diff options
author | Mathias Fröhlich <[email protected]> | 2018-10-29 06:13:19 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2018-11-01 06:08:49 +0100 |
commit | b00cb994ef35a35151eb4b970c0e252dee04f221 (patch) | |
tree | ebce42b7a2313af1d180d5b4eb5269c9a33efa12 | |
parent | f2a52b3c250831e057d1788cc2c75a35bc467202 (diff) |
vbo: Preserve vbo_save::no_current_update on primitive restart.
With this change we preserve the no_current_update property when we
observe a glPrimitiveRestart call. That means that we now also get the
no_current_update optimization for display lists that are made
out of indexed draws using primitive restart.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index dbdd5bfbcbc..05c894328e7 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1277,10 +1277,11 @@ _save_PrimitiveRestartNV(void) } else { /* get current primitive mode */ GLenum curPrim = save->prims[save->prim_count - 1].mode; + bool no_current_update = save->no_current_update; /* restart primitive */ CALL_End(GET_DISPATCH(), ()); - vbo_save_NotifyBegin(ctx, curPrim, false); + vbo_save_NotifyBegin(ctx, curPrim, no_current_update); } } |