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authorTopi Pohjolainen <[email protected]>2014-05-07 12:16:28 +0300
committerTopi Pohjolainen <[email protected]>2014-05-15 21:39:32 +0300
commit36caae48b25b29310be1b7cbbafe7461bb51248d (patch)
tree3768c669145cacccbb11cbbc199620c87db2677f
parent6aefaa4eb23dec764a59f9e28bbe4a7d5036fdbf (diff)
i965/gen8: Surface state overriding for stencil
v2: Allow hardware to offset accesses to individual layers. Also leave the mip-level overriding for the creator of the intel renderbuffer to handle. Merged with "i965/gen8: Allow stencil buffers to be configured as single sampled" Ken: I left the "_mesa_problem()" still in place. I think it is clearer to remove it in a separate patch. Cc: "10.2" <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/gen8_surface_state.c34
1 files changed, 21 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
index d564449a7cf..406f68e1987 100644
--- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
@@ -292,8 +292,8 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
uint32_t surf_type;
bool is_array = false;
int depth = MAX2(irb->layer_count, 1);
- int min_array_element = irb->mt_layer / MAX2(mt->num_samples, 1);
-
+ const int min_array_element = (mt->format == MESA_FORMAT_S_UINT8) ?
+ irb->mt_layer : (irb->mt_layer / MAX2(mt->num_samples, 1));
GLenum gl_target =
rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
@@ -302,9 +302,6 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
intel_miptree_used_for_rendering(mt);
- /* Render targets can't use IMS layout. */
- assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
-
switch (gl_target) {
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_CUBE_MAP:
@@ -322,12 +319,21 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
}
/* _NEW_BUFFERS */
- mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
- assert(brw_render_target_supported(brw, rb));
- format = brw->render_target_format[rb_format];
- if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
- _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
- __FUNCTION__, _mesa_get_format_name(rb_format));
+ /* Render targets can't use IMS layout. Stencil in turn gets configured as
+ * single sampled and indexed manually by the program.
+ */
+ if (mt->format == MESA_FORMAT_S_UINT8) {
+ brw_configure_w_tiled(mt, true, &width, &height, &pitch,
+ &tiling, &format);
+ } else {
+ assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
+ assert(brw_render_target_supported(brw, rb));
+ mesa_format rb_format = _mesa_get_render_format(ctx,
+ intel_rb_format(irb));
+ format = brw->render_target_format[rb_format];
+ if (unlikely(!brw->format_supported_as_render_target[rb_format]))
+ _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
+ __FUNCTION__, _mesa_get_format_name(rb_format));
}
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64,
@@ -348,10 +354,12 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
surf[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
(pitch - 1); /* Surface Pitch */
- surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
- min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
+ surf[4] = min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
(depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
+ if (mt->format != MESA_FORMAT_S_UINT8)
+ surf[4] |= gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
+
surf[5] = irb->mt_level - irb->mt->first_level;
surf[6] = 0; /* Nothing of relevance. */