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authorNeil Roberts <[email protected]>2011-11-30 22:29:21 +0000
committerChad Versace <[email protected]>2012-01-13 10:06:30 -0800
commit9462b8447864c754252cd2580c9e1e4d36d5cc63 (patch)
treea453cf02bd9458bbf66d1bcbb16dbe07b222f5a0
parent27915708ed4519cc5606e81fb789e8427501f355 (diff)
gen6_hiz: Don't bind GL_DRAW_FRAMEBUFFER on GLES
When using Mesa with a GLES API, calling _mesa_FramebufferRenderbuffer with GL_DRAW_FRAMEBUFFER will report a 'user error' because get_framebuffer_target validates that this enum from the framebuffer blit extension is only used on GL. To work around it this patch makes it use the GL_FRAMEBUFFER enum instead in that case. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43418 Note: This is a candidate for the 8.0 branch. Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/gen6_hiz.c34
1 files changed, 29 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_hiz.c b/src/mesa/drivers/dri/i965/gen6_hiz.c
index e28251182c9..92b1d61ef44 100644
--- a/src/mesa/drivers/dri/i965/gen6_hiz.c
+++ b/src/mesa/drivers/dri/i965/gen6_hiz.c
@@ -109,6 +109,24 @@ static const uint32_t gen6_hiz_meta_save =
MESA_META_SELECT_FEEDBACK;
+static void
+gen6_hiz_get_framebuffer_enum(struct gl_context *ctx,
+ GLenum *bind_enum,
+ GLenum *get_enum)
+{
+ /* If the blit framebuffer extension isn't supported then Mesa will
+ report an error if we try to bind GL_DRAW_FRAMEBUFFER. However in
+ that case it should be safe to just save and restore
+ GL_FRAMEBUFFER instead. */
+ if (ctx->Extensions.EXT_framebuffer_blit && ctx->API == API_OPENGL) {
+ *bind_enum = GL_DRAW_FRAMEBUFFER;
+ *get_enum = GL_DRAW_FRAMEBUFFER_BINDING;
+ } else {
+ *bind_enum = GL_FRAMEBUFFER;
+ *get_enum = GL_FRAMEBUFFER_BINDING;
+ }
+}
+
/**
* Initialize static data needed for HiZ operations.
*/
@@ -117,10 +135,13 @@ gen6_hiz_init(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
struct brw_hiz_state *hiz = &brw->hiz;
+ GLenum fb_bind_enum, fb_get_enum;
if (hiz->fbo != 0)
return;
+ gen6_hiz_get_framebuffer_enum(ctx, &fb_bind_enum, &fb_get_enum);
+
/* Create depthbuffer.
*
* Until glRenderbufferStorage is called, the renderbuffer hash table
@@ -139,8 +160,8 @@ gen6_hiz_init(struct brw_context *brw)
/* Setup FBO. */
_mesa_GenFramebuffersEXT(1, &hiz->fbo);
- _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, hiz->fbo);
- _mesa_FramebufferRenderbufferEXT(GL_DRAW_FRAMEBUFFER,
+ _mesa_BindFramebufferEXT(fb_bind_enum, hiz->fbo);
+ _mesa_FramebufferRenderbufferEXT(fb_bind_enum,
GL_DEPTH_ATTACHMENT,
GL_RENDERBUFFER,
hiz->depth_rb->Name);
@@ -241,6 +262,7 @@ gen6_resolve_slice(struct intel_context *intel,
struct gl_context *ctx = &intel->ctx;
struct brw_context *brw = brw_context(ctx);
struct brw_hiz_state *hiz = &brw->hiz;
+ GLenum fb_bind_enum, fb_get_enum;
/* Do not recurse. */
assert(!brw->hiz.op);
@@ -250,11 +272,13 @@ gen6_resolve_slice(struct intel_context *intel,
assert(level <= mt->last_level);
assert(layer < mt->level[level].depth);
+ gen6_hiz_get_framebuffer_enum(ctx, &fb_bind_enum, &fb_get_enum);
+
/* Save state. */
GLint save_drawbuffer;
GLint save_renderbuffer;
_mesa_meta_begin(ctx, gen6_hiz_meta_save);
- _mesa_GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &save_drawbuffer);
+ _mesa_GetIntegerv(fb_get_enum, &save_drawbuffer);
_mesa_GetIntegerv(GL_RENDERBUFFER_BINDING, &save_renderbuffer);
/* Initialize context data for HiZ operations. */
@@ -272,7 +296,7 @@ gen6_resolve_slice(struct intel_context *intel,
/* Setup FBO. */
gen6_hiz_setup_depth_buffer(brw, mt, level, layer);
- _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, hiz->fbo);
+ _mesa_BindFramebufferEXT(fb_bind_enum, hiz->fbo);
/* A rectangle primitive (3DPRIM_RECTLIST) consists of only three vertices.
@@ -316,7 +340,7 @@ gen6_resolve_slice(struct intel_context *intel,
*/
gen6_hiz_teardown_depth_buffer(hiz->depth_rb);
_mesa_BindRenderbufferEXT(GL_RENDERBUFFER, save_renderbuffer);
- _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, save_drawbuffer);
+ _mesa_BindFramebufferEXT(fb_bind_enum, save_drawbuffer);
_mesa_meta_end(ctx);
}