diff options
author | Brian Paul <[email protected]> | 2012-06-12 16:31:33 -0600 |
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committer | Brian Paul <[email protected]> | 2012-06-12 16:31:36 -0600 |
commit | 82ce93a8fdcb18b17263a388fa0bd8dbc1889857 (patch) | |
tree | 72fe0704aa2542511ecba8b0df45844ea3283176 | |
parent | a74c4fb89dee398a955415f0b5641bd9c5888c75 (diff) |
mesa: move variable declaration out of loop to fix MSVC build
-rw-r--r-- | src/mesa/main/shaderobj.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index d5ebf54af8e..16800ae5ec6 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -278,7 +278,8 @@ _mesa_clear_shader_program_data(struct gl_context *ctx, struct gl_shader_program *shProg) { if (shProg->UniformStorage) { - for (unsigned i = 0; i < shProg->NumUserUniformStorage; ++i) + unsigned i; + for (i = 0; i < shProg->NumUserUniformStorage; ++i) _mesa_uniform_detach_all_driver_storage(&shProg->UniformStorage[i]); ralloc_free(shProg->UniformStorage); shProg->NumUserUniformStorage = 0; |