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authorBrian Paul <[email protected]>2005-11-19 14:57:47 +0000
committerBrian Paul <[email protected]>2005-11-19 14:57:47 +0000
commit57548094215c8c2d869417c09c9a391f1b7e28f2 (patch)
treed7877924fa5cfc94d485aa64992b69089942dfb3
parent8c765ad31253e171375c24bb8d8cd418fe7b198c (diff)
update comments, remove ^M chars
-rw-r--r--src/mesa/shader/shaderobjects.h19
1 files changed, 7 insertions, 12 deletions
diff --git a/src/mesa/shader/shaderobjects.h b/src/mesa/shader/shaderobjects.h
index e5bed02ebcf..7cea462aeed 100644
--- a/src/mesa/shader/shaderobjects.h
+++ b/src/mesa/shader/shaderobjects.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
* Copyright (C) 2004-2005 Brian Paul All Rights Reserved.
*
@@ -28,10 +28,6 @@
#include "mtypes.h"
/**
- ** XXX do these gl2 structs really neeed to be here?
- **/
-
-/**
* gl2 unique interface identifier.
* Each gl2 interface has its own interface id used for object queries.
*/
@@ -237,14 +233,13 @@ extern void GLAPIENTRY
_mesa_GetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
extern GLint GLAPIENTRY
-_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *);
-
-#endif
+_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *);
+
+#endif /* FEATURE_ARB_vertex_shader */
-extern void
+extern void
_mesa_init_shaderobjects (GLcontext *ctx);
-#endif
+#endif /* FEATURE_ARB_shader_objects */
-#endif
-
+#endif /* SHADEROBJECTS_H */