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authorChristoph Bumiller <[email protected]>2012-04-23 20:08:54 +0200
committerChristoph Bumiller <[email protected]>2012-04-24 12:26:31 +0200
commit2170fed8f4c01e719b8fc9d6ff42f3214dadc267 (patch)
treee6626408be5b52e6216c5ae8a62b747a3decb1e5
parent1a33c1b2b895566299ec76643659adacc239a3dc (diff)
nv50: enable shader watchdog timer
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index a62c4b1e518..6de2319599b 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -351,6 +351,11 @@ nv50_screen_init_hwctx(struct nv50_screen *screen, unsigned tls_space)
BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
PUSH_DATA (push, 0xf);
+ if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
+ BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
+ PUSH_DATA (push, 0x18);
+ }
+
BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
PUSH_DATA (push, 1);