff --git a/src/gallium/drivers/cell/spu/spu_debug.h b/src/gallium/auxiliary/tgsi/tgsi_ppc.h index eeec0526558..829ec075e7f 100644 --- a/src/gallium/drivers/cell/spu/spu_debug.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.h @@ -25,36 +25,27 @@ * **************************************************************************/ +#ifndef TGSI_PPC_H +#define TGSI_PPC_H -#ifndef SPU_DEBUG_H -#define SPU_DEBUG_H - - -/* Set to 0 to disable all extraneous debugging code */ -#define DEBUG 1 +#if defined __cplusplus +extern "C" { +#endif -#if DEBUG -extern boolean Debug; -extern boolean force_fragment_ops_fallback; +struct tgsi_token; +struct ppc_function; -/* These debug macros use the unusual construction ", ##__VA_ARGS__" - * which expands to the expected comma + args if variadic arguments - * are supplied, but swallows the comma if there are no variadic - * arguments (which avoids syntax errors that would otherwise occur). - */ -#define DEBUG_PRINTF(format,...) \ - if (Debug) \ - printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__) -#define D_PRINTF(flag, format,...) \ - if (spu.init.debug_flags & (flag)) \ - printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__) +extern const float ppc_builtin_constants[]; -#else -#define DEBUG_PRINTF(...) -#define D_PRINTF(...) +boolean +tgsi_emit_ppc(const struct tgsi_token *tokens, + struct ppc_function *function, + float (*immediates)[4], + boolean do_swizzles); +#if defined __cplusplus +} #endif - -#endif /* SPU_DEBUG_H */ +#endif /* TGSI_PPC_H */ diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index b0169b8e329..23fb0b0831d 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -64,10 +64,13 @@ #define ROUNDUP16(k) (((k) + 0xf) & ~0xf) -#define CELL_MAX_SPUS 6 +#define CELL_MAX_SPUS 8 #define CELL_MAX_SAMPLERS 4 #define CELL_MAX_TEXTURE_LEVELS 12 /* 2k x 2k */ +#define CELL_MAX_CONSTANTS 32 /**< number of float[4] constants */ +#define CELL_MAX_WIDTH 1024 /**< max framebuffer width */ +#define CELL_MAX_HEIGHT 1024 /**< max framebuffer width */ #define TILE_SIZE 32 @@ -96,34 +99,67 @@ #define CELL_CMD_STATE_FRAGMENT_PROGRAM 19 #define CELL_CMD_STATE_ATTRIB_FETCH 20 #define CELL_CMD_STATE_FS_CONSTANTS 21 -#define CELL_CMD_VS_EXECUTE 22 -#define CELL_CMD_FLUSH_BUFFER_RANGE 23 +#define CELL_CMD_STATE_RASTERIZER 22 +#define CELL_CMD_VS_EXECUTE 23 +#define CELL_CMD_FLUSH_BUFFER_RANGE 24 +#define CELL_CMD_FENCE 25 +/** Command/batch buffers */ #define CELL_NUM_BUFFERS 4 #define CELL_BUFFER_SIZE (4*1024) /**< 16KB would be the max */ #define CELL_BUFFER_STATUS_FREE 10 #define CELL_BUFFER_STATUS_USED 20 +/** Debug flags */ #define CELL_DEBUG_CHECKER (1 << 0) #define CELL_DEBUG_ASM (1 << 1) #define CELL_DEBUG_SYNC (1 << 2) #define CELL_DEBUG_FRAGMENT_OPS (1 << 3) #define CELL_DEBUG_FRAGMENT_OP_FALLBACK (1 << 4) +#define CELL_DEBUG_CMD (1 << 5) +#define CELL_DEBUG_CACHE (1 << 6) /** Max instructions for doing per-fragment operations */ #define SPU_MAX_FRAGMENT_OPS_INSTS 64 + +#define CELL_FENCE_IDLE 0 +#define CELL_FENCE_EMITTED 1 +#define CELL_FENCE_SIGNALLED 2 + +struct cell_fence +{ + /** There's a 16-byte status qword per SPU */ + volatile uint status[CELL_MAX_SPUS][4]; +}; + + +/** + * Fence command sent to SPUs. In response, the SPUs will write + * CELL_FENCE_STATUS_SIGNALLED back to the fence status word in main memory. + */ +struct cell_command_fence +{ + uint64_t opcode; /**< CELL_CMD_FENCE */ + struct cell_fence *fence; +}; + + /** * Command to specify per-fragment operations state and generated code. + * Note that the dsa, blend, blend_color fields are really only needed + * for the fallback/C per-pixel code. They're not used when we generate + * dynamic SPU fragment code (which is the normal case). */ struct cell_command_fragment_ops { uint64_t opcode; /**< CELL_CMD_STATE_FRAGMENT_OPS */ struct pipe_depth_stencil_alpha_state dsa; struct pipe_blend_state blend; + struct pipe_blend_color blend_color; unsigned code[SPU_MAX_FRAGMENT_OPS_INSTS]; }; @@ -147,7 +183,7 @@ struct cell_command_fragment_program */ struct cell_command_framebuffer { - uint64_t opcode; /**< CELL_CMD_FRAMEBUFFER */ + uint64_t opcode; /**< CELL_CMD_STATE_FRAMEBUFFER */ int width, height; void *color_start, *depth_start; enum pipe_format color_format, depth_format; @@ -155,6 +191,16 @@ struct cell_command_framebuffer /** + * Tell SPUs about rasterizer state. + */ +struct cell_command_rasterizer +{ + uint64_t opcode; /**< CELL_CMD_STATE_RASTERIZER */ + struct pipe_rasterizer_state rasterizer; +}; + + +/** * Clear framebuffer to the given value/color. */ struct cell_command_clear_surface @@ -229,7 +275,6 @@ struct cell_command_render float xmin, ymin, xmax, ymax; /* XXX another dummy field */ uint min_index; boolean inline_verts; - uint front_winding; /* the rasterizer needs to be able to determine facing to apply front/back-facing stencil */ }; @@ -260,19 +305,6 @@ struct cell_command_texture }; -/** XXX unions don't seem to work */ -/* XXX this should go away; all commands should be placed in batch buffers */ -struct cell_command -{ -#if 0 - struct cell_command_framebuffer fb; - struct cell_command_clear_surface clear; - struct cell_command_render render; -#endif - struct cell_command_vs vs; -} ALIGN16_ATTRIB; - - #define MAX_SPU_FUNCTIONS 12 /** * Used to tell the PPU about the address of particular functions in the @@ -293,7 +325,7 @@ struct cell_init_info unsigned id; unsigned num_spus; unsigned debug_flags; /**< mask of CELL_DEBUG_x flags */ - struct cell_command *cmd; + float inv_timebase; /**< 1.0/timebase, for perf measurement */ /** Buffers for command batches, vertex/index data */ ubyte *buffers[CELL_NUM_BUFFERS]; diff --git a/src/gallium/drivers/cell/ppu/Makefile b/src/gallium/drivers/cell/ppu/Makefile index b28f4c5c31f..9358a47284c 100644 --- a/src/gallium/drivers/cell/ppu/Makefile +++ b/src/gallium/drivers/cell/ppu/Makefile @@ -24,6 +24,7 @@ SOURCES = \ cell_clear.c \ cell_context.c \ cell_draw_arrays.c \ + cell_fence.c \ cell_flush.c \ cell_gen_fragment.c \ cell_gen_fp.c \ diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c index 16882c01295..448b723d85a 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.c +++ b/src/gallium/drivers/cell/ppu/cell_batch.c @@ -28,6 +28,7 @@ #include "cell_context.h" #include "cell_batch.h" +#include "cell_fence.h" #include "cell_spu.h" @@ -42,7 +43,9 @@ uint cell_get_empty_buffer(struct cell_context *cell) { - uint buf = 0, tries = 0; + static uint prev_buffer = 0; + uint buf = (prev_buffer + 1) % CELL_NUM_BUFFERS; + uint tries = 0; /* Find a buffer that's marked as free by all SPUs */ while (1) { @@ -58,8 +61,13 @@ cell_get_empty_buffer(struct cell_context *cell) cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; } /* - printf("PPU: ALLOC BUFFER %u\n", buf); + printf("PPU: ALLOC BUFFER %u, %u tries\n", buf, tries); */ + prev_buffer = buf; + + /* release tex buffer associated w/ prev use of this batch buf */ + cell_free_fenced_buffers(cell, &cell->fenced_buffers[buf]); + return buf; } } @@ -82,6 +90,26 @@ cell_get_empty_buffer(struct cell_context *cell) /** + * Append a fence command to the current batch buffer. + * Note that we're sure there's always room for this because of the + * adjusted size check in cell_batch_free_space(). + */ +static void +emit_fence(struct cell_context *cell) +{ + const uint batch = cell->cur_batch; + const uint size = cell->buffer_size[batch]; + struct cell_command_fence *fence_cmd; + + ASSERT(size + sizeof(struct cell_command_fence) <= CELL_BUFFER_SIZE); + + fence_cmd = (struct cell_command_fence *) (cell->buffer[batch] + size); + fence_cmd->opcode = CELL_CMD_FENCE; + fence_cmd->fence = &cell->fenced_buffers[batch].fence; +} + + +/** * Flush the current batch buffer to the SPUs. * An empty buffer will be found and set as the new current batch buffer * for subsequent commands/data. @@ -99,6 +127,12 @@ cell_batch_flush(struct cell_context *cell) if (size == 0) return; + /* Before we use this batch buffer, make sure any fenced texture buffers + * are released. + */ + if (cell->fenced_buffers[batch].head) + emit_fence(cell); + flushing = TRUE; assert(batch < CELL_NUM_BUFFERS); @@ -139,6 +173,7 @@ uint cell_batch_free_space(const struct cell_context *cell) { uint free = CELL_BUFFER_SIZE - cell->buffer_size[cell->cur_batch]; + free -= sizeof(struct cell_command_fence); return free; } @@ -169,7 +204,7 @@ cell_batch_append(struct cell_context *cell, const void *data, uint bytes) size = cell->buffer_size[cell->cur_batch]; - if (size + bytes > CELL_BUFFER_SIZE) { + if (bytes > cell_batch_free_space(cell)) { cell_batch_flush(cell); size = 0; } @@ -223,7 +258,7 @@ cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, padbytes = (alignment - (size % alignment)) % alignment; - if (padbytes + size + bytes > CELL_BUFFER_SIZE) { + if (padbytes + bytes > cell_batch_free_space(cell)) { cell_batch_flush(cell); size = 0; } diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index b66aa9c9d99..22d552d8e3d 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -47,6 +47,7 @@ #include "cell_clear.h" #include "cell_context.h" #include "cell_draw_arrays.h" +#include "cell_fence.h" #include "cell_flush.h" #include "cell_state.h" #include "cell_surface.h" @@ -93,6 +94,8 @@ static const struct debug_named_value cell_debug_flags[] = { {"sync", CELL_DEBUG_SYNC}, /**< SPUs do synchronous DMA */ {"fragops", CELL_DEBUG_FRAGMENT_OPS}, /**< SPUs emit fragment ops debug messages*/ {"fragopfallback", CELL_DEBUG_FRAGMENT_OP_FALLBACK}, /**< SPUs use reference implementation for fragment ops*/ + {"cmd", CELL_DEBUG_CMD}, /**< SPUs dump command buffer info */ + {"cache", CELL_DEBUG_CACHE}, /**< report texture cache stats on exit */ {NULL, 0} }; @@ -102,6 +105,7 @@ cell_create_context(struct pipe_screen *screen, struct cell_winsys *cws) { struct cell_context *cell; + uint i; /* some fields need to be 16-byte aligned, so align the whole object */ cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16); @@ -149,13 +153,24 @@ cell_create_context(struct pipe_screen *screen, cell_debug_flags, 0 ); + for (i = 0; i < CELL_NUM_BUFFERS; i++) + cell_fence_init(&cell->fenced_buffers[i].fence); + + /* * SPU stuff */ - cell->num_spus = 6; - /* XXX is this in SDK 3.0 only? - cell->num_spus = spe_cpu_info_get(SPE_COUNT_PHYSICAL_SPES, -1); - */ + /* This call only works with SDK 3.0. Anyone still using 2.1??? */ + cell->num_cells = spe_cpu_info_get(SPE_COUNT_PHYSICAL_CPU_NODES, -1); + cell->num_spus = spe_cpu_info_get(SPE_COUNT_USABLE_SPES, 0); + if (cell->debug_flags) { + printf("Cell: found %d Cell(s) with %u SPUs\n", + cell->num_cells, cell->num_spus); + } + if (getenv("CELL_NUM_SPUS")) { + cell->num_spus = atoi(getenv("CELL_NUM_SPUS")); + assert(cell->num_spus > 0); + } cell_start_spus(cell); diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 80a9b3d7e13..4491ae8cdf1 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -74,12 +74,26 @@ struct cell_fragment_shader_state struct cell_fragment_ops_key { struct pipe_blend_state blend; + struct pipe_blend_color blend_color; struct pipe_depth_stencil_alpha_state dsa; enum pipe_format color_format; enum pipe_format zs_format; }; +struct cell_buffer_node; + +/** + * Fenced buffer list. List of buffers which can be unreferenced after + * the fence has been executed/signalled. + */ +struct cell_buffer_list +{ + struct cell_fence fence; + struct cell_buffer_node *head; +}; + + /** * Per-context state, subclass of pipe_context. */ @@ -120,6 +134,8 @@ struct cell_context uint *tex_map; uint dirty; + uint dirty_textures; /* bitmask of texture units */ + uint dirty_samplers; /* bitmask of sampler units */ /** Cache of code generated for per-fragment ops */ struct keymap *fragment_ops_cache; @@ -139,7 +155,7 @@ struct cell_context struct cell_spu_function_info spu_functions ALIGN16_ATTRIB; - uint num_spus; + uint num_cells, num_spus; /** Buffers for command batches, vertex/index data */ uint buffer_size[CELL_NUM_BUFFERS]; @@ -151,6 +167,14 @@ struct cell_context uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB; + /** Associated with each command/batch buffer is a list of pipe_buffers + * that are fenced. When the last command in a buffer is executed, the + * fence will be signalled, indicating that any pipe_buffers preceeding + * that fence can be unreferenced (and probably freed). + */ + struct cell_buffer_list fenced_buffers[CELL_NUM_BUFFERS]; + + struct spe_function attrib_fetch; unsigned attrib_fetch_offsets[PIPE_MAX_ATTRIBS]; diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c new file mode 100644 index 00000000000..ffb3bea12b9 --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_fence.c @@ -0,0 +1,158 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <unistd.h> +#include "util/u_memory.h" +#include "pipe/p_inlines.h" +#include "cell_context.h" +#include "cell_batch.h" +#include "cell_fence.h" +#include "cell_texture.h" + + +void +cell_fence_init(struct cell_fence *fence) +{ + uint i; + for (i = 0; i < CELL_MAX_SPUS; i++) { + fence->status[i][0] = CELL_FENCE_IDLE; + } +} + + +boolean +cell_fence_signalled(const struct cell_context *cell, + const struct cell_fence *fence) +{ + uint i; + for (i = 0; i < cell->num_spus; i++) { + //ASSERT(fence->status[i][0] != CELL_FENCE_IDLE); + if (fence->status[i][0] == CELL_FENCE_EMITTED) + return FALSE; + } + return TRUE; +} + + +void +cell_fence_finish(const struct cell_context *cell, + const struct cell_fence *fence) +{ + while (!cell_fence_signalled(cell, fence)) { + usleep(10); + } +} + + + + +struct cell_buffer_node +{ + struct pipe_buffer *buffer; + struct cell_buffer_node *next; +}; + + +static void +cell_add_buffer_to_list(struct cell_context *cell, + struct cell_buffer_list *list, + struct pipe_buffer *buffer) +{ + struct pipe_screen *ps = cell->pipe.screen; + struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node); + /* create new list node which references the buffer, insert at head */ + if (node) { + pipe_buffer_reference(ps, &node->buffer, buffer); + node->next = list->head; + list->head = node; + } +} + + +/** + * Wait for completion of the given fence, then unreference any buffers + * on the list. + * This typically unrefs/frees texture buffers after any rendering which uses + * them has completed. + */ +void +cell_free_fenced_buffers(struct cell_context *cell, + struct cell_buffer_list *list) +{ + if (list->head) { + struct pipe_screen *ps = cell->pipe.screen; + struct cell_buffer_node *node; + + cell_fence_finish(cell, &list->fence); + + /* traverse the list, unreferencing buffers, freeing nodes */ + node = list->head; + while (node) { + struct cell_buffer_node *next = node->next; + assert(node->buffer); + pipe_buffer_unmap(ps, node->buffer); +#if 0 + printf("Unref buffer %p\n", node->buffer); + if (node->buffer->refcount == 1) + printf(" Delete!\n"); +#endif + pipe_buffer_reference(ps, &node->buffer, NULL); + FREE(node); + node = next; + } + list->head = NULL; + } +} + + +/** + * This should be called for each render command. + * Any texture buffers that are current bound will be added to a fenced + * list to be freed later when the fence is executed/signalled. + */ +void +cell_add_fenced_textures(struct cell_context *cell) +{ + struct cell_buffer_list *list = &cell->fenced_buffers[cell->cur_batch]; + uint i; + + for (i = 0; i < cell->num_textures; i++) { + struct cell_texture *ct = cell->texture[i]; + if (ct) { + uint level; + for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { + if (ct->tiled_buffer[level]) { +#if 0 + printf("Adding texture %p buffer %p to list\n", + ct, ct->tiled_buffer[level]); +#endif + cell_add_buffer_to_list(cell, list, ct->tiled_buffer[level]); + } + } + } + } +} diff --git a/src/gallium/drivers/cell/ppu/cell_fence.h b/src/gallium/drivers/cell/ppu/cell_fence.h new file mode 100644 index 00000000000..536b4ba411a --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_fence.h @@ -0,0 +1,57 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef CELL_FENCE_H +#define CELL_FENCE_H + + +extern void +cell_fence_init(struct cell_fence *fence); + + +extern boolean +cell_fence_signalled(const struct cell_context *cell, + const struct cell_fence *fence); + + +extern void +cell_fence_finish(const struct cell_context *cell, + const struct cell_fence *fence); + + + +extern void +cell_free_fenced_buffers(struct cell_context *cell, + struct cell_buffer_list *list); + + +extern void +cell_add_fenced_textures(struct cell_context *cell); + + +#endif /* CELL_FENCE_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index 3dfd5f673dd..d4d644d6e81 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -84,6 +84,9 @@ struct codegen /** Index of execution mask register */ int exec_mask_reg; + /** KIL mask: indicates which fragments have been killed */ + int kill_mask_reg; + int frame_size; /**< Stack frame size, in words */ struct spe_function *f; @@ -346,6 +349,22 @@ store_dest_reg(struct codegen *gen, int value_reg, int channel, const struct tgsi_full_dst_register *dest) { + /* + * XXX need to implement dst reg clamping/saturation + */ +#if 0 + switch (inst->Instruction.Saturate) { + case TGSI_SAT_NONE: + break; + case TGSI_SAT_ZERO_ONE: + break; + case TGSI_SAT_MINUS_PLUS_ONE: + break; + default: + assert( 0 ); + } +#endif + switch (dest->DstRegister.File) { case TGSI_FILE_TEMPORARY: if (gen->if_nesting > 0) { @@ -431,8 +450,21 @@ emit_prologue(struct codegen *gen) static void emit_epilogue(struct codegen *gen) { + const int return_reg = 3; + spe_comment(gen->f, -4, "Function epilogue:"); + spe_comment(gen->f, 0, "return the killed mask"); + if (gen->kill_mask_reg > 0) { + /* shader called KIL, return the "alive" mask */ + spe_move(gen->f, return_reg, gen->kill_mask_reg); + } + else { + /* return {0,0,0,0} */ + spe_load_uint(gen->f, return_reg, 0); + } + + spe_comment(gen->f, 0, "restore stack and return"); if (gen->frame_size >= 512) { /* offset is too large for ai instruction */ int offset_reg = spe_allocate_available_register(gen->f); @@ -1337,16 +1369,33 @@ emit_function_call(struct codegen *gen, static boolean -emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst) +emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) { - const uint addr = lookup_function(gen->cell, "spu_txp"); + const uint target = inst->InstructionExtTexture.Texture; const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + uint addr; int ch; int coord_regs[4], d_regs[4]; + switch (target) { + case TGSI_TEXTURE_1D: + case TGSI_TEXTURE_2D: + addr = lookup_function(gen->cell, "spu_tex_2d"); + break; + case TGSI_TEXTURE_3D: + addr = lookup_function(gen->cell, "spu_tex_3d"); + break; + case TGSI_TEXTURE_CUBE: + addr = lookup_function(gen->cell, "spu_tex_cube"); + break; + default: + ASSERT(0 && "unsupported texture target"); + return FALSE; + } + assert(inst->FullSrcRegisters[1].SrcRegister.File == TGSI_FILE_SAMPLER); - spe_comment(gen->f, -4, "CALL txp:"); + spe_comment(gen->f, -4, "CALL tex:"); /* get src/dst reg info */ for (ch = 0; ch < 4; ch++) { @@ -1368,7 +1417,7 @@ emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_stqd(gen->f, reg, SPE_REG_SP, 16 * offset); } - /* setup function arguments */ + /* setup function arguments (XXX depends on target) */ for (i = 0; i < 4; i++) { spe_move(gen->f, 3 + i, coord_regs[i]); } @@ -1407,6 +1456,68 @@ emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst) /** + * KILL if any of src reg values are less than zero. + */ +static boolean +emit_KIL(struct codegen *gen, const struct tgsi_full_instruction *inst) +{ + int ch; + int s_regs[4], kil_reg = -1, cmp_reg, zero_reg; + + spe_comment(gen->f, -4, "CALL kil:"); + + /* zero = {0,0,0,0} */ + zero_reg = get_itemp(gen); + spe_load_uint(gen->f, zero_reg, 0); + + cmp_reg = get_itemp(gen); + + /* get src regs */ + for (ch = 0; ch < 4; ch++) { + if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) { + s_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); + } + } + + /* test if any src regs are < 0 */ + for (ch = 0; ch < 4; ch++) { + if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) { + if (kil_reg >= 0) { + /* cmp = 0 > src ? : ~0 : 0 */ + spe_fcgt(gen->f, cmp_reg, zero_reg, s_regs[ch]); + /* kil = kil | cmp */ + spe_or(gen->f, kil_reg, kil_reg, cmp_reg); + } + else { + kil_reg = get_itemp(gen); + /* kil = 0 > src ? : ~0 : 0 */ + spe_fcgt(gen->f, kil_reg, zero_reg, s_regs[ch]); + } + } + } + + if (gen->if_nesting) { + /* may have been a conditional kil */ + spe_and(gen->f, kil_reg, kil_reg, gen->exec_mask_reg); + } + + /* allocate the kill mask reg if needed */ + if (gen->kill_mask_reg <= 0) { + gen->kill_mask_reg = spe_allocate_available_register(gen->f); + spe_move(gen->f, gen->kill_mask_reg, kil_reg); + } + else { + spe_or(gen->f, gen->kill_mask_reg, gen->kill_mask_reg, kil_reg); + } + + free_itemps(gen); + + return TRUE; +} + + + +/** * Emit max. See emit_SGT for comments. */ static boolean @@ -1674,8 +1785,12 @@ emit_instruction(struct codegen *gen, /* fall-through for now */ case TGSI_OPCODE_TXB: /* fall-through for now */ + case TGSI_OPCODE_TXL: + /* fall-through for now */ case TGSI_OPCODE_TXP: - return emit_TXP(gen, inst); + return emit_TEX(gen, inst); + case TGSI_OPCODE_KIL: + return emit_KIL(gen, inst); case TGSI_OPCODE_IF: return emit_IF(gen, inst); diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index 2e3086c4fae..825110c62b7 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -212,17 +212,24 @@ cell_bind_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) { struct cell_context *cell = cell_context(pipe); + uint i, changed = 0x0; assert(num <= CELL_MAX_SAMPLERS); draw_flush(cell->draw); - memcpy(cell->sampler, samplers, num * sizeof(void *)); - memset(&cell->sampler[num], 0, (CELL_MAX_SAMPLERS - num) * - sizeof(void *)); - cell->num_samplers = num; + for (i = 0; i < CELL_MAX_SAMPLERS; i++) { + struct pipe_sampler_state *new_samp = i < num ? samplers[i] : NULL; + if (cell->sampler[i] != new_samp) { + cell->sampler[i] = new_samp; + changed |= (1 << i); + } + } - cell->dirty |= CELL_NEW_SAMPLER; + if (changed) { + cell->dirty |= CELL_NEW_SAMPLER; + cell->dirty_samplers |= changed; + } } @@ -240,25 +247,25 @@ cell_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { struct cell_context *cell = cell_context(pipe); - uint i; + uint i, changed = 0x0; assert(num <= CELL_MAX_SAMPLERS); - /* Check for no-op */ - if (num == cell->num_textures && - !memcmp(cell->texture, texture, num * sizeof(struct pipe_texture *))) - return; - - draw_flush(cell->draw); - for (i = 0; i < CELL_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; - - pipe_texture_reference((struct pipe_texture **) &cell->texture[i], tex); + struct pipe_texture *new_tex = i < num ? texture[i] : NULL; + if ((struct pipe_texture *) cell->texture[i] != new_tex) { + pipe_texture_reference((struct pipe_texture **) &cell->texture[i], + new_tex); + changed |= (1 << i); + } } + cell->num_textures = num; - cell->dirty |= CELL_NEW_TEXTURE; + if (changed) { + cell->dirty |= CELL_NEW_TEXTURE; + cell->dirty_textures |= changed; + } } diff --git a/src/gallium/drivers/cell/ppu/cell_spu.c b/src/gallium/drivers/cell/ppu/cell_spu.c index df020c4146d..28e5e6d706d 100644 --- a/src/gallium/drivers/cell/ppu/cell_spu.c +++ b/src/gallium/drivers/cell/ppu/cell_spu.c @@ -53,6 +53,35 @@ struct cell_global_info cell_global; /** + * Scan /proc/cpuinfo to determine the timebase for the system. + * This is used by the SPUs to convert 'decrementer' ticks to seconds. + * There may be a better way to get this value... + */ +static unsigned +get_timebase(void) +{ + FILE *f = fopen("/proc/cpuinfo", "r"); + unsigned timebase; + + assert(f); + while (!feof(f)) { + char line[80]; + fgets(line, sizeof(line), f); + if (strncmp(line, "timebase", 8) == 0) { + char *colon = strchr(line, ':'); + if (colon) { + timebase = atoi(colon + 2); + break; + } + } + } + fclose(f); + + return timebase; +} + + +/** * Write a 1-word message to the given SPE mailbox. */ void @@ -115,6 +144,7 @@ cell_start_spus(struct cell_context *cell) { static boolean one_time_init = FALSE; uint i, j; + uint timebase = get_timebase(); if (one_time_init) { fprintf(stderr, "PPU: Multiple rendering contexts not yet supported " @@ -124,10 +154,7 @@ cell_start_spus(struct cell_context *cell) one_time_init = TRUE; - assert(cell->num_spus <= MAX_SPUS); - - ASSERT_ALIGN16(&cell_global.command[0]); - ASSERT_ALIGN16(&cell_global.command[1]); + assert(cell->num_spus <= CELL_MAX_SPUS); ASSERT_ALIGN16(&cell_global.inits[0]); ASSERT_ALIGN16(&cell_global.inits[1]); @@ -141,7 +168,8 @@ cell_start_spus(struct cell_context *cell) cell_global.inits[i].id = i; cell_global.inits[i].num_spus = cell->num_spus; cell_global.inits[i].debug_flags = cell->debug_flags; - cell_global.inits[i].cmd = &cell_global.command[i]; + cell_global.inits[i].inv_timebase = 1000.0f / timebase; + for (j = 0; j < CELL_NUM_BUFFERS; j++) { cell_global.inits[i].buffers[j] = cell->buffer[j]; } diff --git a/src/gallium/drivers/cell/ppu/cell_spu.h b/src/gallium/drivers/cell/ppu/cell_spu.h index 137f26612e4..b633880c256 100644 --- a/src/gallium/drivers/cell/ppu/cell_spu.h +++ b/src/gallium/drivers/cell/ppu/cell_spu.h @@ -31,13 +31,12 @@ #include <libspe2.h> #include <libmisc.h> +#include <pthread.h> #include "cell/common.h" #include "cell_context.h" -#define MAX_SPUS 8 - /** * Global vars, for now anyway. */ @@ -46,14 +45,13 @@ struct cell_global_info /** * SPU/SPE handles, etc */ - spe_context_ptr_t spe_contexts[MAX_SPUS]; - pthread_t spe_threads[MAX_SPUS]; + spe_context_ptr_t spe_contexts[CELL_MAX_SPUS]; + pthread_t spe_threads[CELL_MAX_SPUS]; /** - * Data sent to SPUs + * Data sent to SPUs at start-up */ - struct cell_init_info inits[MAX_SPUS]; - struct cell_command command[MAX_SPUS]; + struct cell_init_info inits[CELL_MAX_SPUS]; }; diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index bb694aa1073..dd2d7f7d1ef 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -52,6 +52,7 @@ lookup_fragment_ops(struct cell_context *cell) */ memset(&key, 0, sizeof(key)); key.blend = *cell->blend; + key.blend_color = cell->blend_color; key.dsa = *cell->depth_stencil; if (cell->framebuffer.cbufs[0]) @@ -146,6 +147,13 @@ cell_emit_state(struct cell_context *cell) #endif } + if (cell->dirty & (CELL_NEW_RASTERIZER)) { + struct cell_command_rasterizer *rast = + cell_batch_alloc(cell, sizeof(*rast)); + rast->opcode = CELL_CMD_STATE_RASTERIZER; + rast->rasterizer = *cell->rasterizer; + } + if (cell->dirty & (CELL_NEW_FS)) { /* Send new fragment program to SPUs */ struct cell_command_fragment_program *fp @@ -193,44 +201,50 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & CELL_NEW_SAMPLER) { uint i; for (i = 0; i < CELL_MAX_SAMPLERS; i++) { - if (cell->sampler[i]) { - struct cell_command_sampler *sampler - = cell_batch_alloc(cell, sizeof(*sampler)); - sampler->opcode = CELL_CMD_STATE_SAMPLER; - sampler->unit = i; - sampler->state = *cell->sampler[i]; + if (cell->dirty_samplers & (1 << i)) { + if (cell->sampler[i]) { + struct cell_command_sampler *sampler + = cell_batch_alloc(cell, sizeof(*sampler)); + sampler->opcode = CELL_CMD_STATE_SAMPLER; + sampler->unit = i; + sampler->state = *cell->sampler[i]; + } } } + cell->dirty_samplers = 0x0; } if (cell->dirty & CELL_NEW_TEXTURE) { uint i; for (i = 0;i < CELL_MAX_SAMPLERS; i++) { - struct cell_command_texture *texture - = cell_batch_alloc(cell, sizeof(*texture)); - texture->opcode = CELL_CMD_STATE_TEXTURE; - texture->unit = i; - if (cell->texture[i]) { - uint level; - for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { - texture->start[level] = cell->texture[i]->tiled_data[level]; - texture->width[level] = cell->texture[i]->base.width[level]; - texture->height[level] = cell->texture[i]->base.height[level]; - texture->depth[level] = cell->texture[i]->base.depth[level]; + if (cell->dirty_textures & (1 << i)) { + struct cell_command_texture *texture + = cell_batch_alloc(cell, sizeof(*texture)); + texture->opcode = CELL_CMD_STATE_TEXTURE; + texture->unit = i; + if (cell->texture[i]) { + uint level; + for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { + texture->start[level] = cell->texture[i]->tiled_mapped[level]; + texture->width[level] = cell->texture[i]->base.width[level]; + texture->height[level] = cell->texture[i]->base.height[level]; + texture->depth[level] = cell->texture[i]->base.depth[level]; + } + texture->target = cell->texture[i]->base.target; } - texture->target = cell->texture[i]->base.target; - } - else { - uint level; - for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { - texture->start[level] = NULL; - texture->width[level] = 0; - texture->height[level] = 0; - texture->depth[level] = 0; + else { + uint level; + for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { + texture->start[level] = NULL; + texture->width[level] = 0; + texture->height[level] = 0; + texture->depth[level] = 0; + } + texture->target = 0; } - texture->target = 0; } } + cell->dirty_textures = 0x0; } if (cell->dirty & CELL_NEW_VERTEX_INFO) { diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 54a17eaf2b7..cda39f8d592 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -191,6 +191,8 @@ cell_set_constant_buffer(struct pipe_context *pipe, assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + draw_flush(cell->draw); + /* note: reference counting */ winsys_buffer_reference(ws, &cell->constants[shader].buffer, diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 230e1925733..9ac2f3bbb96 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -136,6 +136,9 @@ cell_texture_release(struct pipe_screen *screen, __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); */ if (--(*pt)->refcount <= 0) { + /* Delete this texture now. + * But note that the underlying pipe_buffer may linger... + */ struct cell_texture *ct = cell_texture(*pt); uint i; @@ -146,8 +149,12 @@ cell_texture_release(struct pipe_screen *screen, pipe_buffer_reference(screen, &ct->buffer, NULL); for (i = 0; i < CELL_MAX_TEXTURE_LEVELS; i++) { - if (ct->tiled_data[i]) { - align_free(ct->tiled_data[i]); + /* Unreference the tiled image buffer. + * It may not actually be deleted until a fence is hit. + */ + if (ct->tiled_buffer[i]) { + ct->tiled_mapped[i] = NULL; + winsys_buffer_reference(screen->winsys, &ct->tiled_buffer[i], NULL); } } @@ -228,12 +235,18 @@ cell_twiddle_texture(struct pipe_screen *screen, int offset = bufWidth * bufHeight * 4 * surface->face; uint *dst; - if (!ct->tiled_data[level]) { - ct->tiled_data[level] = - align_malloc(bufWidth * bufHeight * 4 * numFaces, 16); + if (!ct->tiled_buffer[level]) { + /* allocate buffer for tiled data now */ + struct pipe_winsys *ws = screen->winsys; + uint bytes = bufWidth * bufHeight * 4 * numFaces; + ct->tiled_buffer[level] = ws->buffer_create(ws, 16, + PIPE_BUFFER_USAGE_PIXEL, + bytes); + /* and map it */ + ct->tiled_mapped[level] = ws->buffer_map(ws, ct->tiled_buffer[level], + PIPE_BUFFER_USAGE_GPU_READ); } - - dst = (uint *) ((ubyte *) ct->tiled_data[level] + offset); + dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset); twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, surface->stride, src); diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h index a0757091b07..2f5fe0dd1b7 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.h +++ b/src/gallium/drivers/cell/ppu/cell_texture.h @@ -48,7 +48,10 @@ struct cell_texture struct pipe_buffer *buffer; unsigned long buffer_size; - void *tiled_data[CELL_MAX_TEXTURE_LEVELS]; /* XXX this may be temporary */ /*ALIGN16*/ + /** Texture data in tiled layout is held here */ + struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS]; + /** Mapped, tiled texture data */ + void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS]; }; diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index 578ddf62dcb..65ba51b6bb2 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -38,6 +38,7 @@ #include "cell_batch.h" #include "cell_context.h" +#include "cell_fence.h" #include "cell_flush.h" #include "cell_spu.h" #include "cell_vbuf.h" @@ -108,6 +109,11 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, __FUNCTION__, cvbr->vertex_buf, vertices_used); */ + /* Make sure texture buffers aren't released until we're done rendering + * with them. + */ + cell_add_fenced_textures(cell); + /* Tell SPUs they can release the vert buf */ if (cvbr->vertex_buf != ~0U) { struct cell_command_release_verts *release @@ -214,7 +220,6 @@ cell_vbuf_draw(struct vbuf_render *vbr, render->opcode = CELL_CMD_RENDER; render->prim_type = cvbr->prim; - render->front_winding = cell->rasterizer->front_winding; render->num_indexes = nr_indices; render->min_index = min_index; diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index c28677ebf87..a6ed29ea631 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -44,7 +44,6 @@ #include "spu_tile.h" #include "spu_vertex_shader.h" #include "spu_dcache.h" -#include "spu_debug.h" #include "cell/common.h" @@ -77,9 +76,10 @@ static void release_buffer(uint buffer) { /* Evidently, using less than a 16-byte status doesn't work reliably */ - static const uint status[4] ALIGN16_ATTRIB - = {CELL_BUFFER_STATUS_FREE, 0, 0, 0}; - + static const vector unsigned int status = {CELL_BUFFER_STATUS_FREE, + CELL_BUFFER_STATUS_FREE, + CELL_BUFFER_STATUS_FREE, + CELL_BUFFER_STATUS_FREE}; const uint index = 4 * (spu.init.id * CELL_NUM_BUFFERS + buffer); uint *dst = spu.init.buffer_status + index; @@ -94,10 +94,33 @@ release_buffer(uint buffer) } +/** + * Write CELL_FENCE_SIGNALLED back to the fence status qword in main memory. + * There's a qword of status per SPU. + */ +static void +cmd_fence(struct cell_command_fence *fence_cmd) +{ + static const vector unsigned int status = {CELL_FENCE_SIGNALLED, + CELL_FENCE_SIGNALLED, + CELL_FENCE_SIGNALLED, + CELL_FENCE_SIGNALLED}; + uint *dst = (uint *) fence_cmd->fence; + dst += 4 * spu.init.id; /* main store/memory address, not local store */ + + mfc_put((void *) &status, /* src in local memory */ + (unsigned int) dst, /* dst in main memory */ + sizeof(status), /* size */ + TAG_FENCE, /* tag */ + 0, /* tid */ + 0 /* rid */); +} + + static void cmd_clear_surface(const struct cell_command_clear_surface *clear) { - DEBUG_PRINTF("CLEAR SURF %u to 0x%08x\n", clear->surface, clear->value); + D_PRINTF(CELL_DEBUG_CMD, "CLEAR SURF %u to 0x%08x\n", clear->surface, clear->value); if (clear->surface == 0) { spu.fb.color_clear_value = clear->value; @@ -165,14 +188,14 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear) #endif /* CLEAR_OPT */ - DEBUG_PRINTF("CLEAR SURF done\n"); + D_PRINTF(CELL_DEBUG_CMD, "CLEAR SURF done\n"); } static void cmd_release_verts(const struct cell_command_release_verts *release) { - DEBUG_PRINTF("RELEASE VERTS %u\n", release->vertex_buf); + D_PRINTF(CELL_DEBUG_CMD, "RELEASE VERTS %u\n", release->vertex_buf); ASSERT(release->vertex_buf != ~0U); release_buffer(release->vertex_buf); } @@ -189,12 +212,13 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops) { static int warned = 0; - DEBUG_PRINTF("CMD_STATE_FRAGMENT_OPS\n"); + D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FRAGMENT_OPS\n"); /* Copy SPU code from batch buffer to spu buffer */ memcpy(spu.fragment_ops_code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4); /* Copy state info (for fallback case only) */ memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa)); memcpy(&spu.blend, &fops->blend, sizeof(fops->blend)); + memcpy(&spu.blend_color, &fops->blend_color, sizeof(fops->blend_color)); /* Parity twist! For now, always use the fallback code by default, * only switching to codegen when specifically requested. This @@ -228,7 +252,7 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops) static void cmd_state_fragment_program(const struct cell_command_fragment_program *fp) { - DEBUG_PRINTF("CMD_STATE_FRAGMENT_PROGRAM\n"); + D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FRAGMENT_PROGRAM\n"); /* Copy SPU code from batch buffer to spu buffer */ memcpy(spu.fragment_program_code, fp->code, SPU_MAX_FRAGMENT_PROGRAM_INSTS * 4); @@ -246,10 +270,11 @@ cmd_state_fs_constants(const uint64_t *buffer, uint pos) const float *constants = (const float *) &buffer[pos + 2]; uint i; - DEBUG_PRINTF("CMD_STATE_FS_CONSTANTS (%u)\n", num_const); + D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FS_CONSTANTS (%u)\n", num_const); /* Expand each float to float[4] for SOA execution */ for (i = 0; i < num_const; i++) { + D_PRINTF(CELL_DEBUG_CMD, " const[%u] = %f\n", i, constants[i]); spu.constants[i] = spu_splats(constants[i]); } @@ -261,7 +286,7 @@ cmd_state_fs_constants(const uint64_t *buffer, uint pos) static void cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) { - DEBUG_PRINTF("FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n", + D_PRINTF(CELL_DEBUG_CMD, "FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n", cmd->width, cmd->height, cmd->color_start, @@ -309,8 +334,7 @@ cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) */ static void update_tex_masks(struct spu_texture *texture, - const struct pipe_sampler_state *sampler, - uint unit) + const struct pipe_sampler_state *sampler) { uint i; @@ -337,11 +361,6 @@ update_tex_masks(struct spu_texture *texture, texture->level[i].scale_t = spu_splats(1.0f); } } - - /* XXX temporary hack */ - if (texture->target == PIPE_TEXTURE_CUBE) { - spu.sample_texture4[unit] = sample_texture4_cube; - } } @@ -350,18 +369,18 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) { uint unit = sampler->unit; - DEBUG_PRINTF("SAMPLER [%u]\n", unit); + D_PRINTF(CELL_DEBUG_CMD, "SAMPLER [%u]\n", unit); spu.sampler[unit] = sampler->state; switch (spu.sampler[unit].min_img_filter) { case PIPE_TEX_FILTER_LINEAR: - spu.min_sample_texture4[unit] = sample_texture4_bilinear; + spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; case PIPE_TEX_FILTER_ANISO: /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: - spu.min_sample_texture4[unit] = sample_texture4_nearest; + spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest; break; default: ASSERT(0); @@ -369,12 +388,12 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) switch (spu.sampler[sampler->unit].mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: - spu.mag_sample_texture4[unit] = sample_texture4_bilinear; + spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; case PIPE_TEX_FILTER_ANISO: /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: - spu.mag_sample_texture4[unit] = sample_texture4_nearest; + spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest; break; default: ASSERT(0); @@ -383,16 +402,16 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) switch (spu.sampler[sampler->unit].min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: case PIPE_TEX_MIPFILTER_LINEAR: - spu.sample_texture4[unit] = sample_texture4_lod; + spu.sample_texture_2d[unit] = sample_texture_2d_lod; break; case PIPE_TEX_MIPFILTER_NONE: - spu.sample_texture4[unit] = spu.mag_sample_texture4[unit]; + spu.sample_texture_2d[unit] = spu.mag_sample_texture_2d[unit]; break; default: ASSERT(0); } - update_tex_masks(&spu.texture[unit], &spu.sampler[unit], unit); + update_tex_masks(&spu.texture[unit], &spu.sampler[unit]); } @@ -402,9 +421,7 @@ cmd_state_texture(const struct cell_command_texture *texture) const uint unit = texture->unit; uint i; - //if (spu.init.id==0) Debug=1; - - DEBUG_PRINTF("TEXTURE [%u]\n", texture->unit); + D_PRINTF(CELL_DEBUG_CMD, "TEXTURE [%u]\n", texture->unit); spu.texture[unit].max_level = 0; spu.texture[unit].target = texture->target; @@ -414,7 +431,7 @@ cmd_state_texture(const struct cell_command_texture *texture) uint height = texture->height[i]; uint depth = texture->depth[i]; - DEBUG_PRINTF(" LEVEL %u: at %p size[0] %u x %u\n", i, + D_PRINTF(CELL_DEBUG_CMD, " LEVEL %u: at %p size[0] %u x %u\n", i, texture->start[i], texture->width[i], texture->height[i]); spu.texture[unit].level[i].start = texture->start[i]; @@ -435,16 +452,14 @@ cmd_state_texture(const struct cell_command_texture *texture) spu.texture[unit].max_level = i; } - update_tex_masks(&spu.texture[unit], &spu.sampler[unit], unit); - - //Debug=0; + update_tex_masks(&spu.texture[unit], &spu.sampler[unit]); } static void cmd_state_vertex_info(const struct vertex_info *vinfo) { - DEBUG_PRINTF("VERTEX_INFO num_attribs=%u\n", vinfo->num_attribs); + D_PRINTF(CELL_DEBUG_CMD, "VERTEX_INFO num_attribs=%u\n", vinfo->num_attribs); ASSERT(vinfo->num_attribs >= 1); ASSERT(vinfo->num_attribs <= 8); memcpy(&spu.vertex_info, vinfo, sizeof(*vinfo)); @@ -483,7 +498,7 @@ cmd_state_attrib_fetch(const struct cell_attribute_fetch_code *code) static void cmd_finish(void) { - DEBUG_PRINTF("FINISH\n"); + D_PRINTF(CELL_DEBUG_CMD, "FINISH\n"); really_clear_tiles(0); /* wait for all outstanding DMAs to finish */ mfc_write_tag_mask(~0); @@ -508,7 +523,7 @@ cmd_batch(uint opcode) const unsigned usize = size / sizeof(buffer[0]); uint pos; - DEBUG_PRINTF("BATCH buffer %u, len %u, from %p\n", + D_PRINTF(CELL_DEBUG_CMD, "BATCH buffer %u, len %u, from %p\n", buf, size, spu.init.buffers[buf]); ASSERT((opcode & CELL_CMD_OPCODE_MASK) == CELL_CMD_BATCH); @@ -528,7 +543,7 @@ cmd_batch(uint opcode) wait_on_mask(1 << TAG_BATCH_BUFFER); /* Tell PPU we're done copying the buffer to local store */ - DEBUG_PRINTF("release batch buf %u\n", buf); + D_PRINTF(CELL_DEBUG_CMD, "release batch buf %u\n", buf); release_buffer(buf); /* @@ -586,6 +601,14 @@ cmd_batch(uint opcode) case CELL_CMD_STATE_FS_CONSTANTS: pos = cmd_state_fs_constants(buffer, pos); break; + case CELL_CMD_STATE_RASTERIZER: + { + struct cell_command_rasterizer *rast = + (struct cell_command_rasterizer *) &buffer[pos]; + spu.rasterizer = rast->rasterizer; + pos += sizeof(*rast) / 8; + } + break; case CELL_CMD_STATE_SAMPLER: { struct cell_command_sampler *sampler @@ -638,6 +661,14 @@ cmd_batch(uint opcode) cmd_finish(); pos += 1; break; + case CELL_CMD_FENCE: + { + struct cell_command_fence *fence_cmd = + (struct cell_command_fence *) &buffer[pos]; + cmd_fence(fence_cmd); + pos += sizeof(*fence_cmd) / 8; + } + break; case CELL_CMD_RELEASE_VERTS: { struct cell_command_release_verts *release @@ -661,10 +692,12 @@ cmd_batch(uint opcode) } } - DEBUG_PRINTF("BATCH complete\n"); + D_PRINTF(CELL_DEBUG_CMD, "BATCH complete\n"); } +#define PERF 0 + /** * Main loop for SPEs: Get a command, execute it, repeat. @@ -672,41 +705,29 @@ cmd_batch(uint opcode) void command_loop(void) { - struct cell_command cmd; int exitFlag = 0; + uint t0, t1; - DEBUG_PRINTF("Enter command loop\n"); - - ASSERT((sizeof(struct cell_command) & 0xf) == 0); - ASSERT_ALIGN16(&cmd); + D_PRINTF(CELL_DEBUG_CMD, "Enter command loop\n"); while (!exitFlag) { unsigned opcode; - int tag = 0; - DEBUG_PRINTF("Wait for cmd...\n"); + D_PRINTF(CELL_DEBUG_CMD, "Wait for cmd...\n"); + + if (PERF) + spu_write_decrementer(~0); /* read/wait from mailbox */ opcode = (unsigned int) spu_read_in_mbox(); + D_PRINTF(CELL_DEBUG_CMD, "got cmd 0x%x\n", opcode); - DEBUG_PRINTF("got cmd 0x%x\n", opcode); - - /* command payload */ - mfc_get(&cmd, /* dest */ - (unsigned int) spu.init.cmd, /* src */ - sizeof(struct cell_command), /* bytes */ - tag, - 0, /* tid */ - 0 /* rid */); - wait_on_mask( 1 << tag ); - - /* - * NOTE: most commands should be contained in a batch buffer - */ + if (PERF) + t0 = spu_read_decrementer(); switch (opcode & CELL_CMD_OPCODE_MASK) { case CELL_CMD_EXIT: - DEBUG_PRINTF("EXIT\n"); + D_PRINTF(CELL_DEBUG_CMD, "EXIT\n"); exitFlag = 1; break; case CELL_CMD_VS_EXECUTE: @@ -721,9 +742,16 @@ command_loop(void) printf("Bad opcode 0x%x!\n", opcode & CELL_CMD_OPCODE_MASK); } + if (PERF) { + t1 = spu_read_decrementer(); + printf("wait mbox time: %gms batch time: %gms\n", + (~0u - t0) * spu.init.inv_timebase, + (t0 - t1) * spu.init.inv_timebase); + } } - DEBUG_PRINTF("Exit command loop\n"); + D_PRINTF(CELL_DEBUG_CMD, "Exit command loop\n"); - spu_dcache_report(); + if (spu.init.debug_flags & CELL_DEBUG_CACHE) + spu_dcache_report(); } diff --git a/src/gallium/drivers/cell/spu/spu_dcache.c b/src/gallium/drivers/cell/spu/spu_dcache.c index 167404cdc54..a6d67634fd8 100644 --- a/src/gallium/drivers/cell/spu/spu_dcache.c +++ b/src/gallium/drivers/cell/spu/spu_dcache.c @@ -36,7 +36,9 @@ #define CACHE_SET_TAGID(set) (((set) & 0x03) + TAG_DCACHE0) #define CACHE_LOG2NNWAY 2 #define CACHE_LOG2NSETS 6 -/*#define CACHE_STATS 1*/ +#ifdef DEBUG +#define CACHE_STATS 1 +#endif #include <cache-api.h> /* Yes folks, this is ugly. diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c index 5c3ee305d48..3534b35000d 100644 --- a/src/gallium/drivers/cell/spu/spu_funcs.c +++ b/src/gallium/drivers/cell/spu/spu_funcs.c @@ -43,6 +43,7 @@ #include "cell/common.h" #include "spu_main.h" #include "spu_funcs.h" +#include "spu_texture.h" /** For "return"-ing four vectors */ @@ -102,11 +103,34 @@ spu_log2(vector float x) static struct vec_4x4 -spu_txp(vector float s, vector float t, vector float r, vector float q, - unsigned unit) +spu_tex_2d(vector float s, vector float t, vector float r, vector float q, + unsigned unit) { struct vec_4x4 colors; - spu.sample_texture4[unit](s, t, r, q, unit, 0, 0, colors.v); + (void) r; + (void) q; + spu.sample_texture_2d[unit](s, t, unit, 0, 0, colors.v); + return colors; +} + +static struct vec_4x4 +spu_tex_3d(vector float s, vector float t, vector float r, vector float q, + unsigned unit) +{ + struct vec_4x4 colors; + (void) r; + (void) q; + spu.sample_texture_2d[unit](s, t, unit, 0, 0, colors.v); + return colors; +} + +static struct vec_4x4 +spu_tex_cube(vector float s, vector float t, vector float r, vector float q, + unsigned unit) +{ + struct vec_4x4 colors; + (void) q; + sample_texture_cube(s, t, r, unit, colors.v); return colors; } @@ -147,7 +171,9 @@ return_function_info(void) export_func(&funcs, "spu_pow", &spu_pow); export_func(&funcs, "spu_exp2", &spu_exp2); export_func(&funcs, "spu_log2", &spu_log2); - export_func(&funcs, "spu_txp", &spu_txp); + export_func(&funcs, "spu_tex_2d", &spu_tex_2d); + export_func(&funcs, "spu_tex_3d", &spu_tex_3d); + export_func(&funcs, "spu_tex_cube", &spu_tex_cube); /* Send the function info back to the PPU / main memory */ mfc_put((void *) &funcs, /* src in local store */ diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index 4becd0f92a4..c8bb2519050 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -40,7 +40,6 @@ #include "spu_per_fragment_op.h" #include "spu_texture.h" //#include "spu_test.h" -#include "spu_debug.h" #include "cell/common.h" @@ -53,12 +52,6 @@ helpful headers: struct spu_global spu; -#if DEBUG -boolean Debug = FALSE; -boolean force_fragment_ops_fallback = TRUE; -#endif - - static void one_time_init(void) { @@ -102,7 +95,7 @@ main(main_param_t speid, main_param_t argp) one_time_init(); - DEBUG_PRINTF("main() speid=%lu\n", (unsigned long) speid); + D_PRINTF(CELL_DEBUG_CMD, "main() speid=%lu\n", (unsigned long) speid); D_PRINTF(CELL_DEBUG_FRAGMENT_OP_FALLBACK, "using fragment op fallback\n"); /* get initialization data */ diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index eff43b870ca..668af10be25 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -36,12 +36,18 @@ #include "pipe/p_state.h" - -#define MAX_WIDTH 1024 -#define MAX_HEIGHT 1024 - - -#define CELL_MAX_CONSTANTS 32 /**< number of float[4] constants */ +#if DEBUG +/* These debug macros use the unusual construction ", ##__VA_ARGS__" + * which expands to the expected comma + args if variadic arguments + * are supplied, but swallows the comma if there are no variadic + * arguments (which avoids syntax errors that would otherwise occur). + */ +#define D_PRINTF(flag, format,...) \ + if (spu.init.debug_flags & (flag)) \ + printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__) +#else +#define D_PRINTF(...) +#endif /** @@ -64,12 +70,10 @@ typedef union { /** Function for sampling textures */ -typedef void (*spu_sample_texture4_func)(vector float s, - vector float t, - vector float r, - vector float q, - uint unit, uint level, uint face, - vector float colors[4]); +typedef void (*spu_sample_texture_2d_func)(vector float s, + vector float t, + uint unit, uint level, uint face, + vector float colors[4]); /** Function for performing per-fragment ops */ @@ -85,9 +89,9 @@ typedef void (*spu_fragment_ops_func)(uint x, uint y, uint facing); /** Function for running fragment program */ -typedef void (*spu_fragment_program_func)(vector float *inputs, - vector float *outputs, - vector float *constants); +typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs, + vector float *outputs, + vector float *constants); struct spu_framebuffer @@ -145,7 +149,9 @@ struct spu_global struct spu_framebuffer fb; struct pipe_depth_stencil_alpha_state depth_stencil_alpha; struct pipe_blend_state blend; + struct pipe_blend_color blend_color; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; + struct pipe_rasterizer_state rasterizer; struct spu_texture texture[PIPE_MAX_SAMPLERS]; struct vertex_info vertex_info; @@ -161,8 +167,8 @@ struct spu_global ubyte cur_ctile_status, cur_ztile_status; /** Status of all tiles in framebuffer */ - ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; - ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; /** Current fragment ops machine code, at 8-byte boundary */ uint fragment_ops_code[SPU_MAX_FRAGMENT_OPS_INSTS] ALIGN8_ATTRIB; @@ -175,9 +181,9 @@ struct spu_global spu_fragment_program_func fragment_program; /** Current texture sampler function */ - spu_sample_texture4_func sample_texture4[CELL_MAX_SAMPLERS]; - spu_sample_texture4_func min_sample_texture4[CELL_MAX_SAMPLERS]; - spu_sample_texture4_func mag_sample_texture4[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func sample_texture_2d[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func min_sample_texture_2d[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func mag_sample_texture_2d[CELL_MAX_SAMPLERS]; /** Fragment program constants */ vector float constants[4 * CELL_MAX_CONSTANTS]; @@ -186,8 +192,6 @@ struct spu_global extern struct spu_global spu; -extern boolean Debug; - @@ -206,7 +210,7 @@ extern boolean Debug; #define TAG_DCACHE1 21 #define TAG_DCACHE2 22 #define TAG_DCACHE3 23 - +#define TAG_FENCE 24 static INLINE void diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c index d252fa6dc18..f8ffc704926 100644 --- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c +++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c @@ -40,6 +40,24 @@ #define LINEAR_QUAD_LAYOUT 1 +static INLINE vector float +spu_min(vector float a, vector float b) +{ + vector unsigned int m; + m = spu_cmpgt(a, b); /* m = a > b ? ~0 : 0 */ + return spu_sel(a, b, m); +} + + +static INLINE vector float +spu_max(vector float a, vector float b) +{ + vector unsigned int m; + m = spu_cmpgt(a, b); /* m = a > b ? ~0 : 0 */ + return spu_sel(b, a, m); +} + + /** * Called by rasterizer for each quad after the shader has run. Do * all the per-fragment operations including alpha test, z test, @@ -242,7 +260,7 @@ spu_fallback_fragment_ops(uint x, uint y, } /* - * Compute Src RGB terms + * Compute Src RGB terms (fragment color * factor) */ switch (spu.blend.rgb_src_factor) { case PIPE_BLENDFACTOR_ONE: @@ -265,13 +283,33 @@ spu_fallback_fragment_ops(uint x, uint y, term1g = spu_mul(fragG, fragA); term1b = spu_mul(fragB, fragA); break; + case PIPE_BLENDFACTOR_DST_COLOR: + term1r = spu_mul(fragR, fbRGBA[0]); + term1g = spu_mul(fragG, fbRGBA[1]); + term1b = spu_mul(fragB, fbRGBA[1]); + break; + case PIPE_BLENDFACTOR_DST_ALPHA: + term1r = spu_mul(fragR, fbRGBA[3]); + term1g = spu_mul(fragG, fbRGBA[3]); + term1b = spu_mul(fragB, fbRGBA[3]); + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + term1r = spu_mul(fragR, spu_splats(spu.blend_color.color[0])); + term1g = spu_mul(fragG, spu_splats(spu.blend_color.color[1])); + term1b = spu_mul(fragB, spu_splats(spu.blend_color.color[2])); + break; + case PIPE_BLENDFACTOR_CONST_ALPHA: + term1r = spu_mul(fragR, spu_splats(spu.blend_color.color[3])); + term1g = spu_mul(fragG, spu_splats(spu.blend_color.color[3])); + term1b = spu_mul(fragB, spu_splats(spu.blend_color.color[3])); + break; /* XXX more cases */ default: ASSERT(0); } /* - * Compute Src Alpha term + * Compute Src Alpha term (fragment alpha * factor) */ switch (spu.blend.alpha_src_factor) { case PIPE_BLENDFACTOR_ONE: @@ -283,19 +321,29 @@ spu_fallback_fragment_ops(uint x, uint y, case PIPE_BLENDFACTOR_SRC_ALPHA: term1a = spu_mul(fragA, fragA); break; + case PIPE_BLENDFACTOR_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_DST_ALPHA: + term1a = spu_mul(fragA, fbRGBA[3]); + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_CONST_ALPHA: + term1a = spu_mul(fragR, spu_splats(spu.blend_color.color[3])); + break; /* XXX more cases */ default: ASSERT(0); } /* - * Compute Dest RGB terms + * Compute Dest RGB terms (framebuffer color * factor) */ switch (spu.blend.rgb_dst_factor) { case PIPE_BLENDFACTOR_ONE: - term2r = fragR; - term2g = fragG; - term2b = fragB; + term2r = fbRGBA[0]; + term2g = fbRGBA[1]; + term2b = fbRGBA[2]; break; case PIPE_BLENDFACTOR_ZERO: term2r = @@ -319,17 +367,37 @@ spu_fallback_fragment_ops(uint x, uint y, term2g = spu_mul(fbRGBA[1], tmp); term2b = spu_mul(fbRGBA[2], tmp); break; - /* XXX more cases */ + case PIPE_BLENDFACTOR_DST_COLOR: + term2r = spu_mul(fbRGBA[0], fbRGBA[0]); + term2g = spu_mul(fbRGBA[1], fbRGBA[1]); + term2b = spu_mul(fbRGBA[2], fbRGBA[2]); + break; + case PIPE_BLENDFACTOR_DST_ALPHA: + term2r = spu_mul(fbRGBA[0], fbRGBA[3]); + term2g = spu_mul(fbRGBA[1], fbRGBA[3]); + term2b = spu_mul(fbRGBA[2], fbRGBA[3]); + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + term2r = spu_mul(fbRGBA[0], spu_splats(spu.blend_color.color[0])); + term2g = spu_mul(fbRGBA[1], spu_splats(spu.blend_color.color[1])); + term2b = spu_mul(fbRGBA[2], spu_splats(spu.blend_color.color[2])); + break; + case PIPE_BLENDFACTOR_CONST_ALPHA: + term2r = spu_mul(fbRGBA[0], spu_splats(spu.blend_color.color[3])); + term2g = spu_mul(fbRGBA[1], spu_splats(spu.blend_color.color[3])); + term2b = spu_mul(fbRGBA[2], spu_splats(spu.blend_color.color[3])); + break; + /* XXX more cases */ default: ASSERT(0); } /* - * Compute Dest Alpha term + * Compute Dest Alpha term (framebuffer alpha * factor) */ switch (spu.blend.alpha_dst_factor) { case PIPE_BLENDFACTOR_ONE: - term2a = fragA; + term2a = fbRGBA[3]; break; case PIPE_BLENDFACTOR_SRC_COLOR: term2a = spu_splats(0.0f); @@ -342,6 +410,16 @@ spu_fallback_fragment_ops(uint x, uint y, tmp = spu_sub(one, fragA); term2a = spu_mul(fbRGBA[3], tmp); break; + case PIPE_BLENDFACTOR_DST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_DST_ALPHA: + term2a = spu_mul(fbRGBA[3], fbRGBA[3]); + break; + case PIPE_BLENDFACTOR_CONST_COLOR: + /* fall-through */ + case PIPE_BLENDFACTOR_CONST_ALPHA: + term2a = spu_mul(fbRGBA[3], spu_splats(spu.blend_color.color[3])); + break; /* XXX more cases */ default: ASSERT(0); @@ -361,7 +439,21 @@ spu_fallback_fragment_ops(uint x, uint y, fragG = spu_sub(term1g, term2g); fragB = spu_sub(term1b, term2b); break; - /* XXX more cases */ + case PIPE_BLEND_REVERSE_SUBTRACT: + fragR = spu_sub(term2r, term1r); + fragG = spu_sub(term2g, term1g); + fragB = spu_sub(term2b, term1b); + break; + case PIPE_BLEND_MIN: + fragR = spu_min(term1r, term2r); + fragG = spu_min(term1g, term2g); + fragB = spu_min(term1b, term2b); + break; + case PIPE_BLEND_MAX: + fragR = spu_max(term1r, term2r); + fragG = spu_max(term1g, term2g); + fragB = spu_max(term1b, term2b); + break; default: ASSERT(0); } @@ -376,7 +468,15 @@ spu_fallback_fragment_ops(uint x, uint y, case PIPE_BLEND_SUBTRACT: fragA = spu_sub(term1a, term2a); break; - /* XXX more cases */ + case PIPE_BLEND_REVERSE_SUBTRACT: + fragA = spu_sub(term2a, term1a); + break; + case PIPE_BLEND_MIN: + fragA = spu_min(term1a, term2a); + break; + case PIPE_BLEND_MAX: + fragA = spu_max(term1a, term2a); + break; default: ASSERT(0); } diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c index 82dbeb26b76..5515bb55c95 100644 --- a/src/gallium/drivers/cell/spu/spu_render.c +++ b/src/gallium/drivers/cell/spu/spu_render.c @@ -175,22 +175,14 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) const ubyte *vertices; const ushort *indexes; uint i, j; + uint num_tiles; - - if (Debug) { - printf("SPU %u: RENDER prim %u, num_vert=%u num_ind=%u " - "inline_vert=%u\n", - spu.init.id, - render->prim_type, - render->num_verts, - render->num_indexes, - render->inline_verts); - - /* - printf(" bound: %g, %g .. %g, %g\n", - render->xmin, render->ymin, render->xmax, render->ymax); - */ - } + D_PRINTF(CELL_DEBUG_CMD, + "RENDER prim=%u num_vert=%u num_ind=%u inline_vert=%u\n", + render->prim_type, + render->num_verts, + render->num_indexes, + render->inline_verts); ASSERT(sizeof(*render) % 4 == 0); ASSERT(total_vertex_bytes % 16 == 0); @@ -251,6 +243,8 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) wait_on_mask(1 << TAG_SURFACE_CLEAR); /* XXX temporary */ + num_tiles = 0; + /** ** loop over tiles, rendering tris **/ @@ -264,6 +258,8 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) if (!my_tile(tx, ty)) continue; + num_tiles++; + spu.cur_ctile_status = spu.ctile_status[ty][tx]; spu.cur_ztile_status = spu.ztile_status[ty][tx]; @@ -279,7 +275,7 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) v1 = (const float *) (vertices + indexes[j+1] * vertex_size); v2 = (const float *) (vertices + indexes[j+2] * vertex_size); - drawn += tri_draw(v0, v1, v2, tx, ty, render->front_winding); + drawn += tri_draw(v0, v1, v2, tx, ty); } //printf("SPU %u: drew %u of %u\n", spu.init.id, drawn, render->num_indexes/3); @@ -293,7 +289,7 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) spu.ztile_status[ty][tx] = spu.cur_ztile_status; } - if (Debug) - printf("SPU %u: RENDER done\n", - spu.init.id); + D_PRINTF(CELL_DEBUG_CMD, + "RENDER done (%u tiles hit)\n", + num_tiles); } diff --git a/src/gallium/drivers/cell/spu/spu_texture.c b/src/gallium/drivers/cell/spu/spu_texture.c index 42eb06a3625..69784c89788 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.c +++ b/src/gallium/drivers/cell/spu/spu_texture.c @@ -72,10 +72,10 @@ invalidate_tex_cache(void) * a time. */ static void -get_four_texels(uint unit, uint level, uint face, vec_int4 x, vec_int4 y, +get_four_texels(const struct spu_texture_level *tlevel, uint face, + vec_int4 x, vec_int4 y, vec_uint4 *texels) { - const struct spu_texture_level *tlevel = &spu.texture[unit].level[level]; unsigned texture_ea = (uintptr_t) tlevel->start; const vec_int4 tile_x = spu_rlmask(x, -5); /* tile_x = x / 32 */ const vec_int4 tile_y = spu_rlmask(y, -5); /* tile_y = y / 32 */ @@ -126,10 +126,9 @@ spu_clamp(vector signed int vec, vector signed int max) * \param colors returned colors in SOA format (rrrr, gggg, bbbb, aaaa). */ void -sample_texture4_nearest(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]) +sample_texture_2d_nearest(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]) { const struct spu_texture_level *tlevel = &spu.texture[unit].level[level]; vector float ss = spu_mul(s, tlevel->scale_s); @@ -146,7 +145,7 @@ sample_texture4_nearest(vector float s, vector float t, is = spu_clamp(is, tlevel->max_s); it = spu_clamp(it, tlevel->max_t); - get_four_texels(unit, level, face, is, it, texels); + get_four_texels(tlevel, face, is, it, texels); /* convert four packed ARGBA pixels to float RRRR,GGGG,BBBB,AAAA */ spu_unpack_A8R8G8B8_transpose4(texels, colors); @@ -158,10 +157,9 @@ sample_texture4_nearest(vector float s, vector float t, * \param colors returned colors in SOA format (rrrr, gggg, bbbb, aaaa). */ void -sample_texture4_bilinear(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]) +sample_texture_2d_bilinear(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]) { const struct spu_texture_level *tlevel = &spu.texture[unit].level[level]; static const vector float half = {-0.5f, -0.5f, -0.5f, -0.5f}; @@ -190,14 +188,10 @@ sample_texture4_bilinear(vector float s, vector float t, /* get packed int texels */ vector unsigned int texels[16]; - get_four_texels(unit, level, face, is0, it0, texels + 0); /* upper-left */ - get_four_texels(unit, level, face, is1, it0, texels + 4); /* upper-right */ - get_four_texels(unit, level, face, is0, it1, texels + 8); /* lower-left */ - get_four_texels(unit, level, face, is1, it1, texels + 12); /* lower-right */ - - /* XXX possibly rework following code to compute the weighted sample - * colors with integer arithmetic for fewer int->float conversions. - */ + get_four_texels(tlevel, face, is0, it0, texels + 0); /* upper-left */ + get_four_texels(tlevel, face, is1, it0, texels + 4); /* upper-right */ + get_four_texels(tlevel, face, is0, it1, texels + 8); /* lower-left */ + get_four_texels(tlevel, face, is1, it1, texels + 12); /* lower-right */ /* convert packed int texels to float colors */ vector float ftexels[16]; @@ -305,13 +299,13 @@ transpose(vector unsigned int *mOut0, /** - * Bilinear filtering, using int intead of float arithmetic + * Bilinear filtering, using int instead of float arithmetic for computing + * sample weights. */ void -sample_texture4_bilinear_2(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]) +sample_texture_2d_bilinear_int(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]) { const struct spu_texture_level *tlevel = &spu.texture[unit].level[level]; static const vector float half = {-0.5f, -0.5f, -0.5f, -0.5f}; @@ -320,19 +314,19 @@ sample_texture4_bilinear_2(vector float s, vector float t, vector float ss = spu_madd(s, tlevel->scale_s, half); vector float tt = spu_madd(t, tlevel->scale_t, half); - /* convert float coords to fixed-pt coords with 8 fraction bits */ - vector signed int is = spu_convts(ss, 8); - vector signed int it = spu_convts(tt, 8); + /* convert float coords to fixed-pt coords with 7 fraction bits */ + vector signed int is = spu_convts(ss, 7); /* XXX really need floor() here */ + vector signed int it = spu_convts(tt, 7); /* XXX really need floor() here */ - /* compute integer texel weights in [0, 255] */ - vector signed int sWeights0 = spu_and(is, 255); - vector signed int tWeights0 = spu_and(it, 255); - vector signed int sWeights1 = spu_sub(255, sWeights0); - vector signed int tWeights1 = spu_sub(255, tWeights0); + /* compute integer texel weights in [0, 127] */ + vector signed int sWeights0 = spu_and(is, 127); + vector signed int tWeights0 = spu_and(it, 127); + vector signed int sWeights1 = spu_sub(127, sWeights0); + vector signed int tWeights1 = spu_sub(127, tWeights0); - /* texel coords: is0 = is / 256, it0 = is / 256 */ - vector signed int is0 = spu_rlmask(is, -8); - vector signed int it0 = spu_rlmask(it, -8); + /* texel coords: is0 = is / 128, it0 = is / 128 */ + vector signed int is0 = spu_rlmask(is, -7); + vector signed int it0 = spu_rlmask(it, -7); /* texel coords: i1 = is0 + 1, it1 = it0 + 1 */ vector signed int is1 = spu_add(is0, 1); @@ -352,10 +346,10 @@ sample_texture4_bilinear_2(vector float s, vector float t, /* get packed int texels */ vector unsigned int texels[16]; - get_four_texels(unit, level, face, is0, it0, texels + 0); /* upper-left */ - get_four_texels(unit, level, face, is1, it0, texels + 4); /* upper-right */ - get_four_texels(unit, level, face, is0, it1, texels + 8); /* lower-left */ - get_four_texels(unit, level, face, is1, it1, texels + 12); /* lower-right */ + get_four_texels(tlevel, face, is0, it0, texels + 0); /* upper-left */ + get_four_texels(tlevel, face, is1, it0, texels + 4); /* upper-right */ + get_four_texels(tlevel, face, is0, it1, texels + 8); /* lower-left */ + get_four_texels(tlevel, face, is1, it1, texels + 12); /* lower-right */ /* twiddle packed 32-bit BGRA pixels into RGBA as four unsigned ints */ { @@ -383,36 +377,36 @@ sample_texture4_bilinear_2(vector float s, vector float t, vector unsigned int c0, c1, c2, c3, cSum; /* red */ - c0 = (vector unsigned int) si_mpyu((qword) texel0, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/ - c1 = (vector unsigned int) si_mpyu((qword) texel4, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/ - c2 = (vector unsigned int) si_mpyu((qword) texel8, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/ - c3 = (vector unsigned int) si_mpyu((qword) texel12, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/ + c0 = (vector unsigned int) si_mpy((qword) texel0, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/ + c1 = (vector unsigned int) si_mpy((qword) texel4, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/ + c2 = (vector unsigned int) si_mpy((qword) texel8, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/ + c3 = (vector unsigned int) si_mpy((qword) texel12, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/ cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3)); - colors[0] = spu_convtf(cSum, 24); + colors[0] = spu_convtf(cSum, 22); /* green */ - c0 = (vector unsigned int) si_mpyu((qword) texel1, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/ - c1 = (vector unsigned int) si_mpyu((qword) texel5, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/ - c2 = (vector unsigned int) si_mpyu((qword) texel9, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/ - c3 = (vector unsigned int) si_mpyu((qword) texel13, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/ + c0 = (vector unsigned int) si_mpy((qword) texel1, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/ + c1 = (vector unsigned int) si_mpy((qword) texel5, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/ + c2 = (vector unsigned int) si_mpy((qword) texel9, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/ + c3 = (vector unsigned int) si_mpy((qword) texel13, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/ cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3)); - colors[1] = spu_convtf(cSum, 24); + colors[1] = spu_convtf(cSum, 22); /* blue */ - c0 = (vector unsigned int) si_mpyu((qword) texel2, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/ - c1 = (vector unsigned int) si_mpyu((qword) texel6, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/ - c2 = (vector unsigned int) si_mpyu((qword) texel10, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/ - c3 = (vector unsigned int) si_mpyu((qword) texel14, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/ + c0 = (vector unsigned int) si_mpy((qword) texel2, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/ + c1 = (vector unsigned int) si_mpy((qword) texel6, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/ + c2 = (vector unsigned int) si_mpy((qword) texel10, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/ + c3 = (vector unsigned int) si_mpy((qword) texel14, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/ cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3)); - colors[2] = spu_convtf(cSum, 24); + colors[2] = spu_convtf(cSum, 22); /* alpha */ - c0 = (vector unsigned int) si_mpyu((qword) texel3, si_mpyu((qword) sWeights1, (qword) tWeights1)); /*ul*/ - c1 = (vector unsigned int) si_mpyu((qword) texel7, si_mpyu((qword) sWeights0, (qword) tWeights1)); /*ur*/ - c2 = (vector unsigned int) si_mpyu((qword) texel11, si_mpyu((qword) sWeights1, (qword) tWeights0)); /*ll*/ - c3 = (vector unsigned int) si_mpyu((qword) texel15, si_mpyu((qword) sWeights0, (qword) tWeights0)); /*lr*/ + c0 = (vector unsigned int) si_mpy((qword) texel3, si_mpy((qword) sWeights1, (qword) tWeights1)); /*ul*/ + c1 = (vector unsigned int) si_mpy((qword) texel7, si_mpy((qword) sWeights0, (qword) tWeights1)); /*ur*/ + c2 = (vector unsigned int) si_mpy((qword) texel11, si_mpy((qword) sWeights1, (qword) tWeights0)); /*ll*/ + c3 = (vector unsigned int) si_mpy((qword) texel15, si_mpy((qword) sWeights0, (qword) tWeights0)); /*lr*/ cSum = spu_add(spu_add(c0, c1), spu_add(c2, c3)); - colors[3] = spu_convtf(cSum, 24); + colors[3] = spu_convtf(cSum, 22); } @@ -420,8 +414,8 @@ sample_texture4_bilinear_2(vector float s, vector float t, /** * Compute level of detail factor from texcoords. */ -static float -compute_lambda(uint unit, vector float s, vector float t) +static INLINE float +compute_lambda_2d(uint unit, vector float s, vector float t) { uint baseLevel = 0; float width = spu.texture[unit].level[baseLevel].width; @@ -430,30 +424,60 @@ compute_lambda(uint unit, vector float s, vector float t) float dsdy = width * (spu_extract(s, 2) - spu_extract(s, 0)); float dtdx = height * (spu_extract(t, 1) - spu_extract(t, 0)); float dtdy = height * (spu_extract(t, 2) - spu_extract(t, 0)); +#if 0 + /* ideal value */ float x = dsdx * dsdx + dtdx * dtdx; float y = dsdy * dsdy + dtdy * dtdy; float rho = x > y ? x : y; rho = sqrtf(rho); - float lambda = logf(rho) * 1.442695f; +#else + /* approximation */ + dsdx = fabsf(dsdx); + dsdy = fabsf(dsdy); + dtdx = fabsf(dtdx); + dtdy = fabsf(dtdy); + float rho = (dsdx + dsdy + dtdx + dtdy) * 0.5; +#endif + float lambda = logf(rho) * 1.442695f; /* compute logbase2(rho) */ return lambda; } +/** + * Blend two sets of colors according to weight. + */ +static void +blend_colors(vector float c0[4], const vector float c1[4], float weight) +{ + vector float t = spu_splats(weight); + vector float dc0 = spu_sub(c1[0], c0[0]); + vector float dc1 = spu_sub(c1[1], c0[1]); + vector float dc2 = spu_sub(c1[2], c0[2]); + vector float dc3 = spu_sub(c1[3], c0[3]); + c0[0] = spu_madd(dc0, t, c0[0]); + c0[1] = spu_madd(dc1, t, c0[1]); + c0[2] = spu_madd(dc2, t, c0[2]); + c0[3] = spu_madd(dc3, t, c0[3]); +} + /** - * Texture sampling with level of detail selection. + * Texture sampling with level of detail selection and possibly mipmap + * interpolation. */ void -sample_texture4_lod(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level_ignored, uint face, - vector float colors[4]) +sample_texture_2d_lod(vector float s, vector float t, + uint unit, uint level_ignored, uint face, + vector float colors[4]) { /* * Note that we're computing a lambda/lod here that's used for all * four pixels in the quad. */ - float lambda = compute_lambda(unit, s, t); + float lambda = compute_lambda_2d(unit, s, t); + + (void) face; + (void) level_ignored; /* apply lod bias */ lambda += spu.sampler[unit].lod_bias; @@ -466,15 +490,34 @@ sample_texture4_lod(vector float s, vector float t, if (lambda <= 0.0f) { /* magnify */ - spu.mag_sample_texture4[unit](s, t, r, q, unit, 0, 0, colors); + spu.mag_sample_texture_2d[unit](s, t, unit, 0, face, colors); } else { /* minify */ - int level = (int) (lambda + 0.5f); - if (level > (int) spu.texture[unit].max_level) - level = spu.texture[unit].max_level; - spu.min_sample_texture4[unit](s, t, r, q, unit, level, 0, colors); - /* XXX to do: mipmap level interpolation */ + if (spu.sampler[unit].min_img_filter == PIPE_TEX_FILTER_LINEAR) { + /* sample two mipmap levels and interpolate */ + int level = (int) lambda; + if (level > (int) spu.texture[unit].max_level) + level = spu.texture[unit].max_level; + spu.min_sample_texture_2d[unit](s, t, unit, level, face, colors); + if (spu.sampler[unit].min_img_filter == PIPE_TEX_FILTER_LINEAR) { + /* sample second mipmap level */ + float weight = lambda - (float) level; + level++; + if (level <= (int) spu.texture[unit].max_level) { + vector float colors2[4]; + spu.min_sample_texture_2d[unit](s, t, unit, level, face, colors2); + blend_colors(colors, colors2, weight); + } + } + } + else { + /* sample one mipmap level */ + int level = (int) (lambda + 0.5f); + if (level > (int) spu.texture[unit].max_level) + level = spu.texture[unit].max_level; + spu.min_sample_texture_2d[unit](s, t, unit, level, face, colors); + } } } @@ -552,16 +595,13 @@ choose_cube_face(float rx, float ry, float rz, float *newS, float *newT) void -sample_texture4_cube(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face_ignored, - vector float colors[4]) +sample_texture_cube(vector float s, vector float t, vector float r, + uint unit, vector float colors[4]) { - static const vector float zero = {0.0f, 0.0f, 0.0f, 0.0f}; - uint p, faces[4]; + uint p, faces[4], level = 0; float newS[4], newT[4]; - /* Compute cube face referenced by the four sets of texcoords. + /* Compute cube faces referenced by the four sets of texcoords. * XXX we should SIMD-ize this. */ for (p = 0; p < 4; p++) { @@ -577,15 +617,15 @@ sample_texture4_cube(vector float s, vector float t, /* GOOD! All four texcoords refer to the same cube face */ s = (vector float) {newS[0], newS[1], newS[2], newS[3]}; t = (vector float) {newT[0], newT[1], newT[2], newT[3]}; - sample_texture4_nearest(s, t, zero, zero, unit, level, faces[0], colors); + spu.sample_texture_2d[unit](s, t, unit, level, faces[0], colors); } else { /* BAD! The four texcoords refer to different faces */ for (p = 0; p < 4; p++) { vector float c[4]; - sample_texture4_nearest(spu_splats(newS[p]), spu_splats(newT[p]), - zero, zero, unit, level, faces[p], c); + spu.sample_texture_2d[unit](spu_splats(newS[p]), spu_splats(newT[p]), + unit, level, faces[p], c); float red = spu_extract(c[0], p); float green = spu_extract(c[1], p); diff --git a/src/gallium/drivers/cell/spu/spu_texture.h b/src/gallium/drivers/cell/spu/spu_texture.h index 387484c3ad3..7b75b007b5a 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.h +++ b/src/gallium/drivers/cell/spu/spu_texture.h @@ -37,37 +37,31 @@ invalidate_tex_cache(void); extern void -sample_texture4_nearest(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]); +sample_texture_2d_nearest(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]); extern void -sample_texture4_bilinear(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]); - -extern void -sample_texture4_bilinear_2(vector float s, vector float t, - vector float r, vector float q, +sample_texture_2d_bilinear(vector float s, vector float t, uint unit, uint level, uint face, vector float colors[4]); +extern void +sample_texture_2d_bilinear_int(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]); + extern void -sample_texture4_lod(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]); +sample_texture_2d_lod(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]); extern void -sample_texture4_cube(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level_ignored, uint face_ignored, - vector float colors[4]); +sample_texture_cube(vector float s, vector float t, vector float r, + uint unit, vector float colors[4]); #endif /* SPU_TEXTURE_H */ diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index 03f094373df..4caf7d6b613 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -43,11 +43,6 @@ /** Masks are uint[4] vectors with each element being 0 or 0xffffffff */ typedef vector unsigned int mask_t; -typedef union -{ - vector float v; - float f[4]; -} float4; /** @@ -91,9 +86,9 @@ struct edge { struct interp_coef { - float4 a0; - float4 dadx; - float4 dady; + vector float a0; + vector float dadx; + vector float dady; }; @@ -116,7 +111,7 @@ struct setup_stage { struct edge etop; struct edge emaj; - float oneOverArea; + float oneOverArea; /* XXX maybe make into vector? */ uint facing; @@ -152,14 +147,14 @@ eval_coeff(uint slot, float x, float y, vector float w, vector float result[4]) result[QUAD_TOP_LEFT] = result[QUAD_TOP_RIGHT] = result[QUAD_BOTTOM_LEFT] = - result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0.v; + result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0; break; case INTERP_LINEAR: { - vector float dadx = setup.coef[slot].dadx.v; - vector float dady = setup.coef[slot].dady.v; + vector float dadx = setup.coef[slot].dadx; + vector float dady = setup.coef[slot].dady; vector float topLeft = - spu_add(setup.coef[slot].a0.v, + spu_add(setup.coef[slot].a0, spu_add(spu_mul(spu_splats(x), dadx), spu_mul(spu_splats(y), dady))); @@ -171,10 +166,10 @@ eval_coeff(uint slot, float x, float y, vector float w, vector float result[4]) break; case INTERP_PERSPECTIVE: { - vector float dadx = setup.coef[slot].dadx.v; - vector float dady = setup.coef[slot].dady.v; + vector float dadx = setup.coef[slot].dadx; + vector float dady = setup.coef[slot].dady; vector float topLeft = - spu_add(setup.coef[slot].a0.v, + spu_add(setup.coef[slot].a0, spu_add(spu_mul(spu_splats(x), dadx), spu_mul(spu_splats(y), dady))); @@ -212,9 +207,9 @@ static INLINE vector float eval_z(float x, float y) { const uint slot = 0; - const float dzdx = setup.coef[slot].dadx.f[2]; - const float dzdy = setup.coef[slot].dady.f[2]; - const float topLeft = setup.coef[slot].a0.f[2] + x * dzdx + y * dzdy; + const float dzdx = spu_extract(setup.coef[slot].dadx, 2); + const float dzdy = spu_extract(setup.coef[slot].dady, 2); + const float topLeft = spu_extract(setup.coef[slot].a0, 2) + x * dzdx + y * dzdy; const vector float topLeftv = spu_splats(topLeft); const vector float derivs = (vector float) { 0.0, dzdx, dzdy, dzdx + dzdy }; return spu_add(topLeftv, derivs); @@ -226,9 +221,9 @@ static INLINE vector float eval_w(float x, float y) { const uint slot = 0; - const float dwdx = setup.coef[slot].dadx.f[3]; - const float dwdy = setup.coef[slot].dady.f[3]; - const float topLeft = setup.coef[slot].a0.f[3] + x * dwdx + y * dwdy; + const float dwdx = spu_extract(setup.coef[slot].dadx, 3); + const float dwdy = spu_extract(setup.coef[slot].dady, 3); + const float topLeft = spu_extract(setup.coef[slot].a0, 3) + x * dwdx + y * dwdy; const vector float topLeftv = spu_splats(topLeft); const vector float derivs = (vector float) { 0.0, dwdx, dwdy, dwdx + dwdy }; return spu_add(topLeftv, derivs); @@ -259,6 +254,7 @@ emit_quad( int x, int y, mask_t mask) vector float inputs[4*4], outputs[2*4]; vector float fragZ = eval_z((float) x, (float) y); vector float fragW = eval_w((float) x, (float) y); + vector unsigned int kill_mask; /* setup inputs */ #if 0 @@ -273,7 +269,9 @@ emit_quad( int x, int y, mask_t mask) ASSERT(spu.fragment_ops); /* Execute the current fragment program */ - spu.fragment_program(inputs, outputs, spu.constants); + kill_mask = spu.fragment_program(inputs, outputs, spu.constants); + + mask = spu_andc(mask, kill_mask); /* Execute per-fragment/quad operations, including: * alpha test, z test, stencil test, blend and framebuffer writing. @@ -404,30 +402,41 @@ flush_spans(void) static void print_vertex(const struct vertex_header *v) { - int i; - fprintf(stderr, "Vertex: (%p)\n", v); - for (i = 0; i < setup.quad.nr_attrs; i++) { - fprintf(stderr, " %d: %f %f %f %f\n", i, - v->data[i][0], v->data[i][1], v->data[i][2], v->data[i][3]); + uint i; + fprintf(stderr, " Vertex: (%p)\n", v); + for (i = 0; i < spu.vertex_info.num_attribs; i++) { + fprintf(stderr, " %d: %f %f %f %f\n", i, + spu_extract(v->data[i], 0), + spu_extract(v->data[i], 1), + spu_extract(v->data[i], 2), + spu_extract(v->data[i], 3)); } } #endif +/** + * Sort vertices from top to bottom. + * Compute area and determine front vs. back facing. + * Do coarse clip test against tile bounds + * \return FALSE if tri is totally outside tile, TRUE otherwise + */ static boolean setup_sort_vertices(const struct vertex_header *v0, const struct vertex_header *v1, const struct vertex_header *v2) { + float area, sign; + #if DEBUG_VERTS - fprintf(stderr, "Triangle:\n"); - print_vertex(v0); - print_vertex(v1); - print_vertex(v2); + if (spu.init.id==0) { + fprintf(stderr, "SPU %u: Triangle:\n", spu.init.id); + print_vertex(v0); + print_vertex(v1); + print_vertex(v2); + } #endif - setup.vprovoke = v2; - /* determine bottom to top order of vertices */ { float y0 = spu_extract(v0->data[0], 1); @@ -439,18 +448,21 @@ setup_sort_vertices(const struct vertex_header *v0, setup.vmin = v0; setup.vmid = v1; setup.vmax = v2; + sign = -1.0f; } else if (y2 <= y0) { /* y2<=y0<=y1 */ setup.vmin = v2; setup.vmid = v0; setup.vmax = v1; + sign = -1.0f; } else { /* y0<=y2<=y1 */ setup.vmin = v0; setup.vmid = v2; setup.vmax = v1; + sign = 1.0f; } } else { @@ -459,18 +471,21 @@ setup_sort_vertices(const struct vertex_header *v0, setup.vmin = v1; setup.vmid = v0; setup.vmax = v2; + sign = 1.0f; } else if (y2 <= y1) { /* y2<=y1<=y0 */ setup.vmin = v2; setup.vmid = v1; setup.vmax = v0; + sign = 1.0f; } else { /* y1<=y2<=y0 */ setup.vmin = v1; setup.vmid = v2; setup.vmax = v0; + sign = -1.0f; } } } @@ -499,31 +514,16 @@ setup_sort_vertices(const struct vertex_header *v0, /* * Compute triangle's area. Use 1/area to compute partial * derivatives of attributes later. - * - * The area will be the same as prim->det, but the sign may be - * different depending on how the vertices get sorted above. - * - * To determine whether the primitive is front or back facing we - * use the prim->det value because its sign is correct. */ - { - const float area = (setup.emaj.dx * setup.ebot.dy - - setup.ebot.dx * setup.emaj.dy); - - setup.oneOverArea = 1.0f / area; - /* - _mesa_printf("%s one-over-area %f area %f det %f\n", - __FUNCTION__, setup.oneOverArea, area, prim->det ); - */ - } + area = setup.emaj.dx * setup.ebot.dy - setup.ebot.dx * setup.emaj.dy; -#if 0 - /* We need to know if this is a front or back-facing triangle for: - * - the GLSL gl_FrontFacing fragment attribute (bool) - * - two-sided stencil test - */ - setup.quad.facing = (prim->det > 0.0) ^ (setup.softpipe->rasterizer->front_winding == PIPE_WINDING_CW); -#endif + setup.oneOverArea = 1.0f / area; + + /* The product of area * sign indicates front/back orientation (0/1) */ + setup.facing = (area * sign > 0.0f) + ^ (spu.rasterizer.front_winding == PIPE_WINDING_CW); + + setup.vprovoke = v2; return TRUE; } @@ -538,9 +538,9 @@ setup_sort_vertices(const struct vertex_header *v0, static INLINE void const_coeff4(uint slot) { - setup.coef[slot].dadx.v = (vector float) {0.0, 0.0, 0.0, 0.0}; - setup.coef[slot].dady.v = (vector float) {0.0, 0.0, 0.0, 0.0}; - setup.coef[slot].a0.v = setup.vprovoke->data[slot]; + setup.coef[slot].dadx = (vector float) {0.0, 0.0, 0.0, 0.0}; + setup.coef[slot].dady = (vector float) {0.0, 0.0, 0.0, 0.0}; + setup.coef[slot].a0 = setup.vprovoke->data[slot]; } @@ -564,13 +564,13 @@ tri_linear_coeff4(uint slot) vector float b = spu_sub(spu_mul(spu_splats(setup.emaj.dx), botda), spu_mul(majda, spu_splats(setup.ebot.dx))); - setup.coef[slot].dadx.v = spu_mul(a, spu_splats(setup.oneOverArea)); - setup.coef[slot].dady.v = spu_mul(b, spu_splats(setup.oneOverArea)); + setup.coef[slot].dadx = spu_mul(a, spu_splats(setup.oneOverArea)); + setup.coef[slot].dady = spu_mul(b, spu_splats(setup.oneOverArea)); - vector float tempx = spu_mul(setup.coef[slot].dadx.v, xxxx); - vector float tempy = spu_mul(setup.coef[slot].dady.v, yyyy); + vector float tempx = spu_mul(setup.coef[slot].dadx, xxxx); + vector float tempy = spu_mul(setup.coef[slot].dady, yyyy); - setup.coef[slot].a0.v = spu_sub(vmin_d, spu_add(tempx, tempy)); + setup.coef[slot].a0 = spu_sub(vmin_d, spu_add(tempx, tempy)); } @@ -608,13 +608,13 @@ tri_persp_coeff4(uint slot) vector float b = spu_sub(spu_mul(spu_splats(setup.emaj.dx), botda), spu_mul(majda, spu_splats(setup.ebot.dx))); - setup.coef[slot].dadx.v = spu_mul(a, spu_splats(setup.oneOverArea)); - setup.coef[slot].dady.v = spu_mul(b, spu_splats(setup.oneOverArea)); + setup.coef[slot].dadx = spu_mul(a, spu_splats(setup.oneOverArea)); + setup.coef[slot].dady = spu_mul(b, spu_splats(setup.oneOverArea)); - vector float tempx = spu_mul(setup.coef[slot].dadx.v, xxxx); - vector float tempy = spu_mul(setup.coef[slot].dady.v, yyyy); + vector float tempx = spu_mul(setup.coef[slot].dadx, xxxx); + vector float tempy = spu_mul(setup.coef[slot].dady, yyyy); - setup.coef[slot].a0.v = spu_sub(vmin_d, spu_add(tempx, tempy)); + setup.coef[slot].a0 = spu_sub(vmin_d, spu_add(tempx, tempy)); } @@ -750,27 +750,13 @@ subtriangle(struct edge *eleft, struct edge *eright, unsigned lines) } -static float -determinant(const float *v0, const float *v1, const float *v2) -{ - /* edge vectors e = v0 - v2, f = v1 - v2 */ - const float ex = v0[0] - v2[0]; - const float ey = v0[1] - v2[1]; - const float fx = v1[0] - v2[0]; - const float fy = v1[1] - v2[1]; - - /* det = cross(e,f).z */ - return ex * fy - ey * fx; -} - - /** * Draw triangle into tile at (tx, ty) (tile coords) * The tile data should have already been fetched. */ boolean tri_draw(const float *v0, const float *v1, const float *v2, - uint tx, uint ty, uint front_winding) + uint tx, uint ty) { setup.tx = tx; setup.ty = ty; @@ -781,12 +767,6 @@ tri_draw(const float *v0, const float *v1, const float *v2, setup.cliprect_maxx = (tx + 1) * TILE_SIZE; setup.cliprect_maxy = (ty + 1) * TILE_SIZE; - /* Before we sort vertices, determine the facing of the triangle, - * which will be needed for front/back-face stencil application - */ - float det = determinant(v0, v1, v2); - setup.facing = (det > 0.0) ^ (front_winding == PIPE_WINDING_CW); - if (!setup_sort_vertices((struct vertex_header *) v0, (struct vertex_header *) v1, (struct vertex_header *) v2)) { diff --git a/src/gallium/drivers/cell/spu/spu_tri.h b/src/gallium/drivers/cell/spu/spu_tri.h index abc3d35160e..aa694dd7c93 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.h +++ b/src/gallium/drivers/cell/spu/spu_tri.h @@ -31,7 +31,7 @@ extern boolean -tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty, uint front_winding); +tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty); #endif /* SPU_TRI_H */ diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 4fea71c3140..f472dd0ed2a 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -42,7 +42,6 @@ struct sp_exec_fragment_shader { struct sp_fragment_shader base; - const struct tgsi_token *machine_tokens; }; @@ -95,19 +94,15 @@ exec_prepare( const struct sp_fragment_shader *base, struct tgsi_exec_machine *machine, struct tgsi_sampler *samplers ) { - struct sp_exec_fragment_shader *spefs = - sp_exec_fragment_shader(base); - /* * Bind tokens/shader to the interpreter's machine state. * Avoid redundant binding. */ - if (spefs->machine_tokens != base->shader.tokens) { + if (machine->Tokens != base->shader.tokens) { tgsi_exec_machine_bind_shader( machine, base->shader.tokens, PIPE_MAX_SAMPLERS, samplers ); - spefs->machine_tokens = base->shader.tokens; } } diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h index ef05547819d..05cbd2fc4df 100644 --- a/src/gallium/include/pipe/p_config.h +++ b/src/gallium/include/pipe/p_config.h @@ -93,8 +93,11 @@ #endif #endif -#if 0 /* FIXME */ +#if defined(__PPC__) #define PIPE_ARCH_PPC +#if defined(__PPC64__) +#define PIPE_ARCH_PPC_64 +#endif #endif diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index 324fbef306a..3aef3b6cedd 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -5,8 +5,7 @@ Import('*') if env['platform'] == 'linux' \ and 'mesa' in env['statetrackers'] \ - and 'softpipe' in env['drivers'] \ - and 'i965simple' in env['drivers'] \ + and ('softpipe' or 'i915simple' or 'trace') in env['drivers'] \ and not env['dri']: env = env.Clone() @@ -22,15 +21,20 @@ if env['platform'] == 'linux' \ 'xfonts.c', 'xm_api.c', 'xm_winsys.c', - 'xm_winsys_aub.c', - 'brw_aub.c', ] + + drivers = []; + + if 'softpipe' in env['drivers']: + drivers += [softpipe] + + if 'i965simple' in env['drivers']: + drivers += [i965simple] + sources += [ + 'brw_aub.c', + 'xm_winsys_aub.c', + ] - drivers = [ - softpipe, - i965simple, - ] - if 'trace' in env['drivers']: env.Append(CPPDEFINES = 'GALLIUM_TRACE') drivers += [trace] diff --git a/src/glx/x11/XF86dri.c b/src/glx/x11/XF86dri.c index cd0adc3930f..4faa8bbfb15 100644 --- a/src/glx/x11/XF86dri.c +++ b/src/glx/x11/XF86dri.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /************************************************************************** Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. @@ -68,27 +69,28 @@ static char xf86dri_extension_name[] = XF86DRINAME; * * *****************************************************************************/ -static int close_display(Display *dpy, XExtCodes *extCodes); +static int close_display(Display * dpy, XExtCodes * extCodes); static /* const */ XExtensionHooks xf86dri_extension_hooks = { - NULL, /* create_gc */ - NULL, /* copy_gc */ - NULL, /* flush_gc */ - NULL, /* free_gc */ - NULL, /* create_font */ - NULL, /* free_font */ - close_display, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ - NULL, /* error */ - NULL, /* error_string */ + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + close_display, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ }; -static XEXT_GENERATE_FIND_DISPLAY (find_display, xf86dri_info, - xf86dri_extension_name, - &xf86dri_extension_hooks, - 0, NULL) +static +XEXT_GENERATE_FIND_DISPLAY(find_display, xf86dri_info, + xf86dri_extension_name, + &xf86dri_extension_hooks, 0, NULL) -static XEXT_GENERATE_CLOSE_DISPLAY (close_display, xf86dri_info) +static +XEXT_GENERATE_CLOSE_DISPLAY(close_display, xf86dri_info) /***************************************************************************** @@ -96,7 +98,6 @@ static XEXT_GENERATE_CLOSE_DISPLAY (close_display, xf86dri_info) * public XFree86-DRI Extension routines * * * *****************************************************************************/ - #if 0 #include <stdio.h> #define TRACE(msg) fprintf(stderr,"XF86DRI%s\n", msg); @@ -104,550 +105,534 @@ static XEXT_GENERATE_CLOSE_DISPLAY (close_display, xf86dri_info) #define TRACE(msg) #endif - -PUBLIC Bool XF86DRIQueryExtension (dpy, event_basep, error_basep) - Display *dpy; - int *event_basep, *error_basep; +PUBLIC Bool +XF86DRIQueryExtension(Display * dpy, int *event_basep, + int *error_basep) { - XExtDisplayInfo *info = find_display (dpy); - - TRACE("QueryExtension..."); - if (XextHasExtension(info)) { - *event_basep = info->codes->first_event; - *error_basep = info->codes->first_error; - TRACE("QueryExtension... return True"); - return True; - } else { - TRACE("QueryExtension... return False"); - return False; - } + XExtDisplayInfo *info = find_display(dpy); + + TRACE("QueryExtension..."); + if (XextHasExtension(info)) { + *event_basep = info->codes->first_event; + *error_basep = info->codes->first_error; + TRACE("QueryExtension... return True"); + return True; + } + else { + TRACE("QueryExtension... return False"); + return False; + } } -PUBLIC Bool XF86DRIQueryVersion(dpy, majorVersion, minorVersion, patchVersion) - Display* dpy; - int* majorVersion; - int* minorVersion; - int* patchVersion; +PUBLIC Bool +XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion, + int *patchVersion) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIQueryVersionReply rep; - xXF86DRIQueryVersionReq *req; - - TRACE("QueryVersion..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIQueryVersion, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIQueryVersion; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryVersion... return False"); - return False; - } - *majorVersion = rep.majorVersion; - *minorVersion = rep.minorVersion; - *patchVersion = rep.patchVersion; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryVersion... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIQueryVersionReply rep; + xXF86DRIQueryVersionReq *req; + + TRACE("QueryVersion..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIQueryVersion, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIQueryVersion; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryVersion... return False"); + return False; + } + *majorVersion = rep.majorVersion; + *minorVersion = rep.minorVersion; + *patchVersion = rep.patchVersion; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryVersion... return True"); + return True; } -PUBLIC Bool XF86DRIQueryDirectRenderingCapable(dpy, screen, isCapable) - Display* dpy; - int screen; - Bool* isCapable; +PUBLIC Bool +XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen, + Bool * isCapable) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIQueryDirectRenderingCapableReply rep; - xXF86DRIQueryDirectRenderingCapableReq *req; - - TRACE("QueryDirectRenderingCapable..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIQueryDirectRenderingCapable, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIQueryDirectRenderingCapable; - req->screen = screen; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryDirectRenderingCapable... return False"); - return False; - } - *isCapable = rep.isCapable; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("QueryDirectRenderingCapable... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIQueryDirectRenderingCapableReply rep; + xXF86DRIQueryDirectRenderingCapableReq *req; + + TRACE("QueryDirectRenderingCapable..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIQueryDirectRenderingCapable, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIQueryDirectRenderingCapable; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryDirectRenderingCapable... return False"); + return False; + } + *isCapable = rep.isCapable; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("QueryDirectRenderingCapable... return True"); + return True; } -PUBLIC Bool XF86DRIOpenConnection(dpy, screen, hSAREA, busIdString) - Display* dpy; - int screen; - drm_handle_t * hSAREA; - char **busIdString; +PUBLIC Bool +XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA, + char **busIdString) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIOpenConnectionReply rep; - xXF86DRIOpenConnectionReq *req; - - TRACE("OpenConnection..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIOpenConnection, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIOpenConnection; - req->screen = screen; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("OpenConnection... return False"); - return False; - } - - *hSAREA = rep.hSAREALow; - if (sizeof(drm_handle_t) == 8) { - int shift = 32; /* var to prevent warning on next line */ - *hSAREA |= ((drm_handle_t) rep.hSAREAHigh) << shift; - } - - if (rep.length) { - if (!(*busIdString = (char *)Xcalloc(rep.busIdStringLength + 1, 1))) { - _XEatData(dpy, ((rep.busIdStringLength+3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("OpenConnection... return False"); - return False; - } - _XReadPad(dpy, *busIdString, rep.busIdStringLength); - } else { - *busIdString = NULL; - } - UnlockDisplay(dpy); - SyncHandle(); - TRACE("OpenConnection... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIOpenConnectionReply rep; + xXF86DRIOpenConnectionReq *req; + + TRACE("OpenConnection..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIOpenConnection, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIOpenConnection; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("OpenConnection... return False"); + return False; + } + + *hSAREA = rep.hSAREALow; + if (sizeof(drm_handle_t) == 8) { + int shift = 32; /* var to prevent warning on next line */ + *hSAREA |= ((drm_handle_t) rep.hSAREAHigh) << shift; + } + + if (rep.length) { + if (!(*busIdString = (char *) Xcalloc(rep.busIdStringLength + 1, 1))) { + _XEatData(dpy, ((rep.busIdStringLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("OpenConnection... return False"); + return False; + } + _XReadPad(dpy, *busIdString, rep.busIdStringLength); + } + else { + *busIdString = NULL; + } + UnlockDisplay(dpy); + SyncHandle(); + TRACE("OpenConnection... return True"); + return True; } -PUBLIC Bool XF86DRIAuthConnection(dpy, screen, magic) - Display* dpy; - int screen; - drm_magic_t magic; +PUBLIC Bool +XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIAuthConnectionReq *req; - xXF86DRIAuthConnectionReply rep; - - TRACE("AuthConnection..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIAuthConnection, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIAuthConnection; - req->screen = screen; - req->magic = magic; - rep.authenticated = 0; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse) || !rep.authenticated) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("AuthConnection... return False"); - return False; - } - UnlockDisplay(dpy); - SyncHandle(); - TRACE("AuthConnection... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIAuthConnectionReq *req; + xXF86DRIAuthConnectionReply rep; + + TRACE("AuthConnection..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIAuthConnection, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIAuthConnection; + req->screen = screen; + req->magic = magic; + rep.authenticated = 0; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse) || !rep.authenticated) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("AuthConnection... return False"); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + TRACE("AuthConnection... return True"); + return True; } -PUBLIC Bool XF86DRICloseConnection(dpy, screen) - Display* dpy; - int screen; +PUBLIC Bool +XF86DRICloseConnection(Display * dpy, int screen) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRICloseConnectionReq *req; - - TRACE("CloseConnection..."); - - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRICloseConnection, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRICloseConnection; - req->screen = screen; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CloseConnection... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRICloseConnectionReq *req; + + TRACE("CloseConnection..."); + + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRICloseConnection, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRICloseConnection; + req->screen = screen; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CloseConnection... return True"); + return True; } -PUBLIC Bool XF86DRIGetClientDriverName(dpy, screen, ddxDriverMajorVersion, - ddxDriverMinorVersion, ddxDriverPatchVersion, clientDriverName) - Display* dpy; - int screen; - int* ddxDriverMajorVersion; - int* ddxDriverMinorVersion; - int* ddxDriverPatchVersion; - char** clientDriverName; +PUBLIC Bool +XF86DRIGetClientDriverName(Display * dpy, int screen, + int *ddxDriverMajorVersion, + int *ddxDriverMinorVersion, + int *ddxDriverPatchVersion, + char **clientDriverName) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIGetClientDriverNameReply rep; - xXF86DRIGetClientDriverNameReq *req; - - TRACE("GetClientDriverName..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIGetClientDriverName, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIGetClientDriverName; - req->screen = screen; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetClientDriverName... return False"); - return False; - } - - *ddxDriverMajorVersion = rep.ddxDriverMajorVersion; - *ddxDriverMinorVersion = rep.ddxDriverMinorVersion; - *ddxDriverPatchVersion = rep.ddxDriverPatchVersion; - - if (rep.length) { - if (!(*clientDriverName = (char *)Xcalloc(rep.clientDriverNameLength + 1, 1))) { - _XEatData(dpy, ((rep.clientDriverNameLength+3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetClientDriverName... return False"); - return False; - } - _XReadPad(dpy, *clientDriverName, rep.clientDriverNameLength); - } else { - *clientDriverName = NULL; - } - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetClientDriverName... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIGetClientDriverNameReply rep; + xXF86DRIGetClientDriverNameReq *req; + + TRACE("GetClientDriverName..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIGetClientDriverName, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIGetClientDriverName; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetClientDriverName... return False"); + return False; + } + + *ddxDriverMajorVersion = rep.ddxDriverMajorVersion; + *ddxDriverMinorVersion = rep.ddxDriverMinorVersion; + *ddxDriverPatchVersion = rep.ddxDriverPatchVersion; + + if (rep.length) { + if (! + (*clientDriverName = + (char *) Xcalloc(rep.clientDriverNameLength + 1, 1))) { + _XEatData(dpy, ((rep.clientDriverNameLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetClientDriverName... return False"); + return False; + } + _XReadPad(dpy, *clientDriverName, rep.clientDriverNameLength); + } + else { + *clientDriverName = NULL; + } + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetClientDriverName... return True"); + return True; } -PUBLIC Bool XF86DRICreateContextWithConfig(dpy, screen, configID, context, - hHWContext) - Display* dpy; - int screen; - int configID; - XID* context; - drm_context_t * hHWContext; +PUBLIC Bool +XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID, + XID * context, drm_context_t * hHWContext) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRICreateContextReply rep; - xXF86DRICreateContextReq *req; - - TRACE("CreateContext..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRICreateContext, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRICreateContext; - req->visual = configID; - req->screen = screen; - *context = XAllocID(dpy); - req->context = *context; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateContext... return False"); - return False; - } - *hHWContext = rep.hHWContext; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateContext... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRICreateContextReply rep; + xXF86DRICreateContextReq *req; + + TRACE("CreateContext..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRICreateContext, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRICreateContext; + req->visual = configID; + req->screen = screen; + *context = XAllocID(dpy); + req->context = *context; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateContext... return False"); + return False; + } + *hHWContext = rep.hHWContext; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateContext... return True"); + return True; } -PUBLIC Bool XF86DRICreateContext(dpy, screen, visual, context, hHWContext) - Display* dpy; - int screen; - Visual* visual; - XID* context; - drm_context_t * hHWContext; +PUBLIC Bool +XF86DRICreateContext(Display * dpy, int screen, Visual * visual, + XID * context, drm_context_t * hHWContext) { - return XF86DRICreateContextWithConfig( dpy, screen, visual->visualid, - context, hHWContext ); + return XF86DRICreateContextWithConfig(dpy, screen, visual->visualid, + context, hHWContext); } -PUBLIC Bool XF86DRIDestroyContext(Display *dpy, int screen, - XID context ) +PUBLIC Bool +XF86DRIDestroyContext(Display * dpy, int screen, XID context) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIDestroyContextReq *req; - - TRACE("DestroyContext..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIDestroyContext, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIDestroyContext; - req->screen = screen; - req->context = context; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("DestroyContext... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIDestroyContextReq *req; + + TRACE("DestroyContext..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIDestroyContext, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIDestroyContext; + req->screen = screen; + req->context = context; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("DestroyContext... return True"); + return True; } -PUBLIC Bool XF86DRICreateDrawable(Display *dpy, int screen, - XID drawable, drm_drawable_t * hHWDrawable ) +PUBLIC Bool +XF86DRICreateDrawable(Display * dpy, int screen, + XID drawable, drm_drawable_t * hHWDrawable) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRICreateDrawableReply rep; - xXF86DRICreateDrawableReq *req; - - TRACE("CreateDrawable..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRICreateDrawable, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRICreateDrawable; - req->screen = screen; - req->drawable = drawable; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateDrawable... return False"); - return False; - } - *hHWDrawable = rep.hHWDrawable; - UnlockDisplay(dpy); - SyncHandle(); - TRACE("CreateDrawable... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRICreateDrawableReply rep; + xXF86DRICreateDrawableReq *req; + + TRACE("CreateDrawable..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRICreateDrawable, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRICreateDrawable; + req->screen = screen; + req->drawable = drawable; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateDrawable... return False"); + return False; + } + *hHWDrawable = rep.hHWDrawable; + UnlockDisplay(dpy); + SyncHandle(); + TRACE("CreateDrawable... return True"); + return True; } -static int noopErrorHandler(Display *dpy, XErrorEvent *xerr) +static int +noopErrorHandler(Display * dpy, XErrorEvent * xerr) { - return 0; + return 0; } -PUBLIC Bool XF86DRIDestroyDrawable(Display *dpy, int screen, - XID drawable ) +PUBLIC Bool +XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIDestroyDrawableReq *req; - int (*oldXErrorHandler)(Display *, XErrorEvent *); - - TRACE("DestroyDrawable..."); - XF86DRICheckExtension (dpy, info, False); - - /* This is called from the DRI driver, which used call it like this - * - * if (windowExists(drawable)) - * destroyDrawable(drawable); - * - * which is a textbook race condition - the window may disappear - * from the server between checking for its existance and - * destroying it. Instead we change the semantics of - * __DRIinterfaceMethodsRec::destroyDrawable() to succeed even if - * the windows is gone, by wrapping the destroy call in an error - * handler. */ - - XSync(dpy, False); - oldXErrorHandler = XSetErrorHandler(noopErrorHandler); - - LockDisplay(dpy); - GetReq(XF86DRIDestroyDrawable, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIDestroyDrawable; - req->screen = screen; - req->drawable = drawable; - UnlockDisplay(dpy); - SyncHandle(); - - XSetErrorHandler(oldXErrorHandler); - - TRACE("DestroyDrawable... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIDestroyDrawableReq *req; + int (*oldXErrorHandler) (Display *, XErrorEvent *); + + TRACE("DestroyDrawable..."); + XF86DRICheckExtension(dpy, info, False); + + /* This is called from the DRI driver, which used call it like this + * + * if (windowExists(drawable)) + * destroyDrawable(drawable); + * + * which is a textbook race condition - the window may disappear + * from the server between checking for its existance and + * destroying it. Instead we change the semantics of + * __DRIinterfaceMethodsRec::destroyDrawable() to succeed even if + * the windows is gone, by wrapping the destroy call in an error + * handler. */ + + XSync(dpy, False); + oldXErrorHandler = XSetErrorHandler(noopErrorHandler); + + LockDisplay(dpy); + GetReq(XF86DRIDestroyDrawable, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIDestroyDrawable; + req->screen = screen; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); + + XSetErrorHandler(oldXErrorHandler); + + TRACE("DestroyDrawable... return True"); + return True; } -PUBLIC Bool XF86DRIGetDrawableInfo(Display* dpy, int screen, Drawable drawable, - unsigned int* index, unsigned int* stamp, - int* X, int* Y, int* W, int* H, - int* numClipRects, drm_clip_rect_t ** pClipRects, - int* backX, int* backY, - int* numBackClipRects, drm_clip_rect_t ** pBackClipRects ) +PUBLIC Bool +XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable, + unsigned int *index, unsigned int *stamp, + int *X, int *Y, int *W, int *H, + int *numClipRects, drm_clip_rect_t ** pClipRects, + int *backX, int *backY, + int *numBackClipRects, + drm_clip_rect_t ** pBackClipRects) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIGetDrawableInfoReply rep; - xXF86DRIGetDrawableInfoReq *req; - int total_rects; - - TRACE("GetDrawableInfo..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIGetDrawableInfo, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIGetDrawableInfo; - req->screen = screen; - req->drawable = drawable; - - if (!_XReply(dpy, (xReply *)&rep, 1, xFalse)) - { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDrawableInfo... return False"); - return False; - } - *index = rep.drawableTableIndex; - *stamp = rep.drawableTableStamp; - *X = (int)rep.drawableX; - *Y = (int)rep.drawableY; - *W = (int)rep.drawableWidth; - *H = (int)rep.drawableHeight; - *numClipRects = rep.numClipRects; - total_rects = *numClipRects; - - *backX = rep.backX; - *backY = rep.backY; - *numBackClipRects = rep.numBackClipRects; - total_rects += *numBackClipRects; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIGetDrawableInfoReply rep; + xXF86DRIGetDrawableInfoReq *req; + int total_rects; + + TRACE("GetDrawableInfo..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIGetDrawableInfo, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIGetDrawableInfo; + req->screen = screen; + req->drawable = drawable; + + if (!_XReply(dpy, (xReply *) & rep, 1, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDrawableInfo... return False"); + return False; + } + *index = rep.drawableTableIndex; + *stamp = rep.drawableTableStamp; + *X = (int) rep.drawableX; + *Y = (int) rep.drawableY; + *W = (int) rep.drawableWidth; + *H = (int) rep.drawableHeight; + *numClipRects = rep.numClipRects; + total_rects = *numClipRects; + + *backX = rep.backX; + *backY = rep.backY; + *numBackClipRects = rep.numBackClipRects; + total_rects += *numBackClipRects; #if 0 - /* Because of the fix in Xserver/GL/dri/xf86dri.c, this check breaks - * backwards compatibility (Because of the >> 2 shift) but the fix - * enables multi-threaded apps to work. - */ - if (rep.length != ((((SIZEOF(xXF86DRIGetDrawableInfoReply) - - SIZEOF(xGenericReply) + - total_rects * sizeof(drm_clip_rect_t)) + 3) & ~3) >> 2)) { - _XEatData(dpy, rep.length); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDrawableInfo... return False"); - return False; - } + /* Because of the fix in Xserver/GL/dri/xf86dri.c, this check breaks + * backwards compatibility (Because of the >> 2 shift) but the fix + * enables multi-threaded apps to work. + */ + if (rep.length != ((((SIZEOF(xXF86DRIGetDrawableInfoReply) - + SIZEOF(xGenericReply) + + total_rects * sizeof(drm_clip_rect_t)) + + 3) & ~3) >> 2)) { + _XEatData(dpy, rep.length); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDrawableInfo... return False"); + return False; + } #endif - if (*numClipRects) { - int len = sizeof(drm_clip_rect_t) * (*numClipRects); - - *pClipRects = (drm_clip_rect_t *)Xcalloc(len, 1); - if (*pClipRects) - _XRead(dpy, (char*)*pClipRects, len); - } else { - *pClipRects = NULL; - } - - if (*numBackClipRects) { - int len = sizeof(drm_clip_rect_t) * (*numBackClipRects); - - *pBackClipRects = (drm_clip_rect_t *)Xcalloc(len, 1); - if (*pBackClipRects) - _XRead(dpy, (char*)*pBackClipRects, len); - } else { - *pBackClipRects = NULL; - } - - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDrawableInfo... return True"); - return True; + if (*numClipRects) { + int len = sizeof(drm_clip_rect_t) * (*numClipRects); + + *pClipRects = (drm_clip_rect_t *) Xcalloc(len, 1); + if (*pClipRects) + _XRead(dpy, (char *) *pClipRects, len); + } + else { + *pClipRects = NULL; + } + + if (*numBackClipRects) { + int len = sizeof(drm_clip_rect_t) * (*numBackClipRects); + + *pBackClipRects = (drm_clip_rect_t *) Xcalloc(len, 1); + if (*pBackClipRects) + _XRead(dpy, (char *) *pBackClipRects, len); + } + else { + *pBackClipRects = NULL; + } + + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDrawableInfo... return True"); + return True; } -PUBLIC Bool XF86DRIGetDeviceInfo(dpy, screen, hFrameBuffer, - fbOrigin, fbSize, fbStride, devPrivateSize, pDevPrivate) - Display* dpy; - int screen; - drm_handle_t * hFrameBuffer; - int* fbOrigin; - int* fbSize; - int* fbStride; - int* devPrivateSize; - void** pDevPrivate; +PUBLIC Bool +XF86DRIGetDeviceInfo(Display * dpy, int screen, drm_handle_t * hFrameBuffer, + int *fbOrigin, int *fbSize, int *fbStride, + int *devPrivateSize, void **pDevPrivate) { - XExtDisplayInfo *info = find_display (dpy); - xXF86DRIGetDeviceInfoReply rep; - xXF86DRIGetDeviceInfoReq *req; - - TRACE("GetDeviceInfo..."); - XF86DRICheckExtension (dpy, info, False); - - LockDisplay(dpy); - GetReq(XF86DRIGetDeviceInfo, req); - req->reqType = info->codes->major_opcode; - req->driReqType = X_XF86DRIGetDeviceInfo; - req->screen = screen; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDeviceInfo... return False"); - return False; - } - - *hFrameBuffer = rep.hFrameBufferLow; - if (sizeof(drm_handle_t) == 8) { - int shift = 32; /* var to prevent warning on next line */ - *hFrameBuffer |= ((drm_handle_t) rep.hFrameBufferHigh) << shift; - } - - *fbOrigin = rep.framebufferOrigin; - *fbSize = rep.framebufferSize; - *fbStride = rep.framebufferStride; - *devPrivateSize = rep.devPrivateSize; - - if (rep.length) { - if (!(*pDevPrivate = (void *)Xcalloc(rep.devPrivateSize, 1))) { - _XEatData(dpy, ((rep.devPrivateSize+3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDeviceInfo... return False"); - return False; - } - _XRead(dpy, (char*)*pDevPrivate, rep.devPrivateSize); - } else { - *pDevPrivate = NULL; - } - - UnlockDisplay(dpy); - SyncHandle(); - TRACE("GetDeviceInfo... return True"); - return True; + XExtDisplayInfo *info = find_display(dpy); + xXF86DRIGetDeviceInfoReply rep; + xXF86DRIGetDeviceInfoReq *req; + + TRACE("GetDeviceInfo..."); + XF86DRICheckExtension(dpy, info, False); + + LockDisplay(dpy); + GetReq(XF86DRIGetDeviceInfo, req); + req->reqType = info->codes->major_opcode; + req->driReqType = X_XF86DRIGetDeviceInfo; + req->screen = screen; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDeviceInfo... return False"); + return False; + } + + *hFrameBuffer = rep.hFrameBufferLow; + if (sizeof(drm_handle_t) == 8) { + int shift = 32; /* var to prevent warning on next line */ + *hFrameBuffer |= ((drm_handle_t) rep.hFrameBufferHigh) << shift; + } + + *fbOrigin = rep.framebufferOrigin; + *fbSize = rep.framebufferSize; + *fbStride = rep.framebufferStride; + *devPrivateSize = rep.devPrivateSize; + + if (rep.length) { + if (!(*pDevPrivate = (void *) Xcalloc(rep.devPrivateSize, 1))) { + _XEatData(dpy, ((rep.devPrivateSize + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDeviceInfo... return False"); + return False; + } + _XRead(dpy, (char *) *pDevPrivate, rep.devPrivateSize); + } + else { + *pDevPrivate = NULL; + } + + UnlockDisplay(dpy); + SyncHandle(); + TRACE("GetDeviceInfo... return True"); + return True; } -PUBLIC Bool XF86DRIOpenFullScreen(dpy, screen, drawable) - Display* dpy; - int screen; - Drawable drawable; +PUBLIC Bool +XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable) { - /* This function and the underlying X protocol are deprecated. - */ - (void) dpy; - (void) screen; - (void) drawable; - return False; + /* This function and the underlying X protocol are deprecated. + */ + (void) dpy; + (void) screen; + (void) drawable; + return False; } -PUBLIC Bool XF86DRICloseFullScreen(dpy, screen, drawable) - Display* dpy; - int screen; - Drawable drawable; +PUBLIC Bool +XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable) { - /* This function and the underlying X protocol are deprecated. - */ - (void) dpy; - (void) screen; - (void) drawable; - return True; + /* This function and the underlying X protocol are deprecated. + */ + (void) dpy; + (void) screen; + (void) drawable; + return True; } #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/clientattrib.c b/src/glx/x11/clientattrib.c index fb45f621425..3be59c67d71 100644 --- a/src/glx/x11/clientattrib.c +++ b/src/glx/x11/clientattrib.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -36,100 +37,107 @@ /*****************************************************************************/ static void -do_enable_disable(GLenum array, GLboolean val ) +do_enable_disable(GLenum array, GLboolean val) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - unsigned index = 0; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + unsigned index = 0; - if ( array == GL_TEXTURE_COORD_ARRAY ) { - index = __glXGetActiveTextureUnit( state ); - } + if (array == GL_TEXTURE_COORD_ARRAY) { + index = __glXGetActiveTextureUnit(state); + } - if ( ! __glXSetArrayEnable( state, array, index, val ) ) { - __glXSetError(gc, GL_INVALID_ENUM); - } + if (!__glXSetArrayEnable(state, array, index, val)) { + __glXSetError(gc, GL_INVALID_ENUM); + } } -void __indirect_glEnableClientState(GLenum array) +void +__indirect_glEnableClientState(GLenum array) { - do_enable_disable( array, GL_TRUE ); + do_enable_disable(array, GL_TRUE); } -void __indirect_glDisableClientState(GLenum array) +void +__indirect_glDisableClientState(GLenum array) { - do_enable_disable( array, GL_FALSE ); + do_enable_disable(array, GL_FALSE); } /************************************************************************/ -void __indirect_glPushClientAttrib(GLuint mask) +void +__indirect_glPushClientAttrib(GLuint mask) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - __GLXattribute **spp = gc->attributes.stackPointer, *sp; - - if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { - if (!(sp = *spp)) { - sp = (__GLXattribute *)Xmalloc(sizeof(__GLXattribute)); - *spp = sp; - } - sp->mask = mask; - gc->attributes.stackPointer = spp + 1; - if (mask & GL_CLIENT_PIXEL_STORE_BIT) { - sp->storePack = state->storePack; - sp->storeUnpack = state->storeUnpack; - } - if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { - __glXPushArrayState( state ); - } - } else { - __glXSetError(gc, GL_STACK_OVERFLOW); - return; - } + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + __GLXattribute **spp = gc->attributes.stackPointer, *sp; + + if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { + if (!(sp = *spp)) { + sp = (__GLXattribute *) Xmalloc(sizeof(__GLXattribute)); + *spp = sp; + } + sp->mask = mask; + gc->attributes.stackPointer = spp + 1; + if (mask & GL_CLIENT_PIXEL_STORE_BIT) { + sp->storePack = state->storePack; + sp->storeUnpack = state->storeUnpack; + } + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { + __glXPushArrayState(state); + } + } + else { + __glXSetError(gc, GL_STACK_OVERFLOW); + return; + } } -void __indirect_glPopClientAttrib(void) +void +__indirect_glPopClientAttrib(void) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - __GLXattribute **spp = gc->attributes.stackPointer, *sp; - GLuint mask; - - if (spp > &gc->attributes.stack[0]) { - --spp; - sp = *spp; - assert(sp != 0); - mask = sp->mask; - gc->attributes.stackPointer = spp; - - if (mask & GL_CLIENT_PIXEL_STORE_BIT) { - state->storePack = sp->storePack; - state->storeUnpack = sp->storeUnpack; - } - if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { - __glXPopArrayState( state ); - } - - sp->mask = 0; - } else { - __glXSetError(gc, GL_STACK_UNDERFLOW); - return; - } + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + __GLXattribute **spp = gc->attributes.stackPointer, *sp; + GLuint mask; + + if (spp > &gc->attributes.stack[0]) { + --spp; + sp = *spp; + assert(sp != 0); + mask = sp->mask; + gc->attributes.stackPointer = spp; + + if (mask & GL_CLIENT_PIXEL_STORE_BIT) { + state->storePack = sp->storePack; + state->storeUnpack = sp->storeUnpack; + } + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { + __glXPopArrayState(state); + } + + sp->mask = 0; + } + else { + __glXSetError(gc, GL_STACK_UNDERFLOW); + return; + } } -void __glFreeAttributeState(__GLXcontext *gc) +void +__glFreeAttributeState(__GLXcontext * gc) { - __GLXattribute *sp, **spp; - - for (spp = &gc->attributes.stack[0]; - spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - spp++) { - sp = *spp; - if (sp) { - XFree((char *)sp); - } else { - break; - } - } + __GLXattribute *sp, **spp; + + for (spp = &gc->attributes.stack[0]; + spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) { + sp = *spp; + if (sp) { + XFree((char *) sp); + } + else { + break; + } + } } diff --git a/src/glx/x11/compsize.c b/src/glx/x11/compsize.c index d46d3d41d1f..f8f453d8910 100644 --- a/src/glx/x11/compsize.c +++ b/src/glx/x11/compsize.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -35,151 +36,156 @@ /* ** Return the number of elements per group of a specified format */ -GLint __glElementsPerGroup(GLenum format, GLenum type) +GLint +__glElementsPerGroup(GLenum format, GLenum type) { - /* + /* ** To make row length computation valid for image extraction, ** packed pixel types assume elements per group equals one. */ - switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_SHORT_8_8_APPLE: - case GL_UNSIGNED_SHORT_8_8_REV_APPLE: - case GL_UNSIGNED_SHORT_15_1_MESA: - case GL_UNSIGNED_SHORT_1_15_REV_MESA: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_24_8_NV: - case GL_UNSIGNED_INT_24_8_MESA: - case GL_UNSIGNED_INT_8_24_REV_MESA: + switch (type) { + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_8_8_APPLE: + case GL_UNSIGNED_SHORT_8_8_REV_APPLE: + case GL_UNSIGNED_SHORT_15_1_MESA: + case GL_UNSIGNED_SHORT_1_15_REV_MESA: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_24_8_NV: + case GL_UNSIGNED_INT_24_8_MESA: + case GL_UNSIGNED_INT_8_24_REV_MESA: return 1; - default: + default: break; - } + } - switch(format) { - case GL_RGB: - case GL_BGR: - return 3; - case GL_422_EXT: - case GL_422_REV_EXT: - case GL_422_AVERAGE_EXT: - case GL_422_REV_AVERAGE_EXT: - case GL_YCBCR_422_APPLE: - case GL_LUMINANCE_ALPHA: - return 2; - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - return 4; - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - return 1; - default: - return 0; - } + switch (format) { + case GL_RGB: + case GL_BGR: + return 3; + case GL_422_EXT: + case GL_422_REV_EXT: + case GL_422_AVERAGE_EXT: + case GL_422_REV_AVERAGE_EXT: + case GL_YCBCR_422_APPLE: + case GL_LUMINANCE_ALPHA: + return 2; + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + return 4; + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_INTENSITY: + return 1; + default: + return 0; + } } /* ** Return the number of bytes per element, based on the element type (other ** than GL_BITMAP). */ -GLint __glBytesPerElement(GLenum type) +GLint +__glBytesPerElement(GLenum type) { - switch(type) { - case GL_UNSIGNED_SHORT: - case GL_SHORT: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_SHORT_8_8_APPLE: - case GL_UNSIGNED_SHORT_8_8_REV_APPLE: - case GL_UNSIGNED_SHORT_15_1_MESA: - case GL_UNSIGNED_SHORT_1_15_REV_MESA: - return 2; - case GL_UNSIGNED_BYTE: - case GL_BYTE: - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - return 1; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_24_8_NV: - case GL_UNSIGNED_INT_24_8_MESA: - case GL_UNSIGNED_INT_8_24_REV_MESA: - return 4; - default: - return 0; - } + switch (type) { + case GL_UNSIGNED_SHORT: + case GL_SHORT: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_8_8_APPLE: + case GL_UNSIGNED_SHORT_8_8_REV_APPLE: + case GL_UNSIGNED_SHORT_15_1_MESA: + case GL_UNSIGNED_SHORT_1_15_REV_MESA: + return 2; + case GL_UNSIGNED_BYTE: + case GL_BYTE: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + return 1; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_24_8_NV: + case GL_UNSIGNED_INT_24_8_MESA: + case GL_UNSIGNED_INT_8_24_REV_MESA: + return 4; + default: + return 0; + } } /* ** Compute memory required for internal packed array of data of given type ** and format. */ -GLint __glImageSize(GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, GLenum target) +GLint +__glImageSize(GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLenum target) { - int bytes_per_row; - int components; + int bytes_per_row; + int components; - switch( target ) { - case GL_PROXY_TEXTURE_1D: - case GL_PROXY_TEXTURE_2D: - case GL_PROXY_TEXTURE_3D: - case GL_PROXY_TEXTURE_4D_SGIS: - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_PROXY_TEXTURE_RECTANGLE_ARB: - case GL_PROXY_HISTOGRAM: - case GL_PROXY_COLOR_TABLE: - case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: - case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: - case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: - return 0; - } + switch (target) { + case GL_PROXY_TEXTURE_1D: + case GL_PROXY_TEXTURE_2D: + case GL_PROXY_TEXTURE_3D: + case GL_PROXY_TEXTURE_4D_SGIS: + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_PROXY_TEXTURE_RECTANGLE_ARB: + case GL_PROXY_HISTOGRAM: + case GL_PROXY_COLOR_TABLE: + case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: + case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: + case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: + return 0; + } - if (width < 0 || height < 0 || depth < 0) { - return 0; - } + if (width < 0 || height < 0 || depth < 0) { + return 0; + } - /* + /* ** Zero is returned if either format or type are invalid. */ - components = __glElementsPerGroup(format,type); - if (type == GL_BITMAP) { - if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { - bytes_per_row = (width + 7) >> 3; - } else { - return 0; - } - } else { - bytes_per_row = __glBytesPerElement(type) * width; - } + components = __glElementsPerGroup(format, type); + if (type == GL_BITMAP) { + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + bytes_per_row = (width + 7) >> 3; + } + else { + return 0; + } + } + else { + bytes_per_row = __glBytesPerElement(type) * width; + } - return bytes_per_row * height * depth * components; + return bytes_per_row * height * depth * components; } diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c index 5acf7ac5311..91a9c2af935 100644 --- a/src/glx/x11/dri2.c +++ b/src/glx/x11/dri2.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Copyright © 2008 Red Hat, Inc. * @@ -101,8 +102,8 @@ Bool DRI2QueryVersion(Display *dpy, int *major, int *minor) return True; } -Bool DRI2Connect(Display *dpy, int screen, - char **driverName, char **busId, unsigned int *sareaHandle) +Bool DRI2Connect(Display *dpy, XID window, + char **driverName, char **deviceName) { XExtDisplayInfo *info = DRI2FindDisplay(dpy); xDRI2ConnectReply rep; @@ -114,14 +115,15 @@ Bool DRI2Connect(Display *dpy, int screen, GetReq(DRI2Connect, req); req->reqType = info->codes->major_opcode; req->dri2ReqType = X_DRI2Connect; - req->screen = screen; + req->window = window; + req->driverType = DRI2DriverDRI; if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { UnlockDisplay(dpy); SyncHandle(); return False; } - if (rep.driverNameLength == 0 && rep.busIdLength == 0) { + if (rep.driverNameLength == 0 && rep.deviceNameLength == 0) { UnlockDisplay(dpy); SyncHandle(); return False; @@ -131,7 +133,7 @@ Bool DRI2Connect(Display *dpy, int screen, if (*driverName == NULL) { _XEatData(dpy, ((rep.driverNameLength + 3) & ~3) + - ((rep.busIdLength + 3) & ~3)); + ((rep.deviceNameLength + 3) & ~3)); UnlockDisplay(dpy); SyncHandle(); return False; @@ -139,16 +141,16 @@ Bool DRI2Connect(Display *dpy, int screen, _XReadPad(dpy, *driverName, rep.driverNameLength); (*driverName)[rep.driverNameLength] = '\0'; - *busId = Xmalloc(rep.busIdLength + 1); - if (*busId == NULL) { + *deviceName = Xmalloc(rep.deviceNameLength + 1); + if (*deviceName == NULL) { Xfree(*driverName); - _XEatData(dpy, ((rep.busIdLength + 3) & ~3)); + _XEatData(dpy, ((rep.deviceNameLength + 3) & ~3)); UnlockDisplay(dpy); SyncHandle(); return False; } - _XReadPad(dpy, *busId, rep.busIdLength); - (*busId)[rep.busIdLength] = '\0'; + _XReadPad(dpy, *deviceName, rep.deviceNameLength); + (*deviceName)[rep.deviceNameLength] = '\0'; UnlockDisplay(dpy); SyncHandle(); @@ -156,26 +158,27 @@ Bool DRI2Connect(Display *dpy, int screen, return True; } -Bool DRI2AuthConnection(Display *dpy, int screen, drm_magic_t magic) +Bool DRI2Authenticate(Display *dpy, XID window, drm_magic_t magic) { XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2AuthConnectionReq *req; - xDRI2AuthConnectionReply rep; + xDRI2AuthenticateReq *req; + xDRI2AuthenticateReply rep; XextCheckExtension (dpy, info, dri2ExtensionName, False); LockDisplay(dpy); - GetReq(DRI2AuthConnection, req); + GetReq(DRI2Authenticate, req); req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2AuthConnection; - req->screen = screen; + req->dri2ReqType = X_DRI2Authenticate; + req->window = window; req->magic = magic; - rep.authenticated = 0; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { UnlockDisplay(dpy); SyncHandle(); return False; } + UnlockDisplay(dpy); SyncHandle(); @@ -198,6 +201,24 @@ void DRI2CreateDrawable(Display *dpy, XID drawable) SyncHandle(); } +void DRI2DestroyDrawable(Display *dpy, XID drawable) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2DestroyDrawableReq *req; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + XSync(dpy, False); + + LockDisplay(dpy); + GetReq(DRI2DestroyDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2DestroyDrawable; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); +} + DRI2Buffer *DRI2GetBuffers(Display *dpy, XID drawable, int *width, int *height, unsigned int *attachments, int count, @@ -256,45 +277,27 @@ DRI2Buffer *DRI2GetBuffers(Display *dpy, XID drawable, return buffers; } -void DRI2SwapBuffers(Display *dpy, XID drawable, - int x, int y, int width, int height) +void DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region, + CARD32 dest, CARD32 src) { XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2SwapBuffersReq *req; - xDRI2SwapBuffersReply rep; + xDRI2CopyRegionReq *req; + xDRI2CopyRegionReply rep; XextSimpleCheckExtension (dpy, info, dri2ExtensionName); LockDisplay(dpy); - GetReq(DRI2SwapBuffers, req); + GetReq(DRI2CopyRegion, req); req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2SwapBuffers; + req->dri2ReqType = X_DRI2CopyRegion; req->drawable = drawable; - req->x = x; - req->y = y; - req->width = width; - req->height = height; + req->region = region; + req->dest = dest; + req->src = src; + req->bitmask = 0; _XReply(dpy, (xReply *)&rep, 0, xFalse); UnlockDisplay(dpy); SyncHandle(); } - -void DRI2DestroyDrawable(Display *dpy, XID drawable) -{ - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2DestroyDrawableReq *req; - - XextSimpleCheckExtension (dpy, info, dri2ExtensionName); - - XSync(dpy, False); - - LockDisplay(dpy); - GetReq(DRI2DestroyDrawable, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2DestroyDrawable; - req->drawable = drawable; - UnlockDisplay(dpy); - SyncHandle(); -} diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h index e57c4ce644f..c1bfa664bb8 100644 --- a/src/glx/x11/dri2.h +++ b/src/glx/x11/dri2.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Copyright © 2007,2008 Red Hat, Inc. * @@ -33,6 +34,9 @@ #ifndef _DRI2_H_ #define _DRI2_H_ +#include <X11/extensions/Xfixes.h> +#include <X11/extensions/dri2tokens.h> + typedef struct { unsigned int attachment; unsigned int name; @@ -46,10 +50,10 @@ DRI2QueryExtension(Display *display, int *eventBase, int *errorBase); extern Bool DRI2QueryVersion(Display *display, int *major, int *minor); extern Bool -DRI2Connect(Display *display, int screen, - char **driverName, char **busId, unsigned int *sareaHandle); +DRI2Connect(Display *display, XID window, + char **driverName, char **deviceName); extern Bool -DRI2AuthConnection(Display *display, int screen, drm_magic_t magic); +DRI2Authenticate(Display *display, XID window, drm_magic_t magic); extern void DRI2CreateDrawable(Display *display, XID drawable); extern void @@ -59,8 +63,9 @@ DRI2GetBuffers(Display *dpy, XID drawable, int *width, int *height, unsigned int *attachments, int count, int *outCount); + extern void -DRI2SwapBuffers(Display *dpy, XID drawable, - int x, int y, int width, int height); +DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region, + CARD32 dest, CARD32 src); #endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index ed9054627fa..bf76d1899bb 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Copyright © 2008 Red Hat, Inc. * @@ -38,8 +39,9 @@ #include "glxclient.h" #include "glcontextmodes.h" #include "xf86dri.h" -#include "sarea.h" #include <dlfcn.h> +#include <fcntl.h> +#include <unistd.h> #include <sys/types.h> #include <sys/mman.h> #include "xf86drm.h" @@ -182,19 +184,35 @@ static __GLXDRIdrawable *dri2CreateDrawable(__GLXscreenConfigs *psc, return &pdraw->base; } +static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, + int x, int y, int width, int height) +{ + XRectangle xrect; + XserverRegion region; + + xrect.x = x; + xrect.y = y; + xrect.width = width; + xrect.height = height; + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFrontLeft, DRI2BufferBackLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); +} + static void dri2SwapBuffers(__GLXDRIdrawable *pdraw) { __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - DRI2SwapBuffers(pdraw->psc->dpy, pdraw->drawable, - 0, 0, priv->width, priv->height); + dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); } static void dri2DestroyScreen(__GLXscreenConfigs *psc) { /* Free the direct rendering per screen data */ (*psc->core->destroyScreen)(psc->__driScreen); - drmClose(psc->fd); + close(psc->fd); psc->__driScreen = NULL; } @@ -248,8 +266,7 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, const __DRIconfig **driver_configs; const __DRIextension **extensions; __GLXDRIscreen *psp; - unsigned int sareaHandle; - char *driverName, *busID; + char *driverName, *deviceName; drm_magic_t magic; int i; @@ -260,7 +277,8 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, /* Initialize per screen dynamic client GLX extensions */ psc->ext_list_first_time = GL_TRUE; - if (!DRI2Connect(psc->dpy, screen, &driverName, &busID, &sareaHandle)) + if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), + &driverName, &deviceName)) return NULL; psc->driver = driOpenDriver(driverName); @@ -285,7 +303,7 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, goto handle_error; } - psc->fd = drmOpen(NULL, busID); + psc->fd = open(deviceName, O_RDWR); if (psc->fd < 0) { ErrorMessageF("failed to open drm device: %s\n", strerror(errno)); return NULL; @@ -294,10 +312,8 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, if (drmGetMagic(psc->fd, &magic)) return NULL; - if (!DRI2AuthConnection(psc->dpy, screen, magic)) { - ErrorMessageF("failed to authenticate drm access\n"); + if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) return NULL; - } psc->__driScreen = psc->dri2->createNewScreen(screen, psc->fd, @@ -316,15 +332,16 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, psp->createContext = dri2CreateContext; psp->createDrawable = dri2CreateDrawable; psp->swapBuffers = dri2SwapBuffers; + psp->copySubBuffer = dri2CopySubBuffer; Xfree(driverName); - Xfree(busID); + Xfree(deviceName); return psp; handle_error: Xfree(driverName); - Xfree(busID); + Xfree(deviceName); /* FIXME: clean up here */ diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c index fbce6ac3e3d..f6e16fa856a 100644 --- a/src/glx/x11/dri_common.c +++ b/src/glx/x11/dri_common.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright © 2008 Red Hat, Inc. @@ -339,7 +340,7 @@ driBindExtensions(__GLXscreenConfigs *psc, int dri2) for (i = 0; extensions[i]; i++) { #ifdef __DRI_COPY_SUB_BUFFER if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer_bit"); } #endif diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h index 15f6cc87b9f..faa6adc10fe 100644 --- a/src/glx/x11/dri_common.h +++ b/src/glx/x11/dri_common.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright © 2008 Red Hat, Inc. @@ -36,16 +37,17 @@ #ifndef _DRI_COMMON_H #define _DRI_COMMON_H -typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; +typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; -struct __GLXDRIconfigPrivateRec { - __GLcontextModes modes; - const __DRIconfig *driConfig; +struct __GLXDRIconfigPrivateRec +{ + __GLcontextModes modes; + const __DRIconfig *driConfig; }; -extern __GLcontextModes * -driConvertConfigs(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig **configs); +extern __GLcontextModes *driConvertConfigs(const __DRIcoreExtension * core, + __GLcontextModes * modes, + const __DRIconfig ** configs); extern const __DRIsystemTimeExtension systemTimeExtension; @@ -55,6 +57,6 @@ extern void ErrorMessageF(const char *f, ...); extern void *driOpenDriver(const char *driverName); -extern void driBindExtensions(__GLXscreenConfigs *psc, int dri2); +extern void driBindExtensions(__GLXscreenConfigs * psc, int dri2); #endif /* _DRI_COMMON_H */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 47203f50087..7aa97b9ee90 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /************************************************************************** Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. @@ -574,6 +575,13 @@ static void driSwapBuffers(__GLXDRIdrawable *pdraw) (*pdraw->psc->core->swapBuffers)(pdraw->driDrawable); } +static void driCopySubBuffer(__GLXDRIdrawable *pdraw, + int x, int y, int width, int height) +{ + (*pdraw->psc->driCopySubBuffer->copySubBuffer)(pdraw->driDrawable, + x, y, width, height); +} + static void driDestroyScreen(__GLXscreenConfigs *psc) { /* Free the direct rendering per screen data */ @@ -641,6 +649,8 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, } driBindExtensions(psc, 0); + if (psc->driCopySubBuffer) + psp->copySubBuffer = driCopySubBuffer; psp->destroyScreen = driDestroyScreen; psp->createContext = driCreateContext; diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 7bb4794f30c..78ed32f497f 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Copyright 2008 George Sapountzis * @@ -33,395 +34,398 @@ typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; -struct __GLXDRIdisplayPrivateRec { - __GLXDRIdisplay base; +struct __GLXDRIdisplayPrivateRec +{ + __GLXDRIdisplay base; }; -struct __GLXDRIcontextPrivateRec { - __GLXDRIcontext base; - __DRIcontext *driContext; - __GLXscreenConfigs *psc; +struct __GLXDRIcontextPrivateRec +{ + __GLXDRIcontext base; + __DRIcontext *driContext; + __GLXscreenConfigs *psc; }; -struct __GLXDRIdrawablePrivateRec { - __GLXDRIdrawable base; +struct __GLXDRIdrawablePrivateRec +{ + __GLXDRIdrawable base; - GC gc; - GC swapgc; + GC gc; + GC swapgc; - XVisualInfo *visinfo; - XImage *ximage; - int bpp; + XVisualInfo *visinfo; + XImage *ximage; + int bpp; }; /** * swrast loader functions */ -static Bool XCreateDrawable(__GLXDRIdrawablePrivate *pdp, - Display *dpy, XID drawable, int visualid) +static Bool +XCreateDrawable(__GLXDRIdrawablePrivate * pdp, + Display * dpy, XID drawable, int visualid) { - XGCValues gcvalues; - long visMask; - XVisualInfo visTemp; - int num_visuals; - - /* create GC's */ - pdp->gc = XCreateGC(dpy, drawable, 0, NULL); - pdp->swapgc = XCreateGC(dpy, drawable, 0, NULL); - - gcvalues.function = GXcopy; - gcvalues.graphics_exposures = False; - XChangeGC(dpy, pdp->gc, GCFunction, &gcvalues); - XChangeGC(dpy, pdp->swapgc, GCFunction, &gcvalues); - XChangeGC(dpy, pdp->swapgc, GCGraphicsExposures, &gcvalues); - - /* create XImage */ - visTemp.screen = DefaultScreen(dpy); - visTemp.visualid = visualid; - visMask = (VisualScreenMask | VisualIDMask); - pdp->visinfo = XGetVisualInfo(dpy, visMask, &visTemp, &num_visuals); - - pdp->ximage = XCreateImage(dpy, - pdp->visinfo->visual, - pdp->visinfo->depth, - ZPixmap, 0, /* format, offset */ - NULL, /* data */ - 0, 0, /* size */ - 32, /* bitmap_pad */ - 0); /* bytes_per_line */ - - /* get the true number of bits per pixel */ - pdp->bpp = pdp->ximage->bits_per_pixel; - - return True; + XGCValues gcvalues; + long visMask; + XVisualInfo visTemp; + int num_visuals; + + /* create GC's */ + pdp->gc = XCreateGC(dpy, drawable, 0, NULL); + pdp->swapgc = XCreateGC(dpy, drawable, 0, NULL); + + gcvalues.function = GXcopy; + gcvalues.graphics_exposures = False; + XChangeGC(dpy, pdp->gc, GCFunction, &gcvalues); + XChangeGC(dpy, pdp->swapgc, GCFunction, &gcvalues); + XChangeGC(dpy, pdp->swapgc, GCGraphicsExposures, &gcvalues); + + /* create XImage */ + visTemp.screen = DefaultScreen(dpy); + visTemp.visualid = visualid; + visMask = (VisualScreenMask | VisualIDMask); + pdp->visinfo = XGetVisualInfo(dpy, visMask, &visTemp, &num_visuals); + + pdp->ximage = XCreateImage(dpy, pdp->visinfo->visual, pdp->visinfo->depth, ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ + + /* get the true number of bits per pixel */ + pdp->bpp = pdp->ximage->bits_per_pixel; + + return True; } -static void XDestroyDrawable(__GLXDRIdrawablePrivate *pdp, - Display *dpy, XID drawable) +static void +XDestroyDrawable(__GLXDRIdrawablePrivate * pdp, Display * dpy, XID drawable) { - XDestroyImage(pdp->ximage); - XFree(pdp->visinfo); + XDestroyImage(pdp->ximage); + XFree(pdp->visinfo); - XFreeGC(dpy, pdp->gc); - XFreeGC(dpy, pdp->swapgc); + XFreeGC(dpy, pdp->gc); + XFreeGC(dpy, pdp->swapgc); } static void -swrastGetDrawableInfo(__DRIdrawable *draw, - int *x, int *y, int *w, int *h, - void *loaderPrivate) +swrastGetDrawableInfo(__DRIdrawable * draw, + int *x, int *y, int *w, int *h, void *loaderPrivate) { - __GLXDRIdrawablePrivate *pdp = loaderPrivate; - __GLXDRIdrawable *pdraw = &(pdp->base);; - Display *dpy = pdraw->psc->dpy; - Drawable drawable; + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base);; + Display *dpy = pdraw->psc->dpy; + Drawable drawable; - Window root; - Status stat; - unsigned int bw, depth; + Window root; + Status stat; + unsigned int bw, depth; - drawable = pdraw->xDrawable; + drawable = pdraw->xDrawable; - stat = XGetGeometry(dpy, drawable, &root, - x, y, (unsigned int *)w, (unsigned int *)h, - &bw, &depth); + stat = XGetGeometry(dpy, drawable, &root, + x, y, (unsigned int *) w, (unsigned int *) h, + &bw, &depth); } static inline int bytes_per_line(int w, int bpp, unsigned mul) { - unsigned mask = mul - 1; + unsigned mask = mul - 1; - return ((w * bpp + mask) & ~mask) / 8; + return ((w * bpp + mask) & ~mask) / 8; } static void -swrastPutImage(__DRIdrawable *draw, int op, - int x, int y, int w, int h, char *data, - void *loaderPrivate) +swrastPutImage(__DRIdrawable * draw, int op, + int x, int y, int w, int h, char *data, void *loaderPrivate) { - __GLXDRIdrawablePrivate *pdp = loaderPrivate; - __GLXDRIdrawable *pdraw = &(pdp->base);; - Display *dpy = pdraw->psc->dpy; - Drawable drawable; - XImage *ximage; - GC gc; - - switch (op) { - case __DRI_SWRAST_IMAGE_OP_DRAW: - gc = pdp->gc; - break; - case __DRI_SWRAST_IMAGE_OP_SWAP: - gc = pdp->swapgc; - break; - default: - return; - } - - drawable = pdraw->xDrawable; - - ximage = pdp->ximage; - ximage->data = data; - ximage->width = w; - ximage->height = h; - ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); - - XPutImage(dpy, drawable, gc, ximage, 0, 0, x, y, w, h); - - ximage->data = NULL; + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base);; + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + XImage *ximage; + GC gc; + + switch (op) { + case __DRI_SWRAST_IMAGE_OP_DRAW: + gc = pdp->gc; + break; + case __DRI_SWRAST_IMAGE_OP_SWAP: + gc = pdp->swapgc; + break; + default: + return; + } + + drawable = pdraw->xDrawable; + + ximage = pdp->ximage; + ximage->data = data; + ximage->width = w; + ximage->height = h; + ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + + XPutImage(dpy, drawable, gc, ximage, 0, 0, x, y, w, h); + + ximage->data = NULL; } static void -swrastGetImage(__DRIdrawable *draw, - int x, int y, int w, int h, char *data, - void *loaderPrivate) +swrastGetImage(__DRIdrawable * draw, + int x, int y, int w, int h, char *data, void *loaderPrivate) { - __GLXDRIdrawablePrivate *pdp = loaderPrivate; - __GLXDRIdrawable *pdraw = &(pdp->base);; - Display *dpy = pdraw->psc->dpy; - Drawable drawable; - XImage *ximage; + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base);; + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + XImage *ximage; - drawable = pdraw->xDrawable; + drawable = pdraw->xDrawable; - ximage = pdp->ximage; - ximage->data = data; - ximage->width = w; - ximage->height = h; - ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + ximage = pdp->ximage; + ximage->data = data; + ximage->width = w; + ximage->height = h; + ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); - XGetSubImage(dpy, drawable, x, y, w, h, ~0L, ZPixmap, ximage, 0, 0); + XGetSubImage(dpy, drawable, x, y, w, h, ~0L, ZPixmap, ximage, 0, 0); - ximage->data = NULL; + ximage->data = NULL; } static const __DRIswrastLoaderExtension swrastLoaderExtension = { - { __DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION }, - swrastGetDrawableInfo, - swrastPutImage, - swrastGetImage + {__DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION}, + swrastGetDrawableInfo, + swrastPutImage, + swrastGetImage }; static const __DRIextension *loader_extensions[] = { - &systemTimeExtension.base, - &swrastLoaderExtension.base, - NULL + &systemTimeExtension.base, + &swrastLoaderExtension.base, + NULL }; /** * GLXDRI functions */ -static void driDestroyContext(__GLXDRIcontext *context, - __GLXscreenConfigs *psc, Display *dpy) +static void +driDestroyContext(__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - (*core->destroyContext)(pcp->driContext); + (*core->destroyContext) (pcp->driContext); - Xfree(pcp); + Xfree(pcp); } -static Bool driBindContext(__GLXDRIcontext *context, - __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +static Bool +driBindContext(__GLXDRIcontext * context, + __GLXDRIdrawable * draw, __GLXDRIdrawable * read) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - return (*core->bindContext)(pcp->driContext, - draw->driDrawable, - read->driDrawable); + return (*core->bindContext) (pcp->driContext, + draw->driDrawable, read->driDrawable); } -static void driUnbindContext(__GLXDRIcontext *context) +static void +driUnbindContext(__GLXDRIcontext * context) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - (*core->unbindContext)(pcp->driContext); + (*core->unbindContext) (pcp->driContext); } -static __GLXDRIcontext *driCreateContext(__GLXscreenConfigs *psc, - const __GLcontextModes *mode, - GLXContext gc, - GLXContext shareList, int renderType) +static __GLXDRIcontext * +driCreateContext(__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, GLXContext shareList, int renderType) { - __GLXDRIcontextPrivate *pcp, *pcp_shared; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - const __DRIcoreExtension *core = psc->core; - __DRIcontext *shared = NULL; - - if (!psc || !psc->driScreen) - return NULL; - - if (shareList) { - pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = pcp_shared->driContext; - } - - pcp = Xmalloc(sizeof *pcp); - if (pcp == NULL) - return NULL; - - pcp->psc = psc; - pcp->driContext = - (*core->createNewContext)(psc->__driScreen, - config->driConfig, shared, pcp); - if (pcp->driContext == NULL) { - Xfree(pcp); - return NULL; - } - - pcp->base.destroyContext = driDestroyContext; - pcp->base.bindContext = driBindContext; - pcp->base.unbindContext = driUnbindContext; - - return &pcp->base; + __GLXDRIcontextPrivate *pcp, *pcp_shared; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + const __DRIcoreExtension *core = psc->core; + __DRIcontext *shared = NULL; + + if (!psc || !psc->driScreen) + return NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + pcp->driContext = + (*core->createNewContext) (psc->__driScreen, + config->driConfig, shared, pcp); + if (pcp->driContext == NULL) { + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = driDestroyContext; + pcp->base.bindContext = driBindContext; + pcp->base.unbindContext = driUnbindContext; + + return &pcp->base; } -static void driDestroyDrawable(__GLXDRIdrawable *pdraw) +static void +driDestroyDrawable(__GLXDRIdrawable * pdraw) { - __GLXDRIdrawablePrivate *pdp = (__GLXDRIdrawablePrivate *) pdraw; - const __DRIcoreExtension *core = pdraw->psc->core; + __GLXDRIdrawablePrivate *pdp = (__GLXDRIdrawablePrivate *) pdraw; + const __DRIcoreExtension *core = pdraw->psc->core; - (*core->destroyDrawable)(pdraw->driDrawable); + (*core->destroyDrawable) (pdraw->driDrawable); - XDestroyDrawable(pdp, pdraw->psc->dpy, pdraw->drawable); - Xfree(pdp); + XDestroyDrawable(pdp, pdraw->psc->dpy, pdraw->drawable); + Xfree(pdp); } -static __GLXDRIdrawable *driCreateDrawable(__GLXscreenConfigs *psc, - XID xDrawable, - GLXDrawable drawable, - const __GLcontextModes *modes) +static __GLXDRIdrawable * +driCreateDrawable(__GLXscreenConfigs * psc, + XID xDrawable, + GLXDrawable drawable, const __GLcontextModes * modes) { - __GLXDRIdrawable *pdraw; - __GLXDRIdrawablePrivate *pdp; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; - const __DRIswrastExtension *swrast = psc->swrast; + __GLXDRIdrawable *pdraw; + __GLXDRIdrawablePrivate *pdp; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + const __DRIswrastExtension *swrast = psc->swrast; - /* Old dri can't handle GLX 1.3+ drawable constructors. */ - if (xDrawable != drawable) - return NULL; + /* Old dri can't handle GLX 1.3+ drawable constructors. */ + if (xDrawable != drawable) + return NULL; - pdp = Xmalloc(sizeof(*pdp)); - if (!pdp) - return NULL; + pdp = Xmalloc(sizeof(*pdp)); + if (!pdp) + return NULL; - pdraw = &(pdp->base); - pdraw->xDrawable = xDrawable; - pdraw->drawable = drawable; - pdraw->psc = psc; + pdraw = &(pdp->base); + pdraw->xDrawable = xDrawable; + pdraw->drawable = drawable; + pdraw->psc = psc; - XCreateDrawable(pdp, psc->dpy, xDrawable, modes->visualID); + XCreateDrawable(pdp, psc->dpy, xDrawable, modes->visualID); - /* Create a new drawable */ - pdraw->driDrawable = - (*swrast->createNewDrawable)(psc->__driScreen, - config->driConfig, - pdp); + /* Create a new drawable */ + pdraw->driDrawable = + (*swrast->createNewDrawable) (psc->__driScreen, config->driConfig, pdp); - if (!pdraw->driDrawable) { - XDestroyDrawable(pdp, psc->dpy, xDrawable); - Xfree(pdp); - return NULL; - } + if (!pdraw->driDrawable) { + XDestroyDrawable(pdp, psc->dpy, xDrawable); + Xfree(pdp); + return NULL; + } - pdraw->destroyDrawable = driDestroyDrawable; + pdraw->destroyDrawable = driDestroyDrawable; - return pdraw; + return pdraw; } -static void driSwapBuffers(__GLXDRIdrawable *pdraw) +static void +driSwapBuffers(__GLXDRIdrawable * pdraw) { - (*pdraw->psc->core->swapBuffers)(pdraw->driDrawable); + (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); } -static void driDestroyScreen(__GLXscreenConfigs *psc) +static void +driDestroyScreen(__GLXscreenConfigs * psc) { - /* Free the direct rendering per screen data */ - (*psc->core->destroyScreen)(psc->__driScreen); - psc->__driScreen = NULL; - if (psc->driver) - dlclose(psc->driver); + /* Free the direct rendering per screen data */ + (*psc->core->destroyScreen) (psc->__driScreen); + psc->__driScreen = NULL; + if (psc->driver) + dlclose(psc->driver); } -static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, - __GLXdisplayPrivate *priv) +static __GLXDRIscreen * +driCreateScreen(__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv) { - __GLXDRIscreen *psp; - const __DRIconfig **driver_configs; - const __DRIextension **extensions; - const char *driverName = "swrast"; - int i; - - psp = Xmalloc(sizeof *psp); - if (psp == NULL) - return NULL; - - /* Initialize per screen dynamic client GLX extensions */ - psc->ext_list_first_time = GL_TRUE; - - psc->driver = driOpenDriver(driverName); - if (psc->driver == NULL) - goto handle_error; - - extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); - goto handle_error; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_SWRAST) == 0) - psc->swrast = (__DRIswrastExtension *) extensions[i]; - } - - if (psc->core == NULL || psc->swrast == NULL) { - ErrorMessageF("core dri extension not found\n"); - goto handle_error; - } - - psc->__driScreen = - psc->swrast->createNewScreen(screen, - loader_extensions, &driver_configs, psc); - if (psc->__driScreen == NULL) { - ErrorMessageF("failed to create dri screen\n"); - goto handle_error; - } - - driBindExtensions(psc, 0); - - psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); - psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); - - psp->destroyScreen = driDestroyScreen; - psp->createContext = driCreateContext; - psp->createDrawable = driCreateDrawable; - psp->swapBuffers = driSwapBuffers; - - return psp; + __GLXDRIscreen *psp; + const __DRIconfig **driver_configs; + const __DRIextension **extensions; + const char *driverName = "swrast"; + int i; + + psp = Xmalloc(sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + psc->driver = driOpenDriver(driverName); + if (psc->driver == NULL) + goto handle_error; + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_SWRAST) == 0) + psc->swrast = (__DRIswrastExtension *) extensions[i]; + } + + if (psc->core == NULL || psc->swrast == NULL) { + ErrorMessageF("core dri extension not found\n"); + goto handle_error; + } + + psc->__driScreen = + psc->swrast->createNewScreen(screen, + loader_extensions, &driver_configs, psc); + if (psc->__driScreen == NULL) { + ErrorMessageF("failed to create dri screen\n"); + goto handle_error; + } + + driBindExtensions(psc, 0); + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psp->destroyScreen = driDestroyScreen; + psp->createContext = driCreateContext; + psp->createDrawable = driCreateDrawable; + psp->swapBuffers = driSwapBuffers; + + return psp; handle_error: - Xfree(psp); + Xfree(psp); - if (psc->driver) - dlclose(psc->driver); + if (psc->driver) + dlclose(psc->driver); - ErrorMessageF("reverting to indirect rendering\n"); + ErrorMessageF("reverting to indirect rendering\n"); - return NULL; + return NULL; } /* Called from __glXFreeDisplayPrivate. */ -static void driDestroyDisplay(__GLXDRIdisplay *dpy) +static void +driDestroyDisplay(__GLXDRIdisplay * dpy) { - Xfree(dpy); + Xfree(dpy); } /* @@ -429,18 +433,19 @@ static void driDestroyDisplay(__GLXDRIdisplay *dpy) * This is called from __glXInitialize() when we are given a new * display pointer. */ -_X_HIDDEN __GLXDRIdisplay *driswCreateDisplay(Display *dpy) +_X_HIDDEN __GLXDRIdisplay * +driswCreateDisplay(Display * dpy) { - __GLXDRIdisplayPrivate *pdpyp; + __GLXDRIdisplayPrivate *pdpyp; - pdpyp = Xmalloc(sizeof *pdpyp); - if (pdpyp == NULL) - return NULL; + pdpyp = Xmalloc(sizeof *pdpyp); + if (pdpyp == NULL) + return NULL; - pdpyp->base.destroyDisplay = driDestroyDisplay; - pdpyp->base.createScreen = driCreateScreen; + pdpyp->base.destroyDisplay = driDestroyDisplay; + pdpyp->base.createScreen = driCreateScreen; - return &pdpyp->base; + return &pdpyp->base; } #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/eval.c b/src/glx/x11/eval.c index 58075e22313..418093565c6 100644 --- a/src/glx/x11/eval.c +++ b/src/glx/x11/eval.