diff options
author | Alan Hourihane <[email protected]> | 2008-10-27 15:37:22 +0000 |
---|---|---|
committer | Alan Hourihane <[email protected]> | 2008-10-27 15:37:22 +0000 |
commit | 61d3a66456852642ed8fdc1106dc0012e4b89779 (patch) | |
tree | fc102d28aa5711bf9569a3963a05ab6a337df559 | |
parent | 02c9009bb842cd8a47bc36ea274ef54ff47e1528 (diff) | |
parent | 2a877411dbe35abdd8c15fb4821d9232619d89cc (diff) |
Merge commit 'origin/master' into gallium-0.2
-rw-r--r-- | include/GL/glext.h | 750 | ||||
-rw-r--r-- | include/GL/glxext.h | 42 | ||||
-rw-r--r-- | progs/xdemos/glxgears.c | 52 | ||||
-rw-r--r-- | progs/xdemos/glxswapcontrol.c | 91 | ||||
-rw-r--r-- | src/glx/x11/glx_query.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_vtbl.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_curbe.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_misc_state.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_blit.c | 49 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_screen.c | 2 | ||||
-rw-r--r-- | src/mesa/main/shaders.c | 21 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 126 | ||||
-rw-r--r-- | src/mesa/main/teximage.h | 3 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 20 |
14 files changed, 1041 insertions, 136 deletions
diff --git a/include/GL/glext.h b/include/GL/glext.h index 17db4b69ebc..4255fa8639e 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -46,9 +46,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated 2008/08/10 */ +/* glext.h last updated 2008/10/09 */ /* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 41 +#define GL_GLEXT_VERSION 43 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 @@ -588,6 +588,132 @@ extern "C" { #define GL_QUERY_NO_WAIT 0x8E14 #define GL_QUERY_BY_REGION_WAIT 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +/* Reuse tokens from ARB_depth_buffer_float */ +/* reuse GL_DEPTH_COMPONENT32F */ +/* reuse GL_DEPTH32F_STENCIL8 */ +/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_DEFAULT */ +/* reuse GL_FRAMEBUFFER_UNDEFINED */ +/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ +/* reuse GL_INDEX */ +/* reuse GL_MAX_RENDERBUFFER_SIZE */ +/* reuse GL_DEPTH_STENCIL */ +/* reuse GL_UNSIGNED_INT_24_8 */ +/* reuse GL_DEPTH24_STENCIL8 */ +/* reuse GL_TEXTURE_STENCIL_SIZE */ +/* reuse GL_TEXTURE_RED_TYPE */ +/* reuse GL_TEXTURE_GREEN_TYPE */ +/* reuse GL_TEXTURE_BLUE_TYPE */ +/* reuse GL_TEXTURE_ALPHA_TYPE */ +/* reuse GL_TEXTURE_LUMINANCE_TYPE */ +/* reuse GL_TEXTURE_INTENSITY_TYPE */ +/* reuse GL_TEXTURE_DEPTH_TYPE */ +/* reuse GL_UNSIGNED_NORMALIZED */ +/* reuse GL_FRAMEBUFFER_BINDING */ +/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_BINDING */ +/* reuse GL_READ_FRAMEBUFFER */ +/* reuse GL_DRAW_FRAMEBUFFER */ +/* reuse GL_READ_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_SAMPLES */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* reuse GL_FRAMEBUFFER_COMPLETE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ +/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ +/* reuse GL_MAX_COLOR_ATTACHMENTS */ +/* reuse GL_COLOR_ATTACHMENT0 */ +/* reuse GL_COLOR_ATTACHMENT1 */ +/* reuse GL_COLOR_ATTACHMENT2 */ +/* reuse GL_COLOR_ATTACHMENT3 */ +/* reuse GL_COLOR_ATTACHMENT4 */ +/* reuse GL_COLOR_ATTACHMENT5 */ +/* reuse GL_COLOR_ATTACHMENT6 */ +/* reuse GL_COLOR_ATTACHMENT7 */ +/* reuse GL_COLOR_ATTACHMENT8 */ +/* reuse GL_COLOR_ATTACHMENT9 */ +/* reuse GL_COLOR_ATTACHMENT10 */ +/* reuse GL_COLOR_ATTACHMENT11 */ +/* reuse GL_COLOR_ATTACHMENT12 */ +/* reuse GL_COLOR_ATTACHMENT13 */ +/* reuse GL_COLOR_ATTACHMENT14 */ +/* reuse GL_COLOR_ATTACHMENT15 */ +/* reuse GL_DEPTH_ATTACHMENT */ +/* reuse GL_STENCIL_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER */ +/* reuse GL_RENDERBUFFER */ +/* reuse GL_RENDERBUFFER_WIDTH */ +/* reuse GL_RENDERBUFFER_HEIGHT */ +/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ +/* reuse GL_STENCIL_INDEX1 */ +/* reuse GL_STENCIL_INDEX4 */ +/* reuse GL_STENCIL_INDEX8 */ +/* reuse GL_STENCIL_INDEX16 */ +/* reuse GL_RENDERBUFFER_RED_SIZE */ +/* reuse GL_RENDERBUFFER_GREEN_SIZE */ +/* reuse GL_RENDERBUFFER_BLUE_SIZE */ +/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ +/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ +/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ +/* reuse GL_MAX_SAMPLES */ +/* Reuse tokens from ARB_framebuffer_sRGB */ +/* reuse GL_FRAMEBUFFER_SRGB */ +/* Reuse tokens from ARB_half_float_vertex */ +/* reuse GL_HALF_FLOAT */ +/* Reuse tokens from ARB_map_buffer_range */ +/* reuse GL_MAP_READ_BIT */ +/* reuse GL_MAP_WRITE_BIT */ +/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ +/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ +/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ +/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ +/* Reuse tokens from ARB_texture_compression_rgtc */ +/* reuse