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authorMario Kleiner <[email protected]>2014-12-05 08:42:32 +0100
committerEmil Velikov <[email protected]>2014-12-14 15:09:49 +0000
commit0d7f4c8658e00d30a1b0c3f2d803378eaa0717c7 (patch)
tree45527ad1d50b6e5a5aad912329e770f1bb4212b6
parent455d3036fab2c5da7e589644f12435fb104a69fc (diff)
glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)
glXSwapBuffersMscOML() with target_msc=divisor=remainder=0 gets translated into target_msc=divisor=0 but remainder=1 by the mesa api. This is done for server DRI2 where there needs to be a way to tell the server-side DRI2ScheduleSwap implementation if a call to glXSwapBuffers() or glXSwapBuffersMscOML(dpy,window,0,0,0) was done. remainder = 1 was (ab)used as a flag to tell the server to select proper semantic. The DRI3/Present backend ignored this signalling, treated any target_msc=0 as glXSwapBuffers() request, and called xcb_present_pixmap with invalid divisor=0, remainder=1 combo. The present extension responded kindly to this with a BadValue error and dropped the request, but mesa's DRI3/Present backend doesn't check for error codes. From there on stuff went downhill quickly for the calling OpenGL client... This patch fixes the problem. v2: Change comments to be more clear, with reference to relevant spec, as suggested by Eric Anholt. Cc: "10.3 10.4" <[email protected]> Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Axel Davy <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/glx/dri3_glx.c17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c
index 3f5e64c2a1e..1ddc723d508 100644
--- a/src/glx/dri3_glx.c
+++ b/src/glx/dri3_glx.c
@@ -1560,11 +1560,24 @@ dri3_swap_buffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
dri3_fence_reset(c, back);
/* Compute when we want the frame shown by taking the last known successful
- * MSC and adding in a swap interval for each outstanding swap request
+ * MSC and adding in a swap interval for each outstanding swap request.
+ * target_msc=divisor=remainder=0 means "Use glXSwapBuffers() semantic"
*/
++priv->send_sbc;
- if (target_msc == 0)
+ if (target_msc == 0 && divisor == 0 && remainder == 0)
target_msc = priv->msc + priv->swap_interval * (priv->send_sbc - priv->recv_sbc);
+ else if (divisor == 0 && remainder > 0) {
+ /* From the GLX_OML_sync_control spec:
+ *
+ * "If <divisor> = 0, the swap will occur when MSC becomes
+ * greater than or equal to <target_msc>."
+ *
+ * Note that there's no mention of the remainder. The Present extension
+ * throws BadValue for remainder != 0 with divisor == 0, so just drop
+ * the passed in value.
+ */
+ remainder = 0;
+ }
/* From the GLX_EXT_swap_control spec:
*