diff options
author | Samuel Pitoiset <[email protected]> | 2018-09-28 16:28:50 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-10-01 10:16:33 +0200 |
commit | dc91c4d40acaf5a8ea72e9c0c25eceafc89e9c42 (patch) | |
tree | 3b40f4195354dea386d578cbd17445bb59a59ef6 | |
parent | 6cfa321c393e7e15488ce9e01a5ba9f1bc3f6c6d (diff) |
radv: disable HTILE for very small depth surfaces
Like we disable DCC/CMASK for small color surfaces as well.
Serious Sam 2017 creates a 1x1 depth surface and I think
it should be faster to do slow clears on the graphics queue
instead of fast clears on compute, and eventually a depth
expand if the surface isn't TC-compatible HTILE.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_image.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c index b316242dc5a..65a62fb991a 100644 --- a/src/amd/vulkan/radv_image.c +++ b/src/amd/vulkan/radv_image.c @@ -906,7 +906,9 @@ radv_image_can_enable_fmask(struct radv_image *image) static inline bool radv_image_can_enable_htile(struct radv_image *image) { - return image->info.levels == 1 && vk_format_is_depth(image->vk_format); + return image->info.levels == 1 && + vk_format_is_depth(image->vk_format) && + image->info.width * image->info.height >= 8 * 8; } VkResult |