GL_COMPRESSED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_RG_RGTC2 */ +/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ +/* Reuse tokens from ARB_texture_rg */ +/* reuse GL_RG */ +/* reuse GL_RG_INTEGER */ +/* reuse GL_R8 */ +/* reuse GL_R16 */ +/* reuse GL_RG8 */ +/* reuse GL_RG16 */ +/* reuse GL_R16F */ +/* reuse GL_R32F */ +/* reuse GL_RG16F */ +/* reuse GL_RG32F */ +/* reuse GL_R8I */ +/* reuse GL_R8UI */ +/* reuse GL_R16I */ +/* reuse GL_R16UI */ +/* reuse GL_R32I */ +/* reuse GL_R32UI */ +/* reuse GL_RG8I */ +/* reuse GL_RG8UI */ +/* reuse GL_RG16I */ +/* reuse GL_RG16UI */ +/* reuse GL_RG32I */ +/* reuse GL_RG32UI */ +/* Reuse tokens from ARB_vertex_array_object */ +/* reuse GL_VERTEX_ARRAY_BINDING */ #endif #ifndef GL_ARB_multitexture @@ -1192,6 +1318,8 @@ extern "C" { #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ #endif #ifndef GL_ARB_half_float_vertex @@ -3696,6 +3824,16 @@ extern "C" { #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 #endif +#ifndef GL_EXT_direct_state_access +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +#endif + +#ifndef GL_EXT_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + /*************************************************************/ @@ -4306,6 +4444,128 @@ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei co #ifndef GL_VERSION_3_0 #define GL_VERSION_3_0 1 +/* OpenGL 3.0 also reuses entry points from these extensions: */ +/* ARB_framebuffer_object */ +/* ARB_map_buffer_range */ +/* ARB_vertex_array_object */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *); +GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *); +GLAPI void APIENTRY glEnablei (GLenum, GLuint); +GLAPI void APIENTRY glDisablei (GLenum, GLuint); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLint *, GLenum); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLint *); +GLAPI void APIENTRY glClampColor (GLenum, GLenum); +GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint); +GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *); +GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glUniform1ui (GLint, GLuint); +GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint); +GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *); +GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *); +GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *); +GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint); +GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); #endif #ifndef GL_ARB_multitexture @@ -4893,10 +5153,58 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_draw_instanced #define GL_ARB_draw_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif #ifndef GL_ARB_framebuffer_object #define GL_ARB_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint); +GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *); +GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint); +GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGenerateMipmap (GLenum); +GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); #endif #ifndef GL_ARB_framebuffer_sRGB @@ -4905,6 +5213,16 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_geometry_shader4 #define GL_ARB_geometry_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #ifndef GL_ARB_half_float_vertex @@ -4913,14 +5231,28 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_instanced_arrays #define GL_ARB_instanced_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisor (GLuint, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); #endif #ifndef GL_ARB_map_buffer_range #define GL_ARB_map_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); #endif #ifndef GL_ARB_texture_buffer_object #define GL_ARB_texture_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum, GLenum, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); #endif #ifndef GL_ARB_texture_compression_rgtc @@ -4933,6 +5265,16 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_vertex_array_object #define GL_ARB_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArray (GLuint); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); #endif #ifndef GL_EXT_abgr @@ -7631,6 +7973,12 @@ typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); #ifndef GL_NV_conditional_render #define GL_NV_conditional_render 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint, GLenum); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); #endif #ifndef GL_NV_present_video @@ -7639,6 +7987,404 @@ typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); #ifndef GL_EXT_transform_feedback #define GL_EXT_transform_feedback 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLint *, GLenum); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location); +#endif + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield); +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixPopEXT (GLenum); +GLAPI void APIENTRY