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authorKenneth Graunke <[email protected]>2014-02-02 02:58:42 -0800
committerKenneth Graunke <[email protected]>2014-02-18 18:59:18 -0800
commit6c044231535b93c5d16404528946cad618d96bd9 (patch)
tree117479e1fdf14a47d8a3dbc30f1be9120bc42def
parent06b047ebc75c6af02f806d051a5703748ee76b69 (diff)
i965: Bump GL_MAX_CUBE_MAP_TEXTURE_SIZE to 8192.
Gen4+ supports 8192x8192 cube maps. Ivybridge and later can actually support 16384, but that would place GL_MAX_CUBE_MAP_TEXTURE_SIZE above GL_MAX_TEXTURE_SIZE, which seems like a bad idea. (Unfortunately, we can't bump GL_MAX_TEXTURE_SIZE to 16384 without causing regressions due to awful W-tiled stencil buffer interactions.) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74130 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 50d6ca13208..339b4934670 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -312,7 +312,7 @@ brw_initialize_context_constants(struct brw_context *brw)
if (ctx->Const.MaxTextureLevels > MAX_TEXTURE_LEVELS)
ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
ctx->Const.Max3DTextureLevels = 12; /* 2048 */
- ctx->Const.MaxCubeTextureLevels = 12;
+ ctx->Const.MaxCubeTextureLevels = 14; /* 8192 */
if (brw->gen >= 7)
ctx->Const.MaxArrayTextureLayers = 2048;