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authorConnor Abbott <[email protected]>2014-07-30 12:08:13 -0700
committerJason Ekstrand <[email protected]>2015-01-15 07:18:58 -0800
commitcff1deff72294b810e4f03b72c7a871aacef8477 (patch)
treeeeecd1cdc4771df63666bd33ac0fbce592202859
parent613bf6818aee4ac706d17d86e0bb421e81051fa3 (diff)
nir: add an optimization to turn global registers into local registers
After linking and inlining, this allows us to convert these registers into SSA values and optimise more code.
-rw-r--r--src/glsl/Makefile.sources1
-rw-r--r--src/glsl/nir/nir.h2
-rw-r--r--src/glsl/nir/nir_opt_global_to_local.c103
3 files changed, 106 insertions, 0 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index 27b4da17034..6bc7cd7cd38 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -24,6 +24,7 @@ NIR_FILES = \
$(GLSL_SRCDIR)/nir/nir_lower_variables_scalar.c \
$(GLSL_SRCDIR)/nir/nir_opcodes.c \
$(GLSL_SRCDIR)/nir/nir_opcodes.h \
+ $(GLSL_SRCDIR)/nir/nir_opt_global_to_local.c \
$(GLSL_SRCDIR)/nir/nir_print.c \
$(GLSL_SRCDIR)/nir/nir_remove_dead_variables.c \
$(GLSL_SRCDIR)/nir/nir_validate.c \
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index e14c9d1fcea..7d55948ab86 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1263,6 +1263,8 @@ void nir_lower_system_values(nir_shader *shader);
void nir_lower_atomics(nir_shader *shader);
+bool nir_opt_global_to_local(nir_shader *shader);
+
#ifdef __cplusplus
} /* extern "C" */
#endif
diff --git a/src/glsl/nir/nir_opt_global_to_local.c b/src/glsl/nir/nir_opt_global_to_local.c
new file mode 100644
index 00000000000..00db37ba79d
--- /dev/null
+++ b/src/glsl/nir/nir_opt_global_to_local.c
@@ -0,0 +1,103 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott ([email protected])
+ *
+ */
+
+#include "nir.h"
+
+static bool
+global_to_local(nir_register *reg)
+{
+ nir_function_impl *impl = NULL;
+
+ assert(reg->is_global);
+
+ struct set_entry *entry;
+ set_foreach(reg->defs, entry) {
+ nir_instr *instr = (nir_instr *) entry->key;
+ nir_function_impl *instr_impl =
+ nir_cf_node_get_function(&instr->block->cf_node);
+ if (impl != NULL) {
+ if (impl != instr_impl)
+ return false;
+ } else {
+ impl = instr_impl;
+ }
+ }
+
+ set_foreach(reg->uses, entry) {
+ nir_instr *instr = (nir_instr *) entry->key;
+ nir_function_impl *instr_impl =
+ nir_cf_node_get_function(&instr->block->cf_node);
+ if (impl != NULL) {
+ if (impl != instr_impl)
+ return false;
+ } else {
+ impl = instr_impl;
+ }
+ }
+
+ set_foreach(reg->if_uses, entry) {
+ nir_if *if_stmt = (nir_if *) entry->key;
+ nir_function_impl *if_impl = nir_cf_node_get_function(&if_stmt->cf_node);
+ if (impl != NULL) {
+ if (impl != if_impl)
+ return false;
+ } else {
+ impl = if_impl;
+ }
+ }
+
+ if (impl == NULL) {
+ /* this instruction is never used/defined, delete it */
+ nir_reg_remove(reg);
+ return true;
+ }
+
+ /*
+ * if we've gotten to this point, the register is always used/defined in
+ * the same implementation so we can move it to be local to that
+ * implementation.
+ */
+
+ exec_node_remove(&reg->node);
+ exec_list_push_tail(&impl->registers, &reg->node);
+ reg->index = impl->reg_alloc++;
+ reg->is_global = false;
+ return true;
+}
+
+bool
+nir_opt_global_to_local(nir_shader *shader)
+{
+ bool progress = false;
+
+ foreach_list_typed_safe(nir_register, reg, node, &shader->registers) {
+ if (global_to_local(reg))
+ progress = true;
+ }
+
+ return progress;
+}