glMatrixPushEXT (GLenum); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint, GLenum, GLenum, GLint); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint, GLenum, GLint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint, GLenum, GLint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint, GLenum, GLint, GLenum, GLint *); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum, GLenum, GLenum, GLint); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum, GLenum, GLint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum, GLenum, GLint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum, GLenum, GLint, GLenum, GLint *); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum, GLenum, GLuint); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum, GLuint); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum, GLuint); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum, GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum, GLenum, GLenum, GLint); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum, GLenum, GLenum, GLdouble); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum, GLenum, GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum, GLenum, GLenum, GLint); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum, GLenum, GLenum, GLdouble *); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum, GLuint, GLfloat *); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum, GLuint, GLdouble *); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum, GLuint, GLvoid* *); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint, GLenum, GLint, GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum, GLenum, GLint, GLvoid *); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint, GLenum, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint, GLenum, GLuint, const GLdouble *); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint, GLenum, GLuint, const GLfloat *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint, GLenum, GLuint, GLdouble *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint, GLenum, GLuint, GLfloat *); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint, GLenum, GLuint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint, GLenum, GLuint, const GLint *); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint, GLenum, GLuint, GLsizei, const GLint *); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint, GLenum, GLuint, const GLuint *); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint, GLenum, GLuint, GLsizei, const GLuint *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint, GLenum, GLuint, GLint *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint, GLenum, GLuint, GLuint *); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint, GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint, GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint, GLint, GLfloat); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint, GLint, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint, GLint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint, GLint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint, GLint, GLuint); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint, GLint, GLuint, GLuint); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint, GLint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint, GLint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint, GLsizeiptr, const GLvoid *, GLenum); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, const GLvoid *); +GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint, GLenum); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint, GLenum, GLvoid* *); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, GLvoid *); +GLAPI void APIENTRY glTextureBufferEXT (GLuint, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint, GLenum, GLint *); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint, GLenum); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint, GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint, GLenum); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum, GLenum); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint, GLenum); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint, GLsizei, const GLenum *); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint, GLenum); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint, GLenum, GLuint, GLint); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint, GLenum, GLuint, GLint, GLenum); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint, GLenum, GLuint); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum, GLenum, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +#endif + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 #endif diff --git a/include/GL/glxext.h b/include/GL/glxext.h index 5328acd1d97..71cf0469e38 