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -36,91 +37,97 @@ ** the information that the GL needs. */ -void __glFillMap1f(GLint k, GLint order, GLint stride, - const GLfloat *points, GLubyte *pc) +void +__glFillMap1f(GLint k, GLint order, GLint stride, + const GLfloat * points, GLubyte * pc) { - if (stride == k) { - /* Just copy the data */ - __GLX_PUT_FLOAT_ARRAY(0, points, order * k); - } else { - GLint i; + if (stride == k) { + /* Just copy the data */ + __GLX_PUT_FLOAT_ARRAY(0, points, order * k); + } + else { + GLint i; - for (i = 0; i < order; i++) { - __GLX_PUT_FLOAT_ARRAY(0, points, k); - points += stride; - pc += k * __GLX_SIZE_FLOAT32; - } - } + for (i = 0; i < order; i++) { + __GLX_PUT_FLOAT_ARRAY(0, points, k); + points += stride; + pc += k * __GLX_SIZE_FLOAT32; + } + } } -void __glFillMap1d(GLint k, GLint order, GLint stride, - const GLdouble *points, GLubyte *pc) +void +__glFillMap1d(GLint k, GLint order, GLint stride, + const GLdouble * points, GLubyte * pc) { - if (stride == k) { - /* Just copy the data */ - __GLX_PUT_DOUBLE_ARRAY(0, points, order * k); - } else { - GLint i; - for (i = 0; i < order; i++) { - __GLX_PUT_DOUBLE_ARRAY(0, points, k); - points += stride; - pc += k * __GLX_SIZE_FLOAT64; - } - } + if (stride == k) { + /* Just copy the data */ + __GLX_PUT_DOUBLE_ARRAY(0, points, order * k); + } + else { + GLint i; + for (i = 0; i < order; i++) { + __GLX_PUT_DOUBLE_ARRAY(0, points, k); + points += stride; + pc += k * __GLX_SIZE_FLOAT64; + } + } } -void __glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder, - GLint majorStride, GLint minorStride, - const GLfloat *points, GLfloat *data) +void +__glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder, + GLint majorStride, GLint minorStride, + const GLfloat * points, GLfloat * data) { - GLint i, j, x; + GLint i, j, x; - if ((minorStride == k) && (majorStride == minorOrder*k)) { - /* Just copy the data */ - __GLX_MEM_COPY(data, points, majorOrder * majorStride * - __GLX_SIZE_FLOAT32); - return; - } - for (i = 0; i < majorOrder; i++) { - for (j = 0; j < minorOrder; j++) { - for (x = 0; x < k; x++) { - data[x] = points[x]; - } - points += minorStride; - data += k; - } - points += majorStride - minorStride * minorOrder; - } + if ((minorStride == k) && (majorStride == minorOrder * k)) { + /* Just copy the data */ + __GLX_MEM_COPY(data, points, majorOrder * majorStride * + __GLX_SIZE_FLOAT32); + return; + } + for (i = 0; i < majorOrder; i++) { + for (j = 0; j < minorOrder; j++) { + for (x = 0; x < k; x++) { + data[x] = points[x]; + } + points += minorStride; + data += k; + } + points += majorStride - minorStride * minorOrder; + } } -void __glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder, - GLint majorStride, GLint minorStride, - const GLdouble *points, GLdouble *data) +void +__glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder, + GLint majorStride, GLint minorStride, + const GLdouble * points, GLdouble * data) { - int i,j,x; + int i, j, x; - if ((minorStride == k) && (majorStride == minorOrder*k)) { - /* Just copy the data */ - __GLX_MEM_COPY(data, points, majorOrder * majorStride * - __GLX_SIZE_FLOAT64); - return; - } + if ((minorStride == k) && (majorStride == minorOrder * k)) { + /* Just copy the data */ + __GLX_MEM_COPY(data, points, majorOrder * majorStride * + __GLX_SIZE_FLOAT64); + return; + } #ifdef __GLX_ALIGN64 - x = k * __GLX_SIZE_FLOAT64; + x = k * __GLX_SIZE_FLOAT64; #endif - for (i = 0; i<majorOrder; i++) { - for (j = 0; j<minorOrder; j++) { + for (i = 0; i < majorOrder; i++) { + for (j = 0; j < minorOrder; j++) { #ifdef __GLX_ALIGN64 - __GLX_MEM_COPY(data, points, x); + __GLX_MEM_COPY(data, points, x); #else - for (x = 0; x<k; x++) { - data[x] = points[x]; - } + for (x = 0; x < k; x++) { + data[x] = points[x]; + } #endif - points += minorStride; - data += k; - } - points += majorStride - minorStride * minorOrder; - } + points += minorStride; + data += k; + } + points += majorStride - minorStride * minorOrder; + } } diff --git a/src/glx/x11/glcontextmodes.c b/src/glx/x11/glcontextmodes.c index 326c8b2357c..d179b7e520e 100644 --- a/src/glx/x11/glcontextmodes.c +++ b/src/glx/x11/glcontextmodes.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2003 * All Rights Reserved. @@ -78,16 +79,16 @@ * be returned. Otherwise \c GLX_NONE will be returned. */ GLint -_gl_convert_from_x_visual_type( int visualType ) +_gl_convert_from_x_visual_type(int visualType) { - static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { - GLX_STATIC_GRAY, GLX_GRAY_SCALE, - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, - GLX_TRUE_COLOR, GLX_DIRECT_COLOR - }; - - return ( (unsigned) visualType < NUM_VISUAL_TYPES ) - ? glx_visual_types[ visualType ] : GLX_NONE; + static const int glx_visual_types[NUM_VISUAL_TYPES] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ((unsigned) visualType < NUM_VISUAL_TYPES) + ? glx_visual_types[visualType] : GLX_NONE; } @@ -100,16 +101,16 @@ _gl_convert_from_x_visual_type( int visualType ) * be returned. Otherwise -1 will be returned. */ GLint -_gl_convert_to_x_visual_type( int visualType ) +_gl_convert_to_x_visual_type(int visualType) { - static const int x_visual_types[ NUM_VISUAL_TYPES ] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray - }; - - return ( (unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES ) - ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1; + static const int x_visual_types[NUM_VISUAL_TYPES] = { + TrueColor, DirectColor, + PseudoColor, StaticColor, + GrayScale, StaticGray + }; + + return ((unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES) + ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1; } @@ -128,76 +129,76 @@ _gl_convert_to_x_visual_type( int visualType ) * structure will be set to the \c vid of the \c __GLXvisualConfig structure. */ void -_gl_copy_visual_to_context_mode( __GLcontextModes * mode, - const __GLXvisualConfig * config ) +_gl_copy_visual_to_context_mode(__GLcontextModes * mode, + const __GLXvisualConfig * config) { - __GLcontextModes * const next = mode->next; - - (void) _mesa_memset( mode, 0, sizeof( __GLcontextModes ) ); - mode->next = next; - - mode->visualID = config->vid; - mode->visualType = _gl_convert_from_x_visual_type( config->class ); - mode->xRenderable = GL_TRUE; - mode->fbconfigID = config->vid; - mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - - mode->rgbMode = (config->rgba != 0); - mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - - mode->colorIndexMode = !(mode->rgbMode); - mode->doubleBufferMode = (config->doubleBuffer != 0); - mode->stereoMode = (config->stereo != 0); - - mode->haveAccumBuffer = ((config->accumRedSize + - config->accumGreenSize + - config->accumBlueSize + - config->accumAlphaSize) > 0); - mode->haveDepthBuffer = (config->depthSize > 0); - mode->haveStencilBuffer = (config->stencilSize > 0); - - mode->redBits = config->redSize; - mode->greenBits = config->greenSize; - mode->blueBits = config->blueSize; - mode->alphaBits = config->alphaSize; - mode->redMask = config->redMask; - mode->greenMask = config->greenMask; - mode->blueMask = config->blueMask; - mode->alphaMask = config->alphaMask; - mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; - mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; - - mode->accumRedBits = config->accumRedSize; - mode->accumGreenBits = config->accumGreenSize; - mode->accumBlueBits = config->accumBlueSize; - mode->accumAlphaBits = config->accumAlphaSize; - mode->depthBits = config->depthSize; - mode->stencilBits = config->stencilSize; - - mode->numAuxBuffers = config->auxBuffers; - mode->level = config->level; - - mode->visualRating = config->visualRating; - mode->transparentPixel = config->transparentPixel; - mode->transparentRed = config->transparentRed; - mode->transparentGreen = config->transparentGreen; - mode->transparentBlue = config->transparentBlue; - mode->transparentAlpha = config->transparentAlpha; - mode->transparentIndex = config->transparentIndex; - mode->samples = config->multiSampleSize; - mode->sampleBuffers = config->nMultiSampleBuffers; - /* mode->visualSelectGroup = config->visualSelectGroup; ? */ - - mode->swapMethod = GLX_SWAP_UNDEFINED_OML; - - mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE; - mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ? - GL_TRUE : GL_FALSE; - mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE; - mode->bindToTextureTargets = mode->rgbMode ? - GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | - GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; - mode->yInverted = GL_FALSE; + __GLcontextModes *const next = mode->next; + + (void) _mesa_memset(mode, 0, sizeof(__GLcontextModes)); + mode->next = next; + + mode->visualID = config->vid; + mode->visualType = _gl_convert_from_x_visual_type(config->class); + mode->xRenderable = GL_TRUE; + mode->fbconfigID = config->vid; + mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; + + mode->rgbMode = (config->rgba != 0); + mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + mode->colorIndexMode = !(mode->rgbMode); + mode->doubleBufferMode = (config->doubleBuffer != 0); + mode->stereoMode = (config->stereo != 0); + + mode->haveAccumBuffer = ((config->accumRedSize + + config->accumGreenSize + + config->accumBlueSize + + config->accumAlphaSize) > 0); + mode->haveDepthBuffer = (config->depthSize > 0); + mode->haveStencilBuffer = (config->stencilSize > 0); + + mode->redBits = config->redSize; + mode->greenBits = config->greenSize; + mode->blueBits = config->blueSize; + mode->alphaBits = config->alphaSize; + mode->redMask = config->redMask; + mode->greenMask = config->greenMask; + mode->blueMask = config->blueMask; + mode->alphaMask = config->alphaMask; + mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; + mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; + + mode->accumRedBits = config->accumRedSize; + mode->accumGreenBits = config->accumGreenSize; + mode->accumBlueBits = config->accumBlueSize; + mode->accumAlphaBits = config->accumAlphaSize; + mode->depthBits = config->depthSize; + mode->stencilBits = config->stencilSize; + + mode->numAuxBuffers = config->auxBuffers; + mode->level = config->level; + + mode->visualRating = config->visualRating; + mode->transparentPixel = config->transparentPixel; + mode->transparentRed = config->transparentRed; + mode->transparentGreen = config->transparentGreen; + mode->transparentBlue = config->transparentBlue; + mode->transparentAlpha = config->transparentAlpha; + mode->transparentIndex = config->transparentIndex; + mode->samples = config->multiSampleSize; + mode->sampleBuffers = config->nMultiSampleBuffers; + /* mode->visualSelectGroup = config->visualSelectGroup; ? */ + + mode->swapMethod = GLX_SWAP_UNDEFINED_OML; + + mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE; + mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ? + GL_TRUE : GL_FALSE; + mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE; + mode->bindToTextureTargets = mode->rgbMode ? + GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT : 0; + mode->yInverted = GL_FALSE; } @@ -211,149 +212,149 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned. */ int -_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, - int *value_return) +_gl_get_context_mode_data(const __GLcontextModes * mode, int attribute, + int *value_return) { - switch (attribute) { - case GLX_USE_GL: - *value_return = GL_TRUE; - return 0; - case GLX_BUFFER_SIZE: - *value_return = mode->rgbBits; - return 0; - case GLX_RGBA: - *value_return = mode->rgbMode; - return 0; - case GLX_RED_SIZE: - *value_return = mode->redBits; - return 0; - case GLX_GREEN_SIZE: - *value_return = mode->greenBits; - return 0; - case GLX_BLUE_SIZE: - *value_return = mode->blueBits; - return 0; - case GLX_ALPHA_SIZE: - *value_return = mode->alphaBits; - return 0; - case GLX_DOUBLEBUFFER: - *value_return = mode->doubleBufferMode; - return 0; - case GLX_STEREO: - *value_return = mode->stereoMode; - return 0; - case GLX_AUX_BUFFERS: - *value_return = mode->numAuxBuffers; - return 0; - case GLX_DEPTH_SIZE: - *value_return = mode->depthBits; - return 0; - case GLX_STENCIL_SIZE: - *value_return = mode->stencilBits; - return 0; - case GLX_ACCUM_RED_SIZE: - *value_return = mode->accumRedBits; - return 0; - case GLX_ACCUM_GREEN_SIZE: - *value_return = mode->accumGreenBits; - return 0; - case GLX_ACCUM_BLUE_SIZE: - *value_return = mode->accumBlueBits; - return 0; - case GLX_ACCUM_ALPHA_SIZE: - *value_return = mode->accumAlphaBits; - return 0; - case GLX_LEVEL: - *value_return = mode->level; - return 0; - case GLX_TRANSPARENT_TYPE_EXT: - *value_return = mode->transparentPixel; - return 0; - case GLX_TRANSPARENT_RED_VALUE: - *value_return = mode->transparentRed; - return 0; - case GLX_TRANSPARENT_GREEN_VALUE: - *value_return = mode->transparentGreen; - return 0; - case GLX_TRANSPARENT_BLUE_VALUE: - *value_return = mode->transparentBlue; - return 0; - case GLX_TRANSPARENT_ALPHA_VALUE: - *value_return = mode->transparentAlpha; - return 0; - case GLX_TRANSPARENT_INDEX_VALUE: - *value_return = mode->transparentIndex; - return 0; - case GLX_X_VISUAL_TYPE: - *value_return = mode->visualType; - return 0; - case GLX_CONFIG_CAVEAT: - *value_return = mode->visualRating; - return 0; - case GLX_VISUAL_ID: - *value_return = mode->visualID; - return 0; - case GLX_DRAWABLE_TYPE: - *value_return = mode->drawableType; - return 0; - case GLX_RENDER_TYPE: - *value_return = mode->renderType; - return 0; - case GLX_X_RENDERABLE: - *value_return = mode->xRenderable; - return 0; - case GLX_FBCONFIG_ID: - *value_return = mode->fbconfigID; - return 0; - case GLX_MAX_PBUFFER_WIDTH: - *value_return = mode->maxPbufferWidth; - return 0; - case GLX_MAX_PBUFFER_HEIGHT: - *value_return = mode->maxPbufferHeight; - return 0; - case GLX_MAX_PBUFFER_PIXELS: - *value_return = mode->maxPbufferPixels; - return 0; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - *value_return = mode->optimalPbufferWidth; - return 0; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - *value_return = mode->optimalPbufferHeight; - return 0; - case GLX_SWAP_METHOD_OML: - *value_return = mode->swapMethod; - return 0; - case GLX_SAMPLE_BUFFERS_SGIS: - *value_return = mode->sampleBuffers; - return 0; - case GLX_SAMPLES_SGIS: - *value_return = mode->samples; - return 0; - case GLX_BIND_TO_TEXTURE_RGB_EXT: - *value_return = mode->bindToTextureRgb; - return 0; - case GLX_BIND_TO_TEXTURE_RGBA_EXT: - *value_return = mode->bindToTextureRgba; - return 0; - case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: - *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : - GL_FALSE; - return 0; - case GLX_BIND_TO_TEXTURE_TARGETS_EXT: - *value_return = mode->bindToTextureTargets; - return 0; - case GLX_Y_INVERTED_EXT: - *value_return = mode->yInverted; - return 0; + switch (attribute) { + case GLX_USE_GL: + *value_return = GL_TRUE; + return 0; + case GLX_BUFFER_SIZE: + *value_return = mode->rgbBits; + return 0; + case GLX_RGBA: + *value_return = mode->rgbMode; + return 0; + case GLX_RED_SIZE: + *value_return = mode->redBits; + return 0; + case GLX_GREEN_SIZE: + *value_return = mode->greenBits; + return 0; + case GLX_BLUE_SIZE: + *value_return = mode->blueBits; + return 0; + case GLX_ALPHA_SIZE: + *value_return = mode->alphaBits; + return 0; + case GLX_DOUBLEBUFFER: + *value_return = mode->doubleBufferMode; + return 0; + case GLX_STEREO: + *value_return = mode->stereoMode; + return 0; + case GLX_AUX_BUFFERS: + *value_return = mode->numAuxBuffers; + return 0; + case GLX_DEPTH_SIZE: + *value_return = mode->depthBits; + return 0; + case GLX_STENCIL_SIZE: + *value_return = mode->stencilBits; + return 0; + case GLX_ACCUM_RED_SIZE: + *value_return = mode->accumRedBits; + return 0; + case GLX_ACCUM_GREEN_SIZE: + *value_return = mode->accumGreenBits; + return 0; + case GLX_ACCUM_BLUE_SIZE: + *value_return = mode->accumBlueBits; + return 0; + case GLX_ACCUM_ALPHA_SIZE: + *value_return = mode->accumAlphaBits; + return 0; + case GLX_LEVEL: + *value_return = mode->level; + return 0; + case GLX_TRANSPARENT_TYPE_EXT: + *value_return = mode->transparentPixel; + return 0; + case GLX_TRANSPARENT_RED_VALUE: + *value_return = mode->transparentRed; + return 0; + case GLX_TRANSPARENT_GREEN_VALUE: + *value_return = mode->transparentGreen; + return 0; + case GLX_TRANSPARENT_BLUE_VALUE: + *value_return = mode->transparentBlue; + return 0; + case GLX_TRANSPARENT_ALPHA_VALUE: + *value_return = mode->transparentAlpha; + return 0; + case GLX_TRANSPARENT_INDEX_VALUE: + *value_return = mode->transparentIndex; + return 0; + case GLX_X_VISUAL_TYPE: + *value_return = mode->visualType; + return 0; + case GLX_CONFIG_CAVEAT: + *value_return = mode->visualRating; + return 0; + case GLX_VISUAL_ID: + *value_return = mode->visualID; + return 0; + case GLX_DRAWABLE_TYPE: + *value_return = mode->drawableType; + return 0; + case GLX_RENDER_TYPE: + *value_return = mode->renderType; + return 0; + case GLX_X_RENDERABLE: + *value_return = mode->xRenderable; + return 0; + case GLX_FBCONFIG_ID: + *value_return = mode->fbconfigID; + return 0; + case GLX_MAX_PBUFFER_WIDTH: + *value_return = mode->maxPbufferWidth; + return 0; + case GLX_MAX_PBUFFER_HEIGHT: + *value_return = mode->maxPbufferHeight; + return 0; + case GLX_MAX_PBUFFER_PIXELS: + *value_return = mode->maxPbufferPixels; + return 0; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + *value_return = mode->optimalPbufferWidth; + return 0; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + *value_return = mode->optimalPbufferHeight; + return 0; + case GLX_SWAP_METHOD_OML: + *value_return = mode->swapMethod; + return 0; + case GLX_SAMPLE_BUFFERS_SGIS: + *value_return = mode->sampleBuffers; + return 0; + case GLX_SAMPLES_SGIS: + *value_return = mode->samples; + return 0; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + *value_return = mode->bindToTextureRgb; + return 0; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + *value_return = mode->bindToTextureRgba; + return 0; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE : + GL_FALSE; + return 0; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + *value_return = mode->bindToTextureTargets; + return 0; + case GLX_Y_INVERTED_EXT: + *value_return = mode->yInverted; + return 0; /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. * It is ONLY for communication between the GLX client and the GLX * server. */ - case GLX_VISUAL_SELECT_GROUP_SGIX: - default: - return GLX_BAD_ATTRIBUTE; - } + case GLX_VISUAL_SELECT_GROUP_SGIX: + default: + return GLX_BAD_ATTRIBUTE; + } } #endif /* !defined(IN_MINI_GLX) */ @@ -385,24 +386,24 @@ _gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, * extend the \c __GLcontextModes data-structure. */ __GLcontextModes * -_gl_context_modes_create( unsigned count, size_t minimum_size ) +_gl_context_modes_create(unsigned count, size_t minimum_size) { - const size_t size = (minimum_size > sizeof( __GLcontextModes )) - ? minimum_size : sizeof( __GLcontextModes ); - __GLcontextModes * base = NULL; - __GLcontextModes ** next; - unsigned i; - - next = & base; - for ( i = 0 ; i < count ; i++ ) { - *next = (__GLcontextModes *) _mesa_malloc( size ); - if ( *next == NULL ) { - _gl_context_modes_destroy( base ); - base = NULL; - break; + const size_t size = (minimum_size > sizeof(__GLcontextModes)) + ? minimum_size : sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) _mesa_malloc(size); + if (*next == NULL) { + _gl_context_modes_destroy(base); + base = NULL; + break; } - - (void) _mesa_memset( *next, 0, size ); + + (void) _mesa_memset(*next, 0, size); (*next)->visualID = GLX_DONT_CARE; (*next)->visualType = GLX_DONT_CARE; (*next)->visualRating = GLX_NONE; @@ -421,7 +422,7 @@ _gl_context_modes_create( unsigned count, size_t minimum_size ) (*next)->bindToTextureTargets = GLX_DONT_CARE; (*next)->yInverted = GLX_DONT_CARE; - next = & ((*next)->next); + next = &((*next)->next); } return base; @@ -436,12 +437,12 @@ _gl_context_modes_create( unsigned count, size_t minimum_size ) * in the list will be freed. */ void -_gl_context_modes_destroy( __GLcontextModes * modes ) +_gl_context_modes_destroy(__GLcontextModes * modes) { - while ( modes != NULL ) { - __GLcontextModes * const next = modes->next; + while (modes != NULL) { + __GLcontextModes *const next = modes->next; - _mesa_free( modes ); + _mesa_free(modes); modes = next; } } @@ -457,27 +458,27 @@ _gl_context_modes_destroy( __GLcontextModes * modes ) */ __GLcontextModes * -_gl_context_modes_find_visual(__GLcontextModes *modes, int vid) +_gl_context_modes_find_visual(__GLcontextModes * modes, int vid) { - __GLcontextModes *m; + __GLcontextModes *m; - for (m = modes; m != NULL; m = m->next) - if (m->visualID == vid) - return m; + for (m = modes; m != NULL; m = m->next) + if (m->visualID == vid) + return m; - return NULL; + return NULL; } __GLcontextModes * -_gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid) +_gl_context_modes_find_fbconfig(__GLcontextModes * modes, int fbid) { - __GLcontextModes *m; + __GLcontextModes *m; - for (m = modes; m != NULL; m = m->next) - if (m->fbconfigID == fbid) - return m; + for (m = modes; m != NULL; m = m->next) + if (m->fbconfigID == fbid) + return m; - return NULL; + return NULL; } /** @@ -490,61 +491,55 @@ _gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid) * returned otherwise. */ GLboolean -_gl_context_modes_are_same( const __GLcontextModes * a, - const __GLcontextModes * b ) +_gl_context_modes_are_same(const __GLcontextModes * a, + const __GLcontextModes * b) { - return( (a->rgbMode == b->rgbMode) && - (a->floatMode == b->floatMode) && - (a->colorIndexMode == b->colorIndexMode) && - (a->doubleBufferMode == b->doubleBufferMode) && - (a->stereoMode == b->stereoMode) && - (a->redBits == b->redBits) && - (a->greenBits == b->greenBits) && - (a->blueBits == b->blueBits) && - (a->alphaBits == b->alphaBits) && -#if 0 /* For some reason these don't get set on the client-side in libGL. */ - (a->redMask == b->redMask) && - (a->greenMask == b->greenMask) && - (a->blueMask == b->blueMask) && - (a->alphaMask == b->alphaMask) && + return ((a->rgbMode == b->rgbMode) && + (a->floatMode == b->floatMode) && + (a->colorIndexMode == b->colorIndexMode) && + (a->doubleBufferMode == b->doubleBufferMode) && + (a->stereoMode == b->stereoMode) && + (a->redBits == b->redBits) && + (a->greenBits == b->greenBits) && + (a->blueBits == b->blueBits) && (a->alphaBits == b->alphaBits) && +#if 0 /* For some reason these don't get set on the client-side in libGL. */ + (a->redMask == b->redMask) && + (a->greenMask == b->greenMask) && + (a->blueMask == b->blueMask) && (a->alphaMask == b->alphaMask) && #endif - (a->rgbBits == b->rgbBits) && - (a->indexBits == b->indexBits) && - (a->accumRedBits == b->accumRedBits) && - (a->accumGreenBits == b->accumGreenBits) && - (a->accumBlueBits == b->accumBlueBits) && - (a->accumAlphaBits == b->accumAlphaBits) && - (a->depthBits == b->depthBits) && - (a->stencilBits == b->stencilBits) && - (a->numAuxBuffers == b->numAuxBuffers) && - (a->level == b->level) && - (a->pixmapMode == b->pixmapMode) && - (a->visualRating == b->visualRating) && - - (a->transparentPixel == b->transparentPixel) && - - ((a->transparentPixel != GLX_TRANSPARENT_RGB) || - ((a->transparentRed == b->transparentRed) && - (a->transparentGreen == b->transparentGreen) && - (a->transparentBlue == b->transparentBlue) && - (a->transparentAlpha == b->transparentAlpha))) && - - ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || - (a->transparentIndex == b->transparentIndex)) && - - (a->sampleBuffers == b->sampleBuffers) && - (a->samples == b->samples) && - ((a->drawableType & b->drawableType) != 0) && - (a->renderType == b->renderType) && - (a->maxPbufferWidth == b->maxPbufferWidth) && - (a->maxPbufferHeight == b->maxPbufferHeight) && - (a->maxPbufferPixels == b->maxPbufferPixels) && - (a->optimalPbufferWidth == b->optimalPbufferWidth) && - (a->optimalPbufferHeight == b->optimalPbufferHeight) && - (a->swapMethod == b->swapMethod) && - (a->bindToTextureRgb == b->bindToTextureRgb) && - (a->bindToTextureRgba == b->bindToTextureRgba) && - (a->bindToMipmapTexture == b->bindToMipmapTexture) && - (a->bindToTextureTargets == b->bindToTextureTargets) && - (a->yInverted == b->yInverted) ); + (a->rgbBits == b->rgbBits) && + (a->indexBits == b->indexBits) && + (a->accumRedBits == b->accumRedBits) && + (a->accumGreenBits == b->accumGreenBits) && + (a->accumBlueBits == b->accumBlueBits) && + (a->accumAlphaBits == b->accumAlphaBits) && + (a->depthBits == b->depthBits) && + (a->stencilBits == b->stencilBits) && + (a->numAuxBuffers == b->numAuxBuffers) && + (a->level == b->level) && + (a->pixmapMode == b->pixmapMode) && + (a->visualRating == b->visualRating) && + (a->transparentPixel == b->transparentPixel) && + ((a->transparentPixel != GLX_TRANSPARENT_RGB) || + ((a->transparentRed == b->transparentRed) && + (a->transparentGreen == b->transparentGreen) && + (a->transparentBlue == b->transparentBlue) && + (a->transparentAlpha == b->transparentAlpha))) && + ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || + (a->transparentIndex == b->transparentIndex)) && + (a->sampleBuffers == b->sampleBuffers) && + (a->samples == b->samples) && + ((a->drawableType & b->drawableType) != 0) && + (a->renderType == b->renderType) && + (a->maxPbufferWidth == b->maxPbufferWidth) && + (a->maxPbufferHeight == b->maxPbufferHeight) && + (a->maxPbufferPixels == b->maxPbufferPixels) && + (a->optimalPbufferWidth == b->optimalPbufferWidth) && + (a->optimalPbufferHeight == b->optimalPbufferHeight) && + (a->swapMethod == b->swapMethod) && + (a->bindToTextureRgb == b->bindToTextureRgb) && + (a->bindToTextureRgba == b->bindToTextureRgba) && + (a->bindToMipmapTexture == b->bindToMipmapTexture) && + (a->bindToTextureTargets == b->bindToTextureTargets) && + (a->yInverted == b->yInverted)); } diff --git a/src/glx/x11/glcontextmodes.h b/src/glx/x11/glcontextmodes.h index afd09cd7fbd..caf6a0daa53 100644 --- a/src/glx/x11/glcontextmodes.h +++ b/src/glx/x11/glcontextmodes.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2003 * All Rights Reserved. @@ -33,22 +34,22 @@ #include "GL/internal/glcore.h" #if !defined(IN_MINI_GLX) -extern GLint _gl_convert_from_x_visual_type( int visualType ); -extern GLint _gl_convert_to_x_visual_type( int visualType ); -extern void _gl_copy_visual_to_context_mode( __GLcontextModes * mode, - const __GLXvisualConfig * config ); -extern int _gl_get_context_mode_data( const __GLcontextModes *mode, - int attribute, int *value_return ); +extern GLint _gl_convert_from_x_visual_type(int visualType); +extern GLint _gl_convert_to_x_visual_type(int visualType); +extern void _gl_copy_visual_to_context_mode(__GLcontextModes * mode, + const __GLXvisualConfig * config); +extern int _gl_get_context_mode_data(const __GLcontextModes * mode, + int attribute, int *value_return); #endif /* !defined(IN_MINI_GLX) */ -extern __GLcontextModes * _gl_context_modes_create( unsigned count, - size_t minimum_size ); -extern void _gl_context_modes_destroy( __GLcontextModes * modes ); -extern __GLcontextModes * - _gl_context_modes_find_visual(__GLcontextModes *modes, int vid); -extern __GLcontextModes * - _gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid); -extern GLboolean _gl_context_modes_are_same( const __GLcontextModes * a, - const __GLcontextModes * b ); +extern __GLcontextModes *_gl_context_modes_create(unsigned count, + size_t minimum_size); +extern void _gl_context_modes_destroy(__GLcontextModes * modes); +extern __GLcontextModes *_gl_context_modes_find_visual(__GLcontextModes * + modes, int vid); +extern __GLcontextModes *_gl_context_modes_find_fbconfig(__GLcontextModes * + modes, int fbid); +extern GLboolean _gl_context_modes_are_same(const __GLcontextModes * a, + const __GLcontextModes * b); #endif /* GLCONTEXTMODES_H */ diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c index fb2610a4900..4b3c7f2202b 100644 --- a/src/glx/x11/glx_pbuffer.c +++ b/src/glx/x11/glx_pbuffer.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. @@ -54,14 +55,14 @@ * This function needs to be modified to work with direct-rendering drivers. */ static void -ChangeDrawableAttribute( Display * dpy, GLXDrawable drawable, - const CARD32 * attribs, size_t num_attribs ) +ChangeDrawableAttribute(Display * dpy, GLXDrawable drawable, + const CARD32 * attribs, size_t num_attribs) { __GLXdisplayPrivate *priv = __glXInitialize(dpy); - CARD32 * output; + CARD32 *output; CARD8 opcode; - if ( (dpy == NULL) || (drawable == 0) ) { + if ((dpy == NULL) || (drawable == 0)) { return; } @@ -71,10 +72,10 @@ ChangeDrawableAttribute( Display * dpy, GLXDrawable drawable, LockDisplay(dpy); - if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) { + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { xGLXChangeDrawableAttributesReq *req; - GetReqExtra( GLXChangeDrawableAttributes, 8 + (8 * num_attribs), req ); + GetReqExtra(GLXChangeDrawableAttributes, 8 + (8 * num_attribs), req); output = (CARD32 *) (req + 1); req->reqType = opcode; @@ -85,7 +86,7 @@ ChangeDrawableAttribute( Display * dpy, GLXDrawable drawable, else { xGLXVendorPrivateWithReplyReq *vpreq; - GetReqExtra( GLXVendorPrivateWithReply, 4 + (8 * num_attribs), vpreq ); + GetReqExtra(GLXVendorPrivateWithReply, 4 + (8 * num_attribs), vpreq); output = (CARD32 *) (vpreq + 1); vpreq->reqType = opcode; @@ -96,7 +97,7 @@ ChangeDrawableAttribute( Display * dpy, GLXDrawable drawable, output++; } - (void) memcpy( output, attribs, sizeof( CARD32 ) * 2 * num_attribs ); + (void) memcpy(output, attribs, sizeof(CARD32) * 2 * num_attribs); UnlockDisplay(dpy); SyncHandle(); @@ -119,12 +120,12 @@ ChangeDrawableAttribute( Display * dpy, GLXDrawable drawable, * This function needs to be modified to work with direct-rendering drivers. */ static void -DestroyPbuffer( Display * dpy, GLXDrawable drawable ) +DestroyPbuffer(Display * dpy, GLXDrawable drawable) { __GLXdisplayPrivate *priv = __glXInitialize(dpy); CARD8 opcode; - if ( (dpy == NULL) || (drawable == 0) ) { + if ((dpy == NULL) || (drawable == 0)) { return; } @@ -134,19 +135,19 @@ DestroyPbuffer( Display * dpy, GLXDrawable drawable ) LockDisplay(dpy); - if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) { - xGLXDestroyPbufferReq * req; + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXDestroyPbufferReq *req; - GetReq( GLXDestroyPbuffer, req ); + GetReq(GLXDestroyPbuffer, req); req->reqType = opcode; req->glxCode = X_GLXDestroyPbuffer; req->pbuffer = (GLXPbuffer) drawable; } else { xGLXVendorPrivateWithReplyReq *vpreq; - CARD32 * data; + CARD32 *data; - GetReqExtra( GLXVendorPrivateWithReply, 4, vpreq ); + GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq); data = (CARD32 *) (vpreq + 1); data[0] = (CARD32) drawable; @@ -164,29 +165,30 @@ DestroyPbuffer( Display * dpy, GLXDrawable drawable ) #ifdef GLX_DIRECT_RENDERING -extern __GLXDRIdrawable * -GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num); +extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy, + GLXDrawable drawable, + int *const scrn_num); static GLenum determineTextureTarget(const int *attribs, int numAttribs) { - GLenum target = 0; - int i; - - for (i = 0; i < numAttribs; i++) { - if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { - switch (attribs[2 * i + 1]) { - case GLX_TEXTURE_2D_EXT: - target = GL_TEXTURE_2D; - break; - case GLX_TEXTURE_RECTANGLE_EXT: - target = GL_TEXTURE_RECTANGLE_ARB; - break; - } - } - } - - return target; + GLenum target = 0; + int i; + + for (i = 0; i < numAttribs; i++) { + if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { + switch (attribs[2 * i + 1]) { + case GLX_TEXTURE_2D_EXT: + target = GL_TEXTURE_2D; + break; + case GLX_TEXTURE_RECTANGLE_EXT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + } + } + } + + return target; } #endif @@ -209,24 +211,24 @@ determineTextureTarget(const int *attribs, int numAttribs) * This function needs to be modified to work with direct-rendering drivers. */ static int -GetDrawableAttribute( Display *dpy, GLXDrawable drawable, - int attribute, unsigned int *value ) +GetDrawableAttribute(Display * dpy, GLXDrawable drawable, + int attribute, unsigned int *value) { __GLXdisplayPrivate *priv; xGLXGetDrawableAttributesReply reply; - CARD32 * data; + CARD32 *data; CARD8 opcode; unsigned int length; unsigned int i; unsigned int num_attributes; - if ( (dpy == NULL) || (drawable == 0) ) { + if ((dpy == NULL) || (drawable == 0)) { return 0; } priv = __glXInitialize(dpy); GLboolean use_glx_1_3 = ((priv->majorVersion > 1) - || (priv->minorVersion >= 3)); + || (priv->minorVersion >= 3)); *value = 0; @@ -237,10 +239,10 @@ GetDrawableAttribute( Display *dpy, GLXDrawable drawable, LockDisplay(dpy); - if ( use_glx_1_3 ) { + if (use_glx_1_3) { xGLXGetDrawableAttributesReq *req; - GetReqExtra( GLXGetDrawableAttributes, 4, req ); + GetReqExtra(GLXGetDrawableAttributes, 4, req); req->reqType = opcode; req->glxCode = X_GLXGetDrawableAttributes; req->drawable = drawable; @@ -248,7 +250,7 @@ GetDrawableAttribute( Display *dpy, GLXDrawable drawable, else { xGLXVendorPrivateWithReplyReq *vpreq; - GetReqExtra( GLXVendorPrivateWithReply, 4, vpreq ); + GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq); data = (CARD32 *) (vpreq + 1); data[0] = (CARD32) drawable; @@ -257,48 +259,47 @@ GetDrawableAttribute( Display *dpy, GLXDrawable drawable, vpreq->vendorCode = X_GLXvop_GetDrawableAttributesSGIX; } - _XReply(dpy, (xReply*) &reply, 0, False); + _XReply(dpy, (xReply *) & reply, 0, False); - if (reply.type == X_Error) - { - UnlockDisplay(dpy); - SyncHandle(); - return 0; + if (reply.type == X_Error) { + UnlockDisplay(dpy); + SyncHandle(); + return 0; } length = reply.length; - if (length) - { - num_attributes = (use_glx_1_3) ? reply.numAttribs : length / 2; - data = (CARD32 *) Xmalloc( length * sizeof(CARD32) ); - if ( data == NULL ) { - /* Throw data on the floor */ - _XEatData(dpy, length); - } else { - _XRead(dpy, (char *)data, length * sizeof(CARD32) ); - - /* Search the set of returned attributes for the attribute requested by - * the caller. - */ - for ( i = 0 ; i < num_attributes ; i++ ) { - if ( data[i*2] == attribute ) { - *value = data[ (i*2) + 1 ]; - break; - } - } + if (length) { + num_attributes = (use_glx_1_3) ? reply.numAttribs : length / 2; + data = (CARD32 *) Xmalloc(length * sizeof(CARD32)); + if (data == NULL) { + /* Throw data on the floor */ + _XEatData(dpy, length); + } + else { + _XRead(dpy, (char *) data, length * sizeof(CARD32)); + + /* Search the set of returned attributes for the attribute requested by + * the caller. + */ + for (i = 0; i < num_attributes; i++) { + if (data[i * 2] == attribute) { + *value = data[(i * 2) + 1]; + break; + } + } #ifdef GLX_DIRECT_RENDERING - { - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); - if (pdraw != NULL && !pdraw->textureTarget) - pdraw->textureTarget = determineTextureTarget((const int *)data, - num_attributes); - } + if (pdraw != NULL && !pdraw->textureTarget) + pdraw->textureTarget = + determineTextureTarget((const int *) data, num_attributes); + } #endif - Xfree( data ); - } + Xfree(data); + } } UnlockDisplay(dpy); @@ -314,19 +315,18 @@ GetDrawableAttribute( Display *dpy, GLXDrawable drawable, * This function needs to be modified to work with direct-rendering drivers. */ static GLXDrawable -CreateDrawable( Display *dpy, const __GLcontextModes * fbconfig, - Drawable drawable, const int *attrib_list, - CARD8 glxCode ) +CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig, + Drawable drawable, const int *attrib_list, CARD8 glxCode) { - xGLXCreateWindowReq * req; - CARD32 * data; + xGLXCreateWindowReq *req; + CARD32 *data; unsigned int i; CARD8 opcode; i = 0; if (attrib_list) { - while (attrib_list[i * 2] != None) - i++; + while (attrib_list[i * 2] != None) + i++; } opcode = __glXSetupForCommand(dpy); @@ -334,7 +334,7 @@ CreateDrawable( Display *dpy, const __GLcontextModes * fbconfig, return None; LockDisplay(dpy); - GetReqExtra( GLXCreateWindow, 8 * i, req ); + GetReqExtra(GLXCreateWindow, 8 * i, req); data = (CARD32 *) (req + 1); req->reqType = opcode; @@ -345,40 +345,40 @@ CreateDrawable( Display *dpy, const __GLcontextModes * fbconfig, req->glxwindow = (GLXWindow) XAllocID(dpy); req->numAttribs = (CARD32) i; - memcpy( data, attrib_list, 8 * i ); - + memcpy(data, attrib_list, 8 * i); + UnlockDisplay(dpy); SyncHandle(); - + #ifdef GLX_DIRECT_RENDERING do { - /* FIXME: Maybe delay __DRIdrawable creation until the drawable - * is actually bound to a context... */ - - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - __GLXscreenConfigs *psc; - - psc = &priv->screenConfigs[fbconfig->screen]; - if (psc->driScreen == NULL) - break; - pdraw = psc->driScreen->createDrawable(psc, drawable, - req->glxwindow, fbconfig); - if (pdraw == NULL) { - fprintf(stderr, "failed to create drawable\n"); - break; - } - - if (__glxHashInsert(psc->drawHash, req->glxwindow, pdraw)) { - (*pdraw->destroyDrawable)(pdraw); - return None; /* FIXME: Check what we're supposed to do here... */ - } - - pdraw->textureTarget = determineTextureTarget(attrib_list, i); + /* FIXME: Maybe delay __DRIdrawable creation until the drawable + * is actually bound to a context... */ + + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + + psc = &priv->screenConfigs[fbconfig->screen]; + if (psc->driScreen == NULL) + break; + pdraw = psc->driScreen->createDrawable(psc, drawable, + req->glxwindow, fbconfig); + if (pdraw == NULL) { + fprintf(stderr, "failed to create drawable\n"); + break; + } + + if (__glxHashInsert(psc->drawHash, req->glxwindow, pdraw)) { + (*pdraw->destroyDrawable) (pdraw); + return None; /* FIXME: Check what we're supposed to do here... */ + } + + pdraw->textureTarget = determineTextureTarget(attrib_list, i); } while (0); #endif - return (GLXDrawable)req->glxwindow; + return (GLXDrawable) req->glxwindow; } @@ -389,12 +389,12 @@ CreateDrawable( Display *dpy, const __GLcontextModes * fbconfig, * This function needs to be modified to work with direct-rendering drivers. */ static void -DestroyDrawable( Display * dpy, GLXDrawable drawable, CARD32 glxCode ) +DestroyDrawable(Display * dpy, GLXDrawable drawable, CARD32 glxCode) { - xGLXDestroyPbufferReq * req; + xGLXDestroyPbufferReq *req; CARD8 opcode; - if ( (dpy == NULL) || (drawable == 0) ) { + if ((dpy == NULL) || (drawable == 0)) { return; } @@ -405,7 +405,7 @@ DestroyDrawable( Display * dpy, GLXDrawable drawable, CARD32 glxCode ) LockDisplay(dpy); - GetReqExtra( GLXDestroyPbuffer, 4, req ); + GetReqExtra(GLXDestroyPbuffer, 4, req); req->reqType = opcode; req->glxCode = glxCode; req->pbuffer = (GLXPbuffer) drawable; @@ -415,15 +415,15 @@ DestroyDrawable( Display * dpy, GLXDrawable drawable, CARD32 glxCode ) #ifdef GLX_DIRECT_RENDERING { - int screen; - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; - - if (pdraw != NULL) { - (*pdraw->destroyDrawable)(pdraw); - __glxHashDelete(psc->drawHash, drawable); - } + int screen; + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; + + if (pdraw != NULL) { + (*pdraw->destroyDrawable) (pdraw); + __glxHashDelete(psc->drawHash, drawable); + } } #endif @@ -445,20 +445,20 @@ DestroyDrawable( Display * dpy, GLXDrawable drawable, CARD32 glxCode ) * This function needs to be modified to work with direct-rendering drivers. */ static GLXDrawable -CreatePbuffer( Display *dpy, const __GLcontextModes * fbconfig, - unsigned int width, unsigned int height, - const int *attrib_list, GLboolean size_in_attribs ) +CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig, + unsigned int width, unsigned int height, + const int *attrib_list, GLboolean size_in_attribs) { __GLXdisplayPrivate *priv = __glXInitialize(dpy); GLXDrawable id = 0; - CARD32 * data; + CARD32 *data; CARD8 opcode; - unsigned int i; + unsigned int i; i = 0; if (attrib_list) { - while (attrib_list[i * 2]) - i++; + while (attrib_list[i * 2]) + i++; } opcode = __glXSetupForCommand(dpy); @@ -468,11 +468,11 @@ CreatePbuffer( Display *dpy, const __GLcontextModes * fbconfig, LockDisplay(dpy); id = XAllocID(dpy); - if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) { - xGLXCreatePbufferReq * req; + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXCreatePbufferReq *req; unsigned int extra = (size_in_attribs) ? 0 : 2; - GetReqExtra( GLXCreatePbuffer, (8 * (i + extra)), req ); + GetReqExtra(GLXCreatePbuffer, (8 * (i + extra)), req); data = (CARD32 *) (req + 1); req->reqType = opcode; @@ -482,18 +482,18 @@ CreatePbuffer( Display *dpy, const __GLcontextModes * fbconfig, req->pbuffer = (GLXPbuffer) id; req->numAttribs = (CARD32) (i + extra); - if ( ! size_in_attribs ) { - data[(2 * i) + 0] = GLX_PBUFFER_WIDTH; - data[(2 * i) + 1] = width; - data[(2 * i) + 2] = GLX_PBUFFER_HEIGHT; - data[(2 * i) + 3] = height; - data += 4; + if (!size_in_attribs) { + data[(2 * i) + 0] = GLX_PBUFFER_WIDTH; + data[(2 * i) + 1] = width; + data[(2 * i) + 2] = GLX_PBUFFER_HEIGHT; + data[(2 * i) + 3] = height; + data += 4; } } else { xGLXVendorPrivateReq *vpreq; - GetReqExtra( GLXVendorPrivate, 20 + (8 * i), vpreq ); + GetReqExtra(GLXVendorPrivate, 20 + (8 * i), vpreq); data = (CARD32 *) (vpreq + 1); vpreq->reqType = opcode; @@ -508,7 +508,7 @@ CreatePbuffer( Display *dpy, const __GLcontextModes * fbconfig, data += 5; } - (void) memcpy( data, attrib_list, sizeof(CARD32) * 2 * i ); + (void) memcpy(data, attrib_list, sizeof(CARD32) * 2 * i); UnlockDisplay(dpy); SyncHandle(); @@ -521,13 +521,13 @@ CreatePbuffer( Display *dpy, const __GLcontextModes * fbconfig, * Create a new pbuffer. */ PUBLIC GLXPbufferSGIX -glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, - unsigned int width, unsigned int height, - int *attrib_list) +glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config, + unsigned int width, unsigned int height, + int *attrib_list) { - return (GLXPbufferSGIX) CreatePbuffer( dpy, (__GLcontextModes *) config, - width, height, - attrib_list, GL_FALSE ); + return (GLXPbufferSGIX) CreatePbuffer(dpy, (__GLcontextModes *) config, + width, height, + attrib_list, GL_FALSE); } @@ -535,7 +535,7 @@ glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, * Create a new pbuffer. */ PUBLIC GLXPbuffer -glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attrib_list) +glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list) { int i, width, height; @@ -545,17 +545,16 @@ glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attrib_list) for (i = 0; attrib_list[i * 2]; i++) { switch (attrib_list[i * 2]) { case GLX_PBUFFER_WIDTH: - width = attrib_list[i * 2 + 1]; - break; + width = attrib_list[i * 2 + 1]; + break; case GLX_PBUFFER_HEIGHT: - height = attrib_list[i * 2 + 1]; - break; + height = attrib_list[i * 2 + 1]; + break; } } - return (GLXPbuffer) CreatePbuffer( dpy, (__GLcontextModes *) config, - width, height, - attrib_list, GL_TRUE ); + return (GLXPbuffer) CreatePbuffer(dpy, (__GLcontextModes *) config, + width, height, attrib_list, GL_TRUE); } @@ -563,9 +562,9 @@ glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attrib_list) * Destroy an existing pbuffer. */ PUBLIC void -glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf) +glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf) { - DestroyPbuffer( dpy, pbuf ); + DestroyPbuffer(dpy, pbuf); } @@ -573,10 +572,10 @@ glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf) * Query an attribute of a drawable. */ PUBLIC void -glXQueryDrawable(Display *dpy, GLXDrawable drawable, - int attribute, unsigned int *value) +glXQueryDrawable(Display * dpy, GLXDrawable drawable, + int attribute, unsigned int *value) { - GetDrawableAttribute( dpy, drawable, attribute, value ); + GetDrawableAttribute(dpy, drawable, attribute, value); } @@ -584,10 +583,10 @@ glXQueryDrawable(Display *dpy, GLXDrawable drawable, * Query an attribute of a pbuffer. */ PUBLIC int -glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX drawable, - int attribute, unsigned int *value) +glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable, + int attribute, unsigned int *value) { - return GetDrawableAttribute( dpy, drawable, attribute, value ); + return GetDrawableAttribute(dpy, drawable, attribute, value); } @@ -595,14 +594,14 @@ glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX drawable, * Select the event mask for a drawable. */ PUBLIC void -glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask) +glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask) { CARD32 attribs[2]; attribs[0] = (CARD32) GLX_EVENT_MASK; attribs[1] = (CARD32) mask; - ChangeDrawableAttribute( dpy, drawable, attribs, 1 ); + ChangeDrawableAttribute(dpy, drawable, attribs, 1); } @@ -610,7 +609,7 @@ glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask) * Get the selected event mask for a drawable. */ PUBLIC void -glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask) +glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask) { unsigned int value; @@ -620,56 +619,56 @@ glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask) * we could just type-cast the pointer, but why? */ - GetDrawableAttribute( dpy, drawable, GLX_EVENT_MASK_SGIX, & value ); + GetDrawableAttribute(dpy, drawable, GLX_EVENT_MASK_SGIX, &value); *mask = value; } PUBLIC GLXPixmap -glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, - const int *attrib_list ) +glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap, + const int *attrib_list) { - return CreateDrawable( dpy, (__GLcontextModes *) config, - (Drawable) pixmap, attrib_list, - X_GLXCreatePixmap ); + return CreateDrawable(dpy, (__GLcontextModes *) config, + (Drawable) pixmap, attrib_list, X_GLXCreatePixmap); } PUBLIC GLXWindow -glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, - const int *attrib_list ) +glXCreateWindow(Display * dpy, GLXFBConfig config, Window win, + const int *attrib_list) { - return CreateDrawable( dpy, (__GLcontextModes *) config, - (Drawable) win, attrib_list, - X_GLXCreateWindow ); + return CreateDrawable(dpy, (__GLcontextModes *) config, + (Drawable) win, attrib_list, X_GLXCreateWindow); } PUBLIC void -glXDestroyPixmap(Display *dpy, GLXPixmap pixmap) +glXDestroyPixmap(Display * dpy, GLXPixmap pixmap) { - DestroyDrawable( dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap ); + DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap); } PUBLIC void -glXDestroyWindow(Display *dpy, GLXWindow win) +glXDestroyWindow(Display * dpy, GLXWindow win) { - DestroyDrawable( dpy, (GLXDrawable) win, X_GLXDestroyWindow ); + DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow); } -PUBLIC GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX, - (Display *dpy, GLXPbufferSGIX pbuf), - (dpy, pbuf), - glXDestroyPbuffer) +PUBLIC +GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX, + (Display * dpy, GLXPbufferSGIX pbuf), + (dpy, pbuf), glXDestroyPbuffer) -PUBLIC GLX_ALIAS_VOID(glXSelectEventSGIX, - (Display *dpy, GLXDrawable drawable, unsigned long mask), - (dpy, drawable, mask), - glXSelectEvent) +PUBLIC +GLX_ALIAS_VOID(glXSelectEventSGIX, + (Display * dpy, GLXDrawable drawable, + unsigned long mask), (dpy, drawable, mask), + glXSelectEvent) -PUBLIC GLX_ALIAS_VOID(glXGetSelectedEventSGIX, - (Display *dpy, GLXDrawable drawable, unsigned long *mask), - (dpy, drawable, mask), - glXGetSelectedEvent) +PUBLIC +GLX_ALIAS_VOID(glXGetSelectedEventSGIX, + (Display * dpy, GLXDrawable drawable, + unsigned long *mask), (dpy, drawable, mask), + glXGetSelectedEvent) diff --git a/src/glx/x11/glx_query.c b/src/glx/x11/glx_query.c index e93cd2afd43..9664243d8ef 100644 --- a/src/glx/x11/glx_query.c +++ b/src/glx/x11/glx_query.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. @@ -39,12 +40,13 @@ * an identical binary layout. The only difference between them is the * meaning of the \c for_whom field and the value of the \c glxCode. */ -typedef struct GLXGenericGetString { - CARD8 reqType; - CARD8 glxCode; - CARD16 length B16; - CARD32 for_whom B32; - CARD32 name B32; +typedef struct GLXGenericGetString +{ + CARD8 reqType; + CARD8 glxCode; + CARD16 length B16; + CARD32 for_whom B32; + CARD32 name B32; } xGLXGenericGetStringReq; /* These defines are only needed to make the GetReq macro happy. @@ -57,46 +59,46 @@ typedef struct GLXGenericGetString { * This routine will allocate the necessay space for the string. */ char * -__glXGetStringFromServer( Display * dpy, int opcode, CARD32 glxCode, - CARD32 for_whom, CARD32 name ) +__glXGetStringFromServer(Display * dpy, int opcode, CARD32 glxCode, + CARD32 for_whom, CARD32 name) { - xGLXGenericGetStringReq *req; - xGLXSingleReply reply; - int length; - int numbytes; - char * buf; + xGLXGenericGetStringReq *req; + xGLXSingleReply reply; + int length; + int numbytes; + char *buf; - LockDisplay( dpy ); + LockDisplay(dpy); - /* All of the GLX protocol requests for getting a string from the server - * look the same. The exact meaning of the for_whom field is usually - * either the screen number (for glXQueryServerString) or the context tag - * (for GLXSingle). - */ + /* All of the GLX protocol requests for getting a string from the server + * look the same. The exact meaning of the for_whom field is usually + * either the screen number (for glXQueryServerString) or the context tag + * (for GLXSingle). + */ - GetReq( GLXGenericGetString, req ); - req->reqType = opcode; - req->glxCode = glxCode; - req->for_whom = for_whom; - req->name = name; + GetReq(GLXGenericGetString, req); + req->reqType = opcode; + req->glxCode = glxCode; + req->for_whom = for_whom; + req->name = name; - _XReply( dpy, (xReply *) & reply, 0, False ); + _XReply(dpy, (xReply *) & reply, 0, False); - length = reply.length * 4; - numbytes = reply.size; + length = reply.length * 4; + numbytes = reply.size; - buf = (char *) Xmalloc( numbytes ); - if ( buf != NULL ) { - _XRead( dpy, buf, numbytes ); - length -= numbytes; - } + buf = (char *) Xmalloc(numbytes); + if (buf != NULL) { + _XRead(dpy, buf, numbytes); + length -= numbytes; + } - _XEatData( dpy, length ); + _XEatData(dpy, length); - UnlockDisplay( dpy ); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); - return buf; + return buf; } diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index ac44e950a7c..80f28332b7c 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -137,6 +138,8 @@ struct __GLXDRIscreenRec { const __GLcontextModes *modes); void (*swapBuffers)(__GLXDRIdrawable *pdraw); + void (*copySubBuffer)(__GLXDRIdrawable *pdraw, + int x, int y, int width, int height); }; struct __GLXDRIcontextRec { @@ -492,7 +495,7 @@ struct __GLXscreenConfigsRec { __GLXDRIscreen *driScreen; #ifdef __DRI_COPY_SUB_BUFFER - const __DRIcopySubBufferExtension *copySubBuffer; + const __DRIcopySubBufferExtension *driCopySubBuffer; #endif #ifdef __DRI_SWAP_CONTROL diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index cac39a59048..ff04853e931 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -2498,10 +2499,9 @@ static void __glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); if ( pdraw != NULL ) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); - if (psc->copySubBuffer != NULL) { - (*psc->copySubBuffer->copySubBuffer)(pdraw->driDrawable, - x, y, width, height); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + if (psc->driScreen->copySubBuffer != NULL) { + (*psc->driScreen->copySubBuffer)(pdraw, x, y, width, height); } return; diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index 67fba59a3f7..89be63c5fa3 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -55,11 +56,11 @@ static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE]; ** the dummy context structure. */ static __GLXcontext dummyContext = { - &dummyBuffer[0], - &dummyBuffer[0], - &dummyBuffer[0], - &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE], - sizeof(dummyBuffer), + &dummyBuffer[0], + &dummyBuffer[0], + &dummyBuffer[0], + &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE], + sizeof(dummyBuffer), }; @@ -79,7 +80,8 @@ static __GLapi *IndirectAPI = NULL; static GLboolean TSDinitialized = GL_FALSE; static xthread_key_t ContextTSD; -_X_HIDDEN __GLXcontext *__glXGetCurrentContext(void) +_X_HIDDEN __GLXcontext * +__glXGetCurrentContext(void) { if (!TSDinitialized) { xthread_key_create(&ContextTSD, NULL); @@ -96,7 +98,8 @@ _X_HIDDEN __GLXcontext *__glXGetCurrentContext(void) } } -_X_HIDDEN void __glXSetCurrentContext(__GLXcontext *c) +_X_HIDDEN void +__glXSetCurrentContext(__GLXcontext * c) { if (!TSDinitialized) { xthread_key_create(&ContextTSD, NULL); @@ -122,12 +125,13 @@ _X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; * \b never be \c NULL. This is important! Because of this * \c __glXGetCurrentContext can be implemented as trivial macro. */ -__thread void * __glX_tls_Context __attribute__((tls_model("initial-exec"))) - = &dummyContext; +__thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec"))) + = &dummyContext; -_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c ) +_X_HIDDEN void +__glXSetCurrentContext(__GLXcontext * c) { - __glX_tls_Context = (c != NULL) ? c : &dummyContext; + __glX_tls_Context = (c != NULL) ? c : &dummyContext; } # else @@ -150,28 +154,31 @@ static pthread_key_t ContextTSD; * initialize the per-thread data key. This is ideally done using the * \c pthread_once mechanism. */ -static void init_thread_data( void ) +static void +init_thread_data(void) { - if ( pthread_key_create( & ContextTSD, NULL ) != 0 ) { - perror( "pthread_key_create" ); - exit( -1 ); - } + if (pthread_key_create(&ContextTSD, NULL) != 0) { + perror("pthread_key_create"); + exit(-1); + } } -_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c ) +_X_HIDDEN void +__glXSetCurrentContext(__GLXcontext * c) { - pthread_once( & once_control, init_thread_data ); - pthread_setspecific( ContextTSD, c ); + pthread_once(&once_control, init_thread_data); + pthread_setspecific(ContextTSD, c); } -_X_HIDDEN __GLXcontext * __glXGetCurrentContext( void ) +_X_HIDDEN __GLXcontext * +__glXGetCurrentContext(void) { - void * v; + void *v; - pthread_once( & once_control, init_thread_data ); + pthread_once(&once_control, init_thread_data); - v = pthread_getspecific( ContextTSD ); - return (v == NULL) ? & dummyContext : (__GLXcontext *) v; + v = pthread_getspecific(ContextTSD); + return (v == NULL) ? &dummyContext : (__GLXcontext *) v; } # endif /* defined( GLX_USE_TLS ) */ @@ -188,32 +195,36 @@ _X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext; #endif -_X_HIDDEN void __glXSetCurrentContextNull(void) +_X_HIDDEN void +__glXSetCurrentContextNull(void) { - __glXSetCurrentContext(&dummyContext); + __glXSetCurrentContext(&dummyContext); #ifdef GLX_DIRECT_RENDERING - _glapi_set_dispatch(NULL); /* no-op functions */ + _glapi_set_dispatch(NULL); /* no-op functions */ #endif } /************************************************************************/ -PUBLIC GLXContext glXGetCurrentContext(void) +PUBLIC GLXContext +glXGetCurrentContext(void) { - GLXContext cx = __glXGetCurrentContext(); - - if (cx == &dummyContext) { - return NULL; - } else { - return cx; - } + GLXContext cx = __glXGetCurrentContext(); + + if (cx == &dummyContext) { + return NULL; + } + else { + return cx; + } } -PUBLIC GLXDrawable glXGetCurrentDrawable(void) +PUBLIC GLXDrawable +glXGetCurrentDrawable(void) { - GLXContext gc = __glXGetCurrentContext(); - return gc->currentDrawable; + GLXContext gc = __glXGetCurrentContext(); + return gc->currentDrawable; } @@ -233,107 +244,109 @@ PUBLIC GLXDrawable glXGetCurrentDrawable(void) * \warning * This function assumes that \c dpy is locked with \c LockDisplay on entry. */ -static Bool SendMakeCurrentRequest(Display *dpy, CARD8 opcode, - GLXContextID gc_id, GLXContextTag gc_tag, - GLXDrawable draw, GLXDrawable read, - xGLXMakeCurrentReply *reply) +static Bool +SendMakeCurrentRequest(Display * dpy, CARD8 opcode, + GLXContextID gc_id, GLXContextTag gc_tag, + GLXDrawable draw, GLXDrawable read, + xGLXMakeCurrentReply * reply) { - Bool ret; - - - LockDisplay(dpy); - - if (draw == read) { - xGLXMakeCurrentReq *req; - - GetReq(GLXMakeCurrent,req); - req->reqType = opcode; - req->glxCode = X_GLXMakeCurrent; - req->drawable = draw; - req->context = gc_id; - req->oldContextTag = gc_tag; - } - else { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - - /* If the server can support the GLX 1.3 version, we should - * perfer that. Not only that, some servers support GLX 1.3 but - * not the SGI extension. - */ - - if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { - xGLXMakeContextCurrentReq *req; - - GetReq(GLXMakeContextCurrent,req); - req->reqType = opcode; - req->glxCode = X_GLXMakeContextCurrent; - req->drawable = draw; - req->readdrawable = read; - req->context = gc_id; - req->oldContextTag = gc_tag; - } - else { - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXMakeCurrentReadSGIReq *req; - - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXMakeCurrentReadSGIReq-sz_xGLXVendorPrivateWithReplyReq,vpreq); - req = (xGLXMakeCurrentReadSGIReq *)vpreq; - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_MakeCurrentReadSGI; - req->drawable = draw; - req->readable = read; - req->context = gc_id; - req->oldContextTag = gc_tag; - } - } - - ret = _XReply(dpy, (xReply*) reply, 0, False); - - UnlockDisplay(dpy); - SyncHandle(); - - return ret; + Bool ret; + + + LockDisplay(dpy); + + if (draw == read) { + xGLXMakeCurrentReq *req; + + GetReq(GLXMakeCurrent, req); + req->reqType = opcode; + req->glxCode = X_GLXMakeCurrent; + req->drawable = draw; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + else { + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + + /* If the server can support the GLX 1.3 version, we should + * perfer that. Not only that, some servers support GLX 1.3 but + * not the SGI extension. + */ + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXMakeContextCurrentReq *req; + + GetReq(GLXMakeContextCurrent, req); + req->reqType = opcode; + req->glxCode = X_GLXMakeContextCurrent; + req->drawable = draw; + req->readdrawable = read; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXMakeCurrentReadSGIReq *req; + + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXMakeCurrentReadSGIReq - + sz_xGLXVendorPrivateWithReplyReq, vpreq); + req = (xGLXMakeCurrentReadSGIReq *) vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_MakeCurrentReadSGI; + req->drawable = draw; + req->readable = read; + req->context = gc_id; + req->oldContextTag = gc_tag; + } + } + + ret = _XReply(dpy, (xReply *) reply, 0, False); + + UnlockDisplay(dpy); + SyncHandle(); + + return ret; } #ifdef GLX_DIRECT_RENDERING static __GLXDRIdrawable * -FetchDRIDrawable(Display *dpy, - GLXDrawable glxDrawable, GLXContext gc, Bool pre13) +FetchDRIDrawable(Display * dpy, + GLXDrawable glxDrawable, GLXContext gc, Bool pre13) { - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - __GLXscreenConfigs *psc; - XID drawable; - - if (priv == NULL) - return NULL; - - psc = &priv->screenConfigs[gc->screen]; - if (psc->drawHash == NULL) - return NULL; - - if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0) - return pdraw; - - /* If this is glXMakeCurrent (pre GLX 1.3) we allow creating the - * GLX drawable on the fly. Otherwise we pass None as the X - * drawable */ - if (pre13) - drawable = glxDrawable; - else - drawable = None; - - pdraw = psc->driScreen->createDrawable(psc, drawable, - glxDrawable, gc->mode); - if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) { - (*pdraw->destroyDrawable)(pdraw); - return NULL; - } - - return pdraw; + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + XID drawable; + + if (priv == NULL) + return NULL; + + psc = &priv->screenConfigs[gc->screen]; + if (psc->drawHash == NULL) + return NULL; + + if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0) + return pdraw; + + /* If this is glXMakeCurrent (pre GLX 1.3) we allow creating the + * GLX drawable on the fly. Otherwise we pass None as the X + * drawable */ + if (pre13) + drawable = glxDrawable; + else + drawable = None; + + pdraw = psc->driScreen->createDrawable(psc, drawable, + glxDrawable, gc->mode); + if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) { + (*pdraw->destroyDrawable) (pdraw); + return NULL; + } + + return pdraw; } #endif /* GLX_DIRECT_RENDERING */ @@ -343,170 +356,177 @@ FetchDRIDrawable(Display *dpy, * * \note This is in this file so that it can access dummyContext. */ -static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, - GLXDrawable read, GLXContext gc, - Bool pre13) +static Bool +MakeContextCurrent(Display * dpy, GLXDrawable draw, + GLXDrawable read, GLXContext gc, Bool pre13) { - xGLXMakeCurrentReply reply; - const GLXContext oldGC = __glXGetCurrentContext(); - const CARD8 opcode = __glXSetupForCommand(dpy); - const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext)) + xGLXMakeCurrentReply reply; + const GLXContext oldGC = __glXGetCurrentContext(); + const CARD8 opcode = __glXSetupForCommand(dpy); + const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext)) ? opcode : __glXSetupForCommand(oldGC->currentDpy); - Bool bindReturnValue; + Bool bindReturnValue; - if (!opcode || !oldOpcode) { - return GL_FALSE; - } + if (!opcode || !oldOpcode) { + return GL_FALSE; + } - /* Make sure that the new context has a nonzero ID. In the request, - * a zero context ID is used only to mean that we bind to no current - * context. - */ - if ((gc != NULL) && (gc->xid == None)) { - return GL_FALSE; - } + /* Make sure that the new context has a nonzero ID. In the request, + * a zero context ID is used only to mean that we bind to no current + * context. + */ + if ((gc != NULL) && (gc->xid == None)) { + return GL_FALSE; + } - _glapi_check_multithread(); + _glapi_check_multithread(); #ifdef GLX_DIRECT_RENDERING - /* Bind the direct rendering context to the drawable */ - if (gc && gc->driContext) { - __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc, pre13); - __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc, pre13); - - bindReturnValue = - (gc->driContext->bindContext) (gc->driContext, pdraw, pread); - } else + /* Bind the direct rendering context to the drawable */ + if (gc && gc->driContext) { + __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc, pre13); + __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc, pre13); + + bindReturnValue = + (gc->driContext->bindContext) (gc->driContext, pdraw, pread); + } + else #endif - { - /* Send a glXMakeCurrent request to bind the new context. */ - bindReturnValue = - SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, - ((dpy != oldGC->currentDpy) || oldGC->isDirect) - ? None : oldGC->currentContextTag, - draw, read, &reply); - } + { + /* Send a glXMakeCurrent request to bind the new context. */ + bindReturnValue = + SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, + ((dpy != oldGC->currentDpy) + || oldGC->isDirect) + ? None : oldGC->currentContextTag, draw, read, + &reply); + } - if (!bindReturnValue) { - return False; - } + if (!bindReturnValue) { + return False; + } #ifdef GLX_DIRECT_RENDERING - if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && - !oldGC->isDirect && oldGC != &dummyContext) { + if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && + !oldGC->isDirect && oldGC != &dummyContext) { #else - if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) { + if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) { #endif - xGLXMakeCurrentReply dummy_reply; - - /* We are either switching from one dpy to another and have to - * send a request to the previous dpy to unbind the previous - * context, or we are switching away from a indirect context to - * a direct context and have to send a request to the dpy to - * unbind the previous context. - */ - (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None, - oldGC->currentContextTag, None, None, - & dummy_reply); - } + xGLXMakeCurrentReply dummy_reply; + + /* We are either switching from one dpy to another and have to + * send a request to the previous dpy to unbind the previous + * context, or we are switching away from a indirect context to + * a direct context and have to send a request to the dpy to + * unbind the previous context. + */ + (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None, + oldGC->currentContextTag, None, None, + &dummy_reply); + } #ifdef GLX_DIRECT_RENDERING - else if (oldGC->driContext) { - oldGC->driContext->unbindContext(oldGC->driContext); - } + else if (oldGC->driContext) { + oldGC->driContext->unbindContext(oldGC->driContext); + } #endif - /* Update our notion of what is current */ - __glXLock(); - if (gc == oldGC) { - /* Even though the contexts are the same the drawable might have - * changed. Note that gc cannot be the dummy, and that oldGC - * cannot be NULL, therefore if they are the same, gc is not - * NULL and not the dummy. - */ - gc->currentDrawable = draw; - gc->currentReadable = read; - } else { - if (oldGC != &dummyContext) { - /* Old current context is no longer current to anybody */ - oldGC->currentDpy = 0; - oldGC->currentDrawable = None; - oldGC->currentReadable = None; - oldGC->currentContextTag = 0; - - if (oldGC->xid == None) { - /* We are switching away from a context that was - * previously destroyed, so we need to free the memory - * for the old handle. - */ + /* Update our notion of what is current */ + __glXLock(); + if (gc == oldGC) { + /* Even though the contexts are the same the drawable might have + * changed. Note that gc cannot be the dummy, and that oldGC + * cannot be NULL, therefore if they are the same, gc is not + * NULL and not the dummy. + */ + gc->currentDrawable = draw; + gc->currentReadable = read; + } + else { + if (oldGC != &dummyContext) { + /* Old current context is no longer current to anybody */ + oldGC->currentDpy = 0; + oldGC->currentDrawable = None; + oldGC->currentReadable = None; + oldGC->currentContextTag = 0; + + if (oldGC->xid == None) { + /* We are switching away from a context that was + * previously destroyed, so we need to free the memory + * for the old handle. + */ #ifdef GLX_DIRECT_RENDERING - /* Destroy the old direct rendering context */ - if (oldGC->driContext) { - oldGC->driContext->destroyContext(oldGC->driContext, - oldGC->psc, - oldGC->createDpy); - oldGC->driContext = NULL; - } + /* Destroy the old direct rendering context */ + if (oldGC->driContext) { + oldGC->driContext->destroyContext(oldGC->driContext, + oldGC->psc, + oldGC->createDpy); + oldGC->driContext = NULL; + } #endif - __glXFreeContext(oldGC); - } - } - if (gc) { - __glXSetCurrentContext(gc); - - gc->currentDpy = dpy; - gc->currentDrawable = draw; - gc->currentReadable = read; - -#ifdef GLX_DIRECT_RENDERING - if (!gc->driContext) { + __glXFreeContext(oldGC); + } + } + if (gc) { + __glXSetCurrentContext(gc); + + gc->currentDpy = dpy; + gc->currentDrawable = draw; + gc->currentReadable = read; + +#ifdef GLX_DIRECT_RENDERING + if (!gc->driContext) { #endif - if (!IndirectAPI) - IndirectAPI = __glXNewIndirectAPI(); - _glapi_set_dispatch(IndirectAPI); + if (!IndirectAPI) + IndirectAPI = __glXNewIndirectAPI(); + _glapi_set_dispatch(IndirectAPI); #ifdef GLX_USE_APPLEGL - do { - extern void XAppleDRIUseIndirectDispatch(void); - XAppleDRIUseIndirectDispatch(); - } while (0); + do { + extern void XAppleDRIUseIndirectDispatch(void); + XAppleDRIUseIndirectDispatch(); + } while (0); #endif - __GLXattribute *state = - (__GLXattribute *)(gc->client_state_private); - - gc->currentContextTag = reply.contextTag; - if (state->array_state == NULL) { - (void) glGetString(GL_EXTENSIONS); - (void) glGetString(GL_VERSION); - __glXInitVertexArrayState(gc); - } -#ifdef GLX_DIRECT_RENDERING - } - else { - gc->currentContextTag = -1; - } + __GLXattribute *state = + (__GLXattribute *) (gc->client_state_private); + + gc->currentContextTag = reply.contextTag; + if (state->array_state == NULL) { + (void) glGetString(GL_EXTENSIONS); + (void) glGetString(GL_VERSION); + __glXInitVertexArrayState(gc); + } +#ifdef GLX_DIRECT_RENDERING + } + else { + gc->currentContextTag = -1; + } #endif - } else { - __glXSetCurrentContextNull(); - } - } - __glXUnlock(); - return GL_TRUE; + } + else { + __glXSetCurrentContextNull(); + } + } + __glXUnlock(); + return GL_TRUE; } -PUBLIC Bool glXMakeCurrent(Display *dpy, GLXDrawable draw, GLXContext gc) +PUBLIC Bool +glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc) { - return MakeContextCurrent(dpy, draw, draw, gc, True); + return MakeContextCurrent(dpy, draw, draw, gc, True); } -PUBLIC GLX_ALIAS(Bool, glXMakeCurrentReadSGI, - (Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), - (dpy, d, r, ctx, False), MakeContextCurrent) +PUBLIC +GLX_ALIAS(Bool, glXMakeCurrentReadSGI, + (Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), + (dpy, d, r, ctx, False), MakeContextCurrent) -PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent, - (Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), - (dpy, d, r, ctx, False), MakeContextCurrent) + PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent, + (Display * dpy, GLXDrawable d, GLXDrawable r, + GLXContext ctx), (dpy, d, r, ctx, False), + MakeContextCurrent) diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index eaf1ec2dfd3..0b7a7af731f 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -35,7 +36,7 @@ * Direct rendering support added by Precision Insight, Inc. * * \author Kevin E. Martin <[email protected]> - */ + */ #include <assert.h> #include "glxclient.h" @@ -53,20 +54,20 @@ #ifdef DEBUG -void __glXDumpDrawBuffer(__GLXcontext *ctx); +void __glXDumpDrawBuffer(__GLXcontext * ctx); #endif #ifdef USE_SPARC_ASM static void _glx_mesa_init_sparc_glapi_relocs(void); static int _mesa_sparc_needs_init = 1; -#define INIT_MESA_SPARC { \ - if(_mesa_sparc_needs_init) { \ +#define INIT_MESA_SPARC do { \ + if (_mesa_sparc_needs_init) { \ _glx_mesa_init_sparc_glapi_relocs(); \ - _mesa_sparc_needs_init = 0; \ - } \ -} + _mesa_sparc_needs_init = 0; \ + } \ + } while(0) #else -#define INIT_MESA_SPARC +#define INIT_MESA_SPARC do { } while(0) #endif /* @@ -81,133 +82,135 @@ static char *__glXExtensionName = GLX_EXTENSION_NAME; XExtensionInfo *__glXExtensionInfo = NULL; static /* const */ char *error_list[] = { - "GLXBadContext", - "GLXBadContextState", - "GLXBadDrawable", - "GLXBadPixmap", - "GLXBadContextTag", - "GLXBadCurrentWindow", - "GLXBadRenderRequest", - "GLXBadLargeRequest", - "GLXUnsupportedPrivateRequest", - "GLXBadFBConfig", - "GLXBadPbuffer", - "GLXBadCurrentDrawable", - "GLXBadWindow", + "GLXBadContext", + "GLXBadContextState", + "GLXBadDrawable", + "GLXBadPixmap", + "GLXBadContextTag", + "GLXBadCurrentWindow", + "GLXBadRenderRequest", + "GLXBadLargeRequest", + "GLXUnsupportedPrivateRequest", + "GLXBadFBConfig", + "GLXBadPbuffer", + "GLXBadCurrentDrawable", + "GLXBadWindow", }; -static int __glXCloseDisplay(Display *dpy, XExtCodes *codes) +static int +__glXCloseDisplay(Display * dpy, XExtCodes * codes) { - GLXContext gc; + GLXContext gc; - gc = __glXGetCurrentContext(); - if (dpy == gc->currentDpy) { - __glXSetCurrentContextNull(); - __glXFreeContext(gc); - } + gc = __glXGetCurrentContext(); + if (dpy == gc->currentDpy) { + __glXSetCurrentContextNull(); + __glXFreeContext(gc); + } - return XextRemoveDisplay(__glXExtensionInfo, dpy); + return XextRemoveDisplay(__glXExtensionInfo, dpy); } -static XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, - __GLX_NUMBER_ERRORS, error_list) - -static /* const */ XExtensionHooks __glXExtensionHooks = { - NULL, /* create_gc */ - NULL, /* copy_gc */ - NULL, /* flush_gc */ - NULL, /* free_gc */ - NULL, /* create_font */ - NULL, /* free_font */ - __glXCloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ - NULL, /* error */ - __glXErrorString, /* error_string */ -}; +static +XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, + __GLX_NUMBER_ERRORS, error_list) + + static /* const */ XExtensionHooks __glXExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + __glXCloseDisplay, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + __glXErrorString, /* error_string */ + }; static XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, - __glXExtensionName, &__glXExtensionHooks, - __GLX_NUMBER_EVENTS, NULL) + __glXExtensionName, &__glXExtensionHooks, + __GLX_NUMBER_EVENTS, NULL) /************************************************************************/ - /* ** Free the per screen configs data as well as the array of ** __glXScreenConfigs. */ -static void FreeScreenConfigs(__GLXdisplayPrivate *priv) + static void FreeScreenConfigs(__GLXdisplayPrivate * priv) { - __GLXscreenConfigs *psc; - GLint i, screens; - - /* Free screen configuration information */ - psc = priv->screenConfigs; - screens = ScreenCount(priv->dpy); - for (i = 0; i < screens; i++, psc++) { - if (psc->configs) { - _gl_context_modes_destroy( psc->configs ); - if (psc->effectiveGLXexts) - Xfree(psc->effectiveGLXexts); - psc->configs = NULL; /* NOTE: just for paranoia */ - } - if (psc->visuals) { - _gl_context_modes_destroy( psc->visuals ); - psc->visuals = NULL; /* NOTE: just for paranoia */ - } - Xfree((char*) psc->serverGLXexts); + __GLXscreenConfigs *psc; + GLint i, screens; + + /* Free screen configuration information */ + psc = priv->screenConfigs; + screens = ScreenCount(priv->dpy); + for (i = 0; i < screens; i++, psc++) { + if (psc->configs) { + _gl_context_modes_destroy(psc->configs); + if (psc->effectiveGLXexts) + Xfree(psc->effectiveGLXexts); + psc->configs = NULL; /* NOTE: just for paranoia */ + } + if (psc->visuals) { + _gl_context_modes_destroy(psc->visuals); + psc->visuals = NULL; /* NOTE: just for paranoia */ + } + Xfree((char *) psc->serverGLXexts); #ifdef GLX_DIRECT_RENDERING - if (psc->driScreen) { - psc->driScreen->destroyScreen(psc); - __glxHashDestroy(psc->drawHash); - XFree(psc->driScreen); - psc->driScreen = NULL; - } + if (psc->driScreen) { + psc->driScreen->destroyScreen(psc); + __glxHashDestroy(psc->drawHash); + XFree(psc->driScreen); + psc->driScreen = NULL; + } #endif - } - XFree((char*) priv->screenConfigs); - priv->screenConfigs = NULL; + } + XFree((char *) priv->screenConfigs); + priv->screenConfigs = NULL; } /* ** Release the private memory referred to in a display private ** structure. The caller will free the extension structure. */ -static int __glXFreeDisplayPrivate(XExtData *extension) +static int +__glXFreeDisplayPrivate(XExtData * extension) { - __GLXdisplayPrivate *priv; - - priv = (__GLXdisplayPrivate*) extension->private_data; - FreeScreenConfigs(priv); - if(priv->serverGLXvendor) { - Xfree((char*)priv->serverGLXvendor); - priv->serverGLXvendor = 0x0; /* to protect against double free's */ - } - if(priv->serverGLXversion) { - Xfree((char*)priv->serverGLXversion); - priv->serverGLXversion = 0x0; /* to protect against double free's */ - } + __GLXdisplayPrivate *priv; + + priv = (__GLXdisplayPrivate *) extension->private_data; + FreeScreenConfigs(priv); + if (priv->serverGLXvendor) { + Xfree((char *) priv->serverGLXvendor); + priv->serverGLXvendor = 0x0; /* to protect against double free's */ + } + if (priv->serverGLXversion) { + Xfree((char *) priv->serverGLXversion); + priv->serverGLXversion = 0x0; /* to protect against double free's */ + } #ifdef GLX_DIRECT_RENDERING - /* Free the direct rendering per display data */ - if (priv->driswDisplay) - (*priv->driswDisplay->destroyDisplay)(priv->driswDisplay); - priv->driswDisplay = NULL; - - if (priv->driDisplay) - (*priv->driDisplay->destroyDisplay)(priv->driDisplay); - priv->driDisplay = NULL; - - if (priv->dri2Display) - (*priv->dri2Display->destroyDisplay)(priv->dri2Display); - priv->dri2Display = NULL; + /* Free the direct rendering per display data */ + if (priv->driswDisplay) + (*priv->driswDisplay->destroyDisplay) (priv->driswDisplay); + priv->driswDisplay = NULL; + + if (priv->driDisplay) + (*priv->driDisplay->destroyDisplay) (priv->driDisplay); + priv->driDisplay = NULL; + + if (priv->dri2Display) + (*priv->dri2Display->destroyDisplay) (priv->dri2Display); + priv->dri2Display = NULL; #endif - Xfree((char*) priv); - return 0; + Xfree((char *) priv); + return 0; } /************************************************************************/ @@ -216,72 +219,73 @@ static int __glXFreeDisplayPrivate(XExtData *extension) ** Query the version of the GLX extension. This procedure works even if ** the client extension is not completely set up. */ -static Bool QueryVersion(Display *dpy, int opcode, int *major, int *minor) +static Bool +QueryVersion(Display * dpy, int opcode, int *major, int *minor) { - xGLXQueryVersionReq *req; - xGLXQueryVersionReply reply; - - /* Send the glXQueryVersion request */ - LockDisplay(dpy); - GetReq(GLXQueryVersion,req); - req->reqType = opcode; - req->glxCode = X_GLXQueryVersion; - req->majorVersion = GLX_MAJOR_VERSION; - req->minorVersion = GLX_MINOR_VERSION; - _XReply(dpy, (xReply*) &reply, 0, False); - UnlockDisplay(dpy); - SyncHandle(); - - if (reply.majorVersion != GLX_MAJOR_VERSION) { - /* - ** The server does not support the same major release as this - ** client. - */ - return GL_FALSE; - } - *major = reply.majorVersion; - *minor = min(reply.minorVersion, GLX_MINOR_VERSION); - return GL_TRUE; + xGLXQueryVersionReq *req; + xGLXQueryVersionReply reply; + + /* Send the glXQueryVersion request */ + LockDisplay(dpy); + GetReq(GLXQueryVersion, req); + req->reqType = opcode; + req->glxCode = X_GLXQueryVersion; + req->majorVersion = GLX_MAJOR_VERSION; + req->minorVersion = GLX_MINOR_VERSION; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + if (reply.majorVersion != GLX_MAJOR_VERSION) { + /* + ** The server does not support the same major release as this + ** client. + */ + return GL_FALSE; + } + *major = reply.majorVersion; + *minor = min(reply.minorVersion, GLX_MINOR_VERSION); + return GL_TRUE; } -_X_HIDDEN void -__glXInitializeVisualConfigFromTags( __GLcontextModes *config, int count, - const INT32 *bp, Bool tagged_only, - Bool fbconfig_style_tags ) +_X_HIDDEN void +__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count, + const INT32 * bp, Bool tagged_only, + Bool fbconfig_style_tags) { - int i; + int i; - if (!tagged_only) { - /* Copy in the first set of properties */ - config->visualID = *bp++; + if (!tagged_only) { + /* Copy in the first set of properties */ + config->visualID = *bp++; - config->visualType = _gl_convert_from_x_visual_type( *bp++ ); + config->visualType = _gl_convert_from_x_visual_type(*bp++); - config->rgbMode = *bp++; + config->rgbMode = *bp++; - config->redBits = *bp++; - config->greenBits = *bp++; - config->blueBits = *bp++; - config->alphaBits = *bp++; - config->accumRedBits = *bp++; - config->accumGreenBits = *bp++; - config->accumBlueBits = *bp++; - config->accumAlphaBits = *bp++; + config->redBits = *bp++; + config->greenBits = *bp++; + config->blueBits = *bp++; + config->alphaBits = *bp++; + config->accumRedBits = *bp++; + config->accumGreenBits = *bp++; + config->accumBlueBits = *bp++; + config->accumAlphaBits = *bp++; - config->doubleBufferMode = *bp++; - config->stereoMode = *bp++; + config->doubleBufferMode = *bp++; + config->stereoMode = *bp++; - config->rgbBits = *bp++; - config->depthBits = *bp++; - config->stencilBits = *bp++; - config->numAuxBuffers = *bp++; - config->level = *bp++; + config->rgbBits = *bp++; + config->depthBits = *bp++; + config->stencilBits = *bp++; + config->numAuxBuffers = *bp++; + config->level = *bp++; - count -= __GLX_MIN_CONFIG_PROPS; - } + count -= __GLX_MIN_CONFIG_PROPS; + } - /* + /* ** Additional properties may be in a list at the end ** of the reply. They are in pairs of property type ** and property value. @@ -290,491 +294,498 @@ __glXInitializeVisualConfigFromTags( __GLcontextModes *config, int count, #define FETCH_OR_SET(tag) \ config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1 - for (i = 0; i < count; i += 2 ) { - switch(*bp++) { - case GLX_RGBA: - FETCH_OR_SET( rgbMode ); - break; - case GLX_BUFFER_SIZE: - config->rgbBits = *bp++; - break; - case GLX_LEVEL: - config->level = *bp++; - break; - case GLX_DOUBLEBUFFER: - FETCH_OR_SET( doubleBufferMode ); - break; - case GLX_STEREO: - FETCH_OR_SET( stereoMode ); - break; - case GLX_AUX_BUFFERS: - config->numAuxBuffers = *bp++; - break; - case GLX_RED_SIZE: - config->redBits = *bp++; - break; - case GLX_GREEN_SIZE: - config->greenBits = *bp++; - break; - case GLX_BLUE_SIZE: - config->blueBits = *bp++; - break; - case GLX_ALPHA_SIZE: - config->alphaBits = *bp++; - break; - case GLX_DEPTH_SIZE: - config->depthBits = *bp++; - break; - case GLX_STENCIL_SIZE: - config->stencilBits = *bp++; - break; - case GLX_ACCUM_RED_SIZE: - config->accumRedBits = *bp++; - break; - case GLX_ACCUM_GREEN_SIZE: - config->accumGreenBits = *bp++; - break; - case GLX_ACCUM_BLUE_SIZE: - config->accumBlueBits = *bp++; - break; - case GLX_ACCUM_ALPHA_SIZE: - config->accumAlphaBits = *bp++; - break; - case GLX_VISUAL_CAVEAT_EXT: - config->visualRating = *bp++; - break; - case GLX_X_VISUAL_TYPE: - config->visualType = *bp++; - break; - case GLX_TRANSPARENT_TYPE: - config->transparentPixel = *bp++; - break; - case GLX_TRANSPARENT_INDEX_VALUE: - config->transparentIndex = *bp++; - break; - case GLX_TRANSPARENT_RED_VALUE: - config->transparentRed = *bp++; - break; - case GLX_TRANSPARENT_GREEN_VALUE: - config->transparentGreen = *bp++; - break; - case GLX_TRANSPARENT_BLUE_VALUE: - config->transparentBlue = *bp++; - break; - case GLX_TRANSPARENT_ALPHA_VALUE: - config->transparentAlpha = *bp++; - break; - case GLX_VISUAL_ID: - config->visualID = *bp++; - break; - case GLX_DRAWABLE_TYPE: - config->drawableType = *bp++; - break; - case GLX_RENDER_TYPE: - config->renderType = *bp++; - break; - case GLX_X_RENDERABLE: - config->xRenderable = *bp++; - break; - case GLX_FBCONFIG_ID: - config->fbconfigID = *bp++; - break; - case GLX_MAX_PBUFFER_WIDTH: - config->maxPbufferWidth = *bp++; - break; - case GLX_MAX_PBUFFER_HEIGHT: - config->maxPbufferHeight = *bp++; - break; - case GLX_MAX_PBUFFER_PIXELS: - config->maxPbufferPixels = *bp++; - break; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - config->optimalPbufferWidth = *bp++; - break; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - config->optimalPbufferHeight = *bp++; - break; - case GLX_VISUAL_SELECT_GROUP_SGIX: - config->visualSelectGroup = *bp++; - break; - case GLX_SWAP_METHOD_OML: - config->swapMethod = *bp++; - break; - case GLX_SAMPLE_BUFFERS_SGIS: - config->sampleBuffers = *bp++; - break; - case GLX_SAMPLES_SGIS: - config->samples = *bp++; - break; - case GLX_BIND_TO_TEXTURE_RGB_EXT: - config->bindToTextureRgb = *bp++; - break; - case GLX_BIND_TO_TEXTURE_RGBA_EXT: - config->bindToTextureRgba = *bp++; - break; - case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: - config->bindToMipmapTexture = *bp++; - break; - case GLX_BIND_TO_TEXTURE_TARGETS_EXT: - config->bindToTextureTargets = *bp++; - break; - case GLX_Y_INVERTED_EXT: - config->yInverted = *bp++; - break; - case None: - i = count; - break; - default: - break; - } - } - - config->renderType = (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - - config->haveAccumBuffer = ((config->accumRedBits + - config->accumGreenBits + - config->accumBlueBits + - config->accumAlphaBits) > 0); - config->haveDepthBuffer = (config->depthBits > 0); - config->haveStencilBuffer = (config->stencilBits > 0); + for (i = 0; i < count; i += 2) { + switch (*bp++) { + case GLX_RGBA: + FETCH_OR_SET(rgbMode); + break; + case GLX_BUFFER_SIZE: + config->rgbBits = *bp++; + break; + case GLX_LEVEL: + config->level = *bp++; + break; + case GLX_DOUBLEBUFFER: + FETCH_OR_SET(doubleBufferMode); + break; + case GLX_STEREO: + FETCH_OR_SET(stereoMode); + break; + case GLX_AUX_BUFFERS: + config->numAuxBuffers = *bp++; + break; + case GLX_RED_SIZE: + config->redBits = *bp++; + break; + case GLX_GREEN_SIZE: + config->greenBits = *bp++; + break; + case GLX_BLUE_SIZE: + config->blueBits = *bp++; + break; + case GLX_ALPHA_SIZE: + config->alphaBits = *bp++; + break; + case GLX_DEPTH_SIZE: + config->depthBits = *bp++; + break; + case GLX_STENCIL_SIZE: + config->stencilBits = *bp++; + break; + case GLX_ACCUM_RED_SIZE: + config->accumRedBits = *bp++; + break; + case GLX_ACCUM_GREEN_SIZE: + config->accumGreenBits = *bp++; + break; + case GLX_ACCUM_BLUE_SIZE: + config->accumBlueBits = *bp++; + break; + case GLX_ACCUM_ALPHA_SIZE: + config->accumAlphaBits = *bp++; + break; + case GLX_VISUAL_CAVEAT_EXT: + config->visualRating = *bp++; + break; + case GLX_X_VISUAL_TYPE: + config->visualType = *bp++; + break; + case GLX_TRANSPARENT_TYPE: + config->transparentPixel = *bp++; + break; + case GLX_TRANSPARENT_INDEX_VALUE: + config->transparentIndex = *bp++; + break; + case GLX_TRANSPARENT_RED_VALUE: + config->transparentRed = *bp++; + break; + case GLX_TRANSPARENT_GREEN_VALUE: + config->transparentGreen = *bp++; + break; + case GLX_TRANSPARENT_BLUE_VALUE: + config->transparentBlue = *bp++; + break; + case GLX_TRANSPARENT_ALPHA_VALUE: + config->transparentAlpha = *bp++; + break; + case GLX_VISUAL_ID: + config->visualID = *bp++; + break; + case GLX_DRAWABLE_TYPE: + config->drawableType = *bp++; + break; + case GLX_RENDER_TYPE: + config->renderType = *bp++; + break; + case GLX_X_RENDERABLE: + config->xRenderable = *bp++; + break; + case GLX_FBCONFIG_ID: + config->fbconfigID = *bp++; + break; + case GLX_MAX_PBUFFER_WIDTH: + config->maxPbufferWidth = *bp++; + break; + case GLX_MAX_PBUFFER_HEIGHT: + config->maxPbufferHeight = *bp++; + break; + case GLX_MAX_PBUFFER_PIXELS: + config->maxPbufferPixels = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + config->optimalPbufferWidth = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + config->optimalPbufferHeight = *bp++; + break; + case GLX_VISUAL_SELECT_GROUP_SGIX: + config->visualSelectGroup = *bp++; + break; + case GLX_SWAP_METHOD_OML: + config->swapMethod = *bp++; + break; + case GLX_SAMPLE_BUFFERS_SGIS: + config->sampleBuffers = *bp++; + break; + case GLX_SAMPLES_SGIS: + config->samples = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + config->bindToTextureRgb = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + config->bindToTextureRgba = *bp++; + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + config->bindToMipmapTexture = *bp++; + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + config->bindToTextureTargets = *bp++; + break; + case GLX_Y_INVERTED_EXT: + config->yInverted = *bp++; + break; + case None: + i = count; + break; + default: + break; + } + } + + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + config->haveAccumBuffer = ((config->accumRedBits + + config->accumGreenBits + + config->accumBlueBits + + config->accumAlphaBits) > 0); + config->haveDepthBuffer = (config->depthBits > 0); + config->haveStencilBuffer = (config->stencilBits > 0); } static __GLcontextModes * -createConfigsFromProperties(Display *dpy, int nvisuals, int nprops, - int screen, GLboolean tagged_only) +createConfigsFromProperties(Display * dpy, int nvisuals, int nprops, + int screen, GLboolean tagged_only) { - INT32 buf[__GLX_TOTAL_CONFIG], *props; - unsigned prop_size; - __GLcontextModes *modes, *m; - int i; - - if (nprops == 0) - return NULL; - - /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */ - - /* Check number of properties */ - if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS) - return NULL; - - /* Allocate memory for our config structure */ - modes = _gl_context_modes_create(nvisuals, sizeof(__GLcontextModes)); - if (!modes) - return NULL; - - prop_size = nprops * __GLX_SIZE_INT32; - if (prop_size <= sizeof(buf)) - props = buf; - else - props = Xmalloc(prop_size); - - /* Read each config structure and convert it into our format */ - m = modes; - for (i = 0; i < nvisuals; i++) { - _XRead(dpy, (char *)props, prop_size); - /* Older X servers don't send this so we default it here. */ - m->drawableType = GLX_WINDOW_BIT; - __glXInitializeVisualConfigFromTags(m, nprops, props, - tagged_only, GL_TRUE); - m->screen = screen; - m = m->next; - } - - if (props != buf) - Xfree(props); - - return modes; + INT32 buf[__GLX_TOTAL_CONFIG], *props; + unsigned prop_size; + __GLcontextModes *modes, *m; + int i; + + if (nprops == 0) + return NULL; + + /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */ + + /* Check number of properties */ + if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS) + return NULL; + + /* Allocate memory for our config structure */ + modes = _gl_context_modes_create(nvisuals, sizeof(__GLcontextModes)); + if (!modes) + return NULL; + + prop_size = nprops * __GLX_SIZE_INT32; + if (prop_size <= sizeof(buf)) + props = buf; + else + props = Xmalloc(prop_size); + + /* Read each config structure and convert it into our format */ + m = modes; + for (i = 0; i < nvisuals; i++) { + _XRead(dpy, (char *) props, prop_size); + /* Older X servers don't send this so we default it here. */ + m->drawableType = GLX_WINDOW_BIT; + __glXInitializeVisualConfigFromTags(m, nprops, props, + tagged_only, GL_TRUE); + m->screen = screen; + m = m->next; + } + + if (props != buf) + Xfree(props); + + return modes; } static GLboolean -getVisualConfigs(Display *dpy, __GLXdisplayPrivate *priv, int screen) +getVisualConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) { - xGLXGetVisualConfigsReq *req; - __GLXscreenConfigs *psc; - xGLXGetVisualConfigsReply reply; - - LockDisplay(dpy); - - psc = priv->screenConfigs + screen; - psc->visuals = NULL; - GetReq(GLXGetVisualConfigs, req); - req->reqType = priv->majorOpcode; - req->glxCode = X_GLXGetVisualConfigs; - req->screen = screen; - - if (!_XReply(dpy, (xReply*) &reply, 0, False)) - goto out; - - psc->visuals = createConfigsFromProperties(dpy, - reply.numVisuals, - reply.numProps, - screen, GL_FALSE); + xGLXGetVisualConfigsReq *req; + __GLXscreenConfigs *psc; + xGLXGetVisualConfigsReply reply; + + LockDisplay(dpy); + + psc = priv->screenConfigs + screen; + psc->visuals = NULL; + GetReq(GLXGetVisualConfigs, req); + req->reqType = priv->majorOpcode; + req->glxCode = X_GLXGetVisualConfigs; + req->screen = screen; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->visuals = createConfigsFromProperties(dpy, + reply.numVisuals, + reply.numProps, + screen, GL_FALSE); out: - UnlockDisplay(dpy); - return psc->visuals != NULL; + UnlockDisplay(dpy); + return psc->visuals != NULL; } static GLboolean -getFBConfigs(Display *dpy, __GLXdisplayPrivate *priv, int screen) +getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) { - xGLXGetFBConfigsReq *fb_req; - xGLXGetFBConfigsSGIXReq *sgi_req; - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXGetFBConfigsReply reply; - __GLXscreenConfigs *psc; - - psc = priv->screenConfigs + screen; - psc->serverGLXexts = __glXGetStringFromServer(dpy, priv->majorOpcode, - X_GLXQueryServerString, - screen, GLX_EXTENSIONS); - - LockDisplay(dpy); - - psc->configs = NULL; - if (atof(priv->serverGLXversion) >= 1.3) { - GetReq(GLXGetFBConfigs, fb_req); - fb_req->reqType = priv->majorOpcode; - fb_req->glxCode = X_GLXGetFBConfigs; - fb_req->screen = screen; - } else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) { - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXGetFBConfigsSGIXReq + - sz_xGLXVendorPrivateWithReplyReq, vpreq); - sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq; - sgi_req->reqType = priv->majorOpcode; - sgi_req->glxCode = X_GLXVendorPrivateWithReply; - sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX; - sgi_req->screen = screen; - } else - goto out; - - if (!_XReply(dpy, (xReply*) &reply, 0, False)) - goto out; - - psc->configs = createConfigsFromProperties(dpy, - reply.numFBConfigs, - reply.numAttribs * 2, - screen, GL_TRUE); + xGLXGetFBConfigsReq *fb_req; + xGLXGetFBConfigsSGIXReq *sgi_req; + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXGetFBConfigsReply reply; + __GLXscreenConfigs *psc; + + psc = priv->screenConfigs + screen; + psc->serverGLXexts = __glXGetStringFromServer(dpy, priv->majorOpcode, + X_GLXQueryServerString, + screen, GLX_EXTENSIONS); + + LockDisplay(dpy); + + psc->configs = NULL; + if (atof(priv->serverGLXversion) >= 1.3) { + GetReq(GLXGetFBConfigs, fb_req); + fb_req->reqType = priv->majorOpcode; + fb_req->glxCode = X_GLXGetFBConfigs; + fb_req->screen = screen; + } + else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) { + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXGetFBConfigsSGIXReq + + sz_xGLXVendorPrivateWithReplyReq, vpreq); + sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq; + sgi_req->reqType = priv->majorOpcode; + sgi_req->glxCode = X_GLXVendorPrivateWithReply; + sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX; + sgi_req->screen = screen; + } + else + goto out; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->configs = createConfigsFromProperties(dpy, + reply.numFBConfigs, + reply.numAttribs * 2, + screen, GL_TRUE); out: - UnlockDisplay(dpy); - return psc->configs != NULL; + UnlockDisplay(dpy); + return psc->configs != NULL; } /* ** Allocate the memory for the per screen configs for each screen. ** If that works then fetch the per screen configs data. */ -static Bool AllocAndFetchScreenConfigs(Display *dpy, __GLXdisplayPrivate *priv) +static Bool +AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) { - __GLXscreenConfigs *psc; - GLint i, screens; + __GLXscreenConfigs *psc; + GLint i, screens; - /* + /* ** First allocate memory for the array of per screen configs. */ - screens = ScreenCount(dpy); - psc = (__GLXscreenConfigs*) Xmalloc(screens * sizeof(__GLXscreenConfigs)); - if (!psc) { - return GL_FALSE; - } - memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); - priv->screenConfigs = psc; - - priv->serverGLXversion = __glXGetStringFromServer(dpy, priv->majorOpcode, - X_GLXQueryServerString, - 0, GLX_VERSION); - if ( priv->serverGLXversion == NULL ) { - FreeScreenConfigs(priv); - return GL_FALSE; - } - - for (i = 0; i < screens; i++, psc++) { - getVisualConfigs(dpy, priv, i); - getFBConfigs(dpy, priv, i); + screens = ScreenCount(dpy); + psc = (__GLXscreenConfigs *) Xmalloc(screens * sizeof(__GLXscreenConfigs)); + if (!psc) { + return GL_FALSE; + } + memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); + priv->screenConfigs = psc; + + priv->serverGLXversion = __glXGetStringFromServer(dpy, priv->majorOpcode, + X_GLXQueryServerString, + 0, GLX_VERSION); + if (priv->serverGLXversion == NULL) { + FreeScreenConfigs(priv); + return GL_FALSE; + } + + for (i = 0; i < screens; i++, psc++) { + getVisualConfigs(dpy, priv, i); + getFBConfigs(dpy, priv, i); #ifdef GLX_DIRECT_RENDERING - psc->scr = i; - psc->dpy = dpy; - psc->drawHash = __glxHashCreate(); - if (psc->drawHash == NULL) - continue; + psc->scr = i; + psc->dpy = dpy; + psc->drawHash = __glxHashCreate(); + if (psc->drawHash == NULL) + continue; - if (priv->dri2Display) - psc->driScreen = (*priv->dri2Display->createScreen)(psc, i, priv); + if (priv->dri2Display) + psc->driScreen = (*priv->dri2Display->createScreen) (psc, i, priv); - if (psc->driScreen == NULL && priv->driDisplay) - psc->driScreen = (*priv->driDisplay->createScreen)(psc, i, priv); + if (psc->driScreen == NULL && priv->driDisplay) + psc->driScreen = (*priv->driDisplay->createScreen) (psc, i, priv); - if (psc->driScreen == NULL && priv->driswDisplay) - psc->driScreen = (*priv->driswDisplay->createScreen)(psc, i, priv); + if (psc->driScreen == NULL && priv->driswDisplay) + psc->driScreen = (*priv->driswDisplay->createScreen) (psc, i, priv); - if (psc->driScreen == NULL) { - __glxHashDestroy(psc->drawHash); - psc->drawHash = NULL; - } + if (psc->driScreen == NULL) { + __glxHashDestroy(psc->drawHash); + psc->drawHash = NULL; + } #endif - } - SyncHandle(); - return GL_TRUE; + } + SyncHandle(); + return GL_TRUE; } /* ** Initialize the client side extension code. */ -_X_HIDDEN __GLXdisplayPrivate *__glXInitialize(Display* dpy) +_X_HIDDEN __GLXdisplayPrivate * +__glXInitialize(Display * dpy) { - XExtDisplayInfo *info = __glXFindDisplay(dpy); - XExtData **privList, *private, *found; - __GLXdisplayPrivate *dpyPriv; - XEDataObject dataObj; - int major, minor; + XExtDisplayInfo *info = __glXFindDisplay(dpy); + XExtData **privList, *private, *found; + __GLXdisplayPrivate *dpyPriv; + XEDataObject dataObj; + int major, minor; #ifdef GLX_DIRECT_RENDERING - Bool glx_direct, glx_accel; + Bool glx_direct, glx_accel; #endif #if defined(USE_XTHREADS) - { - static int firstCall = 1; - if (firstCall) { - /* initialize the GLX mutexes */ - xmutex_init(&__glXmutex); - firstCall = 0; - } - } + { + static int firstCall = 1; + if (firstCall) { + /* initialize the GLX mutexes */ + xmutex_init(&__glXmutex); + firstCall = 0; + } + } #endif - INIT_MESA_SPARC - /* The one and only long long lock */ - __glXLock(); - - if (!XextHasExtension(info)) { - /* No GLX extension supported by this server. Oh well. */ - __glXUnlock(); - XMissingExtension(dpy, __glXExtensionName); - return 0; - } - - /* See if a display private already exists. If so, return it */ - dataObj.display = dpy; - privList = XEHeadOfExtensionList(dataObj); - found = XFindOnExtensionList(privList, info->codes->extension); - if (found) { - __glXUnlock(); - return (__GLXdisplayPrivate *) found->private_data; - } - - /* See if the versions are compatible */ - if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) { - /* The client and server do not agree on versions. Punt. */ - __glXUnlock(); - return 0; - } - - /* + INIT_MESA_SPARC; + /* The one and only long long lock */ + __glXLock(); + + if (!XextHasExtension(info)) { + /* No GLX extension supported by this server. Oh well. */ + __glXUnlock(); + XMissingExtension(dpy, __glXExtensionName); + return 0; + } + + /* See if a display private already exists. If so, return it */ + dataObj.display = dpy; + privList = XEHeadOfExtensionList(dataObj); + found = XFindOnExtensionList(privList, info->codes->extension); + if (found) { + __glXUnlock(); + return (__GLXdisplayPrivate *) found->private_data; + } + + /* See if the versions are compatible */ + if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) { + /* The client and server do not agree on versions. Punt. */ + __glXUnlock(); + return 0; + } + + /* ** Allocate memory for all the pieces needed for this buffer. */ - private = (XExtData *) Xmalloc(sizeof(XExtData)); - if (!private) { - __glXUnlock(); - return 0; - } - dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); - if (!dpyPriv) { - __glXUnlock(); - Xfree((char*) private); - return 0; - } - - /* + private = (XExtData *) Xmalloc(sizeof(XExtData)); + if (!private) { + __glXUnlock(); + return 0; + } + dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); + if (!dpyPriv) { + __glXUnlock(); + Xfree((char *) private); + return 0; + } + + /* ** Init the display private and then read in the screen config ** structures from the server. */ - dpyPriv->majorOpcode = info->codes->major_opcode; - dpyPriv->majorVersion = major; - dpyPriv->minorVersion = minor; - dpyPriv->dpy = dpy; + dpyPriv->majorOpcode = info->codes->major_opcode; + dpyPriv->majorVersion = major; + dpyPriv->minorVersion = minor; + dpyPriv->dpy = dpy; - dpyPriv->serverGLXvendor = 0x0; - dpyPriv->serverGLXversion = 0x0; + dpyPriv->serverGLXvendor = 0x0; + dpyPriv->serverGLXversion = 0x0; #ifdef GLX_DIRECT_RENDERING - glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL); - glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL); + glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL); + glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL); - /* + /* ** Initialize the direct rendering per display data and functions. ** Note: This _must_ be done before calling any other DRI routines ** (e.g., those called in AllocAndFetchScreenConfigs). */ - if (glx_direct && glx_accel) { - dpyPriv->dri2Display = dri2CreateDisplay(dpy); - dpyPriv->driDisplay = driCreateDisplay(dpy); - } - if (glx_direct) - dpyPriv->driswDisplay = driswCreateDisplay(dpy); + if (glx_direct && glx_accel) { + dpyPriv->dri2Display = dri2CreateDisplay(dpy); + dpyPriv->driDisplay = driCreateDisplay(dpy); + } + if (glx_direct) + dpyPriv->driswDisplay = driswCreateDisplay(dpy); #endif - if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { - __glXUnlock(); - Xfree((char*) dpyPriv); - Xfree((char*) private); - return 0; - } + if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { + __glXUnlock(); + Xfree((char *) dpyPriv); + Xfree((char *) private); + return 0; + } - /* + /* ** Fill in the private structure. This is the actual structure that ** hangs off of the Display structure. Our private structure is ** referred to by this structure. Got that? */ - private->number = info->codes->extension; - private->next = 0; - private->free_private = __glXFreeDisplayPrivate; - private->private_data = (char *) dpyPriv; - XAddToExtensionList(privList, private); - - if (dpyPriv->majorVersion == 1 && dpyPriv->minorVersion >= 1) { - __glXClientInfo(dpy, dpyPriv->majorOpcode); - } - __glXUnlock(); - - return dpyPriv; + private->number = info->codes->extension; + private->next = 0; + private->free_private = __glXFreeDisplayPrivate; + private->private_data = (char *) dpyPriv; + XAddToExtensionList(privList, private); + + if (dpyPriv->majorVersion == 1 && dpyPriv->minorVersion >= 1) { + __glXClientInfo(dpy, dpyPriv->majorOpcode); + } + __glXUnlock(); + + return dpyPriv; } /* ** Setup for sending a GLX command on dpy. Make sure the extension is ** initialized. Try to avoid calling __glXInitialize as its kinda slow. */ -_X_HIDDEN CARD8 __glXSetupForCommand(Display *dpy) +_X_HIDDEN CARD8 +__glXSetupForCommand(Display * dpy) { - GLXContext gc; - __GLXdisplayPrivate *priv; - - /* If this thread has a current context, flush its rendering commands */ - gc = __glXGetCurrentContext(); - if (gc->currentDpy) { - /* Flush rendering buffer of the current context, if any */ - (void) __glXFlushRenderBuffer(gc, gc->pc); - - if (gc->currentDpy == dpy) { - /* Use opcode from gc because its right */ - INIT_MESA_SPARC - return gc->majorOpcode; - } else { - /* - ** Have to get info about argument dpy because it might be to - ** a different server - */ - } - } - - /* Forced to lookup extension via the slow initialize route */ - priv = __glXInitialize(dpy); - if (!priv) { - return 0; - } - return priv->majorOpcode; + GLXContext gc; + __GLXdisplayPrivate *priv; + + /* If this thread has a current context, flush its rendering commands */ + gc = __glXGetCurrentContext(); + if (gc->currentDpy) { + /* Flush rendering buffer of the current context, if any */ + (void) __glXFlushRenderBuffer(gc, gc->pc); + + if (gc->currentDpy == dpy) { + /* Use opcode from gc because its right */ + INIT_MESA_SPARC; + return gc->majorOpcode; + } + else { + /* + ** Have to get info about argument dpy because it might be to + ** a different server + */ + } + } + + /* Forced to lookup extension via the slow initialize route */ + priv = __glXInitialize(dpy); + if (!priv) { + return 0; + } + return priv->majorOpcode; } /** @@ -787,37 +798,38 @@ _X_HIDDEN CARD8 __glXSetupForCommand(Display *dpy) * Modify this function to use \c ctx->pc instead of the explicit * \c pc parameter. */ -_X_HIDDEN GLubyte *__glXFlushRenderBuffer(__GLXcontext *ctx, GLubyte *pc) +_X_HIDDEN GLubyte * +__glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc) { - Display * const dpy = ctx->currentDpy; + Display *const dpy = ctx->currentDpy; #ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_connection_t *c = XGetXCBConnection(dpy); #else - xGLXRenderReq *req; + xGLXRenderReq *req; #endif /* USE_XCB */ - const GLint size = pc - ctx->buf; + const GLint size = pc - ctx->buf; - if ( (dpy != NULL) && (size > 0) ) { + if ((dpy != NULL) && (size > 0)) { #ifdef USE_XCB - xcb_glx_render(c, ctx->currentContextTag, size, - (const uint8_t *)ctx->buf); + xcb_glx_render(c, ctx->currentContextTag, size, + (const uint8_t *) ctx->buf); #else - /* Send the entire buffer as an X request */ - LockDisplay(dpy); - GetReq(GLXRender,req); - req->reqType = ctx->majorOpcode; - req->glxCode = X_GLXRender; - req->contextTag = ctx->currentContextTag; - req->length += (size + 3) >> 2; - _XSend(dpy, (char *)ctx->buf, size); - UnlockDisplay(dpy); - SyncHandle(); + /* Send the entire buffer as an X request */ + LockDisplay(dpy); + GetReq(GLXRender, req); + req->reqType = ctx->majorOpcode; + req->glxCode = X_GLXRender; + req->contextTag = ctx->currentContextTag; + req->length += (size + 3) >> 2; + _XSend(dpy, (char *) ctx->buf, size); + UnlockDisplay(dpy); + SyncHandle(); #endif - } + } - /* Reset pointer and return it */ - ctx->pc = ctx->buf; - return ctx->pc; + /* Reset pointer and return it */ + ctx->pc = ctx->buf; + return ctx->pc; } @@ -837,35 +849,36 @@ _X_HIDDEN GLubyte *__glXFlushRenderBuffer(__GLXcontext *ctx, GLubyte *pc) * \param data Command data. * \param dataLen Size, in bytes, of the command data. */ -_X_HIDDEN void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber, - GLint totalRequests, - const GLvoid * data, GLint dataLen) +_X_HIDDEN void +__glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, + GLint totalRequests, const GLvoid * data, GLint dataLen) { - Display *dpy = gc->currentDpy; + Display *dpy = gc->currentDpy; #ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_render_large(c, gc->currentContextTag, requestNumber, totalRequests, dataLen, data); + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_render_large(c, gc->currentContextTag, requestNumber, + totalRequests, dataLen, data); #else - xGLXRenderLargeReq *req; - - if ( requestNumber == 1 ) { - LockDisplay(dpy); - } - - GetReq(GLXRenderLarge,req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXRenderLarge; - req->contextTag = gc->currentContextTag; - req->length += (dataLen + 3) >> 2; - req->requestNumber = requestNumber; - req->requestTotal = totalRequests; - req->dataBytes = dataLen; - Data(dpy, data, dataLen); - - if ( requestNumber == totalRequests ) { - UnlockDisplay(dpy); - SyncHandle(); - } + xGLXRenderLargeReq *req; + + if (requestNumber == 1) { + LockDisplay(dpy); + } + + GetReq(GLXRenderLarge, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXRenderLarge; + req->contextTag = gc->currentContextTag; + req->length += (dataLen + 3) >> 2; + req->requestNumber = requestNumber; + req->requestTotal = totalRequests; + req->dataBytes = dataLen; + Data(dpy, data, dataLen); + + if (requestNumber == totalRequests) { + UnlockDisplay(dpy); + SyncHandle(); + } #endif /* USE_XCB */ } @@ -885,65 +898,69 @@ _X_HIDDEN void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber, * \param data Command data. * \param dataLen Size, in bytes, of the command data. */ -_X_HIDDEN void __glXSendLargeCommand(__GLXcontext *ctx, - const GLvoid *header, GLint headerLen, - const GLvoid *data, GLint dataLen) +_X_HIDDEN void +__glXSendLargeCommand(__GLXcontext * ctx, + const GLvoid * header, GLint headerLen, + const GLvoid * data, GLint dataLen) { - GLint maxSize; - GLint totalRequests, requestNumber; + GLint maxSize; + GLint totalRequests, requestNumber; - /* + /* ** Calculate the maximum amount of data can be stuffed into a single ** packet. sz_xGLXRenderReq is added because bufSize is the maximum ** packet size minus sz_xGLXRenderReq. */ - maxSize = (ctx->bufSize + sz_xGLXRenderReq) - sz_xGLXRenderLargeReq; - totalRequests = 1 + (dataLen / maxSize); - if (dataLen % maxSize) totalRequests++; + maxSize = (ctx->bufSize + sz_xGLXRenderReq) - sz_xGLXRenderLargeReq; + totalRequests = 1 + (dataLen / maxSize); + if (dataLen % maxSize) + totalRequests++; - /* + /* ** Send all of the command, except the large array, as one request. */ - assert( headerLen <= maxSize ); - __glXSendLargeChunk(ctx, 1, totalRequests, header, headerLen); + assert(headerLen <= maxSize); + __glXSendLargeChunk(ctx, 1, totalRequests, header, headerLen); - /* + /* ** Send enough requests until the whole array is sent. */ - for ( requestNumber = 2 ; requestNumber <= (totalRequests - 1) ; requestNumber++ ) { - __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, maxSize); - data = (const GLvoid *) (((const GLubyte *) data) + maxSize); - dataLen -= maxSize; - assert( dataLen > 0 ); - } - - assert( dataLen <= maxSize ); - __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, dataLen); + for (requestNumber = 2; requestNumber <= (totalRequests - 1); + requestNumber++) { + __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, maxSize); + data = (const GLvoid *) (((const GLubyte *) data) + maxSize); + dataLen -= maxSize; + assert(dataLen > 0); + } + + assert(dataLen <= maxSize); + __glXSendLargeChunk(ctx, requestNumber, totalRequests, data, dataLen); } /************************************************************************/ #ifdef DEBUG -_X_HIDDEN void __glXDumpDrawBuffer(__GLXcontext *ctx) +_X_HIDDEN void +__glXDumpDrawBuffer(__GLXcontext * ctx) { - GLubyte *p = ctx->buf; - GLubyte *end = ctx->pc; - GLushort opcode, length; - - while (p < end) { - /* Fetch opcode */ - opcode = *((GLushort*) p); - length = *((GLushort*) (p + 2)); - printf("%2x: %5d: ", opcode, length); - length -= 4; - p += 4; - while (length > 0) { - printf("%08x ", *((unsigned *) p)); - p += 4; - length -= 4; - } - printf("\n"); - } + GLubyte *p = ctx->buf; + GLubyte *end = ctx->pc; + GLushort opcode, length; + + while (p < end) { + /* Fetch opcode */ + opcode = *((GLushort *) p); + length = *((GLushort *) (p + 2)); + printf("%2x: %5d: ", opcode, length); + length -= 4; + p += 4; + while (length > 0) { + printf("%08x ", *((unsigned *) p)); + p += 4; + length -= 4; + } + printf("\n"); + } } #endif @@ -970,29 +987,29 @@ extern void __glapi_sparc_icache_flush(unsigned int *); static void _glx_mesa_init_sparc_glapi_relocs(void) { - unsigned int *insn_ptr, *end_ptr; - unsigned long disp_addr; - - insn_ptr = &_mesa_sparc_glapi_begin; - end_ptr = &_mesa_sparc_glapi_end; - disp_addr = (unsigned long) &_glapi_Dispatch; - - /* - * Verbatim from Mesa sparc.c. It's needed because there doesn't - * seem to be a better way to do this: - * - * UNCONDITIONAL_JUMP ( (*_glapi_Dispatch) + entry_offset ) - * - * This code is patching in the ADDRESS of the pointer to the - * dispatch table. Hence, it must be called exactly once, because - * that address is not going to change. - * - * What it points to can change, but Mesa (and hence, we) assume - * that there is only one pointer. - * - */ - while (insn_ptr < end_ptr) { -#if ( defined(__sparc_v9__) && ( !defined(__linux__) || defined(__linux_64__) ) ) + unsigned int *insn_ptr, *end_ptr; + unsigned long disp_addr; + + insn_ptr = &_mesa_sparc_glapi_begin; + end_ptr = &_mesa_sparc_glapi_end; + disp_addr = (unsigned long) &_glapi_Dispatch; + + /* + * Verbatim from Mesa sparc.c. It's needed because there doesn't + * seem to be a better way to do this: + * + * UNCONDITIONAL_JUMP ( (*_glapi_Dispatch) + entry_offset ) + * + * This code is patching in the ADDRESS of the pointer to the + * dispatch table. Hence, it must be called exactly once, because + * that address is not going to change. + * + * What it points to can change, but Mesa (and hence, we) assume + * that there is only one pointer. + * + */ + while (insn_ptr < end_ptr) { +#if ( defined(__sparc_v9__) && ( !defined(__linux__) || defined(__linux_64__) ) ) /* This code patches for 64-bit addresses. This had better not happen for Sparc/Linux, no matter what architecture we @@ -1001,20 +1018,19 @@ _glx_mesa_init_sparc_glapi_relocs(void) The 'defined(__linux_64__)' is used here as a placeholder for when we do do 64-bit usermode on sparc linux. */ - insn_ptr[0] |= (disp_addr >> (32 + 10)); - insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&insn_ptr[0]); - insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1)); - insn_ptr[3] |= (disp_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&insn_ptr[2]); - insn_ptr += 11; + insn_ptr[0] |= (disp_addr >> (32 + 10)); + insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&insn_ptr[0]); + insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1)); + insn_ptr[3] |= (disp_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&insn_ptr[2]); + insn_ptr += 11; #else - insn_ptr[0] |= (disp_addr >> 10); - insn_ptr[1] |= (disp_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&insn_ptr[0]); - insn_ptr += 5; + insn_ptr[0] |= (disp_addr >> 10); + insn_ptr[1] |= (disp_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&insn_ptr[0]); + insn_ptr += 5; #endif - } + } } -#endif /* sparc ASM in use */ - +#endif /* sparc ASM in use */ diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index f2b169a0e40..92109d67bfb 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2002, 2004 * All Rights Reserved. @@ -48,27 +49,29 @@ #define EXT_ENABLED(bit,supported) (IS_SET( supported, bit )) -struct extension_info { - const char * const name; - unsigned name_len; +struct extension_info +{ + const char *const name; + unsigned name_len; - unsigned char bit; + unsigned char bit; /* This is the lowest version of GLX that "requires" this extension. * For example, GLX 1.3 requires SGIX_fbconfig, SGIX_pbuffer, and * SGI_make_current_read. If the extension is not required by any known * version of GLX, use 0, 0. */ - unsigned char version_major; - unsigned char version_minor; - unsigned char client_support; - unsigned char direct_support; - unsigned char client_only; /** Is the extension client-side only? */ - unsigned char direct_only; /** Is the extension for direct + unsigned char version_major; + unsigned char version_minor; + unsigned char client_support; + unsigned char direct_support; + unsigned char client_only; /** Is the extension client-side only? */ + unsigned char direct_only; /** Is the extension for direct * contexts only? */ }; +/* *INDENT-OFF* */ static const struct extension_info known_glx_extensions[] = { { GLX(ARB_get_proc_address), VER(1,4), Y, N, Y, N }, { GLX(ARB_multisample), VER(1,4), Y, Y, N, N }, @@ -245,14 +248,15 @@ static const struct extension_info known_gl_extensions[] = { { GL(SUN_slice_accum), VER(0,0), Y, N, N, N }, { NULL } }; +/* *INDENT-ON* */ /* global bit-fields of available extensions and their characteristics */ static unsigned char client_glx_support[8]; static unsigned char client_glx_only[8]; static unsigned char direct_glx_only[8]; -static unsigned char client_gl_support[ __GL_EXT_BYTES ]; -static unsigned char client_gl_only[ __GL_EXT_BYTES ]; +static unsigned char client_gl_support[__GL_EXT_BYTES]; +static unsigned char client_gl_only[__GL_EXT_BYTES]; /** * Bits representing the set of extensions that are enabled by default in all @@ -267,12 +271,13 @@ static const unsigned gl_major = 1; static const unsigned gl_minor = 4; /* client extensions string */ -static const char * __glXGLXClientExtensions = NULL; +static const char *__glXGLXClientExtensions = NULL; -static void __glXExtensionsCtr( void ); -static void __glXExtensionsCtrScreen( __GLXscreenConfigs *psc ); -static void __glXProcessServerString( const struct extension_info * ext, - const char * server_string, unsigned char * server_support ); +static void __glXExtensionsCtr(void); +static void __glXExtensionsCtrScreen(__GLXscreenConfigs * psc); +static void __glXProcessServerString(const struct extension_info *ext, + const char *server_string, + unsigned char *server_support); /** * Set the state of a GLX extension. @@ -283,24 +288,24 @@ static void __glXProcessServerString( const struct extension_info * ext, * \param supported Table in which the state of the extension is to be set. */ static void -set_glx_extension( const struct extension_info * ext, - const char * name, unsigned name_len, GLboolean state, - unsigned char * supported ) +set_glx_extension(const struct extension_info *ext, + const char *name, unsigned name_len, GLboolean state, + unsigned char *supported) { - unsigned i; + unsigned i; - for ( i = 0 ; ext[i].name != NULL ; i++ ) { - if ( (name_len == ext[i].name_len) - && (strncmp( ext[i].name, name, name_len ) == 0) ) { - if ( state ) { - SET_BIT( supported, ext[i].bit ); - } - else { - CLR_BIT( supported, ext[i].bit ); - } + for (i = 0; ext[i].name != NULL; i++) { + if ((name_len == ext[i].name_len) + && (strncmp(ext[i].name, name, name_len) == 0)) { + if (state) { + SET_BIT(supported, ext[i].bit); + } + else { + CLR_BIT(supported, ext[i].bit); + } - return; + return; } } } @@ -321,49 +326,47 @@ set_glx_extension( const struct extension_info * ext, * the data pointed by \c server_support must be preinitialized to zero. */ static void -__glXProcessServerString( const struct extension_info * ext, - const char * server_string, - unsigned char * server_support ) +__glXProcessServerString(const struct extension_info *ext, + const char *server_string, + unsigned char *server_support) { - unsigned base; - unsigned len; + unsigned base; + unsigned len; - for ( base = 0 ; server_string[ base ] != NUL ; /* empty */ ) { + for (base = 0; server_string[base] != NUL; /* empty */ ) { /* Determine the length of the next extension name. */ - for ( len = 0 - ; (server_string[ base + len ] != SEPARATOR) - && (server_string[ base + len ] != NUL) - ; len++ ) { - /* empty */ + for (len = 0; (server_string[base + len] != SEPARATOR) + && (server_string[base + len] != NUL); + len++) { + /* empty */ } /* Set the bit for the extension in the server_support table. */ - set_glx_extension( ext, & server_string[ base ], len, GL_TRUE, - server_support ); + set_glx_extension(ext, &server_string[base], len, GL_TRUE, + server_support); + - /* Advance to the next extension string. This means that we skip * over the previous string and any trialing white-space. */ - for ( base += len ; - (server_string[ base ] == SEPARATOR) - && (server_string[ base ] != NUL) - ; base++ ) { - /* empty */ + for (base += len; (server_string[base] == SEPARATOR) + && (server_string[base] != NUL); + base++) { + /* empty */ } } } void -__glXEnableDirectExtension(__GLXscreenConfigs *psc, const char *name) +__glXEnableDirectExtension(__GLXscreenConfigs * psc, const char *name) { - __glXExtensionsCtr(); - __glXExtensionsCtrScreen(psc); + __glXExtensionsCtr(); + __glXExtensionsCtrScreen(psc); - set_glx_extension(known_glx_extensions, - name, strlen(name), GL_TRUE, psc->direct_support); + set_glx_extension(known_glx_extensions, + name, strlen(name), GL_TRUE, psc->direct_support); } /** @@ -371,58 +374,58 @@ __glXEnableDirectExtension(__GLXscreenConfigs *psc, const char *name) */ static void -__glXExtensionsCtr( void ) +__glXExtensionsCtr(void) { - unsigned i; + unsigned i; static GLboolean ext_list_first_time = GL_TRUE; - if ( ext_list_first_time ) { + if (ext_list_first_time) { ext_list_first_time = GL_FALSE; - (void) memset( client_glx_support, 0, sizeof( client_glx_support ) ); - (void) memset( direct_glx_support, 0, sizeof( direct_glx_support ) ); - (void) memset( client_glx_only, 0, sizeof( client_glx_only ) ); - (void) memset( direct_glx_only, 0, sizeof( direct_glx_only ) ); + (void) memset(client_glx_support, 0, sizeof(client_glx_support)); + (void) memset(direct_glx_support, 0, sizeof(direct_glx_support)); + (void) memset(client_glx_only, 0, sizeof(client_glx_only)); + (void) memset(direct_glx_only, 0, sizeof(direct_glx_only)); - (void) memset( client_gl_support, 0, sizeof( client_gl_support ) ); - (void) memset( client_gl_only, 0, sizeof( client_gl_only ) ); + (void) memset(client_gl_support, 0, sizeof(client_gl_support)); + (void) memset(client_gl_only, 0, sizeof(client_gl_only)); - for ( i = 0 ; known_glx_extensions[i].name != NULL ; i++ ) { - const unsigned bit = known_glx_extensions[i].bit; + for (i = 0; known_glx_extensions[i].name != NULL; i++) { + const unsigned bit = known_glx_extensions[i].bit; - if ( known_glx_extensions[i].client_support ) { - SET_BIT( client_glx_support, bit ); - } + if (known_glx_extensions[i].client_support) { + SET_BIT(client_glx_support, bit); + } - if ( known_glx_extensions[i].direct_support ) { - SET_BIT( direct_glx_support, bit ); - } + if (known_glx_extensions[i].direct_support) { + SET_BIT(direct_glx_support, bit); + } - if ( known_glx_extensions[i].client_only ) { - SET_BIT( client_glx_only, bit ); - } + if (known_glx_extensions[i].client_only) { + SET_BIT(client_glx_only, bit); + } - if ( known_glx_extensions[i].direct_only ) { - SET_BIT( direct_glx_only, bit ); - } + if (known_glx_extensions[i].direct_only) { + SET_BIT(direct_glx_only, bit); + } } - for ( i = 0 ; known_gl_extensions[i].name != NULL ; i++ ) { - const unsigned bit = known_gl_extensions[i].bit; + for (i = 0; known_gl_extensions[i].name != NULL; i++) { + const unsigned bit = known_gl_extensions[i].bit; - if ( known_gl_extensions[i].client_support ) { - SET_BIT( client_gl_support, bit ); - } + if (known_gl_extensions[i].client_support) { + SET_BIT(client_gl_support, bit); + } - if ( known_gl_extensions[i].client_only ) { - SET_BIT( client_gl_only, bit ); - } + if (known_gl_extensions[i].client_only) { + SET_BIT(client_gl_only, bit); + } } - + #if 0 - fprintf( stderr, "[%s:%u] Maximum client library version: %u.%u\n", - __func__, __LINE__, gl_major, gl_minor ); + fprintf(stderr, "[%s:%u] Maximum client library version: %u.%u\n", + __func__, __LINE__, gl_major, gl_minor); #endif } } @@ -435,13 +438,13 @@ __glXExtensionsCtr( void ) */ static void -__glXExtensionsCtrScreen( __GLXscreenConfigs *psc ) +__glXExtensionsCtrScreen(__GLXscreenConfigs * psc) { - if (psc->ext_list_first_time) { - psc->ext_list_first_time = GL_FALSE; - (void) memcpy( psc->direct_support, direct_glx_support, - sizeof( direct_glx_support ) ); - } + if (psc->ext_list_first_time) { + psc->ext_list_first_time = GL_FALSE; + (void) memcpy(psc->direct_support, direct_glx_support, + sizeof(direct_glx_support)); + } } @@ -455,14 +458,14 @@ __glXExtensionsCtrScreen( __GLXscreenConfigs *psc ) * \c NULL, then \c GL_FALSE is returned. */ GLboolean -__glXExtensionBitIsEnabled( __GLXscreenConfigs *psc, unsigned bit ) +__glXExtensionBitIsEnabled(__GLXscreenConfigs * psc, unsigned bit) { GLboolean enabled = GL_FALSE; - if ( psc != NULL ) { + if (psc != NULL) { __glXExtensionsCtr(); - __glXExtensionsCtrScreen( psc ); - enabled = EXT_ENABLED( bit, psc->direct_support ); + __glXExtensionsCtrScreen(psc); + enabled = EXT_ENABLED(bit, psc->direct_support); } return enabled; @@ -474,12 +477,12 @@ __glXExtensionBitIsEnabled( __GLXscreenConfigs *psc, unsigned bit ) * */ GLboolean -__glExtensionBitIsEnabled( const __GLXcontext * gc, unsigned bit ) +__glExtensionBitIsEnabled(const __GLXcontext * gc, unsigned bit) { GLboolean enabled = GL_FALSE; - if ( gc != NULL ) { - enabled = EXT_ENABLED( bit, gc->gl_extension_bits ); + if (gc != NULL) { + enabled = EXT_ENABLED(bit, gc->gl_extension_bits); } return enabled; @@ -491,34 +494,34 @@ __glExtensionBitIsEnabled( const __GLXcontext * gc, unsigned bit ) * Convert a bit-field to a string of supported extensions. */ static char * -__glXGetStringFromTable( const struct extension_info * ext, - const unsigned char * supported ) +__glXGetStringFromTable(const struct extension_info *ext, + const unsigned char *supported) { - unsigned i; - unsigned ext_str_len; - char * ext_str; - char * point; + unsigned i; + unsigned ext_str_len; + char *ext_str; + char *point; ext_str_len = 0; - for ( i = 0 ; ext[i].name != NULL ; i++ ) { - if ( EXT_ENABLED( ext[i].bit, supported ) ) { - ext_str_len += ext[i].name_len + 1; + for (i = 0; ext[i].name != NULL; i++) { + if (EXT_ENABLED(ext[i].bit, supported)) { + ext_str_len += ext[i].name_len + 1; } } - ext_str = Xmalloc( ext_str_len + 1 ); - if ( ext_str != NULL ) { + ext_str = Xmalloc(ext_str_len + 1); + if (ext_str != NULL) { point = ext_str; - for ( i = 0 ; ext[i].name != NULL ; i++ ) { - if ( EXT_ENABLED( ext[i].bit, supported ) ) { - (void) memcpy( point, ext[i].name, ext[i].name_len ); - point += ext[i].name_len; + for (i = 0; ext[i].name != NULL; i++) { + if (EXT_ENABLED(ext[i].bit, supported)) { + (void) memcpy(point, ext[i].name, ext[i].name_len); + point += ext[i].name_len; - *point = ' '; - point++; - } + *point = ' '; + point++; + } } *point = '\0'; @@ -532,12 +535,12 @@ __glXGetStringFromTable( const struct extension_info * ext, * Get the string of client library supported extensions. */ const char * -__glXGetClientExtensions( void ) +__glXGetClientExtensions(void) { - if ( __glXGLXClientExtensions == NULL ) { + if (__glXGLXClientExtensions == NULL) { __glXExtensionsCtr(); - __glXGLXClientExtensions = __glXGetStringFromTable( known_glx_extensions, - client_glx_support ); + __glXGLXClientExtensions = __glXGetStringFromTable(known_glx_extensions, + client_glx_support); } return __glXGLXClientExtensions; @@ -555,20 +558,20 @@ __glXGetClientExtensions( void ) */ void -__glXCalculateUsableExtensions( __GLXscreenConfigs *psc, - GLboolean display_is_direct_capable, - int minor_version ) +__glXCalculateUsableExtensions(__GLXscreenConfigs * psc, + GLboolean display_is_direct_capable, + int minor_version) { unsigned char server_support[8]; unsigned char usable[8]; - unsigned i; + unsigned i; __glXExtensionsCtr(); - __glXExtensionsCtrScreen( psc ); + __glXExtensionsCtrScreen(psc); - (void) memset( server_support, 0, sizeof( server_support ) ); - __glXProcessServerString( known_glx_extensions, - psc->serverGLXexts, server_support ); + (void) memset(server_support, 0, sizeof(server_support)); + __glXProcessServerString(known_glx_extensions, + psc->serverGLXexts, server_support); /* This is a hack. Some servers support GLX 1.3 but don't export @@ -577,20 +580,20 @@ __glXCalculateUsableExtensions( __GLXscreenConfigs *psc, * "emulated" as well. */ - if ( minor_version >= 3 ) { - SET_BIT( server_support, EXT_visual_info_bit ); - SET_BIT( server_support, EXT_visual_rating_bit ); - SET_BIT( server_support, SGI_make_current_read_bit ); - SET_BIT( server_support, SGIX_fbconfig_bit ); - SET_BIT( server_support, SGIX_pbuffer_bit ); - + if (minor_version >= 3) { + SET_BIT(server_support, EXT_visual_info_bit); + SET_BIT(server_support, EXT_visual_rating_bit); + SET_BIT(server_support, SGI_make_current_read_bit); + SET_BIT(server_support, SGIX_fbconfig_bit); + SET_BIT(server_support, SGIX_pbuffer_bit); + /* This one is a little iffy. GLX 1.3 doesn't incorporate all of this * extension. However, the only part that is not strictly client-side * is shared. That's the glXQueryContext / glXQueryContextInfoEXT * function. */ - SET_BIT( server_support, EXT_import_context_bit ); + SET_BIT(server_support, EXT_import_context_bit); } @@ -604,22 +607,24 @@ __glXCalculateUsableExtensions( __GLXscreenConfigs *psc, * support it. */ - if ( display_is_direct_capable ) { - for ( i = 0 ; i < 8 ; i++ ) { - usable[i] = (client_glx_support[i] & client_glx_only[i]) - | (client_glx_support[i] & psc->direct_support[i] & server_support[i]) - | (client_glx_support[i] & psc->direct_support[i] & direct_glx_only[i]); + if (display_is_direct_capable) { + for (i = 0; i < 8; i++) { + usable[i] = (client_glx_support[i] & client_glx_only[i]) + | (client_glx_support[i] & psc-> + direct_support[i] & server_support[i]) + | (client_glx_support[i] & psc-> + direct_support[i] & direct_glx_only[i]); } } else { - for ( i = 0 ; i < 8 ; i++ ) { - usable[i] = (client_glx_support[i] & client_glx_only[i]) - | (client_glx_support[i] & server_support[i]); + for (i = 0; i < 8; i++) { + usable[i] = (client_glx_support[i] & client_glx_only[i]) + | (client_glx_support[i] & server_support[i]); } } - psc->effectiveGLXexts = __glXGetStringFromTable( known_glx_extensions, - usable ); + psc->effectiveGLXexts = __glXGetStringFromTable(known_glx_extensions, + usable); } @@ -634,32 +639,33 @@ __glXCalculateUsableExtensions( __GLXscreenConfigs *psc, */ void -__glXCalculateUsableGLExtensions( __GLXcontext * gc, - const char * server_string, - int major_version, int minor_version ) +__glXCalculateUsableGLExtensions(__GLXcontext * gc, + const char *server_string, + int major_version, int minor_version) { - unsigned char server_support[ __GL_EXT_BYTES ]; - unsigned char usable[ __GL_EXT_BYTES ]; - unsigned i; + unsigned char server_support[__GL_EXT_BYTES]; + unsigned char usable[__GL_EXT_BYTES]; + unsigned i; __glXExtensionsCtr(); - (void) memset( server_support, 0, sizeof( server_support ) ); - __glXProcessServerString( known_gl_extensions, server_string, - server_support ); + (void) memset(server_support, 0, sizeof(server_support)); + __glXProcessServerString(known_gl_extensions, server_string, + server_support); /* Handle lazy servers that don't export all the extensions strings that * are part of the GL core version that they support. */ - for ( i = 0 ; i < __GL_EXT_BYTES ; i++ ) { - if ( (known_gl_extensions[i].version_major != 0) - && ((major_version > known_gl_extensions[i].version_major) - || ((major_version == known_gl_extensions[i].version_major) - && (minor_version >= known_gl_extensions[i].version_minor))) ) { - SET_BIT( server_support, known_gl_extensions[i].bit ); + for (i = 0; i < __GL_EXT_BYTES; i++) { + if ((known_gl_extensions[i].version_major != 0) + && ((major_version > known_gl_extensions[i].version_major) + || ((major_version == known_gl_extensions[i].version_major) + && (minor_version >= + known_gl_extensions[i].version_minor)))) { + SET_BIT(server_support, known_gl_extensions[i].bit); } } @@ -669,14 +675,14 @@ __glXCalculateUsableGLExtensions( __GLXcontext * gc, * and it only needs client-side support. */ - for ( i = 0 ; i < __GL_EXT_BYTES ; i++ ) { + for (i = 0; i < __GL_EXT_BYTES; i++) { usable[i] = (client_gl_support[i] & client_gl_only[i]) - | (client_gl_support[i] & server_support[i]); + | (client_gl_support[i] & server_support[i]); } - gc->extensions = (unsigned char *) - __glXGetStringFromTable( known_gl_extensions, usable ); - (void) memcpy( gc->gl_extension_bits, usable, sizeof( usable ) ); + gc->extensions = (unsigned char *) + __glXGetStringFromTable(known_gl_extensions, usable); + (void) memcpy(gc->gl_extension_bits, usable, sizeof(usable)); } @@ -685,11 +691,11 @@ __glXCalculateUsableGLExtensions( __GLXcontext * gc, * rendering. */ void -__glXGetGLVersion( int * major_version, int * minor_version ) -{ - __glXExtensionsCtr(); - *major_version = gl_major; - *minor_version = gl_minor; +__glXGetGLVersion(int *major_version, int *minor_version) +{ + __glXExtensionsCtr(); + *major_version = gl_major; + *minor_version = gl_minor; } @@ -699,8 +705,8 @@ __glXGetGLVersion( int * major_version, int * minor_version ) * supported by the client to the server. */ char * -__glXGetClientGLExtensionString( void ) +__glXGetClientGLExtensionString(void) { - __glXExtensionsCtr(); - return __glXGetStringFromTable( known_gl_extensions, client_gl_support ); + __glXExtensionsCtr(); + return __glXGetStringFromTable(known_gl_extensions, client_gl_support); } diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h index b99cebbdfaf..e7998986da3 100644 --- a/src/glx/x11/glxextensions.h +++ b/src/glx/x11/glxextensions.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2002, 2004 * All Rights Reserved. @@ -31,7 +32,8 @@ #ifndef GLX_GLXEXTENSIONS_H #define GLX_GLXEXTENSIONS_H -enum { +enum +{ ARB_get_proc_address_bit = 0, ARB_multisample_bit, ARB_render_texture_bit, @@ -40,7 +42,7 @@ enum { EXT_visual_rating_bit, EXT_import_context_bit, MESA_agp_offset_bit, - MESA_allocate_memory_bit, /* Replaces MESA_agp_offset & NV_vertex_array_range */ + MESA_allocate_memory_bit, /* Replaces MESA_agp_offset & NV_vertex_array_range */ MESA_copy_sub_buffer_bit, MESA_depth_float_bit, MESA_pixmap_colormap_bit, @@ -67,7 +69,8 @@ enum { EXT_texture_from_pixmap_bit }; -enum { +enum +{ GL_ARB_depth_texture_bit = 0, GL_ARB_draw_buffers_bit, GL_ARB_fragment_program_bit, @@ -230,28 +233,34 @@ enum { struct __GLXscreenConfigsRec; struct __GLXcontextRec; -extern GLboolean __glXExtensionBitIsEnabled( struct __GLXscreenConfigsRec *psc, unsigned bit ); -extern const char * __glXGetClientExtensions( void ); -extern void __glXCalculateUsableExtensions( struct __GLXscreenConfigsRec *psc, - GLboolean display_is_direct_capable, int server_minor_version ); +extern GLboolean __glXExtensionBitIsEnabled(struct __GLXscreenConfigsRec *psc, + unsigned bit); +extern const char *__glXGetClientExtensions(void); +extern void __glXCalculateUsableExtensions(struct __GLXscreenConfigsRec *psc, + GLboolean + display_is_direct_capable, + int server_minor_version); -extern void __glXCalculateUsableGLExtensions( struct __GLXcontextRec * gc, - const char * server_string, int major_version, int minor_version ); -extern void __glXGetGLVersion( int * major_version, int * minor_version ); -extern char * __glXGetClientGLExtensionString( void ); +extern void __glXCalculateUsableGLExtensions(struct __GLXcontextRec *gc, + const char *server_string, + int major_version, + int minor_version); +extern void __glXGetGLVersion(int *major_version, int *minor_version); +extern char *__glXGetClientGLExtensionString(void); -extern GLboolean __glExtensionBitIsEnabled( const struct __GLXcontextRec * gc, - unsigned bit ); +extern GLboolean __glExtensionBitIsEnabled(const struct __GLXcontextRec *gc, + unsigned bit); extern void -__glXEnableDirectExtension(struct __GLXscreenConfigsRec *psc, const char *name); +__glXEnableDirectExtension(struct __GLXscreenConfigsRec *psc, + const char *name); /* Source-level backwards compatibility with old drivers. They won't * find the respective functions, though. */ -typedef void (* PFNGLXENABLEEXTENSIONPROC) ( const char * name, - GLboolean force_client ); -typedef void (* PFNGLXDISABLEEXTENSIONPROC) ( const char * name ); +typedef void (*PFNGLXENABLEEXTENSIONPROC) (const char *name, + GLboolean force_client); +typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name); /* GLX_ALIAS should be used for functions with a non-void return type. GLX_ALIAS_VOID is for functions with a void return type. */ @@ -261,17 +270,17 @@ typedef void (* PFNGLXDISABLEEXTENSIONPROC) ( const char * name ); #else # if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) # define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \ - return_type real_func proto_args \ - __attribute__ ((alias( # aliased_func ) )); + return_type real_func proto_args \ + __attribute__ ((alias( # aliased_func ) )); # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \ - GLX_ALIAS(void, real_func, proto_args, args, aliased_func) + GLX_ALIAS(void, real_func, proto_args, args, aliased_func) # else # define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \ - return_type real_func proto_args \ - { return aliased_func args ; } + return_type real_func proto_args \ + { return aliased_func args ; } # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \ - void real_func proto_args \ - { aliased_func args ; } + void real_func proto_args \ + { aliased_func args ; } # endif /* __GNUC__ */ #endif /* GLX_NO_STATIC_EXTENSION_FUNCTIONS */ diff --git a/src/glx/x11/glxhash.c b/src/glx/x11/glxhash.c index b7b8fb27385..22d5995aa50 100644 --- a/src/glx/x11/glxhash.c +++ b/src/glx/x11/glxhash.