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authorBrian Paul <[email protected]>2009-02-12 10:08:25 -0700
committerBrian Paul <[email protected]>2009-02-12 10:11:55 -0700
commit1a2f4dd8768703fbc1b2a0d5be342345644805b4 (patch)
tree4b3015001998370edd8df9dcd3c7eaed6f2f7f42
parent19dff5efc1e348d037b1b3cdfb9ac91020ecde4d (diff)
mesa: consistantly use mesa memory-functions in gallium state tracker
Use _mesa_malloc(), _mesa_free(), etc everywhere, not malloc(), free(), etc. Still using CALLOC_STRUCT() at this point.
-rw-r--r--src/mesa/state_tracker/st_atom.c4
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c4
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c20
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c2
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c4
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c12
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c2
-rw-r--r--src/mesa/state_tracker/st_cb_program.c8
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c2
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c2
-rw-r--r--src/mesa/state_tracker/st_context.c4
-rw-r--r--src/mesa/state_tracker/st_draw.c2
-rw-r--r--src/mesa/state_tracker/st_program.c6
14 files changed, 37 insertions, 37 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index fc8587f4598..f79092291b0 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -69,7 +69,7 @@ void st_init_atoms( struct st_context *st )
{
GLuint i;
- st->atoms = malloc(sizeof(atoms));
+ st->atoms = _mesa_malloc(sizeof(atoms));
st->nr_atoms = sizeof(atoms)/sizeof(*atoms);
memcpy(st->atoms, atoms, sizeof(atoms));
@@ -92,7 +92,7 @@ void st_init_atoms( struct st_context *st )
void st_destroy_atoms( struct st_context *st )
{
if (st->atoms) {
- free(st->atoms);
+ _mesa_free(st->atoms);
st->atoms = NULL;
}
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index cbd414e2d3b..5653933e123 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -298,7 +298,7 @@ st_free_translated_vertex_programs(struct st_context *st,
while (xvp) {
next = xvp->next;
- free(xvp);
+ _mesa_free(xvp);
xvp = next;
}
}
@@ -313,7 +313,7 @@ get_passthrough_fs(struct st_context *st)
st->passthrough_fs =
util_make_fragment_passthrough_shader(st->pipe, &shader);
#if 0 /* We actually need to keep the tokens around at this time */
- free((void *) shader.tokens);
+ _mesa_free((void *) shader.tokens);
#endif
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a4e72b48ed4..2fc37343bdf 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -206,8 +206,8 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_CPU_READ);
- colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, colorBuf);
acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
@@ -218,8 +218,8 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
- free(colorBuf);
- free(accBuf);
+ _mesa_free(colorBuf);
+ _mesa_free(accBuf);
pipe_surface_reference(&acc_surf, NULL);
pipe_surface_reference(&color_surf, NULL);
}
@@ -242,7 +242,7 @@ accum_load(struct pipe_context *pipe, GLfloat value,
color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_CPU_READ);
- buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, buf);
@@ -252,7 +252,7 @@ accum_load(struct pipe_context *pipe, GLfloat value,
acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf);
- free(buf);
+ _mesa_free(buf);
pipe_surface_reference(&acc_surf, NULL);
pipe_surface_reference(&color_surf, NULL);
}
@@ -271,7 +271,7 @@ accum_return(GLcontext *ctx, GLfloat value,
GLfloat *abuf, *cbuf = NULL;
GLint i, ch;
- abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_CPU_READ);
@@ -283,7 +283,7 @@ accum_return(GLcontext *ctx, GLfloat value,
acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf);
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
- cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf);
}
@@ -301,9 +301,9 @@ accum_return(GLcontext *ctx, GLfloat value,
pipe_put_tile_rgba(color_surf, xpos, ypos, width, height, abuf);
- free(abuf);
+ _mesa_free(abuf);
if (cbuf)
- free(cbuf);
+ _mesa_free(cbuf);
pipe_surface_reference(&acc_surf, NULL);
pipe_surface_reference(&color_surf, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index f14e562400b..fff348de59e 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -827,7 +827,7 @@ st_destroy_bitmap(struct st_context *st)
if (st->bitmap.cache) {
pipe_texture_release(&st->bitmap.cache->texture);
- FREE(st->bitmap.cache);
+ _mesa_free(st->bitmap.cache);
st->bitmap.cache = NULL;
}
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 07fa2afce05..e601ec46f8f 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -80,7 +80,7 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
