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authorKeith Whitwell <[email protected]>2009-07-17 10:44:22 +0100
committerJosé Fonseca <[email protected]>2009-08-29 09:21:16 +0100
commit0f55a95b2faa16cc008143c53a8b82b19c5d750a (patch)
tree69bb35652d7adddcec043c0d742c2a8e32898378
parent3121484a8bde7af053fb627bd716be957fcef18c (diff)
llvmpipe: make some small steps to flush texture cache less frequently
No performance gain yet, but the code is a bit cleaner.
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_derived.c14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_cache.c80
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_cache.h3
6 files changed, 70 insertions, 35 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 9bfae0aa7f8..ab88401c605 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -149,7 +149,8 @@ struct llvmpipe_context {
struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
struct llvmpipe_tile_cache *zsbuf_cache;
-
+
+ unsigned tex_timestamp;
struct llvmpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
unsigned use_sse : 1;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index 16ae435d3aa..59b06f53361 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -32,6 +32,7 @@
#include "draw/draw_vertex.h"
#include "draw/draw_private.h"
#include "lp_context.h"
+#include "lp_screen.h"
#include "lp_state.h"
@@ -200,6 +201,10 @@ update_tgsi_samplers( struct llvmpipe_context *llvmpipe )
llvmpipe->tgsi.frag_samplers[i].sampler = llvmpipe->sampler[i];
llvmpipe->tgsi.frag_samplers[i].texture = llvmpipe->texture[i];
}
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ lp_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
+ }
}
/* Hopefully this will remain quite simple, otherwise need to pull in
@@ -207,6 +212,15 @@ update_tgsi_samplers( struct llvmpipe_context *llvmpipe )
*/
void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
{
+ struct llvmpipe_screen *lp_screen = llvmpipe_screen(llvmpipe->pipe.screen);
+
+ /* Check for updated textures.
+ */
+ if (llvmpipe->tex_timestamp != lp_screen->timestamp) {
+ llvmpipe->tex_timestamp = lp_screen->timestamp;
+ llvmpipe->dirty |= LP_NEW_TEXTURE;
+ }
+
if (llvmpipe->dirty & (LP_NEW_SAMPLER |
LP_NEW_TEXTURE))
update_tgsi_samplers( llvmpipe );
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index fd9b5182ea6..542e3134457 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -227,7 +227,8 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
PIPE_BUFFER_USAGE_GPU_WRITE)) {
/* Mark the surface as dirty. The tile cache will look for this. */
- lpt->modified = TRUE;
+ lpt->timestamp++;
+ llvmpipe_screen(screen)->timestamp++;
}
ps->face = face;
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index dc688b238dd..a1ed6b0ac28 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -48,7 +48,7 @@ struct llvmpipe_texture
*/
struct pipe_buffer *buffer;
- boolean modified;
+ unsigned timestamp;
};
struct llvmpipe_transfer
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.c b/src/gallium/drivers/llvmpipe/lp_tile_cache.c
index 08c48e4d1c1..2bda88c9341 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_cache.c
+++ b/src/gallium/drivers/llvmpipe/lp_tile_cache.c
@@ -54,7 +54,10 @@ struct llvmpipe_tile_cache
struct pipe_surface *surface; /**< the surface we're caching */
struct pipe_transfer *transfer;
void *transfer_map;
+
struct pipe_texture *texture; /**< if caching a texture */
+ unsigned timestamp;
+
struct llvmpipe_cached_tile entries[NUM_ENTRIES];
uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
float clear_color[4]; /**< for color bufs */
@@ -231,6 +234,23 @@ lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc)
}
}
+void
+lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc)
+{
+ if (tc->texture) {
+ struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
+ if (lpt->timestamp != tc->timestamp) {
+ /* texture was modified, invalidate all cached tiles */
+ uint i;
+ _debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
+ for (i = 0; i < NUM_ENTRIES; i++) {
+ tc->entries[i].x = -3;
+ }
+
+ tc->timestamp = lpt->timestamp;
+ }
+ }
+}
/**
* Specify the texture to cache.
@@ -243,27 +263,29 @@ lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
assert(!tc->transfer);
- pipe_texture_reference(&tc->texture, texture);
+ if (tc->texture != texture) {
+ pipe_texture_reference(&tc->texture, texture);
- if (tc->tex_trans) {
- struct pipe_screen *screen = tc->tex_trans->texture->screen;
+ if (tc->tex_trans) {
+ struct pipe_screen *screen = tc->tex_trans->texture->screen;
+
+ if (tc->tex_trans_map) {
+ screen->transfer_unmap(screen, tc->tex_trans);
+ tc->tex_trans_map = NULL;
+ }
- if (tc->tex_trans_map) {
- screen->transfer_unmap(screen, tc->tex_trans);
- tc->tex_trans_map = NULL;
+ screen->tex_transfer_destroy(tc->tex_trans);
+ tc->tex_trans = NULL;
}
- screen->tex_transfer_destroy(tc->tex_trans);
- tc->tex_trans = NULL;
- }
+ /* mark as entries as invalid/empty */
+ /* XXX we should try to avoid this when the teximage hasn't changed */
+ for (i = 0; i < NUM_ENTRIES; i++) {
+ tc->entries[i].x = -1;
+ }
- /* mark as entries as invalid/empty */
- /* XXX we should try to avoid this when the teximage hasn't changed */
- for (i = 0; i < NUM_ENTRIES; i++) {
- tc->entries[i].x = -1;
+ tc->tex_face = -1; /* any invalid value here */
}
-
- tc->tex_face = -1; /* any invalid value here */
}
@@ -443,7 +465,7 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc, int x, int y)
if (tile_x != tile->x ||
tile_y != tile->y) {
- if (tile->x != -1) {
+ if (tile->x >= 0) {
/* put dirty tile back in framebuffer */
if (tc->depth_stencil) {
pipe_put_tile_raw(pt,
@@ -522,30 +544,24 @@ lp_get_cached_tile_tex(struct llvmpipe_tile_cache *tc,
face, level);
struct llvmpipe_cached_tile *tile = tc->entries + pos;
- if (tc->texture) {
- struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
- if (lpt->modified) {
- /* texture was modified, invalidate all cached tiles */
- uint p;
- for (p = 0; p < NUM_ENTRIES; p++) {
- tile = tc->entries + p;
- tile->x = -1;
- }
- lpt->modified = FALSE;
- }
- }
-
if (tile_x != tile->x ||
tile_y != tile->y ||
z != tile->z ||
face != tile->face ||
level != tile->level) {
- /* cache miss */
+ /* cache miss. Most misses are because we've invaldiated the
+ * texture cache previously -- most commonly on binding a new
+ * texture. Currently we effectively flush the cache on texture
+ * bind.
+ */
#if 0
- printf("miss at %u x=%d y=%d z=%d face=%d level=%d\n", pos,
- x/TILE_SIZE, y/TILE_SIZE, z, face, level);
+ _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
+ " tile %u: x=%d y=%d z=%d face=%d level=%d\n",
+ pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level,
+ pos, tile->x, tile->y, tile->z, tile->face, tile->level);
#endif
+
/* check if we need to get a new transfer */
if (!tc->tex_trans ||
tc->tex_face != face ||
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.h b/src/gallium/drivers/llvmpipe/lp_tile_cache.h
index e82b4b856a3..9e830e9def2 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_cache.h
+++ b/src/gallium/drivers/llvmpipe/lp_tile_cache.h
@@ -83,6 +83,9 @@ extern void
lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
struct pipe_texture *texture);
+void
+lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc);
+
extern void
lp_flush_tile_cache(struct llvmpipe_tile_cache *tc);