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* glxhash.c -- Small hash table support for integer -> integer mapping * Taken from libdrm. * @@ -80,8 +81,8 @@ #define HASH_MAGIC 0xdeadbeef #define HASH_DEBUG 0 -#define HASH_SIZE 512 /* Good for about 100 entries */ - /* If you change this value, you probably +#define HASH_SIZE 512 /* Good for about 100 entries */ + /* If you change this value, you probably have to change the HashHash hashing function! */ @@ -92,323 +93,370 @@ #define HASH_RANDOM random() #define HASH_RANDOM_DESTROY -typedef struct __glxHashBucket { - unsigned long key; - void *value; - struct __glxHashBucket *next; +typedef struct __glxHashBucket +{ + unsigned long key; + void *value; + struct __glxHashBucket *next; } __glxHashBucket, *__glxHashBucketPtr; typedef struct __glxHashTable *__glxHashTablePtr; -struct __glxHashTable { - unsigned long magic; - unsigned long hits; /* At top of linked list */ - unsigned long partials; /* Not at top of linked list */ - unsigned long misses; /* Not in table */ - __glxHashBucketPtr buckets[HASH_SIZE]; - int p0; - __glxHashBucketPtr p1; +struct __glxHashTable +{ + unsigned long magic; + unsigned long hits; /* At top of linked list */ + unsigned long partials; /* Not at top of linked list */ + unsigned long misses; /* Not in table */ + __glxHashBucketPtr buckets[HASH_SIZE]; + int p0; + __glxHashBucketPtr p1; }; -static unsigned long HashHash(unsigned long key) +static unsigned long +HashHash(unsigned long key) { - unsigned long hash = 0; - unsigned long tmp = key; - static int init = 0; - static unsigned long scatter[256]; - int i; - - if (!init) { - HASH_RANDOM_DECL; - HASH_RANDOM_INIT(37); - for (i = 0; i < 256; i++) scatter[i] = HASH_RANDOM; - HASH_RANDOM_DESTROY; - ++init; - } - - while (tmp) { - hash = (hash << 1) + scatter[tmp & 0xff]; - tmp >>= 8; - } - - hash %= HASH_SIZE; + unsigned long hash = 0; + unsigned long tmp = key; + static int init = 0; + static unsigned long scatter[256]; + int i; + + if (!init) { + HASH_RANDOM_DECL; + HASH_RANDOM_INIT(37); + for (i = 0; i < 256; i++) + scatter[i] = HASH_RANDOM; + HASH_RANDOM_DESTROY; + ++init; + } + + while (tmp) { + hash = (hash << 1) + scatter[tmp & 0xff]; + tmp >>= 8; + } + + hash %= HASH_SIZE; #if HASH_DEBUG - printf( "Hash(%d) = %d\n", key, hash); + printf("Hash(%d) = %d\n", key, hash); #endif - return hash; + return hash; } -_X_HIDDEN __glxHashTable *__glxHashCreate(void) +_X_HIDDEN __glxHashTable * +__glxHashCreate(void) { - __glxHashTablePtr table; - int i; - - table = HASH_ALLOC(sizeof(*table)); - if (!table) return NULL; - table->magic = HASH_MAGIC; - table->hits = 0; - table->partials = 0; - table->misses = 0; - - for (i = 0; i < HASH_SIZE; i++) table->buckets[i] = NULL; - return table; + __glxHashTablePtr table; + int i; + + table = HASH_ALLOC(sizeof(*table)); + if (!table) + return NULL; + table->magic = HASH_MAGIC; + table->hits = 0; + table->partials = 0; + table->misses = 0; + + for (i = 0; i < HASH_SIZE; i++) + table->buckets[i] = NULL; + return table; } -_X_HIDDEN int __glxHashDestroy(__glxHashTable *t) +_X_HIDDEN int +__glxHashDestroy(__glxHashTable * t) { - __glxHashTablePtr table = (__glxHashTablePtr)t; - __glxHashBucketPtr bucket; - __glxHashBucketPtr next; - int i; - - if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ - - for (i = 0; i < HASH_SIZE; i++) { - for (bucket = table->buckets[i]; bucket;) { - next = bucket->next; - HASH_FREE(bucket); - bucket = next; - } - } - HASH_FREE(table); - return 0; + __glxHashTablePtr table = (__glxHashTablePtr) t; + __glxHashBucketPtr bucket; + __glxHashBucketPtr next; + int i; + + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ + + for (i = 0; i < HASH_SIZE; i++) { + for (bucket = table->buckets[i]; bucket;) { + next = bucket->next; + HASH_FREE(bucket); + bucket = next; + } + } + HASH_FREE(table); + return 0; } /* Find the bucket and organize the list so that this bucket is at the top. */ -static __glxHashBucketPtr HashFind(__glxHashTablePtr table, - unsigned long key, unsigned long *h) +static __glxHashBucketPtr +HashFind(__glxHashTablePtr table, unsigned long key, unsigned long *h) { - unsigned long hash = HashHash(key); - __glxHashBucketPtr prev = NULL; - __glxHashBucketPtr bucket; - - if (h) *h = hash; - - for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) { - if (bucket->key == key) { - if (prev) { - /* Organize */ - prev->next = bucket->next; - bucket->next = table->buckets[hash]; - table->buckets[hash] = bucket; - ++table->partials; - } else { - ++table->hits; - } - return bucket; - } - prev = bucket; - } - ++table->misses; - return NULL; + unsigned long hash = HashHash(key); + __glxHashBucketPtr prev = NULL; + __glxHashBucketPtr bucket; + + if (h) + *h = hash; + + for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) { + if (bucket->key == key) { + if (prev) { + /* Organize */ + prev->next = bucket->next; + bucket->next = table->buckets[hash]; + table->buckets[hash] = bucket; + ++table->partials; + } + else { + ++table->hits; + } + return bucket; + } + prev = bucket; + } + ++table->misses; + return NULL; } -_X_HIDDEN int __glxHashLookup(__glxHashTable *t, - unsigned long key, void **value) +_X_HIDDEN int +__glxHashLookup(__glxHashTable * t, unsigned long key, void **value) { - __glxHashTablePtr table = (__glxHashTablePtr)t; - __glxHashBucketPtr bucket; + __glxHashTablePtr table = (__glxHashTablePtr) t; + __glxHashBucketPtr bucket; - if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */ + if (!table || table->magic != HASH_MAGIC) + return -1; /* Bad magic */ - bucket = HashFind(table, key, NULL); - if (!bucket) return 1; /* Not found */ - *value = bucket->value; - return 0; /* Found */ + bucket = HashFind(table, key, NULL); + if (!bucket) + return 1; /* Not found */ + *value = bucket->value; + return 0; /* Found */ } -_X_HIDDEN int __glxHashInsert(__glxHashTable *t, - unsigned long key, void *value) +_X_HIDDEN int +__glxHashInsert(__glxHashTable * t, unsigned long key, void *value) { - __glxHashTablePtr table = (__glxHashTablePtr)t; - __glxHashBucketPtr bucket; - unsigned long hash; - - if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ - - if (HashFind(table, key, &hash)) return 1; /* Already in table */ - - bucket = HASH_ALLOC(sizeof(*bucket)); - if (!bucket) return -1; /* Error */ - bucket->key = key; - bucket->value = value; - bucket->next = table->buckets[hash]; - table->buckets[hash] = bucket; + __glxHashTablePtr table = (__glxHashTablePtr) t; + __glxHashBucketPtr bucket; + unsigned long hash; + + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ + + if (HashFind(table, key, &hash)) + return 1; /* Already in table */ + + bucket = HASH_ALLOC(sizeof(*bucket)); + if (!bucket) + return -1; /* Error */ + bucket->key = key; + bucket->value = value; + bucket->next = table->buckets[hash]; + table->buckets[hash] = bucket; #if HASH_DEBUG - printf("Inserted %d at %d/%p\n", key, hash, bucket); + printf("Inserted %d at %d/%p\n", key, hash, bucket); #endif - return 0; /* Added to table */ + return 0; /* Added to table */ } -_X_HIDDEN int __glxHashDelete(__glxHashTable *t, unsigned long key) +_X_HIDDEN int +__glxHashDelete(__glxHashTable * t, unsigned long key) { - __glxHashTablePtr table = (__glxHashTablePtr)t; - unsigned long hash; - __glxHashBucketPtr bucket; + __glxHashTablePtr table = (__glxHashTablePtr) t; + unsigned long hash; + __glxHashBucketPtr bucket; - if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ - bucket = HashFind(table, key, &hash); + bucket = HashFind(table, key, &hash); - if (!bucket) return 1; /* Not found */ + if (!bucket) + return 1; /* Not found */ - table->buckets[hash] = bucket->next; - HASH_FREE(bucket); - return 0; + table->buckets[hash] = bucket->next; + HASH_FREE(bucket); + return 0; } -_X_HIDDEN int __glxHashNext(__glxHashTable *t, - unsigned long *key, void **value) +_X_HIDDEN int +__glxHashNext(__glxHashTable * t, unsigned long *key, void **value) { - __glxHashTablePtr table = (__glxHashTablePtr)t; - - while (table->p0 < HASH_SIZE) { - if (table->p1) { - *key = table->p1->key; - *value = table->p1->value; - table->p1 = table->p1->next; - return 1; - } - table->p1 = table->buckets[table->p0]; - ++table->p0; - } - return 0; + __glxHashTablePtr table = (__glxHashTablePtr) t; + + while (table->p0 < HASH_SIZE) { + if (table->p1) { + *key = table->p1->key; + *value = table->p1->value; + table->p1 = table->p1->next; + return 1; + } + table->p1 = table->buckets[table->p0]; + ++table->p0; + } + return 0; } -_X_HIDDEN int __glxHashFirst(__glxHashTable *t, - unsigned long *key, void **value) +_X_HIDDEN int +__glxHashFirst(__glxHashTable * t, unsigned long *key, void **value) { - __glxHashTablePtr table = (__glxHashTablePtr)t; + __glxHashTablePtr table = (__glxHashTablePtr) t; - if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ + if (table->magic != HASH_MAGIC) + return -1; /* Bad magic */ - table->p0 = 0; - table->p1 = table->buckets[0]; - return __glxHashNext(table, key, value); + table->p0 = 0; + table->p1 = table->buckets[0]; + return __glxHashNext(table, key, value); } #if HASH_MAIN #define DIST_LIMIT 10 static int dist[DIST_LIMIT]; -static void clear_dist(void) { - int i; +static void +clear_dist(void) +{ + int i; - for (i = 0; i < DIST_LIMIT; i++) dist[i] = 0; + for (i = 0; i < DIST_LIMIT; i++) + dist[i] = 0; } -static int count_entries(__glxHashBucketPtr bucket) +static int +count_entries(__glxHashBucketPtr bucket) { - int count = 0; + int count = 0; - for (; bucket; bucket = bucket->next) ++count; - return count; + for (; bucket; bucket = bucket->next) + ++count; + return count; } -static void update_dist(int count) +static void +update_dist(int count) { - if (count >= DIST_LIMIT) ++dist[DIST_LIMIT-1]; - else ++dist[count]; + if (count >= DIST_LIMIT) + ++dist[DIST_LIMIT - 1]; + else + ++dist[count]; } -static void compute_dist(__glxHashTablePtr table) +static void +compute_dist(__glxHashTablePtr table) { - int i; - __glxHashBucketPtr bucket; - - printf("Hits = %ld, partials = %ld, misses = %ld\n", - table->hits, table->partials, table->misses); - clear_dist(); - for (i = 0; i < HASH_SIZE; i++) { - bucket = table->buckets[i]; - update_dist(count_entries(bucket)); - } - for (i = 0; i < DIST_LIMIT; i++) { - if (i != DIST_LIMIT-1) printf("%5d %10d\n", i, dist[i]); - else printf("other %10d\n", dist[i]); - } + int i; + __glxHashBucketPtr bucket; + + printf("Hits = %ld, partials = %ld, misses = %ld\n", + table->hits, table->partials, table->misses); + clear_dist(); + for (i = 0; i < HASH_SIZE; i++) { + bucket = table->buckets[i]; + update_dist(count_entries(bucket)); + } + for (i = 0; i < DIST_LIMIT; i++) { + if (i != DIST_LIMIT - 1) + printf("%5d %10d\n", i, dist[i]); + else + printf("other %10d\n", dist[i]); + } } -static void check_table(__glxHashTablePtr table, - unsigned long key, unsigned long value) +static void +check_table(__glxHashTablePtr table, unsigned long key, unsigned long value) { - unsigned long retval = 0; - int retcode = __glxHashLookup(table, key, &retval); - - switch (retcode) { - case -1: - printf("Bad magic = 0x%08lx:" - " key = %lu, expected = %lu, returned = %lu\n", - table->magic, key, value, retval); - break; - case 1: - printf("Not found: key = %lu, expected = %lu returned = %lu\n", - key, value, retval); - break; - case 0: - if (value != retval) - printf("Bad value: key = %lu, expected = %lu, returned = %lu\n", - key, value, retval); - break; - default: - printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n", - retcode, key, value, retval); - break; - } + unsigned long retval = 0; + int retcode = __glxHashLookup(table, key, &retval); + + switch (retcode) { + case -1: + printf("Bad magic = 0x%08lx:" + " key = %lu, expected = %lu, returned = %lu\n", + table->magic, key, value, retval); + break; + case 1: + printf("Not found: key = %lu, expected = %lu returned = %lu\n", + key, value, retval); + break; + case 0: + if (value != retval) + printf("Bad value: key = %lu, expected = %lu, returned = %lu\n", + key, value, retval); + break; + default: + printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n", + retcode, key, value, retval); + break; + } } -int main(void) +int +main(void) { - __glxHashTablePtr table; - int i; - - printf("\n***** 256 consecutive integers ****\n"); - table = __glxHashCreate(); - for (i = 0; i < 256; i++) __glxHashInsert(table, i, i); - for (i = 0; i < 256; i++) check_table(table, i, i); - for (i = 256; i >= 0; i--) check_table(table, i, i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 1024 consecutive integers ****\n"); - table = __glxHashCreate(); - for (i = 0; i < 1024; i++) __glxHashInsert(table, i, i); - for (i = 0; i < 1024; i++) check_table(table, i, i); - for (i = 1024; i >= 0; i--) check_table(table, i, i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 1024 consecutive page addresses (4k pages) ****\n"); - table = __glxHashCreate(); - for (i = 0; i < 1024; i++) __glxHashInsert(table, i*4096, i); - for (i = 0; i < 1024; i++) check_table(table, i*4096, i); - for (i = 1024; i >= 0; i--) check_table(table, i*4096, i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 1024 random integers ****\n"); - table = __glxHashCreate(); - srandom(0xbeefbeef); - for (i = 0; i < 1024; i++) __glxHashInsert(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 1024; i++) check_table(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 1024; i++) check_table(table, random(), i); - compute_dist(table); - __glxHashDestroy(table); - - printf("\n***** 5000 random integers ****\n"); - table = __glxHashCreate(); - srandom(0xbeefbeef); - for (i = 0; i < 5000; i++) __glxHashInsert(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 5000; i++) check_table(table, random(), i); - srandom(0xbeefbeef); - for (i = 0; i < 5000; i++) check_table(table, random(), i); - compute_dist(table); - __glxHashDestroy(table); - - return 0; + __glxHashTablePtr table; + int i; + + printf("\n***** 256 consecutive integers ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 256; i++) + __glxHashInsert(table, i, i); + for (i = 0; i < 256; i++) + check_table(table, i, i); + for (i = 256; i >= 0; i--) + check_table(table, i, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 consecutive integers ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 1024; i++) + __glxHashInsert(table, i, i); + for (i = 0; i < 1024; i++) + check_table(table, i, i); + for (i = 1024; i >= 0; i--) + check_table(table, i, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 consecutive page addresses (4k pages) ****\n"); + table = __glxHashCreate(); + for (i = 0; i < 1024; i++) + __glxHashInsert(table, i * 4096, i); + for (i = 0; i < 1024; i++) + check_table(table, i * 4096, i); + for (i = 1024; i >= 0; i--) + check_table(table, i * 4096, i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 1024 random integers ****\n"); + table = __glxHashCreate(); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) + __glxHashInsert(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) + check_table(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 1024; i++) + check_table(table, random(), i); + compute_dist(table); + __glxHashDestroy(table); + + printf("\n***** 5000 random integers ****\n"); + table = __glxHashCreate(); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) + __glxHashInsert(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) + check_table(table, random(), i); + srandom(0xbeefbeef); + for (i = 0; i < 5000; i++) + check_table(table, random(), i); + compute_dist(table); + __glxHashDestroy(table); + + return 0; } #endif diff --git a/src/glx/x11/glxhash.h b/src/glx/x11/glxhash.h index 66012fb889d..e97848fa8d3 100644 --- a/src/glx/x11/glxhash.h +++ b/src/glx/x11/glxhash.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ #ifndef _GLX_HASH_H_ #define _GLX_HASH_H_ @@ -6,11 +7,15 @@ typedef struct __glxHashTable __glxHashTable; /* Hash table routines */ extern __glxHashTable *__glxHashCreate(void); -extern int __glxHashDestroy(__glxHashTable *t); -extern int __glxHashLookup(__glxHashTable *t, unsigned long key, void **value); -extern int __glxHashInsert(__glxHashTable *t, unsigned long key, void *value); -extern int __glxHashDelete(__glxHashTable *t, unsigned long key); -extern int __glxHashFirst(__glxHashTable *t, unsigned long *key, void **value); -extern int __glxHashNext(__glxHashTable *t, unsigned long *key, void **value); +extern int __glxHashDestroy(__glxHashTable * t); +extern int __glxHashLookup(__glxHashTable * t, unsigned long key, + void **value); +extern int __glxHashInsert(__glxHashTable * t, unsigned long key, + void *value); +extern int __glxHashDelete(__glxHashTable * t, unsigned long key); +extern int __glxHashFirst(__glxHashTable * t, unsigned long *key, + void **value); +extern int __glxHashNext(__glxHashTable * t, unsigned long *key, + void **value); #endif /* _GLX_HASH_H_ */ diff --git a/src/glx/x11/indirect_init.h b/src/glx/x11/indirect_init.h index 72255f13014..8a75fb04523 100644 --- a/src/glx/x11/indirect_init.h +++ b/src/glx/x11/indirect_init.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /************************************************************************** Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. diff --git a/src/glx/x11/indirect_texture_compression.c b/src/glx/x11/indirect_texture_compression.c index 56768580177..68837668204 100644 --- a/src/glx/x11/indirect_texture_compression.c +++ b/src/glx/x11/indirect_texture_compression.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. @@ -40,31 +41,31 @@ void -__indirect_glGetCompressedTexImageARB( GLenum target, GLint level, - GLvoid * img ) +__indirect_glGetCompressedTexImageARB(GLenum target, GLint level, + GLvoid * img) { - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXGetTexImageReply reply; - size_t image_bytes; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 ); - __GLX_SINGLE_PUT_LONG( 0, target ); - __GLX_SINGLE_PUT_LONG( 4, level ); - __GLX_SINGLE_READ_XREPLY(); - - image_bytes = reply.width; - assert( image_bytes <= ((4 * reply.length) - 0) ); - assert( image_bytes >= ((4 * reply.length) - 3) ); - - if ( image_bytes != 0 ) { - _XRead( dpy, (char *) img, image_bytes ); - if ( image_bytes < (4 * reply.length) ) { - _XEatData( dpy, (4 * reply.length) - image_bytes ); - } - } - - __GLX_SINGLE_END(); + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXGetTexImageReply reply; + size_t image_bytes; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetCompressedTexImage, 8); + __GLX_SINGLE_PUT_LONG(0, target); + __GLX_SINGLE_PUT_LONG(4, level); + __GLX_SINGLE_READ_XREPLY(); + + image_bytes = reply.width; + assert(image_bytes <= ((4 * reply.length) - 0)); + assert(image_bytes >= ((4 * reply.length) - 3)); + + if (image_bytes != 0) { + _XRead(dpy, (char *) img, image_bytes); + if (image_bytes < (4 * reply.length)) { + _XEatData(dpy, (4 * reply.length) - image_bytes); + } + } + + __GLX_SINGLE_END(); } @@ -73,60 +74,59 @@ __indirect_glGetCompressedTexImageARB( GLenum target, GLint level, * \c glCompressedTexImage2D. */ static void -CompressedTexImage1D2D( GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, - GLint border, GLsizei image_size, - const GLvoid *data, CARD32 rop ) +CompressedTexImage1D2D(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid * data, CARD32 rop) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - if ( (target == GL_PROXY_TEXTURE_1D) - || (target == GL_PROXY_TEXTURE_2D) - || (target == GL_PROXY_TEXTURE_CUBE_MAP) ) { - compsize = 0; - } - else { - compsize = image_size; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE - + compsize ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( rop, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, internal_format ); - __GLX_PUT_LONG( 16, width ); - __GLX_PUT_LONG( 20, height ); - __GLX_PUT_LONG( 24, border ); - __GLX_PUT_LONG( 28, image_size ); - if ( compsize != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - assert( compsize != 0 ); - - __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, internal_format ); - __GLX_PUT_LONG( 20, width ); - __GLX_PUT_LONG( 24, height ); - __GLX_PUT_LONG( 28, border ); - __GLX_PUT_LONG( 32, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + if ((target == GL_PROXY_TEXTURE_1D) + || (target == GL_PROXY_TEXTURE_2D) + || (target == GL_PROXY_TEXTURE_CUBE_MAP)) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(rop, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, internal_format); + __GLX_PUT_LONG(16, width); + __GLX_PUT_LONG(20, height); + __GLX_PUT_LONG(24, border); + __GLX_PUT_LONG(28, image_size); + if (compsize != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + assert(compsize != 0); + + __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, internal_format); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, border); + __GLX_PUT_LONG(32, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, + data, image_size); + } } @@ -135,213 +135,210 @@ CompressedTexImage1D2D( GLenum target, GLint level, * \c glCompressedTexSubImage2D. */ static void -CompressedTexSubImage1D2D( GLenum target, GLint level, - GLsizei xoffset, GLsizei yoffset, - GLsizei width, GLsizei height, - GLenum format, GLsizei image_size, - const GLvoid *data, CARD32 rop ) +CompressedTexSubImage1D2D(GLenum target, GLint level, + GLsizei xoffset, GLsizei yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid * data, CARD32 rop) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - if ( target == GL_PROXY_TEXTURE_3D ) { - compsize = 0; - } - else { - compsize = image_size; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE - + compsize ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( rop, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, xoffset ); - __GLX_PUT_LONG( 16, yoffset ); - __GLX_PUT_LONG( 20, width ); - __GLX_PUT_LONG( 24, height ); - __GLX_PUT_LONG( 28, format ); - __GLX_PUT_LONG( 32, image_size ); - if ( compsize != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - assert( compsize != 0 ); - - __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, xoffset ); - __GLX_PUT_LONG( 20, yoffset ); - __GLX_PUT_LONG( 24, width ); - __GLX_PUT_LONG( 28, height ); - __GLX_PUT_LONG( 32, format ); - __GLX_PUT_LONG( 36, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + if (target == GL_PROXY_TEXTURE_3D) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(rop, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, xoffset); + __GLX_PUT_LONG(16, yoffset); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, format); + __GLX_PUT_LONG(32, image_size); + if (compsize != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + assert(compsize != 0); + + __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, xoffset); + __GLX_PUT_LONG(20, yoffset); + __GLX_PUT_LONG(24, width); + __GLX_PUT_LONG(28, height); + __GLX_PUT_LONG(32, format); + __GLX_PUT_LONG(36, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, + data, image_size); + } } void -__indirect_glCompressedTexImage1DARB( GLenum target, GLint level, - GLenum internal_format, GLsizei width, - GLint border, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexImage1DARB(GLenum target, GLint level, + GLenum internal_format, GLsizei width, + GLint border, GLsizei image_size, + const GLvoid * data) { - CompressedTexImage1D2D( target, level, internal_format, width, 0, - border, image_size, data, - X_GLrop_CompressedTexImage1D ); + CompressedTexImage1D2D(target, level, internal_format, width, 0, + border, image_size, data, + X_GLrop_CompressedTexImage1D); } void -__indirect_glCompressedTexImage2DARB( GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, - GLint border, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexImage2DARB(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid * data) { - CompressedTexImage1D2D( target, level, internal_format, width, height, - border, image_size, data, - X_GLrop_CompressedTexImage2D ); + CompressedTexImage1D2D(target, level, internal_format, width, height, + border, image_size, data, + X_GLrop_CompressedTexImage2D); } void -__indirect_glCompressedTexImage3DARB( GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexImage3DARB(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLsizei image_size, const GLvoid * data) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE - + image_size ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, internal_format ); - __GLX_PUT_LONG( 16, width ); - __GLX_PUT_LONG( 20, height ); - __GLX_PUT_LONG( 24, depth ); - __GLX_PUT_LONG( 28, border ); - __GLX_PUT_LONG( 32, image_size ); - if ( image_size != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D, - cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, internal_format ); - __GLX_PUT_LONG( 20, width ); - __GLX_PUT_LONG( 24, height ); - __GLX_PUT_LONG( 28, depth ); - __GLX_PUT_LONG( 32, border ); - __GLX_PUT_LONG( 36, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexImage3D, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, internal_format); + __GLX_PUT_LONG(16, width); + __GLX_PUT_LONG(20, height); + __GLX_PUT_LONG(24, depth); + __GLX_PUT_LONG(28, border); + __GLX_PUT_LONG(32, image_size); + if (image_size != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexImage3D, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, internal_format); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, depth); + __GLX_PUT_LONG(32, border); + __GLX_PUT_LONG(36, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size); + } } void -__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLsizei image_size, + const GLvoid * data) { - CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0, - format, image_size, data, - X_GLrop_CompressedTexSubImage1D ); + CompressedTexSubImage1D2D(target, level, xoffset, 0, width, 0, + format, image_size, data, + X_GLrop_CompressedTexSubImage1D); } void -__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid * data) { - CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height, - format, image_size, data, - X_GLrop_CompressedTexSubImage2D ); + CompressedTexSubImage1D2D(target, level, xoffset, yoffset, width, height, + format, image_size, data, + X_GLrop_CompressedTexSubImage2D); } void -__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLenum format, GLsizei image_size, + const GLvoid * data) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE - + image_size ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, xoffset ); - __GLX_PUT_LONG( 16, yoffset ); - __GLX_PUT_LONG( 20, zoffset ); - __GLX_PUT_LONG( 24, width ); - __GLX_PUT_LONG( 28, height ); - __GLX_PUT_LONG( 32, depth ); - __GLX_PUT_LONG( 36, format ); - __GLX_PUT_LONG( 40, image_size ); - if ( image_size != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D, - cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, xoffset ); - __GLX_PUT_LONG( 20, yoffset ); - __GLX_PUT_LONG( 24, zoffset ); - __GLX_PUT_LONG( 28, width ); - __GLX_PUT_LONG( 32, height ); - __GLX_PUT_LONG( 36, depth ); - __GLX_PUT_LONG( 40, format ); - __GLX_PUT_LONG( 44, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + + image_size); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexSubImage3D, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, xoffset); + __GLX_PUT_LONG(16, yoffset); + __GLX_PUT_LONG(20, zoffset); + __GLX_PUT_LONG(24, width); + __GLX_PUT_LONG(28, height); + __GLX_PUT_LONG(32, depth); + __GLX_PUT_LONG(36, format); + __GLX_PUT_LONG(40, image_size); + if (image_size != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexSubImage3D, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, xoffset); + __GLX_PUT_LONG(20, yoffset); + __GLX_PUT_LONG(24, zoffset); + __GLX_PUT_LONG(28, width); + __GLX_PUT_LONG(32, height); + __GLX_PUT_LONG(36, depth); + __GLX_PUT_LONG(40, format); + __GLX_PUT_LONG(44, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size); + } } diff --git a/src/glx/x11/indirect_transpose_matrix.c b/src/glx/x11/indirect_transpose_matrix.c index 2144410e5ac..14acee8eecf 100644 --- a/src/glx/x11/indirect_transpose_matrix.c +++ b/src/glx/x11/indirect_transpose_matrix.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. @@ -25,59 +26,61 @@ #include <GL/gl.h> #include "indirect.h" -static void TransposeMatrixf(const GLfloat s[16], GLfloat d[16]) +static void +TransposeMatrixf(const GLfloat s[16], GLfloat d[16]) { - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < 4; j++) { - d[i*4+j] = s[j*4+i]; - } - } + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + d[i * 4 + j] = s[j * 4 + i]; + } + } } -static void TransposeMatrixd(const GLdouble s[16], GLdouble d[16]) +static void +TransposeMatrixd(const GLdouble s[16], GLdouble d[16]) { - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < 4; j++) { - d[i*4+j] = s[j*4+i]; - } - } + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + d[i * 4 + j] = s[j * 4 + i]; + } + } } void -__indirect_glLoadTransposeMatrixdARB( const GLdouble * m ) +__indirect_glLoadTransposeMatrixdARB(const GLdouble * m) { GLdouble mt[16]; - - TransposeMatrixd( m, mt ); - __indirect_glLoadMatrixd( mt ); + + TransposeMatrixd(m, mt); + __indirect_glLoadMatrixd(mt); } void -__indirect_glLoadTransposeMatrixfARB( const GLfloat * m ) +__indirect_glLoadTransposeMatrixfARB(const GLfloat * m) { GLfloat mt[16]; - TransposeMatrixf( m, mt ); - __indirect_glLoadMatrixf( mt ); + TransposeMatrixf(m, mt); + __indirect_glLoadMatrixf(mt); } void -__indirect_glMultTransposeMatrixdARB( const GLdouble * m ) +__indirect_glMultTransposeMatrixdARB(const GLdouble * m) { GLdouble mt[16]; - - TransposeMatrixd( m, mt ); - __indirect_glMultMatrixd( mt ); + + TransposeMatrixd(m, mt); + __indirect_glMultMatrixd(mt); } void -__indirect_glMultTransposeMatrixfARB( const GLfloat * m ) +__indirect_glMultTransposeMatrixfARB(const GLfloat * m) { GLfloat mt[16]; - TransposeMatrixf( m, mt ); - __indirect_glMultMatrixf( mt ); + TransposeMatrixf(m, mt); + __indirect_glMultMatrixf(mt); } diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c index c7a20e2bc56..b7744bceacd 100644 --- a/src/glx/x11/indirect_vertex_array.c +++ b/src/glx/x11/indirect_vertex_array.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2004, 2005 * All Rights Reserved. @@ -65,25 +66,28 @@ * \author Ian Romanick <[email protected]> */ -static void emit_DrawArrays_none( GLenum mode, GLint first, GLsizei count ); -static void emit_DrawArrays_old ( GLenum mode, GLint first, GLsizei count ); +static void emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count); +static void emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count); -static void emit_DrawElements_none( GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices ); -static void emit_DrawElements_old ( GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices ); +static void emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices); +static void emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices); -static GLubyte * emit_element_none( GLubyte * dst, - const struct array_state_vector * arrays, unsigned index ); -static GLubyte * emit_element_old( GLubyte * dst, - const struct array_state_vector * arrays, unsigned index ); -static struct array_state * get_array_entry( - const struct array_state_vector * arrays, GLenum key, unsigned index ); -static void fill_array_info_cache( struct array_state_vector * arrays ); -static GLboolean validate_mode(__GLXcontext *gc, GLenum mode); -static GLboolean validate_count(__GLXcontext *gc, GLsizei count); -static GLboolean validate_type(__GLXcontext *gc, GLenum type); +static GLubyte *emit_element_none(GLubyte * dst, + const struct array_state_vector *arrays, + unsigned index); +static GLubyte *emit_element_old(GLubyte * dst, + const struct array_state_vector *arrays, + unsigned index); +static struct array_state *get_array_entry(const struct array_state_vector + *arrays, GLenum key, + unsigned index); +static void fill_array_info_cache(struct array_state_vector *arrays); +static GLboolean validate_mode(__GLXcontext * gc, GLenum mode); +static GLboolean validate_count(__GLXcontext * gc, GLsizei count); +static GLboolean validate_type(__GLXcontext * gc, GLenum type); /** @@ -97,7 +101,7 @@ static GLboolean validate_type(__GLXcontext *gc, GLenum type); * \c GL_3_BYTES, or \c GL_4_BYTES. */ const GLuint __glXTypeSize_table[16] = { - 1, 1, 2, 2, 4, 4, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0 + 1, 1, 2, 2, 4, 4, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0 }; @@ -106,24 +110,23 @@ const GLuint __glXTypeSize_table[16] = { * __glXInitVertexArrayState(). */ void -__glXFreeVertexArrayState( __GLXcontext * gc ) +__glXFreeVertexArrayState(__GLXcontext * gc) { - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector* arrays = state->array_state; - - if (arrays) { - if (arrays->stack) { - free(arrays->stack); - arrays->stack = NULL; - } - if (arrays->arrays) { - free(arrays->arrays); - arrays->arrays = NULL; - } - free(arrays); - arrays = NULL; - state->array_state = NULL; - } + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + if (arrays) { + if (arrays->stack) { + free(arrays->stack); + arrays->stack = NULL; + } + if (arrays->arrays) { + free(arrays->arrays); + arrays->arrays = NULL; + } + free(arrays); + state->array_state = NULL; + } } @@ -142,154 +145,154 @@ __glXFreeVertexArrayState( __GLXcontext * gc ) * Return values from malloc are not properly tested. */ void -__glXInitVertexArrayState( __GLXcontext * gc ) +__glXInitVertexArrayState(__GLXcontext * gc) { - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays; - - unsigned array_count; - int texture_units = 1, vertex_program_attribs = 0; - unsigned i, j; - - GLboolean got_fog = GL_FALSE; - GLboolean got_secondary_color = GL_FALSE; - - - arrays = calloc( 1, sizeof( struct array_state_vector ) ); - state->array_state = arrays; - - arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; - arrays->new_DrawArrays_possible = GL_FALSE; - arrays->DrawArrays = NULL; - - arrays->active_texture_unit = 0; - - - /* Determine how many arrays are actually needed. Only arrays that - * are supported by the server are create. For example, if the server - * supports only 2 texture units, then only 2 texture coordinate arrays - * are created. - * - * At the very least, GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, - * GL_COLOR_ARRAY, GL_INDEX_ARRAY, GL_TEXTURE_COORD_ARRAY, and - * GL_EDGE_FLAG_ARRAY are supported. - */ - - array_count = 5; - - if ( __glExtensionBitIsEnabled( gc, GL_EXT_fog_coord_bit ) - || (gc->server_major > 1) || (gc->server_minor >= 4) ) { - got_fog = GL_TRUE; - array_count++; - } - - if ( __glExtensionBitIsEnabled( gc, GL_EXT_secondary_color_bit ) - || (gc->server_major > 1) || (gc->server_minor >= 4) ) { - got_secondary_color = GL_TRUE; - array_count++; - } - - if ( __glExtensionBitIsEnabled( gc, GL_ARB_multitexture_bit ) - || (gc->server_major > 1) || (gc->server_minor >= 3) ) { - __indirect_glGetIntegerv( GL_MAX_TEXTURE_UNITS, & texture_units ); - } - - if ( __glExtensionBitIsEnabled( gc, GL_ARB_vertex_program_bit ) ) { - __indirect_glGetProgramivARB( GL_VERTEX_PROGRAM_ARB, - GL_MAX_PROGRAM_ATTRIBS_ARB, - & vertex_program_attribs ); - } - - arrays->num_texture_units = texture_units; - arrays->num_vertex_program_attribs = vertex_program_attribs; - array_count += texture_units + vertex_program_attribs; - arrays->num_arrays = array_count; - arrays->arrays = calloc( array_count, sizeof( struct array_state ) ); - - arrays->arrays[0].data_type = GL_FLOAT; - arrays->arrays[0].count = 3; - arrays->arrays[0].key = GL_NORMAL_ARRAY; - arrays->arrays[0].normalized = GL_TRUE; - arrays->arrays[0].old_DrawArrays_possible = GL_TRUE; - - arrays->arrays[1].data_type = GL_FLOAT; - arrays->arrays[1].count = 4; - arrays->arrays[1].key = GL_COLOR_ARRAY; - arrays->arrays[1].normalized = GL_TRUE; - arrays->arrays[1].old_DrawArrays_possible = GL_TRUE; - - arrays->arrays[2].data_type = GL_FLOAT; - arrays->arrays[2].count = 1; - arrays->arrays[2].key = GL_INDEX_ARRAY; - arrays->arrays[2].old_DrawArrays_possible = GL_TRUE; - - arrays->arrays[3].data_type = GL_UNSIGNED_BYTE; - arrays->arrays[3].count = 1; - arrays->arrays[3].key = GL_EDGE_FLAG_ARRAY; - arrays->arrays[3].old_DrawArrays_possible = GL_TRUE; - - for ( i = 0 ; i < texture_units ; i++ ) { - arrays->arrays[4 + i].data_type = GL_FLOAT; - arrays->arrays[4 + i].count = 4; - arrays->arrays[4 + i].key = GL_TEXTURE_COORD_ARRAY; - - arrays->arrays[4 + i].old_DrawArrays_possible = (i == 0); - arrays->arrays[4 + i].index = i; - - arrays->arrays[4 + i].header[1] = i + GL_TEXTURE0; - } - - i = 4 + texture_units; - - if ( got_fog ) { - arrays->arrays[i].data_type = GL_FLOAT; - arrays->arrays[i].count = 1; - arrays->arrays[i].key = GL_FOG_COORDINATE_ARRAY; - arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; - i++; - } - - if ( got_secondary_color ) { - arrays->arrays[i].data_type = GL_FLOAT; - arrays->arrays[i].count = 3; - arrays->arrays[i].key = GL_SECONDARY_COLOR_ARRAY; - arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; - arrays->arrays[i].normalized = GL_TRUE; - i++; - } - - - for ( j = 0 ; j < vertex_program_attribs ; j++ ) { - const unsigned idx = (vertex_program_attribs - (j + 1)); - - - arrays->arrays[idx + i].data_type = GL_FLOAT; - arrays->arrays[idx + i].count = 4; - arrays->arrays[idx + i].key = GL_VERTEX_ATTRIB_ARRAY_POINTER; - - arrays->arrays[idx + i].old_DrawArrays_possible = 0; - arrays->arrays[idx + i].index = idx; - - arrays->arrays[idx + i].header[1] = idx; - } - - i += vertex_program_attribs; - - - /* Vertex array *must* be last becuase of the way that - * emit_DrawArrays_none works. - */ - - arrays->arrays[i].data_type = GL_FLOAT; - arrays->arrays[i].count = 4; - arrays->arrays[i].key = GL_VERTEX_ARRAY; - arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; - - assert( (i + 1) == arrays->num_arrays ); - - arrays->stack_index = 0; - arrays->stack = malloc( sizeof( struct array_stack_state ) - * arrays->num_arrays ); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays; + + unsigned array_count; + int texture_units = 1, vertex_program_attribs = 0; + unsigned i, j; + + GLboolean got_fog = GL_FALSE; + GLboolean got_secondary_color = GL_FALSE; + + + arrays = calloc(1, sizeof(struct array_state_vector)); + state->array_state = arrays; + + arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; + arrays->new_DrawArrays_possible = GL_FALSE; + arrays->DrawArrays = NULL; + + arrays->active_texture_unit = 0; + + + /* Determine how many arrays are actually needed. Only arrays that + * are supported by the server are create. For example, if the server + * supports only 2 texture units, then only 2 texture coordinate arrays + * are created. + * + * At the very least, GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, + * GL_COLOR_ARRAY, GL_INDEX_ARRAY, GL_TEXTURE_COORD_ARRAY, and + * GL_EDGE_FLAG_ARRAY are supported. + */ + + array_count = 5; + + if (__glExtensionBitIsEnabled(gc, GL_EXT_fog_coord_bit) + || (gc->server_major > 1) || (gc->server_minor >= 4)) { + got_fog = GL_TRUE; + array_count++; + } + + if (__glExtensionBitIsEnabled(gc, GL_EXT_secondary_color_bit) + || (gc->server_major > 1) || (gc->server_minor >= 4)) { + got_secondary_color = GL_TRUE; + array_count++; + } + + if (__glExtensionBitIsEnabled(gc, GL_ARB_multitexture_bit) + || (gc->server_major > 1) || (gc->server_minor >= 3)) { + __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units); + } + + if (__glExtensionBitIsEnabled(gc, GL_ARB_vertex_program_bit)) { + __indirect_glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, + GL_MAX_PROGRAM_ATTRIBS_ARB, + &vertex_program_attribs); + } + + arrays->num_texture_units = texture_units; + arrays->num_vertex_program_attribs = vertex_program_attribs; + array_count += texture_units + vertex_program_attribs; + arrays->num_arrays = array_count; + arrays->arrays = calloc(array_count, sizeof(struct array_state)); + + arrays->arrays[0].data_type = GL_FLOAT; + arrays->arrays[0].count = 3; + arrays->arrays[0].key = GL_NORMAL_ARRAY; + arrays->arrays[0].normalized = GL_TRUE; + arrays->arrays[0].old_DrawArrays_possible = GL_TRUE; + + arrays->arrays[1].data_type = GL_FLOAT; + arrays->arrays[1].count = 4; + arrays->arrays[1].key = GL_COLOR_ARRAY; + arrays->arrays[1].normalized = GL_TRUE; + arrays->arrays[1].old_DrawArrays_possible = GL_TRUE; + + arrays->arrays[2].data_type = GL_FLOAT; + arrays->arrays[2].count = 1; + arrays->arrays[2].key = GL_INDEX_ARRAY; + arrays->arrays[2].old_DrawArrays_possible = GL_TRUE; + + arrays->arrays[3].data_type = GL_UNSIGNED_BYTE; + arrays->arrays[3].count = 1; + arrays->arrays[3].key = GL_EDGE_FLAG_ARRAY; + arrays->arrays[3].old_DrawArrays_possible = GL_TRUE; + + for (i = 0; i < texture_units; i++) { + arrays->arrays[4 + i].data_type = GL_FLOAT; + arrays->arrays[4 + i].count = 4; + arrays->arrays[4 + i].key = GL_TEXTURE_COORD_ARRAY; + + arrays->arrays[4 + i].old_DrawArrays_possible = (i == 0); + arrays->arrays[4 + i].index = i; + + arrays->arrays[4 + i].header[1] = i + GL_TEXTURE0; + } + + i = 4 + texture_units; + + if (got_fog) { + arrays->arrays[i].data_type = GL_FLOAT; + arrays->arrays[i].count = 1; + arrays->arrays[i].key = GL_FOG_COORDINATE_ARRAY; + arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; + i++; + } + + if (got_secondary_color) { + arrays->arrays[i].data_type = GL_FLOAT; + arrays->arrays[i].count = 3; + arrays->arrays[i].key = GL_SECONDARY_COLOR_ARRAY; + arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; + arrays->arrays[i].normalized = GL_TRUE; + i++; + } + + + for (j = 0; j < vertex_program_attribs; j++) { + const unsigned idx = (vertex_program_attribs - (j + 1)); + + + arrays->arrays[idx + i].data_type = GL_FLOAT; + arrays->arrays[idx + i].count = 4; + arrays->arrays[idx + i].key = GL_VERTEX_ATTRIB_ARRAY_POINTER; + + arrays->arrays[idx + i].old_DrawArrays_possible = 0; + arrays->arrays[idx + i].index = idx; + + arrays->arrays[idx + i].header[1] = idx; + } + + i += vertex_program_attribs; + + + /* Vertex array *must* be last becuase of the way that + * emit_DrawArrays_none works. + */ + + arrays->arrays[i].data_type = GL_FLOAT; + arrays->arrays[i].count = 4; + arrays->arrays[i].key = GL_VERTEX_ARRAY; + arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; + + assert((i + 1) == arrays->num_arrays); + + arrays->stack_index = 0; + arrays->stack = malloc(sizeof(struct array_stack_state) + * arrays->num_arrays); } @@ -299,19 +302,19 @@ __glXInitVertexArrayState( __GLXcontext * gc ) * implement the enabled vertex arrays. */ static size_t -calculate_single_vertex_size_none( const struct array_state_vector * arrays ) +calculate_single_vertex_size_none(const struct array_state_vector *arrays) { - size_t single_vertex_size = 0; - unsigned i; + size_t single_vertex_size = 0; + unsigned i; - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - if ( arrays->arrays[i].enabled ) { - single_vertex_size += ((uint16_t *)arrays->arrays[i].header)[0]; - } - } - - return single_vertex_size; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + single_vertex_size += ((uint16_t *) arrays->arrays[i].header)[0]; + } + } + + return single_vertex_size; } @@ -319,39 +322,37 @@ calculate_single_vertex_size_none( const struct array_state_vector * arrays ) * Emit a single element using non-DrawArrays protocol. */ GLubyte * -emit_element_none( GLubyte * dst, - const struct array_state_vector * arrays, - unsigned index ) +emit_element_none(GLubyte * dst, + const struct array_state_vector * arrays, unsigned index) { - unsigned i; + unsigned i; - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - if ( arrays->arrays[i].enabled ) { - const size_t offset = index * arrays->arrays[i].true_stride; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + const size_t offset = index * arrays->arrays[i].true_stride; - /* The generic attributes can have more data than is in the - * elements. This is because a vertex array can be a 2 element, - * normalized, unsigned short, but the "closest" immediate mode - * protocol is for a 4Nus. Since the sizes are small, the - * performance impact on modern processors should be negligible. - */ - (void) memset( dst, 0, - ((uint16_t *)arrays->arrays[i].header)[0] ); + /* The generic attributes can have more data than is in the + * elements. This is because a vertex array can be a 2 element, + * normalized, unsigned short, but the "closest" immediate mode + * protocol is for a 4Nus. Since the sizes are small, the + * performance impact on modern processors should be negligible. + */ + (void) memset(dst, 0, ((uint16_t *) arrays->arrays[i].header)[0]); - (void) memcpy( dst, arrays->arrays[i].header, - arrays->arrays[i].header_size ); + (void) memcpy(dst, arrays->arrays[i].header, + arrays->arrays[i].header_size); - dst += arrays->arrays[i].header_size; + dst += arrays->arrays[i].header_size; - (void) memcpy( dst, ((GLubyte *) arrays->arrays[i].data) + offset, - arrays->arrays[i].element_size ); + (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, + arrays->arrays[i].element_size); - dst += __GLX_PAD( arrays->arrays[i].element_size ); - } - } + dst += __GLX_PAD(arrays->arrays[i].element_size); + } + } - return dst; + return dst; } @@ -360,120 +361,119 @@ emit_element_none( GLubyte * dst, * EXT_vertex_arrays / OpenGL 1.1. */ GLubyte * -emit_element_old( GLubyte * dst, - const struct array_state_vector * arrays, - unsigned index ) +emit_element_old(GLubyte * dst, + const struct array_state_vector * arrays, unsigned index) { - unsigned i; + unsigned i; - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - if ( arrays->arrays[i].enabled ) { - const size_t offset = index * arrays->arrays[i].true_stride; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + const size_t offset = index * arrays->arrays[i].true_stride; - (void) memcpy( dst, ((GLubyte *) arrays->arrays[i].data) + offset, - arrays->arrays[i].element_size ); + (void) memcpy(dst, ((GLubyte *) arrays->arrays[i].data) + offset, + arrays->arrays[i].element_size); - dst += __GLX_PAD( arrays->arrays[i].element_size ); - } - } + dst += __GLX_PAD(arrays->arrays[i].element_size); + } + } - return dst; + return dst; } struct array_state * -get_array_entry( const struct array_state_vector * arrays, - GLenum key, unsigned index ) +get_array_entry(const struct array_state_vector *arrays, + GLenum key, unsigned index) { - unsigned i; - - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - if ( (arrays->arrays[i].key == key) - && (arrays->arrays[i].index == index) ) { - return & arrays->arrays[i]; - } - } - - return NULL; + unsigned i; + + for (i = 0; i < arrays->num_arrays; i++) { + if ((arrays->arrays[i].key == key) + && (arrays->arrays[i].index == index)) { + return &arrays->arrays[i]; + } + } + + return NULL; } static GLboolean -allocate_array_info_cache( struct array_state_vector * arrays, - size_t required_size ) +allocate_array_info_cache(struct array_state_vector *arrays, + size_t required_size) { #define MAX_HEADER_SIZE 20 - if ( arrays->array_info_cache_buffer_size < required_size ) { - GLubyte * temp = realloc( arrays->array_info_cache_base, - required_size + MAX_HEADER_SIZE ); + if (arrays->array_info_cache_buffer_size < required_size) { + GLubyte *temp = realloc(arrays->array_info_cache_base, + required_size + MAX_HEADER_SIZE); - if ( temp == NULL ) { - return GL_FALSE; - } + if (temp == NULL) { + return GL_FALSE; + } - arrays->array_info_cache_base = temp; - arrays->array_info_cache = temp + MAX_HEADER_SIZE; - arrays->array_info_cache_buffer_size = required_size; - } + arrays->array_info_cache_base = temp; + arrays->array_info_cache = temp + MAX_HEADER_SIZE; + arrays->array_info_cache_buffer_size = required_size; + } - arrays->array_info_cache_size = required_size; - return GL_TRUE; + arrays->array_info_cache_size = required_size; + return GL_TRUE; } /** */ void -fill_array_info_cache( struct array_state_vector * arrays ) +fill_array_info_cache(struct array_state_vector *arrays) { - GLboolean old_DrawArrays_possible; - unsigned i; - - - /* Determine how many arrays are enabled. - */ - - arrays->enabled_client_array_count = 0; - old_DrawArrays_possible = arrays->old_DrawArrays_possible; - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - if ( arrays->arrays[i].enabled ) { - arrays->enabled_client_array_count++; - old_DrawArrays_possible &= arrays->arrays[i].old_DrawArrays_possible; - } - } - - if ( arrays->new_DrawArrays_possible ) { - assert( ! arrays->new_DrawArrays_possible ); - } - else if ( old_DrawArrays_possible ) { - const size_t required_size = arrays->enabled_client_array_count * 12; - uint32_t * info; - - - if ( ! allocate_array_info_cache( arrays, required_size ) ) { - return; - } - - - info = (uint32_t *) arrays->array_info_cache; - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - if ( arrays->arrays[i].enabled ) { - *(info++) = arrays->arrays[i].data_type; - *(info++) = arrays->arrays[i].count; - *(info++) = arrays->arrays[i].key; - } - } - - arrays->DrawArrays = emit_DrawArrays_old; - arrays->DrawElements = emit_DrawElements_old; - } - else { - arrays->DrawArrays = emit_DrawArrays_none; - arrays->DrawElements = emit_DrawElements_none; - } - - arrays->array_info_cache_valid = GL_TRUE; + GLboolean old_DrawArrays_possible; + unsigned i; + + + /* Determine how many arrays are enabled. + */ + + arrays->enabled_client_array_count = 0; + old_DrawArrays_possible = arrays->old_DrawArrays_possible; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + arrays->enabled_client_array_count++; + old_DrawArrays_possible &= arrays->arrays[i].old_DrawArrays_possible; + } + } + + if (arrays->new_DrawArrays_possible) { + assert(!arrays->new_DrawArrays_possible); + } + else if (old_DrawArrays_possible) { + const size_t required_size = arrays->enabled_client_array_count * 12; + uint32_t *info; + + + if (!allocate_array_info_cache(arrays, required_size)) { + return; + } + + + info = (uint32_t *) arrays->array_info_cache; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + *(info++) = arrays->arrays[i].data_type; + *(info++) = arrays->arrays[i].count; + *(info++) = arrays->arrays[i].key; + } + } + + arrays->DrawArrays = emit_DrawArrays_old; + arrays->DrawElements = emit_DrawElements_old; + } + else { + arrays->DrawArrays = emit_DrawArrays_none; + arrays->DrawElements = emit_DrawElements_none; + } + + arrays->array_info_cache_valid = GL_TRUE; } @@ -485,48 +485,48 @@ fill_array_info_cache( struct array_state_vector * arrays ) * vertex state is enabled that is not compatible with that protocol. */ void -emit_DrawArrays_none( GLenum mode, GLint first, GLsizei count ) +emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; - size_t single_vertex_size; - GLubyte * pc; - unsigned i; - static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; - static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; + size_t single_vertex_size; + GLubyte *pc; + unsigned i; + static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; + static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; - single_vertex_size = calculate_single_vertex_size_none( arrays ); + single_vertex_size = calculate_single_vertex_size_none(arrays); - pc = gc->pc; + pc = gc->pc; - (void) memcpy( pc, begin_cmd, 4 ); - *(int *)(pc + 4) = mode; + (void) memcpy(pc, begin_cmd, 4); + *(int *) (pc + 4) = mode; - pc += 8; + pc += 8; - for ( i = 0 ; i < count ; i++ ) { - if ( (pc + single_vertex_size) >= gc->bufEnd ) { - pc = __glXFlushRenderBuffer(gc, pc); - } + for (i = 0; i < count; i++) { + if ((pc + single_vertex_size) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } - pc = emit_element_none( pc, arrays, first + i ); - } + pc = emit_element_none(pc, arrays, first + i); + } - if ( (pc + 4) >= gc->bufEnd ) { - pc = __glXFlushRenderBuffer(gc, pc); - } + if ((pc + 4) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } - (void) memcpy( pc, end_cmd, 4 ); - pc += 4; + (void) memcpy(pc, end_cmd, 4); + pc += 4; - gc->pc = pc; - if ( gc->pc > gc->limit ) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } } @@ -549,323 +549,321 @@ emit_DrawArrays_none( GLenum mode, GLint first, GLsizei count ) * A pointer to the buffer for array data. */ static GLubyte * -emit_DrawArrays_header_old( __GLXcontext * gc, - struct array_state_vector * arrays, - size_t * elements_per_request, - unsigned int * total_requests, - GLenum mode, GLsizei count ) +emit_DrawArrays_header_old(__GLXcontext * gc, + struct array_state_vector *arrays, + size_t * elements_per_request, + unsigned int *total_requests, + GLenum mode, GLsizei count) { - size_t command_size; - size_t single_vertex_size; - const unsigned header_size = 16; - unsigned i; - GLubyte * pc; - - - /* Determine the size of the whole command. This includes the header, - * the ARRAY_INFO data and the array data. Once this size is calculated, - * it will be known whether a Render or RenderLarge command is needed. - */ - - single_vertex_size = 0; - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - if ( arrays->arrays[i].enabled ) { - single_vertex_size += __GLX_PAD( arrays->arrays[i].element_size ); - } - } - - command_size = arrays->array_info_cache_size + header_size + size_t command_size; + size_t single_vertex_size; + const unsigned header_size = 16; + unsigned i; + GLubyte *pc; + + + /* Determine the size of the whole command. This includes the header, + * the ARRAY_INFO data and the array data. Once this size is calculated, + * it will be known whether a Render or RenderLarge command is needed. + */ + + single_vertex_size = 0; + for (i = 0; i < arrays->num_arrays; i++) { + if (arrays->arrays[i].enabled) { + single_vertex_size += __GLX_PAD(arrays->arrays[i].element_size); + } + } + + command_size = arrays->array_info_cache_size + header_size + (single_vertex_size * count); - /* Write the header for either a Render command or a RenderLarge - * command. After the header is written, write the ARRAY_INFO data. - */ + /* Write the header for either a Render command or a RenderLarge + * command. After the header is written, write the ARRAY_INFO data. + */ + + if (command_size > gc->maxSmallRenderCommandSize) { + /* maxSize is the maximum amount of data can be stuffed into a single + * packet. sz_xGLXRenderReq is added because bufSize is the maximum + * packet size minus sz_xGLXRenderReq. + */ + const size_t maxSize = (gc->bufSize + sz_xGLXRenderReq) + - sz_xGLXRenderLargeReq; + unsigned vertex_requests; - if ( command_size > gc->maxSmallRenderCommandSize ) { - /* maxSize is the maximum amount of data can be stuffed into a single - * packet. sz_xGLXRenderReq is added because bufSize is the maximum - * packet size minus sz_xGLXRenderReq. - */ - const size_t maxSize = (gc->bufSize + sz_xGLXRenderReq) - - sz_xGLXRenderLargeReq; - unsigned vertex_requests; + /* Calculate the number of data packets that will be required to send + * the whole command. To do this, the number of verticies that + * will fit in a single buffer must be calculated. + * + * The important value here is elements_per_request. This is the + * number of complete array elements that will fit in a single + * buffer. There may be some wasted space at the end of the buffer, + * but splitting elements across buffer boundries would be painful. + */ - /* Calculate the number of data packets that will be required to send - * the whole command. To do this, the number of verticies that - * will fit in a single buffer must be calculated. - * - * The important value here is elements_per_request. This is the - * number of complete array elements that will fit in a single - * buffer. There may be some wasted space at the end of the buffer, - * but splitting elements across buffer boundries would be painful. - */ + elements_per_request[0] = maxSize / single_vertex_size; - elements_per_request[0] = maxSize / single_vertex_size; + vertex_requests = (count + elements_per_request[0] - 1) + / elements_per_request[0]; - vertex_requests = (count + elements_per_request[0] - 1) - / elements_per_request[0]; - - *total_requests = vertex_requests + 1; + *total_requests = vertex_requests + 1; - __glXFlushRenderBuffer(gc, gc->pc); + __glXFlushRenderBuffer(gc, gc->pc); - command_size += 4; + command_size += 4; - pc = ((GLubyte *) arrays->array_info_cache) - (header_size + 4); - *(uint32_t *)(pc + 0) = command_size; - *(uint32_t *)(pc + 4) = X_GLrop_DrawArrays; - *(uint32_t *)(pc + 8) = count; - *(uint32_t *)(pc + 12) = arrays->enabled_client_array_count; - *(uint32_t *)(pc + 16) = mode; + pc = ((GLubyte *) arrays->array_info_cache) - (header_size + 4); + *(uint32_t *) (pc + 0) = command_size; + *(uint32_t *) (pc + 4) = X_GLrop_DrawArrays; + *(uint32_t *) (pc + 8) = count; + *(uint32_t *) (pc + 12) = arrays->enabled_client_array_count; + *(uint32_t *) (pc + 16) = mode; - __glXSendLargeChunk( gc, 1, *total_requests, pc, - header_size + 4 + arrays->array_info_cache_size ); + __glXSendLargeChunk(gc, 1, *total_requests, pc, + header_size + 4 + arrays->array_info_cache_size); - pc = gc->pc; - } - else { - if ( (gc->pc + command_size) >= gc->bufEnd ) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } + pc = gc->pc; + } + else { + if ((gc->pc + command_size) >= gc->bufEnd) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } - pc = gc->pc; - *(uint16_t *)(pc + 0) = command_size; - *(uint16_t *)(pc + 2) = X_GLrop_DrawArrays; - *(uint32_t *)(pc + 4) = count; - *(uint32_t *)(pc + 8) = arrays->enabled_client_array_count; - *(uint32_t *)(pc + 12) = mode; + pc = gc->pc; + *(uint16_t *) (pc + 0) = command_size; + *(uint16_t *) (pc + 2) = X_GLrop_DrawArrays; + *(uint32_t *) (pc + 4) = count; + *(uint32_t *) (pc + 8) = arrays->enabled_client_array_count; + *(uint32_t *) (pc + 12) = mode; - pc += header_size; + pc += header_size; - (void) memcpy( pc, arrays->array_info_cache, - arrays->array_info_cache_size ); - pc += arrays->array_info_cache_size; + (void) memcpy(pc, arrays->array_info_cache, + arrays->array_info_cache_size); + pc += arrays->array_info_cache_size; - *elements_per_request = count; - *total_requests = 0; - } + *elements_per_request = count; + *total_requests = 0; + } - return pc; + return pc; } /** */ void -emit_DrawArrays_old( GLenum mode, GLint first, GLsizei count ) +emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + GLubyte *pc; + size_t elements_per_request; + unsigned total_requests = 0; + unsigned i; + size_t total_sent = 0; - GLubyte * pc; - size_t elements_per_request; - unsigned total_requests = 0; - unsigned i; - size_t total_sent = 0; + pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, + &total_requests, mode, count); - pc = emit_DrawArrays_header_old( gc, arrays, & elements_per_request, - & total_requests, mode, count); - - /* Write the arrays. - */ + /* Write the arrays. + */ - if ( total_requests == 0 ) { - assert( elements_per_request >= count ); + if (total_requests == 0) { + assert(elements_per_request >= count); - for ( i = 0 ; i < count ; i++ ) { - pc = emit_element_old( pc, arrays, i + first ); - } + for (i = 0; i < count; i++) { + pc = emit_element_old(pc, arrays, i + first); + } - assert( pc <= gc->bufEnd ); + assert(pc <= gc->bufEnd); - gc->pc = pc; - if ( gc->pc > gc->limit ) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } - else { - unsigned req; + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } + else { + unsigned req; - for ( req = 2 ; req <= total_requests ; req++ ) { - if ( count < elements_per_request ) { - elements_per_request = count; - } + for (req = 2; req <= total_requests; req++) { + if (count < elements_per_request) { + elements_per_request = count; + } - pc = gc->pc; - for ( i = 0 ; i < elements_per_request ; i++ ) { - pc = emit_element_old( pc, arrays, i + first ); - } + pc = gc->pc; + for (i = 0; i < elements_per_request; i++) { + pc = emit_element_old(pc, arrays, i + first); + } - first += elements_per_request; + first += elements_per_request; - total_sent += (size_t) (pc - gc->pc); - __glXSendLargeChunk( gc, req, total_requests, gc->pc, - pc - gc->pc ); + total_sent += (size_t) (pc - gc->pc); + __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); - count -= elements_per_request; - } - } + count -= elements_per_request; + } + } } void -emit_DrawElements_none( GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices ) +emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; - static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + static const uint16_t begin_cmd[2] = { 8, X_GLrop_Begin }; + static const uint16_t end_cmd[2] = { 4, X_GLrop_End }; - GLubyte * pc; - size_t single_vertex_size; - unsigned i; + GLubyte *pc; + size_t single_vertex_size; + unsigned i; - single_vertex_size = calculate_single_vertex_size_none( arrays ); + single_vertex_size = calculate_single_vertex_size_none(arrays); - if ( (gc->pc + single_vertex_size) >= gc->bufEnd ) { - gc->pc = __glXFlushRenderBuffer(gc, gc->pc); - } + if ((gc->pc + single_vertex_size) >= gc->bufEnd) { + gc->pc = __glXFlushRenderBuffer(gc, gc->pc); + } - pc = gc->pc; + pc = gc->pc; - (void) memcpy( pc, begin_cmd, 4 ); - *(int *)(pc + 4) = mode; + (void) memcpy(pc, begin_cmd, 4); + *(int *) (pc + 4) = mode; - pc += 8; + pc += 8; - for ( i = 0 ; i < count ; i++ ) { - unsigned index = 0; + for (i = 0; i < count; i++) { + unsigned index = 0; - if ( (pc + single_vertex_size) >= gc->bufEnd ) { - pc = __glXFlushRenderBuffer(gc, pc); - } + if ((pc + single_vertex_size) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } - switch( type ) { - case GL_UNSIGNED_INT: - index = (unsigned) (((GLuint *) indices)[i]); - break; - case GL_UNSIGNED_SHORT: - index = (unsigned) (((GLushort *) indices)[i]); - break; - case GL_UNSIGNED_BYTE: - index = (unsigned) (((GLubyte *) indices)[i]); - break; - } - pc = emit_element_none( pc, arrays, index ); - } + switch (type) { + case GL_UNSIGNED_INT: + index = (unsigned) (((GLuint *) indices)[i]); + break; + case GL_UNSIGNED_SHORT: + index = (unsigned) (((GLushort *) indices)[i]); + break; + case GL_UNSIGNED_BYTE: + index = (unsigned) (((GLubyte *) indices)[i]); + break; + } + pc = emit_element_none(pc, arrays, index); + } - if ( (pc + 4) >= gc->bufEnd ) { - pc = __glXFlushRenderBuffer(gc, pc); - } + if ((pc + 4) >= gc->bufEnd) { + pc = __glXFlushRenderBuffer(gc, pc); + } - (void) memcpy( pc, end_cmd, 4 ); - pc += 4; + (void) memcpy(pc, end_cmd, 4); + pc += 4; - gc->pc = pc; - if ( gc->pc > gc->limit ) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } } /** */ void -emit_DrawElements_old( GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices ) +emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - - GLubyte * pc; - size_t elements_per_request; - unsigned total_requests = 0; - unsigned i; - unsigned req; - unsigned req_element=0; - - - pc = emit_DrawArrays_header_old( gc, arrays, & elements_per_request, - & total_requests, mode, count); - - - /* Write the arrays. - */ - - req = 2; - while ( count > 0 ) { - if ( count < elements_per_request ) { - elements_per_request = count; - } - - switch( type ) { - case GL_UNSIGNED_INT: { - const GLuint * ui_ptr = (const GLuint *) indices + req_element; - - for ( i = 0 ; i < elements_per_request ; i++ ) { - const GLint index = (GLint) *(ui_ptr++); - pc = emit_element_old( pc, arrays, index ); - } - break; - } - case GL_UNSIGNED_SHORT: { - const GLushort * us_ptr = (const GLushort *) indices + req_element; - - for ( i = 0 ; i < elements_per_request ; i++ ) { - const GLint index = (GLint) *(us_ptr++); - pc = emit_element_old( pc, arrays, index ); - } - break; - } - case GL_UNSIGNED_BYTE: { - const GLubyte * ub_ptr = (const GLubyte *) indices + req_element; - - for ( i = 0 ; i < elements_per_request ; i++ ) { - const GLint index = (GLint) *(ub_ptr++); - pc = emit_element_old( pc, arrays, index ); - } - break; - } - } - - if ( total_requests != 0 ) { - __glXSendLargeChunk( gc, req, total_requests, gc->pc, - pc - gc->pc ); - pc = gc->pc; - req++; - } - - count -= elements_per_request; - req_element += elements_per_request; - } - - - assert( (total_requests == 0) || ((req - 1) == total_requests) ); - - if ( total_requests == 0 ) { - assert( pc <= gc->bufEnd ); - - gc->pc = pc; - if ( gc->pc > gc->limit ) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + GLubyte *pc; + size_t elements_per_request; + unsigned total_requests = 0; + unsigned i; + unsigned req; + unsigned req_element = 0; + + + pc = emit_DrawArrays_header_old(gc, arrays, &elements_per_request, + &total_requests, mode, count); + + + /* Write the arrays. + */ + + req = 2; + while (count > 0) { + if (count < elements_per_request) { + elements_per_request = count; + } + + switch (type) { + case GL_UNSIGNED_INT:{ + const GLuint *ui_ptr = (const GLuint *) indices + req_element; + + for (i = 0; i < elements_per_request; i++) { + const GLint index = (GLint) * (ui_ptr++); + pc = emit_element_old(pc, arrays, index); + } + break; + } + case GL_UNSIGNED_SHORT:{ + const GLushort *us_ptr = (const GLushort *) indices + req_element; + + for (i = 0; i < elements_per_request; i++) { + const GLint index = (GLint) * (us_ptr++); + pc = emit_element_old(pc, arrays, index); + } + break; + } + case GL_UNSIGNED_BYTE:{ + const GLubyte *ub_ptr = (const GLubyte *) indices + req_element; + + for (i = 0; i < elements_per_request; i++) { + const GLint index = (GLint) * (ub_ptr++); + pc = emit_element_old(pc, arrays, index); + } + break; + } + } + + if (total_requests != 0) { + __glXSendLargeChunk(gc, req, total_requests, gc->pc, pc - gc->pc); + pc = gc->pc; + req++; + } + + count -= elements_per_request; + req_element += elements_per_request; + } + + + assert((total_requests == 0) || ((req - 1) == total_requests)); + + if (total_requests == 0) { + assert(pc <= gc->bufEnd); + + gc->pc = pc; + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } + } } @@ -877,26 +875,26 @@ emit_DrawElements_old( GLenum mode, GLsizei count, GLenum type, * \c GL_TRUE if the argument is valid, \c GL_FALSE if is not. */ static GLboolean -validate_mode(__GLXcontext *gc, GLenum mode) +validate_mode(__GLXcontext * gc, GLenum mode) { - switch(mode) { - case GL_POINTS: - case GL_LINE_STRIP: - case GL_LINE_LOOP: - case GL_LINES: - case GL_TRIANGLE_STRIP: - case GL_TRIANGLE_FAN: - case GL_TRIANGLES: - case GL_QUAD_STRIP: - case GL_QUADS: - case GL_POLYGON: - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return GL_FALSE; - } - - return GL_TRUE; + switch (mode) { + case GL_POINTS: + case GL_LINE_STRIP: + case GL_LINE_LOOP: + case GL_LINES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + case GL_TRIANGLES: + case GL_QUAD_STRIP: + case GL_QUADS: + case GL_POLYGON: + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return GL_FALSE; + } + + return GL_TRUE; } @@ -910,13 +908,13 @@ validate_mode(__GLXcontext *gc, GLenum mode) * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. */ static GLboolean -validate_count(__GLXcontext *gc, GLsizei count) +validate_count(__GLXcontext * gc, GLsizei count) { - if (count < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - } + if (count < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + } - return (count > 0); + return (count > 0); } @@ -928,154 +926,161 @@ validate_count(__GLXcontext *gc, GLsizei count) * \returns * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. */ -static GLboolean validate_type(__GLXcontext *gc, GLenum type) +static GLboolean +validate_type(__GLXcontext * gc, GLenum type) { - switch( type ) { - case GL_UNSIGNED_INT: - case GL_UNSIGNED_SHORT: - case GL_UNSIGNED_BYTE: - return GL_TRUE; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return GL_FALSE; - } + switch (type) { + case GL_UNSIGNED_INT: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_BYTE: + return GL_TRUE; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return GL_FALSE; + } } -void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) +void +__indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - - - if ( validate_mode(gc, mode) && validate_count(gc, count) ) { - if ( ! arrays->array_info_cache_valid ) { - fill_array_info_cache( arrays ); - } - - arrays->DrawArrays(mode, first, count); - } + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + + + if (validate_mode(gc, mode) && validate_count(gc, count)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + arrays->DrawArrays(mode, first, count); + } } -void __indirect_glArrayElement(GLint index) +void +__indirect_glArrayElement(GLint index) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; - size_t single_vertex_size; + size_t single_vertex_size; - single_vertex_size = calculate_single_vertex_size_none( arrays ); + single_vertex_size = calculate_single_vertex_size_none(arrays); - if ( (gc->pc + single_vertex_size) >= gc->bufEnd ) { - gc->pc = __glXFlushRenderBuffer(gc, gc->pc); - } + if ((gc->pc + single_vertex_size) >= gc->bufEnd) { + gc->pc = __glXFlushRenderBuffer(gc, gc->pc); + } - gc->pc = emit_element_none( gc->pc, arrays, index ); + gc->pc = emit_element_none(gc->pc, arrays, index); - if ( gc->pc > gc->limit ) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } + if (gc->pc > gc->limit) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } } -void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) +void +__indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; - if ( validate_mode(gc, mode) && validate_count(gc, count) - && validate_type(gc, type) ) { - if ( ! arrays->array_info_cache_valid ) { - fill_array_info_cache( arrays ); - } + if (validate_mode(gc, mode) && validate_count(gc, count) + && validate_type(gc, type)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } - arrays->DrawElements(mode, count, type, indices); - } + arrays->DrawElements(mode, count, type, indices); + } } -void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid *indices) +void +__indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; - if ( validate_mode(gc, mode) && validate_count(gc, count) - && validate_type(gc, type) ) { - if (end < start) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } + if (validate_mode(gc, mode) && validate_count(gc, count) + && validate_type(gc, type)) { + if (end < start) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } - if ( ! arrays->array_info_cache_valid ) { - fill_array_info_cache( arrays ); - } + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } - arrays->DrawElements(mode, count, type, indices); - } + arrays->DrawElements(mode, count, type, indices); + } } -void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, - GLsizei primcount) +void +__indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, + GLsizei primcount) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - GLsizei i; - - - if ( validate_mode(gc, mode) ) { - if ( ! arrays->array_info_cache_valid ) { - fill_array_info_cache( arrays ); - } - - for ( i = 0 ; i < primcount ; i++ ) { - if ( validate_count( gc, count[i] ) ) { - arrays->DrawArrays(mode, first[i], count[i]); - } - } - } + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + GLsizei i; + + + if (validate_mode(gc, mode)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + for (i = 0; i < primcount; i++) { + if (validate_count(gc, count[i])) { + arrays->DrawArrays(mode, first[i], count[i]); + } + } + } } -void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, - GLenum type, const GLvoid ** indices, - GLsizei primcount) +void +__indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, + GLenum type, const GLvoid ** indices, + GLsizei primcount) { - __GLXcontext *gc = __glXGetCurrentContext(); - const __GLXattribute * state = - (const __GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - GLsizei i; - - - if ( validate_mode(gc, mode) && validate_type(gc, type) ) { - if ( ! arrays->array_info_cache_valid ) { - fill_array_info_cache( arrays ); - } - - for ( i = 0 ; i < primcount ; i++ ) { - if ( validate_count( gc, count[i] ) ) { - arrays->DrawElements(mode, count[i], type, indices[i]); - } - } - } + __GLXcontext *gc = __glXGetCurrentContext(); + const __GLXattribute *state = + (const __GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + GLsizei i; + + + if (validate_mode(gc, mode) && validate_type(gc, type)) { + if (!arrays->array_info_cache_valid) { + fill_array_info_cache(arrays); + } + + for (i = 0; i < primcount; i++) { + if (validate_count(gc, count[i])) { + arrays->DrawElements(mode, count[i], type, indices[i]); + } + } + } } @@ -1097,475 +1102,577 @@ void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, } while(0) -void __indirect_glVertexPointer( GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer ) +void +__indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) { - static const uint16_t short_ops[5] = { - 0, 0, X_GLrop_Vertex2sv, X_GLrop_Vertex3sv, X_GLrop_Vertex4sv - }; - static const uint16_t int_ops[5] = { - 0, 0, X_GLrop_Vertex2iv, X_GLrop_Vertex3iv, X_GLrop_Vertex4iv - }; - static const uint16_t float_ops[5] = { - 0, 0, X_GLrop_Vertex2fv, X_GLrop_Vertex3fv, X_GLrop_Vertex4fv - }; - static const uint16_t double_ops[5] = { - 0, 0, X_GLrop_Vertex2dv, X_GLrop_Vertex3dv, X_GLrop_Vertex4dv - }; - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - - - if (size < 2 || size > 4 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch ( type ) { - case GL_SHORT: opcode = short_ops[size]; break; - case GL_INT: opcode = int_ops[size]; break; - case GL_FLOAT: opcode = float_ops[size]; break; - case GL_DOUBLE: opcode = double_ops[size]; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry( arrays, GL_VERTEX_ARRAY, 0 ); - assert( a != NULL ); - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, size, GL_FALSE, 4, - opcode ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + static const uint16_t short_ops[5] = { + 0, 0, X_GLrop_Vertex2sv, X_GLrop_Vertex3sv, X_GLrop_Vertex4sv + }; + static const uint16_t int_ops[5] = { + 0, 0, X_GLrop_Vertex2iv, X_GLrop_Vertex3iv, X_GLrop_Vertex4iv + }; + static const uint16_t float_ops[5] = { + 0, 0, X_GLrop_Vertex2fv, X_GLrop_Vertex3fv, X_GLrop_Vertex4fv + }; + static const uint16_t double_ops[5] = { + 0, 0, X_GLrop_Vertex2dv, X_GLrop_Vertex3dv, X_GLrop_Vertex4dv + }; + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (size < 2 || size > 4 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_INT: + opcode = int_ops[size]; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_VERTEX_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, 4, + opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glNormalPointer( GLenum type, GLsizei stride, - const GLvoid * pointer ) +void +__indirect_glNormalPointer(GLenum type, GLsizei stride, + const GLvoid * pointer) { - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch ( type ) { - case GL_BYTE: opcode = X_GLrop_Normal3bv; break; - case GL_SHORT: opcode = X_GLrop_Normal3sv; break; - case GL_INT: opcode = X_GLrop_Normal3iv; break; - case GL_FLOAT: opcode = X_GLrop_Normal3fv; break; - case GL_DOUBLE: opcode = X_GLrop_Normal3dv; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry( arrays, GL_NORMAL_ARRAY, 0 ); - assert( a != NULL ); - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, 3, GL_TRUE, 4, - opcode ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_BYTE: + opcode = X_GLrop_Normal3bv; + break; + case GL_SHORT: + opcode = X_GLrop_Normal3sv; + break; + case GL_INT: + opcode = X_GLrop_Normal3iv; + break; + case GL_FLOAT: + opcode = X_GLrop_Normal3fv; + break; + case GL_DOUBLE: + opcode = X_GLrop_Normal3dv; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_NORMAL_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 3, GL_TRUE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glColorPointer( GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer ) +void +__indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) { - static const uint16_t byte_ops[5] = { - 0, 0, 0, X_GLrop_Color3bv, X_GLrop_Color4bv - }; - static const uint16_t ubyte_ops[5] = { - 0, 0, 0, X_GLrop_Color3ubv, X_GLrop_Color4ubv - }; - static const uint16_t short_ops[5] = { - 0, 0, 0, X_GLrop_Color3sv, X_GLrop_Color4sv - }; - static const uint16_t ushort_ops[5] = { - 0, 0, 0, X_GLrop_Color3usv, X_GLrop_Color4usv - }; - static const uint16_t int_ops[5] = { - 0, 0, 0, X_GLrop_Color3iv, X_GLrop_Color4iv - }; - static const uint16_t uint_ops[5] = { - 0, 0, 0, X_GLrop_Color3uiv, X_GLrop_Color4uiv - }; - static const uint16_t float_ops[5] = { - 0, 0, 0, X_GLrop_Color3fv, X_GLrop_Color4fv - }; - static const uint16_t double_ops[5] = { - 0, 0, 0, X_GLrop_Color3dv, X_GLrop_Color4dv - }; - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - - - if (size < 3 || size > 4 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch ( type ) { - case GL_BYTE: opcode = byte_ops[size]; break; - case GL_UNSIGNED_BYTE: opcode = ubyte_ops[size]; break; - case GL_SHORT: opcode = short_ops[size]; break; - case GL_UNSIGNED_SHORT: opcode = ushort_ops[size]; break; - case GL_INT: opcode = int_ops[size]; break; - case GL_UNSIGNED_INT: opcode = uint_ops[size]; break; - case GL_FLOAT: opcode = float_ops[size]; break; - case GL_DOUBLE: opcode = double_ops[size]; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry( arrays, GL_COLOR_ARRAY, 