if (st_obj->buffer)
pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL);
- free(st_obj);
+ _mesa_free(st_obj);
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 668c3f9ebf4..0eddda23a7a 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -98,12 +98,12 @@ st_destroy_clear(struct st_context *st)
struct pipe_context *pipe = st->pipe;
if (st->clear.vert_shader.tokens) {
- FREE((void *) st->clear.vert_shader.tokens);
+ _mesa_free((void *) st->clear.vert_shader.tokens);
st->clear.vert_shader.tokens = NULL;
}
if (st->clear.frag_shader.tokens) {
- FREE((void *) st->clear.frag_shader.tokens);
+ _mesa_free((void *) st->clear.frag_shader.tokens);
st->clear.frag_shader.tokens = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 32bf21411da..cb4a01c22b6 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -896,7 +896,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
ubyte *buffer;
int i;
- buffer = malloc(width * height * sizeof(ubyte));
+ buffer = _mesa_malloc(width * height * sizeof(ubyte));
if (!buffer) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels(stencil)");
return;
@@ -950,7 +950,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
}
- free(buffer);
+ _mesa_free(buffer);
/* unmap the stencil buffer */
screen->surface_unmap(screen, psDraw);
@@ -1056,19 +1056,19 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
- GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ GLfloat *buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(psRead, srcx, srcy, width, height, buf);
pipe_put_tile_rgba(psTex, 0, 0, width, height, buf);
- free(buf);
+ _mesa_free(buf);
}
else {
/* GL_DEPTH */
- GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint));
+ GLuint *buf = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint));
pipe_get_tile_z(psRead, srcx, srcy, width, height, buf);
pipe_put_tile_z(psTex, 0, 0, width, height, buf);
- free(buf);
+ _mesa_free(buf);
}
pipe_surface_reference(&psRead, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 9af648b8d0f..fd85a7a3050 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -194,7 +194,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
- free(strb);
+ _mesa_free(strb);
}
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index ea0fa20012e..44f47865f80 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -152,7 +152,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
}
@@ -167,7 +167,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stfp->state.tokens) {
- FREE((void *) stfp->state.tokens);
+ _mesa_free((void *) stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -214,7 +214,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stfp->state.tokens) {
- FREE((void *) stfp->state.tokens);
+ _mesa_free((void *) stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -242,7 +242,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index 21c2c7dd9ff..bd2716a45f5 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -87,7 +87,7 @@ st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
stq->pq = NULL;
}
- FREE(stq);
+ _mesa_free(stq);
}
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 8867ca5652e..f4057778bda 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -102,7 +102,7 @@ rastpos_line( struct draw_stage *stage, struct prim_header *prim )
static void
rastpos_destroy(struct draw_stage *stage)
{
- free(stage);
+ _mesa_free(stage);
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e584a6ceeac..34f76d44625 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -217,7 +217,7 @@ static void st_destroy_context_priv( struct st_context *st )
st->default_texture = NULL;
}
- free( st );
+ _mesa_free( st );
}
@@ -245,7 +245,7 @@ void st_destroy_context( struct st_context *st )
pipe->destroy( pipe );
- free(ctx);
+ _mesa_free(ctx);
}
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index ae71d586c2f..b52e4886128 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -223,7 +223,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
if (!stobj)
return NULL;
- vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
+ vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
if (!vec)
return NULL;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 442eeed1470..d2535b6a2fa 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -61,9 +61,9 @@
static INLINE void *
mem_dup(const void *src, uint size)
{
- void *dup = MALLOC(size);
+ void *dup = _mesa_malloc(size);
if (dup)
- memcpy(dup, src, size);
+ _mesa_memcpy(dup, src, size);
return dup;
}
@@ -307,7 +307,7 @@ st_translate_vertex_program(struct st_context *st,
/* free old shader state, if any */
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
if (stvp->driver_shader) {