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authorBrian <[email protected]>2007-11-06 15:17:20 -0700
committerBrian <[email protected]>2007-11-06 15:22:56 -0700
commit3470d819fd7e3d3dd259d6fb2d4b963a514f0520 (patch)
tree49deb3c3eeaa707fd60b82b8573260b10476140d
parenta151ad21bb5f5b52f1c1f28f2f09d5c5f5915028 (diff)
realloc surface if format changes, remove dead code
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c39
1 files changed, 13 insertions, 26 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 1ffd1a30b88..7c18f380cda 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -61,7 +61,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
{
struct pipe_context *pipe = ctx->st->pipe;
struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLuint pipeFormat
+ const uint pipeFormat
= st_choose_pipe_format(pipe, internalFormat, GL_NONE, GL_NONE);
struct pipe_format_info info;
GLuint cpp;
@@ -85,6 +85,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
cpp = info.size;
+ if (strb->surface && strb->surface->format != pipeFormat) {
+ /* need to change surface types, free this surface */
+ pipe_surface_reference(&strb->surface, NULL);
+ assert(strb->surface == NULL);
+ }
+
if (!strb->surface) {
strb->surface = pipe->winsys->surface_alloc(pipe->winsys, pipeFormat);
assert(strb->surface);
@@ -187,28 +193,10 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name)
}
-#if 000
-struct gl_renderbuffer *
-st_new_renderbuffer_fb(struct pipe_region *region, GLuint width, GLuint height)
-{
- struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer);
- if (!strb)
- return;
-
- _mesa_init_renderbuffer(&strb->Base, name);
- strb->Base.Delete = st_renderbuffer_delete;
- strb->Base.AllocStorage = st_renderbuffer_alloc_storage;
- strb->Base.GetPointer = null_get_pointer;
- strb->Base.Width = width;
- strb->Base.Heigth = height;
-
- strb->region = region;
-
- return &strb->Base;
-}
-
-#else
-
+/**
+ * Allocate a renderbuffer for a an on-screen window (not a user-created
+ * renderbuffer). The window system code determines the internal format.
+ */
struct gl_renderbuffer *
st_new_renderbuffer_fb(GLenum intFormat)
{
@@ -221,7 +209,7 @@ st_new_renderbuffer_fb(GLenum intFormat)
}
_mesa_init_renderbuffer(&strb->Base, 0);
- strb->Base.ClassID = 0x42; /* XXX temp */
+ strb->Base.ClassID = 0x4242; /* just a unique value */
strb->Base.InternalFormat = intFormat;
switch (intFormat) {
@@ -251,12 +239,11 @@ st_new_renderbuffer_fb(GLenum intFormat)
strb->Base.AllocStorage = st_renderbuffer_alloc_storage;
strb->Base.GetPointer = null_get_pointer;
- /* surface is allocate in alloc_renderbuffer_storage() */
+ /* surface is allocated in st_renderbuffer_alloc_storage() */
strb->surface = NULL;
return &strb->Base;
}
-#endif