100644 --- a/include/GL/glxext.h +++ b/include/GL/glxext.h @@ -46,9 +46,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glxext.h last updated 2008/08/10 */ +/* glxext.h last updated 2008/10/22 */ /* Current version at http://www.opengl.org/registry/ */ -#define GLX_GLXEXT_VERSION 20 +#define GLX_GLXEXT_VERSION 21 #ifndef GLX_VERSION_1_3 #define GLX_WINDOW_BIT 0x00000001 @@ -347,25 +347,33 @@ extern "C" { #endif #ifndef GLX_NV_present_video -#define GLX_GLX_NUM_VIDEO_SLOTS_NV 0x20F0 +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 #endif #ifndef GLX_NV_video_out -#define GLX_GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC #endif #ifndef GLX_NV_swap_group #endif +#ifndef GLX_ARB_create_context +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 +#endif + /*************************************************************/ @@ -809,6 +817,14 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawab #define GLX_NV_swap_group 1 #endif +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 +#ifdef GLX_GLXEXT_PROTOTYPES +extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *); +#endif /* GLX_GLXEXT_PROTOTYPES */ +typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); +#endif + #ifdef __cplusplus } diff --git a/progs/xdemos/glxgears.c b/progs/xdemos/glxgears.c index c98c3157b5d..8db717f1aa3 100644 --- a/progs/xdemos/glxgears.c +++ b/progs/xdemos/glxgears.c @@ -419,6 +419,52 @@ init(void) } +/** + * Remove window border/decorations. + */ +static void +no_border( Display *dpy, Window w) +{ + static const unsigned MWM_HINTS_DECORATIONS = (1 << 1); + static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5; + + typedef struct + { + unsigned long flags; + unsigned long functions; + unsigned long decorations; + long inputMode; + unsigned long status; + } PropMotifWmHints; + + PropMotifWmHints motif_hints; + Atom prop, proptype; + unsigned long flags = 0; + + /* setup the property */ + motif_hints.flags = MWM_HINTS_DECORATIONS; + motif_hints.decorations = flags; + + /* get the atom for the property */ + prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True ); + if (!prop) { + /* something went wrong! */ + return; + } + + /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */ + proptype = prop; + + XChangeProperty( dpy, w, /* display, window */ + prop, proptype, /* property, type */ + 32, /* format: 32-bit datums */ + PropModeReplace, /* mode */ + (unsigned char *) &motif_hints, /* data */ + PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */ + ); +} + + /* * Create an RGB, double-buffered window. * Return the window and context handles. @@ -479,13 +525,15 @@ make_window( Display *dpy, const char *name, attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; /* XXX this is a bad way to get a borderless window! */ - attr.override_redirect = fullscreen; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; win = XCreateWindow( dpy, root, x, y, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr ); + if (fullscreen) + no_border(dpy, win); + /* set hints and properties */ { XSizeHints sizehints; diff --git a/progs/xdemos/glxswapcontrol.c b/progs/xdemos/glxswapcontrol.c index e429d58ecc4..2c518019896 100644 --- a/progs/xdemos/glxswapcontrol.c +++ b/progs/xdemos/glxswapcontrol.c @@ -121,7 +121,7 @@ static char ** extension_table = NULL; static unsigned num_extensions; static GLboolean use_ztrick = GL_FALSE; -static GLfloat aspect; +static GLfloat aspectX = 1.0f, aspectY = 1.0f; /* * @@ -313,13 +313,13 @@ draw(void) glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0); + glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0); glEnable(GL_LIGHTING); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glTranslatef(0.0, 0.0, -40.0); + glTranslatef(0.0, 0.0, -45.0); } else { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); @@ -356,17 +356,23 @@ draw(void) static void reshape(int width, int height) { - aspect = (GLfloat) height / (GLfloat) width; + if (width > height) { + aspectX = (GLfloat) width / (GLfloat) height; + aspectY = 1.0; + } + else { + aspectX = 1.0; + aspectY = (GLfloat) height / (GLfloat) width; + } - glViewport(0, 0, (GLint) width, (GLint) height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0); + glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glTranslatef(0.0, 0.0, -40.0); + glTranslatef(0.0, 0.0, -45.0); } @@ -407,13 +413,59 @@ init(void) } +/** + * Remove window border/decorations. + */ +static void +no_border( Display *dpy, Window w) +{ + static const unsigned MWM_HINTS_DECORATIONS = (1 << 1); + static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5; + + typedef struct + { + unsigned long flags; + unsigned long functions; + unsigned long decorations; + long inputMode; + unsigned long status; + } PropMotifWmHints; + + PropMotifWmHints motif_hints; + Atom prop, proptype; + unsigned long flags = 0; + + /* setup the