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authorJason Ekstrand <[email protected]>2018-10-01 22:16:59 -0500
committerKenneth Graunke <[email protected]>2018-10-23 02:36:24 -0700
commit8b626a22b24089edf90cb1b06e5b1895bb36c61b (patch)
tree7e81c79266e1c21a35c7ac8134fa6e9de055e157
parentbf441d22a7917f38cb10b66c0a680190f636ee4e (diff)
st/mesa: Record shader access qualifiers for images
They're not required to be the same as the access flag on the image unit. For hardware that does shader image lowering based on the qualifier (Intel), it may be required for state setup. v2: (by Kenneth Graunke, incorporating feedback from Marek Olšák) - Reduce both access and shader_access to uint16_t to avoid making the pipe_image_view structure larger. Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/include/pipe/p_state.h3
-rw-r--r--src/mesa/state_tracker/st_atom_image.c27
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c2
-rw-r--r--src/mesa/state_tracker/st_texture.c2
-rw-r--r--src/mesa/state_tracker/st_texture.h5
5 files changed, 30 insertions, 9 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 95a18a72b5c..fd670345aad 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -484,7 +484,8 @@ struct pipe_image_view
{
struct pipe_resource *resource; /**< resource into which this is a view */
enum pipe_format format; /**< typed PIPE_FORMAT_x */
- unsigned access; /**< PIPE_IMAGE_ACCESS_x */
+ uint16_t access; /**< PIPE_IMAGE_ACCESS_x */
+ uint16_t shader_access; /**< PIPE_IMAGE_ACCESS_x */
union {
struct {
diff --git a/src/mesa/state_tracker/st_atom_image.c b/src/mesa/state_tracker/st_atom_image.c
index 421c926cf04..db3539259ce 100644
--- a/src/mesa/state_tracker/st_atom_image.c
+++ b/src/mesa/state_tracker/st_atom_image.c
@@ -50,7 +50,7 @@
*/
void
st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
- struct pipe_image_view *img)
+ struct pipe_image_view *img, unsigned shader_access)
{
struct st_texture_object *stObj = st_texture_object(u->TexObj);
@@ -70,6 +70,23 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
unreachable("bad gl_image_unit::Access");
}
+ switch (shader_access) {
+ case GL_NONE:
+ img->shader_access = 0;
+ break;
+ case GL_READ_ONLY:
+ img->shader_access = PIPE_IMAGE_ACCESS_READ;
+ break;
+ case GL_WRITE_ONLY:
+ img->shader_access = PIPE_IMAGE_ACCESS_WRITE;
+ break;
+ case GL_READ_WRITE:
+ img->shader_access = PIPE_IMAGE_ACCESS_READ_WRITE;
+ break;
+ default:
+ unreachable("bad gl_image_unit::Access");
+ }
+
if (stObj->base.Target == GL_TEXTURE_BUFFER) {
struct st_buffer_object *stbuf =
st_buffer_object(stObj->base.BufferObject);
@@ -125,7 +142,8 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
void
st_convert_image_from_unit(const struct st_context *st,
struct pipe_image_view *img,
- GLuint imgUnit)
+ GLuint imgUnit,
+ unsigned shader_access)
{
struct gl_image_unit *u = &st->ctx->ImageUnits[imgUnit];
@@ -134,7 +152,7 @@ st_convert_image_from_unit(const struct st_context *st,
return;
}
- st_convert_image(st, u, img);
+ st_convert_image(st, u, img, shader_access);
}
static void
@@ -153,7 +171,8 @@ st_bind_images(struct st_context *st, struct gl_program *prog,
for (i = 0; i < prog->info.num_images; i++) {
struct pipe_image_view *img = &images[i];
- st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i]);
+ st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i],
+ prog->sh.ImageAccess[i]);
}
cso_set_shader_images(st->cso_context, shader_type, 0,
prog->info.num_images, images);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index e6e27a852f5..b8cc616d8f2 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -3237,7 +3237,7 @@ st_NewImageHandle(struct gl_context *ctx, struct gl_image_unit *imgObj)
struct pipe_context *pipe = st->pipe;
struct pipe_image_view image;
- st_convert_image(st, imgObj, &image);
+ st_convert_image(st, imgObj, &image, GL_READ_WRITE);
return pipe->create_image_handle(pipe, &image);
}
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 9655eede5fe..56d01d39bf0 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -540,7 +540,7 @@ st_create_image_handle_from_unit(struct st_context *st,
struct pipe_context *pipe = st->pipe;
struct pipe_image_view img;
- st_convert_image_from_unit(st, &img, imgUnit);
+ st_convert_image_from_unit(st, &img, imgUnit, GL_READ_WRITE);
return pipe->create_image_handle(pipe, &img);
}
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 726ab78dad4..7fb3f09a1c2 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -320,12 +320,13 @@ st_compressed_format_fallback(struct st_context *st, mesa_format format);
void
st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
- struct pipe_image_view *img);
+ struct pipe_image_view *img, unsigned shader_access);
void
st_convert_image_from_unit(const struct st_context *st,
struct pipe_image_view *img,
- GLuint imgUnit);
+ GLuint imgUnit,
+ unsigned shader_access);
void
st_convert_sampler(const struct st_context *st,