diff options
author | Brian Paul <[email protected]> | 2004-07-24 15:18:36 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-07-24 15:18:36 +0000 |
commit | 6b41bf3afc027ce2ca00ff659cd73e866fa91d48 (patch) | |
tree | eda8f8309d47044c816d333bee2e87fa79ba84ed | |
parent | dfa5c2bfbbba1e24829582863caeafd97f124d5e (diff) |
use GL_CALL() macro (Andreas Stenglein)
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_vtxfmt.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c index 00a06cc7ed2..2b31b5bb292 100644 --- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c +++ b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c @@ -387,7 +387,7 @@ static void VFMT_FALLBACK( const char *caller ) assert(rmesa->dma.flush == 0); rmesa->vb.fell_back = GL_TRUE; rmesa->vb.installed = GL_FALSE; - glBegin( prim ); + GL_CALL(Begin)( prim ); if (rmesa->vb.installed_color_3f_sz == 4) alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]; @@ -397,21 +397,21 @@ static void VFMT_FALLBACK( const char *caller ) for (i = 0 ; i < nrverts; i++) { GLuint offset = 3; if (ind & RADEON_CP_VC_FRMT_N0) { - glNormal3fv( &tmp[i][offset] ); + GL_CALL(Normal3fv)( &tmp[i][offset] ); offset += 3; } if (ind & RADEON_CP_VC_FRMT_PKCOLOR) { radeon_color_t *col = (radeon_color_t *)&tmp[i][offset]; - glColor4ub( col->red, col->green, col->blue, col->alpha ); + GL_CALL(Color4ub)( col->red, col->green, col->blue, col->alpha ); offset++; } else if (ind & RADEON_CP_VC_FRMT_FPALPHA) { - glColor4fv( &tmp[i][offset] ); + GL_CALL(Color4fv)( &tmp[i][offset] ); offset+=4; } else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) { - glColor3fv( &tmp[i][offset] ); + GL_CALL(Color3fv)( &tmp[i][offset] ); offset+=3; } @@ -422,44 +422,44 @@ static void VFMT_FALLBACK( const char *caller ) } if (ind & RADEON_CP_VC_FRMT_ST0) { - glTexCoord2fv( &tmp[i][offset] ); + GL_CALL(TexCoord2fv)( &tmp[i][offset] ); offset += 2; } if (ind & RADEON_CP_VC_FRMT_ST1) { - glMultiTexCoord2fvARB( GL_TEXTURE1_ARB, &tmp[i][offset] ); + GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE1_ARB, &tmp[i][offset] ); offset += 2; } - glVertex3fv( &tmp[i][0] ); + GL_CALL(Vertex3fv)( &tmp[i][0] ); } /* Replay current vertex */ if (ind & RADEON_CP_VC_FRMT_N0) - glNormal3fv( rmesa->vb.normalptr ); + GL_CALL(Normal3fv)( rmesa->vb.normalptr ); if (ind & RADEON_CP_VC_FRMT_PKCOLOR) - glColor4ub( rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha ); + GL_CALL(Color4ub)( rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha ); else if (ind & RADEON_CP_VC_FRMT_FPALPHA) - glColor4fv( rmesa->vb.floatcolorptr ); + GL_CALL(Color4fv)( rmesa->vb.floatcolorptr ); else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) { if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0) - glColor4f( rmesa->vb.floatcolorptr[0], - rmesa->vb.floatcolorptr[1], - rmesa->vb.floatcolorptr[2], - alpha ); + GL_CALL(Color4f)( rmesa->vb.floatcolorptr[0], + rmesa->vb.floatcolorptr[1], + rmesa->vb.floatcolorptr[2], + alpha ); else - glColor3fv( rmesa->vb.floatcolorptr ); + GL_CALL(Color3fv)( rmesa->vb.floatcolorptr ); } if (ind & RADEON_CP_VC_FRMT_PKSPEC) GL_CALL(SecondaryColor3ubEXT)( rmesa->vb.specptr->red, rmesa->vb.specptr->green, rmesa->vb.specptr->blue ); if (ind & RADEON_CP_VC_FRMT_ST0) - glTexCoord2fv( rmesa->vb.texcoordptr[0] ); + GL_CALL(TexCoord2fv)( rmesa->vb.texcoordptr[0] ); if (ind & RADEON_CP_VC_FRMT_ST1) - glMultiTexCoord2fvARB( GL_TEXTURE1_ARB, rmesa->vb.texcoordptr[1] ); + GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE1_ARB, rmesa->vb.texcoordptr[1] ); } @@ -758,7 +758,7 @@ static void radeon_Materialfv( GLenum face, GLenum pname, if (rmesa->vb.prim[0] != GL_POLYGON+1) { VFMT_FALLBACK( __FUNCTION__ ); - glMaterialfv( face, pname, params ); + GL_CALL(Materialfv)( face, pname, params ); return; } _mesa_noop_Materialfv( face, pname, params ); @@ -797,7 +797,7 @@ static void radeon_Begin( GLenum mode ) radeonVtxfmtValidate( ctx ); if (!rmesa->vb.installed) { - glBegin( mode ); + GL_CALL(Begin)( mode ); return; } |