property */ + motif_hints.flags = MWM_HINTS_DECORATIONS; + motif_hints.decorations = flags; + + /* get the atom for the property */ + prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True ); + if (!prop) { + /* something went wrong! */ + return; + } + + /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */ + proptype = prop; + + XChangeProperty( dpy, w, /* display, window */ + prop, proptype, /* property, type */ + 32, /* format: 32-bit datums */ + PropModeReplace, /* mode */ + (unsigned char *) &motif_hints, /* data */ + PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */ + ); +} + + /* * Create an RGB, double-buffered window. * Return the window and context handles. */ static void make_window( Display *dpy, const char *name, - int x, int y, int width, int height, + int x, int y, int width, int height, GLboolean fullscreen, Window *winRet, GLXContext *ctxRet) { int attrib[] = { GLX_RGBA, @@ -434,6 +486,12 @@ make_window( Display *dpy, const char *name, scrnum = DefaultScreen( dpy ); root = RootWindow( dpy, scrnum ); + if (fullscreen) { + x = y = 0; + width = DisplayWidth( dpy, scrnum ); + height = DisplayHeight( dpy, scrnum ); + } + visinfo = glXChooseVisual( dpy, scrnum, attrib ); if (!visinfo) { printf("Error: couldn't get an RGB, Double-buffered visual\n"); @@ -464,6 +522,9 @@ make_window( Display *dpy, const char *name, None, (char **)NULL, 0, &sizehints); } + if (fullscreen) + no_border(dpy, win); + ctx = glXCreateContext( dpy, visinfo, NULL, True ); if (!ctx) { printf("Error: glXCreateContext failed\n"); @@ -572,7 +633,6 @@ event_loop(Display *dpy, Window win) * Display the refresh rate of the display using the GLX_OML_sync_control * extension. */ - static void show_refresh_rate( Display * dpy ) { @@ -599,7 +659,6 @@ show_refresh_rate( Display * dpy ) * \param string String of GLX extensions. * \sa is_extension_supported */ - static void make_extension_table( const char * string ) { @@ -679,7 +738,6 @@ make_extension_table( const char * string ) * \return GL_TRUE of the extension is supported, GL_FALSE otherwise. * \sa make_extension_table */ - static GLboolean is_extension_supported( const char * ext ) { @@ -705,11 +763,12 @@ main(int argc, char *argv[]) int swap_interval = 1; GLboolean do_swap_interval = GL_FALSE; GLboolean force_get_rate = GL_FALSE; + GLboolean fullscreen = GL_FALSE; GLboolean printInfo = GL_FALSE; int i; PFNGLXSWAPINTERVALMESAPROC set_swap_interval = NULL; PFNGLXGETSWAPINTERVALMESAPROC get_swap_interval = NULL; - + int width = 300, height = 300; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) { @@ -731,6 +790,9 @@ main(int argc, char *argv[]) */ force_get_rate = GL_TRUE; } + else if (strcmp(argv[i], "-fullscreen") == 0) { + fullscreen = GL_TRUE; + } else if (strcmp(argv[i], "-ztrick") == 0) { use_ztrick = GL_TRUE; } @@ -743,6 +805,7 @@ main(int argc, char *argv[]) printf(" -info Display GL information\n"); printf(" -swap N Swap no more than once per N vertical refreshes\n"); printf(" -forcegetrate Try to use glXGetMscRateOML function\n"); + printf(" -fullscreen Full-screen window\n"); return 0; } } @@ -753,7 +816,7 @@ main(int argc, char *argv[]) return -1; } - make_window(dpy, "glxgears", 0, 0, 300, 300, &win, &ctx); + make_window(dpy, "glxgears", 0, 0, width, height, fullscreen, &win, &ctx); XMapWindow(dpy, win); glXMakeCurrent(dpy, win, ctx); @@ -817,7 +880,7 @@ main(int argc, char *argv[]) /* Set initial projection/viewing transformation. * same as glxgears.c */ - reshape(300, 300); + reshape(width, height); event_loop(dpy, win); diff --git a/src/glx/x11/glx_query.c b/src/glx/x11/glx_query.c index 9664243d8ef..5ea58964ad2 100644 --- a/src/glx/x11/glx_query.c +++ b/src/glx/x11/glx_query.c @@ -55,7 +55,7 @@ typedef struct GLXGenericGetString #define X_GLXGenericGetString 0 /** - * Query the Server GLX string and cache it in the display private. + * Query the Server GLX string. * This routine will allocate the necessay space for the string. */ char * diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 773a8b4dd01..3c9851e63fc 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -449,7 +449,8 @@ i830_emit_state(struct intel_context *intel) aper_array[aper_count++] = intel->batch->buf; if (dirty & I830_UPLOAD_BUFFERS) { aper_array[aper_count++] = state->draw_region->buffer; - aper_array[aper_count++] = state->depth_region->buffer; + if (state->depth_region) + aper_array[aper_count++] = state->depth_region->buffer; } for (i = 0; i < I830_TEX_UNITS; i++) diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 7cddd3a7dee..6ffa221d669 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -333,8 +333,10 @@ static void emit_constant_buffer(struct brw_context *brw) brw->curbe.curbe_bo, }; - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 487c638ce21..afa8694ebb3 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -86,8 +86,10 @@ static void upload_binding_table_pointers(struct brw_context *brw) brw->wm.bind_bo, }; - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); @@ -152,8 +154,10 @@ static void upload_psp_urb_cbs(struct brw_context *brw ) brw->cc.state_bo, }; - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } upload_pipelined_state_pointers(brw); brw_upload_urb_fence(brw); @@ -216,8 +220,10 @@ static void emit_depthbuffer(struct brw_context *brw) return; } - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) + if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) { intel_batchbuffer_flush(intel->batch); + return; + } BEGIN_BATCH(len, IGNORE_CLIPRECTS); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 2917401e023..3c1f7f62456 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -272,24 +272,53 @@ intelEmitCopyBlit(struct intel_context *intel, GLshort w, GLshort h, GLenum logic_op) { - GLuint CMD, BR13; + GLuint CMD, BR13, pass = 0; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; dri_bo *aper_array[3]; BATCH_LOCALS; /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst_buffer; - aper_array[2] = src_buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; + do { + aper_array[0] = intel->batch->buf; + aper_array[1] = dst_buffer; + aper_array[2] = src_buffer; + + if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { + intel_batchbuffer_flush(intel->batch); + pass++; + } else + break; + } while (pass < 2); + + if (pass >= 2) { + GLboolean locked = GL_FALSE; + if (!intel->locked) { + LOCK_HARDWARE(intel); + locked = GL_TRUE; + } + + dri_bo_map(dst_buffer, GL_TRUE); + dri_bo_map(src_buffer, GL_FALSE); + _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, + cpp, + dst_pitch, + dst_x, dst_y, + w, h, + (GLubyte *)src_buffer->virtual + src_offset, + src_pitch, + src_x, src_y); + + dri_bo_unmap(src_buffer); + dri_bo_unmap(dst_buffer); + + if (locked) + UNLOCK_HARDWARE(intel); + + return; } + intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 05107dd2ada..5f32dd575e3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -900,7 +900,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->depthHasSurface = (sPriv->ddx_version.major > 4) || /* these chips don't use tiled z without hyperz. So always pretend we have set up a surface which will cause linear reads/writes */ - ((screen->chip_family & RADEON_CLASS_R100) && + (IS_R100_CLASS(screen) && !(screen->chip_flags & RADEON_CHIPSET_TCL)); if ( dri_priv->textureSize == 0 ) { diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index e5c54bb10d7..7491d00c357 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.3 * * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. * @@ -235,30 +235,21 @@ _mesa_GetObjectParameterivARB(GLhandleARB object, GLenum pname, GLint *params) if (ctx->Driver.IsProgram(ctx, object)) { if (pname == GL_OBJECT_TYPE_ARB) { *params = GL_PROGRAM_OBJECT_ARB; - } else { + } + else { ctx->Driver.GetProgramiv(ctx, object, pname, params); } } else if (ctx->Driver.IsShader(ctx, object)) { if (pname == GL_OBJECT_TYPE_ARB) { *params = GL_SHADER_OBJECT_ARB; - } else { + } + else { ctx->Driver.GetShaderiv(ctx, object, pname, params); } } else { - /* error code depends on pname */ - GLenum err; - switch (pname) { - case GL_OBJECT_TYPE_ARB: - case GL_OBJECT_DELETE_STATUS_ARB: - case GL_OBJECT_INFO_LOG_LENGTH_ARB: - err = GL_INVALID_OPERATION; - break; - default: - err = GL_INVALID_VALUE; - } - _mesa_error(ctx, err, "glGetObjectParameterivARB"); + _mesa_error(ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB"); } } diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index bf23a1f290d..cddd9df0164 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -388,9 +388,10 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) * index, depth, stencil, etc). * \param format the image format value (may by an internal texture format) * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise. + * XXX maybe move this func to image.c */ -static GLboolean -is_color_format(GLenum format) +GLboolean +_mesa_is_color_format(GLenum format) { switch (format) { case GL_RED: @@ -491,6 +492,7 @@ is_color_format(GLenum format) #endif /* FEATURE_EXT_texture_sRGB */ return GL_TRUE; case GL_YCBCR_MESA: /* not considered to be RGB */ + /* fall-through */ default: return GL_FALSE; } @@ -1587,9 +1589,9 @@ texture_error_check( GLcontext *ctx, GLenum target, } /* make sure internal format and format basically agree */ - colorFormat = is_color_format(format); + colorFormat = _mesa_is_color_format(format); indexFormat = is_index_format(format); - if ((is_color_format(internalFormat) && !colorFormat && !indexFormat) || + if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || (is_index_format(internalFormat) && !indexFormat) || (is_depth_format(internalFormat) != is_depth_format(format)) || (is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) || @@ -2051,30 +2053,20 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, /** * Test glCopyTexSubImage[12]D() parameters for errors. + * Note that this is the first part of error checking. + * See also copytexsubimage_error_check2() below for the second part. * * \param ctx GL context. * \param dimensions texture image dimensions (must be 1, 2 or 3). * \param target texture target given by the user. * \param level image level given by the user. - * \param xoffset sub-image x offset given by the user. - * \param yoffset sub-image y offset given by the user. - * \param zoffset sub-image z offset given by the user. - * \param width image width given by the user. - * \param height image height given by the user. * * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __GLcontextRec::Const and the supported extensions, and according to the - * OpenGL specification. */ static GLboolean -copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height) +copytexsubimage_error_check1( GLcontext *ctx, GLuint dimensions, + GLenum target, GLint level) { - /* Check target */ /* Check that the source buffer is complete */ if (ctx->ReadBuffer->Name) { _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); @@ -2085,6 +2077,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, } } + /* Check target */ if (dimensions == 1) { if (target != GL_TEXTURE_1D) { _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" ); @@ -2132,21 +2125,18 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, return GL_TRUE; } - /* Check size */ - if (width < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(width=%d)", dimensions, width); - return GL_TRUE; - } - if (dimensions > 1 && height < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(height=%d)", dimensions, height); - return GL_TRUE; - } - return GL_FALSE; } + +/** + * Second part of error checking for glCopyTexSubImage[12]D(). + * \param xoffset sub-image x offset given by the user. + * \param yoffset sub-image y offset given by the user. + * \param zoffset sub-image z offset given by the user. + * \param width image width given by the user. + * \param height image height given by the user. + */ static GLboolean copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, GLenum target, GLint level, @@ -2154,6 +2144,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, GLsizei width, GLsizei height, const struct gl_texture_image *teximage ) { + /* check that dest tex image exists */ if (!teximage) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage%dD(undefined texture level: %d)", @@ -2161,6 +2152,19 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, return GL_TRUE; } + /* Check size */ + if (width < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(width=%d)", dimensions, width); + return GL_TRUE; + } + if (dimensions > 1 && height < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(height=%d)", dimensions, height); + return GL_TRUE; + } + + /* check x/y offsets */ if (xoffset < -((GLint)teximage->Border)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset); @@ -2185,6 +2189,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, } } + /* check z offset */ if (dimensions > 2) { if (zoffset < -((GLint)teximage->Border)) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -2336,8 +2341,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, * texture's format. Note that a color index texture can be converted * to RGBA so that combo is allowed. */ - if (is_color_format(format) - && !is_color_format(texImage->TexFormat->BaseFormat) + if (_mesa_is_color_format(format) + && !_mesa_is_color_format(texImage->TexFormat->BaseFormat) && !is_index_format(texImage->TexFormat->BaseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); goto out; @@ -2430,7 +2435,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } #endif @@ -2527,7 +2532,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } @@ -2752,7 +2757,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, #if FEATURE_convolve /* XXX should test internal format */ - if (is_color_format(format)) { + if (_mesa_is_color_format(format)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } #endif @@ -2812,7 +2817,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, #if FEATURE_convolve /* XXX should test internal format */ - if (is_color_format(format)) { + if (_mesa_is_color_format(format)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } @@ -2927,7 +2932,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, _mesa_update_state(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } #endif @@ -2992,11 +2997,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, _mesa_update_state(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } #endif + if (copytexture_error_check(ctx, 2, target, level, internalFormat, postConvWidth, postConvHeight, border)) return; @@ -3058,13 +3064,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); -#if FEATURE_convolve - /* XXX should test internal format */ - _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); -#endif - - if (copytexsubimage_error_check(ctx, 1, target, level, - xoffset, 0, 0, postConvWidth, 1)) + if (copytexsubimage_error_check1(ctx, 1, target, level)) return; texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -3074,6 +3074,12 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, { texImage = _mesa_select_tex_image(ctx, texObj, target, level); +#if FEATURE_convolve + if (texImage && _mesa_is_color_format(texImage->InternalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); + } +#endif + if (copytexsubimage_error_check2(ctx, 1, target, level, xoffset, 0, 0, postConvWidth, 1, texImage)) @@ -3113,13 +3119,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); -#if FEATURE_convolve - /* XXX should test internal format */ - _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); -#endif - - if (copytexsubimage_error_check(ctx, 2, target, level, xoffset, yoffset, 0, - postConvWidth, postConvHeight)) + if (copytexsubimage_error_check1(ctx, 2, target, level)) return; texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -3129,6 +3129,13 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, { texImage = _mesa_select_tex_image(ctx, texObj, target, level); +#if FEATURE_convolve + if (texImage && _mesa_is_color_format(texImage->InternalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 2, + &postConvWidth, &postConvHeight); + } +#endif + if (copytexsubimage_error_check2(ctx, 2, target, level, xoffset, yoffset, 0, postConvWidth, postConvHeight, texImage)) goto out; @@ -3167,13 +3174,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); -#if FEATURE_convolve - /* XXX should test internal format */ - _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); -#endif - - if (copytexsubimage_error_check(ctx, 3, target, level, xoffset, yoffset, - zoffset, postConvWidth, postConvHeight)) + if (copytexsubimage_error_check1(ctx, 3, target, level)) return; texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -3183,6 +3184,13 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, { texImage = _mesa_select_tex_image(ctx, texObj, target, level); +#if FEATURE_convolve + if (texImage && _mesa_is_color_format(texImage->InternalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 2, + &postConvWidth, &postConvHeight); + } +#endif + if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset, zoffset, postConvWidth, postConvHeight, texImage)) diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index b718c0046d8..eb60a1fa8fa 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -111,6 +111,9 @@ extern GLuint _mesa_tex_target_to_face(GLenum target); +extern GLboolean +_mesa_is_color_format(GLenum format); + /** * Lock a texture for updating. See also _mesa_lock_context_textures(). diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 3639a914c4c..c1fafbae30b 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2988,10 +2988,13 @@ choose_texture_format(GLcontext *ctx, struct gl_texture_image *texImage, -/* +/** * This is the software fallback for Driver.TexImage1D() * and Driver.CopyTexImage1D(). * \sa _mesa_store_teximage2d() + * Note that the width may not be the actual texture width since it may + * be changed by convolution w/ GL_REDUCE. The texImage->Width field will + * have the actual texture size. */ void _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, @@ -3002,21 +3005,16 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint postConvWidth = width; GLint sizeInBytes; (void) border; - if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { - _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); - } - choose_texture_format(ctx, texImage, 1, format, type, internalFormat); /* allocate memory */ if (texImage->IsCompressed) sizeInBytes = texImage->CompressedSize; else - sizeInBytes = postConvWidth * texImage->TexFormat->TexelBytes; + sizeInBytes = texImage->Width * texImage->TexFormat->TexelBytes; texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3076,15 +3074,9 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint postConvWidth = width, postConvHeight = height; GLint texelBytes, sizeInBytes; (void) border; - if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { - _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, - &postConvHeight); - } - choose_texture_format(ctx, texImage, 2, format, type, internalFormat); texelBytes = texImage->TexFormat->TexelBytes; @@ -3093,7 +3085,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, if (texImage->IsCompressed) sizeInBytes = texImage->CompressedSize; else - sizeInBytes = postConvWidth * postConvHeight * texelBytes; + sizeInBytes = texImage->Width * texImage->Height * texelBytes; texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); |