0 ); - assert( a != NULL ); - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, size, GL_TRUE, 4, - opcode ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + static const uint16_t byte_ops[5] = { + 0, 0, 0, X_GLrop_Color3bv, X_GLrop_Color4bv + }; + static const uint16_t ubyte_ops[5] = { + 0, 0, 0, X_GLrop_Color3ubv, X_GLrop_Color4ubv + }; + static const uint16_t short_ops[5] = { + 0, 0, 0, X_GLrop_Color3sv, X_GLrop_Color4sv + }; + static const uint16_t ushort_ops[5] = { + 0, 0, 0, X_GLrop_Color3usv, X_GLrop_Color4usv + }; + static const uint16_t int_ops[5] = { + 0, 0, 0, X_GLrop_Color3iv, X_GLrop_Color4iv + }; + static const uint16_t uint_ops[5] = { + 0, 0, 0, X_GLrop_Color3uiv, X_GLrop_Color4uiv + }; + static const uint16_t float_ops[5] = { + 0, 0, 0, X_GLrop_Color3fv, X_GLrop_Color4fv + }; + static const uint16_t double_ops[5] = { + 0, 0, 0, X_GLrop_Color3dv, X_GLrop_Color4dv + }; + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (size < 3 || size > 4 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_BYTE: + opcode = byte_ops[size]; + break; + case GL_UNSIGNED_BYTE: + opcode = ubyte_ops[size]; + break; + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_UNSIGNED_SHORT: + opcode = ushort_ops[size]; + break; + case GL_INT: + opcode = int_ops[size]; + break; + case GL_UNSIGNED_INT: + opcode = uint_ops[size]; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_COLOR_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glIndexPointer( GLenum type, GLsizei stride, - const GLvoid * pointer ) +void +__indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer) { - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch ( type ) { - case GL_UNSIGNED_BYTE: opcode = X_GLrop_Indexubv; break; - case GL_SHORT: opcode = X_GLrop_Indexsv; break; - case GL_INT: opcode = X_GLrop_Indexiv; break; - case GL_FLOAT: opcode = X_GLrop_Indexfv; break; - case GL_DOUBLE: opcode = X_GLrop_Indexdv; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry( arrays, GL_INDEX_ARRAY, 0 ); - assert( a != NULL ); - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, 1, GL_FALSE, 4, - opcode ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_UNSIGNED_BYTE: + opcode = X_GLrop_Indexubv; + break; + case GL_SHORT: + opcode = X_GLrop_Indexsv; + break; + case GL_INT: + opcode = X_GLrop_Indexiv; + break; + case GL_FLOAT: + opcode = X_GLrop_Indexfv; + break; + case GL_DOUBLE: + opcode = X_GLrop_Indexdv; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_INDEX_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glEdgeFlagPointer( GLsizei stride, const GLvoid * pointer ) +void +__indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - - a = get_array_entry( arrays, GL_EDGE_FLAG_ARRAY, 0 ); - assert( a != NULL ); - COMMON_ARRAY_DATA_INIT( a, pointer, GL_UNSIGNED_BYTE, stride, 1, GL_FALSE, - 4, X_GLrop_EdgeFlagv ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + + a = get_array_entry(arrays, GL_EDGE_FLAG_ARRAY, 0); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, GL_UNSIGNED_BYTE, stride, 1, GL_FALSE, + 4, X_GLrop_EdgeFlagv); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer ) +void +__indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) { - static const uint16_t short_ops[5] = { - 0, X_GLrop_TexCoord1sv, X_GLrop_TexCoord2sv, X_GLrop_TexCoord3sv, X_GLrop_TexCoord4sv - }; - static const uint16_t int_ops[5] = { - 0, X_GLrop_TexCoord1iv, X_GLrop_TexCoord2iv, X_GLrop_TexCoord3iv, X_GLrop_TexCoord4iv - }; - static const uint16_t float_ops[5] = { - 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv, X_GLrop_TexCoord4fv - }; - static const uint16_t double_ops[5] = { - 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2dv, X_GLrop_TexCoord3dv, X_GLrop_TexCoord4dv - }; - - static const uint16_t mshort_ops[5] = { - 0, X_GLrop_MultiTexCoord1svARB, X_GLrop_MultiTexCoord2svARB, X_GLrop_MultiTexCoord3svARB, X_GLrop_MultiTexCoord4svARB - }; - static const uint16_t mint_ops[5] = { - 0, X_GLrop_MultiTexCoord1ivARB, X_GLrop_MultiTexCoord2ivARB, X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB - }; - static const uint16_t mfloat_ops[5] = { - 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2fvARB, X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB - }; - static const uint16_t mdouble_ops[5] = { - 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2dvARB, X_GLrop_MultiTexCoord3dvARB, X_GLrop_MultiTexCoord4dvARB - }; - - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - unsigned header_size; - unsigned index; - - - if (size < 1 || size > 4 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - index = arrays->active_texture_unit; - if ( index == 0 ) { - switch ( type ) { - case GL_SHORT: opcode = short_ops[size]; break; - case GL_INT: opcode = int_ops[size]; break; - case GL_FLOAT: opcode = float_ops[size]; break; - case GL_DOUBLE: opcode = double_ops[size]; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - header_size = 4; - } - else { - switch ( type ) { - case GL_SHORT: opcode = mshort_ops[size]; break; - case GL_INT: opcode = mint_ops[size]; break; - case GL_FLOAT: opcode = mfloat_ops[size]; break; - case GL_DOUBLE: opcode = mdouble_ops[size]; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - header_size = 8; - } - - a = get_array_entry( arrays, GL_TEXTURE_COORD_ARRAY, index ); - assert( a != NULL ); - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, size, GL_FALSE, - header_size, opcode ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + static const uint16_t short_ops[5] = { + 0, X_GLrop_TexCoord1sv, X_GLrop_TexCoord2sv, X_GLrop_TexCoord3sv, + X_GLrop_TexCoord4sv + }; + static const uint16_t int_ops[5] = { + 0, X_GLrop_TexCoord1iv, X_GLrop_TexCoord2iv, X_GLrop_TexCoord3iv, + X_GLrop_TexCoord4iv + }; + static const uint16_t float_ops[5] = { + 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv, + X_GLrop_TexCoord4fv + }; + static const uint16_t double_ops[5] = { + 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2dv, X_GLrop_TexCoord3dv, + X_GLrop_TexCoord4dv + }; + + static const uint16_t mshort_ops[5] = { + 0, X_GLrop_MultiTexCoord1svARB, X_GLrop_MultiTexCoord2svARB, + X_GLrop_MultiTexCoord3svARB, X_GLrop_MultiTexCoord4svARB + }; + static const uint16_t mint_ops[5] = { + 0, X_GLrop_MultiTexCoord1ivARB, X_GLrop_MultiTexCoord2ivARB, + X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB + }; + static const uint16_t mfloat_ops[5] = { + 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2fvARB, + X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB + }; + static const uint16_t mdouble_ops[5] = { + 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2dvARB, + X_GLrop_MultiTexCoord3dvARB, X_GLrop_MultiTexCoord4dvARB + }; + + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + unsigned header_size; + unsigned index; + + + if (size < 1 || size > 4 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + index = arrays->active_texture_unit; + if (index == 0) { + switch (type) { + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_INT: + opcode = int_ops[size]; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + header_size = 4; + } + else { + switch (type) { + case GL_SHORT: + opcode = mshort_ops[size]; + break; + case GL_INT: + opcode = mint_ops[size]; + break; + case GL_FLOAT: + opcode = mfloat_ops[size]; + break; + case GL_DOUBLE: + opcode = mdouble_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + header_size = 8; + } + + a = get_array_entry(arrays, GL_TEXTURE_COORD_ARRAY, index); + assert(a != NULL); + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_FALSE, + header_size, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, - const GLvoid * pointer ) +void +__indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, + const GLvoid * pointer) { - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - - - if (size != 3 || stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch ( type ) { - case GL_BYTE: opcode = 4126; break; - case GL_UNSIGNED_BYTE: opcode = 4131; break; - case GL_SHORT: opcode = 4127; break; - case GL_UNSIGNED_SHORT: opcode = 4132; break; - case GL_INT: opcode = 4128; break; - case GL_UNSIGNED_INT: opcode = 4133; break; - case GL_FLOAT: opcode = 4129; break; - case GL_DOUBLE: opcode = 4130; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry( arrays, GL_SECONDARY_COLOR_ARRAY, 0 ); - if ( a == NULL ) { - __glXSetError(gc, GL_INVALID_OPERATION); - return; - } - - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, size, GL_TRUE, 4, - opcode ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (size != 3 || stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_BYTE: + opcode = 4126; + break; + case GL_UNSIGNED_BYTE: + opcode = 4131; + break; + case GL_SHORT: + opcode = 4127; + break; + case GL_UNSIGNED_SHORT: + opcode = 4132; + break; + case GL_INT: + opcode = 4128; + break; + case GL_UNSIGNED_INT: + opcode = 4133; + break; + case GL_FLOAT: + opcode = 4129; + break; + case GL_DOUBLE: + opcode = 4130; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_SECONDARY_COLOR_ARRAY, 0); + if (a == NULL) { + __glXSetError(gc, GL_INVALID_OPERATION); + return; + } + + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, GL_TRUE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glFogCoordPointerEXT( GLenum type, GLsizei stride, - const GLvoid * pointer ) +void +__indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, + const GLvoid * pointer) { - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - - - if (stride < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - switch ( type ) { - case GL_FLOAT: opcode = 4124; break; - case GL_DOUBLE: opcode = 4125; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - a = get_array_entry( arrays, GL_FOG_COORD_ARRAY, 0 ); - if ( a == NULL ) { - __glXSetError(gc, GL_INVALID_OPERATION); - return; - } - - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, 1, GL_FALSE, 4, - opcode ); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + switch (type) { + case GL_FLOAT: + opcode = 4124; + break; + case GL_DOUBLE: + opcode = 4125; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + a = get_array_entry(arrays, GL_FOG_COORD_ARRAY, 0); + if (a == NULL) { + __glXSetError(gc, GL_INVALID_OPERATION); + return; + } + + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, 1, GL_FALSE, 4, opcode); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } -void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, - GLenum type, GLboolean normalized, - GLsizei stride, - const GLvoid * pointer) +void +__indirect_glVertexAttribPointerARB(GLuint index, GLint size, + GLenum type, GLboolean normalized, + GLsizei stride, const GLvoid * pointer) { - static const uint16_t short_ops[5] = { 0, 4189, 4190, 4191, 4192 }; - static const uint16_t float_ops[5] = { 0, 4193, 4194, 4195, 4196 }; - static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 }; - - uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - unsigned true_immediate_count; - unsigned true_immediate_size; - - - if ( (size < 1) || (size > 4) || (stride < 0) - || (index > arrays->num_vertex_program_attribs) ){ - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - if ( normalized && (type != GL_FLOAT) && (type != GL_DOUBLE)) { - switch( type ) { - case GL_BYTE: opcode = X_GLrop_VertexAttrib4NbvARB; break; - case GL_UNSIGNED_BYTE: opcode = X_GLrop_VertexAttrib4NubvARB; break; - case GL_SHORT: opcode = X_GLrop_VertexAttrib4NsvARB; break; - case GL_UNSIGNED_SHORT: opcode = X_GLrop_VertexAttrib4NusvARB; break; - case GL_INT: opcode = X_GLrop_VertexAttrib4NivARB; break; - case GL_UNSIGNED_INT: opcode = X_GLrop_VertexAttrib4NuivARB; break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - true_immediate_count = 4; - } - else { - true_immediate_count = size; - - switch( type ) { - case GL_BYTE: - opcode = X_GLrop_VertexAttrib4bvARB; - true_immediate_count = 4; - break; - case GL_UNSIGNED_BYTE: - opcode = X_GLrop_VertexAttrib4ubvARB; - true_immediate_count = 4; - break; - case GL_SHORT: - opcode = short_ops[size]; - break; - case GL_UNSIGNED_SHORT: - opcode = X_GLrop_VertexAttrib4usvARB; - true_immediate_count = 4; - break; - case GL_INT: - opcode = X_GLrop_VertexAttrib4ivARB; - true_immediate_count = 4; - break; - case GL_UNSIGNED_INT: - opcode = X_GLrop_VertexAttrib4uivARB; - true_immediate_count = 4; - break; - case GL_FLOAT: - opcode = float_ops[size]; - break; - case GL_DOUBLE: - opcode = double_ops[size]; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - } - - a = get_array_entry( arrays, GL_VERTEX_ATTRIB_ARRAY_POINTER, index ); - if ( a == NULL ) { - __glXSetError(gc, GL_INVALID_OPERATION); - return; - } - - COMMON_ARRAY_DATA_INIT( a, pointer, type, stride, size, normalized, 8, - opcode ); - - true_immediate_size = __glXTypeSize(type) * true_immediate_count; - ((uint16_t *) (a)->header)[0] = __GLX_PAD(a->header_size - + true_immediate_size); - - if ( a->enabled ) { - arrays->array_info_cache_valid = GL_FALSE; - } + static const uint16_t short_ops[5] = { 0, 4189, 4190, 4191, 4192 }; + static const uint16_t float_ops[5] = { 0, 4193, 4194, 4195, 4196 }; + static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 }; + + uint16_t opcode; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + unsigned true_immediate_count; + unsigned true_immediate_size; + + + if ((size < 1) || (size > 4) || (stride < 0) + || (index > arrays->num_vertex_program_attribs)) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + if (normalized && (type != GL_FLOAT) && (type != GL_DOUBLE)) { + switch (type) { + case GL_BYTE: + opcode = X_GLrop_VertexAttrib4NbvARB; + break; + case GL_UNSIGNED_BYTE: + opcode = X_GLrop_VertexAttrib4NubvARB; + break; + case GL_SHORT: + opcode = X_GLrop_VertexAttrib4NsvARB; + break; + case GL_UNSIGNED_SHORT: + opcode = X_GLrop_VertexAttrib4NusvARB; + break; + case GL_INT: + opcode = X_GLrop_VertexAttrib4NivARB; + break; + case GL_UNSIGNED_INT: + opcode = X_GLrop_VertexAttrib4NuivARB; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + true_immediate_count = 4; + } + else { + true_immediate_count = size; + + switch (type) { + case GL_BYTE: + opcode = X_GLrop_VertexAttrib4bvARB; + true_immediate_count = 4; + break; + case GL_UNSIGNED_BYTE: + opcode = X_GLrop_VertexAttrib4ubvARB; + true_immediate_count = 4; + break; + case GL_SHORT: + opcode = short_ops[size]; + break; + case GL_UNSIGNED_SHORT: + opcode = X_GLrop_VertexAttrib4usvARB; + true_immediate_count = 4; + break; + case GL_INT: + opcode = X_GLrop_VertexAttrib4ivARB; + true_immediate_count = 4; + break; + case GL_UNSIGNED_INT: + opcode = X_GLrop_VertexAttrib4uivARB; + true_immediate_count = 4; + break; + case GL_FLOAT: + opcode = float_ops[size]; + break; + case GL_DOUBLE: + opcode = double_ops[size]; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + } + + a = get_array_entry(arrays, GL_VERTEX_ATTRIB_ARRAY_POINTER, index); + if (a == NULL) { + __glXSetError(gc, GL_INVALID_OPERATION); + return; + } + + COMMON_ARRAY_DATA_INIT(a, pointer, type, stride, size, normalized, 8, + opcode); + + true_immediate_size = __glXTypeSize(type) * true_immediate_count; + ((uint16_t *) (a)->header)[0] = __GLX_PAD(a->header_size + + true_immediate_size); + + if (a->enabled) { + arrays->array_info_cache_valid = GL_FALSE; + } } @@ -1578,50 +1685,52 @@ void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, * client just sends all the data to the server and lets the server deal * with it. */ -void __indirect_glVertexAttribPointerNV( GLuint index, GLint size, - GLenum type, GLsizei stride, - const GLvoid * pointer) +void +__indirect_glVertexAttribPointerNV(GLuint index, GLint size, + GLenum type, GLsizei stride, + const GLvoid * pointer) { - __GLXcontext *gc = __glXGetCurrentContext(); - GLboolean normalized = GL_FALSE; - - - switch( type ) { - case GL_UNSIGNED_BYTE: - if ( size != 4 ) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - normalized = GL_TRUE; - - case GL_SHORT: - case GL_FLOAT: - case GL_DOUBLE: - __indirect_glVertexAttribPointerARB(index, size, type, - normalized, - stride, pointer); - return; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } + __GLXcontext *gc = __glXGetCurrentContext(); + GLboolean normalized = GL_FALSE; + + + switch (type) { + case GL_UNSIGNED_BYTE: + if (size != 4) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + normalized = GL_TRUE; + + case GL_SHORT: + case GL_FLOAT: + case GL_DOUBLE: + __indirect_glVertexAttribPointerARB(index, size, type, + normalized, stride, pointer); + return; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } } -void __indirect_glClientActiveTextureARB(GLenum texture) +void +__indirect_glClientActiveTextureARB(GLenum texture) { - __GLXcontext * const gc = __glXGetCurrentContext(); - __GLXattribute * const state = (__GLXattribute *)(gc->client_state_private); - struct array_state_vector * const arrays = state->array_state; - const GLint unit = (GLint) texture - GL_TEXTURE0; + __GLXcontext *const gc = __glXGetCurrentContext(); + __GLXattribute *const state = + (__GLXattribute *) (gc->client_state_private); + struct array_state_vector *const arrays = state->array_state; + const GLint unit = (GLint) texture - GL_TEXTURE0; - if ( (unit < 0) || (unit >= arrays->num_texture_units) ) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } + if ((unit < 0) || (unit >= arrays->num_texture_units)) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } - arrays->active_texture_unit = unit; + arrays->active_texture_unit = unit; } @@ -1629,248 +1738,249 @@ void __indirect_glClientActiveTextureARB(GLenum texture) * Modify the enable state for the selected array */ GLboolean -__glXSetArrayEnable(__GLXattribute *state, GLenum key, unsigned index, +__glXSetArrayEnable(__GLXattribute * state, GLenum key, unsigned index, GLboolean enable) { - struct array_state_vector * arrays = state->array_state; - struct array_state * a; - + struct array_state_vector *arrays = state->array_state; + struct array_state *a; + - /* Texture coordinate arrays have an implict index set when the - * application calls glClientActiveTexture. - */ - if (key == GL_TEXTURE_COORD_ARRAY) { - index = arrays->active_texture_unit; - } + /* Texture coordinate arrays have an implict index set when the + * application calls glClientActiveTexture. + */ + if (key == GL_TEXTURE_COORD_ARRAY) { + index = arrays->active_texture_unit; + } - a = get_array_entry( arrays, key, index ); + a = get_array_entry(arrays, key, index); - if ( (a != NULL) && (a->enabled != enable) ) { - a->enabled = enable; - arrays->array_info_cache_valid = GL_FALSE; - } + if ((a != NULL) && (a->enabled != enable)) { + a->enabled = enable; + arrays->array_info_cache_valid = GL_FALSE; + } - return (a != NULL); + return (a != NULL); } void -__glXArrayDisableAll( __GLXattribute * state ) +__glXArrayDisableAll(__GLXattribute * state) { - struct array_state_vector * arrays = state->array_state; - unsigned i; + struct array_state_vector *arrays = state->array_state; + unsigned i; - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - arrays->arrays[i].enabled = GL_FALSE; - } + for (i = 0; i < arrays->num_arrays; i++) { + arrays->arrays[i].enabled = GL_FALSE; + } - arrays->array_info_cache_valid = GL_FALSE; + arrays->array_info_cache_valid = GL_FALSE; } /** */ GLboolean -__glXGetArrayEnable( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ) +__glXGetArrayEnable(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) { - const struct array_state_vector * arrays = state->array_state; - const struct array_state * a = get_array_entry( (struct array_state_vector *) arrays, - key, index ); + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); - if ( a != NULL ) { - *dest = (GLintptr) a->enabled; - } + if (a != NULL) { + *dest = (GLintptr) a->enabled; + } - return (a != NULL); + return (a != NULL); } /** */ GLboolean -__glXGetArrayType( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ) +__glXGetArrayType(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) { - const struct array_state_vector * arrays = state->array_state; - const struct array_state * a = get_array_entry( (struct array_state_vector *) arrays, - key, index ); + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); - if ( a != NULL ) { - *dest = (GLintptr) a->data_type; - } + if (a != NULL) { + *dest = (GLintptr) a->data_type; + } - return (a != NULL); + return (a != NULL); } /** */ GLboolean -__glXGetArraySize( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ) +__glXGetArraySize(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) { - const struct array_state_vector * arrays = state->array_state; - const struct array_state * a = get_array_entry( (struct array_state_vector *) arrays, - key, index ); + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); - if ( a != NULL ) { - *dest = (GLintptr) a->count; - } + if (a != NULL) { + *dest = (GLintptr) a->count; + } - return (a != NULL); + return (a != NULL); } /** */ GLboolean -__glXGetArrayStride( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ) +__glXGetArrayStride(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) { - const struct array_state_vector * arrays = state->array_state; - const struct array_state * a = get_array_entry( (struct array_state_vector *) arrays, - key, index ); + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); - if ( a != NULL ) { - *dest = (GLintptr) a->user_stride; - } + if (a != NULL) { + *dest = (GLintptr) a->user_stride; + } - return (a != NULL); + return (a != NULL); } /** */ GLboolean -__glXGetArrayPointer( const __GLXattribute * const state, - GLenum key, unsigned index, void ** dest ) +__glXGetArrayPointer(const __GLXattribute * const state, + GLenum key, unsigned index, void **dest) { - const struct array_state_vector * arrays = state->array_state; - const struct array_state * a = get_array_entry( (struct array_state_vector *) arrays, - key, index ); + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); - if ( a != NULL ) { - *dest = (void *) (a->data); - } + if (a != NULL) { + *dest = (void *) (a->data); + } - return (a != NULL); + return (a != NULL); } /** */ GLboolean -__glXGetArrayNormalized( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ) +__glXGetArrayNormalized(const __GLXattribute * const state, + GLenum key, unsigned index, GLintptr * dest) { - const struct array_state_vector * arrays = state->array_state; - const struct array_state * a = get_array_entry( (struct array_state_vector *) arrays, - key, index ); + const struct array_state_vector *arrays = state->array_state; + const struct array_state *a = + get_array_entry((struct array_state_vector *) arrays, + key, index); - if ( a != NULL ) { - *dest = (GLintptr) a->normalized; - } + if (a != NULL) { + *dest = (GLintptr) a->normalized; + } - return (a != NULL); + return (a != NULL); } /** */ GLuint -__glXGetActiveTextureUnit( const __GLXattribute * const state ) +__glXGetActiveTextureUnit(const __GLXattribute * const state) { - return state->array_state->active_texture_unit; + return state->array_state->active_texture_unit; } void -__glXPushArrayState( __GLXattribute * state ) +__glXPushArrayState(__GLXattribute * state) { - struct array_state_vector * arrays = state->array_state; - struct array_stack_state * stack = & arrays->stack[ (arrays->stack_index * arrays->num_arrays)]; - unsigned i; - - /* XXX are we pushing _all_ the necessary fields? */ - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - stack[i].data = arrays->arrays[i].data; - stack[i].data_type = arrays->arrays[i].data_type; - stack[i].user_stride = arrays->arrays[i].user_stride; - stack[i].count = arrays->arrays[i].count; - stack[i].key = arrays->arrays[i].key; - stack[i].index = arrays->arrays[i].index; - stack[i].enabled = arrays->arrays[i].enabled; - } - - arrays->active_texture_unit_stack[ arrays->stack_index ] = + struct array_state_vector *arrays = state->array_state; + struct array_stack_state *stack = + &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; + unsigned i; + + /* XXX are we pushing _all_ the necessary fields? */ + for (i = 0; i < arrays->num_arrays; i++) { + stack[i].data = arrays->arrays[i].data; + stack[i].data_type = arrays->arrays[i].data_type; + stack[i].user_stride = arrays->arrays[i].user_stride; + stack[i].count = arrays->arrays[i].count; + stack[i].key = arrays->arrays[i].key; + stack[i].index = arrays->arrays[i].index; + stack[i].enabled = arrays->arrays[i].enabled; + } + + arrays->active_texture_unit_stack[arrays->stack_index] = arrays->active_texture_unit; - arrays->stack_index++; + arrays->stack_index++; } void -__glXPopArrayState( __GLXattribute * state ) +__glXPopArrayState(__GLXattribute * state) { - struct array_state_vector * arrays = state->array_state; - struct array_stack_state * stack; - unsigned i; - - - arrays->stack_index--; - stack = & arrays->stack[ (arrays->stack_index * arrays->num_arrays) ]; - - for ( i = 0 ; i < arrays->num_arrays ; i++ ) { - switch ( stack[i].key ) { - case GL_NORMAL_ARRAY: - __indirect_glNormalPointer( stack[i].data_type, - stack[i].user_stride, - stack[i].data ); - break; - case GL_COLOR_ARRAY: - __indirect_glColorPointer( stack[i].count, - stack[i].data_type, - stack[i].user_stride, - stack[i].data ); - break; - case GL_INDEX_ARRAY: - __indirect_glIndexPointer( stack[i].data_type, - stack[i].user_stride, - stack[i].data ); - break; - case GL_EDGE_FLAG_ARRAY: - __indirect_glEdgeFlagPointer( stack[i].user_stride, - stack[i].data ); - break; - case GL_TEXTURE_COORD_ARRAY: - arrays->active_texture_unit = stack[i].index; - __indirect_glTexCoordPointer( stack[i].count, - stack[i].data_type, - stack[i].user_stride, - stack[i].data ); - break; - case GL_SECONDARY_COLOR_ARRAY: - __indirect_glSecondaryColorPointerEXT( stack[i].count, - stack[i].data_type, - stack[i].user_stride, - stack[i].data ); - break; - case GL_FOG_COORDINATE_ARRAY: - __indirect_glFogCoordPointerEXT( stack[i].data_type, - stack[i].user_stride, - stack[i].data ); - break; - - } - - __glXSetArrayEnable( state, stack[i].key, stack[i].index, - stack[i].enabled ); - } - - arrays->active_texture_unit = - arrays->active_texture_unit_stack[ arrays->stack_index ]; + struct array_state_vector *arrays = state->array_state; + struct array_stack_state *stack; + unsigned i; + + + arrays->stack_index--; + stack = &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; + + for (i = 0; i < arrays->num_arrays; i++) { + switch (stack[i].key) { + case GL_NORMAL_ARRAY: + __indirect_glNormalPointer(stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_COLOR_ARRAY: + __indirect_glColorPointer(stack[i].count, + stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_INDEX_ARRAY: + __indirect_glIndexPointer(stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_EDGE_FLAG_ARRAY: + __indirect_glEdgeFlagPointer(stack[i].user_stride, stack[i].data); + break; + case GL_TEXTURE_COORD_ARRAY: + arrays->active_texture_unit = stack[i].index; + __indirect_glTexCoordPointer(stack[i].count, + stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + case GL_SECONDARY_COLOR_ARRAY: + __indirect_glSecondaryColorPointerEXT(stack[i].count, + stack[i].data_type, + stack[i].user_stride, + stack[i].data); + break; + case GL_FOG_COORDINATE_ARRAY: + __indirect_glFogCoordPointerEXT(stack[i].data_type, + stack[i].user_stride, stack[i].data); + break; + + } + + __glXSetArrayEnable(state, stack[i].key, stack[i].index, + stack[i].enabled); + } + + arrays->active_texture_unit = + arrays->active_texture_unit_stack[arrays->stack_index]; } diff --git a/src/glx/x11/indirect_vertex_array.h b/src/glx/x11/indirect_vertex_array.h index caab62b672e..2867f6fd535 100644 --- a/src/glx/x11/indirect_vertex_array.h +++ b/src/glx/x11/indirect_vertex_array.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2004, 2005 * All Rights Reserved. @@ -31,27 +32,34 @@ extern const GLuint __glXTypeSize_table[16]; #define __glXTypeSize(e) ((((e) & ~0x0f) != 0x1400) \ ? 0 : __glXTypeSize_table[ (e) & 0x0f ]) -extern void __glXArrayDisableAll( __GLXattribute * state ); +extern void __glXArrayDisableAll(__GLXattribute * state); -extern GLboolean __glXSetArrayEnable( __GLXattribute * state, - GLenum key, unsigned index, GLboolean enable ); +extern GLboolean __glXSetArrayEnable(__GLXattribute * state, + GLenum key, unsigned index, + GLboolean enable); -extern GLboolean __glXGetArrayEnable( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArraySize( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArrayType( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArrayStride( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); -extern GLboolean __glXGetArrayPointer( const __GLXattribute * const state, - GLenum key, unsigned index, void ** dest ); -extern GLboolean __glXGetArrayNormalized( const __GLXattribute * const state, - GLenum key, unsigned index, GLintptr * dest ); +extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArraySize(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayType(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayStride(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); +extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state, + GLenum key, unsigned index, + void **dest); +extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state, + GLenum key, unsigned index, + GLintptr * dest); -extern void __glXPushArrayState( __GLXattribute * state ); -extern void __glXPopArrayState( __GLXattribute * state ); +extern void __glXPushArrayState(__GLXattribute * state); +extern void __glXPopArrayState(__GLXattribute * state); -extern GLuint __glXGetActiveTextureUnit( const __GLXattribute * const state ); +extern GLuint __glXGetActiveTextureUnit(const __GLXattribute * const state); #endif /* INDIRECT_VERTEX_ARRAY_H */ diff --git a/src/glx/x11/indirect_vertex_array_priv.h b/src/glx/x11/indirect_vertex_array_priv.h index ab97dc645fb..240839cae7b 100644 --- a/src/glx/x11/indirect_vertex_array_priv.h +++ b/src/glx/x11/indirect_vertex_array_priv.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2004, 2005 * All Rights Reserved. @@ -42,86 +43,87 @@ /** * State descriptor for a single array of vertex data. */ -struct array_state { +struct array_state +{ /** * Pointer to the application supplied data. */ - const void * data; - + const void *data; + /** * Enum representing the type of the application supplied data. */ - GLenum data_type; + GLenum data_type; /** * Stride value supplied by the application. This value is not used * internally. It is only kept so that it can be queried by the * application using glGet*v. */ - GLsizei user_stride; + GLsizei user_stride; /** * Calculated size, in bytes, of a single element in the array. This * is calculated based on \c count and the size of the data type * represented by \c data_type. */ - GLsizei element_size; + GLsizei element_size; /** * Actual byte-stride from one element to the next. This value will * be equal to either \c user_stride or \c element_stride. */ - GLsizei true_stride; + GLsizei true_stride; /** * Number of data values in each element. */ - GLint count; + GLint count; /** * "Normalized" data is on the range [0,1] (unsigned) or [-1,1] (signed). * This is used for mapping integral types to floating point types. */ - GLboolean normalized; + GLboolean normalized; /** * Pre-calculated GLX protocol command header. */ - uint32_t header[2]; - + uint32_t header[2]; + /** * Size of the header data. For simple data, like glColorPointerfv, * this is 4. For complex data that requires either a count (e.g., * glWeightfvARB), an index (e.g., glVertexAttrib1fvARB), or a * selector enum (e.g., glMultiTexCoord2fv) this is 8. */ - unsigned header_size; - + unsigned header_size; + /** * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set * to \c GL_FALSE. */ - GLboolean enabled; + GLboolean enabled; /** * For multi-arrayed data (e.g., texture coordinates, generic vertex * program attributes, etc.), this specifies which array this is. */ - unsigned index; - + unsigned index; + /** * Per-array-type key. For most arrays, this will be the GL enum for * that array (e.g., GL_VERTEX_ARRAY for vertex data, GL_NORMAL_ARRAY * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, * etc.). */ - GLenum key; + GLenum key; /** * If this array can be used with the "classic" \c glDrawArrays protocol, * this is set to \c GL_TRUE. Otherwise, it is set to \c GL_FALSE. */ - GLboolean old_DrawArrays_possible; + GLboolean old_DrawArrays_possible; }; @@ -129,28 +131,29 @@ struct array_state { * Array state that is pushed / poped by \c glPushClientAttrib and * \c glPopClientAttrib. */ -struct array_stack_state { +struct array_stack_state +{ /** * Pointer to the application supplied data. */ - const void * data; - + const void *data; + /** * Enum representing the type of the application supplied data. */ - GLenum data_type; + GLenum data_type; /** * Stride value supplied by the application. This value is not used * internally. It is only kept so that it can be queried by the * application using glGet*v. */ - GLsizei user_stride; + GLsizei user_stride; /** * Number of data values in each element. */ - GLint count; + GLint count; /** * Per-array-type key. For most arrays, this will be the GL enum for @@ -158,30 +161,31 @@ struct array_stack_state { * for normal data, GL_TEXTURE_COORD_ARRAY for texture coordinate data, * etc.). */ - GLenum key; + GLenum key; /** * For multi-arrayed data (e.g., texture coordinates, generic vertex * program attributes, etc.), this specifies which array this is. */ - unsigned index; + unsigned index; /** * Set to \c GL_TRUE if this array is enabled. Otherwise, it is set * to \c GL_FALSE. */ - GLboolean enabled; + GLboolean enabled; }; /** * Collection of all the vertex array state. */ -struct array_state_vector { +struct array_state_vector +{ /** * Number of arrays tracked by \c ::arrays. */ - size_t num_arrays; + size_t num_arrays; /** * Array of vertex array state. This array contains all of the valid @@ -190,13 +194,13 @@ struct array_state_vector { * EXT_fog_coord, there won't be a GL_FOG_COORD_ARRAY entry in this * array. */ - struct array_state * arrays; + struct array_state *arrays; /** * Number of currently enabled client-side arrays. The value of this * field is only valid if \c array_info_cache_valid is true. */ - size_t enabled_client_array_count; + size_t enabled_client_array_count; /** * \name ARRAY_INFO cache. @@ -214,12 +218,12 @@ struct array_state_vector { * \c array_info_cache_buffer_size. \c array_info_cache_base stores a * pointer to the true start of the buffer (i.e., what malloc returned). */ - /*@{*/ - size_t array_info_cache_size; - size_t array_info_cache_buffer_size; - void * array_info_cache; - void * array_info_cache_base; - /*@}*/ + /*@{ */ + size_t array_info_cache_size; + size_t array_info_cache_buffer_size; + void *array_info_cache; + void *array_info_cache_base; + /*@} */ /** @@ -228,7 +232,7 @@ struct array_state_vector { * modifying the array settings for an enabled array and enabling / * disabling an array. */ - GLboolean array_info_cache_valid; + GLboolean array_info_cache_valid; /** * Is it possible to use the GL 1.1 / EXT_vertex_arrays protocol? Use @@ -241,7 +245,7 @@ struct array_state_vector { * opcodes for \c glDrawArrays. For servers that advertise one or the * other, there should be a way to select which opcode to use. */ - GLboolean old_DrawArrays_possible; + GLboolean old_DrawArrays_possible; /** * Is it possible to use the new GL X.X / ARB_vertex_buffer_object @@ -251,15 +255,15 @@ struct array_state_vector { * This protocol has not yet been defined by the ARB, but is currently a * work in progress. This field is a place-holder. */ - GLboolean new_DrawArrays_possible; + GLboolean new_DrawArrays_possible; /** * Active texture unit set by \c glClientActiveTexture. * * \sa __glXGetActiveTextureUnit */ - unsigned active_texture_unit; - + unsigned active_texture_unit; + /** * Number of supported texture units. Even if ARB_multitexture / * GL 1.3 are not supported, this will be at least 1. When multitexture @@ -271,7 +275,7 @@ struct array_state_vector { * instead (if GL 2.0 / ARB_fragment_shader / ARB_fragment_program / * NV_fragment_program are supported). */ - unsigned num_texture_units; + unsigned num_texture_units; /** * Number of generic vertex program attribs. If GL_ARB_vertex_program @@ -279,7 +283,7 @@ struct array_state_vector { * queries by calling \c glGetProgramiv with \c GL_VERTEX_PROGRAM_ARB * and \c GL_MAX_PROGRAM_ATTRIBS_ARB. */ - unsigned num_vertex_program_attribs; + unsigned num_vertex_program_attribs; /** * \n Methods for implementing various GL functions. @@ -294,15 +298,15 @@ struct array_state_vector { * \todo * Write code to plug these functions directly into the dispatch table. */ - /*@{*/ - void (*DrawArrays)( GLenum, GLint, GLsizei ); - void (*DrawElements)( GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices ); - /*@}*/ - - struct array_stack_state * stack; - unsigned active_texture_unit_stack[ __GL_CLIENT_ATTRIB_STACK_DEPTH ]; - unsigned stack_index; + /*@{ */ + void (*DrawArrays) (GLenum, GLint, GLsizei); + void (*DrawElements) (GLenum mode, GLsizei count, GLenum type, + const GLvoid * indices); + /*@} */ + + struct array_stack_state *stack; + unsigned active_texture_unit_stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; + unsigned stack_index; }; #endif /* _INDIRECT_VA_PRIVATE_ */ diff --git a/src/glx/x11/indirect_vertex_program.c b/src/glx/x11/indirect_vertex_program.c index 0a1091eaefc..7d0ab3f2a86 100644 --- a/src/glx/x11/indirect_vertex_program.c +++ b/src/glx/x11/indirect_vertex_program.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * (C) Copyright IBM Corporation 2005 * All Rights Reserved. @@ -31,96 +32,104 @@ #include <GL/glxproto.h> static void -do_vertex_attrib_enable( GLuint index, GLboolean val ) +do_vertex_attrib_enable(GLuint index, GLboolean val) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - if ( ! __glXSetArrayEnable( state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, - index, val ) ) { - __glXSetError(gc, GL_INVALID_ENUM); - } + if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, + index, val)) { + __glXSetError(gc, GL_INVALID_ENUM); + } } -void __indirect_glEnableVertexAttribArrayARB( GLuint index ) +void +__indirect_glEnableVertexAttribArrayARB(GLuint index) { - do_vertex_attrib_enable( index, GL_TRUE ); + do_vertex_attrib_enable(index, GL_TRUE); } -void __indirect_glDisableVertexAttribArrayARB( GLuint index ) +void +__indirect_glDisableVertexAttribArrayARB(GLuint index) { - do_vertex_attrib_enable( index, GL_FALSE ); + do_vertex_attrib_enable(index, GL_FALSE); } static void -get_parameter( unsigned opcode, unsigned size, GLenum target, GLuint index, - void * params ) +get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index, + void *params) { - __GLXcontext * const gc = __glXGetCurrentContext(); - Display * const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const * pc = __glXSetupVendorRequest(gc, - X_GLXVendorPrivateWithReply, - opcode, cmdlen); - - *((GLenum *)(pc + 0)) = target; - *((GLuint *)(pc + 4)) = index; - *((GLuint *)(pc + 8)) = 0; - - (void) __glXReadReply(dpy, size, params, GL_FALSE); - UnlockDisplay(dpy); SyncHandle(); - } - return; + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 12; + + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = __glXSetupVendorRequest(gc, + X_GLXVendorPrivateWithReply, + opcode, cmdlen); + + *((GLenum *) (pc + 0)) = target; + *((GLuint *) (pc + 4)) = index; + *((GLuint *) (pc + 8)) = 0; + + (void) __glXReadReply(dpy, size, params, GL_FALSE); + UnlockDisplay(dpy); + SyncHandle(); + } + return; } -void __indirect_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, - GLfloat * params ) +void +__indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, + GLfloat * params) { - get_parameter( 1296, 4, target, index, params ); + get_parameter(1296, 4, target, index, params); } -void __indirect_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, - GLdouble * params ) +void +__indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, + GLdouble * params) { - get_parameter( 1297, 8, target, index, params ); + get_parameter(1297, 8, target, index, params); } -void __indirect_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, - GLfloat * params ) +void +__indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, + GLfloat * params) { - get_parameter( 1305, 4, target, index, params ); + get_parameter(1305, 4, target, index, params); } -void __indirect_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, - GLdouble * params ) +void +__indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, + GLdouble * params) { - get_parameter( 1306, 8, target, index, params ); + get_parameter(1306, 8, target, index, params); } -void __indirect_glGetVertexAttribPointervNV( GLuint index, GLenum pname, - GLvoid ** pointer ) +void +__indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, + GLvoid ** pointer) { - __GLXcontext * const gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - - if ( pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB ) { - __glXSetError( gc, GL_INVALID_ENUM ); - } - - if ( ! __glXGetArrayPointer( state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, - index, pointer ) ) { - __glXSetError( gc, GL_INVALID_VALUE ); - } + __GLXcontext *const gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + + if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) { + __glXSetError(gc, GL_INVALID_ENUM); + } + + if (!__glXGetArrayPointer(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, + index, pointer)) { + __glXSetError(gc, GL_INVALID_VALUE); + } } @@ -131,149 +140,151 @@ void __indirect_glGetVertexAttribPointervNV( GLuint index, GLenum pname, * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. */ static GLboolean -get_attrib_array_data( __GLXattribute * state, GLuint index, GLenum cap, - GLintptr * data ) +get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap, + GLintptr * data) { - GLboolean retval = GL_FALSE; - const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB; + GLboolean retval = GL_FALSE; + const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB; + + switch (cap) { + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + retval = __glXGetArrayEnable(state, attrib, index, data); + break; - switch( cap ) { - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - retval = __glXGetArrayEnable( state, attrib, index, data ); - break; + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + retval = __glXGetArraySize(state, attrib, index, data); + break; - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - retval = __glXGetArraySize( state, attrib, index, data ); - break; + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + retval = __glXGetArrayStride(state, attrib, index, data); + break; - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - retval = __glXGetArrayStride( state, attrib, index, data ); - break; + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + retval = __glXGetArrayType(state, attrib, index, data); + break; - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - retval = __glXGetArrayType( state, attrib, index, data ); - break; + case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: + retval = __glXGetArrayNormalized(state, attrib, index, data); + break; + } - case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: - retval = __glXGetArrayNormalized( state, attrib, index, data ); - break; - } - - return retval; + return retval; } -static void get_vertex_attrib( __GLXcontext * gc, unsigned vop, - GLuint index, GLenum pname, - xReply * reply ) +static void +get_vertex_attrib(__GLXcontext * gc, unsigned vop, + GLuint index, GLenum pname, xReply * reply) { - Display * const dpy = gc->currentDpy; - GLubyte * const pc = __glXSetupVendorRequest(gc, - X_GLXVendorPrivateWithReply, - vop, 8); - - *((uint32_t *)(pc + 0)) = index; - *((uint32_t *)(pc + 4)) = pname; - - (void) _XReply( dpy, reply, 0, False ); + Display *const dpy = gc->currentDpy; + GLubyte *const pc = __glXSetupVendorRequest(gc, + X_GLXVendorPrivateWithReply, + vop, 8); + + *((uint32_t *) (pc + 0)) = index; + *((uint32_t *) (pc + 4)) = pname; + + (void) _XReply(dpy, reply, 0, False); } -void __indirect_glGetVertexAttribivARB( GLuint index, GLenum pname, - GLint * params ) +void +__indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params) { - __GLXcontext * const gc = __glXGetCurrentContext(); - Display * const dpy = gc->currentDpy; - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - xGLXSingleReply reply; + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; - get_vertex_attrib( gc, 1303, index, pname, (xReply *) & reply ); + get_vertex_attrib(gc, 1303, index, pname, (xReply *) & reply); - if ( reply.size != 0 ) { - GLintptr data; + if (reply.size != 0) { + GLintptr data; - if ( get_attrib_array_data( state, index, pname, & data ) ) { - *params = (GLint) data; - } - else { - if (reply.size == 1) { - *params = (GLint) reply.pad3; - } - else { - _XRead(dpy, (void *) params, 4 * reply.size); - } - } - } + if (get_attrib_array_data(state, index, pname, &data)) { + *params = (GLint) data; + } + else { + if (reply.size == 1) { + *params = (GLint) reply.pad3; + } + else { + _XRead(dpy, (void *) params, 4 * reply.size); + } + } + } - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); } -void __indirect_glGetVertexAttribfvARB( GLuint index, GLenum pname, - GLfloat * params ) +void +__indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, + GLfloat * params) { - __GLXcontext * const gc = __glXGetCurrentContext(); - Display * const dpy = gc->currentDpy; - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - xGLXSingleReply reply; + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; - get_vertex_attrib( gc, 1302, index, pname, (xReply *) & reply ); + get_vertex_attrib(gc, 1302, index, pname, (xReply *) & reply); - if ( reply.size != 0 ) { - GLintptr data; + if (reply.size != 0) { + GLintptr data; - if ( get_attrib_array_data( state, index, pname, & data ) ) { - *params = (GLfloat) data; - } - else { - if (reply.size == 1) { - (void) memcpy( params, & reply.pad3, sizeof( GLfloat ) ); - } - else { - _XRead(dpy, (void *) params, 4 * reply.size); - } - } - } + if (get_attrib_array_data(state, index, pname, &data)) { + *params = (GLfloat) data; + } + else { + if (reply.size == 1) { + (void) memcpy(params, &reply.pad3, sizeof(GLfloat)); + } + else { + _XRead(dpy, (void *) params, 4 * reply.size); + } + } + } - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); } -void __indirect_glGetVertexAttribdvARB( GLuint index, GLenum pname, - GLdouble * params ) +void +__indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, + GLdouble * params) { - __GLXcontext * const gc = __glXGetCurrentContext(); - Display * const dpy = gc->currentDpy; - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - xGLXSingleReply reply; + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; - get_vertex_attrib( gc, 1301, index, pname, (xReply *) & reply ); + get_vertex_attrib(gc, 1301, index, pname, (xReply *) & reply); - if ( reply.size != 0 ) { - GLintptr data; + if (reply.size != 0) { + GLintptr data; - if ( get_attrib_array_data( state, index, pname, & data ) ) { - *params = (GLdouble) data; - } - else { - if (reply.size == 1) { - (void) memcpy( params, & reply.pad3, sizeof( GLdouble ) ); - } - else { - _XRead(dpy, (void *) params, 8 * reply.size); - } - } - } + if (get_attrib_array_data(state, index, pname, &data)) { + *params = (GLdouble) data; + } + else { + if (reply.size == 1) { + (void) memcpy(params, &reply.pad3, sizeof(GLdouble)); + } + else { + _XRead(dpy, (void *) params, 8 * reply.size); + } + } + } - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); } diff --git a/src/glx/x11/indirect_window_pos.c b/src/glx/x11/indirect_window_pos.c index 533f8ef1a40..b24b481c43d 100644 --- a/src/glx/x11/indirect_window_pos.c +++ b/src/glx/x11/indirect_window_pos.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * (C) Copyright IBM Corporation 2004 @@ -27,72 +28,86 @@ #include <GL/gl.h> #include "indirect.h" -void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y) +void +__indirect_glWindowPos2dMESA(GLdouble x, GLdouble y) { - __indirect_glWindowPos3fMESA(x, y, 0.0); + __indirect_glWindowPos3fMESA(x, y, 0.0); } -void __indirect_glWindowPos2iMESA(GLint x, GLint y) +void +__indirect_glWindowPos2iMESA(GLint x, GLint y) { - __indirect_glWindowPos3fMESA(x, y, 0.0); + __indirect_glWindowPos3fMESA(x, y, 0.0); } -void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y) +void +__indirect_glWindowPos2fMESA(GLfloat x, GLfloat y) { - __indirect_glWindowPos3fMESA(x, y, 0.0); + __indirect_glWindowPos3fMESA(x, y, 0.0); } -void __indirect_glWindowPos2sMESA(GLshort x, GLshort y) +void +__indirect_glWindowPos2sMESA(GLshort x, GLshort y) { - __indirect_glWindowPos3fMESA(x, y, 0.0); + __indirect_glWindowPos3fMESA(x, y, 0.0); } -void __indirect_glWindowPos2dvMESA(const GLdouble * p) +void +__indirect_glWindowPos2dvMESA(const GLdouble * p) { - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); } -void __indirect_glWindowPos2fvMESA(const GLfloat * p) +void +__indirect_glWindowPos2fvMESA(const GLfloat * p) { - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); } -void __indirect_glWindowPos2ivMESA(const GLint * p) +void +__indirect_glWindowPos2ivMESA(const GLint * p) { - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); } -void __indirect_glWindowPos2svMESA(const GLshort * p) +void +__indirect_glWindowPos2svMESA(const GLshort * p) { - __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); + __indirect_glWindowPos3fMESA(p[0], p[1], 0.0); } -void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) +void +__indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { - __indirect_glWindowPos3fMESA(x, y, z); + __indirect_glWindowPos3fMESA(x, y, z); } -void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z) +void +__indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z) { - __indirect_glWindowPos3fMESA(x, y, z); + __indirect_glWindowPos3fMESA(x, y, z); } -void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z) +void +__indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z) { - __indirect_glWindowPos3fMESA(x, y, z); + __indirect_glWindowPos3fMESA(x, y, z); } -void __indirect_glWindowPos3dvMESA(const GLdouble * p) +void +__indirect_glWindowPos3dvMESA(const GLdouble * p) { - __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); + __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); } -void __indirect_glWindowPos3ivMESA(const GLint * p) +void +__indirect_glWindowPos3ivMESA(const GLint * p) { - __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); + __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); } -void __indirect_glWindowPos3svMESA(const GLshort * p) +void +__indirect_glWindowPos3svMESA(const GLshort * p) { - __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); + __indirect_glWindowPos3fMESA(p[0], p[1], p[2]); } diff --git a/src/glx/x11/packrender.h b/src/glx/x11/packrender.h index cee827663a9..6db6ea721ff 100644 --- a/src/glx/x11/packrender.h +++ b/src/glx/x11/packrender.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ #ifndef __GLX_packrender_h__ #define __GLX_packrender_h__ @@ -48,23 +49,23 @@ #define __GLX_PAD(a) (((a)+3) & ~3) /* - ** Network size parameters - */ +** Network size parameters +*/ #define sz_double 8 /* Setup for all commands */ -#define __GLX_DECLARE_VARIABLES() \ - __GLXcontext *gc; \ - GLubyte *pc, *pixelHeaderPC; \ - GLuint compsize, cmdlen - -#define __GLX_LOAD_VARIABLES() \ - gc = __glXGetCurrentContext(); \ - pc = gc->pc; \ - /* Muffle compilers */ \ - cmdlen = 0; (void)cmdlen; \ - compsize = 0; (void)compsize; \ - pixelHeaderPC = 0; (void)pixelHeaderPC +#define __GLX_DECLARE_VARIABLES() \ + __GLXcontext *gc; \ + GLubyte *pc, *pixelHeaderPC; \ + GLuint compsize, cmdlen + +#define __GLX_LOAD_VARIABLES() \ + gc = __glXGetCurrentContext(); \ + pc = gc->pc; \ + /* Muffle compilers */ \ + cmdlen = 0; (void)cmdlen; \ + compsize = 0; (void)compsize; \ + pixelHeaderPC = 0; (void)pixelHeaderPC /* ** Variable sized command support macro. This macro is used by calls @@ -73,53 +74,53 @@ ** If the buffer can't hold the command then it is flushed so that ** the command will fit in the next buffer. */ -#define __GLX_BEGIN_VARIABLE(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode) - -#define __GLX_BEGIN_VARIABLE_LARGE(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode) - -#define __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode); \ - pc += __GLX_RENDER_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode); \ - pc += __GLX_RENDER_LARGE_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode); \ - pc += __GLX_RENDER_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_3D_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode); \ - pc += __GLX_RENDER_LARGE_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_3D_HDR_SIZE +#define __GLX_BEGIN_VARIABLE(opcode,size) \ + if (pc + (size) > gc->bufEnd) { \ + pc = __glXFlushRenderBuffer(gc, pc); \ + } \ + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode) + +#define __GLX_BEGIN_VARIABLE_LARGE(opcode,size) \ + pc = __glXFlushRenderBuffer(gc, pc); \ + __GLX_PUT_LONG(0,size); \ + __GLX_PUT_LONG(4,opcode) + +#define __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode,size) \ + if (pc + (size) > gc->bufEnd) { \ + pc = __glXFlushRenderBuffer(gc, pc); \ + } \ + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode); \ + pc += __GLX_RENDER_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_HDR_SIZE + +#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,size) \ + pc = __glXFlushRenderBuffer(gc, pc); \ + __GLX_PUT_LONG(0,size); \ + __GLX_PUT_LONG(4,opcode); \ + pc += __GLX_RENDER_LARGE_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_HDR_SIZE + +#define __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(opcode,size) \ + if (pc + (size) > gc->bufEnd) { \ + pc = __glXFlushRenderBuffer(gc, pc); \ + } \ + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode); \ + pc += __GLX_RENDER_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_3D_HDR_SIZE + +#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(opcode,size) \ + pc = __glXFlushRenderBuffer(gc, pc); \ + __GLX_PUT_LONG(0,size); \ + __GLX_PUT_LONG(4,opcode); \ + pc += __GLX_RENDER_LARGE_HDR_SIZE; \ + pixelHeaderPC = pc; \ + pc += __GLX_PIXEL_3D_HDR_SIZE /* ** Fixed size command support macro. This macro is used by calls that @@ -129,8 +130,8 @@ ** before doing the storage work. */ #define __GLX_BEGIN(opcode,size) \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode) + __GLX_PUT_SHORT(0,size); \ + __GLX_PUT_SHORT(2,opcode) /* ** Finish a rendering command by advancing the pc. If the pc is now past @@ -140,52 +141,52 @@ ** rendering buffer is flushed out into the X protocol stream (which may ** or may not do I/O). */ -#define __GLX_END(size) \ - pc += size; \ - if (pc > gc->limit) { \ - (void) __glXFlushRenderBuffer(gc, pc); \ - } else { \ - gc->pc = pc; \ - } +#define __GLX_END(size) \ + pc += size; \ + if (pc > gc->limit) { \ + (void) __glXFlushRenderBuffer(gc, pc); \ + } else { \ + gc->pc = pc; \ + } /* Array copy macros */ -#define __GLX_MEM_COPY(dest,src,bytes) \ - if (src && dest) \ - memcpy(dest, src, bytes) +#define __GLX_MEM_COPY(dest,src,bytes) \ + if (src && dest) \ + memcpy(dest, src, bytes) /* Single item copy macros */ -#define __GLX_PUT_CHAR(offset,a) \ - *((INT8 *) (pc + offset)) = a +#define __GLX_PUT_CHAR(offset,a) \ + *((INT8 *) (pc + offset)) = a #ifndef _CRAY -#define __GLX_PUT_SHORT(offset,a) \ - *((INT16 *) (pc + offset)) = a +#define __GLX_PUT_SHORT(offset,a) \ + *((INT16 *) (pc + offset)) = a -#define __GLX_PUT_LONG(offset,a) \ - *((INT32 *) (pc + offset)) = a +#define __GLX_PUT_LONG(offset,a) \ + *((INT32 *) (pc + offset)) = a -#define __GLX_PUT_FLOAT(offset,a) \ - *((FLOAT32 *) (pc + offset)) = a +#define __GLX_PUT_FLOAT(offset,a) \ + *((FLOAT32 *) (pc + offset)) = a #else -#define __GLX_PUT_SHORT(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-16) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } +#define __GLX_PUT_SHORT(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-16) - ((int)(cp) >> (64-6)); \ + *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } -#define __GLX_PUT_LONG(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-32) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } +#define __GLX_PUT_LONG(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-32) - ((int)(cp) >> (64-6)); \ + *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } -#define __GLX_PUT_FLOAT(offset,a) \ - gl_put_float((pc + offset),a) +#define __GLX_PUT_FLOAT(offset,a) \ + gl_put_float((pc + offset),a) -#define __GLX_PUT_DOUBLE(offset,a) \ - gl_put_double(pc + offset, a) +#define __GLX_PUT_DOUBLE(offset,a) \ + gl_put_double(pc + offset, a) -extern void gl_put_float(/*GLubyte *, struct cray_single*/); -extern void gl_put_double(/*GLubyte *, struct cray_double*/); +extern void gl_put_float( /*GLubyte *, struct cray_single */ ); +extern void gl_put_double( /*GLubyte *, struct cray_double */ ); #endif #ifndef _CRAY @@ -195,48 +196,48 @@ extern void gl_put_double(/*GLubyte *, struct cray_double*/); ** This can certainly be done better for a particular machine ** architecture! */ -#define __GLX_PUT_DOUBLE(offset,a) \ - __GLX_MEM_COPY(pc + offset, &a, 8) +#define __GLX_PUT_DOUBLE(offset,a) \ + __GLX_MEM_COPY(pc + offset, &a, 8) #else -#define __GLX_PUT_DOUBLE(offset,a) \ - *((FLOAT64 *) (pc + offset)) = a +#define __GLX_PUT_DOUBLE(offset,a) \ + *((FLOAT64 *) (pc + offset)) = a #endif #endif -#define __GLX_PUT_CHAR_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8) +#define __GLX_PUT_CHAR_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8) #ifndef _CRAY -#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT16) +#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT16) -#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT32) +#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT32) -#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT32) +#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT32) -#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT64) +#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ + __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT64) #else -#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ - gl_put_short_array((GLubyte *)(pc + offset), a, alen * __GLX_SIZE_INT16) +#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ + gl_put_short_array((GLubyte *)(pc + offset), a, alen * __GLX_SIZE_INT16) -#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ - gl_put_long_array((GLubyte *)(pc + offset), (long *)a, alen * __GLX_SIZE_INT32) +#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ + gl_put_long_array((GLubyte *)(pc + offset), (long *)a, alen * __GLX_SIZE_INT32) -#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ - gl_put_float_array((GLubyte *)(pc + offset), (float *)a, alen * __GLX_SIZE_FLOAT32) +#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ + gl_put_float_array((GLubyte *)(pc + offset), (float *)a, alen * __GLX_SIZE_FLOAT32) -#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ - gl_put_double_array((GLubyte *)(pc + offset), (double *)a, alen * __GLX_SIZE_FLOAT64) +#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ + gl_put_double_array((GLubyte *)(pc + offset), (double *)a, alen * __GLX_SIZE_FLOAT64) -extern gl_put_short_array (GLubyte *, short *, int); -extern gl_put_long_array (GLubyte *, long *, int); -extern gl_put_float_array (GLubyte *, float *, int); -extern gl_put_double_array (GLubyte *, double *, int); +extern gl_put_short_array(GLubyte *, short *, int); +extern gl_put_long_array(GLubyte *, long *, int); +extern gl_put_float_array(GLubyte *, float *, int); +extern gl_put_double_array(GLubyte *, double *, int); #endif /* _CRAY */ diff --git a/src/glx/x11/packsingle.h b/src/glx/x11/packsingle.h index 9dbf8ec9141..1a4d321094e 100644 --- a/src/glx/x11/packsingle.h +++ b/src/glx/x11/packsingle.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ #ifndef __GLX_packsingle_h__ #define __GLX_packsingle_h__ @@ -48,107 +49,107 @@ #define X_GLXSingle 0 /* Declare common variables used during a single command */ -#define __GLX_SINGLE_DECLARE_VARIABLES() \ - __GLXcontext *gc = __glXGetCurrentContext(); \ - GLubyte *pc, *pixelHeaderPC; \ - GLuint compsize, cmdlen; \ - Display *dpy = gc->currentDpy; \ - xGLXSingleReq *req - -#define __GLX_SINGLE_LOAD_VARIABLES() \ - pc = gc->pc; \ - /* Muffle compilers */ \ - pixelHeaderPC = 0; (void)pixelHeaderPC; \ - compsize = 0; (void)compsize; \ - cmdlen = 0; (void)cmdlen +#define __GLX_SINGLE_DECLARE_VARIABLES() \ + __GLXcontext *gc = __glXGetCurrentContext(); \ + GLubyte *pc, *pixelHeaderPC; \ + GLuint compsize, cmdlen; \ + Display *dpy = gc->currentDpy; \ + xGLXSingleReq *req + +#define __GLX_SINGLE_LOAD_VARIABLES() \ + pc = gc->pc; \ + /* Muffle compilers */ \ + pixelHeaderPC = 0; (void)pixelHeaderPC; \ + compsize = 0; (void)compsize; \ + cmdlen = 0; (void)cmdlen /* Start a single command */ -#define __GLX_SINGLE_BEGIN(opcode,bytes) \ - if (dpy) { \ - (void) __glXFlushRenderBuffer(gc, pc); \ - LockDisplay(dpy); \ - GetReqExtra(GLXSingle,bytes,req); \ - req->reqType = gc->majorOpcode; \ - req->glxCode = opcode; \ - req->contextTag = gc->currentContextTag; \ - pc = ((GLubyte *)(req) + sz_xGLXSingleReq) +#define __GLX_SINGLE_BEGIN(opcode,bytes) \ + if (dpy) { \ + (void) __glXFlushRenderBuffer(gc, pc); \ + LockDisplay(dpy); \ + GetReqExtra(GLXSingle,bytes,req); \ + req->reqType = gc->majorOpcode; \ + req->glxCode = opcode; \ + req->contextTag = gc->currentContextTag; \ + pc = ((GLubyte *)(req) + sz_xGLXSingleReq) /* End a single command */ -#define __GLX_SINGLE_END() \ - UnlockDisplay(dpy); \ - SyncHandle(); \ - } +#define __GLX_SINGLE_END() \ + UnlockDisplay(dpy); \ + SyncHandle(); \ + } /* Store data to sending for a single command */ -#define __GLX_SINGLE_PUT_CHAR(offset,a) \ - *((INT8 *) (pc + offset)) = a +#define __GLX_SINGLE_PUT_CHAR(offset,a) \ + *((INT8 *) (pc + offset)) = a #ifndef CRAY -#define __GLX_SINGLE_PUT_SHORT(offset,a) \ - *((INT16 *) (pc + offset)) = a +#define __GLX_SINGLE_PUT_SHORT(offset,a) \ + *((INT16 *) (pc + offset)) = a -#define __GLX_SINGLE_PUT_LONG(offset,a) \ - *((INT32 *) (pc + offset)) = a +#define __GLX_SINGLE_PUT_LONG(offset,a) \ + *((INT32 *) (pc + offset)) = a -#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ - *((FLOAT32 *) (pc + offset)) = a +#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ + *((FLOAT32 *) (pc + offset)) = a #else -#define __GLX_SINGLE_PUT_SHORT(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-16) - ((int)(cp) >> (64-6)); \ +#define __GLX_SINGLE_PUT_SHORT(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-16) - ((int)(cp) >> (64-6)); \ *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } -#define __GLX_SINGLE_PUT_LONG(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-32) - ((int)(cp) >> (64-6)); \ +#define __GLX_SINGLE_PUT_LONG(offset,a) \ + { GLubyte *cp = (pc+offset); \ + int shift = (64-32) - ((int)(cp) >> (64-6)); \ *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } -#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ - gl_put_float(pc + offset, a) +#define __GLX_SINGLE_PUT_FLOAT(offset,a) \ + gl_put_float(pc + offset, a) #endif /* Read support macros */ -#define __GLX_SINGLE_READ_XREPLY() \ - (void) _XReply(dpy, (xReply*) &reply, 0, False) +#define __GLX_SINGLE_READ_XREPLY() \ + (void) _XReply(dpy, (xReply*) &reply, 0, False) -#define __GLX_SINGLE_GET_RETVAL(a,cast) \ - a = (cast) reply.retval +#define __GLX_SINGLE_GET_RETVAL(a,cast) \ + a = (cast) reply.retval -#define __GLX_SINGLE_GET_SIZE(a) \ - a = (GLint) reply.size +#define __GLX_SINGLE_GET_SIZE(a) \ + a = (GLint) reply.size #ifndef _CRAY -#define __GLX_SINGLE_GET_CHAR(p) \ - *p = *(GLbyte *)&reply.pad3; +#define __GLX_SINGLE_GET_CHAR(p) \ + *p = *(GLbyte *)&reply.pad3; -#define __GLX_SINGLE_GET_SHORT(p) \ - *p = *(GLshort *)&reply.pad3; +#define __GLX_SINGLE_GET_SHORT(p) \ + *p = *(GLshort *)&reply.pad3; -#define __GLX_SINGLE_GET_LONG(p) \ - *p = *(GLint *)&reply.pad3; +#define __GLX_SINGLE_GET_LONG(p) \ + *p = *(GLint *)&reply.pad3; -#define __GLX_SINGLE_GET_FLOAT(p) \ - *p = *(GLfloat *)&reply.pad3; +#define __GLX_SINGLE_GET_FLOAT(p) \ + *p = *(GLfloat *)&reply.pad3; #else -#define __GLX_SINGLE_GET_CHAR(p) \ - *p = reply.pad3 >> 24; +#define __GLX_SINGLE_GET_CHAR(p) \ + *p = reply.pad3 >> 24; -#define __GLX_SINGLE_GET_SHORT(p) \ - {int t = reply.pad3 >> 16; \ - *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);} +#define __GLX_SINGLE_GET_SHORT(p) \ + {int t = reply.pad3 >> 16; \ + *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);} -#define __GLX_SINGLE_GET_LONG(p) \ - {int t = reply.pad3; \ - *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);} +#define __GLX_SINGLE_GET_LONG(p) \ + {int t = reply.pad3; \ + *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);} #define PAD3OFFSET 16 -#define __GLX_SINGLE_GET_FLOAT(p) \ - *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET); +#define __GLX_SINGLE_GET_FLOAT(p) \ + *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET); -#define __GLX_SINGLE_GET_DOUBLE(p) \ - *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET); +#define __GLX_SINGLE_GET_DOUBLE(p) \ + *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET); extern float gl_ntoh_float(GLubyte *); extern float gl_ntoh_double(GLubyte *); @@ -157,57 +158,57 @@ extern float gl_ntoh_double(GLubyte *); #ifndef _CRAY #ifdef __GLX_ALIGN64 -#define __GLX_SINGLE_GET_DOUBLE(p) \ - __GLX_MEM_COPY(p, &reply.pad3, 8) +#define __GLX_SINGLE_GET_DOUBLE(p) \ + __GLX_MEM_COPY(p, &reply.pad3, 8) #else -#define __GLX_SINGLE_GET_DOUBLE(p) \ - *p = *(GLdouble *)&reply.pad3 +#define __GLX_SINGLE_GET_DOUBLE(p) \ + *p = *(GLdouble *)&reply.pad3 #endif #endif - + /* Get an array of typed data */ -#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \ -{ \ - GLint slop = alen*__GLX_SIZE_INT8 & 3; \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ - if (slop) _XEatData(dpy,4-slop); \ -} - -#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \ -{ \ - GLint slop = alen*__GLX_SIZE_INT8 & 3; \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ - if (slop) _XEatData(dpy,4-slop); \ -} - - -#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \ -{ \ - GLint slop = (alen*__GLX_SIZE_INT16) & 3; \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16);\ - if (slop) _XEatData(dpy,4-slop); \ -} - -#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32); +#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \ + { \ + GLint slop = alen*__GLX_SIZE_INT8 & 3; \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ + if (slop) _XEatData(dpy,4-slop); \ + } + +#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \ + { \ + GLint slop = alen*__GLX_SIZE_INT8 & 3; \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ + if (slop) _XEatData(dpy,4-slop); \ + } + + +#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \ + { \ + GLint slop = (alen*__GLX_SIZE_INT16) & 3; \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16); \ + if (slop) _XEatData(dpy,4-slop); \ + } + +#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32); #ifndef _CRAY -#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32); +#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32); -#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ - _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64); +#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ + _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64); #else -#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ - gl_get_float_array(dpy,a,alen); +#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ + gl_get_float_array(dpy,a,alen); -#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ - gl_get_double_array(dpy, a, alen); +#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ + gl_get_double_array(dpy, a, alen); -extern void gl_get_float_array(Display *dpy, float *a, int alen); -extern void gl_get_double_array(Display *dpy, double *a, int alen); +extern void gl_get_float_array(Display * dpy, float *a, int alen); +extern void gl_get_double_array(Display * dpy, double *a, int alen); #endif #endif /* !__GLX_packsingle_h__ */ diff --git a/src/glx/x11/pixel.c b/src/glx/x11/pixel.c index 2174305b0c8..c5d3ca45218 100644 --- a/src/glx/x11/pixel.c +++ b/src/glx/x11/pixel.