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authorMarek Olšák <[email protected]>2012-04-03 23:00:18 +0200
committerMarek Olšák <[email protected]>2012-04-04 04:28:41 +0200
commit3b8fe06eb629f887071d5fbe2bc50b7a0c516a25 (patch)
tree48dc928c48b0b9333618a9e5c27bde3a38f75679
parent6bede55241d8f672ba3d845e2ce1c00c7d65837e (diff)
r300g/swtcl: don't expose shader subroutine support
RET in the main function doesn't work. This should be fixed in Draw, but meh.
-rw-r--r--src/gallium/drivers/r300/r300_screen.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 1a8e789fdc3..5873d9a7872 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -217,6 +217,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
switch (param)
{
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
default:;
}