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author | Corbin Simpson <[email protected]> | 2010-01-30 12:23:43 -0800 |
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committer | Corbin Simpson <[email protected]> | 2010-01-30 12:23:43 -0800 |
commit | 627a45848faf9e6d19d386b9eb30d36bf18d0998 (patch) | |
tree | efe8aefc045486aebfb96cbf126530e990deb9ac | |
parent | f7467f7437af57c1b1c9686c05ea5f1be25176f1 (diff) |
r300g: Don't handle SHADOW_AMBIENT.
Bisected so that only this commit has to be reverted if I'm wrong.
...Pfft, like I'm ever wrong. :3
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index a429457625a..04001ee129e 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -170,12 +170,6 @@ static const float * get_shader_constant( vec[1] = 1.0 / tex->height0; break; - /* Texture compare-fail value. Shouldn't ever show up, but if - * it does, we'll be ready. */ - case RC_STATE_SHADOW_AMBIENT: - vec[3] = 0; - break; - case RC_STATE_R300_VIEWPORT_SCALE: if (r300->tcl_bypass) { vec[0] = 1; |