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -31,46 +32,46 @@ #include "packrender.h" static const GLubyte MsbToLsbTable[256] = { - 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, - 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, - 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, - 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, - 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, - 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, - 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, - 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, - 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, - 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, - 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, - 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, - 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, - 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, - 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, - 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, - 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, - 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, - 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, - 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, - 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, - 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, - 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, - 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, - 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, - 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, - 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, - 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, - 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, - 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, - 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, - 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, + 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, + 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, + 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, + 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, + 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, + 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, + 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, + 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, + 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, + 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, + 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, + 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, + 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, + 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, + 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, + 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, + 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, + 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, + 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, + 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, + 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, + 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, + 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, + 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, + 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, + 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, + 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, + 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, + 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, + 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, + 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, + 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, }; static const GLubyte LowBitsMask[9] = { - 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff, + 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff, }; static const GLubyte HighBitsMask[9] = { - 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, + 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, }; @@ -79,76 +80,80 @@ static const GLubyte HighBitsMask[9] = { ** data is transfered into the destImage buffer. Return in modes the ** set of pixel modes that are to be done by the server. */ -static void FillBitmap(__GLXcontext *gc, GLint width, GLint height, - GLenum format, const GLvoid *userdata, - GLubyte *destImage) +static void +FillBitmap(__GLXcontext * gc, GLint width, GLint height, + GLenum format, const GLvoid * userdata, GLubyte * destImage) { - const __GLXattribute * state = gc->client_state_private; - GLint rowLength = state->storeUnpack.rowLength; - GLint alignment = state->storeUnpack.alignment; - GLint skipPixels = state->storeUnpack.skipPixels; - GLint skipRows = state->storeUnpack.skipRows; - GLint lsbFirst = state->storeUnpack.lsbFirst; - GLint elementsLeft, bitOffset, currentByte, nextByte, highBitMask; - GLint lowBitMask, i; - GLint components, groupsPerRow, rowSize, padding, elementsPerRow; - const GLubyte *start, *iter; + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storeUnpack.rowLength; + GLint alignment = state->storeUnpack.alignment; + GLint skipPixels = state->storeUnpack.skipPixels; + GLint skipRows = state->storeUnpack.skipRows; + GLint lsbFirst = state->storeUnpack.lsbFirst; + GLint elementsLeft, bitOffset, currentByte, nextByte, highBitMask; + GLint lowBitMask, i; + GLint components, groupsPerRow, rowSize, padding, elementsPerRow; + const GLubyte *start, *iter; - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = width; - } - components = __glElementsPerGroup(format,GL_BITMAP); - rowSize = (groupsPerRow * components + 7) >> 3; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - start = ((const GLubyte*) userdata) + skipRows * rowSize + - ((skipPixels * components) >> 3); - bitOffset = (skipPixels * components) & 7; - highBitMask = LowBitsMask[8-bitOffset]; - lowBitMask = HighBitsMask[bitOffset]; - elementsPerRow = width * components; - for (i = 0; i < height; i++) { - elementsLeft = elementsPerRow; - iter = start; - while (elementsLeft) { - /* First retrieve low bits from current byte */ - if (lsbFirst) { - currentByte = MsbToLsbTable[iter[0]]; - } else { - currentByte = iter[0]; - } - if (bitOffset) { - /* Need to read next byte to finish current byte */ - if (elementsLeft > (8 - bitOffset)) { - if (lsbFirst) { - nextByte = MsbToLsbTable[iter[1]]; - } else { - nextByte = iter[1]; - } - currentByte = - ((currentByte & highBitMask) << bitOffset) | - ((nextByte & lowBitMask) >> (8 - bitOffset)); - } else { - currentByte = - ((currentByte & highBitMask) << bitOffset); - } - } - if (elementsLeft >= 8) { - *destImage = currentByte; - elementsLeft -= 8; - } else { - *destImage = currentByte & HighBitsMask[elementsLeft]; - elementsLeft = 0; - } - destImage++; - iter++; - } - start += rowSize; - } + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } + components = __glElementsPerGroup(format, GL_BITMAP); + rowSize = (groupsPerRow * components + 7) >> 3; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + start = ((const GLubyte *) userdata) + skipRows * rowSize + + ((skipPixels * components) >> 3); + bitOffset = (skipPixels * components) & 7; + highBitMask = LowBitsMask[8 - bitOffset]; + lowBitMask = HighBitsMask[bitOffset]; + elementsPerRow = width * components; + for (i = 0; i < height; i++) { + elementsLeft = elementsPerRow; + iter = start; + while (elementsLeft) { + /* First retrieve low bits from current byte */ + if (lsbFirst) { + currentByte = MsbToLsbTable[iter[0]]; + } + else { + currentByte = iter[0]; + } + if (bitOffset) { + /* Need to read next byte to finish current byte */ + if (elementsLeft > (8 - bitOffset)) { + if (lsbFirst) { + nextByte = MsbToLsbTable[iter[1]]; + } + else { + nextByte = iter[1]; + } + currentByte = + ((currentByte & highBitMask) << bitOffset) | + ((nextByte & lowBitMask) >> (8 - bitOffset)); + } + else { + currentByte = ((currentByte & highBitMask) << bitOffset); + } + } + if (elementsLeft >= 8) { + *destImage = currentByte; + elementsLeft -= 8; + } + else { + *destImage = currentByte & HighBitsMask[elementsLeft]; + elementsLeft = 0; + } + destImage++; + iter++; + } + start += rowSize; + } } /* @@ -156,209 +161,224 @@ static void FillBitmap(__GLXcontext *gc, GLint width, GLint height, ** The internal packed array format used has LSB_FIRST = FALSE and ** ALIGNMENT = 1. */ -void __glFillImage(__GLXcontext *gc, GLint dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, - const GLvoid *userdata, GLubyte *newimage, GLubyte *modes) +void +__glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, + const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) { - const __GLXattribute * state = gc->client_state_private; - GLint rowLength = state->storeUnpack.rowLength; - GLint imageHeight = state->storeUnpack.imageHeight; - GLint alignment = state->storeUnpack.alignment; - GLint skipPixels = state->storeUnpack.skipPixels; - GLint skipRows = state->storeUnpack.skipRows; - GLint skipImages = state->storeUnpack.skipImages; - GLint swapBytes = state->storeUnpack.swapEndian; - GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; - GLint elementsPerRow, imageSize, rowsPerImage, h, i, j, k; - const GLubyte *start, *iter, *itera, *iterb, *iterc; - GLubyte *iter2; + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storeUnpack.rowLength; + GLint imageHeight = state->storeUnpack.imageHeight; + GLint alignment = state->storeUnpack.alignment; + GLint skipPixels = state->storeUnpack.skipPixels; + GLint skipRows = state->storeUnpack.skipRows; + GLint skipImages = state->storeUnpack.skipImages; + GLint swapBytes = state->storeUnpack.swapEndian; + GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; + GLint elementsPerRow, imageSize, rowsPerImage, h, i, j, k; + const GLubyte *start, *iter, *itera, *iterb, *iterc; + GLubyte *iter2; - if (type == GL_BITMAP) { - FillBitmap(gc, width, height, format, userdata, newimage); - } else { - components = __glElementsPerGroup(format,type); - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = width; - } - if (imageHeight > 0) { - rowsPerImage = imageHeight; - } else { - rowsPerImage = height; - } + if (type == GL_BITMAP) { + FillBitmap(gc, width, height, format, userdata, newimage); + } + else { + components = __glElementsPerGroup(format, type); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } + if (imageHeight > 0) { + rowsPerImage = imageHeight; + } + else { + rowsPerImage = height; + } - elementSize = __glBytesPerElement(type); - groupSize = elementSize * components; - if (elementSize == 1) swapBytes = 0; + elementSize = __glBytesPerElement(type); + groupSize = elementSize * components; + if (elementSize == 1) + swapBytes = 0; - rowSize = groupsPerRow * groupSize; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - imageSize = rowSize * rowsPerImage; - start = ((const GLubyte*) userdata) + skipImages * imageSize + - skipRows * rowSize + skipPixels * groupSize; - iter2 = newimage; - elementsPerRow = width * components; + rowSize = groupsPerRow * groupSize; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + imageSize = rowSize * rowsPerImage; + start = ((const GLubyte *) userdata) + skipImages * imageSize + + skipRows * rowSize + skipPixels * groupSize; + iter2 = newimage; + elementsPerRow = width * components; - if (swapBytes) { - itera = start; - for (h = 0; h < depth; h++) { - iterb = itera; - for (i = 0; i < height; i++) { - iterc = iterb; - for (j = 0; j < elementsPerRow; j++) { - for (k = 1; k <= elementSize; k++) { - iter2[k-1] = iterc[elementSize - k]; - } - iter2 += elementSize; - iterc += elementSize; - } - iterb += rowSize; - } - itera += imageSize; - } - } else { - itera = start; - for (h = 0; h < depth; h++) { - if (rowSize == elementsPerRow * elementSize) { - /* Ha! This is mondo easy! */ - __GLX_MEM_COPY(iter2, itera, - elementsPerRow * elementSize * height); - iter2 += elementsPerRow * elementSize * height; - } else { - iter = itera; - for (i = 0; i < height; i++) { - __GLX_MEM_COPY(iter2, iter, elementsPerRow*elementSize); - iter2 += elementsPerRow * elementSize; - iter += rowSize; - } - } - itera += imageSize; - } - } - } + if (swapBytes) { + itera = start; + for (h = 0; h < depth; h++) { + iterb = itera; + for (i = 0; i < height; i++) { + iterc = iterb; + for (j = 0; j < elementsPerRow; j++) { + for (k = 1; k <= elementSize; k++) { + iter2[k - 1] = iterc[elementSize - k]; + } + iter2 += elementSize; + iterc += elementSize; + } + iterb += rowSize; + } + itera += imageSize; + } + } + else { + itera = start; + for (h = 0; h < depth; h++) { + if (rowSize == elementsPerRow * elementSize) { + /* Ha! This is mondo easy! */ + __GLX_MEM_COPY(iter2, itera, + elementsPerRow * elementSize * height); + iter2 += elementsPerRow * elementSize * height; + } + else { + iter = itera; + for (i = 0; i < height; i++) { + __GLX_MEM_COPY(iter2, iter, elementsPerRow * elementSize); + iter2 += elementsPerRow * elementSize; + iter += rowSize; + } + } + itera += imageSize; + } + } + } - /* Setup store modes that describe what we just did */ - if (modes) { - if ( dim < 3 ) { - (void) memcpy( modes, __glXDefaultPixelStore + 4, 20 ); - } - else { - (void) memcpy( modes, __glXDefaultPixelStore + 0, 36 ); - } - } + /* Setup store modes that describe what we just did */ + if (modes) { + if (dim < 3) { + (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); + } + else { + (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); + } + } } /* ** Empty a bitmap in LSB_FIRST=GL_FALSE and ALIGNMENT=4 format packing it ** into the clients memory using the pixel store PACK modes. */ -static void EmptyBitmap(__GLXcontext *gc, GLint width, GLint height, - GLenum format, const GLubyte *sourceImage, - GLvoid *userdata) +static void +EmptyBitmap(__GLXcontext * gc, GLint width, GLint height, + GLenum format, const GLubyte * sourceImage, GLvoid * userdata) { - const __GLXattribute * state = gc->client_state_private; - GLint rowLength = state->storePack.rowLength; - GLint alignment = state->storePack.alignment; - GLint skipPixels = state->storePack.skipPixels; - GLint skipRows = state->storePack.skipRows; - GLint lsbFirst = state->storePack.lsbFirst; - GLint components, groupsPerRow, rowSize, padding, elementsPerRow; - GLint sourceRowSize, sourcePadding, sourceSkip; - GLubyte *start, *iter; - GLint elementsLeft, bitOffset, currentByte, highBitMask, lowBitMask; - GLint writeMask, i; - GLubyte writeByte; + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storePack.rowLength; + GLint alignment = state->storePack.alignment; + GLint skipPixels = state->storePack.skipPixels; + GLint skipRows = state->storePack.skipRows; + GLint lsbFirst = state->storePack.lsbFirst; + GLint components, groupsPerRow, rowSize, padding, elementsPerRow; + GLint sourceRowSize, sourcePadding, sourceSkip; + GLubyte *start, *iter; + GLint elementsLeft, bitOffset, currentByte, highBitMask, lowBitMask; + GLint writeMask, i; + GLubyte writeByte; - components = __glElementsPerGroup(format,GL_BITMAP); - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = width; - } + components = __glElementsPerGroup(format, GL_BITMAP); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } - rowSize = (groupsPerRow * components + 7) >> 3; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - sourceRowSize = (width * components + 7) >> 3; - sourcePadding = (sourceRowSize % 4); - if (sourcePadding) { - sourceSkip = 4 - sourcePadding; - } else { - sourceSkip = 0; - } - start = ((GLubyte*) userdata) + skipRows * rowSize + - ((skipPixels * components) >> 3); - bitOffset = (skipPixels * components) & 7; - highBitMask = LowBitsMask[8-bitOffset]; - lowBitMask = HighBitsMask[bitOffset]; - elementsPerRow = width * components; - for (i = 0; i < height; i++) { - elementsLeft = elementsPerRow; - iter = start; - writeMask = highBitMask; - writeByte = 0; - while (elementsLeft) { - /* Set up writeMask (to write to current byte) */ - if (elementsLeft + bitOffset < 8) { - /* Need to trim writeMask */ - writeMask &= HighBitsMask[bitOffset+elementsLeft]; - } + rowSize = (groupsPerRow * components + 7) >> 3; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + sourceRowSize = (width * components + 7) >> 3; + sourcePadding = (sourceRowSize % 4); + if (sourcePadding) { + sourceSkip = 4 - sourcePadding; + } + else { + sourceSkip = 0; + } + start = ((GLubyte *) userdata) + skipRows * rowSize + + ((skipPixels * components) >> 3); + bitOffset = (skipPixels * components) & 7; + highBitMask = LowBitsMask[8 - bitOffset]; + lowBitMask = HighBitsMask[bitOffset]; + elementsPerRow = width * components; + for (i = 0; i < height; i++) { + elementsLeft = elementsPerRow; + iter = start; + writeMask = highBitMask; + writeByte = 0; + while (elementsLeft) { + /* Set up writeMask (to write to current byte) */ + if (elementsLeft + bitOffset < 8) { + /* Need to trim writeMask */ + writeMask &= HighBitsMask[bitOffset + elementsLeft]; + } - if (lsbFirst) { - currentByte = MsbToLsbTable[iter[0]]; - } else { - currentByte = iter[0]; - } + if (lsbFirst) { + currentByte = MsbToLsbTable[iter[0]]; + } + else { + currentByte = iter[0]; + } - if (bitOffset) { - writeByte |= (sourceImage[0] >> bitOffset); - currentByte = (currentByte & ~writeMask) | - (writeByte & writeMask); - writeByte = (sourceImage[0] << (8 - bitOffset)); - } else { - currentByte = (currentByte & ~writeMask) | - (sourceImage[0] & writeMask); - } + if (bitOffset) { + writeByte |= (sourceImage[0] >> bitOffset); + currentByte = (currentByte & ~writeMask) | + (writeByte & writeMask); + writeByte = (sourceImage[0] << (8 - bitOffset)); + } + else { + currentByte = (currentByte & ~writeMask) | + (sourceImage[0] & writeMask); + } - if (lsbFirst) { - iter[0] = MsbToLsbTable[currentByte]; - } else { - iter[0] = currentByte; - } + if (lsbFirst) { + iter[0] = MsbToLsbTable[currentByte]; + } + else { + iter[0] = currentByte; + } - if (elementsLeft >= 8) { - elementsLeft -= 8; - } else { - elementsLeft = 0; - } - sourceImage++; - iter++; - writeMask = 0xff; - } - if (writeByte) { - /* Some data left over that still needs writing */ - writeMask &= lowBitMask; - if (lsbFirst) { - currentByte = MsbToLsbTable[iter[0]]; - } else { - currentByte = iter[0]; - } - currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); - if (lsbFirst) { - iter[0] = MsbToLsbTable[currentByte]; - } else { - iter[0] = currentByte; - } - } - start += rowSize; - sourceImage += sourceSkip; - } + if (elementsLeft >= 8) { + elementsLeft -= 8; + } + else { + elementsLeft = 0; + } + sourceImage++; + iter++; + writeMask = 0xff; + } + if (writeByte) { + /* Some data left over that still needs writing */ + writeMask &= lowBitMask; + if (lsbFirst) { + currentByte = MsbToLsbTable[iter[0]]; + } + else { + currentByte = iter[0]; + } + currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); + if (lsbFirst) { + iter[0] = MsbToLsbTable[currentByte]; + } + else { + iter[0] = currentByte; + } + } + start += rowSize; + sourceImage += sourceSkip; + } } /* @@ -368,70 +388,75 @@ static void EmptyBitmap(__GLXcontext *gc, GLint width, GLint height, ** Named __glEmptyImage() because it is the opposite of __glFillImage(). */ /* ARGSUSED */ -void __glEmptyImage(__GLXcontext *gc, GLint dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, - const GLubyte *sourceImage, GLvoid *userdata) +void +__glEmptyImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, + const GLubyte * sourceImage, GLvoid * userdata) { - const __GLXattribute * state = gc->client_state_private; - GLint rowLength = state->storePack.rowLength; - GLint imageHeight = state->storePack.imageHeight; - GLint alignment = state->storePack.alignment; - GLint skipPixels = state->storePack.skipPixels; - GLint skipRows = state->storePack.skipRows; - GLint skipImages = state->storePack.skipImages; - GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; - GLint elementsPerRow, sourceRowSize, sourcePadding, h, i; - GLint imageSize, rowsPerImage; - GLubyte *start, *iter, *itera; + const __GLXattribute *state = gc->client_state_private; + GLint rowLength = state->storePack.rowLength; + GLint imageHeight = state->storePack.imageHeight; + GLint alignment = state->storePack.alignment; + GLint skipPixels = state->storePack.skipPixels; + GLint skipRows = state->storePack.skipRows; + GLint skipImages = state->storePack.skipImages; + GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; + GLint elementsPerRow, sourceRowSize, sourcePadding, h, i; + GLint imageSize, rowsPerImage; + GLubyte *start, *iter, *itera; - if (type == GL_BITMAP) { - EmptyBitmap(gc, width, height, format, sourceImage, userdata); - } else { - components = __glElementsPerGroup(format,type); - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = width; - } - if (imageHeight > 0) { - rowsPerImage = imageHeight; - } else { - rowsPerImage = height; - } - elementSize = __glBytesPerElement(type); - groupSize = elementSize * components; - rowSize = groupsPerRow * groupSize; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - sourceRowSize = width * groupSize; - sourcePadding = (sourceRowSize % 4); - if (sourcePadding) { - sourceRowSize += 4 - sourcePadding; - } - imageSize = sourceRowSize * rowsPerImage; - start = ((GLubyte*) userdata) + skipImages * imageSize + - skipRows * rowSize + skipPixels * groupSize; - elementsPerRow = width * components; + if (type == GL_BITMAP) { + EmptyBitmap(gc, width, height, format, sourceImage, userdata); + } + else { + components = __glElementsPerGroup(format, type); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = width; + } + if (imageHeight > 0) { + rowsPerImage = imageHeight; + } + else { + rowsPerImage = height; + } + elementSize = __glBytesPerElement(type); + groupSize = elementSize * components; + rowSize = groupsPerRow * groupSize; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + sourceRowSize = width * groupSize; + sourcePadding = (sourceRowSize % 4); + if (sourcePadding) { + sourceRowSize += 4 - sourcePadding; + } + imageSize = sourceRowSize * rowsPerImage; + start = ((GLubyte *) userdata) + skipImages * imageSize + + skipRows * rowSize + skipPixels * groupSize; + elementsPerRow = width * components; - itera = start; - for (h = 0; h < depth; h++) { - if ((rowSize == sourceRowSize) && (sourcePadding == 0)) { - /* Ha! This is mondo easy! */ - __GLX_MEM_COPY(itera, sourceImage, - elementsPerRow * elementSize * height); - sourceImage += elementsPerRow * elementSize * height; - } else { - iter = itera; - for (i = 0; i < height; i++) { - __GLX_MEM_COPY(iter, sourceImage, - elementsPerRow * elementSize); - sourceImage += sourceRowSize; - iter += rowSize; - } - } - itera += imageSize; - } - } + itera = start; + for (h = 0; h < depth; h++) { + if ((rowSize == sourceRowSize) && (sourcePadding == 0)) { + /* Ha! This is mondo easy! */ + __GLX_MEM_COPY(itera, sourceImage, + elementsPerRow * elementSize * height); + sourceImage += elementsPerRow * elementSize * height; + } + else { + iter = itera; + for (i = 0; i < height; i++) { + __GLX_MEM_COPY(iter, sourceImage, + elementsPerRow * elementSize); + sourceImage += sourceRowSize; + iter += rowSize; + } + } + itera += imageSize; + } + } } diff --git a/src/glx/x11/pixelstore.c b/src/glx/x11/pixelstore.c index 0bc16854aed..e6bed20a495 100644 --- a/src/glx/x11/pixelstore.c +++ b/src/glx/x11/pixelstore.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -42,148 +43,157 @@ * \sa __indirect_glPixelStorei, __indirect_glPixelStoref */ static void -send_PixelStore( __GLXcontext * gc, unsigned sop, GLenum pname, - const void * param ) +send_PixelStore(__GLXcontext * gc, unsigned sop, GLenum pname, + const void *param) { - Display * const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const * pc = __glXSetupSingleRequest(gc, sop, cmdlen); - (void) memcpy((void *)(pc + 0), (void *)(&pname), 4); - (void) memcpy((void *)(pc + 4), param, 4); - UnlockDisplay(dpy); SyncHandle(); - } - return; + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + if (__builtin_expect(dpy != NULL, 1)) { + GLubyte const *pc = __glXSetupSingleRequest(gc, sop, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&pname), 4); + (void) memcpy((void *) (pc + 4), param, 4); + UnlockDisplay(dpy); + SyncHandle(); + } + return; } /* ** Specify parameters that control the storage format of pixel arrays. */ -void __indirect_glPixelStoref(GLenum pname, GLfloat param) +void +__indirect_glPixelStoref(GLenum pname, GLfloat param) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = gc->client_state_private; - Display *dpy = gc->currentDpy; - GLuint a; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = gc->client_state_private; + Display *dpy = gc->currentDpy; + GLuint a; - if (!dpy) return; + if (!dpy) + return; - switch (pname) { - case GL_PACK_ROW_LENGTH: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.rowLength = a; - break; - case GL_PACK_IMAGE_HEIGHT: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.imageHeight = a; - break; - case GL_PACK_SKIP_ROWS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipRows = a; - break; - case GL_PACK_SKIP_PIXELS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipPixels = a; - break; - case GL_PACK_SKIP_IMAGES: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipImages = a; - break; - case GL_PACK_ALIGNMENT: - a = (GLint) (param + 0.5); - switch (a) { - case 1: case 2: case 4: case 8: - state->storePack.alignment = a; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_PACK_SWAP_BYTES: - state->storePack.swapEndian = (param != 0); - break; - case GL_PACK_LSB_FIRST: - state->storePack.lsbFirst = (param != 0); - break; + switch (pname) { + case GL_PACK_ROW_LENGTH: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.rowLength = a; + break; + case GL_PACK_IMAGE_HEIGHT: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.imageHeight = a; + break; + case GL_PACK_SKIP_ROWS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipRows = a; + break; + case GL_PACK_SKIP_PIXELS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipPixels = a; + break; + case GL_PACK_SKIP_IMAGES: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipImages = a; + break; + case GL_PACK_ALIGNMENT: + a = (GLint) (param + 0.5); + switch (a) { + case 1: + case 2: + case 4: + case 8: + state->storePack.alignment = a; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_PACK_SWAP_BYTES: + state->storePack.swapEndian = (param != 0); + break; + case GL_PACK_LSB_FIRST: + state->storePack.lsbFirst = (param != 0); + break; - case GL_UNPACK_ROW_LENGTH: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.rowLength = a; - break; - case GL_UNPACK_IMAGE_HEIGHT: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.imageHeight = a; - break; - case GL_UNPACK_SKIP_ROWS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipRows = a; - break; - case GL_UNPACK_SKIP_PIXELS: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipPixels = a; - break; - case GL_UNPACK_SKIP_IMAGES: - a = (GLuint) (param + 0.5); - if (((GLint) a) < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipImages = a; - break; - case GL_UNPACK_ALIGNMENT: - a = (GLint) (param + 0.5); - switch (a) { - case 1: case 2: case 4: case 8: - state->storeUnpack.alignment = a; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_UNPACK_SWAP_BYTES: - state->storeUnpack.swapEndian = (param != 0); - break; - case GL_UNPACK_LSB_FIRST: - state->storeUnpack.lsbFirst = (param != 0); - break; + case GL_UNPACK_ROW_LENGTH: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.rowLength = a; + break; + case GL_UNPACK_IMAGE_HEIGHT: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.imageHeight = a; + break; + case GL_UNPACK_SKIP_ROWS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipRows = a; + break; + case GL_UNPACK_SKIP_PIXELS: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipPixels = a; + break; + case GL_UNPACK_SKIP_IMAGES: + a = (GLuint) (param + 0.5); + if (((GLint) a) < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipImages = a; + break; + case GL_UNPACK_ALIGNMENT: + a = (GLint) (param + 0.5); + switch (a) { + case 1: + case 2: + case 4: + case 8: + state->storeUnpack.alignment = a; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_UNPACK_SWAP_BYTES: + state->storeUnpack.swapEndian = (param != 0); + break; + case GL_UNPACK_LSB_FIRST: + state->storeUnpack.lsbFirst = (param != 0); + break; /* Group all of the pixel store modes that need to be sent to the * server here. Care must be used to only send modes to the server that @@ -191,128 +201,136 @@ void __indirect_glPixelStoref(GLenum pname, GLfloat param) * server. GL_PACK_INVERT_MESA is safe in this respect, but other, * future modes may not be. */ - case GL_PACK_INVERT_MESA: - send_PixelStore( gc, X_GLsop_PixelStoref, pname, & param ); - break; + case GL_PACK_INVERT_MESA: + send_PixelStore(gc, X_GLsop_PixelStoref, pname, ¶m); + break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - break; - } + default: + __glXSetError(gc, GL_INVALID_ENUM); + break; + } } -void __indirect_glPixelStorei(GLenum pname, GLint param) +void +__indirect_glPixelStorei(GLenum pname, GLint param) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = gc->client_state_private; - Display *dpy = gc->currentDpy; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = gc->client_state_private; + Display *dpy = gc->currentDpy; - if (!dpy) return; + if (!dpy) + return; - switch (pname) { - case GL_PACK_ROW_LENGTH: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.rowLength = param; - break; - case GL_PACK_IMAGE_HEIGHT: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.imageHeight = param; - break; - case GL_PACK_SKIP_ROWS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipRows = param; - break; - case GL_PACK_SKIP_PIXELS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipPixels = param; - break; - case GL_PACK_SKIP_IMAGES: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storePack.skipImages = param; - break; - case GL_PACK_ALIGNMENT: - switch (param) { - case 1: case 2: case 4: case 8: - state->storePack.alignment = param; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_PACK_SWAP_BYTES: - state->storePack.swapEndian = (param != 0); - break; - case GL_PACK_LSB_FIRST: - state->storePack.lsbFirst = (param != 0); - break; + switch (pname) { + case GL_PACK_ROW_LENGTH: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.rowLength = param; + break; + case GL_PACK_IMAGE_HEIGHT: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.imageHeight = param; + break; + case GL_PACK_SKIP_ROWS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipRows = param; + break; + case GL_PACK_SKIP_PIXELS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipPixels = param; + break; + case GL_PACK_SKIP_IMAGES: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storePack.skipImages = param; + break; + case GL_PACK_ALIGNMENT: + switch (param) { + case 1: + case 2: + case 4: + case 8: + state->storePack.alignment = param; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_PACK_SWAP_BYTES: + state->storePack.swapEndian = (param != 0); + break; + case GL_PACK_LSB_FIRST: + state->storePack.lsbFirst = (param != 0); + break; - case GL_UNPACK_ROW_LENGTH: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.rowLength = param; - break; - case GL_UNPACK_IMAGE_HEIGHT: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.imageHeight = param; - break; - case GL_UNPACK_SKIP_ROWS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipRows = param; - break; - case GL_UNPACK_SKIP_PIXELS: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipPixels = param; - break; - case GL_UNPACK_SKIP_IMAGES: - if (param < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - state->storeUnpack.skipImages = param; - break; - case GL_UNPACK_ALIGNMENT: - switch (param) { - case 1: case 2: case 4: case 8: - state->storeUnpack.alignment = param; - break; - default: - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - break; - case GL_UNPACK_SWAP_BYTES: - state->storeUnpack.swapEndian = (param != 0); - break; - case GL_UNPACK_LSB_FIRST: - state->storeUnpack.lsbFirst = (param != 0); - break; + case GL_UNPACK_ROW_LENGTH: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.rowLength = param; + break; + case GL_UNPACK_IMAGE_HEIGHT: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.imageHeight = param; + break; + case GL_UNPACK_SKIP_ROWS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipRows = param; + break; + case GL_UNPACK_SKIP_PIXELS: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipPixels = param; + break; + case GL_UNPACK_SKIP_IMAGES: + if (param < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + state->storeUnpack.skipImages = param; + break; + case GL_UNPACK_ALIGNMENT: + switch (param) { + case 1: + case 2: + case 4: + case 8: + state->storeUnpack.alignment = param; + break; + default: + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + break; + case GL_UNPACK_SWAP_BYTES: + state->storeUnpack.swapEndian = (param != 0); + break; + case GL_UNPACK_LSB_FIRST: + state->storeUnpack.lsbFirst = (param != 0); + break; /* Group all of the pixel store modes that need to be sent to the * server here. Care must be used to only send modes to the server that @@ -320,12 +338,12 @@ void __indirect_glPixelStorei(GLenum pname, GLint param) * server. GL_PACK_INVERT_MESA is safe in this respect, but other, * future modes may not be. */ - case GL_PACK_INVERT_MESA: - send_PixelStore( gc, X_GLsop_PixelStorei, pname, & param ); - break; + case GL_PACK_INVERT_MESA: + send_PixelStore(gc, X_GLsop_PixelStorei, pname, ¶m); + break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - break; - } + default: + __glXSetError(gc, GL_INVALID_ENUM); + break; + } } diff --git a/src/glx/x11/render2.c b/src/glx/x11/render2.c index 025becbd197..f1740bcffb2 100644 --- a/src/glx/x11/render2.c +++ b/src/glx/x11/render2.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -38,320 +39,344 @@ ** use the pixel header. See renderpix.c for those routines. */ -void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, - GLint order, const GLdouble *pnts) +void +__indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, + GLint order, const GLdouble * pnts) { - __GLX_DECLARE_VARIABLES(); - GLint k; + __GLX_DECLARE_VARIABLES(); + GLint k; - __GLX_LOAD_VARIABLES(); - k = __glMap1d_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } else if (stride < k || order <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * order * __GLX_SIZE_FLOAT64; - cmdlen = 28+compsize; - if (!gc->currentDpy) return; + __GLX_LOAD_VARIABLES(); + k = __glMap1d_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (stride < k || order <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * order * __GLX_SIZE_FLOAT64; + cmdlen = 28 + compsize; + if (!gc->currentDpy) + return; - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map1d,cmdlen); - __GLX_PUT_DOUBLE(4,u1); - __GLX_PUT_DOUBLE(12,u2); - __GLX_PUT_LONG(20,target); - __GLX_PUT_LONG(24,order); - /* - ** NOTE: the doubles that follow are not aligned because of 3 - ** longs preceeding - */ - __glFillMap1d(k, order, stride, pnts, (pc+28)); - __GLX_END(cmdlen); - } else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d,cmdlen+4); - __GLX_PUT_DOUBLE(8,u1); - __GLX_PUT_DOUBLE(16,u2); - __GLX_PUT_LONG(24,target); - __GLX_PUT_LONG(28,order); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map1d, cmdlen); + __GLX_PUT_DOUBLE(4, u1); + __GLX_PUT_DOUBLE(12, u2); + __GLX_PUT_LONG(20, target); + __GLX_PUT_LONG(24, order); + /* + ** NOTE: the doubles that follow are not aligned because of 3 + ** longs preceeding + */ + __glFillMap1d(k, order, stride, pnts, (pc + 28)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d, cmdlen + 4); + __GLX_PUT_DOUBLE(8, u1); + __GLX_PUT_DOUBLE(16, u2); + __GLX_PUT_LONG(24, target); + __GLX_PUT_LONG(28, order); - /* - ** NOTE: the doubles that follow are not aligned because of 3 - ** longs preceeding - */ - if (stride != k) { - GLubyte *buf; + /* + ** NOTE: the doubles that follow are not aligned because of 3 + ** longs preceeding + */ + if (stride != k) { + GLubyte *buf; - buf = (GLubyte *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - __glFillMap1d(k, order, stride, pnts, buf); - __glXSendLargeCommand(gc, pc, 32, buf, compsize); - Xfree((char*) buf); - } else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 32, pnts, compsize); - } - } + buf = (GLubyte *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + __glFillMap1d(k, order, stride, pnts, buf); + __glXSendLargeCommand(gc, pc, 32, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 32, pnts, compsize); + } + } } -void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, - GLint order, const GLfloat *pnts) +void +__indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, + GLint order, const GLfloat * pnts) { - __GLX_DECLARE_VARIABLES(); - GLint k; + __GLX_DECLARE_VARIABLES(); + GLint k; - __GLX_LOAD_VARIABLES(); - k = __glMap1f_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } else if (stride < k || order <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * order * __GLX_SIZE_FLOAT32; - cmdlen = 20+compsize; - if (!gc->currentDpy) return; + __GLX_LOAD_VARIABLES(); + k = __glMap1f_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (stride < k || order <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * order * __GLX_SIZE_FLOAT32; + cmdlen = 20 + compsize; + if (!gc->currentDpy) + return; - /* + /* ** The order that arguments are packed is different from the order ** for glMap1d. */ - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map1f,cmdlen); - __GLX_PUT_LONG(4,target); - __GLX_PUT_FLOAT(8,u1); - __GLX_PUT_FLOAT(12,u2); - __GLX_PUT_LONG(16,order); - __glFillMap1f(k, order, stride, pnts, (GLubyte*) (pc+20)); - __GLX_END(cmdlen); - } else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f,cmdlen+4); - __GLX_PUT_LONG(8,target); - __GLX_PUT_FLOAT(12,u1); - __GLX_PUT_FLOAT(16,u2); - __GLX_PUT_LONG(20,order); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map1f, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_FLOAT(8, u1); + __GLX_PUT_FLOAT(12, u2); + __GLX_PUT_LONG(16, order); + __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_FLOAT(12, u1); + __GLX_PUT_FLOAT(16, u2); + __GLX_PUT_LONG(20, order); - if (stride != k) { - GLubyte *buf; + if (stride != k) { + GLubyte *buf; - buf = (GLubyte *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - __glFillMap1f(k, order, stride, pnts, buf); - __glXSendLargeCommand(gc, pc, 24, buf, compsize); - Xfree((char*) buf); - } else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 24, pnts, compsize); - } - } + buf = (GLubyte *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + __glFillMap1f(k, order, stride, pnts, buf); + __glXSendLargeCommand(gc, pc, 24, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 24, pnts, compsize); + } + } } -void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord, - GLdouble v1, GLdouble v2, GLint vstr, GLint vord, - const GLdouble *pnts) +void +__indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, + GLint uord, GLdouble v1, GLdouble v2, GLint vstr, + GLint vord, const GLdouble * pnts) { - __GLX_DECLARE_VARIABLES(); - GLint k; + __GLX_DECLARE_VARIABLES(); + GLint k; - __GLX_LOAD_VARIABLES(); - k = __glMap2d_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * uord * vord * __GLX_SIZE_FLOAT64; - cmdlen = 48+compsize; - if (!gc->currentDpy) return; + __GLX_LOAD_VARIABLES(); + k = __glMap2d_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * uord * vord * __GLX_SIZE_FLOAT64; + cmdlen = 48 + compsize; + if (!gc->currentDpy) + return; - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map2d,cmdlen); - __GLX_PUT_DOUBLE(4,u1); - __GLX_PUT_DOUBLE(12,u2); - __GLX_PUT_DOUBLE(20,v1); - __GLX_PUT_DOUBLE(28,v2); - __GLX_PUT_LONG(36,target); - __GLX_PUT_LONG(40,uord); - __GLX_PUT_LONG(44,vord); - /* - ** Pack into a u-major ordering. - ** NOTE: the doubles that follow are not aligned because of 5 - ** longs preceeding - */ - __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble*) (pc+48)); - __GLX_END(cmdlen); - } else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d,cmdlen+4); - __GLX_PUT_DOUBLE(8,u1); - __GLX_PUT_DOUBLE(16,u2); - __GLX_PUT_DOUBLE(24,v1); - __GLX_PUT_DOUBLE(32,v2); - __GLX_PUT_LONG(40,target); - __GLX_PUT_LONG(44,uord); - __GLX_PUT_LONG(48,vord); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map2d, cmdlen); + __GLX_PUT_DOUBLE(4, u1); + __GLX_PUT_DOUBLE(12, u2); + __GLX_PUT_DOUBLE(20, v1); + __GLX_PUT_DOUBLE(28, v2); + __GLX_PUT_LONG(36, target); + __GLX_PUT_LONG(40, uord); + __GLX_PUT_LONG(44, vord); + /* + ** Pack into a u-major ordering. + ** NOTE: the doubles that follow are not aligned because of 5 + ** longs preceeding + */ + __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d, cmdlen + 4); + __GLX_PUT_DOUBLE(8, u1); + __GLX_PUT_DOUBLE(16, u2); + __GLX_PUT_DOUBLE(24, v1); + __GLX_PUT_DOUBLE(32, v2); + __GLX_PUT_LONG(40, target); + __GLX_PUT_LONG(44, uord); + __GLX_PUT_LONG(48, vord); - /* - ** NOTE: the doubles that follow are not aligned because of 5 - ** longs preceeding - */ - if ((vstr != k) || (ustr != k*vord)) { - GLdouble *buf; + /* + ** NOTE: the doubles that follow are not aligned because of 5 + ** longs preceeding + */ + if ((vstr != k) || (ustr != k * vord)) { + GLdouble *buf; - buf = (GLdouble *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - /* - ** Pack into a u-major ordering. - */ - __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf); - __glXSendLargeCommand(gc, pc, 52, buf, compsize); - Xfree((char*) buf); - } else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 52, pnts, compsize); - } - } + buf = (GLdouble *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + /* + ** Pack into a u-major ordering. + */ + __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf); + __glXSendLargeCommand(gc, pc, 52, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 52, pnts, compsize); + } + } } -void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord, - GLfloat v1, GLfloat v2, GLint vstr, GLint vord, - const GLfloat *pnts) +void +__indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, + GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord, + const GLfloat * pnts) { - __GLX_DECLARE_VARIABLES(); - GLint k; + __GLX_DECLARE_VARIABLES(); + GLint k; - __GLX_LOAD_VARIABLES(); - k = __glMap2f_size(target); - if (k == 0) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - compsize = k * uord * vord * __GLX_SIZE_FLOAT32; - cmdlen = 32+compsize; - if (!gc->currentDpy) return; + __GLX_LOAD_VARIABLES(); + k = __glMap2f_size(target); + if (k == 0) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + compsize = k * uord * vord * __GLX_SIZE_FLOAT32; + cmdlen = 32 + compsize; + if (!gc->currentDpy) + return; - /* + /* ** The order that arguments are packed is different from the order ** for glMap2d. */ - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE(X_GLrop_Map2f,cmdlen); - __GLX_PUT_LONG(4,target); - __GLX_PUT_FLOAT(8,u1); - __GLX_PUT_FLOAT(12,u2); - __GLX_PUT_LONG(16,uord); - __GLX_PUT_FLOAT(20,v1); - __GLX_PUT_FLOAT(24,v2); - __GLX_PUT_LONG(28,vord); - /* - ** Pack into a u-major ordering. - */ - __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat*) (pc+32)); - __GLX_END(cmdlen); - } else { - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f,cmdlen+4); - __GLX_PUT_LONG(8,target); - __GLX_PUT_FLOAT(12,u1); - __GLX_PUT_FLOAT(16,u2); - __GLX_PUT_LONG(20,uord); - __GLX_PUT_FLOAT(24,v1); - __GLX_PUT_FLOAT(28,v2); - __GLX_PUT_LONG(32,vord); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE(X_GLrop_Map2f, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_FLOAT(8, u1); + __GLX_PUT_FLOAT(12, u2); + __GLX_PUT_LONG(16, uord); + __GLX_PUT_FLOAT(20, v1); + __GLX_PUT_FLOAT(24, v2); + __GLX_PUT_LONG(28, vord); + /* + ** Pack into a u-major ordering. + */ + __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat *) (pc + 32)); + __GLX_END(cmdlen); + } + else { + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_FLOAT(12, u1); + __GLX_PUT_FLOAT(16, u2); + __GLX_PUT_LONG(20, uord); + __GLX_PUT_FLOAT(24, v1); + __GLX_PUT_FLOAT(28, v2); + __GLX_PUT_LONG(32, vord); - if ((vstr != k) || (ustr != k*vord)) { - GLfloat *buf; + if ((vstr != k) || (ustr != k * vord)) { + GLfloat *buf; - buf = (GLfloat *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - /* - ** Pack into a u-major ordering. - */ - __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf); - __glXSendLargeCommand(gc, pc, 36, buf, compsize); - Xfree((char*) buf); - } else { - /* Data is already packed. Just send it out */ - __glXSendLargeCommand(gc, pc, 36, pnts, compsize); - } - } + buf = (GLfloat *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + /* + ** Pack into a u-major ordering. + */ + __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf); + __glXSendLargeCommand(gc, pc, 36, buf, compsize); + Xfree((char *) buf); + } + else { + /* Data is already packed. Just send it out */ + __glXSendLargeCommand(gc, pc, 36, pnts, compsize); + } + } } -void __indirect_glEnable(GLenum cap) +void +__indirect_glEnable(GLenum cap) { - __GLX_DECLARE_VARIABLES(); + __GLX_DECLARE_VARIABLES(); - __GLX_LOAD_VARIABLES(); - if (!gc->currentDpy) return; + __GLX_LOAD_VARIABLES(); + if (!gc->currentDpy) + return; - switch(cap) { - case GL_COLOR_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_INDEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_VERTEX_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - __indirect_glEnableClientState(cap); - return; - default: - break; - } + switch (cap) { + case GL_COLOR_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_INDEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_VERTEX_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + __indirect_glEnableClientState(cap); + return; + default: + break; + } - __GLX_BEGIN(X_GLrop_Enable,8); - __GLX_PUT_LONG(4,cap); - __GLX_END(8); + __GLX_BEGIN(X_GLrop_Enable, 8); + __GLX_PUT_LONG(4, cap); + __GLX_END(8); } -void __indirect_glDisable(GLenum cap) +void +__indirect_glDisable(GLenum cap) { - __GLX_DECLARE_VARIABLES(); + __GLX_DECLARE_VARIABLES(); - __GLX_LOAD_VARIABLES(); - if (!gc->currentDpy) return; + __GLX_LOAD_VARIABLES(); + if (!gc->currentDpy) + return; - switch(cap) { - case GL_COLOR_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_INDEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_VERTEX_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - __indirect_glDisableClientState(cap); - return; - default: - break; - } + switch (cap) { + case GL_COLOR_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_INDEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_VERTEX_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + __indirect_glDisableClientState(cap); + return; + default: + break; + } - __GLX_BEGIN(X_GLrop_Disable,8); - __GLX_PUT_LONG(4,cap); - __GLX_END(8); + __GLX_BEGIN(X_GLrop_Disable, 8); + __GLX_PUT_LONG(4, cap); + __GLX_END(8); } diff --git a/src/glx/x11/renderpix.c b/src/glx/x11/renderpix.c index 0b7b77c7420..e7d7c04dc69 100644 --- a/src/glx/x11/renderpix.c +++ b/src/glx/x11/renderpix.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -82,42 +83,43 @@ * broken. */ void -__glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, const GLvoid *src, - GLubyte *pc, GLubyte *modes) +__glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const GLvoid * src, + GLubyte * pc, GLubyte * modes) { - if ( !gc->fastImageUnpack || (src == NULL) ) { - /* Allocate a temporary holding buffer */ - GLubyte *buf = (GLubyte *) Xmalloc(compsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } + if (!gc->fastImageUnpack || (src == NULL)) { + /* Allocate a temporary holding buffer */ + GLubyte *buf = (GLubyte *) Xmalloc(compsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } - /* Apply pixel store unpack modes to copy data into buf */ - if ( src != NULL ) { - (*gc->fillImage)(gc, dim, width, height, depth, format, type, - src, buf, modes); - } - else { - if ( dim < 3 ) { - (void) memcpy( modes, __glXDefaultPixelStore + 4, 20 ); - } - else { - (void) memcpy( modes, __glXDefaultPixelStore + 0, 36 ); - } - } + /* Apply pixel store unpack modes to copy data into buf */ + if (src != NULL) { + (*gc->fillImage) (gc, dim, width, height, depth, format, type, + src, buf, modes); + } + else { + if (dim < 3) { + (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); + } + else { + (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); + } + } - /* Send large command */ - __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize); + /* Send large command */ + __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize); - /* Free buffer */ - Xfree((char*) buf); - } else { - /* Just send the data straight as is */ - __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, pc, compsize); - } + /* Free buffer */ + Xfree((char *) buf); + } + else { + /* Just send the data straight as is */ + __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, pc, compsize); + } } /************************************************************************/ @@ -129,81 +131,89 @@ __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, * The \c fastImageUnpack path, which is thankfully never used, is completely * broken. */ -void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *row, - const GLvoid *column) +void +__indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, + GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid * row, + const GLvoid * column) { - __GLX_DECLARE_VARIABLES(); - GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len; + __GLX_DECLARE_VARIABLES(); + GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len; - __GLX_LOAD_VARIABLES(); - compsize = __glImageSize(width, 1, 1, format, type, 0); - compsize2 = __glImageSize(height, 1, 1, format, type, 0); - totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); - hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE); - image1len = __GLX_PAD(compsize); - image2len = __GLX_PAD(compsize2); - cmdlen = totalhdrlen + image1len + image2len; - if (!gc->currentDpy) return; + __GLX_LOAD_VARIABLES(); + compsize = __glImageSize(width, 1, 1, format, type, 0); + compsize2 = __glImageSize(height, 1, 1, format, type, 0); + totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); + hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE); + image1len = __GLX_PAD(compsize); + image2len = __GLX_PAD(compsize2); + cmdlen = totalhdrlen + image1len + image2len; + if (!gc->currentDpy) + return; - if (cmdlen <= gc->maxSmallRenderCommandSize) { - /* Use GLXRender protocol to send small command */ - __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_SeparableFilter2D, cmdlen); - __GLX_PUT_LONG(0,target); - __GLX_PUT_LONG(4,internalformat); - __GLX_PUT_LONG(8,width); - __GLX_PUT_LONG(12,height); - __GLX_PUT_LONG(16,format); - __GLX_PUT_LONG(20,type); - pc += hdrlen; - if (compsize > 0) { - (*gc->fillImage)(gc, 1, width, 1, 1, format, type, - row, pc, pixelHeaderPC); - pc += image1len; - } - if (compsize2 > 0) { - (*gc->fillImage)(gc, 1, height, 1, 1, format, type, - column, pc, NULL); - pc += image2len; - } - if ((compsize == 0) && (compsize2 == 0)) { - /* Setup default store modes */ - (void) memcpy( pixelHeaderPC, __glXDefaultPixelStore + 4, 20 ); - } - __GLX_END(0); - } else { - const GLint bufsize = image1len + image2len; + if (cmdlen <= gc->maxSmallRenderCommandSize) { + /* Use GLXRender protocol to send small command */ + __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_SeparableFilter2D, cmdlen); + __GLX_PUT_LONG(0, target); + __GLX_PUT_LONG(4, internalformat); + __GLX_PUT_LONG(8, width); + __GLX_PUT_LONG(12, height); + __GLX_PUT_LONG(16, format); + __GLX_PUT_LONG(20, type); + pc += hdrlen; + if (compsize > 0) { + (*gc->fillImage) (gc, 1, width, 1, 1, format, type, + row, pc, pixelHeaderPC); + pc += image1len; + } + if (compsize2 > 0) { + (*gc->fillImage) (gc, 1, height, 1, 1, format, type, + column, pc, NULL); + pc += image2len; + } + if ((compsize == 0) && (compsize2 == 0)) { + /* Setup default store modes */ + (void) memcpy(pixelHeaderPC, __glXDefaultPixelStore + 4, 20); + } + __GLX_END(0); + } + else { + const GLint bufsize = image1len + image2len; - /* Use GLXRenderLarge protocol to send command */ - __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D,cmdlen+4); - __GLX_PUT_LONG(0,target); - __GLX_PUT_LONG(4,internalformat); - __GLX_PUT_LONG(8,width); - __GLX_PUT_LONG(12,height); - __GLX_PUT_LONG(16,format); - __GLX_PUT_LONG(20,type); - pc += hdrlen; + /* Use GLXRenderLarge protocol to send command */ + __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D, + cmdlen + 4); + __GLX_PUT_LONG(0, target); + __GLX_PUT_LONG(4, internalformat); + __GLX_PUT_LONG(8, width); + __GLX_PUT_LONG(12, height); + __GLX_PUT_LONG(16, format); + __GLX_PUT_LONG(20, type); + pc += hdrlen; - if (!gc->fastImageUnpack) { - /* Allocate a temporary holding buffer */ - GLubyte *buf = (GLubyte *) Xmalloc(bufsize); - if (!buf) { - __glXSetError(gc, GL_OUT_OF_MEMORY); - return; - } - (*gc->fillImage)(gc, 1, width, 1, 1, format, type, row, buf, pixelHeaderPC); + if (!gc->fastImageUnpack) { + /* Allocate a temporary holding buffer */ + GLubyte *buf = (GLubyte *) Xmalloc(bufsize); + if (!buf) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } + (*gc->fillImage) (gc, 1, width, 1, 1, format, type, row, buf, + pixelHeaderPC); - (*gc->fillImage)(gc, 1, height, 1, 1, format, type, column, - buf + image1len, pixelHeaderPC); + (*gc->fillImage) (gc, 1, height, 1, 1, format, type, column, + buf + image1len, pixelHeaderPC); - /* Send large command */ - __glXSendLargeCommand(gc, gc->pc, (GLint)(pc - gc->pc), buf, bufsize); - /* Free buffer */ - Xfree((char*) buf); - } else { - /* Just send the data straight as is */ - __glXSendLargeCommand(gc, gc->pc, (GLint)(pc - gc->pc), pc, bufsize); - } - } + /* Send large command */ + __glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), buf, + bufsize); + /* Free buffer */ + Xfree((char *) buf); + } + else { + /* Just send the data straight as is */ + __glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), pc, + bufsize); + } + } } diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c index a97d4c7def8..9732b6ef046 100644 --- a/src/glx/x11/single2.c +++ b/src/glx/x11/single2.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -37,55 +38,59 @@ #include "indirect_vertex_array.h" /* Used for GL_ARB_transpose_matrix */ -static void TransposeMatrixf(GLfloat m[16]) +static void +TransposeMatrixf(GLfloat m[16]) { - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLfloat tmp = m[i*4+j]; - m[i*4+j] = m[j*4+i]; - m[j*4+i] = tmp; - } - } + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLfloat tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } } /* Used for GL_ARB_transpose_matrix */ -static void TransposeMatrixb(GLboolean m[16]) +static void +TransposeMatrixb(GLboolean m[16]) { - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLboolean tmp = m[i*4+j]; - m[i*4+j] = m[j*4+i]; - m[j*4+i] = tmp; - } - } + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLboolean tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } } /* Used for GL_ARB_transpose_matrix */ -static void TransposeMatrixd(GLdouble m[16]) +static void +TransposeMatrixd(GLdouble m[16]) { - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLdouble tmp = m[i*4+j]; - m[i*4+j] = m[j*4+i]; - m[j*4+i] = tmp; - } - } + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLdouble tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } } /* Used for GL_ARB_transpose_matrix */ -static void TransposeMatrixi(GLint m[16]) +static void +TransposeMatrixi(GLint m[16]) { - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLint tmp = m[i*4+j]; - m[i*4+j] = m[j*4+i]; - m[j*4+i] = tmp; - } - } + int i, j; + for (i = 0; i < 4; i++) { + for (j = 0; j < i; j++) { + GLint tmp = m[i * 4 + j]; + m[i * 4 + j] = m[j * 4 + i]; + m[j * 4 + i] = tmp; + } + } } @@ -94,41 +99,42 @@ static void TransposeMatrixi(GLint m[16]) * that are not transpose-matrix enums are unaffected. */ static GLenum -RemapTransposeEnum( GLenum e ) +RemapTransposeEnum(GLenum e) { - switch( e ) { - case GL_TRANSPOSE_MODELVIEW_MATRIX: - case GL_TRANSPOSE_PROJECTION_MATRIX: - case GL_TRANSPOSE_TEXTURE_MATRIX: - return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX); - case GL_TRANSPOSE_COLOR_MATRIX: - return GL_COLOR_MATRIX; - default: - return e; - }; + switch (e) { + case GL_TRANSPOSE_MODELVIEW_MATRIX: + case GL_TRANSPOSE_PROJECTION_MATRIX: + case GL_TRANSPOSE_TEXTURE_MATRIX: + return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX); + case GL_TRANSPOSE_COLOR_MATRIX: + return GL_COLOR_MATRIX; + default: + return e; + }; } -GLenum __indirect_glGetError(void) +GLenum +__indirect_glGetError(void) { - __GLX_SINGLE_DECLARE_VARIABLES(); - GLuint retval = GL_NO_ERROR; - xGLXGetErrorReply reply; - - if (gc->error) { - /* Use internal error first */ - retval = gc->error; - gc->error = GL_NO_ERROR; - return retval; - } - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetError,0); - __GLX_SINGLE_READ_XREPLY(); - retval = reply.error; - __GLX_SINGLE_END(); - - return retval; + __GLX_SINGLE_DECLARE_VARIABLES(); + GLuint retval = GL_NO_ERROR; + xGLXGetErrorReply reply; + + if (gc->error) { + /* Use internal error first */ + retval = gc->error; + gc->error = GL_NO_ERROR; + return retval; + } + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0); + __GLX_SINGLE_READ_XREPLY(); + retval = reply.error; + __GLX_SINGLE_END(); + + return retval; } @@ -139,447 +145,473 @@ GLenum __indirect_glGetError(void) * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. */ static GLboolean -get_client_data( __GLXcontext * gc, GLenum cap, GLintptr * data ) +get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data) { - GLboolean retval = GL_TRUE; - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - const GLint tex_unit = __glXGetActiveTextureUnit( state ); - - - switch( cap ) { - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - retval = __glXGetArrayEnable( state, cap, 0, data ); - break; - - case GL_VERTEX_ARRAY_SIZE: - retval = __glXGetArraySize( state, GL_VERTEX_ARRAY, 0, data ); - break; - case GL_COLOR_ARRAY_SIZE: - retval = __glXGetArraySize( state, GL_COLOR_ARRAY, 0, data ); - break; - case GL_SECONDARY_COLOR_ARRAY_SIZE: - retval = __glXGetArraySize( state, GL_SECONDARY_COLOR_ARRAY, 0, data ); - break; - - case GL_VERTEX_ARRAY_TYPE: - retval = __glXGetArrayType( state, GL_VERTEX_ARRAY, 0, data ); - break; - case GL_NORMAL_ARRAY_TYPE: - retval = __glXGetArrayType( state, GL_NORMAL_ARRAY, 0, data ); - break; - case GL_INDEX_ARRAY_TYPE: - retval = __glXGetArrayType( state, GL_INDEX_ARRAY, 0, data ); - break; - case GL_COLOR_ARRAY_TYPE: - retval = __glXGetArrayType( state, GL_COLOR_ARRAY, 0, data ); - break; - case GL_SECONDARY_COLOR_ARRAY_TYPE: - retval = __glXGetArrayType( state, GL_SECONDARY_COLOR_ARRAY, 0, data ); - break; - case GL_FOG_COORD_ARRAY_TYPE: - retval = __glXGetArrayType( state, GL_FOG_COORD_ARRAY, 0, data ); - break; - - case GL_VERTEX_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_VERTEX_ARRAY, 0, data ); - break; - case GL_NORMAL_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_NORMAL_ARRAY, 0, data ); - break; - case GL_INDEX_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_INDEX_ARRAY, 0, data ); - break; - case GL_EDGE_FLAG_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_EDGE_FLAG_ARRAY, 0, data ); - break; - case GL_COLOR_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_COLOR_ARRAY, 0, data ); - break; - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_SECONDARY_COLOR_ARRAY, 0, data ); - break; - case GL_FOG_COORD_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_FOG_COORD_ARRAY, 0, data ); - break; - - case GL_TEXTURE_COORD_ARRAY: - retval = __glXGetArrayEnable( state, GL_TEXTURE_COORD_ARRAY, tex_unit, data ); - break; - case GL_TEXTURE_COORD_ARRAY_SIZE: - retval = __glXGetArraySize( state, GL_TEXTURE_COORD_ARRAY, tex_unit, data ); - break; - case GL_TEXTURE_COORD_ARRAY_TYPE: - retval = __glXGetArrayType( state, GL_TEXTURE_COORD_ARRAY, tex_unit, data ); - break; - case GL_TEXTURE_COORD_ARRAY_STRIDE: - retval = __glXGetArrayStride( state, GL_TEXTURE_COORD_ARRAY, tex_unit, data ); - break; - - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - retval = GL_TRUE; - *data = ~0UL; - break; - - - case GL_PACK_ROW_LENGTH: - *data = (GLintptr)state->storePack.rowLength; - break; - case GL_PACK_IMAGE_HEIGHT: - *data = (GLintptr)state->storePack.imageHeight; - break; - case GL_PACK_SKIP_ROWS: - *data = (GLintptr)state->storePack.skipRows; - break; - case GL_PACK_SKIP_PIXELS: - *data = (GLintptr)state->storePack.skipPixels; - break; - case GL_PACK_SKIP_IMAGES: - *data = (GLintptr)state->storePack.skipImages; - break; - case GL_PACK_ALIGNMENT: - *data = (GLintptr)state->storePack.alignment; - break; - case GL_PACK_SWAP_BYTES: - *data = (GLintptr)state->storePack.swapEndian; - break; - case GL_PACK_LSB_FIRST: - *data = (GLintptr)state->storePack.lsbFirst; - break; - case GL_UNPACK_ROW_LENGTH: - *data = (GLintptr)state->storeUnpack.rowLength; - break; - case GL_UNPACK_IMAGE_HEIGHT: - *data = (GLintptr)state->storeUnpack.imageHeight; - break; - case GL_UNPACK_SKIP_ROWS: - *data = (GLintptr)state->storeUnpack.skipRows; - break; - case GL_UNPACK_SKIP_PIXELS: - *data = (GLintptr)state->storeUnpack.skipPixels; - break; - case GL_UNPACK_SKIP_IMAGES: - *data = (GLintptr)state->storeUnpack.skipImages; - break; - case GL_UNPACK_ALIGNMENT: - *data = (GLintptr)state->storeUnpack.alignment; - break; - case GL_UNPACK_SWAP_BYTES: - *data = (GLintptr)state->storeUnpack.swapEndian; - break; - case GL_UNPACK_LSB_FIRST: - *data = (GLintptr)state->storeUnpack.lsbFirst; - break; - case GL_CLIENT_ATTRIB_STACK_DEPTH: - *data = (GLintptr)(gc->attributes.stackPointer - gc->attributes.stack); - break; - case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - *data = (GLintptr)__GL_CLIENT_ATTRIB_STACK_DEPTH; - break; - case GL_CLIENT_ACTIVE_TEXTURE: - *data = (GLintptr)(tex_unit + GL_TEXTURE0); - break; - - default: - retval = GL_FALSE; - break; - } - - - return retval; + GLboolean retval = GL_TRUE; + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + const GLint tex_unit = __glXGetActiveTextureUnit(state); + + + switch (cap) { + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + retval = __glXGetArrayEnable(state, cap, 0, data); + break; + + case GL_VERTEX_ARRAY_SIZE: + retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data); + break; + case GL_COLOR_ARRAY_SIZE: + retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data); + break; + case GL_SECONDARY_COLOR_ARRAY_SIZE: + retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data); + break; + + case GL_VERTEX_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data); + break; + case GL_NORMAL_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data); + break; + case GL_INDEX_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data); + break; + case GL_COLOR_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data); + break; + case GL_SECONDARY_COLOR_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data); + break; + case GL_FOG_COORD_ARRAY_TYPE: + retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data); + break; + + case GL_VERTEX_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data); + break; + case GL_NORMAL_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data); + break; + case GL_INDEX_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data); + break; + case GL_EDGE_FLAG_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data); + break; + case GL_COLOR_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data); + break; + case GL_SECONDARY_COLOR_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data); + break; + case GL_FOG_COORD_ARRAY_STRIDE: + retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data); + break; + + case GL_TEXTURE_COORD_ARRAY: + retval = + __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + case GL_TEXTURE_COORD_ARRAY_SIZE: + retval = + __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + case GL_TEXTURE_COORD_ARRAY_TYPE: + retval = + __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + case GL_TEXTURE_COORD_ARRAY_STRIDE: + retval = + __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); + break; + + case GL_MAX_ELEMENTS_VERTICES: + case GL_MAX_ELEMENTS_INDICES: + retval = GL_TRUE; + *data = ~0UL; + break; + + + case GL_PACK_ROW_LENGTH: + *data = (GLintptr) state->storePack.rowLength; + break; + case GL_PACK_IMAGE_HEIGHT: + *data = (GLintptr) state->storePack.imageHeight; + break; + case GL_PACK_SKIP_ROWS: + *data = (GLintptr) state->storePack.skipRows; + break; + case GL_PACK_SKIP_PIXELS: + *data = (GLintptr) state->storePack.skipPixels; + break; + case GL_PACK_SKIP_IMAGES: + *data = (GLintptr) state->storePack.skipImages; + break; + case GL_PACK_ALIGNMENT: + *data = (GLintptr) state->storePack.alignment; + break; + case GL_PACK_SWAP_BYTES: + *data = (GLintptr) state->storePack.swapEndian; + break; + case GL_PACK_LSB_FIRST: + *data = (GLintptr) state->storePack.lsbFirst; + break; + case GL_UNPACK_ROW_LENGTH: + *data = (GLintptr) state->storeUnpack.rowLength; + break; + case GL_UNPACK_IMAGE_HEIGHT: + *data = (GLintptr) state->storeUnpack.imageHeight; + break; + case GL_UNPACK_SKIP_ROWS: + *data = (GLintptr) state->storeUnpack.skipRows; + break; + case GL_UNPACK_SKIP_PIXELS: + *data = (GLintptr) state->storeUnpack.skipPixels; + break; + case GL_UNPACK_SKIP_IMAGES: + *data = (GLintptr) state->storeUnpack.skipImages; + break; + case GL_UNPACK_ALIGNMENT: + *data = (GLintptr) state->storeUnpack.alignment; + break; + case GL_UNPACK_SWAP_BYTES: + *data = (GLintptr) state->storeUnpack.swapEndian; + break; + case GL_UNPACK_LSB_FIRST: + *data = (GLintptr) state->storeUnpack.lsbFirst; + break; + case GL_CLIENT_ATTRIB_STACK_DEPTH: + *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack); + break; + case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: + *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH; + break; + case GL_CLIENT_ACTIVE_TEXTURE: + *data = (GLintptr) (tex_unit + GL_TEXTURE0); + break; + + default: + retval = GL_FALSE; + break; + } + + + return retval; } -void __indirect_glGetBooleanv(GLenum val, GLboolean *b) +void +__indirect_glGetBooleanv(GLenum val, GLboolean * b) { - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum( val ); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv,4); - __GLX_SINGLE_PUT_LONG(0,val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if ( get_client_data( gc, val, & data ) ) { - *b = (GLboolean) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_CHAR(b); - } else { - __GLX_SINGLE_GET_CHAR_ARRAY(b,compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixb(b); - } - } - } - } - __GLX_SINGLE_END(); + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *b = (GLboolean) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_CHAR(b); + } + else { + __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixb(b); + } + } + } + } + __GLX_SINGLE_END(); } -void __indirect_glGetDoublev(GLenum val, GLdouble *d) +void +__indirect_glGetDoublev(GLenum val, GLdouble * d) { - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum( val ); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev,4); - __GLX_SINGLE_PUT_LONG(0,val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if ( get_client_data( gc, val, & data ) ) { - *d = (GLdouble) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_DOUBLE(d); - } else { - __GLX_SINGLE_GET_DOUBLE_ARRAY(d,compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixd(d); - } - } - } - } - __GLX_SINGLE_END(); + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *d = (GLdouble) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_DOUBLE(d); + } + else { + __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixd(d); + } + } + } + } + __GLX_SINGLE_END(); } -void __indirect_glGetFloatv(GLenum val, GLfloat *f) +void +__indirect_glGetFloatv(GLenum val, GLfloat * f) { - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum( val ); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv,4); - __GLX_SINGLE_PUT_LONG(0,val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if ( get_client_data( gc, val, & data ) ) { - *f = (GLfloat) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_FLOAT(f); - } else { - __GLX_SINGLE_GET_FLOAT_ARRAY(f,compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixf(f); - } - } - } - } - __GLX_SINGLE_END(); + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *f = (GLfloat) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_FLOAT(f); + } + else { + __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixf(f); + } + } + } + } + __GLX_SINGLE_END(); } -void __indirect_glGetIntegerv(GLenum val, GLint *i) +void +__indirect_glGetIntegerv(GLenum val, GLint * i) { - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum( val ); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv,4); - __GLX_SINGLE_PUT_LONG(0,val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if ( get_client_data( gc, val, & data ) ) { - *i = (GLint) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_LONG(i); - } else { - __GLX_SINGLE_GET_LONG_ARRAY(i,compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixi(i); - } - } - } - } - __GLX_SINGLE_END(); + const GLenum origVal = val; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; + + val = RemapTransposeEnum(val); + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4); + __GLX_SINGLE_PUT_LONG(0, val); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_SIZE(compsize); + + if (compsize == 0) { + /* + ** Error occured; don't modify user's buffer. + */ + } + else { + GLintptr data; + + /* + ** We still needed to send the request to the server in order to + ** find out whether it was legal to make a query (it's illegal, + ** for example, to call a query between glBegin() and glEnd()). + */ + + if (get_client_data(gc, val, &data)) { + *i = (GLint) data; + } + else { + /* + ** Not a local value, so use what we got from the server. + */ + if (compsize == 1) { + __GLX_SINGLE_GET_LONG(i); + } + else { + __GLX_SINGLE_GET_LONG_ARRAY(i, compsize); + if (val != origVal) { + /* matrix transpose */ + TransposeMatrixi(i); + } + } + } + } + __GLX_SINGLE_END(); } /* ** Send all pending commands to server. */ -void __indirect_glFlush(void) +void +__indirect_glFlush(void) { - __GLX_SINGLE_DECLARE_VARIABLES(); + __GLX_SINGLE_DECLARE_VARIABLES(); - if (!dpy) return; + if (!dpy) + return; - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_Flush,0); - __GLX_SINGLE_END(); + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0); + __GLX_SINGLE_END(); - /* And finally flush the X protocol data */ - XFlush(dpy); + /* And finally flush the X protocol data */ + XFlush(dpy); } -void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) +void +__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer) { - __GLX_SINGLE_DECLARE_VARIABLES(); + __GLX_SINGLE_DECLARE_VARIABLES(); - if (!dpy) return; + if (!dpy) + return; - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer,8); - __GLX_SINGLE_PUT_LONG(0,size); - __GLX_SINGLE_PUT_LONG(4,type); - __GLX_SINGLE_END(); + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8); + __GLX_SINGLE_PUT_LONG(0, size); + __GLX_SINGLE_PUT_LONG(4, type); + __GLX_SINGLE_END(); - gc->feedbackBuf = buffer; + gc->feedbackBuf = buffer; } -void __indirect_glSelectBuffer(GLsizei numnames, GLuint *buffer) +void +__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer) { - __GLX_SINGLE_DECLARE_VARIABLES(); + __GLX_SINGLE_DECLARE_VARIABLES(); - if (!dpy) return; + if (!dpy) + return; - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer,4); - __GLX_SINGLE_PUT_LONG(0,numnames); - __GLX_SINGLE_END(); + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4); + __GLX_SINGLE_PUT_LONG(0, numnames); + __GLX_SINGLE_END(); - gc->selectBuf = buffer; + gc->selectBuf = buffer; } -GLint __indirect_glRenderMode(GLenum mode) +GLint +__indirect_glRenderMode(GLenum mode) { - __GLX_SINGLE_DECLARE_VARIABLES(); - GLint retval = 0; - xGLXRenderModeReply reply; - - if (!dpy) return -1; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_RenderMode,4); - __GLX_SINGLE_PUT_LONG(0,mode); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_RETVAL(retval,GLint); - - if (reply.newMode != mode) { - /* - ** Switch to new mode did not take effect, therefore an error - ** occured. When an error happens the server won't send us any - ** other data. - */ - } else { - /* Read the feedback or selection data */ - if (gc->renderMode == GL_FEEDBACK) { - __GLX_SINGLE_GET_SIZE(compsize); - __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize); - } else - if (gc->renderMode == GL_SELECT) { - __GLX_SINGLE_GET_SIZE(compsize); - __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize); - } - gc->renderMode = mode; - } - __GLX_SINGLE_END(); - - return retval; + __GLX_SINGLE_DECLARE_VARIABLES(); + GLint retval = 0; + xGLXRenderModeReply reply; + + if (!dpy) + return -1; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4); + __GLX_SINGLE_PUT_LONG(0, mode); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_RETVAL(retval, GLint); + + if (reply.newMode != mode) { + /* + ** Switch to new mode did not take effect, therefore an error + ** occured. When an error happens the server won't send us any + ** other data. + */ + } + else { + /* Read the feedback or selection data */ + if (gc->renderMode == GL_FEEDBACK) { + __GLX_SINGLE_GET_SIZE(compsize); + __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize); + } + else if (gc->renderMode == GL_SELECT) { + __GLX_SINGLE_GET_SIZE(compsize); + __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize); + } + gc->renderMode = mode; + } + __GLX_SINGLE_END(); + + return retval; } -void __indirect_glFinish(void) +void +__indirect_glFinish(void) { - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXSingleReply reply; - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_Finish,0); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_END(); + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_END(); } @@ -587,241 +619,247 @@ void __indirect_glFinish(void) * Extract the major and minor version numbers from a version string. */ static void -version_from_string( const char * ver, - int * major_version, int * minor_version ) +version_from_string(const char *ver, int *major_version, int *minor_version) { - const char * end; - long major; - long minor; - - major = strtol( ver, (char **) & end, 10 ); - minor = strtol( end + 1, NULL, 10 ); - *major_version = major; - *minor_version = minor; + const char *end; + long major; + long minor; + + major = strtol(ver, (char **) &end, 10); + minor = strtol(end + 1, NULL, 10); + *major_version = major; + *minor_version = minor; } -const GLubyte *__indirect_glGetString(GLenum name) +const GLubyte * +__indirect_glGetString(GLenum name) { - __GLXcontext *gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; - GLubyte *s = NULL; + __GLXcontext *gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + GLubyte *s = NULL; - if (!dpy) return 0; + if (!dpy) + return 0; - /* + /* ** Return the cached copy if the string has already been fetched */ - switch(name) { - case GL_VENDOR: - if (gc->vendor) return gc->vendor; - break; - case GL_RENDERER: - if (gc->renderer) return gc->renderer; - break; - case GL_VERSION: - if (gc->version) return gc->version; - break; - case GL_EXTENSIONS: - if (gc->extensions) return gc->extensions; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return 0; - } - - /* + switch (name) { + case GL_VENDOR: + if (gc->vendor) + return gc->vendor; + break; + case GL_RENDERER: + if (gc->renderer) + return gc->renderer; + break; + case GL_VERSION: + if (gc->version) + return gc->version; + break; + case GL_EXTENSIONS: + if (gc->extensions) + return gc->extensions; + break; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return 0; + } + + /* ** Get requested string from server */ - (void) __glXFlushRenderBuffer( gc, gc->pc ); - s = (GLubyte *) __glXGetStringFromServer( dpy, gc->majorOpcode, - X_GLsop_GetString, gc->currentContextTag, - name ); - if (!s) { - /* Throw data on the floor */ - __glXSetError(gc, GL_OUT_OF_MEMORY); - } else { - /* - ** Update local cache - */ - switch(name) { - case GL_VENDOR: - gc->vendor = s; - break; - - case GL_RENDERER: - gc->renderer = s; - break; - - case GL_VERSION: { - int client_major; - int client_minor; - - version_from_string( (char *) s, - & gc->server_major, & gc->server_minor ); - __glXGetGLVersion( & client_major, & client_minor ); - - if ( (gc->server_major < client_major) - || ((gc->server_major == client_major) - && (gc->server_minor <= client_minor)) ) { - gc->version = s; - } - else { - /* Allow 7 bytes for the client-side GL version. This allows - * for upto version 999.999. I'm not holding my breath for - * that one! The extra 4 is for the ' ()\0' that will be - * added. - */ - const size_t size = 7 + strlen( (char *) s ) + 4; - - gc->version = Xmalloc( size ); - if ( gc->version == NULL ) { - /* If we couldn't allocate memory for the new string, - * make a best-effort and just copy the client-side version - * to the string and use that. It probably doesn't - * matter what is done here. If there not memory available - * for a short string, the system is probably going to die - * soon anyway. - */ - snprintf( (char *) s, strlen( (char *) s ) + 1, "%u.%u", - client_major, client_minor ); - gc->version = s; - } - else { - snprintf( (char *)gc->version, size, "%u.%u (%s)", - client_major, client_minor, s ); - Xfree( s ); - s = gc->version; - } - } - break; - } - - case GL_EXTENSIONS: { - int major = 1; - int minor = 0; - - /* This code is currently disabled. I was reminded that some - * vendors intentionally exclude some extensions from their - * extension string that are part of the core version they - * advertise. In particular, on Nvidia drivers this means that - * the functionality is supported by the driver, but is not - * hardware accelerated. For example, a TNT will show core - * version 1.5, but most of the post-1.2 functionality is a - * software fallback. - * - * I don't want to break applications that rely on this odd - * behavior. At the same time, the code is written and tested, - * so I didn't want to throw it away. Therefore, the code is here - * but disabled. In the future, we may wish to and an environment - * variable to enable it. - */ - + (void) __glXFlushRenderBuffer(gc, gc->pc); + s = (GLubyte *) __glXGetStringFromServer(dpy, gc->majorOpcode, + X_GLsop_GetString, + gc->currentContextTag, name); + if (!s) { + /* Throw data on the floor */ + __glXSetError(gc, GL_OUT_OF_MEMORY); + } + else { + /* + ** Update local cache + */ + switch (name) { + case GL_VENDOR: + gc->vendor = s; + break; + + case GL_RENDERER: + gc->renderer = s; + break; + + case GL_VERSION:{ + int client_major; + int client_minor; + + version_from_string((char *) s, + &gc->server_major, &gc->server_minor); + __glXGetGLVersion(&client_major, &client_minor); + + if ((gc->server_major < client_major) + || ((gc->server_major == client_major) + && (gc->server_minor <= client_minor))) { + gc->version = s; + } + else { + /* Allow 7 bytes for the client-side GL version. This allows + * for upto version 999.999. I'm not holding my breath for + * that one! The extra 4 is for the ' ()\0' that will be + * added. + */ + const size_t size = 7 + strlen((char *) s) + 4; + + gc->version = Xmalloc(size); + if (gc->version == NULL) { + /* If we couldn't allocate memory for the new string, + * make a best-effort and just copy the client-side version + * to the string and use that. It probably doesn't + * matter what is done here. If there not memory available + * for a short string, the system is probably going to die + * soon anyway. + */ + snprintf((char *) s, strlen((char *) s) + 1, "%u.%u", + client_major, client_minor); + gc->version = s; + } + else { + snprintf((char *) gc->version, size, "%u.%u (%s)", + client_major, client_minor, s); + Xfree(s); + s = gc->version; + } + } + break; + } + + case GL_EXTENSIONS:{ + int major = 1; + int minor = 0; + + /* This code is currently disabled. I was reminded that some + * vendors intentionally exclude some extensions from their + * extension string that are part of the core version they + * advertise. In particular, on Nvidia drivers this means that + * the functionality is supported by the driver, but is not + * hardware accelerated. For example, a TNT will show core + * version 1.5, but most of the post-1.2 functionality is a + * software fallback. + * + * I don't want to break applications that rely on this odd + * behavior. At the same time, the code is written and tested, + * so I didn't want to throw it away. Therefore, the code is here + * but disabled. In the future, we may wish to and an environment + * variable to enable it. + */ + #if 0 - /* Call glGetString just to make sure that gc->server_major and - * gc->server_minor are set. This version may be higher than we - * can completely support, but it may imply support for some - * extensions that we can support. - * - * For example, at the time of this writing, the client-side - * library only supports upto core GL version 1.2. However, cubic - * textures, multitexture, multisampling, and some other 1.3 - * features are supported. If the server reports back version - * 1.3, but does not report all of those extensions, we will - * enable them. - */ - (void *) glGetString( GL_VERSION ); - major = gc->server_major, - minor = gc->server_minor; + /* Call glGetString just to make sure that gc->server_major and + * gc->server_minor are set. This version may be higher than we + * can completely support, but it may imply support for some + * extensions that we can support. + * + * For example, at the time of this writing, the client-side + * library only supports upto core GL version 1.2. However, cubic + * textures, multitexture, multisampling, and some other 1.3 + * features are supported. If the server reports back version + * 1.3, but does not report all of those extensions, we will + * enable them. + */ + (void *) glGetString(GL_VERSION); + major = gc->server_major, minor = gc->server_minor; #endif - __glXCalculateUsableGLExtensions( gc, (char *) s, major, minor ); - XFree( s ); - s = gc->extensions; - break; - } - } - } - return s; + __glXCalculateUsableGLExtensions(gc, (char *) s, major, minor); + XFree(s); + s = gc->extensions; + break; + } + } + } + return s; } -GLboolean __indirect_glIsEnabled(GLenum cap) +GLboolean +__indirect_glIsEnabled(GLenum cap) { - __GLX_SINGLE_DECLARE_VARIABLES(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - xGLXSingleReply reply; - GLboolean retval = 0; - GLintptr enable; - - if (!dpy) return 0; - - switch(cap) { - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - retval = __glXGetArrayEnable( state, cap, 0, & enable ); - assert( retval ); - return (GLboolean) enable; - break; - case GL_TEXTURE_COORD_ARRAY: - retval = __glXGetArrayEnable( state, GL_TEXTURE_COORD_ARRAY, - __glXGetActiveTextureUnit( state ), & enable ); - assert( retval ); - return (GLboolean) enable; - break; - } - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled,4); - __GLX_SINGLE_PUT_LONG(0,cap); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_RETVAL(retval, GLboolean); - __GLX_SINGLE_END(); - return retval; + __GLX_SINGLE_DECLARE_VARIABLES(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + xGLXSingleReply reply; + GLboolean retval = 0; + GLintptr enable; + + if (!dpy) + return 0; + + switch (cap) { + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_SECONDARY_COLOR_ARRAY: + case GL_FOG_COORD_ARRAY: + retval = __glXGetArrayEnable(state, cap, 0, &enable); + assert(retval); + return (GLboolean) enable; + break; + case GL_TEXTURE_COORD_ARRAY: + retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, + __glXGetActiveTextureUnit(state), &enable); + assert(retval); + return (GLboolean) enable; + break; + } + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4); + __GLX_SINGLE_PUT_LONG(0, cap); + __GLX_SINGLE_READ_XREPLY(); + __GLX_SINGLE_GET_RETVAL(retval, GLboolean); + __GLX_SINGLE_END(); + return retval; } -void __indirect_glGetPointerv(GLenum pname, void **params) +void +__indirect_glGetPointerv(GLenum pname, void **params) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - Display *dpy = gc->currentDpy; - - if (!dpy) return; - - switch(pname) { - case GL_VERTEX_ARRAY_POINTER: - case GL_NORMAL_ARRAY_POINTER: - case GL_COLOR_ARRAY_POINTER: - case GL_INDEX_ARRAY_POINTER: - case GL_EDGE_FLAG_ARRAY_POINTER: - __glXGetArrayPointer( state, pname - GL_VERTEX_ARRAY_POINTER - + GL_VERTEX_ARRAY, - 0, params ); - return; - case GL_TEXTURE_COORD_ARRAY_POINTER: - __glXGetArrayPointer( state, GL_TEXTURE_COORD_ARRAY, - __glXGetActiveTextureUnit( state ), params ); - return; - case GL_SECONDARY_COLOR_ARRAY_POINTER: - case GL_FOG_COORD_ARRAY_POINTER: - __glXGetArrayPointer( state, pname - GL_FOG_COORD_ARRAY_POINTER - + GL_FOG_COORD_ARRAY, - 0, params ); - return; - case GL_FEEDBACK_BUFFER_POINTER: - *params = (void *)gc->feedbackBuf; - return; - case GL_SELECTION_BUFFER_POINTER: - *params = (void *)gc->selectBuf; - return; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + Display *dpy = gc->currentDpy; + + if (!dpy) + return; + + switch (pname) { + case GL_VERTEX_ARRAY_POINTER: + case GL_NORMAL_ARRAY_POINTER: + case GL_COLOR_ARRAY_POINTER: + case GL_INDEX_ARRAY_POINTER: + case GL_EDGE_FLAG_ARRAY_POINTER: + __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER + + GL_VERTEX_ARRAY, 0, params); + return; + case GL_TEXTURE_COORD_ARRAY_POINTER: + __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY, + __glXGetActiveTextureUnit(state), params); + return; + case GL_SECONDARY_COLOR_ARRAY_POINTER: + case GL_FOG_COORD_ARRAY_POINTER: + __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER + + GL_FOG_COORD_ARRAY, 0, params); + return; + case GL_FEEDBACK_BUFFER_POINTER: + *params = (void *) gc->feedbackBuf; + return; + case GL_SELECTION_BUFFER_POINTER: + *params = (void *) gc->selectBuf; + return; + default: + __glXSetError(gc, GL_INVALID_ENUM); + return; + } } - diff --git a/src/glx/x11/singlepix.c b/src/glx/x11/singlepix.c index a093931bd2c..032696a5403 100644 --- a/src/glx/x11/singlepix.c +++ b/src/glx/x11/singlepix.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -36,153 +37,160 @@ #include "glapioffsets.h" #include <GL/glxproto.h> -void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, - GLvoid *row, GLvoid *column, GLvoid *span) +void +__indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, + GLvoid * row, GLvoid * column, GLvoid * span) { - __GLX_SINGLE_DECLARE_VARIABLES(); - const __GLXattribute * state; - xGLXGetSeparableFilterReply reply; - GLubyte *rowBuf, *colBuf; - - if (!dpy) return; - __GLX_SINGLE_LOAD_VARIABLES(); - state = gc->client_state_private; - - /* Send request */ - __GLX_SINGLE_BEGIN(X_GLsop_GetSeparableFilter, __GLX_PAD(13)); - __GLX_SINGLE_PUT_LONG(0,target); - __GLX_SINGLE_PUT_LONG(4,format); - __GLX_SINGLE_PUT_LONG(8,type); - __GLX_SINGLE_PUT_CHAR(12,state->storePack.swapEndian); - __GLX_SINGLE_READ_XREPLY(); - compsize = reply.length << 2; - - if (compsize != 0) { - GLint width, height; - GLint widthsize, heightsize; - - width = reply.width; - height = reply.height; - - widthsize = __glImageSize(width,1,1,format, type, 0); - heightsize = __glImageSize(height,1,1,format, type, 0); - - /* Allocate a holding buffer to transform the data from */ - rowBuf = (GLubyte*) Xmalloc(widthsize); - if (!rowBuf) { - /* Throw data away */ - _XEatData(dpy, compsize); - __glXSetError(gc, GL_OUT_OF_MEMORY); - UnlockDisplay(dpy); - SyncHandle(); - return; - } else { - __GLX_SINGLE_GET_CHAR_ARRAY(((char*)rowBuf),widthsize); - __glEmptyImage(gc, 1, width, 1, 1, format, type, rowBuf, row); - Xfree((char*) rowBuf); - } - colBuf = (GLubyte*) Xmalloc(heightsize); - if (!colBuf) { - /* Throw data away */ - _XEatData(dpy, compsize - __GLX_PAD(widthsize)); - __glXSetError(gc, GL_OUT_OF_MEMORY); - UnlockDisplay(dpy); - SyncHandle(); - return; - } else { - __GLX_SINGLE_GET_CHAR_ARRAY(((char*)colBuf),heightsize); - __glEmptyImage(gc, 1, height, 1, 1, format, type, colBuf, column); - Xfree((char*) colBuf); - } - } else { - /* - ** don't modify user's buffer. - */ - } - __GLX_SINGLE_END(); - + __GLX_SINGLE_DECLARE_VARIABLES(); + const __GLXattribute *state; + xGLXGetSeparableFilterReply reply; + GLubyte *rowBuf, *colBuf; + + if (!dpy) + return; + __GLX_SINGLE_LOAD_VARIABLES(); + state = gc->client_state_private; + + /* Send request */ + __GLX_SINGLE_BEGIN(X_GLsop_GetSeparableFilter, __GLX_PAD(13)); + __GLX_SINGLE_PUT_LONG(0, target); + __GLX_SINGLE_PUT_LONG(4, format); + __GLX_SINGLE_PUT_LONG(8, type); + __GLX_SINGLE_PUT_CHAR(12, state->storePack.swapEndian); + __GLX_SINGLE_READ_XREPLY(); + compsize = reply.length << 2; + + if (compsize != 0) { + GLint width, height; + GLint widthsize, heightsize; + + width = reply.width; + height = reply.height; + + widthsize = __glImageSize(width, 1, 1, format, type, 0); + heightsize = __glImageSize(height, 1, 1, format, type, 0); + + /* Allocate a holding buffer to transform the data from */ + rowBuf = (GLubyte *) Xmalloc(widthsize); + if (!rowBuf) { + /* Throw data away */ + _XEatData(dpy, compsize); + __glXSetError(gc, GL_OUT_OF_MEMORY); + UnlockDisplay(dpy); + SyncHandle(); + return; + } + else { + __GLX_SINGLE_GET_CHAR_ARRAY(((char *) rowBuf), widthsize); + __glEmptyImage(gc, 1, width, 1, 1, format, type, rowBuf, row); + Xfree((char *) rowBuf); + } + colBuf = (GLubyte *) Xmalloc(heightsize); + if (!colBuf) { + /* Throw data away */ + _XEatData(dpy, compsize - __GLX_PAD(widthsize)); + __glXSetError(gc, GL_OUT_OF_MEMORY); + UnlockDisplay(dpy); + SyncHandle(); + return; + } + else { + __GLX_SINGLE_GET_CHAR_ARRAY(((char *) colBuf), heightsize); + __glEmptyImage(gc, 1, height, 1, 1, format, type, colBuf, column); + Xfree((char *) colBuf); + } + } + else { + /* + ** don't modify user's buffer. + */ + } + __GLX_SINGLE_END(); + } #define CONCAT(a,b) a ## b #define NAME(o) CONCAT(gl_dispatch_stub_, o) -void NAME(_gloffset_GetSeparableFilter)(GLenum target, GLenum format, GLenum type, - GLvoid *row, GLvoid *column, GLvoid *span) +void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format, + GLenum type, GLvoid * row, + GLvoid * column, GLvoid * span) { - __GLXcontext * const gc = __glXGetCurrentContext(); + __GLXcontext *const gc = __glXGetCurrentContext(); #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - CALL_GetSeparableFilter(GET_DISPATCH(), - (target, format, type, row, column, span)); - return; - } else + if (gc->driContext) { + CALL_GetSeparableFilter(GET_DISPATCH(), + (target, format, type, row, column, span)); + return; + } + else #endif - { - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = __GLX_PAD(13); - - if (dpy != NULL) { - const __GLXattribute * const state = gc->client_state_private; - xGLXGetSeparableFilterReply reply; - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetSeparableFilterEXT, cmdlen); - unsigned compsize; - - - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - - compsize = reply.length << 2; - - if (compsize != 0) { - const GLint width = reply.width; - const GLint height = reply.height; - const GLint widthsize = - __glImageSize(width, 1, 1, format, type, 0); - const GLint heightsize = - __glImageSize(height, 1, 1, format, type, 0); - GLubyte * const buf = - (GLubyte*) Xmalloc((widthsize > heightsize) ? widthsize : heightsize); - - if (buf == NULL) { - /* Throw data away */ - _XEatData(dpy, compsize); - __glXSetError(gc, GL_OUT_OF_MEMORY); - - UnlockDisplay(dpy); - SyncHandle(); - return; - } else { - int extra; - - extra = 4 - (widthsize & 3); - _XRead(dpy, (char *)buf, widthsize); - if (extra < 4) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 1, width, 1, 1, format, type, buf, - row); - - extra = 4 - (heightsize & 3); - _XRead(dpy, (char *)buf, heightsize); - if (extra < 4) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 1, height, 1, 1, format, type, buf, - column); - - Xfree((char*) buf); - } - } - } - } + { + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = __GLX_PAD(13); + + if (dpy != NULL) { + const __GLXattribute *const state = gc->client_state_private; + xGLXGetSeparableFilterReply reply; + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_GetSeparableFilterEXT, cmdlen); + unsigned compsize; + + + (void) memcpy((void *) (pc + 0), (void *) (&target), 4); + (void) memcpy((void *) (pc + 4), (void *) (&format), 4); + (void) memcpy((void *) (pc + 8), (void *) (&type), 4); + *(int8_t *) (pc + 12) = state->storePack.swapEndian; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + + compsize = reply.length << 2; + + if (compsize != 0) { + const GLint width = reply.width; + const GLint height = reply.height; + const GLint widthsize = + __glImageSize(width, 1, 1, format, type, 0); + const GLint heightsize = + __glImageSize(height, 1, 1, format, type, 0); + GLubyte *const buf = + (GLubyte *) Xmalloc((widthsize > heightsize) ? widthsize : + heightsize); + + if (buf == NULL) { + /* Throw data away */ + _XEatData(dpy, compsize); + __glXSetError(gc, GL_OUT_OF_MEMORY); + + UnlockDisplay(dpy); + SyncHandle(); + return; + } + else { + int extra; + + extra = 4 - (widthsize & 3); + _XRead(dpy, (char *) buf, widthsize); + if (extra < 4) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 1, width, 1, 1, format, type, buf, row); + + extra = 4 - (heightsize & 3); + _XRead(dpy, (char *) buf, heightsize); + if (extra < 4) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 1, height, 1, 1, format, type, buf, column); + + Xfree((char *) buf); + } + } + } + } } diff --git a/src/glx/x11/vertarr.c b/src/glx/x11/vertarr.c index 031aa48427f..23f6370261d 100644 --- a/src/glx/x11/vertarr.c +++ b/src/glx/x11/vertarr.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. @@ -45,153 +46,168 @@ * happen. */ /*@{*/ -void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) +void +__indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) { - (void) count; __indirect_glColorPointer( size, type, stride, pointer ); + (void) count; + __indirect_glColorPointer(size, type, stride, pointer); } -void __indirect_glEdgeFlagPointerEXT(GLsizei stride, - GLsizei count, const GLboolean * pointer ) +void +__indirect_glEdgeFlagPointerEXT(GLsizei stride, + GLsizei count, const GLboolean * pointer) { - (void) count; __indirect_glEdgeFlagPointer( stride, pointer ); + (void) count; + __indirect_glEdgeFlagPointer(stride, pointer); } -void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) +void +__indirect_glIndexPointerEXT(GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) { - (void) count; __indirect_glIndexPointer( type, stride, pointer ); + (void) count; + __indirect_glIndexPointer(type, stride, pointer); } -void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, - const GLvoid * pointer ) +void +__indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, + const GLvoid * pointer) { - (void) count; __indirect_glNormalPointer( type, stride, pointer ); + (void) count; + __indirect_glNormalPointer(type, stride, pointer); } -void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) +void +__indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) { - (void) count; __indirect_glTexCoordPointer( size, type, stride, pointer ); + (void) count; + __indirect_glTexCoordPointer(size, type, stride, pointer); } -void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) +void +__indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer) { - (void) count; __indirect_glVertexPointer( size, type, stride, pointer ); + (void) count; + __indirect_glVertexPointer(size, type, stride, pointer); } + /*@}*/ /*****************************************************************************/ -void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) +void +__indirect_glInterleavedArrays(GLenum format, GLsizei stride, + const GLvoid * pointer) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); #define NONE {0, 0, 0} #define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)} #define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)} - /* Each row in this array describes the elements of a particular - * interleaved array mode. Each column describes, in the order in which - * they appear in the interleaved arrays, one of the four possible types - * of vertex data that can appear in an interleaved array. - */ - struct { + /* Each row in this array describes the elements of a particular + * interleaved array mode. Each column describes, in the order in which + * they appear in the interleaved arrays, one of the four possible types + * of vertex data that can appear in an interleaved array. + */ + struct + { /** * The enum describing the GL type, as would be passed to the * appropriate gl*Pointer function. */ - GLushort type; + GLushort type; /** * Number of elements in the subarray, as would be passed (as the * \c size parameter) to the appropriate gl*Pointer function. */ - GLubyte count; - + GLubyte count; + /** * True size of a single element in the subarray, as would be passed * (as the \c stride parameter) to the appropriate gl*Pointer * function. */ - GLubyte size; - } - static const modes[14][4] = { + GLubyte size; + } + static const modes[14][4] = { /* texture color normal vertex */ - {NONE, NONE, NONE, F(2)}, /* GL_V2F */ - {NONE, NONE, NONE, F(3)}, /* GL_V3F */ - {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */ - {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */ - {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */ - {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */ - {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */ - {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */ - {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */ - {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */ - {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */ - {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */ - {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */ - {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */ - }; + {NONE, NONE, NONE, F(2)}, /* GL_V2F */ + {NONE, NONE, NONE, F(3)}, /* GL_V3F */ + {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */ + {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */ + {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */ + {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */ + {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */ + {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */ + {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */ + {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */ + {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */ + {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */ + {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */ + {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */ + }; #undef NONE #undef F #undef UB4 - GLint trueStride, size; - int offsets[4]; - unsigned i; - const int idx = format - GL_V2F; - - - /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx - * is just the format biased by -GL_V2F, all valid idx values are on the - * range [0, 0x0D]. - */ - if ( (idx < 0) || (idx > 0x0D) ) { - __glXSetError(gc, GL_INVALID_ENUM); - return; - } - - if ( stride < 0 ) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - - - /* If the 'count' for a subarray is non-zero, then the offset of its - * first element is at the currently accumulated 'size'. - */ - size = 0; - for ( i = 0 ; i < 4 ; i++ ) { - offsets[i] = (modes[idx][i].count != 0) ? size : -1; - size += modes[idx][i].size; - } - - trueStride = (stride == 0) ? size : stride; - - __glXArrayDisableAll( state ); - - if ( offsets[0] >= 0 ) { - __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY); - __indirect_glTexCoordPointer( modes[idx][0].count, GL_FLOAT, - trueStride, - (const char *) pointer ); - } - if ( offsets[1] >= 0 ) { - __indirect_glEnableClientState(GL_COLOR_ARRAY); - __indirect_glColorPointer( modes[idx][1].count, modes[idx][1].type, - trueStride, - (const char *) pointer + offsets[1] ); - } - if ( offsets[2] >= 0 ) { - __indirect_glEnableClientState(GL_NORMAL_ARRAY); - __indirect_glNormalPointer( GL_FLOAT, trueStride, - (const char *)pointer + offsets[2] ); - } - __indirect_glEnableClientState(GL_VERTEX_ARRAY); - __indirect_glVertexPointer( modes[idx][3].count, GL_FLOAT, - trueStride, - (const char *)pointer + offsets[3] ); + GLint trueStride, size; + int offsets[4]; + unsigned i; + const int idx = format - GL_V2F; + + + /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx + * is just the format biased by -GL_V2F, all valid idx values are on the + * range [0, 0x0D]. + */ + if ((idx < 0) || (idx > 0x0D)) { + __glXSetError(gc, GL_INVALID_ENUM); + return; + } + + if (stride < 0) { + __glXSetError(gc, GL_INVALID_VALUE); + return; + } + + + /* If the 'count' for a subarray is non-zero, then the offset of its + * first element is at the currently accumulated 'size'. + */ + size = 0; + for (i = 0; i < 4; i++) { + offsets[i] = (modes[idx][i].count != 0) ? size : -1; + size += modes[idx][i].size; + } + + trueStride = (stride == 0) ? size : stride; + + __glXArrayDisableAll(state); + + if (offsets[0] >= 0) { + __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY); + __indirect_glTexCoordPointer(modes[idx][0].count, GL_FLOAT, + trueStride, (const char *) pointer); + } + if (offsets[1] >= 0) { + __indirect_glEnableClientState(GL_COLOR_ARRAY); + __indirect_glColorPointer(modes[idx][1].count, modes[idx][1].type, + trueStride, + (const char *) pointer + offsets[1]); + } + if (offsets[2] >= 0) { + __indirect_glEnableClientState(GL_NORMAL_ARRAY); + __indirect_glNormalPointer(GL_FLOAT, trueStride, + (const char *) pointer + offsets[2]); + } + __indirect_glEnableClientState(GL_VERTEX_ARRAY); + __indirect_glVertexPointer(modes[idx][3].count, GL_FLOAT, + trueStride, + (const char *) pointer + offsets[3]); } diff --git a/src/glx/x11/xf86dri.h b/src/glx/x11/xf86dri.h index 2aec3211dbe..30e2c9e5348 100644 --- a/src/glx/x11/xf86dri.h +++ b/src/glx/x11/xf86dri.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /************************************************************************** Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. @@ -41,79 +42,80 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include <X11/Xfuncproto.h> #include <xf86drm.h> -#define X_XF86DRIQueryVersion 0 -#define X_XF86DRIQueryDirectRenderingCapable 1 -#define X_XF86DRIOpenConnection 2 -#define X_XF86DRICloseConnection 3 -#define X_XF86DRIGetClientDriverName 4 -#define X_XF86DRICreateContext 5 -#define X_XF86DRIDestroyContext 6 -#define X_XF86DRICreateDrawable 7 -#define X_XF86DRIDestroyDrawable 8 -#define X_XF86DRIGetDrawableInfo 9 -#define X_XF86DRIGetDeviceInfo 10 +#define X_XF86DRIQueryVersion 0 +#define X_XF86DRIQueryDirectRenderingCapable 1 +#define X_XF86DRIOpenConnection 2 +#define X_XF86DRICloseConnection 3 +#define X_XF86DRIGetClientDriverName 4 +#define X_XF86DRICreateContext 5 +#define X_XF86DRIDestroyContext 6 +#define X_XF86DRICreateDrawable 7 +#define X_XF86DRIDestroyDrawable 8 +#define X_XF86DRIGetDrawableInfo 9 +#define X_XF86DRIGetDeviceInfo 10 #define X_XF86DRIAuthConnection 11 -#define X_XF86DRIOpenFullScreen 12 /* Deprecated */ -#define X_XF86DRICloseFullScreen 13 /* Deprecated */ +#define X_XF86DRIOpenFullScreen 12 /* Deprecated */ +#define X_XF86DRICloseFullScreen 13 /* Deprecated */ -#define XF86DRINumberEvents 0 +#define XF86DRINumberEvents 0 -#define XF86DRIClientNotLocal 0 -#define XF86DRIOperationNotSupported 1 -#define XF86DRINumberErrors (XF86DRIOperationNotSupported + 1) +#define XF86DRIClientNotLocal 0 +#define XF86DRIOperationNotSupported 1 +#define XF86DRINumberErrors (XF86DRIOperationNotSupported + 1) #ifndef _XF86DRI_SERVER_ _XFUNCPROTOBEGIN + Bool XF86DRIQueryExtension(Display * dpy, int *event_base, + int *error_base); -Bool XF86DRIQueryExtension( Display *dpy, int *event_base, int *error_base ); +Bool XF86DRIQueryVersion(Display * dpy, int *majorVersion, int *minorVersion, + int *patchVersion); -Bool XF86DRIQueryVersion( Display *dpy, int *majorVersion, int *minorVersion, - int *patchVersion ); +Bool XF86DRIQueryDirectRenderingCapable(Display * dpy, int screen, + Bool * isCapable); -Bool XF86DRIQueryDirectRenderingCapable( Display *dpy, int screen, - Bool *isCapable ); +Bool XF86DRIOpenConnection(Display * dpy, int screen, drm_handle_t * hSAREA, + char **busIDString); -Bool XF86DRIOpenConnection( Display *dpy, int screen, drm_handle_t *hSAREA, - char **busIDString ); +Bool XF86DRIAuthConnection(Display * dpy, int screen, drm_magic_t magic); -Bool XF86DRIAuthConnection( Display *dpy, int screen, drm_magic_t magic ); +Bool XF86DRICloseConnection(Display * dpy, int screen); -Bool XF86DRICloseConnection( Display *dpy, int screen ); +Bool XF86DRIGetClientDriverName(Display * dpy, int screen, + int *ddxDriverMajorVersion, + int *ddxDriverMinorVersion, + int *ddxDriverPatchVersion, + char **clientDriverName); -Bool XF86DRIGetClientDriverName( Display *dpy, int screen, - int *ddxDriverMajorVersion, int *ddxDriverMinorVersion, - int *ddxDriverPatchVersion, char **clientDriverName ); +Bool XF86DRICreateContext(Display * dpy, int screen, Visual * visual, + XID * ptr_to_returned_context_id, + drm_context_t * hHWContext); -Bool XF86DRICreateContext( Display *dpy, int screen, Visual *visual, - XID *ptr_to_returned_context_id, drm_context_t *hHWContext ); +Bool XF86DRICreateContextWithConfig(Display * dpy, int screen, int configID, + XID * ptr_to_returned_context_id, + drm_context_t * hHWContext); -Bool XF86DRICreateContextWithConfig( Display *dpy, int screen, int configID, - XID *ptr_to_returned_context_id, drm_context_t *hHWContext ); +extern Bool XF86DRIDestroyContext(Display * dpy, int screen, XID context_id); -extern Bool XF86DRIDestroyContext( Display *dpy, int screen, - XID context_id ); +extern Bool XF86DRICreateDrawable(Display * dpy, int screen, + XID drawable, drm_drawable_t * hHWDrawable); -extern Bool XF86DRICreateDrawable( Display *dpy, int screen, - XID drawable, drm_drawable_t *hHWDrawable ); +extern Bool XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable); -extern Bool XF86DRIDestroyDrawable( Display *dpy, int screen, - XID drawable); +Bool XF86DRIGetDrawableInfo(Display * dpy, int screen, Drawable drawable, + unsigned int *index, unsigned int *stamp, + int *X, int *Y, int *W, int *H, + int *numClipRects, drm_clip_rect_t ** pClipRects, + int *backX, int *backY, + int *numBackClipRects, + drm_clip_rect_t ** pBackClipRects); -Bool XF86DRIGetDrawableInfo( Display *dpy, int screen, Drawable drawable, - unsigned int *index, unsigned int *stamp, - int *X, int *Y, int *W, int *H, - int *numClipRects, drm_clip_rect_t ** pClipRects, - int *backX, int *backY, - int *numBackClipRects, drm_clip_rect_t **pBackClipRects ); - -Bool XF86DRIGetDeviceInfo( Display *dpy, int screen, - drm_handle_t *hFrameBuffer, int *fbOrigin, int *fbSize, - int *fbStride, int *devPrivateSize, void **pDevPrivate ); +Bool XF86DRIGetDeviceInfo(Display * dpy, int screen, + drm_handle_t * hFrameBuffer, int *fbOrigin, + int *fbSize, int *fbStride, int *devPrivateSize, + void **pDevPrivate); _XFUNCPROTOEND - #endif /* _XF86DRI_SERVER_ */ - #endif /* _XF86DRI_H_ */ - diff --git a/src/glx/x11/xf86dristr.h b/src/glx/x11/xf86dristr.h index b834bd1a1a0..f3d13297ddf 100644 --- a/src/glx/x11/xf86dristr.h +++ b/src/glx/x11/xf86dristr.h @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /************************************************************************** Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. @@ -54,287 +55,312 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define XF86DRI_MINOR_VERSION 1 #define XF86DRI_PATCH_VERSION 0 -typedef struct _XF86DRIQueryVersion { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIQueryVersion */ - CARD16 length B16; +typedef struct _XF86DRIQueryVersion +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIQueryVersion */ + CARD16 length B16; } xXF86DRIQueryVersionReq; #define sz_xXF86DRIQueryVersionReq 4 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD16 majorVersion B16; /* major version of DRI protocol */ - CARD16 minorVersion B16; /* minor version of DRI protocol */ - CARD32 patchVersion B32; /* patch version of DRI protocol */ - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD16 majorVersion B16; /* major version of DRI protocol */ + CARD16 minorVersion B16; /* minor version of DRI protocol */ + CARD32 patchVersion B32; /* patch version of DRI protocol */ + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; } xXF86DRIQueryVersionReply; #define sz_xXF86DRIQueryVersionReply 32 -typedef struct _XF86DRIQueryDirectRenderingCapable { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* X_DRIQueryDirectRenderingCapable */ - CARD16 length B16; - CARD32 screen B32; +typedef struct _XF86DRIQueryDirectRenderingCapable +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* X_DRIQueryDirectRenderingCapable */ + CARD16 length B16; + CARD32 screen B32; } xXF86DRIQueryDirectRenderingCapableReq; #define sz_xXF86DRIQueryDirectRenderingCapableReq 8 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - BOOL isCapable; - BOOL pad2; - BOOL pad3; - BOOL pad4; - CARD32 pad5 B32; - CARD32 pad6 B32; - CARD32 pad7 B32; - CARD32 pad8 B32; - CARD32 pad9 B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + BOOL isCapable; + BOOL pad2; + BOOL pad3; + BOOL pad4; + CARD32 pad5 B32; + CARD32 pad6 B32; + CARD32 pad7 B32; + CARD32 pad8 B32; + CARD32 pad9 B32; } xXF86DRIQueryDirectRenderingCapableReply; #define sz_xXF86DRIQueryDirectRenderingCapableReply 32 -typedef struct _XF86DRIOpenConnection { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIOpenConnection */ - CARD16 length B16; - CARD32 screen B32; +typedef struct _XF86DRIOpenConnection +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIOpenConnection */ + CARD16 length B16; + CARD32 screen B32; } xXF86DRIOpenConnectionReq; #define sz_xXF86DRIOpenConnectionReq 8 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hSAREALow B32; - CARD32 hSAREAHigh B32; - CARD32 busIdStringLength B32; - CARD32 pad6 B32; - CARD32 pad7 B32; - CARD32 pad8 B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hSAREALow B32; + CARD32 hSAREAHigh B32; + CARD32 busIdStringLength B32; + CARD32 pad6 B32; + CARD32 pad7 B32; + CARD32 pad8 B32; } xXF86DRIOpenConnectionReply; #define sz_xXF86DRIOpenConnectionReply 32 -typedef struct _XF86DRIAuthConnection { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICloseConnection */ - CARD16 length B16; - CARD32 screen B32; - CARD32 magic B32; +typedef struct _XF86DRIAuthConnection +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICloseConnection */ + CARD16 length B16; + CARD32 screen B32; + CARD32 magic B32; } xXF86DRIAuthConnectionReq; #define sz_xXF86DRIAuthConnectionReq 12 -typedef struct { - BYTE type; - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 authenticated B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; +typedef struct +{ + BYTE type; + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 authenticated B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; } xXF86DRIAuthConnectionReply; #define zx_xXF86DRIAuthConnectionReply 32 -typedef struct _XF86DRICloseConnection { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICloseConnection */ - CARD16 length B16; - CARD32 screen B32; +typedef struct _XF86DRICloseConnection +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICloseConnection */ + CARD16 length B16; + CARD32 screen B32; } xXF86DRICloseConnectionReq; #define sz_xXF86DRICloseConnectionReq 8 -typedef struct _XF86DRIGetClientDriverName { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIGetClientDriverName */ - CARD16 length B16; - CARD32 screen B32; +typedef struct _XF86DRIGetClientDriverName +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIGetClientDriverName */ + CARD16 length B16; + CARD32 screen B32; } xXF86DRIGetClientDriverNameReq; #define sz_xXF86DRIGetClientDriverNameReq 8 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 ddxDriverMajorVersion B32; - CARD32 ddxDriverMinorVersion B32; - CARD32 ddxDriverPatchVersion B32; - CARD32 clientDriverNameLength B32; - CARD32 pad5 B32; - CARD32 pad6 B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 ddxDriverMajorVersion B32; + CARD32 ddxDriverMinorVersion B32; + CARD32 ddxDriverPatchVersion B32; + CARD32 clientDriverNameLength B32; + CARD32 pad5 B32; + CARD32 pad6 B32; } xXF86DRIGetClientDriverNameReply; #define sz_xXF86DRIGetClientDriverNameReply 32 -typedef struct _XF86DRICreateContext { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICreateContext */ - CARD16 length B16; - CARD32 screen B32; - CARD32 visual B32; - CARD32 context B32; +typedef struct _XF86DRICreateContext +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICreateContext */ + CARD16 length B16; + CARD32 screen B32; + CARD32 visual B32; + CARD32 context B32; } xXF86DRICreateContextReq; #define sz_xXF86DRICreateContextReq 16 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hHWContext B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hHWContext B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; } xXF86DRICreateContextReply; #define sz_xXF86DRICreateContextReply 32 -typedef struct _XF86DRIDestroyContext { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIDestroyContext */ - CARD16 length B16; - CARD32 screen B32; - CARD32 context B32; +typedef struct _XF86DRIDestroyContext +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIDestroyContext */ + CARD16 length B16; + CARD32 screen B32; + CARD32 context B32; } xXF86DRIDestroyContextReq; #define sz_xXF86DRIDestroyContextReq 12 -typedef struct _XF86DRICreateDrawable { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICreateDrawable */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; +typedef struct _XF86DRICreateDrawable +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICreateDrawable */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; } xXF86DRICreateDrawableReq; #define sz_xXF86DRICreateDrawableReq 12 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hHWDrawable B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hHWDrawable B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; } xXF86DRICreateDrawableReply; #define sz_xXF86DRICreateDrawableReply 32 -typedef struct _XF86DRIDestroyDrawable { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIDestroyDrawable */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; +typedef struct _XF86DRIDestroyDrawable +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIDestroyDrawable */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; } xXF86DRIDestroyDrawableReq; #define sz_xXF86DRIDestroyDrawableReq 12 -typedef struct _XF86DRIGetDrawableInfo { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIGetDrawableInfo */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; +typedef struct _XF86DRIGetDrawableInfo +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIGetDrawableInfo */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; } xXF86DRIGetDrawableInfoReq; #define sz_xXF86DRIGetDrawableInfoReq 12 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 drawableTableIndex B32; - CARD32 drawableTableStamp B32; - INT16 drawableX B16; - INT16 drawableY B16; - INT16 drawableWidth B16; - INT16 drawableHeight B16; - CARD32 numClipRects B32; - INT16 backX B16; - INT16 backY B16; - CARD32 numBackClipRects B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 drawableTableIndex B32; + CARD32 drawableTableStamp B32; + INT16 drawableX B16; + INT16 drawableY B16; + INT16 drawableWidth B16; + INT16 drawableHeight B16; + CARD32 numClipRects B32; + INT16 backX B16; + INT16 backY B16; + CARD32 numBackClipRects B32; } xXF86DRIGetDrawableInfoReply; #define sz_xXF86DRIGetDrawableInfoReply 36 -typedef struct _XF86DRIGetDeviceInfo { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIGetDeviceInfo */ - CARD16 length B16; - CARD32 screen B32; +typedef struct _XF86DRIGetDeviceInfo +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIGetDeviceInfo */ + CARD16 length B16; + CARD32 screen B32; } xXF86DRIGetDeviceInfoReq; #define sz_xXF86DRIGetDeviceInfoReq 8 -typedef struct { - BYTE type; /* X_Reply */ - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 hFrameBufferLow B32; - CARD32 hFrameBufferHigh B32; - CARD32 framebufferOrigin B32; - CARD32 framebufferSize B32; - CARD32 framebufferStride B32; - CARD32 devPrivateSize B32; +typedef struct +{ + BYTE type; /* X_Reply */ + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 hFrameBufferLow B32; + CARD32 hFrameBufferHigh B32; + CARD32 framebufferOrigin B32; + CARD32 framebufferSize B32; + CARD32 framebufferStride B32; + CARD32 devPrivateSize B32; } xXF86DRIGetDeviceInfoReply; #define sz_xXF86DRIGetDeviceInfoReply 32 -typedef struct _XF86DRIOpenFullScreen { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRIOpenFullScreen */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; +typedef struct _XF86DRIOpenFullScreen +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRIOpenFullScreen */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; } xXF86DRIOpenFullScreenReq; #define sz_xXF86DRIOpenFullScreenReq 12 -typedef struct { - BYTE type; - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 isFullScreen B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; +typedef struct +{ + BYTE type; + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 isFullScreen B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; } xXF86DRIOpenFullScreenReply; #define sz_xXF86DRIOpenFullScreenReply 32 -typedef struct _XF86DRICloseFullScreen { - CARD8 reqType; /* always DRIReqCode */ - CARD8 driReqType; /* always X_DRICloseFullScreen */ - CARD16 length B16; - CARD32 screen B32; - CARD32 drawable B32; +typedef struct _XF86DRICloseFullScreen +{ + CARD8 reqType; /* always DRIReqCode */ + CARD8 driReqType; /* always X_DRICloseFullScreen */ + CARD16 length B16; + CARD32 screen B32; + CARD32 drawable B32; } xXF86DRICloseFullScreenReq; #define sz_xXF86DRICloseFullScreenReq 12 -typedef struct { - BYTE type; - BOOL pad1; - CARD16 sequenceNumber B16; - CARD32 length B32; - CARD32 pad2 B32; - CARD32 pad3 B32; - CARD32 pad4 B32; - CARD32 pad5 B32; - CARD32 pad6 B32; - CARD32 pad7 B32; +typedef struct +{ + BYTE type; + BOOL pad1; + CARD16 sequenceNumber B16; + CARD32 length B32; + CARD32 pad2 B32; + CARD32 pad3 B32; + CARD32 pad4 B32; + CARD32 pad5 B32; + CARD32 pad6 B32; + CARD32 pad7 B32; } xXF86DRICloseFullScreenReply; #define sz_xXF86DRICloseFullScreenReply 32 diff --git a/src/glx/x11/xfont.c b/src/glx/x11/xfont.c index 6ec8c2d6bf6..8e46063a322 100644 --- a/src/glx/x11/xfont.c +++ b/src/glx/x11/xfont.c @@ -1,3 +1,4 @@ +/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */ /* * Mesa 3-D graphics library * Version: 3.1 @@ -48,59 +49,56 @@ int debug_xfonts = 0; static void -dump_char_struct (XCharStruct *ch, char *prefix) +dump_char_struct(XCharStruct * ch, char *prefix) { - printf ("%slbearing = %d, rbearing = %d, width = %d\n", + printf("%slbearing = %d, rbearing = %d, width = %d\n", prefix, ch->lbearing, ch->rbearing, ch->width); - printf ("%sascent = %d, descent = %d, attributes = %u\n", + printf("%sascent = %d, descent = %d, attributes = %u\n", prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes); } static void -dump_font_struct (XFontStruct *font) +dump_font_struct(XFontStruct * font) { - printf ("ascent = %d, descent = %d\n", font->ascent, font->descent); - printf ("char_or_byte2 = (%u,%u)\n", + printf("ascent = %d, descent = %d\n", font->ascent, font->descent); + printf("char_or_byte2 = (%u,%u)\n", font->min_char_or_byte2, font->max_char_or_byte2); - printf ("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); - printf ("all_chars_exist = %s\n", font->all_chars_exist ? "True" : -"False"); - printf ("default_char = %c (\\%03o)\n", - (char) (isprint (font->default_char) ? font->default_char : ' '), + printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); + printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); + printf("default_char = %c (\\%03o)\n", + (char) (isprint(font->default_char) ? font->default_char : ' '), font->default_char); - dump_char_struct (&font->min_bounds, "min> "); - dump_char_struct (&font->max_bounds, "max> "); + dump_char_struct(&font->min_bounds, "min> "); + dump_char_struct(&font->max_bounds, "max> "); #if 0 - for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) - { + for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { char prefix[8]; - sprintf (prefix, "%d> ", c); - dump_char_struct (&font->per_char[c], prefix); - } + sprintf(prefix, "%d> ", c); + dump_char_struct(&font->per_char[c], prefix); + } #endif } static void -dump_bitmap (unsigned int width, unsigned int height, GLubyte *bitmap) +dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap) { - unsigned int x, y; - - printf (" "); - for (x = 0; x < 8*width; x++) - printf ("%o", 7 - (x % 8)); - putchar ('\n'); - for (y = 0; y < height; y++) - { - printf ("%3o:", y); - for (x = 0; x < 8*width; x++) - putchar ((bitmap[width*(height - y - 1) + x/8] & (1 << (7 - (x % -8)))) + unsigned int x, y; + + printf(" "); + for (x = 0; x < 8 * width; x++) + printf("%o", 7 - (x % 8)); + putchar('\n'); + for (y = 0; y < height; y++) { + printf("%3o:", y); + for (x = 0; x < 8 * width; x++) + putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x % + 8)))) ? '*' : '.'); - printf (" "); + printf(" "); for (x = 0; x < width; x++) - printf ("0x%02x, ", bitmap[width*(height - y - 1) + x]); - putchar ('\n'); - } + printf("0x%02x, ", bitmap[width * (height - y - 1) + x]); + putchar('\n'); + } } #endif /* DEBUG */ @@ -132,169 +130,172 @@ dump_bitmap (unsigned int width, unsigned int height, GLubyte *bitmap) * Generate OpenGL-compatible bitmap. */ static void -fill_bitmap (Display *dpy, Window win, GC gc, - unsigned int width, unsigned int height, - int x0, int y0, unsigned int c, GLubyte *bitmap) +fill_bitmap(Display * dpy, Window win, GC gc, + unsigned int width, unsigned int height, + int x0, int y0, unsigned int c, GLubyte * bitmap) { - XImage *image; - unsigned int x, y; - Pixmap pixmap; - XChar2b char2b; - - pixmap = XCreatePixmap (dpy, win, 8*width, height, 1); - XSetForeground(dpy, gc, 0); - XFillRectangle (dpy, pixmap, gc, 0, 0, 8*width, height); - XSetForeground(dpy, gc, 1); - - char2b.byte1 = (c >> 8) & 0xff; - char2b.byte2 = (c & 0xff); - - XDrawString16 (dpy, pixmap, gc, x0, y0, &char2b, 1); - - image = XGetImage (dpy, pixmap, 0, 0, 8*width, height, 1, XYPixmap); - if (image) { - /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ - for (y = 0; y < height; y++) - for (x = 0; x < 8*width; x++) - if (XGetPixel (image, x, y)) - bitmap[width*(height - y - 1) + x/8] |= (1 << (7 - (x % 8))); - XDestroyImage (image); - } - - XFreePixmap (dpy, pixmap); + XImage *image; + unsigned int x, y; + Pixmap pixmap; + XChar2b char2b; + + pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1); + XSetForeground(dpy, gc, 0); + XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height); + XSetForeground(dpy, gc, 1); + + char2b.byte1 = (c >> 8) & 0xff; + char2b.byte2 = (c & 0xff); + + XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1); + + image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap); + if (image) { + /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ + for (y = 0; y < height; y++) + for (x = 0; x < 8 * width; x++) + if (XGetPixel(image, x, y)) + bitmap[width * (height - y - 1) + x / 8] |= + (1 << (7 - (x % 8))); + XDestroyImage(image); + } + + XFreePixmap(dpy, pixmap); } /* * determine if a given glyph is valid and return the * corresponding XCharStruct. */ -static XCharStruct *isvalid(XFontStruct *fs, int which) +static XCharStruct * +isvalid(XFontStruct * fs, int which) { - unsigned int rows,pages; - int byte1 = 0, byte2 = 0; - int i,valid = 1; - - rows = fs->max_byte1 - fs->min_byte1 + 1; - pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; - - if (rows == 1) { - /* "linear" fonts */ - if ((fs->min_char_or_byte2 > which) || - (fs->max_char_or_byte2 < which)) valid = 0; - } else { - /* "matrix" fonts */ - byte2 = which & 0xff; - byte1 = which >> 8; - if ((fs->min_char_or_byte2 > byte2) || - (fs->max_char_or_byte2 < byte2) || - (fs->min_byte1 > byte1) || - (fs->max_byte1 < byte1)) valid = 0; - } - - if (valid) { - if (fs->per_char) { - if (rows == 1) { - /* "linear" fonts */ - return(fs->per_char + (which-fs->min_char_or_byte2) ); - } else { - /* "matrix" fonts */ - i = ((byte1 - fs->min_byte1) * pages) + - (byte2 - fs->min_char_or_byte2); - return(fs->per_char + i); + unsigned int rows, pages; + int byte1 = 0, byte2 = 0; + int i, valid = 1; + + rows = fs->max_byte1 - fs->min_byte1 + 1; + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + + if (rows == 1) { + /* "linear" fonts */ + if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) + valid = 0; + } + else { + /* "matrix" fonts */ + byte2 = which & 0xff; + byte1 = which >> 8; + if ((fs->min_char_or_byte2 > byte2) || + (fs->max_char_or_byte2 < byte2) || + (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) + valid = 0; + } + + if (valid) { + if (fs->per_char) { + if (rows == 1) { + /* "linear" fonts */ + return (fs->per_char + (which - fs->min_char_or_byte2)); + } + else { + /* "matrix" fonts */ + i = ((byte1 - fs->min_byte1) * pages) + + (byte2 - fs->min_char_or_byte2); + return (fs->per_char + i); + } } - } else { - return(&fs->min_bounds); - } - } - return(NULL); + else { + return (&fs->min_bounds); + } + } + return (NULL); } -_X_HIDDEN void DRI_glXUseXFont( Font font, int first, int count, int listbase ) +_X_HIDDEN void +DRI_glXUseXFont(Font font, int first, int count, int listbase) { - GLXContext CC; - Display *dpy; - Window win; - Pixmap pixmap; - GC gc; - XGCValues values; - unsigned long valuemask; - XFontStruct *fs; - - GLint swapbytes, lsbfirst, rowlength; - GLint skiprows, skippixels, alignment; - - unsigned int max_width, max_height, max_bm_width, max_bm_height; - GLubyte *bm; - - int i; - - CC = __glXGetCurrentContext(); - dpy = CC->currentDpy; - win = CC->currentDrawable; - - fs = XQueryFont (dpy, font); - if (!fs) - { + GLXContext CC; + Display *dpy; + Window win; + Pixmap pixmap; + GC gc; + XGCValues values; + unsigned long valuemask; + XFontStruct *fs; + + GLint swapbytes, lsbfirst, rowlength; + GLint skiprows, skippixels, alignment; + + unsigned int max_width, max_height, max_bm_width, max_bm_height; + GLubyte *bm; + + int i; + + CC = __glXGetCurrentContext(); + dpy = CC->currentDpy; + win = CC->currentDrawable; + + fs = XQueryFont(dpy, font); + if (!fs) { __glXSetError(CC, GL_INVALID_VALUE); return; - } - - /* Allocate a bitmap that can fit all characters. */ - max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; - max_height = fs->max_bounds.ascent + fs->max_bounds.descent; - max_bm_width = (max_width + 7) / 8; - max_bm_height = max_height; - - bm = (GLubyte *) Xmalloc((max_bm_width * max_bm_height) * sizeof -(GLubyte)); - if (!bm) { - XFreeFontInfo( NULL, fs, 1 ); + } + + /* Allocate a bitmap that can fit all characters. */ + max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; + max_height = fs->max_bounds.ascent + fs->max_bounds.descent; + max_bm_width = (max_width + 7) / 8; + max_bm_height = max_height; + + bm = (GLubyte *) Xmalloc((max_bm_width * max_bm_height) * sizeof(GLubyte)); + if (!bm) { + XFreeFontInfo(NULL, fs, 1); __glXSetError(CC, GL_OUT_OF_MEMORY); return; - } + } #if 0 - /* get the page info */ - pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; - firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; - lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; - rows = fs->max_byte1 - fs->min_byte1 + 1; - unsigned int first_char, last_char, pages, rows; + /* get the page info */ + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; + lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; + rows = fs->max_byte1 - fs->min_byte1 + 1; + unsigned int first_char, last_char, pages, rows; #endif - /* Save the current packing mode for bitmaps. */ - glGetIntegerv (GL_UNPACK_SWAP_BYTES, &swapbytes); - glGetIntegerv (GL_UNPACK_LSB_FIRST, &lsbfirst); - glGetIntegerv (GL_UNPACK_ROW_LENGTH, &rowlength); - glGetIntegerv (GL_UNPACK_SKIP_ROWS, &skiprows); - glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &skippixels); - glGetIntegerv (GL_UNPACK_ALIGNMENT, &alignment); - - /* Enforce a standard packing mode which is compatible with - fill_bitmap() from above. This is actually the default mode, - except for the (non)alignment. */ - glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei (GL_UNPACK_ALIGNMENT, 1); - - pixmap = XCreatePixmap (dpy, win, 10, 10, 1); - values.foreground = BlackPixel (dpy, DefaultScreen (dpy)); - values.background = WhitePixel (dpy, DefaultScreen (dpy)); - values.font = fs->fid; - valuemask = GCForeground | GCBackground | GCFont; - gc = XCreateGC (dpy, pixmap, valuemask, &values); - XFreePixmap (dpy, pixmap); + /* Save the current packing mode for bitmaps. */ + glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); + glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); + glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); + glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); + glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); + + /* Enforce a standard packing mode which is compatible with + fill_bitmap() from above. This is actually the default mode, + except for the (non)alignment. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + pixmap = XCreatePixmap(dpy, win, 10, 10, 1); + values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); + values.background = WhitePixel(dpy, DefaultScreen(dpy)); + values.font = fs->fid; + valuemask = GCForeground | GCBackground | GCFont; + gc = XCreateGC(dpy, pixmap, valuemask, &values); + XFreePixmap(dpy, pixmap); #ifdef DEBUG - if (debug_xfonts) - dump_font_struct (fs); + if (debug_xfonts) + dump_font_struct(fs); #endif - for (i = 0; i < count; i++) - { + for (i = 0; i < count; i++) { unsigned int width, height, bm_width, bm_height; GLfloat x0, y0, dx, dy; XCharStruct *ch; @@ -306,17 +307,18 @@ _X_HIDDEN void DRI_glXUseXFont( Font font, int first, int count, int listbase ) /* check on index validity and get the bounds */ ch = isvalid(fs, c); if (!ch) { - ch = &fs->max_bounds; - valid = 0; - } else { - valid = 1; + ch = &fs->max_bounds; + valid = 0; + } + else { + valid = 1; } #ifdef DEBUG if (debug_xfonts) { - char s[7]; - sprintf (s, isprint (c) ? "%c> " : "\\%03o> ", c); - dump_char_struct (ch, s); + char s[7]; + sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); + dump_char_struct(ch, s); } #endif @@ -324,13 +326,13 @@ _X_HIDDEN void DRI_glXUseXFont( Font font, int first, int count, int listbase ) straight from the glXUseXFont(3) manpage. */ width = ch->rbearing - ch->lbearing; height = ch->ascent + ch->descent; - x0 = - ch->lbearing; + x0 = -ch->lbearing; y0 = ch->descent - 1; dx = ch->width; dy = 0; /* X11's starting point. */ - x = - ch->lbearing; + x = -ch->lbearing; y = ch->ascent; /* Round the width to a multiple of eight. We will use this also @@ -339,38 +341,38 @@ _X_HIDDEN void DRI_glXUseXFont( Font font, int first, int count, int listbase ) bm_width = (width + 7) / 8; bm_height = height; - glNewList (list, GL_COMPILE); - if (valid && (bm_width > 0) && (bm_height > 0)) { + glNewList(list, GL_COMPILE); + if (valid && (bm_width > 0) && (bm_height > 0)) { - memset (bm, '\0', bm_width * bm_height); - fill_bitmap (dpy, win, gc, bm_width, bm_height, x, y, c, bm); + memset(bm, '\0', bm_width * bm_height); + fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); - glBitmap (width, height, x0, y0, dx, dy, bm); + glBitmap(width, height, x0, y0, dx, dy, bm); #ifdef DEBUG - if (debug_xfonts) { - printf ("width/height = %u/%u\n", width, height); - printf ("bm_width/bm_height = %u/%u\n", bm_width, -bm_height); - dump_bitmap (bm_width, bm_height, bm); - } + if (debug_xfonts) { + printf("width/height = %u/%u\n", width, height); + printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height); + dump_bitmap(bm_width, bm_height, bm); + } #endif - } else { - glBitmap (0, 0, 0.0, 0.0, dx, dy, NULL); - } - glEndList (); - } - - Xfree(bm); - XFreeFontInfo( NULL, fs, 1 ); - XFreeGC (dpy, gc); - - /* Restore saved packing modes. */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); - glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); - glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); - glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); - glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); + } + else { + glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL); + } + glEndList(); + } + + Xfree(bm); + XFreeFontInfo(NULL, fs, 1); + XFreeGC(dpy, gc); + + /* Restore saved packing modes. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); + glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); + glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); + glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); + glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); } #endif diff --git a/src/mesa/SConscript b/src/mesa/SConscript index af8dfcb4930..89b98b37ab0 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -283,6 +283,10 @@ if env['platform'] != 'winddk': 'x86-64/glapi_x86-64.S' ] elif gcc and env['machine'] == 'ppc': + env.Append(CPPDEFINES = [ + 'USE_PPC_ASM', + 'USE_VMX_ASM', + ]) mesa_sources += [ 'ppc/common_ppc.c', ] diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index 350da5e1697..e87700f8e0a 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -245,6 +245,19 @@ GLuint i915_emit_texld( struct i915_fragment_program *p, */ assert(GET_UREG_TYPE(coord) != REG_TYPE_U); + if ((GET_UREG_TYPE(coord) != REG_TYPE_R) && + (GET_UREG_TYPE(coord) != REG_TYPE_OC) && + (GET_UREG_TYPE(coord) != REG_TYPE_OD) && + (GET_UREG_TYPE(coord) != REG_TYPE_T)) { + GLuint tmpCoord = get_free_rreg(p, live_regs); + + if (tmpCoord == UREG_BAD) + return 0; + + i915_emit_arith(p, A0_MOV, tmpCoord, A0_DEST_CHANNEL_ALL, 0, coord, 0, 0); + coord = tmpCoord; + } + /* Output register being oC or oD defines a phase boundary */ if (GET_UREG_TYPE(dest) == REG_TYPE_OC || GET_UREG_TYPE(dest) == REG_TYPE_OD) diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index b60dad74601..50518a68792 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -40,6 +40,12 @@ #include "main/varray.h" #include "main/attrib.h" #include "main/enable.h" +#include "main/buffers.h" +#include "main/fbobject.h" +#include "main/renderbuffer.h" +#include "main/depth.h" +#include "main/hash.h" +#include "main/blend.h" #include "glapi/dispatch.h" #include "swrast/swrast.h" @@ -51,7 +57,7 @@ #include "intel_regions.h" #include "intel_pixel.h" #include "intel_buffer_objects.h" - +#include "intel_fbo.h" static GLboolean intel_texture_drawpixels(GLcontext * ctx, @@ -89,6 +95,15 @@ intel_texture_drawpixels(GLcontext * ctx, if (format == GL_STENCIL_INDEX) return GL_FALSE; + /* Check that we can load in a texture this big. */ + if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || + height > (1 << (ctx->Const.MaxTextureLevels - 1))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels() fallback: bitmap too large (%dx%d)\n", + width, height); + return GL_FALSE; + } + /* To do DEPTH_COMPONENT, we would need to change our setup to not draw to * the color buffer, and sample the texture values into the fragment depth * in a program. @@ -170,6 +185,182 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_TRUE; } +static GLboolean +intel_stencil_drawpixels(GLcontext * ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, + GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + GLuint texname, rb_name, fb_name, old_fb_name; + GLfloat vertices[4][2]; + GLfloat texcoords[4][2]; + struct intel_renderbuffer *irb; + struct intel_renderbuffer *depth_irb; + struct gl_renderbuffer *rb; + struct gl_pixelstore_attrib old_unpack; + GLstencil *stencil_pixels; + int row; + + if (format != GL_STENCIL_INDEX) + return GL_FALSE; + + /* If there's nothing to write, we're done. */ + if (ctx->Stencil.WriteMask[0] == 0) + return GL_TRUE; + + /* Can't do a per-bit writemask while treating stencil as rgba data. */ + if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) + return GL_FALSE; + + /* We use FBOs for our wrapping of the depthbuffer into a color + * destination. + */ + if (!ctx->Extensions.EXT_framebuffer_object) + return GL_FALSE; + + /* We're going to mess with texturing with no regard to existing texture + * state, so if there is some set up we have to bail. + */ + if (ctx->Texture._EnabledUnits != 0) + return GL_FALSE; + + /* Can't do textured DrawPixels with a fragment program, unless we were + * to generate a new program that sampled our texture and put the results + * in the fragment color before the user's program started. + */ + if (ctx->FragmentProgram.Enabled) + return GL_FALSE; + + /* Check that we can load in a texture this big. */ + if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || + height > (1 << (ctx->Const.MaxTextureLevels - 1))) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_IDNEX) fallback: " + "bitmap too large (%dx%d)\n", + width, height); + return GL_FALSE; + } + + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_TEXTURE_BIT | + GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); + old_fb_name = ctx->DrawBuffer->Name; + + _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_Disable(GL_DEPTH_TEST); + _mesa_Disable(GL_STENCIL_TEST); + + /* Unpack the supplied stencil values into a ubyte buffer. */ + assert(sizeof(GLstencil) == sizeof(GLubyte)); + stencil_pixels = _mesa_malloc(width * height * sizeof(GLstencil)); + for (row = 0; row < height; row++) { + GLvoid *source = _mesa_image_address2d(unpack, pixels, + width, height, + GL_COLOR_INDEX, type, + row, 0); + _mesa_unpack_stencil_span(ctx, width, GL_UNSIGNED_BYTE, + stencil_pixels + + row * width * sizeof(GLstencil), + type, source, unpack, ctx->_ImageTransferState); + } + + /* Take the current depth/stencil renderbuffer, and make a new one wrapping + * it which will be treated as GL_RGBA8 so we can render to it as a color + * buffer. + */ + depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); + irb = intel_create_renderbuffer(GL_RGBA8); + rb = &irb->Base; + irb->Base.Width = depth_irb->Base.Width; + irb->Base.Height = depth_irb->Base.Height; + intel_renderbuffer_set_region(irb, depth_irb->region); + + /* Create a name for our renderbuffer, which lets us use other mesa + * rb functions for convenience. + */ + _mesa_GenRenderbuffersEXT(1, &rb_name); + irb->Base.RefCount++; + _mesa_HashInsert(ctx->Shared->RenderBuffers, rb_name, &irb->Base); + + /* Bind the new renderbuffer to the color attachment point. */ + _mesa_GenFramebuffersEXT(1, &fb_name); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name); + _mesa_FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_RENDERBUFFER_EXT, + rb_name); + /* Choose to render to the color attachment. */ + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + + _mesa_DepthMask(GL_FALSE); + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); + + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); + _mesa_Enable(GL_TEXTURE_2D); + _mesa_GenTextures(1, &texname); + _mesa_BindTexture(GL_TEXTURE_2D, texname); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + _mesa_TexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + old_unpack = ctx->Unpack; + ctx->Unpack = ctx->DefaultPacking; + _mesa_TexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY, width, height, 0, + GL_RED, GL_UNSIGNED_BYTE, stencil_pixels); + ctx->Unpack = old_unpack; + _mesa_free(stencil_pixels); + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); + _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); + + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PushMatrix(); + _mesa_LoadIdentity(); + + vertices[0][0] = x; + vertices[0][1] = y; + vertices[1][0] = x + width * ctx->Pixel.ZoomX; + vertices[1][1] = y; + vertices[2][0] = x + width * ctx->Pixel.ZoomX; + vertices[2][1] = y + height * ctx->Pixel.ZoomY; + vertices[3][0] = x; + vertices[3][1] = y + height * ctx->Pixel.ZoomY; + + texcoords[0][0] = 0.0; + texcoords[0][1] = 0.0; + texcoords[1][0] = 1.0; + texcoords[1][1] = 0.0; + texcoords[2][0] = 1.0; + texcoords[2][1] = 1.0; + texcoords[3][0] = 0.0; + texcoords[3][1] = 1.0; + + _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); + _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); + _mesa_Enable(GL_VERTEX_ARRAY); + _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, old_fb_name); + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_PopMatrix(); + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_PopMatrix(); + _mesa_PopClientAttrib(); + _mesa_PopAttrib(); + + _mesa_DeleteTextures(1, &texname); + _mesa_DeleteFramebuffersEXT(1, &fb_name); + _mesa_DeleteRenderbuffersEXT(1, &rb_name); + + return GL_TRUE; +} + void intelDrawPixels(GLcontext * ctx, GLint x, GLint y, @@ -183,6 +374,10 @@ intelDrawPixels(GLcontext * ctx, unpack, pixels)) return; + if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type, + unpack, pixels)) + return; + if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index c6ff8c13c68..61c0861cbd4 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1063,6 +1063,7 @@ init_attrib_groups(GLcontext *ctx) /* Miscellaneous */ ctx->NewState = _NEW_ALL; ctx->ErrorValue = (GLenum) GL_NO_ERROR; + ctx->varying_vp_inputs = ~0; return GL_TRUE; } diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 308b4ef7115..da2640dd8fc 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -47,17 +47,17 @@ struct state_key { + unsigned light_color_material_mask:12; + unsigned light_material_mask:12; unsigned light_global_enabled:1; unsigned light_local_viewer:1; unsigned light_twoside:1; unsigned light_color_material:1; - unsigned light_color_material_mask:12; - unsigned light_material_mask:12; unsigned material_shininess_is_zero:1; - unsigned need_eye_coords:1; unsigned normalize:1; unsigned rescale_normals:1; + unsigned fog_source_is_depth:1; unsigned tnl_do_vertex_fog:1; unsigned separate_specular:1; @@ -67,6 +67,8 @@ struct state_key { unsigned texture_enabled_global:1; unsigned fragprog_inputs_read:12; + unsigned varying_vp_inputs; + struct { unsigned light_enabled:1; unsigned light_eyepos3_is_zero:1; @@ -193,6 +195,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) key->need_eye_coords = ctx->_NeedEyeCoords; key->fragprog_inputs_read = fp->Base.InputsRead; + key->varying_vp_inputs = ctx->varying_vp_inputs; if (ctx->RenderMode == GL_FEEDBACK) { /* make sure the vertprog emits color and tex0 */ @@ -448,14 +451,46 @@ static void release_temps( struct tnl_program *p ) } +static struct ureg register_param5(struct tnl_program *p, + GLint s0, + GLint s1, + GLint s2, + GLint s3, + GLint s4) +{ + gl_state_index tokens[STATE_LENGTH]; + GLint idx; + tokens[0] = s0; + tokens[1] = s1; + tokens[2] = s2; + tokens[3] = s3; + tokens[4] = s4; + idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); + return make_ureg(PROGRAM_STATE_VAR, idx); +} + + +#define register_param1(p,s0) register_param5(p,s0,0,0,0,0) +#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0) +#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0) +#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0) + + /** * \param input one of VERT_ATTRIB_x tokens. */ static struct ureg register_input( struct tnl_program *p, GLuint input ) { - p->program->Base.InputsRead |= (1<<input); - return make_ureg(PROGRAM_INPUT, input); + /* Material attribs are passed here as inputs >= 32 + */ + if (input >= 32 || (p->state->varying_vp_inputs & (1<<input))) { + p->program->Base.InputsRead |= (1<<input); + return make_ureg(PROGRAM_INPUT, input); + } + else { + return register_param3( p, STATE_INTERNAL, STATE_CURRENT_ATTRIB, input ); + } } /** @@ -504,31 +539,6 @@ static struct ureg get_identity_param( struct tnl_program *p ) return p->identity; } -static struct ureg register_param5(struct tnl_program *p, - GLint s0, - GLint s1, - GLint s2, - GLint s3, - GLint s4) -{ - gl_state_index tokens[STATE_LENGTH]; - GLint idx; - tokens[0] = s0; - tokens[1] = s1; - tokens[2] = s2; - tokens[3] = s3; - tokens[4] = s4; - idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); - return make_ureg(PROGRAM_STATE_VAR, idx); -} - - -#define register_param1(p,s0) register_param5(p,s0,0,0,0,0) -#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0) -#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0) -#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0) - - static void register_matrix_param5( struct tnl_program *p, GLint s0, /* modelview, projection, etc */ GLint s1, /* texture matrix number */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 052da2c18e1..7ad8cb244d5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1987,6 +1987,8 @@ struct gl_vertex_program_state GLboolean CallbackEnabled; GLuint CurrentPosition; #endif + + GLboolean _Overriden; }; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 2f0e7cc368e..5e073a18637 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.3 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -508,10 +508,12 @@ _mesa_update_state_locked( GLcontext *ctx ) if (ctx->FragmentProgram._MaintainTexEnvProgram) { prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE_MATRIX | _NEW_LIGHT | + _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR); } if (ctx->VertexProgram._MaintainTnlProgram) { prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX | + _NEW_RENDERMODE | _NEW_TRANSFORM | _NEW_POINT | _NEW_FOG | _NEW_LIGHT | _MESA_NEW_NEED_EYE_COORDS); @@ -551,7 +553,8 @@ _mesa_update_state( GLcontext *ctx ) -/* Want to figure out which fragment program inputs are actually +/** + * Want to figure out which fragment program inputs are actually * constant/current values from ctx->Current. These should be * referenced as a tracked state variable rather than a fragment * program input, to save the overhead of putting a constant value in @@ -579,6 +582,26 @@ _mesa_set_varying_vp_inputs( GLcontext *ctx, if (ctx->varying_vp_inputs != varying_inputs) { ctx->varying_vp_inputs = varying_inputs; ctx->NewState |= _NEW_ARRAY; - //_mesa_printf("%s %x\n", __FUNCTION__, varying_inputs); + /*_mesa_printf("%s %x\n", __FUNCTION__, varying_inputs);*/ + } +} + + +/** + * Used by drivers to tell core Mesa that the driver is going to + * install/ use its own vertex program. In particular, this will + * prevent generated fragment programs from using state vars instead + * of ordinary varyings/inputs. + */ +void +_mesa_set_vp_override(GLcontext *ctx, GLboolean flag) +{ + if (ctx->VertexProgram._Overriden != flag) { + ctx->VertexProgram._Overriden = flag; + + /* Set one of the bits which will trigger fragment program + * regeneration: + */ + ctx->NewState |= _NEW_ARRAY; } } diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 79f2f6beb0c..29db08a0b95 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.3 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -29,16 +29,21 @@ #include "mtypes.h" extern void -_mesa_update_state( GLcontext *ctx ); +_mesa_update_state(GLcontext *ctx); /* As above but can only be called between _mesa_lock_context_textures() and * _mesa_unlock_context_textures(). */ extern void -_mesa_update_state_locked( GLcontext *ctx ); +_mesa_update_state_locked(GLcontext *ctx); + + +extern void +_mesa_set_varying_vp_inputs(GLcontext *ctx, GLbitfield varying_inputs); + + +extern void +_mesa_set_vp_override(GLcontext *ctx, GLboolean flag); -void -_mesa_set_varying_vp_inputs( GLcontext *ctx, - GLbitfield varying_inputs ); #endif diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index c23173014de..2c7df7b8d9a 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -217,8 +217,18 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) { GLbitfield fp_inputs = 0x0; - if (!ctx->VertexProgram._Enabled || - !ctx->VertexProgram._Current) { + if (ctx->VertexProgram._Overriden) { + /* Somebody's messing with the vertex program and we don't have + * a clue what's happening. Assume that it could be producing + * all possible outputs. + */ + fp_inputs = ~0; + } + else if (ctx->RenderMode == GL_FEEDBACK) { + fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0); + } + else if (!ctx->VertexProgram._Enabled || + !ctx->VertexProgram._Current) { /* Fixed function logic */ GLbitfield varying_inputs = ctx->varying_vp_inputs; diff --git a/src/mesa/ppc/common_ppc.c b/src/mesa/ppc/common_ppc.c index 786e1817acf..c7cec96e5d5 100644 --- a/src/mesa/ppc/common_ppc.c +++ b/src/mesa/ppc/common_ppc.c @@ -85,7 +85,7 @@ void _mesa_init_all_ppc_transform_asm( void ) } # ifndef USE_VMX_ASM - _mesa_ppc_cpu_features &= ~PPC_FEATURES_HAS_ALTIVEC; + _mesa_ppc_cpu_features &= ~PPC_FEATURE_HAS_ALTIVEC; # endif #endif } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 00bbcae32ae..5b24b9f0687 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -35,6 +35,7 @@ #include "main/bufferobj.h" #include "main/macros.h" #include "main/texformat.h" +#include "main/state.h" #include "shader/program.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" @@ -835,6 +836,9 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, return; } + _mesa_set_vp_override( ctx, TRUE ); + _mesa_update_state( ctx ); + st_validate_state(st); if (format == GL_DEPTH_COMPONENT) { @@ -874,6 +878,8 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* blit */ draw_blit(st, width, height, format, type, pixels); } + + _mesa_set_vp_override( ctx, FALSE ); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index acaf1de8823..d08229b57a3 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -156,7 +156,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) } if (texImage->Data) { - free(texImage->Data); + _mesa_align_free(texImage->Data); texImage->Data = NULL; } } @@ -541,7 +541,7 @@ st_TexImage(GLcontext * ctx, sizeInBytes = depth * dstRowStride * postConvHeight; } - texImage->Data = malloc(sizeInBytes); + texImage->Data = _mesa_align_malloc(sizeInBytes, 16); } if (!texImage->Data) { |